#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`2 struct Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE; // System.Action`2 struct Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA; // System.Action`2 struct Action_2_tD344092D96CD0E43070CBCDAFD460F86AC996BCC; // System.Comparison`1 struct Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15; // System.Comparison`1 struct Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C; // System.Comparison`1 struct Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4; // System.Func`2 struct Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C; // System.Func`2 struct Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF316739C8BD63390C6735A523D11111CDB165479; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tE6FE2A92BEFC9DD4F45302076646BA0D6F4807D9; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Lazy`1 struct Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2; // System.Collections.Generic.List`1 struct List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B; // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7; // System.Collections.Generic.List`1 struct List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4; // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0; // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83; // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1 struct List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A; // System.Collections.Generic.List`1 struct List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28; // System.Collections.Generic.List`1 struct List_1_t56455D217921470E52E7D33A1794256E31084DD8; // System.Collections.Generic.List`1 struct List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555; // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // System.Predicate`1 struct Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5; // System.Collections.Generic.Stack`1 struct Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6; // System.Collections.Generic.Stack`1 struct Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642; // System.Collections.Generic.Stack`1 struct Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2; // System.Collections.Generic.Stack`1 struct Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t6E848A55C514718131AA63DC30EC61DAA73E5740; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Experimental.Rendering.Universal.Light2D[] struct Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.RenderStateBlock[] struct RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.Rendering.Universal.ScriptableRenderPass[] struct ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47; // UnityEngine.Rendering.Universal.ScriptableRendererFeature[] struct ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823; // UnityEngine.Rendering.Universal.ShadowSliceData[] struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData[] struct ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t29BCC640226782A89B406BEEB1247DF988977E16; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9; // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature struct DisallowMultipleRendererFeature_t6672745D62890EAC088445EDE66CAE977504CE55; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8; // System.Exception struct Exception_t; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6; // UnityEngine.Rendering.Universal.ForwardRenderer struct ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B; // UnityEngine.Rendering.Universal.ForwardRendererData struct ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera struct IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E; // UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData struct LWRPAdditionalCameraData_tE753F1C54F98C226BE37182BAFE0F56E9F3B7385; // UnityEngine.Rendering.LWRP.LWRPAdditionalLightData struct LWRPAdditionalLightData_t404D497A41BE7F4BDD003DA0094331DBCD7B408D; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // UnityEngine.Experimental.Rendering.LWRP.Light2D struct Light2D_t42A44EABF73E75BC380BF6B4103DBA3C77743E7C; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult struct Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A; // UnityEngine.Rendering.LWRP.LightweightRenderPipeline struct LightweightRenderPipeline_t9971D911E1EF3D94832ACAB0AA414FC3CBDACF63; // UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset struct LightweightRenderPipelineAsset_t322D18C7D2D0A0AF31A05E75C093673C49DE4343; // UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources struct LightweightRenderPipelineEditorResources_t638769AB62D49DEC366043E54598A465A2E35421; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal struct PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // UnityEngine.Profiling.Recorder struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D; // UnityEngine.Skybox struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39; // System.String struct String_t; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26; // UnityEngine.Rendering.Universal.Vignette struct Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6; IL2CPP_EXTERN_C RuntimeClass* Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tE6FE2A92BEFC9DD4F45302076646BA0D6F4807D9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t72AB4B40AF5290B386215B0BFADC8919D394DCAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tB485EF79267D439DD3A02E073C24196FEC5EDD52_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_0_m9B33A778AA3794F7D5EF7435F30B117AFF3A25CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_1_m28F4B81CF36A5022D30EF051C2EA5BC58C92E107_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSetupCullingU3Eb__5_0_m9436123E4DB4B2B5238D392344BEE7FDA105486D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSetupU3Eb__57_0_m4A99F21BFFA63040624A13C8B6D2C073CA5EB154_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m01EDC64BA4370CE4B4084FB5BBF81E6C9174ECD5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m1F53E37725958FDF47355E74921C065A599DA5CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m496B64DCC630CAD636C341DA97A62B2401B4E8F3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m5E6ED643DF95DF785A38DAB313CD133B6CCE0126_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Equality_m8E0BBB0C8F6D15727FFFD43A240D203F37AAD7DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisBloom_t29BCC640226782A89B406BEEB1247DF988977E16_mD43190A1AA03FB48D33B52D7801DD6042587E4BF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD_m73F48B10AD35A30AC0CF5506C993A4584DE7E3CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisColorLookup_t49472FFC74A447206A73A629999C546CFC72A572_mB058C36AB23F26D3828A4B40647D6625C9CC96DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisFilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2_m4130E5464F2026180E9B82E17E438D413E283C6F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisLensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55_m4253839C83335E00C162BB36BF16D69304EC4C17_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisPaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55_m8A58550A4730E07DB0B680A2C2637CA6DEAD4ED2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisVignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A_mF158DE9C53B461E0E4F47520D68352898BF78155_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36; struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078; struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3; struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823; struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634; struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____items_1)); } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* get__items_1() const { return ____items_1; } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____items_1)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__items_1() const { return ____items_1; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____items_1)); } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* get__items_1() const { return ____items_1; } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____items_1)); } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* get__items_1() const { return ____items_1; } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____items_1)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__items_1() const { return ____items_1; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 : public RuntimeObject { public: public: }; struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom struct Geom_t24F81AF64AD433D966A72E5FF99C11A4F40EEC92 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData struct LWRPAdditionalCameraData_tE753F1C54F98C226BE37182BAFE0F56E9F3B7385 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.LWRP.LWRPAdditionalLightData struct LWRPAdditionalLightData_t404D497A41BE7F4BDD003DA0094331DBCD7B408D : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.LWRP.Light2D struct Light2D_t42A44EABF73E75BC380BF6B4103DBA3C77743E7C : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult struct Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::m_VisibleLights List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___m_VisibleLights_0; public: inline static int32_t get_offset_of_m_VisibleLights_0() { return static_cast(offsetof(Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A, ___m_VisibleLights_0)); } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * get_m_VisibleLights_0() const { return ___m_VisibleLights_0; } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 ** get_address_of_m_VisibleLights_0() { return &___m_VisibleLights_0; } inline void set_m_VisibleLights_0(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * value) { ___m_VisibleLights_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VisibleLights_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture struct Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.Light2DManager struct Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LightUtility struct LightUtility_t06094B591A34ADE4D5F2E65A415518F641710D20 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.LWRP.LightweightRenderPipeline struct LightweightRenderPipeline_t9971D911E1EF3D94832ACAB0AA414FC3CBDACF63 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset struct LightweightRenderPipelineAsset_t322D18C7D2D0A0AF31A05E75C093673C49DE4343 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources struct LightweightRenderPipelineEditorResources_t638769AB62D49DEC366043E54598A465A2E35421 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils struct MeshUtils_t5127BF3045E14FD125E4AC17C21F59B41E0F1DF9 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 : public RuntimeObject { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_InlineRecorder_4; public: inline static int32_t get_offset_of_U3CsamplerU3Ek__BackingField_0() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CsamplerU3Ek__BackingField_0)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CsamplerU3Ek__BackingField_0() const { return ___U3CsamplerU3Ek__BackingField_0; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CsamplerU3Ek__BackingField_0() { return &___U3CsamplerU3Ek__BackingField_0; } inline void set_U3CsamplerU3Ek__BackingField_0(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CsamplerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsamplerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CinlineSamplerU3Ek__BackingField_1() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CinlineSamplerU3Ek__BackingField_1)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CinlineSamplerU3Ek__BackingField_1() const { return ___U3CinlineSamplerU3Ek__BackingField_1; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CinlineSamplerU3Ek__BackingField_1() { return &___U3CinlineSamplerU3Ek__BackingField_1; } inline void set_U3CinlineSamplerU3Ek__BackingField_1(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CinlineSamplerU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CinlineSamplerU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_2() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CnameU3Ek__BackingField_2)); } inline String_t* get_U3CnameU3Ek__BackingField_2() const { return ___U3CnameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_2() { return &___U3CnameU3Ek__BackingField_2; } inline void set_U3CnameU3Ek__BackingField_2(String_t* value) { ___U3CnameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_Recorder_3() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_Recorder_3)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_Recorder_3() const { return ___m_Recorder_3; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_Recorder_3() { return &___m_Recorder_3; } inline void set_m_Recorder_3(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_Recorder_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Recorder_3), (void*)value); } inline static int32_t get_offset_of_m_InlineRecorder_4() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_InlineRecorder_4)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_InlineRecorder_4() const { return ___m_InlineRecorder_4; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_InlineRecorder_4() { return &___m_InlineRecorder_4; } inline void set_m_InlineRecorder_4(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_InlineRecorder_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InlineRecorder_4), (void*)value); } }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); } inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; } inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; } inline void set_U3CdisposedU3Ek__BackingField_0(bool value) { ___U3CdisposedU3Ek__BackingField_0 = value; } }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D : public RuntimeObject { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowDataBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowIndicesBuffer_4; public: inline static int32_t get_offset_of_m_LightDataBuffer_1() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightDataBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightDataBuffer_1() const { return ___m_LightDataBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightDataBuffer_1() { return &___m_LightDataBuffer_1; } inline void set_m_LightDataBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightDataBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightDataBuffer_1), (void*)value); } inline static int32_t get_offset_of_m_LightIndicesBuffer_2() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightIndicesBuffer_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightIndicesBuffer_2() const { return ___m_LightIndicesBuffer_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightIndicesBuffer_2() { return &___m_LightIndicesBuffer_2; } inline void set_m_LightIndicesBuffer_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightIndicesBuffer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightIndicesBuffer_2), (void*)value); } inline static int32_t get_offset_of_m_ShadowDataBuffer_3() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowDataBuffer_3)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowDataBuffer_3() const { return ___m_ShadowDataBuffer_3; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowDataBuffer_3() { return &___m_ShadowDataBuffer_3; } inline void set_m_ShadowDataBuffer_3(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowDataBuffer_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowDataBuffer_3), (void*)value); } inline static int32_t get_offset_of_m_ShadowIndicesBuffer_4() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowIndicesBuffer_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowIndicesBuffer_4() const { return ___m_ShadowIndicesBuffer_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowIndicesBuffer_4() { return &___m_ShadowIndicesBuffer_4; } inline void set_m_ShadowIndicesBuffer_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowIndicesBuffer_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowIndicesBuffer_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 : public RuntimeObject { public: // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___m_DefaultStack_9; public: inline static int32_t get_offset_of_U3CstackU3Ek__BackingField_1() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CstackU3Ek__BackingField_1)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_U3CstackU3Ek__BackingField_1() const { return ___U3CstackU3Ek__BackingField_1; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_U3CstackU3Ek__BackingField_1() { return &___U3CstackU3Ek__BackingField_1; } inline void set_U3CstackU3Ek__BackingField_1(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___U3CstackU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CstackU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CbaseComponentTypeArrayU3Ek__BackingField_2)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_U3CbaseComponentTypeArrayU3Ek__BackingField_2() const { return ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return &___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline void set_U3CbaseComponentTypeArrayU3Ek__BackingField_2(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___U3CbaseComponentTypeArrayU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CbaseComponentTypeArrayU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_SortedVolumes_4() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortedVolumes_4)); } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * get_m_SortedVolumes_4() const { return ___m_SortedVolumes_4; } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D ** get_address_of_m_SortedVolumes_4() { return &___m_SortedVolumes_4; } inline void set_m_SortedVolumes_4(Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * value) { ___m_SortedVolumes_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortedVolumes_4), (void*)value); } inline static int32_t get_offset_of_m_Volumes_5() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_Volumes_5)); } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * get_m_Volumes_5() const { return ___m_Volumes_5; } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A ** get_address_of_m_Volumes_5() { return &___m_Volumes_5; } inline void set_m_Volumes_5(List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * value) { ___m_Volumes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Volumes_5), (void*)value); } inline static int32_t get_offset_of_m_SortNeeded_6() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortNeeded_6)); } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * get_m_SortNeeded_6() const { return ___m_SortNeeded_6; } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 ** get_address_of_m_SortNeeded_6() { return &___m_SortNeeded_6; } inline void set_m_SortNeeded_6(Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * value) { ___m_SortNeeded_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortNeeded_6), (void*)value); } inline static int32_t get_offset_of_m_ComponentsDefaultState_7() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_ComponentsDefaultState_7)); } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * get_m_ComponentsDefaultState_7() const { return ___m_ComponentsDefaultState_7; } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 ** get_address_of_m_ComponentsDefaultState_7() { return &___m_ComponentsDefaultState_7; } inline void set_m_ComponentsDefaultState_7(List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * value) { ___m_ComponentsDefaultState_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ComponentsDefaultState_7), (void*)value); } inline static int32_t get_offset_of_m_TempColliders_8() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_TempColliders_8)); } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * get_m_TempColliders_8() const { return ___m_TempColliders_8; } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B ** get_address_of_m_TempColliders_8() { return &___m_TempColliders_8; } inline void set_m_TempColliders_8(List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * value) { ___m_TempColliders_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempColliders_8), (void*)value); } inline static int32_t get_offset_of_m_DefaultStack_9() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_DefaultStack_9)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_m_DefaultStack_9() const { return ___m_DefaultStack_9; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_m_DefaultStack_9() { return &___m_DefaultStack_9; } inline void set_m_DefaultStack_9(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___m_DefaultStack_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultStack_9), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; public: inline static int32_t get_offset_of_m_OverrideState_1() { return static_cast(offsetof(VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB, ___m_OverrideState_1)); } inline bool get_m_OverrideState_1() const { return ___m_OverrideState_1; } inline bool* get_address_of_m_OverrideState_1() { return &___m_OverrideState_1; } inline void set_m_OverrideState_1(bool value) { ___m_OverrideState_1 = value; } }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * ___components_0; public: inline static int32_t get_offset_of_components_0() { return static_cast(offsetof(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC, ___components_0)); } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * get_components_0() const { return ___components_0; } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 ** get_address_of_components_0() { return &___components_0; } inline void set_components_0(Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * value) { ___components_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___components_0), (void*)value); } }; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 : public RuntimeObject { public: // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRSystem::emptyPass XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___emptyPass_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::framePasses List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * ___framePasses_1; // UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.XRSystem::display XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * ___display_3; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_5; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mirrorViewMaterial_6; // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterialProperty MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___mirrorViewMaterialProperty_7; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRSystem::testRenderTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___testRenderTexture_8; public: inline static int32_t get_offset_of_emptyPass_0() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___emptyPass_0)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_emptyPass_0() const { return ___emptyPass_0; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_emptyPass_0() { return &___emptyPass_0; } inline void set_emptyPass_0(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___emptyPass_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___emptyPass_0), (void*)value); } inline static int32_t get_offset_of_framePasses_1() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___framePasses_1)); } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * get_framePasses_1() const { return ___framePasses_1; } inline List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 ** get_address_of_framePasses_1() { return &___framePasses_1; } inline void set_framePasses_1(List_1_tC8022F29419E29D4C3EC5824068F32BD16EC8555 * value) { ___framePasses_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___framePasses_1), (void*)value); } inline static int32_t get_offset_of_display_3() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___display_3)); } inline XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * get_display_3() const { return ___display_3; } inline XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 ** get_address_of_display_3() { return &___display_3; } inline void set_display_3(XRDisplaySubsystem_tF8B46605B6D1199C52306D4EC7D83CFA90564A93 * value) { ___display_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___display_3), (void*)value); } inline static int32_t get_offset_of_occlusionMeshMaterial_5() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___occlusionMeshMaterial_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_5() const { return ___occlusionMeshMaterial_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_5() { return &___occlusionMeshMaterial_5; } inline void set_occlusionMeshMaterial_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_5), (void*)value); } inline static int32_t get_offset_of_mirrorViewMaterial_6() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___mirrorViewMaterial_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_mirrorViewMaterial_6() const { return ___mirrorViewMaterial_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_mirrorViewMaterial_6() { return &___mirrorViewMaterial_6; } inline void set_mirrorViewMaterial_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___mirrorViewMaterial_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___mirrorViewMaterial_6), (void*)value); } inline static int32_t get_offset_of_mirrorViewMaterialProperty_7() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___mirrorViewMaterialProperty_7)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_mirrorViewMaterialProperty_7() const { return ___mirrorViewMaterialProperty_7; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_mirrorViewMaterialProperty_7() { return &___mirrorViewMaterialProperty_7; } inline void set_mirrorViewMaterialProperty_7(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___mirrorViewMaterialProperty_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___mirrorViewMaterialProperty_7), (void*)value); } inline static int32_t get_offset_of_testRenderTexture_8() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836, ___testRenderTexture_8)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_testRenderTexture_8() const { return ___testRenderTexture_8; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_testRenderTexture_8() { return &___testRenderTexture_8; } inline void set_testRenderTexture_8(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___testRenderTexture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___testRenderTexture_8), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer struct LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRenderer/<>c struct U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling struct Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::blitPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blitPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::copyDepthPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyDepthPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::screenSpaceShadowPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenSpaceShadowPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::samplingPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___samplingPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::tileDepthInfoPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tileDepthInfoPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::tileDeferredPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tileDeferredPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::stencilDeferredPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___stencilDeferredPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::fallbackErrorPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___fallbackErrorPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::materialErrorPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___materialErrorPS_8; public: inline static int32_t get_offset_of_blitPS_0() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___blitPS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blitPS_0() const { return ___blitPS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blitPS_0() { return &___blitPS_0; } inline void set_blitPS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blitPS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___blitPS_0), (void*)value); } inline static int32_t get_offset_of_copyDepthPS_1() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___copyDepthPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyDepthPS_1() const { return ___copyDepthPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyDepthPS_1() { return &___copyDepthPS_1; } inline void set_copyDepthPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyDepthPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyDepthPS_1), (void*)value); } inline static int32_t get_offset_of_screenSpaceShadowPS_2() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___screenSpaceShadowPS_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenSpaceShadowPS_2() const { return ___screenSpaceShadowPS_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenSpaceShadowPS_2() { return &___screenSpaceShadowPS_2; } inline void set_screenSpaceShadowPS_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenSpaceShadowPS_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenSpaceShadowPS_2), (void*)value); } inline static int32_t get_offset_of_samplingPS_3() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___samplingPS_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_samplingPS_3() const { return ___samplingPS_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_samplingPS_3() { return &___samplingPS_3; } inline void set_samplingPS_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___samplingPS_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___samplingPS_3), (void*)value); } inline static int32_t get_offset_of_tileDepthInfoPS_4() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___tileDepthInfoPS_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tileDepthInfoPS_4() const { return ___tileDepthInfoPS_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tileDepthInfoPS_4() { return &___tileDepthInfoPS_4; } inline void set_tileDepthInfoPS_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tileDepthInfoPS_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileDepthInfoPS_4), (void*)value); } inline static int32_t get_offset_of_tileDeferredPS_5() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___tileDeferredPS_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tileDeferredPS_5() const { return ___tileDeferredPS_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tileDeferredPS_5() { return &___tileDeferredPS_5; } inline void set_tileDeferredPS_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tileDeferredPS_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileDeferredPS_5), (void*)value); } inline static int32_t get_offset_of_stencilDeferredPS_6() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___stencilDeferredPS_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_stencilDeferredPS_6() const { return ___stencilDeferredPS_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_stencilDeferredPS_6() { return &___stencilDeferredPS_6; } inline void set_stencilDeferredPS_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___stencilDeferredPS_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___stencilDeferredPS_6), (void*)value); } inline static int32_t get_offset_of_fallbackErrorPS_7() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___fallbackErrorPS_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_fallbackErrorPS_7() const { return ___fallbackErrorPS_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_fallbackErrorPS_7() { return &___fallbackErrorPS_7; } inline void set_fallbackErrorPS_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___fallbackErrorPS_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___fallbackErrorPS_7), (void*)value); } inline static int32_t get_offset_of_materialErrorPS_8() { return static_cast(offsetof(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46, ___materialErrorPS_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_materialErrorPS_8() const { return ___materialErrorPS_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_materialErrorPS_8() { return &___materialErrorPS_8; } inline void set_materialErrorPS_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___materialErrorPS_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___materialErrorPS_8), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c struct U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c struct U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer struct MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 : public RuntimeObject { public: // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise16LTex_0; // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___filmGrainTex_1; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaAreaTex_2; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___smaaSearchTex_3; public: inline static int32_t get_offset_of_blueNoise16LTex_0() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___blueNoise16LTex_0)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise16LTex_0() const { return ___blueNoise16LTex_0; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise16LTex_0() { return &___blueNoise16LTex_0; } inline void set_blueNoise16LTex_0(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise16LTex_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise16LTex_0), (void*)value); } inline static int32_t get_offset_of_filmGrainTex_1() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___filmGrainTex_1)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_filmGrainTex_1() const { return ___filmGrainTex_1; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_filmGrainTex_1() { return &___filmGrainTex_1; } inline void set_filmGrainTex_1(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___filmGrainTex_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___filmGrainTex_1), (void*)value); } inline static int32_t get_offset_of_smaaAreaTex_2() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaAreaTex_2)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaAreaTex_2() const { return ___smaaAreaTex_2; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaAreaTex_2() { return &___smaaAreaTex_2; } inline void set_smaaAreaTex_2(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaAreaTex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaAreaTex_2), (void*)value); } inline static int32_t get_offset_of_smaaSearchTex_3() { return static_cast(offsetof(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201, ___smaaSearchTex_3)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_smaaSearchTex_3() const { return ___smaaSearchTex_3; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_smaaSearchTex_3() { return &___smaaSearchTex_3; } inline void set_smaaSearchTex_3(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___smaaSearchTex_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaSearchTex_3), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 : public RuntimeObject { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::stopNaN Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___stopNaN_0; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::subpixelMorphologicalAntialiasing Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___subpixelMorphologicalAntialiasing_1; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::gaussianDepthOfField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___gaussianDepthOfField_2; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::bokehDepthOfField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bokehDepthOfField_3; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::cameraMotionBlur Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___cameraMotionBlur_4; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::paniniProjection Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___paniniProjection_5; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::bloom Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bloom_6; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::uber Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___uber_7; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::finalPass Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___finalPass_8; public: inline static int32_t get_offset_of_stopNaN_0() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___stopNaN_0)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_stopNaN_0() const { return ___stopNaN_0; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_stopNaN_0() { return &___stopNaN_0; } inline void set_stopNaN_0(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___stopNaN_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___stopNaN_0), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasing_1() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___subpixelMorphologicalAntialiasing_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_subpixelMorphologicalAntialiasing_1() const { return ___subpixelMorphologicalAntialiasing_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_subpixelMorphologicalAntialiasing_1() { return &___subpixelMorphologicalAntialiasing_1; } inline void set_subpixelMorphologicalAntialiasing_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___subpixelMorphologicalAntialiasing_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasing_1), (void*)value); } inline static int32_t get_offset_of_gaussianDepthOfField_2() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___gaussianDepthOfField_2)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_gaussianDepthOfField_2() const { return ___gaussianDepthOfField_2; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_gaussianDepthOfField_2() { return &___gaussianDepthOfField_2; } inline void set_gaussianDepthOfField_2(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___gaussianDepthOfField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDepthOfField_2), (void*)value); } inline static int32_t get_offset_of_bokehDepthOfField_3() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___bokehDepthOfField_3)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bokehDepthOfField_3() const { return ___bokehDepthOfField_3; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bokehDepthOfField_3() { return &___bokehDepthOfField_3; } inline void set_bokehDepthOfField_3(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bokehDepthOfField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___bokehDepthOfField_3), (void*)value); } inline static int32_t get_offset_of_cameraMotionBlur_4() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___cameraMotionBlur_4)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_cameraMotionBlur_4() const { return ___cameraMotionBlur_4; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_cameraMotionBlur_4() { return &___cameraMotionBlur_4; } inline void set_cameraMotionBlur_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___cameraMotionBlur_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraMotionBlur_4), (void*)value); } inline static int32_t get_offset_of_paniniProjection_5() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___paniniProjection_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_paniniProjection_5() const { return ___paniniProjection_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_paniniProjection_5() { return &___paniniProjection_5; } inline void set_paniniProjection_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___paniniProjection_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___paniniProjection_5), (void*)value); } inline static int32_t get_offset_of_bloom_6() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___bloom_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bloom_6() const { return ___bloom_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bloom_6() { return &___bloom_6; } inline void set_bloom_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bloom_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloom_6), (void*)value); } inline static int32_t get_offset_of_uber_7() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___uber_7)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_uber_7() const { return ___uber_7; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_uber_7() { return &___uber_7; } inline void set_uber_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___uber_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___uber_7), (void*)value); } inline static int32_t get_offset_of_finalPass_8() { return static_cast(offsetof(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46, ___finalPass_8)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_finalPass_8() const { return ___finalPass_8; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_finalPass_8() { return &___finalPass_8; } inline void set_finalPass_8(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___finalPass_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPass_8), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants struct ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CcameraStackingU3Ek__BackingField_0() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CcameraStackingU3Ek__BackingField_0)); } inline bool get_U3CcameraStackingU3Ek__BackingField_0() const { return ___U3CcameraStackingU3Ek__BackingField_0; } inline bool* get_address_of_U3CcameraStackingU3Ek__BackingField_0() { return &___U3CcameraStackingU3Ek__BackingField_0; } inline void set_U3CcameraStackingU3Ek__BackingField_0(bool value) { ___U3CcameraStackingU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CmsaaU3Ek__BackingField_1() { return static_cast(offsetof(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404, ___U3CmsaaU3Ek__BackingField_1)); } inline bool get_U3CmsaaU3Ek__BackingField_1() const { return ___U3CmsaaU3Ek__BackingField_1; } inline bool* get_address_of_U3CmsaaU3Ek__BackingField_1() { return &___U3CmsaaU3Ek__BackingField_1; } inline void set_U3CmsaaU3Ek__BackingField_1(bool value) { ___U3CmsaaU3Ek__BackingField_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_eUp Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eUp_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_nodeUp Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * ____nodeUp_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_windingNumber int32_t ____windingNumber_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_inside bool ____inside_3; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_sentinel bool ____sentinel_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_dirty bool ____dirty_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_fixUpperEdge bool ____fixUpperEdge_6; public: inline static int32_t get_offset_of__eUp_0() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____eUp_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eUp_0() const { return ____eUp_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eUp_0() { return &____eUp_0; } inline void set__eUp_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eUp_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____eUp_0), (void*)value); } inline static int32_t get_offset_of__nodeUp_1() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____nodeUp_1)); } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * get__nodeUp_1() const { return ____nodeUp_1; } inline Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 ** get_address_of__nodeUp_1() { return &____nodeUp_1; } inline void set__nodeUp_1(Node_tB11B0F3EB615193C2A33C839707F719C0E0E7B04 * value) { ____nodeUp_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____nodeUp_1), (void*)value); } inline static int32_t get_offset_of__windingNumber_2() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____windingNumber_2)); } inline int32_t get__windingNumber_2() const { return ____windingNumber_2; } inline int32_t* get_address_of__windingNumber_2() { return &____windingNumber_2; } inline void set__windingNumber_2(int32_t value) { ____windingNumber_2 = value; } inline static int32_t get_offset_of__inside_3() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____inside_3)); } inline bool get__inside_3() const { return ____inside_3; } inline bool* get_address_of__inside_3() { return &____inside_3; } inline void set__inside_3(bool value) { ____inside_3 = value; } inline static int32_t get_offset_of__sentinel_4() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____sentinel_4)); } inline bool get__sentinel_4() const { return ____sentinel_4; } inline bool* get_address_of__sentinel_4() { return &____sentinel_4; } inline void set__sentinel_4(bool value) { ____sentinel_4 = value; } inline static int32_t get_offset_of__dirty_5() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____dirty_5)); } inline bool get__dirty_5() const { return ____dirty_5; } inline bool* get_address_of__dirty_5() { return &____dirty_5; } inline void set__dirty_5(bool value) { ____dirty_5 = value; } inline static int32_t get_offset_of__fixUpperEdge_6() { return static_cast(offsetof(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA, ____fixUpperEdge_6)); } inline bool get__fixUpperEdge_6() const { return ____fixUpperEdge_6; } inline bool* get_address_of__fixUpperEdge_6() { return &____fixUpperEdge_6; } inline void set__fixUpperEdge_6(bool value) { ____fixUpperEdge_6 = value; } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___list_0)); } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * get_list_0() const { return ___list_0; } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10, ___current_3)); } inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * get_current_3() const { return ___current_3; } inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 { public: // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3, ___m_Buffer_0)); } inline uint8_t* get_m_Buffer_0() const { return ___m_Buffer_0; } inline uint8_t** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(uint8_t* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Stride_1() { return static_cast(offsetof(NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3, ___m_Stride_1)); } inline int32_t get_m_Stride_1() const { return ___m_Stride_1; } inline int32_t* get_address_of_m_Stride_1() { return &___m_Stride_1; } inline void set_m_Stride_1(int32_t value) { ___m_Stride_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 { public: // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125, ___m_Buffer_0)); } inline uint8_t* get_m_Buffer_0() const { return ___m_Buffer_0; } inline uint8_t** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(uint8_t* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Stride_1() { return static_cast(offsetof(NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125, ___m_Stride_1)); } inline int32_t get_m_Stride_1() const { return ___m_Stride_1; } inline int32_t* get_address_of_m_Stride_1() { return &___m_Stride_1; } inline void set_m_Stride_1(int32_t value) { ___m_Stride_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value bool ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201, ___m_Value_2)); } inline bool get_m_Value_2() const { return ___m_Value_2; } inline bool* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(bool value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7, ___m_Value_2)); } inline float get_m_Value_2() const { return ___m_Value_2; } inline float* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(float value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB, ___m_Value_2)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Value_2() const { return ___m_Value_2; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___m_Value_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Value_2), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } }; // UnityEngine.Rendering.DepthState struct DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA { public: // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; public: inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_WriteEnabled_0)); } inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; } inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; } inline void set_m_WriteEnabled_0(uint8_t value) { ___m_WriteEnabled_0 = value; } inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_CompareFunction_1)); } inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; } inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; } inline void set_m_CompareFunction_1(int8_t value) { ___m_CompareFunction_1 = value; } }; // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature struct DisallowMultipleRendererFeature_t6672745D62890EAC088445EDE66CAE977504CE55 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightStats struct LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalLights int32_t ___totalLights_0; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalNormalMapUsage int32_t ___totalNormalMapUsage_1; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LightStats::totalVolumetricUsage int32_t ___totalVolumetricUsage_2; // System.UInt32 UnityEngine.Experimental.Rendering.Universal.LightStats::blendStylesUsed uint32_t ___blendStylesUsed_3; public: inline static int32_t get_offset_of_totalLights_0() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalLights_0)); } inline int32_t get_totalLights_0() const { return ___totalLights_0; } inline int32_t* get_address_of_totalLights_0() { return &___totalLights_0; } inline void set_totalLights_0(int32_t value) { ___totalLights_0 = value; } inline static int32_t get_offset_of_totalNormalMapUsage_1() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalNormalMapUsage_1)); } inline int32_t get_totalNormalMapUsage_1() const { return ___totalNormalMapUsage_1; } inline int32_t* get_address_of_totalNormalMapUsage_1() { return &___totalNormalMapUsage_1; } inline void set_totalNormalMapUsage_1(int32_t value) { ___totalNormalMapUsage_1 = value; } inline static int32_t get_offset_of_totalVolumetricUsage_2() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___totalVolumetricUsage_2)); } inline int32_t get_totalVolumetricUsage_2() const { return ___totalVolumetricUsage_2; } inline int32_t* get_address_of_totalVolumetricUsage_2() { return &___totalVolumetricUsage_2; } inline void set_totalVolumetricUsage_2(int32_t value) { ___totalVolumetricUsage_2 = value; } inline static int32_t get_offset_of_blendStylesUsed_3() { return static_cast(offsetof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD, ___blendStylesUsed_3)); } inline uint32_t get_blendStylesUsed_3() const { return ___blendStylesUsed_3; } inline uint32_t* get_address_of_blendStylesUsed_3() { return &___blendStylesUsed_3; } inline void set_blendStylesUsed_3(uint32_t value) { ___blendStylesUsed_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED : public Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_vHead Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____vHead_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_fHead Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____fHead_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_eHead Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eHead_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::_eHeadSym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eHeadSym_4; public: inline static int32_t get_offset_of__vHead_1() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____vHead_1)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__vHead_1() const { return ____vHead_1; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__vHead_1() { return &____vHead_1; } inline void set__vHead_1(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____vHead_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____vHead_1), (void*)value); } inline static int32_t get_offset_of__fHead_2() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____fHead_2)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__fHead_2() const { return ____fHead_2; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__fHead_2() { return &____fHead_2; } inline void set__fHead_2(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____fHead_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____fHead_2), (void*)value); } inline static int32_t get_offset_of__eHead_3() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____eHead_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eHead_3() const { return ____eHead_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eHead_3() { return &____eHead_3; } inline void set__eHead_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eHead_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____eHead_3), (void*)value); } inline static int32_t get_offset_of__eHeadSym_4() { return static_cast(offsetof(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED, ____eHeadSym_4)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eHeadSym_4() const { return ____eHeadSym_4; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eHeadSym_4() { return &____eHeadSym_4; } inline void set__eHeadSym_4(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eHeadSym_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____eHeadSym_4), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::_handle int32_t ____handle_1; public: inline static int32_t get_offset_of__handle_1() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D, ____handle_1)); } inline int32_t get__handle_1() const { return ____handle_1; } inline int32_t* get_address_of__handle_1() { return &____handle_1; } inline void set__handle_1(int32_t value) { ____handle_1 = value; } }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A { public: union { struct { }; uint8_t ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A__padding[1]; }; public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); } inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int32_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); } inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int32_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD { public: // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; public: inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_WriteMask_0)); } inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; } inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; } inline void set_m_WriteMask_0(uint8_t value) { ___m_WriteMask_0 = value; } inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceColorBlendMode_1)); } inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; } inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; } inline void set_m_SourceColorBlendMode_1(uint8_t value) { ___m_SourceColorBlendMode_1 = value; } inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationColorBlendMode_2)); } inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; } inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; } inline void set_m_DestinationColorBlendMode_2(uint8_t value) { ___m_DestinationColorBlendMode_2 = value; } inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceAlphaBlendMode_3)); } inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; } inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; } inline void set_m_SourceAlphaBlendMode_3(uint8_t value) { ___m_SourceAlphaBlendMode_3 = value; } inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationAlphaBlendMode_4)); } inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; } inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; } inline void set_m_DestinationAlphaBlendMode_4(uint8_t value) { ___m_DestinationAlphaBlendMode_4 = value; } inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_ColorBlendOperation_5)); } inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; } inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; } inline void set_m_ColorBlendOperation_5(uint8_t value) { ___m_ColorBlendOperation_5 = value; } inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_AlphaBlendOperation_6)); } inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; } inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; } inline void set_m_AlphaBlendOperation_6(uint8_t value) { ___m_AlphaBlendOperation_6 = value; } inline static int32_t get_offset_of_m_Padding_7() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_Padding_7)); } inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; } inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; } inline void set_m_Padding_7(uint8_t value) { ___m_Padding_7 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.SortingLayer struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B { public: // System.Int32 UnityEngine.SortingLayer::m_Id int32_t ___m_Id_0; public: inline static int32_t get_offset_of_m_Id_0() { return static_cast(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); } inline int32_t get_m_Id_0() const { return ___m_Id_0; } inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; } inline void set_m_Id_0(int32_t value) { ___m_Id_0 = value; } }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 { public: // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); } inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int16_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); } inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int16_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.StencilState struct StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 { public: // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; public: inline static int32_t get_offset_of_m_Enabled_0() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Enabled_0)); } inline uint8_t get_m_Enabled_0() const { return ___m_Enabled_0; } inline uint8_t* get_address_of_m_Enabled_0() { return &___m_Enabled_0; } inline void set_m_Enabled_0(uint8_t value) { ___m_Enabled_0 = value; } inline static int32_t get_offset_of_m_ReadMask_1() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ReadMask_1)); } inline uint8_t get_m_ReadMask_1() const { return ___m_ReadMask_1; } inline uint8_t* get_address_of_m_ReadMask_1() { return &___m_ReadMask_1; } inline void set_m_ReadMask_1(uint8_t value) { ___m_ReadMask_1 = value; } inline static int32_t get_offset_of_m_WriteMask_2() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_WriteMask_2)); } inline uint8_t get_m_WriteMask_2() const { return ___m_WriteMask_2; } inline uint8_t* get_address_of_m_WriteMask_2() { return &___m_WriteMask_2; } inline void set_m_WriteMask_2(uint8_t value) { ___m_WriteMask_2 = value; } inline static int32_t get_offset_of_m_Padding_3() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Padding_3)); } inline uint8_t get_m_Padding_3() const { return ___m_Padding_3; } inline uint8_t* get_address_of_m_Padding_3() { return &___m_Padding_3; } inline void set_m_Padding_3(uint8_t value) { ___m_Padding_3 = value; } inline static int32_t get_offset_of_m_CompareFunctionFront_4() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionFront_4)); } inline uint8_t get_m_CompareFunctionFront_4() const { return ___m_CompareFunctionFront_4; } inline uint8_t* get_address_of_m_CompareFunctionFront_4() { return &___m_CompareFunctionFront_4; } inline void set_m_CompareFunctionFront_4(uint8_t value) { ___m_CompareFunctionFront_4 = value; } inline static int32_t get_offset_of_m_PassOperationFront_5() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationFront_5)); } inline uint8_t get_m_PassOperationFront_5() const { return ___m_PassOperationFront_5; } inline uint8_t* get_address_of_m_PassOperationFront_5() { return &___m_PassOperationFront_5; } inline void set_m_PassOperationFront_5(uint8_t value) { ___m_PassOperationFront_5 = value; } inline static int32_t get_offset_of_m_FailOperationFront_6() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationFront_6)); } inline uint8_t get_m_FailOperationFront_6() const { return ___m_FailOperationFront_6; } inline uint8_t* get_address_of_m_FailOperationFront_6() { return &___m_FailOperationFront_6; } inline void set_m_FailOperationFront_6(uint8_t value) { ___m_FailOperationFront_6 = value; } inline static int32_t get_offset_of_m_ZFailOperationFront_7() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationFront_7)); } inline uint8_t get_m_ZFailOperationFront_7() const { return ___m_ZFailOperationFront_7; } inline uint8_t* get_address_of_m_ZFailOperationFront_7() { return &___m_ZFailOperationFront_7; } inline void set_m_ZFailOperationFront_7(uint8_t value) { ___m_ZFailOperationFront_7 = value; } inline static int32_t get_offset_of_m_CompareFunctionBack_8() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionBack_8)); } inline uint8_t get_m_CompareFunctionBack_8() const { return ___m_CompareFunctionBack_8; } inline uint8_t* get_address_of_m_CompareFunctionBack_8() { return &___m_CompareFunctionBack_8; } inline void set_m_CompareFunctionBack_8(uint8_t value) { ___m_CompareFunctionBack_8 = value; } inline static int32_t get_offset_of_m_PassOperationBack_9() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationBack_9)); } inline uint8_t get_m_PassOperationBack_9() const { return ___m_PassOperationBack_9; } inline uint8_t* get_address_of_m_PassOperationBack_9() { return &___m_PassOperationBack_9; } inline void set_m_PassOperationBack_9(uint8_t value) { ___m_PassOperationBack_9 = value; } inline static int32_t get_offset_of_m_FailOperationBack_10() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationBack_10)); } inline uint8_t get_m_FailOperationBack_10() const { return ___m_FailOperationBack_10; } inline uint8_t* get_address_of_m_FailOperationBack_10() { return &___m_FailOperationBack_10; } inline void set_m_FailOperationBack_10(uint8_t value) { ___m_FailOperationBack_10 = value; } inline static int32_t get_offset_of_m_ZFailOperationBack_11() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationBack_11)); } inline uint8_t get_m_ZFailOperationBack_11() const { return ___m_ZFailOperationBack_11; } inline uint8_t* get_address_of_m_ZFailOperationBack_11() { return &___m_ZFailOperationBack_11; } inline void set_m_ZFailOperationBack_11(uint8_t value) { ___m_ZFailOperationBack_11 = value; } }; // System.UInt16 struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD { public: // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); } inline uint16_t get_m_value_0() const { return ___m_value_0; } inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint16_t value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; public: inline static int32_t get_offset_of_X_1() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___X_1)); } inline float get_X_1() const { return ___X_1; } inline float* get_address_of_X_1() { return &___X_1; } inline void set_X_1(float value) { ___X_1 = value; } inline static int32_t get_offset_of_Y_2() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Y_2)); } inline float get_Y_2() const { return ___Y_2; } inline float* get_address_of_Y_2() { return &___Y_2; } inline void set_Y_2(float value) { ___Y_2 = value; } inline static int32_t get_offset_of_Z_3() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Z_3)); } inline float get_Z_3() const { return ___Z_3; } inline float* get_address_of_Z_3() { return &___Z_3; } inline void set_Z_3(float value) { ___Z_3 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector2Int struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 { public: // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D { public: // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } }; // /__StaticArrayInitTypeSize=12 struct __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602__padding[12]; }; public: }; // /__StaticArrayInitTypeSize=24 struct __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19__padding[24]; }; public: }; // /__StaticArrayInitTypeSize=960 struct __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957__padding[960]; }; public: }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF { public: union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF__padding[64]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF, ___FixedElementField_0)); } inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(int32_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A { public: // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresDepthTexture bool ___requiresDepthTexture_0; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresDepthPrepass bool ___requiresDepthPrepass_1; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresNormalsTexture bool ___requiresNormalsTexture_2; // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary::requiresColorTexture bool ___requiresColorTexture_3; public: inline static int32_t get_offset_of_requiresDepthTexture_0() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresDepthTexture_0)); } inline bool get_requiresDepthTexture_0() const { return ___requiresDepthTexture_0; } inline bool* get_address_of_requiresDepthTexture_0() { return &___requiresDepthTexture_0; } inline void set_requiresDepthTexture_0(bool value) { ___requiresDepthTexture_0 = value; } inline static int32_t get_offset_of_requiresDepthPrepass_1() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresDepthPrepass_1)); } inline bool get_requiresDepthPrepass_1() const { return ___requiresDepthPrepass_1; } inline bool* get_address_of_requiresDepthPrepass_1() { return &___requiresDepthPrepass_1; } inline void set_requiresDepthPrepass_1(bool value) { ___requiresDepthPrepass_1 = value; } inline static int32_t get_offset_of_requiresNormalsTexture_2() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresNormalsTexture_2)); } inline bool get_requiresNormalsTexture_2() const { return ___requiresNormalsTexture_2; } inline bool* get_address_of_requiresNormalsTexture_2() { return &___requiresNormalsTexture_2; } inline void set_requiresNormalsTexture_2(bool value) { ___requiresNormalsTexture_2 = value; } inline static int32_t get_offset_of_requiresColorTexture_3() { return static_cast(offsetof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A, ___requiresColorTexture_3)); } inline bool get_requiresColorTexture_3() const { return ___requiresColorTexture_3; } inline bool* get_address_of_requiresColorTexture_3() { return &___requiresColorTexture_3; } inline void set_requiresColorTexture_3(bool value) { ___requiresColorTexture_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_pinvoke { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary struct RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A_marshaled_com { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors struct BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::multiplicative float ___multiplicative_0; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors::additive float ___additive_1; public: inline static int32_t get_offset_of_multiplicative_0() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___multiplicative_0)); } inline float get_multiplicative_0() const { return ___multiplicative_0; } inline float* get_address_of_multiplicative_0() { return &___multiplicative_0; } inline void set_multiplicative_0(float value) { ___multiplicative_0 = value; } inline static int32_t get_offset_of_additive_1() { return static_cast(offsetof(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9, ___additive_1)); } inline float get_additive_1() const { return ___additive_1; } inline float* get_address_of_additive_1() { return &___additive_1; } inline void set_additive_1(float value) { ___additive_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_e Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_eSym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; public: inline static int32_t get_offset_of__e_0() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____e_0)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__e_0() const { return ____e_0; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__e_0() { return &____e_0; } inline void set__e_0(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____e_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____e_0), (void*)value); } inline static int32_t get_offset_of__eSym_1() { return static_cast(offsetof(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B, ____eSym_1)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__eSym_1() const { return ____eSym_1; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__eSym_1() { return &____eSym_1; } inline void set__eSym_1(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____eSym_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____eSym_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_pinvoke { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B_marshaled_com { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____e_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____eSym_1; }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_t1EEC628F829B3C6B591389F17E44B7124C16070C : public Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_prev Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_next Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_trail Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____trail_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_n int32_t ____n_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_marked bool ____marked_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_inside bool ____inside_7; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____prev_1)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__prev_1() const { return ____prev_1; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____next_2)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__next_2() const { return ____next_2; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__trail_4() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____trail_4)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__trail_4() const { return ____trail_4; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__trail_4() { return &____trail_4; } inline void set__trail_4(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____trail_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____trail_4), (void*)value); } inline static int32_t get_offset_of__n_5() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____n_5)); } inline int32_t get__n_5() const { return ____n_5; } inline int32_t* get_address_of__n_5() { return &____n_5; } inline void set__n_5(int32_t value) { ____n_5 = value; } inline static int32_t get_offset_of__marked_6() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____marked_6)); } inline bool get__marked_6() const { return ____marked_6; } inline bool* get_address_of__marked_6() { return &____marked_6; } inline void set__marked_6(bool value) { ____marked_6 = value; } inline static int32_t get_offset_of__inside_7() { return static_cast(offsetof(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C, ____inside_7)); } inline bool get__inside_7() const { return ____inside_7; } inline bool* get_address_of__inside_7() { return &____inside_7; } inline void set__inside_7(bool value) { ____inside_7 = value; } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 struct U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::source int32_t ___source_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::destination int32_t ___destination_1; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::cmd CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd_2; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::<>4__this PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___U3CU3E4__this_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::tempTargetUsed bool ___tempTargetUsed_4; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0::tempTarget2Used bool ___tempTarget2Used_5; public: inline static int32_t get_offset_of_source_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___source_0)); } inline int32_t get_source_0() const { return ___source_0; } inline int32_t* get_address_of_source_0() { return &___source_0; } inline void set_source_0(int32_t value) { ___source_0 = value; } inline static int32_t get_offset_of_destination_1() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___destination_1)); } inline int32_t get_destination_1() const { return ___destination_1; } inline int32_t* get_address_of_destination_1() { return &___destination_1; } inline void set_destination_1(int32_t value) { ___destination_1 = value; } inline static int32_t get_offset_of_cmd_2() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___cmd_2)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_cmd_2() const { return ___cmd_2; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_cmd_2() { return &___cmd_2; } inline void set_cmd_2(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___cmd_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___cmd_2), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___U3CU3E4__this_3)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; } inline void set_U3CU3E4__this_3(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___U3CU3E4__this_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value); } inline static int32_t get_offset_of_tempTargetUsed_4() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___tempTargetUsed_4)); } inline bool get_tempTargetUsed_4() const { return ___tempTargetUsed_4; } inline bool* get_address_of_tempTargetUsed_4() { return &___tempTargetUsed_4; } inline void set_tempTargetUsed_4(bool value) { ___tempTargetUsed_4 = value; } inline static int32_t get_offset_of_tempTarget2Used_5() { return static_cast(offsetof(U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149, ___tempTarget2Used_5)); } inline bool get_tempTarget2Used_5() const { return ___tempTarget2Used_5; } inline bool* get_address_of_tempTarget2Used_5() { return &___tempTarget2Used_5; } inline void set_tempTarget2Used_5(bool value) { ___tempTarget2Used_5 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C { public: union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // System.Nullable`1 struct Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A { public: // T System.Nullable`1::value RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___value_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_value_0() const { return ___value_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A, ___m_Value_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Value_2() const { return ___m_Value_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7, ___m_Value_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Value_2() const { return ___m_Value_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C, ___m_Value_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_Value_2() const { return ___m_Value_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_Value_2 = value; } }; // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660 : public RuntimeObject { public: public: }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendState struct BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 { public: // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; public: inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState0_0)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState0_0() const { return ___m_BlendState0_0; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; } inline void set_m_BlendState0_0(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState0_0 = value; } inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState1_1)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState1_1() const { return ___m_BlendState1_1; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; } inline void set_m_BlendState1_1(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState1_1 = value; } inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState2_2)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState2_2() const { return ___m_BlendState2_2; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; } inline void set_m_BlendState2_2(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState2_2 = value; } inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState3_3)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState3_3() const { return ___m_BlendState3_3; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; } inline void set_m_BlendState3_3(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState3_3 = value; } inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState4_4)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState4_4() const { return ___m_BlendState4_4; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; } inline void set_m_BlendState4_4(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState4_4 = value; } inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState5_5)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState5_5() const { return ___m_BlendState5_5; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; } inline void set_m_BlendState5_5(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState5_5 = value; } inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState6_6)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState6_6() const { return ___m_BlendState6_6; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; } inline void set_m_BlendState6_6(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState6_6 = value; } inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState7_7)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState7_7() const { return ___m_BlendState7_7; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; } inline void set_m_BlendState7_7(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState7_7 = value; } inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_SeparateMRTBlendStates_8)); } inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; } inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; } inline void set_m_SeparateMRTBlendStates_8(uint8_t value) { ___m_SeparateMRTBlendStates_8 = value; } inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_AlphaToMask_9)); } inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; } inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; } inline void set_m_AlphaToMask_9(uint8_t value) { ___m_AlphaToMask_9 = value; } inline static int32_t get_offset_of_m_Padding_10() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_Padding_10)); } inline int16_t get_m_Padding_10() const { return ___m_Padding_10; } inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; } inline void set_m_Padding_10(int16_t value) { ___m_Padding_10 = value; } }; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED : public VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 { public: public: }; // UnityEngine.BoundingSphere struct BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 { public: // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation struct ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject * ___Data_1; public: inline static int32_t get_offset_of_Position_0() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Position_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Position_0() const { return ___Position_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Position_0() { return &___Position_0; } inline void set_Position_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Position_0 = value; } inline static int32_t get_offset_of_Data_1() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Data_1)); } inline RuntimeObject * get_Data_1() const { return ___Data_1; } inline RuntimeObject ** get_address_of_Data_1() { return &___Data_1; } inline void set_Data_1(RuntimeObject * value) { ___Data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Data_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.Rendering.CopyTextureSupport struct CopyTextureSupport_t538543181A38D77492629B23A4321BFCD11A7AED { public: // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CopyTextureSupport_t538543181A38D77492629B23A4321BFCD11A7AED, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullMode struct CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135 { public: // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Rendering.Universal.DepthOfFieldMode struct DepthOfFieldMode_t1BAFA2631C13AA5D2674CE6E2DEF5FD10D113DC3 { public: // System.Int32 UnityEngine.Rendering.Universal.DepthOfFieldMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthOfFieldMode_t1BAFA2631C13AA5D2674CE6E2DEF5FD10D113DC3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93 { public: // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D { public: // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F { public: // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType struct ElementType_t8B690A27C25125E29911E7DE6D628A3EA2AB11AD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ElementType_t8B690A27C25125E29911E7DE6D628A3EA2AB11AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Rendering.Universal.FilmGrainLookup struct FilmGrainLookup_t6B89B39F50E0C8F60040044EDA584A26AE41F43B { public: // System.Int32 UnityEngine.Rendering.Universal.FilmGrainLookup::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilmGrainLookup_t6B89B39F50E0C8F60040044EDA584A26AE41F43B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 { public: // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4; public: inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; } inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___m_RenderQueueRange_0 = value; } inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); } inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; } inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; } inline void set_m_LayerMask_1(int32_t value) { ___m_LayerMask_1 = value; } inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); } inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; } inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; } inline void set_m_RenderingLayerMask_2(uint32_t value) { ___m_RenderingLayerMask_2 = value; } inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); } inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; } inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; } inline void set_m_ExcludeMotionVectorObjects_3(int32_t value) { ___m_ExcludeMotionVectorObjects_3 = value; } inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; } inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value) { ___m_SortingLayerRange_4 = value; } }; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA : public VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 { public: public: }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IntParameter struct IntParameter_tA0A25F25973EA315A789B63F845C2CE271C48E91 : public VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7 { public: public: }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Rendering.Universal.Internal.LightFlag struct LightFlag_tB55EF26B9EEC5C6B6729DACA7CED831CB206FC7E { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.LightFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightFlag_tB55EF26B9EEC5C6B6729DACA7CED831CB206FC7E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546 { public: // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.MeshUpdateFlags struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5 { public: // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MixedLightingSetup struct MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44 { public: // System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MotionBlurMode struct MotionBlurMode_tE81CFAD19BB5E6C1872668D2B05A1C8EC4B18246 { public: // System.Int32 UnityEngine.Rendering.Universal.MotionBlurMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MotionBlurMode_tE81CFAD19BB5E6C1872668D2B05A1C8EC4B18246, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MotionBlurQuality struct MotionBlurQuality_t0F2BF10E20157565243FBF1D87D02C71AB6CCCB4 { public: // System.Int32 UnityEngine.Rendering.Universal.MotionBlurQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MotionBlurQuality_t0F2BF10E20157565243FBF1D87D02C71AB6CCCB4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876 { public: // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3 { public: // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 : public VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB { public: public: }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C { public: // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal struct PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::m_Component RuntimeObject* ___m_Component_0; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::m_SerializableComponent PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * ___m_SerializableComponent_1; // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::originalOrthoSize float ___originalOrthoSize_2; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::hasPostProcessLayer bool ___hasPostProcessLayer_3; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::cropFrameXAndY bool ___cropFrameXAndY_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::cropFrameXOrY bool ___cropFrameXOrY_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::useStretchFill bool ___useStretchFill_6; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::zoom int32_t ___zoom_7; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::useOffscreenRT bool ___useOffscreenRT_8; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::offscreenRTWidth int32_t ___offscreenRTWidth_9; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::offscreenRTHeight int32_t ___offscreenRTHeight_10; // UnityEngine.Rect UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_11; // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::orthoSize float ___orthoSize_12; // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::unitsPerPixel float ___unitsPerPixel_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::cinemachineVCamZoom int32_t ___cinemachineVCamZoom_14; public: inline static int32_t get_offset_of_m_Component_0() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___m_Component_0)); } inline RuntimeObject* get_m_Component_0() const { return ___m_Component_0; } inline RuntimeObject** get_address_of_m_Component_0() { return &___m_Component_0; } inline void set_m_Component_0(RuntimeObject* value) { ___m_Component_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Component_0), (void*)value); } inline static int32_t get_offset_of_m_SerializableComponent_1() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___m_SerializableComponent_1)); } inline PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * get_m_SerializableComponent_1() const { return ___m_SerializableComponent_1; } inline PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A ** get_address_of_m_SerializableComponent_1() { return &___m_SerializableComponent_1; } inline void set_m_SerializableComponent_1(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * value) { ___m_SerializableComponent_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SerializableComponent_1), (void*)value); } inline static int32_t get_offset_of_originalOrthoSize_2() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___originalOrthoSize_2)); } inline float get_originalOrthoSize_2() const { return ___originalOrthoSize_2; } inline float* get_address_of_originalOrthoSize_2() { return &___originalOrthoSize_2; } inline void set_originalOrthoSize_2(float value) { ___originalOrthoSize_2 = value; } inline static int32_t get_offset_of_hasPostProcessLayer_3() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___hasPostProcessLayer_3)); } inline bool get_hasPostProcessLayer_3() const { return ___hasPostProcessLayer_3; } inline bool* get_address_of_hasPostProcessLayer_3() { return &___hasPostProcessLayer_3; } inline void set_hasPostProcessLayer_3(bool value) { ___hasPostProcessLayer_3 = value; } inline static int32_t get_offset_of_cropFrameXAndY_4() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___cropFrameXAndY_4)); } inline bool get_cropFrameXAndY_4() const { return ___cropFrameXAndY_4; } inline bool* get_address_of_cropFrameXAndY_4() { return &___cropFrameXAndY_4; } inline void set_cropFrameXAndY_4(bool value) { ___cropFrameXAndY_4 = value; } inline static int32_t get_offset_of_cropFrameXOrY_5() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___cropFrameXOrY_5)); } inline bool get_cropFrameXOrY_5() const { return ___cropFrameXOrY_5; } inline bool* get_address_of_cropFrameXOrY_5() { return &___cropFrameXOrY_5; } inline void set_cropFrameXOrY_5(bool value) { ___cropFrameXOrY_5 = value; } inline static int32_t get_offset_of_useStretchFill_6() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___useStretchFill_6)); } inline bool get_useStretchFill_6() const { return ___useStretchFill_6; } inline bool* get_address_of_useStretchFill_6() { return &___useStretchFill_6; } inline void set_useStretchFill_6(bool value) { ___useStretchFill_6 = value; } inline static int32_t get_offset_of_zoom_7() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___zoom_7)); } inline int32_t get_zoom_7() const { return ___zoom_7; } inline int32_t* get_address_of_zoom_7() { return &___zoom_7; } inline void set_zoom_7(int32_t value) { ___zoom_7 = value; } inline static int32_t get_offset_of_useOffscreenRT_8() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___useOffscreenRT_8)); } inline bool get_useOffscreenRT_8() const { return ___useOffscreenRT_8; } inline bool* get_address_of_useOffscreenRT_8() { return &___useOffscreenRT_8; } inline void set_useOffscreenRT_8(bool value) { ___useOffscreenRT_8 = value; } inline static int32_t get_offset_of_offscreenRTWidth_9() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___offscreenRTWidth_9)); } inline int32_t get_offscreenRTWidth_9() const { return ___offscreenRTWidth_9; } inline int32_t* get_address_of_offscreenRTWidth_9() { return &___offscreenRTWidth_9; } inline void set_offscreenRTWidth_9(int32_t value) { ___offscreenRTWidth_9 = value; } inline static int32_t get_offset_of_offscreenRTHeight_10() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___offscreenRTHeight_10)); } inline int32_t get_offscreenRTHeight_10() const { return ___offscreenRTHeight_10; } inline int32_t* get_address_of_offscreenRTHeight_10() { return &___offscreenRTHeight_10; } inline void set_offscreenRTHeight_10(int32_t value) { ___offscreenRTHeight_10 = value; } inline static int32_t get_offset_of_pixelRect_11() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___pixelRect_11)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_11() const { return ___pixelRect_11; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_11() { return &___pixelRect_11; } inline void set_pixelRect_11(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_11 = value; } inline static int32_t get_offset_of_orthoSize_12() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___orthoSize_12)); } inline float get_orthoSize_12() const { return ___orthoSize_12; } inline float* get_address_of_orthoSize_12() { return &___orthoSize_12; } inline void set_orthoSize_12(float value) { ___orthoSize_12 = value; } inline static int32_t get_offset_of_unitsPerPixel_13() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___unitsPerPixel_13)); } inline float get_unitsPerPixel_13() const { return ___unitsPerPixel_13; } inline float* get_address_of_unitsPerPixel_13() { return &___unitsPerPixel_13; } inline void set_unitsPerPixel_13(float value) { ___unitsPerPixel_13 = value; } inline static int32_t get_offset_of_cinemachineVCamZoom_14() { return static_cast(offsetof(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224, ___cinemachineVCamZoom_14)); } inline int32_t get_cinemachineVCamZoom_14() const { return ___cinemachineVCamZoom_14; } inline int32_t* get_address_of_cinemachineVCamZoom_14() { return &___cinemachineVCamZoom_14; } inline void set_cinemachineVCamZoom_14(int32_t value) { ___cinemachineVCamZoom_14 = value; } }; // UnityEngine.Plane struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35 { public: // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C { public: // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderingMode struct RenderingMode_t43959439684F445F793BCE2150B693AFAB951361 { public: // System.Int32 UnityEngine.Rendering.Universal.RenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingMode_t43959439684F445F793BCE2150B693AFAB951361, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 { public: // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowSliceData struct ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::viewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::projectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix_1; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::shadowTransform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___shadowTransform_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetX int32_t ___offsetX_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetY int32_t ___offsetY_4; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::resolution int32_t ___resolution_5; public: inline static int32_t get_offset_of_viewMatrix_0() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___viewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_viewMatrix_0() const { return ___viewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_viewMatrix_0() { return &___viewMatrix_0; } inline void set_viewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___viewMatrix_0 = value; } inline static int32_t get_offset_of_projectionMatrix_1() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___projectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projectionMatrix_1() const { return ___projectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projectionMatrix_1() { return &___projectionMatrix_1; } inline void set_projectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projectionMatrix_1 = value; } inline static int32_t get_offset_of_shadowTransform_2() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___shadowTransform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_shadowTransform_2() const { return ___shadowTransform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_shadowTransform_2() { return &___shadowTransform_2; } inline void set_shadowTransform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___shadowTransform_2 = value; } inline static int32_t get_offset_of_offsetX_3() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetX_3)); } inline int32_t get_offsetX_3() const { return ___offsetX_3; } inline int32_t* get_address_of_offsetX_3() { return &___offsetX_3; } inline void set_offsetX_3(int32_t value) { ___offsetX_3 = value; } inline static int32_t get_offset_of_offsetY_4() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetY_4)); } inline int32_t get_offsetY_4() const { return ___offsetY_4; } inline int32_t* get_address_of_offsetY_4() { return &___offsetY_4; } inline void set_offsetY_4(int32_t value) { ___offsetY_4 = value; } inline static int32_t get_offset_of_resolution_5() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___resolution_5)); } inline int32_t get_resolution_5() const { return ___resolution_5; } inline int32_t* get_address_of_resolution_5() { return &___resolution_5; } inline void set_resolution_5(int32_t value) { ___resolution_5 = value; } }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_1; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C ___m_CullingPlanes_2; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_CullingSphere_3; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_5; public: inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlaneCount_1)); } inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; } inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; } inline void set_m_CullingPlaneCount_1(int32_t value) { ___m_CullingPlaneCount_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlanes_2)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; } inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C value) { ___m_CullingPlanes_2 = value; } inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingSphere_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_CullingSphere_3() const { return ___m_CullingSphere_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; } inline void set_m_CullingSphere_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_CullingSphere_3 = value; } inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_ShadowCascadeBlendCullingFactor_4)); } inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; } inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; } inline void set_m_ShadowCascadeBlendCullingFactor_4(float value) { ___m_ShadowCascadeBlendCullingFactor_4 = value; } inline static int32_t get_offset_of_m_CullingNearPlane_5() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingNearPlane_5)); } inline float get_m_CullingNearPlane_5() const { return ___m_CullingNearPlane_5; } inline float* get_address_of_m_CullingNearPlane_5() { return &___m_CullingNearPlane_5; } inline void set_m_CullingNearPlane_5(float value) { ___m_CullingNearPlane_5 = value; } }; // UnityEngine.ShadowmaskMode struct ShadowmaskMode_t06D0770C7AD0967FC2719E3FEAA5CAD0AC49D395 { public: // System.Int32 UnityEngine.ShadowmaskMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowmaskMode_t06D0770C7AD0967FC2719E3FEAA5CAD0AC49D395, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SinglePassStereoMode struct SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C { public: // System.Int32 UnityEngine.Rendering.SinglePassStereoMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.StencilOp struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD { public: // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095 { public: // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C { public: // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D : public VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB { public: public: }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.TonemappingMode struct TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094 { public: // System.Int32 UnityEngine.Rendering.Universal.TonemappingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D { public: // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981 : public RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA { public: // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * ___cameraComparison_13; public: inline static int32_t get_offset_of_cameraComparison_13() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981, ___cameraComparison_13)); } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * get_cameraComparison_13() const { return ___cameraComparison_13; } inline Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 ** get_address_of_cameraComparison_13() { return &___cameraComparison_13; } inline void set_cameraComparison_13(Comparison_1_t56DA2BF5E200CD0955B14F85C5669DD0B3F17E15 * value) { ___cameraComparison_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraComparison_13), (void*)value); } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C { public: // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485 { public: // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0 { public: // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3 { public: // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule struct WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WindingRule_t51CEB860CA1A5691F616436E92F08C107CE81031, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3 { public: // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType struct LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t932AA0C9AE514928E47B04E01E108889E66CF5CD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality struct PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PointLightQuality_t71B86FB9E127F9DD2550B2C774BCB9F9DB404C55, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode struct BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_t74F54CFB2DD2EF2D254A029C3B22F712D61850D2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter struct MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D { public: // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CmaskU3Ek__BackingField_0; // UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::k__BackingField Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___U3CinvertedU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CmaskU3Ek__BackingField_0() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CmaskU3Ek__BackingField_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CmaskU3Ek__BackingField_0() const { return ___U3CmaskU3Ek__BackingField_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CmaskU3Ek__BackingField_0() { return &___U3CmaskU3Ek__BackingField_0; } inline void set_U3CmaskU3Ek__BackingField_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CmaskU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CinvertedU3Ek__BackingField_1() { return static_cast(offsetof(MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D, ___U3CinvertedU3Ek__BackingField_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_U3CinvertedU3Ek__BackingField_1() const { return ___U3CinvertedU3Ek__BackingField_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_U3CinvertedU3Ek__BackingField_1() { return &___U3CinvertedU3Ek__BackingField_1; } inline void set_U3CinvertedU3Ek__BackingField_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___U3CinvertedU3Ek__BackingField_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel struct TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39 { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureChannel_tA3B70889E0462E2B1A163CAFC56961A31EC52F39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex struct ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 { public: // Unity.Mathematics.float3 UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::position float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___position_0; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893, ___position_0)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_position_0() const { return ___position_0; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_position_0() { return &___position_0; } inline void set_position_0(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___position_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893, ___color_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; } inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_1 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex struct SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC { public: // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1; // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::uv Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uv_2; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___color_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; } inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___color_1 = value; } inline static int32_t get_offset_of_uv_2() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC, ___uv_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_uv_2() const { return ___uv_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_uv_2() { return &___uv_2; } inline void set_uv_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___uv_2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 : public Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_pair EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B ____pair_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_next Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Sym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Sym_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Onext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Onext_4; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lnext Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____Lnext_5; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Org Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____Org_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lface Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ____Lface_7; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_activeRegion ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * ____activeRegion_8; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_winding int32_t ____winding_9; public: inline static int32_t get_offset_of__pair_1() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____pair_1)); } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B get__pair_1() const { return ____pair_1; } inline EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B * get_address_of__pair_1() { return &____pair_1; } inline void set__pair_1(EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B value) { ____pair_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____e_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&____pair_1))->____eSym_1), (void*)NULL); #endif } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____next_2)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__next_2() const { return ____next_2; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__Sym_3() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Sym_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Sym_3() const { return ____Sym_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Sym_3() { return &____Sym_3; } inline void set__Sym_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Sym_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____Sym_3), (void*)value); } inline static int32_t get_offset_of__Onext_4() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Onext_4)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Onext_4() const { return ____Onext_4; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Onext_4() { return &____Onext_4; } inline void set__Onext_4(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Onext_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____Onext_4), (void*)value); } inline static int32_t get_offset_of__Lnext_5() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lnext_5)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__Lnext_5() const { return ____Lnext_5; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__Lnext_5() { return &____Lnext_5; } inline void set__Lnext_5(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____Lnext_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lnext_5), (void*)value); } inline static int32_t get_offset_of__Org_6() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Org_6)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__Org_6() const { return ____Org_6; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__Org_6() { return &____Org_6; } inline void set__Org_6(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____Org_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____Org_6), (void*)value); } inline static int32_t get_offset_of__Lface_7() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____Lface_7)); } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * get__Lface_7() const { return ____Lface_7; } inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C ** get_address_of__Lface_7() { return &____Lface_7; } inline void set__Lface_7(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * value) { ____Lface_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____Lface_7), (void*)value); } inline static int32_t get_offset_of__activeRegion_8() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____activeRegion_8)); } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * get__activeRegion_8() const { return ____activeRegion_8; } inline ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA ** get_address_of__activeRegion_8() { return &____activeRegion_8; } inline void set__activeRegion_8(ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA * value) { ____activeRegion_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____activeRegion_8), (void*)value); } inline static int32_t get_offset_of__winding_9() { return static_cast(offsetof(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335, ____winding_9)); } inline int32_t get__winding_9() const { return ____winding_9; } inline int32_t* get_address_of__winding_9() { return &____winding_9; } inline void set__winding_9(int32_t value) { ____winding_9 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 : public Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_prev Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____prev_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_next Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____next_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_anEdge Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ____anEdge_3; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_coords Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____coords_4; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_s float ____s_5; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_t float ____t_6; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_pqHandle PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D ____pqHandle_7; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_n int32_t ____n_8; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_data RuntimeObject * ____data_9; public: inline static int32_t get_offset_of__prev_1() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____prev_1)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__prev_1() const { return ____prev_1; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__prev_1() { return &____prev_1; } inline void set__prev_1(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____prev_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____prev_1), (void*)value); } inline static int32_t get_offset_of__next_2() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____next_2)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__next_2() const { return ____next_2; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__next_2() { return &____next_2; } inline void set__next_2(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____next_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____next_2), (void*)value); } inline static int32_t get_offset_of__anEdge_3() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____anEdge_3)); } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * get__anEdge_3() const { return ____anEdge_3; } inline Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** get_address_of__anEdge_3() { return &____anEdge_3; } inline void set__anEdge_3(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * value) { ____anEdge_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____anEdge_3), (void*)value); } inline static int32_t get_offset_of__coords_4() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____coords_4)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__coords_4() const { return ____coords_4; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__coords_4() { return &____coords_4; } inline void set__coords_4(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____coords_4 = value; } inline static int32_t get_offset_of__s_5() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____s_5)); } inline float get__s_5() const { return ____s_5; } inline float* get_address_of__s_5() { return &____s_5; } inline void set__s_5(float value) { ____s_5 = value; } inline static int32_t get_offset_of__t_6() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____t_6)); } inline float get__t_6() const { return ____t_6; } inline float* get_address_of__t_6() { return &____t_6; } inline void set__t_6(float value) { ____t_6 = value; } inline static int32_t get_offset_of__pqHandle_7() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____pqHandle_7)); } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D get__pqHandle_7() const { return ____pqHandle_7; } inline PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D * get_address_of__pqHandle_7() { return &____pqHandle_7; } inline void set__pqHandle_7(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D value) { ____pqHandle_7 = value; } inline static int32_t get_offset_of__n_8() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____n_8)); } inline int32_t get__n_8() const { return ____n_8; } inline int32_t* get_address_of__n_8() { return &____n_8; } inline void set__n_8(int32_t value) { ____n_8 = value; } inline static int32_t get_offset_of__data_9() { return static_cast(offsetof(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3, ____data_9)); } inline RuntimeObject * get__data_9() const { return ____data_9; } inline RuntimeObject ** get_address_of__data_9() { return &____data_9; } inline void set__data_9(RuntimeObject * value) { ____data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_9), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderInput/LightData struct LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135 { public: // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::position Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___position_0; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::color Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::attenuation Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___attenuation_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::spotDirection Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___spotDirection_3; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::occlusionProbeChannels Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___occlusionProbeChannels_4; public: inline static int32_t get_offset_of_position_0() { return static_cast(offsetof(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135, ___position_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_position_0() const { return ___position_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_position_0() { return &___position_0; } inline void set_position_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___position_0 = value; } inline static int32_t get_offset_of_color_1() { return static_cast(offsetof(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135, ___color_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_color_1() const { return ___color_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_color_1() { return &___color_1; } inline void set_color_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___color_1 = value; } inline static int32_t get_offset_of_attenuation_2() { return static_cast(offsetof(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135, ___attenuation_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_attenuation_2() const { return ___attenuation_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_attenuation_2() { return &___attenuation_2; } inline void set_attenuation_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___attenuation_2 = value; } inline static int32_t get_offset_of_spotDirection_3() { return static_cast(offsetof(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135, ___spotDirection_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_spotDirection_3() const { return ___spotDirection_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_spotDirection_3() { return &___spotDirection_3; } inline void set_spotDirection_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___spotDirection_3 = value; } inline static int32_t get_offset_of_occlusionProbeChannels_4() { return static_cast(offsetof(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135, ___occlusionProbeChannels_4)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_occlusionProbeChannels_4() const { return ___occlusionProbeChannels_4; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_occlusionProbeChannels_4() { return &___occlusionProbeChannels_4; } inline void set_occlusionProbeChannels_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___occlusionProbeChannels_4 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.ClampedFloatParameter::min float ___min_3; // System.Single UnityEngine.Rendering.ClampedFloatParameter::max float ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___max_4)); } inline float get_max_4() const { return ___max_4; } inline float* get_address_of_max_4() { return &___max_4; } inline void set_max_4(float value) { ___max_4 = value; } }; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 : public IntParameter_tA0A25F25973EA315A789B63F845C2CE271C48E91 { public: // System.Int32 UnityEngine.Rendering.ClampedIntParameter::min int32_t ___min_3; // System.Int32 UnityEngine.Rendering.ClampedIntParameter::max int32_t ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2, ___min_3)); } inline int32_t get_min_3() const { return ___min_3; } inline int32_t* get_address_of_min_3() { return &___min_3; } inline void set_min_3(int32_t value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2, ___max_4)); } inline int32_t get_max_4() const { return ___max_4; } inline int32_t* get_address_of_max_4() { return &___max_4; } inline void set_max_4(int32_t value) { ___max_4 = value; } }; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD : public VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A { public: // System.Boolean UnityEngine.Rendering.ColorParameter::hdr bool ___hdr_3; // System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha bool ___showAlpha_4; // System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper bool ___showEyeDropper_5; public: inline static int32_t get_offset_of_hdr_3() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___hdr_3)); } inline bool get_hdr_3() const { return ___hdr_3; } inline bool* get_address_of_hdr_3() { return &___hdr_3; } inline void set_hdr_3(bool value) { ___hdr_3 = value; } inline static int32_t get_offset_of_showAlpha_4() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showAlpha_4)); } inline bool get_showAlpha_4() const { return ___showAlpha_4; } inline bool* get_address_of_showAlpha_4() { return &___showAlpha_4; } inline void set_showAlpha_4(bool value) { ___showAlpha_4 = value; } inline static int32_t get_offset_of_showEyeDropper_5() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showEyeDropper_5)); } inline bool get_showEyeDropper_5() const { return ___showEyeDropper_5; } inline bool* get_address_of_showEyeDropper_5() { return &___showEyeDropper_5; } inline void set_showEyeDropper_5(bool value) { ___showEyeDropper_5 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 : public RuntimeObject { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsBufferId int32_t ___m_AdditionalLightsBufferId_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsIndicesId int32_t ___m_AdditionalLightsIndicesId_1; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.ForwardLights::m_MixedLightingSetup int32_t ___m_MixedLightingSetup_4; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightPositions Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightPositions_5; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightColors Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightColors_6; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightAttenuations Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightAttenuations_7; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightSpotDirections Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightSpotDirections_8; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightOcclusionProbeChannels Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightOcclusionProbeChannels_9; // System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_10; public: inline static int32_t get_offset_of_m_AdditionalLightsBufferId_0() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightsBufferId_0)); } inline int32_t get_m_AdditionalLightsBufferId_0() const { return ___m_AdditionalLightsBufferId_0; } inline int32_t* get_address_of_m_AdditionalLightsBufferId_0() { return &___m_AdditionalLightsBufferId_0; } inline void set_m_AdditionalLightsBufferId_0(int32_t value) { ___m_AdditionalLightsBufferId_0 = value; } inline static int32_t get_offset_of_m_AdditionalLightsIndicesId_1() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightsIndicesId_1)); } inline int32_t get_m_AdditionalLightsIndicesId_1() const { return ___m_AdditionalLightsIndicesId_1; } inline int32_t* get_address_of_m_AdditionalLightsIndicesId_1() { return &___m_AdditionalLightsIndicesId_1; } inline void set_m_AdditionalLightsIndicesId_1(int32_t value) { ___m_AdditionalLightsIndicesId_1 = value; } inline static int32_t get_offset_of_m_MixedLightingSetup_4() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_MixedLightingSetup_4)); } inline int32_t get_m_MixedLightingSetup_4() const { return ___m_MixedLightingSetup_4; } inline int32_t* get_address_of_m_MixedLightingSetup_4() { return &___m_MixedLightingSetup_4; } inline void set_m_MixedLightingSetup_4(int32_t value) { ___m_MixedLightingSetup_4 = value; } inline static int32_t get_offset_of_m_AdditionalLightPositions_5() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightPositions_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightPositions_5() const { return ___m_AdditionalLightPositions_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightPositions_5() { return &___m_AdditionalLightPositions_5; } inline void set_m_AdditionalLightPositions_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightPositions_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightPositions_5), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightColors_6() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightColors_6)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightColors_6() const { return ___m_AdditionalLightColors_6; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightColors_6() { return &___m_AdditionalLightColors_6; } inline void set_m_AdditionalLightColors_6(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightColors_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightColors_6), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightAttenuations_7() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightAttenuations_7)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightAttenuations_7() const { return ___m_AdditionalLightAttenuations_7; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightAttenuations_7() { return &___m_AdditionalLightAttenuations_7; } inline void set_m_AdditionalLightAttenuations_7(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightAttenuations_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightAttenuations_7), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightSpotDirections_8() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightSpotDirections_8)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightSpotDirections_8() const { return ___m_AdditionalLightSpotDirections_8; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightSpotDirections_8() { return &___m_AdditionalLightSpotDirections_8; } inline void set_m_AdditionalLightSpotDirections_8(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightSpotDirections_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightSpotDirections_8), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightOcclusionProbeChannels_9() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_AdditionalLightOcclusionProbeChannels_9)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightOcclusionProbeChannels_9() const { return ___m_AdditionalLightOcclusionProbeChannels_9; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightOcclusionProbeChannels_9() { return &___m_AdditionalLightOcclusionProbeChannels_9; } inline void set_m_AdditionalLightOcclusionProbeChannels_9(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightOcclusionProbeChannels_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightOcclusionProbeChannels_9), (void*)value); } inline static int32_t get_offset_of_m_UseStructuredBuffer_10() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6, ___m_UseStructuredBuffer_10)); } inline bool get_m_UseStructuredBuffer_10() const { return ___m_UseStructuredBuffer_10; } inline bool* get_address_of_m_UseStructuredBuffer_10() { return &___m_UseStructuredBuffer_10; } inline void set_m_UseStructuredBuffer_10(bool value) { ___m_UseStructuredBuffer_10 = value; } }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.MinFloatParameter::min float ___min_3; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E { public: // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; public: inline static int32_t get_offset_of_m_CullingMode_1() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_CullingMode_1)); } inline int32_t get_m_CullingMode_1() const { return ___m_CullingMode_1; } inline int32_t* get_address_of_m_CullingMode_1() { return &___m_CullingMode_1; } inline void set_m_CullingMode_1(int32_t value) { ___m_CullingMode_1 = value; } inline static int32_t get_offset_of_m_OffsetUnits_2() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetUnits_2)); } inline int32_t get_m_OffsetUnits_2() const { return ___m_OffsetUnits_2; } inline int32_t* get_address_of_m_OffsetUnits_2() { return &___m_OffsetUnits_2; } inline void set_m_OffsetUnits_2(int32_t value) { ___m_OffsetUnits_2 = value; } inline static int32_t get_offset_of_m_OffsetFactor_3() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetFactor_3)); } inline float get_m_OffsetFactor_3() const { return ___m_OffsetFactor_3; } inline float* get_address_of_m_OffsetFactor_3() { return &___m_OffsetFactor_3; } inline void set_m_OffsetFactor_3(float value) { ___m_OffsetFactor_3 = value; } inline static int32_t get_offset_of_m_DepthClip_4() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_DepthClip_4)); } inline uint8_t get_m_DepthClip_4() const { return ___m_DepthClip_4; } inline uint8_t* get_address_of_m_DepthClip_4() { return &___m_DepthClip_4; } inline void set_m_DepthClip_4(uint8_t value) { ___m_DepthClip_4 = value; } inline static int32_t get_offset_of_m_Conservative_5() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Conservative_5)); } inline uint8_t get_m_Conservative_5() const { return ___m_Conservative_5; } inline uint8_t* get_address_of_m_Conservative_5() { return &___m_Conservative_5; } inline void set_m_Conservative_5(uint8_t value) { ___m_Conservative_5 = value; } inline static int32_t get_offset_of_m_Padding1_6() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding1_6)); } inline uint8_t get_m_Padding1_6() const { return ___m_Padding1_6; } inline uint8_t* get_address_of_m_Padding1_6() { return &___m_Padding1_6; } inline void set_m_Padding1_6(uint8_t value) { ___m_Padding1_6 = value; } inline static int32_t get_offset_of_m_Padding2_7() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding2_7)); } inline uint8_t get_m_Padding2_7() const { return ___m_Padding2_7; } inline uint8_t* get_address_of_m_Padding2_7() { return &___m_Padding2_7; } inline void set_m_Padding2_7(uint8_t value) { ___m_Padding2_7 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.ShadowDrawingSettings struct ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___m_CullingResults_0; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex int32_t ___m_LightIndex_1; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest int32_t ___m_UseRenderingLayerMaskTest_2; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___m_SplitData_3; public: inline static int32_t get_offset_of_m_CullingResults_0() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_CullingResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_m_CullingResults_0() const { return ___m_CullingResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_m_CullingResults_0() { return &___m_CullingResults_0; } inline void set_m_CullingResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___m_CullingResults_0 = value; } inline static int32_t get_offset_of_m_LightIndex_1() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_LightIndex_1)); } inline int32_t get_m_LightIndex_1() const { return ___m_LightIndex_1; } inline int32_t* get_address_of_m_LightIndex_1() { return &___m_LightIndex_1; } inline void set_m_LightIndex_1(int32_t value) { ___m_LightIndex_1 = value; } inline static int32_t get_offset_of_m_UseRenderingLayerMaskTest_2() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_UseRenderingLayerMaskTest_2)); } inline int32_t get_m_UseRenderingLayerMaskTest_2() const { return ___m_UseRenderingLayerMaskTest_2; } inline int32_t* get_address_of_m_UseRenderingLayerMaskTest_2() { return &___m_UseRenderingLayerMaskTest_2; } inline void set_m_UseRenderingLayerMaskTest_2(int32_t value) { ___m_UseRenderingLayerMaskTest_2 = value; } inline static int32_t get_offset_of_m_SplitData_3() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_SplitData_3)); } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 get_m_SplitData_3() const { return ___m_SplitData_3; } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * get_address_of_m_SplitData_3() { return &___m_SplitData_3; } inline void set_m_SplitData_3(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 value) { ___m_SplitData_3 = value; } }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_NonJitteredVPMatrix_6; public: inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_WorldToCameraMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; } inline void set_m_WorldToCameraMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_WorldToCameraMatrix_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CustomAxis_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CustomAxis_2() const { return ___m_CustomAxis_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; } inline void set_m_CustomAxis_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CustomAxis_2 = value; } inline static int32_t get_offset_of_m_Criteria_3() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_Criteria_3)); } inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; } inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; } inline void set_m_Criteria_3(int32_t value) { ___m_Criteria_3 = value; } inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_DistanceMetric_4)); } inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; } inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; } inline void set_m_DistanceMetric_4(int32_t value) { ___m_DistanceMetric_4 = value; } inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_PreviousVPMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; } inline void set_m_PreviousVPMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_PreviousVPMatrix_5 = value; } inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_NonJitteredVPMatrix_6)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; } inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_NonJitteredVPMatrix_6 = value; } }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; public: inline static int32_t get_offset_of_overrideStencilState_0() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___overrideStencilState_0)); } inline bool get_overrideStencilState_0() const { return ___overrideStencilState_0; } inline bool* get_address_of_overrideStencilState_0() { return &___overrideStencilState_0; } inline void set_overrideStencilState_0(bool value) { ___overrideStencilState_0 = value; } inline static int32_t get_offset_of_stencilReference_1() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilReference_1)); } inline int32_t get_stencilReference_1() const { return ___stencilReference_1; } inline int32_t* get_address_of_stencilReference_1() { return &___stencilReference_1; } inline void set_stencilReference_1(int32_t value) { ___stencilReference_1 = value; } inline static int32_t get_offset_of_stencilCompareFunction_2() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___stencilCompareFunction_2)); } inline int32_t get_stencilCompareFunction_2() const { return ___stencilCompareFunction_2; } inline int32_t* get_address_of_stencilCompareFunction_2() { return &___stencilCompareFunction_2; } inline void set_stencilCompareFunction_2(int32_t value) { ___stencilCompareFunction_2 = value; } inline static int32_t get_offset_of_passOperation_3() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___passOperation_3)); } inline int32_t get_passOperation_3() const { return ___passOperation_3; } inline int32_t* get_address_of_passOperation_3() { return &___passOperation_3; } inline void set_passOperation_3(int32_t value) { ___passOperation_3 = value; } inline static int32_t get_offset_of_failOperation_4() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___failOperation_4)); } inline int32_t get_failOperation_4() const { return ___failOperation_4; } inline int32_t* get_address_of_failOperation_4() { return &___failOperation_4; } inline void set_failOperation_4(int32_t value) { ___failOperation_4 = value; } inline static int32_t get_offset_of_zFailOperation_5() { return static_cast(offsetof(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39, ___zFailOperation_5)); } inline int32_t get_zFailOperation_5() const { return ___zFailOperation_5; } inline int32_t* get_address_of_zFailOperation_5() { return &___zFailOperation_5; } inline void set_zFailOperation_5(int32_t value) { ___zFailOperation_5 = value; } }; // UnityEngine.Rendering.SubMeshDescriptor struct SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 { public: // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::k__BackingField Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___U3CboundsU3Ek__BackingField_0; // UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CtopologyU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexStartU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexCountU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CbaseVertexU3Ek__BackingField_4; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CfirstVertexU3Ek__BackingField_5; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CvertexCountU3Ek__BackingField_6; public: inline static int32_t get_offset_of_U3CboundsU3Ek__BackingField_0() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CboundsU3Ek__BackingField_0)); } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_U3CboundsU3Ek__BackingField_0() const { return ___U3CboundsU3Ek__BackingField_0; } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_U3CboundsU3Ek__BackingField_0() { return &___U3CboundsU3Ek__BackingField_0; } inline void set_U3CboundsU3Ek__BackingField_0(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value) { ___U3CboundsU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CtopologyU3Ek__BackingField_1() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CtopologyU3Ek__BackingField_1)); } inline int32_t get_U3CtopologyU3Ek__BackingField_1() const { return ___U3CtopologyU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CtopologyU3Ek__BackingField_1() { return &___U3CtopologyU3Ek__BackingField_1; } inline void set_U3CtopologyU3Ek__BackingField_1(int32_t value) { ___U3CtopologyU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CindexStartU3Ek__BackingField_2() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CindexStartU3Ek__BackingField_2)); } inline int32_t get_U3CindexStartU3Ek__BackingField_2() const { return ___U3CindexStartU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CindexStartU3Ek__BackingField_2() { return &___U3CindexStartU3Ek__BackingField_2; } inline void set_U3CindexStartU3Ek__BackingField_2(int32_t value) { ___U3CindexStartU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CindexCountU3Ek__BackingField_3() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CindexCountU3Ek__BackingField_3)); } inline int32_t get_U3CindexCountU3Ek__BackingField_3() const { return ___U3CindexCountU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CindexCountU3Ek__BackingField_3() { return &___U3CindexCountU3Ek__BackingField_3; } inline void set_U3CindexCountU3Ek__BackingField_3(int32_t value) { ___U3CindexCountU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CbaseVertexU3Ek__BackingField_4() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CbaseVertexU3Ek__BackingField_4)); } inline int32_t get_U3CbaseVertexU3Ek__BackingField_4() const { return ___U3CbaseVertexU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CbaseVertexU3Ek__BackingField_4() { return &___U3CbaseVertexU3Ek__BackingField_4; } inline void set_U3CbaseVertexU3Ek__BackingField_4(int32_t value) { ___U3CbaseVertexU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CfirstVertexU3Ek__BackingField_5() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CfirstVertexU3Ek__BackingField_5)); } inline int32_t get_U3CfirstVertexU3Ek__BackingField_5() const { return ___U3CfirstVertexU3Ek__BackingField_5; } inline int32_t* get_address_of_U3CfirstVertexU3Ek__BackingField_5() { return &___U3CfirstVertexU3Ek__BackingField_5; } inline void set_U3CfirstVertexU3Ek__BackingField_5(int32_t value) { ___U3CfirstVertexU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CvertexCountU3Ek__BackingField_6() { return static_cast(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CvertexCountU3Ek__BackingField_6)); } inline int32_t get_U3CvertexCountU3Ek__BackingField_6() const { return ___U3CvertexCountU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CvertexCountU3Ek__BackingField_6() { return &___U3CvertexCountU3Ek__BackingField_6; } inline void set_U3CvertexCountU3Ek__BackingField_6(int32_t value) { ___U3CvertexCountU3Ek__BackingField_6 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E : public RuntimeObject { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_mesh Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * ____mesh_0; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_normal Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____normal_1; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_sUnit Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____sUnit_2; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_tUnit Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ____tUnit_3; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bminX float ____bminX_4; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bminY float ____bminY_5; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bmaxX float ____bmaxX_6; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_bmaxY float ____bmaxY_7; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_windingRule int32_t ____windingRule_8; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_dict Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * ____dict_9; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_pq PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * ____pq_10; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_event Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ____event_11; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_combineCallback CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * ____combineCallback_12; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_vertices ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ____vertices_13; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_vertexCount int32_t ____vertexCount_14; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_elements Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____elements_15; // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::_elementCount int32_t ____elementCount_16; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SUnitX float ___SUnitX_17; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SUnitY float ___SUnitY_18; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SentinelCoord float ___SentinelCoord_19; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::NoEmptyPolygons bool ___NoEmptyPolygons_20; // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::UsePooling bool ___UsePooling_21; public: inline static int32_t get_offset_of__mesh_0() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____mesh_0)); } inline Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * get__mesh_0() const { return ____mesh_0; } inline Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED ** get_address_of__mesh_0() { return &____mesh_0; } inline void set__mesh_0(Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * value) { ____mesh_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____mesh_0), (void*)value); } inline static int32_t get_offset_of__normal_1() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____normal_1)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__normal_1() const { return ____normal_1; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__normal_1() { return &____normal_1; } inline void set__normal_1(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____normal_1 = value; } inline static int32_t get_offset_of__sUnit_2() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____sUnit_2)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__sUnit_2() const { return ____sUnit_2; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__sUnit_2() { return &____sUnit_2; } inline void set__sUnit_2(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____sUnit_2 = value; } inline static int32_t get_offset_of__tUnit_3() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____tUnit_3)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get__tUnit_3() const { return ____tUnit_3; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of__tUnit_3() { return &____tUnit_3; } inline void set__tUnit_3(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ____tUnit_3 = value; } inline static int32_t get_offset_of__bminX_4() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bminX_4)); } inline float get__bminX_4() const { return ____bminX_4; } inline float* get_address_of__bminX_4() { return &____bminX_4; } inline void set__bminX_4(float value) { ____bminX_4 = value; } inline static int32_t get_offset_of__bminY_5() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bminY_5)); } inline float get__bminY_5() const { return ____bminY_5; } inline float* get_address_of__bminY_5() { return &____bminY_5; } inline void set__bminY_5(float value) { ____bminY_5 = value; } inline static int32_t get_offset_of__bmaxX_6() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bmaxX_6)); } inline float get__bmaxX_6() const { return ____bmaxX_6; } inline float* get_address_of__bmaxX_6() { return &____bmaxX_6; } inline void set__bmaxX_6(float value) { ____bmaxX_6 = value; } inline static int32_t get_offset_of__bmaxY_7() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____bmaxY_7)); } inline float get__bmaxY_7() const { return ____bmaxY_7; } inline float* get_address_of__bmaxY_7() { return &____bmaxY_7; } inline void set__bmaxY_7(float value) { ____bmaxY_7 = value; } inline static int32_t get_offset_of__windingRule_8() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____windingRule_8)); } inline int32_t get__windingRule_8() const { return ____windingRule_8; } inline int32_t* get_address_of__windingRule_8() { return &____windingRule_8; } inline void set__windingRule_8(int32_t value) { ____windingRule_8 = value; } inline static int32_t get_offset_of__dict_9() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____dict_9)); } inline Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * get__dict_9() const { return ____dict_9; } inline Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 ** get_address_of__dict_9() { return &____dict_9; } inline void set__dict_9(Dict_1_t097C01D84898A0A6BC128EF0252CE21FF5AE7A93 * value) { ____dict_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____dict_9), (void*)value); } inline static int32_t get_offset_of__pq_10() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____pq_10)); } inline PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * get__pq_10() const { return ____pq_10; } inline PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 ** get_address_of__pq_10() { return &____pq_10; } inline void set__pq_10(PriorityQueue_1_tD3683A96892F65DEB1E90E21690C3C4FC1012350 * value) { ____pq_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____pq_10), (void*)value); } inline static int32_t get_offset_of__event_11() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____event_11)); } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * get__event_11() const { return ____event_11; } inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** get_address_of__event_11() { return &____event_11; } inline void set__event_11(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * value) { ____event_11 = value; Il2CppCodeGenWriteBarrier((void**)(&____event_11), (void*)value); } inline static int32_t get_offset_of__combineCallback_12() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____combineCallback_12)); } inline CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * get__combineCallback_12() const { return ____combineCallback_12; } inline CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E ** get_address_of__combineCallback_12() { return &____combineCallback_12; } inline void set__combineCallback_12(CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * value) { ____combineCallback_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____combineCallback_12), (void*)value); } inline static int32_t get_offset_of__vertices_13() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____vertices_13)); } inline ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* get__vertices_13() const { return ____vertices_13; } inline ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36** get_address_of__vertices_13() { return &____vertices_13; } inline void set__vertices_13(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* value) { ____vertices_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____vertices_13), (void*)value); } inline static int32_t get_offset_of__vertexCount_14() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____vertexCount_14)); } inline int32_t get__vertexCount_14() const { return ____vertexCount_14; } inline int32_t* get_address_of__vertexCount_14() { return &____vertexCount_14; } inline void set__vertexCount_14(int32_t value) { ____vertexCount_14 = value; } inline static int32_t get_offset_of__elements_15() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____elements_15)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__elements_15() const { return ____elements_15; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__elements_15() { return &____elements_15; } inline void set__elements_15(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____elements_15 = value; Il2CppCodeGenWriteBarrier((void**)(&____elements_15), (void*)value); } inline static int32_t get_offset_of__elementCount_16() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ____elementCount_16)); } inline int32_t get__elementCount_16() const { return ____elementCount_16; } inline int32_t* get_address_of__elementCount_16() { return &____elementCount_16; } inline void set__elementCount_16(int32_t value) { ____elementCount_16 = value; } inline static int32_t get_offset_of_SUnitX_17() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SUnitX_17)); } inline float get_SUnitX_17() const { return ___SUnitX_17; } inline float* get_address_of_SUnitX_17() { return &___SUnitX_17; } inline void set_SUnitX_17(float value) { ___SUnitX_17 = value; } inline static int32_t get_offset_of_SUnitY_18() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SUnitY_18)); } inline float get_SUnitY_18() const { return ___SUnitY_18; } inline float* get_address_of_SUnitY_18() { return &___SUnitY_18; } inline void set_SUnitY_18(float value) { ___SUnitY_18 = value; } inline static int32_t get_offset_of_SentinelCoord_19() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___SentinelCoord_19)); } inline float get_SentinelCoord_19() const { return ___SentinelCoord_19; } inline float* get_address_of_SentinelCoord_19() { return &___SentinelCoord_19; } inline void set_SentinelCoord_19(float value) { ___SentinelCoord_19 = value; } inline static int32_t get_offset_of_NoEmptyPolygons_20() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___NoEmptyPolygons_20)); } inline bool get_NoEmptyPolygons_20() const { return ___NoEmptyPolygons_20; } inline bool* get_address_of_NoEmptyPolygons_20() { return &___NoEmptyPolygons_20; } inline void set_NoEmptyPolygons_20(bool value) { ___NoEmptyPolygons_20 = value; } inline static int32_t get_offset_of_UsePooling_21() { return static_cast(offsetof(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E, ___UsePooling_21)); } inline bool get_UsePooling_21() const { return ___UsePooling_21; } inline bool* get_address_of_UsePooling_21() { return &___UsePooling_21; } inline void set_UsePooling_21(bool value) { ___UsePooling_21 = value; } }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC : public VolumeParameter_1_t54ABF950CC6A5A0584DBC3F81D8DDEF4D22270B7 { public: public: }; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 : public VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C { public: public: }; // UnityEngine.Rendering.VertexAttributeDescriptor struct VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E { public: // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CformatU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CstreamU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CattributeU3Ek__BackingField_0() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CattributeU3Ek__BackingField_0)); } inline int32_t get_U3CattributeU3Ek__BackingField_0() const { return ___U3CattributeU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CattributeU3Ek__BackingField_0() { return &___U3CattributeU3Ek__BackingField_0; } inline void set_U3CattributeU3Ek__BackingField_0(int32_t value) { ___U3CattributeU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CformatU3Ek__BackingField_1() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CformatU3Ek__BackingField_1)); } inline int32_t get_U3CformatU3Ek__BackingField_1() const { return ___U3CformatU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CformatU3Ek__BackingField_1() { return &___U3CformatU3Ek__BackingField_1; } inline void set_U3CformatU3Ek__BackingField_1(int32_t value) { ___U3CformatU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_2() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CdimensionU3Ek__BackingField_2)); } inline int32_t get_U3CdimensionU3Ek__BackingField_2() const { return ___U3CdimensionU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_2() { return &___U3CdimensionU3Ek__BackingField_2; } inline void set_U3CdimensionU3Ek__BackingField_2(int32_t value) { ___U3CdimensionU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CstreamU3Ek__BackingField_3() { return static_cast(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CstreamU3Ek__BackingField_3)); } inline int32_t get_U3CstreamU3Ek__BackingField_3() const { return ___U3CstreamU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CstreamU3Ek__BackingField_3() { return &___U3CstreamU3Ek__BackingField_3; } inline void set_U3CstreamU3Ek__BackingField_3(int32_t value) { ___U3CstreamU3Ek__BackingField_3 = value; } }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B { public: // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_LightType_0() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LightType_0)); } inline int32_t get_m_LightType_0() const { return ___m_LightType_0; } inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; } inline void set_m_LightType_0(int32_t value) { ___m_LightType_0 = value; } inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_FinalColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_FinalColor_1() const { return ___m_FinalColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; } inline void set_m_FinalColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_FinalColor_1 = value; } inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_ScreenRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_ScreenRect_2() const { return ___m_ScreenRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; } inline void set_m_ScreenRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___m_ScreenRect_2 = value; } inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LocalToWorldMatrix_3)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; } inline void set_m_LocalToWorldMatrix_3(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_LocalToWorldMatrix_3 = value; } inline static int32_t get_offset_of_m_Range_4() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Range_4)); } inline float get_m_Range_4() const { return ___m_Range_4; } inline float* get_address_of_m_Range_4() { return &___m_Range_4; } inline void set_m_Range_4(float value) { ___m_Range_4 = value; } inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_SpotAngle_5)); } inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; } inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; } inline void set_m_SpotAngle_5(float value) { ___m_SpotAngle_5 = value; } inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_InstanceId_6)); } inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; } inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; } inline void set_m_InstanceId_6(int32_t value) { ___m_InstanceId_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; // System.Action`2 struct Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE : public MulticastDelegate_t { public: public: }; // System.Action`2 struct Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA : public MulticastDelegate_t { public: public: }; // System.Comparison`1 struct Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C : public MulticastDelegate_t { public: public: }; // System.Func`2 struct Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C : public MulticastDelegate_t { public: public: }; // System.Func`2 struct Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA : public MulticastDelegate_t { public: public: }; // System.Predicate`1 struct Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 : public VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0 { public: public: }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D { public: // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_8; public: inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_SortingSettings_1)); } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 get_m_SortingSettings_1() const { return ___m_SortingSettings_1; } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; } inline void set_m_SortingSettings_1(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 value) { ___m_SortingSettings_1 = value; } inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___shaderPassNames_2)); } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF get_shaderPassNames_2() const { return ___shaderPassNames_2; } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; } inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF value) { ___shaderPassNames_2 = value; } inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_PerObjectData_3)); } inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; } inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; } inline void set_m_PerObjectData_3(int32_t value) { ___m_PerObjectData_3 = value; } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialInstanceId_5)); } inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; } inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; } inline void set_m_OverrideMaterialInstanceId_5(int32_t value) { ___m_OverrideMaterialInstanceId_5 = value; } inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialPassIndex_6)); } inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; } inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; } inline void set_m_OverrideMaterialPassIndex_6(int32_t value) { ___m_OverrideMaterialPassIndex_6 = value; } inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_MainLightIndex_7)); } inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; } inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; } inline void set_m_MainLightIndex_7(int32_t value) { ___m_MainLightIndex_7 = value; } inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_UseSrpBatcher_8)); } inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; } inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; } inline void set_m_UseSrpBatcher_8(int32_t value) { ___m_UseSrpBatcher_8 = value; } }; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA : public VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E { public: public: }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF : public VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C { public: public: }; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C : public VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170 { public: public: }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * ___textures_5; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___shaders_4)); } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } inline static int32_t get_offset_of_textures_5() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___textures_5)); } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * get_textures_5() const { return ___textures_5; } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 ** get_address_of_textures_5() { return &___textures_5; } inline void set_textures_5(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * value) { ___textures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textures_5), (void*)value); } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D { public: // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; public: inline static int32_t get_offset_of_m_BlendState_0() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_BlendState_0)); } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 get_m_BlendState_0() const { return ___m_BlendState_0; } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * get_address_of_m_BlendState_0() { return &___m_BlendState_0; } inline void set_m_BlendState_0(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 value) { ___m_BlendState_0 = value; } inline static int32_t get_offset_of_m_RasterState_1() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_RasterState_1)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_m_RasterState_1() const { return ___m_RasterState_1; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_m_RasterState_1() { return &___m_RasterState_1; } inline void set_m_RasterState_1(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___m_RasterState_1 = value; } inline static int32_t get_offset_of_m_DepthState_2() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_DepthState_2)); } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA get_m_DepthState_2() const { return ___m_DepthState_2; } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * get_address_of_m_DepthState_2() { return &___m_DepthState_2; } inline void set_m_DepthState_2(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA value) { ___m_DepthState_2 = value; } inline static int32_t get_offset_of_m_StencilState_3() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilState_3)); } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 get_m_StencilState_3() const { return ___m_StencilState_3; } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * get_address_of_m_StencilState_3() { return &___m_StencilState_3; } inline void set_m_StencilState_3(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 value) { ___m_StencilState_3 = value; } inline static int32_t get_offset_of_m_StencilReference_4() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilReference_4)); } inline int32_t get_m_StencilReference_4() const { return ___m_StencilReference_4; } inline int32_t* get_address_of_m_StencilReference_4() { return &___m_StencilReference_4; } inline void set_m_StencilReference_4(int32_t value) { ___m_StencilReference_4 = value; } inline static int32_t get_offset_of_m_Mask_5() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_Mask_5)); } inline int32_t get_m_Mask_5() const { return ___m_Mask_5; } inline int32_t* get_address_of_m_Mask_5() { return &___m_Mask_5; } inline void set_m_Mask_5(int32_t value) { ___m_Mask_5 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 : public RuntimeObject { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingExecuteU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___m_ActiveRenderPassQueue_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_8; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraColorTarget_9; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraDepthTarget_10; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_14; public: inline static int32_t get_offset_of_U3CprofilingExecuteU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CprofilingExecuteU3Ek__BackingField_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingExecuteU3Ek__BackingField_0() const { return ___U3CprofilingExecuteU3Ek__BackingField_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingExecuteU3Ek__BackingField_0() { return &___U3CprofilingExecuteU3Ek__BackingField_0; } inline void set_U3CprofilingExecuteU3Ek__BackingField_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingExecuteU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingExecuteU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2)); } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * value) { ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3)); } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() const { return ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A** get_address_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return &___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline void set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* value) { ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_m_StoreActionsOptimizationSetting_4() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_StoreActionsOptimizationSetting_4)); } inline int32_t get_m_StoreActionsOptimizationSetting_4() const { return ___m_StoreActionsOptimizationSetting_4; } inline int32_t* get_address_of_m_StoreActionsOptimizationSetting_4() { return &___m_StoreActionsOptimizationSetting_4; } inline void set_m_StoreActionsOptimizationSetting_4(int32_t value) { ___m_StoreActionsOptimizationSetting_4 = value; } inline static int32_t get_offset_of_m_ActiveRenderPassQueue_7() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_ActiveRenderPassQueue_7)); } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * get_m_ActiveRenderPassQueue_7() const { return ___m_ActiveRenderPassQueue_7; } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F ** get_address_of_m_ActiveRenderPassQueue_7() { return &___m_ActiveRenderPassQueue_7; } inline void set_m_ActiveRenderPassQueue_7(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * value) { ___m_ActiveRenderPassQueue_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_7), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatures_8() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_RendererFeatures_8)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_8() const { return ___m_RendererFeatures_8; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_8() { return &___m_RendererFeatures_8; } inline void set_m_RendererFeatures_8(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_8), (void*)value); } inline static int32_t get_offset_of_m_CameraColorTarget_9() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraColorTarget_9)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraColorTarget_9() const { return ___m_CameraColorTarget_9; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraColorTarget_9() { return &___m_CameraColorTarget_9; } inline void set_m_CameraColorTarget_9(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraColorTarget_9 = value; } inline static int32_t get_offset_of_m_CameraDepthTarget_10() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraDepthTarget_10)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraDepthTarget_10() const { return ___m_CameraDepthTarget_10; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraDepthTarget_10() { return &___m_CameraDepthTarget_10; } inline void set_m_CameraDepthTarget_10(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraDepthTarget_10 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_11() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraColorTargetIsBound_11)); } inline bool get_m_FirstTimeCameraColorTargetIsBound_11() const { return ___m_FirstTimeCameraColorTargetIsBound_11; } inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_11() { return &___m_FirstTimeCameraColorTargetIsBound_11; } inline void set_m_FirstTimeCameraColorTargetIsBound_11(bool value) { ___m_FirstTimeCameraColorTargetIsBound_11 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_12() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraDepthTargetIsBound_12)); } inline bool get_m_FirstTimeCameraDepthTargetIsBound_12() const { return ___m_FirstTimeCameraDepthTargetIsBound_12; } inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_12() { return &___m_FirstTimeCameraDepthTargetIsBound_12; } inline void set_m_FirstTimeCameraDepthTargetIsBound_12(bool value) { ___m_FirstTimeCameraDepthTargetIsBound_12 = value; } inline static int32_t get_offset_of_m_IsPipelineExecuting_13() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_IsPipelineExecuting_13)); } inline bool get_m_IsPipelineExecuting_13() const { return ___m_IsPipelineExecuting_13; } inline bool* get_address_of_m_IsPipelineExecuting_13() { return &___m_IsPipelineExecuting_13; } inline void set_m_IsPipelineExecuting_13(bool value) { ___m_IsPipelineExecuting_13 = value; } inline static int32_t get_offset_of_isCameraColorTargetValid_14() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___isCameraColorTargetValid_14)); } inline bool get_isCameraColorTargetValid_14() const { return ___isCameraColorTargetValid_14; } inline bool* get_address_of_isCameraColorTargetValid_14() { return &___isCameraColorTargetValid_14; } inline void set_isCameraColorTargetValid_14(bool value) { ___isCameraColorTargetValid_14 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * ___m_RendererFeatureMap_6; public: inline static int32_t get_offset_of_U3CisInvalidatedU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___U3CisInvalidatedU3Ek__BackingField_4)); } inline bool get_U3CisInvalidatedU3Ek__BackingField_4() const { return ___U3CisInvalidatedU3Ek__BackingField_4; } inline bool* get_address_of_U3CisInvalidatedU3Ek__BackingField_4() { return &___U3CisInvalidatedU3Ek__BackingField_4; } inline void set_U3CisInvalidatedU3Ek__BackingField_4(bool value) { ___U3CisInvalidatedU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_m_RendererFeatures_5() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatures_5)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_5() const { return ___m_RendererFeatures_5; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_5() { return &___m_RendererFeatures_5; } inline void set_m_RendererFeatures_5(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_5), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatureMap_6() { return static_cast(offsetof(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150, ___m_RendererFeatureMap_6)); } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * get_m_RendererFeatureMap_6() const { return ___m_RendererFeatureMap_6; } inline List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 ** get_address_of_m_RendererFeatureMap_6() { return &___m_RendererFeatureMap_6; } inline void set_m_RendererFeatureMap_6(List_1_tC465E4AAC82F54C0A79B2CE3B797531B10B9ACE4 * value) { ___m_RendererFeatureMap_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatureMap_6), (void*)value); } }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B : public VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * ___U3CparametersU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.VolumeComponent::m_AdvancedMode bool ___m_AdvancedMode_7; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_5() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CdisplayNameU3Ek__BackingField_5)); } inline String_t* get_U3CdisplayNameU3Ek__BackingField_5() const { return ___U3CdisplayNameU3Ek__BackingField_5; } inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_5() { return &___U3CdisplayNameU3Ek__BackingField_5; } inline void set_U3CdisplayNameU3Ek__BackingField_5(String_t* value) { ___U3CdisplayNameU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_5), (void*)value); } inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_6() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CparametersU3Ek__BackingField_6)); } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * get_U3CparametersU3Ek__BackingField_6() const { return ___U3CparametersU3Ek__BackingField_6; } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 ** get_address_of_U3CparametersU3Ek__BackingField_6() { return &___U3CparametersU3Ek__BackingField_6; } inline void set_U3CparametersU3Ek__BackingField_6(ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * value) { ___U3CparametersU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CparametersU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_m_AdvancedMode_7() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___m_AdvancedMode_7)); } inline bool get_m_AdvancedMode_7() const { return ___m_AdvancedMode_7; } inline bool* get_address_of_m_AdvancedMode_7() { return &___m_AdvancedMode_7; } inline void set_m_AdvancedMode_7(bool value) { ___m_AdvancedMode_7 = value; } }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___customMirrorView_16; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.XRPass::stereoEyeIndices Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___stereoEyeIndices_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoProjectionMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoViewMatrix_23; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoCameraProjectionMatrix_24; public: inline static int32_t get_offset_of_views_0() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___views_0)); } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * get_views_0() const { return ___views_0; } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE ** get_address_of_views_0() { return &___views_0; } inline void set_views_0(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * value) { ___views_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___views_0), (void*)value); } inline static int32_t get_offset_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CxrSdkEnabledU3Ek__BackingField_1)); } inline bool get_U3CxrSdkEnabledU3Ek__BackingField_1() const { return ___U3CxrSdkEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return &___U3CxrSdkEnabledU3Ek__BackingField_1; } inline void set_U3CxrSdkEnabledU3Ek__BackingField_1(bool value) { ___U3CxrSdkEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CcopyDepthU3Ek__BackingField_2() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcopyDepthU3Ek__BackingField_2)); } inline bool get_U3CcopyDepthU3Ek__BackingField_2() const { return ___U3CcopyDepthU3Ek__BackingField_2; } inline bool* get_address_of_U3CcopyDepthU3Ek__BackingField_2() { return &___U3CcopyDepthU3Ek__BackingField_2; } inline void set_U3CcopyDepthU3Ek__BackingField_2(bool value) { ___U3CcopyDepthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmultipassIdU3Ek__BackingField_3() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CmultipassIdU3Ek__BackingField_3)); } inline int32_t get_U3CmultipassIdU3Ek__BackingField_3() const { return ___U3CmultipassIdU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmultipassIdU3Ek__BackingField_3() { return &___U3CmultipassIdU3Ek__BackingField_3; } inline void set_U3CmultipassIdU3Ek__BackingField_3(int32_t value) { ___U3CmultipassIdU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CcullingPassIdU3Ek__BackingField_4() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingPassIdU3Ek__BackingField_4)); } inline int32_t get_U3CcullingPassIdU3Ek__BackingField_4() const { return ___U3CcullingPassIdU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CcullingPassIdU3Ek__BackingField_4() { return &___U3CcullingPassIdU3Ek__BackingField_4; } inline void set_U3CcullingPassIdU3Ek__BackingField_4(int32_t value) { ___U3CcullingPassIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CrenderTargetU3Ek__BackingField_5() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetU3Ek__BackingField_5)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrenderTargetU3Ek__BackingField_5() const { return ___U3CrenderTargetU3Ek__BackingField_5; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrenderTargetU3Ek__BackingField_5() { return &___U3CrenderTargetU3Ek__BackingField_5; } inline void set_U3CrenderTargetU3Ek__BackingField_5(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrenderTargetU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CrenderTargetDescU3Ek__BackingField_6() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetDescU3Ek__BackingField_6)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CrenderTargetDescU3Ek__BackingField_6() const { return ___U3CrenderTargetDescU3Ek__BackingField_6; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CrenderTargetDescU3Ek__BackingField_6() { return &___U3CrenderTargetDescU3Ek__BackingField_6; } inline void set_U3CrenderTargetDescU3Ek__BackingField_6(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CrenderTargetDescU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8)); } inline bool get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() const { return ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline bool* get_address_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return &___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline void set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(bool value) { ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CisLateLatchEnabledU3Ek__BackingField_9)); } inline bool get_U3CisLateLatchEnabledU3Ek__BackingField_9() const { return ___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline bool* get_address_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return &___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline void set_U3CisLateLatchEnabledU3Ek__BackingField_9(bool value) { ___U3CisLateLatchEnabledU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcanMarkLateLatchU3Ek__BackingField_10)); } inline bool get_U3CcanMarkLateLatchU3Ek__BackingField_10() const { return ___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline bool* get_address_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return &___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline void set_U3CcanMarkLateLatchU3Ek__BackingField_10(bool value) { ___U3CcanMarkLateLatchU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3ChasMarkedLateLatchU3Ek__BackingField_11)); } inline bool get_U3ChasMarkedLateLatchU3Ek__BackingField_11() const { return ___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline bool* get_address_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return &___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline void set_U3ChasMarkedLateLatchU3Ek__BackingField_11(bool value) { ___U3ChasMarkedLateLatchU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CcullingParamsU3Ek__BackingField_12() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingParamsU3Ek__BackingField_12)); } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 get_U3CcullingParamsU3Ek__BackingField_12() const { return ___U3CcullingParamsU3Ek__BackingField_12; } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * get_address_of_U3CcullingParamsU3Ek__BackingField_12() { return &___U3CcullingParamsU3Ek__BackingField_12; } inline void set_U3CcullingParamsU3Ek__BackingField_12(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 value) { ___U3CcullingParamsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_occlusionMeshMaterial_13() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshMaterial_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_13() const { return ___occlusionMeshMaterial_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_13() { return &___occlusionMeshMaterial_13; } inline void set_occlusionMeshMaterial_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_13), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombined_14() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombined_14)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMeshCombined_14() const { return ___occlusionMeshCombined_14; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMeshCombined_14() { return &___occlusionMeshCombined_14; } inline void set_occlusionMeshCombined_14(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMeshCombined_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshCombined_14), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombinedHashCode_15() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombinedHashCode_15)); } inline int32_t get_occlusionMeshCombinedHashCode_15() const { return ___occlusionMeshCombinedHashCode_15; } inline int32_t* get_address_of_occlusionMeshCombinedHashCode_15() { return &___occlusionMeshCombinedHashCode_15; } inline void set_occlusionMeshCombinedHashCode_15(int32_t value) { ___occlusionMeshCombinedHashCode_15 = value; } inline static int32_t get_offset_of_customMirrorView_16() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___customMirrorView_16)); } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * get_customMirrorView_16() const { return ___customMirrorView_16; } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 ** get_address_of_customMirrorView_16() { return &___customMirrorView_16; } inline void set_customMirrorView_16(CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * value) { ___customMirrorView_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___customMirrorView_16), (void*)value); } inline static int32_t get_offset_of_stereoEyeIndices_21() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoEyeIndices_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_stereoEyeIndices_21() const { return ___stereoEyeIndices_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_stereoEyeIndices_21() { return &___stereoEyeIndices_21; } inline void set_stereoEyeIndices_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___stereoEyeIndices_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoEyeIndices_21), (void*)value); } inline static int32_t get_offset_of_stereoProjectionMatrix_22() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoProjectionMatrix_22)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoProjectionMatrix_22() const { return ___stereoProjectionMatrix_22; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoProjectionMatrix_22() { return &___stereoProjectionMatrix_22; } inline void set_stereoProjectionMatrix_22(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoProjectionMatrix_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoProjectionMatrix_22), (void*)value); } inline static int32_t get_offset_of_stereoViewMatrix_23() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoViewMatrix_23)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoViewMatrix_23() const { return ___stereoViewMatrix_23; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoViewMatrix_23() { return &___stereoViewMatrix_23; } inline void set_stereoViewMatrix_23(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoViewMatrix_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoViewMatrix_23), (void*)value); } inline static int32_t get_offset_of_stereoCameraProjectionMatrix_24() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoCameraProjectionMatrix_24)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoCameraProjectionMatrix_24() const { return ___stereoCameraProjectionMatrix_24; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoCameraProjectionMatrix_24() { return &___stereoCameraProjectionMatrix_24; } inline void set_stereoCameraProjectionMatrix_24(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoCameraProjectionMatrix_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoCameraProjectionMatrix_24), (void*)value); } }; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * ___shaders_4; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035, ___shaders_4)); } inline ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_tD419B97943EFC871C08C6465BFB3F34ED72CBBB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_13; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmap RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_AdditionalLightsShadowmap_15; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmapTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_AdditionalLightsShadowmapTexture_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowmapWidth int32_t ___m_ShadowmapWidth_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowmapHeight int32_t ___m_ShadowmapHeight_18; // UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightSlices ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* ___m_AdditionalLightSlices_19; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsWorldToShadow Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_AdditionalLightsWorldToShadow_20; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowParams Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightsShadowParams_21; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowData ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* ___m_AdditionalLightsShadowData_22; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowCastingLightIndices List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_AdditionalShadowCastingLightIndices_23; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowCastingLightIndicesMap List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_AdditionalShadowCastingLightIndicesMap_24; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowCastingLightIndicesMap List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_ShadowCastingLightIndicesMap_25; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SupportsBoxFilterForShadows bool ___m_SupportsBoxFilterForShadows_26; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ProfilingSetupSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupSampler_27; public: inline static int32_t get_offset_of_m_UseStructuredBuffer_13() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_UseStructuredBuffer_13)); } inline bool get_m_UseStructuredBuffer_13() const { return ___m_UseStructuredBuffer_13; } inline bool* get_address_of_m_UseStructuredBuffer_13() { return &___m_UseStructuredBuffer_13; } inline void set_m_UseStructuredBuffer_13(bool value) { ___m_UseStructuredBuffer_13 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmap_15() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowmap_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_AdditionalLightsShadowmap_15() const { return ___m_AdditionalLightsShadowmap_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_AdditionalLightsShadowmap_15() { return &___m_AdditionalLightsShadowmap_15; } inline void set_m_AdditionalLightsShadowmap_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_AdditionalLightsShadowmap_15 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapTexture_16() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowmapTexture_16)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_AdditionalLightsShadowmapTexture_16() const { return ___m_AdditionalLightsShadowmapTexture_16; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_AdditionalLightsShadowmapTexture_16() { return &___m_AdditionalLightsShadowmapTexture_16; } inline void set_m_AdditionalLightsShadowmapTexture_16(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_AdditionalLightsShadowmapTexture_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowmapTexture_16), (void*)value); } inline static int32_t get_offset_of_m_ShadowmapWidth_17() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowmapWidth_17)); } inline int32_t get_m_ShadowmapWidth_17() const { return ___m_ShadowmapWidth_17; } inline int32_t* get_address_of_m_ShadowmapWidth_17() { return &___m_ShadowmapWidth_17; } inline void set_m_ShadowmapWidth_17(int32_t value) { ___m_ShadowmapWidth_17 = value; } inline static int32_t get_offset_of_m_ShadowmapHeight_18() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowmapHeight_18)); } inline int32_t get_m_ShadowmapHeight_18() const { return ___m_ShadowmapHeight_18; } inline int32_t* get_address_of_m_ShadowmapHeight_18() { return &___m_ShadowmapHeight_18; } inline void set_m_ShadowmapHeight_18(int32_t value) { ___m_ShadowmapHeight_18 = value; } inline static int32_t get_offset_of_m_AdditionalLightSlices_19() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightSlices_19)); } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* get_m_AdditionalLightSlices_19() const { return ___m_AdditionalLightSlices_19; } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634** get_address_of_m_AdditionalLightSlices_19() { return &___m_AdditionalLightSlices_19; } inline void set_m_AdditionalLightSlices_19(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* value) { ___m_AdditionalLightSlices_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightSlices_19), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsWorldToShadow_20() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsWorldToShadow_20)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_AdditionalLightsWorldToShadow_20() const { return ___m_AdditionalLightsWorldToShadow_20; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_AdditionalLightsWorldToShadow_20() { return &___m_AdditionalLightsWorldToShadow_20; } inline void set_m_AdditionalLightsWorldToShadow_20(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_AdditionalLightsWorldToShadow_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsWorldToShadow_20), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsShadowParams_21() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowParams_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightsShadowParams_21() const { return ___m_AdditionalLightsShadowParams_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightsShadowParams_21() { return &___m_AdditionalLightsShadowParams_21; } inline void set_m_AdditionalLightsShadowParams_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightsShadowParams_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowParams_21), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsShadowData_22() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowData_22)); } inline ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* get_m_AdditionalLightsShadowData_22() const { return ___m_AdditionalLightsShadowData_22; } inline ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6** get_address_of_m_AdditionalLightsShadowData_22() { return &___m_AdditionalLightsShadowData_22; } inline void set_m_AdditionalLightsShadowData_22(ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* value) { ___m_AdditionalLightsShadowData_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowData_22), (void*)value); } inline static int32_t get_offset_of_m_AdditionalShadowCastingLightIndices_23() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalShadowCastingLightIndices_23)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_AdditionalShadowCastingLightIndices_23() const { return ___m_AdditionalShadowCastingLightIndices_23; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_AdditionalShadowCastingLightIndices_23() { return &___m_AdditionalShadowCastingLightIndices_23; } inline void set_m_AdditionalShadowCastingLightIndices_23(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_AdditionalShadowCastingLightIndices_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalShadowCastingLightIndices_23), (void*)value); } inline static int32_t get_offset_of_m_AdditionalShadowCastingLightIndicesMap_24() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalShadowCastingLightIndicesMap_24)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_AdditionalShadowCastingLightIndicesMap_24() const { return ___m_AdditionalShadowCastingLightIndicesMap_24; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_AdditionalShadowCastingLightIndicesMap_24() { return &___m_AdditionalShadowCastingLightIndicesMap_24; } inline void set_m_AdditionalShadowCastingLightIndicesMap_24(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_AdditionalShadowCastingLightIndicesMap_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalShadowCastingLightIndicesMap_24), (void*)value); } inline static int32_t get_offset_of_m_ShadowCastingLightIndicesMap_25() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowCastingLightIndicesMap_25)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_ShadowCastingLightIndicesMap_25() const { return ___m_ShadowCastingLightIndicesMap_25; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_ShadowCastingLightIndicesMap_25() { return &___m_ShadowCastingLightIndicesMap_25; } inline void set_m_ShadowCastingLightIndicesMap_25(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_ShadowCastingLightIndicesMap_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowCastingLightIndicesMap_25), (void*)value); } inline static int32_t get_offset_of_m_SupportsBoxFilterForShadows_26() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_SupportsBoxFilterForShadows_26)); } inline bool get_m_SupportsBoxFilterForShadows_26() const { return ___m_SupportsBoxFilterForShadows_26; } inline bool* get_address_of_m_SupportsBoxFilterForShadows_26() { return &___m_SupportsBoxFilterForShadows_26; } inline void set_m_SupportsBoxFilterForShadows_26(bool value) { ___m_SupportsBoxFilterForShadows_26 = value; } inline static int32_t get_offset_of_m_ProfilingSetupSampler_27() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ProfilingSetupSampler_27)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupSampler_27() const { return ___m_ProfilingSetupSampler_27; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupSampler_27() { return &___m_ProfilingSetupSampler_27; } inline void set_m_ProfilingSetupSampler_27(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupSampler_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupSampler_27), (void*)value); } }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::threshold MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___threshold_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::intensity MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Bloom::scatter ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___scatter_10; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::clamp MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___clamp_11; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Bloom::tint ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___tint_12; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Bloom::highQualityFiltering BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___highQualityFiltering_13; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.Bloom::skipIterations ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * ___skipIterations_14; // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.Bloom::dirtTexture TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * ___dirtTexture_15; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::dirtIntensity MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___dirtIntensity_16; public: inline static int32_t get_offset_of_threshold_8() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___threshold_8)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_threshold_8() const { return ___threshold_8; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_threshold_8() { return &___threshold_8; } inline void set_threshold_8(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___threshold_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___threshold_8), (void*)value); } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___intensity_9)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_intensity_9() const { return ___intensity_9; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___intensity_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_9), (void*)value); } inline static int32_t get_offset_of_scatter_10() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___scatter_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_scatter_10() const { return ___scatter_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_scatter_10() { return &___scatter_10; } inline void set_scatter_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___scatter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___scatter_10), (void*)value); } inline static int32_t get_offset_of_clamp_11() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___clamp_11)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_clamp_11() const { return ___clamp_11; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_clamp_11() { return &___clamp_11; } inline void set_clamp_11(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___clamp_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___clamp_11), (void*)value); } inline static int32_t get_offset_of_tint_12() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___tint_12)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_tint_12() const { return ___tint_12; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_tint_12() { return &___tint_12; } inline void set_tint_12(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___tint_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___tint_12), (void*)value); } inline static int32_t get_offset_of_highQualityFiltering_13() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___highQualityFiltering_13)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_highQualityFiltering_13() const { return ___highQualityFiltering_13; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_highQualityFiltering_13() { return &___highQualityFiltering_13; } inline void set_highQualityFiltering_13(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___highQualityFiltering_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___highQualityFiltering_13), (void*)value); } inline static int32_t get_offset_of_skipIterations_14() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___skipIterations_14)); } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * get_skipIterations_14() const { return ___skipIterations_14; } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 ** get_address_of_skipIterations_14() { return &___skipIterations_14; } inline void set_skipIterations_14(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * value) { ___skipIterations_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___skipIterations_14), (void*)value); } inline static int32_t get_offset_of_dirtTexture_15() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___dirtTexture_15)); } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * get_dirtTexture_15() const { return ___dirtTexture_15; } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D ** get_address_of_dirtTexture_15() { return &___dirtTexture_15; } inline void set_dirtTexture_15(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * value) { ___dirtTexture_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtTexture_15), (void*)value); } inline static int32_t get_offset_of_dirtIntensity_16() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___dirtIntensity_16)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_dirtIntensity_16() const { return ___dirtIntensity_16; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_dirtIntensity_16() { return &___dirtIntensity_16; } inline void set_dirtIntensity_16(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___dirtIntensity_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtIntensity_16), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.CapturePass::m_CameraColorHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_CameraColorHandle_11; public: inline static int32_t get_offset_of_m_CameraColorHandle_11() { return static_cast(offsetof(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB, ___m_CameraColorHandle_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_CameraColorHandle_11() const { return ___m_CameraColorHandle_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_CameraColorHandle_11() { return &___m_CameraColorHandle_11; } inline void set_m_CameraColorHandle_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_CameraColorHandle_11 = value; } }; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChromaticAberration::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_8; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD, ___intensity_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_8() const { return ___intensity_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } }; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.FloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::postExposure FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * ___postExposure_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::contrast ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___contrast_9; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.ColorAdjustments::colorFilter ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___colorFilter_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::hueShift ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___hueShift_11; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::saturation ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___saturation_12; public: inline static int32_t get_offset_of_postExposure_8() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___postExposure_8)); } inline FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * get_postExposure_8() const { return ___postExposure_8; } inline FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA ** get_address_of_postExposure_8() { return &___postExposure_8; } inline void set_postExposure_8(FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * value) { ___postExposure_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___postExposure_8), (void*)value); } inline static int32_t get_offset_of_contrast_9() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___contrast_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_contrast_9() const { return ___contrast_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_contrast_9() { return &___contrast_9; } inline void set_contrast_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___contrast_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___contrast_9), (void*)value); } inline static int32_t get_offset_of_colorFilter_10() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___colorFilter_10)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_colorFilter_10() const { return ___colorFilter_10; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_colorFilter_10() { return &___colorFilter_10; } inline void set_colorFilter_10(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___colorFilter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorFilter_10), (void*)value); } inline static int32_t get_offset_of_hueShift_11() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___hueShift_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_hueShift_11() const { return ___hueShift_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_hueShift_11() { return &___hueShift_11; } inline void set_hueShift_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___hueShift_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueShift_11), (void*)value); } inline static int32_t get_offset_of_saturation_12() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___saturation_12)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_saturation_12() const { return ___saturation_12; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_saturation_12() { return &___saturation_12; } inline void set_saturation_12(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___saturation_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___saturation_12), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderLdr_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderHdr_12; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_13; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_14; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_InternalLut_15; public: inline static int32_t get_offset_of_m_LutBuilderLdr_11() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderLdr_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderLdr_11() const { return ___m_LutBuilderLdr_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderLdr_11() { return &___m_LutBuilderLdr_11; } inline void set_m_LutBuilderLdr_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderLdr_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderLdr_11), (void*)value); } inline static int32_t get_offset_of_m_LutBuilderHdr_12() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderHdr_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderHdr_12() const { return ___m_LutBuilderHdr_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderHdr_12() { return &___m_LutBuilderHdr_12; } inline void set_m_LutBuilderHdr_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderHdr_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderHdr_12), (void*)value); } inline static int32_t get_offset_of_m_HdrLutFormat_13() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_HdrLutFormat_13)); } inline int32_t get_m_HdrLutFormat_13() const { return ___m_HdrLutFormat_13; } inline int32_t* get_address_of_m_HdrLutFormat_13() { return &___m_HdrLutFormat_13; } inline void set_m_HdrLutFormat_13(int32_t value) { ___m_HdrLutFormat_13 = value; } inline static int32_t get_offset_of_m_LdrLutFormat_14() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LdrLutFormat_14)); } inline int32_t get_m_LdrLutFormat_14() const { return ___m_LdrLutFormat_14; } inline int32_t* get_address_of_m_LdrLutFormat_14() { return &___m_LdrLutFormat_14; } inline void set_m_LdrLutFormat_14(int32_t value) { ___m_LdrLutFormat_14 = value; } inline static int32_t get_offset_of_m_InternalLut_15() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_InternalLut_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_InternalLut_15() const { return ___m_InternalLut_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_InternalLut_15() { return &___m_InternalLut_15; } inline void set_m_InternalLut_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_InternalLut_15 = value; } }; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.ColorLookup::texture TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * ___texture_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorLookup::contribution ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___contribution_9; public: inline static int32_t get_offset_of_texture_8() { return static_cast(offsetof(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572, ___texture_8)); } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * get_texture_8() const { return ___texture_8; } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D ** get_address_of_texture_8() { return &___texture_8; } inline void set_texture_8(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * value) { ___texture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_8), (void*)value); } inline static int32_t get_offset_of_contribution_9() { return static_cast(offsetof(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572, ___contribution_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_contribution_9() const { return ___contribution_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_contribution_9() { return &___contribution_9; } inline void set_contribution_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___contribution_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___contribution_9), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SampleOffsetShaderHandle int32_t ___m_SampleOffsetShaderHandle_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SamplingMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_SamplingMaterial_12; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_DownsamplingMethod int32_t ___m_DownsamplingMethod_13; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_CopyColorMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyColorMaterial_14; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CsourceU3Ek__BackingField_15; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdestinationU3Ek__BackingField_16; public: inline static int32_t get_offset_of_m_SampleOffsetShaderHandle_11() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_SampleOffsetShaderHandle_11)); } inline int32_t get_m_SampleOffsetShaderHandle_11() const { return ___m_SampleOffsetShaderHandle_11; } inline int32_t* get_address_of_m_SampleOffsetShaderHandle_11() { return &___m_SampleOffsetShaderHandle_11; } inline void set_m_SampleOffsetShaderHandle_11(int32_t value) { ___m_SampleOffsetShaderHandle_11 = value; } inline static int32_t get_offset_of_m_SamplingMaterial_12() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_SamplingMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_SamplingMaterial_12() const { return ___m_SamplingMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_SamplingMaterial_12() { return &___m_SamplingMaterial_12; } inline void set_m_SamplingMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_SamplingMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SamplingMaterial_12), (void*)value); } inline static int32_t get_offset_of_m_DownsamplingMethod_13() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_DownsamplingMethod_13)); } inline int32_t get_m_DownsamplingMethod_13() const { return ___m_DownsamplingMethod_13; } inline int32_t* get_address_of_m_DownsamplingMethod_13() { return &___m_DownsamplingMethod_13; } inline void set_m_DownsamplingMethod_13(int32_t value) { ___m_DownsamplingMethod_13 = value; } inline static int32_t get_offset_of_m_CopyColorMaterial_14() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_CopyColorMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyColorMaterial_14() const { return ___m_CopyColorMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyColorMaterial_14() { return &___m_CopyColorMaterial_14; } inline void set_m_CopyColorMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyColorMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyColorMaterial_14), (void*)value); } inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_15() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___U3CsourceU3Ek__BackingField_15)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CsourceU3Ek__BackingField_15() const { return ___U3CsourceU3Ek__BackingField_15; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CsourceU3Ek__BackingField_15() { return &___U3CsourceU3Ek__BackingField_15; } inline void set_U3CsourceU3Ek__BackingField_15(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CsourceU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_16() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___U3CdestinationU3Ek__BackingField_16)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdestinationU3Ek__BackingField_16() const { return ___U3CdestinationU3Ek__BackingField_16; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdestinationU3Ek__BackingField_16() { return &___U3CdestinationU3Ek__BackingField_16; } inline void set_U3CdestinationU3Ek__BackingField_16(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdestinationU3Ek__BackingField_16 = value; } }; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CsourceU3Ek__BackingField_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdestinationU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField bool ___U3CAllocateRTU3Ek__BackingField_13; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyDepthPass::m_CopyDepthMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyDepthMaterial_14; public: inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_11() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CsourceU3Ek__BackingField_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CsourceU3Ek__BackingField_11() const { return ___U3CsourceU3Ek__BackingField_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CsourceU3Ek__BackingField_11() { return &___U3CsourceU3Ek__BackingField_11; } inline void set_U3CsourceU3Ek__BackingField_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CsourceU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_12() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CdestinationU3Ek__BackingField_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdestinationU3Ek__BackingField_12() const { return ___U3CdestinationU3Ek__BackingField_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdestinationU3Ek__BackingField_12() { return &___U3CdestinationU3Ek__BackingField_12; } inline void set_U3CdestinationU3Ek__BackingField_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdestinationU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CAllocateRTU3Ek__BackingField_13() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CAllocateRTU3Ek__BackingField_13)); } inline bool get_U3CAllocateRTU3Ek__BackingField_13() const { return ___U3CAllocateRTU3Ek__BackingField_13; } inline bool* get_address_of_U3CAllocateRTU3Ek__BackingField_13() { return &___U3CAllocateRTU3Ek__BackingField_13; } inline void set_U3CAllocateRTU3Ek__BackingField_13(bool value) { ___U3CAllocateRTU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_m_CopyDepthMaterial_14() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___m_CopyDepthMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyDepthMaterial_14() const { return ___m_CopyDepthMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyDepthMaterial_14() { return &___m_CopyDepthMaterial_14; } inline void set_m_CopyDepthMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyDepthMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthMaterial_14), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseRenderPassU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasDepthPrepassU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CIsOverlayU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CTiledDeferredShadingU3Ek__BackingField_17; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CMixedLightingSetupU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseJobSystemU3Ek__BackingField_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderWidthU3Ek__BackingField_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderHeightU3Ek__BackingField_21; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___U3CGbufferAttachmentsU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthAttachmentU3Ek__BackingField_23; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthCopyTextureU3Ek__BackingField_24; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthInfoTextureU3Ek__BackingField_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CTileDepthInfoTextureU3Ek__BackingField_26; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth int32_t ___m_CachedRenderWidth_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight int32_t ___m_CachedRenderHeight_33; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CachedProjectionMatrix_34; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* ___m_Tilers_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_TileDataCapacities_36; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights bool ___m_HasTileVisLights_37; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLights_38; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLightOffsets_39; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___m_AdditionalLightsShadowCasterPass_40; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_SphereMesh_41; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_HemisphereMesh_42; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_FullscreenMesh_43; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch int32_t ___m_MaxDepthRangePerBatch_44; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch int32_t ___m_MaxTilesPerBatch_45; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch int32_t ___m_MaxPunctualLightPerBatch_46; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch int32_t ___m_MaxRelLightIndicesPerBatch_47; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDepthInfoMaterial_48; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDeferredMaterial_49; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_StencilDeferredMaterial_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_ScreenToWorld_51; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredTiledPass_52; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredStencilPass_53; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredFogPass_54; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerClearStencilPartialPass_55; public: inline static int32_t get_offset_of_U3CUseRenderPassU3Ek__BackingField_13() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseRenderPassU3Ek__BackingField_13)); } inline bool get_U3CUseRenderPassU3Ek__BackingField_13() const { return ___U3CUseRenderPassU3Ek__BackingField_13; } inline bool* get_address_of_U3CUseRenderPassU3Ek__BackingField_13() { return &___U3CUseRenderPassU3Ek__BackingField_13; } inline void set_U3CUseRenderPassU3Ek__BackingField_13(bool value) { ___U3CUseRenderPassU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CHasDepthPrepassU3Ek__BackingField_14)); } inline bool get_U3CHasDepthPrepassU3Ek__BackingField_14() const { return ___U3CHasDepthPrepassU3Ek__BackingField_14; } inline bool* get_address_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return &___U3CHasDepthPrepassU3Ek__BackingField_14; } inline void set_U3CHasDepthPrepassU3Ek__BackingField_14(bool value) { ___U3CHasDepthPrepassU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CIsOverlayU3Ek__BackingField_15() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CIsOverlayU3Ek__BackingField_15)); } inline bool get_U3CIsOverlayU3Ek__BackingField_15() const { return ___U3CIsOverlayU3Ek__BackingField_15; } inline bool* get_address_of_U3CIsOverlayU3Ek__BackingField_15() { return &___U3CIsOverlayU3Ek__BackingField_15; } inline void set_U3CIsOverlayU3Ek__BackingField_15(bool value) { ___U3CIsOverlayU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CAccurateGbufferNormalsU3Ek__BackingField_16)); } inline bool get_U3CAccurateGbufferNormalsU3Ek__BackingField_16() const { return ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline bool* get_address_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return &___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline void set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(bool value) { ___U3CAccurateGbufferNormalsU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTiledDeferredShadingU3Ek__BackingField_17)); } inline bool get_U3CTiledDeferredShadingU3Ek__BackingField_17() const { return ___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline bool* get_address_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return &___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline void set_U3CTiledDeferredShadingU3Ek__BackingField_17(bool value) { ___U3CTiledDeferredShadingU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CMixedLightingSetupU3Ek__BackingField_18)); } inline int32_t get_U3CMixedLightingSetupU3Ek__BackingField_18() const { return ___U3CMixedLightingSetupU3Ek__BackingField_18; } inline int32_t* get_address_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return &___U3CMixedLightingSetupU3Ek__BackingField_18; } inline void set_U3CMixedLightingSetupU3Ek__BackingField_18(int32_t value) { ___U3CMixedLightingSetupU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CUseJobSystemU3Ek__BackingField_19() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseJobSystemU3Ek__BackingField_19)); } inline bool get_U3CUseJobSystemU3Ek__BackingField_19() const { return ___U3CUseJobSystemU3Ek__BackingField_19; } inline bool* get_address_of_U3CUseJobSystemU3Ek__BackingField_19() { return &___U3CUseJobSystemU3Ek__BackingField_19; } inline void set_U3CUseJobSystemU3Ek__BackingField_19(bool value) { ___U3CUseJobSystemU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CRenderWidthU3Ek__BackingField_20() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderWidthU3Ek__BackingField_20)); } inline int32_t get_U3CRenderWidthU3Ek__BackingField_20() const { return ___U3CRenderWidthU3Ek__BackingField_20; } inline int32_t* get_address_of_U3CRenderWidthU3Ek__BackingField_20() { return &___U3CRenderWidthU3Ek__BackingField_20; } inline void set_U3CRenderWidthU3Ek__BackingField_20(int32_t value) { ___U3CRenderWidthU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CRenderHeightU3Ek__BackingField_21() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderHeightU3Ek__BackingField_21)); } inline int32_t get_U3CRenderHeightU3Ek__BackingField_21() const { return ___U3CRenderHeightU3Ek__BackingField_21; } inline int32_t* get_address_of_U3CRenderHeightU3Ek__BackingField_21() { return &___U3CRenderHeightU3Ek__BackingField_21; } inline void set_U3CRenderHeightU3Ek__BackingField_21(int32_t value) { ___U3CRenderHeightU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentsU3Ek__BackingField_22)); } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* get_U3CGbufferAttachmentsU3Ek__BackingField_22() const { return ___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3** get_address_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return &___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline void set_U3CGbufferAttachmentsU3Ek__BackingField_22(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* value) { ___U3CGbufferAttachmentsU3Ek__BackingField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentsU3Ek__BackingField_22), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentU3Ek__BackingField_23() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentU3Ek__BackingField_23)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthAttachmentU3Ek__BackingField_23() const { return ___U3CDepthAttachmentU3Ek__BackingField_23; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthAttachmentU3Ek__BackingField_23() { return &___U3CDepthAttachmentU3Ek__BackingField_23; } inline void set_U3CDepthAttachmentU3Ek__BackingField_23(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthAttachmentU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureU3Ek__BackingField_24)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthCopyTextureU3Ek__BackingField_24() const { return ___U3CDepthCopyTextureU3Ek__BackingField_24; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return &___U3CDepthCopyTextureU3Ek__BackingField_24; } inline void set_U3CDepthCopyTextureU3Ek__BackingField_24(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthCopyTextureU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureU3Ek__BackingField_25)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthInfoTextureU3Ek__BackingField_25() const { return ___U3CDepthInfoTextureU3Ek__BackingField_25; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return &___U3CDepthInfoTextureU3Ek__BackingField_25; } inline void set_U3CDepthInfoTextureU3Ek__BackingField_25(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthInfoTextureU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureU3Ek__BackingField_26)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CTileDepthInfoTextureU3Ek__BackingField_26() const { return ___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return &___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline void set_U3CTileDepthInfoTextureU3Ek__BackingField_26(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CTileDepthInfoTextureU3Ek__BackingField_26 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() const { return ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return &___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline void set_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() const { return ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return &___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline void set_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() const { return ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return &___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline void set_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() const { return ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return &___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline void set_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() const { return ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return &___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline void set_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31 = value; } inline static int32_t get_offset_of_m_CachedRenderWidth_32() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderWidth_32)); } inline int32_t get_m_CachedRenderWidth_32() const { return ___m_CachedRenderWidth_32; } inline int32_t* get_address_of_m_CachedRenderWidth_32() { return &___m_CachedRenderWidth_32; } inline void set_m_CachedRenderWidth_32(int32_t value) { ___m_CachedRenderWidth_32 = value; } inline static int32_t get_offset_of_m_CachedRenderHeight_33() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderHeight_33)); } inline int32_t get_m_CachedRenderHeight_33() const { return ___m_CachedRenderHeight_33; } inline int32_t* get_address_of_m_CachedRenderHeight_33() { return &___m_CachedRenderHeight_33; } inline void set_m_CachedRenderHeight_33(int32_t value) { ___m_CachedRenderHeight_33 = value; } inline static int32_t get_offset_of_m_CachedProjectionMatrix_34() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedProjectionMatrix_34)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CachedProjectionMatrix_34() const { return ___m_CachedProjectionMatrix_34; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CachedProjectionMatrix_34() { return &___m_CachedProjectionMatrix_34; } inline void set_m_CachedProjectionMatrix_34(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CachedProjectionMatrix_34 = value; } inline static int32_t get_offset_of_m_Tilers_35() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_Tilers_35)); } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* get_m_Tilers_35() const { return ___m_Tilers_35; } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C** get_address_of_m_Tilers_35() { return &___m_Tilers_35; } inline void set_m_Tilers_35(DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* value) { ___m_Tilers_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tilers_35), (void*)value); } inline static int32_t get_offset_of_m_TileDataCapacities_36() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDataCapacities_36)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_TileDataCapacities_36() const { return ___m_TileDataCapacities_36; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_TileDataCapacities_36() { return &___m_TileDataCapacities_36; } inline void set_m_TileDataCapacities_36(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_TileDataCapacities_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDataCapacities_36), (void*)value); } inline static int32_t get_offset_of_m_HasTileVisLights_37() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HasTileVisLights_37)); } inline bool get_m_HasTileVisLights_37() const { return ___m_HasTileVisLights_37; } inline bool* get_address_of_m_HasTileVisLights_37() { return &___m_HasTileVisLights_37; } inline void set_m_HasTileVisLights_37(bool value) { ___m_HasTileVisLights_37 = value; } inline static int32_t get_offset_of_m_stencilVisLights_38() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLights_38)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLights_38() const { return ___m_stencilVisLights_38; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLights_38() { return &___m_stencilVisLights_38; } inline void set_m_stencilVisLights_38(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLights_38 = value; } inline static int32_t get_offset_of_m_stencilVisLightOffsets_39() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLightOffsets_39)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLightOffsets_39() const { return ___m_stencilVisLightOffsets_39; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLightOffsets_39() { return &___m_stencilVisLightOffsets_39; } inline void set_m_stencilVisLightOffsets_39(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLightOffsets_39 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowCasterPass_40() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_AdditionalLightsShadowCasterPass_40)); } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * get_m_AdditionalLightsShadowCasterPass_40() const { return ___m_AdditionalLightsShadowCasterPass_40; } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 ** get_address_of_m_AdditionalLightsShadowCasterPass_40() { return &___m_AdditionalLightsShadowCasterPass_40; } inline void set_m_AdditionalLightsShadowCasterPass_40(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * value) { ___m_AdditionalLightsShadowCasterPass_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowCasterPass_40), (void*)value); } inline static int32_t get_offset_of_m_SphereMesh_41() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_SphereMesh_41)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_SphereMesh_41() const { return ___m_SphereMesh_41; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_SphereMesh_41() { return &___m_SphereMesh_41; } inline void set_m_SphereMesh_41(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_SphereMesh_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SphereMesh_41), (void*)value); } inline static int32_t get_offset_of_m_HemisphereMesh_42() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HemisphereMesh_42)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_HemisphereMesh_42() const { return ___m_HemisphereMesh_42; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_HemisphereMesh_42() { return &___m_HemisphereMesh_42; } inline void set_m_HemisphereMesh_42(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_HemisphereMesh_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HemisphereMesh_42), (void*)value); } inline static int32_t get_offset_of_m_FullscreenMesh_43() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_FullscreenMesh_43)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_FullscreenMesh_43() const { return ___m_FullscreenMesh_43; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_FullscreenMesh_43() { return &___m_FullscreenMesh_43; } inline void set_m_FullscreenMesh_43(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_FullscreenMesh_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FullscreenMesh_43), (void*)value); } inline static int32_t get_offset_of_m_MaxDepthRangePerBatch_44() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxDepthRangePerBatch_44)); } inline int32_t get_m_MaxDepthRangePerBatch_44() const { return ___m_MaxDepthRangePerBatch_44; } inline int32_t* get_address_of_m_MaxDepthRangePerBatch_44() { return &___m_MaxDepthRangePerBatch_44; } inline void set_m_MaxDepthRangePerBatch_44(int32_t value) { ___m_MaxDepthRangePerBatch_44 = value; } inline static int32_t get_offset_of_m_MaxTilesPerBatch_45() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxTilesPerBatch_45)); } inline int32_t get_m_MaxTilesPerBatch_45() const { return ___m_MaxTilesPerBatch_45; } inline int32_t* get_address_of_m_MaxTilesPerBatch_45() { return &___m_MaxTilesPerBatch_45; } inline void set_m_MaxTilesPerBatch_45(int32_t value) { ___m_MaxTilesPerBatch_45 = value; } inline static int32_t get_offset_of_m_MaxPunctualLightPerBatch_46() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxPunctualLightPerBatch_46)); } inline int32_t get_m_MaxPunctualLightPerBatch_46() const { return ___m_MaxPunctualLightPerBatch_46; } inline int32_t* get_address_of_m_MaxPunctualLightPerBatch_46() { return &___m_MaxPunctualLightPerBatch_46; } inline void set_m_MaxPunctualLightPerBatch_46(int32_t value) { ___m_MaxPunctualLightPerBatch_46 = value; } inline static int32_t get_offset_of_m_MaxRelLightIndicesPerBatch_47() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxRelLightIndicesPerBatch_47)); } inline int32_t get_m_MaxRelLightIndicesPerBatch_47() const { return ___m_MaxRelLightIndicesPerBatch_47; } inline int32_t* get_address_of_m_MaxRelLightIndicesPerBatch_47() { return &___m_MaxRelLightIndicesPerBatch_47; } inline void set_m_MaxRelLightIndicesPerBatch_47(int32_t value) { ___m_MaxRelLightIndicesPerBatch_47 = value; } inline static int32_t get_offset_of_m_TileDepthInfoMaterial_48() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDepthInfoMaterial_48)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDepthInfoMaterial_48() const { return ___m_TileDepthInfoMaterial_48; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDepthInfoMaterial_48() { return &___m_TileDepthInfoMaterial_48; } inline void set_m_TileDepthInfoMaterial_48(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDepthInfoMaterial_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthInfoMaterial_48), (void*)value); } inline static int32_t get_offset_of_m_TileDeferredMaterial_49() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDeferredMaterial_49)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDeferredMaterial_49() const { return ___m_TileDeferredMaterial_49; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDeferredMaterial_49() { return &___m_TileDeferredMaterial_49; } inline void set_m_TileDeferredMaterial_49(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDeferredMaterial_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDeferredMaterial_49), (void*)value); } inline static int32_t get_offset_of_m_StencilDeferredMaterial_50() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_StencilDeferredMaterial_50)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_StencilDeferredMaterial_50() const { return ___m_StencilDeferredMaterial_50; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_StencilDeferredMaterial_50() { return &___m_StencilDeferredMaterial_50; } inline void set_m_StencilDeferredMaterial_50(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_StencilDeferredMaterial_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StencilDeferredMaterial_50), (void*)value); } inline static int32_t get_offset_of_m_ScreenToWorld_51() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ScreenToWorld_51)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_ScreenToWorld_51() const { return ___m_ScreenToWorld_51; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_ScreenToWorld_51() { return &___m_ScreenToWorld_51; } inline void set_m_ScreenToWorld_51(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_ScreenToWorld_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenToWorld_51), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredTiledPass_52() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredTiledPass_52)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredTiledPass_52() const { return ___m_ProfilingSamplerDeferredTiledPass_52; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredTiledPass_52() { return &___m_ProfilingSamplerDeferredTiledPass_52; } inline void set_m_ProfilingSamplerDeferredTiledPass_52(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredTiledPass_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredTiledPass_52), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredStencilPass_53() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredStencilPass_53)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredStencilPass_53() const { return ___m_ProfilingSamplerDeferredStencilPass_53; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredStencilPass_53() { return &___m_ProfilingSamplerDeferredStencilPass_53; } inline void set_m_ProfilingSamplerDeferredStencilPass_53(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredStencilPass_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredStencilPass_53), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredFogPass_54() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredFogPass_54)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredFogPass_54() const { return ___m_ProfilingSamplerDeferredFogPass_54; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredFogPass_54() { return &___m_ProfilingSamplerDeferredFogPass_54; } inline void set_m_ProfilingSamplerDeferredFogPass_54(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredFogPass_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredFogPass_54), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerClearStencilPartialPass_55() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerClearStencilPartialPass_55)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerClearStencilPartialPass_55() const { return ___m_ProfilingSamplerClearStencilPartialPass_55; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerClearStencilPartialPass_55() { return &___m_ProfilingSamplerClearStencilPartialPass_55; } inline void set_m_ProfilingSamplerClearStencilPartialPass_55(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerClearStencilPartialPass_55 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerClearStencilPartialPass_55), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.DeferredPass::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_11; public: inline static int32_t get_offset_of_m_DeferredLights_11() { return static_cast(offsetof(DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2, ___m_DeferredLights_11)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_11() const { return ___m_DeferredLights_11; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_11() { return &___m_DeferredLights_11; } inline void set_m_DeferredLights_11(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_11), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CnormalDescriptorU3Ek__BackingField_11; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CdepthDescriptorU3Ek__BackingField_12; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdepthHandleU3Ek__BackingField_13; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CnormalHandleU3Ek__BackingField_14; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_ShaderTagId ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___m_ShaderTagId_15; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_16; public: inline static int32_t get_offset_of_U3CnormalDescriptorU3Ek__BackingField_11() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___U3CnormalDescriptorU3Ek__BackingField_11)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CnormalDescriptorU3Ek__BackingField_11() const { return ___U3CnormalDescriptorU3Ek__BackingField_11; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CnormalDescriptorU3Ek__BackingField_11() { return &___U3CnormalDescriptorU3Ek__BackingField_11; } inline void set_U3CnormalDescriptorU3Ek__BackingField_11(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CnormalDescriptorU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CdepthDescriptorU3Ek__BackingField_12() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___U3CdepthDescriptorU3Ek__BackingField_12)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CdepthDescriptorU3Ek__BackingField_12() const { return ___U3CdepthDescriptorU3Ek__BackingField_12; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CdepthDescriptorU3Ek__BackingField_12() { return &___U3CdepthDescriptorU3Ek__BackingField_12; } inline void set_U3CdepthDescriptorU3Ek__BackingField_12(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CdepthDescriptorU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CdepthHandleU3Ek__BackingField_13() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___U3CdepthHandleU3Ek__BackingField_13)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdepthHandleU3Ek__BackingField_13() const { return ___U3CdepthHandleU3Ek__BackingField_13; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdepthHandleU3Ek__BackingField_13() { return &___U3CdepthHandleU3Ek__BackingField_13; } inline void set_U3CdepthHandleU3Ek__BackingField_13(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdepthHandleU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CnormalHandleU3Ek__BackingField_14() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___U3CnormalHandleU3Ek__BackingField_14)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CnormalHandleU3Ek__BackingField_14() const { return ___U3CnormalHandleU3Ek__BackingField_14; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CnormalHandleU3Ek__BackingField_14() { return &___U3CnormalHandleU3Ek__BackingField_14; } inline void set_U3CnormalHandleU3Ek__BackingField_14(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CnormalHandleU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_m_ShaderTagId_15() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___m_ShaderTagId_15)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_m_ShaderTagId_15() const { return ___m_ShaderTagId_15; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_m_ShaderTagId_15() { return &___m_ShaderTagId_15; } inline void set_m_ShaderTagId_15(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___m_ShaderTagId_15 = value; } inline static int32_t get_offset_of_m_FilteringSettings_16() { return static_cast(offsetof(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A, ___m_FilteringSettings_16)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_16() const { return ___m_FilteringSettings_16; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_16() { return &___m_FilteringSettings_16; } inline void set_m_FilteringSettings_16(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_16 = value; } }; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * ___mode_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___gaussianStart_9; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___gaussianEnd_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___gaussianMaxRadius_11; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___highQualitySampling_12; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___focusDistance_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___aperture_14; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___focalLength_15; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * ___bladeCount_16; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___bladeCurvature_17; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___bladeRotation_18; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___mode_8)); } inline DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * get_mode_8() const { return ___mode_8; } inline DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } inline static int32_t get_offset_of_gaussianStart_9() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianStart_9)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_gaussianStart_9() const { return ___gaussianStart_9; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_gaussianStart_9() { return &___gaussianStart_9; } inline void set_gaussianStart_9(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___gaussianStart_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianStart_9), (void*)value); } inline static int32_t get_offset_of_gaussianEnd_10() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianEnd_10)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_gaussianEnd_10() const { return ___gaussianEnd_10; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_gaussianEnd_10() { return &___gaussianEnd_10; } inline void set_gaussianEnd_10(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___gaussianEnd_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianEnd_10), (void*)value); } inline static int32_t get_offset_of_gaussianMaxRadius_11() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___gaussianMaxRadius_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_gaussianMaxRadius_11() const { return ___gaussianMaxRadius_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_gaussianMaxRadius_11() { return &___gaussianMaxRadius_11; } inline void set_gaussianMaxRadius_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___gaussianMaxRadius_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianMaxRadius_11), (void*)value); } inline static int32_t get_offset_of_highQualitySampling_12() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___highQualitySampling_12)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_highQualitySampling_12() const { return ___highQualitySampling_12; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_highQualitySampling_12() { return &___highQualitySampling_12; } inline void set_highQualitySampling_12(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___highQualitySampling_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___highQualitySampling_12), (void*)value); } inline static int32_t get_offset_of_focusDistance_13() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___focusDistance_13)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_focusDistance_13() const { return ___focusDistance_13; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_focusDistance_13() { return &___focusDistance_13; } inline void set_focusDistance_13(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___focusDistance_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusDistance_13), (void*)value); } inline static int32_t get_offset_of_aperture_14() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___aperture_14)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_aperture_14() const { return ___aperture_14; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_aperture_14() { return &___aperture_14; } inline void set_aperture_14(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___aperture_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___aperture_14), (void*)value); } inline static int32_t get_offset_of_focalLength_15() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___focalLength_15)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_focalLength_15() const { return ___focalLength_15; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_focalLength_15() { return &___focalLength_15; } inline void set_focalLength_15(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___focalLength_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___focalLength_15), (void*)value); } inline static int32_t get_offset_of_bladeCount_16() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeCount_16)); } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * get_bladeCount_16() const { return ___bladeCount_16; } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 ** get_address_of_bladeCount_16() { return &___bladeCount_16; } inline void set_bladeCount_16(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * value) { ___bladeCount_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeCount_16), (void*)value); } inline static int32_t get_offset_of_bladeCurvature_17() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeCurvature_17)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_bladeCurvature_17() const { return ___bladeCurvature_17; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_bladeCurvature_17() { return &___bladeCurvature_17; } inline void set_bladeCurvature_17(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___bladeCurvature_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeCurvature_17), (void*)value); } inline static int32_t get_offset_of_bladeRotation_18() { return static_cast(offsetof(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7, ___bladeRotation_18)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_bladeRotation_18() const { return ___bladeRotation_18; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_bladeRotation_18() { return &___bladeRotation_18; } inline void set_bladeRotation_18(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___bladeRotation_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___bladeRotation_18), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::kDepthBufferBits int32_t ___kDepthBufferBits_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdepthAttachmentHandleU3Ek__BackingField_12; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CdescriptorU3Ek__BackingField_13; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_14; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::m_ShaderTagId ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___m_ShaderTagId_15; public: inline static int32_t get_offset_of_kDepthBufferBits_11() { return static_cast(offsetof(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9, ___kDepthBufferBits_11)); } inline int32_t get_kDepthBufferBits_11() const { return ___kDepthBufferBits_11; } inline int32_t* get_address_of_kDepthBufferBits_11() { return &___kDepthBufferBits_11; } inline void set_kDepthBufferBits_11(int32_t value) { ___kDepthBufferBits_11 = value; } inline static int32_t get_offset_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return static_cast(offsetof(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9, ___U3CdepthAttachmentHandleU3Ek__BackingField_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdepthAttachmentHandleU3Ek__BackingField_12() const { return ___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return &___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline void set_U3CdepthAttachmentHandleU3Ek__BackingField_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdepthAttachmentHandleU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CdescriptorU3Ek__BackingField_13() { return static_cast(offsetof(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9, ___U3CdescriptorU3Ek__BackingField_13)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CdescriptorU3Ek__BackingField_13() const { return ___U3CdescriptorU3Ek__BackingField_13; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CdescriptorU3Ek__BackingField_13() { return &___U3CdescriptorU3Ek__BackingField_13; } inline void set_U3CdescriptorU3Ek__BackingField_13(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CdescriptorU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_m_FilteringSettings_14() { return static_cast(offsetof(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9, ___m_FilteringSettings_14)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_14() const { return ___m_FilteringSettings_14; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_14() { return &___m_FilteringSettings_14; } inline void set_m_FilteringSettings_14(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_14 = value; } inline static int32_t get_offset_of_m_ShaderTagId_15() { return static_cast(offsetof(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9, ___m_ShaderTagId_15)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_m_ShaderTagId_15() const { return ___m_ShaderTagId_15; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_m_ShaderTagId_15() { return &___m_ShaderTagId_15; } inline void set_m_ShaderTagId_15(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___m_ShaderTagId_15 = value; } }; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_11; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_RenderStateBlock RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___m_RenderStateBlock_12; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ShaderTagIdList List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___m_ShaderTagIdList_13; // System.String UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilerTag String_t* ___m_ProfilerTag_14; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_15; // System.Boolean UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_IsOpaque bool ___m_IsOpaque_16; public: inline static int32_t get_offset_of_m_FilteringSettings_11() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_FilteringSettings_11)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_11() const { return ___m_FilteringSettings_11; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_11() { return &___m_FilteringSettings_11; } inline void set_m_FilteringSettings_11(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_11 = value; } inline static int32_t get_offset_of_m_RenderStateBlock_12() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_RenderStateBlock_12)); } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D get_m_RenderStateBlock_12() const { return ___m_RenderStateBlock_12; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * get_address_of_m_RenderStateBlock_12() { return &___m_RenderStateBlock_12; } inline void set_m_RenderStateBlock_12(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D value) { ___m_RenderStateBlock_12 = value; } inline static int32_t get_offset_of_m_ShaderTagIdList_13() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_ShaderTagIdList_13)); } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * get_m_ShaderTagIdList_13() const { return ___m_ShaderTagIdList_13; } inline List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 ** get_address_of_m_ShaderTagIdList_13() { return &___m_ShaderTagIdList_13; } inline void set_m_ShaderTagIdList_13(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * value) { ___m_ShaderTagIdList_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShaderTagIdList_13), (void*)value); } inline static int32_t get_offset_of_m_ProfilerTag_14() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_ProfilerTag_14)); } inline String_t* get_m_ProfilerTag_14() const { return ___m_ProfilerTag_14; } inline String_t** get_address_of_m_ProfilerTag_14() { return &___m_ProfilerTag_14; } inline void set_m_ProfilerTag_14(String_t* value) { ___m_ProfilerTag_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilerTag_14), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSampler_15() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_ProfilingSampler_15)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_15() const { return ___m_ProfilingSampler_15; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_15() { return &___m_ProfilingSampler_15; } inline void set_m_ProfilingSampler_15(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_15), (void*)value); } inline static int32_t get_offset_of_m_IsOpaque_16() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E, ___m_IsOpaque_16)); } inline bool get_m_IsOpaque_16() const { return ___m_IsOpaque_16; } inline bool* get_address_of_m_IsOpaque_16() { return &___m_IsOpaque_16; } inline void set_m_IsOpaque_16(bool value) { ___m_IsOpaque_16 = value; } }; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.FilmGrainLookupParameter UnityEngine.Rendering.Universal.FilmGrain::type FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * ___type_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::response ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___response_10; // UnityEngine.Rendering.NoInterpTextureParameter UnityEngine.Rendering.Universal.FilmGrain::texture NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * ___texture_11; public: inline static int32_t get_offset_of_type_8() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___type_8)); } inline FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * get_type_8() const { return ___type_8; } inline FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA ** get_address_of_type_8() { return &___type_8; } inline void set_type_8(FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * value) { ___type_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_8), (void*)value); } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___intensity_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_9() const { return ___intensity_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_9), (void*)value); } inline static int32_t get_offset_of_response_10() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___response_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_response_10() const { return ___response_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_response_10() { return &___response_10; } inline void set_response_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___response_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___response_10), (void*)value); } inline static int32_t get_offset_of_texture_11() { return static_cast(offsetof(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2, ___texture_11)); } inline NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * get_texture_11() const { return ___texture_11; } inline NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 ** get_address_of_texture_11() { return &___texture_11; } inline void set_texture_11(NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * value) { ___texture_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_11), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Source_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_12; public: inline static int32_t get_offset_of_m_Source_11() { return static_cast(offsetof(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7, ___m_Source_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Source_11() const { return ___m_Source_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Source_11() { return &___m_Source_11; } inline void set_m_Source_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Source_11 = value; } inline static int32_t get_offset_of_m_BlitMaterial_12() { return static_cast(offsetof(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7, ___m_BlitMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_12() const { return ___m_BlitMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_12() { return &___m_BlitMaterial_12; } inline void set_m_BlitMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_12), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRenderer struct ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B : public ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 { public: // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.ForwardRenderer::m_ColorGradingLutPass ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * ___m_ColorGradingLutPass_21; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass UnityEngine.Rendering.Universal.ForwardRenderer::m_DepthPrepass DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * ___m_DepthPrepass_22; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass UnityEngine.Rendering.Universal.ForwardRenderer::m_DepthNormalPrepass DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * ___m_DepthNormalPrepass_23; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass UnityEngine.Rendering.Universal.ForwardRenderer::m_MainLightShadowCasterPass MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * ___m_MainLightShadowCasterPass_24; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.ForwardRenderer::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___m_AdditionalLightsShadowCasterPass_25; // UnityEngine.Rendering.Universal.Internal.GBufferPass UnityEngine.Rendering.Universal.ForwardRenderer::m_GBufferPass GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * ___m_GBufferPass_26; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.ForwardRenderer::m_GBufferCopyDepthPass CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * ___m_GBufferCopyDepthPass_27; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.ForwardRenderer::m_TileDepthRangePass TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * ___m_TileDepthRangePass_28; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.ForwardRenderer::m_TileDepthRangeExtraPass TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * ___m_TileDepthRangeExtraPass_29; // UnityEngine.Rendering.Universal.Internal.DeferredPass UnityEngine.Rendering.Universal.ForwardRenderer::m_DeferredPass DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * ___m_DeferredPass_30; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.ForwardRenderer::m_RenderOpaqueForwardOnlyPass DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * ___m_RenderOpaqueForwardOnlyPass_31; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.ForwardRenderer::m_RenderOpaqueForwardPass DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * ___m_RenderOpaqueForwardPass_32; // UnityEngine.Rendering.Universal.DrawSkyboxPass UnityEngine.Rendering.Universal.ForwardRenderer::m_DrawSkyboxPass DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * ___m_DrawSkyboxPass_33; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.ForwardRenderer::m_CopyDepthPass CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * ___m_CopyDepthPass_34; // UnityEngine.Rendering.Universal.Internal.CopyColorPass UnityEngine.Rendering.Universal.ForwardRenderer::m_CopyColorPass CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * ___m_CopyColorPass_35; // UnityEngine.Rendering.Universal.TransparentSettingsPass UnityEngine.Rendering.Universal.ForwardRenderer::m_TransparentSettingsPass TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * ___m_TransparentSettingsPass_36; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.ForwardRenderer::m_RenderTransparentForwardPass DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * ___m_RenderTransparentForwardPass_37; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass UnityEngine.Rendering.Universal.ForwardRenderer::m_OnRenderObjectCallbackPass InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * ___m_OnRenderObjectCallbackPass_38; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.ForwardRenderer::m_PostProcessPass PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___m_PostProcessPass_39; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.ForwardRenderer::m_FinalPostProcessPass PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * ___m_FinalPostProcessPass_40; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.ForwardRenderer::m_FinalBlitPass FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * ___m_FinalBlitPass_41; // UnityEngine.Rendering.Universal.CapturePass UnityEngine.Rendering.Universal.ForwardRenderer::m_CapturePass CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * ___m_CapturePass_42; // UnityEngine.Rendering.Universal.XROcclusionMeshPass UnityEngine.Rendering.Universal.ForwardRenderer::m_XROcclusionMeshPass XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * ___m_XROcclusionMeshPass_43; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.ForwardRenderer::m_XRCopyDepthPass CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * ___m_XRCopyDepthPass_44; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_ActiveCameraColorAttachment RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_ActiveCameraColorAttachment_45; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_ActiveCameraDepthAttachment RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_ActiveCameraDepthAttachment_46; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_CameraColorAttachment RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_CameraColorAttachment_47; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_CameraDepthAttachment RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_CameraDepthAttachment_48; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_DepthTexture RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_DepthTexture_49; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_NormalsTexture RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_NormalsTexture_50; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.ForwardRenderer::m_GBufferHandles RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___m_GBufferHandles_51; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_OpaqueColor RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_OpaqueColor_52; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_AfterPostProcessColor RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_AfterPostProcessColor_53; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_ColorGradingLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_ColorGradingLut_54; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_DepthInfoTexture RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_DepthInfoTexture_55; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ForwardRenderer::m_TileDepthInfoTexture RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_TileDepthInfoTexture_56; // UnityEngine.Rendering.Universal.Internal.ForwardLights UnityEngine.Rendering.Universal.ForwardRenderer::m_ForwardLights ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * ___m_ForwardLights_57; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.ForwardRenderer::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_58; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRenderer::m_RenderingMode int32_t ___m_RenderingMode_59; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.ForwardRenderer::m_DefaultStencilState StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___m_DefaultStencilState_60; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_61; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_CopyDepthMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyDepthMaterial_62; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_SamplingMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_SamplingMaterial_63; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_ScreenspaceShadowsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_ScreenspaceShadowsMaterial_64; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_TileDepthInfoMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDepthInfoMaterial_65; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_TileDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDeferredMaterial_66; // UnityEngine.Material UnityEngine.Rendering.Universal.ForwardRenderer::m_StencilDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_StencilDeferredMaterial_67; public: inline static int32_t get_offset_of_m_ColorGradingLutPass_21() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ColorGradingLutPass_21)); } inline ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * get_m_ColorGradingLutPass_21() const { return ___m_ColorGradingLutPass_21; } inline ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B ** get_address_of_m_ColorGradingLutPass_21() { return &___m_ColorGradingLutPass_21; } inline void set_m_ColorGradingLutPass_21(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * value) { ___m_ColorGradingLutPass_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorGradingLutPass_21), (void*)value); } inline static int32_t get_offset_of_m_DepthPrepass_22() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DepthPrepass_22)); } inline DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * get_m_DepthPrepass_22() const { return ___m_DepthPrepass_22; } inline DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 ** get_address_of_m_DepthPrepass_22() { return &___m_DepthPrepass_22; } inline void set_m_DepthPrepass_22(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * value) { ___m_DepthPrepass_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DepthPrepass_22), (void*)value); } inline static int32_t get_offset_of_m_DepthNormalPrepass_23() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DepthNormalPrepass_23)); } inline DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * get_m_DepthNormalPrepass_23() const { return ___m_DepthNormalPrepass_23; } inline DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A ** get_address_of_m_DepthNormalPrepass_23() { return &___m_DepthNormalPrepass_23; } inline void set_m_DepthNormalPrepass_23(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * value) { ___m_DepthNormalPrepass_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DepthNormalPrepass_23), (void*)value); } inline static int32_t get_offset_of_m_MainLightShadowCasterPass_24() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_MainLightShadowCasterPass_24)); } inline MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * get_m_MainLightShadowCasterPass_24() const { return ___m_MainLightShadowCasterPass_24; } inline MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 ** get_address_of_m_MainLightShadowCasterPass_24() { return &___m_MainLightShadowCasterPass_24; } inline void set_m_MainLightShadowCasterPass_24(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * value) { ___m_MainLightShadowCasterPass_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MainLightShadowCasterPass_24), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsShadowCasterPass_25() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_AdditionalLightsShadowCasterPass_25)); } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * get_m_AdditionalLightsShadowCasterPass_25() const { return ___m_AdditionalLightsShadowCasterPass_25; } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 ** get_address_of_m_AdditionalLightsShadowCasterPass_25() { return &___m_AdditionalLightsShadowCasterPass_25; } inline void set_m_AdditionalLightsShadowCasterPass_25(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * value) { ___m_AdditionalLightsShadowCasterPass_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowCasterPass_25), (void*)value); } inline static int32_t get_offset_of_m_GBufferPass_26() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_GBufferPass_26)); } inline GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * get_m_GBufferPass_26() const { return ___m_GBufferPass_26; } inline GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 ** get_address_of_m_GBufferPass_26() { return &___m_GBufferPass_26; } inline void set_m_GBufferPass_26(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * value) { ___m_GBufferPass_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GBufferPass_26), (void*)value); } inline static int32_t get_offset_of_m_GBufferCopyDepthPass_27() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_GBufferCopyDepthPass_27)); } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * get_m_GBufferCopyDepthPass_27() const { return ___m_GBufferCopyDepthPass_27; } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C ** get_address_of_m_GBufferCopyDepthPass_27() { return &___m_GBufferCopyDepthPass_27; } inline void set_m_GBufferCopyDepthPass_27(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * value) { ___m_GBufferCopyDepthPass_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GBufferCopyDepthPass_27), (void*)value); } inline static int32_t get_offset_of_m_TileDepthRangePass_28() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TileDepthRangePass_28)); } inline TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * get_m_TileDepthRangePass_28() const { return ___m_TileDepthRangePass_28; } inline TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 ** get_address_of_m_TileDepthRangePass_28() { return &___m_TileDepthRangePass_28; } inline void set_m_TileDepthRangePass_28(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * value) { ___m_TileDepthRangePass_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthRangePass_28), (void*)value); } inline static int32_t get_offset_of_m_TileDepthRangeExtraPass_29() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TileDepthRangeExtraPass_29)); } inline TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * get_m_TileDepthRangeExtraPass_29() const { return ___m_TileDepthRangeExtraPass_29; } inline TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 ** get_address_of_m_TileDepthRangeExtraPass_29() { return &___m_TileDepthRangeExtraPass_29; } inline void set_m_TileDepthRangeExtraPass_29(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * value) { ___m_TileDepthRangeExtraPass_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthRangeExtraPass_29), (void*)value); } inline static int32_t get_offset_of_m_DeferredPass_30() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DeferredPass_30)); } inline DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * get_m_DeferredPass_30() const { return ___m_DeferredPass_30; } inline DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 ** get_address_of_m_DeferredPass_30() { return &___m_DeferredPass_30; } inline void set_m_DeferredPass_30(DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * value) { ___m_DeferredPass_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredPass_30), (void*)value); } inline static int32_t get_offset_of_m_RenderOpaqueForwardOnlyPass_31() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_RenderOpaqueForwardOnlyPass_31)); } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * get_m_RenderOpaqueForwardOnlyPass_31() const { return ___m_RenderOpaqueForwardOnlyPass_31; } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E ** get_address_of_m_RenderOpaqueForwardOnlyPass_31() { return &___m_RenderOpaqueForwardOnlyPass_31; } inline void set_m_RenderOpaqueForwardOnlyPass_31(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * value) { ___m_RenderOpaqueForwardOnlyPass_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RenderOpaqueForwardOnlyPass_31), (void*)value); } inline static int32_t get_offset_of_m_RenderOpaqueForwardPass_32() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_RenderOpaqueForwardPass_32)); } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * get_m_RenderOpaqueForwardPass_32() const { return ___m_RenderOpaqueForwardPass_32; } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E ** get_address_of_m_RenderOpaqueForwardPass_32() { return &___m_RenderOpaqueForwardPass_32; } inline void set_m_RenderOpaqueForwardPass_32(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * value) { ___m_RenderOpaqueForwardPass_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RenderOpaqueForwardPass_32), (void*)value); } inline static int32_t get_offset_of_m_DrawSkyboxPass_33() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DrawSkyboxPass_33)); } inline DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * get_m_DrawSkyboxPass_33() const { return ___m_DrawSkyboxPass_33; } inline DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 ** get_address_of_m_DrawSkyboxPass_33() { return &___m_DrawSkyboxPass_33; } inline void set_m_DrawSkyboxPass_33(DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * value) { ___m_DrawSkyboxPass_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DrawSkyboxPass_33), (void*)value); } inline static int32_t get_offset_of_m_CopyDepthPass_34() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CopyDepthPass_34)); } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * get_m_CopyDepthPass_34() const { return ___m_CopyDepthPass_34; } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C ** get_address_of_m_CopyDepthPass_34() { return &___m_CopyDepthPass_34; } inline void set_m_CopyDepthPass_34(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * value) { ___m_CopyDepthPass_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthPass_34), (void*)value); } inline static int32_t get_offset_of_m_CopyColorPass_35() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CopyColorPass_35)); } inline CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * get_m_CopyColorPass_35() const { return ___m_CopyColorPass_35; } inline CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 ** get_address_of_m_CopyColorPass_35() { return &___m_CopyColorPass_35; } inline void set_m_CopyColorPass_35(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * value) { ___m_CopyColorPass_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyColorPass_35), (void*)value); } inline static int32_t get_offset_of_m_TransparentSettingsPass_36() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TransparentSettingsPass_36)); } inline TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * get_m_TransparentSettingsPass_36() const { return ___m_TransparentSettingsPass_36; } inline TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 ** get_address_of_m_TransparentSettingsPass_36() { return &___m_TransparentSettingsPass_36; } inline void set_m_TransparentSettingsPass_36(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * value) { ___m_TransparentSettingsPass_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TransparentSettingsPass_36), (void*)value); } inline static int32_t get_offset_of_m_RenderTransparentForwardPass_37() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_RenderTransparentForwardPass_37)); } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * get_m_RenderTransparentForwardPass_37() const { return ___m_RenderTransparentForwardPass_37; } inline DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E ** get_address_of_m_RenderTransparentForwardPass_37() { return &___m_RenderTransparentForwardPass_37; } inline void set_m_RenderTransparentForwardPass_37(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * value) { ___m_RenderTransparentForwardPass_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RenderTransparentForwardPass_37), (void*)value); } inline static int32_t get_offset_of_m_OnRenderObjectCallbackPass_38() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_OnRenderObjectCallbackPass_38)); } inline InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * get_m_OnRenderObjectCallbackPass_38() const { return ___m_OnRenderObjectCallbackPass_38; } inline InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E ** get_address_of_m_OnRenderObjectCallbackPass_38() { return &___m_OnRenderObjectCallbackPass_38; } inline void set_m_OnRenderObjectCallbackPass_38(InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * value) { ___m_OnRenderObjectCallbackPass_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnRenderObjectCallbackPass_38), (void*)value); } inline static int32_t get_offset_of_m_PostProcessPass_39() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_PostProcessPass_39)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_m_PostProcessPass_39() const { return ___m_PostProcessPass_39; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_m_PostProcessPass_39() { return &___m_PostProcessPass_39; } inline void set_m_PostProcessPass_39(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___m_PostProcessPass_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PostProcessPass_39), (void*)value); } inline static int32_t get_offset_of_m_FinalPostProcessPass_40() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_FinalPostProcessPass_40)); } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * get_m_FinalPostProcessPass_40() const { return ___m_FinalPostProcessPass_40; } inline PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D ** get_address_of_m_FinalPostProcessPass_40() { return &___m_FinalPostProcessPass_40; } inline void set_m_FinalPostProcessPass_40(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * value) { ___m_FinalPostProcessPass_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FinalPostProcessPass_40), (void*)value); } inline static int32_t get_offset_of_m_FinalBlitPass_41() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_FinalBlitPass_41)); } inline FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * get_m_FinalBlitPass_41() const { return ___m_FinalBlitPass_41; } inline FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 ** get_address_of_m_FinalBlitPass_41() { return &___m_FinalBlitPass_41; } inline void set_m_FinalBlitPass_41(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * value) { ___m_FinalBlitPass_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FinalBlitPass_41), (void*)value); } inline static int32_t get_offset_of_m_CapturePass_42() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CapturePass_42)); } inline CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * get_m_CapturePass_42() const { return ___m_CapturePass_42; } inline CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB ** get_address_of_m_CapturePass_42() { return &___m_CapturePass_42; } inline void set_m_CapturePass_42(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * value) { ___m_CapturePass_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CapturePass_42), (void*)value); } inline static int32_t get_offset_of_m_XROcclusionMeshPass_43() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_XROcclusionMeshPass_43)); } inline XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * get_m_XROcclusionMeshPass_43() const { return ___m_XROcclusionMeshPass_43; } inline XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D ** get_address_of_m_XROcclusionMeshPass_43() { return &___m_XROcclusionMeshPass_43; } inline void set_m_XROcclusionMeshPass_43(XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * value) { ___m_XROcclusionMeshPass_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_XROcclusionMeshPass_43), (void*)value); } inline static int32_t get_offset_of_m_XRCopyDepthPass_44() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_XRCopyDepthPass_44)); } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * get_m_XRCopyDepthPass_44() const { return ___m_XRCopyDepthPass_44; } inline CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C ** get_address_of_m_XRCopyDepthPass_44() { return &___m_XRCopyDepthPass_44; } inline void set_m_XRCopyDepthPass_44(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * value) { ___m_XRCopyDepthPass_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_XRCopyDepthPass_44), (void*)value); } inline static int32_t get_offset_of_m_ActiveCameraColorAttachment_45() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ActiveCameraColorAttachment_45)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_ActiveCameraColorAttachment_45() const { return ___m_ActiveCameraColorAttachment_45; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_ActiveCameraColorAttachment_45() { return &___m_ActiveCameraColorAttachment_45; } inline void set_m_ActiveCameraColorAttachment_45(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_ActiveCameraColorAttachment_45 = value; } inline static int32_t get_offset_of_m_ActiveCameraDepthAttachment_46() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ActiveCameraDepthAttachment_46)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_ActiveCameraDepthAttachment_46() const { return ___m_ActiveCameraDepthAttachment_46; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_ActiveCameraDepthAttachment_46() { return &___m_ActiveCameraDepthAttachment_46; } inline void set_m_ActiveCameraDepthAttachment_46(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_ActiveCameraDepthAttachment_46 = value; } inline static int32_t get_offset_of_m_CameraColorAttachment_47() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CameraColorAttachment_47)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_CameraColorAttachment_47() const { return ___m_CameraColorAttachment_47; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_CameraColorAttachment_47() { return &___m_CameraColorAttachment_47; } inline void set_m_CameraColorAttachment_47(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_CameraColorAttachment_47 = value; } inline static int32_t get_offset_of_m_CameraDepthAttachment_48() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CameraDepthAttachment_48)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_CameraDepthAttachment_48() const { return ___m_CameraDepthAttachment_48; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_CameraDepthAttachment_48() { return &___m_CameraDepthAttachment_48; } inline void set_m_CameraDepthAttachment_48(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_CameraDepthAttachment_48 = value; } inline static int32_t get_offset_of_m_DepthTexture_49() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DepthTexture_49)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_DepthTexture_49() const { return ___m_DepthTexture_49; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_DepthTexture_49() { return &___m_DepthTexture_49; } inline void set_m_DepthTexture_49(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_DepthTexture_49 = value; } inline static int32_t get_offset_of_m_NormalsTexture_50() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_NormalsTexture_50)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_NormalsTexture_50() const { return ___m_NormalsTexture_50; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_NormalsTexture_50() { return &___m_NormalsTexture_50; } inline void set_m_NormalsTexture_50(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_NormalsTexture_50 = value; } inline static int32_t get_offset_of_m_GBufferHandles_51() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_GBufferHandles_51)); } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* get_m_GBufferHandles_51() const { return ___m_GBufferHandles_51; } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3** get_address_of_m_GBufferHandles_51() { return &___m_GBufferHandles_51; } inline void set_m_GBufferHandles_51(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* value) { ___m_GBufferHandles_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GBufferHandles_51), (void*)value); } inline static int32_t get_offset_of_m_OpaqueColor_52() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_OpaqueColor_52)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_OpaqueColor_52() const { return ___m_OpaqueColor_52; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_OpaqueColor_52() { return &___m_OpaqueColor_52; } inline void set_m_OpaqueColor_52(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_OpaqueColor_52 = value; } inline static int32_t get_offset_of_m_AfterPostProcessColor_53() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_AfterPostProcessColor_53)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_AfterPostProcessColor_53() const { return ___m_AfterPostProcessColor_53; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_AfterPostProcessColor_53() { return &___m_AfterPostProcessColor_53; } inline void set_m_AfterPostProcessColor_53(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_AfterPostProcessColor_53 = value; } inline static int32_t get_offset_of_m_ColorGradingLut_54() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ColorGradingLut_54)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_ColorGradingLut_54() const { return ___m_ColorGradingLut_54; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_ColorGradingLut_54() { return &___m_ColorGradingLut_54; } inline void set_m_ColorGradingLut_54(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_ColorGradingLut_54 = value; } inline static int32_t get_offset_of_m_DepthInfoTexture_55() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DepthInfoTexture_55)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_DepthInfoTexture_55() const { return ___m_DepthInfoTexture_55; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_DepthInfoTexture_55() { return &___m_DepthInfoTexture_55; } inline void set_m_DepthInfoTexture_55(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_DepthInfoTexture_55 = value; } inline static int32_t get_offset_of_m_TileDepthInfoTexture_56() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TileDepthInfoTexture_56)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_TileDepthInfoTexture_56() const { return ___m_TileDepthInfoTexture_56; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_TileDepthInfoTexture_56() { return &___m_TileDepthInfoTexture_56; } inline void set_m_TileDepthInfoTexture_56(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_TileDepthInfoTexture_56 = value; } inline static int32_t get_offset_of_m_ForwardLights_57() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ForwardLights_57)); } inline ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * get_m_ForwardLights_57() const { return ___m_ForwardLights_57; } inline ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 ** get_address_of_m_ForwardLights_57() { return &___m_ForwardLights_57; } inline void set_m_ForwardLights_57(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * value) { ___m_ForwardLights_57 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ForwardLights_57), (void*)value); } inline static int32_t get_offset_of_m_DeferredLights_58() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DeferredLights_58)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_58() const { return ___m_DeferredLights_58; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_58() { return &___m_DeferredLights_58; } inline void set_m_DeferredLights_58(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_58 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_58), (void*)value); } inline static int32_t get_offset_of_m_RenderingMode_59() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_RenderingMode_59)); } inline int32_t get_m_RenderingMode_59() const { return ___m_RenderingMode_59; } inline int32_t* get_address_of_m_RenderingMode_59() { return &___m_RenderingMode_59; } inline void set_m_RenderingMode_59(int32_t value) { ___m_RenderingMode_59 = value; } inline static int32_t get_offset_of_m_DefaultStencilState_60() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_DefaultStencilState_60)); } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 get_m_DefaultStencilState_60() const { return ___m_DefaultStencilState_60; } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * get_address_of_m_DefaultStencilState_60() { return &___m_DefaultStencilState_60; } inline void set_m_DefaultStencilState_60(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 value) { ___m_DefaultStencilState_60 = value; } inline static int32_t get_offset_of_m_BlitMaterial_61() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_BlitMaterial_61)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_61() const { return ___m_BlitMaterial_61; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_61() { return &___m_BlitMaterial_61; } inline void set_m_BlitMaterial_61(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_61 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_61), (void*)value); } inline static int32_t get_offset_of_m_CopyDepthMaterial_62() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_CopyDepthMaterial_62)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyDepthMaterial_62() const { return ___m_CopyDepthMaterial_62; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyDepthMaterial_62() { return &___m_CopyDepthMaterial_62; } inline void set_m_CopyDepthMaterial_62(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyDepthMaterial_62 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthMaterial_62), (void*)value); } inline static int32_t get_offset_of_m_SamplingMaterial_63() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_SamplingMaterial_63)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_SamplingMaterial_63() const { return ___m_SamplingMaterial_63; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_SamplingMaterial_63() { return &___m_SamplingMaterial_63; } inline void set_m_SamplingMaterial_63(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_SamplingMaterial_63 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SamplingMaterial_63), (void*)value); } inline static int32_t get_offset_of_m_ScreenspaceShadowsMaterial_64() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_ScreenspaceShadowsMaterial_64)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_ScreenspaceShadowsMaterial_64() const { return ___m_ScreenspaceShadowsMaterial_64; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_ScreenspaceShadowsMaterial_64() { return &___m_ScreenspaceShadowsMaterial_64; } inline void set_m_ScreenspaceShadowsMaterial_64(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_ScreenspaceShadowsMaterial_64 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenspaceShadowsMaterial_64), (void*)value); } inline static int32_t get_offset_of_m_TileDepthInfoMaterial_65() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TileDepthInfoMaterial_65)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDepthInfoMaterial_65() const { return ___m_TileDepthInfoMaterial_65; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDepthInfoMaterial_65() { return &___m_TileDepthInfoMaterial_65; } inline void set_m_TileDepthInfoMaterial_65(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDepthInfoMaterial_65 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthInfoMaterial_65), (void*)value); } inline static int32_t get_offset_of_m_TileDeferredMaterial_66() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_TileDeferredMaterial_66)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDeferredMaterial_66() const { return ___m_TileDeferredMaterial_66; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDeferredMaterial_66() { return &___m_TileDeferredMaterial_66; } inline void set_m_TileDeferredMaterial_66(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDeferredMaterial_66 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDeferredMaterial_66), (void*)value); } inline static int32_t get_offset_of_m_StencilDeferredMaterial_67() { return static_cast(offsetof(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B, ___m_StencilDeferredMaterial_67)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_StencilDeferredMaterial_67() const { return ___m_StencilDeferredMaterial_67; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_StencilDeferredMaterial_67() { return &___m_StencilDeferredMaterial_67; } inline void set_m_StencilDeferredMaterial_67(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_StencilDeferredMaterial_67 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StencilDeferredMaterial_67), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRendererData struct ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 : public ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 { public: // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.ForwardRendererData::postProcessData PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___postProcessData_7; // UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.ForwardRendererData::xrSystemData XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * ___xrSystemData_8; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources UnityEngine.Rendering.Universal.ForwardRendererData::shaders ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * ___shaders_9; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::m_OpaqueLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_OpaqueLayerMask_10; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::m_TransparentLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_TransparentLayerMask_11; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::m_DefaultStencilState StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ___m_DefaultStencilState_12; // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::m_ShadowTransparentReceive bool ___m_ShadowTransparentReceive_13; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRendererData::m_RenderingMode int32_t ___m_RenderingMode_14; // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_15; public: inline static int32_t get_offset_of_postProcessData_7() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___postProcessData_7)); } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * get_postProcessData_7() const { return ___postProcessData_7; } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 ** get_address_of_postProcessData_7() { return &___postProcessData_7; } inline void set_postProcessData_7(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * value) { ___postProcessData_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___postProcessData_7), (void*)value); } inline static int32_t get_offset_of_xrSystemData_8() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___xrSystemData_8)); } inline XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * get_xrSystemData_8() const { return ___xrSystemData_8; } inline XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 ** get_address_of_xrSystemData_8() { return &___xrSystemData_8; } inline void set_xrSystemData_8(XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * value) { ___xrSystemData_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___xrSystemData_8), (void*)value); } inline static int32_t get_offset_of_shaders_9() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___shaders_9)); } inline ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * get_shaders_9() const { return ___shaders_9; } inline ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 ** get_address_of_shaders_9() { return &___shaders_9; } inline void set_shaders_9(ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * value) { ___shaders_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_9), (void*)value); } inline static int32_t get_offset_of_m_OpaqueLayerMask_10() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_OpaqueLayerMask_10)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_OpaqueLayerMask_10() const { return ___m_OpaqueLayerMask_10; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_OpaqueLayerMask_10() { return &___m_OpaqueLayerMask_10; } inline void set_m_OpaqueLayerMask_10(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___m_OpaqueLayerMask_10 = value; } inline static int32_t get_offset_of_m_TransparentLayerMask_11() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_TransparentLayerMask_11)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_TransparentLayerMask_11() const { return ___m_TransparentLayerMask_11; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_TransparentLayerMask_11() { return &___m_TransparentLayerMask_11; } inline void set_m_TransparentLayerMask_11(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___m_TransparentLayerMask_11 = value; } inline static int32_t get_offset_of_m_DefaultStencilState_12() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_DefaultStencilState_12)); } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * get_m_DefaultStencilState_12() const { return ___m_DefaultStencilState_12; } inline StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 ** get_address_of_m_DefaultStencilState_12() { return &___m_DefaultStencilState_12; } inline void set_m_DefaultStencilState_12(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * value) { ___m_DefaultStencilState_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultStencilState_12), (void*)value); } inline static int32_t get_offset_of_m_ShadowTransparentReceive_13() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_ShadowTransparentReceive_13)); } inline bool get_m_ShadowTransparentReceive_13() const { return ___m_ShadowTransparentReceive_13; } inline bool* get_address_of_m_ShadowTransparentReceive_13() { return &___m_ShadowTransparentReceive_13; } inline void set_m_ShadowTransparentReceive_13(bool value) { ___m_ShadowTransparentReceive_13 = value; } inline static int32_t get_offset_of_m_RenderingMode_14() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_RenderingMode_14)); } inline int32_t get_m_RenderingMode_14() const { return ___m_RenderingMode_14; } inline int32_t* get_address_of_m_RenderingMode_14() { return &___m_RenderingMode_14; } inline void set_m_RenderingMode_14(int32_t value) { ___m_RenderingMode_14 = value; } inline static int32_t get_offset_of_m_AccurateGbufferNormals_15() { return static_cast(offsetof(ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679, ___m_AccurateGbufferNormals_15)); } inline bool get_m_AccurateGbufferNormals_15() const { return ___m_AccurateGbufferNormals_15; } inline bool* get_address_of_m_AccurateGbufferNormals_15() { return &___m_AccurateGbufferNormals_15; } inline void set_m_AccurateGbufferNormals_15(bool value) { ___m_AccurateGbufferNormals_15 = value; } }; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_16; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.GBufferPass::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_17; // UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ShaderTagValues ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ___m_ShaderTagValues_18; // UnityEngine.Rendering.RenderStateBlock[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlocks RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* ___m_RenderStateBlocks_19; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.GBufferPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_20; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlock RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___m_RenderStateBlock_21; public: inline static int32_t get_offset_of_m_ProfilingSampler_16() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_ProfilingSampler_16)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_16() const { return ___m_ProfilingSampler_16; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_16() { return &___m_ProfilingSampler_16; } inline void set_m_ProfilingSampler_16(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_16), (void*)value); } inline static int32_t get_offset_of_m_DeferredLights_17() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_DeferredLights_17)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_17() const { return ___m_DeferredLights_17; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_17() { return &___m_DeferredLights_17; } inline void set_m_DeferredLights_17(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_17), (void*)value); } inline static int32_t get_offset_of_m_ShaderTagValues_18() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_ShaderTagValues_18)); } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* get_m_ShaderTagValues_18() const { return ___m_ShaderTagValues_18; } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823** get_address_of_m_ShaderTagValues_18() { return &___m_ShaderTagValues_18; } inline void set_m_ShaderTagValues_18(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* value) { ___m_ShaderTagValues_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShaderTagValues_18), (void*)value); } inline static int32_t get_offset_of_m_RenderStateBlocks_19() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_RenderStateBlocks_19)); } inline RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* get_m_RenderStateBlocks_19() const { return ___m_RenderStateBlocks_19; } inline RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078** get_address_of_m_RenderStateBlocks_19() { return &___m_RenderStateBlocks_19; } inline void set_m_RenderStateBlocks_19(RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* value) { ___m_RenderStateBlocks_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RenderStateBlocks_19), (void*)value); } inline static int32_t get_offset_of_m_FilteringSettings_20() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_FilteringSettings_20)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_20() const { return ___m_FilteringSettings_20; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_20() { return &___m_FilteringSettings_20; } inline void set_m_FilteringSettings_20(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_20 = value; } inline static int32_t get_offset_of_m_RenderStateBlock_21() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53, ___m_RenderStateBlock_21)); } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D get_m_RenderStateBlock_21() const { return ___m_RenderStateBlock_21; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * get_address_of_m_RenderStateBlock_21() { return &___m_RenderStateBlock_21; } inline void set_m_RenderStateBlock_21(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D value) { ___m_RenderStateBlock_21 = value; } }; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::xMultiplier ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___xMultiplier_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::yMultiplier ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___yMultiplier_10; // UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.LensDistortion::center Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * ___center_11; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::scale ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___scale_12; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55, ___intensity_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_8() const { return ___intensity_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } inline static int32_t get_offset_of_xMultiplier_9() { return static_cast(offsetof(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55, ___xMultiplier_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_xMultiplier_9() const { return ___xMultiplier_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_xMultiplier_9() { return &___xMultiplier_9; } inline void set_xMultiplier_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___xMultiplier_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___xMultiplier_9), (void*)value); } inline static int32_t get_offset_of_yMultiplier_10() { return static_cast(offsetof(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55, ___yMultiplier_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_yMultiplier_10() const { return ___yMultiplier_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_yMultiplier_10() { return &___yMultiplier_10; } inline void set_yMultiplier_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___yMultiplier_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___yMultiplier_10), (void*)value); } inline static int32_t get_offset_of_center_11() { return static_cast(offsetof(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55, ___center_11)); } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * get_center_11() const { return ___center_11; } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC ** get_address_of_center_11() { return &___center_11; } inline void set_center_11(Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * value) { ___center_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___center_11), (void*)value); } inline static int32_t get_offset_of_scale_12() { return static_cast(offsetof(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55, ___scale_12)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_scale_12() const { return ___scale_12; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_scale_12() { return &___scale_12; } inline void set_scale_12(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___scale_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___scale_12), (void*)value); } }; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::lift Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___lift_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gamma Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___gamma_9; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gain Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___gain_10; public: inline static int32_t get_offset_of_lift_8() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___lift_8)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_lift_8() const { return ___lift_8; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_lift_8() { return &___lift_8; } inline void set_lift_8(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___lift_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___lift_8), (void*)value); } inline static int32_t get_offset_of_gamma_9() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___gamma_9)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_gamma_9() const { return ___gamma_9; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_gamma_9() { return &___gamma_9; } inline void set_gamma_9(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___gamma_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___gamma_9), (void*)value); } inline static int32_t get_offset_of_gain_10() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___gain_10)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_gain_10() const { return ___gain_10; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_gain_10() { return &___gain_10; } inline void set_gain_10(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___gain_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___gain_10), (void*)value); } }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 { public: // System.String UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::name String_t* ___name_0; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::maskTextureChannel int32_t ___maskTextureChannel_1; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::renderTextureScale float ___renderTextureScale_2; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::blendMode int32_t ___blendMode_3; // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::customBlendFactors BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3CisDirtyU3Ek__BackingField_5; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3ChasRenderTargetU3Ek__BackingField_6; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::renderTargetHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_maskTextureChannel_1() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___maskTextureChannel_1)); } inline int32_t get_maskTextureChannel_1() const { return ___maskTextureChannel_1; } inline int32_t* get_address_of_maskTextureChannel_1() { return &___maskTextureChannel_1; } inline void set_maskTextureChannel_1(int32_t value) { ___maskTextureChannel_1 = value; } inline static int32_t get_offset_of_renderTextureScale_2() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___renderTextureScale_2)); } inline float get_renderTextureScale_2() const { return ___renderTextureScale_2; } inline float* get_address_of_renderTextureScale_2() { return &___renderTextureScale_2; } inline void set_renderTextureScale_2(float value) { ___renderTextureScale_2 = value; } inline static int32_t get_offset_of_blendMode_3() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___blendMode_3)); } inline int32_t get_blendMode_3() const { return ___blendMode_3; } inline int32_t* get_address_of_blendMode_3() { return &___blendMode_3; } inline void set_blendMode_3(int32_t value) { ___blendMode_3 = value; } inline static int32_t get_offset_of_customBlendFactors_4() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___customBlendFactors_4)); } inline BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 get_customBlendFactors_4() const { return ___customBlendFactors_4; } inline BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 * get_address_of_customBlendFactors_4() { return &___customBlendFactors_4; } inline void set_customBlendFactors_4(BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 value) { ___customBlendFactors_4 = value; } inline static int32_t get_offset_of_U3CisDirtyU3Ek__BackingField_5() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___U3CisDirtyU3Ek__BackingField_5)); } inline bool get_U3CisDirtyU3Ek__BackingField_5() const { return ___U3CisDirtyU3Ek__BackingField_5; } inline bool* get_address_of_U3CisDirtyU3Ek__BackingField_5() { return &___U3CisDirtyU3Ek__BackingField_5; } inline void set_U3CisDirtyU3Ek__BackingField_5(bool value) { ___U3CisDirtyU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3ChasRenderTargetU3Ek__BackingField_6() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___U3ChasRenderTargetU3Ek__BackingField_6)); } inline bool get_U3ChasRenderTargetU3Ek__BackingField_6() const { return ___U3ChasRenderTargetU3Ek__BackingField_6; } inline bool* get_address_of_U3ChasRenderTargetU3Ek__BackingField_6() { return &___U3ChasRenderTargetU3Ek__BackingField_6; } inline void set_U3ChasRenderTargetU3Ek__BackingField_6(bool value) { ___U3ChasRenderTargetU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_renderTargetHandle_7() { return static_cast(offsetof(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6, ___renderTargetHandle_7)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_renderTargetHandle_7() const { return ___renderTargetHandle_7; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_renderTargetHandle_7() { return &___renderTargetHandle_7; } inline void set_renderTargetHandle_7(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___renderTargetHandle_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_pinvoke { char* ___name_0; int32_t ___maskTextureChannel_1; float ___renderTextureScale_2; int32_t ___blendMode_3; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; int32_t ___U3CisDirtyU3Ek__BackingField_5; int32_t ___U3ChasRenderTargetU3Ek__BackingField_6; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_com { Il2CppChar* ___name_0; int32_t ___maskTextureChannel_1; float ___renderTextureScale_2; int32_t ___blendMode_3; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 ___customBlendFactors_4; int32_t ___U3CisDirtyU3Ek__BackingField_5; int32_t ___U3ChasRenderTargetU3Ek__BackingField_6; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___renderTargetHandle_7; }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Single UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MaxShadowDistance float ___m_MaxShadowDistance_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ShadowmapWidth int32_t ___m_ShadowmapWidth_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ShadowmapHeight int32_t ___m_ShadowmapHeight_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ShadowCasterCascadesCount int32_t ___m_ShadowCasterCascadesCount_16; // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_SupportsBoxFilterForShadows bool ___m_SupportsBoxFilterForShadows_17; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmap RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_MainLightShadowmap_18; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmapTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_MainLightShadowmapTexture_19; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowMatrices Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_MainLightShadowMatrices_20; // UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSlices ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* ___m_CascadeSlices_21; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSplitDistances Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_CascadeSplitDistances_22; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ProfilingSetupSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupSampler_23; public: inline static int32_t get_offset_of_m_MaxShadowDistance_13() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_MaxShadowDistance_13)); } inline float get_m_MaxShadowDistance_13() const { return ___m_MaxShadowDistance_13; } inline float* get_address_of_m_MaxShadowDistance_13() { return &___m_MaxShadowDistance_13; } inline void set_m_MaxShadowDistance_13(float value) { ___m_MaxShadowDistance_13 = value; } inline static int32_t get_offset_of_m_ShadowmapWidth_14() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_ShadowmapWidth_14)); } inline int32_t get_m_ShadowmapWidth_14() const { return ___m_ShadowmapWidth_14; } inline int32_t* get_address_of_m_ShadowmapWidth_14() { return &___m_ShadowmapWidth_14; } inline void set_m_ShadowmapWidth_14(int32_t value) { ___m_ShadowmapWidth_14 = value; } inline static int32_t get_offset_of_m_ShadowmapHeight_15() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_ShadowmapHeight_15)); } inline int32_t get_m_ShadowmapHeight_15() const { return ___m_ShadowmapHeight_15; } inline int32_t* get_address_of_m_ShadowmapHeight_15() { return &___m_ShadowmapHeight_15; } inline void set_m_ShadowmapHeight_15(int32_t value) { ___m_ShadowmapHeight_15 = value; } inline static int32_t get_offset_of_m_ShadowCasterCascadesCount_16() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_ShadowCasterCascadesCount_16)); } inline int32_t get_m_ShadowCasterCascadesCount_16() const { return ___m_ShadowCasterCascadesCount_16; } inline int32_t* get_address_of_m_ShadowCasterCascadesCount_16() { return &___m_ShadowCasterCascadesCount_16; } inline void set_m_ShadowCasterCascadesCount_16(int32_t value) { ___m_ShadowCasterCascadesCount_16 = value; } inline static int32_t get_offset_of_m_SupportsBoxFilterForShadows_17() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_SupportsBoxFilterForShadows_17)); } inline bool get_m_SupportsBoxFilterForShadows_17() const { return ___m_SupportsBoxFilterForShadows_17; } inline bool* get_address_of_m_SupportsBoxFilterForShadows_17() { return &___m_SupportsBoxFilterForShadows_17; } inline void set_m_SupportsBoxFilterForShadows_17(bool value) { ___m_SupportsBoxFilterForShadows_17 = value; } inline static int32_t get_offset_of_m_MainLightShadowmap_18() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_MainLightShadowmap_18)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_MainLightShadowmap_18() const { return ___m_MainLightShadowmap_18; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_MainLightShadowmap_18() { return &___m_MainLightShadowmap_18; } inline void set_m_MainLightShadowmap_18(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_MainLightShadowmap_18 = value; } inline static int32_t get_offset_of_m_MainLightShadowmapTexture_19() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_MainLightShadowmapTexture_19)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_MainLightShadowmapTexture_19() const { return ___m_MainLightShadowmapTexture_19; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_MainLightShadowmapTexture_19() { return &___m_MainLightShadowmapTexture_19; } inline void set_m_MainLightShadowmapTexture_19(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_MainLightShadowmapTexture_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MainLightShadowmapTexture_19), (void*)value); } inline static int32_t get_offset_of_m_MainLightShadowMatrices_20() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_MainLightShadowMatrices_20)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_MainLightShadowMatrices_20() const { return ___m_MainLightShadowMatrices_20; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_MainLightShadowMatrices_20() { return &___m_MainLightShadowMatrices_20; } inline void set_m_MainLightShadowMatrices_20(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_MainLightShadowMatrices_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MainLightShadowMatrices_20), (void*)value); } inline static int32_t get_offset_of_m_CascadeSlices_21() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_CascadeSlices_21)); } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* get_m_CascadeSlices_21() const { return ___m_CascadeSlices_21; } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634** get_address_of_m_CascadeSlices_21() { return &___m_CascadeSlices_21; } inline void set_m_CascadeSlices_21(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* value) { ___m_CascadeSlices_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CascadeSlices_21), (void*)value); } inline static int32_t get_offset_of_m_CascadeSplitDistances_22() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_CascadeSplitDistances_22)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_CascadeSplitDistances_22() const { return ___m_CascadeSplitDistances_22; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_CascadeSplitDistances_22() { return &___m_CascadeSplitDistances_22; } inline void set_m_CascadeSplitDistances_22(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_CascadeSplitDistances_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CascadeSplitDistances_22), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSetupSampler_23() { return static_cast(offsetof(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613, ___m_ProfilingSetupSampler_23)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupSampler_23() const { return ___m_ProfilingSetupSampler_23; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupSampler_23() { return &___m_ProfilingSetupSampler_23; } inline void set_m_ProfilingSetupSampler_23(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupSampler_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupSampler_23), (void*)value); } }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * ___mode_8; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * ___quality_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___clamp_11; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___mode_8)); } inline MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * get_mode_8() const { return ___mode_8; } inline MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } inline static int32_t get_offset_of_quality_9() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___quality_9)); } inline MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * get_quality_9() const { return ___quality_9; } inline MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C ** get_address_of_quality_9() { return &___quality_9; } inline void set_quality_9(MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * value) { ___quality_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___quality_9), (void*)value); } inline static int32_t get_offset_of_intensity_10() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___intensity_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_10() const { return ___intensity_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_10() { return &___intensity_10; } inline void set_intensity_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value); } inline static int32_t get_offset_of_clamp_11() { return static_cast(offsetof(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241, ___clamp_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_clamp_11() const { return ___clamp_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_clamp_11() { return &___clamp_11; } inline void set_clamp_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___clamp_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___clamp_11), (void*)value); } }; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::distance ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___distance_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::cropToFit ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___cropToFit_9; public: inline static int32_t get_offset_of_distance_8() { return static_cast(offsetof(PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55, ___distance_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_distance_8() const { return ___distance_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_distance_8() { return &___distance_8; } inline void set_distance_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___distance_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___distance_8), (void*)value); } inline static int32_t get_offset_of_cropToFit_9() { return static_cast(offsetof(PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55, ___cropToFit_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_cropToFit_9() const { return ___cropToFit_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_cropToFit_9() { return &___cropToFit_9; } inline void set_cropToFit_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___cropToFit_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___cropToFit_9), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_Descriptor_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Source_12; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Destination_13; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_Depth_14; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_InternalLut_15; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * ___m_Materials_20; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___m_Data_21; // UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * ___m_DepthOfField_22; // UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * ___m_MotionBlur_23; // UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * ___m_PaniniProjection_24; // UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * ___m_Bloom_25; // UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * ___m_LensDistortion_26; // UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * ___m_ChromaticAberration_27; // UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * ___m_Vignette_28; // UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * ___m_ColorLookup_29; // UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * ___m_ColorAdjustments_30; // UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * ___m_Tonemapping_31; // UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___m_FilmGrain_32; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat int32_t ___m_DefaultHDRFormat_34; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM bool ___m_UseRGBM_35; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat int32_t ___m_SMAAEdgeFormat_36; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat int32_t ___m_GaussianCoCFormat_37; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_PrevViewProjM_38; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory bool ___m_ResetHistory_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex int32_t ___m_DitheringTextureIndex_40; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2 RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_MRT2_41; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_BokehKernel_42; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash int32_t ___m_BokehHash_43; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass bool ___m_IsFinalPass_44; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass bool ___m_HasFinalPass_45; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded bool ___m_EnableSRGBConversionIfNeeded_46; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural bool ___m_UseDrawProcedural_47; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_BlitMaterial_48; public: inline static int32_t get_offset_of_m_Descriptor_11() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Descriptor_11)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_Descriptor_11() const { return ___m_Descriptor_11; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_Descriptor_11() { return &___m_Descriptor_11; } inline void set_m_Descriptor_11(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_Descriptor_11 = value; } inline static int32_t get_offset_of_m_Source_12() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Source_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Source_12() const { return ___m_Source_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Source_12() { return &___m_Source_12; } inline void set_m_Source_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Source_12 = value; } inline static int32_t get_offset_of_m_Destination_13() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Destination_13)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Destination_13() const { return ___m_Destination_13; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Destination_13() { return &___m_Destination_13; } inline void set_m_Destination_13(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Destination_13 = value; } inline static int32_t get_offset_of_m_Depth_14() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Depth_14)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_Depth_14() const { return ___m_Depth_14; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_Depth_14() { return &___m_Depth_14; } inline void set_m_Depth_14(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_Depth_14 = value; } inline static int32_t get_offset_of_m_InternalLut_15() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_InternalLut_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_InternalLut_15() const { return ___m_InternalLut_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_InternalLut_15() { return &___m_InternalLut_15; } inline void set_m_InternalLut_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_InternalLut_15 = value; } inline static int32_t get_offset_of_m_Materials_20() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Materials_20)); } inline MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * get_m_Materials_20() const { return ___m_Materials_20; } inline MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 ** get_address_of_m_Materials_20() { return &___m_Materials_20; } inline void set_m_Materials_20(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * value) { ___m_Materials_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Materials_20), (void*)value); } inline static int32_t get_offset_of_m_Data_21() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Data_21)); } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * get_m_Data_21() const { return ___m_Data_21; } inline PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 ** get_address_of_m_Data_21() { return &___m_Data_21; } inline void set_m_Data_21(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * value) { ___m_Data_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_21), (void*)value); } inline static int32_t get_offset_of_m_DepthOfField_22() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DepthOfField_22)); } inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * get_m_DepthOfField_22() const { return ___m_DepthOfField_22; } inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 ** get_address_of_m_DepthOfField_22() { return &___m_DepthOfField_22; } inline void set_m_DepthOfField_22(DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * value) { ___m_DepthOfField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DepthOfField_22), (void*)value); } inline static int32_t get_offset_of_m_MotionBlur_23() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_MotionBlur_23)); } inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * get_m_MotionBlur_23() const { return ___m_MotionBlur_23; } inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 ** get_address_of_m_MotionBlur_23() { return &___m_MotionBlur_23; } inline void set_m_MotionBlur_23(MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * value) { ___m_MotionBlur_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MotionBlur_23), (void*)value); } inline static int32_t get_offset_of_m_PaniniProjection_24() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_PaniniProjection_24)); } inline PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * get_m_PaniniProjection_24() const { return ___m_PaniniProjection_24; } inline PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 ** get_address_of_m_PaniniProjection_24() { return &___m_PaniniProjection_24; } inline void set_m_PaniniProjection_24(PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * value) { ___m_PaniniProjection_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PaniniProjection_24), (void*)value); } inline static int32_t get_offset_of_m_Bloom_25() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Bloom_25)); } inline Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * get_m_Bloom_25() const { return ___m_Bloom_25; } inline Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 ** get_address_of_m_Bloom_25() { return &___m_Bloom_25; } inline void set_m_Bloom_25(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * value) { ___m_Bloom_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Bloom_25), (void*)value); } inline static int32_t get_offset_of_m_LensDistortion_26() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_LensDistortion_26)); } inline LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * get_m_LensDistortion_26() const { return ___m_LensDistortion_26; } inline LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 ** get_address_of_m_LensDistortion_26() { return &___m_LensDistortion_26; } inline void set_m_LensDistortion_26(LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * value) { ___m_LensDistortion_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LensDistortion_26), (void*)value); } inline static int32_t get_offset_of_m_ChromaticAberration_27() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ChromaticAberration_27)); } inline ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * get_m_ChromaticAberration_27() const { return ___m_ChromaticAberration_27; } inline ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD ** get_address_of_m_ChromaticAberration_27() { return &___m_ChromaticAberration_27; } inline void set_m_ChromaticAberration_27(ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * value) { ___m_ChromaticAberration_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChromaticAberration_27), (void*)value); } inline static int32_t get_offset_of_m_Vignette_28() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Vignette_28)); } inline Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * get_m_Vignette_28() const { return ___m_Vignette_28; } inline Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A ** get_address_of_m_Vignette_28() { return &___m_Vignette_28; } inline void set_m_Vignette_28(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * value) { ___m_Vignette_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Vignette_28), (void*)value); } inline static int32_t get_offset_of_m_ColorLookup_29() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ColorLookup_29)); } inline ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * get_m_ColorLookup_29() const { return ___m_ColorLookup_29; } inline ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 ** get_address_of_m_ColorLookup_29() { return &___m_ColorLookup_29; } inline void set_m_ColorLookup_29(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * value) { ___m_ColorLookup_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorLookup_29), (void*)value); } inline static int32_t get_offset_of_m_ColorAdjustments_30() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ColorAdjustments_30)); } inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * get_m_ColorAdjustments_30() const { return ___m_ColorAdjustments_30; } inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC ** get_address_of_m_ColorAdjustments_30() { return &___m_ColorAdjustments_30; } inline void set_m_ColorAdjustments_30(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * value) { ___m_ColorAdjustments_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAdjustments_30), (void*)value); } inline static int32_t get_offset_of_m_Tonemapping_31() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_Tonemapping_31)); } inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * get_m_Tonemapping_31() const { return ___m_Tonemapping_31; } inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E ** get_address_of_m_Tonemapping_31() { return &___m_Tonemapping_31; } inline void set_m_Tonemapping_31(Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * value) { ___m_Tonemapping_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tonemapping_31), (void*)value); } inline static int32_t get_offset_of_m_FilmGrain_32() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_FilmGrain_32)); } inline FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * get_m_FilmGrain_32() const { return ___m_FilmGrain_32; } inline FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 ** get_address_of_m_FilmGrain_32() { return &___m_FilmGrain_32; } inline void set_m_FilmGrain_32(FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * value) { ___m_FilmGrain_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FilmGrain_32), (void*)value); } inline static int32_t get_offset_of_m_DefaultHDRFormat_34() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DefaultHDRFormat_34)); } inline int32_t get_m_DefaultHDRFormat_34() const { return ___m_DefaultHDRFormat_34; } inline int32_t* get_address_of_m_DefaultHDRFormat_34() { return &___m_DefaultHDRFormat_34; } inline void set_m_DefaultHDRFormat_34(int32_t value) { ___m_DefaultHDRFormat_34 = value; } inline static int32_t get_offset_of_m_UseRGBM_35() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_UseRGBM_35)); } inline bool get_m_UseRGBM_35() const { return ___m_UseRGBM_35; } inline bool* get_address_of_m_UseRGBM_35() { return &___m_UseRGBM_35; } inline void set_m_UseRGBM_35(bool value) { ___m_UseRGBM_35 = value; } inline static int32_t get_offset_of_m_SMAAEdgeFormat_36() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_SMAAEdgeFormat_36)); } inline int32_t get_m_SMAAEdgeFormat_36() const { return ___m_SMAAEdgeFormat_36; } inline int32_t* get_address_of_m_SMAAEdgeFormat_36() { return &___m_SMAAEdgeFormat_36; } inline void set_m_SMAAEdgeFormat_36(int32_t value) { ___m_SMAAEdgeFormat_36 = value; } inline static int32_t get_offset_of_m_GaussianCoCFormat_37() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_GaussianCoCFormat_37)); } inline int32_t get_m_GaussianCoCFormat_37() const { return ___m_GaussianCoCFormat_37; } inline int32_t* get_address_of_m_GaussianCoCFormat_37() { return &___m_GaussianCoCFormat_37; } inline void set_m_GaussianCoCFormat_37(int32_t value) { ___m_GaussianCoCFormat_37 = value; } inline static int32_t get_offset_of_m_PrevViewProjM_38() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_PrevViewProjM_38)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_PrevViewProjM_38() const { return ___m_PrevViewProjM_38; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_PrevViewProjM_38() { return &___m_PrevViewProjM_38; } inline void set_m_PrevViewProjM_38(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_PrevViewProjM_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PrevViewProjM_38), (void*)value); } inline static int32_t get_offset_of_m_ResetHistory_39() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_ResetHistory_39)); } inline bool get_m_ResetHistory_39() const { return ___m_ResetHistory_39; } inline bool* get_address_of_m_ResetHistory_39() { return &___m_ResetHistory_39; } inline void set_m_ResetHistory_39(bool value) { ___m_ResetHistory_39 = value; } inline static int32_t get_offset_of_m_DitheringTextureIndex_40() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_DitheringTextureIndex_40)); } inline int32_t get_m_DitheringTextureIndex_40() const { return ___m_DitheringTextureIndex_40; } inline int32_t* get_address_of_m_DitheringTextureIndex_40() { return &___m_DitheringTextureIndex_40; } inline void set_m_DitheringTextureIndex_40(int32_t value) { ___m_DitheringTextureIndex_40 = value; } inline static int32_t get_offset_of_m_MRT2_41() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_MRT2_41)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_MRT2_41() const { return ___m_MRT2_41; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_MRT2_41() { return &___m_MRT2_41; } inline void set_m_MRT2_41(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_MRT2_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MRT2_41), (void*)value); } inline static int32_t get_offset_of_m_BokehKernel_42() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BokehKernel_42)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_BokehKernel_42() const { return ___m_BokehKernel_42; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_BokehKernel_42() { return &___m_BokehKernel_42; } inline void set_m_BokehKernel_42(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_BokehKernel_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BokehKernel_42), (void*)value); } inline static int32_t get_offset_of_m_BokehHash_43() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BokehHash_43)); } inline int32_t get_m_BokehHash_43() const { return ___m_BokehHash_43; } inline int32_t* get_address_of_m_BokehHash_43() { return &___m_BokehHash_43; } inline void set_m_BokehHash_43(int32_t value) { ___m_BokehHash_43 = value; } inline static int32_t get_offset_of_m_IsFinalPass_44() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_IsFinalPass_44)); } inline bool get_m_IsFinalPass_44() const { return ___m_IsFinalPass_44; } inline bool* get_address_of_m_IsFinalPass_44() { return &___m_IsFinalPass_44; } inline void set_m_IsFinalPass_44(bool value) { ___m_IsFinalPass_44 = value; } inline static int32_t get_offset_of_m_HasFinalPass_45() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_HasFinalPass_45)); } inline bool get_m_HasFinalPass_45() const { return ___m_HasFinalPass_45; } inline bool* get_address_of_m_HasFinalPass_45() { return &___m_HasFinalPass_45; } inline void set_m_HasFinalPass_45(bool value) { ___m_HasFinalPass_45 = value; } inline static int32_t get_offset_of_m_EnableSRGBConversionIfNeeded_46() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_EnableSRGBConversionIfNeeded_46)); } inline bool get_m_EnableSRGBConversionIfNeeded_46() const { return ___m_EnableSRGBConversionIfNeeded_46; } inline bool* get_address_of_m_EnableSRGBConversionIfNeeded_46() { return &___m_EnableSRGBConversionIfNeeded_46; } inline void set_m_EnableSRGBConversionIfNeeded_46(bool value) { ___m_EnableSRGBConversionIfNeeded_46 = value; } inline static int32_t get_offset_of_m_UseDrawProcedural_47() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_UseDrawProcedural_47)); } inline bool get_m_UseDrawProcedural_47() const { return ___m_UseDrawProcedural_47; } inline bool* get_address_of_m_UseDrawProcedural_47() { return &___m_UseDrawProcedural_47; } inline void set_m_UseDrawProcedural_47(bool value) { ___m_UseDrawProcedural_47 = value; } inline static int32_t get_offset_of_m_BlitMaterial_48() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D, ___m_BlitMaterial_48)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_BlitMaterial_48() const { return ___m_BlitMaterial_48; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_BlitMaterial_48() { return &___m_BlitMaterial_48; } inline void set_m_BlitMaterial_48(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_BlitMaterial_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlitMaterial_48), (void*)value); } }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Skybox struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_PassIndex int32_t ___m_PassIndex_12; public: inline static int32_t get_offset_of_m_DeferredLights_11() { return static_cast(offsetof(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458, ___m_DeferredLights_11)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_11() const { return ___m_DeferredLights_11; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_11() { return &___m_DeferredLights_11; } inline void set_m_DeferredLights_11(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_11), (void*)value); } inline static int32_t get_offset_of_m_PassIndex_12() { return static_cast(offsetof(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458, ___m_PassIndex_12)); } inline int32_t get_m_PassIndex_12() const { return ___m_PassIndex_12; } inline int32_t* get_address_of_m_PassIndex_12() { return &___m_PassIndex_12; } inline void set_m_PassIndex_12(int32_t value) { ___m_PassIndex_12 = value; } }; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.TonemappingModeParameter UnityEngine.Rendering.Universal.Tonemapping::mode TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * ___mode_8; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E, ___mode_8)); } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * get_mode_8() const { return ___mode_8; } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } }; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows bool ___m_shouldReceiveShadows_11; public: inline static int32_t get_offset_of_m_shouldReceiveShadows_11() { return static_cast(offsetof(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1, ___m_shouldReceiveShadows_11)); } inline bool get_m_shouldReceiveShadows_11() const { return ___m_shouldReceiveShadows_11; } inline bool* get_address_of_m_shouldReceiveShadows_11() { return &___m_shouldReceiveShadows_11; } inline void set_m_shouldReceiveShadows_11(bool value) { ___m_shouldReceiveShadows_11 = value; } }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 : public RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_28; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_29; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Cascade3Split_30; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Cascade4Split_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_32; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_33; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_34; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_35; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_36; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_37; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_38; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_39; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_40; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_41; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_42; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_43; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_44; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_45; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_46; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_47; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_48; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_53; public: inline static int32_t get_offset_of_m_DefaultShader_4() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultShader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_DefaultShader_4() const { return ___m_DefaultShader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_DefaultShader_4() { return &___m_DefaultShader_4; } inline void set_m_DefaultShader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_DefaultShader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultShader_4), (void*)value); } inline static int32_t get_offset_of_m_Renderers_5() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Renderers_5)); } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* get_m_Renderers_5() const { return ___m_Renderers_5; } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90** get_address_of_m_Renderers_5() { return &___m_Renderers_5; } inline void set_m_Renderers_5(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* value) { ___m_Renderers_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderers_5), (void*)value); } inline static int32_t get_offset_of_k_AssetVersion_6() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetVersion_6)); } inline int32_t get_k_AssetVersion_6() const { return ___k_AssetVersion_6; } inline int32_t* get_address_of_k_AssetVersion_6() { return &___k_AssetVersion_6; } inline void set_k_AssetVersion_6(int32_t value) { ___k_AssetVersion_6 = value; } inline static int32_t get_offset_of_k_AssetPreviousVersion_7() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetPreviousVersion_7)); } inline int32_t get_k_AssetPreviousVersion_7() const { return ___k_AssetPreviousVersion_7; } inline int32_t* get_address_of_k_AssetPreviousVersion_7() { return &___k_AssetPreviousVersion_7; } inline void set_k_AssetPreviousVersion_7(int32_t value) { ___k_AssetPreviousVersion_7 = value; } inline static int32_t get_offset_of_m_RendererType_8() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererType_8)); } inline int32_t get_m_RendererType_8() const { return ___m_RendererType_8; } inline int32_t* get_address_of_m_RendererType_8() { return &___m_RendererType_8; } inline void set_m_RendererType_8(int32_t value) { ___m_RendererType_8 = value; } inline static int32_t get_offset_of_m_RendererData_9() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererData_9)); } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * get_m_RendererData_9() const { return ___m_RendererData_9; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** get_address_of_m_RendererData_9() { return &___m_RendererData_9; } inline void set_m_RendererData_9(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { ___m_RendererData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererData_9), (void*)value); } inline static int32_t get_offset_of_m_RendererDataList_10() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererDataList_10)); } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* get_m_RendererDataList_10() const { return ___m_RendererDataList_10; } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47** get_address_of_m_RendererDataList_10() { return &___m_RendererDataList_10; } inline void set_m_RendererDataList_10(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* value) { ___m_RendererDataList_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererDataList_10), (void*)value); } inline static int32_t get_offset_of_m_DefaultRendererIndex_11() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultRendererIndex_11)); } inline int32_t get_m_DefaultRendererIndex_11() const { return ___m_DefaultRendererIndex_11; } inline int32_t* get_address_of_m_DefaultRendererIndex_11() { return &___m_DefaultRendererIndex_11; } inline void set_m_DefaultRendererIndex_11(int32_t value) { ___m_DefaultRendererIndex_11 = value; } inline static int32_t get_offset_of_m_RequireDepthTexture_12() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireDepthTexture_12)); } inline bool get_m_RequireDepthTexture_12() const { return ___m_RequireDepthTexture_12; } inline bool* get_address_of_m_RequireDepthTexture_12() { return &___m_RequireDepthTexture_12; } inline void set_m_RequireDepthTexture_12(bool value) { ___m_RequireDepthTexture_12 = value; } inline static int32_t get_offset_of_m_RequireOpaqueTexture_13() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireOpaqueTexture_13)); } inline bool get_m_RequireOpaqueTexture_13() const { return ___m_RequireOpaqueTexture_13; } inline bool* get_address_of_m_RequireOpaqueTexture_13() { return &___m_RequireOpaqueTexture_13; } inline void set_m_RequireOpaqueTexture_13(bool value) { ___m_RequireOpaqueTexture_13 = value; } inline static int32_t get_offset_of_m_OpaqueDownsampling_14() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_OpaqueDownsampling_14)); } inline int32_t get_m_OpaqueDownsampling_14() const { return ___m_OpaqueDownsampling_14; } inline int32_t* get_address_of_m_OpaqueDownsampling_14() { return &___m_OpaqueDownsampling_14; } inline void set_m_OpaqueDownsampling_14(int32_t value) { ___m_OpaqueDownsampling_14 = value; } inline static int32_t get_offset_of_m_SupportsTerrainHoles_15() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsTerrainHoles_15)); } inline bool get_m_SupportsTerrainHoles_15() const { return ___m_SupportsTerrainHoles_15; } inline bool* get_address_of_m_SupportsTerrainHoles_15() { return &___m_SupportsTerrainHoles_15; } inline void set_m_SupportsTerrainHoles_15(bool value) { ___m_SupportsTerrainHoles_15 = value; } inline static int32_t get_offset_of_m_StoreActionsOptimization_16() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_StoreActionsOptimization_16)); } inline int32_t get_m_StoreActionsOptimization_16() const { return ___m_StoreActionsOptimization_16; } inline int32_t* get_address_of_m_StoreActionsOptimization_16() { return &___m_StoreActionsOptimization_16; } inline void set_m_StoreActionsOptimization_16(int32_t value) { ___m_StoreActionsOptimization_16 = value; } inline static int32_t get_offset_of_m_SupportsHDR_17() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsHDR_17)); } inline bool get_m_SupportsHDR_17() const { return ___m_SupportsHDR_17; } inline bool* get_address_of_m_SupportsHDR_17() { return &___m_SupportsHDR_17; } inline void set_m_SupportsHDR_17(bool value) { ___m_SupportsHDR_17 = value; } inline static int32_t get_offset_of_m_MSAA_18() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MSAA_18)); } inline int32_t get_m_MSAA_18() const { return ___m_MSAA_18; } inline int32_t* get_address_of_m_MSAA_18() { return &___m_MSAA_18; } inline void set_m_MSAA_18(int32_t value) { ___m_MSAA_18 = value; } inline static int32_t get_offset_of_m_RenderScale_19() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RenderScale_19)); } inline float get_m_RenderScale_19() const { return ___m_RenderScale_19; } inline float* get_address_of_m_RenderScale_19() { return &___m_RenderScale_19; } inline void set_m_RenderScale_19(float value) { ___m_RenderScale_19 = value; } inline static int32_t get_offset_of_m_MainLightRenderingMode_20() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightRenderingMode_20)); } inline int32_t get_m_MainLightRenderingMode_20() const { return ___m_MainLightRenderingMode_20; } inline int32_t* get_address_of_m_MainLightRenderingMode_20() { return &___m_MainLightRenderingMode_20; } inline void set_m_MainLightRenderingMode_20(int32_t value) { ___m_MainLightRenderingMode_20 = value; } inline static int32_t get_offset_of_m_MainLightShadowsSupported_21() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowsSupported_21)); } inline bool get_m_MainLightShadowsSupported_21() const { return ___m_MainLightShadowsSupported_21; } inline bool* get_address_of_m_MainLightShadowsSupported_21() { return &___m_MainLightShadowsSupported_21; } inline void set_m_MainLightShadowsSupported_21(bool value) { ___m_MainLightShadowsSupported_21 = value; } inline static int32_t get_offset_of_m_MainLightShadowmapResolution_22() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowmapResolution_22)); } inline int32_t get_m_MainLightShadowmapResolution_22() const { return ___m_MainLightShadowmapResolution_22; } inline int32_t* get_address_of_m_MainLightShadowmapResolution_22() { return &___m_MainLightShadowmapResolution_22; } inline void set_m_MainLightShadowmapResolution_22(int32_t value) { ___m_MainLightShadowmapResolution_22 = value; } inline static int32_t get_offset_of_m_AdditionalLightsRenderingMode_23() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsRenderingMode_23)); } inline int32_t get_m_AdditionalLightsRenderingMode_23() const { return ___m_AdditionalLightsRenderingMode_23; } inline int32_t* get_address_of_m_AdditionalLightsRenderingMode_23() { return &___m_AdditionalLightsRenderingMode_23; } inline void set_m_AdditionalLightsRenderingMode_23(int32_t value) { ___m_AdditionalLightsRenderingMode_23 = value; } inline static int32_t get_offset_of_m_AdditionalLightsPerObjectLimit_24() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsPerObjectLimit_24)); } inline int32_t get_m_AdditionalLightsPerObjectLimit_24() const { return ___m_AdditionalLightsPerObjectLimit_24; } inline int32_t* get_address_of_m_AdditionalLightsPerObjectLimit_24() { return &___m_AdditionalLightsPerObjectLimit_24; } inline void set_m_AdditionalLightsPerObjectLimit_24(int32_t value) { ___m_AdditionalLightsPerObjectLimit_24 = value; } inline static int32_t get_offset_of_m_AdditionalLightShadowsSupported_25() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightShadowsSupported_25)); } inline bool get_m_AdditionalLightShadowsSupported_25() const { return ___m_AdditionalLightShadowsSupported_25; } inline bool* get_address_of_m_AdditionalLightShadowsSupported_25() { return &___m_AdditionalLightShadowsSupported_25; } inline void set_m_AdditionalLightShadowsSupported_25(bool value) { ___m_AdditionalLightShadowsSupported_25 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapResolution_26() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsShadowmapResolution_26)); } inline int32_t get_m_AdditionalLightsShadowmapResolution_26() const { return ___m_AdditionalLightsShadowmapResolution_26; } inline int32_t* get_address_of_m_AdditionalLightsShadowmapResolution_26() { return &___m_AdditionalLightsShadowmapResolution_26; } inline void set_m_AdditionalLightsShadowmapResolution_26(int32_t value) { ___m_AdditionalLightsShadowmapResolution_26 = value; } inline static int32_t get_offset_of_m_ShadowDistance_27() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDistance_27)); } inline float get_m_ShadowDistance_27() const { return ___m_ShadowDistance_27; } inline float* get_address_of_m_ShadowDistance_27() { return &___m_ShadowDistance_27; } inline void set_m_ShadowDistance_27(float value) { ___m_ShadowDistance_27 = value; } inline static int32_t get_offset_of_m_ShadowCascadeCount_28() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascadeCount_28)); } inline int32_t get_m_ShadowCascadeCount_28() const { return ___m_ShadowCascadeCount_28; } inline int32_t* get_address_of_m_ShadowCascadeCount_28() { return &___m_ShadowCascadeCount_28; } inline void set_m_ShadowCascadeCount_28(int32_t value) { ___m_ShadowCascadeCount_28 = value; } inline static int32_t get_offset_of_m_Cascade2Split_29() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade2Split_29)); } inline float get_m_Cascade2Split_29() const { return ___m_Cascade2Split_29; } inline float* get_address_of_m_Cascade2Split_29() { return &___m_Cascade2Split_29; } inline void set_m_Cascade2Split_29(float value) { ___m_Cascade2Split_29 = value; } inline static int32_t get_offset_of_m_Cascade3Split_30() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade3Split_30)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Cascade3Split_30() const { return ___m_Cascade3Split_30; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Cascade3Split_30() { return &___m_Cascade3Split_30; } inline void set_m_Cascade3Split_30(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Cascade3Split_30 = value; } inline static int32_t get_offset_of_m_Cascade4Split_31() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade4Split_31)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Cascade4Split_31() const { return ___m_Cascade4Split_31; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Cascade4Split_31() { return &___m_Cascade4Split_31; } inline void set_m_Cascade4Split_31(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Cascade4Split_31 = value; } inline static int32_t get_offset_of_m_ShadowDepthBias_32() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDepthBias_32)); } inline float get_m_ShadowDepthBias_32() const { return ___m_ShadowDepthBias_32; } inline float* get_address_of_m_ShadowDepthBias_32() { return &___m_ShadowDepthBias_32; } inline void set_m_ShadowDepthBias_32(float value) { ___m_ShadowDepthBias_32 = value; } inline static int32_t get_offset_of_m_ShadowNormalBias_33() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowNormalBias_33)); } inline float get_m_ShadowNormalBias_33() const { return ___m_ShadowNormalBias_33; } inline float* get_address_of_m_ShadowNormalBias_33() { return &___m_ShadowNormalBias_33; } inline void set_m_ShadowNormalBias_33(float value) { ___m_ShadowNormalBias_33 = value; } inline static int32_t get_offset_of_m_SoftShadowsSupported_34() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SoftShadowsSupported_34)); } inline bool get_m_SoftShadowsSupported_34() const { return ___m_SoftShadowsSupported_34; } inline bool* get_address_of_m_SoftShadowsSupported_34() { return &___m_SoftShadowsSupported_34; } inline void set_m_SoftShadowsSupported_34(bool value) { ___m_SoftShadowsSupported_34 = value; } inline static int32_t get_offset_of_m_UseSRPBatcher_35() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseSRPBatcher_35)); } inline bool get_m_UseSRPBatcher_35() const { return ___m_UseSRPBatcher_35; } inline bool* get_address_of_m_UseSRPBatcher_35() { return &___m_UseSRPBatcher_35; } inline void set_m_UseSRPBatcher_35(bool value) { ___m_UseSRPBatcher_35 = value; } inline static int32_t get_offset_of_m_SupportsDynamicBatching_36() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsDynamicBatching_36)); } inline bool get_m_SupportsDynamicBatching_36() const { return ___m_SupportsDynamicBatching_36; } inline bool* get_address_of_m_SupportsDynamicBatching_36() { return &___m_SupportsDynamicBatching_36; } inline void set_m_SupportsDynamicBatching_36(bool value) { ___m_SupportsDynamicBatching_36 = value; } inline static int32_t get_offset_of_m_MixedLightingSupported_37() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MixedLightingSupported_37)); } inline bool get_m_MixedLightingSupported_37() const { return ___m_MixedLightingSupported_37; } inline bool* get_address_of_m_MixedLightingSupported_37() { return &___m_MixedLightingSupported_37; } inline void set_m_MixedLightingSupported_37(bool value) { ___m_MixedLightingSupported_37 = value; } inline static int32_t get_offset_of_m_DebugLevel_38() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DebugLevel_38)); } inline int32_t get_m_DebugLevel_38() const { return ___m_DebugLevel_38; } inline int32_t* get_address_of_m_DebugLevel_38() { return &___m_DebugLevel_38; } inline void set_m_DebugLevel_38(int32_t value) { ___m_DebugLevel_38 = value; } inline static int32_t get_offset_of_m_UseAdaptivePerformance_39() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseAdaptivePerformance_39)); } inline bool get_m_UseAdaptivePerformance_39() const { return ___m_UseAdaptivePerformance_39; } inline bool* get_address_of_m_UseAdaptivePerformance_39() { return &___m_UseAdaptivePerformance_39; } inline void set_m_UseAdaptivePerformance_39(bool value) { ___m_UseAdaptivePerformance_39 = value; } inline static int32_t get_offset_of_m_ColorGradingMode_40() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingMode_40)); } inline int32_t get_m_ColorGradingMode_40() const { return ___m_ColorGradingMode_40; } inline int32_t* get_address_of_m_ColorGradingMode_40() { return &___m_ColorGradingMode_40; } inline void set_m_ColorGradingMode_40(int32_t value) { ___m_ColorGradingMode_40 = value; } inline static int32_t get_offset_of_m_ColorGradingLutSize_41() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingLutSize_41)); } inline int32_t get_m_ColorGradingLutSize_41() const { return ___m_ColorGradingLutSize_41; } inline int32_t* get_address_of_m_ColorGradingLutSize_41() { return &___m_ColorGradingLutSize_41; } inline void set_m_ColorGradingLutSize_41(int32_t value) { ___m_ColorGradingLutSize_41 = value; } inline static int32_t get_offset_of_m_ShadowType_42() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowType_42)); } inline int32_t get_m_ShadowType_42() const { return ___m_ShadowType_42; } inline int32_t* get_address_of_m_ShadowType_42() { return &___m_ShadowType_42; } inline void set_m_ShadowType_42(int32_t value) { ___m_ShadowType_42 = value; } inline static int32_t get_offset_of_m_LocalShadowsSupported_43() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsSupported_43)); } inline bool get_m_LocalShadowsSupported_43() const { return ___m_LocalShadowsSupported_43; } inline bool* get_address_of_m_LocalShadowsSupported_43() { return &___m_LocalShadowsSupported_43; } inline void set_m_LocalShadowsSupported_43(bool value) { ___m_LocalShadowsSupported_43 = value; } inline static int32_t get_offset_of_m_LocalShadowsAtlasResolution_44() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsAtlasResolution_44)); } inline int32_t get_m_LocalShadowsAtlasResolution_44() const { return ___m_LocalShadowsAtlasResolution_44; } inline int32_t* get_address_of_m_LocalShadowsAtlasResolution_44() { return &___m_LocalShadowsAtlasResolution_44; } inline void set_m_LocalShadowsAtlasResolution_44(int32_t value) { ___m_LocalShadowsAtlasResolution_44 = value; } inline static int32_t get_offset_of_m_MaxPixelLights_45() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MaxPixelLights_45)); } inline int32_t get_m_MaxPixelLights_45() const { return ___m_MaxPixelLights_45; } inline int32_t* get_address_of_m_MaxPixelLights_45() { return &___m_MaxPixelLights_45; } inline void set_m_MaxPixelLights_45(int32_t value) { ___m_MaxPixelLights_45 = value; } inline static int32_t get_offset_of_m_ShadowAtlasResolution_46() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowAtlasResolution_46)); } inline int32_t get_m_ShadowAtlasResolution_46() const { return ___m_ShadowAtlasResolution_46; } inline int32_t* get_address_of_m_ShadowAtlasResolution_46() { return &___m_ShadowAtlasResolution_46; } inline void set_m_ShadowAtlasResolution_46(int32_t value) { ___m_ShadowAtlasResolution_46 = value; } inline static int32_t get_offset_of_m_ShaderVariantLogLevel_47() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShaderVariantLogLevel_47)); } inline int32_t get_m_ShaderVariantLogLevel_47() const { return ___m_ShaderVariantLogLevel_47; } inline int32_t* get_address_of_m_ShaderVariantLogLevel_47() { return &___m_ShaderVariantLogLevel_47; } inline void set_m_ShaderVariantLogLevel_47(int32_t value) { ___m_ShaderVariantLogLevel_47 = value; } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateMode_48() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_VolumeFrameworkUpdateMode_48)); } inline int32_t get_m_VolumeFrameworkUpdateMode_48() const { return ___m_VolumeFrameworkUpdateMode_48; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateMode_48() { return &___m_VolumeFrameworkUpdateMode_48; } inline void set_m_VolumeFrameworkUpdateMode_48(int32_t value) { ___m_VolumeFrameworkUpdateMode_48 = value; } inline static int32_t get_offset_of_m_ShadowCascades_53() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascades_53)); } inline int32_t get_m_ShadowCascades_53() const { return ___m_ShadowCascades_53; } inline int32_t* get_address_of_m_ShadowCascades_53() { return &___m_ShadowCascades_53; } inline void set_m_ShadowCascades_53(int32_t value) { ___m_ShadowCascades_53 = value; } }; // UnityEngine.Rendering.Universal.Vignette struct Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Vignette::color ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___color_8; // UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.Vignette::center Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * ___center_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::smoothness ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___smoothness_11; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Vignette::rounded BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___rounded_12; public: inline static int32_t get_offset_of_color_8() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___color_8)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_color_8() const { return ___color_8; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_color_8() { return &___color_8; } inline void set_color_8(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___color_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___color_8), (void*)value); } inline static int32_t get_offset_of_center_9() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___center_9)); } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * get_center_9() const { return ___center_9; } inline Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC ** get_address_of_center_9() { return &___center_9; } inline void set_center_9(Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * value) { ___center_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___center_9), (void*)value); } inline static int32_t get_offset_of_intensity_10() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___intensity_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_10() const { return ___intensity_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_10() { return &___intensity_10; } inline void set_intensity_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value); } inline static int32_t get_offset_of_smoothness_11() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___smoothness_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_smoothness_11() const { return ___smoothness_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_smoothness_11() { return &___smoothness_11; } inline void set_smoothness_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___smoothness_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___smoothness_11), (void*)value); } inline static int32_t get_offset_of_rounded_12() { return static_cast(offsetof(Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A, ___rounded_12)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_rounded_12() const { return ___rounded_12; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_rounded_12() { return &___rounded_12; } inline void set_rounded_12(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___rounded_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___rounded_12), (void*)value); } }; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: public: }; // UnityEngine.Experimental.Rendering.Universal.Light2D struct Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightType int32_t ___m_LightType_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_BlendStyleIndex int32_t ___m_BlendStyleIndex_5; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_FalloffIntensity float ___m_FalloffIntensity_6; // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_Intensity float ___m_Intensity_8; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightVolumeOpacity float ___m_LightVolumeOpacity_9; // System.Int32[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ApplyToSortingLayers Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ApplyToSortingLayers_10; // UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightCookieSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_LightCookieSprite_11; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_UseNormalMap bool ___m_UseNormalMap_12; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_LightOrder int32_t ___m_LightOrder_13; // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::m_AlphaBlendOnOverlap bool ___m_AlphaBlendOnOverlap_14; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowIntensity float ___m_ShadowIntensity_15; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShadowVolumeIntensity float ___m_ShadowVolumeIntensity_16; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousLightCookieSprite int32_t ___m_PreviousLightCookieSprite_17; // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::m_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_18; // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.Light2D::m_LocalBounds Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_LocalBounds_19; // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::k__BackingField BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___U3CboundingSphereU3Ek__BackingField_20; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerAngle float ___m_PointLightInnerAngle_21; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterAngle float ___m_PointLightOuterAngle_22; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightInnerRadius float ___m_PointLightInnerRadius_23; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightOuterRadius float ___m_PointLightOuterRadius_24; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightDistance float ___m_PointLightDistance_25; // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::m_PointLightQuality int32_t ___m_PointLightQuality_26; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricSides int32_t ___m_ShapeLightParametricSides_27; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricAngleOffset float ___m_ShapeLightParametricAngleOffset_28; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightParametricRadius float ___m_ShapeLightParametricRadius_29; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffSize float ___m_ShapeLightFalloffSize_30; // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapeLightFalloffOffset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_ShapeLightFalloffOffset_31; // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.Light2D::m_ShapePath Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_ShapePath_32; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightFalloffSize float ___m_PreviousShapeLightFalloffSize_33; // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricSides int32_t ___m_PreviousShapeLightParametricSides_34; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricAngleOffset float ___m_PreviousShapeLightParametricAngleOffset_35; // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::m_PreviousShapeLightParametricRadius float ___m_PreviousShapeLightParametricRadius_36; public: inline static int32_t get_offset_of_m_LightType_4() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightType_4)); } inline int32_t get_m_LightType_4() const { return ___m_LightType_4; } inline int32_t* get_address_of_m_LightType_4() { return &___m_LightType_4; } inline void set_m_LightType_4(int32_t value) { ___m_LightType_4 = value; } inline static int32_t get_offset_of_m_BlendStyleIndex_5() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_BlendStyleIndex_5)); } inline int32_t get_m_BlendStyleIndex_5() const { return ___m_BlendStyleIndex_5; } inline int32_t* get_address_of_m_BlendStyleIndex_5() { return &___m_BlendStyleIndex_5; } inline void set_m_BlendStyleIndex_5(int32_t value) { ___m_BlendStyleIndex_5 = value; } inline static int32_t get_offset_of_m_FalloffIntensity_6() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_FalloffIntensity_6)); } inline float get_m_FalloffIntensity_6() const { return ___m_FalloffIntensity_6; } inline float* get_address_of_m_FalloffIntensity_6() { return &___m_FalloffIntensity_6; } inline void set_m_FalloffIntensity_6(float value) { ___m_FalloffIntensity_6 = value; } inline static int32_t get_offset_of_m_Color_7() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Color_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_Intensity_8() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Intensity_8)); } inline float get_m_Intensity_8() const { return ___m_Intensity_8; } inline float* get_address_of_m_Intensity_8() { return &___m_Intensity_8; } inline void set_m_Intensity_8(float value) { ___m_Intensity_8 = value; } inline static int32_t get_offset_of_m_LightVolumeOpacity_9() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightVolumeOpacity_9)); } inline float get_m_LightVolumeOpacity_9() const { return ___m_LightVolumeOpacity_9; } inline float* get_address_of_m_LightVolumeOpacity_9() { return &___m_LightVolumeOpacity_9; } inline void set_m_LightVolumeOpacity_9(float value) { ___m_LightVolumeOpacity_9 = value; } inline static int32_t get_offset_of_m_ApplyToSortingLayers_10() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ApplyToSortingLayers_10)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ApplyToSortingLayers_10() const { return ___m_ApplyToSortingLayers_10; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ApplyToSortingLayers_10() { return &___m_ApplyToSortingLayers_10; } inline void set_m_ApplyToSortingLayers_10(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ApplyToSortingLayers_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ApplyToSortingLayers_10), (void*)value); } inline static int32_t get_offset_of_m_LightCookieSprite_11() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightCookieSprite_11)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_LightCookieSprite_11() const { return ___m_LightCookieSprite_11; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_LightCookieSprite_11() { return &___m_LightCookieSprite_11; } inline void set_m_LightCookieSprite_11(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_LightCookieSprite_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightCookieSprite_11), (void*)value); } inline static int32_t get_offset_of_m_UseNormalMap_12() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_UseNormalMap_12)); } inline bool get_m_UseNormalMap_12() const { return ___m_UseNormalMap_12; } inline bool* get_address_of_m_UseNormalMap_12() { return &___m_UseNormalMap_12; } inline void set_m_UseNormalMap_12(bool value) { ___m_UseNormalMap_12 = value; } inline static int32_t get_offset_of_m_LightOrder_13() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LightOrder_13)); } inline int32_t get_m_LightOrder_13() const { return ___m_LightOrder_13; } inline int32_t* get_address_of_m_LightOrder_13() { return &___m_LightOrder_13; } inline void set_m_LightOrder_13(int32_t value) { ___m_LightOrder_13 = value; } inline static int32_t get_offset_of_m_AlphaBlendOnOverlap_14() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_AlphaBlendOnOverlap_14)); } inline bool get_m_AlphaBlendOnOverlap_14() const { return ___m_AlphaBlendOnOverlap_14; } inline bool* get_address_of_m_AlphaBlendOnOverlap_14() { return &___m_AlphaBlendOnOverlap_14; } inline void set_m_AlphaBlendOnOverlap_14(bool value) { ___m_AlphaBlendOnOverlap_14 = value; } inline static int32_t get_offset_of_m_ShadowIntensity_15() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowIntensity_15)); } inline float get_m_ShadowIntensity_15() const { return ___m_ShadowIntensity_15; } inline float* get_address_of_m_ShadowIntensity_15() { return &___m_ShadowIntensity_15; } inline void set_m_ShadowIntensity_15(float value) { ___m_ShadowIntensity_15 = value; } inline static int32_t get_offset_of_m_ShadowVolumeIntensity_16() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShadowVolumeIntensity_16)); } inline float get_m_ShadowVolumeIntensity_16() const { return ___m_ShadowVolumeIntensity_16; } inline float* get_address_of_m_ShadowVolumeIntensity_16() { return &___m_ShadowVolumeIntensity_16; } inline void set_m_ShadowVolumeIntensity_16(float value) { ___m_ShadowVolumeIntensity_16 = value; } inline static int32_t get_offset_of_m_PreviousLightCookieSprite_17() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousLightCookieSprite_17)); } inline int32_t get_m_PreviousLightCookieSprite_17() const { return ___m_PreviousLightCookieSprite_17; } inline int32_t* get_address_of_m_PreviousLightCookieSprite_17() { return &___m_PreviousLightCookieSprite_17; } inline void set_m_PreviousLightCookieSprite_17(int32_t value) { ___m_PreviousLightCookieSprite_17 = value; } inline static int32_t get_offset_of_m_Mesh_18() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_Mesh_18)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_18() const { return ___m_Mesh_18; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_18() { return &___m_Mesh_18; } inline void set_m_Mesh_18(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_Mesh_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_18), (void*)value); } inline static int32_t get_offset_of_m_LocalBounds_19() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_LocalBounds_19)); } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_LocalBounds_19() const { return ___m_LocalBounds_19; } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_LocalBounds_19() { return &___m_LocalBounds_19; } inline void set_m_LocalBounds_19(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value) { ___m_LocalBounds_19 = value; } inline static int32_t get_offset_of_U3CboundingSphereU3Ek__BackingField_20() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___U3CboundingSphereU3Ek__BackingField_20)); } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 get_U3CboundingSphereU3Ek__BackingField_20() const { return ___U3CboundingSphereU3Ek__BackingField_20; } inline BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * get_address_of_U3CboundingSphereU3Ek__BackingField_20() { return &___U3CboundingSphereU3Ek__BackingField_20; } inline void set_U3CboundingSphereU3Ek__BackingField_20(BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 value) { ___U3CboundingSphereU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_m_PointLightInnerAngle_21() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerAngle_21)); } inline float get_m_PointLightInnerAngle_21() const { return ___m_PointLightInnerAngle_21; } inline float* get_address_of_m_PointLightInnerAngle_21() { return &___m_PointLightInnerAngle_21; } inline void set_m_PointLightInnerAngle_21(float value) { ___m_PointLightInnerAngle_21 = value; } inline static int32_t get_offset_of_m_PointLightOuterAngle_22() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterAngle_22)); } inline float get_m_PointLightOuterAngle_22() const { return ___m_PointLightOuterAngle_22; } inline float* get_address_of_m_PointLightOuterAngle_22() { return &___m_PointLightOuterAngle_22; } inline void set_m_PointLightOuterAngle_22(float value) { ___m_PointLightOuterAngle_22 = value; } inline static int32_t get_offset_of_m_PointLightInnerRadius_23() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightInnerRadius_23)); } inline float get_m_PointLightInnerRadius_23() const { return ___m_PointLightInnerRadius_23; } inline float* get_address_of_m_PointLightInnerRadius_23() { return &___m_PointLightInnerRadius_23; } inline void set_m_PointLightInnerRadius_23(float value) { ___m_PointLightInnerRadius_23 = value; } inline static int32_t get_offset_of_m_PointLightOuterRadius_24() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightOuterRadius_24)); } inline float get_m_PointLightOuterRadius_24() const { return ___m_PointLightOuterRadius_24; } inline float* get_address_of_m_PointLightOuterRadius_24() { return &___m_PointLightOuterRadius_24; } inline void set_m_PointLightOuterRadius_24(float value) { ___m_PointLightOuterRadius_24 = value; } inline static int32_t get_offset_of_m_PointLightDistance_25() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightDistance_25)); } inline float get_m_PointLightDistance_25() const { return ___m_PointLightDistance_25; } inline float* get_address_of_m_PointLightDistance_25() { return &___m_PointLightDistance_25; } inline void set_m_PointLightDistance_25(float value) { ___m_PointLightDistance_25 = value; } inline static int32_t get_offset_of_m_PointLightQuality_26() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PointLightQuality_26)); } inline int32_t get_m_PointLightQuality_26() const { return ___m_PointLightQuality_26; } inline int32_t* get_address_of_m_PointLightQuality_26() { return &___m_PointLightQuality_26; } inline void set_m_PointLightQuality_26(int32_t value) { ___m_PointLightQuality_26 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricSides_27() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricSides_27)); } inline int32_t get_m_ShapeLightParametricSides_27() const { return ___m_ShapeLightParametricSides_27; } inline int32_t* get_address_of_m_ShapeLightParametricSides_27() { return &___m_ShapeLightParametricSides_27; } inline void set_m_ShapeLightParametricSides_27(int32_t value) { ___m_ShapeLightParametricSides_27 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricAngleOffset_28() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricAngleOffset_28)); } inline float get_m_ShapeLightParametricAngleOffset_28() const { return ___m_ShapeLightParametricAngleOffset_28; } inline float* get_address_of_m_ShapeLightParametricAngleOffset_28() { return &___m_ShapeLightParametricAngleOffset_28; } inline void set_m_ShapeLightParametricAngleOffset_28(float value) { ___m_ShapeLightParametricAngleOffset_28 = value; } inline static int32_t get_offset_of_m_ShapeLightParametricRadius_29() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightParametricRadius_29)); } inline float get_m_ShapeLightParametricRadius_29() const { return ___m_ShapeLightParametricRadius_29; } inline float* get_address_of_m_ShapeLightParametricRadius_29() { return &___m_ShapeLightParametricRadius_29; } inline void set_m_ShapeLightParametricRadius_29(float value) { ___m_ShapeLightParametricRadius_29 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffSize_30() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffSize_30)); } inline float get_m_ShapeLightFalloffSize_30() const { return ___m_ShapeLightFalloffSize_30; } inline float* get_address_of_m_ShapeLightFalloffSize_30() { return &___m_ShapeLightFalloffSize_30; } inline void set_m_ShapeLightFalloffSize_30(float value) { ___m_ShapeLightFalloffSize_30 = value; } inline static int32_t get_offset_of_m_ShapeLightFalloffOffset_31() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapeLightFalloffOffset_31)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_ShapeLightFalloffOffset_31() const { return ___m_ShapeLightFalloffOffset_31; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_ShapeLightFalloffOffset_31() { return &___m_ShapeLightFalloffOffset_31; } inline void set_m_ShapeLightFalloffOffset_31(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_ShapeLightFalloffOffset_31 = value; } inline static int32_t get_offset_of_m_ShapePath_32() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_ShapePath_32)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_ShapePath_32() const { return ___m_ShapePath_32; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_ShapePath_32() { return &___m_ShapePath_32; } inline void set_m_ShapePath_32(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_ShapePath_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShapePath_32), (void*)value); } inline static int32_t get_offset_of_m_PreviousShapeLightFalloffSize_33() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightFalloffSize_33)); } inline float get_m_PreviousShapeLightFalloffSize_33() const { return ___m_PreviousShapeLightFalloffSize_33; } inline float* get_address_of_m_PreviousShapeLightFalloffSize_33() { return &___m_PreviousShapeLightFalloffSize_33; } inline void set_m_PreviousShapeLightFalloffSize_33(float value) { ___m_PreviousShapeLightFalloffSize_33 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricSides_34() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricSides_34)); } inline int32_t get_m_PreviousShapeLightParametricSides_34() const { return ___m_PreviousShapeLightParametricSides_34; } inline int32_t* get_address_of_m_PreviousShapeLightParametricSides_34() { return &___m_PreviousShapeLightParametricSides_34; } inline void set_m_PreviousShapeLightParametricSides_34(int32_t value) { ___m_PreviousShapeLightParametricSides_34 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricAngleOffset_35() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricAngleOffset_35)); } inline float get_m_PreviousShapeLightParametricAngleOffset_35() const { return ___m_PreviousShapeLightParametricAngleOffset_35; } inline float* get_address_of_m_PreviousShapeLightParametricAngleOffset_35() { return &___m_PreviousShapeLightParametricAngleOffset_35; } inline void set_m_PreviousShapeLightParametricAngleOffset_35(float value) { ___m_PreviousShapeLightParametricAngleOffset_35 = value; } inline static int32_t get_offset_of_m_PreviousShapeLightParametricRadius_36() { return static_cast(offsetof(Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF, ___m_PreviousShapeLightParametricRadius_36)); } inline float get_m_PreviousShapeLightParametricRadius_36() const { return ___m_PreviousShapeLightParametricRadius_36; } inline float* get_address_of_m_PreviousShapeLightParametricRadius_36() { return &___m_PreviousShapeLightParametricRadius_36; } inline void set_m_PreviousShapeLightParametricRadius_36(float value) { ___m_PreviousShapeLightParametricRadius_36 = value; } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_AssetsPPU int32_t ___m_AssetsPPU_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionX int32_t ___m_RefResolutionX_5; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionY int32_t ___m_RefResolutionY_6; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_UpscaleRT bool ___m_UpscaleRT_7; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_PixelSnapping bool ___m_PixelSnapping_8; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrameX bool ___m_CropFrameX_9; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrameY bool ___m_CropFrameY_10; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_StretchFill bool ___m_StretchFill_11; // UnityEngine.Camera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_12; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Internal PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * ___m_Internal_13; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CinemachineCompatibilityMode bool ___m_CinemachineCompatibilityMode_14; public: inline static int32_t get_offset_of_m_AssetsPPU_4() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_AssetsPPU_4)); } inline int32_t get_m_AssetsPPU_4() const { return ___m_AssetsPPU_4; } inline int32_t* get_address_of_m_AssetsPPU_4() { return &___m_AssetsPPU_4; } inline void set_m_AssetsPPU_4(int32_t value) { ___m_AssetsPPU_4 = value; } inline static int32_t get_offset_of_m_RefResolutionX_5() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_RefResolutionX_5)); } inline int32_t get_m_RefResolutionX_5() const { return ___m_RefResolutionX_5; } inline int32_t* get_address_of_m_RefResolutionX_5() { return &___m_RefResolutionX_5; } inline void set_m_RefResolutionX_5(int32_t value) { ___m_RefResolutionX_5 = value; } inline static int32_t get_offset_of_m_RefResolutionY_6() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_RefResolutionY_6)); } inline int32_t get_m_RefResolutionY_6() const { return ___m_RefResolutionY_6; } inline int32_t* get_address_of_m_RefResolutionY_6() { return &___m_RefResolutionY_6; } inline void set_m_RefResolutionY_6(int32_t value) { ___m_RefResolutionY_6 = value; } inline static int32_t get_offset_of_m_UpscaleRT_7() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_UpscaleRT_7)); } inline bool get_m_UpscaleRT_7() const { return ___m_UpscaleRT_7; } inline bool* get_address_of_m_UpscaleRT_7() { return &___m_UpscaleRT_7; } inline void set_m_UpscaleRT_7(bool value) { ___m_UpscaleRT_7 = value; } inline static int32_t get_offset_of_m_PixelSnapping_8() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_PixelSnapping_8)); } inline bool get_m_PixelSnapping_8() const { return ___m_PixelSnapping_8; } inline bool* get_address_of_m_PixelSnapping_8() { return &___m_PixelSnapping_8; } inline void set_m_PixelSnapping_8(bool value) { ___m_PixelSnapping_8 = value; } inline static int32_t get_offset_of_m_CropFrameX_9() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CropFrameX_9)); } inline bool get_m_CropFrameX_9() const { return ___m_CropFrameX_9; } inline bool* get_address_of_m_CropFrameX_9() { return &___m_CropFrameX_9; } inline void set_m_CropFrameX_9(bool value) { ___m_CropFrameX_9 = value; } inline static int32_t get_offset_of_m_CropFrameY_10() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CropFrameY_10)); } inline bool get_m_CropFrameY_10() const { return ___m_CropFrameY_10; } inline bool* get_address_of_m_CropFrameY_10() { return &___m_CropFrameY_10; } inline void set_m_CropFrameY_10(bool value) { ___m_CropFrameY_10 = value; } inline static int32_t get_offset_of_m_StretchFill_11() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_StretchFill_11)); } inline bool get_m_StretchFill_11() const { return ___m_StretchFill_11; } inline bool* get_address_of_m_StretchFill_11() { return &___m_StretchFill_11; } inline void set_m_StretchFill_11(bool value) { ___m_StretchFill_11 = value; } inline static int32_t get_offset_of_m_Camera_12() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_Camera_12)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_12() const { return ___m_Camera_12; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_12() { return &___m_Camera_12; } inline void set_m_Camera_12(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_12), (void*)value); } inline static int32_t get_offset_of_m_Internal_13() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_Internal_13)); } inline PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * get_m_Internal_13() const { return ___m_Internal_13; } inline PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 ** get_address_of_m_Internal_13() { return &___m_Internal_13; } inline void set_m_Internal_13(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * value) { ___m_Internal_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Internal_13), (void*)value); } inline static int32_t get_offset_of_m_CinemachineCompatibilityMode_14() { return static_cast(offsetof(PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A, ___m_CinemachineCompatibilityMode_14)); } inline bool get_m_CinemachineCompatibilityMode_14() const { return ___m_CinemachineCompatibilityMode_14; } inline bool* get_address_of_m_CinemachineCompatibilityMode_14() { return &___m_CinemachineCompatibilityMode_14; } inline void set_m_CinemachineCompatibilityMode_14(bool value) { ___m_CinemachineCompatibilityMode_14 = value; } }; // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_StaticFields, ____emptyArray_5)); } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* get__emptyArray_5() const { return ____emptyArray_5; } inline Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Light2DU5BU5D_t2390E75D13CB3C6F68378D81992F88DD282356EC* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F_StaticFields, ____emptyArray_5)); } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* get__emptyArray_5() const { return ____emptyArray_5; } inline ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ScriptableRenderPassU5BU5D_t46A06EF48C35EDE887A0F172659C53017B7B74F8* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0_StaticFields, ____emptyArray_5)); } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* get__emptyArray_5() const { return ____emptyArray_5; } inline ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ScriptableRendererFeatureU5BU5D_t5F20EF326317ABE50D9DB9226961D72F58C40BFF* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_StaticFields, ____emptyArray_5)); } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* get__emptyArray_5() const { return ____emptyArray_5; } inline ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields, ____emptyArray_5)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69_StaticFields, ____stack_0)); } inline Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * get__stack_0() const { return ____stack_0; } inline Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t42D7B2C7CE108A5434516E03747D04C6C690F7E6 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361_StaticFields, ____stack_0)); } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * get__stack_0() const { return ____stack_0; } inline Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tB213A576B9539C172C16DEC8904AC1216E837642 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5_StaticFields, ____stack_0)); } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * get__stack_0() const { return ____stack_0; } inline Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t07B75409ABE7D735A3B5C91A4C77DFEA689944A2 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields { public: // System.Collections.Generic.Stack`1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * ____stack_0; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71_StaticFields, ____stack_0)); } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * get__stack_0() const { return ____stack_0; } inline Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_tA4359BD97FE65D7740CC5882DE3D3B5533CD727E * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.Attribute // System.Attribute // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom // UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData // UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData // UnityEngine.Rendering.LWRP.LWRPAdditionalLightData // UnityEngine.Rendering.LWRP.LWRPAdditionalLightData // UnityEngine.Experimental.Rendering.LWRP.Light2D // UnityEngine.Experimental.Rendering.LWRP.Light2D // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult // UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture struct Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields { public: // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::s_PointLightLookupTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_PointLightLookupTexture_0; // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::s_FalloffLookupTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_FalloffLookupTexture_1; public: inline static int32_t get_offset_of_s_PointLightLookupTexture_0() { return static_cast(offsetof(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields, ___s_PointLightLookupTexture_0)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_PointLightLookupTexture_0() const { return ___s_PointLightLookupTexture_0; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_PointLightLookupTexture_0() { return &___s_PointLightLookupTexture_0; } inline void set_s_PointLightLookupTexture_0(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___s_PointLightLookupTexture_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointLightLookupTexture_0), (void*)value); } inline static int32_t get_offset_of_s_FalloffLookupTexture_1() { return static_cast(offsetof(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields, ___s_FalloffLookupTexture_1)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_FalloffLookupTexture_1() const { return ___s_FalloffLookupTexture_1; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_FalloffLookupTexture_1() { return &___s_FalloffLookupTexture_1; } inline void set_s_FalloffLookupTexture_1(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___s_FalloffLookupTexture_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_FalloffLookupTexture_1), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture // UnityEngine.Experimental.Rendering.Universal.Light2DManager struct Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields { public: // UnityEngine.SortingLayer[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::s_SortingLayers SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* ___s_SortingLayers_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DManager::k__BackingField List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * ___U3ClightsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_s_SortingLayers_0() { return static_cast(offsetof(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields, ___s_SortingLayers_0)); } inline SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* get_s_SortingLayers_0() const { return ___s_SortingLayers_0; } inline SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074** get_address_of_s_SortingLayers_0() { return &___s_SortingLayers_0; } inline void set_s_SortingLayers_0(SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* value) { ___s_SortingLayers_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_SortingLayers_0), (void*)value); } inline static int32_t get_offset_of_U3ClightsU3Ek__BackingField_1() { return static_cast(offsetof(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields, ___U3ClightsU3Ek__BackingField_1)); } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * get_U3ClightsU3Ek__BackingField_1() const { return ___U3ClightsU3Ek__BackingField_1; } inline List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 ** get_address_of_U3ClightsU3Ek__BackingField_1() { return &___U3ClightsU3Ek__BackingField_1; } inline void set_U3ClightsU3Ek__BackingField_1(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * value) { ___U3ClightsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClightsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DManager // UnityEngine.Experimental.Rendering.Universal.LightUtility // UnityEngine.Experimental.Rendering.Universal.LightUtility // UnityEngine.Rendering.LWRP.LightweightRenderPipeline // UnityEngine.Rendering.LWRP.LightweightRenderPipeline // UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset // UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset // UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources // UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields { public: // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields, ___m_Instance_0)); } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * get_m_Instance_0() const { return ___m_Instance_0; } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderData // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields { public: // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_ADDITIONAL_LIGHT_SHADOWS String_t* ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_SUBTRACTIVE_LIGHTING String_t* ____DEFERRED_SUBTRACTIVE_LIGHTING_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_51; public: inline static int32_t get_offset_of_MainLightShadows_0() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadows_0)); } inline String_t* get_MainLightShadows_0() const { return ___MainLightShadows_0; } inline String_t** get_address_of_MainLightShadows_0() { return &___MainLightShadows_0; } inline void set_MainLightShadows_0(String_t* value) { ___MainLightShadows_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadows_0), (void*)value); } inline static int32_t get_offset_of_MainLightShadowCascades_1() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadowCascades_1)); } inline String_t* get_MainLightShadowCascades_1() const { return ___MainLightShadowCascades_1; } inline String_t** get_address_of_MainLightShadowCascades_1() { return &___MainLightShadowCascades_1; } inline void set_MainLightShadowCascades_1(String_t* value) { ___MainLightShadowCascades_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadowCascades_1), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsVertex_2() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsVertex_2)); } inline String_t* get_AdditionalLightsVertex_2() const { return ___AdditionalLightsVertex_2; } inline String_t** get_address_of_AdditionalLightsVertex_2() { return &___AdditionalLightsVertex_2; } inline void set_AdditionalLightsVertex_2(String_t* value) { ___AdditionalLightsVertex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsVertex_2), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsPixel_3() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsPixel_3)); } inline String_t* get_AdditionalLightsPixel_3() const { return ___AdditionalLightsPixel_3; } inline String_t** get_address_of_AdditionalLightsPixel_3() { return &___AdditionalLightsPixel_3; } inline void set_AdditionalLightsPixel_3(String_t* value) { ___AdditionalLightsPixel_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsPixel_3), (void*)value); } inline static int32_t get_offset_of_AdditionalLightShadows_4() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightShadows_4)); } inline String_t* get_AdditionalLightShadows_4() const { return ___AdditionalLightShadows_4; } inline String_t** get_address_of_AdditionalLightShadows_4() { return &___AdditionalLightShadows_4; } inline void set_AdditionalLightShadows_4(String_t* value) { ___AdditionalLightShadows_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightShadows_4), (void*)value); } inline static int32_t get_offset_of_SoftShadows_5() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SoftShadows_5)); } inline String_t* get_SoftShadows_5() const { return ___SoftShadows_5; } inline String_t** get_address_of_SoftShadows_5() { return &___SoftShadows_5; } inline void set_SoftShadows_5(String_t* value) { ___SoftShadows_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SoftShadows_5), (void*)value); } inline static int32_t get_offset_of_MixedLightingSubtractive_6() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MixedLightingSubtractive_6)); } inline String_t* get_MixedLightingSubtractive_6() const { return ___MixedLightingSubtractive_6; } inline String_t** get_address_of_MixedLightingSubtractive_6() { return &___MixedLightingSubtractive_6; } inline void set_MixedLightingSubtractive_6(String_t* value) { ___MixedLightingSubtractive_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___MixedLightingSubtractive_6), (void*)value); } inline static int32_t get_offset_of_LightmapShadowMixing_7() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LightmapShadowMixing_7)); } inline String_t* get_LightmapShadowMixing_7() const { return ___LightmapShadowMixing_7; } inline String_t** get_address_of_LightmapShadowMixing_7() { return &___LightmapShadowMixing_7; } inline void set_LightmapShadowMixing_7(String_t* value) { ___LightmapShadowMixing_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___LightmapShadowMixing_7), (void*)value); } inline static int32_t get_offset_of_ShadowsShadowMask_8() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ShadowsShadowMask_8)); } inline String_t* get_ShadowsShadowMask_8() const { return ___ShadowsShadowMask_8; } inline String_t** get_address_of_ShadowsShadowMask_8() { return &___ShadowsShadowMask_8; } inline void set_ShadowsShadowMask_8(String_t* value) { ___ShadowsShadowMask_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___ShadowsShadowMask_8), (void*)value); } inline static int32_t get_offset_of_DepthNoMsaa_9() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthNoMsaa_9)); } inline String_t* get_DepthNoMsaa_9() const { return ___DepthNoMsaa_9; } inline String_t** get_address_of_DepthNoMsaa_9() { return &___DepthNoMsaa_9; } inline void set_DepthNoMsaa_9(String_t* value) { ___DepthNoMsaa_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthNoMsaa_9), (void*)value); } inline static int32_t get_offset_of_DepthMsaa2_10() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa2_10)); } inline String_t* get_DepthMsaa2_10() const { return ___DepthMsaa2_10; } inline String_t** get_address_of_DepthMsaa2_10() { return &___DepthMsaa2_10; } inline void set_DepthMsaa2_10(String_t* value) { ___DepthMsaa2_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa2_10), (void*)value); } inline static int32_t get_offset_of_DepthMsaa4_11() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa4_11)); } inline String_t* get_DepthMsaa4_11() const { return ___DepthMsaa4_11; } inline String_t** get_address_of_DepthMsaa4_11() { return &___DepthMsaa4_11; } inline void set_DepthMsaa4_11(String_t* value) { ___DepthMsaa4_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa4_11), (void*)value); } inline static int32_t get_offset_of_DepthMsaa8_12() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa8_12)); } inline String_t* get_DepthMsaa8_12() const { return ___DepthMsaa8_12; } inline String_t** get_address_of_DepthMsaa8_12() { return &___DepthMsaa8_12; } inline void set_DepthMsaa8_12(String_t* value) { ___DepthMsaa8_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa8_12), (void*)value); } inline static int32_t get_offset_of_LinearToSRGBConversion_13() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LinearToSRGBConversion_13)); } inline String_t* get_LinearToSRGBConversion_13() const { return ___LinearToSRGBConversion_13; } inline String_t** get_address_of_LinearToSRGBConversion_13() { return &___LinearToSRGBConversion_13; } inline void set_LinearToSRGBConversion_13(String_t* value) { ___LinearToSRGBConversion_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___LinearToSRGBConversion_13), (void*)value); } inline static int32_t get_offset_of_SmaaLow_14() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaLow_14)); } inline String_t* get_SmaaLow_14() const { return ___SmaaLow_14; } inline String_t** get_address_of_SmaaLow_14() { return &___SmaaLow_14; } inline void set_SmaaLow_14(String_t* value) { ___SmaaLow_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaLow_14), (void*)value); } inline static int32_t get_offset_of_SmaaMedium_15() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaMedium_15)); } inline String_t* get_SmaaMedium_15() const { return ___SmaaMedium_15; } inline String_t** get_address_of_SmaaMedium_15() { return &___SmaaMedium_15; } inline void set_SmaaMedium_15(String_t* value) { ___SmaaMedium_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaMedium_15), (void*)value); } inline static int32_t get_offset_of_SmaaHigh_16() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaHigh_16)); } inline String_t* get_SmaaHigh_16() const { return ___SmaaHigh_16; } inline String_t** get_address_of_SmaaHigh_16() { return &___SmaaHigh_16; } inline void set_SmaaHigh_16(String_t* value) { ___SmaaHigh_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaHigh_16), (void*)value); } inline static int32_t get_offset_of_PaniniGeneric_17() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniGeneric_17)); } inline String_t* get_PaniniGeneric_17() const { return ___PaniniGeneric_17; } inline String_t** get_address_of_PaniniGeneric_17() { return &___PaniniGeneric_17; } inline void set_PaniniGeneric_17(String_t* value) { ___PaniniGeneric_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniGeneric_17), (void*)value); } inline static int32_t get_offset_of_PaniniUnitDistance_18() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniUnitDistance_18)); } inline String_t* get_PaniniUnitDistance_18() const { return ___PaniniUnitDistance_18; } inline String_t** get_address_of_PaniniUnitDistance_18() { return &___PaniniUnitDistance_18; } inline void set_PaniniUnitDistance_18(String_t* value) { ___PaniniUnitDistance_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniUnitDistance_18), (void*)value); } inline static int32_t get_offset_of_BloomLQ_19() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQ_19)); } inline String_t* get_BloomLQ_19() const { return ___BloomLQ_19; } inline String_t** get_address_of_BloomLQ_19() { return &___BloomLQ_19; } inline void set_BloomLQ_19(String_t* value) { ___BloomLQ_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQ_19), (void*)value); } inline static int32_t get_offset_of_BloomHQ_20() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQ_20)); } inline String_t* get_BloomHQ_20() const { return ___BloomHQ_20; } inline String_t** get_address_of_BloomHQ_20() { return &___BloomHQ_20; } inline void set_BloomHQ_20(String_t* value) { ___BloomHQ_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQ_20), (void*)value); } inline static int32_t get_offset_of_BloomLQDirt_21() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQDirt_21)); } inline String_t* get_BloomLQDirt_21() const { return ___BloomLQDirt_21; } inline String_t** get_address_of_BloomLQDirt_21() { return &___BloomLQDirt_21; } inline void set_BloomLQDirt_21(String_t* value) { ___BloomLQDirt_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQDirt_21), (void*)value); } inline static int32_t get_offset_of_BloomHQDirt_22() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQDirt_22)); } inline String_t* get_BloomHQDirt_22() const { return ___BloomHQDirt_22; } inline String_t** get_address_of_BloomHQDirt_22() { return &___BloomHQDirt_22; } inline void set_BloomHQDirt_22(String_t* value) { ___BloomHQDirt_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQDirt_22), (void*)value); } inline static int32_t get_offset_of_UseRGBM_23() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseRGBM_23)); } inline String_t* get_UseRGBM_23() const { return ___UseRGBM_23; } inline String_t** get_address_of_UseRGBM_23() { return &___UseRGBM_23; } inline void set_UseRGBM_23(String_t* value) { ___UseRGBM_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseRGBM_23), (void*)value); } inline static int32_t get_offset_of_Distortion_24() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Distortion_24)); } inline String_t* get_Distortion_24() const { return ___Distortion_24; } inline String_t** get_address_of_Distortion_24() { return &___Distortion_24; } inline void set_Distortion_24(String_t* value) { ___Distortion_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___Distortion_24), (void*)value); } inline static int32_t get_offset_of_ChromaticAberration_25() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ChromaticAberration_25)); } inline String_t* get_ChromaticAberration_25() const { return ___ChromaticAberration_25; } inline String_t** get_address_of_ChromaticAberration_25() { return &___ChromaticAberration_25; } inline void set_ChromaticAberration_25(String_t* value) { ___ChromaticAberration_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___ChromaticAberration_25), (void*)value); } inline static int32_t get_offset_of_HDRGrading_26() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HDRGrading_26)); } inline String_t* get_HDRGrading_26() const { return ___HDRGrading_26; } inline String_t** get_address_of_HDRGrading_26() { return &___HDRGrading_26; } inline void set_HDRGrading_26(String_t* value) { ___HDRGrading_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___HDRGrading_26), (void*)value); } inline static int32_t get_offset_of_TonemapACES_27() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapACES_27)); } inline String_t* get_TonemapACES_27() const { return ___TonemapACES_27; } inline String_t** get_address_of_TonemapACES_27() { return &___TonemapACES_27; } inline void set_TonemapACES_27(String_t* value) { ___TonemapACES_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapACES_27), (void*)value); } inline static int32_t get_offset_of_TonemapNeutral_28() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapNeutral_28)); } inline String_t* get_TonemapNeutral_28() const { return ___TonemapNeutral_28; } inline String_t** get_address_of_TonemapNeutral_28() { return &___TonemapNeutral_28; } inline void set_TonemapNeutral_28(String_t* value) { ___TonemapNeutral_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapNeutral_28), (void*)value); } inline static int32_t get_offset_of_FilmGrain_29() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___FilmGrain_29)); } inline String_t* get_FilmGrain_29() const { return ___FilmGrain_29; } inline String_t** get_address_of_FilmGrain_29() { return &___FilmGrain_29; } inline void set_FilmGrain_29(String_t* value) { ___FilmGrain_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilmGrain_29), (void*)value); } inline static int32_t get_offset_of_Fxaa_30() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Fxaa_30)); } inline String_t* get_Fxaa_30() const { return ___Fxaa_30; } inline String_t** get_address_of_Fxaa_30() { return &___Fxaa_30; } inline void set_Fxaa_30(String_t* value) { ___Fxaa_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___Fxaa_30), (void*)value); } inline static int32_t get_offset_of_Dithering_31() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Dithering_31)); } inline String_t* get_Dithering_31() const { return ___Dithering_31; } inline String_t** get_address_of_Dithering_31() { return &___Dithering_31; } inline void set_Dithering_31(String_t* value) { ___Dithering_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___Dithering_31), (void*)value); } inline static int32_t get_offset_of_ScreenSpaceOcclusion_32() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ScreenSpaceOcclusion_32)); } inline String_t* get_ScreenSpaceOcclusion_32() const { return ___ScreenSpaceOcclusion_32; } inline String_t** get_address_of_ScreenSpaceOcclusion_32() { return &___ScreenSpaceOcclusion_32; } inline void set_ScreenSpaceOcclusion_32(String_t* value) { ___ScreenSpaceOcclusion_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___ScreenSpaceOcclusion_32), (void*)value); } inline static int32_t get_offset_of_HighQualitySampling_33() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HighQualitySampling_33)); } inline String_t* get_HighQualitySampling_33() const { return ___HighQualitySampling_33; } inline String_t** get_address_of_HighQualitySampling_33() { return &___HighQualitySampling_33; } inline void set_HighQualitySampling_33(String_t* value) { ___HighQualitySampling_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___HighQualitySampling_33), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_2_34() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_2_34)); } inline String_t* get_DOWNSAMPLING_SIZE_2_34() const { return ___DOWNSAMPLING_SIZE_2_34; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_2_34() { return &___DOWNSAMPLING_SIZE_2_34; } inline void set_DOWNSAMPLING_SIZE_2_34(String_t* value) { ___DOWNSAMPLING_SIZE_2_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_2_34), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_4_35() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_4_35)); } inline String_t* get_DOWNSAMPLING_SIZE_4_35() const { return ___DOWNSAMPLING_SIZE_4_35; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_4_35() { return &___DOWNSAMPLING_SIZE_4_35; } inline void set_DOWNSAMPLING_SIZE_4_35(String_t* value) { ___DOWNSAMPLING_SIZE_4_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_4_35), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_8_36() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_8_36)); } inline String_t* get_DOWNSAMPLING_SIZE_8_36() const { return ___DOWNSAMPLING_SIZE_8_36; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_8_36() { return &___DOWNSAMPLING_SIZE_8_36; } inline void set_DOWNSAMPLING_SIZE_8_36(String_t* value) { ___DOWNSAMPLING_SIZE_8_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_8_36), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_16_37() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_16_37)); } inline String_t* get_DOWNSAMPLING_SIZE_16_37() const { return ___DOWNSAMPLING_SIZE_16_37; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_16_37() { return &___DOWNSAMPLING_SIZE_16_37; } inline void set_DOWNSAMPLING_SIZE_16_37(String_t* value) { ___DOWNSAMPLING_SIZE_16_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_16_37), (void*)value); } inline static int32_t get_offset_of__SPOT_38() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____SPOT_38)); } inline String_t* get__SPOT_38() const { return ____SPOT_38; } inline String_t** get_address_of__SPOT_38() { return &____SPOT_38; } inline void set__SPOT_38(String_t* value) { ____SPOT_38 = value; Il2CppCodeGenWriteBarrier((void**)(&____SPOT_38), (void*)value); } inline static int32_t get_offset_of__DIRECTIONAL_39() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DIRECTIONAL_39)); } inline String_t* get__DIRECTIONAL_39() const { return ____DIRECTIONAL_39; } inline String_t** get_address_of__DIRECTIONAL_39() { return &____DIRECTIONAL_39; } inline void set__DIRECTIONAL_39(String_t* value) { ____DIRECTIONAL_39 = value; Il2CppCodeGenWriteBarrier((void**)(&____DIRECTIONAL_39), (void*)value); } inline static int32_t get_offset_of__POINT_40() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____POINT_40)); } inline String_t* get__POINT_40() const { return ____POINT_40; } inline String_t** get_address_of__POINT_40() { return &____POINT_40; } inline void set__POINT_40(String_t* value) { ____POINT_40 = value; Il2CppCodeGenWriteBarrier((void**)(&____POINT_40), (void*)value); } inline static int32_t get_offset_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41)); } inline String_t* get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() const { return ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline String_t** get_address_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return &____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline void set__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(String_t* value) { ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41), (void*)value); } inline static int32_t get_offset_of__GBUFFER_NORMALS_OCT_42() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____GBUFFER_NORMALS_OCT_42)); } inline String_t* get__GBUFFER_NORMALS_OCT_42() const { return ____GBUFFER_NORMALS_OCT_42; } inline String_t** get_address_of__GBUFFER_NORMALS_OCT_42() { return &____GBUFFER_NORMALS_OCT_42; } inline void set__GBUFFER_NORMALS_OCT_42(String_t* value) { ____GBUFFER_NORMALS_OCT_42 = value; Il2CppCodeGenWriteBarrier((void**)(&____GBUFFER_NORMALS_OCT_42), (void*)value); } inline static int32_t get_offset_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_SUBTRACTIVE_LIGHTING_43)); } inline String_t* get__DEFERRED_SUBTRACTIVE_LIGHTING_43() const { return ____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline String_t** get_address_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return &____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline void set__DEFERRED_SUBTRACTIVE_LIGHTING_43(String_t* value) { ____DEFERRED_SUBTRACTIVE_LIGHTING_43 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_SUBTRACTIVE_LIGHTING_43), (void*)value); } inline static int32_t get_offset_of_LIGHTMAP_ON_44() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LIGHTMAP_ON_44)); } inline String_t* get_LIGHTMAP_ON_44() const { return ___LIGHTMAP_ON_44; } inline String_t** get_address_of_LIGHTMAP_ON_44() { return &___LIGHTMAP_ON_44; } inline void set_LIGHTMAP_ON_44(String_t* value) { ___LIGHTMAP_ON_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___LIGHTMAP_ON_44), (void*)value); } inline static int32_t get_offset_of__ALPHATEST_ON_45() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____ALPHATEST_ON_45)); } inline String_t* get__ALPHATEST_ON_45() const { return ____ALPHATEST_ON_45; } inline String_t** get_address_of__ALPHATEST_ON_45() { return &____ALPHATEST_ON_45; } inline void set__ALPHATEST_ON_45(String_t* value) { ____ALPHATEST_ON_45 = value; Il2CppCodeGenWriteBarrier((void**)(&____ALPHATEST_ON_45), (void*)value); } inline static int32_t get_offset_of_DIRLIGHTMAP_COMBINED_46() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DIRLIGHTMAP_COMBINED_46)); } inline String_t* get_DIRLIGHTMAP_COMBINED_46() const { return ___DIRLIGHTMAP_COMBINED_46; } inline String_t** get_address_of_DIRLIGHTMAP_COMBINED_46() { return &___DIRLIGHTMAP_COMBINED_46; } inline void set_DIRLIGHTMAP_COMBINED_46(String_t* value) { ___DIRLIGHTMAP_COMBINED_46 = value; Il2CppCodeGenWriteBarrier((void**)(&___DIRLIGHTMAP_COMBINED_46), (void*)value); } inline static int32_t get_offset_of__DETAIL_MULX2_47() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_MULX2_47)); } inline String_t* get__DETAIL_MULX2_47() const { return ____DETAIL_MULX2_47; } inline String_t** get_address_of__DETAIL_MULX2_47() { return &____DETAIL_MULX2_47; } inline void set__DETAIL_MULX2_47(String_t* value) { ____DETAIL_MULX2_47 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_MULX2_47), (void*)value); } inline static int32_t get_offset_of__DETAIL_SCALED_48() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_SCALED_48)); } inline String_t* get__DETAIL_SCALED_48() const { return ____DETAIL_SCALED_48; } inline String_t** get_address_of__DETAIL_SCALED_48() { return &____DETAIL_SCALED_48; } inline void set__DETAIL_SCALED_48(String_t* value) { ____DETAIL_SCALED_48 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_SCALED_48), (void*)value); } inline static int32_t get_offset_of__CLEARCOAT_49() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOAT_49)); } inline String_t* get__CLEARCOAT_49() const { return ____CLEARCOAT_49; } inline String_t** get_address_of__CLEARCOAT_49() { return &____CLEARCOAT_49; } inline void set__CLEARCOAT_49(String_t* value) { ____CLEARCOAT_49 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOAT_49), (void*)value); } inline static int32_t get_offset_of__CLEARCOATMAP_50() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOATMAP_50)); } inline String_t* get__CLEARCOATMAP_50() const { return ____CLEARCOATMAP_50; } inline String_t** get_address_of__CLEARCOATMAP_50() { return &____CLEARCOATMAP_50; } inline void set__CLEARCOATMAP_50(String_t* value) { ____CLEARCOATMAP_50 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOATMAP_50), (void*)value); } inline static int32_t get_offset_of_UseDrawProcedural_51() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseDrawProcedural_51)); } inline String_t* get_UseDrawProcedural_51() const { return ___UseDrawProcedural_51; } inline String_t** get_address_of_UseDrawProcedural_51() { return &___UseDrawProcedural_51; } inline void set_UseDrawProcedural_51(String_t* value) { ___UseDrawProcedural_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseDrawProcedural_51), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_29; public: inline static int32_t get_offset_of_glossyEnvironmentColor_0() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___glossyEnvironmentColor_0)); } inline int32_t get_glossyEnvironmentColor_0() const { return ___glossyEnvironmentColor_0; } inline int32_t* get_address_of_glossyEnvironmentColor_0() { return &___glossyEnvironmentColor_0; } inline void set_glossyEnvironmentColor_0(int32_t value) { ___glossyEnvironmentColor_0 = value; } inline static int32_t get_offset_of_subtractiveShadowColor_1() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___subtractiveShadowColor_1)); } inline int32_t get_subtractiveShadowColor_1() const { return ___subtractiveShadowColor_1; } inline int32_t* get_address_of_subtractiveShadowColor_1() { return &___subtractiveShadowColor_1; } inline void set_subtractiveShadowColor_1(int32_t value) { ___subtractiveShadowColor_1 = value; } inline static int32_t get_offset_of_ambientSkyColor_2() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientSkyColor_2)); } inline int32_t get_ambientSkyColor_2() const { return ___ambientSkyColor_2; } inline int32_t* get_address_of_ambientSkyColor_2() { return &___ambientSkyColor_2; } inline void set_ambientSkyColor_2(int32_t value) { ___ambientSkyColor_2 = value; } inline static int32_t get_offset_of_ambientEquatorColor_3() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientEquatorColor_3)); } inline int32_t get_ambientEquatorColor_3() const { return ___ambientEquatorColor_3; } inline int32_t* get_address_of_ambientEquatorColor_3() { return &___ambientEquatorColor_3; } inline void set_ambientEquatorColor_3(int32_t value) { ___ambientEquatorColor_3 = value; } inline static int32_t get_offset_of_ambientGroundColor_4() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientGroundColor_4)); } inline int32_t get_ambientGroundColor_4() const { return ___ambientGroundColor_4; } inline int32_t* get_address_of_ambientGroundColor_4() { return &___ambientGroundColor_4; } inline void set_ambientGroundColor_4(int32_t value) { ___ambientGroundColor_4 = value; } inline static int32_t get_offset_of_time_5() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___time_5)); } inline int32_t get_time_5() const { return ___time_5; } inline int32_t* get_address_of_time_5() { return &___time_5; } inline void set_time_5(int32_t value) { ___time_5 = value; } inline static int32_t get_offset_of_sinTime_6() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sinTime_6)); } inline int32_t get_sinTime_6() const { return ___sinTime_6; } inline int32_t* get_address_of_sinTime_6() { return &___sinTime_6; } inline void set_sinTime_6(int32_t value) { ___sinTime_6 = value; } inline static int32_t get_offset_of_cosTime_7() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cosTime_7)); } inline int32_t get_cosTime_7() const { return ___cosTime_7; } inline int32_t* get_address_of_cosTime_7() { return &___cosTime_7; } inline void set_cosTime_7(int32_t value) { ___cosTime_7 = value; } inline static int32_t get_offset_of_deltaTime_8() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___deltaTime_8)); } inline int32_t get_deltaTime_8() const { return ___deltaTime_8; } inline int32_t* get_address_of_deltaTime_8() { return &___deltaTime_8; } inline void set_deltaTime_8(int32_t value) { ___deltaTime_8 = value; } inline static int32_t get_offset_of_timeParameters_9() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___timeParameters_9)); } inline int32_t get_timeParameters_9() const { return ___timeParameters_9; } inline int32_t* get_address_of_timeParameters_9() { return &___timeParameters_9; } inline void set_timeParameters_9(int32_t value) { ___timeParameters_9 = value; } inline static int32_t get_offset_of_scaledScreenParams_10() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaledScreenParams_10)); } inline int32_t get_scaledScreenParams_10() const { return ___scaledScreenParams_10; } inline int32_t* get_address_of_scaledScreenParams_10() { return &___scaledScreenParams_10; } inline void set_scaledScreenParams_10(int32_t value) { ___scaledScreenParams_10 = value; } inline static int32_t get_offset_of_worldSpaceCameraPos_11() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldSpaceCameraPos_11)); } inline int32_t get_worldSpaceCameraPos_11() const { return ___worldSpaceCameraPos_11; } inline int32_t* get_address_of_worldSpaceCameraPos_11() { return &___worldSpaceCameraPos_11; } inline void set_worldSpaceCameraPos_11(int32_t value) { ___worldSpaceCameraPos_11 = value; } inline static int32_t get_offset_of_screenParams_12() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___screenParams_12)); } inline int32_t get_screenParams_12() const { return ___screenParams_12; } inline int32_t* get_address_of_screenParams_12() { return &___screenParams_12; } inline void set_screenParams_12(int32_t value) { ___screenParams_12 = value; } inline static int32_t get_offset_of_projectionParams_13() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionParams_13)); } inline int32_t get_projectionParams_13() const { return ___projectionParams_13; } inline int32_t* get_address_of_projectionParams_13() { return &___projectionParams_13; } inline void set_projectionParams_13(int32_t value) { ___projectionParams_13 = value; } inline static int32_t get_offset_of_zBufferParams_14() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___zBufferParams_14)); } inline int32_t get_zBufferParams_14() const { return ___zBufferParams_14; } inline int32_t* get_address_of_zBufferParams_14() { return &___zBufferParams_14; } inline void set_zBufferParams_14(int32_t value) { ___zBufferParams_14 = value; } inline static int32_t get_offset_of_orthoParams_15() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___orthoParams_15)); } inline int32_t get_orthoParams_15() const { return ___orthoParams_15; } inline int32_t* get_address_of_orthoParams_15() { return &___orthoParams_15; } inline void set_orthoParams_15(int32_t value) { ___orthoParams_15 = value; } inline static int32_t get_offset_of_viewMatrix_16() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewMatrix_16)); } inline int32_t get_viewMatrix_16() const { return ___viewMatrix_16; } inline int32_t* get_address_of_viewMatrix_16() { return &___viewMatrix_16; } inline void set_viewMatrix_16(int32_t value) { ___viewMatrix_16 = value; } inline static int32_t get_offset_of_projectionMatrix_17() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionMatrix_17)); } inline int32_t get_projectionMatrix_17() const { return ___projectionMatrix_17; } inline int32_t* get_address_of_projectionMatrix_17() { return &___projectionMatrix_17; } inline void set_projectionMatrix_17(int32_t value) { ___projectionMatrix_17 = value; } inline static int32_t get_offset_of_viewAndProjectionMatrix_18() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewAndProjectionMatrix_18)); } inline int32_t get_viewAndProjectionMatrix_18() const { return ___viewAndProjectionMatrix_18; } inline int32_t* get_address_of_viewAndProjectionMatrix_18() { return &___viewAndProjectionMatrix_18; } inline void set_viewAndProjectionMatrix_18(int32_t value) { ___viewAndProjectionMatrix_18 = value; } inline static int32_t get_offset_of_inverseViewMatrix_19() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewMatrix_19)); } inline int32_t get_inverseViewMatrix_19() const { return ___inverseViewMatrix_19; } inline int32_t* get_address_of_inverseViewMatrix_19() { return &___inverseViewMatrix_19; } inline void set_inverseViewMatrix_19(int32_t value) { ___inverseViewMatrix_19 = value; } inline static int32_t get_offset_of_inverseProjectionMatrix_20() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseProjectionMatrix_20)); } inline int32_t get_inverseProjectionMatrix_20() const { return ___inverseProjectionMatrix_20; } inline int32_t* get_address_of_inverseProjectionMatrix_20() { return &___inverseProjectionMatrix_20; } inline void set_inverseProjectionMatrix_20(int32_t value) { ___inverseProjectionMatrix_20 = value; } inline static int32_t get_offset_of_inverseViewAndProjectionMatrix_21() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewAndProjectionMatrix_21)); } inline int32_t get_inverseViewAndProjectionMatrix_21() const { return ___inverseViewAndProjectionMatrix_21; } inline int32_t* get_address_of_inverseViewAndProjectionMatrix_21() { return &___inverseViewAndProjectionMatrix_21; } inline void set_inverseViewAndProjectionMatrix_21(int32_t value) { ___inverseViewAndProjectionMatrix_21 = value; } inline static int32_t get_offset_of_cameraProjectionMatrix_22() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraProjectionMatrix_22)); } inline int32_t get_cameraProjectionMatrix_22() const { return ___cameraProjectionMatrix_22; } inline int32_t* get_address_of_cameraProjectionMatrix_22() { return &___cameraProjectionMatrix_22; } inline void set_cameraProjectionMatrix_22(int32_t value) { ___cameraProjectionMatrix_22 = value; } inline static int32_t get_offset_of_inverseCameraProjectionMatrix_23() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseCameraProjectionMatrix_23)); } inline int32_t get_inverseCameraProjectionMatrix_23() const { return ___inverseCameraProjectionMatrix_23; } inline int32_t* get_address_of_inverseCameraProjectionMatrix_23() { return &___inverseCameraProjectionMatrix_23; } inline void set_inverseCameraProjectionMatrix_23(int32_t value) { ___inverseCameraProjectionMatrix_23 = value; } inline static int32_t get_offset_of_worldToCameraMatrix_24() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldToCameraMatrix_24)); } inline int32_t get_worldToCameraMatrix_24() const { return ___worldToCameraMatrix_24; } inline int32_t* get_address_of_worldToCameraMatrix_24() { return &___worldToCameraMatrix_24; } inline void set_worldToCameraMatrix_24(int32_t value) { ___worldToCameraMatrix_24 = value; } inline static int32_t get_offset_of_cameraToWorldMatrix_25() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraToWorldMatrix_25)); } inline int32_t get_cameraToWorldMatrix_25() const { return ___cameraToWorldMatrix_25; } inline int32_t* get_address_of_cameraToWorldMatrix_25() { return &___cameraToWorldMatrix_25; } inline void set_cameraToWorldMatrix_25(int32_t value) { ___cameraToWorldMatrix_25 = value; } inline static int32_t get_offset_of_sourceTex_26() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sourceTex_26)); } inline int32_t get_sourceTex_26() const { return ___sourceTex_26; } inline int32_t* get_address_of_sourceTex_26() { return &___sourceTex_26; } inline void set_sourceTex_26(int32_t value) { ___sourceTex_26 = value; } inline static int32_t get_offset_of_scaleBias_27() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBias_27)); } inline int32_t get_scaleBias_27() const { return ___scaleBias_27; } inline int32_t* get_address_of_scaleBias_27() { return &___scaleBias_27; } inline void set_scaleBias_27(int32_t value) { ___scaleBias_27 = value; } inline static int32_t get_offset_of_scaleBiasRt_28() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBiasRt_28)); } inline int32_t get_scaleBiasRt_28() const { return ___scaleBiasRt_28; } inline int32_t* get_address_of_scaleBiasRt_28() { return &___scaleBiasRt_28; } inline void set_scaleBiasRt_28(int32_t value) { ___scaleBiasRt_28 = value; } inline static int32_t get_offset_of_rendererColor_29() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___rendererColor_29)); } inline int32_t get_rendererColor_29() const { return ___rendererColor_29; } inline int32_t* get_address_of_rendererColor_29() { return &___rendererColor_29; } inline void set_rendererColor_29(int32_t value) { ___rendererColor_29 = value; } }; // UnityEngine.Rendering.Universal.ShaderPropertyId // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields { public: // System.Lazy`1 UnityEngine.Rendering.VolumeManager::s_Instance Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields, ___s_Instance_0)); } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * get_s_Instance_0() const { return ___s_Instance_0; } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.Rendering.VolumeManager // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::displayList List_1_t56455D217921470E52E7D33A1794256E31084DD8 * ___displayList_2; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::msaaLevel int32_t ___msaaLevel_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRSystem::_XRMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRMirrorProfilingSampler_10; public: inline static int32_t get_offset_of_displayList_2() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ___displayList_2)); } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 * get_displayList_2() const { return ___displayList_2; } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 ** get_address_of_displayList_2() { return &___displayList_2; } inline void set_displayList_2(List_1_t56455D217921470E52E7D33A1794256E31084DD8 * value) { ___displayList_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___displayList_2), (void*)value); } inline static int32_t get_offset_of_msaaLevel_4() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ___msaaLevel_4)); } inline int32_t get_msaaLevel_4() const { return ___msaaLevel_4; } inline int32_t* get_address_of_msaaLevel_4() { return &___msaaLevel_4; } inline void set_msaaLevel_4(int32_t value) { ___msaaLevel_4 = value; } inline static int32_t get_offset_of__XRMirrorProfilingSampler_10() { return static_cast(offsetof(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836_StaticFields, ____XRMirrorProfilingSampler_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRMirrorProfilingSampler_10() const { return ____XRMirrorProfilingSampler_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRMirrorProfilingSampler_10() { return &____XRMirrorProfilingSampler_10; } inline void set__XRMirrorProfilingSampler_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRMirrorProfilingSampler_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRMirrorProfilingSampler_10), (void*)value); } }; // UnityEngine.Rendering.Universal.XRSystem // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer struct LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightPosition int32_t ____MainLightPosition_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightColor int32_t ____MainLightColor_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_MainLightOcclusionProbesChannel int32_t ____MainLightOcclusionProbesChannel_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsCount int32_t ____AdditionalLightsCount_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsPosition int32_t ____AdditionalLightsPosition_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsColor int32_t ____AdditionalLightsColor_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsAttenuation int32_t ____AdditionalLightsAttenuation_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightsSpotDir int32_t ____AdditionalLightsSpotDir_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer::_AdditionalLightOcclusionProbeChannel int32_t ____AdditionalLightOcclusionProbeChannel_8; public: inline static int32_t get_offset_of__MainLightPosition_0() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightPosition_0)); } inline int32_t get__MainLightPosition_0() const { return ____MainLightPosition_0; } inline int32_t* get_address_of__MainLightPosition_0() { return &____MainLightPosition_0; } inline void set__MainLightPosition_0(int32_t value) { ____MainLightPosition_0 = value; } inline static int32_t get_offset_of__MainLightColor_1() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightColor_1)); } inline int32_t get__MainLightColor_1() const { return ____MainLightColor_1; } inline int32_t* get_address_of__MainLightColor_1() { return &____MainLightColor_1; } inline void set__MainLightColor_1(int32_t value) { ____MainLightColor_1 = value; } inline static int32_t get_offset_of__MainLightOcclusionProbesChannel_2() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____MainLightOcclusionProbesChannel_2)); } inline int32_t get__MainLightOcclusionProbesChannel_2() const { return ____MainLightOcclusionProbesChannel_2; } inline int32_t* get_address_of__MainLightOcclusionProbesChannel_2() { return &____MainLightOcclusionProbesChannel_2; } inline void set__MainLightOcclusionProbesChannel_2(int32_t value) { ____MainLightOcclusionProbesChannel_2 = value; } inline static int32_t get_offset_of__AdditionalLightsCount_3() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsCount_3)); } inline int32_t get__AdditionalLightsCount_3() const { return ____AdditionalLightsCount_3; } inline int32_t* get_address_of__AdditionalLightsCount_3() { return &____AdditionalLightsCount_3; } inline void set__AdditionalLightsCount_3(int32_t value) { ____AdditionalLightsCount_3 = value; } inline static int32_t get_offset_of__AdditionalLightsPosition_4() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsPosition_4)); } inline int32_t get__AdditionalLightsPosition_4() const { return ____AdditionalLightsPosition_4; } inline int32_t* get_address_of__AdditionalLightsPosition_4() { return &____AdditionalLightsPosition_4; } inline void set__AdditionalLightsPosition_4(int32_t value) { ____AdditionalLightsPosition_4 = value; } inline static int32_t get_offset_of__AdditionalLightsColor_5() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsColor_5)); } inline int32_t get__AdditionalLightsColor_5() const { return ____AdditionalLightsColor_5; } inline int32_t* get_address_of__AdditionalLightsColor_5() { return &____AdditionalLightsColor_5; } inline void set__AdditionalLightsColor_5(int32_t value) { ____AdditionalLightsColor_5 = value; } inline static int32_t get_offset_of__AdditionalLightsAttenuation_6() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsAttenuation_6)); } inline int32_t get__AdditionalLightsAttenuation_6() const { return ____AdditionalLightsAttenuation_6; } inline int32_t* get_address_of__AdditionalLightsAttenuation_6() { return &____AdditionalLightsAttenuation_6; } inline void set__AdditionalLightsAttenuation_6(int32_t value) { ____AdditionalLightsAttenuation_6 = value; } inline static int32_t get_offset_of__AdditionalLightsSpotDir_7() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightsSpotDir_7)); } inline int32_t get__AdditionalLightsSpotDir_7() const { return ____AdditionalLightsSpotDir_7; } inline int32_t* get_address_of__AdditionalLightsSpotDir_7() { return &____AdditionalLightsSpotDir_7; } inline void set__AdditionalLightsSpotDir_7(int32_t value) { ____AdditionalLightsSpotDir_7 = value; } inline static int32_t get_offset_of__AdditionalLightOcclusionProbeChannel_8() { return static_cast(offsetof(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields, ____AdditionalLightOcclusionProbeChannel_8)); } inline int32_t get__AdditionalLightOcclusionProbeChannel_8() const { return ____AdditionalLightOcclusionProbeChannel_8; } inline int32_t* get_address_of__AdditionalLightOcclusionProbeChannel_8() { return &____AdditionalLightOcclusionProbeChannel_8; } inline void set__AdditionalLightOcclusionProbeChannel_8(int32_t value) { ____AdditionalLightOcclusionProbeChannel_8 = value; } }; // UnityEngine.Rendering.Universal.Internal.ForwardLights/LightConstantBuffer // UnityEngine.Rendering.Universal.ForwardRenderer/<>c struct U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields { public: // UnityEngine.Rendering.Universal.ForwardRenderer/<>c UnityEngine.Rendering.Universal.ForwardRenderer/<>c::<>9 U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.ForwardRenderer/<>c::<>9__57_0 Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * ___U3CU3E9__57_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__57_0_1() { return static_cast(offsetof(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields, ___U3CU3E9__57_0_1)); } inline Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * get_U3CU3E9__57_0_1() const { return ___U3CU3E9__57_0_1; } inline Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A ** get_address_of_U3CU3E9__57_0_1() { return &___U3CU3E9__57_0_1; } inline void set_U3CU3E9__57_0_1(Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * value) { ___U3CU3E9__57_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__57_0_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRenderer/<>c // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling struct Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ForwardRenderer/Profiling::createCameraRenderTarget ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___createCameraRenderTarget_1; public: inline static int32_t get_offset_of_createCameraRenderTarget_1() { return static_cast(offsetof(Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields, ___createCameraRenderTarget_1)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_createCameraRenderTarget_1() const { return ___createCameraRenderTarget_1; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_createCameraRenderTarget_1() { return &___createCameraRenderTarget_1; } inline void set_createCameraRenderTarget_1(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___createCameraRenderTarget_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___createCameraRenderTarget_1), (void*)value); } }; // UnityEngine.Rendering.Universal.ForwardRenderer/Profiling // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c struct U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::<>9 U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * ___U3CU3E9_0; // System.Comparison`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c::<>9__5_0 Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * ___U3CU3E9__5_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__5_0_1() { return static_cast(offsetof(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields, ___U3CU3E9__5_0_1)); } inline Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * get_U3CU3E9__5_0_1() const { return ___U3CU3E9__5_0_1; } inline Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C ** get_address_of_U3CU3E9__5_0_1() { return &___U3CU3E9__5_0_1; } inline void set_U3CU3E9__5_0_1(Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * value) { ___U3CU3E9__5_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__5_0_1), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.Light2DCullResult/<>c // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c struct U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9 U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * ___U3CU3E9_0; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9__8_0 Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___U3CU3E9__8_0_1; // System.Func`2 UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c::<>9__8_1 Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * ___U3CU3E9__8_1_2; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_0_1() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9__8_0_1)); } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * get_U3CU3E9__8_0_1() const { return ___U3CU3E9__8_0_1; } inline Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA ** get_address_of_U3CU3E9__8_0_1() { return &___U3CU3E9__8_0_1; } inline void set_U3CU3E9__8_0_1(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * value) { ___U3CU3E9__8_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__8_1_2() { return static_cast(offsetof(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields, ___U3CU3E9__8_1_2)); } inline Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * get_U3CU3E9__8_1_2() const { return ___U3CU3E9__8_1_2; } inline Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C ** get_address_of_U3CU3E9__8_1_2() { return &___U3CU3E9__8_1_2; } inline void set_U3CU3E9__8_1_2(Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * value) { ___U3CU3E9__8_1_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_1_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/<>c // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer struct MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_WorldToShadow int32_t ____WorldToShadow_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowParams int32_t ____ShadowParams_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres0 int32_t ____CascadeShadowSplitSpheres0_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres1 int32_t ____CascadeShadowSplitSpheres1_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres2 int32_t ____CascadeShadowSplitSpheres2_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSpheres3 int32_t ____CascadeShadowSplitSpheres3_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_CascadeShadowSplitSphereRadii int32_t ____CascadeShadowSplitSphereRadii_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset0 int32_t ____ShadowOffset0_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset1 int32_t ____ShadowOffset1_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset2 int32_t ____ShadowOffset2_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowOffset3 int32_t ____ShadowOffset3_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer::_ShadowmapSize int32_t ____ShadowmapSize_11; public: inline static int32_t get_offset_of__WorldToShadow_0() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____WorldToShadow_0)); } inline int32_t get__WorldToShadow_0() const { return ____WorldToShadow_0; } inline int32_t* get_address_of__WorldToShadow_0() { return &____WorldToShadow_0; } inline void set__WorldToShadow_0(int32_t value) { ____WorldToShadow_0 = value; } inline static int32_t get_offset_of__ShadowParams_1() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowParams_1)); } inline int32_t get__ShadowParams_1() const { return ____ShadowParams_1; } inline int32_t* get_address_of__ShadowParams_1() { return &____ShadowParams_1; } inline void set__ShadowParams_1(int32_t value) { ____ShadowParams_1 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres0_2() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres0_2)); } inline int32_t get__CascadeShadowSplitSpheres0_2() const { return ____CascadeShadowSplitSpheres0_2; } inline int32_t* get_address_of__CascadeShadowSplitSpheres0_2() { return &____CascadeShadowSplitSpheres0_2; } inline void set__CascadeShadowSplitSpheres0_2(int32_t value) { ____CascadeShadowSplitSpheres0_2 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres1_3() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres1_3)); } inline int32_t get__CascadeShadowSplitSpheres1_3() const { return ____CascadeShadowSplitSpheres1_3; } inline int32_t* get_address_of__CascadeShadowSplitSpheres1_3() { return &____CascadeShadowSplitSpheres1_3; } inline void set__CascadeShadowSplitSpheres1_3(int32_t value) { ____CascadeShadowSplitSpheres1_3 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres2_4() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres2_4)); } inline int32_t get__CascadeShadowSplitSpheres2_4() const { return ____CascadeShadowSplitSpheres2_4; } inline int32_t* get_address_of__CascadeShadowSplitSpheres2_4() { return &____CascadeShadowSplitSpheres2_4; } inline void set__CascadeShadowSplitSpheres2_4(int32_t value) { ____CascadeShadowSplitSpheres2_4 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSpheres3_5() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSpheres3_5)); } inline int32_t get__CascadeShadowSplitSpheres3_5() const { return ____CascadeShadowSplitSpheres3_5; } inline int32_t* get_address_of__CascadeShadowSplitSpheres3_5() { return &____CascadeShadowSplitSpheres3_5; } inline void set__CascadeShadowSplitSpheres3_5(int32_t value) { ____CascadeShadowSplitSpheres3_5 = value; } inline static int32_t get_offset_of__CascadeShadowSplitSphereRadii_6() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____CascadeShadowSplitSphereRadii_6)); } inline int32_t get__CascadeShadowSplitSphereRadii_6() const { return ____CascadeShadowSplitSphereRadii_6; } inline int32_t* get_address_of__CascadeShadowSplitSphereRadii_6() { return &____CascadeShadowSplitSphereRadii_6; } inline void set__CascadeShadowSplitSphereRadii_6(int32_t value) { ____CascadeShadowSplitSphereRadii_6 = value; } inline static int32_t get_offset_of__ShadowOffset0_7() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset0_7)); } inline int32_t get__ShadowOffset0_7() const { return ____ShadowOffset0_7; } inline int32_t* get_address_of__ShadowOffset0_7() { return &____ShadowOffset0_7; } inline void set__ShadowOffset0_7(int32_t value) { ____ShadowOffset0_7 = value; } inline static int32_t get_offset_of__ShadowOffset1_8() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset1_8)); } inline int32_t get__ShadowOffset1_8() const { return ____ShadowOffset1_8; } inline int32_t* get_address_of__ShadowOffset1_8() { return &____ShadowOffset1_8; } inline void set__ShadowOffset1_8(int32_t value) { ____ShadowOffset1_8 = value; } inline static int32_t get_offset_of__ShadowOffset2_9() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset2_9)); } inline int32_t get__ShadowOffset2_9() const { return ____ShadowOffset2_9; } inline int32_t* get_address_of__ShadowOffset2_9() { return &____ShadowOffset2_9; } inline void set__ShadowOffset2_9(int32_t value) { ____ShadowOffset2_9 = value; } inline static int32_t get_offset_of__ShadowOffset3_10() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowOffset3_10)); } inline int32_t get__ShadowOffset3_10() const { return ____ShadowOffset3_10; } inline int32_t* get_address_of__ShadowOffset3_10() { return &____ShadowOffset3_10; } inline void set__ShadowOffset3_10(int32_t value) { ____ShadowOffset3_10 = value; } inline static int32_t get_offset_of__ShadowmapSize_11() { return static_cast(offsetof(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields, ____ShadowmapSize_11)); } inline int32_t get__ShadowmapSize_11() const { return ____ShadowmapSize_11; } inline int32_t* get_address_of__ShadowmapSize_11() { return &____ShadowmapSize_11; } inline void set__ShadowmapSize_11(int32_t value) { ____ShadowmapSize_11 = value; } }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass/MainLightShadowConstantBuffer // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.PostProcessData/TextureResources // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants struct ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_TempTarget int32_t ____TempTarget_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_TempTarget2 int32_t ____TempTarget2_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_StencilRef int32_t ____StencilRef_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_StencilMask int32_t ____StencilMask_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_FullCoCTexture int32_t ____FullCoCTexture_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_HalfCoCTexture int32_t ____HalfCoCTexture_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_DofTexture int32_t ____DofTexture_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_CoCParams int32_t ____CoCParams_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BokehKernel int32_t ____BokehKernel_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_PongTexture int32_t ____PongTexture_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_PingTexture int32_t ____PingTexture_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Metrics int32_t ____Metrics_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_AreaTexture int32_t ____AreaTexture_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_SearchTexture int32_t ____SearchTexture_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_EdgeTexture int32_t ____EdgeTexture_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BlendTexture int32_t ____BlendTexture_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_ColorTexture int32_t ____ColorTexture_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Params int32_t ____Params_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_SourceTexLowMip int32_t ____SourceTexLowMip_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_Params int32_t ____Bloom_Params_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_RGBM int32_t ____Bloom_RGBM_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Bloom_Texture int32_t ____Bloom_Texture_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Texture int32_t ____LensDirt_Texture_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Params int32_t ____LensDirt_Params_23; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_LensDirt_Intensity int32_t ____LensDirt_Intensity_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Distortion_Params1 int32_t ____Distortion_Params1_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Distortion_Params2 int32_t ____Distortion_Params2_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Chroma_Params int32_t ____Chroma_Params_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Vignette_Params1 int32_t ____Vignette_Params1_28; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Vignette_Params2 int32_t ____Vignette_Params2_29; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_Lut_Params int32_t ____Lut_Params_30; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_UserLut_Params int32_t ____UserLut_Params_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_InternalLut int32_t ____InternalLut_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_UserLut int32_t ____UserLut_33; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_DownSampleScaleFactor int32_t ____DownSampleScaleFactor_34; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_FullscreenProjMat int32_t ____FullscreenProjMat_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BloomMipUp Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____BloomMipUp_36; // System.Int32[] UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants::_BloomMipDown Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____BloomMipDown_37; public: inline static int32_t get_offset_of__TempTarget_0() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____TempTarget_0)); } inline int32_t get__TempTarget_0() const { return ____TempTarget_0; } inline int32_t* get_address_of__TempTarget_0() { return &____TempTarget_0; } inline void set__TempTarget_0(int32_t value) { ____TempTarget_0 = value; } inline static int32_t get_offset_of__TempTarget2_1() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____TempTarget2_1)); } inline int32_t get__TempTarget2_1() const { return ____TempTarget2_1; } inline int32_t* get_address_of__TempTarget2_1() { return &____TempTarget2_1; } inline void set__TempTarget2_1(int32_t value) { ____TempTarget2_1 = value; } inline static int32_t get_offset_of__StencilRef_2() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____StencilRef_2)); } inline int32_t get__StencilRef_2() const { return ____StencilRef_2; } inline int32_t* get_address_of__StencilRef_2() { return &____StencilRef_2; } inline void set__StencilRef_2(int32_t value) { ____StencilRef_2 = value; } inline static int32_t get_offset_of__StencilMask_3() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____StencilMask_3)); } inline int32_t get__StencilMask_3() const { return ____StencilMask_3; } inline int32_t* get_address_of__StencilMask_3() { return &____StencilMask_3; } inline void set__StencilMask_3(int32_t value) { ____StencilMask_3 = value; } inline static int32_t get_offset_of__FullCoCTexture_4() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____FullCoCTexture_4)); } inline int32_t get__FullCoCTexture_4() const { return ____FullCoCTexture_4; } inline int32_t* get_address_of__FullCoCTexture_4() { return &____FullCoCTexture_4; } inline void set__FullCoCTexture_4(int32_t value) { ____FullCoCTexture_4 = value; } inline static int32_t get_offset_of__HalfCoCTexture_5() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____HalfCoCTexture_5)); } inline int32_t get__HalfCoCTexture_5() const { return ____HalfCoCTexture_5; } inline int32_t* get_address_of__HalfCoCTexture_5() { return &____HalfCoCTexture_5; } inline void set__HalfCoCTexture_5(int32_t value) { ____HalfCoCTexture_5 = value; } inline static int32_t get_offset_of__DofTexture_6() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____DofTexture_6)); } inline int32_t get__DofTexture_6() const { return ____DofTexture_6; } inline int32_t* get_address_of__DofTexture_6() { return &____DofTexture_6; } inline void set__DofTexture_6(int32_t value) { ____DofTexture_6 = value; } inline static int32_t get_offset_of__CoCParams_7() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____CoCParams_7)); } inline int32_t get__CoCParams_7() const { return ____CoCParams_7; } inline int32_t* get_address_of__CoCParams_7() { return &____CoCParams_7; } inline void set__CoCParams_7(int32_t value) { ____CoCParams_7 = value; } inline static int32_t get_offset_of__BokehKernel_8() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BokehKernel_8)); } inline int32_t get__BokehKernel_8() const { return ____BokehKernel_8; } inline int32_t* get_address_of__BokehKernel_8() { return &____BokehKernel_8; } inline void set__BokehKernel_8(int32_t value) { ____BokehKernel_8 = value; } inline static int32_t get_offset_of__PongTexture_9() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____PongTexture_9)); } inline int32_t get__PongTexture_9() const { return ____PongTexture_9; } inline int32_t* get_address_of__PongTexture_9() { return &____PongTexture_9; } inline void set__PongTexture_9(int32_t value) { ____PongTexture_9 = value; } inline static int32_t get_offset_of__PingTexture_10() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____PingTexture_10)); } inline int32_t get__PingTexture_10() const { return ____PingTexture_10; } inline int32_t* get_address_of__PingTexture_10() { return &____PingTexture_10; } inline void set__PingTexture_10(int32_t value) { ____PingTexture_10 = value; } inline static int32_t get_offset_of__Metrics_11() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Metrics_11)); } inline int32_t get__Metrics_11() const { return ____Metrics_11; } inline int32_t* get_address_of__Metrics_11() { return &____Metrics_11; } inline void set__Metrics_11(int32_t value) { ____Metrics_11 = value; } inline static int32_t get_offset_of__AreaTexture_12() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____AreaTexture_12)); } inline int32_t get__AreaTexture_12() const { return ____AreaTexture_12; } inline int32_t* get_address_of__AreaTexture_12() { return &____AreaTexture_12; } inline void set__AreaTexture_12(int32_t value) { ____AreaTexture_12 = value; } inline static int32_t get_offset_of__SearchTexture_13() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____SearchTexture_13)); } inline int32_t get__SearchTexture_13() const { return ____SearchTexture_13; } inline int32_t* get_address_of__SearchTexture_13() { return &____SearchTexture_13; } inline void set__SearchTexture_13(int32_t value) { ____SearchTexture_13 = value; } inline static int32_t get_offset_of__EdgeTexture_14() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____EdgeTexture_14)); } inline int32_t get__EdgeTexture_14() const { return ____EdgeTexture_14; } inline int32_t* get_address_of__EdgeTexture_14() { return &____EdgeTexture_14; } inline void set__EdgeTexture_14(int32_t value) { ____EdgeTexture_14 = value; } inline static int32_t get_offset_of__BlendTexture_15() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BlendTexture_15)); } inline int32_t get__BlendTexture_15() const { return ____BlendTexture_15; } inline int32_t* get_address_of__BlendTexture_15() { return &____BlendTexture_15; } inline void set__BlendTexture_15(int32_t value) { ____BlendTexture_15 = value; } inline static int32_t get_offset_of__ColorTexture_16() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____ColorTexture_16)); } inline int32_t get__ColorTexture_16() const { return ____ColorTexture_16; } inline int32_t* get_address_of__ColorTexture_16() { return &____ColorTexture_16; } inline void set__ColorTexture_16(int32_t value) { ____ColorTexture_16 = value; } inline static int32_t get_offset_of__Params_17() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Params_17)); } inline int32_t get__Params_17() const { return ____Params_17; } inline int32_t* get_address_of__Params_17() { return &____Params_17; } inline void set__Params_17(int32_t value) { ____Params_17 = value; } inline static int32_t get_offset_of__SourceTexLowMip_18() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____SourceTexLowMip_18)); } inline int32_t get__SourceTexLowMip_18() const { return ____SourceTexLowMip_18; } inline int32_t* get_address_of__SourceTexLowMip_18() { return &____SourceTexLowMip_18; } inline void set__SourceTexLowMip_18(int32_t value) { ____SourceTexLowMip_18 = value; } inline static int32_t get_offset_of__Bloom_Params_19() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_Params_19)); } inline int32_t get__Bloom_Params_19() const { return ____Bloom_Params_19; } inline int32_t* get_address_of__Bloom_Params_19() { return &____Bloom_Params_19; } inline void set__Bloom_Params_19(int32_t value) { ____Bloom_Params_19 = value; } inline static int32_t get_offset_of__Bloom_RGBM_20() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_RGBM_20)); } inline int32_t get__Bloom_RGBM_20() const { return ____Bloom_RGBM_20; } inline int32_t* get_address_of__Bloom_RGBM_20() { return &____Bloom_RGBM_20; } inline void set__Bloom_RGBM_20(int32_t value) { ____Bloom_RGBM_20 = value; } inline static int32_t get_offset_of__Bloom_Texture_21() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Bloom_Texture_21)); } inline int32_t get__Bloom_Texture_21() const { return ____Bloom_Texture_21; } inline int32_t* get_address_of__Bloom_Texture_21() { return &____Bloom_Texture_21; } inline void set__Bloom_Texture_21(int32_t value) { ____Bloom_Texture_21 = value; } inline static int32_t get_offset_of__LensDirt_Texture_22() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Texture_22)); } inline int32_t get__LensDirt_Texture_22() const { return ____LensDirt_Texture_22; } inline int32_t* get_address_of__LensDirt_Texture_22() { return &____LensDirt_Texture_22; } inline void set__LensDirt_Texture_22(int32_t value) { ____LensDirt_Texture_22 = value; } inline static int32_t get_offset_of__LensDirt_Params_23() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Params_23)); } inline int32_t get__LensDirt_Params_23() const { return ____LensDirt_Params_23; } inline int32_t* get_address_of__LensDirt_Params_23() { return &____LensDirt_Params_23; } inline void set__LensDirt_Params_23(int32_t value) { ____LensDirt_Params_23 = value; } inline static int32_t get_offset_of__LensDirt_Intensity_24() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____LensDirt_Intensity_24)); } inline int32_t get__LensDirt_Intensity_24() const { return ____LensDirt_Intensity_24; } inline int32_t* get_address_of__LensDirt_Intensity_24() { return &____LensDirt_Intensity_24; } inline void set__LensDirt_Intensity_24(int32_t value) { ____LensDirt_Intensity_24 = value; } inline static int32_t get_offset_of__Distortion_Params1_25() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Distortion_Params1_25)); } inline int32_t get__Distortion_Params1_25() const { return ____Distortion_Params1_25; } inline int32_t* get_address_of__Distortion_Params1_25() { return &____Distortion_Params1_25; } inline void set__Distortion_Params1_25(int32_t value) { ____Distortion_Params1_25 = value; } inline static int32_t get_offset_of__Distortion_Params2_26() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Distortion_Params2_26)); } inline int32_t get__Distortion_Params2_26() const { return ____Distortion_Params2_26; } inline int32_t* get_address_of__Distortion_Params2_26() { return &____Distortion_Params2_26; } inline void set__Distortion_Params2_26(int32_t value) { ____Distortion_Params2_26 = value; } inline static int32_t get_offset_of__Chroma_Params_27() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Chroma_Params_27)); } inline int32_t get__Chroma_Params_27() const { return ____Chroma_Params_27; } inline int32_t* get_address_of__Chroma_Params_27() { return &____Chroma_Params_27; } inline void set__Chroma_Params_27(int32_t value) { ____Chroma_Params_27 = value; } inline static int32_t get_offset_of__Vignette_Params1_28() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Vignette_Params1_28)); } inline int32_t get__Vignette_Params1_28() const { return ____Vignette_Params1_28; } inline int32_t* get_address_of__Vignette_Params1_28() { return &____Vignette_Params1_28; } inline void set__Vignette_Params1_28(int32_t value) { ____Vignette_Params1_28 = value; } inline static int32_t get_offset_of__Vignette_Params2_29() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Vignette_Params2_29)); } inline int32_t get__Vignette_Params2_29() const { return ____Vignette_Params2_29; } inline int32_t* get_address_of__Vignette_Params2_29() { return &____Vignette_Params2_29; } inline void set__Vignette_Params2_29(int32_t value) { ____Vignette_Params2_29 = value; } inline static int32_t get_offset_of__Lut_Params_30() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____Lut_Params_30)); } inline int32_t get__Lut_Params_30() const { return ____Lut_Params_30; } inline int32_t* get_address_of__Lut_Params_30() { return &____Lut_Params_30; } inline void set__Lut_Params_30(int32_t value) { ____Lut_Params_30 = value; } inline static int32_t get_offset_of__UserLut_Params_31() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____UserLut_Params_31)); } inline int32_t get__UserLut_Params_31() const { return ____UserLut_Params_31; } inline int32_t* get_address_of__UserLut_Params_31() { return &____UserLut_Params_31; } inline void set__UserLut_Params_31(int32_t value) { ____UserLut_Params_31 = value; } inline static int32_t get_offset_of__InternalLut_32() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____InternalLut_32)); } inline int32_t get__InternalLut_32() const { return ____InternalLut_32; } inline int32_t* get_address_of__InternalLut_32() { return &____InternalLut_32; } inline void set__InternalLut_32(int32_t value) { ____InternalLut_32 = value; } inline static int32_t get_offset_of__UserLut_33() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____UserLut_33)); } inline int32_t get__UserLut_33() const { return ____UserLut_33; } inline int32_t* get_address_of__UserLut_33() { return &____UserLut_33; } inline void set__UserLut_33(int32_t value) { ____UserLut_33 = value; } inline static int32_t get_offset_of__DownSampleScaleFactor_34() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____DownSampleScaleFactor_34)); } inline int32_t get__DownSampleScaleFactor_34() const { return ____DownSampleScaleFactor_34; } inline int32_t* get_address_of__DownSampleScaleFactor_34() { return &____DownSampleScaleFactor_34; } inline void set__DownSampleScaleFactor_34(int32_t value) { ____DownSampleScaleFactor_34 = value; } inline static int32_t get_offset_of__FullscreenProjMat_35() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____FullscreenProjMat_35)); } inline int32_t get__FullscreenProjMat_35() const { return ____FullscreenProjMat_35; } inline int32_t* get_address_of__FullscreenProjMat_35() { return &____FullscreenProjMat_35; } inline void set__FullscreenProjMat_35(int32_t value) { ____FullscreenProjMat_35 = value; } inline static int32_t get_offset_of__BloomMipUp_36() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BloomMipUp_36)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__BloomMipUp_36() const { return ____BloomMipUp_36; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__BloomMipUp_36() { return &____BloomMipUp_36; } inline void set__BloomMipUp_36(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____BloomMipUp_36 = value; Il2CppCodeGenWriteBarrier((void**)(&____BloomMipUp_36), (void*)value); } inline static int32_t get_offset_of__BloomMipDown_37() { return static_cast(offsetof(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields, ____BloomMipDown_37)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__BloomMipDown_37() const { return ____BloomMipDown_37; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__BloomMipDown_37() { return &____BloomMipDown_37; } inline void set__BloomMipDown_37(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____BloomMipDown_37 = value; Il2CppCodeGenWriteBarrier((void**)(&____BloomMipDown_37), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/ShaderConstants // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // Unity.Collections.NativeSlice`1 // Unity.Collections.NativeSlice`1 // Unity.Collections.NativeSlice`1 // Unity.Collections.NativeSlice`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Experimental.Rendering.Universal.LightStats // UnityEngine.Experimental.Rendering.Universal.LightStats // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::Invalid int32_t ___Invalid_0; public: inline static int32_t get_offset_of_Invalid_0() { return static_cast(offsetof(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields, ___Invalid_0)); } inline int32_t get_Invalid_0() const { return ___Invalid_0; } inline int32_t* get_address_of_Invalid_0() { return &___Invalid_0; } inline void set_Invalid_0(int32_t value) { ___Invalid_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rendering.ProfilingScope // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; public: inline static int32_t get_offset_of_minimumBound_3() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); } inline int32_t get_minimumBound_3() const { return ___minimumBound_3; } inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; } inline void set_minimumBound_3(int32_t value) { ___minimumBound_3 = value; } inline static int32_t get_offset_of_maximumBound_5() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); } inline int32_t get_maximumBound_5() const { return ___maximumBound_5; } inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; } inline void set_maximumBound_5(int32_t value) { ___maximumBound_5 = value; } }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.SortingLayer // UnityEngine.SortingLayer // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.StencilState // UnityEngine.Rendering.StencilState // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Zero_0; public: inline static int32_t get_offset_of_Zero_0() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields, ___Zero_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Zero_0() const { return ___Zero_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Zero_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector2Int struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields { public: // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7; public: inline static int32_t get_offset_of_s_Zero_2() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; } inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Zero_2 = value; } inline static int32_t get_offset_of_s_One_3() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; } inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_One_3 = value; } inline static int32_t get_offset_of_s_Up_4() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; } inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Up_4 = value; } inline static int32_t get_offset_of_s_Down_5() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; } inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Down_5 = value; } inline static int32_t get_offset_of_s_Left_6() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; } inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Left_6 = value; } inline static int32_t get_offset_of_s_Right_7() { return static_cast(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; } inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; } inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value) { ___s_Right_7 = value; } }; // UnityEngine.Vector2Int // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields { public: // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___zero_3; public: inline static int32_t get_offset_of_zero_3() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields, ___zero_3)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_zero_3() const { return ___zero_3; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_zero_3() { return &___zero_3; } inline void set_zero_3(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___zero_3 = value; } }; // Unity.Mathematics.float3 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=960 // /__StaticArrayInitTypeSize=960 // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendFactors // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 // UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0 // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields { public: // /__StaticArrayInitTypeSize=24 ::18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34 __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; // /__StaticArrayInitTypeSize=960 ::6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; // /__StaticArrayInitTypeSize=12 ::8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80 __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; // /__StaticArrayInitTypeSize=960 ::E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; public: inline static int32_t get_offset_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0)); } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 get_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() const { return ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 * get_address_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return &___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline void set_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0(__StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 value) { ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0 = value; } inline static int32_t get_offset_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() const { return ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return &___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline void set_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1 = value; } inline static int32_t get_offset_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2)); } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 get_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() const { return ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 * get_address_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return &___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline void set_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2(__StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 value) { ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2 = value; } inline static int32_t get_offset_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() const { return ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return &___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline void set_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3 = value; } }; // // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BoolParameter // UnityEngine.Rendering.BoolParameter // UnityEngine.BoundingSphere // UnityEngine.BoundingSphere // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.CameraClearFlags // UnityEngine.CameraClearFlags // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.ColorSpace // UnityEngine.ColorSpace // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CompareFunction // UnityEngine.Rendering.CompareFunction // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Rendering.CopyTextureSupport // UnityEngine.Rendering.CopyTextureSupport // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // System.Delegate // System.Delegate // UnityEngine.Rendering.Universal.DepthOfFieldMode // UnityEngine.Rendering.Universal.DepthOfFieldMode // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.Rendering.Universal.FilmGrainLookup // UnityEngine.Rendering.Universal.FilmGrainLookup // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FloatParameter // UnityEngine.Rendering.FloatParameter // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // System.Int32Enum // System.Int32Enum // UnityEngine.Rendering.IntParameter // UnityEngine.Rendering.IntParameter // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.Universal.Internal.LightFlag // UnityEngine.Rendering.Universal.Internal.LightFlag // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.LightShadows // UnityEngine.LightShadows // UnityEngine.LightType // UnityEngine.LightType // UnityEngine.LightmapBakeType // UnityEngine.LightmapBakeType // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.MeshTopology // UnityEngine.MeshTopology // UnityEngine.Rendering.MeshUpdateFlags // UnityEngine.Rendering.MeshUpdateFlags // UnityEngine.MixedLightingMode // UnityEngine.MixedLightingMode // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MotionBlurMode // UnityEngine.Rendering.Universal.MotionBlurMode // UnityEngine.Rendering.Universal.MotionBlurQuality // UnityEngine.Rendering.Universal.MotionBlurQuality // UnityEngine.Rendering.Universal.MsaaQuality // UnityEngine.Rendering.Universal.MsaaQuality // Unity.Collections.NativeArrayOptions // Unity.Collections.NativeArrayOptions // UnityEngine.Rendering.NoInterpTextureParameter // UnityEngine.Rendering.NoInterpTextureParameter // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal // UnityEngine.Plane // UnityEngine.Plane // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.RenderStateMask // UnityEngine.Rendering.RenderStateMask // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RenderingMode // UnityEngine.Rendering.Universal.RenderingMode // System.RuntimeFieldHandle // System.RuntimeFieldHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_0; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields, ___maximumCullingPlaneCount_0)); } inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; } inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; } inline void set_maximumCullingPlaneCount_0(int32_t value) { ___maximumCullingPlaneCount_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData // UnityEngine.ShadowmaskMode // UnityEngine.ShadowmaskMode // UnityEngine.Rendering.SinglePassStereoMode // UnityEngine.Rendering.SinglePassStereoMode // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Experimental.Rendering.TextureCreationFlags // UnityEngine.Experimental.Rendering.TextureCreationFlags // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureParameter // UnityEngine.Rendering.TextureParameter // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields { public: // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * ___m_XRSystem_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightPosition_6; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightColor_7; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightAttenuation_8; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightSpotDirection_9; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___k_DefaultLightsProbeChannel_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_ShadowBiasData_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::displaySubsystemList List_1_t56455D217921470E52E7D33A1794256E31084DD8 * ___displaySubsystemList_12; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___lightsDelegate_14; public: inline static int32_t get_offset_of_m_XRSystem_2() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___m_XRSystem_2)); } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * get_m_XRSystem_2() const { return ___m_XRSystem_2; } inline XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 ** get_address_of_m_XRSystem_2() { return &___m_XRSystem_2; } inline void set_m_XRSystem_2(XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * value) { ___m_XRSystem_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_XRSystem_2), (void*)value); } inline static int32_t get_offset_of_k_DefaultLightPosition_6() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightPosition_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightPosition_6() const { return ___k_DefaultLightPosition_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightPosition_6() { return &___k_DefaultLightPosition_6; } inline void set_k_DefaultLightPosition_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightPosition_6 = value; } inline static int32_t get_offset_of_k_DefaultLightColor_7() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightColor_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightColor_7() const { return ___k_DefaultLightColor_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightColor_7() { return &___k_DefaultLightColor_7; } inline void set_k_DefaultLightColor_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightColor_7 = value; } inline static int32_t get_offset_of_k_DefaultLightAttenuation_8() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightAttenuation_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightAttenuation_8() const { return ___k_DefaultLightAttenuation_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightAttenuation_8() { return &___k_DefaultLightAttenuation_8; } inline void set_k_DefaultLightAttenuation_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightAttenuation_8 = value; } inline static int32_t get_offset_of_k_DefaultLightSpotDirection_9() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightSpotDirection_9)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightSpotDirection_9() const { return ___k_DefaultLightSpotDirection_9; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightSpotDirection_9() { return &___k_DefaultLightSpotDirection_9; } inline void set_k_DefaultLightSpotDirection_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightSpotDirection_9 = value; } inline static int32_t get_offset_of_k_DefaultLightsProbeChannel_10() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___k_DefaultLightsProbeChannel_10)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_k_DefaultLightsProbeChannel_10() const { return ___k_DefaultLightsProbeChannel_10; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_k_DefaultLightsProbeChannel_10() { return &___k_DefaultLightsProbeChannel_10; } inline void set_k_DefaultLightsProbeChannel_10(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___k_DefaultLightsProbeChannel_10 = value; } inline static int32_t get_offset_of_m_ShadowBiasData_11() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___m_ShadowBiasData_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_ShadowBiasData_11() const { return ___m_ShadowBiasData_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_ShadowBiasData_11() { return &___m_ShadowBiasData_11; } inline void set_m_ShadowBiasData_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___m_ShadowBiasData_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowBiasData_11), (void*)value); } inline static int32_t get_offset_of_displaySubsystemList_12() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___displaySubsystemList_12)); } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 * get_displaySubsystemList_12() const { return ___displaySubsystemList_12; } inline List_1_t56455D217921470E52E7D33A1794256E31084DD8 ** get_address_of_displaySubsystemList_12() { return &___displaySubsystemList_12; } inline void set_displaySubsystemList_12(List_1_t56455D217921470E52E7D33A1794256E31084DD8 * value) { ___displaySubsystemList_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___displaySubsystemList_12), (void*)value); } inline static int32_t get_offset_of_lightsDelegate_14() { return static_cast(offsetof(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields, ___lightsDelegate_14)); } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_lightsDelegate_14() const { return ___lightsDelegate_14; } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_lightsDelegate_14() { return &___lightsDelegate_14; } inline void set_lightsDelegate_14(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value) { ___lightsDelegate_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightsDelegate_14), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.VertexAttribute // UnityEngine.Rendering.VertexAttribute // UnityEngine.Rendering.VertexAttributeFormat // UnityEngine.Rendering.VertexAttributeFormat // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule // UnityEngine.Camera/StereoscopicEye // UnityEngine.Camera/StereoscopicEye // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/BlendMode // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/TextureChannel // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex struct ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields { public: // UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex::VertexLayout VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___VertexLayout_2; public: inline static int32_t get_offset_of_VertexLayout_2() { return static_cast(offsetof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields, ___VertexLayout_2)); } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* get_VertexLayout_2() const { return ___VertexLayout_2; } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF** get_address_of_VertexLayout_2() { return &___VertexLayout_2; } inline void set_VertexLayout_2(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* value) { ___VertexLayout_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___VertexLayout_2), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/ParametricLightMeshVertex // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex struct SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields { public: // UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex::VertexLayout VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___VertexLayout_3; public: inline static int32_t get_offset_of_VertexLayout_3() { return static_cast(offsetof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields, ___VertexLayout_3)); } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* get_VertexLayout_3() const { return ___VertexLayout_3; } inline VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF** get_address_of_VertexLayout_3() { return &___VertexLayout_3; } inline void set_VertexLayout_3(VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* value) { ___VertexLayout_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___VertexLayout_3), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.LightUtility/SpriteLightMeshVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Rendering.Universal.ShaderInput/LightData // UnityEngine.Rendering.Universal.ShaderInput/LightData // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedIntParameter // UnityEngine.Rendering.ClampedIntParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_3; public: inline static int32_t get_offset_of_m_ProfilingSampler_3() { return static_cast(offsetof(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_StaticFields, ___m_ProfilingSampler_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_3() const { return ___m_ProfilingSampler_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_3() { return &___m_ProfilingSampler_3; } inline void set_m_ProfilingSampler_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_3), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.ForwardLights // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.Rendering.MinFloatParameter // UnityEngine.Rendering.MinFloatParameter // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields { public: // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___defaultValue_0; public: inline static int32_t get_offset_of_defaultValue_0() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields, ___defaultValue_0)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_defaultValue_0() const { return ___defaultValue_0; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_defaultValue_0() { return &___defaultValue_0; } inline void set_defaultValue_0(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___defaultValue_0 = value; } }; // UnityEngine.Rendering.RasterState // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.SortingSettings // UnityEngine.Rendering.SortingSettings // UnityEngine.Sprite // UnityEngine.Sprite // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.SubMeshDescriptor // UnityEngine.Rendering.SubMeshDescriptor // System.SystemException // System.SystemException // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Vector2Parameter // UnityEngine.Rendering.Vector2Parameter // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Comparison`1 // System.Comparison`1 // System.Func`2 // System.Func`2 // System.Func`2 // System.Func`2 // System.Predicate`1 // System.Predicate`1 // System.ArgumentException // System.ArgumentException // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields { public: // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; public: inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields, ___maxShaderPasses_0)); } inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; } inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; } inline void set_maxShaderPasses_0(int32_t value) { ___maxShaderPasses_0 = value; } }; // UnityEngine.Rendering.DrawingSettings // UnityEngine.Rendering.Universal.FilmGrainLookupParameter // UnityEngine.Rendering.Universal.FilmGrainLookupParameter // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.MotionBlurModeParameter // UnityEngine.Rendering.Universal.MotionBlurModeParameter // UnityEngine.Rendering.Universal.MotionBlurQualityParameter // UnityEngine.Rendering.Universal.MotionBlurQualityParameter // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields { public: // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___current_1; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ActiveColorAttachments_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_ActiveDepthAttachment_16; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ActiveColorStoreActions_17; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_18; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* ___m_TrimmedColorAttachmentCopies_19; public: inline static int32_t get_offset_of_current_1() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___current_1)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_current_1() const { return ___current_1; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_current_1() { return &___current_1; } inline void set_current_1(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_1), (void*)value); } inline static int32_t get_offset_of_m_UseOptimizedStoreActions_5() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_UseOptimizedStoreActions_5)); } inline bool get_m_UseOptimizedStoreActions_5() const { return ___m_UseOptimizedStoreActions_5; } inline bool* get_address_of_m_UseOptimizedStoreActions_5() { return &___m_UseOptimizedStoreActions_5; } inline void set_m_UseOptimizedStoreActions_5(bool value) { ___m_UseOptimizedStoreActions_5 = value; } inline static int32_t get_offset_of_m_ActiveColorAttachments_15() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorAttachments_15)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ActiveColorAttachments_15() const { return ___m_ActiveColorAttachments_15; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ActiveColorAttachments_15() { return &___m_ActiveColorAttachments_15; } inline void set_m_ActiveColorAttachments_15(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ActiveColorAttachments_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_15), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthAttachment_16() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthAttachment_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_ActiveDepthAttachment_16() const { return ___m_ActiveDepthAttachment_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_ActiveDepthAttachment_16() { return &___m_ActiveDepthAttachment_16; } inline void set_m_ActiveDepthAttachment_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_ActiveDepthAttachment_16 = value; } inline static int32_t get_offset_of_m_ActiveColorStoreActions_17() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorStoreActions_17)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ActiveColorStoreActions_17() const { return ___m_ActiveColorStoreActions_17; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ActiveColorStoreActions_17() { return &___m_ActiveColorStoreActions_17; } inline void set_m_ActiveColorStoreActions_17(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ActiveColorStoreActions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorStoreActions_17), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthStoreAction_18() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthStoreAction_18)); } inline int32_t get_m_ActiveDepthStoreAction_18() const { return ___m_ActiveDepthStoreAction_18; } inline int32_t* get_address_of_m_ActiveDepthStoreAction_18() { return &___m_ActiveDepthStoreAction_18; } inline void set_m_ActiveDepthStoreAction_18(int32_t value) { ___m_ActiveDepthStoreAction_18 = value; } inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_19() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_TrimmedColorAttachmentCopies_19)); } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* get_m_TrimmedColorAttachmentCopies_19() const { return ___m_TrimmedColorAttachmentCopies_19; } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE** get_address_of_m_TrimmedColorAttachmentCopies_19() { return &___m_TrimmedColorAttachmentCopies_19; } inline void set_m_TrimmedColorAttachmentCopies_19(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* value) { ___m_TrimmedColorAttachmentCopies_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_19), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields { public: // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_27; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_28; public: inline static int32_t get_offset_of_invalidRT_7() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___invalidRT_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_invalidRT_7() const { return ___invalidRT_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_invalidRT_7() { return &___invalidRT_7; } inline void set_invalidRT_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___invalidRT_7 = value; } inline static int32_t get_offset_of__XRCustomMirrorProfilingSampler_18() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XRCustomMirrorProfilingSampler_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRCustomMirrorProfilingSampler_18() const { return ____XRCustomMirrorProfilingSampler_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRCustomMirrorProfilingSampler_18() { return &____XRCustomMirrorProfilingSampler_18; } inline void set__XRCustomMirrorProfilingSampler_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRCustomMirrorProfilingSampler_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRCustomMirrorProfilingSampler_18), (void*)value); } inline static int32_t get_offset_of__XROcclusionProfilingSampler_20() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XROcclusionProfilingSampler_20)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XROcclusionProfilingSampler_20() const { return ____XROcclusionProfilingSampler_20; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XROcclusionProfilingSampler_20() { return &____XROcclusionProfilingSampler_20; } inline void set__XROcclusionProfilingSampler_20(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XROcclusionProfilingSampler_20 = value; Il2CppCodeGenWriteBarrier((void**)(&____XROcclusionProfilingSampler_20), (void*)value); } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_V_25() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_V_25)); } inline int32_t get_UNITY_STEREO_MATRIX_V_25() const { return ___UNITY_STEREO_MATRIX_V_25; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_V_25() { return &___UNITY_STEREO_MATRIX_V_25; } inline void set_UNITY_STEREO_MATRIX_V_25(int32_t value) { ___UNITY_STEREO_MATRIX_V_25 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IV_26() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IV_26)); } inline int32_t get_UNITY_STEREO_MATRIX_IV_26() const { return ___UNITY_STEREO_MATRIX_IV_26; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IV_26() { return &___UNITY_STEREO_MATRIX_IV_26; } inline void set_UNITY_STEREO_MATRIX_IV_26(int32_t value) { ___UNITY_STEREO_MATRIX_IV_26 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_VP_27() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_VP_27)); } inline int32_t get_UNITY_STEREO_MATRIX_VP_27() const { return ___UNITY_STEREO_MATRIX_VP_27; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_VP_27() { return &___UNITY_STEREO_MATRIX_VP_27; } inline void set_UNITY_STEREO_MATRIX_VP_27(int32_t value) { ___UNITY_STEREO_MATRIX_VP_27 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IVP_28() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IVP_28)); } inline int32_t get_UNITY_STEREO_MATRIX_IVP_28() const { return ___UNITY_STEREO_MATRIX_IVP_28; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IVP_28() { return &___UNITY_STEREO_MATRIX_IVP_28; } inline void set_UNITY_STEREO_MATRIX_IVP_28(int32_t value) { ___UNITY_STEREO_MATRIX_IVP_28 = value; } }; // UnityEngine.Rendering.Universal.XRPass // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsBufferId int32_t ___m_AdditionalShadowsBufferId_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsIndicesId int32_t ___m_AdditionalShadowsIndicesId_12; public: inline static int32_t get_offset_of_m_AdditionalShadowsBufferId_11() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields, ___m_AdditionalShadowsBufferId_11)); } inline int32_t get_m_AdditionalShadowsBufferId_11() const { return ___m_AdditionalShadowsBufferId_11; } inline int32_t* get_address_of_m_AdditionalShadowsBufferId_11() { return &___m_AdditionalShadowsBufferId_11; } inline void set_m_AdditionalShadowsBufferId_11(int32_t value) { ___m_AdditionalShadowsBufferId_11 = value; } inline static int32_t get_offset_of_m_AdditionalShadowsIndicesId_12() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields, ___m_AdditionalShadowsIndicesId_12)); } inline int32_t get_m_AdditionalShadowsIndicesId_12() const { return ___m_AdditionalShadowsIndicesId_12; } inline int32_t* get_address_of_m_AdditionalShadowsIndicesId_12() { return &___m_AdditionalShadowsIndicesId_12; } inline void set_m_AdditionalShadowsIndicesId_12(int32_t value) { ___m_AdditionalShadowsIndicesId_12 = value; } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass // System.ArgumentNullException // System.ArgumentNullException // UnityEngine.Rendering.Universal.Bloom // UnityEngine.Rendering.Universal.Bloom // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.CapturePass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_13; public: inline static int32_t get_offset_of_m_ProfilingSampler_13() { return static_cast(offsetof(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields, ___m_ProfilingSampler_13)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_13() const { return ___m_ProfilingSampler_13; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_13() { return &___m_ProfilingSampler_13; } inline void set_m_ProfilingSampler_13(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_13), (void*)value); } }; // UnityEngine.Rendering.Universal.CapturePass // UnityEngine.Rendering.Universal.ChromaticAberration // UnityEngine.Rendering.Universal.ChromaticAberration // UnityEngine.Rendering.Universal.ColorAdjustments // UnityEngine.Rendering.Universal.ColorAdjustments // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.ColorLookup // UnityEngine.Rendering.Universal.ColorLookup // UnityEngine.Rendering.Universal.Internal.CopyColorPass // UnityEngine.Rendering.Universal.Internal.CopyColorPass // UnityEngine.Rendering.Universal.Internal.CopyDepthPass // UnityEngine.Rendering.Universal.Internal.CopyDepthPass // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields { public: // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights String_t* ___k_SetupLights_0; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass String_t* ___k_DeferredPass_1; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo String_t* ___k_TileDepthInfo_2; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass String_t* ___k_DeferredTiledPass_3; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass String_t* ___k_DeferredStencilPass_4; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass String_t* ___k_DeferredFogPass_5; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial String_t* ___k_ClearStencilPartial_6; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants String_t* ___k_SetupLightConstants_7; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard float ___kStencilShapeGuard_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLights_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingDeferredPass_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingTileDepthInfo_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLightConstants_12; public: inline static int32_t get_offset_of_k_SetupLights_0() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLights_0)); } inline String_t* get_k_SetupLights_0() const { return ___k_SetupLights_0; } inline String_t** get_address_of_k_SetupLights_0() { return &___k_SetupLights_0; } inline void set_k_SetupLights_0(String_t* value) { ___k_SetupLights_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLights_0), (void*)value); } inline static int32_t get_offset_of_k_DeferredPass_1() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredPass_1)); } inline String_t* get_k_DeferredPass_1() const { return ___k_DeferredPass_1; } inline String_t** get_address_of_k_DeferredPass_1() { return &___k_DeferredPass_1; } inline void set_k_DeferredPass_1(String_t* value) { ___k_DeferredPass_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredPass_1), (void*)value); } inline static int32_t get_offset_of_k_TileDepthInfo_2() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_TileDepthInfo_2)); } inline String_t* get_k_TileDepthInfo_2() const { return ___k_TileDepthInfo_2; } inline String_t** get_address_of_k_TileDepthInfo_2() { return &___k_TileDepthInfo_2; } inline void set_k_TileDepthInfo_2(String_t* value) { ___k_TileDepthInfo_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_TileDepthInfo_2), (void*)value); } inline static int32_t get_offset_of_k_DeferredTiledPass_3() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredTiledPass_3)); } inline String_t* get_k_DeferredTiledPass_3() const { return ___k_DeferredTiledPass_3; } inline String_t** get_address_of_k_DeferredTiledPass_3() { return &___k_DeferredTiledPass_3; } inline void set_k_DeferredTiledPass_3(String_t* value) { ___k_DeferredTiledPass_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredTiledPass_3), (void*)value); } inline static int32_t get_offset_of_k_DeferredStencilPass_4() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredStencilPass_4)); } inline String_t* get_k_DeferredStencilPass_4() const { return ___k_DeferredStencilPass_4; } inline String_t** get_address_of_k_DeferredStencilPass_4() { return &___k_DeferredStencilPass_4; } inline void set_k_DeferredStencilPass_4(String_t* value) { ___k_DeferredStencilPass_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredStencilPass_4), (void*)value); } inline static int32_t get_offset_of_k_DeferredFogPass_5() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredFogPass_5)); } inline String_t* get_k_DeferredFogPass_5() const { return ___k_DeferredFogPass_5; } inline String_t** get_address_of_k_DeferredFogPass_5() { return &___k_DeferredFogPass_5; } inline void set_k_DeferredFogPass_5(String_t* value) { ___k_DeferredFogPass_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredFogPass_5), (void*)value); } inline static int32_t get_offset_of_k_ClearStencilPartial_6() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_ClearStencilPartial_6)); } inline String_t* get_k_ClearStencilPartial_6() const { return ___k_ClearStencilPartial_6; } inline String_t** get_address_of_k_ClearStencilPartial_6() { return &___k_ClearStencilPartial_6; } inline void set_k_ClearStencilPartial_6(String_t* value) { ___k_ClearStencilPartial_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_ClearStencilPartial_6), (void*)value); } inline static int32_t get_offset_of_k_SetupLightConstants_7() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLightConstants_7)); } inline String_t* get_k_SetupLightConstants_7() const { return ___k_SetupLightConstants_7; } inline String_t** get_address_of_k_SetupLightConstants_7() { return &___k_SetupLightConstants_7; } inline void set_k_SetupLightConstants_7(String_t* value) { ___k_SetupLightConstants_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLightConstants_7), (void*)value); } inline static int32_t get_offset_of_kStencilShapeGuard_8() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___kStencilShapeGuard_8)); } inline float get_kStencilShapeGuard_8() const { return ___kStencilShapeGuard_8; } inline float* get_address_of_kStencilShapeGuard_8() { return &___kStencilShapeGuard_8; } inline void set_kStencilShapeGuard_8(float value) { ___kStencilShapeGuard_8 = value; } inline static int32_t get_offset_of_m_ProfilingSetupLights_9() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLights_9)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLights_9() const { return ___m_ProfilingSetupLights_9; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLights_9() { return &___m_ProfilingSetupLights_9; } inline void set_m_ProfilingSetupLights_9(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLights_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLights_9), (void*)value); } inline static int32_t get_offset_of_m_ProfilingDeferredPass_10() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingDeferredPass_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingDeferredPass_10() const { return ___m_ProfilingDeferredPass_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingDeferredPass_10() { return &___m_ProfilingDeferredPass_10; } inline void set_m_ProfilingDeferredPass_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingDeferredPass_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingDeferredPass_10), (void*)value); } inline static int32_t get_offset_of_m_ProfilingTileDepthInfo_11() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingTileDepthInfo_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingTileDepthInfo_11() const { return ___m_ProfilingTileDepthInfo_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingTileDepthInfo_11() { return &___m_ProfilingTileDepthInfo_11; } inline void set_m_ProfilingTileDepthInfo_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingTileDepthInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingTileDepthInfo_11), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSetupLightConstants_12() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLightConstants_12)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLightConstants_12() const { return ___m_ProfilingSetupLightConstants_12; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLightConstants_12() { return &___m_ProfilingSetupLightConstants_12; } inline void set_m_ProfilingSetupLightConstants_12(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLightConstants_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLightConstants_12), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights // UnityEngine.Rendering.Universal.Internal.DeferredPass // UnityEngine.Rendering.Universal.Internal.DeferredPass // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::s_DrawObjectPassDataPropID int32_t ___s_DrawObjectPassDataPropID_17; public: inline static int32_t get_offset_of_s_DrawObjectPassDataPropID_17() { return static_cast(offsetof(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_StaticFields, ___s_DrawObjectPassDataPropID_17)); } inline int32_t get_s_DrawObjectPassDataPropID_17() const { return ___s_DrawObjectPassDataPropID_17; } inline int32_t* get_address_of_s_DrawObjectPassDataPropID_17() { return &___s_DrawObjectPassDataPropID_17; } inline void set_s_DrawObjectPassDataPropID_17(int32_t value) { ___s_DrawObjectPassDataPropID_17 = value; } }; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass // UnityEngine.Rendering.Universal.DrawSkyboxPass // UnityEngine.Rendering.Universal.DrawSkyboxPass // UnityEngine.Rendering.Universal.FilmGrain // UnityEngine.Rendering.Universal.FilmGrain // UnityEngine.Rendering.Universal.Internal.FinalBlitPass // UnityEngine.Rendering.Universal.Internal.FinalBlitPass // UnityEngine.Rendering.Universal.ForwardRenderer // UnityEngine.Rendering.Universal.ForwardRenderer // UnityEngine.Rendering.Universal.ForwardRendererData // UnityEngine.Rendering.Universal.ForwardRendererData // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagLit ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___s_ShaderTagLit_11; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagSimpleLit ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___s_ShaderTagSimpleLit_12; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUnlit ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___s_ShaderTagUnlit_13; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalGBuffer ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___s_ShaderTagUniversalGBuffer_14; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalMaterialType ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___s_ShaderTagUniversalMaterialType_15; public: inline static int32_t get_offset_of_s_ShaderTagLit_11() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields, ___s_ShaderTagLit_11)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_s_ShaderTagLit_11() const { return ___s_ShaderTagLit_11; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_s_ShaderTagLit_11() { return &___s_ShaderTagLit_11; } inline void set_s_ShaderTagLit_11(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___s_ShaderTagLit_11 = value; } inline static int32_t get_offset_of_s_ShaderTagSimpleLit_12() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields, ___s_ShaderTagSimpleLit_12)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_s_ShaderTagSimpleLit_12() const { return ___s_ShaderTagSimpleLit_12; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_s_ShaderTagSimpleLit_12() { return &___s_ShaderTagSimpleLit_12; } inline void set_s_ShaderTagSimpleLit_12(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___s_ShaderTagSimpleLit_12 = value; } inline static int32_t get_offset_of_s_ShaderTagUnlit_13() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields, ___s_ShaderTagUnlit_13)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_s_ShaderTagUnlit_13() const { return ___s_ShaderTagUnlit_13; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_s_ShaderTagUnlit_13() { return &___s_ShaderTagUnlit_13; } inline void set_s_ShaderTagUnlit_13(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___s_ShaderTagUnlit_13 = value; } inline static int32_t get_offset_of_s_ShaderTagUniversalGBuffer_14() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields, ___s_ShaderTagUniversalGBuffer_14)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_s_ShaderTagUniversalGBuffer_14() const { return ___s_ShaderTagUniversalGBuffer_14; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_s_ShaderTagUniversalGBuffer_14() { return &___s_ShaderTagUniversalGBuffer_14; } inline void set_s_ShaderTagUniversalGBuffer_14(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___s_ShaderTagUniversalGBuffer_14 = value; } inline static int32_t get_offset_of_s_ShaderTagUniversalMaterialType_15() { return static_cast(offsetof(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields, ___s_ShaderTagUniversalMaterialType_15)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_s_ShaderTagUniversalMaterialType_15() const { return ___s_ShaderTagUniversalMaterialType_15; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_s_ShaderTagUniversalMaterialType_15() { return &___s_ShaderTagUniversalMaterialType_15; } inline void set_s_ShaderTagUniversalMaterialType_15(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___s_ShaderTagUniversalMaterialType_15 = value; } }; // UnityEngine.Rendering.Universal.Internal.GBufferPass // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass // UnityEngine.Rendering.Universal.LensDistortion // UnityEngine.Rendering.Universal.LensDistortion // UnityEngine.Rendering.Universal.LiftGammaGain // UnityEngine.Rendering.Universal.LiftGammaGain // UnityEngine.Light // UnityEngine.Light // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.PaniniProjection // UnityEngine.Rendering.Universal.PaniniProjection // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::m_ProfilingScope ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingScope_11; public: inline static int32_t get_offset_of_m_ProfilingScope_11() { return static_cast(offsetof(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields, ___m_ProfilingScope_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingScope_11() const { return ___m_ProfilingScope_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingScope_11() { return &___m_ProfilingScope_11; } inline void set_m_ProfilingScope_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingScope_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingScope_11), (void*)value); } }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingRenderPostProcessing_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingRenderFinalPostProcessing_19; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___viewProjMatrixStereo_49; public: inline static int32_t get_offset_of_m_ProfilingRenderPostProcessing_18() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___m_ProfilingRenderPostProcessing_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingRenderPostProcessing_18() const { return ___m_ProfilingRenderPostProcessing_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingRenderPostProcessing_18() { return &___m_ProfilingRenderPostProcessing_18; } inline void set_m_ProfilingRenderPostProcessing_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingRenderPostProcessing_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingRenderPostProcessing_18), (void*)value); } inline static int32_t get_offset_of_m_ProfilingRenderFinalPostProcessing_19() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___m_ProfilingRenderFinalPostProcessing_19)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingRenderFinalPostProcessing_19() const { return ___m_ProfilingRenderFinalPostProcessing_19; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingRenderFinalPostProcessing_19() { return &___m_ProfilingRenderFinalPostProcessing_19; } inline void set_m_ProfilingRenderFinalPostProcessing_19(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingRenderFinalPostProcessing_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingRenderFinalPostProcessing_19), (void*)value); } inline static int32_t get_offset_of_viewProjMatrixStereo_49() { return static_cast(offsetof(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields, ___viewProjMatrixStereo_49)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_viewProjMatrixStereo_49() const { return ___viewProjMatrixStereo_49; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_viewProjMatrixStereo_49() { return &___viewProjMatrixStereo_49; } inline void set_viewProjMatrixStereo_49(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___viewProjMatrixStereo_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___viewProjMatrixStereo_49), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Skybox // UnityEngine.Skybox // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.TransparentSettingsPass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_13; public: inline static int32_t get_offset_of_m_ProfilingSampler_13() { return static_cast(offsetof(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_StaticFields, ___m_ProfilingSampler_13)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_13() const { return ___m_ProfilingSampler_13; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_13() { return &___m_ProfilingSampler_13; } inline void set_m_ProfilingSampler_13(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_13), (void*)value); } }; // UnityEngine.Rendering.Universal.TransparentSettingsPass // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.Vignette // UnityEngine.Rendering.Universal.Vignette // UnityEngine.Rendering.Universal.XROcclusionMeshPass // UnityEngine.Rendering.Universal.XROcclusionMeshPass // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Experimental.Rendering.Universal.Light2D // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823 : public RuntimeArray { public: ALIGN_FIELD (8) ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 m_Items[1]; public: inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C m_Items[1]; public: inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { m_Items[index] = value; } }; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderStateBlock[] struct RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078 : public RuntimeArray { public: ALIGN_FIELD (8) RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D m_Items[1]; public: inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 m_Items[1]; public: inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074 : public RuntimeArray { public: ALIGN_FIELD (8) SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B m_Items[1]; public: inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF : public RuntimeArray { public: ALIGN_FIELD (8) VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E m_Items[1]; public: inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1]; public: inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36 : public RuntimeArray { public: ALIGN_FIELD (8) ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 m_Items[1]; public: inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.ShadowSliceData[] struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634 : public RuntimeArray { public: ALIGN_FIELD (8) ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 m_Items[1]; public: inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1]; public: inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared (int32_t ___marker0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared (VolumeParameter_1_t6E848A55C514718131AA63DC30EC61DAA73E5740 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_gshared (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_gshared (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___item0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90_gshared (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C_gshared (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 ___data0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95_gshared (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::Find(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * List_1_Find_mBE8A91B51D29EC296321E6070FCD76081576B31E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(!0[],Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF_gshared (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 * __this, ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ___array0, int32_t ___allocator1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(!0[],Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE_gshared (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 * __this, RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* ___array0, int32_t ___allocator1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197_gshared (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB_gshared (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_gshared (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C * ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method); // System.Int32 System.Array::IndexOf(!!0[],!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_gshared (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___array0, int32_t ___value1, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared (Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m5EB3F127CD42F1ACA97F4DB8754C49F23B64D750_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * ___comparison0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_gshared (NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetVertexBufferData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___stream4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndices(Unity.Collections.NativeArray`1,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method); // Unity.Collections.NativeSlice`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexAttribute(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344_gshared (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, int32_t ___channel1, const RuntimeMethod* method); // Unity.Collections.NativeSlice`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexAttribute(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0_gshared (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, int32_t ___channel1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9_gshared (NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // !0 Unity.Collections.NativeSlice`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF_gshared (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 * __this, int32_t ___index0, const RuntimeMethod* method); // !0 Unity.Collections.NativeSlice`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114_gshared (NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 Unity.Collections.NativeSlice`1::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C_gshared (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetVertexBufferData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___stream4, int32_t ___flags5, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___item0, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_gshared (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_gshared (RuntimeObject* ___source0, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___selector1, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938_gshared (Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C_gshared (RuntimeObject* ___source0, Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * ___selector1, const RuntimeMethod* method); // System.Int32 System.Linq.Enumerable::Count(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Int32 System.Linq.Enumerable::Count(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared (Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C * __this, const RuntimeMethod* method); // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared (Pooled_1_tCEB6BC75CDA58C4C7DB94BEEEF211A85A299685C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Equality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Equality_mBB5CDB7D51D088EF9D7505A3A22A4C4D2A608829_gshared (VolumeParameter_1_t6E848A55C514718131AA63DC30EC61DAA73E5740 * ___lhs0, int32_t ___rhs1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m503CFC42924101FFC7AAB45FD1EE567AECFB2DDB_gshared (Action_2_tD344092D96CD0E43070CBCDAFD460F86AC996BCC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Swap(!!0&,!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717_gshared (int32_t* ___a0, int32_t* ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89 (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900 (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 , const RuntimeMethod*))Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared)(__this, ___value0, method); } // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_depthHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthHandle_m02BEEFFA22078BDCC2E68BE28BD9442487D2C589_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_depthDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthDescriptor_mA23B7221C76C842CD4DCA5BD874348684258BA15_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalHandle_mA3D025C9BB21C3E1EAB7D45B5D2DB9E8C14EE78E_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m72A576633F51B31BA19573A36847948E7921A883_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalHandle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalDescriptor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_normalDescriptor_mBDD08586FD1BA20B7AD2D59CF67070E45DA9F35B_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_depthHandle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_depthDescriptor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_depthDescriptor_mACA620F9BC1D300021023CBE7E7AFC961FA052C4_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16 (const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared)(___marker0, method); } // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sampler1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderTagId0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DepthOfFieldModeParameter::.ctor(UnityEngine.Rendering.Universal.DepthOfFieldMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldModeParameter__ctor_m502BC83548B5DE8C467256771934E91AA425086C (DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.MinFloatParameter::.ctor(System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5 (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * __this, float ___value0, float ___min1, bool ___overrideState2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69 (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BoolParameter::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * __this, bool ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedIntParameter::.ctor(System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedIntParameter__ctor_mA1E7C4DBBCFC6E824303E41CD95EB6898973EC33 (ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * __this, int32_t ___value0, int32_t ___min1, int32_t ___max2, bool ___overrideState3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16 (VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) inline void VolumeParameter_1__ctor_m01EDC64BA4370CE4B4084FB5BBF81E6C9174ECD5 (VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_t18098D11DB7A86C62A25B64689D892BDB636C0D0 *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared)(__this, ___value0, ___overrideState1, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_depthAttachmentHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthOnlyPass_set_depthAttachmentHandle_mA69D9C1E9A12AA371F9FF0B944C9791D1567BBC0_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthOnlyPass_set_descriptor_mEDDA8874DA8D7A2C9D83FE9FB0DC6DFBEC6420D4_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_depthAttachmentHandle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_descriptor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthOnlyPass_get_descriptor_m291E46088FAF5241354AFBC89682FB8811BB547B_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055 (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, const RuntimeMethod*))List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 , const RuntimeMethod*))List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___mask0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.StencilState::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m3D3C62CB15B17BCA693AD714A87A875FD321E120 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,UnityEngine.Rendering.ShaderTagId[],System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m8246631BFEDBE15A68D9778F027DB1750E9671A9 (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, String_t* ___profilerTag0, ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ___shaderTagIds1, bool ___opaque2, int32_t ___evt3, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange4, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask5, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState6, int32_t ___stencilReference7, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_mF46A7106904783440B37C226D89097A84282BF47 (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, String_t* ___profilerTag0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange3, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask4, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(System.Collections.Generic.List`1,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * ___shaderTagIdList0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * ___stateBlock3, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mADBD0709A2C5CC89E96DAAE97D145BCF76E12D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m562D5C51F3B87964A775D7C6FC5AB2CEA01582FF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_m6EDE180D8D225A6A6F55DB8FB5762E72444C0C31 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetSinglePassStereo_mD576C91407F338DAF0D620855D59FD8AEC3DBD40 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ResetStereoProjectionMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ResetStereoViewMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3645AC49FC94726BDA07191C80299D8361D5C328 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mD9E982CC4F356AC310C5B3145FC59FD73C420BE3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ResetProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ResetWorldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.FilmGrainLookupParameter::.ctor(UnityEngine.Rendering.Universal.FilmGrainLookup,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrainLookupParameter__ctor_mB2B3006CD357DD572F0C91C02B45C1CDF55D49A5 (FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.NoInterpTextureParameter::.ctor(UnityEngine.Texture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoInterpTextureParameter__ctor_mC07C28E9007393D27D83664B70585916DB0685B8 (NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) inline void VolumeParameter_1__ctor_m496B64DCC630CAD636C341DA97A62B2401B4E8F3 (VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_t1F2426FA6277E27F8F6F9A918DADA250C047728E *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared)(__this, ___value0, ___overrideState1, method); } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124 (int32_t ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.XRPass::GetTextureArraySlice(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_GetTextureArraySlice_mDD36E072B9D8E643B62AC4EEF90ACD6096E9F787 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___buffer1, int32_t ___loadAction2, int32_t ___storeAction3, int32_t ___clearFlag4, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mCF5548EA781D8BF3BECCF115C31055DA818A657A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mC933FB0D4D064D9145D18F024073D220D53B259D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj1, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupShaderLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupShaderLightConstants_m7A2695D09DA4397BF28CF70F251AB4D3B0927271 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_m252E7EBF5180B222208DFB21D6E91856F1ACE876 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___lights0, int32_t ___lightIndex1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightPos2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightColor3, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightOcclusionProbeChannel6, const RuntimeMethod* method); // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tA2F349FE839781469A0344CF6039B51512394275 * VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupMainLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupMainLightConstants_mA37744C035133EE55A9EB1C049278CA5CE37A2C7 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupAdditionalLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupAdditionalLightConstants_m842E89CE6294852CC570989DE9F3F81AE8A98A02 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::InitializeLightConstants(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_InitializeLightConstants_m670C868626DD4FCA38367BA5FDD17936B8598B83 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___lights0, int32_t ___lightIndex1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightPos2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightColor3, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightOcclusionProbeChannel6, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupPerObjectLightIndices(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardLights_SetupPerObjectLightIndices_mA92D0B45DA26566655495083CC5C4ADF9EFF317C (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90 (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C (const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightDataBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetLightDataBuffer_mA283830F70D426FF4DEE0B092A775F24E944A2BB (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1) inline void ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 ___data0, const RuntimeMethod* method) { (( void (*) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 , const RuntimeMethod*))ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C_gshared)(__this, ___data0, method); } // System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightIndicesBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetLightIndicesBuffer_m7715204BE3603C6A9E45C417C5E7AA947ACFCBB0 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95 (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 *, const RuntimeMethod*))NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95_gshared)(__this, method); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___allocator0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___lightIndexMap0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341 (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___computeBuffer0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, const RuntimeMethod*))NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared)(__this, method); } // System.Boolean UnityEngine.GL::get_wireframe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsRuntimeSupportedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_IsRuntimeSupportedThisFrame_m5B70DDCC63157A47CF91DECE4EF4065816FE8877 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRenderer::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_AccurateGbufferNormals() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m624636DCAAF6A770589521F270713DF4F4698DAB (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___data0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRSystem::InitializeXRSystemData(UnityEngine.Rendering.Universal.XRSystemData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_InitializeXRSystemData_m8FF5784CC5608FB7A9CACF6DF2A0DA7CA70E7B18 (XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * __this, XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * ___data0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::get_defaultStencilState() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ForwardRendererData_get_defaultStencilState_m376A4300776C5629C20DBF48CD5D90ED901109F1_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 StencilState_get_defaultValue_mA7609BE246C18DF622EF41D63EA4645D4E2FDD52 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m51FF2CC58170D3BC1AB4123FDABBB5AD4A88938A (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_mFD25DA328454DD0DF4239BD6666CD36C7995AEDA (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m648BBF87852EA8A7C8C02E60B7FA645BB0A3D3C2 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_m4F680E0607D580A8056296BC7C9C5B9DC58F70C8 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_mD679DAD3010E05A7818AD2C8BF816EC0A3C06377 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights__ctor_mD482DA35D1298C7F47E36ED9AB3D939C64E2BB23 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass__ctor_m593227AB4EB082ABEFF4ECF7D32A904A3881A7EE (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass__ctor_m1969C68981573F6C7D92DC0A6ABE7C7972669BC2 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass__ctor_mB31B10B68BFEFD8636DD4397E37D9F66212BAB81 (XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass__ctor_m7B0294C0B5543F251231B6CF8EFB40EAE53039F2 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___copyDepthMaterial1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B (const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_opaqueLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass__ctor_m7EBCBC3BEC9EEA04EEE38573E9AC06A01C3BDE87 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass__ctor_mBE02EFB4665ADE9BDB4A24912441162693FF6207 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass__ctor_mC0F20EE59F36E505B384B7B4866E135061CF0D7B (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::.ctor(UnityEngine.Material,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights__ctor_mB6F842FAE8460BD4FB9744BB668025834F40C473 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tileDepthInfoMaterial0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tileDeferredMaterial1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___stencilDeferredMaterial2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_accurateGbufferNormals() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ForwardRendererData_get_accurateGbufferNormals_m4F19FCCFA8788613F210F3EF0306954827B7016A_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_AccurateGbufferNormals(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TiledDeferredShading(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_renderPipelineAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * GraphicsSettings_get_renderPipelineAsset_mD89E5C2DB9CC8C3C422763DB590C89068160F7E4 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass__ctor_m2B0C329E8D61CEFBAA256EB8F194DCC1F18651E4 (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState3, int32_t ___stencilReference4, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights5, const RuntimeMethod* method); // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 DeferredLights_OverwriteStencil_mB19C35AA6590E148A0AACAF6185EC07A25D45B1E (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___s0, int32_t ___stencilWriteMask1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass__ctor_m6729C748E483D5E5DE1CA996E1E56D9363093463 (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * __this, int32_t ___evt0, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights1, int32_t ___passIndex2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass__ctor_m87F5DCD7A7BC5E2065C9F5782EE3F7AC16AC47B8 (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * __this, int32_t ___evt0, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(UnityEngine.Rendering.Universal.URPProfileId,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m9E8954B071242FDB8FAE930ED87036EC3A531D2B (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, int32_t ___profileId0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange3, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask4, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass__ctor_mA1C313EAC120B7FAA63618E8880DED1380840BC3 (DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass__ctor_mB7EF1EA244184E42760920F104BB2C50B62EA8A3 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___samplingMaterial1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___copyColorMaterial2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_shadowTransparentReceive() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ForwardRendererData_get_shadowTransparentReceive_m369B27197E998BD7FF9C522B8E62124B0E8560C2_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_mA5FB343FBE1041E5A764F3D796C42A99D521459D (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_transparent_m3BDD74A9FD20836F8DD9811F857726AF9D8E1D00 (const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_transparentLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_transparentLayerMask_m251F60C8809CF29205102B7ED92A6F90BC026143_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_mB0CB79051C5DE2C7F36475B3F8735E27B5E23623 (InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__ctor_m06983F3E05886A0A2C9122C1E2B30EE81A87DFB3 (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mD05800C06E5D98BBD3C06F97D9C1EEE28CCA5642 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1 (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___value0, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F (RuntimeArray * ___array0, RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 ___fldHandle1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_unsupportedGraphicsDeviceTypes(UnityEngine.Rendering.GraphicsDeviceType[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_mB1626426BD3689BCC203335104DDF97E6A54C0C9_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Cleanup_m8D7ED77A6C58D5F2A8EDA282CBE58A5077A19F2F (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthTarget1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_m6670469F5CC898C5910BEA536FEFE393018FC9D6 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ResolveMixedLightingMode(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ResolveMixedLightingMode_m33AD9524C32BBC4F2B988D6055D4C34DDB447B4E (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsRunningHololens(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsRunningHololens_m43EFBD059000EE750455B0C99AF1CE04F00EC6AF (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_rendererFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_inline (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraColorTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraColorTarget_m7E148CD35C735FA7C82383D5EF116DE5CCC3771F_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.ForwardRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A ForwardRenderer_GetRenderPassInputs_m2E1D083DD541A29E3EF6E1E0E768D8E942F68E24 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRenderer::get_actualRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainLightShadowCasterPass_Setup_m5FC8EF2320AD5F81198050E152A97ADD95B50875 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_Setup_m3BFF20E4922D214600B9C7DB6B4E8362596A2949 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_m8DD5560CB399E043DC54136683181062477BD0EA (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_CanCopyDepth_m2E58A425B0E390590D068C6A112F14B1423B2A03 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_RequiresIntermediateColorTexture_m11EAEC486394D2B7C5F64BA79EB5169BEEF3A864 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::GetCameraTarget(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_CreateCameraRenderTarget_m5384D976B9B0D5E1C6092294516C885896E9CCF9 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___descriptor1, bool ___createColor2, bool ___createDepth3, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m014DA76F47CE6B5B0E01D7AF6645D52B470B4BF8 (Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // !0 System.Collections.Generic.List`1::Find(System.Predicate`1) inline ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * List_1_Find_m61BF5BE1639B61E9C25C91796191EA6E1AF53A22 (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * ___match0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A *, const RuntimeMethod*))List_1_Find_mBE8A91B51D29EC296321E6070FCD76081576B31E_gshared)(__this, ___match0, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_Setup_mDACD5234D3B214E8F6597416BB3EB6B8924FAB15 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthHandle1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___normalHandle2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_Setup_mD1A1EF2518B1F1B27C50AEC2758D20D4AD5FA6C3 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachmentHandle1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m3C2B4AA801E7508092D3F7141C433999205CC5A6 (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_mEFDFB43485C3D784EDF2764D7784955B48034421 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_EnqueueDeferred_m050A87F5470C904D6E43E678BB4FEF48738D9E1C (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, bool ___hasDepthPrepass1, bool ___applyMainShadow2, bool ___applyAdditionalShadow3, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureColorStoreAction(UnityEngine.Rendering.RenderBufferStoreAction,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureColorStoreAction_m705C58CA77EFF0DDEAC47D16620A18CE1A1FEDEA (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___storeAction0, uint32_t ___attachmentIndex1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureDepthStoreAction(UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureDepthStoreAction_m99BE13DACC4826F6925C1863B17D82EAC2BFE500_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___storeAction0, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) inline bool Component_TryGetComponent_TisSkybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0_m9A2AEBA037984D864B9A2B8B6246A697252F59F8 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 ** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 **, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared)(__this, ___component0, method); } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.RenderSettings::get_skybox() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderSettings_get_skybox_mC0F628E784E16D1C6019A6D72EA68ED4A117E3A6 (const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Skybox::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85 (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Setup_m53FF20EE114D5FE83FAF0420BD7A39CF2E731C0F (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___source0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___destination1, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE (const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m06F4B6937B7E20E899263D97597D6D0A3118B88B (const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80 (const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m11D15713E389E7638796F4BE93C409E47CF41FC5 (int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD (const RuntimeMethod* method); // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_m40AACEE99337C59429FD863C9124CD4675892568_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.Downsampling) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_Setup_m2CBCF1B2852AAD1B01CF1FF7865E341E6216546E (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___destination1, int32_t ___downsampling2, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___destination2, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___depth3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mDE44B2C630F76FC8074565C5E360D3B1CCF7DB51 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CapturePass_Setup_m42D8CBE8FB919BCE27A45F279EE96858E3C8009E_inline (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m4E719349F8AAC8118F28527B3568F839D1EDEA86 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_mD9C646E48B033384FCC9E92E636CEC80AA74D1A8_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Setup_m67D2A822EAE4DF9042B436A0027B73F7552BC8A5 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupLights_mABE50980F50F94B9463EBAFE1E7E9B1DE6D54438 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A (float ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::Setup(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_Setup_m6555BD142094E0C4F94591423572168C58D6F882 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___additionalLightsShadowCasterPass1, bool ___hasDepthPrepass2, bool ___isOverlay3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthCopyTexture4, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthInfoTexture5, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___tileDepthInfoTexture6, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachment7, RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___gbufferHandles8, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileLights() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_HasTileLights_m27FB2C213511939151DEC155978C73A1B6D474DA_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileDepthRangeExtraPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileDepthRangeExtraPass_m2E5967B3F38854EB12153284C759AD293D49B5AD (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::get_input() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6 (const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865 (const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237 (const RuntimeMethod* method); // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::PlatformRequiresExplicitMsaaResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_PlatformRequiresExplicitMsaaResolve_m0428CF2AD21019F34B3CFE69BC6A99642C05BE32 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m292F36169DD118E0D3444438D7B196DFC1689CF4 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m2FB22E7C1B62CCD1A212726C66219A6C0E2AF60D (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::.ctor(UnityEngine.Rendering.Universal.ForwardRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer__ctor_mFF23AEBC038CFB1C1C2AA02781A85D624A635EEB (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * ___data0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mA48192587AE441C856A4E65CF0B3C11E9F46CD49 (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m47DA35C32E7D145750C782C0A6FE722D2C765950 (StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_mA745D9A9455C70016A87C70E6E70BDA783FC7CDD (ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.RenderStateBlock,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D DeferredLights_OverwriteStencil_mAEE2EA9621C4E57F4AB956DF134E2064024D49DC (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___block0, int32_t ___stencilWriteMask1, int32_t ___stencilRef2, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachments() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferLightingIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.DeferredLights::GetGBufferFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_GetGBufferFormat_m63537640AF38DE3CB4F32342F318DC0E271D7BBF (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mEFAFA18873632419FAAD0BD897C48C3B6F3F9BB2 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachmentIdentifiers() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthAttachmentIdentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mD32FA01593A12C3C3F89DFBA45C76E4798083881 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colorAttachments0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_IsOverlay() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_m03D7F4543F12D4B9435623F46EF710C3CE34B41E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ClearStencilPartial(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ClearStencilPartial_mC7AEE8FF2018299DD829033AA61FCAE7A106241B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(!0[],Unity.Collections.Allocator) inline void NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 * __this, ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ___array0, int32_t ___allocator1, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *, ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF_gshared)(__this, ___array0, ___allocator1, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(!0[],Unity.Collections.Allocator) inline void NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 * __this, RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* ___array0, int32_t ___allocator1, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *, RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078*, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE_gshared)(__this, ___array0, ___allocator1, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___tagValues5, NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___stateBlocks6, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197 (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *, const RuntimeMethod*))NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197_gshared)(__this, method); } // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *, const RuntimeMethod*))NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB_gshared)(__this, method); } // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Swap(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** ___a0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Interpolate(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6 (float ___a0, float ___x1, float ___b2, float ___y3, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransEval_m5D31346339B2EC1A29D71B5223DF72A9272AD958 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransSign_mC321384829102618954D77F0A3F8A68726B5BF5A (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Vector2Parameter::.ctor(UnityEngine.Vector2,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_mFA4272F2DB0465DAD2FF6BB5EB17AF1D7D845758 (Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466 (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C * ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.Vector4Parameter::.ctor(UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8 (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_UpdateMesh_m5E39AD9B129CAFB6F8C1A3E76C2D30C7B07B347C (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::ErrorIfDuplicateGlobalLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_ErrorIfDuplicateGlobalLight_m546A348239AFE0117345B2939D080DB69799270B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // UnityEngine.SortingLayer[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetCachedSortingLayer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* Light2DManager_GetCachedSortingLayer_mAEDAA40855D38FEC39A4AC42E5421A1C3D2623C3 (const RuntimeMethod* method); // System.Int32 UnityEngine.SortingLayer::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateShapeMesh(UnityEngine.Mesh,UnityEngine.Vector3[],System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateShapeMesh_m4B629F4C9196654FCF07E6A0D850EDCC3DE29365 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath1, float ___falloffDistance2, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateParametricMesh(UnityEngine.Mesh,System.Single,System.Single,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateParametricMesh_m724B91CC9B02D12F351113F52E19468C35816182 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, float ___radius1, float ___falloffDistance2, float ___angle3, int32_t ___sides4, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateSpriteMesh(UnityEngine.Mesh,UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateSpriteMesh_mD487D477A30E9057FA9B046172682AD7A385B752 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_isPointLight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24 (BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___rad1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_boundingSphere(UnityEngine.BoundingSphere) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2D_set_boundingSphere_mD6E28F16620843328F9AC4DD807439E8FFB605CD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m05270DE1691E3EABA0DC5E7A291D52A445BDDD9F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method); // System.Int32 System.Array::IndexOf(!!0[],!!0) inline int32_t Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___array0, int32_t ___value1, const RuntimeMethod* method) { return (( int32_t (*) (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*, int32_t, const RuntimeMethod*))Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_gshared)(___array0, ___value1, method); } // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCookieSpriteInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_lightCookieSpriteInstanceID_m6EC116FF6EDB44BAFB7ED071763BA213B01A6A60 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::RegisterLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_RegisterLight_mBE32444AB5BB76729CE4C0A0A5D981E49F005527 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::DeregisterLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_DeregisterLight_m6C9A533F908F568652B2DBBD6D3155FF10820AF2 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Single,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m601819F8B1E256B6393178E194EB999553208C7C (float ___a0, float* ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90 (int32_t ___a0, int32_t* ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateBoundingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_UpdateBoundingSphere_m941B2F7FD3E98B79D44E2CAEC79E427ADB3F43E1 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D (const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_blendFactors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter::.ctor(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9 (MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___i1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_maskTextureChannelFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_isDirty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_isDirty(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_hasRenderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_hasRenderTarget(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::get_visibleLights() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DCullResult_get_visibleLights_m16CBD956355BDDE2148999531DD04E04BFEA7ED8_inline (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_inline (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DManager::get_lights() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline (const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { return (( Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { return (( Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9 (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171 (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsLitLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___layer0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_useNormalMap() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_volumeOpacity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_blendStyleIndex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m690D6BDD66E373183B1D70DC15D837C7BC878BD6 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::get_boundingSphere() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___index0, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Plane::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::dot(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method); // System.Single UnityEngine.Plane::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method); // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_m10F091F0C21F18F10848F165D897641A7F6D0431 (Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared)(__this, ___object0, ___method1, method); } // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) inline void List_1_Sort_m609DC7E3C400ECC3F243854B1ADB1922E3142344 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * ___comparison0, const RuntimeMethod* method) { (( void (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C *, const RuntimeMethod*))List_1_Sort_m5EB3F127CD42F1ACA97F4DB8754C49F23B64D750_gshared)(__this, ___comparison0, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreatePointLightLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Light2DLookupTexture_CreatePointLightLookupTexture_m87D98F2FAC608AFF12177077E851679F1D0B34C8 (const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreateFalloffLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Light2DLookupTexture_CreateFalloffLookupTexture_m2953573320D83F0F4D6B04C974717408DA878D08 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m18609022B3F1C638BD088788C083BDDD3A3D7E7E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_m9D19AE9A988AC222A205E241C85B56B53A4D9220 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m3E4A2D9544C5A953CC0CA9CE76D5279987381BFC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::Normalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_down() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_down_m753AEE18279973EB9C9D627CE22E44599447AB22 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_m11C51C13DF791CB71F7451F4A66D1BF866AB17C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) inline bool List_1_Remove_m3B71765B76F722FC57DE70AF800ECD1B95A60546 (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * __this, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *, Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method); } // System.Int32[] UnityEngine.Experimental.Rendering.Universal.Light2D::get_affectedSortingLayers() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Light2D_get_affectedSortingLayers_mE142C0876E1FB344C7CC33EE2FDE3D5141E4171D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::ContainsDuplicateGlobalLight(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DManager_ContainsDuplicateGlobalLight_m71077805E0308278F88CB13F9CC94D51024CD777 (int32_t ___sortingLayerIndex0, int32_t ___blendStyleIndex1, const RuntimeMethod* method); // System.String UnityEngine.SortingLayer::IDToName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SortingLayer_IDToName_m553D42D52DF707E83E358B99FD9DFB78FFA12076 (int32_t ___id0, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::get_color() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_intensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* SortingLayer_get_layers_m669EE7A8476C74C2A636461F8FD5E90F461600D7 (const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194 (NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2 (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::cos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float math_cos_m48F90E078D88A419BED02B9DF5FC47953012AD8A (float ___x0, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::sin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float math_sin_m746A91B02AEECE681FD135A589FABFA06940F665 (float ___x0, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(System.Single,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m7569B0634F548E37699F45BAEF186A7E1DB1148D_inline (float ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Addition(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.math::min(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_min_m776354AEB0D5C826AE059C0E7BE0DDBB7729CD82_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.math::max(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_max_m732C069FF60CFA6431BE71A860B367E26273D65A_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParams_mE887E93D5E67A4661D702E9ACF480C2B0304FA83 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___attributes1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetVertexBufferData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___stream4, int32_t ___flags5, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 , int32_t, int32_t, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_gshared)(__this, ___data0, ___dataStart1, ___meshBufferStart2, ___count3, ___stream4, ___flags5, method); } // System.Void UnityEngine.Mesh::SetIndices(Unity.Collections.NativeArray`1,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) inline void Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A , int32_t, int32_t, bool, int32_t, const RuntimeMethod*))Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_gshared)(__this, ___indices0, ___topology1, ___submesh2, ___calculateBounds3, ___baseVertex4, method); } // UnityEngine.Vector3 Unity.Mathematics.float3::op_Implicit(Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E float3_op_Implicit_m732D5A63D7009CBA6C41494060236D66AAF06A54 (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method); // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // Unity.Collections.NativeSlice`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexAttribute(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute) inline NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, int32_t ___channel1, const RuntimeMethod* method) { return (( NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 (*) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, int32_t, const RuntimeMethod*))SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344_gshared)(___sprite0, ___channel1, method); } // Unity.Collections.NativeSlice`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexAttribute(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute) inline NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, int32_t ___channel1, const RuntimeMethod* method) { return (( NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 (*) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, int32_t, const RuntimeMethod*))SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0_gshared)(___sprite0, ___channel1, method); } // Unity.Collections.NativeArray`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetIndices(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A SpriteDataAccessExtensions_GetIndices_mB2D125586C72906966A0D202847F4BD6FD329D4E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Sprite::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9 (NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // !0 Unity.Collections.NativeSlice`1::get_Item(System.Int32) inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E (*) (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 *, int32_t, const RuntimeMethod*))NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF_gshared)(__this, ___index0, method); } // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // !0 Unity.Collections.NativeSlice`1::get_Item(System.Int32) inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114 (NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 (*) (NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 *, int32_t, const RuntimeMethod*))NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114_gshared)(__this, ___index0, method); } // System.Int32 Unity.Collections.NativeSlice`1::get_Length() inline int32_t NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 * __this, const RuntimeMethod* method) { return (( int32_t (*) (NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 *, const RuntimeMethod*))NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C_gshared)(__this, method); } // System.Void UnityEngine.Mesh::SetVertexBufferData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___stream4, int32_t ___flags5, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 , int32_t, int32_t, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662_gshared)(__this, ___data0, ___dataStart1, ___meshBufferStart2, ___count3, ___stream4, ___flags5, method); } // UnityEngine.Rendering.SubMeshDescriptor UnityEngine.Mesh::GetSubMesh(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 Mesh_GetSubMesh_mD4D5C47110D8ABDB38928A054B43FFB3A585F5F8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 SubMeshDescriptor_get_bounds_m5C1392AF36B4B597C3CEE620DF0620C122F92E7F_inline (SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53 (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared)(__this, method); } // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m4AE96FECF7A8646D0F1829A7FD59C7838C9FA99D (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* ___vertices0, int32_t ___forceOrientation1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mA242F575739A746F18A04D64F44D8254FDB44ACE (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, const RuntimeMethod* method); // System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Elements() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1 (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E (RuntimeObject* ___source0, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *, const RuntimeMethod*))Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_gshared)(___source0, ___selector1, method); } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Vertices() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938 (Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C (RuntimeObject* ___source0, Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C *, const RuntimeMethod*))Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C_gshared)(___source0, ___selector1, method); } // System.Int32 System.Linq.Enumerable::Count(System.Collections.Generic.IEnumerable`1) inline int32_t Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( int32_t (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3_gshared)(___source0, method); } // System.Int32 System.Linq.Enumerable::Count(System.Collections.Generic.IEnumerable`1) inline int32_t Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( int32_t (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B_gshared)(___source0, method); } // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.LightUtility::GetFalloffShape(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * LightUtility_GetFalloffShape_m9DC6EF39605601B656A538CF6D70CF956BFBEFF5 (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_Clear_mDB733F8083E60B99E13C241960680DB20836C8F8 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___lightIndex0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___outBounds1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowUtils_GetMaxTileResolutionInAtlas_mC670915CD8B5E7E4FAAD0E76DD4F23DB253F63CA (int32_t ___atlasWidth0, int32_t ___atlasHeight1, int32_t ___tileCount2, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowNearPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_m60EF3DD1A9C7EF0A390AE0D54C5B9ABC4A0C397C (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___cascadeSplitDistance8, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData9, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix10, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix11, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ShadowUtils_GetTemporaryShadowTexture_mB0CC26A38A8FDFE7220C0039C03D08D48EC51A21 (int32_t ___width0, int32_t ___height1, int32_t ___bits2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::RenderMainLightCascadeShadowmap(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_RenderMainLightCascadeShadowmap_mFF60FFDFB1882D15D864A8607A07CA5155A22751 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context0, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults1, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData2, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData3, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, int32_t ___lightIndex1, const RuntimeMethod* method); // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::get_splitData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShadowSplitData::set_cullingSphere(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___value0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowUtils_GetShadowBias_m9192CE23A948CDA016729E3E9BD7DCC21E81A8AD (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight0, int32_t ___shadowLightIndex1, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lightProjectionMatrix3, float ___shadowResolution4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_SetupShadowCasterConstantBuffer_m6BF8CD0F8237FF4BF29E147D57C3EE7525DEDB75 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___shadowBias2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m4CC53F988B4DFA3A9585739B6A749A7EBD45B5E4 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context1, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings3, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::SetupMainLightShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_SetupMainLightShadowReceiverConstants_m5E62F4A029DC77F3AA94EB54EA179F51F693A976 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ___shadowLight1, bool ___supportsSoftShadows2, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_zero_m3AE487076023B04A02A0703A2628721BF5FDD74D (const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___values1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowStrength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m639097C3C28E6366D13D0684AAEBA440900822D8 (Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tF3FBD91C1351DA0605FFE5767BA07F6249569F69 *, const RuntimeMethod*))Pooled_1__ctor_mF7F18D7C238A22D3113083DABF97DE2932BDBF5B_gshared)(__this, method); } // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679 (const RuntimeMethod* method) { return (( Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * (*) (const RuntimeMethod*))Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared)(method); } // T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9 (const RuntimeMethod* method) { return (( Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * (*) (const RuntimeMethod*))Pooled_1_Create_m937B4B61B32100887D1FB556E7917D7578FE1B9C_gshared)(method); } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B EdgePair_Create_m8A9288B9A32EB2CD33EC6A5353F73EADB306BF97 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD (Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tDD7E8F2E2A27856D656BB7B26EFB3F9B8776EFB5 *, const RuntimeMethod*))Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12 (Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tEE362751477A6A149104DD360C87F5F405D0BF71 *, const RuntimeMethod*))Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35 (Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 * __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tE361A6A4B51132C691478F7CB1799352FAC8A361 *, const RuntimeMethod*))Pooled_1_Free_m12D0B98C65ACDF1AF04EBE0548DA52F29DE0E6B1_gshared)(__this, method); } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * MeshUtils_MakeEdge_m080B949D02D2F96ECBCD73AEB64E85E35F54CFB6 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eNext0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrig0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vNext1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrig0, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fNext1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vDel0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___newOrg1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fDel0, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___newLFace1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___a0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___b1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rface() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillEdge_mB51B69B9E3A4C928F0786F18A1CCB1532EE6E0A9 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDel0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::AddEdgeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_AddEdgeVertex_m8767F2E0F1062D03E5C2D64468E59A88580EFD6E (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dst_m52CB067CE4461BB98C16A78552DE35C6E1B4AC46 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rface(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rface_m3AB9E491E244B366047DCB4B7F8A02068A9D254D (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face::get_VertsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Face_get_VertsCount_mC3B0E7DC1BAFA28D09B20EB3C779D412960546B7 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Lprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertCCW(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertCCW_m9299F042899D5713F72031AA7BF7807629BA6933 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDel0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::EnsureFirst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_EnsureFirst_m4BD77D69205253A488A6696922D80A8AD6441A66 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 ** ___e0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Equality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Equality_m8E0BBB0C8F6D15727FFFD43A240D203F37AAD7DA (VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C * ___lhs0, int32_t ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C *, int32_t, const RuntimeMethod*))VolumeParameter_1_op_Equality_mBB5CDB7D51D088EF9D7505A3A22A4C4D2A608829_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_mBB20EF81A7310F8EFD9AB2D3BA9C90343033C805 (MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_m1D12DA7B248C2B5C97700F8912F564960A50B8E5 (MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) inline void VolumeParameter_1__ctor_m1F53E37725958FDF47355E74921C065A599DA5CB (VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_tB113DD09360473E9B4A486CDA684E3BC25F6E09C *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared)(__this, ___value0, ___overrideState1, method); } // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(!0,System.Boolean) inline void VolumeParameter_1__ctor_m5E6ED643DF95DF785A38DAB313CD133B6CCE0126 (VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_t7AF202B0F9217AC00B1BEBB298214ADF74D55170 *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m45867A2D95160443BF8C3F9066B6054EC521347E_gshared)(__this, ___value0, ___overrideState1, method); } // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CorrectCinemachineOrthoSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PixelPerfectCameraInternal_CorrectCinemachineOrthoSize_mD48B7CA2CA6948DF9BFDC0C1A45A97FEC8E71AF5 (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, float ___targetOrthoSize0, const RuntimeMethod* method); // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_isRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 Vector2Int_get_zero_m05D682B96267486F0B5B174A69666C4C85EA58A4 (const RuntimeMethod* method); // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m44AD823DE1C2962E3B9CE69F680C6602034DC778 (const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m71F7E12C4F33639042D80425D3169E288368C67A (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::RoundToPixel(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PixelPerfectCamera_RoundToPixel_mE0918CF4DC93FBDA90676E466850E41B08079D09 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::.ctor(UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal__ctor_mFC5B46BD1C0AC5D040F3EA2C52E8F13BC4F07876 (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, RuntimeObject* ___component0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cameraRTSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 PixelPerfectCamera_get_cameraRTSize_mCABC13C159389FC13C299E63C2801F1DA7DC64D8 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_x() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_y() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateCameraProperties(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal_CalculateCameraProperties_m104A1F1B72FF6DAE609C8ABB2639AACEBB8F1BCE (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, int32_t ___screenWidth0, int32_t ___screenHeight1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::PixelSnap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_PixelSnap_m8C2227B71DE3F880D3974FCBAAD0FC22D7D602C3 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateFinalBlitPixelRect(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 PixelPerfectCameraInternal_CalculateFinalBlitPixelRect_mBDA39EE35E9414AA9058A58D6C40E37283114F1C (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, int32_t ___screenWidth0, int32_t ___screenHeight1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_mB1BFC3EE5DB87F9A66ED0EBFC10B9F80DF1CC61B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_m556222CD5D4975EF672DC33D979611405A173F79 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_orthographicSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectRendering_set_pixelSnapSpacing_m452576A064958F45BDFF00A38520BDCCB937173C (float ___value0, const RuntimeMethod* method); // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) inline void Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m503CFC42924101FFC7AAB45FD1EE567AECFB2DDB_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginFrameRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginFrameRendering_m849D38DE4272F52FD44B5C3CCCBB89D035317BA2 (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * ___value0, const RuntimeMethod* method); // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) inline void Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m503CFC42924101FFC7AAB45FD1EE567AECFB2DDB_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginCameraRendering_m24BC94B109B70AEC0F71183217EF4BCF35DE6126 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::add_endCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_endCameraRendering_m8767AD50399DB90A66A4FB0D51CE2E93E1C132D0 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginFrameRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginFrameRendering_m688163FCCEBDF5023926ABD434986B9AF587B99F (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginCameraRendering_m4E888D054F23F70520486C13B23D4E0600349A71 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_endCameraRendering_mF3B3C165485B88136C95B00974B71272ECB7C3CE (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Rect::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m6FEB805768121953D08DC6A84A4DA3DBD3580B6E (const RuntimeMethod* method); // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m4314500293279390A96F5121F17501A969554C32 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m95CE4916FFD8D1F8D87CF21A3C9EC257EBD8F578 (float ___f0, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::.ctor(UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialLibrary__ctor_m34F652E10F83FD1F892C4474A780A60609FDCD66 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_m80E697234EF5EEE1BD1331C0C04E3421CBE650B6 (const RuntimeMethod* method); // System.String System.String::ToLowerInvariant() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_ToLowerInvariant_m070E99F11A6005755BD6579A6CC835694395F79F (String_t* __this, const RuntimeMethod* method); // System.Boolean System.String::Contains(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialLibrary_Cleanup_m9B5E5E026554DDD5710C8AA346CC9CDD96FABC57 (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetCompatibleDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 PostProcessPass_GetCompatibleDescriptor_m6DC19298F9B719D0C8D40C29AD9FEA0F9F35AD9D (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62 (const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * VolumeStack_GetComponent_TisPaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55_m8A58550A4730E07DB0B680A2C2637CA6DEAD4ED2 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * VolumeStack_GetComponent_TisBloom_t29BCC640226782A89B406BEEB1247DF988977E16_mD43190A1AA03FB48D33B52D7801DD6042587E4BF (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * VolumeStack_GetComponent_TisLensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55_m4253839C83335E00C162BB36BF16D69304EC4C17 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * VolumeStack_GetComponent_TisChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD_m73F48B10AD35A30AC0CF5506C993A4584DE7E3CB (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * VolumeStack_GetComponent_TisVignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A_mF158DE9C53B461E0E4F47520D68352898BF78155 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * VolumeStack_GetComponent_TisColorLookup_t49472FFC74A447206A73A629999C546CFC72A572_mB058C36AB23F26D3828A4B40647D6625C9CC96DA (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * VolumeStack_GetComponent_TisFilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2_m4130E5464F2026180E9B82E17E438D413E283C6F (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::RenderFinalPass(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_RenderFinalPass_mDF8D253AA071D9E146195BE883364D3F7FA7FA0F (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::CanRunOnTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPass_CanRunOnTile_m8F645303FFAC03BBFD059B121EA4926A2DAF911B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Render_m15F59A46023C91E316FC99DE8EDA47AC2B8EAA41 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetCompatibleDescriptor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___depthBufferBits3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__GetSource|52_0(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__GetDestination|52_1(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, bool ___useDrawProcedural5, int32_t ___colorLoadAction6, int32_t ___colorStoreAction7, int32_t ___depthLoadAction8, int32_t ___depthStoreAction9, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__Swap|52_2(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoSubpixelMorphologicalAntialiasing(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoSubpixelMorphologicalAntialiasing_m6C388B134F7227FD2E38B243C0983D27F2EF23E8 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mD022B23DA8C832D58DA443250ED6F56F3A516CD1 (DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoDepthOfField_m74AF6B6C8AD2F5CD88A94652BDD189D52612DCF2 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect4, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mCED40C9D6E1443E0C33B6B2BC3D09B2E0EEFE52F (MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoMotionBlur(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoMotionBlur_mC0DE59E6534FB2599BB48640A290D59D838F616B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsActive_m02CD79136E926A119452C21D5058DC1D4D881245 (PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoPaniniProjection(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoPaniniProjection_m668F0091E8337369D395B53533BDDCD3B055A190 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_shaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Bloom::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsActive_m6439B0AEE30A9D0538A95581F2803BCC3D11D68B (Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupBloom(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupBloom_m4DAC1037722BCA26AA91B7AAA1D1325D3C8E1822 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___uberMaterial2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupLensDistortion(UnityEngine.Material,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupLensDistortion_m4C45EB128161137C59E7404FAEE53EAE633209A1 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, bool ___isSceneView1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupChromaticAberration(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupChromaticAberration_m0AED3DBAC5C6E5063BF61E8656974965ACF1277E (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupVignette(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupVignette_mC4DBBDF7011F1C8ED26A018572B8C5B9A3754C3C (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupColorGrading(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupColorGrading_mA3095FBE0318B435DEC557021FE37FED9938A03F (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupGrain(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupGrain_mE7F395D0D7517F8DBE2F74369F83A864FC32ED9B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupDithering(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupDithering_mA346DA99F5A9FA32E36A69E0075223BD5484FB00 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::RequireSRGBConversionBlitToBackBuffer(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m6998D12DAD51A1382357C6BBB8BF39AE27B68CD8 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method); // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___color0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DrawFullscreenMesh(UnityEngine.Rendering.CommandBuffer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___passIndex2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoGaussianDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoGaussianDepthOfField_m8CB470193E6F52A15A76F95949366EFD7141C6B2 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoBokehDepthOfField(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoBokehDepthOfField_m40519C7D55D40658A0D68143E5AACDEAC1B7905A (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, int32_t ___destination2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect3, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Material,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::SetSourceSize(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mCDDD447190BEEF9C450C4018ABB7BC79B72B0134 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___colors0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth1, int32_t ___mipLevel2, int32_t ___cubemapFace3, int32_t ___depthSlice4, const RuntimeMethod* method); // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.Universal.Internal.PostProcessPass::BlitDstDiscardContent(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt1, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m7F4644B9C896ADDF4A3033DA36EF9D873A678E5F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetMaxBokehRadiusInPixels(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PostProcessPass_GetMaxBokehRadiusInPixels_m8D3BC85E866FAB843B674EF76BC2A3E147CEE5F7_inline (float ___viewportHeight0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::PrepareBokehKernel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_PrepareBokehKernel_mC76FA256F7D33FA457A9428B3CBF65530BC55447 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m05B4D34C41F266BA8F2EEAA92F9A67D659B12D6F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___values1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcViewExtents(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PostProcessPass_CalcViewExtents_m1B368799E1F2A47AD0A0CE946E8D36C359B8075B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcCropExtents(UnityEngine.Camera,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PostProcessPass_CalcCropExtents_m819B895A364CDF20BF3F4B042F42D8C16D6628CD (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, float ___d1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16 (float ___f0, float ___p1, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793 (float ___f0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.ColorUtils::Luminance(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorUtils_Luminance_m17EBE9ED72C37D86EFD1C51DEB143FD7F4FD843D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsActive_m25DF146A87EB1F8E51C7E2D5316D15DBFE4089A5 (LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsActive_m7F243E18CEFB3EFA5B4109BE0446AB92657E4907 (ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_IsActive_mA7D19937948E2D508B12E9342630F421C2A4EA9C (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilmGrain_IsActive_mD545529BF9937F5F59834DFBDCDC396B618C1DE1 (FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mAF64BC45D853F3D9AA9796793313EB34B544CA9E (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m3C34C46D4A16E4A79954C6B39303AF968F2137C1 (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Swap(!!0&,!!0&) inline void CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717 (int32_t* ___a0, int32_t* ___b1, const RuntimeMethod* method) { (( void (*) (int32_t*, int32_t*, const RuntimeMethod*))CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717_gshared)(___a0, ___b1, method); } // System.Single Unity.Mathematics.math::min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_min_m7996A327C235704C9C63B6C1126911F2E049FF24_inline (float ___x0, float ___y1, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline (float ___x0, float ___y1, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); // System.Boolean System.Single::IsNaN(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_IsNaN_m2A3E69F652264AF9420D0A313FF3F28344CD9A2A (float ___f0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_normalDescriptor_mBDD08586FD1BA20B7AD2D59CF67070E45DA9F35B (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CnormalDescriptorU3Ek__BackingField_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m72A576633F51B31BA19573A36847948E7921A883 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CnormalDescriptorU3Ek__BackingField_11(L_0); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_depthDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_depthDescriptor_mACA620F9BC1D300021023CBE7E7AFC961FA052C4 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor depthDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdepthDescriptorU3Ek__BackingField_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_depthDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthDescriptor_mA23B7221C76C842CD4DCA5BD874348684258BA15 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor depthDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdepthDescriptorU3Ek__BackingField_12(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_depthHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthHandleU3Ek__BackingField_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_depthHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthHandle_m02BEEFFA22078BDCC2E68BE28BD9442487D2C589 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthHandleU3Ek__BackingField_13(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // private RenderTargetHandle normalHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CnormalHandleU3Ek__BackingField_14(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalHandle_mA3D025C9BB21C3E1EAB7D45B5D2DB9E8C14EE78E (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle normalHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CnormalHandleU3Ek__BackingField_14(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass__ctor_mBE02EFB4665ADE9BDB4A24912441162693FF6207 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3227D47F043137E616C71A86F7BFBD152858B504); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3279474787415E3E210793BF492A9CC6BAEA276F); s_Il2CppMethodInitialized = true; } { // private ShaderTagId m_ShaderTagId = new ShaderTagId("DepthNormals"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0; memset((&L_0), 0, sizeof(L_0)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteral3279474787415E3E210793BF492A9CC6BAEA276F, /*hidden argument*/NULL); __this->set_m_ShaderTagId_15(L_0); // public DepthNormalOnlyPass(RenderPassEvent evt, RenderQueueRange renderQueueRange, LayerMask layerMask) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(DepthNormalOnlyPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral3227D47F043137E616C71A86F7BFBD152858B504, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_2 = ___renderQueueRange1; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_3; memset((&L_3), 0, sizeof(L_3)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_3), L_2, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_4 = ___layerMask2; int32_t L_5; L_5 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_4, /*hidden argument*/NULL); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_6; memset((&L_6), 0, sizeof(L_6)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_6), L_3, L_5, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_16(L_6); // renderPassEvent = evt; int32_t L_7 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_Setup_mDACD5234D3B214E8F6597416BB3EB6B8924FAB15 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthHandle1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___normalHandle2, const RuntimeMethod* method) { { // this.depthHandle = depthHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___depthHandle1; DepthNormalOnlyPass_set_depthHandle_m02BEEFFA22078BDCC2E68BE28BD9442487D2C589_inline(__this, L_0, /*hidden argument*/NULL); // baseDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 1, /*hidden argument*/NULL); // baseDescriptor.depthBufferBits = k_DepthBufferBits; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), ((int32_t)32), /*hidden argument*/NULL); // baseDescriptor.msaaSamples = 1;// Depth-Only pass don't use MSAA RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 1, /*hidden argument*/NULL); // depthDescriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___baseDescriptor0; DepthNormalOnlyPass_set_depthDescriptor_mA23B7221C76C842CD4DCA5BD874348684258BA15_inline(__this, L_1, /*hidden argument*/NULL); // this.normalHandle = normalHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_2 = ___normalHandle2; DepthNormalOnlyPass_set_normalHandle_mA3D025C9BB21C3E1EAB7D45B5D2DB9E8C14EE78E_inline(__this, L_2, /*hidden argument*/NULL); // baseDescriptor.colorFormat = RenderTextureFormat.RGHalf; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), ((int32_t)13), /*hidden argument*/NULL); // baseDescriptor.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 0, /*hidden argument*/NULL); // baseDescriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 1, /*hidden argument*/NULL); // normalDescriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3 = ___baseDescriptor0; DepthNormalOnlyPass_set_normalDescriptor_m72A576633F51B31BA19573A36847948E7921A883_inline(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_OnCameraSetup_mE4B169DD2A85C491D11CC462FD54E960C27623FF (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // cmd.GetTemporaryRT(normalHandle.id, normalDescriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1; L_1 = DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24_inline(__this, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3; L_3 = DepthNormalOnlyPass_get_normalDescriptor_mBDD08586FD1BA20B7AD2D59CF67070E45DA9F35B_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_0, L_2, L_3, 0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(depthHandle.id, depthDescriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5; L_5 = DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline(__this, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6; L_6 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7; L_7 = DepthNormalOnlyPass_get_depthDescriptor_mACA620F9BC1D300021023CBE7E7AFC961FA052C4_inline(__this, /*hidden argument*/NULL); NullCheck(L_4); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_4, L_6, L_7, 0, /*hidden argument*/NULL); // ConfigureTarget( // new RenderTargetIdentifier(normalHandle.Identifier(), 0, CubemapFace.Unknown, -1), // new RenderTargetIdentifier(depthHandle.Identifier(), 0, CubemapFace.Unknown, -1) // ); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_8; L_8 = DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24_inline(__this, /*hidden argument*/NULL); V_0 = L_8; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9; L_9 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; memset((&L_10), 0, sizeof(L_10)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_10), L_9, 0, (-1), (-1), /*hidden argument*/NULL); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_11; L_11 = DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline(__this, /*hidden argument*/NULL); V_0 = L_11; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796(__this, L_10, L_13, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14; L_14 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_14, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_Execute_m1A269B05A25221B8C0C7A8EA8BB65E1047391CEC (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.DepthNormalPrepass))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2; L_2 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(7, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0014: try { // begin try (depth: 1) // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_3, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = V_0; NullCheck(L_4); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_4, /*hidden argument*/NULL); // var sortFlags = renderingData.cameraData.defaultOpaqueSortFlags; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); int32_t L_7 = L_6->get_defaultOpaqueSortFlags_18(); V_2 = L_7; // var drawSettings = CreateDrawingSettings(m_ShaderTagId, ref renderingData, sortFlags); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_8 = __this->get_m_ShaderTagId_15(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_9 = ___renderingData1; int32_t L_10 = V_2; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_11; L_11 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_8, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_9, L_10, /*hidden argument*/NULL); V_3 = L_11; // drawSettings.perObjectData = PerObjectData.None; DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), 0, /*hidden argument*/NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_12 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_13 = L_12->get_address_of_cameraData_1(); // Camera camera = cameraData.camera; // context.DrawRenderers(renderingData.cullResults, ref drawSettings, ref m_FilteringSettings); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_14 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_15 = L_14->get_cullResults_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_16 = __this->get_address_of_m_FilteringSettings_16(); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_15, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_16, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x71, FINALLY_0063); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0063; } FINALLY_0063: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(99) } // end finally (depth: 1) IL2CPP_CLEANUP(99) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x71, IL_0071) } IL_0071: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_17, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_18, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_OnCameraCleanup_m3492EE4C64C69F4F878ACD53F86CB0286EE30949 (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DepthNormalOnlyPass_OnCameraCleanup_m3492EE4C64C69F4F878ACD53F86CB0286EE30949_RuntimeMethod_var))); } IL_000e: { // if (depthHandle != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_2; L_2 = DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_3 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_4; L_4 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_005e; } } { // cmd.ReleaseTemporaryRT(normalHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6; L_6 = DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24_inline(__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_7, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(depthHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_9; L_9 = DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline(__this, /*hidden argument*/NULL); V_0 = L_9; int32_t L_10; L_10 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_8, L_10, /*hidden argument*/NULL); // normalHandle = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_11 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); DepthNormalOnlyPass_set_normalHandle_mA3D025C9BB21C3E1EAB7D45B5D2DB9E8C14EE78E_inline(__this, L_11, /*hidden argument*/NULL); // depthHandle = RenderTargetHandle.CameraTarget; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_12 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); DepthNormalOnlyPass_set_depthHandle_m02BEEFFA22078BDCC2E68BE28BD9442487D2C589_inline(__this, L_12, /*hidden argument*/NULL); } IL_005e: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mD022B23DA8C832D58DA443250ED6F56F3A516CD1 (DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * __this, const RuntimeMethod* method) { { // if (mode.value == DepthOfFieldMode.Off || SystemInfo.graphicsShaderLevel < 35) DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_0 = __this->get_mode_8(); NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if (!L_1) { goto IL_0016; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425(/*hidden argument*/NULL); if ((((int32_t)L_2) >= ((int32_t)((int32_t)35)))) { goto IL_0018; } } IL_0016: { // return false; return (bool)0; } IL_0018: { // return mode.value != DepthOfFieldMode.Gaussian || SystemInfo.supportedRenderTargetCount > 1; DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_3 = __this->get_mode_8(); NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_002f; } } { int32_t L_5; L_5 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); return (bool)((((int32_t)L_5) > ((int32_t)1))? 1 : 0); } IL_002f: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsTileCompatible_m3C8140671A26B8693728A2DE2D14023465D703EC (DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.DepthOfField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField__ctor_mBE3D7CED9F793CE91FF3A5C8A451A4B78BCBEE3C (DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public DepthOfFieldModeParameter mode = new DepthOfFieldModeParameter(DepthOfFieldMode.Off); DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_0 = (DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 *)il2cpp_codegen_object_new(DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6_il2cpp_TypeInfo_var); DepthOfFieldModeParameter__ctor_m502BC83548B5DE8C467256771934E91AA425086C(L_0, 0, (bool)0, /*hidden argument*/NULL); __this->set_mode_8(L_0); // public MinFloatParameter gaussianStart = new MinFloatParameter(10f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_1 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_1, (10.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_gaussianStart_9(L_1); // public MinFloatParameter gaussianEnd = new MinFloatParameter(30f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_2 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_2, (30.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_gaussianEnd_10(L_2); // public ClampedFloatParameter gaussianMaxRadius = new ClampedFloatParameter(1f, 0.5f, 1.5f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_3 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_3, (1.0f), (0.5f), (1.5f), (bool)0, /*hidden argument*/NULL); __this->set_gaussianMaxRadius_11(L_3); // public BoolParameter highQualitySampling = new BoolParameter(false); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_4 = (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED *)il2cpp_codegen_object_new(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A(L_4, (bool)0, (bool)0, /*hidden argument*/NULL); __this->set_highQualitySampling_12(L_4); // public MinFloatParameter focusDistance = new MinFloatParameter(10f, 0.1f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_5 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_5, (10.0f), (0.100000001f), (bool)0, /*hidden argument*/NULL); __this->set_focusDistance_13(L_5); // public ClampedFloatParameter aperture = new ClampedFloatParameter(5.6f, 1f, 32f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_6 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_6, (5.5999999f), (1.0f), (32.0f), (bool)0, /*hidden argument*/NULL); __this->set_aperture_14(L_6); // public ClampedFloatParameter focalLength = new ClampedFloatParameter(50f, 1f, 300f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_7 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_7, (50.0f), (1.0f), (300.0f), (bool)0, /*hidden argument*/NULL); __this->set_focalLength_15(L_7); // public ClampedIntParameter bladeCount = new ClampedIntParameter(5, 3, 9); ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * L_8 = (ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 *)il2cpp_codegen_object_new(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var); ClampedIntParameter__ctor_mA1E7C4DBBCFC6E824303E41CD95EB6898973EC33(L_8, 5, 3, ((int32_t)9), (bool)0, /*hidden argument*/NULL); __this->set_bladeCount_16(L_8); // public ClampedFloatParameter bladeCurvature = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_9 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_9, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_bladeCurvature_17(L_9); // public ClampedFloatParameter bladeRotation = new ClampedFloatParameter(0f, -180f, 180f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_10 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_10, (0.0f), (-180.0f), (180.0f), (bool)0, /*hidden argument*/NULL); __this->set_bladeRotation_18(L_10); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DepthOfFieldModeParameter::.ctor(UnityEngine.Rendering.Universal.DepthOfFieldMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldModeParameter__ctor_m502BC83548B5DE8C467256771934E91AA425086C (DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m01EDC64BA4370CE4B4084FB5BBF81E6C9174ECD5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class DepthOfFieldModeParameter : VolumeParameter { public DepthOfFieldModeParameter(DepthOfFieldMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m01EDC64BA4370CE4B4084FB5BBF81E6C9174ECD5(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_m01EDC64BA4370CE4B4084FB5BBF81E6C9174ECD5_RuntimeMethod_var); // public sealed class DepthOfFieldModeParameter : VolumeParameter { public DepthOfFieldModeParameter(DepthOfFieldMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_depthAttachmentHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthAttachmentHandleU3Ek__BackingField_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_depthAttachmentHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_set_depthAttachmentHandle_mA69D9C1E9A12AA371F9FF0B944C9791D1567BBC0 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthAttachmentHandleU3Ek__BackingField_12(L_0); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthOnlyPass_get_descriptor_m291E46088FAF5241354AFBC89682FB8811BB547B (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdescriptorU3Ek__BackingField_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_set_descriptor_mEDDA8874DA8D7A2C9D83FE9FB0DC6DFBEC6420D4 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdescriptorU3Ek__BackingField_13(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass__ctor_m7EBCBC3BEC9EEA04EEE38573E9AC06A01C3BDE87 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB78AE6D5DE258AD55142707C4F5599B2FDA85727); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD513A1879FD1A199A5C5B59D8015EC18845E5E45); s_Il2CppMethodInitialized = true; } { // int kDepthBufferBits = 32; __this->set_kDepthBufferBits_11(((int32_t)32)); // ShaderTagId m_ShaderTagId = new ShaderTagId("DepthOnly"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0; memset((&L_0), 0, sizeof(L_0)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralB78AE6D5DE258AD55142707C4F5599B2FDA85727, /*hidden argument*/NULL); __this->set_m_ShaderTagId_15(L_0); // public DepthOnlyPass(RenderPassEvent evt, RenderQueueRange renderQueueRange, LayerMask layerMask) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(DepthOnlyPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteralD513A1879FD1A199A5C5B59D8015EC18845E5E45, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_2 = ___renderQueueRange1; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_3; memset((&L_3), 0, sizeof(L_3)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_3), L_2, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_4 = ___layerMask2; int32_t L_5; L_5 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_4, /*hidden argument*/NULL); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_6; memset((&L_6), 0, sizeof(L_6)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_6), L_3, L_5, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_14(L_6); // renderPassEvent = evt; int32_t L_7 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_Setup_mD1A1EF2518B1F1B27C50AEC2758D20D4AD5FA6C3 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachmentHandle1, const RuntimeMethod* method) { { // this.depthAttachmentHandle = depthAttachmentHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___depthAttachmentHandle1; DepthOnlyPass_set_depthAttachmentHandle_mA69D9C1E9A12AA371F9FF0B944C9791D1567BBC0_inline(__this, L_0, /*hidden argument*/NULL); // baseDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 1, /*hidden argument*/NULL); // baseDescriptor.depthBufferBits = kDepthBufferBits; int32_t L_1 = __this->get_kDepthBufferBits_11(); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), L_1, /*hidden argument*/NULL); // baseDescriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 1, /*hidden argument*/NULL); // descriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_2 = ___baseDescriptor0; DepthOnlyPass_set_descriptor_mEDDA8874DA8D7A2C9D83FE9FB0DC6DFBEC6420D4_inline(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_OnCameraSetup_mD5A33229C375124050127E76CE12AEE152BCC789 (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // cmd.GetTemporaryRT(depthAttachmentHandle.id, descriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1; L_1 = DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline(__this, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3; L_3 = DepthOnlyPass_get_descriptor_m291E46088FAF5241354AFBC89682FB8811BB547B_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_0, L_2, L_3, 0, /*hidden argument*/NULL); // ConfigureTarget(new RenderTargetIdentifier(depthAttachmentHandle.Identifier(), 0, CubemapFace.Unknown, -1)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; L_4 = DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline(__this, /*hidden argument*/NULL); V_0 = L_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; memset((&L_6), 0, sizeof(L_6)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_6), L_5, 0, (-1), (-1), /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_6, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; L_7 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_Execute_m0D269E16D4479EED9D0E9EC0009145C1022FD46D (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.DepthPrepass))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2; L_2 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(8, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0014: try { // begin try (depth: 1) // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_3, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = V_0; NullCheck(L_4); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_4, /*hidden argument*/NULL); // var sortFlags = renderingData.cameraData.defaultOpaqueSortFlags; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); int32_t L_7 = L_6->get_defaultOpaqueSortFlags_18(); V_2 = L_7; // var drawSettings = CreateDrawingSettings(m_ShaderTagId, ref renderingData, sortFlags); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_8 = __this->get_m_ShaderTagId_15(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_9 = ___renderingData1; int32_t L_10 = V_2; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_11; L_11 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_8, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_9, L_10, /*hidden argument*/NULL); V_3 = L_11; // drawSettings.perObjectData = PerObjectData.None; DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), 0, /*hidden argument*/NULL); // context.DrawRenderers(renderingData.cullResults, ref drawSettings, ref m_FilteringSettings); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_12 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_13 = L_12->get_cullResults_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_14 = __this->get_address_of_m_FilteringSettings_14(); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_13, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_14, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x6A, FINALLY_005c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005c; } FINALLY_005c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(92) } // end finally (depth: 1) IL2CPP_CLEANUP(92) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x6A, IL_006a) } IL_006a: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_15, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_16, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_OnCameraCleanup_m052468CDC679C3F0A09EDF7853195EBCDBDEE2DE (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DepthOnlyPass_OnCameraCleanup_m052468CDC679C3F0A09EDF7853195EBCDBDEE2DE_RuntimeMethod_var))); } IL_000e: { // if (depthAttachmentHandle != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_2; L_2 = DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_3 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_4; L_4 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003f; } } { // cmd.ReleaseTemporaryRT(depthAttachmentHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6; L_6 = DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline(__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_7, /*hidden argument*/NULL); // depthAttachmentHandle = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_8 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); DepthOnlyPass_set_depthAttachmentHandle_mA69D9C1E9A12AA371F9FF0B944C9791D1567BBC0_inline(__this, L_8, /*hidden argument*/NULL); } IL_003f: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleRendererFeature__ctor_mA23CB1474371678CAFCE781DC37BBDA993C0EB0E (DisallowMultipleRendererFeature_t6672745D62890EAC088445EDE66CAE977504CE55 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,UnityEngine.Rendering.ShaderTagId[],System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m8246631BFEDBE15A68D9778F027DB1750E9671A9 (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, String_t* ___profilerTag0, ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* ___shaderTagIds1, bool ___opaque2, int32_t ___evt3, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange4, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask5, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState6, int32_t ___stencilReference7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F08744ABE7BFB6DB61B363424DD15274C01EF76); s_Il2CppMethodInitialized = true; } ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* V_0 = NULL; int32_t V_1 = 0; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_2; memset((&V_2), 0, sizeof(V_2)); { // List m_ShaderTagIdList = new List(); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_0 = (List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 *)il2cpp_codegen_object_new(List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83_il2cpp_TypeInfo_var); List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055(L_0, /*hidden argument*/List_1__ctor_m49139988CEAFE9881CE17BD997980F965F273055_RuntimeMethod_var); __this->set_m_ShaderTagIdList_13(L_0); // public DrawObjectsPass(string profilerTag, ShaderTagId[] shaderTagIds, bool opaque, RenderPassEvent evt, RenderQueueRange renderQueueRange, LayerMask layerMask, StencilState stencilState, int stencilReference) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(DrawObjectsPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral1F08744ABE7BFB6DB61B363424DD15274C01EF76, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // m_ProfilerTag = profilerTag; String_t* L_2 = ___profilerTag0; __this->set_m_ProfilerTag_14(L_2); // m_ProfilingSampler = new ProfilingSampler(profilerTag); String_t* L_3 = ___profilerTag0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, L_3, /*hidden argument*/NULL); __this->set_m_ProfilingSampler_15(L_4); // foreach (ShaderTagId sid in shaderTagIds) ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_5 = ___shaderTagIds1; V_0 = L_5; V_1 = 0; goto IL_0052; } IL_003a: { // foreach (ShaderTagId sid in shaderTagIds) ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_6 = V_0; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_9 = (L_6)->GetAt(static_cast(L_8)); V_2 = L_9; // m_ShaderTagIdList.Add(sid); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_10 = __this->get_m_ShaderTagIdList_13(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_11 = V_2; NullCheck(L_10); List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A(L_10, L_11, /*hidden argument*/List_1_Add_mFCE66D34F10812785CB9F237E9780D475BF1704A_RuntimeMethod_var); int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0052: { // foreach (ShaderTagId sid in shaderTagIds) int32_t L_13 = V_1; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_14 = V_0; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))) { goto IL_003a; } } { // renderPassEvent = evt; int32_t L_15 = ___evt3; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_15, /*hidden argument*/NULL); // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_16 = ___renderQueueRange4; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_17; memset((&L_17), 0, sizeof(L_17)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_17), L_16, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_18 = ___layerMask5; int32_t L_19; L_19 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_18, /*hidden argument*/NULL); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_20; memset((&L_20), 0, sizeof(L_20)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_20), L_17, L_19, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_11(L_20); // m_RenderStateBlock = new RenderStateBlock(RenderStateMask.Nothing); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_21; memset((&L_21), 0, sizeof(L_21)); RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954((&L_21), 0, /*hidden argument*/NULL); __this->set_m_RenderStateBlock_12(L_21); // m_IsOpaque = opaque; bool L_22 = ___opaque2; __this->set_m_IsOpaque_16(L_22); // if (stencilState.enabled) bool L_23; L_23 = StencilState_get_enabled_m3D3C62CB15B17BCA693AD714A87A875FD321E120((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___stencilState6), /*hidden argument*/NULL); if (!L_23) { goto IL_00bd; } } { // m_RenderStateBlock.stencilReference = stencilReference; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_24 = __this->get_address_of_m_RenderStateBlock_12(); int32_t L_25 = ___stencilReference7; RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_24, L_25, /*hidden argument*/NULL); // m_RenderStateBlock.mask = RenderStateMask.Stencil; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_26 = __this->get_address_of_m_RenderStateBlock_12(); RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_26, 8, /*hidden argument*/NULL); // m_RenderStateBlock.stencilState = stencilState; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_27 = __this->get_address_of_m_RenderStateBlock_12(); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_28 = ___stencilState6; RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_27, L_28, /*hidden argument*/NULL); } IL_00bd: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_mF46A7106904783440B37C226D89097A84282BF47 (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, String_t* ___profilerTag0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange3, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask4, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral680441391CB765A96F7102F6D9129436E97D9ECA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598); s_Il2CppMethodInitialized = true; } { // : this(profilerTag, // new ShaderTagId[] { new ShaderTagId("SRPDefaultUnlit"), new ShaderTagId("UniversalForward"), new ShaderTagId("UniversalForwardOnly"), new ShaderTagId("LightweightForward")}, // opaque, evt, renderQueueRange, layerMask, stencilState, stencilReference) String_t* L_0 = ___profilerTag0; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_1 = (ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)SZArrayNew(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var, (uint32_t)4); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_2 = L_1; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_3; memset((&L_3), 0, sizeof(L_3)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_3), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL); NullCheck(L_2); (L_2)->SetAt(static_cast(0), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_3); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_4 = L_2; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_5; memset((&L_5), 0, sizeof(L_5)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_5), _stringLiteral680441391CB765A96F7102F6D9129436E97D9ECA, /*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(1), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_5); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_6 = L_4; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_7; memset((&L_7), 0, sizeof(L_7)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_7), _stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598, /*hidden argument*/NULL); NullCheck(L_6); (L_6)->SetAt(static_cast(2), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_7); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_8 = L_6; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_9; memset((&L_9), 0, sizeof(L_9)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_9), _stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804, /*hidden argument*/NULL); NullCheck(L_8); (L_8)->SetAt(static_cast(3), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_9); bool L_10 = ___opaque1; int32_t L_11 = ___evt2; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_12 = ___renderQueueRange3; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_13 = ___layerMask4; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_14 = ___stencilState5; int32_t L_15 = ___stencilReference6; DrawObjectsPass__ctor_m8246631BFEDBE15A68D9778F027DB1750E9671A9(__this, L_0, L_8, L_10, L_11, L_12, L_13, L_14, L_15, /*hidden argument*/NULL); // {} return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(UnityEngine.Rendering.Universal.URPProfileId,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m9E8954B071242FDB8FAE930ED87036EC3A531D2B (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, int32_t ___profileId0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange3, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask4, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // : this(profileId.GetType().Name, opaque, evt, renderQueueRange, layerMask, stencilState, stencilReference) int32_t L_0 = ___profileId0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_il2cpp_TypeInfo_var, &L_1); NullCheck(L_2); Type_t * L_3; L_3 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_2, /*hidden argument*/NULL); NullCheck(L_3); String_t* L_4; L_4 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3); bool L_5 = ___opaque1; int32_t L_6 = ___evt2; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_7 = ___renderQueueRange3; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_8 = ___layerMask4; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_9 = ___stencilState5; int32_t L_10 = ___stencilReference6; DrawObjectsPass__ctor_mF46A7106904783440B37C226D89097A84282BF47(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); // m_ProfilingSampler = ProfilingSampler.Get(profileId); int32_t L_11 = ___profileId0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_12; L_12 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(L_11, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); __this->set_m_ProfilingSampler_15(L_12); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass_Execute_mEB0CE123402672EAF26EC273C3A8700F60962147 (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_6; memset((&V_6), 0, sizeof(V_6)); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 V_7; memset((&V_7), 0, sizeof(V_7)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; float G_B3_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_3 = NULL; float G_B2_0 = 0.0f; float G_B2_1 = 0.0f; float G_B2_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B2_3 = NULL; float G_B4_0 = 0.0f; float G_B4_1 = 0.0f; float G_B4_2 = 0.0f; float G_B4_3 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B4_4 = NULL; float G_B7_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B10_0; memset((&G_B10_0), 0, sizeof(G_B10_0)); int32_t G_B13_0 = 0; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = __this->get_m_ProfilingSampler_15(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0014: try { // begin try (depth: 1) { // Vector4 drawObjectPassData = new Vector4(0.0f, 0.0f, 0.0f, (m_IsOpaque) ? 1.0f : 0.0f); bool L_3 = __this->get_m_IsOpaque_16(); G_B2_0 = (0.0f); G_B2_1 = (0.0f); G_B2_2 = (0.0f); G_B2_3 = (&V_2); if (L_3) { G_B3_0 = (0.0f); G_B3_1 = (0.0f); G_B3_2 = (0.0f); G_B3_3 = (&V_2); goto IL_0034; } } IL_002d: { G_B4_0 = (0.0f); G_B4_1 = G_B2_0; G_B4_2 = G_B2_1; G_B4_3 = G_B2_2; G_B4_4 = G_B2_3; goto IL_0039; } IL_0034: { G_B4_0 = (1.0f); G_B4_1 = G_B3_0; G_B4_2 = G_B3_1; G_B4_3 = G_B3_2; G_B4_4 = G_B3_3; } IL_0039: { Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B4_4, G_B4_3, G_B4_2, G_B4_1, G_B4_0, /*hidden argument*/NULL); // cmd.SetGlobalVector(s_DrawObjectPassDataPropID, drawObjectPassData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); int32_t L_5 = ((DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_StaticFields*)il2cpp_codegen_static_fields_for(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var))->get_s_DrawObjectPassDataPropID_17(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = V_2; NullCheck(L_4); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_4, L_5, L_6, /*hidden argument*/NULL); // float flipSign = (renderingData.cameraData.IsCameraProjectionMatrixFlipped()) ? -1.0f : 1.0f; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_7 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = L_7->get_address_of_cameraData_1(); bool L_9; L_9 = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_8, /*hidden argument*/NULL); if (L_9) { goto IL_005e; } } IL_0057: { G_B7_0 = (1.0f); goto IL_0063; } IL_005e: { G_B7_0 = (-1.0f); } IL_0063: { V_3 = G_B7_0; // Vector4 scaleBias = (flipSign < 0.0f) // ? new Vector4(flipSign, 1.0f, -1.0f, 1.0f) // : new Vector4(flipSign, 0.0f, 1.0f, 1.0f); float L_10 = V_3; if ((((float)L_10) < ((float)(0.0f)))) { goto IL_0083; } } IL_006c: { float L_11 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_11, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); G_B10_0 = L_12; goto IL_0098; } IL_0083: { float L_13 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_14), L_13, (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); G_B10_0 = L_14; } IL_0098: { V_4 = G_B10_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_16 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_4; NullCheck(L_15); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_15, L_16, L_17, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_18, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = V_0; NullCheck(L_19); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_19, /*hidden argument*/NULL); // var sortFlags = (m_IsOpaque) ? renderingData.cameraData.defaultOpaqueSortFlags : SortingCriteria.CommonTransparent; bool L_20 = __this->get_m_IsOpaque_16(); if (L_20) { goto IL_00c1; } } IL_00bd: { G_B13_0 = ((int32_t)23); goto IL_00cc; } IL_00c1: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_22 = L_21->get_address_of_cameraData_1(); int32_t L_23 = L_22->get_defaultOpaqueSortFlags_18(); G_B13_0 = ((int32_t)(L_23)); } IL_00cc: { V_5 = G_B13_0; // var drawSettings = CreateDrawingSettings(m_ShaderTagIdList, ref renderingData, sortFlags); List_1_t65D18DB1CADB0D16AA99FF312F2511EBFE261C83 * L_24 = __this->get_m_ShaderTagIdList_13(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_25 = ___renderingData1; int32_t L_26 = V_5; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_27; L_27 = ScriptableRenderPass_CreateDrawingSettings_m37FF27D5CC63E4246468895301B720F08D3DB007(__this, L_24, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_25, L_26, /*hidden argument*/NULL); V_6 = L_27; // var filterSettings = m_FilteringSettings; FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_28 = __this->get_m_FilteringSettings_11(); V_7 = L_28; // context.DrawRenderers(renderingData.cullResults, ref drawSettings, ref filterSettings, ref m_RenderStateBlock); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_29 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_30 = L_29->get_cullResults_0(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_31 = __this->get_address_of_m_RenderStateBlock_12(); ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_30, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_6), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)(&V_7), (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_31, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x10E, FINALLY_0100); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0100; } FINALLY_0100: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(256) } // end finally (depth: 1) IL2CPP_CLEANUP(256) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x10E, IL_010e) } IL_010e: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_32, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_33, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__cctor_mB5A65A84B72F8AF591A5AEA5D0C3CAD0C0B81834 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A7136B923D72ACEAEDC726C8ECAF6F1039FB33C); s_Il2CppMethodInitialized = true; } { // static readonly int s_DrawObjectPassDataPropID = Shader.PropertyToID("_DrawObjectPassData"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2A7136B923D72ACEAEDC726C8ECAF6F1039FB33C, /*hidden argument*/NULL); ((DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_StaticFields*)il2cpp_codegen_static_fields_for(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var))->set_s_DrawObjectPassDataPropID_17(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass__ctor_mA1C313EAC120B7FAA63618E8880DED1380840BC3 (DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08EC82ED4041849E9785C84F4CCF9E6115B0B028); s_Il2CppMethodInitialized = true; } { // public DrawSkyboxPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(DrawSkyboxPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral08EC82ED4041849E9785C84F4CCF9E6115B0B028, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass_Execute_mD8B06DF56270A75DA26231EAA200E8CC3486A9FD (DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B4_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_0 = NULL; int32_t G_B5_0 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_1 = NULL; { // if (renderingData.cameraData.xr.enabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = L_1->get_xr_19(); NullCheck(L_2); bool L_3; L_3 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_017d; } } { // if (renderingData.cameraData.xr.singlePassEnabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = L_4->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = L_5->get_xr_19(); NullCheck(L_6); bool L_7; L_7 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_010b; } } { // renderingData.cameraData.camera.SetStereoProjectionMatrix(Camera.StereoscopicEye.Left, renderingData.cameraData.GetProjectionMatrix(0)); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = L_8->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10 = L_9->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = L_11->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_12, 0, /*hidden argument*/NULL); NullCheck(L_10); Camera_SetStereoProjectionMatrix_mADBD0709A2C5CC89E96DAAE97D145BCF76E12D3A(L_10, 0, L_13, /*hidden argument*/NULL); // renderingData.cameraData.camera.SetStereoViewMatrix(Camera.StereoscopicEye.Left, renderingData.cameraData.GetViewMatrix(0)); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_14 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = L_14->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = L_15->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_17 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_18 = L_17->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_18, 0, /*hidden argument*/NULL); NullCheck(L_16); Camera_SetStereoViewMatrix_m562D5C51F3B87964A775D7C6FC5AB2CEA01582FF(L_16, 0, L_19, /*hidden argument*/NULL); // renderingData.cameraData.camera.SetStereoProjectionMatrix(Camera.StereoscopicEye.Right, renderingData.cameraData.GetProjectionMatrix(1)); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_20 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_21 = L_20->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = L_21->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_23 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_24 = L_23->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_25; L_25 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_24, 1, /*hidden argument*/NULL); NullCheck(L_22); Camera_SetStereoProjectionMatrix_mADBD0709A2C5CC89E96DAAE97D145BCF76E12D3A(L_22, 1, L_25, /*hidden argument*/NULL); // renderingData.cameraData.camera.SetStereoViewMatrix(Camera.StereoscopicEye.Right, renderingData.cameraData.GetViewMatrix(1)); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_26 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_27 = L_26->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28 = L_27->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_29 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_30 = L_29->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31; L_31 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_30, 1, /*hidden argument*/NULL); NullCheck(L_28); Camera_SetStereoViewMatrix_m562D5C51F3B87964A775D7C6FC5AB2CEA01582FF(L_28, 1, L_31, /*hidden argument*/NULL); // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32; L_32 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_32; // cmd.SetSinglePassStereo(SystemInfo.supportsMultiview ? SinglePassStereoMode.Multiview : SinglePassStereoMode.Instancing); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_0; bool L_34; L_34 = SystemInfo_get_supportsMultiview_m6EDE180D8D225A6A6F55DB8FB5762E72444C0C31(/*hidden argument*/NULL); G_B3_0 = L_33; if (L_34) { G_B4_0 = L_33; goto IL_00af; } } { G_B5_0 = 2; G_B5_1 = G_B3_0; goto IL_00b0; } IL_00af: { G_B5_0 = 3; G_B5_1 = G_B4_0; } IL_00b0: { NullCheck(G_B5_1); CommandBuffer_SetSinglePassStereo_mD576C91407F338DAF0D620855D59FD8AEC3DBD40(G_B5_1, G_B5_0, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_35, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; NullCheck(L_36); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_36, /*hidden argument*/NULL); // context.DrawSkybox(renderingData.cameraData.camera); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_37 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_38 = L_37->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39 = L_38->get_camera_2(); ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_39, /*hidden argument*/NULL); // cmd.SetSinglePassStereo(SinglePassStereoMode.None); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_0; NullCheck(L_40); CommandBuffer_SetSinglePassStereo_mD576C91407F338DAF0D620855D59FD8AEC3DBD40(L_40, 0, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_41, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_42, /*hidden argument*/NULL); // renderingData.cameraData.camera.ResetStereoProjectionMatrices(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_43 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_44 = L_43->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_45 = L_44->get_camera_2(); NullCheck(L_45); Camera_ResetStereoProjectionMatrices_m1C656CC93F8DA9AF5C10A95AA3FF1F29F4DF91E9(L_45, /*hidden argument*/NULL); // renderingData.cameraData.camera.ResetStereoViewMatrices(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_46 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_47 = L_46->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_48 = L_47->get_camera_2(); NullCheck(L_48); Camera_ResetStereoViewMatrices_m002B09EC64D0B425EC18F16467A85BFAF2C73864(L_48, /*hidden argument*/NULL); // } return; } IL_010b: { // renderingData.cameraData.camera.projectionMatrix = renderingData.cameraData.GetProjectionMatrix(0); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_49 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = L_49->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_51 = L_50->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_52 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_53 = L_52->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_54; L_54 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_53, 0, /*hidden argument*/NULL); NullCheck(L_51); Camera_set_projectionMatrix_m3645AC49FC94726BDA07191C80299D8361D5C328(L_51, L_54, /*hidden argument*/NULL); // renderingData.cameraData.camera.worldToCameraMatrix = renderingData.cameraData.GetViewMatrix(0); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_55 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_56 = L_55->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_57 = L_56->get_camera_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_58 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_59 = L_58->get_address_of_cameraData_1(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_60; L_60 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_59, 0, /*hidden argument*/NULL); NullCheck(L_57); Camera_set_worldToCameraMatrix_mD9E982CC4F356AC310C5B3145FC59FD73C420BE3(L_57, L_60, /*hidden argument*/NULL); // context.DrawSkybox(renderingData.cameraData.camera); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_61 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_62 = L_61->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_63 = L_62->get_camera_2(); ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_63, /*hidden argument*/NULL); // context.Submit(); // Submit and execute the skybox pass before resetting the matrices ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL); // renderingData.cameraData.camera.ResetProjectionMatrix(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_64 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_65 = L_64->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_66 = L_65->get_camera_2(); NullCheck(L_66); Camera_ResetProjectionMatrix_m3010D24D6ACC1880F046CAB995A1EF69B4D3C2BE(L_66, /*hidden argument*/NULL); // renderingData.cameraData.camera.ResetWorldToCameraMatrix(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_67 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_68 = L_67->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_69 = L_68->get_camera_2(); NullCheck(L_69); Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7(L_69, /*hidden argument*/NULL); // } return; } IL_017d: { // context.DrawSkybox(renderingData.cameraData.camera); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_70 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_71 = L_70->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_72 = L_71->get_camera_2(); ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_72, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilmGrain_IsActive_mD545529BF9937F5F59834DFBDCDC396B618C1DE1 (FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool IsActive() => intensity.value > 0f && (type.value != FilmGrainLookup.Custom || texture.value != null); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_intensity_9(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_0035; } } { FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * L_2 = __this->get_type_8(); NullCheck(L_2); int32_t L_3; L_3 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)10))))) { goto IL_0033; } } { NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * L_4 = __this->get_texture_11(); NullCheck(L_4); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5; L_5 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_6; } IL_0033: { return (bool)1; } IL_0035: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilmGrain_IsTileCompatible_m4684B5D40CD460EB78BC207903BB34E1C45E8F38 (FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.FilmGrain::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrain__ctor_mB9EB5944E6213249E986D74988DFA09A7F816267 (FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FilmGrainLookupParameter type = new FilmGrainLookupParameter(FilmGrainLookup.Thin1); FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * L_0 = (FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA *)il2cpp_codegen_object_new(FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA_il2cpp_TypeInfo_var); FilmGrainLookupParameter__ctor_mB2B3006CD357DD572F0C91C02B45C1CDF55D49A5(L_0, 0, (bool)0, /*hidden argument*/NULL); __this->set_type_8(L_0); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_9(L_1); // public ClampedFloatParameter response = new ClampedFloatParameter(0.8f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_2, (0.800000012f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_response_10(L_2); // public NoInterpTextureParameter texture = new NoInterpTextureParameter(null); NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 * L_3 = (NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82 *)il2cpp_codegen_object_new(NoInterpTextureParameter_tCFBDE6CC754F56C51E4A3612092719361E18CA82_il2cpp_TypeInfo_var); NoInterpTextureParameter__ctor_mC07C28E9007393D27D83664B70585916DB0685B8(L_3, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, (bool)0, /*hidden argument*/NULL); __this->set_texture_11(L_3); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.FilmGrainLookupParameter::.ctor(UnityEngine.Rendering.Universal.FilmGrainLookup,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrainLookupParameter__ctor_mB2B3006CD357DD572F0C91C02B45C1CDF55D49A5 (FilmGrainLookupParameter_t96F9AD62C19BC4D4A1F0F2FDDC7F80AEB99FE3CA * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m496B64DCC630CAD636C341DA97A62B2401B4E8F3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class FilmGrainLookupParameter : VolumeParameter { public FilmGrainLookupParameter(FilmGrainLookup value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m496B64DCC630CAD636C341DA97A62B2401B4E8F3(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_m496B64DCC630CAD636C341DA97A62B2401B4E8F3_RuntimeMethod_var); // public sealed class FilmGrainLookupParameter : VolumeParameter { public FilmGrainLookupParameter(FilmGrainLookup value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mD05800C06E5D98BBD3C06F97D9C1EEE28CCA5642 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9515416BCD3EB7B4F54B8ED2BFC4997DEC11B41A); s_Il2CppMethodInitialized = true; } { // public FinalBlitPass(RenderPassEvent evt, Material blitMaterial) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(FinalBlitPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral9515416BCD3EB7B4F54B8ED2BFC4997DEC11B41A, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // m_BlitMaterial = blitMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___blitMaterial1; __this->set_m_BlitMaterial_12(L_1); // renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m4E719349F8AAC8118F28527B3568F839D1EDEA86 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle1, const RuntimeMethod* method) { { // m_Source = colorHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___colorHandle1; __this->set_m_Source_11(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Execute_m89C7DA2ECE8E23901B7726F6977C01AD8E443FA9 (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_7 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); int32_t G_B10_0 = 0; int32_t G_B13_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B16_0; memset((&G_B16_0), 0, sizeof(G_B16_0)); { // if (m_BlitMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_BlitMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_BlitMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_BlitMaterial_12(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = L_8->get_address_of_cameraData_1(); V_0 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_9; // RenderTargetIdentifier cameraTarget = (cameraData.targetTexture != null) ? new RenderTargetIdentifier(cameraData.targetTexture) : BuiltinRenderTextureType.CameraTarget; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = L_10->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_12) { goto IL_0053; } } { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_13; L_13 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); G_B5_0 = L_13; goto IL_005e; } IL_0053: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = L_14->get_targetTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16; memset((&L_16), 0, sizeof(L_16)); RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_16), L_15, /*hidden argument*/NULL); G_B5_0 = L_16; } IL_005e: { V_1 = G_B5_0; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_17 = V_0; bool L_18; L_18 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_17, /*hidden argument*/NULL); V_2 = L_18; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19; L_19 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_3 = L_19; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.FinalBlit))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_3; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_21; L_21 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)22), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), L_20, L_21, /*hidden argument*/NULL); } IL_007b: try { // begin try (depth: 1) { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.LinearToSRGBConversion, // cameraData.requireSrgbConversion); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_23 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LinearToSRGBConversion_13(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_24 = V_0; bool L_25; L_25 = CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_24, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_22, L_23, L_25, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, m_Source.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_27 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_28 = __this->get_address_of_m_Source_11(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_29; L_29 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_28, /*hidden argument*/NULL); NullCheck(L_26); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_26, L_27, L_29, /*hidden argument*/NULL); // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_30 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_31 = L_30->get_xr_19(); NullCheck(L_31); bool L_32; L_32 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_0173; } } IL_00b2: { // int depthSlice = cameraData.xr.singlePassEnabled ? -1 : cameraData.xr.GetTextureArraySlice(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_33 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_34 = L_33->get_xr_19(); NullCheck(L_34); bool L_35; L_35 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_34, /*hidden argument*/NULL); if (L_35) { goto IL_00cd; } } IL_00bf: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_36 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_37 = L_36->get_xr_19(); NullCheck(L_37); int32_t L_38; L_38 = XRPass_GetTextureArraySlice_mDD36E072B9D8E643B62AC4EEF90ACD6096E9F787(L_37, 0, /*hidden argument*/NULL); G_B10_0 = L_38; goto IL_00ce; } IL_00cd: { G_B10_0 = (-1); } IL_00ce: { V_5 = G_B10_0; // cameraTarget = // new RenderTargetIdentifier(cameraData.xr.renderTarget, 0, CubemapFace.Unknown, depthSlice); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_39 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_40 = L_39->get_xr_19(); NullCheck(L_40); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_41; L_41 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_40, /*hidden argument*/NULL); int32_t L_42 = V_5; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; memset((&L_43), 0, sizeof(L_43)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_43), L_41, 0, (-1), L_42, /*hidden argument*/NULL); V_1 = L_43; // CoreUtils.SetRenderTarget( // cmd, // cameraTarget, // RenderBufferLoadAction.Load, // RenderBufferStoreAction.Store, // ClearFlag.None, // Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_45 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_46; L_46 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76(L_44, L_45, 0, 0, 0, L_46, /*hidden argument*/NULL); // cmd.SetViewport(cameraData.pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = V_3; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_48 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_49 = L_48->get_pixelRect_6(); NullCheck(L_47); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_47, L_49, /*hidden argument*/NULL); // bool yflip = !cameraData.xr.renderTargetIsRenderTexture && SystemInfo.graphicsUVStartsAtTop; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_51 = L_50->get_xr_19(); NullCheck(L_51); bool L_52; L_52 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_51, /*hidden argument*/NULL); if (L_52) { goto IL_0114; } } IL_010d: { bool L_53; L_53 = SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE(/*hidden argument*/NULL); G_B13_0 = ((int32_t)(L_53)); goto IL_0115; } IL_0114: { G_B13_0 = 0; } IL_0115: { // Vector4 scaleBias = yflip ? new Vector4(1, -1, 0, 1) : new Vector4(1, 1, 0, 0); if (G_B13_0) { goto IL_0132; } } IL_0117: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54; memset((&L_54), 0, sizeof(L_54)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_54), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); G_B16_0 = L_54; goto IL_014b; } IL_0132: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_55; memset((&L_55), 0, sizeof(L_55)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_55), (1.0f), (-1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); G_B16_0 = L_55; } IL_014b: { V_6 = G_B16_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_56 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_57 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_6; NullCheck(L_56); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_56, L_57, L_58, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_BlitMaterial, 0, MeshTopology.Quads, 4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_60; L_60 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_61 = __this->get_m_BlitMaterial_12(); NullCheck(L_59); CommandBuffer_DrawProcedural_mCF5548EA781D8BF3BECCF115C31055DA818A657A(L_59, L_60, L_61, 0, 2, 4, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x215, FINALLY_0207); } IL_0173: { // if (isSceneViewCamera || cameraData.isDefaultViewport) bool L_62 = V_2; if (L_62) { goto IL_017e; } } IL_0176: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_63 = V_0; bool L_64 = L_63->get_isDefaultViewport_13(); if (!L_64) { goto IL_01a8; } } IL_017e: { // cmd.SetRenderTarget(BuiltinRenderTextureType.CameraTarget, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, // color // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); // depth CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_66; L_66 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_65); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_65, L_66, 2, 0, 2, 3, /*hidden argument*/NULL); // cmd.Blit(m_Source.Identifier(), cameraTarget, m_BlitMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_67 = V_3; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_68 = __this->get_address_of_m_Source_11(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_69; L_69 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_68, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_70 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_71 = __this->get_m_BlitMaterial_12(); NullCheck(L_67); CommandBuffer_Blit_mC933FB0D4D064D9145D18F024073D220D53B259D(L_67, L_69, L_70, L_71, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x215, FINALLY_0207); } IL_01a8: { // CoreUtils.SetRenderTarget( // cmd, // cameraTarget, // RenderBufferLoadAction.Load, // RenderBufferStoreAction.Store, // ClearFlag.None, // Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_72 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_74; L_74 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76(L_72, L_73, 0, 0, 0, L_74, /*hidden argument*/NULL); // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_75 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_76 = L_75->get_camera_2(); V_7 = L_76; // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_77 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_78; L_78 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_79; L_79 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_77); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_77, L_78, L_79, /*hidden argument*/NULL); // cmd.SetViewport(cameraData.pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = V_3; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_81 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_82 = L_81->get_pixelRect_6(); NullCheck(L_80); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_80, L_82, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_BlitMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_84; L_84 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_85; L_85 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_86 = __this->get_m_BlitMaterial_12(); NullCheck(L_83); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_83, L_84, L_85, L_86, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = V_3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_88 = V_7; NullCheck(L_88); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_89; L_89 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_88, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_90 = V_7; NullCheck(L_90); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_91; L_91 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_90, /*hidden argument*/NULL); NullCheck(L_87); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_87, L_89, L_91, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x215, FINALLY_0207); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0207; } FINALLY_0207: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), /*hidden argument*/NULL); IL2CPP_END_FINALLY(519) } // end finally (depth: 1) IL2CPP_CLEANUP(519) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x215, IL_0215) } IL_0215: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_92 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_92, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_93 = V_3; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_93, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights__ctor_mD482DA35D1298C7F47E36ED9AB3D939C64E2BB23 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0E7DA7037FEC0AF6D2151C72F15B1ED7FA9510D0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral31EC97AE63FD1B86447042110BA9F6882D6C62FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral34331876C68649BF6D5686AE260E20E4FE4EE0FE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3AC0AE41767202DE3A1603B9A431DAE6FE9871F0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C8253978547FCBBF6E2C2EE1F65A5E5E76BBFE6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral766B907ADE80249DAE808FC29210021E23EB4E91); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E7379C661A6E0E2F411C21450C41FBF7031F839); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9777BC51EFB678A65CB20FD4959F18FB6C9B5D5B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB65E623B5C35E7A52E7FAB1188CFBFA3B3D2F29C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6C4FCE10BB27D7717D1DED7DC45EC62225784D9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCB35A66EB79AD13F31A216A8C134BB593DC0C29); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // public ForwardLights() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // m_UseStructuredBuffer = RenderingUtils.useStructuredBuffer; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_0; L_0 = RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC(/*hidden argument*/NULL); __this->set_m_UseStructuredBuffer_10(L_0); // LightConstantBuffer._MainLightPosition = Shader.PropertyToID("_MainLightPosition"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral766B907ADE80249DAE808FC29210021E23EB4E91, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__MainLightPosition_0(L_1); // LightConstantBuffer._MainLightColor = Shader.PropertyToID("_MainLightColor"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0E7DA7037FEC0AF6D2151C72F15B1ED7FA9510D0, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__MainLightColor_1(L_2); // LightConstantBuffer._MainLightOcclusionProbesChannel = Shader.PropertyToID("_MainLightOcclusionProbes"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5C8253978547FCBBF6E2C2EE1F65A5E5E76BBFE6, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__MainLightOcclusionProbesChannel_2(L_3); // LightConstantBuffer._AdditionalLightsCount = Shader.PropertyToID("_AdditionalLightsCount"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9777BC51EFB678A65CB20FD4959F18FB6C9B5D5B, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightsCount_3(L_4); // if (m_UseStructuredBuffer) bool L_5 = __this->get_m_UseStructuredBuffer_10(); if (!L_5) { goto IL_0076; } } { // m_AdditionalLightsBufferId = Shader.PropertyToID("_AdditionalLightsBuffer"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC6C4FCE10BB27D7717D1DED7DC45EC62225784D9, /*hidden argument*/NULL); __this->set_m_AdditionalLightsBufferId_0(L_6); // m_AdditionalLightsIndicesId = Shader.PropertyToID("_AdditionalLightsIndices"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8E7379C661A6E0E2F411C21450C41FBF7031F839, /*hidden argument*/NULL); __this->set_m_AdditionalLightsIndicesId_1(L_7); // } return; } IL_0076: { // LightConstantBuffer._AdditionalLightsPosition = Shader.PropertyToID("_AdditionalLightsPosition"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB65E623B5C35E7A52E7FAB1188CFBFA3B3D2F29C, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightsPosition_4(L_8); // LightConstantBuffer._AdditionalLightsColor = Shader.PropertyToID("_AdditionalLightsColor"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral34331876C68649BF6D5686AE260E20E4FE4EE0FE, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightsColor_5(L_9); // LightConstantBuffer._AdditionalLightsAttenuation = Shader.PropertyToID("_AdditionalLightsAttenuation"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFCB35A66EB79AD13F31A216A8C134BB593DC0C29, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightsAttenuation_6(L_10); // LightConstantBuffer._AdditionalLightsSpotDir = Shader.PropertyToID("_AdditionalLightsSpotDir"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3AC0AE41767202DE3A1603B9A431DAE6FE9871F0, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightsSpotDir_7(L_11); // LightConstantBuffer._AdditionalLightOcclusionProbeChannel = Shader.PropertyToID("_AdditionalLightsOcclusionProbes"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral31EC97AE63FD1B86447042110BA9F6882D6C62FF, /*hidden argument*/NULL); ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->set__AdditionalLightOcclusionProbeChannel_8(L_12); // int maxLights = UniversalRenderPipeline.maxVisibleAdditionalLights; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_13; L_13 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); V_0 = L_13; // m_AdditionalLightPositions = new Vector4[maxLights]; int32_t L_14 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_15 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_14); __this->set_m_AdditionalLightPositions_5(L_15); // m_AdditionalLightColors = new Vector4[maxLights]; int32_t L_16 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_17 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_16); __this->set_m_AdditionalLightColors_6(L_17); // m_AdditionalLightAttenuations = new Vector4[maxLights]; int32_t L_18 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_19 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_18); __this->set_m_AdditionalLightAttenuations_7(L_19); // m_AdditionalLightSpotDirections = new Vector4[maxLights]; int32_t L_20 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_21 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_20); __this->set_m_AdditionalLightSpotDirections_8(L_21); // m_AdditionalLightOcclusionProbeChannels = new Vector4[maxLights]; int32_t L_22 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_23 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_22); __this->set_m_AdditionalLightOcclusionProbeChannels_9(L_23); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Setup_m67D2A822EAE4DF9042B436A0027B73F7552BC8A5 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; bool V_5 = false; bool V_6 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; String_t* G_B3_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_1 = NULL; String_t* G_B2_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B2_1 = NULL; int32_t G_B4_0 = 0; String_t* G_B4_1 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B4_2 = NULL; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; int32_t G_B13_0 = 0; { // int additionalLightsCount = renderingData.lightData.additionalLightsCount; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_1 = L_0->get_address_of_lightData_2(); int32_t L_2 = L_1->get_additionalLightsCount_1(); V_0 = L_2; // bool additionalLightsPerVertex = renderingData.lightData.shadeAdditionalLightsPerVertex; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_4 = L_3->get_address_of_lightData_2(); bool L_5 = L_4->get_shadeAdditionalLightsPerVertex_4(); V_1 = L_5; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6; L_6 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_2 = L_6; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_8 = ((ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_StaticFields*)il2cpp_codegen_static_fields_for(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_3(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_7, L_8, /*hidden argument*/NULL); } IL_002b: try { // begin try (depth: 1) { // SetupShaderLightConstants(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_2; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_10 = ___renderingData1; ForwardLights_SetupShaderLightConstants_m7A2695D09DA4397BF28CF70F251AB4D3B0927271(__this, L_9, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_10, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightsVertex, // additionalLightsCount > 0 && additionalLightsPerVertex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_12 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightsVertex_2(); int32_t L_13 = V_0; bool L_14 = V_1; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_11, L_12, (bool)((int32_t)((int32_t)((((int32_t)L_13) > ((int32_t)0))? 1 : 0)&(int32_t)L_14)), /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightsPixel, // additionalLightsCount > 0 && !additionalLightsPerVertex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_2; String_t* L_16 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightsPixel_3(); int32_t L_17 = V_0; G_B2_0 = L_16; G_B2_1 = L_15; if ((((int32_t)L_17) <= ((int32_t)0))) { G_B3_0 = L_16; G_B3_1 = L_15; goto IL_0054; } } IL_004e: { bool L_18 = V_1; G_B4_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); G_B4_1 = G_B2_0; G_B4_2 = G_B2_1; goto IL_0055; } IL_0054: { G_B4_0 = 0; G_B4_1 = G_B3_0; G_B4_2 = G_B3_1; } IL_0055: { IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(G_B4_2, G_B4_1, (bool)G_B4_0, /*hidden argument*/NULL); // bool isShadowMask = renderingData.lightData.supportsMixedLighting && m_MixedLightingSetup == MixedLightingSetup.ShadowMask; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_19 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_20 = L_19->get_address_of_lightData_2(); bool L_21 = L_20->get_supportsMixedLighting_5(); if (!L_21) { goto IL_0072; } } IL_0067: { int32_t L_22 = __this->get_m_MixedLightingSetup_4(); G_B7_0 = ((((int32_t)L_22) == ((int32_t)1))? 1 : 0); goto IL_0073; } IL_0072: { G_B7_0 = 0; } IL_0073: { V_4 = (bool)G_B7_0; // bool isShadowMaskAlways = isShadowMask && QualitySettings.shadowmaskMode == ShadowmaskMode.Shadowmask; bool L_23 = V_4; if (!L_23) { goto IL_0083; } } IL_0079: { int32_t L_24; L_24 = QualitySettings_get_shadowmaskMode_m252E7EBF5180B222208DFB21D6E91856F1ACE876(/*hidden argument*/NULL); G_B10_0 = ((((int32_t)L_24) == ((int32_t)0))? 1 : 0); goto IL_0084; } IL_0083: { G_B10_0 = 0; } IL_0084: { V_5 = (bool)G_B10_0; // bool isSubtractive = renderingData.lightData.supportsMixedLighting && m_MixedLightingSetup == MixedLightingSetup.Subtractive; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_25 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_26 = L_25->get_address_of_lightData_2(); bool L_27 = L_26->get_supportsMixedLighting_5(); if (!L_27) { goto IL_009e; } } IL_0093: { int32_t L_28 = __this->get_m_MixedLightingSetup_4(); G_B13_0 = ((((int32_t)L_28) == ((int32_t)2))? 1 : 0); goto IL_009f; } IL_009e: { G_B13_0 = 0; } IL_009f: { V_6 = (bool)G_B13_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.LightmapShadowMixing, isSubtractive || isShadowMaskAlways); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_30 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LightmapShadowMixing_7(); bool L_31 = V_6; bool L_32 = V_5; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_29, L_30, (bool)((int32_t)((int32_t)L_31|(int32_t)L_32)), /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.ShadowsShadowMask, isShadowMask); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_2; String_t* L_34 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_ShadowsShadowMask_8(); bool L_35 = V_4; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_33, L_34, L_35, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MixedLightingSubtractive, isSubtractive); // Backward compatibility CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_2; String_t* L_37 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MixedLightingSubtractive_6(); bool L_38 = V_6; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_36, L_37, L_38, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xDB, FINALLY_00cd); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00cd; } FINALLY_00cd: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(205) } // end finally (depth: 1) IL2CPP_CLEANUP(205) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xDB, IL_00db) } IL_00db: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_39, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_2; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_40, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::InitializeLightConstants(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_InitializeLightConstants_m670C868626DD4FCA38367BA5FDD17936B8598B83 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___lights0, int32_t ___lightIndex1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightPos2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightColor3, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightOcclusionProbeChannel6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_0; memset((&V_0), 0, sizeof(V_0)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_1 = NULL; int32_t V_2 = 0; { // UniversalRenderPipeline.InitializeLightConstants_Common(lights, lightIndex, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionProbeChannel); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_0 = ___lights0; int32_t L_1 = ___lightIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_2 = ___lightPos2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_3 = ___lightColor3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_4 = ___lightAttenuation4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_5 = ___lightSpotDir5; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_6 = ___lightOcclusionProbeChannel6; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_0, L_1, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_2, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_3, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_4, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_5, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_6, /*hidden argument*/NULL); // if (lightIndex < 0) int32_t L_7 = ___lightIndex1; if ((((int32_t)L_7) >= ((int32_t)0))) { goto IL_0015; } } { // return; return; } IL_0015: { // VisibleLight lightData = lights[lightIndex]; int32_t L_8 = ___lightIndex1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_9; L_9 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___lights0))->___m_Buffer_0, L_8); V_0 = L_9; // Light light = lightData.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10; L_10 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); V_1 = L_10; // if (light == null) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_0030; } } { // return; return; } IL_0030: { // if (light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed && // lightData.light.shadows != LightShadows.None && // m_MixedLightingSetup == MixedLightingSetup.None) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_1; NullCheck(L_13); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_14; L_14 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_13, /*hidden argument*/NULL); int32_t L_15 = L_14.get_lightmapBakeType_2(); if ((!(((uint32_t)L_15) == ((uint32_t)1)))) { goto IL_0078; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16; L_16 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); NullCheck(L_16); int32_t L_17; L_17 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_0078; } } { int32_t L_18 = __this->get_m_MixedLightingSetup_4(); if (L_18) { goto IL_0078; } } { // switch (light.bakingOutput.mixedLightingMode) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = V_1; NullCheck(L_19); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_20; L_20 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_19, /*hidden argument*/NULL); int32_t L_21 = L_20.get_mixedLightingMode_3(); V_2 = L_21; int32_t L_22 = V_2; if ((((int32_t)L_22) == ((int32_t)1))) { goto IL_0069; } } { int32_t L_23 = V_2; if ((((int32_t)L_23) == ((int32_t)2))) { goto IL_0071; } } { return; } IL_0069: { // m_MixedLightingSetup = MixedLightingSetup.Subtractive; __this->set_m_MixedLightingSetup_4(2); // break; return; } IL_0071: { // m_MixedLightingSetup = MixedLightingSetup.ShadowMask; __this->set_m_MixedLightingSetup_4(1); } IL_0078: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupShaderLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupShaderLightConstants_m7A2695D09DA4397BF28CF70F251AB4D3B0927271 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // m_MixedLightingSetup = MixedLightingSetup.None; __this->set_m_MixedLightingSetup_4(0); // SetupMainLightConstants(cmd, ref renderingData.lightData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_2 = L_1->get_address_of_lightData_2(); ForwardLights_SetupMainLightConstants_mA37744C035133EE55A9EB1C049278CA5CE37A2C7(__this, L_0, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_2, /*hidden argument*/NULL); // SetupAdditionalLightConstants(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; ForwardLights_SetupAdditionalLightConstants_m842E89CE6294852CC570989DE9F3F81AE8A98A02(__this, L_3, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupMainLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupMainLightConstants_mA37744C035133EE55A9EB1C049278CA5CE37A2C7 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); { // InitializeLightConstants(lightData.visibleLights, lightData.mainLightIndex, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_0 = ___lightData1; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_1 = L_0->get_visibleLights_3(); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_2 = ___lightData1; int32_t L_3 = L_2->get_mainLightIndex_0(); ForwardLights_InitializeLightConstants_m670C868626DD4FCA38367BA5FDD17936B8598B83(__this, L_1, L_3, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), /*hidden argument*/NULL); // cmd.SetGlobalVector(LightConstantBuffer._MainLightPosition, lightPos); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; int32_t L_5 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__MainLightPosition_0(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = V_0; NullCheck(L_4); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_4, L_5, L_6, /*hidden argument*/NULL); // cmd.SetGlobalVector(LightConstantBuffer._MainLightColor, lightColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; int32_t L_8 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__MainLightColor_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_1; NullCheck(L_7); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_7, L_8, L_9, /*hidden argument*/NULL); // cmd.SetGlobalVector(LightConstantBuffer._MainLightOcclusionProbesChannel, lightOcclusionChannel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; int32_t L_11 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__MainLightOcclusionProbesChannel_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = V_4; NullCheck(L_10); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_10, L_11, L_12, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupAdditionalLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_SetupAdditionalLightConstants_m842E89CE6294852CC570989DE9F3F81AE8A98A02 (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * V_0 = NULL; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 V_5; memset((&V_5), 0, sizeof(V_5)); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_6 = NULL; int32_t V_7 = 0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_8 = NULL; int32_t V_9 = 0; int32_t V_10 = 0; LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135 V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; int32_t V_13 = 0; { // ref LightData lightData = ref renderingData.lightData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_1 = L_0->get_address_of_lightData_2(); V_0 = (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_1; // var cullResults = renderingData.cullResults; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_3 = L_2->get_cullResults_0(); V_1 = L_3; // var lights = lightData.visibleLights; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_4 = V_0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_5 = L_4->get_visibleLights_3(); V_2 = L_5; // int maxAdditionalLightsCount = UniversalRenderPipeline.maxVisibleAdditionalLights; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_6; L_6 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); V_3 = L_6; // int additionalLightsCount = SetupPerObjectLightIndices(cullResults, ref lightData); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_7 = V_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_8 = V_0; int32_t L_9; L_9 = ForwardLights_SetupPerObjectLightIndices_mA92D0B45DA26566655495083CC5C4ADF9EFF317C(__this, L_7, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_8, /*hidden argument*/NULL); V_4 = L_9; // if (additionalLightsCount > 0) int32_t L_10 = V_4; if ((((int32_t)L_10) <= ((int32_t)0))) { goto IL_0206; } } { // if (m_UseStructuredBuffer) bool L_11 = __this->get_m_UseStructuredBuffer_10(); if (!L_11) { goto IL_0108; } } { // NativeArray additionalLightsData = new NativeArray(additionalLightsCount, Allocator.Temp); int32_t L_12 = V_4; NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90((NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 *)(&V_5), L_12, 2, 1, /*hidden argument*/NativeArray_1__ctor_m3ECE8323B5050472B7DC7619181E2A167AD58F90_RuntimeMethod_var); // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) V_9 = 0; // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) V_10 = 0; goto IL_00a2; } IL_004b: { // VisibleLight light = lights[i]; int32_t L_13 = V_9; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_14; L_14 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_2))->___m_Buffer_0, L_13); // if (lightData.mainLightIndex != i) LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_15 = V_0; int32_t L_16 = L_15->get_mainLightIndex_0(); int32_t L_17 = V_9; if ((((int32_t)L_16) == ((int32_t)L_17))) { goto IL_009c; } } { // InitializeLightConstants(lights, i, // out data.position, out data.color, out data.attenuation, // out data.spotDirection, out data.occlusionProbeChannels); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_18 = V_2; int32_t L_19 = V_9; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_20 = (&V_11)->get_address_of_position_0(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_21 = (&V_11)->get_address_of_color_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_22 = (&V_11)->get_address_of_attenuation_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_23 = (&V_11)->get_address_of_spotDirection_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_24 = (&V_11)->get_address_of_occlusionProbeChannels_4(); ForwardLights_InitializeLightConstants_m670C868626DD4FCA38367BA5FDD17936B8598B83(__this, L_18, L_19, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_20, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_21, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_22, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_23, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_24, /*hidden argument*/NULL); // additionalLightsData[lightIter] = data; int32_t L_25 = V_10; LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135 L_26 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(LightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135 , ((NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 *)(&V_5))->___m_Buffer_0, L_25, (L_26)); // lightIter++; int32_t L_27 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1)); } IL_009c: { // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) int32_t L_28 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1)); } IL_00a2: { // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) int32_t L_29 = V_9; int32_t L_30; L_30 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_2))->___m_Length_1); if ((((int32_t)L_29) >= ((int32_t)L_30))) { goto IL_00b2; } } { int32_t L_31 = V_10; int32_t L_32 = V_3; if ((((int32_t)L_31) < ((int32_t)L_32))) { goto IL_004b; } } IL_00b2: { // var lightDataBuffer = ShaderData.instance.GetLightDataBuffer(additionalLightsCount); IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_33; L_33 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); int32_t L_34 = V_4; NullCheck(L_33); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_35; L_35 = ShaderData_GetLightDataBuffer_mA283830F70D426FF4DEE0B092A775F24E944A2BB(L_33, L_34, /*hidden argument*/NULL); V_6 = L_35; // lightDataBuffer.SetData(additionalLightsData); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_36 = V_6; NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 L_37 = V_5; NullCheck(L_36); ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C(L_36, L_37, /*hidden argument*/ComputeBuffer_SetData_TisLightData_t8C139E4D07ED1FF86DF198773F7F41736AE9B135_m4665DC8E3117FB3A796B5865F65175547D27F75C_RuntimeMethod_var); // int lightIndices = cullResults.lightAndReflectionProbeIndexCount; int32_t L_38; L_38 = CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&V_1), /*hidden argument*/NULL); V_7 = L_38; // var lightIndicesBuffer = ShaderData.instance.GetLightIndicesBuffer(lightIndices); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_39; L_39 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); int32_t L_40 = V_7; NullCheck(L_39); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_41; L_41 = ShaderData_GetLightIndicesBuffer_m7715204BE3603C6A9E45C417C5E7AA947ACFCBB0(L_39, L_40, /*hidden argument*/NULL); V_8 = L_41; // cmd.SetGlobalBuffer(m_AdditionalLightsBufferId, lightDataBuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = ___cmd0; int32_t L_43 = __this->get_m_AdditionalLightsBufferId_0(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_44 = V_6; NullCheck(L_42); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_42, L_43, L_44, /*hidden argument*/NULL); // cmd.SetGlobalBuffer(m_AdditionalLightsIndicesId, lightIndicesBuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; int32_t L_46 = __this->get_m_AdditionalLightsIndicesId_1(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_47 = V_8; NullCheck(L_45); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_45, L_46, L_47, /*hidden argument*/NULL); // additionalLightsData.Dispose(); NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95((NativeArray_1_t772A013AE243D573001B5002D72507953AA69D90 *)(&V_5), /*hidden argument*/NativeArray_1_Dispose_m1FB7338DE27F36C6577534F03B5FA2D3E9D16F95_RuntimeMethod_var); // } goto IL_01df; } IL_0108: { // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) V_12 = 0; // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) V_13 = 0; goto IL_017a; } IL_0110: { // VisibleLight light = lights[i]; int32_t L_48 = V_12; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_49; L_49 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_2))->___m_Buffer_0, L_48); // if (lightData.mainLightIndex != i) LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_50 = V_0; int32_t L_51 = L_50->get_mainLightIndex_0(); int32_t L_52 = V_12; if ((((int32_t)L_51) == ((int32_t)L_52))) { goto IL_0174; } } { // InitializeLightConstants(lights, i, out m_AdditionalLightPositions[lightIter], // out m_AdditionalLightColors[lightIter], // out m_AdditionalLightAttenuations[lightIter], // out m_AdditionalLightSpotDirections[lightIter], // out m_AdditionalLightOcclusionProbeChannels[lightIter]); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_53 = V_2; int32_t L_54 = V_12; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_55 = __this->get_m_AdditionalLightPositions_5(); int32_t L_56 = V_13; NullCheck(L_55); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_57 = __this->get_m_AdditionalLightColors_6(); int32_t L_58 = V_13; NullCheck(L_57); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_59 = __this->get_m_AdditionalLightAttenuations_7(); int32_t L_60 = V_13; NullCheck(L_59); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_61 = __this->get_m_AdditionalLightSpotDirections_8(); int32_t L_62 = V_13; NullCheck(L_61); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_63 = __this->get_m_AdditionalLightOcclusionProbeChannels_9(); int32_t L_64 = V_13; NullCheck(L_63); ForwardLights_InitializeLightConstants_m670C868626DD4FCA38367BA5FDD17936B8598B83(__this, L_53, L_54, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_55)->GetAddressAt(static_cast(L_56))), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_57)->GetAddressAt(static_cast(L_58))), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_59)->GetAddressAt(static_cast(L_60))), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_61)->GetAddressAt(static_cast(L_62))), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_63)->GetAddressAt(static_cast(L_64))), /*hidden argument*/NULL); // lightIter++; int32_t L_65 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1)); } IL_0174: { // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) int32_t L_66 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_66, (int32_t)1)); } IL_017a: { // for (int i = 0, lightIter = 0; i < lights.Length && lightIter < maxAdditionalLightsCount; ++i) int32_t L_67 = V_12; int32_t L_68; L_68 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_2))->___m_Length_1); if ((((int32_t)L_67) >= ((int32_t)L_68))) { goto IL_018a; } } { int32_t L_69 = V_13; int32_t L_70 = V_3; if ((((int32_t)L_69) < ((int32_t)L_70))) { goto IL_0110; } } IL_018a: { // cmd.SetGlobalVectorArray(LightConstantBuffer._AdditionalLightsPosition, m_AdditionalLightPositions); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd0; int32_t L_72 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsPosition_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_73 = __this->get_m_AdditionalLightPositions_5(); NullCheck(L_71); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_71, L_72, L_73, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray(LightConstantBuffer._AdditionalLightsColor, m_AdditionalLightColors); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = ___cmd0; int32_t L_75 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsColor_5(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_76 = __this->get_m_AdditionalLightColors_6(); NullCheck(L_74); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_74, L_75, L_76, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray(LightConstantBuffer._AdditionalLightsAttenuation, m_AdditionalLightAttenuations); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_77 = ___cmd0; int32_t L_78 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsAttenuation_6(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_79 = __this->get_m_AdditionalLightAttenuations_7(); NullCheck(L_77); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_77, L_78, L_79, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray(LightConstantBuffer._AdditionalLightsSpotDir, m_AdditionalLightSpotDirections); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = ___cmd0; int32_t L_81 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsSpotDir_7(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_82 = __this->get_m_AdditionalLightSpotDirections_8(); NullCheck(L_80); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_80, L_81, L_82, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray(LightConstantBuffer._AdditionalLightOcclusionProbeChannel, m_AdditionalLightOcclusionProbeChannels); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = ___cmd0; int32_t L_84 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightOcclusionProbeChannel_8(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_85 = __this->get_m_AdditionalLightOcclusionProbeChannels_9(); NullCheck(L_83); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_83, L_84, L_85, /*hidden argument*/NULL); } IL_01df: { // cmd.SetGlobalVector(LightConstantBuffer._AdditionalLightsCount, new Vector4(lightData.maxPerObjectAdditionalLightsCount, // 0.0f, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_86 = ___cmd0; int32_t L_87 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsCount_3(); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_88 = V_0; int32_t L_89 = L_88->get_maxPerObjectAdditionalLightsCount_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_90; memset((&L_90), 0, sizeof(L_90)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_90), ((float)((float)L_89)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_86); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_86, L_87, L_90, /*hidden argument*/NULL); // } return; } IL_0206: { // cmd.SetGlobalVector(LightConstantBuffer._AdditionalLightsCount, Vector4.zero); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd0; int32_t L_92 = ((LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_StaticFields*)il2cpp_codegen_static_fields_for(LightConstantBuffer_tE27AE2D0EC137393BA375DE0230EC0FFF6B1FC6C_il2cpp_TypeInfo_var))->get__AdditionalLightsCount_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_93; L_93 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); NullCheck(L_91); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_91, L_92, L_93, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupPerObjectLightIndices(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardLights_SetupPerObjectLightIndices_mA92D0B45DA26566655495083CC5C4ADF9EFF317C (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; { // if (lightData.additionalLightsCount == 0) LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_0 = ___lightData1; int32_t L_1 = L_0->get_additionalLightsCount_1(); if (L_1) { goto IL_000f; } } { // return lightData.additionalLightsCount; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_2 = ___lightData1; int32_t L_3 = L_2->get_additionalLightsCount_1(); return L_3; } IL_000f: { // var visibleLights = lightData.visibleLights; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_4 = ___lightData1; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_5 = L_4->get_visibleLights_3(); V_0 = L_5; // var perObjectLightIndexMap = cullResults.GetLightIndexMap(Allocator.Temp); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_6; L_6 = CullingResults_GetLightIndexMap_m975C535F99330E2F481F77C55D9A83AB5A7E36C1((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&___cullResults0), 2, /*hidden argument*/NULL); V_1 = L_6; // int globalDirectionalLightsCount = 0; V_2 = 0; // int additionalLightsCount = 0; V_3 = 0; // for (int i = 0; i < visibleLights.Length; ++i) V_4 = 0; goto IL_007a; } IL_0028: { // if (additionalLightsCount >= UniversalRenderPipeline.maxVisibleAdditionalLights) int32_t L_7 = V_3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_8; L_8 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); if ((((int32_t)L_7) >= ((int32_t)L_8))) { goto IL_0085; } } { // VisibleLight light = visibleLights[i]; int32_t L_9 = V_4; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_0))->___m_Buffer_0, L_9); // if (i == lightData.mainLightIndex) int32_t L_11 = V_4; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_12 = ___lightData1; int32_t L_13 = L_12->get_mainLightIndex_0(); if ((!(((uint32_t)L_11) == ((uint32_t)L_13)))) { goto IL_0054; } } { // perObjectLightIndexMap[i] = -1; int32_t L_14 = V_4; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1))->___m_Buffer_0, L_14, ((-1))); // ++globalDirectionalLightsCount; int32_t L_15 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); // } goto IL_0074; } IL_0054: { // perObjectLightIndexMap[i] -= globalDirectionalLightsCount; V_5 = (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1); int32_t L_16 = V_4; V_6 = L_16; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_17 = V_5; int32_t L_18 = V_6; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_19 = V_5; int32_t L_20 = V_6; int32_t L_21; L_21 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_19)->___m_Buffer_0, L_20); int32_t L_22 = V_2; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_17)->___m_Buffer_0, L_18, (((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)L_22)))); // ++additionalLightsCount; int32_t L_23 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0074: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_24 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_007a: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_25 = V_4; int32_t L_26; L_26 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_0))->___m_Length_1); if ((((int32_t)L_25) < ((int32_t)L_26))) { goto IL_0028; } } IL_0085: { // for (int i = globalDirectionalLightsCount + additionalLightsCount; i < perObjectLightIndexMap.Length; ++i) int32_t L_27 = V_2; int32_t L_28 = V_3; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)L_28)); goto IL_009c; } IL_008c: { // perObjectLightIndexMap[i] = -1; int32_t L_29 = V_7; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1))->___m_Buffer_0, L_29, ((-1))); // for (int i = globalDirectionalLightsCount + additionalLightsCount; i < perObjectLightIndexMap.Length; ++i) int32_t L_30 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1)); } IL_009c: { // for (int i = globalDirectionalLightsCount + additionalLightsCount; i < perObjectLightIndexMap.Length; ++i) int32_t L_31 = V_7; int32_t L_32; L_32 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1))->___m_Length_1); if ((((int32_t)L_31) < ((int32_t)L_32))) { goto IL_008c; } } { // cullResults.SetLightIndexMap(perObjectLightIndexMap); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_33 = V_1; CullingResults_SetLightIndexMap_mCFD0DCB84A4306CBEC18C7BE11F24CE3BDCF8C07((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&___cullResults0), L_33, /*hidden argument*/NULL); // if (m_UseStructuredBuffer && additionalLightsCount > 0) bool L_34 = __this->get_m_UseStructuredBuffer_10(); if (!L_34) { goto IL_00d7; } } { int32_t L_35 = V_3; if ((((int32_t)L_35) <= ((int32_t)0))) { goto IL_00d7; } } { // int lightAndReflectionProbeIndices = cullResults.lightAndReflectionProbeIndexCount; int32_t L_36; L_36 = CullingResults_get_lightAndReflectionProbeIndexCount_m8152990407696129D824024E7DD337E832BA8D15((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&___cullResults0), /*hidden argument*/NULL); V_8 = L_36; // cullResults.FillLightAndReflectionProbeIndices(ShaderData.instance.GetLightIndicesBuffer(lightAndReflectionProbeIndices)); IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_37; L_37 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); int32_t L_38 = V_8; NullCheck(L_37); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_39; L_39 = ShaderData_GetLightIndicesBuffer_m7715204BE3603C6A9E45C417C5E7AA947ACFCBB0(L_37, L_38, /*hidden argument*/NULL); CullingResults_FillLightAndReflectionProbeIndices_mC7EFDE3A2FA2BF0484BC1A170F2A84C50E3BD341((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)(&___cullResults0), L_39, /*hidden argument*/NULL); } IL_00d7: { // perObjectLightIndexMap.Dispose(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1), /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // return additionalLightsCount; int32_t L_40 = V_3; return L_40; } } // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights__cctor_m5B0D5F4E4FB26036AE1A92EEFBF6531E023D3362 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE59EC20582573384780F1451839044FA5901CBC2); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(k_SetupLightConstants); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralE59EC20582573384780F1451839044FA5901CBC2, /*hidden argument*/NULL); ((ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_StaticFields*)il2cpp_codegen_static_fields_for(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_3(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRenderer::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method) { { // internal RenderingMode renderingMode { get { return RenderingMode.Forward; } } return (int32_t)(0); } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRenderer::get_actualRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method) { { // internal RenderingMode actualRenderingMode { get { return GL.wireframe || m_DeferredLights == null || !m_DeferredLights.IsRuntimeSupportedThisFrame() ? RenderingMode.Forward : this.renderingMode; } } bool L_0; L_0 = GL_get_wireframe_m16E5ADCC42CB6284ED54EADE129F9D14E7B70A81(/*hidden argument*/NULL); if (L_0) { goto IL_0023; } } { DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_1 = __this->get_m_DeferredLights_58(); if (!L_1) { goto IL_0023; } } { DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_2 = __this->get_m_DeferredLights_58(); NullCheck(L_2); bool L_3; L_3 = DeferredLights_IsRuntimeSupportedThisFrame_m5B70DDCC63157A47CF91DECE4EF4065816FE8877(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0023; } } { int32_t L_4; L_4 = ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C(__this, /*hidden argument*/NULL); return L_4; } IL_0023: { return (int32_t)(0); } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_get_accurateGbufferNormals_m015726499399EE11E7FF7F89E1E5181ED5D96D38 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method) { { // internal bool accurateGbufferNormals { get { return m_DeferredLights != null ? m_DeferredLights.AccurateGbufferNormals : false; } } DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_58(); if (L_0) { goto IL_000a; } } { return (bool)0; } IL_000a: { DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_1 = __this->get_m_DeferredLights_58(); NullCheck(L_1); bool L_2; L_2 = DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::.ctor(UnityEngine.Rendering.Universal.ForwardRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer__ctor_mFF23AEBC038CFB1C1C2AA02781A85D624A635EEB (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral54F5089E94A55690B297F573EB1C8004060B74EE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB42EA5C43270401D3D280D454939935FD819EE9E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC9BE505F7475D4B9E43CED9A3166405556EAAB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC84659A72E4AD04ED99EAFE62D351420B42D5738); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFD18BB8D724665FACDFD942287E798A4FEC21AB6); s_Il2CppMethodInitialized = true; } StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * V_0 = NULL; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 V_1; memset((&V_1), 0, sizeof(V_1)); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* V_2 = NULL; int32_t V_3 = 0; { // public ForwardRenderer(ForwardRendererData data) : base(data) ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_0 = ___data0; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer__ctor_m624636DCAAF6A770589521F270713DF4F4698DAB(__this, L_0, /*hidden argument*/NULL); // UniversalRenderPipeline.m_XRSystem.InitializeXRSystemData(data.xrSystemData); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); XRSystem_tD792F53BEEECD90A3F0C9F2B21EB6C1178F2F836 * L_1 = ((UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var))->get_m_XRSystem_2(); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_2 = ___data0; NullCheck(L_2); XRSystemData_t16A7716D13394B61BA5620C88C676ACD57169035 * L_3 = L_2->get_xrSystemData_8(); NullCheck(L_1); XRSystem_InitializeXRSystemData_m8FF5784CC5608FB7A9CACF6DF2A0DA7CA70E7B18(L_1, L_3, /*hidden argument*/NULL); // m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.shaders.blitPS); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_4 = ___data0; NullCheck(L_4); ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_5 = L_4->get_shaders_9(); NullCheck(L_5); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = L_5->get_blitPS_0(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_6, /*hidden argument*/NULL); __this->set_m_BlitMaterial_61(L_7); // m_CopyDepthMaterial = CoreUtils.CreateEngineMaterial(data.shaders.copyDepthPS); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_8 = ___data0; NullCheck(L_8); ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_9 = L_8->get_shaders_9(); NullCheck(L_9); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_10 = L_9->get_copyDepthPS_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11; L_11 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_10, /*hidden argument*/NULL); __this->set_m_CopyDepthMaterial_62(L_11); // m_SamplingMaterial = CoreUtils.CreateEngineMaterial(data.shaders.samplingPS); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_12 = ___data0; NullCheck(L_12); ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_13 = L_12->get_shaders_9(); NullCheck(L_13); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_14 = L_13->get_samplingPS_3(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15; L_15 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_14, /*hidden argument*/NULL); __this->set_m_SamplingMaterial_63(L_15); // m_ScreenspaceShadowsMaterial = CoreUtils.CreateEngineMaterial(data.shaders.screenSpaceShadowPS); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_16 = ___data0; NullCheck(L_16); ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_17 = L_16->get_shaders_9(); NullCheck(L_17); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_18 = L_17->get_screenSpaceShadowPS_2(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19; L_19 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_18, /*hidden argument*/NULL); __this->set_m_ScreenspaceShadowsMaterial_64(L_19); // m_StencilDeferredMaterial = CoreUtils.CreateEngineMaterial(data.shaders.stencilDeferredPS); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_20 = ___data0; NullCheck(L_20); ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_21 = L_20->get_shaders_9(); NullCheck(L_21); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_22 = L_21->get_stencilDeferredPS_6(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23; L_23 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_22, /*hidden argument*/NULL); __this->set_m_StencilDeferredMaterial_67(L_23); // StencilStateData stencilData = data.defaultStencilState; ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_24 = ___data0; NullCheck(L_24); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_25; L_25 = ForwardRendererData_get_defaultStencilState_m376A4300776C5629C20DBF48CD5D90ED901109F1_inline(L_24, /*hidden argument*/NULL); V_0 = L_25; // m_DefaultStencilState = StencilState.defaultValue; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_26; L_26 = StencilState_get_defaultValue_mA7609BE246C18DF622EF41D63EA4645D4E2FDD52(/*hidden argument*/NULL); __this->set_m_DefaultStencilState_60(L_26); // m_DefaultStencilState.enabled = stencilData.overrideStencilState; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_27 = __this->get_address_of_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_28 = V_0; NullCheck(L_28); bool L_29 = L_28->get_overrideStencilState_0(); StencilState_set_enabled_m51FF2CC58170D3BC1AB4123FDABBB5AD4A88938A((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_27, L_29, /*hidden argument*/NULL); // m_DefaultStencilState.SetCompareFunction(stencilData.stencilCompareFunction); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_30 = __this->get_address_of_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_31 = V_0; NullCheck(L_31); int32_t L_32 = L_31->get_stencilCompareFunction_2(); StencilState_SetCompareFunction_mFD25DA328454DD0DF4239BD6666CD36C7995AEDA((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_30, L_32, /*hidden argument*/NULL); // m_DefaultStencilState.SetPassOperation(stencilData.passOperation); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_33 = __this->get_address_of_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_34 = V_0; NullCheck(L_34); int32_t L_35 = L_34->get_passOperation_3(); StencilState_SetPassOperation_m648BBF87852EA8A7C8C02E60B7FA645BB0A3D3C2((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_33, L_35, /*hidden argument*/NULL); // m_DefaultStencilState.SetFailOperation(stencilData.failOperation); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_36 = __this->get_address_of_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_37 = V_0; NullCheck(L_37); int32_t L_38 = L_37->get_failOperation_4(); StencilState_SetFailOperation_m4F680E0607D580A8056296BC7C9C5B9DC58F70C8((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_36, L_38, /*hidden argument*/NULL); // m_DefaultStencilState.SetZFailOperation(stencilData.zFailOperation); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_39 = __this->get_address_of_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_40 = V_0; NullCheck(L_40); int32_t L_41 = L_40->get_zFailOperation_5(); StencilState_SetZFailOperation_mD679DAD3010E05A7818AD2C8BF816EC0A3C06377((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_39, L_41, /*hidden argument*/NULL); // m_ForwardLights = new ForwardLights(); ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * L_42 = (ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 *)il2cpp_codegen_object_new(ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6_il2cpp_TypeInfo_var); ForwardLights__ctor_mD482DA35D1298C7F47E36ED9AB3D939C64E2BB23(L_42, /*hidden argument*/NULL); __this->set_m_ForwardLights_57(L_42); // this.m_RenderingMode = RenderingMode.Forward; __this->set_m_RenderingMode_59(0); // m_MainLightShadowCasterPass = new MainLightShadowCasterPass(RenderPassEvent.BeforeRenderingShadows); MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * L_43 = (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 *)il2cpp_codegen_object_new(MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613_il2cpp_TypeInfo_var); MainLightShadowCasterPass__ctor_m593227AB4EB082ABEFF4ECF7D32A904A3881A7EE(L_43, ((int32_t)50), /*hidden argument*/NULL); __this->set_m_MainLightShadowCasterPass_24(L_43); // m_AdditionalLightsShadowCasterPass = new AdditionalLightsShadowCasterPass(RenderPassEvent.BeforeRenderingShadows); AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_44 = (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 *)il2cpp_codegen_object_new(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var); AdditionalLightsShadowCasterPass__ctor_m1969C68981573F6C7D92DC0A6ABE7C7972669BC2(L_44, ((int32_t)50), /*hidden argument*/NULL); __this->set_m_AdditionalLightsShadowCasterPass_25(L_44); // m_XROcclusionMeshPass = new XROcclusionMeshPass(RenderPassEvent.BeforeRenderingOpaques); XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * L_45 = (XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D *)il2cpp_codegen_object_new(XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D_il2cpp_TypeInfo_var); XROcclusionMeshPass__ctor_mB31B10B68BFEFD8636DD4397E37D9F66212BAB81(L_45, ((int32_t)250), /*hidden argument*/NULL); __this->set_m_XROcclusionMeshPass_43(L_45); // m_XRCopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRendering + 2, m_CopyDepthMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_46 = __this->get_m_CopyDepthMaterial_62(); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_47 = (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C *)il2cpp_codegen_object_new(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C_il2cpp_TypeInfo_var); CopyDepthPass__ctor_m7B0294C0B5543F251231B6CF8EFB40EAE53039F2(L_47, ((int32_t)1002), L_46, /*hidden argument*/NULL); __this->set_m_XRCopyDepthPass_44(L_47); // m_DepthPrepass = new DepthOnlyPass(RenderPassEvent.BeforeRenderingPrepasses, RenderQueueRange.opaque, data.opaqueLayerMask); IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_48; L_48 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_49 = ___data0; NullCheck(L_49); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_50; L_50 = ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline(L_49, /*hidden argument*/NULL); DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * L_51 = (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 *)il2cpp_codegen_object_new(DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9_il2cpp_TypeInfo_var); DepthOnlyPass__ctor_m7EBCBC3BEC9EEA04EEE38573E9AC06A01C3BDE87(L_51, ((int32_t)150), L_48, L_50, /*hidden argument*/NULL); __this->set_m_DepthPrepass_22(L_51); // m_DepthNormalPrepass = new DepthNormalOnlyPass(RenderPassEvent.BeforeRenderingPrepasses, RenderQueueRange.opaque, data.opaqueLayerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_52; L_52 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_53 = ___data0; NullCheck(L_53); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_54; L_54 = ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline(L_53, /*hidden argument*/NULL); DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * L_55 = (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A *)il2cpp_codegen_object_new(DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A_il2cpp_TypeInfo_var); DepthNormalOnlyPass__ctor_mBE02EFB4665ADE9BDB4A24912441162693FF6207(L_55, ((int32_t)150), L_52, L_54, /*hidden argument*/NULL); __this->set_m_DepthNormalPrepass_23(L_55); // m_ColorGradingLutPass = new ColorGradingLutPass(RenderPassEvent.BeforeRenderingPrepasses, data.postProcessData); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_56 = ___data0; NullCheck(L_56); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_57 = L_56->get_postProcessData_7(); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_58 = (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B *)il2cpp_codegen_object_new(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B_il2cpp_TypeInfo_var); ColorGradingLutPass__ctor_mC0F20EE59F36E505B384B7B4866E135061CF0D7B(L_58, ((int32_t)150), L_57, /*hidden argument*/NULL); __this->set_m_ColorGradingLutPass_21(L_58); // if (this.renderingMode == RenderingMode.Deferred) int32_t L_59; L_59 = ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_59) == ((uint32_t)1)))) { goto IL_02d2; } } { // m_DeferredLights = new DeferredLights(m_TileDepthInfoMaterial, m_TileDeferredMaterial, m_StencilDeferredMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_60 = __this->get_m_TileDepthInfoMaterial_65(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_61 = __this->get_m_TileDeferredMaterial_66(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_62 = __this->get_m_StencilDeferredMaterial_67(); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_63 = (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F *)il2cpp_codegen_object_new(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); DeferredLights__ctor_mB6F842FAE8460BD4FB9744BB668025834F40C473(L_63, L_60, L_61, L_62, /*hidden argument*/NULL); __this->set_m_DeferredLights_58(L_63); // m_DeferredLights.AccurateGbufferNormals = data.accurateGbufferNormals; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_64 = __this->get_m_DeferredLights_58(); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_65 = ___data0; NullCheck(L_65); bool L_66; L_66 = ForwardRendererData_get_accurateGbufferNormals_m4F19FCCFA8788613F210F3EF0306954827B7016A_inline(L_65, /*hidden argument*/NULL); NullCheck(L_64); DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline(L_64, L_66, /*hidden argument*/NULL); // m_DeferredLights.TiledDeferredShading = false; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_67 = __this->get_m_DeferredLights_58(); NullCheck(L_67); DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline(L_67, (bool)0, /*hidden argument*/NULL); // UniversalRenderPipelineAsset urpAsset = GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset; RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_68; L_68 = GraphicsSettings_get_renderPipelineAsset_mD89E5C2DB9CC8C3C422763DB590C89068160F7E4(/*hidden argument*/NULL); // m_GBufferPass = new GBufferPass(RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference, m_DeferredLights); IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_69; L_69 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_70 = ___data0; NullCheck(L_70); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_71; L_71 = ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline(L_70, /*hidden argument*/NULL); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_72 = __this->get_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_73 = V_0; NullCheck(L_73); int32_t L_74 = L_73->get_stencilReference_1(); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_75 = __this->get_m_DeferredLights_58(); GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * L_76 = (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 *)il2cpp_codegen_object_new(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); GBufferPass__ctor_m2B0C329E8D61CEFBAA256EB8F194DCC1F18651E4(L_76, ((int32_t)250), L_69, L_71, L_72, L_74, L_75, /*hidden argument*/NULL); __this->set_m_GBufferPass_26(L_76); // StencilState forwardOnlyStencilState = DeferredLights.OverwriteStencil(m_DefaultStencilState, (int)StencilUsage.MaterialMask); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_77 = __this->get_m_DefaultStencilState_60(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_78; L_78 = DeferredLights_OverwriteStencil_mB19C35AA6590E148A0AACAF6185EC07A25D45B1E(L_77, ((int32_t)96), /*hidden argument*/NULL); V_1 = L_78; // ShaderTagId[] forwardOnlyShaderTagIds = new ShaderTagId[] { // new ShaderTagId("UniversalForwardOnly"), // new ShaderTagId("SRPDefaultUnlit"), // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility // new ShaderTagId("LightweightForward") // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility // }; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_79 = (ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)SZArrayNew(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var, (uint32_t)3); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_80 = L_79; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_81; memset((&L_81), 0, sizeof(L_81)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_81), _stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598, /*hidden argument*/NULL); NullCheck(L_80); (L_80)->SetAt(static_cast(0), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_81); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_82 = L_80; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_83; memset((&L_83), 0, sizeof(L_83)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_83), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL); NullCheck(L_82); (L_82)->SetAt(static_cast(1), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_83); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_84 = L_82; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_85; memset((&L_85), 0, sizeof(L_85)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_85), _stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804, /*hidden argument*/NULL); NullCheck(L_84); (L_84)->SetAt(static_cast(2), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_85); V_2 = L_84; // int forwardOnlyStencilRef = stencilData.stencilReference | (int)StencilUsage.MaterialUnlit; StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_86 = V_0; NullCheck(L_86); int32_t L_87 = L_86->get_stencilReference_1(); V_3 = ((int32_t)((int32_t)L_87|(int32_t)0)); // m_RenderOpaqueForwardOnlyPass = new DrawObjectsPass("Render Opaques Forward Only", forwardOnlyShaderTagIds, true, RenderPassEvent.BeforeRenderingOpaques + 1, RenderQueueRange.opaque, data.opaqueLayerMask, forwardOnlyStencilState, forwardOnlyStencilRef); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_88 = V_2; RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_89; L_89 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_90 = ___data0; NullCheck(L_90); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_91; L_91 = ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline(L_90, /*hidden argument*/NULL); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_92 = V_1; int32_t L_93 = V_3; DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_94 = (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E *)il2cpp_codegen_object_new(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); DrawObjectsPass__ctor_m8246631BFEDBE15A68D9778F027DB1750E9671A9(L_94, _stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01, L_88, (bool)1, ((int32_t)251), L_89, L_91, L_92, L_93, /*hidden argument*/NULL); __this->set_m_RenderOpaqueForwardOnlyPass_31(L_94); // m_GBufferCopyDepthPass = new CopyDepthPass(RenderPassEvent.BeforeRenderingOpaques + 2, m_CopyDepthMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_95 = __this->get_m_CopyDepthMaterial_62(); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_96 = (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C *)il2cpp_codegen_object_new(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C_il2cpp_TypeInfo_var); CopyDepthPass__ctor_m7B0294C0B5543F251231B6CF8EFB40EAE53039F2(L_96, ((int32_t)252), L_95, /*hidden argument*/NULL); __this->set_m_GBufferCopyDepthPass_27(L_96); // m_TileDepthRangePass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingOpaques + 3, m_DeferredLights, 0); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_97 = __this->get_m_DeferredLights_58(); TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * L_98 = (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 *)il2cpp_codegen_object_new(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458_il2cpp_TypeInfo_var); TileDepthRangePass__ctor_m6729C748E483D5E5DE1CA996E1E56D9363093463(L_98, ((int32_t)253), L_97, 0, /*hidden argument*/NULL); __this->set_m_TileDepthRangePass_28(L_98); // m_TileDepthRangeExtraPass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingOpaques + 4, m_DeferredLights, 1); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_99 = __this->get_m_DeferredLights_58(); TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * L_100 = (TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 *)il2cpp_codegen_object_new(TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458_il2cpp_TypeInfo_var); TileDepthRangePass__ctor_m6729C748E483D5E5DE1CA996E1E56D9363093463(L_100, ((int32_t)254), L_99, 1, /*hidden argument*/NULL); __this->set_m_TileDepthRangeExtraPass_29(L_100); // m_DeferredPass = new DeferredPass(RenderPassEvent.BeforeRenderingOpaques + 5, m_DeferredLights); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_101 = __this->get_m_DeferredLights_58(); DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * L_102 = (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 *)il2cpp_codegen_object_new(DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2_il2cpp_TypeInfo_var); DeferredPass__ctor_m87F5DCD7A7BC5E2065C9F5782EE3F7AC16AC47B8(L_102, ((int32_t)255), L_101, /*hidden argument*/NULL); __this->set_m_DeferredPass_30(L_102); } IL_02d2: { // m_RenderOpaqueForwardPass = new DrawObjectsPass(URPProfileId.DrawOpaqueObjects, true, RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference); IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_103; L_103 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_104 = ___data0; NullCheck(L_104); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_105; L_105 = ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline(L_104, /*hidden argument*/NULL); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_106 = __this->get_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_107 = V_0; NullCheck(L_107); int32_t L_108 = L_107->get_stencilReference_1(); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_109 = (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E *)il2cpp_codegen_object_new(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); DrawObjectsPass__ctor_m9E8954B071242FDB8FAE930ED87036EC3A531D2B(L_109, ((int32_t)9), (bool)1, ((int32_t)250), L_103, L_105, L_106, L_108, /*hidden argument*/NULL); __this->set_m_RenderOpaqueForwardPass_32(L_109); // m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingSkybox, m_CopyDepthMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_110 = __this->get_m_CopyDepthMaterial_62(); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_111 = (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C *)il2cpp_codegen_object_new(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C_il2cpp_TypeInfo_var); CopyDepthPass__ctor_m7B0294C0B5543F251231B6CF8EFB40EAE53039F2(L_111, ((int32_t)400), L_110, /*hidden argument*/NULL); __this->set_m_CopyDepthPass_34(L_111); // m_DrawSkyboxPass = new DrawSkyboxPass(RenderPassEvent.BeforeRenderingSkybox); DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * L_112 = (DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 *)il2cpp_codegen_object_new(DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8_il2cpp_TypeInfo_var); DrawSkyboxPass__ctor_mA1C313EAC120B7FAA63618E8880DED1380840BC3(L_112, ((int32_t)350), /*hidden argument*/NULL); __this->set_m_DrawSkyboxPass_33(L_112); // m_CopyColorPass = new CopyColorPass(RenderPassEvent.AfterRenderingSkybox, m_SamplingMaterial, m_BlitMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_113 = __this->get_m_SamplingMaterial_63(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_114 = __this->get_m_BlitMaterial_61(); CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * L_115 = (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 *)il2cpp_codegen_object_new(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5_il2cpp_TypeInfo_var); CopyColorPass__ctor_mB7EF1EA244184E42760920F104BB2C50B62EA8A3(L_115, ((int32_t)400), L_113, L_114, /*hidden argument*/NULL); __this->set_m_CopyColorPass_35(L_115); // m_TransparentSettingsPass = new TransparentSettingsPass(RenderPassEvent.BeforeRenderingTransparents, data.shadowTransparentReceive); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_116 = ___data0; NullCheck(L_116); bool L_117; L_117 = ForwardRendererData_get_shadowTransparentReceive_m369B27197E998BD7FF9C522B8E62124B0E8560C2_inline(L_116, /*hidden argument*/NULL); TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * L_118 = (TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 *)il2cpp_codegen_object_new(TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1_il2cpp_TypeInfo_var); TransparentSettingsPass__ctor_mA5FB343FBE1041E5A764F3D796C42A99D521459D(L_118, ((int32_t)450), L_117, /*hidden argument*/NULL); __this->set_m_TransparentSettingsPass_36(L_118); // m_RenderTransparentForwardPass = new DrawObjectsPass(URPProfileId.DrawTransparentObjects, false, RenderPassEvent.BeforeRenderingTransparents, RenderQueueRange.transparent, data.transparentLayerMask, m_DefaultStencilState, stencilData.stencilReference); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_119; L_119 = RenderQueueRange_get_transparent_m3BDD74A9FD20836F8DD9811F857726AF9D8E1D00(/*hidden argument*/NULL); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_120 = ___data0; NullCheck(L_120); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_121; L_121 = ForwardRendererData_get_transparentLayerMask_m251F60C8809CF29205102B7ED92A6F90BC026143_inline(L_120, /*hidden argument*/NULL); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_122 = __this->get_m_DefaultStencilState_60(); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_123 = V_0; NullCheck(L_123); int32_t L_124 = L_123->get_stencilReference_1(); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_125 = (DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E *)il2cpp_codegen_object_new(DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E_il2cpp_TypeInfo_var); DrawObjectsPass__ctor_m9E8954B071242FDB8FAE930ED87036EC3A531D2B(L_125, ((int32_t)10), (bool)0, ((int32_t)450), L_119, L_121, L_122, L_124, /*hidden argument*/NULL); __this->set_m_RenderTransparentForwardPass_37(L_125); // m_OnRenderObjectCallbackPass = new InvokeOnRenderObjectCallbackPass(RenderPassEvent.BeforeRenderingPostProcessing); InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * L_126 = (InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E *)il2cpp_codegen_object_new(InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E_il2cpp_TypeInfo_var); InvokeOnRenderObjectCallbackPass__ctor_mB0CB79051C5DE2C7F36475B3F8735E27B5E23623(L_126, ((int32_t)550), /*hidden argument*/NULL); __this->set_m_OnRenderObjectCallbackPass_38(L_126); // m_PostProcessPass = new PostProcessPass(RenderPassEvent.BeforeRenderingPostProcessing, data.postProcessData, m_BlitMaterial); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_127 = ___data0; NullCheck(L_127); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_128 = L_127->get_postProcessData_7(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_129 = __this->get_m_BlitMaterial_61(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_130 = (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D *)il2cpp_codegen_object_new(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662(L_130, ((int32_t)550), L_128, L_129, /*hidden argument*/NULL); __this->set_m_PostProcessPass_39(L_130); // m_FinalPostProcessPass = new PostProcessPass(RenderPassEvent.AfterRendering + 1, data.postProcessData, m_BlitMaterial); ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * L_131 = ___data0; NullCheck(L_131); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_132 = L_131->get_postProcessData_7(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_133 = __this->get_m_BlitMaterial_61(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_134 = (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D *)il2cpp_codegen_object_new(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662(L_134, ((int32_t)1001), L_132, L_133, /*hidden argument*/NULL); __this->set_m_FinalPostProcessPass_40(L_134); // m_CapturePass = new CapturePass(RenderPassEvent.AfterRendering); CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * L_135 = (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB *)il2cpp_codegen_object_new(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var); CapturePass__ctor_m06983F3E05886A0A2C9122C1E2B30EE81A87DFB3(L_135, ((int32_t)1000), /*hidden argument*/NULL); __this->set_m_CapturePass_42(L_135); // m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_136 = __this->get_m_BlitMaterial_61(); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_137 = (FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 *)il2cpp_codegen_object_new(FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7_il2cpp_TypeInfo_var); FinalBlitPass__ctor_mD05800C06E5D98BBD3C06F97D9C1EEE28CCA5642(L_137, ((int32_t)1001), L_136, /*hidden argument*/NULL); __this->set_m_FinalBlitPass_41(L_137); // m_CameraColorAttachment.Init("_CameraColorTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_138 = __this->get_address_of_m_CameraColorAttachment_47(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_138, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, /*hidden argument*/NULL); // m_CameraDepthAttachment.Init("_CameraDepthAttachment"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_139 = __this->get_address_of_m_CameraDepthAttachment_48(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_139, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, /*hidden argument*/NULL); // m_DepthTexture.Init("_CameraDepthTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_140 = __this->get_address_of_m_DepthTexture_49(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_140, _stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6, /*hidden argument*/NULL); // m_NormalsTexture.Init("_CameraNormalsTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_141 = __this->get_address_of_m_NormalsTexture_50(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_141, _stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748, /*hidden argument*/NULL); // if (this.renderingMode == RenderingMode.Deferred) int32_t L_142; L_142 = ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_142) == ((uint32_t)1)))) { goto IL_04c4; } } { // m_GBufferHandles = new RenderTargetHandle[(int)DeferredLights.GBufferHandles.Count]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_143 = (RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3*)(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3*)SZArrayNew(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var, (uint32_t)6); __this->set_m_GBufferHandles_51(L_143); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.DepthAsColor].Init("_GBufferDepthAsColor"); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_144 = __this->get_m_GBufferHandles_51(); NullCheck(L_144); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_144)->GetAddressAt(static_cast(0))), _stringLiteralBC9BE505F7475D4B9E43CED9A3166405556EAAB5, /*hidden argument*/NULL); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.Albedo].Init("_GBuffer0"); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_145 = __this->get_m_GBufferHandles_51(); NullCheck(L_145); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_145)->GetAddressAt(static_cast(1))), _stringLiteralFD18BB8D724665FACDFD942287E798A4FEC21AB6, /*hidden argument*/NULL); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.SpecularMetallic].Init("_GBuffer1"); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_146 = __this->get_m_GBufferHandles_51(); NullCheck(L_146); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_146)->GetAddressAt(static_cast(2))), _stringLiteral54F5089E94A55690B297F573EB1C8004060B74EE, /*hidden argument*/NULL); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.NormalSmoothness].Init("_GBuffer2"); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_147 = __this->get_m_GBufferHandles_51(); NullCheck(L_147); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_147)->GetAddressAt(static_cast(3))), _stringLiteralC84659A72E4AD04ED99EAFE62D351420B42D5738, /*hidden argument*/NULL); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.Lighting] = new RenderTargetHandle(); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_148 = __this->get_m_GBufferHandles_51(); NullCheck(L_148); il2cpp_codegen_initobj(((L_148)->GetAddressAt(static_cast(4))), sizeof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )); // m_GBufferHandles[(int)DeferredLights.GBufferHandles.ShadowMask].Init("_GBuffer4"); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_149 = __this->get_m_GBufferHandles_51(); NullCheck(L_149); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_149)->GetAddressAt(static_cast(5))), _stringLiteralB42EA5C43270401D3D280D454939935FD819EE9E, /*hidden argument*/NULL); } IL_04c4: { // m_OpaqueColor.Init("_CameraOpaqueTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_150 = __this->get_address_of_m_OpaqueColor_52(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_150, _stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2, /*hidden argument*/NULL); // m_AfterPostProcessColor.Init("_AfterPostProcessTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_151 = __this->get_address_of_m_AfterPostProcessColor_53(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_151, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, /*hidden argument*/NULL); // m_ColorGradingLut.Init("_InternalGradingLut"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_152 = __this->get_address_of_m_ColorGradingLut_54(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_152, _stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9, /*hidden argument*/NULL); // m_DepthInfoTexture.Init("_DepthInfoTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_153 = __this->get_address_of_m_DepthInfoTexture_55(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_153, _stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D, /*hidden argument*/NULL); // m_TileDepthInfoTexture.Init("_TileDepthInfoTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_154 = __this->get_address_of_m_TileDepthInfoTexture_56(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_154, _stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E, /*hidden argument*/NULL); // supportedRenderingFeatures = new RenderingFeatures() // { // cameraStacking = true, // }; RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_155 = (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 *)il2cpp_codegen_object_new(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404_il2cpp_TypeInfo_var); RenderingFeatures__ctor_m5F920B09455AD646C1AA73793A52956615C0E8E1(L_155, /*hidden argument*/NULL); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_156 = L_155; NullCheck(L_156); RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline(L_156, (bool)1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline(__this, L_156, /*hidden argument*/NULL); // if (this.renderingMode == RenderingMode.Deferred) int32_t L_157; L_157 = ForwardRenderer_get_renderingMode_mC8D9BA88EDF7E8B3EEDDA9AE6056DC40BB3F7D5C(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_157) == ((uint32_t)1)))) { goto IL_0546; } } { // unsupportedGraphicsDeviceTypes = new GraphicsDeviceType[] { // GraphicsDeviceType.OpenGLCore, // GraphicsDeviceType.OpenGLES2, // GraphicsDeviceType.OpenGLES3 // }; GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_158 = (GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A*)(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A*)SZArrayNew(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A_il2cpp_TypeInfo_var, (uint32_t)3); GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_159 = L_158; RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 L_160 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2_FieldInfo_var) }; RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F((RuntimeArray *)(RuntimeArray *)L_159, L_160, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_mB1626426BD3689BCC203335104DDF97E6A54C0C9_inline(__this, L_159, /*hidden argument*/NULL); } IL_0546: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_Dispose_m9C59385511537CA6E99A3FDF3D99DFBF5292B0DF (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_PostProcessPass.Cleanup(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_0 = __this->get_m_PostProcessPass_39(); NullCheck(L_0); PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7(L_0, /*hidden argument*/NULL); // m_FinalPostProcessPass.Cleanup(); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_1 = __this->get_m_FinalPostProcessPass_40(); NullCheck(L_1); PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7(L_1, /*hidden argument*/NULL); // m_ColorGradingLutPass.Cleanup(); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_2 = __this->get_m_ColorGradingLutPass_21(); NullCheck(L_2); ColorGradingLutPass_Cleanup_m8D7ED77A6C58D5F2A8EDA282CBE58A5077A19F2F(L_2, /*hidden argument*/NULL); // CoreUtils.Destroy(m_BlitMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_m_BlitMaterial_61(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_3, /*hidden argument*/NULL); // CoreUtils.Destroy(m_CopyDepthMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_CopyDepthMaterial_62(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_4, /*hidden argument*/NULL); // CoreUtils.Destroy(m_SamplingMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_SamplingMaterial_63(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_5, /*hidden argument*/NULL); // CoreUtils.Destroy(m_ScreenspaceShadowsMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_m_ScreenspaceShadowsMaterial_64(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_6, /*hidden argument*/NULL); // CoreUtils.Destroy(m_TileDepthInfoMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_m_TileDepthInfoMaterial_65(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_7, /*hidden argument*/NULL); // CoreUtils.Destroy(m_TileDeferredMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_m_TileDeferredMaterial_66(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_8, /*hidden argument*/NULL); // CoreUtils.Destroy(m_StencilDeferredMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_m_StencilDeferredMaterial_67(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_Setup_m02D4E7B2B84B3F712A1F85244C29397F847D3001 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisSkybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0_m9A2AEBA037984D864B9A2B8B6246A697252F59F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_m61BF5BE1639B61E9C25C91796191EA6E1AF53A22_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m014DA76F47CE6B5B0E01D7AF6645D52B470B4BF8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CSetupU3Eb__57_0_m4A99F21BFFA63040624A13C8B6D2C073CA5EB154_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_1 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; bool V_5 = false; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; bool V_16 = false; bool V_17 = false; bool V_18 = false; Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * V_19 = NULL; bool V_20 = false; bool V_21 = false; bool V_22 = false; bool V_23 = false; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_24; memset((&V_24), 0, sizeof(V_24)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_25; memset((&V_25), 0, sizeof(V_25)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_26; memset((&V_26), 0, sizeof(V_26)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_27; memset((&V_27), 0, sizeof(V_27)); int32_t V_28 = 0; int32_t V_29 = 0; int32_t V_30 = 0; int32_t V_31 = 0; int32_t V_32 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_33; memset((&V_33), 0, sizeof(V_33)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_34; memset((&V_34), 0, sizeof(V_34)); bool V_35 = false; int32_t G_B3_0 = 0; int32_t G_B11_0 = 0; bool G_B18_0 = false; bool G_B16_0 = false; bool G_B17_0 = false; int32_t G_B19_0 = 0; bool G_B19_1 = false; bool G_B21_0 = false; bool G_B20_0 = false; int32_t G_B22_0 = 0; bool G_B22_1 = false; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B24_0 = NULL; bool G_B24_1 = false; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B23_0 = NULL; bool G_B23_1 = false; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B25_0 = NULL; bool G_B25_1 = false; int32_t G_B26_0 = 0; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B26_1 = NULL; bool G_B26_2 = false; bool G_B28_0 = false; bool G_B27_0 = false; bool G_B30_0 = false; bool G_B29_0 = false; int32_t G_B31_0 = 0; bool G_B31_1 = false; bool G_B33_0 = false; bool G_B33_1 = false; bool G_B32_0 = false; bool G_B32_1 = false; int32_t G_B34_0 = 0; bool G_B34_1 = false; bool G_B34_2 = false; bool G_B36_0 = false; bool G_B35_0 = false; bool G_B45_0 = false; bool G_B37_0 = false; ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B39_0 = NULL; bool G_B39_1 = false; ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B38_0 = NULL; bool G_B38_1 = false; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B40_0; memset((&G_B40_0), 0, sizeof(G_B40_0)); ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B40_1 = NULL; bool G_B40_2 = false; ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B42_0 = NULL; bool G_B42_1 = false; ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B41_0 = NULL; bool G_B41_1 = false; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B43_0; memset((&G_B43_0), 0, sizeof(G_B43_0)); ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * G_B43_1 = NULL; bool G_B43_2 = false; bool G_B46_0 = false; bool G_B44_0 = false; bool G_B48_0 = false; bool G_B47_0 = false; int32_t G_B49_0 = 0; bool G_B49_1 = false; bool G_B51_0 = false; bool G_B50_0 = false; int32_t G_B52_0 = 0; bool G_B52_1 = false; bool G_B54_0 = false; bool G_B53_0 = false; int32_t G_B55_0 = 0; bool G_B55_1 = false; bool G_B57_0 = false; bool G_B56_0 = false; Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * G_B59_0 = NULL; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * G_B59_1 = NULL; bool G_B59_2 = false; Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * G_B58_0 = NULL; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * G_B58_1 = NULL; bool G_B58_2 = false; bool G_B61_0 = false; bool G_B60_0 = false; bool G_B63_0 = false; bool G_B62_0 = false; bool G_B67_0 = false; bool G_B64_0 = false; bool G_B66_0 = false; bool G_B65_0 = false; int32_t G_B77_0 = 0; int32_t G_B81_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B87_0 = NULL; int32_t G_B97_0 = 0; int32_t G_B96_0 = 0; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B98_0 = NULL; int32_t G_B98_1 = 0; int32_t G_B106_0 = 0; int32_t G_B111_0 = 0; int32_t G_B110_0 = 0; int32_t G_B112_0 = 0; int32_t G_B112_1 = 0; int32_t G_B116_0 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B121_0; memset((&G_B121_0), 0, sizeof(G_B121_0)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C G_B125_0; memset((&G_B125_0), 0, sizeof(G_B125_0)); int32_t G_B134_0 = 0; { // Camera camera = renderingData.cameraData.camera; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = L_1->get_camera_2(); V_0 = L_2; // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_4 = L_3->get_address_of_cameraData_1(); V_1 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_4; // RenderTextureDescriptor cameraTargetDescriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7 = L_6->get_cameraTargetDescriptor_5(); V_2 = L_7; // bool isOffscreenDepthTexture = cameraData.targetTexture != null && cameraData.targetTexture.format == RenderTextureFormat.Depth; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = L_8->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_003d; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_11 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = L_11->get_targetTexture_4(); NullCheck(L_12); int32_t L_13; L_13 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_12, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_13) == ((int32_t)1))? 1 : 0); goto IL_003e; } IL_003d: { G_B3_0 = 0; } IL_003e: { // if (isOffscreenDepthTexture) if (!G_B3_0) { goto IL_007e; } } { // ConfigureCameraTarget(BuiltinRenderTextureType.CameraTarget, BuiltinRenderTextureType.CameraTarget); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14; L_14 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8(__this, L_14, L_15, /*hidden argument*/NULL); // AddRenderPasses(ref renderingData); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_16 = ___renderingData1; ScriptableRenderer_AddRenderPasses_m6670469F5CC898C5910BEA536FEFE393018FC9D6(__this, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_16, /*hidden argument*/NULL); // EnqueuePass(m_RenderOpaqueForwardPass); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_17 = __this->get_m_RenderOpaqueForwardPass_32(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_17, /*hidden argument*/NULL); // EnqueuePass(m_DrawSkyboxPass); DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * L_18 = __this->get_m_DrawSkyboxPass_33(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_18, /*hidden argument*/NULL); // EnqueuePass(m_RenderTransparentForwardPass); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_19 = __this->get_m_RenderTransparentForwardPass_37(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_19, /*hidden argument*/NULL); // return; return; } IL_007e: { // if (m_DeferredLights != null) DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_20 = __this->get_m_DeferredLights_58(); if (!L_20) { goto IL_0092; } } { // m_DeferredLights.ResolveMixedLightingMode(ref renderingData); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_21 = __this->get_m_DeferredLights_58(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_22 = ___renderingData1; NullCheck(L_21); DeferredLights_ResolveMixedLightingMode_m33AD9524C32BBC4F2B988D6055D4C34DDB447B4E(L_21, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_22, /*hidden argument*/NULL); } IL_0092: { // bool isPreviewCamera = cameraData.isPreviewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_23 = V_1; bool L_24; L_24 = CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_23, /*hidden argument*/NULL); V_3 = L_24; // bool isRunningHololens = false; V_4 = (bool)0; // isRunningHololens = UniversalRenderPipeline.IsRunningHololens(cameraData); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_26 = (*(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_25); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); bool L_27; L_27 = UniversalRenderPipeline_IsRunningHololens_m43EFBD059000EE750455B0C99AF1CE04F00EC6AF(L_26, /*hidden argument*/NULL); V_4 = L_27; // var createColorTexture = (rendererFeatures.Count != 0 && !isRunningHololens) && !isPreviewCamera; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_28; L_28 = ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline(__this, /*hidden argument*/NULL); NullCheck(L_28); int32_t L_29; L_29 = List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_inline(L_28, /*hidden argument*/List_1_get_Count_mC552A95C7C5F1DA85F6565C1D25B5670D79C8A10_RuntimeMethod_var); if (!L_29) { goto IL_00c0; } } { bool L_30 = V_4; if (L_30) { goto IL_00c0; } } { bool L_31 = V_3; G_B11_0 = ((((int32_t)L_31) == ((int32_t)0))? 1 : 0); goto IL_00c1; } IL_00c0: { G_B11_0 = 0; } IL_00c1: { V_5 = (bool)G_B11_0; // if (createColorTexture) bool L_32 = V_5; if (!L_32) { goto IL_0101; } } { // m_ActiveCameraColorAttachment = m_CameraColorAttachment; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_33 = __this->get_m_CameraColorAttachment_47(); __this->set_m_ActiveCameraColorAttachment_45(L_33); // var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_34 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_35; L_35 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_34, /*hidden argument*/NULL); V_24 = L_35; // if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_36 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_37 = L_36->get_xr_19(); NullCheck(L_37); bool L_38; L_38 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_37, /*hidden argument*/NULL); if (!L_38) { goto IL_00f9; } } { // if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_39 = V_24; RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&V_24), L_39, 0, (-1), (-1), /*hidden argument*/NULL); } IL_00f9: { // ConfigureCameraColorTarget(activeColorRenderTargetId); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_40 = V_24; ScriptableRenderer_ConfigureCameraColorTarget_m7E148CD35C735FA7C82383D5EF116DE5CCC3771F_inline(__this, L_40, /*hidden argument*/NULL); } IL_0101: { // isCameraColorTargetValid = true; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)__this)->set_isCameraColorTargetValid_14((bool)1); // AddRenderPasses(ref renderingData); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_41 = ___renderingData1; ScriptableRenderer_AddRenderPasses_m6670469F5CC898C5910BEA536FEFE393018FC9D6(__this, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_41, /*hidden argument*/NULL); // isCameraColorTargetValid = false; ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 *)__this)->set_isCameraColorTargetValid_14((bool)0); // RenderPassInputSummary renderPassInputs = GetRenderPassInputs(ref renderingData); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_42 = ___renderingData1; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_43; L_43 = ForwardRenderer_GetRenderPassInputs_m2E1D083DD541A29E3EF6E1E0E768D8E942F68E24(__this, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_42, /*hidden argument*/NULL); V_6 = L_43; // bool applyPostProcessing = cameraData.postProcessEnabled; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_44 = V_1; bool L_45 = L_44->get_postProcessEnabled_22(); V_7 = L_45; // bool anyPostProcessing = renderingData.postProcessingEnabled; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_46 = ___renderingData1; bool L_47 = L_46->get_postProcessingEnabled_7(); V_8 = L_47; // bool generateColorGradingLUT = cameraData.postProcessEnabled; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_48 = V_1; bool L_49 = L_48->get_postProcessEnabled_22(); // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = V_1; bool L_51; L_51 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_50, /*hidden argument*/NULL); V_9 = L_51; // bool requiresDepthTexture = cameraData.requiresDepthTexture || renderPassInputs.requiresDepthTexture || this.actualRenderingMode == RenderingMode.Deferred; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_52 = V_1; bool L_53 = L_52->get_requiresDepthTexture_15(); G_B16_0 = L_49; if (L_53) { G_B18_0 = L_49; goto IL_0159; } } { RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_54 = V_6; bool L_55 = L_54.get_requiresDepthTexture_0(); G_B17_0 = G_B16_0; if (L_55) { G_B18_0 = G_B16_0; goto IL_0159; } } { int32_t L_56; L_56 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); G_B19_0 = ((((int32_t)L_56) == ((int32_t)1))? 1 : 0); G_B19_1 = G_B17_0; goto IL_015a; } IL_0159: { G_B19_0 = 1; G_B19_1 = G_B18_0; } IL_015a: { V_10 = (bool)G_B19_0; // bool mainLightShadows = m_MainLightShadowCasterPass.Setup(ref renderingData); MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * L_57 = __this->get_m_MainLightShadowCasterPass_24(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_58 = ___renderingData1; NullCheck(L_57); bool L_59; L_59 = MainLightShadowCasterPass_Setup_m5FC8EF2320AD5F81198050E152A97ADD95B50875(L_57, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_58, /*hidden argument*/NULL); V_11 = L_59; // bool additionalLightShadows = m_AdditionalLightsShadowCasterPass.Setup(ref renderingData); AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_60 = __this->get_m_AdditionalLightsShadowCasterPass_25(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_61 = ___renderingData1; NullCheck(L_60); bool L_62; L_62 = AdditionalLightsShadowCasterPass_Setup_m3BFF20E4922D214600B9C7DB6B4E8362596A2949(L_60, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_61, /*hidden argument*/NULL); V_12 = L_62; // bool transparentsNeedSettingsPass = m_TransparentSettingsPass.Setup(ref renderingData); TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * L_63 = __this->get_m_TransparentSettingsPass_36(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_64 = ___renderingData1; NullCheck(L_63); bool L_65; L_65 = TransparentSettingsPass_Setup_m8DD5560CB399E043DC54136683181062477BD0EA(L_63, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_64, /*hidden argument*/NULL); V_13 = L_65; // bool requiresDepthPrepass = requiresDepthTexture && !CanCopyDepth(ref renderingData.cameraData); bool L_66 = V_10; G_B20_0 = G_B19_1; if (!L_66) { G_B21_0 = G_B19_1; goto IL_019b; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_67 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_68 = L_67->get_address_of_cameraData_1(); bool L_69; L_69 = ForwardRenderer_CanCopyDepth_m2E58A425B0E390590D068C6A112F14B1423B2A03(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_68, /*hidden argument*/NULL); G_B22_0 = ((((int32_t)L_69) == ((int32_t)0))? 1 : 0); G_B22_1 = G_B20_0; goto IL_019c; } IL_019b: { G_B22_0 = 0; G_B22_1 = G_B21_0; } IL_019c: { V_14 = (bool)G_B22_0; // requiresDepthPrepass |= isSceneViewCamera; bool L_70 = V_14; bool L_71 = V_9; V_14 = (bool)((int32_t)((int32_t)L_70|(int32_t)L_71)); // requiresDepthPrepass |= isPreviewCamera; bool L_72 = V_14; bool L_73 = V_3; V_14 = (bool)((int32_t)((int32_t)L_72|(int32_t)L_73)); // requiresDepthPrepass |= renderPassInputs.requiresDepthPrepass; bool L_74 = V_14; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_75 = V_6; bool L_76 = L_75.get_requiresDepthPrepass_1(); V_14 = (bool)((int32_t)((int32_t)L_74|(int32_t)L_76)); // requiresDepthPrepass |= renderPassInputs.requiresNormalsTexture; bool L_77 = V_14; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_78 = V_6; bool L_79 = L_78.get_requiresNormalsTexture_2(); V_14 = (bool)((int32_t)((int32_t)L_77|(int32_t)L_79)); // m_CopyDepthPass.renderPassEvent = (!requiresDepthTexture && (applyPostProcessing || isSceneViewCamera)) ? RenderPassEvent.AfterRenderingTransparents : RenderPassEvent.AfterRenderingOpaques; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_80 = __this->get_m_CopyDepthPass_34(); bool L_81 = V_10; G_B23_0 = L_80; G_B23_1 = G_B22_1; if (L_81) { G_B24_0 = L_80; G_B24_1 = G_B22_1; goto IL_01d4; } } { bool L_82 = V_7; bool L_83 = V_9; G_B24_0 = G_B23_0; G_B24_1 = G_B23_1; if (((int32_t)((int32_t)L_82|(int32_t)L_83))) { G_B25_0 = G_B23_0; G_B25_1 = G_B23_1; goto IL_01db; } } IL_01d4: { G_B26_0 = ((int32_t)300); G_B26_1 = G_B24_0; G_B26_2 = G_B24_1; goto IL_01e0; } IL_01db: { G_B26_0 = ((int32_t)500); G_B26_1 = G_B25_0; G_B26_2 = G_B25_1; } IL_01e0: { NullCheck(G_B26_1); ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(G_B26_1, G_B26_0, /*hidden argument*/NULL); // createColorTexture |= RequiresIntermediateColorTexture(ref cameraData); bool L_84 = V_5; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_85 = V_1; bool L_86; L_86 = ForwardRenderer_RequiresIntermediateColorTexture_m11EAEC486394D2B7C5F64BA79EB5169BEEF3A864(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_85, /*hidden argument*/NULL); V_5 = (bool)((int32_t)((int32_t)L_84|(int32_t)L_86)); // createColorTexture |= renderPassInputs.requiresColorTexture; bool L_87 = V_5; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_88 = V_6; bool L_89 = L_88.get_requiresColorTexture_3(); V_5 = (bool)((int32_t)((int32_t)L_87|(int32_t)L_89)); // createColorTexture &= !isPreviewCamera; bool L_90 = V_5; bool L_91 = V_3; V_5 = (bool)((int32_t)((int32_t)L_90&(int32_t)((((int32_t)L_91) == ((int32_t)0))? 1 : 0))); // if (cameraData.xr.enabled && requiresDepthTexture) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_92 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_93 = L_92->get_xr_19(); NullCheck(L_93); bool L_94; L_94 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_93, /*hidden argument*/NULL); bool L_95 = V_10; G_B27_0 = G_B26_2; if (!((int32_t)((int32_t)L_94&(int32_t)L_95))) { G_B28_0 = G_B26_2; goto IL_0219; } } { // requiresDepthPrepass = true; V_14 = (bool)1; G_B28_0 = G_B27_0; } IL_0219: { // bool createDepthTexture = cameraData.requiresDepthTexture && !requiresDepthPrepass; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_96 = V_1; bool L_97 = L_96->get_requiresDepthTexture_15(); G_B29_0 = G_B28_0; if (!L_97) { G_B30_0 = G_B28_0; goto IL_0228; } } { bool L_98 = V_14; G_B31_0 = ((((int32_t)L_98) == ((int32_t)0))? 1 : 0); G_B31_1 = G_B29_0; goto IL_0229; } IL_0228: { G_B31_0 = 0; G_B31_1 = G_B30_0; } IL_0229: { V_15 = (bool)G_B31_0; // createDepthTexture |= (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget); bool L_99 = V_15; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_100 = V_1; int32_t L_101 = L_100->get_renderType_3(); G_B32_0 = L_99; G_B32_1 = G_B31_1; if (L_101) { G_B33_0 = L_99; G_B33_1 = G_B31_1; goto IL_0240; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_102 = V_1; bool L_103 = L_102->get_resolveFinalTarget_31(); G_B34_0 = ((((int32_t)L_103) == ((int32_t)0))? 1 : 0); G_B34_1 = G_B32_0; G_B34_2 = G_B32_1; goto IL_0241; } IL_0240: { G_B34_0 = 0; G_B34_1 = G_B33_0; G_B34_2 = G_B33_1; } IL_0241: { V_15 = (bool)((int32_t)((int32_t)G_B34_1|(int32_t)G_B34_0)); // createDepthTexture |= this.actualRenderingMode == RenderingMode.Deferred; bool L_104 = V_15; int32_t L_105; L_105 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); V_15 = (bool)((int32_t)((int32_t)L_104|(int32_t)((((int32_t)L_105) == ((int32_t)1))? 1 : 0))); // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_106 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_107 = L_106->get_xr_19(); NullCheck(L_107); bool L_108; L_108 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_107, /*hidden argument*/NULL); G_B35_0 = G_B34_2; if (!L_108) { G_B36_0 = G_B34_2; goto IL_026a; } } { // createDepthTexture |= createColorTexture; bool L_109 = V_15; bool L_110 = V_5; V_15 = (bool)((int32_t)((int32_t)L_109|(int32_t)L_110)); // createColorTexture = createDepthTexture; bool L_111 = V_15; V_5 = L_111; G_B36_0 = G_B35_0; } IL_026a: { // if (cameraData.renderType == CameraRenderType.Base) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_112 = V_1; int32_t L_113 = L_112->get_renderType_3(); G_B37_0 = G_B36_0; if (L_113) { G_B45_0 = G_B36_0; goto IL_02bd; } } { // RenderTargetHandle cameraTargetHandle = RenderTargetHandle.GetCameraTarget(cameraData.xr); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_114 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_115 = L_114->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_116; L_116 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_115, /*hidden argument*/NULL); V_25 = L_116; // m_ActiveCameraColorAttachment = (createColorTexture) ? m_CameraColorAttachment : cameraTargetHandle; bool L_117 = V_5; G_B38_0 = __this; G_B38_1 = G_B37_0; if (L_117) { G_B39_0 = __this; G_B39_1 = G_B37_0; goto IL_0288; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_118 = V_25; G_B40_0 = L_118; G_B40_1 = G_B38_0; G_B40_2 = G_B38_1; goto IL_028e; } IL_0288: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_119 = __this->get_m_CameraColorAttachment_47(); G_B40_0 = L_119; G_B40_1 = G_B39_0; G_B40_2 = G_B39_1; } IL_028e: { NullCheck(G_B40_1); G_B40_1->set_m_ActiveCameraColorAttachment_45(G_B40_0); // m_ActiveCameraDepthAttachment = (createDepthTexture) ? m_CameraDepthAttachment : cameraTargetHandle; bool L_120 = V_15; G_B41_0 = __this; G_B41_1 = G_B40_2; if (L_120) { G_B42_0 = __this; G_B42_1 = G_B40_2; goto IL_029c; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_121 = V_25; G_B43_0 = L_121; G_B43_1 = G_B41_0; G_B43_2 = G_B41_1; goto IL_02a2; } IL_029c: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_122 = __this->get_m_CameraDepthAttachment_48(); G_B43_0 = L_122; G_B43_1 = G_B42_0; G_B43_2 = G_B42_1; } IL_02a2: { NullCheck(G_B43_1); G_B43_1->set_m_ActiveCameraDepthAttachment_46(G_B43_0); // bool intermediateRenderTexture = createColorTexture || createDepthTexture; bool L_123 = V_5; bool L_124 = V_15; // if (intermediateRenderTexture) G_B44_0 = G_B43_2; if (!((int32_t)((int32_t)L_123|(int32_t)L_124))) { G_B46_0 = G_B43_2; goto IL_02d5; } } { // CreateCameraRenderTarget(context, ref cameraTargetDescriptor, createColorTexture, createDepthTexture); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_125 = ___context0; bool L_126 = V_5; bool L_127 = V_15; ForwardRenderer_CreateCameraRenderTarget_m5384D976B9B0D5E1C6092294516C885896E9CCF9(__this, L_125, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), L_126, L_127, /*hidden argument*/NULL); // } G_B46_0 = G_B44_0; goto IL_02d5; } IL_02bd: { // m_ActiveCameraColorAttachment = m_CameraColorAttachment; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_128 = __this->get_m_CameraColorAttachment_47(); __this->set_m_ActiveCameraColorAttachment_45(L_128); // m_ActiveCameraDepthAttachment = m_CameraDepthAttachment; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_129 = __this->get_m_CameraDepthAttachment_48(); __this->set_m_ActiveCameraDepthAttachment_46(L_129); G_B46_0 = G_B45_0; } IL_02d5: { // bool requiresDepthCopyPass = !requiresDepthPrepass // && renderingData.cameraData.requiresDepthTexture // && createDepthTexture // && this.actualRenderingMode != RenderingMode.Deferred; bool L_130 = V_14; G_B47_0 = G_B46_0; if (L_130) { G_B48_0 = G_B46_0; goto IL_02e6; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_131 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_132 = L_131->get_address_of_cameraData_1(); bool L_133 = L_132->get_requiresDepthTexture_15(); G_B49_0 = ((int32_t)(L_133)); G_B49_1 = G_B47_0; goto IL_02e7; } IL_02e6: { G_B49_0 = 0; G_B49_1 = G_B48_0; } IL_02e7: { bool L_134 = V_15; G_B50_0 = G_B49_1; if (!((int32_t)((int32_t)G_B49_0&(int32_t)L_134))) { G_B51_0 = G_B49_1; goto IL_02fa; } } { int32_t L_135; L_135 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); G_B52_0 = ((((int32_t)((((int32_t)L_135) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B52_1 = G_B50_0; goto IL_02fb; } IL_02fa: { G_B52_0 = 0; G_B52_1 = G_B51_0; } IL_02fb: { V_16 = (bool)G_B52_0; // bool copyColorPass = renderingData.cameraData.requiresOpaqueTexture || renderPassInputs.requiresColorTexture; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_136 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_137 = L_136->get_address_of_cameraData_1(); bool L_138 = L_137->get_requiresOpaqueTexture_16(); G_B53_0 = G_B52_1; if (L_138) { G_B54_0 = G_B52_1; goto IL_0313; } } { RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_139 = V_6; bool L_140 = L_139.get_requiresColorTexture_3(); G_B55_0 = ((int32_t)(L_140)); G_B55_1 = G_B53_0; goto IL_0314; } IL_0313: { G_B55_0 = 1; G_B55_1 = G_B54_0; } IL_0314: { V_17 = (bool)G_B55_0; // var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_141 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_142; L_142 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_141, /*hidden argument*/NULL); V_26 = L_142; // var activeDepthRenderTargetId = m_ActiveCameraDepthAttachment.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_143 = __this->get_address_of_m_ActiveCameraDepthAttachment_46(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_144; L_144 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_143, /*hidden argument*/NULL); V_27 = L_144; // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_145 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_146 = L_145->get_xr_19(); NullCheck(L_146); bool L_147; L_147 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_146, /*hidden argument*/NULL); G_B56_0 = G_B55_1; if (!L_147) { G_B57_0 = G_B55_1; goto IL_0355; } } { // activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_148 = V_26; RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&V_26), L_148, 0, (-1), (-1), /*hidden argument*/NULL); // activeDepthRenderTargetId = new RenderTargetIdentifier(activeDepthRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_149 = V_27; RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&V_27), L_149, 0, (-1), (-1), /*hidden argument*/NULL); G_B57_0 = G_B56_0; } IL_0355: { // ConfigureCameraTarget(activeColorRenderTargetId, activeDepthRenderTargetId); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_150 = V_26; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_151 = V_27; ScriptableRenderer_ConfigureCameraTarget_m9B11A2331312B3A0483663FD7ADCD57F70AA96F8(__this, L_150, L_151, /*hidden argument*/NULL); // bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRendering) != null; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_152; L_152 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var); Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * L_153 = ((U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var))->get_U3CU3E9__57_0_1(); Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * L_154 = L_153; G_B58_0 = L_154; G_B58_1 = L_152; G_B58_2 = G_B57_0; if (L_154) { G_B59_0 = L_154; G_B59_1 = L_152; G_B59_2 = G_B57_0; goto IL_0384; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var); U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793 * L_155 = ((U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * L_156 = (Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A *)il2cpp_codegen_object_new(Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A_il2cpp_TypeInfo_var); Predicate_1__ctor_m014DA76F47CE6B5B0E01D7AF6645D52B470B4BF8(L_156, L_155, (intptr_t)((intptr_t)U3CU3Ec_U3CSetupU3Eb__57_0_m4A99F21BFFA63040624A13C8B6D2C073CA5EB154_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m014DA76F47CE6B5B0E01D7AF6645D52B470B4BF8_RuntimeMethod_var); Predicate_1_t9D28F4417599BBCE086E3E9164308FE06D0E610A * L_157 = L_156; ((U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tADAA6CF545F5CC29B8BFD3B8E9C3E2E330C93793_il2cpp_TypeInfo_var))->set_U3CU3E9__57_0_1(L_157); G_B59_0 = L_157; G_B59_1 = G_B58_1; G_B59_2 = G_B58_2; } IL_0384: { NullCheck(G_B59_1); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_158; L_158 = List_1_Find_m61BF5BE1639B61E9C25C91796191EA6E1AF53A22(G_B59_1, G_B59_0, /*hidden argument*/List_1_Find_m61BF5BE1639B61E9C25C91796191EA6E1AF53A22_RuntimeMethod_var); V_18 = (bool)((!(((RuntimeObject*)(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA *)L_158) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); // if (mainLightShadows) bool L_159 = V_11; G_B60_0 = G_B59_2; if (!L_159) { G_B61_0 = G_B59_2; goto IL_039e; } } { // EnqueuePass(m_MainLightShadowCasterPass); MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * L_160 = __this->get_m_MainLightShadowCasterPass_24(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_160, /*hidden argument*/NULL); G_B61_0 = G_B60_0; } IL_039e: { // if (additionalLightShadows) bool L_161 = V_12; G_B62_0 = G_B61_0; if (!L_161) { G_B63_0 = G_B61_0; goto IL_03ae; } } { // EnqueuePass(m_AdditionalLightsShadowCasterPass); AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_162 = __this->get_m_AdditionalLightsShadowCasterPass_25(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_162, /*hidden argument*/NULL); G_B63_0 = G_B62_0; } IL_03ae: { // if (requiresDepthPrepass) bool L_163 = V_14; G_B64_0 = G_B63_0; if (!L_163) { G_B67_0 = G_B63_0; goto IL_03ff; } } { // if (renderPassInputs.requiresNormalsTexture) RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_164 = V_6; bool L_165 = L_164.get_requiresNormalsTexture_2(); G_B65_0 = G_B64_0; if (!L_165) { G_B66_0 = G_B64_0; goto IL_03e1; } } { // m_DepthNormalPrepass.Setup(cameraTargetDescriptor, m_DepthTexture, m_NormalsTexture); DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * L_166 = __this->get_m_DepthNormalPrepass_23(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_167 = V_2; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_168 = __this->get_m_DepthTexture_49(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_169 = __this->get_m_NormalsTexture_50(); NullCheck(L_166); DepthNormalOnlyPass_Setup_mDACD5234D3B214E8F6597416BB3EB6B8924FAB15(L_166, L_167, L_168, L_169, /*hidden argument*/NULL); // EnqueuePass(m_DepthNormalPrepass); DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * L_170 = __this->get_m_DepthNormalPrepass_23(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_170, /*hidden argument*/NULL); // } G_B67_0 = G_B65_0; goto IL_03ff; } IL_03e1: { // m_DepthPrepass.Setup(cameraTargetDescriptor, m_DepthTexture); DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * L_171 = __this->get_m_DepthPrepass_22(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_172 = V_2; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_173 = __this->get_m_DepthTexture_49(); NullCheck(L_171); DepthOnlyPass_Setup_mD1A1EF2518B1F1B27C50AEC2758D20D4AD5FA6C3(L_171, L_172, L_173, /*hidden argument*/NULL); // EnqueuePass(m_DepthPrepass); DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * L_174 = __this->get_m_DepthPrepass_22(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_174, /*hidden argument*/NULL); G_B67_0 = G_B66_0; } IL_03ff: { // if (generateColorGradingLUT) if (!G_B67_0) { goto IL_041e; } } { // m_ColorGradingLutPass.Setup(m_ColorGradingLut); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_175 = __this->get_m_ColorGradingLutPass_21(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_176 = __this->get_address_of_m_ColorGradingLut_54(); NullCheck(L_175); ColorGradingLutPass_Setup_m3C2B4AA801E7508092D3F7141C433999205CC5A6(L_175, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_176, /*hidden argument*/NULL); // EnqueuePass(m_ColorGradingLutPass); ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * L_177 = __this->get_m_ColorGradingLutPass_21(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_177, /*hidden argument*/NULL); } IL_041e: { // if (cameraData.xr.hasValidOcclusionMesh) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_178 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_179 = L_178->get_xr_19(); NullCheck(L_179); bool L_180; L_180 = XRPass_get_hasValidOcclusionMesh_mEFDFB43485C3D784EDF2764D7784955B48034421(L_179, /*hidden argument*/NULL); if (!L_180) { goto IL_0437; } } { // EnqueuePass(m_XROcclusionMeshPass); XROcclusionMeshPass_tC5F7FD3D0FDA98635F927D9DFA88A609DF25FB0D * L_181 = __this->get_m_XROcclusionMeshPass_43(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_181, /*hidden argument*/NULL); } IL_0437: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_182; L_182 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_182) == ((uint32_t)1)))) { goto IL_044f; } } { // EnqueueDeferred(ref renderingData, requiresDepthPrepass, mainLightShadows, additionalLightShadows); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_183 = ___renderingData1; bool L_184 = V_14; bool L_185 = V_11; bool L_186 = V_12; ForwardRenderer_EnqueueDeferred_m050A87F5470C904D6E43E678BB4FEF48738D9E1C(__this, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_183, L_184, L_185, L_186, /*hidden argument*/NULL); goto IL_049a; } IL_044f: { // RenderBufferStoreAction opaquePassColorStoreAction = RenderBufferStoreAction.Store; V_28 = 0; // if (cameraTargetDescriptor.msaaSamples > 1) int32_t L_187; L_187 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), /*hidden argument*/NULL); if ((((int32_t)L_187) <= ((int32_t)1))) { goto IL_0466; } } { // opaquePassColorStoreAction = copyColorPass ? RenderBufferStoreAction.StoreAndResolve : RenderBufferStoreAction.Store; bool L_188 = V_17; if (L_188) { goto IL_0463; } } { G_B77_0 = 0; goto IL_0464; } IL_0463: { G_B77_0 = 2; } IL_0464: { V_28 = G_B77_0; } IL_0466: { // RenderBufferStoreAction opaquePassDepthStoreAction = (copyColorPass || requiresDepthCopyPass) ? RenderBufferStoreAction.Store : RenderBufferStoreAction.DontCare; bool L_189 = V_17; bool L_190 = V_16; if (((int32_t)((int32_t)L_189|(int32_t)L_190))) { goto IL_0470; } } { G_B81_0 = 3; goto IL_0471; } IL_0470: { G_B81_0 = 0; } IL_0471: { V_29 = G_B81_0; // m_RenderOpaqueForwardPass.ConfigureColorStoreAction(opaquePassColorStoreAction); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_191 = __this->get_m_RenderOpaqueForwardPass_32(); int32_t L_192 = V_28; NullCheck(L_191); ScriptableRenderPass_ConfigureColorStoreAction_m705C58CA77EFF0DDEAC47D16620A18CE1A1FEDEA(L_191, L_192, 0, /*hidden argument*/NULL); // m_RenderOpaqueForwardPass.ConfigureDepthStoreAction(opaquePassDepthStoreAction); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_193 = __this->get_m_RenderOpaqueForwardPass_32(); int32_t L_194 = V_29; NullCheck(L_193); ScriptableRenderPass_ConfigureDepthStoreAction_m99BE13DACC4826F6925C1863B17D82EAC2BFE500_inline(L_193, L_194, /*hidden argument*/NULL); // EnqueuePass(m_RenderOpaqueForwardPass); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_195 = __this->get_m_RenderOpaqueForwardPass_32(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_195, /*hidden argument*/NULL); } IL_049a: { // cameraData.camera.TryGetComponent(out cameraSkybox); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_196 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_197 = L_196->get_camera_2(); NullCheck(L_197); bool L_198; L_198 = Component_TryGetComponent_TisSkybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0_m9A2AEBA037984D864B9A2B8B6246A697252F59F8(L_197, (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 **)(&V_19), /*hidden argument*/Component_TryGetComponent_TisSkybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0_m9A2AEBA037984D864B9A2B8B6246A697252F59F8_RuntimeMethod_var); // bool isOverlayCamera = cameraData.renderType == CameraRenderType.Overlay; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_199 = V_1; int32_t L_200 = L_199->get_renderType_3(); V_20 = (bool)((((int32_t)L_200) == ((int32_t)1))? 1 : 0); // if (camera.clearFlags == CameraClearFlags.Skybox && (RenderSettings.skybox != null || cameraSkybox?.material != null) && !isOverlayCamera) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_201 = V_0; NullCheck(L_201); int32_t L_202; L_202 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_201, /*hidden argument*/NULL); if ((!(((uint32_t)L_202) == ((uint32_t)1)))) { goto IL_04ef; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_203; L_203 = RenderSettings_get_skybox_mC0F628E784E16D1C6019A6D72EA68ED4A117E3A6(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_204; L_204 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_203, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_204) { goto IL_04df; } } { Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * L_205 = V_19; if (L_205) { goto IL_04d0; } } { G_B87_0 = ((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)(NULL)); goto IL_04d7; } IL_04d0: { Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * L_206 = V_19; NullCheck(L_206); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_207; L_207 = Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85(L_206, /*hidden argument*/NULL); G_B87_0 = L_207; } IL_04d7: { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_208; L_208 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(G_B87_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_208) { goto IL_04ef; } } IL_04df: { bool L_209 = V_20; if (L_209) { goto IL_04ef; } } { // EnqueuePass(m_DrawSkyboxPass); DrawSkyboxPass_tED1A0C9F2366544E19EF8DA0044384989F17BFB8 * L_210 = __this->get_m_DrawSkyboxPass_33(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_210, /*hidden argument*/NULL); } IL_04ef: { // if (requiresDepthCopyPass) bool L_211 = V_16; if (!L_211) { goto IL_0516; } } { // m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_212 = __this->get_m_CopyDepthPass_34(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_213 = __this->get_m_ActiveCameraDepthAttachment_46(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_214 = __this->get_m_DepthTexture_49(); NullCheck(L_212); CopyDepthPass_Setup_m53FF20EE114D5FE83FAF0420BD7A39CF2E731C0F(L_212, L_213, L_214, /*hidden argument*/NULL); // EnqueuePass(m_CopyDepthPass); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_215 = __this->get_m_CopyDepthPass_34(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_215, /*hidden argument*/NULL); } IL_0516: { // if (cameraData.renderType == CameraRenderType.Base && !requiresDepthPrepass && !requiresDepthCopyPass) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_216 = V_1; int32_t L_217 = L_216->get_renderType_3(); if (L_217) { goto IL_0549; } } { bool L_218 = V_14; if (L_218) { goto IL_0549; } } { bool L_219 = V_16; if (L_219) { goto IL_0549; } } { // Shader.SetGlobalTexture(m_DepthTexture.id, SystemInfo.usesReversedZBuffer ? Texture2D.blackTexture : Texture2D.whiteTexture); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_220 = __this->get_address_of_m_DepthTexture_49(); int32_t L_221; L_221 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_220, /*hidden argument*/NULL); bool L_222; L_222 = SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE(/*hidden argument*/NULL); G_B96_0 = L_221; if (L_222) { G_B97_0 = L_221; goto IL_053f; } } { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_223; L_223 = Texture2D_get_whiteTexture_m06F4B6937B7E20E899263D97597D6D0A3118B88B(/*hidden argument*/NULL); G_B98_0 = L_223; G_B98_1 = G_B96_0; goto IL_0544; } IL_053f: { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_224; L_224 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); G_B98_0 = L_224; G_B98_1 = G_B97_0; } IL_0544: { Shader_SetGlobalTexture_m11D15713E389E7638796F4BE93C409E47CF41FC5(G_B98_1, G_B98_0, /*hidden argument*/NULL); } IL_0549: { // if (copyColorPass) bool L_225 = V_17; if (!L_225) { goto IL_0583; } } { // Downsampling downsamplingMethod = UniversalRenderPipeline.asset.opaqueDownsampling; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_226; L_226 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_226); int32_t L_227; L_227 = UniversalRenderPipelineAsset_get_opaqueDownsampling_m40AACEE99337C59429FD863C9124CD4675892568_inline(L_226, /*hidden argument*/NULL); V_30 = L_227; // m_CopyColorPass.Setup(m_ActiveCameraColorAttachment.Identifier(), m_OpaqueColor, downsamplingMethod); CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * L_228 = __this->get_m_CopyColorPass_35(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_229 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_230; L_230 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_229, /*hidden argument*/NULL); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_231 = __this->get_m_OpaqueColor_52(); int32_t L_232 = V_30; NullCheck(L_228); CopyColorPass_Setup_m2CBCF1B2852AAD1B01CF1FF7865E341E6216546E(L_228, L_230, L_231, L_232, /*hidden argument*/NULL); // EnqueuePass(m_CopyColorPass); CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * L_233 = __this->get_m_CopyColorPass_35(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_233, /*hidden argument*/NULL); } IL_0583: { // bool lastCameraInTheStack = cameraData.resolveFinalTarget; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_234 = V_1; bool L_235 = L_234->get_resolveFinalTarget_31(); V_21 = L_235; // if (transparentsNeedSettingsPass) bool L_236 = V_13; if (!L_236) { goto IL_059b; } } { // EnqueuePass(m_TransparentSettingsPass); TransparentSettingsPass_t9D8B1751D8EFAF76DD19B492977630CF221E4FA1 * L_237 = __this->get_m_TransparentSettingsPass_36(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_237, /*hidden argument*/NULL); } IL_059b: { // RenderBufferStoreAction transparentPassColorStoreAction = cameraTargetDescriptor.msaaSamples > 1 && lastCameraInTheStack ? RenderBufferStoreAction.Resolve : RenderBufferStoreAction.Store; int32_t L_238; L_238 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), /*hidden argument*/NULL); bool L_239 = V_21; if (((int32_t)((int32_t)((((int32_t)L_238) > ((int32_t)1))? 1 : 0)&(int32_t)L_239))) { goto IL_05ad; } } { G_B106_0 = 0; goto IL_05ae; } IL_05ad: { G_B106_0 = 1; } IL_05ae: { V_31 = G_B106_0; // RenderBufferStoreAction transparentPassDepthStoreAction = RenderBufferStoreAction.DontCare; V_32 = 3; // if (requiresDepthCopyPass && m_CopyDepthPass.renderPassEvent >= RenderPassEvent.AfterRenderingTransparents) bool L_240 = V_16; if (!L_240) { goto IL_05cc; } } { CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_241 = __this->get_m_CopyDepthPass_34(); NullCheck(L_241); int32_t L_242; L_242 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_241, /*hidden argument*/NULL); if ((((int32_t)L_242) < ((int32_t)((int32_t)500)))) { goto IL_05cc; } } { // transparentPassDepthStoreAction = RenderBufferStoreAction.Store; V_32 = 0; } IL_05cc: { // m_RenderTransparentForwardPass.ConfigureColorStoreAction(transparentPassColorStoreAction); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_243 = __this->get_m_RenderTransparentForwardPass_37(); int32_t L_244 = V_31; NullCheck(L_243); ScriptableRenderPass_ConfigureColorStoreAction_m705C58CA77EFF0DDEAC47D16620A18CE1A1FEDEA(L_243, L_244, 0, /*hidden argument*/NULL); // m_RenderTransparentForwardPass.ConfigureDepthStoreAction(transparentPassDepthStoreAction); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_245 = __this->get_m_RenderTransparentForwardPass_37(); int32_t L_246 = V_32; NullCheck(L_245); ScriptableRenderPass_ConfigureDepthStoreAction_m99BE13DACC4826F6925C1863B17D82EAC2BFE500_inline(L_245, L_246, /*hidden argument*/NULL); // EnqueuePass(m_RenderTransparentForwardPass); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_247 = __this->get_m_RenderTransparentForwardPass_37(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_247, /*hidden argument*/NULL); // EnqueuePass(m_OnRenderObjectCallbackPass); InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * L_248 = __this->get_m_OnRenderObjectCallbackPass_38(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_248, /*hidden argument*/NULL); // bool hasCaptureActions = renderingData.cameraData.captureActions != null && lastCameraInTheStack; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_249 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_250 = L_249->get_address_of_cameraData_1(); RuntimeObject* L_251 = L_250->get_captureActions_23(); bool L_252 = V_21; // bool applyFinalPostProcessing = anyPostProcessing && lastCameraInTheStack && // renderingData.cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing; bool L_253 = V_8; bool L_254 = V_21; G_B110_0 = ((int32_t)((int32_t)((!(((RuntimeObject*)(RuntimeObject*)L_251) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)&(int32_t)L_252)); if (!((int32_t)((int32_t)L_253&(int32_t)L_254))) { G_B111_0 = ((int32_t)((int32_t)((!(((RuntimeObject*)(RuntimeObject*)L_251) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)&(int32_t)L_252)); goto IL_0627; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_255 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_256 = L_255->get_address_of_cameraData_1(); int32_t L_257 = L_256->get_antialiasing_28(); G_B112_0 = ((((int32_t)L_257) == ((int32_t)1))? 1 : 0); G_B112_1 = G_B110_0; goto IL_0628; } IL_0627: { G_B112_0 = 0; G_B112_1 = G_B111_0; } IL_0628: { V_22 = (bool)G_B112_0; // bool resolvePostProcessingToCameraTarget = !hasCaptureActions && !hasPassesAfterPostProcessing && !applyFinalPostProcessing; if (G_B112_1) { goto IL_0637; } } { bool L_258 = V_18; if (L_258) { goto IL_0637; } } { bool L_259 = V_22; G_B116_0 = ((((int32_t)L_259) == ((int32_t)0))? 1 : 0); goto IL_0638; } IL_0637: { G_B116_0 = 0; } IL_0638: { V_23 = (bool)G_B116_0; // if (lastCameraInTheStack) bool L_260 = V_21; if (!L_260) { goto IL_0773; } } { // if (applyPostProcessing) bool L_261 = V_7; if (!L_261) { goto IL_068d; } } { // var destination = resolvePostProcessingToCameraTarget ? RenderTargetHandle.CameraTarget : m_AfterPostProcessColor; bool L_262 = V_23; if (L_262) { goto IL_0651; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_263 = __this->get_m_AfterPostProcessColor_53(); G_B121_0 = L_263; goto IL_0656; } IL_0651: { IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_264 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); G_B121_0 = L_264; } IL_0656: { V_34 = G_B121_0; // bool doSRGBConvertion = resolvePostProcessingToCameraTarget; bool L_265 = V_23; V_35 = L_265; // m_PostProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, destination, m_ActiveCameraDepthAttachment, m_ColorGradingLut, applyFinalPostProcessing, doSRGBConvertion); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_266 = __this->get_m_PostProcessPass_39(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_267 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_268 = __this->get_address_of_m_ActiveCameraDepthAttachment_46(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_269 = __this->get_address_of_m_ColorGradingLut_54(); bool L_270 = V_22; bool L_271 = V_35; NullCheck(L_266); PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA(L_266, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_267, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_34), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_268, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_269, L_270, L_271, /*hidden argument*/NULL); // EnqueuePass(m_PostProcessPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_272 = __this->get_m_PostProcessPass_39(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_272, /*hidden argument*/NULL); } IL_068d: { // var sourceForFinalPass = (applyPostProcessing) ? m_AfterPostProcessColor : m_ActiveCameraColorAttachment; bool L_273 = V_7; if (L_273) { goto IL_0699; } } { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_274 = __this->get_m_ActiveCameraColorAttachment_45(); G_B125_0 = L_274; goto IL_069f; } IL_0699: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_275 = __this->get_m_AfterPostProcessColor_53(); G_B125_0 = L_275; } IL_069f: { V_33 = G_B125_0; // if (applyFinalPostProcessing) bool L_276 = V_22; if (!L_276) { goto IL_06be; } } { // m_FinalPostProcessPass.SetupFinalPass(sourceForFinalPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_277 = __this->get_m_FinalPostProcessPass_40(); NullCheck(L_277); PostProcessPass_SetupFinalPass_mDE44B2C630F76FC8074565C5E360D3B1CCF7DB51(L_277, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_33), /*hidden argument*/NULL); // EnqueuePass(m_FinalPostProcessPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_278 = __this->get_m_FinalPostProcessPass_40(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_278, /*hidden argument*/NULL); } IL_06be: { // if (renderingData.cameraData.captureActions != null) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_279 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_280 = L_279->get_address_of_cameraData_1(); RuntimeObject* L_281 = L_280->get_captureActions_23(); if (!L_281) { goto IL_06e4; } } { // m_CapturePass.Setup(sourceForFinalPass); CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * L_282 = __this->get_m_CapturePass_42(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_283 = V_33; NullCheck(L_282); CapturePass_Setup_m42D8CBE8FB919BCE27A45F279EE96858E3C8009E_inline(L_282, L_283, /*hidden argument*/NULL); // EnqueuePass(m_CapturePass); CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * L_284 = __this->get_m_CapturePass_42(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_284, /*hidden argument*/NULL); } IL_06e4: { // bool cameraTargetResolved = // // final PP always blit to camera target // applyFinalPostProcessing || // // no final PP but we have PP stack. In that case it blit unless there are render pass after PP // (applyPostProcessing && !hasPassesAfterPostProcessing) || // // offscreen camera rendering to a texture, we don't need a blit pass to resolve to screen // m_ActiveCameraColorAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr); bool L_285 = V_22; if (L_285) { goto IL_0708; } } { bool L_286 = V_7; if (!L_286) { goto IL_06f0; } } { bool L_287 = V_18; if (!L_287) { goto IL_0708; } } IL_06f0: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_288 = __this->get_m_ActiveCameraColorAttachment_45(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_289 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_290 = L_289->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_291; L_291 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_290, /*hidden argument*/NULL); bool L_292; L_292 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_288, L_291, /*hidden argument*/NULL); G_B134_0 = ((int32_t)(L_292)); goto IL_0709; } IL_0708: { G_B134_0 = 1; } IL_0709: { // if (!cameraTargetResolved) if (G_B134_0) { goto IL_0725; } } { // m_FinalBlitPass.Setup(cameraTargetDescriptor, sourceForFinalPass); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_293 = __this->get_m_FinalBlitPass_41(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_294 = V_2; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_295 = V_33; NullCheck(L_293); FinalBlitPass_Setup_m4E719349F8AAC8118F28527B3568F839D1EDEA86(L_293, L_294, L_295, /*hidden argument*/NULL); // EnqueuePass(m_FinalBlitPass); FinalBlitPass_t0C0C1712F120C550DFD86EF32D40C7B108D750B7 * L_296 = __this->get_m_FinalBlitPass_41(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_296, /*hidden argument*/NULL); } IL_0725: { // bool depthTargetResolved = // // active depth is depth target, we don't need a blit pass to resolve // m_ActiveCameraDepthAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_297 = __this->get_m_ActiveCameraDepthAttachment_46(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_298 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_299 = L_298->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_300; L_300 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_299, /*hidden argument*/NULL); bool L_301; L_301 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_297, L_300, /*hidden argument*/NULL); // if (!depthTargetResolved && cameraData.xr.copyDepth) if (L_301) { goto IL_07aa; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_302 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_303 = L_302->get_xr_19(); NullCheck(L_303); bool L_304; L_304 = XRPass_get_copyDepth_mD9C646E48B033384FCC9E92E636CEC80AA74D1A8_inline(L_303, /*hidden argument*/NULL); if (!L_304) { goto IL_07aa; } } { // m_XRCopyDepthPass.Setup(m_ActiveCameraDepthAttachment, RenderTargetHandle.GetCameraTarget(cameraData.xr)); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_305 = __this->get_m_XRCopyDepthPass_44(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_306 = __this->get_m_ActiveCameraDepthAttachment_46(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_307 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_308 = L_307->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_309; L_309 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_308, /*hidden argument*/NULL); NullCheck(L_305); CopyDepthPass_Setup_m53FF20EE114D5FE83FAF0420BD7A39CF2E731C0F(L_305, L_306, L_309, /*hidden argument*/NULL); // EnqueuePass(m_XRCopyDepthPass); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_310 = __this->get_m_XRCopyDepthPass_44(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_310, /*hidden argument*/NULL); // } return; } IL_0773: { // else if (applyPostProcessing) bool L_311 = V_7; if (!L_311) { goto IL_07aa; } } { // m_PostProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, m_AfterPostProcessColor, m_ActiveCameraDepthAttachment, m_ColorGradingLut, false, false); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_312 = __this->get_m_PostProcessPass_39(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_313 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_314 = __this->get_address_of_m_AfterPostProcessColor_53(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_315 = __this->get_address_of_m_ActiveCameraDepthAttachment_46(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_316 = __this->get_address_of_m_ColorGradingLut_54(); NullCheck(L_312); PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA(L_312, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_313, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_314, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_315, (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_316, (bool)0, (bool)0, /*hidden argument*/NULL); // EnqueuePass(m_PostProcessPass); PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * L_317 = __this->get_m_PostProcessPass_39(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_317, /*hidden argument*/NULL); } IL_07aa: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_SetupLights_m86FB507BEBEA0FD00E23070D91072922C25AA7A0 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // m_ForwardLights.Setup(context, ref renderingData); ForwardLights_tC47150952C1E12E688F800DB064E404B84C86CB6 * L_0 = __this->get_m_ForwardLights_57(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData1; NullCheck(L_0); ForwardLights_Setup_m67D2A822EAE4DF9042B436A0027B73F7552BC8A5(L_0, L_1, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_2, /*hidden argument*/NULL); // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_3; L_3 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_3) == ((uint32_t)1)))) { goto IL_0023; } } { // m_DeferredLights.SetupLights(context, ref renderingData); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_4 = __this->get_m_DeferredLights_58(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_5 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_6 = ___renderingData1; NullCheck(L_4); DeferredLights_SetupLights_mABE50980F50F94B9463EBAFE1E7E9B1DE6D54438(L_4, L_5, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_6, /*hidden argument*/NULL); } IL_0023: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_SetupCullingParameters_mCEFFE28C3184A74FD3C85BECC2FFA67735FF51E3 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters0, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { // bool isShadowCastingDisabled = !UniversalRenderPipeline.asset.supportsMainLightShadows && !UniversalRenderPipeline.asset.supportsAdditionalLightShadows; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_0; L_0 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_0); bool L_1; L_1 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_2; L_2 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); NullCheck(L_2); bool L_3; L_3 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline(L_2, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_001c; } IL_001b: { G_B3_0 = 0; } IL_001c: { // bool isShadowDistanceZero = Mathf.Approximately(cameraData.maxShadowDistance, 0.0f); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_4 = ___cameraData1; float L_5 = L_4->get_maxShadowDistance_21(); bool L_6; L_6 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_5, (0.0f), /*hidden argument*/NULL); V_0 = L_6; // if (isShadowCastingDisabled || isShadowDistanceZero) bool L_7 = V_0; if (!((int32_t)((int32_t)G_B3_0|(int32_t)L_7))) { goto IL_0040; } } { // cullingParameters.cullingOptions &= ~CullingOptions.ShadowCasters; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_8 = ___cullingParameters0; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_9 = L_8; int32_t L_10; L_10 = ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_9, /*hidden argument*/NULL); ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_9, ((int32_t)((int32_t)L_10&(int32_t)((int32_t)-65))), /*hidden argument*/NULL); } IL_0040: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_11; L_11 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_11) == ((uint32_t)1)))) { goto IL_0056; } } { // cullingParameters.maximumVisibleLights = 0xFFFF; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_12 = ___cullingParameters0; ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_12, ((int32_t)65535), /*hidden argument*/NULL); goto IL_0063; } IL_0056: { // cullingParameters.maximumVisibleLights = UniversalRenderPipeline.maxVisibleAdditionalLights + 1; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_13 = ___cullingParameters0; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_14; L_14 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_13, ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)), /*hidden argument*/NULL); } IL_0063: { // cullingParameters.shadowDistance = cameraData.maxShadowDistance; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_15 = ___cullingParameters0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = ___cameraData1; float L_17 = L_16->get_maxShadowDistance_21(); ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_15, L_17, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_FinishRendering_m34D942717F2AAD5ED3D0B12DE2E54D831E1CB136 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_ActiveCameraColorAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_m_ActiveCameraColorAttachment_45(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_2; L_2 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { // cmd.ReleaseTemporaryRT(m_ActiveCameraColorAttachment.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_4 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); int32_t L_5; L_5 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_4, /*hidden argument*/NULL); NullCheck(L_3); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_3, L_5, /*hidden argument*/NULL); // m_ActiveCameraColorAttachment = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); __this->set_m_ActiveCameraColorAttachment_45(L_6); } IL_002e: { // if (m_ActiveCameraDepthAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_7 = __this->get_m_ActiveCameraDepthAttachment_46(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_8 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_9; L_9 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_7, L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_005c; } } { // cmd.ReleaseTemporaryRT(m_ActiveCameraDepthAttachment.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_11 = __this->get_address_of_m_ActiveCameraDepthAttachment_46(); int32_t L_12; L_12 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_11, /*hidden argument*/NULL); NullCheck(L_10); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_10, L_12, /*hidden argument*/NULL); // m_ActiveCameraDepthAttachment = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_13 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); __this->set_m_ActiveCameraDepthAttachment_46(L_13); } IL_005c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_EnqueueDeferred_m050A87F5470C904D6E43E678BB4FEF48738D9E1C (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, bool ___hasDepthPrepass1, bool ___applyMainShadow2, bool ___applyAdditionalShadow3, const RuntimeMethod* method) { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * G_B2_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B2_1 = NULL; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * G_B1_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B1_1 = NULL; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * G_B3_0 = NULL; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * G_B3_1 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B3_2 = NULL; { // m_GBufferHandles[(int)DeferredLights.GBufferHandles.Lighting] = m_ActiveCameraColorAttachment; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = __this->get_m_GBufferHandles_51(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = __this->get_m_ActiveCameraColorAttachment_45(); NullCheck(L_0); (L_0)->SetAt(static_cast(4), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_1); // m_DeferredLights.Setup( // ref renderingData, // applyAdditionalShadow ? m_AdditionalLightsShadowCasterPass : null, // hasDepthPrepass, // renderingData.cameraData.renderType == CameraRenderType.Overlay, // m_DepthTexture, // m_DepthInfoTexture, // m_TileDepthInfoTexture, // m_ActiveCameraDepthAttachment, m_GBufferHandles // ); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_2 = __this->get_m_DeferredLights_58(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData0; bool L_4 = ___applyAdditionalShadow3; G_B1_0 = L_3; G_B1_1 = L_2; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; goto IL_0020; } } { G_B3_0 = ((AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 *)(NULL)); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0026; } IL_0020: { AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_5 = __this->get_m_AdditionalLightsShadowCasterPass_25(); G_B3_0 = L_5; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0026: { bool L_6 = ___hasDepthPrepass1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_7 = ___renderingData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_8 = L_7->get_address_of_cameraData_1(); int32_t L_9 = L_8->get_renderType_3(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_10 = __this->get_m_DepthTexture_49(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_11 = __this->get_m_DepthInfoTexture_55(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_12 = __this->get_m_TileDepthInfoTexture_56(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_13 = __this->get_m_ActiveCameraDepthAttachment_46(); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_14 = __this->get_m_GBufferHandles_51(); NullCheck(G_B3_2); DeferredLights_Setup_m6555BD142094E0C4F94591423572168C58D6F882(G_B3_2, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)G_B3_1, G_B3_0, L_6, (bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0), L_10, L_11, L_12, L_13, L_14, /*hidden argument*/NULL); // EnqueuePass(m_GBufferPass); GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * L_15 = __this->get_m_GBufferPass_26(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_15, /*hidden argument*/NULL); // EnqueuePass(m_RenderOpaqueForwardOnlyPass); DrawObjectsPass_tA2D4D915D53228CA1DCBB4E46B6E409AA824103E * L_16 = __this->get_m_RenderOpaqueForwardOnlyPass_31(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_16, /*hidden argument*/NULL); // if (!hasDepthPrepass) bool L_17 = ___hasDepthPrepass1; if (L_17) { goto IL_0096; } } { // m_GBufferCopyDepthPass.Setup(m_CameraDepthAttachment, m_DepthTexture); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_18 = __this->get_m_GBufferCopyDepthPass_27(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_19 = __this->get_m_CameraDepthAttachment_48(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_20 = __this->get_m_DepthTexture_49(); NullCheck(L_18); CopyDepthPass_Setup_m53FF20EE114D5FE83FAF0420BD7A39CF2E731C0F(L_18, L_19, L_20, /*hidden argument*/NULL); // EnqueuePass(m_GBufferCopyDepthPass); CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * L_21 = __this->get_m_GBufferCopyDepthPass_27(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_21, /*hidden argument*/NULL); } IL_0096: { // if (m_DeferredLights.HasTileLights()) DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_22 = __this->get_m_DeferredLights_58(); NullCheck(L_22); bool L_23; L_23 = DeferredLights_HasTileLights_m27FB2C213511939151DEC155978C73A1B6D474DA_inline(L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_00c8; } } { // EnqueuePass(m_TileDepthRangePass); TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * L_24 = __this->get_m_TileDepthRangePass_28(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_24, /*hidden argument*/NULL); // if (m_DeferredLights.HasTileDepthRangeExtraPass()) DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_25 = __this->get_m_DeferredLights_58(); NullCheck(L_25); bool L_26; L_26 = DeferredLights_HasTileDepthRangeExtraPass_m2E5967B3F38854EB12153284C759AD293D49B5AD(L_25, /*hidden argument*/NULL); if (!L_26) { goto IL_00c8; } } { // EnqueuePass(m_TileDepthRangeExtraPass); TileDepthRangePass_t21368216C783196012DD588F0BBB24619CEF9458 * L_27 = __this->get_m_TileDepthRangeExtraPass_29(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_27, /*hidden argument*/NULL); } IL_00c8: { // EnqueuePass(m_DeferredPass); DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * L_28 = __this->get_m_DeferredPass_30(); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(__this, L_28, /*hidden argument*/NULL); // } return; } } // UnityEngine.Rendering.Universal.ForwardRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.ForwardRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A ForwardRenderer_GetRenderPassInputs_m2E1D083DD541A29E3EF6E1E0E768D8E942F68E24 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B3_0 = 0; bool* G_B3_1 = NULL; int32_t G_B2_0 = 0; bool* G_B2_1 = NULL; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; bool* G_B4_2 = NULL; { // RenderPassInputSummary inputSummary = new RenderPassInputSummary(); il2cpp_codegen_initobj((&V_0), sizeof(RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A )); // for (int i = 0; i < activeRenderPassQueue.Count; ++i) V_1 = 0; goto IL_008f; } IL_000f: { // ScriptableRenderPass pass = activeRenderPassQueue[i]; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0; L_0 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); int32_t L_1 = V_1; NullCheck(L_0); ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_2; L_2 = List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m7897CAC5C03FBB2A5AF3616776991B75461BC0A5_RuntimeMethod_var); // bool needsDepth = (pass.input & ScriptableRenderPassInput.Depth) != ScriptableRenderPassInput.None; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_3 = L_2; NullCheck(L_3); int32_t L_4; L_4 = ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240_inline(L_3, /*hidden argument*/NULL); V_2 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_4&(int32_t)1))) <= ((uint32_t)0)))? 1 : 0); // bool needsNormals = (pass.input & ScriptableRenderPassInput.Normal) != ScriptableRenderPassInput.None; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_5 = L_3; NullCheck(L_5); int32_t L_6; L_6 = ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240_inline(L_5, /*hidden argument*/NULL); V_3 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_6&(int32_t)2))) <= ((uint32_t)0)))? 1 : 0); // bool needsColor = (pass.input & ScriptableRenderPassInput.Color) != ScriptableRenderPassInput.None; ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * L_7 = L_5; NullCheck(L_7); int32_t L_8; L_8 = ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240_inline(L_7, /*hidden argument*/NULL); V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_8&(int32_t)4))) <= ((uint32_t)0)))? 1 : 0); // bool eventBeforeOpaque = pass.renderPassEvent <= RenderPassEvent.BeforeRenderingOpaques; NullCheck(L_7); int32_t L_9; L_9 = ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline(L_7, /*hidden argument*/NULL); V_5 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)((int32_t)250)))? 1 : 0)) == ((int32_t)0))? 1 : 0); // inputSummary.requiresDepthTexture |= needsDepth; bool* L_10 = (&V_0)->get_address_of_requiresDepthTexture_0(); bool* L_11 = L_10; int32_t L_12 = *((uint8_t*)L_11); bool L_13 = V_2; *((int8_t*)L_11) = (int8_t)((int32_t)((int32_t)L_12|(int32_t)L_13)); // inputSummary.requiresDepthPrepass |= needsNormals || needsDepth && eventBeforeOpaque; bool* L_14 = (&V_0)->get_address_of_requiresDepthPrepass_1(); bool* L_15 = L_14; int32_t L_16 = *((uint8_t*)L_15); bool L_17 = V_3; G_B2_0 = L_16; G_B2_1 = L_15; if (L_17) { G_B3_0 = L_16; G_B3_1 = L_15; goto IL_006f; } } { bool L_18 = V_2; bool L_19 = V_5; G_B4_0 = ((int32_t)((int32_t)L_18&(int32_t)L_19)); G_B4_1 = G_B2_0; G_B4_2 = G_B2_1; goto IL_0070; } IL_006f: { G_B4_0 = 1; G_B4_1 = G_B3_0; G_B4_2 = G_B3_1; } IL_0070: { *((int8_t*)G_B4_2) = (int8_t)((int32_t)((int32_t)G_B4_1|(int32_t)G_B4_0)); // inputSummary.requiresNormalsTexture |= needsNormals; bool* L_20 = (&V_0)->get_address_of_requiresNormalsTexture_2(); bool* L_21 = L_20; int32_t L_22 = *((uint8_t*)L_21); bool L_23 = V_3; *((int8_t*)L_21) = (int8_t)((int32_t)((int32_t)L_22|(int32_t)L_23)); // inputSummary.requiresColorTexture |= needsColor; bool* L_24 = (&V_0)->get_address_of_requiresColorTexture_3(); bool* L_25 = L_24; int32_t L_26 = *((uint8_t*)L_25); bool L_27 = V_4; *((int8_t*)L_25) = (int8_t)((int32_t)((int32_t)L_26|(int32_t)L_27)); // for (int i = 0; i < activeRenderPassQueue.Count; ++i) int32_t L_28 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1)); } IL_008f: { // for (int i = 0; i < activeRenderPassQueue.Count; ++i) int32_t L_29 = V_1; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_30; L_30 = ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline(__this, /*hidden argument*/NULL); NullCheck(L_30); int32_t L_31; L_31 = List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_inline(L_30, /*hidden argument*/List_1_get_Count_m1B26D5D1FBF1760D3A3791A96B2E2DBFDD7AB6E5_RuntimeMethod_var); if ((((int32_t)L_29) < ((int32_t)L_31))) { goto IL_000f; } } { // return inputSummary; RenderPassInputSummary_tA53DBACDD2D1524663936236A0E19EFDBE03A18A L_32 = V_0; return L_32; } } // System.Void UnityEngine.Rendering.Universal.ForwardRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRenderer_CreateCameraRenderTarget_m5384D976B9B0D5E1C6092294516C885896E9CCF9 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___descriptor1, bool ___createColor2, bool ___createDepth3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_3; memset((&V_3), 0, sizeof(V_3)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_4; memset((&V_4), 0, sizeof(V_4)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B4_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B3_0 = NULL; int32_t G_B5_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B5_1 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B10_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B8_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B9_0 = NULL; int32_t G_B11_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * G_B11_1 = NULL; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, Profiling.createCameraRenderTarget)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tD9A9A0E4E000E7DD2C87E738D0E01180086AD9D8_il2cpp_TypeInfo_var))->get_createCameraRenderTarget_1(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) { // if (createColor) bool L_3 = ___createColor2; if (!L_3) { goto IL_0060; } } IL_0016: { // bool useDepthRenderBuffer = m_ActiveCameraDepthAttachment == RenderTargetHandle.CameraTarget; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4 = __this->get_m_ActiveCameraDepthAttachment_46(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_6; L_6 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; // var colorDescriptor = descriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_7 = ___descriptor1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_7); V_3 = L_8; // colorDescriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // colorDescriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_3), (bool)0, /*hidden argument*/NULL); // colorDescriptor.depthBufferBits = (useDepthRenderBuffer) ? k_DepthStencilBufferBits : 0; bool L_9 = V_2; G_B3_0 = (&V_3); if (L_9) { G_B4_0 = (&V_3); goto IL_0046; } } IL_0043: { G_B5_0 = 0; G_B5_1 = G_B3_0; goto IL_0048; } IL_0046: { G_B5_0 = ((int32_t)32); G_B5_1 = G_B4_0; } IL_0048: { RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B5_1, G_B5_0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(m_ActiveCameraColorAttachment.id, colorDescriptor, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_11 = __this->get_address_of_m_ActiveCameraColorAttachment_45(); int32_t L_12; L_12 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_11, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_13 = V_3; NullCheck(L_10); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_10, L_12, L_13, 1, /*hidden argument*/NULL); } IL_0060: { // if (createDepth) bool L_14 = ___createDepth3; if (!L_14) { goto IL_00c4; } } IL_0064: { // var depthDescriptor = descriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_15 = ___descriptor1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_16 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_15); V_4 = L_16; // depthDescriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), (bool)0, /*hidden argument*/NULL); // depthDescriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), (bool)0, /*hidden argument*/NULL); // depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0); int32_t L_17; L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), /*hidden argument*/NULL); G_B8_0 = (&V_4); if ((((int32_t)L_17) <= ((int32_t)1))) { G_B10_0 = (&V_4); goto IL_0099; } } IL_0088: { bool L_18; L_18 = SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75(/*hidden argument*/NULL); G_B9_0 = G_B8_0; if (L_18) { G_B10_0 = G_B8_0; goto IL_0099; } } IL_008f: { int32_t L_19; L_19 = SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6(/*hidden argument*/NULL); G_B11_0 = ((!(((uint32_t)L_19) <= ((uint32_t)0)))? 1 : 0); G_B11_1 = G_B9_0; goto IL_009a; } IL_0099: { G_B11_0 = 0; G_B11_1 = G_B10_0; } IL_009a: { RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)G_B11_1, (bool)G_B11_0, /*hidden argument*/NULL); // depthDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), 1, /*hidden argument*/NULL); // depthDescriptor.depthBufferBits = k_DepthStencilBufferBits; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_4), ((int32_t)32), /*hidden argument*/NULL); // cmd.GetTemporaryRT(m_ActiveCameraDepthAttachment.id, depthDescriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_21 = __this->get_address_of_m_ActiveCameraDepthAttachment_46(); int32_t L_22; L_22 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_21, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_23 = V_4; NullCheck(L_20); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_20, L_22, L_23, 0, /*hidden argument*/NULL); } IL_00c4: { // } IL2CPP_LEAVE(0xD4, FINALLY_00c6); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c6; } FINALLY_00c6: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(198) } // end finally (depth: 1) IL2CPP_CLEANUP(198) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xD4, IL_00d4) } IL_00d4: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_24, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_25 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_25, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::PlatformRequiresExplicitMsaaResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_PlatformRequiresExplicitMsaaResolve_m0428CF2AD21019F34B3CFE69BC6A99642C05BE32 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, const RuntimeMethod* method) { { // return !SystemInfo.supportsMultisampleAutoResolve && // !(SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal && Application.isMobilePlatform); bool L_0; L_0 = SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75(/*hidden argument*/NULL); if (L_0) { goto IL_001b; } } { int32_t L_1; L_1 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)16))))) { goto IL_0019; } } { bool L_2; L_2 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); return (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); } IL_0019: { return (bool)1; } IL_001b: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_RequiresIntermediateColorTexture_m11EAEC486394D2B7C5F64BA79EB5169BEEF3A864 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t G_B8_0 = 0; int32_t G_B11_0 = 0; int32_t G_B13_0 = 0; int32_t G_B12_0 = 0; int32_t G_B15_0 = 0; int32_t G_B14_0 = 0; int32_t G_B16_0 = 0; int32_t G_B16_1 = 0; int32_t G_B18_0 = 0; int32_t G_B17_0 = 0; int32_t G_B19_0 = 0; int32_t G_B19_1 = 0; int32_t G_B25_0 = 0; { // if (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; int32_t L_1 = L_0->get_renderType_3(); if (L_1) { goto IL_0012; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData0; bool L_3 = L_2->get_resolveFinalTarget_31(); if (L_3) { goto IL_0012; } } { // return true; return (bool)1; } IL_0012: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_4; L_4 = ForwardRenderer_get_actualRenderingMode_mA1C13961C08B6109B8E1DB166709E696F91F5497(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_001d; } } { // return true; return (bool)1; } IL_001d: { // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = ___cameraData0; bool L_6; L_6 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_5, /*hidden argument*/NULL); V_0 = L_6; // var cameraTargetDescriptor = cameraData.cameraTargetDescriptor; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = ___cameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8 = L_7->get_cameraTargetDescriptor_5(); V_1 = L_8; // int msaaSamples = cameraTargetDescriptor.msaaSamples; int32_t L_9; L_9 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), /*hidden argument*/NULL); // bool isScaledRender = !Mathf.Approximately(cameraData.renderScale, 1.0f); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = ___cameraData0; float L_11 = L_10->get_renderScale_10(); bool L_12; L_12 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_11, (1.0f), /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0); // bool isCompatibleBackbufferTextureDimension = cameraTargetDescriptor.dimension == TextureDimension.Tex2D; int32_t L_13; L_13 = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_13) == ((int32_t)2))? 1 : 0); // bool requiresExplicitMsaaResolve = msaaSamples > 1 && PlatformRequiresExplicitMsaaResolve(); if ((((int32_t)L_9) <= ((int32_t)1))) { goto IL_005c; } } { bool L_14; L_14 = ForwardRenderer_PlatformRequiresExplicitMsaaResolve_m0428CF2AD21019F34B3CFE69BC6A99642C05BE32(__this, /*hidden argument*/NULL); G_B8_0 = ((int32_t)(L_14)); goto IL_005d; } IL_005c: { G_B8_0 = 0; } IL_005d: { V_4 = (bool)G_B8_0; // bool isOffscreenRender = cameraData.targetTexture != null && !isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = ___cameraData0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_17) { goto IL_0073; } } { bool L_18 = V_0; G_B11_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); goto IL_0074; } IL_0073: { G_B11_0 = 0; } IL_0074: { // bool isCapturing = cameraData.captureActions != null; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_19 = ___cameraData0; RuntimeObject* L_20 = L_19->get_captureActions_23(); V_5 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_20) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_21 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_22 = L_21->get_xr_19(); NullCheck(L_22); bool L_23; L_23 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_22, /*hidden argument*/NULL); G_B12_0 = G_B11_0; if (!L_23) { G_B13_0 = G_B11_0; goto IL_00ac; } } { // isScaledRender = false; V_2 = (bool)0; // isCompatibleBackbufferTextureDimension = cameraData.xr.renderTargetDesc.dimension == cameraTargetDescriptor.dimension; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_24 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_25 = L_24->get_xr_19(); NullCheck(L_25); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_26; L_26 = XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline(L_25, /*hidden argument*/NULL); V_7 = L_26; int32_t L_27; L_27 = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_7), /*hidden argument*/NULL); int32_t L_28; L_28 = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_27) == ((int32_t)L_28))? 1 : 0); G_B13_0 = G_B12_0; } IL_00ac: { // bool requiresBlitForOffscreenCamera = cameraData.postProcessEnabled || cameraData.requiresOpaqueTexture || requiresExplicitMsaaResolve || !cameraData.isDefaultViewport; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_29 = ___cameraData0; bool L_30 = L_29->get_postProcessEnabled_22(); G_B14_0 = G_B13_0; if (L_30) { G_B15_0 = G_B13_0; goto IL_00bc; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_31 = ___cameraData0; bool L_32 = L_31->get_requiresOpaqueTexture_16(); G_B16_0 = ((int32_t)(L_32)); G_B16_1 = G_B14_0; goto IL_00bd; } IL_00bc: { G_B16_0 = 1; G_B16_1 = G_B15_0; } IL_00bd: { bool L_33 = V_4; G_B17_0 = G_B16_1; if (((int32_t)((int32_t)G_B16_0|(int32_t)L_33))) { G_B18_0 = G_B16_1; goto IL_00cd; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_34 = ___cameraData0; bool L_35 = L_34->get_isDefaultViewport_13(); G_B19_0 = ((((int32_t)L_35) == ((int32_t)0))? 1 : 0); G_B19_1 = G_B17_0; goto IL_00ce; } IL_00cd: { G_B19_0 = 1; G_B19_1 = G_B18_0; } IL_00ce: { V_6 = (bool)G_B19_0; // if (isOffscreenRender) if (!G_B19_1) { goto IL_00d5; } } { // return requiresBlitForOffscreenCamera; bool L_36 = V_6; return L_36; } IL_00d5: { // return requiresBlitForOffscreenCamera || isSceneViewCamera || isScaledRender || cameraData.isHdrEnabled || // !isCompatibleBackbufferTextureDimension || isCapturing || cameraData.requireSrgbConversion; bool L_37 = V_6; bool L_38 = V_0; bool L_39 = V_2; if (((int32_t)((int32_t)((int32_t)((int32_t)L_37|(int32_t)L_38))|(int32_t)L_39))) { goto IL_00eb; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_40 = ___cameraData0; bool L_41 = L_40->get_isHdrEnabled_14(); if (L_41) { goto IL_00eb; } } { bool L_42 = V_3; G_B25_0 = ((((int32_t)L_42) == ((int32_t)0))? 1 : 0); goto IL_00ec; } IL_00eb: { G_B25_0 = 1; } IL_00ec: { bool L_43 = V_5; if (((int32_t)((int32_t)G_B25_0|(int32_t)L_43))) { goto IL_00f8; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_44 = ___cameraData0; bool L_45; L_45 = CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_44, /*hidden argument*/NULL); return L_45; } IL_00f8: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRenderer_CanCopyDepth_m2E58A425B0E390590D068C6A112F14B1423B2A03 (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B3_0 = 0; { // bool msaaEnabledForCamera = cameraData.cameraTargetDescriptor.msaaSamples > 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_1 = L_0->get_address_of_cameraTargetDescriptor_5(); int32_t L_2; L_2 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_1, /*hidden argument*/NULL); // bool supportsTextureCopy = SystemInfo.copyTextureSupport != CopyTextureSupport.None; int32_t L_3; L_3 = SystemInfo_get_copyTextureSupport_m292F36169DD118E0D3444438D7B196DFC1689CF4(/*hidden argument*/NULL); V_0 = (bool)((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0); // bool supportsDepthTarget = RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Depth); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_4; L_4 = RenderingUtils_SupportsRenderTextureFormat_m2FB22E7C1B62CCD1A212726C66219A6C0E2AF60D(1, /*hidden argument*/NULL); V_1 = L_4; // bool supportsDepthCopy = !msaaEnabledForCamera && (supportsDepthTarget || supportsTextureCopy); if (((((int32_t)L_2) > ((int32_t)1))? 1 : 0)) { goto IL_0025; } } { bool L_5 = V_1; bool L_6 = V_0; G_B3_0 = ((int32_t)((int32_t)L_5|(int32_t)L_6)); goto IL_0026; } IL_0025: { G_B3_0 = 0; } IL_0026: { // bool msaaDepthResolve = false; V_2 = (bool)0; // return supportsDepthCopy || msaaDepthResolve; bool L_7 = V_2; return (bool)((int32_t)((int32_t)G_B3_0|(int32_t)L_7)); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ForwardRendererData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ForwardRendererData_Create_mE7AEE386AB7F2C29732DC51E597417FD58170A8E (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return new ForwardRenderer(this); ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B * L_0 = (ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B *)il2cpp_codegen_object_new(ForwardRenderer_t03D44F8AEF5529EEDDE84AD427104748FF80C62B_il2cpp_TypeInfo_var); ForwardRenderer__ctor_mFF23AEBC038CFB1C1C2AA02781A85D624A635EEB(L_0, __this, /*hidden argument*/NULL); return L_0; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_opaqueLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_OpaqueLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_OpaqueLayerMask_10(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_opaqueLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_opaqueLayerMask_m889EE95059777C50E6C674E71AB2B54A51DDD25E (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_OpaqueLayerMask = value; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0; __this->set_m_OpaqueLayerMask_10(L_0); // } return; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_transparentLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_transparentLayerMask_m251F60C8809CF29205102B7ED92A6F90BC026143 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_TransparentLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_TransparentLayerMask_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_transparentLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_transparentLayerMask_m6CDCC5C8E2D003DC40BB0FC38666F7A6F2A0D937 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_TransparentLayerMask = value; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0; __this->set_m_TransparentLayerMask_11(L_0); // } return; } } // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::get_defaultStencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ForwardRendererData_get_defaultStencilState_m376A4300776C5629C20DBF48CD5D90ED901109F1 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_DefaultStencilState; StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_0 = __this->get_m_DefaultStencilState_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_defaultStencilState_m4317A595489D80EF4723BCDCB52A8B94BABB8D51 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_DefaultStencilState = value; StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_0 = ___value0; __this->set_m_DefaultStencilState_12(L_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_shadowTransparentReceive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRendererData_get_shadowTransparentReceive_m369B27197E998BD7FF9C522B8E62124B0E8560C2 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_ShadowTransparentReceive; bool L_0 = __this->get_m_ShadowTransparentReceive_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_shadowTransparentReceive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_shadowTransparentReceive_m1F6E05A4F6BA931075DA71187C54711B2E7C8396 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_ShadowTransparentReceive = value; bool L_0 = ___value0; __this->set_m_ShadowTransparentReceive_13(L_0); // } return; } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRendererData::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRendererData_get_renderingMode_m57EDEEEF6708008000F09925C521F2B4A714819D (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_RenderingMode; int32_t L_0 = __this->get_m_RenderingMode_14(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_renderingMode(UnityEngine.Rendering.Universal.RenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_renderingMode_mEF58C7F811E2620AB17451727E4B9A3643B8F605 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, int32_t ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_RenderingMode = value; int32_t L_0 = ___value0; __this->set_m_RenderingMode_14(L_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRendererData_get_accurateGbufferNormals_m4F19FCCFA8788613F210F3EF0306954827B7016A (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_AccurateGbufferNormals; bool L_0 = __this->get_m_AccurateGbufferNormals_15(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_accurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_accurateGbufferNormals_m69932A9255F55BC977BFF82EB8DE182B2CE62228 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m6E545E4CDB2A8AAFA9C4FE501204512A3A54AC42(__this, /*hidden argument*/NULL); // m_AccurateGbufferNormals = value; bool L_0 = ___value0; __this->set_m_AccurateGbufferNormals_15(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_OnEnable_m81F6C0E505DF0F79D0994E6F643B66A8CF87C5CD (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // base.OnEnable(); ScriptableRendererData_OnEnable_mA48192587AE441C856A4E65CF0B3C11E9F46CD49(__this, /*hidden argument*/NULL); // if (shaders == null) ShaderResources_t3DD80DE8BD2EF668BB5F66AA7AE103871955BE46 * L_0 = __this->get_shaders_9(); // return; return; } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData__ctor_m6CC6B940C67B68C4BAF9F61801A95BF278107606 (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] LayerMask m_OpaqueLayerMask = -1; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0; L_0 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2((-1), /*hidden argument*/NULL); __this->set_m_OpaqueLayerMask_10(L_0); // [SerializeField] LayerMask m_TransparentLayerMask = -1; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1; L_1 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2((-1), /*hidden argument*/NULL); __this->set_m_TransparentLayerMask_11(L_1); // [SerializeField] StencilStateData m_DefaultStencilState = new StencilStateData() { passOperation = StencilOp.Replace }; // This default state is compatible with deferred renderer. StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_2 = (StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 *)il2cpp_codegen_object_new(StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39_il2cpp_TypeInfo_var); StencilStateData__ctor_m47DA35C32E7D145750C782C0A6FE722D2C765950(L_2, /*hidden argument*/NULL); StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_3 = L_2; NullCheck(L_3); L_3->set_passOperation_3(2); __this->set_m_DefaultStencilState_12(L_3); // [SerializeField] bool m_ShadowTransparentReceive = true; __this->set_m_ShadowTransparentReceive_13((bool)1); ScriptableRendererData__ctor_mA745D9A9455C70016A87C70E6E70BDA783FC7CDD(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass__ctor_m2B0C329E8D61CEFBAA256EB8F194DCC1F18651E4 (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * __this, int32_t ___evt0, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___stencilState3, int32_t ___stencilReference4, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDDF2C1D1D228837C55610ACAC216435471EB91B0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF6A92FFC8A167335DC8144149878F085B888AAFA); s_Il2CppMethodInitialized = true; } { // ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Render GBuffer"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralF6A92FFC8A167335DC8144149878F085B888AAFA, /*hidden argument*/NULL); __this->set_m_ProfilingSampler_16(L_0); // public GBufferPass(RenderPassEvent evt, RenderQueueRange renderQueueRange, LayerMask layerMask, StencilState stencilState, int stencilReference, DeferredLights deferredLights) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(GBufferPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteralDDF2C1D1D228837C55610ACAC216435471EB91B0, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // base.renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // m_DeferredLights = deferredLights; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = ___deferredLights5; __this->set_m_DeferredLights_17(L_3); // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_4 = ___renderQueueRange1; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_5; memset((&L_5), 0, sizeof(L_5)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_5), L_4, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_6 = ___layerMask2; int32_t L_7; L_7 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_6, /*hidden argument*/NULL); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_8; memset((&L_8), 0, sizeof(L_8)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_8), L_5, L_7, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_20(L_8); // m_RenderStateBlock = new RenderStateBlock(RenderStateMask.Nothing); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_9; memset((&L_9), 0, sizeof(L_9)); RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954((&L_9), 0, /*hidden argument*/NULL); __this->set_m_RenderStateBlock_21(L_9); // m_RenderStateBlock.stencilState = stencilState; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_10 = __this->get_address_of_m_RenderStateBlock_21(); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_11 = ___stencilState3; RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_10, L_11, /*hidden argument*/NULL); // m_RenderStateBlock.stencilReference = stencilReference; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_12 = __this->get_address_of_m_RenderStateBlock_21(); int32_t L_13 = ___stencilReference4; RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_12, L_13, /*hidden argument*/NULL); // m_RenderStateBlock.mask = RenderStateMask.Stencil; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_14 = __this->get_address_of_m_RenderStateBlock_21(); RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_14, 8, /*hidden argument*/NULL); // m_ShaderTagValues = new ShaderTagId[4]; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_15 = (ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823*)SZArrayNew(ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_m_ShaderTagValues_18(L_15); // m_ShaderTagValues[0] = s_ShaderTagLit; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_16 = __this->get_m_ShaderTagValues_18(); IL2CPP_RUNTIME_CLASS_INIT(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_17 = ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->get_s_ShaderTagLit_11(); NullCheck(L_16); (L_16)->SetAt(static_cast(0), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_17); // m_ShaderTagValues[1] = s_ShaderTagSimpleLit; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_18 = __this->get_m_ShaderTagValues_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_19 = ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->get_s_ShaderTagSimpleLit_12(); NullCheck(L_18); (L_18)->SetAt(static_cast(1), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_19); // m_ShaderTagValues[2] = s_ShaderTagUnlit; ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_20 = __this->get_m_ShaderTagValues_18(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_21 = ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->get_s_ShaderTagUnlit_13(); NullCheck(L_20); (L_20)->SetAt(static_cast(2), (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )L_21); // m_ShaderTagValues[3] = new ShaderTagId(); // Special catch all case for materials where UniversalMaterialType is not defined or the tag value doesn't match anything we know. ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_22 = __this->get_m_ShaderTagValues_18(); NullCheck(L_22); il2cpp_codegen_initobj(((L_22)->GetAddressAt(static_cast(3))), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 )); // m_RenderStateBlocks = new RenderStateBlock[4]; RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_23 = (RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078*)(RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078*)SZArrayNew(RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_m_RenderStateBlocks_19(L_23); // m_RenderStateBlocks[0] = DeferredLights.OverwriteStencil(m_RenderStateBlock, (int)StencilUsage.MaterialMask, (int)StencilUsage.MaterialLit); RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_24 = __this->get_m_RenderStateBlocks_19(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_25 = __this->get_m_RenderStateBlock_21(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_26; L_26 = DeferredLights_OverwriteStencil_mAEE2EA9621C4E57F4AB956DF134E2064024D49DC(L_25, ((int32_t)96), ((int32_t)32), /*hidden argument*/NULL); NullCheck(L_24); (L_24)->SetAt(static_cast(0), (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D )L_26); // m_RenderStateBlocks[1] = DeferredLights.OverwriteStencil(m_RenderStateBlock, (int)StencilUsage.MaterialMask, (int)StencilUsage.MaterialSimpleLit); RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_27 = __this->get_m_RenderStateBlocks_19(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_28 = __this->get_m_RenderStateBlock_21(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_29; L_29 = DeferredLights_OverwriteStencil_mAEE2EA9621C4E57F4AB956DF134E2064024D49DC(L_28, ((int32_t)96), ((int32_t)64), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(1), (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D )L_29); // m_RenderStateBlocks[2] = DeferredLights.OverwriteStencil(m_RenderStateBlock, (int)StencilUsage.MaterialMask, (int)StencilUsage.MaterialUnlit); RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_30 = __this->get_m_RenderStateBlocks_19(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_31 = __this->get_m_RenderStateBlock_21(); RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_32; L_32 = DeferredLights_OverwriteStencil_mAEE2EA9621C4E57F4AB956DF134E2064024D49DC(L_31, ((int32_t)96), 0, /*hidden argument*/NULL); NullCheck(L_30); (L_30)->SetAt(static_cast(2), (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D )L_32); // m_RenderStateBlocks[3] = m_RenderStateBlocks[0]; RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_33 = __this->get_m_RenderStateBlocks_19(); RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_34 = __this->get_m_RenderStateBlocks_19(); NullCheck(L_34); int32_t L_35 = 0; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_36 = (L_34)->GetAt(static_cast(L_35)); NullCheck(L_33); (L_33)->SetAt(static_cast(3), (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D )L_36); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass_Configure_mDCDD55D103A5B86CAE0B3CBE428DAB3267949369 (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* V_0 = NULL; int32_t V_1 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_2; memset((&V_2), 0, sizeof(V_2)); { // RenderTargetHandle[] gbufferAttachments = m_DeferredLights.GbufferAttachments; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_17(); NullCheck(L_0); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_1; L_1 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // for (int i = 0; i < gbufferAttachments.Length; ++i) V_1 = 0; goto IL_0064; } IL_0010: { // if (i != m_DeferredLights.GBufferLightingIndex) int32_t L_2 = V_1; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = __this->get_m_DeferredLights_17(); NullCheck(L_3); int32_t L_4; L_4 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(L_3, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)L_4))) { goto IL_0060; } } { // RenderTextureDescriptor gbufferSlice = cameraTextureDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5 = ___cameraTextureDescriptor1; V_2 = L_5; // gbufferSlice.depthBufferBits = 0; // make sure no depth surface is actually created RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), 0, /*hidden argument*/NULL); // gbufferSlice.stencilFormat = GraphicsFormat.None; RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), 0, /*hidden argument*/NULL); // gbufferSlice.graphicsFormat = m_DeferredLights.GetGBufferFormat(i); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_6 = __this->get_m_DeferredLights_17(); int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8; L_8 = DeferredLights_GetGBufferFormat_m63537640AF38DE3CB4F32342F318DC0E271D7BBF(L_6, L_7, /*hidden argument*/NULL); RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), L_8, /*hidden argument*/NULL); // cmd.GetTemporaryRT(m_DeferredLights.GbufferAttachments[i].id, gbufferSlice); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_10 = __this->get_m_DeferredLights_17(); NullCheck(L_10); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_11; L_11 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(L_10, /*hidden argument*/NULL); int32_t L_12 = V_1; NullCheck(L_11); int32_t L_13; L_13 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_11)->GetAddressAt(static_cast(L_12))), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_14 = V_2; NullCheck(L_9); CommandBuffer_GetTemporaryRT_mEFAFA18873632419FAAD0BD897C48C3B6F3F9BB2(L_9, L_13, L_14, /*hidden argument*/NULL); } IL_0060: { // for (int i = 0; i < gbufferAttachments.Length; ++i) int32_t L_15 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_0064: { // for (int i = 0; i < gbufferAttachments.Length; ++i) int32_t L_16 = V_1; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_17 = V_0; NullCheck(L_17); if ((((int32_t)L_16) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length)))))) { goto IL_0010; } } { // ConfigureTarget(m_DeferredLights.GbufferAttachmentIdentifiers, m_DeferredLights.DepthAttachmentIdentifier); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_18 = __this->get_m_DeferredLights_17(); NullCheck(L_18); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_19; L_19 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(L_18, /*hidden argument*/NULL); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_20 = __this->get_m_DeferredLights_17(); NullCheck(L_20); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_21; L_21 = DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline(L_20, /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mD32FA01593A12C3C3F89DFBA45C76E4798083881(__this, L_19, L_21, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.None, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 0, L_22, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass_Execute_mFCE55B09B688C081435BFE7B107E6AF4C3E18DF2 (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_2; memset((&V_2), 0, sizeof(V_2)); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_3; memset((&V_3), 0, sizeof(V_3)); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_4; memset((&V_4), 0, sizeof(V_4)); NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 V_5; memset((&V_5), 0, sizeof(V_5)); NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 V_6; memset((&V_6), 0, sizeof(V_6)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer gbufferCommands = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(gbufferCommands, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = __this->get_m_ProfilingSampler_16(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0014: try { // begin try (depth: 1) { // if (m_DeferredLights.IsOverlay) DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = __this->get_m_DeferredLights_17(); NullCheck(L_3); bool L_4; L_4 = DeferredLights_get_IsOverlay_m03D7F4543F12D4B9435623F46EF710C3CE34B41E_inline(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_002d; } } IL_0021: { // m_DeferredLights.ClearStencilPartial(gbufferCommands); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_5 = __this->get_m_DeferredLights_17(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = V_0; NullCheck(L_5); DeferredLights_ClearStencilPartial_mC7AEE8FF2018299DD829033AA61FCAE7A106241B(L_5, L_6, /*hidden argument*/NULL); } IL_002d: { // context.ExecuteCommandBuffer(gbufferCommands); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_7, /*hidden argument*/NULL); // gbufferCommands.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = V_0; NullCheck(L_8); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_8, /*hidden argument*/NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_9 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = L_9->get_address_of_cameraData_1(); // Camera camera = cameraData.camera; // ShaderTagId lightModeTag = s_ShaderTagUniversalGBuffer; IL2CPP_RUNTIME_CLASS_INIT(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_11 = ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->get_s_ShaderTagUniversalGBuffer_14(); V_2 = L_11; // DrawingSettings drawingSettings = CreateDrawingSettings(lightModeTag, ref renderingData, renderingData.cameraData.defaultOpaqueSortFlags); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_12 = V_2; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_13 = ___renderingData1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_14 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_15 = L_14->get_address_of_cameraData_1(); int32_t L_16 = L_15->get_defaultOpaqueSortFlags_18(); DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_17; L_17 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_12, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_13, L_16, /*hidden argument*/NULL); V_3 = L_17; // ShaderTagId universalMaterialTypeTag = s_ShaderTagUniversalMaterialType; ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_18 = ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->get_s_ShaderTagUniversalMaterialType_15(); V_4 = L_18; // NativeArray tagValues = new NativeArray(m_ShaderTagValues, Allocator.Temp); ShaderTagIdU5BU5D_t686E07D907EFB64EA7EDB605791DF44DE6CAD823* L_19 = __this->get_m_ShaderTagValues_18(); NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF((NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *)(&V_5), L_19, 2, /*hidden argument*/NativeArray_1__ctor_m2B59DDD631073B0DCB1C439F23BD9A697B0C30BF_RuntimeMethod_var); // NativeArray stateBlocks = new NativeArray(m_RenderStateBlocks, Allocator.Temp); RenderStateBlockU5BU5D_t72E5BA6ACD911E2A34DC8DB91E761D05C105B078* L_20 = __this->get_m_RenderStateBlocks_19(); NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE((NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *)(&V_6), L_20, 2, /*hidden argument*/NativeArray_1__ctor_m24E3E5BCA44E7E222E567B453CBB2EB501A3CFBE_RuntimeMethod_var); // context.DrawRenderers(renderingData.cullResults, ref drawingSettings, ref m_FilteringSettings, universalMaterialTypeTag, false, tagValues, stateBlocks); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_22 = L_21->get_cullResults_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_23 = __this->get_address_of_m_FilteringSettings_20(); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_24 = V_4; NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 L_25 = V_5; NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 L_26 = V_6; ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_22, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_3), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_23, L_24, (bool)0, L_25, L_26, /*hidden argument*/NULL); // tagValues.Dispose(); NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197((NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *)(&V_5), /*hidden argument*/NativeArray_1_Dispose_m448B0ACBE6D479EFAFA5A347BC25D5F8C54C6197_RuntimeMethod_var); // stateBlocks.Dispose(); NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB((NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *)(&V_6), /*hidden argument*/NativeArray_1_Dispose_mEEA6E7C4D81D8643B0B5EC917BC780DAE1FBA8AB_RuntimeMethod_var); // } IL2CPP_LEAVE(0xB9, FINALLY_00ab); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00ab; } FINALLY_00ab: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(171) } // end finally (depth: 1) IL2CPP_CLEANUP(171) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xB9, IL_00b9) } IL_00b9: { // context.ExecuteCommandBuffer(gbufferCommands); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_27, /*hidden argument*/NULL); // CommandBufferPool.Release(gbufferCommands); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_28, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass_OnCameraCleanup_m022591572C94C407DBDAE00D62C2267BD7846D04 (GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* V_0 = NULL; int32_t V_1 = 0; { // RenderTargetHandle[] gbufferAttachments = m_DeferredLights.GbufferAttachments; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_17(); NullCheck(L_0); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_1; L_1 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // for (int i = 0; i < gbufferAttachments.Length; ++i) V_1 = 0; goto IL_0034; } IL_0010: { // if (i != m_DeferredLights.GBufferLightingIndex) int32_t L_2 = V_1; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_3 = __this->get_m_DeferredLights_17(); NullCheck(L_3); int32_t L_4; L_4 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(L_3, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)L_4))) { goto IL_0030; } } { // cmd.ReleaseTemporaryRT(gbufferAttachments[i].id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_6 = V_0; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8; L_8 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_6)->GetAddressAt(static_cast(L_7))), /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_8, /*hidden argument*/NULL); } IL_0030: { // for (int i = 0; i < gbufferAttachments.Length; ++i) int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0034: { // for (int i = 0; i < gbufferAttachments.Length; ++i) int32_t L_10 = V_1; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_11 = V_0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_0010; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass__cctor_m8460EE393C67BA7C58BAEE89694EC420F68BAE0F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11A1B03A6B4D07EC309C050A787B4C1ED79FB9FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A73ED09DC1583C0BCAC1AEDFD965F487FD51A79); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA83F99D33870F7ACD4F35AD3171F5ECE4FAC15FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1D475531D187212477C93F0E403FD19C1A04DDE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFEBFD325765F49D6CE2EDF21E94E3561249F25B6); s_Il2CppMethodInitialized = true; } { // static ShaderTagId s_ShaderTagLit = new ShaderTagId("Lit"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0; memset((&L_0), 0, sizeof(L_0)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralA83F99D33870F7ACD4F35AD3171F5ECE4FAC15FB, /*hidden argument*/NULL); ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->set_s_ShaderTagLit_11(L_0); // static ShaderTagId s_ShaderTagSimpleLit = new ShaderTagId("SimpleLit"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1; memset((&L_1), 0, sizeof(L_1)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_1), _stringLiteral11A1B03A6B4D07EC309C050A787B4C1ED79FB9FF, /*hidden argument*/NULL); ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->set_s_ShaderTagSimpleLit_12(L_1); // static ShaderTagId s_ShaderTagUnlit = new ShaderTagId("Unlit"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_2; memset((&L_2), 0, sizeof(L_2)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_2), _stringLiteralFEBFD325765F49D6CE2EDF21E94E3561249F25B6, /*hidden argument*/NULL); ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->set_s_ShaderTagUnlit_13(L_2); // static ShaderTagId s_ShaderTagUniversalGBuffer = new ShaderTagId("UniversalGBuffer"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_3; memset((&L_3), 0, sizeof(L_3)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_3), _stringLiteral2A73ED09DC1583C0BCAC1AEDFD965F487FD51A79, /*hidden argument*/NULL); ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->set_s_ShaderTagUniversalGBuffer_14(L_3); // static ShaderTagId s_ShaderTagUniversalMaterialType = new ShaderTagId("UniversalMaterialType"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_4; memset((&L_4), 0, sizeof(L_4)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_4), _stringLiteralB1D475531D187212477C93F0E403FD19C1A04DDE, /*hidden argument*/NULL); ((GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_StaticFields*)il2cpp_codegen_static_fields_for(GBufferPass_t588E0A729E9618F18D8D1674383E2394F8E7BA53_il2cpp_TypeInfo_var))->set_s_ShaderTagUniversalMaterialType_15(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::IsWindingInside(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_IsWindingInside_m4D2635D86F009074B7C321D61E2A07082F61D96F (int32_t ___rule0, int32_t ___n1, const RuntimeMethod* method) { { int32_t L_0 = ___rule0; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_0023; } case 2: { goto IL_0028; } case 3: { goto IL_002d; } case 4: { goto IL_0032; } } } { goto IL_0041; } IL_001c: { // return (n & 1) == 1; int32_t L_1 = ___n1; return (bool)((((int32_t)((int32_t)((int32_t)L_1&(int32_t)1))) == ((int32_t)1))? 1 : 0); } IL_0023: { // return n != 0; int32_t L_2 = ___n1; return (bool)((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0); } IL_0028: { // return n > 0; int32_t L_3 = ___n1; return (bool)((((int32_t)L_3) > ((int32_t)0))? 1 : 0); } IL_002d: { // return n < 0; int32_t L_4 = ___n1; return (bool)((((int32_t)L_4) < ((int32_t)0))? 1 : 0); } IL_0032: { // return n >= 2 || n <= -2; int32_t L_5 = ___n1; if ((((int32_t)L_5) >= ((int32_t)2))) { goto IL_003f; } } { int32_t L_6 = ___n1; return (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)((int32_t)-2)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_003f: { return (bool)1; } IL_0041: { // throw new Exception("Wrong winding rule"); Exception_t * L_7 = (Exception_t *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var))); Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCBE43F3C9BFF18FB637B9A0C90F66040718CEC64)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Geom_IsWindingInside_m4D2635D86F009074B7C321D61E2A07082F61D96F_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertCCW(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertCCW_m9299F042899D5713F72031AA7BF7807629BA6933 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method) { { // return (u._s * (v._t - w._t) + v._s * (w._t - u._t) + w._s * (u._t - v._t)) >= 0.0f; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___u0; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___v1; NullCheck(L_2); float L_3 = L_2->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___w2; NullCheck(L_4); float L_5 = L_4->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___v1; NullCheck(L_6); float L_7 = L_6->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = ___w2; NullCheck(L_8); float L_9 = L_8->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___u0; NullCheck(L_10); float L_11 = L_10->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___w2; NullCheck(L_12); float L_13 = L_12->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = ___u0; NullCheck(L_14); float L_15 = L_14->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = ___v1; NullCheck(L_16); float L_17 = L_16->get__t_6(); return (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_7, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)))))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_17))))))) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertEq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertEq_m1A958E986D349B5C5E4FB62E7409644C3F0B8511 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method) { { // return lhs._s == rhs._s && lhs._t == rhs._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___lhs0; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___rhs1; NullCheck(L_2); float L_3 = L_2->get__s_5(); if ((!(((float)L_1) == ((float)L_3)))) { goto IL_001d; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___lhs0; NullCheck(L_4); float L_5 = L_4->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___rhs1; NullCheck(L_6); float L_7 = L_6->get__t_6(); return (bool)((((float)L_5) == ((float)L_7))? 1 : 0); } IL_001d: { return (bool)0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method) { { // return (lhs._s < rhs._s) || (lhs._s == rhs._s && lhs._t <= rhs._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___lhs0; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___rhs1; NullCheck(L_2); float L_3 = L_2->get__s_5(); if ((((float)L_1) < ((float)L_3))) { goto IL_0030; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___lhs0; NullCheck(L_4); float L_5 = L_4->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___rhs1; NullCheck(L_6); float L_7 = L_6->get__s_5(); if ((!(((float)L_5) == ((float)L_7)))) { goto IL_002e; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = ___lhs0; NullCheck(L_8); float L_9 = L_8->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___rhs1; NullCheck(L_10); float L_11 = L_10->get__t_6(); return (bool)((((int32_t)((!(((float)L_9) <= ((float)L_11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_002e: { return (bool)0; } IL_0030: { return (bool)1; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._s - u._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___v1; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___u0; NullCheck(L_2); float L_3 = L_2->get__s_5(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); // var gapR = w._s - v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___w2; NullCheck(L_4); float L_5 = L_4->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___v1; NullCheck(L_6); float L_7 = L_6->get__s_5(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add((float)L_8, (float)L_9))) > ((float)(0.0f))))) { goto IL_006e; } } { // if (gapL < gapR) float L_10 = V_0; float L_11 = V_1; if ((!(((float)L_10) < ((float)L_11)))) { goto IL_004c; } } { // return (v._t - u._t) + (u._t - w._t) * (gapL / (gapL + gapR)); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___v1; NullCheck(L_12); float L_13 = L_12->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = ___u0; NullCheck(L_14); float L_15 = L_14->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = ___u0; NullCheck(L_16); float L_17 = L_16->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = ___w2; NullCheck(L_18); float L_19 = L_18->get__t_6(); float L_20 = V_0; float L_21 = V_0; float L_22 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_17, (float)L_19)), (float)((float)((float)L_20/(float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))))))); } IL_004c: { // return (v._t - w._t) + (w._t - u._t) * (gapR / (gapL + gapR)); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = ___v1; NullCheck(L_23); float L_24 = L_23->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = ___w2; NullCheck(L_25); float L_26 = L_25->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = ___w2; NullCheck(L_27); float L_28 = L_27->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = ___u0; NullCheck(L_29); float L_30 = L_29->get__t_6(); float L_31 = V_1; float L_32 = V_0; float L_33 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), (float)((float)((float)L_31/(float)((float)il2cpp_codegen_add((float)L_32, (float)L_33)))))))); } IL_006e: { // return 0; return (0.0f); } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._s - u._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___v1; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___u0; NullCheck(L_2); float L_3 = L_2->get__s_5(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); // var gapR = w._s - v._s; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___w2; NullCheck(L_4); float L_5 = L_4->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___v1; NullCheck(L_6); float L_7 = L_6->get__s_5(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add((float)L_8, (float)L_9))) > ((float)(0.0f))))) { goto IL_0046; } } { // return (v._t - w._t) * gapL + (v._t - u._t) * gapR; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___v1; NullCheck(L_10); float L_11 = L_10->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___w2; NullCheck(L_12); float L_13 = L_12->get__t_6(); float L_14 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = ___v1; NullCheck(L_15); float L_16 = L_15->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = ___u0; NullCheck(L_17); float L_18 = L_17->get__t_6(); float L_19 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_13)), (float)L_14)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_16, (float)L_18)), (float)L_19)))); } IL_0046: { // return 0; return (0.0f); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___lhs0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___rhs1, const RuntimeMethod* method) { { // return (lhs._t < rhs._t) || (lhs._t == rhs._t && lhs._s <= rhs._s); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___lhs0; NullCheck(L_0); float L_1 = L_0->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___rhs1; NullCheck(L_2); float L_3 = L_2->get__t_6(); if ((((float)L_1) < ((float)L_3))) { goto IL_0030; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___lhs0; NullCheck(L_4); float L_5 = L_4->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___rhs1; NullCheck(L_6); float L_7 = L_6->get__t_6(); if ((!(((float)L_5) == ((float)L_7)))) { goto IL_002e; } } { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = ___lhs0; NullCheck(L_8); float L_9 = L_8->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___rhs1; NullCheck(L_10); float L_11 = L_10->get__s_5(); return (bool)((((int32_t)((!(((float)L_9) <= ((float)L_11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_002e: { return (bool)0; } IL_0030: { return (bool)1; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransEval_m5D31346339B2EC1A29D71B5223DF72A9272AD958 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._t - u._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___v1; NullCheck(L_0); float L_1 = L_0->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___u0; NullCheck(L_2); float L_3 = L_2->get__t_6(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); // var gapR = w._t - v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___w2; NullCheck(L_4); float L_5 = L_4->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___v1; NullCheck(L_6); float L_7 = L_6->get__t_6(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add((float)L_8, (float)L_9))) > ((float)(0.0f))))) { goto IL_006e; } } { // if (gapL < gapR) float L_10 = V_0; float L_11 = V_1; if ((!(((float)L_10) < ((float)L_11)))) { goto IL_004c; } } { // return (v._s - u._s) + (u._s - w._s) * (gapL / (gapL + gapR)); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___v1; NullCheck(L_12); float L_13 = L_12->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = ___u0; NullCheck(L_14); float L_15 = L_14->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = ___u0; NullCheck(L_16); float L_17 = L_16->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = ___w2; NullCheck(L_18); float L_19 = L_18->get__s_5(); float L_20 = V_0; float L_21 = V_0; float L_22 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_17, (float)L_19)), (float)((float)((float)L_20/(float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))))))); } IL_004c: { // return (v._s - w._s) + (w._s - u._s) * (gapR / (gapL + gapR)); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = ___v1; NullCheck(L_23); float L_24 = L_23->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = ___w2; NullCheck(L_25); float L_26 = L_25->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = ___w2; NullCheck(L_27); float L_28 = L_27->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = ___u0; NullCheck(L_29); float L_30 = L_29->get__s_5(); float L_31 = V_1; float L_32 = V_0; float L_33 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), (float)((float)((float)L_31/(float)((float)il2cpp_codegen_add((float)L_32, (float)L_33)))))))); } IL_006e: { // return 0; return (0.0f); } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransSign_mC321384829102618954D77F0A3F8A68726B5BF5A (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___w2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._t - u._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___v1; NullCheck(L_0); float L_1 = L_0->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___u0; NullCheck(L_2); float L_3 = L_2->get__t_6(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); // var gapR = w._t - v._t; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___w2; NullCheck(L_4); float L_5 = L_4->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___v1; NullCheck(L_6); float L_7 = L_6->get__t_6(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add((float)L_8, (float)L_9))) > ((float)(0.0f))))) { goto IL_0046; } } { // return (v._s - w._s) * gapL + (v._s - u._s) * gapR; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___v1; NullCheck(L_10); float L_11 = L_10->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___w2; NullCheck(L_12); float L_13 = L_12->get__s_5(); float L_14 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = ___v1; NullCheck(L_15); float L_16 = L_15->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = ___u0; NullCheck(L_17); float L_18 = L_17->get__s_5(); float L_19 = V_1; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_13)), (float)L_14)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_16, (float)L_18)), (float)L_19)))); } IL_0046: { // return 0; return (0.0f); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesLeft(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesLeft_mAD748B5B1EEB4AA6E0F36A09A0A957668965892F (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e0, const RuntimeMethod* method) { { // return VertLeq(e._Dst, e._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___e0; NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1; L_1 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_0, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___e0; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = L_2->get__Org_6(); bool L_4; L_4 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_1, L_3, /*hidden argument*/NULL); return L_4; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesRight(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesRight_m795158B3E701634E5D2D595FDE3CDFA1B0ADF097 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___e0, const RuntimeMethod* method) { { // return VertLeq(e._Org, e._Dst); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___e0; NullCheck(L_0); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = L_0->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___e0; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3; L_3 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_2, /*hidden argument*/NULL); bool L_4; L_4 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_1, L_3, /*hidden argument*/NULL); return L_4; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertL1dist(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_VertL1dist_mDE85313BA288A2018D40B057B7D8F568BBCF6AA4 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___u0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Math.Abs(u._s - v._s) + Math.Abs(u._t - v._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___u0; NullCheck(L_0); float L_1 = L_0->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = ___v1; NullCheck(L_2); float L_3 = L_2->get__s_5(); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_4; L_4 = fabsf(((float)il2cpp_codegen_subtract((float)L_1, (float)L_3))); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = ___u0; NullCheck(L_5); float L_6 = L_5->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = ___v1; NullCheck(L_7); float L_8 = L_7->get__t_6(); float L_9; L_9 = fabsf(((float)il2cpp_codegen_subtract((float)L_6, (float)L_8))); return ((float)il2cpp_codegen_add((float)L_4, (float)L_9)); } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::AddWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_AddWinding_m9E18AA9A7570C169B7269F56308A2004B337D47A (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eSrc1, const RuntimeMethod* method) { { // eDst._winding += eSrc._winding; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eDst0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0; NullCheck(L_1); int32_t L_2 = L_1->get__winding_9(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = ___eSrc1; NullCheck(L_3); int32_t L_4 = L_3->get__winding_9(); NullCheck(L_1); L_1->set__winding_9(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)L_4))); // eDst._Sym._winding += eSrc._Sym._winding; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = ___eDst0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_6; NullCheck(L_7); int32_t L_8 = L_7->get__winding_9(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = ___eSrc1; NullCheck(L_9); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = L_9->get__Sym_3(); NullCheck(L_10); int32_t L_11 = L_10->get__winding_9(); NullCheck(L_7); L_7->set__winding_9(((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)L_11))); // } return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Interpolate(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6 (float ___a0, float ___x1, float ___b2, float ___y3, const RuntimeMethod* method) { { // if (a < 0.0f) float L_0 = ___a0; if ((!(((float)L_0) < ((float)(0.0f))))) { goto IL_000f; } } { // a = 0.0f; ___a0 = (0.0f); } IL_000f: { // if (b < 0.0f) float L_1 = ___b2; if ((!(((float)L_1) < ((float)(0.0f))))) { goto IL_001e; } } { // b = 0.0f; ___b2 = (0.0f); } IL_001e: { // return ((a <= b) ? ((b == 0.0f) ? ((x+y) / 2.0f) // : (x + (y-x) * (a/(a+b)))) // : (y + (x-y) * (b/(a+b)))); float L_2 = ___a0; float L_3 = ___b2; if ((((float)L_2) <= ((float)L_3))) { goto IL_002e; } } { float L_4 = ___y3; float L_5 = ___x1; float L_6 = ___y3; float L_7 = ___b2; float L_8 = ___a0; float L_9 = ___b2; return ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)((float)((float)L_7/(float)((float)il2cpp_codegen_add((float)L_8, (float)L_9)))))))); } IL_002e: { float L_10 = ___b2; if ((((float)L_10) == ((float)(0.0f)))) { goto IL_0042; } } { float L_11 = ___x1; float L_12 = ___y3; float L_13 = ___x1; float L_14 = ___a0; float L_15 = ___a0; float L_16 = ___b2; return ((float)il2cpp_codegen_add((float)L_11, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_13)), (float)((float)((float)L_14/(float)((float)il2cpp_codegen_add((float)L_15, (float)L_16)))))))); } IL_0042: { float L_17 = ___x1; float L_18 = ___y3; return ((float)((float)((float)il2cpp_codegen_add((float)L_17, (float)L_18))/(float)(2.0f))); } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Swap(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** ___a0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** ___b1, const RuntimeMethod* method) { Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; { // var tmp = a; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** L_0 = ___a0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = *((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)L_0); V_0 = L_1; // a = b; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** L_2 = ___a0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** L_3 = ___b1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = *((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)L_3); *((RuntimeObject **)L_2) = (RuntimeObject *)L_4; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)L_4); // b = tmp; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 ** L_5 = ___b1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = V_0; *((RuntimeObject **)L_5) = (RuntimeObject *)L_6; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)L_6); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_EdgeIntersect_mF1171395B69422E82CBB4AC217D0B4A3E272CB26 (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___o10, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___d11, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___o22, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___d23, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___v4, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; { // if (!VertLeq(o1, d1)) { Swap(ref o1, ref d1); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = ___d11; bool L_2; L_2 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0012; } } { // if (!VertLeq(o1, d1)) { Swap(ref o1, ref d1); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o10), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d11), /*hidden argument*/NULL); } IL_0012: { // if (!VertLeq(o2, d2)) { Swap(ref o2, ref d2); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___d23; bool L_5; L_5 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_3, L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0024; } } { // if (!VertLeq(o2, d2)) { Swap(ref o2, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o22), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d23), /*hidden argument*/NULL); } IL_0024: { // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = ___o22; bool L_8; L_8 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_6, L_7, /*hidden argument*/NULL); if (L_8) { goto IL_003f; } } { // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o10), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o22), /*hidden argument*/NULL); // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d11), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d23), /*hidden argument*/NULL); } IL_003f: { // if (!VertLeq(o2, d1)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = ___d11; bool L_11; L_11 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_9, L_10, /*hidden argument*/NULL); if (L_11) { goto IL_0067; } } { // v._s = (o2._s + d1._s) / 2.0f; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = ___v4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = ___o22; NullCheck(L_13); float L_14 = L_13->get__s_5(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = ___d11; NullCheck(L_15); float L_16 = L_15->get__s_5(); NullCheck(L_12); L_12->set__s_5(((float)((float)((float)il2cpp_codegen_add((float)L_14, (float)L_16))/(float)(2.0f)))); // } goto IL_00eb; } IL_0067: { // else if (VertLeq(d1, d2)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = ___d11; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = ___d23; bool L_19; L_19 = Geom_VertLeq_m97CBA11FFD1F265ECB88EDDB7BA5AA1584FAD638(L_17, L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_00ae; } } { // var z1 = EdgeEval(o1, o2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_20 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = ___d11; float L_23; L_23 = Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86(L_20, L_21, L_22, /*hidden argument*/NULL); V_0 = L_23; // var z2 = EdgeEval(o2, d1, d2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_24 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = ___d11; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = ___d23; float L_27; L_27 = Geom_EdgeEval_mB789FCF8572C0CB8E3F5DE62A7FA79F9F0C60D86(L_24, L_25, L_26, /*hidden argument*/NULL); V_1 = L_27; // if (z1 + z2 < 0.0f) float L_28 = V_0; float L_29 = V_1; if ((!(((float)((float)il2cpp_codegen_add((float)L_28, (float)L_29))) < ((float)(0.0f))))) { goto IL_0092; } } { // z1 = -z1; float L_30 = V_0; V_0 = ((-L_30)); // z2 = -z2; float L_31 = V_1; V_1 = ((-L_31)); } IL_0092: { // v._s = Interpolate(z1, o2._s, z2, d1._s); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_32 = ___v4; float L_33 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_34 = ___o22; NullCheck(L_34); float L_35 = L_34->get__s_5(); float L_36 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_37 = ___d11; NullCheck(L_37); float L_38 = L_37->get__s_5(); float L_39; L_39 = Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6(L_33, L_35, L_36, L_38, /*hidden argument*/NULL); NullCheck(L_32); L_32->set__s_5(L_39); // } goto IL_00eb; } IL_00ae: { // var z1 = EdgeSign(o1, o2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_40 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_41 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = ___d11; float L_43; L_43 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_40, L_41, L_42, /*hidden argument*/NULL); V_2 = L_43; // var z2 = -EdgeSign(o1, d2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_44 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_45 = ___d23; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_46 = ___d11; float L_47; L_47 = Geom_EdgeSign_m20F2260B07406F1C016709A5D63E92B3EDBFCCC4(L_44, L_45, L_46, /*hidden argument*/NULL); V_3 = ((-L_47)); // if (z1 + z2 < 0.0f) float L_48 = V_2; float L_49 = V_3; if ((!(((float)((float)il2cpp_codegen_add((float)L_48, (float)L_49))) < ((float)(0.0f))))) { goto IL_00d1; } } { // z1 = -z1; float L_50 = V_2; V_2 = ((-L_50)); // z2 = -z2; float L_51 = V_3; V_3 = ((-L_51)); } IL_00d1: { // v._s = Interpolate(z1, o2._s, z2, d2._s); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_52 = ___v4; float L_53 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_54 = ___o22; NullCheck(L_54); float L_55 = L_54->get__s_5(); float L_56 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_57 = ___d23; NullCheck(L_57); float L_58 = L_57->get__s_5(); float L_59; L_59 = Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6(L_53, L_55, L_56, L_58, /*hidden argument*/NULL); NullCheck(L_52); L_52->set__s_5(L_59); } IL_00eb: { // if (!TransLeq(o1, d1)) { Swap(ref o1, ref d1); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_60 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_61 = ___d11; bool L_62; L_62 = Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA(L_60, L_61, /*hidden argument*/NULL); if (L_62) { goto IL_00fd; } } { // if (!TransLeq(o1, d1)) { Swap(ref o1, ref d1); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o10), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d11), /*hidden argument*/NULL); } IL_00fd: { // if (!TransLeq(o2, d2)) { Swap(ref o2, ref d2); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_63 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_64 = ___d23; bool L_65; L_65 = Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA(L_63, L_64, /*hidden argument*/NULL); if (L_65) { goto IL_010f; } } { // if (!TransLeq(o2, d2)) { Swap(ref o2, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o22), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d23), /*hidden argument*/NULL); } IL_010f: { // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_66 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_67 = ___o22; bool L_68; L_68 = Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA(L_66, L_67, /*hidden argument*/NULL); if (L_68) { goto IL_012a; } } { // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o10), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___o22), /*hidden argument*/NULL); // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_mF2712EBFCCC3B2B0AF5B86827D1CEFAA25C21A5E((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d11), (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 **)(&___d23), /*hidden argument*/NULL); } IL_012a: { // if (!TransLeq(o2, d1)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_69 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_70 = ___d11; bool L_71; L_71 = Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA(L_69, L_70, /*hidden argument*/NULL); if (L_71) { goto IL_014e; } } { // v._t = (o2._t + d1._t) / 2.0f; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_72 = ___v4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_73 = ___o22; NullCheck(L_73); float L_74 = L_73->get__t_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_75 = ___d11; NullCheck(L_75); float L_76 = L_75->get__t_6(); NullCheck(L_72); L_72->set__t_6(((float)((float)((float)il2cpp_codegen_add((float)L_74, (float)L_76))/(float)(2.0f)))); // } return; } IL_014e: { // else if (TransLeq(d1, d2)) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_77 = ___d11; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_78 = ___d23; bool L_79; L_79 = Geom_TransLeq_m108FD526190CD8916D220862F233AB6FBA89F9BA(L_77, L_78, /*hidden argument*/NULL); if (!L_79) { goto IL_019e; } } { // var z1 = TransEval(o1, o2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_80 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_81 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_82 = ___d11; float L_83; L_83 = Geom_TransEval_m5D31346339B2EC1A29D71B5223DF72A9272AD958(L_80, L_81, L_82, /*hidden argument*/NULL); V_4 = L_83; // var z2 = TransEval(o2, d1, d2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_84 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_85 = ___d11; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_86 = ___d23; float L_87; L_87 = Geom_TransEval_m5D31346339B2EC1A29D71B5223DF72A9272AD958(L_84, L_85, L_86, /*hidden argument*/NULL); V_5 = L_87; // if (z1 + z2 < 0.0f) float L_88 = V_4; float L_89 = V_5; if ((!(((float)((float)il2cpp_codegen_add((float)L_88, (float)L_89))) < ((float)(0.0f))))) { goto IL_0181; } } { // z1 = -z1; float L_90 = V_4; V_4 = ((-L_90)); // z2 = -z2; float L_91 = V_5; V_5 = ((-L_91)); } IL_0181: { // v._t = Interpolate(z1, o2._t, z2, d1._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_92 = ___v4; float L_93 = V_4; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_94 = ___o22; NullCheck(L_94); float L_95 = L_94->get__t_6(); float L_96 = V_5; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_97 = ___d11; NullCheck(L_97); float L_98 = L_97->get__t_6(); float L_99; L_99 = Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6(L_93, L_95, L_96, L_98, /*hidden argument*/NULL); NullCheck(L_92); L_92->set__t_6(L_99); // } return; } IL_019e: { // var z1 = TransSign(o1, o2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_100 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_101 = ___o22; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_102 = ___d11; float L_103; L_103 = Geom_TransSign_mC321384829102618954D77F0A3F8A68726B5BF5A(L_100, L_101, L_102, /*hidden argument*/NULL); V_6 = L_103; // var z2 = -TransSign(o1, d2, d1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_104 = ___o10; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_105 = ___d23; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_106 = ___d11; float L_107; L_107 = Geom_TransSign_mC321384829102618954D77F0A3F8A68726B5BF5A(L_104, L_105, L_106, /*hidden argument*/NULL); V_7 = ((-L_107)); // if (z1 + z2 < 0.0f) float L_108 = V_6; float L_109 = V_7; if ((!(((float)((float)il2cpp_codegen_add((float)L_108, (float)L_109))) < ((float)(0.0f))))) { goto IL_01c9; } } { // z1 = -z1; float L_110 = V_6; V_6 = ((-L_110)); // z2 = -z2; float L_111 = V_7; V_7 = ((-L_111)); } IL_01c9: { // v._t = Interpolate(z1, o2._t, z2, d2._t); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_112 = ___v4; float L_113 = V_6; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_114 = ___o22; NullCheck(L_114); float L_115 = L_114->get__t_6(); float L_116 = V_7; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_117 = ___d23; NullCheck(L_117); float L_118 = L_117->get__t_6(); float L_119; L_119 = Geom_Interpolate_m8D32E75A1D4ED3B293C7A7D48052DC7670DF9AE6(L_113, L_115, L_116, L_118, /*hidden argument*/NULL); NullCheck(L_112); L_112->set__t_6(L_119); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_mB0CB79051C5DE2C7F36475B3F8735E27B5E23623 (InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA1362047B6FED5FCF8C5C2AEA33B1E7B9960C99); s_Il2CppMethodInitialized = true; } { // public InvokeOnRenderObjectCallbackPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(InvokeOnRenderObjectCallbackPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralEA1362047B6FED5FCF8C5C2AEA33B1E7B9960C99, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass_Execute_m4AD45EECFEBF3049E4DF283F6B200B263A499254 (InvokeOnRenderObjectCallbackPass_t58F7A1FDDCA535A9A0BD759C58D54805EC981C4E * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // context.InvokeOnRenderObjectCallback(); ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LWRPAdditionalCameraData__ctor_m9A39D6504F9FF5AEF6F1C15378A96065CB7FAE24 (LWRPAdditionalCameraData_tE753F1C54F98C226BE37182BAFE0F56E9F3B7385 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.LWRP.LWRPAdditionalLightData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LWRPAdditionalLightData__ctor_m62D39100581C081B5FCB4735234D4C1C577F3931 (LWRPAdditionalLightData_t404D497A41BE7F4BDD003DA0094331DBCD7B408D * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsActive_m25DF146A87EB1F8E51C7E2D5316D15DBFE4089A5 (LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * __this, const RuntimeMethod* method) { { // return Mathf.Abs(intensity.value) > 0 // && (xMultiplier.value > 0f || yMultiplier.value > 0f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_intensity_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); float L_2; L_2 = fabsf(L_1); if ((!(((float)L_2) > ((float)(0.0f))))) { goto IL_003e; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_3 = __this->get_xMultiplier_9(); NullCheck(L_3); float L_4; L_4 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); if ((((float)L_4) > ((float)(0.0f)))) { goto IL_003c; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_5 = __this->get_yMultiplier_10(); NullCheck(L_5); float L_6; L_6 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_5); return (bool)((((float)L_6) > ((float)(0.0f)))? 1 : 0); } IL_003c: { return (bool)1; } IL_003e: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsTileCompatible_m99300F36C11CB4216399AADBBD46A5798CFA970A (LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.LensDistortion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortion__ctor_m84E3C3293CB2EC4A7AE513F7C2B92B7CBEB56675 (LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, -1f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_0, (0.0f), (-1.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_8(L_0); // public ClampedFloatParameter xMultiplier = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_xMultiplier_9(L_1); // public ClampedFloatParameter yMultiplier = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_2, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_yMultiplier_10(L_2); // public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.5f), (0.5f), /*hidden argument*/NULL); Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * L_4 = (Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC *)il2cpp_codegen_object_new(Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC_il2cpp_TypeInfo_var); Vector2Parameter__ctor_mFA4272F2DB0465DAD2FF6BB5EB17AF1D7D845758(L_4, L_3, (bool)0, /*hidden argument*/NULL); __this->set_center_11(L_4); // public ClampedFloatParameter scale = new ClampedFloatParameter(1f, 0.01f, 5f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_5 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_5, (1.0f), (0.00999999978f), (5.0f), (bool)0, /*hidden argument*/NULL); __this->set_scale_12(L_5); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsActive_mE1259810226837C9D536919E765D09534AA132F5 (LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { // var defaultState = new Vector4(1f, 1f, 1f, 0f); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); // return lift != defaultState // || gamma != defaultState // || gain != defaultState; Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_0 = __this->get_lift_8(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0; bool L_2; L_2 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); if (L_2) { goto IL_0044; } } { Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_3 = __this->get_gamma_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0; bool L_5; L_5 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); if (L_5) { goto IL_0044; } } { Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_6 = __this->get_gain_10(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0; bool L_8; L_8 = VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466(L_6, L_7, /*hidden argument*/VolumeParameter_1_op_Inequality_m680CD8D4BBA6A412677FE39FD9A36DB8B06F8466_RuntimeMethod_var); return L_8; } IL_0044: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsTileCompatible_mEB4F7112B73E5FF54C00B0E5BA4419181CE51DCA (LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.LiftGammaGain::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LiftGammaGain__ctor_mA0175780AA07C0DADEA88B8907F4920F185FAE87 (LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Vector4Parameter lift = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_1 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_1, L_0, (bool)0, /*hidden argument*/NULL); __this->set_lift_8(L_1); // public Vector4Parameter gamma = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_3 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_3, L_2, (bool)0, /*hidden argument*/NULL); __this->set_gamma_9(L_3); // public Vector4Parameter gain = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_5 = (Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 *)il2cpp_codegen_object_new(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26_il2cpp_TypeInfo_var); Vector4Parameter__ctor_mB9AB0162F9B4740D6E0FAED23BBABADAC97142F8(L_5, L_4, (bool)0, /*hidden argument*/NULL); __this->set_gain_10(L_5); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.LWRP.Light2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D__ctor_m849CCE8FBC511BF05D9D2D869C5DD4AB724DF4DB (Light2D_t42A44EABF73E75BC380BF6B4103DBA3C77743E7C * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32[] UnityEngine.Experimental.Rendering.Universal.Light2D::get_affectedSortingLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Light2D_get_affectedSortingLayers_mE142C0876E1FB344C7CC33EE2FDE3D5141E4171D (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal int[] affectedSortingLayers => m_ApplyToSortingLayers; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ApplyToSortingLayers_10(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCookieSpriteInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_lightCookieSpriteInstanceID_m6EC116FF6EDB44BAFB7ED071763BA213B01A6A60 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * G_B2_0 = NULL; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * G_B1_0 = NULL; { // private int lightCookieSpriteInstanceID => m_LightCookieSprite?.GetInstanceID() ?? 0; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_LightCookieSprite_11(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { return 0; } IL_000c: { NullCheck(G_B2_0); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(G_B2_0, /*hidden argument*/NULL); return L_2; } } // UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::get_boundingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_0 = __this->get_U3CboundingSphereU3Ek__BackingField_20(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_boundingSphere(UnityEngine.BoundingSphere) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_boundingSphere_mD6E28F16620843328F9AC4DD807439E8FFB605CD (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___value0, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_0 = ___value0; __this->set_U3CboundingSphereU3Ek__BackingField_20(L_0); return; } } // UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * Light2D_get_lightMesh_m643F9D7B301CEC1B7CE1CF215F3E2D49A0AC0632 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal Mesh lightMesh => m_Mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_18(); return L_0; } } // UnityEngine.Experimental.Rendering.Universal.Light2D/LightType UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_LightType; int32_t L_0 = __this->get_m_LightType_4(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_lightType(UnityEngine.Experimental.Rendering.Universal.Light2D/LightType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_lightType_m9733D0CA5508EDC6514E9F81310A29DA764555C2 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(m_LightType != value) int32_t L_0 = __this->get_m_LightType_4(); int32_t L_1 = ___value0; if ((((int32_t)L_0) == ((int32_t)L_1))) { goto IL_000f; } } { // UpdateMesh(); Light2D_UpdateMesh_m5E39AD9B129CAFB6F8C1A3E76C2D30C7B07B347C(__this, /*hidden argument*/NULL); } IL_000f: { // m_LightType = value; int32_t L_2 = ___value0; __this->set_m_LightType_4(L_2); // Light2DManager.ErrorIfDuplicateGlobalLight(this); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); Light2DManager_ErrorIfDuplicateGlobalLight_m546A348239AFE0117345B2939D080DB69799270B(__this, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_blendStyleIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int blendStyleIndex { get => m_BlendStyleIndex; set => m_BlendStyleIndex = value; } int32_t L_0 = __this->get_m_BlendStyleIndex_5(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_blendStyleIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_blendStyleIndex_mE81CE07DC38F20414CF6CA701B5D4C93152DC862 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int blendStyleIndex { get => m_BlendStyleIndex; set => m_BlendStyleIndex = value; } int32_t L_0 = ___value0; __this->set_m_BlendStyleIndex_5(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_mD7E838AE5D2CB2440930ABFE20774D75E875774D (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shadowIntensity { get => m_ShadowIntensity; set => m_ShadowIntensity = Mathf.Clamp01(value); } float L_0 = __this->get_m_ShadowIntensity_15(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_shadowIntensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_shadowIntensity_mA12382670024A87A1EB93A9ED7C36AF55F4F4303 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // public float shadowIntensity { get => m_ShadowIntensity; set => m_ShadowIntensity = Mathf.Clamp01(value); } float L_0 = ___value0; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); __this->set_m_ShadowIntensity_15(L_1); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowVolumeIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m1D79E6F8021B312378039585A32030A29DD48A8A (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shadowVolumeIntensity { get => m_ShadowVolumeIntensity; set => m_ShadowVolumeIntensity = Mathf.Clamp01(value); } float L_0 = __this->get_m_ShadowVolumeIntensity_16(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_shadowVolumeIntensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_shadowVolumeIntensity_mBDB216E1E4B040BA8486F8AF6AB00A7F4C03D99E (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // public float shadowVolumeIntensity { get => m_ShadowVolumeIntensity; set => m_ShadowVolumeIntensity = Mathf.Clamp01(value); } float L_0 = ___value0; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); __this->set_m_ShadowVolumeIntensity_16(L_1); return; } } // UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Color color { get => m_Color; set => m_Color = value; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_Color_7(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_color_m728FF8483DEC5DB968BDE4B0A92518C5EBD2E2FC (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { // public Color color { get => m_Color; set => m_Color = value; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_Color_7(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float intensity { get => m_Intensity; set => m_Intensity = value; } float L_0 = __this->get_m_Intensity_8(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_intensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_intensity_m906585AD3CD4319A37DE766A9412561D6E654224 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // public float intensity { get => m_Intensity; set => m_Intensity = value; } float L_0 = ___value0; __this->set_m_Intensity_8(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_volumeOpacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float volumeOpacity => m_LightVolumeOpacity; float L_0 = __this->get_m_LightVolumeOpacity_9(); return L_0; } } // UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCookieSprite() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Light2D_get_lightCookieSprite_m8A042BAB55932D70116961736CBF27C770B203B0 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Sprite lightCookieSprite => m_LightCookieSprite; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_LightCookieSprite_11(); return L_0; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_falloffIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_falloffIntensity_m6C491D5700A70FDAD832B38F4E926E2081816CA4 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float falloffIntensity => m_FalloffIntensity; float L_0 = __this->get_m_FalloffIntensity_6(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_useNormalMap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public bool useNormalMap => m_UseNormalMap; bool L_0 = __this->get_m_UseNormalMap_12(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_alphaBlendOnOverlap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_get_alphaBlendOnOverlap_mF714ABBFFAE8B134F473DA058FF96DDDC196E28F (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public bool alphaBlendOnOverlap => m_AlphaBlendOnOverlap; bool L_0 = __this->get_m_AlphaBlendOnOverlap_14(); return L_0; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_lightOrder_mDA0DD04C16979AE35D0A141A3A856CEA7760A0A8 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int lightOrder { get => m_LightOrder; set => m_LightOrder = value; } int32_t L_0 = __this->get_m_LightOrder_13(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_lightOrder(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_lightOrder_m17BF4C7791B76A900AB29522282C78A6B731C01E (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int lightOrder { get => m_LightOrder; set => m_LightOrder = value; } int32_t L_0 = ___value0; __this->set_m_LightOrder_13(L_0); return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::GetTopMostLitLayer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_GetTopMostLitLayer_m6E12E19AA63AFD52034DDAE0DA77E198FF4DBBC9 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; { // var largestIndex = -1; V_0 = (-1); // var largestLayer = 0; V_1 = 0; // var layers = Light2DManager.GetCachedSortingLayer(); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_0; L_0 = Light2DManager_GetCachedSortingLayer_mAEDAA40855D38FEC39A4AC42E5421A1C3D2623C3(/*hidden argument*/NULL); V_2 = L_0; // for (var i = 0; i < m_ApplyToSortingLayers.Length; ++i) V_3 = 0; goto IL_0042; } IL_000e: { // for(var layer = layers.Length - 1; layer >= largestLayer; --layer) SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_1 = V_2; NullCheck(L_1); V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))), (int32_t)1)); goto IL_0039; } IL_0017: { // if (layers[layer].id == m_ApplyToSortingLayers[i]) SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_2 = V_2; int32_t L_3 = V_4; NullCheck(L_2); int32_t L_4; L_4 = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7((SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *)((L_2)->GetAddressAt(static_cast(L_3))), /*hidden argument*/NULL); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = __this->get_m_ApplyToSortingLayers_10(); int32_t L_6 = V_3; NullCheck(L_5); int32_t L_7 = L_6; int32_t L_8 = (L_5)->GetAt(static_cast(L_7)); if ((!(((uint32_t)L_4) == ((uint32_t)L_8)))) { goto IL_0033; } } { // largestIndex = i; int32_t L_9 = V_3; V_0 = L_9; // largestLayer = layer; int32_t L_10 = V_4; V_1 = L_10; } IL_0033: { // for(var layer = layers.Length - 1; layer >= largestLayer; --layer) int32_t L_11 = V_4; V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)); } IL_0039: { // for(var layer = layers.Length - 1; layer >= largestLayer; --layer) int32_t L_12 = V_4; int32_t L_13 = V_1; if ((((int32_t)L_12) >= ((int32_t)L_13))) { goto IL_0017; } } { // for (var i = 0; i < m_ApplyToSortingLayers.Length; ++i) int32_t L_14 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_0042: { // for (var i = 0; i < m_ApplyToSortingLayers.Length; ++i) int32_t L_15 = V_3; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = __this->get_m_ApplyToSortingLayers_10(); NullCheck(L_16); if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length)))))) { goto IL_000e; } } { // if (largestIndex >= 0) int32_t L_17 = V_0; if ((((int32_t)L_17) < ((int32_t)0))) { goto IL_005a; } } { // return m_ApplyToSortingLayers[largestIndex]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_18 = __this->get_m_ApplyToSortingLayers_10(); int32_t L_19 = V_0; NullCheck(L_18); int32_t L_20 = L_19; int32_t L_21 = (L_18)->GetAt(static_cast(L_20)); return L_21; } IL_005a: { // return -1; return (-1); } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_UpdateMesh_m5E39AD9B129CAFB6F8C1A3E76C2D30C7B07B347C (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // switch (m_LightType) int32_t L_0 = __this->get_m_LightType_4(); V_0 = L_0; int32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_003c; } case 1: { goto IL_001e; } case 2: { goto IL_0066; } case 3: { goto IL_007e; } } } { return; } IL_001e: { // m_LocalBounds = LightUtility.GenerateShapeMesh(m_Mesh, m_ShapePath, m_ShapeLightFalloffSize); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2 = __this->get_m_Mesh_18(); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = __this->get_m_ShapePath_32(); float L_4 = __this->get_m_ShapeLightFalloffSize_30(); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_5; L_5 = LightUtility_GenerateShapeMesh_m4B629F4C9196654FCF07E6A0D850EDCC3DE29365(L_2, L_3, L_4, /*hidden argument*/NULL); __this->set_m_LocalBounds_19(L_5); // break; return; } IL_003c: { // m_LocalBounds = LightUtility.GenerateParametricMesh(m_Mesh, m_ShapeLightParametricRadius, m_ShapeLightFalloffSize, m_ShapeLightParametricAngleOffset, m_ShapeLightParametricSides); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_6 = __this->get_m_Mesh_18(); float L_7 = __this->get_m_ShapeLightParametricRadius_29(); float L_8 = __this->get_m_ShapeLightFalloffSize_30(); float L_9 = __this->get_m_ShapeLightParametricAngleOffset_28(); int32_t L_10 = __this->get_m_ShapeLightParametricSides_27(); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_11; L_11 = LightUtility_GenerateParametricMesh_m724B91CC9B02D12F351113F52E19468C35816182(L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); __this->set_m_LocalBounds_19(L_11); // break; return; } IL_0066: { // m_LocalBounds = LightUtility.GenerateSpriteMesh(m_Mesh, m_LightCookieSprite); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12 = __this->get_m_Mesh_18(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_13 = __this->get_m_LightCookieSprite_11(); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_14; L_14 = LightUtility_GenerateSpriteMesh_mD487D477A30E9057FA9B046172682AD7A385B752(L_12, L_13, /*hidden argument*/NULL); __this->set_m_LocalBounds_19(L_14); // break; return; } IL_007e: { // m_LocalBounds = LightUtility.GenerateParametricMesh(m_Mesh, 1.412135f, 0, 0, 4); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_15 = __this->get_m_Mesh_18(); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_16; L_16 = LightUtility_GenerateParametricMesh_m724B91CC9B02D12F351113F52E19468C35816182(L_15, (1.412135f), (0.0f), (0.0f), 4, /*hidden argument*/NULL); __this->set_m_LocalBounds_19(L_16); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateBoundingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_UpdateBoundingSphere_m941B2F7FD3E98B79D44E2CAEC79E427ADB3F43E1 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; { // if (isPointLight) bool L_0; L_0 = Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0025; } } { // boundingSphere = new BoundingSphere(transform.position, m_PointLightOuterRadius); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); float L_3 = __this->get_m_PointLightOuterRadius_24(); BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_4; memset((&L_4), 0, sizeof(L_4)); BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24((&L_4), L_2, L_3, /*hidden argument*/NULL); Light2D_set_boundingSphere_mD6E28F16620843328F9AC4DD807439E8FFB605CD_inline(__this, L_4, /*hidden argument*/NULL); // return; return; } IL_0025: { // var maxBound = transform.TransformPoint(Vector3.Max(m_LocalBounds.max, m_LocalBounds.max + (Vector3)m_ShapeLightFalloffOffset)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_6 = __this->get_address_of_m_LocalBounds_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_6, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_8 = __this->get_address_of_m_LocalBounds_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_8, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = __this->get_m_ShapeLightFalloffOffset_31(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_10, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_9, L_11, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline(L_7, L_12, /*hidden argument*/NULL); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2(L_5, L_13, /*hidden argument*/NULL); V_0 = L_14; // var minBound = transform.TransformPoint(Vector3.Min(m_LocalBounds.min, m_LocalBounds.min + (Vector3)m_ShapeLightFalloffOffset)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_16 = __this->get_address_of_m_LocalBounds_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_16, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_18 = __this->get_address_of_m_LocalBounds_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_18, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = __this->get_m_ShapeLightFalloffOffset_31(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_20, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_19, L_21, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline(L_17, L_22, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; L_24 = Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2(L_15, L_23, /*hidden argument*/NULL); V_1 = L_24; // var center = 0.5f * (maxBound + minBound); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27; L_27 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_25, L_26, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline((0.5f), L_27, /*hidden argument*/NULL); V_2 = L_28; // var radius = Vector3.Magnitude(maxBound - center); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31; L_31 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_29, L_30, /*hidden argument*/NULL); float L_32; L_32 = Vector3_Magnitude_m05270DE1691E3EABA0DC5E7A291D52A445BDDD9F_inline(L_31, /*hidden argument*/NULL); V_3 = L_32; // boundingSphere = new BoundingSphere(center, radius); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33 = V_2; float L_34 = V_3; BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_35; memset((&L_35), 0, sizeof(L_35)); BoundingSphere__ctor_m49F8D93A9672A4825E5D7FBC42D3669871155A24((&L_35), L_33, L_34, /*hidden argument*/NULL); Light2D_set_boundingSphere_mD6E28F16620843328F9AC4DD807439E8FFB605CD_inline(__this, L_35, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsLitLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, int32_t ___layer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return m_ApplyToSortingLayers != null ? Array.IndexOf(m_ApplyToSortingLayers, layer) >= 0 : false; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ApplyToSortingLayers_10(); if (L_0) { goto IL_000a; } } { return (bool)0; } IL_000a: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = __this->get_m_ApplyToSortingLayers_10(); int32_t L_2 = ___layer0; int32_t L_3; L_3 = Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C(L_1, L_2, /*hidden argument*/Array_IndexOf_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m39820AAE47BEF1B6FABE97819299C5B51A9AAC2C_RuntimeMethod_var); return (bool)((((int32_t)((((int32_t)L_3) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_Awake_m64AE43415DEF01D4696D7166BE4422F88F502850 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_Mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_0, /*hidden argument*/NULL); __this->set_m_Mesh_18(L_0); // UpdateMesh(); Light2D_UpdateMesh_m5E39AD9B129CAFB6F8C1A3E76C2D30C7B07B347C(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_OnEnable_mA92C565BA1B1FCC372C5E977A0847EB6D1D1C75C (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_PreviousLightCookieSprite = lightCookieSpriteInstanceID; int32_t L_0; L_0 = Light2D_get_lightCookieSpriteInstanceID_m6EC116FF6EDB44BAFB7ED071763BA213B01A6A60(__this, /*hidden argument*/NULL); __this->set_m_PreviousLightCookieSprite_17(L_0); // Light2DManager.RegisterLight(this); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); Light2DManager_RegisterLight_mBE32444AB5BB76729CE4C0A0A5D981E49F005527(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_OnDisable_mBB5EC42491ECE03AE228E455B1D98F789A91973F (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Light2DManager.DeregisterLight(this); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); Light2DManager_DeregisterLight_m6C9A533F908F568652B2DBBD6D3155FF10820AF2(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_LateUpdate_m72F13E2479FA09189720076C4B9C363587AFBE3D (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // if (m_LightType == LightType.Global) int32_t L_0 = __this->get_m_LightType_4(); if ((!(((uint32_t)L_0) == ((uint32_t)4)))) { goto IL_000a; } } { // return; return; } IL_000a: { // if (LightUtility.CheckForChange(m_ShapeLightFalloffSize, ref m_PreviousShapeLightFalloffSize) || // LightUtility.CheckForChange(m_ShapeLightParametricRadius, ref m_PreviousShapeLightParametricRadius) || // LightUtility.CheckForChange(m_ShapeLightParametricSides, ref m_PreviousShapeLightParametricSides) || // LightUtility.CheckForChange(m_ShapeLightParametricAngleOffset, ref m_PreviousShapeLightParametricAngleOffset) || // LightUtility.CheckForChange(lightCookieSpriteInstanceID, ref m_PreviousLightCookieSprite)) float L_1 = __this->get_m_ShapeLightFalloffSize_30(); float* L_2 = __this->get_address_of_m_PreviousShapeLightFalloffSize_33(); bool L_3; L_3 = LightUtility_CheckForChange_m601819F8B1E256B6393178E194EB999553208C7C(L_1, (float*)L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0069; } } { float L_4 = __this->get_m_ShapeLightParametricRadius_29(); float* L_5 = __this->get_address_of_m_PreviousShapeLightParametricRadius_36(); bool L_6; L_6 = LightUtility_CheckForChange_m601819F8B1E256B6393178E194EB999553208C7C(L_4, (float*)L_5, /*hidden argument*/NULL); if (L_6) { goto IL_0069; } } { int32_t L_7 = __this->get_m_ShapeLightParametricSides_27(); int32_t* L_8 = __this->get_address_of_m_PreviousShapeLightParametricSides_34(); bool L_9; L_9 = LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90(L_7, (int32_t*)L_8, /*hidden argument*/NULL); if (L_9) { goto IL_0069; } } { float L_10 = __this->get_m_ShapeLightParametricAngleOffset_28(); float* L_11 = __this->get_address_of_m_PreviousShapeLightParametricAngleOffset_35(); bool L_12; L_12 = LightUtility_CheckForChange_m601819F8B1E256B6393178E194EB999553208C7C(L_10, (float*)L_11, /*hidden argument*/NULL); if (L_12) { goto IL_0069; } } { int32_t L_13; L_13 = Light2D_get_lightCookieSpriteInstanceID_m6EC116FF6EDB44BAFB7ED071763BA213B01A6A60(__this, /*hidden argument*/NULL); int32_t* L_14 = __this->get_address_of_m_PreviousLightCookieSprite_17(); bool L_15; L_15 = LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90(L_13, (int32_t*)L_14, /*hidden argument*/NULL); if (!L_15) { goto IL_006f; } } IL_0069: { // UpdateMesh(); Light2D_UpdateMesh_m5E39AD9B129CAFB6F8C1A3E76C2D30C7B07B347C(__this, /*hidden argument*/NULL); } IL_006f: { // UpdateBoundingSphere(); Light2D_UpdateBoundingSphere_m941B2F7FD3E98B79D44E2CAEC79E427ADB3F43E1(__this, /*hidden argument*/NULL); // } return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerAngle_m9F1EB9CBBD84C31001482B823D157B0CA74D458B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightInnerAngle; float L_0 = __this->get_m_PointLightInnerAngle_21(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightInnerAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_pointLightInnerAngle_mBA51616EE54233A085FEE0C373E2BDEFD22D3F5F (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // set => m_PointLightInnerAngle = value; float L_0 = ___value0; __this->set_m_PointLightInnerAngle_21(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterAngle_mC38890E75B78A2A2D128EABC6558658BFFDD0A83 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightOuterAngle; float L_0 = __this->get_m_PointLightOuterAngle_22(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightOuterAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_pointLightOuterAngle_mEEE2250CEC66FD3B6BD1B806896A4325CCDEBB4C (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // set => m_PointLightOuterAngle = value; float L_0 = ___value0; __this->set_m_PointLightOuterAngle_22(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerRadius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_pointLightInnerRadius_m87BFD475CEDA7396C437A12AB5A5AB734C86280D (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightInnerRadius; float L_0 = __this->get_m_PointLightInnerRadius_23(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightInnerRadius(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_pointLightInnerRadius_m4026527EF1B523F5613EB81293B43D4A60331733 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // set => m_PointLightInnerRadius = value; float L_0 = ___value0; __this->set_m_PointLightInnerRadius_23(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterRadius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_pointLightOuterRadius_m126D4AAC3373C0B9AD272253668E6352440D839B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_PointLightOuterRadius; float L_0 = __this->get_m_PointLightOuterRadius_24(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightOuterRadius(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D_set_pointLightOuterRadius_m3E90D5FC31B6DF517CDFCD16FBE5284B51C85782 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, float ___value0, const RuntimeMethod* method) { { // set => m_PointLightOuterRadius = value; float L_0 = ___value0; __this->set_m_PointLightOuterRadius_24(L_0); return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_pointLightDistance_m33AE39964B4F85EC65CE44D362AD1AEF3422897D (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float pointLightDistance => m_PointLightDistance; float L_0 = __this->get_m_PointLightDistance_25(); return L_0; } } // UnityEngine.Experimental.Rendering.Universal.Light2D/PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightQuality() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_pointLightQuality_m9690E4499AE53FFDA1074CA30D57BD2BE9296113 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public PointLightQuality pointLightQuality => m_PointLightQuality; int32_t L_0 = __this->get_m_PointLightQuality_26(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_isPointLight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2D_get_isPointLight_m35A0904D446DF9E5E9B65326DF4A73AA4AB4F3FB (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal bool isPointLight => m_LightType == LightType.Point; int32_t L_0 = __this->get_m_LightType_4(); return (bool)((((int32_t)L_0) == ((int32_t)3))? 1 : 0); } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricSides() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light2D_get_shapeLightParametricSides_m6BB7C768B56B8824AB63A13FF6823E3DB538039E (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int shapeLightParametricSides => m_ShapeLightParametricSides; int32_t L_0 = __this->get_m_ShapeLightParametricSides_27(); return L_0; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricAngleOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_shapeLightParametricAngleOffset_m91F6D7284E5FF7E9A860191D45125E22678EEAA2 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shapeLightParametricAngleOffset => m_ShapeLightParametricAngleOffset; float L_0 = __this->get_m_ShapeLightParametricAngleOffset_28(); return L_0; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricRadius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_shapeLightParametricRadius_mC160569565D1D0CE5272574098AE80187B01CB41 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shapeLightParametricRadius => m_ShapeLightParametricRadius; float L_0 = __this->get_m_ShapeLightParametricRadius_29(); return L_0; } } // System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light2D_get_shapeLightFalloffSize_m397112C46BEB7D6720C7E982B2100C597C369D2B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float shapeLightFalloffSize => m_ShapeLightFalloffSize; float L_0 = __this->get_m_ShapeLightFalloffSize_30(); return L_0; } } // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2D_get_shapeLightFalloffOffset_m80CE78A685318B874B1C49D23AACA9258FEAE60C (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Vector2 shapeLightFalloffOffset => m_ShapeLightFalloffOffset; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_ShapeLightFalloffOffset_31(); return L_0; } } // UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapePath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Light2D_get_shapePath_m2BC4F6E61A68608CDF61701A29E879C1B5603B27 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Vector3[] shapePath => m_ShapePath; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = __this->get_m_ShapePath_32(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2D__ctor_mD8B9F859E00922DE266010067F79B631B44B7470 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] float m_FalloffIntensity = 0.5f; __this->set_m_FalloffIntensity_6((0.5f)); // [SerializeField] Color m_Color = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_m_Color_7(L_0); // [SerializeField] float m_Intensity = 1; __this->set_m_Intensity_8((1.0f)); // [SerializeField] int[] m_ApplyToSortingLayers = new int[1]; // These are sorting layer IDs. If we need to update this at runtime make sure we add code to update global lights Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_m_ApplyToSortingLayers_10(L_1); // [SerializeField] float m_PointLightInnerAngle = 360.0f; __this->set_m_PointLightInnerAngle_21((360.0f)); // [SerializeField] float m_PointLightOuterAngle = 360.0f; __this->set_m_PointLightOuterAngle_22((360.0f)); // [SerializeField] float m_PointLightOuterRadius = 1.0f; __this->set_m_PointLightOuterRadius_24((1.0f)); // [SerializeField] float m_PointLightDistance = 3.0f; __this->set_m_PointLightDistance_25((3.0f)); // [SerializeField] PointLightQuality m_PointLightQuality = PointLightQuality.Accurate; __this->set_m_PointLightQuality_26(1); // [SerializeField] int m_ShapeLightParametricSides = 5; __this->set_m_ShapeLightParametricSides_27(5); // [SerializeField] float m_ShapeLightParametricRadius = 1.0f; __this->set_m_ShapeLightParametricRadius_29((1.0f)); // [SerializeField] float m_ShapeLightFalloffSize = 0.50f; __this->set_m_ShapeLightFalloffSize_30((0.5f)); // [SerializeField] Vector2 m_ShapeLightFalloffOffset = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); __this->set_m_ShapeLightFalloffOffset_31(L_2); // float m_PreviousShapeLightFalloffSize = -1; __this->set_m_PreviousShapeLightFalloffSize_33((-1.0f)); // int m_PreviousShapeLightParametricSides = -1; __this->set_m_PreviousShapeLightParametricSides_34((-1)); // float m_PreviousShapeLightParametricAngleOffset = -1; __this->set_m_PreviousShapeLightParametricAngleOffset_35((-1.0f)); // float m_PreviousShapeLightParametricRadius = -1; __this->set_m_PreviousShapeLightParametricRadius_36((-1.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_pinvoke(const Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6& unmarshaled, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0()); marshaled.___maskTextureChannel_1 = unmarshaled.get_maskTextureChannel_1(); marshaled.___renderTextureScale_2 = unmarshaled.get_renderTextureScale_2(); marshaled.___blendMode_3 = unmarshaled.get_blendMode_3(); marshaled.___customBlendFactors_4 = unmarshaled.get_customBlendFactors_4(); marshaled.___U3CisDirtyU3Ek__BackingField_5 = static_cast(unmarshaled.get_U3CisDirtyU3Ek__BackingField_5()); marshaled.___U3ChasRenderTargetU3Ek__BackingField_6 = static_cast(unmarshaled.get_U3ChasRenderTargetU3Ek__BackingField_6()); marshaled.___renderTargetHandle_7 = unmarshaled.get_renderTargetHandle_7(); } IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_pinvoke_back(const Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_pinvoke& marshaled, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0)); int32_t unmarshaled_maskTextureChannel_temp_1 = 0; unmarshaled_maskTextureChannel_temp_1 = marshaled.___maskTextureChannel_1; unmarshaled.set_maskTextureChannel_1(unmarshaled_maskTextureChannel_temp_1); float unmarshaled_renderTextureScale_temp_2 = 0.0f; unmarshaled_renderTextureScale_temp_2 = marshaled.___renderTextureScale_2; unmarshaled.set_renderTextureScale_2(unmarshaled_renderTextureScale_temp_2); int32_t unmarshaled_blendMode_temp_3 = 0; unmarshaled_blendMode_temp_3 = marshaled.___blendMode_3; unmarshaled.set_blendMode_3(unmarshaled_blendMode_temp_3); BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 unmarshaled_customBlendFactors_temp_4; memset((&unmarshaled_customBlendFactors_temp_4), 0, sizeof(unmarshaled_customBlendFactors_temp_4)); unmarshaled_customBlendFactors_temp_4 = marshaled.___customBlendFactors_4; unmarshaled.set_customBlendFactors_4(unmarshaled_customBlendFactors_temp_4); bool unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5 = false; unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5 = static_cast(marshaled.___U3CisDirtyU3Ek__BackingField_5); unmarshaled.set_U3CisDirtyU3Ek__BackingField_5(unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5); bool unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6 = false; unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6 = static_cast(marshaled.___U3ChasRenderTargetU3Ek__BackingField_6); unmarshaled.set_U3ChasRenderTargetU3Ek__BackingField_6(unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C unmarshaled_renderTargetHandle_temp_7; memset((&unmarshaled_renderTargetHandle_temp_7), 0, sizeof(unmarshaled_renderTargetHandle_temp_7)); unmarshaled_renderTargetHandle_temp_7 = marshaled.___renderTargetHandle_7; unmarshaled.set_renderTargetHandle_7(unmarshaled_renderTargetHandle_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_pinvoke_cleanup(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_com(const Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6& unmarshaled, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0()); marshaled.___maskTextureChannel_1 = unmarshaled.get_maskTextureChannel_1(); marshaled.___renderTextureScale_2 = unmarshaled.get_renderTextureScale_2(); marshaled.___blendMode_3 = unmarshaled.get_blendMode_3(); marshaled.___customBlendFactors_4 = unmarshaled.get_customBlendFactors_4(); marshaled.___U3CisDirtyU3Ek__BackingField_5 = static_cast(unmarshaled.get_U3CisDirtyU3Ek__BackingField_5()); marshaled.___U3ChasRenderTargetU3Ek__BackingField_6 = static_cast(unmarshaled.get_U3ChasRenderTargetU3Ek__BackingField_6()); marshaled.___renderTargetHandle_7 = unmarshaled.get_renderTargetHandle_7(); } IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_com_back(const Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_com& marshaled, Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); int32_t unmarshaled_maskTextureChannel_temp_1 = 0; unmarshaled_maskTextureChannel_temp_1 = marshaled.___maskTextureChannel_1; unmarshaled.set_maskTextureChannel_1(unmarshaled_maskTextureChannel_temp_1); float unmarshaled_renderTextureScale_temp_2 = 0.0f; unmarshaled_renderTextureScale_temp_2 = marshaled.___renderTextureScale_2; unmarshaled.set_renderTextureScale_2(unmarshaled_renderTextureScale_temp_2); int32_t unmarshaled_blendMode_temp_3 = 0; unmarshaled_blendMode_temp_3 = marshaled.___blendMode_3; unmarshaled.set_blendMode_3(unmarshaled_blendMode_temp_3); BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 unmarshaled_customBlendFactors_temp_4; memset((&unmarshaled_customBlendFactors_temp_4), 0, sizeof(unmarshaled_customBlendFactors_temp_4)); unmarshaled_customBlendFactors_temp_4 = marshaled.___customBlendFactors_4; unmarshaled.set_customBlendFactors_4(unmarshaled_customBlendFactors_temp_4); bool unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5 = false; unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5 = static_cast(marshaled.___U3CisDirtyU3Ek__BackingField_5); unmarshaled.set_U3CisDirtyU3Ek__BackingField_5(unmarshaled_U3CisDirtyU3Ek__BackingField_temp_5); bool unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6 = false; unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6 = static_cast(marshaled.___U3ChasRenderTargetU3Ek__BackingField_6); unmarshaled.set_U3ChasRenderTargetU3Ek__BackingField_6(unmarshaled_U3ChasRenderTargetU3Ek__BackingField_temp_6); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C unmarshaled_renderTargetHandle_temp_7; memset((&unmarshaled_renderTargetHandle_temp_7), 0, sizeof(unmarshaled_renderTargetHandle_temp_7)); unmarshaled_renderTargetHandle_temp_7 = marshaled.___renderTargetHandle_7; unmarshaled.set_renderTargetHandle_7(unmarshaled_renderTargetHandle_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle IL2CPP_EXTERN_C void Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshal_com_cleanup(Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; } // UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_blendFactors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // var result = new Vector2(); il2cpp_codegen_initobj((&V_0), sizeof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )); // switch (blendMode) int32_t L_0 = __this->get_blendMode_3(); V_1 = L_0; int32_t L_1 = V_1; switch (L_1) { case 0: { goto IL_0028; } case 1: { goto IL_0042; } case 2: { goto IL_005c; } } } { int32_t L_2 = V_1; if ((((int32_t)L_2) == ((int32_t)((int32_t)99)))) { goto IL_0076; } } { goto IL_009c; } IL_0028: { // result.x = 0.0f; (&V_0)->set_x_0((0.0f)); // result.y = 1.0f; (&V_0)->set_y_1((1.0f)); // break; goto IL_00a2; } IL_0042: { // result.x = 1.0f; (&V_0)->set_x_0((1.0f)); // result.y = 0.0f; (&V_0)->set_y_1((0.0f)); // break; goto IL_00a2; } IL_005c: { // result.x = 0.0f; (&V_0)->set_x_0((0.0f)); // result.y = -1.0f; (&V_0)->set_y_1((-1.0f)); // break; goto IL_00a2; } IL_0076: { // result.x = customBlendFactors.multiplicative; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 * L_3 = __this->get_address_of_customBlendFactors_4(); float L_4 = L_3->get_multiplicative_0(); (&V_0)->set_x_0(L_4); // result.y = customBlendFactors.additive; BlendFactors_tBD57409A01A6700CE58058F2776A2851DD7303C9 * L_5 = __this->get_address_of_customBlendFactors_4(); float L_6 = L_5->get_additive_1(); (&V_0)->set_y_1(L_6); // break; goto IL_00a2; } IL_009c: { // result = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); V_0 = L_7; } IL_00a2: { // return result; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Light2DBlendStyle_get_blendFactors_mCB317382527A32F992CAAB084B2FA95C809770F5(_thisAdjusted, method); return _returnValue; } // UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle/MaskChannelFilter UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_maskTextureChannelFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // switch (maskTextureChannel) int32_t L_0 = __this->get_maskTextureChannel_1(); V_0 = L_0; int32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_01f6; } case 1: { goto IL_0036; } case 2: { goto IL_00a6; } case 3: { goto IL_0116; } case 4: { goto IL_0186; } case 5: { goto IL_006e; } case 6: { goto IL_00de; } case 7: { goto IL_014e; } case 8: { goto IL_01be; } } } { goto IL_01f6; } IL_0036: { // return new MaskChannelFilter(new Vector4(1, 0, 0, 0), new Vector4(0, 0, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_4; memset((&L_4), 0, sizeof(L_4)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_4), L_2, L_3, /*hidden argument*/NULL); return L_4; } IL_006e: { // return new MaskChannelFilter(new Vector4(1, 0, 0, 0), new Vector4(1, 0, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_7; memset((&L_7), 0, sizeof(L_7)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_7), L_5, L_6, /*hidden argument*/NULL); return L_7; } IL_00a6: { // return new MaskChannelFilter(new Vector4(0, 1, 0, 0), new Vector4(0, 0, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; memset((&L_9), 0, sizeof(L_9)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_9), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_10; memset((&L_10), 0, sizeof(L_10)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_10), L_8, L_9, /*hidden argument*/NULL); return L_10; } IL_00de: { // return new MaskChannelFilter(new Vector4(0, 1, 0, 0), new Vector4(0, 1, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; memset((&L_11), 0, sizeof(L_11)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_11), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_13; memset((&L_13), 0, sizeof(L_13)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_13), L_11, L_12, /*hidden argument*/NULL); return L_13; } IL_0116: { // return new MaskChannelFilter(new Vector4(0, 0, 1, 0), new Vector4(0, 0, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_14), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15; memset((&L_15), 0, sizeof(L_15)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_15), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_16; memset((&L_16), 0, sizeof(L_16)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_16), L_14, L_15, /*hidden argument*/NULL); return L_16; } IL_014e: { // return new MaskChannelFilter(new Vector4(0, 0, 1, 0), new Vector4(0, 0, 1, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17; memset((&L_17), 0, sizeof(L_17)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18; memset((&L_18), 0, sizeof(L_18)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_18), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_19; memset((&L_19), 0, sizeof(L_19)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_19), L_17, L_18, /*hidden argument*/NULL); return L_19; } IL_0186: { // return new MaskChannelFilter(new Vector4(0, 0, 0, 1), new Vector4(0, 0, 0, 0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20; memset((&L_20), 0, sizeof(L_20)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_20), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_21), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_22; memset((&L_22), 0, sizeof(L_22)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_22), L_20, L_21, /*hidden argument*/NULL); return L_22; } IL_01be: { // return new MaskChannelFilter(new Vector4(0, 0, 0, 1), new Vector4(0, 0, 0, 1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; memset((&L_23), 0, sizeof(L_23)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_23), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24; memset((&L_24), 0, sizeof(L_24)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_24), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_25; memset((&L_25), 0, sizeof(L_25)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_25), L_23, L_24, /*hidden argument*/NULL); return L_25; } IL_01f6: { // return new MaskChannelFilter(Vector4.zero, Vector4.zero); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; L_26 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; L_27 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D L_28; memset((&L_28), 0, sizeof(L_28)); MaskChannelFilter__ctor_m1C82D0D24D9CFCCFDBF838A62373BA5C71C415A9((&L_28), L_26, L_27, /*hidden argument*/NULL); return L_28; } } IL2CPP_EXTERN_C MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); MaskChannelFilter_tDC4E276E067F8213F45B860457098E531A7A9A8D _returnValue; _returnValue = Light2DBlendStyle_get_maskTextureChannelFilter_m5B2F2FD310EC9C1081B0E63B03F4283744638309(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_isDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = __this->get_U3CisDirtyU3Ek__BackingField_5(); return L_0; } } IL2CPP_EXTERN_C bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_isDirty(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = ___value0; __this->set_U3CisDirtyU3Ek__BackingField_5(L_0); return; } } IL2CPP_EXTERN_C void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_hasRenderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = __this->get_U3ChasRenderTargetU3Ek__BackingField_6(); return L_0; } } IL2CPP_EXTERN_C bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::set_hasRenderTarget(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652 (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = ___value0; __this->set_U3ChasRenderTargetU3Ek__BackingField_6(L_0); return; } } IL2CPP_EXTERN_C void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * _thisAdjusted = reinterpret_cast(__this + _offset); Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DCullResult_get_visibleLights_m16CBD956355BDDE2148999531DD04E04BFEA7ED8 (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method) { { // public List visibleLights => m_VisibleLights; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = __this->get_m_VisibleLights_0(); return L_0; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::IsSceneLit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DCullResult_IsSceneLit_m0658A7607D0399911286EAC89F61322D5BB7838A (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (visibleLights.Count > 0) List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0; L_0 = Light2DCullResult_get_visibleLights_m16CBD956355BDDE2148999531DD04E04BFEA7ED8_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_inline(L_0, /*hidden argument*/List_1_get_Count_m343904A6F7B4C0ACAAD75A6F246D548F0984DAB4_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0010; } } { // return true; return (bool)1; } IL_0010: { // foreach (var light in Light2DManager.lights) IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_2; L_2 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); NullCheck(L_2); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_3; L_3 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_2, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_0 = L_3; } IL_001b: try { // begin try (depth: 1) { goto IL_0030; } IL_001d: { // foreach (var light in Light2DManager.lights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_4; L_4 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); // if (light.lightType == Light2D.LightType.Global) NullCheck(L_4); int32_t L_5; L_5 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_4, /*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)4)))) { goto IL_0030; } } IL_002c: { // return true; V_1 = (bool)1; IL2CPP_LEAVE(0x4B, FINALLY_003b); } IL_0030: { // foreach (var light in Light2DManager.lights) bool L_6; L_6 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_6) { goto IL_001d; } } IL_0039: { IL2CPP_LEAVE(0x49, FINALLY_003b); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_003b; } FINALLY_003b: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(59) } // end finally (depth: 1) IL2CPP_CLEANUP(59) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x4B, IL_004b) IL2CPP_JUMP_TBL(0x49, IL_0049) } IL_0049: { // return false; return (bool)0; } IL_004b: { // } bool L_7 = V_1; return L_7; } } // UnityEngine.Experimental.Rendering.Universal.LightStats UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::GetLightStatsByLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD Light2DCullResult_GetLightStatsByLayer_m6ECECEAD13565041E3C83F8065CC6AABD2943FE6 (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, int32_t ___layer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD V_0; memset((&V_0), 0, sizeof(V_0)); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_1; memset((&V_1), 0, sizeof(V_1)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var returnStats = new LightStats(); il2cpp_codegen_initobj((&V_0), sizeof(LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD )); // foreach (var light in visibleLights) List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0; L_0 = Light2DCullResult_get_visibleLights_m16CBD956355BDDE2148999531DD04E04BFEA7ED8_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_1; L_1 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_0, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_1 = L_1; } IL_0014: try { // begin try (depth: 1) { goto IL_0076; } IL_0016: { // foreach (var light in visibleLights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2; L_2 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_2 = L_2; // if (!light.IsLitLayer(layer)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_3 = V_2; int32_t L_4 = ___layer0; NullCheck(L_3); bool L_5; L_5 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0076; } } IL_0027: { // returnStats.totalLights++; int32_t* L_6 = (&V_0)->get_address_of_totalLights_0(); int32_t* L_7 = L_6; int32_t L_8 = *((int32_t*)L_7); *((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); // if (light.useNormalMap) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_9 = V_2; NullCheck(L_9); bool L_10; L_10 = Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline(L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0047; } } IL_003b: { // returnStats.totalNormalMapUsage++; int32_t* L_11 = (&V_0)->get_address_of_totalNormalMapUsage_1(); int32_t* L_12 = L_11; int32_t L_13 = *((int32_t*)L_12); *((int32_t*)L_12) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0047: { // if (light.volumeOpacity > 0) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_14 = V_2; NullCheck(L_14); float L_15; L_15 = Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline(L_14, /*hidden argument*/NULL); if ((!(((float)L_15) > ((float)(0.0f))))) { goto IL_0060; } } IL_0054: { // returnStats.totalVolumetricUsage++; int32_t* L_16 = (&V_0)->get_address_of_totalVolumetricUsage_2(); int32_t* L_17 = L_16; int32_t L_18 = *((int32_t*)L_17); *((int32_t*)L_17) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_0060: { // returnStats.blendStylesUsed |= (uint)(1 << light.blendStyleIndex); uint32_t* L_19 = (&V_0)->get_address_of_blendStylesUsed_3(); uint32_t* L_20 = L_19; int32_t L_21 = *((uint32_t*)L_20); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_22 = V_2; NullCheck(L_22); int32_t L_23; L_23 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_22, /*hidden argument*/NULL); *((int32_t*)L_20) = (int32_t)((int32_t)((int32_t)L_21|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_23&(int32_t)((int32_t)31))))))); } IL_0076: { // foreach (var light in visibleLights) bool L_24; L_24 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_24) { goto IL_0016; } } IL_007f: { IL2CPP_LEAVE(0x8F, FINALLY_0081); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0081; } FINALLY_0081: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(129) } // end finally (depth: 1) IL2CPP_CLEANUP(129) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x8F, IL_008f) } IL_008f: { // return returnStats; LightStats_t9F0DEE32C0BAF5B90DF997581A497D03649961BD L_25 = V_0; return L_25; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::SetupCulling(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult_SetupCulling_mC8C1F14A1EB2B79DA22C3204F1959394B948F3E6 (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___cullingParameters0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1__ctor_m10F091F0C21F18F10848F165D897641A7F6D0431_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m690D6BDD66E373183B1D70DC15D837C7BC878BD6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_m609DC7E3C400ECC3F243854B1ADB1922E3142344_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CSetupCullingU3Eb__5_0_m9436123E4DB4B2B5238D392344BEE7FDA105486D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_0; memset((&V_0), 0, sizeof(V_0)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_1 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; int32_t V_4 = 0; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * G_B17_0 = NULL; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * G_B17_1 = NULL; Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * G_B16_0 = NULL; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * G_B16_1 = NULL; { // m_VisibleLights.Clear(); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = __this->get_m_VisibleLights_0(); NullCheck(L_0); List_1_Clear_m690D6BDD66E373183B1D70DC15D837C7BC878BD6(L_0, /*hidden argument*/List_1_Clear_m690D6BDD66E373183B1D70DC15D837C7BC878BD6_RuntimeMethod_var); // foreach (var light in Light2DManager.lights) IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_1; L_1 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); NullCheck(L_1); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_2; L_2 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_1, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_0 = L_2; } IL_0016: try { // begin try (depth: 1) { goto IL_00c3; } IL_001b: { // foreach (var light in Light2DManager.lights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_3; L_3 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_1 = L_3; // if ((camera.cullingMask & (1 << light.gameObject.layer)) == 0) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___camera1; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_4, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_6 = V_1; NullCheck(L_6); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7; L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL); NullCheck(L_7); int32_t L_8; L_8 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_7, /*hidden argument*/NULL); if (!((int32_t)((int32_t)L_5&(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_8&(int32_t)((int32_t)31)))))))) { goto IL_00c3; } } IL_003f: { // if (light.lightType == Light2D.LightType.Global) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_9 = V_1; NullCheck(L_9); int32_t L_10; L_10 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_9, /*hidden argument*/NULL); if ((!(((uint32_t)L_10) == ((uint32_t)4)))) { goto IL_0056; } } IL_0048: { // m_VisibleLights.Add(light); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_11 = __this->get_m_VisibleLights_0(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_12 = V_1; NullCheck(L_11); List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F(L_11, L_12, /*hidden argument*/List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F_RuntimeMethod_var); // continue; goto IL_00c3; } IL_0056: { // var position = light.boundingSphere.position; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_13 = V_1; NullCheck(L_13); BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_14; L_14 = Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline(L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = L_14.get_position_0(); V_2 = L_15; // var culled = false; V_3 = (bool)0; // for (var i = 0; i < cullingParameters.cullingPlaneCount; ++i) V_4 = 0; goto IL_00aa; } IL_0069: { // var plane = cullingParameters.GetCullingPlane(i); ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_16 = ___cullingParameters0; int32_t L_17 = V_4; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_18; L_18 = ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_16, L_17, /*hidden argument*/NULL); V_5 = L_18; // var distance = math.dot(position, plane.normal) + plane.distance; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_20; L_20 = float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186(L_19, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_5), /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_22; L_22 = float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186(L_21, /*hidden argument*/NULL); float L_23; L_23 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_20, L_22, /*hidden argument*/NULL); float L_24; L_24 = Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_5), /*hidden argument*/NULL); // if (distance < -light.boundingSphere.radius) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_25 = V_1; NullCheck(L_25); BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_26; L_26 = Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline(L_25, /*hidden argument*/NULL); float L_27 = L_26.get_radius_1(); if ((!(((float)((float)il2cpp_codegen_add((float)L_23, (float)L_24))) < ((float)((-L_27)))))) { goto IL_00a4; } } IL_00a0: { // culled = true; V_3 = (bool)1; // break; goto IL_00b4; } IL_00a4: { // for (var i = 0; i < cullingParameters.cullingPlaneCount; ++i) int32_t L_28 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1)); } IL_00aa: { // for (var i = 0; i < cullingParameters.cullingPlaneCount; ++i) int32_t L_29 = V_4; ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_30 = ___cullingParameters0; int32_t L_31; L_31 = ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_30, /*hidden argument*/NULL); if ((((int32_t)L_29) < ((int32_t)L_31))) { goto IL_0069; } } IL_00b4: { // if (culled) bool L_32 = V_3; if (L_32) { goto IL_00c3; } } IL_00b7: { // m_VisibleLights.Add(light); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_33 = __this->get_m_VisibleLights_0(); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_34 = V_1; NullCheck(L_33); List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F(L_33, L_34, /*hidden argument*/List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F_RuntimeMethod_var); } IL_00c3: { // foreach (var light in Light2DManager.lights) bool L_35; L_35 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_35) { goto IL_001b; } } IL_00cf: { IL2CPP_LEAVE(0xDF, FINALLY_00d1); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d1; } FINALLY_00d1: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_0), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(209) } // end finally (depth: 1) IL2CPP_CLEANUP(209) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xDF, IL_00df) } IL_00df: { // m_VisibleLights.Sort((l1, l2) => l1.lightOrder - l2.lightOrder); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_36 = __this->get_m_VisibleLights_0(); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var); Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * L_37 = ((U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var))->get_U3CU3E9__5_0_1(); Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * L_38 = L_37; G_B16_0 = L_38; G_B16_1 = L_36; if (L_38) { G_B17_0 = L_38; G_B17_1 = L_36; goto IL_0104; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var); U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33 * L_39 = ((U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * L_40 = (Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C *)il2cpp_codegen_object_new(Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C_il2cpp_TypeInfo_var); Comparison_1__ctor_m10F091F0C21F18F10848F165D897641A7F6D0431(L_40, L_39, (intptr_t)((intptr_t)U3CU3Ec_U3CSetupCullingU3Eb__5_0_m9436123E4DB4B2B5238D392344BEE7FDA105486D_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_m10F091F0C21F18F10848F165D897641A7F6D0431_RuntimeMethod_var); Comparison_1_t75963E30341A5B83E6EE0034DB696D739F5D3B3C * L_41 = L_40; ((U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t3A0695120A5FF006F82A5225E9E1041967D1CC33_il2cpp_TypeInfo_var))->set_U3CU3E9__5_0_1(L_41); G_B17_0 = L_41; G_B17_1 = G_B16_1; } IL_0104: { NullCheck(G_B17_1); List_1_Sort_m609DC7E3C400ECC3F243854B1ADB1922E3142344(G_B17_1, G_B17_0, /*hidden argument*/List_1_Sort_m609DC7E3C400ECC3F243854B1ADB1922E3142344_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DCullResult::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult__ctor_m635E91466F8ECDE3FEB2AEE7E8A4FD1574089FFB (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private List m_VisibleLights = new List(); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *)il2cpp_codegen_object_new(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_il2cpp_TypeInfo_var); List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7(L_0, /*hidden argument*/List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7_RuntimeMethod_var); __this->set_m_VisibleLights_0(L_0); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::GetLightLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light2DLookupTexture_GetLightLookupTexture_m85BCF7B5B76E5D532DC6CDC777766298DE3DBC95 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (s_PointLightLookupTexture == null) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->get_s_PointLightLookupTexture_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { // s_PointLightLookupTexture = CreatePointLightLookupTexture(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2; L_2 = Light2DLookupTexture_CreatePointLightLookupTexture_m87D98F2FAC608AFF12177077E851679F1D0B34C8(/*hidden argument*/NULL); ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->set_s_PointLightLookupTexture_0(L_2); } IL_0017: { // return s_PointLightLookupTexture; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3 = ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->get_s_PointLightLookupTexture_0(); return L_3; } } // UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::GetFalloffLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light2DLookupTexture_GetFalloffLookupTexture_m841BB2E6AFBC739EBC16721370F105DBC5BCCA63 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (s_FalloffLookupTexture == null) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->get_s_FalloffLookupTexture_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { // s_FalloffLookupTexture = CreateFalloffLookupTexture(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2; L_2 = Light2DLookupTexture_CreateFalloffLookupTexture_m2953573320D83F0F4D6B04C974717408DA878D08(/*hidden argument*/NULL); ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->set_s_FalloffLookupTexture_1(L_2); } IL_0017: { // return s_FalloffLookupTexture; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3 = ((Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_StaticFields*)il2cpp_codegen_static_fields_for(Light2DLookupTexture_tF95A2E99988A5E3A60958E4F580B28DFFAC20188_il2cpp_TypeInfo_var))->get_s_FalloffLookupTexture_1(); return L_3; } } // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreatePointLightLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Light2DLookupTexture_CreatePointLightLookupTexture_m87D98F2FAC608AFF12177077E851679F1D0B34C8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_1 = NULL; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5; memset((&V_5), 0, sizeof(V_5)); float V_6 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_7; memset((&V_7), 0, sizeof(V_7)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_8; memset((&V_8), 0, sizeof(V_8)); float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_14; memset((&V_14), 0, sizeof(V_14)); { // var textureFormat = GraphicsFormat.R8G8B8A8_UNorm; V_0 = 8; // if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.SetPixels)) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_0; L_0 = RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA(((int32_t)48), 7, /*hidden argument*/NULL); if (!L_0) { goto IL_0011; } } { // textureFormat = GraphicsFormat.R16G16B16A16_SFloat; V_0 = ((int32_t)48); goto IL_001e; } IL_0011: { // else if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R32G32B32A32_SFloat, FormatUsage.SetPixels)) IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_1; L_1 = RenderingUtils_SupportsGraphicsFormat_m6B6F8EDA5EA4F956EE4173C3B4B04B7CD9DAB1AA(((int32_t)52), 7, /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } { // textureFormat = GraphicsFormat.R32G32B32A32_SFloat; V_0 = ((int32_t)52); } IL_001e: { // var texture = new Texture2D(WIDTH, HEIGHT, textureFormat, TextureCreationFlags.None); int32_t L_2 = V_0; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m18609022B3F1C638BD088788C083BDDD3A3D7E7E(L_3, ((int32_t)256), ((int32_t)256), L_2, 0, /*hidden argument*/NULL); V_1 = L_3; // texture.filterMode = FilterMode.Bilinear; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = V_1; NullCheck(L_4); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_4, 1, /*hidden argument*/NULL); // texture.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_5 = V_1; NullCheck(L_5); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_5, 1, /*hidden argument*/NULL); // var center = new Vector2(WIDTH / 2.0f, HEIGHT / 2.0f); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), (128.0f), (128.0f), /*hidden argument*/NULL); // for (var y = 0; y < HEIGHT; y++) V_3 = 0; goto IL_0147; } IL_0056: { // for (var x = 0; x < WIDTH; x++) V_4 = 0; goto IL_0137; } IL_005e: { // var pos = new Vector2(x, y); int32_t L_6 = V_4; int32_t L_7 = V_3; Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), ((float)((float)L_6)), ((float)((float)L_7)), /*hidden argument*/NULL); // var distance = Vector2.Distance(pos, center); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_5; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_2; float L_10; L_10 = Vector2_Distance_m9D19AE9A988AC222A205E241C85B56B53A4D9220(L_8, L_9, /*hidden argument*/NULL); V_6 = L_10; // var relPos = pos - center; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_5; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; L_13 = Vector2_op_Subtraction_m3E4A2D9544C5A953CC0CA9CE76D5279987381BFC_inline(L_11, L_12, /*hidden argument*/NULL); V_7 = L_13; // var direction = center - pos; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14 = V_2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = V_5; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16; L_16 = Vector2_op_Subtraction_m3E4A2D9544C5A953CC0CA9CE76D5279987381BFC_inline(L_14, L_15, /*hidden argument*/NULL); V_8 = L_16; // direction.Normalize(); Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), /*hidden argument*/NULL); // if (x == WIDTH - 1 || y == HEIGHT - 1) int32_t L_17 = V_4; if ((((int32_t)L_17) == ((int32_t)((int32_t)255)))) { goto IL_00a0; } } { int32_t L_18 = V_3; if ((!(((uint32_t)L_18) == ((uint32_t)((int32_t)255))))) { goto IL_00a9; } } IL_00a0: { // red = 0; V_9 = (0.0f); goto IL_00ce; } IL_00a9: { // red = Mathf.Clamp(1 - (2.0f * distance / WIDTH), 0.0f, 1.0f); float L_19 = V_6; float L_20; L_20 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_19))/(float)(256.0f))))), (0.0f), (1.0f), /*hidden argument*/NULL); V_9 = L_20; } IL_00ce: { // var cosAngle = Vector2.Dot(Vector2.down, relPos.normalized); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21; L_21 = Vector2_get_down_m753AEE18279973EB9C9D627CE22E44599447AB22(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22; L_22 = Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_7), /*hidden argument*/NULL); float L_23; L_23 = Vector2_Dot_m11C51C13DF791CB71F7451F4A66D1BF866AB17C9_inline(L_21, L_22, /*hidden argument*/NULL); // var angle = Mathf.Acos(cosAngle) / Mathf.PI; // 0-1 float L_24; L_24 = acosf(L_23); V_10 = ((float)((float)L_24/(float)(3.14159274f))); // var green = Mathf.Clamp(1 - angle, 0.0f, 1.0f); float L_25 = V_10; float L_26; L_26 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_25)), (0.0f), (1.0f), /*hidden argument*/NULL); V_11 = L_26; // var blue = direction.x; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27 = V_8; float L_28 = L_27.get_x_0(); V_12 = L_28; // var alpha = direction.y; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_8; float L_30 = L_29.get_y_1(); V_13 = L_30; // var color = new Color(red, green, blue, alpha); float L_31 = V_9; float L_32 = V_11; float L_33 = V_12; float L_34 = V_13; Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_14), L_31, L_32, L_33, L_34, /*hidden argument*/NULL); // texture.SetPixel(x, y, color); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_35 = V_1; int32_t L_36 = V_4; int32_t L_37 = V_3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_14; NullCheck(L_35); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_35, L_36, L_37, L_38, /*hidden argument*/NULL); // for (var x = 0; x < WIDTH; x++) int32_t L_39 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)); } IL_0137: { // for (var x = 0; x < WIDTH; x++) int32_t L_40 = V_4; if ((((int32_t)L_40) < ((int32_t)((int32_t)256)))) { goto IL_005e; } } { // for (var y = 0; y < HEIGHT; y++) int32_t L_41 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_0147: { // for (var y = 0; y < HEIGHT; y++) int32_t L_42 = V_3; if ((((int32_t)L_42) < ((int32_t)((int32_t)256)))) { goto IL_0056; } } { // texture.Apply(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_43 = V_1; NullCheck(L_43); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_43, /*hidden argument*/NULL); // return texture; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_44 = V_1; return L_44; } } // UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreateFalloffLookupTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Light2DLookupTexture_CreateFalloffLookupTexture_m2953573320D83F0F4D6B04C974717408DA878D08 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_0 = NULL; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; float V_5 = 0.0f; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_6; memset((&V_6), 0, sizeof(V_6)); { // var texture = new Texture2D(WIDTH, HEIGHT-64, textureFormat, TextureCreationFlags.None); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m18609022B3F1C638BD088788C083BDDD3A3D7E7E(L_0, ((int32_t)2048), ((int32_t)128), 4, 0, /*hidden argument*/NULL); V_0 = L_0; // texture.filterMode = FilterMode.Bilinear; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_1 = V_0; NullCheck(L_1); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_1, 1, /*hidden argument*/NULL); // texture.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2 = V_0; NullCheck(L_2); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_2, 1, /*hidden argument*/NULL); // for(var y = 0; y < HEIGHT; y++) V_1 = 0; goto IL_00a1; } IL_0024: { // var baseValue = (float)(y+32) /(HEIGHT+64); int32_t L_3 = V_1; V_2 = ((float)((float)((float)((float)((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)((int32_t)32)))))/(float)(256.0f))); // var lineValue = -baseValue + 1; float L_4 = V_2; // var exponent = Mathf.Log(lineValue) / Mathf.Log(baseValue); float L_5; L_5 = logf(((float)il2cpp_codegen_add((float)((-L_4)), (float)(1.0f)))); float L_6 = V_2; float L_7; L_7 = logf(L_6); V_3 = ((float)((float)L_5/(float)L_7)); // for (var x = 0; x < WIDTH; x++) V_4 = 0; goto IL_0094; } IL_004a: { // var t = (float)x / WIDTH; int32_t L_8 = V_4; // var red = Mathf.Pow(t, exponent); float L_9 = V_3; float L_10; L_10 = powf(((float)((float)((float)((float)L_8))/(float)(2048.0f))), L_9); V_5 = L_10; // var color = new Color(red, 0, 0, 1); float L_11 = V_5; Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_6), L_11, (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); // if(y >= 32 && y < 160) int32_t L_12 = V_1; if ((((int32_t)L_12) < ((int32_t)((int32_t)32)))) { goto IL_008e; } } { int32_t L_13 = V_1; if ((((int32_t)L_13) >= ((int32_t)((int32_t)160)))) { goto IL_008e; } } { // texture.SetPixel(x, y-32, color); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_14 = V_0; int32_t L_15 = V_4; int32_t L_16 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = V_6; NullCheck(L_14); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_14, L_15, ((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)((int32_t)32))), L_17, /*hidden argument*/NULL); } IL_008e: { // for (var x = 0; x < WIDTH; x++) int32_t L_18 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_0094: { // for (var x = 0; x < WIDTH; x++) int32_t L_19 = V_4; if ((((int32_t)L_19) < ((int32_t)((int32_t)2048)))) { goto IL_004a; } } { // for(var y = 0; y < HEIGHT; y++) int32_t L_20 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_00a1: { // for(var y = 0; y < HEIGHT; y++) int32_t L_21 = V_1; if ((((int32_t)L_21) < ((int32_t)((int32_t)192)))) { goto IL_0024; } } { // texture.Apply(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22 = V_0; NullCheck(L_22); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_22, /*hidden argument*/NULL); // return texture; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_23 = V_0; return L_23; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.Light2DManager::get_lights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static List lights { get; } = new List(); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->get_U3ClightsU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::RegisterLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_RegisterLight_mBE32444AB5BB76729CE4C0A0A5D981E49F005527 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // lights.Add(light); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0; L_0 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_1 = ___light0; NullCheck(L_0); List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F(L_0, L_1, /*hidden argument*/List_1_Add_m438857C294B215961D6E12E87C0DACF62860126F_RuntimeMethod_var); // ErrorIfDuplicateGlobalLight(light); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___light0; Light2DManager_ErrorIfDuplicateGlobalLight_m546A348239AFE0117345B2939D080DB69799270B(L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::DeregisterLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_DeregisterLight_m6C9A533F908F568652B2DBBD6D3155FF10820AF2 (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m3B71765B76F722FC57DE70AF800ECD1B95A60546_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // lights.Remove(light); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0; L_0 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_1 = ___light0; NullCheck(L_0); bool L_2; L_2 = List_1_Remove_m3B71765B76F722FC57DE70AF800ECD1B95A60546(L_0, L_1, /*hidden argument*/List_1_Remove_m3B71765B76F722FC57DE70AF800ECD1B95A60546_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::ErrorIfDuplicateGlobalLight(UnityEngine.Experimental.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager_ErrorIfDuplicateGlobalLight_m546A348239AFE0117345B2939D080DB69799270B (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42E164F32CAC2C24A1169CA6B5465D5A7DFCC498); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral56C548539EAD7427D608EDE23C72319EC461E622); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; { // if (light.lightType != Light2D.LightType.Global) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_0 = ___light0; NullCheck(L_0); int32_t L_1; L_1 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) == ((int32_t)4))) { goto IL_000a; } } { // return; return; } IL_000a: { // foreach (var sortingLayer in light.affectedSortingLayers) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2 = ___light0; NullCheck(L_2); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3; L_3 = Light2D_get_affectedSortingLayers_mE142C0876E1FB344C7CC33EE2FDE3D5141E4171D_inline(L_2, /*hidden argument*/NULL); V_0 = L_3; V_1 = 0; goto IL_0053; } IL_0015: { // foreach (var sortingLayer in light.affectedSortingLayers) Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = V_0; int32_t L_5 = V_1; NullCheck(L_4); int32_t L_6 = L_5; int32_t L_7 = (L_4)->GetAt(static_cast(L_6)); V_2 = L_7; // if(ContainsDuplicateGlobalLight(sortingLayer, light.blendStyleIndex)) int32_t L_8 = V_2; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_9 = ___light0; NullCheck(L_9); int32_t L_10; L_10 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_9, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); bool L_11; L_11 = Light2DManager_ContainsDuplicateGlobalLight_m71077805E0308278F88CB13F9CC94D51024CD777(L_8, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_004f; } } { // Debug.LogError("More than one global light on layer " + SortingLayer.IDToName(sortingLayer) + " for light blend style index " + light.blendStyleIndex); int32_t L_12 = V_2; String_t* L_13; L_13 = SortingLayer_IDToName_m553D42D52DF707E83E358B99FD9DFB78FFA12076(L_12, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_14 = ___light0; NullCheck(L_14); int32_t L_15; L_15 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_14, /*hidden argument*/NULL); V_3 = L_15; String_t* L_16; L_16 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_3), /*hidden argument*/NULL); String_t* L_17; L_17 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteral42E164F32CAC2C24A1169CA6B5465D5A7DFCC498, L_13, _stringLiteral56C548539EAD7427D608EDE23C72319EC461E622, L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_17, /*hidden argument*/NULL); } IL_004f: { int32_t L_18 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_0053: { // foreach (var sortingLayer in light.affectedSortingLayers) int32_t L_19 = V_1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_20 = V_0; NullCheck(L_20); if ((((int32_t)L_19) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))) { goto IL_0015; } } { // } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetGlobalColor(System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DManager_GetGlobalColor_mFE4E2669C30CC36244FA5760D0D2FFFB6EE6292C (int32_t ___sortingLayerIndex0, int32_t ___blendStyleIndex1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_1; memset((&V_1), 0, sizeof(V_1)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_2 = NULL; bool V_3 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var foundGlobalColor = false; V_0 = (bool)0; // color = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_0 = ___color2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); *(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_0 = L_1; // foreach(var light in lights) IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_2; L_2 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); NullCheck(L_2); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_3; L_3 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_2, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_1 = L_3; } IL_0018: try { // begin try (depth: 1) { goto IL_0077; } IL_001a: { // foreach(var light in lights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_4; L_4 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_2 = L_4; // if (light.lightType != Light2D.LightType.Global || // light.blendStyleIndex != blendStyleIndex || // !light.IsLitLayer(sortingLayerIndex)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_5 = V_2; NullCheck(L_5); int32_t L_6; L_6 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_5, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)4)))) { goto IL_0077; } } IL_002b: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_7 = V_2; NullCheck(L_7); int32_t L_8; L_8 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_7, /*hidden argument*/NULL); int32_t L_9 = ___blendStyleIndex1; if ((!(((uint32_t)L_8) == ((uint32_t)L_9)))) { goto IL_0077; } } IL_0034: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_10 = V_2; int32_t L_11 = ___sortingLayerIndex0; NullCheck(L_10); bool L_12; L_12 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_10, L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_0077; } } IL_003d: { // var inCurrentPrefabStage = true; // if (inCurrentPrefabStage) if (!1) { goto IL_005b; } } IL_0040: { // color = light.color * light.intensity; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_13 = ___color2; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_14 = V_2; NullCheck(L_14); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15; L_15 = Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline(L_14, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_16 = V_2; NullCheck(L_16); float L_17; L_17 = Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline(L_16, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9(L_15, L_17, /*hidden argument*/NULL); *(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_13 = L_18; // return true; V_3 = (bool)1; IL2CPP_LEAVE(0x92, FINALLY_0082); } IL_005b: { // if (!foundGlobalColor) bool L_19 = V_0; if (L_19) { goto IL_0077; } } IL_005e: { // color = light.color * light.intensity; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_20 = ___color2; Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_21 = V_2; NullCheck(L_21); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline(L_21, /*hidden argument*/NULL); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_23 = V_2; NullCheck(L_23); float L_24; L_24 = Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline(L_23, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25; L_25 = Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9(L_22, L_24, /*hidden argument*/NULL); *(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_20 = L_25; // foundGlobalColor = true; V_0 = (bool)1; } IL_0077: { // foreach(var light in lights) bool L_26; L_26 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_26) { goto IL_001a; } } IL_0080: { IL2CPP_LEAVE(0x90, FINALLY_0082); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0082; } FINALLY_0082: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(130) } // end finally (depth: 1) IL2CPP_CLEANUP(130) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x92, IL_0092) IL2CPP_JUMP_TBL(0x90, IL_0090) } IL_0090: { // return foundGlobalColor; bool L_27 = V_0; return L_27; } IL_0092: { // } bool L_28 = V_3; return L_28; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::ContainsDuplicateGlobalLight(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light2DManager_ContainsDuplicateGlobalLight_m71077805E0308278F88CB13F9CC94D51024CD777 (int32_t ___sortingLayerIndex0, int32_t ___blendStyleIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 V_1; memset((&V_1), 0, sizeof(V_1)); Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * V_2 = NULL; bool V_3 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var globalLightCount = 0; V_0 = 0; // foreach(var light in lights) IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0; L_0 = Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline(/*hidden argument*/NULL); NullCheck(L_0); Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 L_1; L_1 = List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6(L_0, /*hidden argument*/List_1_GetEnumerator_m3DDDB445446A91FB052D2D206FBB6D96ADF759B6_RuntimeMethod_var); V_1 = L_1; } IL_000d: try { // begin try (depth: 1) { goto IL_003e; } IL_000f: { // foreach(var light in lights) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_2; L_2 = Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_inline((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mBDFC5BAD45C1FB376308A025F787A0A0957483A3_RuntimeMethod_var); V_2 = L_2; // if (light.lightType == Light2D.LightType.Global && // light.blendStyleIndex == blendStyleIndex && // light.IsLitLayer(sortingLayerIndex)) Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_3 = V_2; NullCheck(L_3); int32_t L_4; L_4 = Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline(L_3, /*hidden argument*/NULL); if ((!(((uint32_t)L_4) == ((uint32_t)4)))) { goto IL_003e; } } IL_0020: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_5 = V_2; NullCheck(L_5); int32_t L_6; L_6 = Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline(L_5, /*hidden argument*/NULL); int32_t L_7 = ___blendStyleIndex1; if ((!(((uint32_t)L_6) == ((uint32_t)L_7)))) { goto IL_003e; } } IL_0029: { Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * L_8 = V_2; int32_t L_9 = ___sortingLayerIndex0; NullCheck(L_8); bool L_10; L_10 = Light2D_IsLitLayer_m9F95385B6C22A88530898438EE9C3AD7E0E522D4(L_8, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_003e; } } IL_0032: { // if (globalLightCount > 0) int32_t L_11 = V_0; if ((((int32_t)L_11) <= ((int32_t)0))) { goto IL_003a; } } IL_0036: { // return true; V_3 = (bool)1; IL2CPP_LEAVE(0x59, FINALLY_0049); } IL_003a: { // globalLightCount++; int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_003e: { // foreach(var light in lights) bool L_13; L_13 = Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m4111EC43C4D4B7F1E787DBA279B24B00C9E8E3F9_RuntimeMethod_var); if (L_13) { goto IL_000f; } } IL_0047: { IL2CPP_LEAVE(0x57, FINALLY_0049); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0049; } FINALLY_0049: { // begin finally (depth: 1) Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171((Enumerator_t7378405CC12149DE3ED0589B098BE4C28716FA10 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC85425D24816DA334895D7226BCF0835163B8171_RuntimeMethod_var); IL2CPP_END_FINALLY(73) } // end finally (depth: 1) IL2CPP_CLEANUP(73) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x59, IL_0059) IL2CPP_JUMP_TBL(0x57, IL_0057) } IL_0057: { // return false; return (bool)0; } IL_0059: { // } bool L_14 = V_3; return L_14; } } // UnityEngine.SortingLayer[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetCachedSortingLayer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* Light2DManager_GetCachedSortingLayer_mAEDAA40855D38FEC39A4AC42E5421A1C3D2623C3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // s_SortingLayers ??= SortingLayer.layers; IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_0 = ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->get_s_SortingLayers_0(); if (L_0) { goto IL_0011; } } { SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_1; L_1 = SortingLayer_get_layers_m669EE7A8476C74C2A636461F8FD5E90F461600D7(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->set_s_SortingLayers_0(L_1); } IL_0011: { // return s_SortingLayers; IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_2 = ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->get_s_SortingLayers_0(); return L_2; } } // System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DManager__cctor_m52EC2557041ECD6DBB3ACEB1418B903DF1075154 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static List lights { get; } = new List(); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = (List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 *)il2cpp_codegen_object_new(List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41_il2cpp_TypeInfo_var); List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7(L_0, /*hidden argument*/List_1__ctor_m0B98EABF420CB2BB766FCCAD467D9DFDC68B93B7_RuntimeMethod_var); ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->set_U3ClightsU3Ek__BackingField_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.get_mainLightIndex_0(); marshaled.___additionalLightsCount_1 = unmarshaled.get_additionalLightsCount_1(); marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.get_maxPerObjectAdditionalLightsCount_2(); marshaled.___visibleLights_3 = unmarshaled.get_visibleLights_3(); marshaled.___shadeAdditionalLightsPerVertex_4 = static_cast(unmarshaled.get_shadeAdditionalLightsPerVertex_4()); marshaled.___supportsMixedLighting_5 = static_cast(unmarshaled.get_supportsMixedLighting_5()); } IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke_back(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled) { int32_t unmarshaled_mainLightIndex_temp_0 = 0; unmarshaled_mainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.set_mainLightIndex_0(unmarshaled_mainLightIndex_temp_0); int32_t unmarshaled_additionalLightsCount_temp_1 = 0; unmarshaled_additionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.set_additionalLightsCount_1(unmarshaled_additionalLightsCount_temp_1); int32_t unmarshaled_maxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaled_maxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.set_maxPerObjectAdditionalLightsCount_2(unmarshaled_maxPerObjectAdditionalLightsCount_temp_2); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD unmarshaled_visibleLights_temp_3; memset((&unmarshaled_visibleLights_temp_3), 0, sizeof(unmarshaled_visibleLights_temp_3)); unmarshaled_visibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.set_visibleLights_3(unmarshaled_visibleLights_temp_3); bool unmarshaled_shadeAdditionalLightsPerVertex_temp_4 = false; unmarshaled_shadeAdditionalLightsPerVertex_temp_4 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_4); unmarshaled.set_shadeAdditionalLightsPerVertex_4(unmarshaled_shadeAdditionalLightsPerVertex_temp_4); bool unmarshaled_supportsMixedLighting_temp_5 = false; unmarshaled_supportsMixedLighting_temp_5 = static_cast(marshaled.___supportsMixedLighting_5); unmarshaled.set_supportsMixedLighting_5(unmarshaled_supportsMixedLighting_temp_5); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_pinvoke_cleanup(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.get_mainLightIndex_0(); marshaled.___additionalLightsCount_1 = unmarshaled.get_additionalLightsCount_1(); marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.get_maxPerObjectAdditionalLightsCount_2(); marshaled.___visibleLights_3 = unmarshaled.get_visibleLights_3(); marshaled.___shadeAdditionalLightsPerVertex_4 = static_cast(unmarshaled.get_shadeAdditionalLightsPerVertex_4()); marshaled.___supportsMixedLighting_5 = static_cast(unmarshaled.get_supportsMixedLighting_5()); } IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com_back(const LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA& unmarshaled) { int32_t unmarshaled_mainLightIndex_temp_0 = 0; unmarshaled_mainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.set_mainLightIndex_0(unmarshaled_mainLightIndex_temp_0); int32_t unmarshaled_additionalLightsCount_temp_1 = 0; unmarshaled_additionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.set_additionalLightsCount_1(unmarshaled_additionalLightsCount_temp_1); int32_t unmarshaled_maxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaled_maxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.set_maxPerObjectAdditionalLightsCount_2(unmarshaled_maxPerObjectAdditionalLightsCount_temp_2); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD unmarshaled_visibleLights_temp_3; memset((&unmarshaled_visibleLights_temp_3), 0, sizeof(unmarshaled_visibleLights_temp_3)); unmarshaled_visibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.set_visibleLights_3(unmarshaled_visibleLights_temp_3); bool unmarshaled_shadeAdditionalLightsPerVertex_temp_4 = false; unmarshaled_shadeAdditionalLightsPerVertex_temp_4 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_4); unmarshaled.set_shadeAdditionalLightsPerVertex_4(unmarshaled_shadeAdditionalLightsPerVertex_temp_4); bool unmarshaled_supportsMixedLighting_temp_5 = false; unmarshaled_supportsMixedLighting_temp_5 = static_cast(marshaled.___supportsMixedLighting_5); unmarshaled.set_supportsMixedLighting_5(unmarshaled_supportsMixedLighting_temp_5); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshal_com_cleanup(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m49B9E6FFF92FF93017A9EA191DB2A1C723058C90 (int32_t ___a0, int32_t* ___b1, const RuntimeMethod* method) { { // var changed = a != b; int32_t L_0 = ___a0; int32_t* L_1 = ___b1; int32_t L_2 = *((int32_t*)L_1); // b = a; int32_t* L_3 = ___b1; int32_t L_4 = ___a0; *((int32_t*)L_3) = (int32_t)L_4; // return changed; return (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Single,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m601819F8B1E256B6393178E194EB999553208C7C (float ___a0, float* ___b1, const RuntimeMethod* method) { { // var changed = a != b; float L_0 = ___a0; float* L_1 = ___b1; float L_2 = *((float*)L_1); // b = a; float* L_3 = ___b1; float L_4 = ___a0; *((float*)L_3) = (float)L_4; // return changed; return (bool)((((int32_t)((((float)L_0) == ((float)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Boolean,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_m42F55614FC53B5906BA1E00708549A84962944CD (bool ___a0, bool* ___b1, const RuntimeMethod* method) { { // var changed = a != b; bool L_0 = ___a0; bool* L_1 = ___b1; int32_t L_2 = *((uint8_t*)L_1); // b = a; bool* L_3 = ___b1; bool L_4 = ___a0; *((int8_t*)L_3) = (int8_t)L_4; // return changed; return (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateParametricMesh(UnityEngine.Mesh,System.Single,System.Single,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateParametricMesh_m724B91CC9B02D12F351113F52E19468C35816182 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, float ___radius1, float ___falloffDistance2, float ___angle3, int32_t ___sides4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 V_3; memset((&V_3), 0, sizeof(V_3)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_4; memset((&V_4), 0, sizeof(V_4)); uint16_t V_5 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_6; memset((&V_6), 0, sizeof(V_6)); float V_7 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_8; memset((&V_8), 0, sizeof(V_8)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_9; memset((&V_9), 0, sizeof(V_9)); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 V_10; memset((&V_10), 0, sizeof(V_10)); int32_t V_11 = 0; float V_12 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_13; memset((&V_13), 0, sizeof(V_13)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_14; memset((&V_14), 0, sizeof(V_14)); int32_t V_15 = 0; int32_t V_16 = 0; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_17; memset((&V_17), 0, sizeof(V_17)); { // var angleOffset = Mathf.PI / 2.0f + Mathf.Deg2Rad * angle; float L_0 = ___angle3; V_0 = ((float)il2cpp_codegen_add((float)(1.57079637f), (float)((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_0)))); // if (sides < 3) int32_t L_1 = ___sides4; if ((((int32_t)L_1) >= ((int32_t)3))) { goto IL_001f; } } { // radius = 0.70710678118654752440084436210485f * radius; float L_2 = ___radius1; ___radius1 = ((float)il2cpp_codegen_multiply((float)(0.707106769f), (float)L_2)); // sides = 4; ___sides4 = 4; } IL_001f: { // if(sides == 4) int32_t L_3 = ___sides4; if ((!(((uint32_t)L_3) == ((uint32_t)4)))) { goto IL_0032; } } { // angleOffset = Mathf.PI / 4.0f + Mathf.Deg2Rad * angle; float L_4 = ___angle3; V_0 = ((float)il2cpp_codegen_add((float)(0.785398185f), (float)((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_4)))); } IL_0032: { // var vertexCount = 1 + 2 * sides; int32_t L_5 = ___sides4; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)1, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_5)))); // var indexCount = 3 * 3 * sides; int32_t L_6 = ___sides4; V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)9), (int32_t)L_6)); // var vertices = new NativeArray(vertexCount, Allocator.Temp); int32_t L_7 = V_1; NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_3), L_7, 2, 1, /*hidden argument*/NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_RuntimeMethod_var); // var triangles = new NativeArray(indexCount, Allocator.Temp); int32_t L_8 = V_2; NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4), L_8, 2, 1, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); // var centerIndex = (ushort)(2 * sides); int32_t L_9 = ___sides4; V_5 = (uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_9)))); // var color = new Color(0, 0, 0, 1); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_6), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); // vertices[centerIndex] = new ParametricLightMeshVertex // { // position = float3.zero, // color = color // }; uint16_t L_10 = V_5; il2cpp_codegen_initobj((&V_10), sizeof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_11 = ((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields*)il2cpp_codegen_static_fields_for(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_il2cpp_TypeInfo_var))->get_zero_3(); (&V_10)->set_position_0(L_11); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_6; (&V_10)->set_color_1(L_12); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_13 = V_10; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_3))->___m_Buffer_0, L_10, (L_13)); // var radiansPerSide = 2 * Mathf.PI / sides; int32_t L_14 = ___sides4; V_7 = ((float)((float)(6.28318548f)/(float)((float)((float)L_14)))); // var min = new float3(float.MaxValue, float.MaxValue, 0); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_8), ((std::numeric_limits::max)()), ((std::numeric_limits::max)()), (0.0f), /*hidden argument*/NULL); // var max = new float3(float.MinValue, float.MinValue, 0); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_9), (-(std::numeric_limits::max)()), (-(std::numeric_limits::max)()), (0.0f), /*hidden argument*/NULL); // for (var i = 0; i < sides; i++) V_11 = 0; goto IL_024c; } IL_00dc: { // var endAngle = (i + 1) * radiansPerSide; int32_t L_15 = V_11; float L_16 = V_7; V_12 = ((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)))), (float)L_16)); // var extrudeDir = new float3(math.cos(endAngle + angleOffset), math.sin(endAngle + angleOffset), 0); float L_17 = V_12; float L_18 = V_0; float L_19; L_19 = math_cos_m48F90E078D88A419BED02B9DF5FC47953012AD8A(((float)il2cpp_codegen_add((float)L_17, (float)L_18)), /*hidden argument*/NULL); float L_20 = V_12; float L_21 = V_0; float L_22; L_22 = math_sin_m746A91B02AEECE681FD135A589FABFA06940F665(((float)il2cpp_codegen_add((float)L_20, (float)L_21)), /*hidden argument*/NULL); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_13), L_19, L_22, (0.0f), /*hidden argument*/NULL); // var endPoint = radius * extrudeDir; float L_23 = ___radius1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_24 = V_13; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_25; L_25 = float3_op_Multiply_m7569B0634F548E37699F45BAEF186A7E1DB1148D_inline(L_23, L_24, /*hidden argument*/NULL); V_14 = L_25; // var vertexIndex = (2 * i + 2) % (2 * sides); int32_t L_26 = V_11; int32_t L_27 = ___sides4; V_15 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_26)), (int32_t)2))%(int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_27)))); // vertices[vertexIndex] = new ParametricLightMeshVertex // { // position = endPoint, // color = new Color(extrudeDir.x, extrudeDir.y, 0, 0) // }; int32_t L_28 = V_15; il2cpp_codegen_initobj((&V_10), sizeof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_29 = V_14; (&V_10)->set_position_0(L_29); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_30 = V_13; float L_31 = L_30.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_32 = V_13; float L_33 = L_32.get_y_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_34; memset((&L_34), 0, sizeof(L_34)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_34), L_31, L_33, (0.0f), (0.0f), /*hidden argument*/NULL); (&V_10)->set_color_1(L_34); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_35 = V_10; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_3))->___m_Buffer_0, L_28, (L_35)); // vertices[vertexIndex + 1] = new ParametricLightMeshVertex // { // position = endPoint, // color = color // }; int32_t L_36 = V_15; il2cpp_codegen_initobj((&V_10), sizeof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_37 = V_14; (&V_10)->set_position_0(L_37); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_6; (&V_10)->set_color_1(L_38); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_39 = V_10; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_3))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1)), (L_39)); // var triangleIndex = 9 * i; int32_t L_40 = V_11; V_16 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)9), (int32_t)L_40)); // triangles[triangleIndex] = (ushort)(vertexIndex + 1); int32_t L_41 = V_16; int32_t L_42 = V_15; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, L_41, ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)))))); // triangles[triangleIndex + 1] = (ushort)(2 * i + 1); int32_t L_43 = V_16; int32_t L_44 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_44)), (int32_t)1)))))); // triangles[triangleIndex + 2] = centerIndex; int32_t L_45 = V_16; uint16_t L_46 = V_5; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)2)), (L_46)); // triangles[triangleIndex + 3] = (ushort)(vertexIndex); int32_t L_47 = V_16; int32_t L_48 = V_15; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)3)), ((uint16_t)((int32_t)((uint16_t)L_48)))); // triangles[triangleIndex + 4] = (ushort)(2 * i); int32_t L_49 = V_16; int32_t L_50 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)4)), ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_50)))))); // triangles[triangleIndex + 5] = (ushort)(2 * i + 1); int32_t L_51 = V_16; int32_t L_52 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)5)), ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_52)), (int32_t)1)))))); // triangles[triangleIndex + 6] = (ushort)(vertexIndex + 1); int32_t L_53 = V_16; int32_t L_54 = V_15; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)6)), ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1)))))); // triangles[triangleIndex + 7] = (ushort)(vertexIndex); int32_t L_55 = V_16; int32_t L_56 = V_15; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_55, (int32_t)7)), ((uint16_t)((int32_t)((uint16_t)L_56)))); // triangles[triangleIndex + 8] = (ushort)(2 * i + 1); int32_t L_57 = V_16; int32_t L_58 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_4))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)8)), ((uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_58)), (int32_t)1)))))); // min = math.min(min, endPoint + extrudeDir * falloffDistance); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_59 = V_8; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_60 = V_14; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_61 = V_13; float L_62 = ___falloffDistance2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_63; L_63 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_61, L_62, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_64; L_64 = float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline(L_60, L_63, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_65; L_65 = math_min_m776354AEB0D5C826AE059C0E7BE0DDBB7729CD82_inline(L_59, L_64, /*hidden argument*/NULL); V_8 = L_65; // max = math.max(max, endPoint + extrudeDir * falloffDistance); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_66 = V_9; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_67 = V_14; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_68 = V_13; float L_69 = ___falloffDistance2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_70; L_70 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_68, L_69, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_71; L_71 = float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline(L_67, L_70, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_72; L_72 = math_max_m732C069FF60CFA6431BE71A860B367E26273D65A_inline(L_66, L_71, /*hidden argument*/NULL); V_9 = L_72; // for (var i = 0; i < sides; i++) int32_t L_73 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_73, (int32_t)1)); } IL_024c: { // for (var i = 0; i < sides; i++) int32_t L_74 = V_11; int32_t L_75 = ___sides4; if ((((int32_t)L_74) < ((int32_t)L_75))) { goto IL_00dc; } } { // mesh.SetVertexBufferParams(vertexCount, ParametricLightMeshVertex.VertexLayout); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_76 = ___mesh0; int32_t L_77 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_78 = ((ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields*)il2cpp_codegen_static_fields_for(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var))->get_VertexLayout_2(); NullCheck(L_76); Mesh_SetVertexBufferParams_mE887E93D5E67A4661D702E9ACF480C2B0304FA83(L_76, L_77, L_78, /*hidden argument*/NULL); // mesh.SetVertexBufferData(vertices, 0, 0, vertexCount); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_79 = ___mesh0; NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 L_80 = V_3; int32_t L_81 = V_1; NullCheck(L_79); Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B(L_79, L_80, 0, 0, L_81, 0, 0, /*hidden argument*/Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_RuntimeMethod_var); // mesh.SetIndices(triangles, MeshTopology.Triangles, 0, false); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_82 = ___mesh0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_83 = V_4; NullCheck(L_82); Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C(L_82, L_83, 0, 0, (bool)0, 0, /*hidden argument*/Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); // return new Bounds // { // min = min, // max = max // }; il2cpp_codegen_initobj((&V_17), sizeof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_84 = V_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85; L_85 = float3_op_Implicit_m732D5A63D7009CBA6C41494060236D66AAF06A54(L_84, /*hidden argument*/NULL); Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_17), L_85, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_86 = V_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_87; L_87 = float3_op_Implicit_m732D5A63D7009CBA6C41494060236D66AAF06A54(L_86, /*hidden argument*/NULL); Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_17), L_87, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_88 = V_17; return L_88; } } // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateSpriteMesh(UnityEngine.Mesh,UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateSpriteMesh_mD487D477A30E9057FA9B046172682AD7A385B752 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 V_0; memset((&V_0), 0, sizeof(V_0)); NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3; memset((&V_3), 0, sizeof(V_3)); NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 V_4; memset((&V_4), 0, sizeof(V_4)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_5; memset((&V_5), 0, sizeof(V_5)); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC V_8; memset((&V_8), 0, sizeof(V_8)); SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 V_9; memset((&V_9), 0, sizeof(V_9)); { // if(sprite == null) Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // mesh.Clear(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2 = ___mesh0; NullCheck(L_2); Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE(L_2, /*hidden argument*/NULL); // return new Bounds(Vector3.zero, Vector3.zero); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_5; memset((&L_5), 0, sizeof(L_5)); Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_5), L_3, L_4, /*hidden argument*/NULL); return L_5; } IL_001f: { // var uvs = sprite.uv; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite1; NullCheck(L_6); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_7; L_7 = Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6(L_6, /*hidden argument*/NULL); // var srcVertices = sprite.GetVertexAttribute(VertexAttribute.Position); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_8 = ___sprite1; NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 L_9; L_9 = SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344(L_8, 0, /*hidden argument*/SpriteDataAccessExtensions_GetVertexAttribute_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA9624A1BDBAC31A55CB8F1858B8EFAAA576C8344_RuntimeMethod_var); V_0 = L_9; // var srcUVs = sprite.GetVertexAttribute(VertexAttribute.TexCoord0); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10 = ___sprite1; NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 L_11; L_11 = SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0(L_10, 4, /*hidden argument*/SpriteDataAccessExtensions_GetVertexAttribute_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mA5C7E12235C3C6D535DAE1EFC2813CAEC5DDD2B0_RuntimeMethod_var); V_1 = L_11; // var srcIndices = sprite.GetIndices(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_12 = ___sprite1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_13; L_13 = SpriteDataAccessExtensions_GetIndices_mB2D125586C72906966A0D202847F4BD6FD329D4E(L_12, /*hidden argument*/NULL); V_2 = L_13; // var center = 0.5f * (sprite.bounds.min + sprite.bounds.max); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_14 = ___sprite1; NullCheck(L_14); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_15; L_15 = Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF(L_14, /*hidden argument*/NULL); V_6 = L_15; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_6), /*hidden argument*/NULL); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_17 = ___sprite1; NullCheck(L_17); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_18; L_18 = Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF(L_17, /*hidden argument*/NULL); V_6 = L_18; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_6), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_16, L_19, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline((0.5f), L_20, /*hidden argument*/NULL); V_3 = L_21; // var vertices = new NativeArray(srcIndices.Length, Allocator.Temp); int32_t L_22; L_22 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_2))->___m_Length_1); NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9((NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 *)(&V_4), L_22, 2, 1, /*hidden argument*/NativeArray_1__ctor_m3F89CF2822A1A2E024C4FD2B0F73DB4643C659C9_RuntimeMethod_var); // var color = new Color(0,0,0, 1); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_5), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); // for (var i = 0; i < srcVertices.Length; i++) V_7 = 0; goto IL_0100; } IL_009b: { // vertices[i] = new SpriteLightMeshVertex // { // position = new Vector3(srcVertices[i].x, srcVertices[i].y, 0) - center, // color = color, // uv = srcUVs[i] // }; int32_t L_23 = V_7; il2cpp_codegen_initobj((&V_8), sizeof(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC )); int32_t L_24 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF((NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 *)(&V_0), L_24, /*hidden argument*/NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF_RuntimeMethod_var); float L_26 = L_25.get_x_2(); int32_t L_27 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF((NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 *)(&V_0), L_27, /*hidden argument*/NativeSlice_1_get_Item_mEF037ADA78EF374644DEF5E9D022F27E961387CF_RuntimeMethod_var); float L_29 = L_28.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), L_26, L_29, (0.0f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_30, L_31, /*hidden argument*/NULL); (&V_8)->set_position_0(L_32); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_33 = V_5; (&V_8)->set_color_1(L_33); int32_t L_34 = V_7; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35; L_35 = NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114((NativeSlice_1_t8CC9084A6142F85DC3156706181EEFB2D52B94C3 *)(&V_1), L_34, /*hidden argument*/NativeSlice_1_get_Item_m890777A123C0520F622D0A09CFD2D422F855E114_RuntimeMethod_var); (&V_8)->set_uv_2(L_35); SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC L_36 = V_8; IL2CPP_NATIVEARRAY_SET_ITEM(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC , ((NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 *)(&V_4))->___m_Buffer_0, L_23, (L_36)); // for (var i = 0; i < srcVertices.Length; i++) int32_t L_37 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); } IL_0100: { // for (var i = 0; i < srcVertices.Length; i++) int32_t L_38 = V_7; int32_t L_39; L_39 = NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C((NativeSlice_1_tCD0AC77C2E3CDA052D42479FF29B6F9F6454B125 *)(&V_0), /*hidden argument*/NativeSlice_1_get_Length_m05C31885402E349902F60FD140CBB5A719C2128C_RuntimeMethod_var); if ((((int32_t)L_38) < ((int32_t)L_39))) { goto IL_009b; } } { // mesh.SetVertexBufferParams(vertices.Length, SpriteLightMeshVertex.VertexLayout); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_40 = ___mesh0; int32_t L_41; L_41 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 *)(&V_4))->___m_Length_1); IL2CPP_RUNTIME_CLASS_INIT(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_42 = ((SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_StaticFields*)il2cpp_codegen_static_fields_for(SpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_il2cpp_TypeInfo_var))->get_VertexLayout_3(); NullCheck(L_40); Mesh_SetVertexBufferParams_mE887E93D5E67A4661D702E9ACF480C2B0304FA83(L_40, L_41, L_42, /*hidden argument*/NULL); // mesh.SetVertexBufferData(vertices, 0, 0, vertices.Length); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_43 = ___mesh0; NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 L_44 = V_4; int32_t L_45; L_45 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t9131E583B50D23DC45CFE9E6F7ECA86F72F52571 *)(&V_4))->___m_Length_1); NullCheck(L_43); Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662(L_43, L_44, 0, 0, L_45, 0, 0, /*hidden argument*/Mesh_SetVertexBufferData_TisSpriteLightMeshVertex_t6B4EA22B1C7FE0AFC97B4E47B3D24031A436CBCC_m24713EB0A419B086EF8C75D51E960DCD35AF9662_RuntimeMethod_var); // mesh.SetIndices(srcIndices, MeshTopology.Triangles, 0, true); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_46 = ___mesh0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_47 = V_2; NullCheck(L_46); Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C(L_46, L_47, 0, 0, (bool)1, 0, /*hidden argument*/Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); // return mesh.GetSubMesh(0).bounds; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_48 = ___mesh0; NullCheck(L_48); SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 L_49; L_49 = Mesh_GetSubMesh_mD4D5C47110D8ABDB38928A054B43FFB3A585F5F8(L_48, 0, /*hidden argument*/NULL); V_9 = L_49; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_50; L_50 = SubMeshDescriptor_get_bounds_m5C1392AF36B4B597C3CEE620DF0620C122F92E7F_inline((SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 *)(&V_9), /*hidden argument*/NULL); return L_50; } } // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.LightUtility::GetFalloffShape(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * LightUtility_GetFalloffShape_m9DC6EF39605601B656A538CF6D70CF956BFBEFF5 (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_7; memset((&V_7), 0, sizeof(V_7)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8; memset((&V_8), 0, sizeof(V_8)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9; memset((&V_9), 0, sizeof(V_9)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_10; memset((&V_10), 0, sizeof(V_10)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_11; memset((&V_11), 0, sizeof(V_11)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_12; memset((&V_12), 0, sizeof(V_12)); int32_t G_B4_0 = 0; { // var extrusionDir = new List(); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_0 = (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *)il2cpp_codegen_object_new(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var); List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53(L_0, /*hidden argument*/List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var); V_0 = L_0; // for (var i = 0; i < shapePath.Length; ++i) V_1 = 0; goto IL_011a; } IL_000d: { // var h = (i == 0) ? (shapePath.Length - 1) : (i - 1); int32_t L_1 = V_1; if (!L_1) { goto IL_0015; } } { int32_t L_2 = V_1; G_B4_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1)); goto IL_001a; } IL_0015: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___shapePath0; NullCheck(L_3); G_B4_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))), (int32_t)1)); } IL_001a: { V_2 = G_B4_0; // var j = (i + 1) % shapePath.Length; int32_t L_4 = V_1; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = ___shapePath0; NullCheck(L_5); V_3 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1))%(int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))))); // var pp = shapePath[h]; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___shapePath0; int32_t L_7 = V_2; NullCheck(L_6); int32_t L_8 = L_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = (L_6)->GetAt(static_cast(L_8)); V_4 = L_9; // var cp = shapePath[i]; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_10 = ___shapePath0; int32_t L_11 = V_1; NullCheck(L_10); int32_t L_12 = L_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = (L_10)->GetAt(static_cast(L_12)); V_5 = L_13; // var np = shapePath[j]; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_14 = ___shapePath0; int32_t L_15 = V_3; NullCheck(L_14); int32_t L_16 = L_15; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = (L_14)->GetAt(static_cast(L_16)); // var cpd = cp - pp; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_18, L_19, /*hidden argument*/NULL); V_6 = L_20; // var npd = np - cp; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_17, L_21, /*hidden argument*/NULL); V_7 = L_22; // if (cpd.magnitude < 0.001f || npd.magnitude < 0.001f) float L_23; L_23 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), /*hidden argument*/NULL); if ((((float)L_23) < ((float)(0.00100000005f)))) { goto IL_0116; } } { float L_24; L_24 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), /*hidden argument*/NULL); if ((((float)L_24) < ((float)(0.00100000005f)))) { goto IL_0116; } } { // var vl = cpd.normalized; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), /*hidden argument*/NULL); V_8 = L_25; // var vr = npd.normalized; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; L_26 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), /*hidden argument*/NULL); V_9 = L_26; // vl = new Vector2(-vl.y, vl.x); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_8; float L_28 = L_27.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_8; float L_30 = L_29.get_x_2(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31; memset((&L_31), 0, sizeof(L_31)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_31), ((-L_28)), L_30, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_31, /*hidden argument*/NULL); V_8 = L_32; // vr = new Vector2(-vr.y, vr.x); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33 = V_9; float L_34 = L_33.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = V_9; float L_36 = L_35.get_x_2(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37; memset((&L_37), 0, sizeof(L_37)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_37), ((-L_34)), L_36, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; L_38 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_37, /*hidden argument*/NULL); V_9 = L_38; // var va = vl.normalized + vr.normalized; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39; L_39 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_8), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; L_40 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_9), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41; L_41 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_39, L_40, /*hidden argument*/NULL); V_10 = L_41; // var vn = -va.normalized; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; L_42 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_10), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43; L_43 = Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline(L_42, /*hidden argument*/NULL); V_11 = L_43; // if (va.magnitude > 0 && vn.magnitude > 0) float L_44; L_44 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_10), /*hidden argument*/NULL); if ((!(((float)L_44) > ((float)(0.0f))))) { goto IL_0116; } } { float L_45; L_45 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_11), /*hidden argument*/NULL); if ((!(((float)L_45) > ((float)(0.0f))))) { goto IL_0116; } } { // var dir = new Vector2(vn.x, vn.y); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46 = V_11; float L_47 = L_46.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48 = V_11; float L_49 = L_48.get_y_3(); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_12), L_47, L_49, /*hidden argument*/NULL); // extrusionDir.Add(dir); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_50 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_51 = V_12; NullCheck(L_50); List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_50, L_51, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var); } IL_0116: { // for (var i = 0; i < shapePath.Length; ++i) int32_t L_52 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); } IL_011a: { // for (var i = 0; i < shapePath.Length; ++i) int32_t L_53 = V_1; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_54 = ___shapePath0; NullCheck(L_54); if ((((int32_t)L_53) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_54)->max_length)))))) { goto IL_000d; } } { // return extrusionDir; List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_55 = V_0; return L_55; } } // UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateShapeMesh(UnityEngine.Mesh,UnityEngine.Vector3[],System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 LightUtility_GenerateShapeMesh_m4B629F4C9196654FCF07E6A0D850EDCC3DE29365 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___shapePath1, float ___falloffDistance2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tE6FE2A92BEFC9DD4F45302076646BA0D6F4807D9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t72AB4B40AF5290B386215B0BFADC8919D394DCAB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tB485EF79267D439DD3A02E073C24196FEC5EDD52_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_0_m9B33A778AA3794F7D5EF7435F30B117AFF3A25CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_1_m28F4B81CF36A5022D30EF051C2EA5BC58C92E107_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* V_4 = NULL; RuntimeObject* V_5 = NULL; RuntimeObject* V_6 = NULL; NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 V_7; memset((&V_7), 0, sizeof(V_7)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_8; memset((&V_8), 0, sizeof(V_8)); int32_t V_9 = 0; int32_t V_10 = 0; List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * V_11 = NULL; int32_t V_12 = 0; int32_t V_13 = 0; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 V_14; memset((&V_14), 0, sizeof(V_14)); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 V_15; memset((&V_15), 0, sizeof(V_15)); RuntimeObject* V_16 = NULL; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_17; memset((&V_17), 0, sizeof(V_17)); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 V_18; memset((&V_18), 0, sizeof(V_18)); RuntimeObject* V_19 = NULL; int32_t V_20 = 0; int32_t V_21 = 0; int32_t V_22 = 0; int32_t V_23 = 0; int32_t V_24 = 0; int32_t V_25 = 0; int32_t V_26 = 0; ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 V_27; memset((&V_27), 0, sizeof(V_27)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_28; memset((&V_28), 0, sizeof(V_28)); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_29; memset((&V_29), 0, sizeof(V_29)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * G_B5_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B5_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B5_2 = NULL; Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * G_B4_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B4_1 = NULL; Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * G_B4_2 = NULL; Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * G_B7_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B7_1 = NULL; Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * G_B6_0 = NULL; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* G_B6_1 = NULL; { // var meshInteriorColor = new Color(0,0,0,1); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); // var min = new float3(float.MaxValue, float.MaxValue, 0); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_1), ((std::numeric_limits::max)()), ((std::numeric_limits::max)()), (0.0f), /*hidden argument*/NULL); // var max = new float3(float.MinValue, float.MinValue, 0); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_2), (-(std::numeric_limits::max)()), (-(std::numeric_limits::max)()), (0.0f), /*hidden argument*/NULL); // var pointCount = shapePath.Length; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___shapePath1; NullCheck(L_0); V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))); // var inputs = new ContourVertex[pointCount]; int32_t L_1 = V_3; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_2 = (ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36*)SZArrayNew(ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36_il2cpp_TypeInfo_var, (uint32_t)L_1); V_4 = L_2; // for (var i = 0; i < pointCount; ++i) V_13 = 0; goto IL_00aa; } IL_0058: { // inputs[i] = new ContourVertex() { Position = new Vec3() { X = shapePath[i].x, Y = shapePath[i].y }}; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_3 = V_4; int32_t L_4 = V_13; il2cpp_codegen_initobj((&V_14), sizeof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )); il2cpp_codegen_initobj((&V_15), sizeof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 )); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = ___shapePath1; int32_t L_6 = V_13; NullCheck(L_5); float L_7 = ((L_5)->GetAddressAt(static_cast(L_6)))->get_x_2(); (&V_15)->set_X_1(L_7); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___shapePath1; int32_t L_9 = V_13; NullCheck(L_8); float L_10 = ((L_8)->GetAddressAt(static_cast(L_9)))->get_y_3(); (&V_15)->set_Y_2(L_10); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_11 = V_15; (&V_14)->set_Position_0(L_11); ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 L_12 = V_14; NullCheck(L_3); (L_3)->SetAt(static_cast(L_4), (ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 )L_12); // for (var i = 0; i < pointCount; ++i) int32_t L_13 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_00aa: { // for (var i = 0; i < pointCount; ++i) int32_t L_14 = V_13; int32_t L_15 = V_3; if ((((int32_t)L_14) < ((int32_t)L_15))) { goto IL_0058; } } { // var tessI = new Tess(); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_16 = (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E *)il2cpp_codegen_object_new(Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E_il2cpp_TypeInfo_var); Tess__ctor_m4AE96FECF7A8646D0F1829A7FD59C7838C9FA99D(L_16, /*hidden argument*/NULL); // tessI.AddContour(inputs, ContourOrientation.Original); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_17 = L_16; ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_18 = V_4; NullCheck(L_17); Tess_AddContour_m13AA4F1FD46D90CF79EE37E7561F0DA2B3B070AC(L_17, L_18, 0, /*hidden argument*/NULL); // tessI.Tessellate(WindingRule.EvenOdd, ElementType.Polygons, 3); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_19 = L_17; NullCheck(L_19); Tess_Tessellate_mA242F575739A746F18A04D64F44D8254FDB44ACE(L_19, 0, 0, 3, /*hidden argument*/NULL); // var indicesI = tessI.Elements.Select(i => i); Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * L_20 = L_19; NullCheck(L_20); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_21; L_21 = Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline(L_20, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_22 = ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->get_U3CU3E9__8_0_1(); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_23 = L_22; G_B4_0 = L_23; G_B4_1 = L_21; G_B4_2 = L_20; if (L_23) { G_B5_0 = L_23; G_B5_1 = L_21; G_B5_2 = L_20; goto IL_00eb; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * L_24 = ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_25 = (Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA *)il2cpp_codegen_object_new(Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA_il2cpp_TypeInfo_var); Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1(L_25, L_24, (intptr_t)((intptr_t)U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_0_m9B33A778AA3794F7D5EF7435F30B117AFF3A25CE_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m5B4919E5FB1301A44BB5C2821A69D3ABA4072CA1_RuntimeMethod_var); Func_2_tFF6AE79EFD0857556AD37A1A1594C43F76012FEA * L_26 = L_25; ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->set_U3CU3E9__8_0_1(L_26); G_B5_0 = L_26; G_B5_1 = G_B4_1; G_B5_2 = G_B4_2; } IL_00eb: { RuntimeObject* L_27; L_27 = Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E((RuntimeObject*)(RuntimeObject*)G_B5_1, G_B5_0, /*hidden argument*/Enumerable_Select_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m30758C191A6384A991A50B37F3C5BCF2D5DA9B0E_RuntimeMethod_var); V_5 = L_27; // var verticesI = tessI.Vertices.Select(v => new float3(v.Position.X, v.Position.Y, 0)); NullCheck(G_B5_2); ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_28; L_28 = Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline(G_B5_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * L_29 = ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->get_U3CU3E9__8_1_2(); Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * L_30 = L_29; G_B6_0 = L_30; G_B6_1 = L_28; if (L_30) { G_B7_0 = L_30; G_B7_1 = L_28; goto IL_0116; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var); U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5 * L_31 = ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * L_32 = (Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C *)il2cpp_codegen_object_new(Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C_il2cpp_TypeInfo_var); Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938(L_32, L_31, (intptr_t)((intptr_t)U3CU3Ec_U3CGenerateShapeMeshU3Eb__8_1_m28F4B81CF36A5022D30EF051C2EA5BC58C92E107_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m12DE0169F823DE143733F665650D290FEB7D2938_RuntimeMethod_var); Func_2_t4ADAECFAD3DFE1FE3B6834A49502FA772B85CB3C * L_33 = L_32; ((U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8ED3E8827F3C27626ABEF57EA6E850B2A914B3F5_il2cpp_TypeInfo_var))->set_U3CU3E9__8_1_2(L_33); G_B7_0 = L_33; G_B7_1 = G_B6_1; } IL_0116: { RuntimeObject* L_34; L_34 = Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C((RuntimeObject*)(RuntimeObject*)G_B7_1, G_B7_0, /*hidden argument*/Enumerable_Select_TisContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_m2EF4A357D8A276606B89CD573ECB7B29FA9A198C_RuntimeMethod_var); V_6 = L_34; // var finalVertices = new NativeArray(verticesI.Count() + 2 * shapePath.Length, Allocator.Temp); RuntimeObject* L_35 = V_6; int32_t L_36; L_36 = Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3(L_35, /*hidden argument*/Enumerable_Count_Tisfloat3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_mCC2FD635ECD8B31CE0577ACEB367E0AA43D6B6F3_RuntimeMethod_var); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_37 = ___shapePath1; NullCheck(L_37); NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7), ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_37)->max_length))))))), 2, 1, /*hidden argument*/NativeArray_1__ctor_m2CAC0EC9C918311B645FC8AA8D53A0DA2622F194_RuntimeMethod_var); // var finalIndices = new NativeArray(indicesI.Count() + 6 * shapePath.Length, Allocator.Temp); RuntimeObject* L_38 = V_5; int32_t L_39; L_39 = Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B(L_38, /*hidden argument*/Enumerable_Count_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m671088A1AD7C01360E29B373CA069781F401471B_RuntimeMethod_var); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_40 = ___shapePath1; NullCheck(L_40); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8), ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)6, (int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))))))), 2, 1, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); // var vertexOffset = 0; V_9 = 0; // foreach(var v in verticesI) RuntimeObject* L_41 = V_6; NullCheck(L_41); RuntimeObject* L_42; L_42 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_tE6FE2A92BEFC9DD4F45302076646BA0D6F4807D9_il2cpp_TypeInfo_var, L_41); V_16 = L_42; } IL_0155: try { // begin try (depth: 1) { goto IL_0189; } IL_0157: { // foreach(var v in verticesI) RuntimeObject* L_43 = V_16; NullCheck(L_43); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_44; L_44 = InterfaceFuncInvoker0< float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_tB485EF79267D439DD3A02E073C24196FEC5EDD52_il2cpp_TypeInfo_var, L_43); V_17 = L_44; // finalVertices[vertexOffset++] = new ParametricLightMeshVertex // { // position = v, // color = meshInteriorColor // }; int32_t L_45 = V_9; int32_t L_46 = L_45; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1)); il2cpp_codegen_initobj((&V_18), sizeof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_47 = V_17; (&V_18)->set_position_0(L_47); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_48 = V_0; (&V_18)->set_color_1(L_48); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_49 = V_18; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7))->___m_Buffer_0, L_46, (L_49)); } IL_0189: { // foreach(var v in verticesI) RuntimeObject* L_50 = V_16; NullCheck(L_50); bool L_51; L_51 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_50); if (L_51) { goto IL_0157; } } IL_0192: { IL2CPP_LEAVE(0x1A0, FINALLY_0194); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0194; } FINALLY_0194: { // begin finally (depth: 1) { RuntimeObject* L_52 = V_16; if (!L_52) { goto IL_019f; } } IL_0198: { RuntimeObject* L_53 = V_16; NullCheck(L_53); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_53); } IL_019f: { IL2CPP_END_FINALLY(404) } } // end finally (depth: 1) IL2CPP_CLEANUP(404) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1A0, IL_01a0) } IL_01a0: { // var indexOffset = 0; V_10 = 0; // foreach (var v in indicesI) RuntimeObject* L_54 = V_5; NullCheck(L_54); RuntimeObject* L_55; L_55 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370_il2cpp_TypeInfo_var, L_54); V_19 = L_55; } IL_01ac: try { // begin try (depth: 1) { goto IL_01c8; } IL_01ae: { // foreach (var v in indicesI) RuntimeObject* L_56 = V_19; NullCheck(L_56); int32_t L_57; L_57 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_t72AB4B40AF5290B386215B0BFADC8919D394DCAB_il2cpp_TypeInfo_var, L_56); V_20 = L_57; // finalIndices[indexOffset++] = (ushort)v; int32_t L_58 = V_10; int32_t L_59 = L_58; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)1)); int32_t L_60 = V_20; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, L_59, ((uint16_t)((int32_t)((uint16_t)L_60)))); } IL_01c8: { // foreach (var v in indicesI) RuntimeObject* L_61 = V_19; NullCheck(L_61); bool L_62; L_62 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_61); if (L_62) { goto IL_01ae; } } IL_01d1: { IL2CPP_LEAVE(0x1DF, FINALLY_01d3); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01d3; } FINALLY_01d3: { // begin finally (depth: 1) { RuntimeObject* L_63 = V_19; if (!L_63) { goto IL_01de; } } IL_01d7: { RuntimeObject* L_64 = V_19; NullCheck(L_64); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_64); } IL_01de: { IL2CPP_END_FINALLY(467) } } // end finally (depth: 1) IL2CPP_CLEANUP(467) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1DF, IL_01df) } IL_01df: { // var extrusionDirs = GetFalloffShape(shapePath); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_65 = ___shapePath1; List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_66; L_66 = LightUtility_GetFalloffShape_m9DC6EF39605601B656A538CF6D70CF956BFBEFF5(L_65, /*hidden argument*/NULL); V_11 = L_66; // var falloffPointCount = 2 * shapePath.Length; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_67 = ___shapePath1; NullCheck(L_67); V_12 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_67)->max_length))))); // for (var i = 0; i < shapePath.Length; i++) V_21 = 0; goto IL_038c; } IL_01f6: { // var triangleIndex = 2 * i; int32_t L_68 = V_21; V_22 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_68)); // var aIndex = vertexOffset + triangleIndex; int32_t L_69 = V_9; int32_t L_70 = V_22; V_23 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)L_70)); // var bIndex = vertexOffset + triangleIndex + 1; int32_t L_71 = V_9; int32_t L_72 = V_22; V_24 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_71, (int32_t)L_72)), (int32_t)1)); // var cIndex = vertexOffset + (triangleIndex + 2) % falloffPointCount; int32_t L_73 = V_9; int32_t L_74 = V_22; int32_t L_75 = V_12; V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_73, (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)2))%(int32_t)L_75)))); // var dIndex = vertexOffset + (triangleIndex + 3) % falloffPointCount; int32_t L_76 = V_9; int32_t L_77 = V_22; int32_t L_78 = V_12; V_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)3))%(int32_t)L_78)))); // var point = new ParametricLightMeshVertex // { // position = shapePath[i], // color = new Color(0, 0, 0, 1) // }; il2cpp_codegen_initobj((&V_18), sizeof(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 )); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_79 = ___shapePath1; int32_t L_80 = V_21; NullCheck(L_79); int32_t L_81 = L_80; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_82 = (L_79)->GetAt(static_cast(L_81)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_83; L_83 = float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186(L_82, /*hidden argument*/NULL); (&V_18)->set_position_0(L_83); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_84; memset((&L_84), 0, sizeof(L_84)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_84), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); (&V_18)->set_color_1(L_84); ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_85 = V_18; V_27 = L_85; // finalVertices[vertexOffset + i * 2] = point; int32_t L_86 = V_9; int32_t L_87 = V_21; ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_88 = V_27; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_86, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_87, (int32_t)2)))), (L_88)); // point.color = new Color(extrusionDirs[i].x, extrusionDirs[i].y, 0, 0); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_89 = V_11; int32_t L_90 = V_21; NullCheck(L_89); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_91; L_91 = List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline(L_89, L_90, /*hidden argument*/List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var); float L_92 = L_91.get_x_0(); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_93 = V_11; int32_t L_94 = V_21; NullCheck(L_93); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_95; L_95 = List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline(L_93, L_94, /*hidden argument*/List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var); float L_96 = L_95.get_y_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_97; memset((&L_97), 0, sizeof(L_97)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_97), L_92, L_96, (0.0f), (0.0f), /*hidden argument*/NULL); (&V_27)->set_color_1(L_97); // finalVertices[vertexOffset + i * 2 + 1] = point; int32_t L_98 = V_9; int32_t L_99 = V_21; ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_100 = V_27; IL2CPP_NATIVEARRAY_SET_ITEM(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 , ((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_98, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_99, (int32_t)2)))), (int32_t)1)), (L_100)); // finalIndices[indexOffset + i*6 + 0] = (ushort)aIndex; int32_t L_101 = V_10; int32_t L_102 = V_21; int32_t L_103 = V_23; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_101, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_102, (int32_t)6)))), ((uint16_t)((int32_t)((uint16_t)L_103)))); // finalIndices[indexOffset + i*6 + 1] = (ushort)bIndex; int32_t L_104 = V_10; int32_t L_105 = V_21; int32_t L_106 = V_24; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_104, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_105, (int32_t)6)))), (int32_t)1)), ((uint16_t)((int32_t)((uint16_t)L_106)))); // finalIndices[indexOffset + i*6 + 2] = (ushort)dIndex; int32_t L_107 = V_10; int32_t L_108 = V_21; int32_t L_109 = V_26; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_107, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_108, (int32_t)6)))), (int32_t)2)), ((uint16_t)((int32_t)((uint16_t)L_109)))); // finalIndices[indexOffset + i*6 + 3] = (ushort)dIndex; int32_t L_110 = V_10; int32_t L_111 = V_21; int32_t L_112 = V_26; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_110, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_111, (int32_t)6)))), (int32_t)3)), ((uint16_t)((int32_t)((uint16_t)L_112)))); // finalIndices[indexOffset + i*6 + 4] = (ushort)cIndex; int32_t L_113 = V_10; int32_t L_114 = V_21; int32_t L_115 = V_25; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_113, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_114, (int32_t)6)))), (int32_t)4)), ((uint16_t)((int32_t)((uint16_t)L_115)))); // finalIndices[indexOffset + i*6 + 5] = (ushort)aIndex; int32_t L_116 = V_10; int32_t L_117 = V_21; int32_t L_118 = V_23; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_8))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_116, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_117, (int32_t)6)))), (int32_t)5)), ((uint16_t)((int32_t)((uint16_t)L_118)))); // var extrudeDir = new float3(extrusionDirs[i].x, extrusionDirs[i].y, 0); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_119 = V_11; int32_t L_120 = V_21; NullCheck(L_119); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_121; L_121 = List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline(L_119, L_120, /*hidden argument*/List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var); float L_122 = L_121.get_x_0(); List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_123 = V_11; int32_t L_124 = V_21; NullCheck(L_123); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_125; L_125 = List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline(L_123, L_124, /*hidden argument*/List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var); float L_126 = L_125.get_y_1(); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_28), L_122, L_126, (0.0f), /*hidden argument*/NULL); // min = math.min(min, point.position + extrudeDir * falloffDistance); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_127 = V_1; ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_128 = V_27; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_129 = L_128.get_position_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_130 = V_28; float L_131 = ___falloffDistance2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_132; L_132 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_130, L_131, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_133; L_133 = float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline(L_129, L_132, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_134; L_134 = math_min_m776354AEB0D5C826AE059C0E7BE0DDBB7729CD82_inline(L_127, L_133, /*hidden argument*/NULL); V_1 = L_134; // max = math.max(max, point.position + extrudeDir * falloffDistance); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_135 = V_2; ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893 L_136 = V_27; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_137 = L_136.get_position_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_138 = V_28; float L_139 = ___falloffDistance2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_140; L_140 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_138, L_139, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_141; L_141 = float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline(L_137, L_140, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_142; L_142 = math_max_m732C069FF60CFA6431BE71A860B367E26273D65A_inline(L_135, L_141, /*hidden argument*/NULL); V_2 = L_142; // for (var i = 0; i < shapePath.Length; i++) int32_t L_143 = V_21; V_21 = ((int32_t)il2cpp_codegen_add((int32_t)L_143, (int32_t)1)); } IL_038c: { // for (var i = 0; i < shapePath.Length; i++) int32_t L_144 = V_21; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_145 = ___shapePath1; NullCheck(L_145); if ((((int32_t)L_144) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_145)->max_length)))))) { goto IL_01f6; } } { // mesh.SetVertexBufferParams(finalVertices.Length, ParametricLightMeshVertex.VertexLayout); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_146 = ___mesh0; int32_t L_147; L_147 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7))->___m_Length_1); IL2CPP_RUNTIME_CLASS_INIT(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var); VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_148 = ((ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_StaticFields*)il2cpp_codegen_static_fields_for(ParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_il2cpp_TypeInfo_var))->get_VertexLayout_2(); NullCheck(L_146); Mesh_SetVertexBufferParams_mE887E93D5E67A4661D702E9ACF480C2B0304FA83(L_146, L_147, L_148, /*hidden argument*/NULL); // mesh.SetVertexBufferData(finalVertices, 0, 0, finalVertices.Length); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_149 = ___mesh0; NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 L_150 = V_7; int32_t L_151; L_151 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tA2EA79FAE4E9D3538B9C3FD0A9A2729CEDE5C7B6 *)(&V_7))->___m_Length_1); NullCheck(L_149); Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B(L_149, L_150, 0, 0, L_151, 0, 0, /*hidden argument*/Mesh_SetVertexBufferData_TisParametricLightMeshVertex_tB82504F406737A009734BC6F80812DAC6B4DE893_m51BB6EE388C8D35B59B393290C900CF06E7AFF4B_RuntimeMethod_var); // mesh.SetIndices(finalIndices, MeshTopology.Triangles, 0, false); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_152 = ___mesh0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_153 = V_8; NullCheck(L_152); Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C(L_152, L_153, 0, 0, (bool)0, 0, /*hidden argument*/Mesh_SetIndices_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m62ABE14933D2FF3425D5EFBBCDC563EF7A83B16C_RuntimeMethod_var); // return new Bounds // { // min = min, // max = max // }; il2cpp_codegen_initobj((&V_29), sizeof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 )); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_154 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_155; L_155 = float3_op_Implicit_m732D5A63D7009CBA6C41494060236D66AAF06A54(L_154, /*hidden argument*/NULL); Bounds_set_min_mE513EAA10EEF244BD01BFF55EA3B36BD116EF3F4((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_29), L_155, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_156 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_157; L_157 = float3_op_Implicit_m732D5A63D7009CBA6C41494060236D66AAF06A54(L_156, /*hidden argument*/NULL); Bounds_set_max_m488E9C4F112B524DAB49FDE6284B22AFC6F956C9((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_29), L_157, /*hidden argument*/NULL); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_158 = V_29; return L_158; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipeline::.ctor(UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightweightRenderPipeline__ctor_mF35652DED469D931CE743A5417CD364F8112ED0A (LightweightRenderPipeline_t9971D911E1EF3D94832ACAB0AA414FC3CBDACF63 * __this, LightweightRenderPipelineAsset_t322D18C7D2D0A0AF31A05E75C093673C49DE4343 * ___asset0, const RuntimeMethod* method) { { // public LightweightRenderPipeline(LightweightRenderPipelineAsset asset) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightweightRenderPipelineAsset__ctor_m24A7057572B74450C97126A56117EA40F3C7A5EF (LightweightRenderPipelineAsset_t322D18C7D2D0A0AF31A05E75C093673C49DE4343 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightweightRenderPipelineEditorResources__ctor_m4D11F43D51D4AD1C94406F400C41F8C023A01358 (LightweightRenderPipelineEditorResources_t638769AB62D49DEC366043E54598A465A2E35421 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass__ctor_m593227AB4EB082ABEFF4ECF7D32A904A3881A7EE (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral078C5819101F5FFE2A982E701EF7729257290FF7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1428B80A06183DF581677E12334AA50BA983AEA7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22CD4666EAE2AB1BED30C112E46A3027A62CFC9B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2CC3067D916B46FDC1022B552374730D579C2A17); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3BEE5BF39527F408B86D7745DAE7590BE1EEB556); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C5DCDEB5DE5EE3398C12E86F4C6E79CADF229F6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral59DE37D5237EDCD7A817E9624C3FD01BE5F920C3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F20103D3E71C714D1518DC7B1C00D058D9A1D37); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5FCFE8BB42D2AA29FAADC098234D0BEF8F39BE29); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7796075F085B1A73F0304B0217A48603C4A6B819); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7A4F8AA35B73603CF0C795996C54334A2D00248C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E7DB1B4C2DED075605289B76FF28624395D3688); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F9F47B0C82C673919A3E8F962205ECC0392CC6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralABC8C9038985FA39FE6CEE7EA87E485F8723F5AE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC86857772710D2DA543BAFF44B4570475812BDD0); s_Il2CppMethodInitialized = true; } MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B2_0 = NULL; MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B1_0 = NULL; int32_t G_B3_0 = 0; MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B3_1 = NULL; { // ProfilingSampler m_ProfilingSetupSampler = new ProfilingSampler("Setup Main Shadowmap"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral3BEE5BF39527F408B86D7745DAE7590BE1EEB556, /*hidden argument*/NULL); __this->set_m_ProfilingSetupSampler_23(L_0); // public MainLightShadowCasterPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(MainLightShadowCasterPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral3C5DCDEB5DE5EE3398C12E86F4C6E79CADF229F6, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // m_MainLightShadowMatrices = new Matrix4x4[k_MaxCascades + 1]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_3 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)5); __this->set_m_MainLightShadowMatrices_20(L_3); // m_CascadeSlices = new ShadowSliceData[k_MaxCascades]; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_4 = (ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634*)(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634*)SZArrayNew(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_m_CascadeSlices_21(L_4); // m_CascadeSplitDistances = new Vector4[k_MaxCascades]; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_5 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_m_CascadeSplitDistances_22(L_5); // MainLightShadowConstantBuffer._WorldToShadow = Shader.PropertyToID("_MainLightWorldToShadow"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7796075F085B1A73F0304B0217A48603C4A6B819, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__WorldToShadow_0(L_6); // MainLightShadowConstantBuffer._ShadowParams = Shader.PropertyToID("_MainLightShadowParams"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral22CD4666EAE2AB1BED30C112E46A3027A62CFC9B, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowParams_1(L_7); // MainLightShadowConstantBuffer._CascadeShadowSplitSpheres0 = Shader.PropertyToID("_CascadeShadowSplitSpheres0"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralABC8C9038985FA39FE6CEE7EA87E485F8723F5AE, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__CascadeShadowSplitSpheres0_2(L_8); // MainLightShadowConstantBuffer._CascadeShadowSplitSpheres1 = Shader.PropertyToID("_CascadeShadowSplitSpheres1"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1428B80A06183DF581677E12334AA50BA983AEA7, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__CascadeShadowSplitSpheres1_3(L_9); // MainLightShadowConstantBuffer._CascadeShadowSplitSpheres2 = Shader.PropertyToID("_CascadeShadowSplitSpheres2"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7A4F8AA35B73603CF0C795996C54334A2D00248C, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__CascadeShadowSplitSpheres2_4(L_10); // MainLightShadowConstantBuffer._CascadeShadowSplitSpheres3 = Shader.PropertyToID("_CascadeShadowSplitSpheres3"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2CC3067D916B46FDC1022B552374730D579C2A17, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__CascadeShadowSplitSpheres3_5(L_11); // MainLightShadowConstantBuffer._CascadeShadowSplitSphereRadii = Shader.PropertyToID("_CascadeShadowSplitSphereRadii"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral5F20103D3E71C714D1518DC7B1C00D058D9A1D37, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__CascadeShadowSplitSphereRadii_6(L_12); // MainLightShadowConstantBuffer._ShadowOffset0 = Shader.PropertyToID("_MainLightShadowOffset0"); int32_t L_13; L_13 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral078C5819101F5FFE2A982E701EF7729257290FF7, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowOffset0_7(L_13); // MainLightShadowConstantBuffer._ShadowOffset1 = Shader.PropertyToID("_MainLightShadowOffset1"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7E7DB1B4C2DED075605289B76FF28624395D3688, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowOffset1_8(L_14); // MainLightShadowConstantBuffer._ShadowOffset2 = Shader.PropertyToID("_MainLightShadowOffset2"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC86857772710D2DA543BAFF44B4570475812BDD0, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowOffset2_9(L_15); // MainLightShadowConstantBuffer._ShadowOffset3 = Shader.PropertyToID("_MainLightShadowOffset3"); int32_t L_16; L_16 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA6F9F47B0C82C673919A3E8F962205ECC0392CC6, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowOffset3_10(L_16); // MainLightShadowConstantBuffer._ShadowmapSize = Shader.PropertyToID("_MainLightShadowmapSize"); int32_t L_17; L_17 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral59DE37D5237EDCD7A817E9624C3FD01BE5F920C3, /*hidden argument*/NULL); ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->set__ShadowmapSize_11(L_17); // m_MainLightShadowmap.Init("_MainLightShadowmapTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_18 = __this->get_address_of_m_MainLightShadowmap_18(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_18, _stringLiteral5FCFE8BB42D2AA29FAADC098234D0BEF8F39BE29, /*hidden argument*/NULL); // m_SupportsBoxFilterForShadows = Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch; bool L_19; L_19 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); G_B1_0 = __this; if (L_19) { G_B2_0 = __this; goto IL_0128; } } { int32_t L_20; L_20 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_20) == ((int32_t)((int32_t)22)))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0129; } IL_0128: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0129: { NullCheck(G_B3_1); G_B3_1->set_m_SupportsBoxFilterForShadows_17((bool)G_B3_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainLightShadowCasterPass_Setup_m5FC8EF2320AD5F81198050E152A97ADD95B50875 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B2BF663FAFE4EA038675F6C2D1083425BC2DD57); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_2; memset((&V_2), 0, sizeof(V_2)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_3 = NULL; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; bool V_6 = false; int32_t V_7 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B13_0 = NULL; MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B12_0 = NULL; int32_t G_B14_0 = 0; MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * G_B14_1 = NULL; { // using var profScope = new ProfilingScope(null, m_ProfilingSetupSampler); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_m_ProfilingSetupSampler_23(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // if (!renderingData.shadowData.supportsMainLightShadows) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_2 = L_1->get_address_of_shadowData_3(); bool L_3 = L_2->get_supportsMainLightShadows_0(); if (L_3) { goto IL_0023; } } IL_001b: { // return false; V_6 = (bool)0; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } IL_0023: { // Clear(); MainLightShadowCasterPass_Clear_mDB733F8083E60B99E13C241960680DB20836C8F8(__this, /*hidden argument*/NULL); // int shadowLightIndex = renderingData.lightData.mainLightIndex; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_5 = L_4->get_address_of_lightData_2(); int32_t L_6 = L_5->get_mainLightIndex_0(); V_1 = L_6; // if (shadowLightIndex == -1) int32_t L_7 = V_1; if ((!(((uint32_t)L_7) == ((uint32_t)(-1))))) { goto IL_0041; } } IL_0039: { // return false; V_6 = (bool)0; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } IL_0041: { // VisibleLight shadowLight = renderingData.lightData.visibleLights[shadowLightIndex]; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_9 = L_8->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_10 = L_9->get_address_of_visibleLights_3(); int32_t L_11 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_12; L_12 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_10)->___m_Buffer_0, L_11); V_2 = L_12; // Light light = shadowLight.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13; L_13 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); V_3 = L_13; // if (light.shadows == LightShadows.None) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_3; NullCheck(L_14); int32_t L_15; L_15 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_14, /*hidden argument*/NULL); if (L_15) { goto IL_006b; } } IL_0063: { // return false; V_6 = (bool)0; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } IL_006b: { // if (shadowLight.lightType != LightType.Directional) int32_t L_16; L_16 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); if ((((int32_t)L_16) == ((int32_t)1))) { goto IL_007f; } } IL_0075: { // Debug.LogWarning("Only directional lights are supported as main light."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteral4B2BF663FAFE4EA038675F6C2D1083425BC2DD57, /*hidden argument*/NULL); } IL_007f: { // if (!renderingData.cullResults.GetShadowCasterBounds(shadowLightIndex, out bounds)) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_17 = ___renderingData0; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_18 = L_17->get_address_of_cullResults_0(); int32_t L_19 = V_1; bool L_20; L_20 = CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_18, L_19, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_4), /*hidden argument*/NULL); if (L_20) { goto IL_0097; } } IL_008f: { // return false; V_6 = (bool)0; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } IL_0097: { // m_ShadowCasterCascadesCount = renderingData.shadowData.mainLightShadowCascadesCount; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_22 = L_21->get_address_of_shadowData_3(); int32_t L_23 = L_22->get_mainLightShadowCascadesCount_4(); __this->set_m_ShadowCasterCascadesCount_16(L_23); // int shadowResolution = ShadowUtils.GetMaxTileResolutionInAtlas(renderingData.shadowData.mainLightShadowmapWidth, // renderingData.shadowData.mainLightShadowmapHeight, m_ShadowCasterCascadesCount); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_24 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_25 = L_24->get_address_of_shadowData_3(); int32_t L_26 = L_25->get_mainLightShadowmapWidth_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_27 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_28 = L_27->get_address_of_shadowData_3(); int32_t L_29 = L_28->get_mainLightShadowmapHeight_3(); int32_t L_30 = __this->get_m_ShadowCasterCascadesCount_16(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); int32_t L_31; L_31 = ShadowUtils_GetMaxTileResolutionInAtlas_mC670915CD8B5E7E4FAAD0E76DD4F23DB253F63CA(L_26, L_29, L_30, /*hidden argument*/NULL); V_5 = L_31; // m_ShadowmapWidth = renderingData.shadowData.mainLightShadowmapWidth; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_32 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_33 = L_32->get_address_of_shadowData_3(); int32_t L_34 = L_33->get_mainLightShadowmapWidth_2(); __this->set_m_ShadowmapWidth_14(L_34); // m_ShadowmapHeight = (m_ShadowCasterCascadesCount == 2) ? // renderingData.shadowData.mainLightShadowmapHeight >> 1 : // renderingData.shadowData.mainLightShadowmapHeight; int32_t L_35 = __this->get_m_ShadowCasterCascadesCount_16(); G_B12_0 = __this; if ((((int32_t)L_35) == ((int32_t)2))) { G_B13_0 = __this; goto IL_00f3; } } IL_00e6: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_36 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_37 = L_36->get_address_of_shadowData_3(); int32_t L_38 = L_37->get_mainLightShadowmapHeight_3(); G_B14_0 = L_38; G_B14_1 = G_B12_0; goto IL_0100; } IL_00f3: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_39 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_40 = L_39->get_address_of_shadowData_3(); int32_t L_41 = L_40->get_mainLightShadowmapHeight_3(); G_B14_0 = ((int32_t)((int32_t)L_41>>(int32_t)1)); G_B14_1 = G_B13_0; } IL_0100: { NullCheck(G_B14_1); G_B14_1->set_m_ShadowmapHeight_15(G_B14_0); // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) V_7 = 0; goto IL_017d; } IL_010a: { // bool success = ShadowUtils.ExtractDirectionalLightMatrix(ref renderingData.cullResults, ref renderingData.shadowData, // shadowLightIndex, cascadeIndex, m_ShadowmapWidth, m_ShadowmapHeight, shadowResolution, light.shadowNearPlane, // out m_CascadeSplitDistances[cascadeIndex], out m_CascadeSlices[cascadeIndex], out m_CascadeSlices[cascadeIndex].viewMatrix, out m_CascadeSlices[cascadeIndex].projectionMatrix); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_42 = ___renderingData0; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_43 = L_42->get_address_of_cullResults_0(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_44 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_45 = L_44->get_address_of_shadowData_3(); int32_t L_46 = V_1; int32_t L_47 = V_7; int32_t L_48 = __this->get_m_ShadowmapWidth_14(); int32_t L_49 = __this->get_m_ShadowmapHeight_15(); int32_t L_50 = V_5; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_51 = V_3; NullCheck(L_51); float L_52; L_52 = Light_get_shadowNearPlane_m94216C8F98126B89CEE108C97A2650634509229C(L_51, /*hidden argument*/NULL); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_53 = __this->get_m_CascadeSplitDistances_22(); int32_t L_54 = V_7; NullCheck(L_53); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_55 = __this->get_m_CascadeSlices_21(); int32_t L_56 = V_7; NullCheck(L_55); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_57 = __this->get_m_CascadeSlices_21(); int32_t L_58 = V_7; NullCheck(L_57); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_59 = ((L_57)->GetAddressAt(static_cast(L_58)))->get_address_of_viewMatrix_0(); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_60 = __this->get_m_CascadeSlices_21(); int32_t L_61 = V_7; NullCheck(L_60); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_62 = ((L_60)->GetAddressAt(static_cast(L_61)))->get_address_of_projectionMatrix_1(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); bool L_63; L_63 = ShadowUtils_ExtractDirectionalLightMatrix_m60EF3DD1A9C7EF0A390AE0D54C5B9ABC4A0C397C((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_43, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_45, L_46, L_47, L_48, L_49, L_50, L_52, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((L_53)->GetAddressAt(static_cast(L_54))), (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)((L_55)->GetAddressAt(static_cast(L_56))), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_59, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_62, /*hidden argument*/NULL); // if (!success) if (L_63) { goto IL_0177; } } IL_0172: { // return false; V_6 = (bool)0; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } IL_0177: { // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) int32_t L_64 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)1)); } IL_017d: { // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) int32_t L_65 = V_7; int32_t L_66 = __this->get_m_ShadowCasterCascadesCount_16(); if ((((int32_t)L_65) < ((int32_t)L_66))) { goto IL_010a; } } IL_0187: { // m_MaxShadowDistance = renderingData.cameraData.maxShadowDistance * renderingData.cameraData.maxShadowDistance; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_67 = ___renderingData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_68 = L_67->get_address_of_cameraData_1(); float L_69 = L_68->get_maxShadowDistance_21(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_70 = ___renderingData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_71 = L_70->get_address_of_cameraData_1(); float L_72 = L_71->get_maxShadowDistance_21(); __this->set_m_MaxShadowDistance_13(((float)il2cpp_codegen_multiply((float)L_69, (float)L_72))); // return true; V_6 = (bool)1; IL2CPP_LEAVE(0x1B7, FINALLY_01a9); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01a9; } FINALLY_01a9: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(425) } // end finally (depth: 1) IL2CPP_CLEANUP(425) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1B7, IL_01b7) } IL_01b7: { // } bool L_73 = V_6; return L_73; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_Configure_m96B325728D3ACC6090D11BB8C52644103139D4B7 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_MainLightShadowmapTexture = ShadowUtils.GetTemporaryShadowTexture(m_ShadowmapWidth, // m_ShadowmapHeight, k_ShadowmapBufferBits); int32_t L_0 = __this->get_m_ShadowmapWidth_14(); int32_t L_1 = __this->get_m_ShadowmapHeight_15(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = ShadowUtils_GetTemporaryShadowTexture_mB0CC26A38A8FDFE7220C0039C03D08D48EC51A21(L_0, L_1, ((int32_t)16), /*hidden argument*/NULL); __this->set_m_MainLightShadowmapTexture_19(L_2); // ConfigureTarget(new RenderTargetIdentifier(m_MainLightShadowmapTexture)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = __this->get_m_MainLightShadowmapTexture_19(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; memset((&L_4), 0, sizeof(L_4)); RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_4), L_3, /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_4, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; L_5 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_Execute_m57CA199CF597DDDEF912EB87D958CB36E41BE81F (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // RenderMainLightCascadeShadowmap(ref context, ref renderingData.cullResults, ref renderingData.lightData, ref renderingData.shadowData); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_1 = L_0->get_address_of_cullResults_0(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_3 = L_2->get_address_of_lightData_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_5 = L_4->get_address_of_shadowData_3(); MainLightShadowCasterPass_RenderMainLightCascadeShadowmap_mFF60FFDFB1882D15D864A8607A07CA5155A22751(__this, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_1, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_3, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_OnCameraCleanup_m8294A11E607801E8643D50565D30BE9FEEABE075 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MainLightShadowCasterPass_OnCameraCleanup_m8294A11E607801E8643D50565D30BE9FEEABE075_RuntimeMethod_var))); } IL_000e: { // if (m_MainLightShadowmapTexture) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_m_MainLightShadowmapTexture_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002d; } } { // RenderTexture.ReleaseTemporary(m_MainLightShadowmapTexture); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = __this->get_m_MainLightShadowmapTexture_19(); RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_4, /*hidden argument*/NULL); // m_MainLightShadowmapTexture = null; __this->set_m_MainLightShadowmapTexture_19((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); } IL_002d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_Clear_mDB733F8083E60B99E13C241960680DB20836C8F8 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { // m_MainLightShadowmapTexture = null; __this->set_m_MainLightShadowmapTexture_19((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // for (int i = 0; i < m_MainLightShadowMatrices.Length; ++i) V_0 = 0; goto IL_0020; } IL_000b: { // m_MainLightShadowMatrices[i] = Matrix4x4.identity; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_0 = __this->get_m_MainLightShadowMatrices_20(); int32_t L_1 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2; L_2 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_0); (L_0)->SetAt(static_cast(L_1), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_2); // for (int i = 0; i < m_MainLightShadowMatrices.Length; ++i) int32_t L_3 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); } IL_0020: { // for (int i = 0; i < m_MainLightShadowMatrices.Length; ++i) int32_t L_4 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_5 = __this->get_m_MainLightShadowMatrices_20(); NullCheck(L_5); if ((((int32_t)L_4) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))) { goto IL_000b; } } { // for (int i = 0; i < m_CascadeSplitDistances.Length; ++i) V_1 = 0; goto IL_0058; } IL_002f: { // m_CascadeSplitDistances[i] = new Vector4(0.0f, 0.0f, 0.0f, 0.0f); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_6 = __this->get_m_CascadeSplitDistances_22(); int32_t L_7 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_8); // for (int i = 0; i < m_CascadeSplitDistances.Length; ++i) int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0058: { // for (int i = 0; i < m_CascadeSplitDistances.Length; ++i) int32_t L_10 = V_1; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_11 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_002f; } } { // for (int i = 0; i < m_CascadeSlices.Length; ++i) V_2 = 0; goto IL_007c; } IL_0067: { // m_CascadeSlices[i].Clear(); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_12 = __this->get_m_CascadeSlices_21(); int32_t L_13 = V_2; NullCheck(L_12); ShadowSliceData_Clear_m6C729938B450EE5E5CD804E3773E3DFF09C8C75D((ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)((L_12)->GetAddressAt(static_cast(L_13))), /*hidden argument*/NULL); // for (int i = 0; i < m_CascadeSlices.Length; ++i) int32_t L_14 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_007c: { // for (int i = 0; i < m_CascadeSlices.Length; ++i) int32_t L_15 = V_2; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_16 = __this->get_m_CascadeSlices_21(); NullCheck(L_16); if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length)))))) { goto IL_0067; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::RenderMainLightCascadeShadowmap(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_RenderMainLightCascadeShadowmap_mFF60FFDFB1882D15D864A8607A07CA5155A22751 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context0, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults1, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData2, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_1; memset((&V_1), 0, sizeof(V_1)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_3; memset((&V_3), 0, sizeof(V_3)); ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; int32_t V_6 = 0; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 V_7; memset((&V_7), 0, sizeof(V_7)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_8; memset((&V_8), 0, sizeof(V_8)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B9_0 = 0; { // int shadowLightIndex = lightData.mainLightIndex; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_0 = ___lightData2; int32_t L_1 = L_0->get_mainLightIndex_0(); V_0 = L_1; // if (shadowLightIndex == -1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)(-1))))) { goto IL_000c; } } { // return; return; } IL_000c: { // VisibleLight shadowLight = lightData.visibleLights[shadowLightIndex]; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_3 = ___lightData2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_4 = L_3->get_address_of_visibleLights_3(); int32_t L_5 = V_0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_4)->___m_Buffer_0, L_5); V_1 = L_6; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7; L_7 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_2 = L_7; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.MainLightShadow))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = V_2; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_9; L_9 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)11), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_8, L_9, /*hidden argument*/NULL); } IL_002e: try { // begin try (depth: 1) { // var settings = new ShadowDrawingSettings(cullResults, shadowLightIndex); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_10 = ___cullResults1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_11 = (*(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_10); int32_t L_12 = V_0; ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_4), L_11, L_12, /*hidden argument*/NULL); // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) V_6 = 0; goto IL_00e5; } IL_0044: { // var splitData = settings.splitData; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_13; L_13 = ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_4), /*hidden argument*/NULL); V_7 = L_13; // splitData.cullingSphere = m_CascadeSplitDistances[cascadeIndex]; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_14 = __this->get_m_CascadeSplitDistances_22(); int32_t L_15 = V_6; NullCheck(L_14); int32_t L_16 = L_15; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = (L_14)->GetAt(static_cast(L_16)); ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)(&V_7), L_17, /*hidden argument*/NULL); // settings.splitData = splitData; ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_18 = V_7; ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_4), L_18, /*hidden argument*/NULL); // Vector4 shadowBias = ShadowUtils.GetShadowBias(ref shadowLight, shadowLightIndex, ref shadowData, m_CascadeSlices[cascadeIndex].projectionMatrix, m_CascadeSlices[cascadeIndex].resolution); int32_t L_19 = V_0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_20 = ___shadowData3; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_21 = __this->get_m_CascadeSlices_21(); int32_t L_22 = V_6; NullCheck(L_21); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_23 = ((L_21)->GetAddressAt(static_cast(L_22)))->get_projectionMatrix_1(); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_24 = __this->get_m_CascadeSlices_21(); int32_t L_25 = V_6; NullCheck(L_24); int32_t L_26 = ((L_24)->GetAddressAt(static_cast(L_25)))->get_resolution_5(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; L_27 = ShadowUtils_GetShadowBias_m9192CE23A948CDA016729E3E9BD7DCC21E81A8AD((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_1), L_19, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_20, L_23, ((float)((float)L_26)), /*hidden argument*/NULL); V_8 = L_27; // ShadowUtils.SetupShadowCasterConstantBuffer(cmd, ref shadowLight, shadowBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29 = V_8; ShadowUtils_SetupShadowCasterConstantBuffer_m6BF8CD0F8237FF4BF29E147D57C3EE7525DEDB75(L_28, (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_1), L_29, /*hidden argument*/NULL); // ShadowUtils.RenderShadowSlice(cmd, ref context, ref m_CascadeSlices[cascadeIndex], // ref settings, m_CascadeSlices[cascadeIndex].projectionMatrix, m_CascadeSlices[cascadeIndex].viewMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = V_2; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_31 = ___context0; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_32 = __this->get_m_CascadeSlices_21(); int32_t L_33 = V_6; NullCheck(L_32); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_34 = __this->get_m_CascadeSlices_21(); int32_t L_35 = V_6; NullCheck(L_34); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36 = ((L_34)->GetAddressAt(static_cast(L_35)))->get_projectionMatrix_1(); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_37 = __this->get_m_CascadeSlices_21(); int32_t L_38 = V_6; NullCheck(L_37); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_39 = ((L_37)->GetAddressAt(static_cast(L_38)))->get_viewMatrix_0(); ShadowUtils_RenderShadowSlice_m4CC53F988B4DFA3A9585739B6A749A7EBD45B5E4(L_30, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_31, (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)((L_32)->GetAddressAt(static_cast(L_33))), (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_4), L_36, L_39, /*hidden argument*/NULL); // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) int32_t L_40 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1)); } IL_00e5: { // for (int cascadeIndex = 0; cascadeIndex < m_ShadowCasterCascadesCount; ++cascadeIndex) int32_t L_41 = V_6; int32_t L_42 = __this->get_m_ShadowCasterCascadesCount_16(); if ((((int32_t)L_41) < ((int32_t)L_42))) { goto IL_0044; } } IL_00f2: { // bool softShadows = shadowLight.light.shadows == LightShadows.Soft && shadowData.supportsSoftShadows; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_43; L_43 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_1), /*hidden argument*/NULL); NullCheck(L_43); int32_t L_44; L_44 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_43, /*hidden argument*/NULL); if ((!(((uint32_t)L_44) == ((uint32_t)2)))) { goto IL_010a; } } IL_0101: { ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_45 = ___shadowData3; bool L_46 = L_45->get_supportsSoftShadows_9(); G_B9_0 = ((int32_t)(L_46)); goto IL_010b; } IL_010a: { G_B9_0 = 0; } IL_010b: { V_5 = (bool)G_B9_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_48 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadows_0(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_47, L_48, (bool)1, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, shadowData.mainLightShadowCascadesCount > 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = V_2; String_t* L_50 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MainLightShadowCascades_1(); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_51 = ___shadowData3; int32_t L_52 = L_51->get_mainLightShadowCascadesCount_4(); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_49, L_50, (bool)((((int32_t)L_52) > ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.SoftShadows, softShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = V_2; String_t* L_54 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); bool L_55 = V_5; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_53, L_54, L_55, /*hidden argument*/NULL); // SetupMainLightShadowReceiverConstants(cmd, shadowLight, shadowData.supportsSoftShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_56 = V_2; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_57 = V_1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_58 = ___shadowData3; bool L_59 = L_58->get_supportsSoftShadows_9(); MainLightShadowCasterPass_SetupMainLightShadowReceiverConstants_m5E62F4A029DC77F3AA94EB54EA179F51F693A976(__this, L_56, L_57, L_59, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x15A, FINALLY_014c); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_014c; } FINALLY_014c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(332) } // end finally (depth: 1) IL2CPP_CLEANUP(332) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x15A, IL_015a) } IL_015a: { // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_60 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_61 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_60, L_61, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = V_2; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_62, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::SetupMainLightShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass_SetupMainLightShadowReceiverConstants_m5E62F4A029DC77F3AA94EB54EA179F51F693A976 (MainLightShadowCasterPass_t097D90AD813165DD2FEAFFF7C611D5DA27968613 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ___shadowLight1, bool ___supportsSoftShadows2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Light_tA2F349FE839781469A0344CF6039B51512394275 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3; memset((&V_3), 0, sizeof(V_3)); float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; int32_t V_12 = 0; int32_t V_13 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * G_B5_0 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * G_B4_0 = NULL; float G_B6_0 = 0.0f; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * G_B6_1 = NULL; float G_B12_0 = 0.0f; { // Light light = shadowLight.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0; L_0 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___shadowLight1), /*hidden argument*/NULL); V_0 = L_0; // bool softShadows = shadowLight.light.shadows == LightShadows.Soft && supportsSoftShadows; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1; L_1 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___shadowLight1), /*hidden argument*/NULL); NullCheck(L_1); int32_t L_2; L_2 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_1, /*hidden argument*/NULL); bool L_3 = ___supportsSoftShadows2; V_1 = (bool)((int32_t)((int32_t)((((int32_t)L_2) == ((int32_t)2))? 1 : 0)&(int32_t)L_3)); // int cascadeCount = m_ShadowCasterCascadesCount; int32_t L_4 = __this->get_m_ShadowCasterCascadesCount_16(); V_2 = L_4; // for (int i = 0; i < cascadeCount; ++i) V_12 = 0; goto IL_004b; } IL_0026: { // m_MainLightShadowMatrices[i] = m_CascadeSlices[i].shadowTransform; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_5 = __this->get_m_MainLightShadowMatrices_20(); int32_t L_6 = V_12; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_7 = __this->get_m_CascadeSlices_21(); int32_t L_8 = V_12; NullCheck(L_7); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9 = ((L_7)->GetAddressAt(static_cast(L_8)))->get_shadowTransform_2(); NullCheck(L_5); (L_5)->SetAt(static_cast(L_6), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_9); // for (int i = 0; i < cascadeCount; ++i) int32_t L_10 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_004b: { // for (int i = 0; i < cascadeCount; ++i) int32_t L_11 = V_12; int32_t L_12 = V_2; if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0026; } } { // Matrix4x4 noOpShadowMatrix = Matrix4x4.zero; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = Matrix4x4_get_zero_m3AE487076023B04A02A0703A2628721BF5FDD74D(/*hidden argument*/NULL); V_3 = L_13; // noOpShadowMatrix.m22 = (SystemInfo.usesReversedZBuffer) ? 1.0f : 0.0f; bool L_14; L_14 = SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE(/*hidden argument*/NULL); G_B4_0 = (&V_3); if (L_14) { G_B5_0 = (&V_3); goto IL_0066; } } { G_B6_0 = (0.0f); G_B6_1 = G_B4_0; goto IL_006b; } IL_0066: { G_B6_0 = (1.0f); G_B6_1 = G_B5_0; } IL_006b: { G_B6_1->set_m22_10(G_B6_0); // for (int i = cascadeCount; i <= k_MaxCascades; ++i) int32_t L_15 = V_2; V_13 = L_15; goto IL_0089; } IL_0075: { // m_MainLightShadowMatrices[i] = noOpShadowMatrix; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_16 = __this->get_m_MainLightShadowMatrices_20(); int32_t L_17 = V_13; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = V_3; NullCheck(L_16); (L_16)->SetAt(static_cast(L_17), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_18); // for (int i = cascadeCount; i <= k_MaxCascades; ++i) int32_t L_19 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)); } IL_0089: { // for (int i = cascadeCount; i <= k_MaxCascades; ++i) int32_t L_20 = V_13; if ((((int32_t)L_20) <= ((int32_t)4))) { goto IL_0075; } } { // float invShadowAtlasWidth = 1.0f / m_ShadowmapWidth; int32_t L_21 = __this->get_m_ShadowmapWidth_14(); V_4 = ((float)((float)(1.0f)/(float)((float)((float)L_21)))); // float invShadowAtlasHeight = 1.0f / m_ShadowmapHeight; int32_t L_22 = __this->get_m_ShadowmapHeight_15(); V_5 = ((float)((float)(1.0f)/(float)((float)((float)L_22)))); // float invHalfShadowAtlasWidth = 0.5f * invShadowAtlasWidth; float L_23 = V_4; V_6 = ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_23)); // float invHalfShadowAtlasHeight = 0.5f * invShadowAtlasHeight; float L_24 = V_5; V_7 = ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_24)); // float softShadowsProp = softShadows ? 1.0f : 0.0f; bool L_25 = V_1; if (L_25) { goto IL_00ca; } } { G_B12_0 = (0.0f); goto IL_00cf; } IL_00ca: { G_B12_0 = (1.0f); } IL_00cf: { V_8 = G_B12_0; // float startFade = m_MaxShadowDistance * 0.9f; float L_26 = __this->get_m_MaxShadowDistance_13(); V_9 = ((float)il2cpp_codegen_multiply((float)L_26, (float)(0.899999976f))); // float oneOverFadeDist = 1/(m_MaxShadowDistance - startFade); float L_27 = __this->get_m_MaxShadowDistance_13(); float L_28 = V_9; V_10 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)))); // float minusStartFade = -startFade * oneOverFadeDist; float L_29 = V_9; float L_30 = V_10; V_11 = ((float)il2cpp_codegen_multiply((float)((-L_29)), (float)L_30)); // cmd.SetGlobalTexture(m_MainLightShadowmap.id, m_MainLightShadowmapTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_32 = __this->get_address_of_m_MainLightShadowmap_18(); int32_t L_33; L_33 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_32, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_34 = __this->get_m_MainLightShadowmapTexture_19(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_35; L_35 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_34, /*hidden argument*/NULL); NullCheck(L_31); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_31, L_33, L_35, /*hidden argument*/NULL); // cmd.SetGlobalMatrixArray(MainLightShadowConstantBuffer._WorldToShadow, m_MainLightShadowMatrices); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = ___cmd0; int32_t L_37 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__WorldToShadow_0(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_38 = __this->get_m_MainLightShadowMatrices_20(); NullCheck(L_36); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_36, L_37, L_38, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowParams, new Vector4(light.shadowStrength, softShadowsProp, oneOverFadeDist, minusStartFade)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = ___cmd0; int32_t L_40 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowParams_1(); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_41 = V_0; NullCheck(L_41); float L_42; L_42 = Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F(L_41, /*hidden argument*/NULL); float L_43 = V_8; float L_44 = V_10; float L_45 = V_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_46; memset((&L_46), 0, sizeof(L_46)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_46), L_42, L_43, L_44, L_45, /*hidden argument*/NULL); NullCheck(L_39); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_39, L_40, L_46, /*hidden argument*/NULL); // if (m_ShadowCasterCascadesCount > 1) int32_t L_47 = __this->get_m_ShadowCasterCascadesCount_16(); if ((((int32_t)L_47) <= ((int32_t)1))) { goto IL_0245; } } { // cmd.SetGlobalVector(MainLightShadowConstantBuffer._CascadeShadowSplitSpheres0, // m_CascadeSplitDistances[0]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd0; int32_t L_49 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__CascadeShadowSplitSpheres0_2(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_50 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_50); int32_t L_51 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_52 = (L_50)->GetAt(static_cast(L_51)); NullCheck(L_48); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_48, L_49, L_52, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._CascadeShadowSplitSpheres1, // m_CascadeSplitDistances[1]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = ___cmd0; int32_t L_54 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__CascadeShadowSplitSpheres1_3(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_55 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_55); int32_t L_56 = 1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57 = (L_55)->GetAt(static_cast(L_56)); NullCheck(L_53); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_53, L_54, L_57, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._CascadeShadowSplitSpheres2, // m_CascadeSplitDistances[2]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_58 = ___cmd0; int32_t L_59 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__CascadeShadowSplitSpheres2_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_60 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_60); int32_t L_61 = 2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62 = (L_60)->GetAt(static_cast(L_61)); NullCheck(L_58); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_58, L_59, L_62, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._CascadeShadowSplitSpheres3, // m_CascadeSplitDistances[3]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd0; int32_t L_64 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__CascadeShadowSplitSpheres3_5(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_65 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_65); int32_t L_66 = 3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67 = (L_65)->GetAt(static_cast(L_66)); NullCheck(L_63); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_63, L_64, L_67, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._CascadeShadowSplitSphereRadii, new Vector4( // m_CascadeSplitDistances[0].w * m_CascadeSplitDistances[0].w, // m_CascadeSplitDistances[1].w * m_CascadeSplitDistances[1].w, // m_CascadeSplitDistances[2].w * m_CascadeSplitDistances[2].w, // m_CascadeSplitDistances[3].w * m_CascadeSplitDistances[3].w)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; int32_t L_69 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__CascadeShadowSplitSphereRadii_6(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_70 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_70); float L_71 = ((L_70)->GetAddressAt(static_cast(0)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_72 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_72); float L_73 = ((L_72)->GetAddressAt(static_cast(0)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_74 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_74); float L_75 = ((L_74)->GetAddressAt(static_cast(1)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_76 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_76); float L_77 = ((L_76)->GetAddressAt(static_cast(1)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_78 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_78); float L_79 = ((L_78)->GetAddressAt(static_cast(2)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_80 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_80); float L_81 = ((L_80)->GetAddressAt(static_cast(2)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_82 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_82); float L_83 = ((L_82)->GetAddressAt(static_cast(3)))->get_w_4(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_84 = __this->get_m_CascadeSplitDistances_22(); NullCheck(L_84); float L_85 = ((L_84)->GetAddressAt(static_cast(3)))->get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86; memset((&L_86), 0, sizeof(L_86)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_86), ((float)il2cpp_codegen_multiply((float)L_71, (float)L_73)), ((float)il2cpp_codegen_multiply((float)L_75, (float)L_77)), ((float)il2cpp_codegen_multiply((float)L_79, (float)L_81)), ((float)il2cpp_codegen_multiply((float)L_83, (float)L_85)), /*hidden argument*/NULL); NullCheck(L_68); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_68, L_69, L_86, /*hidden argument*/NULL); } IL_0245: { // if (supportsSoftShadows) bool L_87 = ___supportsSoftShadows2; if (!L_87) { goto IL_02f1; } } { // if (m_SupportsBoxFilterForShadows) bool L_88 = __this->get_m_SupportsBoxFilterForShadows_17(); if (!L_88) { goto IL_02cf; } } { // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowOffset0, // new Vector4(-invHalfShadowAtlasWidth, -invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_89 = ___cmd0; int32_t L_90 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowOffset0_7(); float L_91 = V_6; float L_92 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_93; memset((&L_93), 0, sizeof(L_93)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_93), ((-L_91)), ((-L_92)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_89); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_89, L_90, L_93, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowOffset1, // new Vector4(invHalfShadowAtlasWidth, -invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_94 = ___cmd0; int32_t L_95 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowOffset1_8(); float L_96 = V_6; float L_97 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_98; memset((&L_98), 0, sizeof(L_98)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_98), L_96, ((-L_97)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_94); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_94, L_95, L_98, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowOffset2, // new Vector4(-invHalfShadowAtlasWidth, invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_99 = ___cmd0; int32_t L_100 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowOffset2_9(); float L_101 = V_6; float L_102 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_103; memset((&L_103), 0, sizeof(L_103)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_103), ((-L_101)), L_102, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_99); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_99, L_100, L_103, /*hidden argument*/NULL); // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowOffset3, // new Vector4(invHalfShadowAtlasWidth, invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_104 = ___cmd0; int32_t L_105 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowOffset3_10(); float L_106 = V_6; float L_107 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_108; memset((&L_108), 0, sizeof(L_108)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_108), L_106, L_107, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_104); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_104, L_105, L_108, /*hidden argument*/NULL); } IL_02cf: { // cmd.SetGlobalVector(MainLightShadowConstantBuffer._ShadowmapSize, new Vector4(invShadowAtlasWidth, // invShadowAtlasHeight, // m_ShadowmapWidth, m_ShadowmapHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_109 = ___cmd0; int32_t L_110 = ((MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_StaticFields*)il2cpp_codegen_static_fields_for(MainLightShadowConstantBuffer_t73BA127D5027C38DEA1B4F9B63946DFCB69573B9_il2cpp_TypeInfo_var))->get__ShadowmapSize_11(); float L_111 = V_4; float L_112 = V_5; int32_t L_113 = __this->get_m_ShadowmapWidth_14(); int32_t L_114 = __this->get_m_ShadowmapHeight_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_115; memset((&L_115), 0, sizeof(L_115)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_115), L_111, L_112, ((float)((float)L_113)), ((float)((float)L_114)), /*hidden argument*/NULL); NullCheck(L_109); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_109, L_110, L_115, /*hidden argument*/NULL); } IL_02f1: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mC68364ADA834A3818D797F2D9D883B7B348F710A (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m639097C3C28E6366D13D0684AAEBA440900822D8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B V_1; memset((&V_1), 0, sizeof(V_1)); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_4 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_5 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_6 = NULL; { // public Mesh() Pooled_1__ctor_m639097C3C28E6366D13D0684AAEBA440900822D8(__this, /*hidden argument*/Pooled_1__ctor_m639097C3C28E6366D13D0684AAEBA440900822D8_RuntimeMethod_var); // var v = _vHead = MeshUtils.Vertex.Create(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0; L_0 = Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679(/*hidden argument*/Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = L_0; V_4 = L_1; __this->set__vHead_1(L_1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = V_4; // var f = _fHead = MeshUtils.Face.Create(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3; L_3 = Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9(/*hidden argument*/Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9_RuntimeMethod_var); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3; V_5 = L_4; __this->set__fHead_2(L_4); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_5; V_0 = L_5; // var pair = MeshUtils.EdgePair.Create(); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_6; L_6 = EdgePair_Create_m8A9288B9A32EB2CD33EC6A5353F73EADB306BF97(/*hidden argument*/NULL); V_1 = L_6; // var e = _eHead = pair._e; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_7 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = L_7.get__e_0(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8; V_6 = L_9; __this->set__eHead_3(L_9); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_6; V_2 = L_10; // var eSym = _eHeadSym = pair._eSym; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_11 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = L_11.get__eSym_1(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = L_12; V_6 = L_13; __this->set__eHeadSym_4(L_13); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_6; V_3 = L_14; // v._next = v._prev = v; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = L_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = L_16; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_18 = L_17; V_4 = L_18; NullCheck(L_17); L_17->set__prev_1(L_18); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19 = V_4; NullCheck(L_16); L_16->set__next_2(L_19); // v._anEdge = null; NullCheck(L_15); L_15->set__anEdge_3((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // f._next = f._prev = f; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_20 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_21 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_22 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_23 = L_22; V_5 = L_23; NullCheck(L_21); L_21->set__prev_1(L_23); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_24 = V_5; NullCheck(L_20); L_20->set__next_2(L_24); // f._anEdge = null; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_25 = V_0; NullCheck(L_25); L_25->set__anEdge_3((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // f._trail = null; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_26 = V_0; NullCheck(L_26); L_26->set__trail_4((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // f._marked = false; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_27 = V_0; NullCheck(L_27); L_27->set__marked_6((bool)0); // f._inside = false; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_28 = V_0; NullCheck(L_28); L_28->set__inside_7((bool)0); // e._next = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_2; NullCheck(L_29); L_29->set__next_2(L_30); // e._Sym = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_3; NullCheck(L_31); L_31->set__Sym_3(L_32); // e._Onext = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_2; NullCheck(L_33); L_33->set__Onext_4((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // e._Lnext = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = V_2; NullCheck(L_34); L_34->set__Lnext_5((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // e._Org = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_2; NullCheck(L_35); L_35->set__Org_6((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // e._Lface = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_2; NullCheck(L_36); L_36->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // e._winding = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_2; NullCheck(L_37); L_37->set__winding_9(0); // e._activeRegion = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_2; NullCheck(L_38); L_38->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // eSym._next = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = V_3; NullCheck(L_39); L_39->set__next_2(L_40); // eSym._Sym = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_42 = V_2; NullCheck(L_41); L_41->set__Sym_3(L_42); // eSym._Onext = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_3; NullCheck(L_43); L_43->set__Onext_4((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // eSym._Lnext = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = V_3; NullCheck(L_44); L_44->set__Lnext_5((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); // eSym._Org = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_3; NullCheck(L_45); L_45->set__Org_6((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // eSym._Lface = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_3; NullCheck(L_46); L_46->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // eSym._winding = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_3; NullCheck(L_47); L_47->set__winding_9(0); // eSym._activeRegion = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = V_3; NullCheck(L_48); L_48->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Reset_m512E52CE763652E7EE3EA27F49A8CE35F0A8F431 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // _vHead = null; __this->set__vHead_1((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // _fHead = null; __this->set__fHead_2((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // _eHead = _eHeadSym = null; V_0 = (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL; __this->set__eHeadSym_4((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = V_0; __this->set__eHead_3(L_0); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::OnFree() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OnFree_m1E985EE26C80883551B6F003157E8D21684BBE64 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_2 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_3 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_4 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_5 = NULL; { // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = __this->get__fHead_2(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__next_2(); V_0 = L_1; // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = __this->get__fHead_2(); V_1 = L_2; goto IL_0024; } IL_0015: { // fNext = f._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; NullCheck(L_3); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = L_3->get__next_2(); V_1 = L_4; // f.Free(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_0; NullCheck(L_5); Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD(L_5, /*hidden argument*/Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_6 = V_1; V_0 = L_6; } IL_0024: { // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_8 = __this->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_7) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_8)))) { goto IL_0015; } } { // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = __this->get__vHead_1(); NullCheck(L_9); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = L_9->get__next_2(); V_2 = L_10; // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = __this->get__vHead_1(); V_3 = L_11; goto IL_0051; } IL_0042: { // vNext = v._next; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = V_2; NullCheck(L_12); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = L_12->get__next_2(); V_3 = L_13; // v.Free(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = V_2; NullCheck(L_14); Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12(L_14, /*hidden argument*/Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12_RuntimeMethod_var); // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = V_3; V_2 = L_15; } IL_0051: { // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = __this->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_16) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_17)))) { goto IL_0042; } } { // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = __this->get__eHead_3(); NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__next_2(); V_4 = L_19; // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = __this->get__eHead_3(); V_5 = L_20; goto IL_0085; } IL_0071: { // eNext = e._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_4; NullCheck(L_21); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = L_21->get__next_2(); V_5 = L_22; // e.Free(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_4; NullCheck(L_23); Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35(L_23, /*hidden argument*/Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35_RuntimeMethod_var); // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_5; V_4 = L_24; } IL_0085: { // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_4; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = __this->get__eHead_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_25) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_26)))) { goto IL_0071; } } { // } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MakeEdge() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_MakeEdge_m85685B5CA51530BA26B202131F23B5560553B470 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method) { { // var e = MeshUtils.MakeEdge(_eHead); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = __this->get__eHead_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1; L_1 = MeshUtils_MakeEdge_m080B949D02D2F96ECBCD73AEB64E85E35F54CFB6(L_0, /*hidden argument*/NULL); // MeshUtils.MakeVertex(e, _vHead); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = __this->get__vHead_1(); MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199(L_2, L_3, /*hidden argument*/NULL); // MeshUtils.MakeVertex(e._Sym, _vHead); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_2; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__Sym_3(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = __this->get__vHead_1(); MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199(L_5, L_6, /*hidden argument*/NULL); // MeshUtils.MakeFace(e, _fHead); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = L_4; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_8 = __this->get__fHead_2(); MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD(L_7, L_8, /*hidden argument*/NULL); // return e; return L_7; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Splice_m735FBDB0434D1843624F6A40D0C8DC7D8785F517 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { // if (eOrg == eDst) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eOrg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = ___eDst1; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_0) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_1)))) { goto IL_0005; } } { // return; return; } IL_0005: { // bool joiningVertices = false; V_0 = (bool)0; // if (eDst._Org != eOrg._Org) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___eDst1; NullCheck(L_2); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = L_2->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = ___eOrg0; NullCheck(L_4); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = L_4->get__Org_6(); if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_3) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_5))) { goto IL_0028; } } { // joiningVertices = true; V_0 = (bool)1; // MeshUtils.KillVertex(eDst._Org, eOrg._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = ___eDst1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eOrg0; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = L_8->get__Org_6(); MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D(L_7, L_9, /*hidden argument*/NULL); } IL_0028: { // bool joiningLoops = false; V_1 = (bool)0; // if (eDst._Lface != eOrg._Lface) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = ___eDst1; NullCheck(L_10); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = L_10->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___eOrg0; NullCheck(L_12); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = L_12->get__Lface_7(); if ((((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_11) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_13))) { goto IL_004b; } } { // joiningLoops = true; V_1 = (bool)1; // MeshUtils.KillFace(eDst._Lface, eOrg._Lface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = ___eDst1; NullCheck(L_14); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_15 = L_14->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = ___eOrg0; NullCheck(L_16); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_17 = L_16->get__Lface_7(); MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5(L_15, L_17, /*hidden argument*/NULL); } IL_004b: { // MeshUtils.Splice(eDst, eOrg); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = ___eDst1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = ___eOrg0; MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_18, L_19, /*hidden argument*/NULL); // if (!joiningVertices) bool L_20 = V_0; if (L_20) { goto IL_006d; } } { // MeshUtils.MakeVertex(eDst, eOrg._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = ___eDst1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = ___eOrg0; NullCheck(L_22); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = L_22->get__Org_6(); MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199(L_21, L_23, /*hidden argument*/NULL); // eOrg._Org._anEdge = eOrg; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = ___eOrg0; NullCheck(L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = L_24->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = ___eOrg0; NullCheck(L_25); L_25->set__anEdge_3(L_26); } IL_006d: { // if (!joiningLoops) bool L_27 = V_1; if (L_27) { goto IL_0088; } } { // MeshUtils.MakeFace(eDst, eOrg._Lface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = ___eDst1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = ___eOrg0; NullCheck(L_29); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_30 = L_29->get__Lface_7(); MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD(L_28, L_30, /*hidden argument*/NULL); // eOrg._Lface._anEdge = eOrg; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = ___eOrg0; NullCheck(L_31); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_32 = L_31->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = ___eOrg0; NullCheck(L_32); L_32->set__anEdge_3(L_33); } IL_0088: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDel0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; bool V_1 = false; { // var eDelSym = eDel._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eDel0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Sym_3(); V_0 = L_1; // bool joiningLoops = false; V_1 = (bool)0; // if (eDel._Lface != eDel._Rface) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___eDel0; NullCheck(L_2); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = L_2->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = ___eDel0; NullCheck(L_4); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5; L_5 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_4, /*hidden argument*/NULL); if ((((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_3) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_5))) { goto IL_002a; } } { // joiningLoops = true; V_1 = (bool)1; // MeshUtils.KillFace(eDel._Lface, eDel._Rface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = ___eDel0; NullCheck(L_6); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = L_6->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eDel0; NullCheck(L_8); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9; L_9 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_8, /*hidden argument*/NULL); MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5(L_7, L_9, /*hidden argument*/NULL); } IL_002a: { // if (eDel._Onext == eDel) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = ___eDel0; NullCheck(L_10); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = L_10->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___eDel0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_11) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_12)))) { goto IL_0041; } } { // MeshUtils.KillVertex(eDel._Org, null); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = ___eDel0; NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = L_13->get__Org_6(); MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D(L_14, (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL, /*hidden argument*/NULL); // } goto IL_007e; } IL_0041: { // eDel._Rface._anEdge = eDel._Oprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = ___eDel0; NullCheck(L_15); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16; L_16 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_15, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = ___eDel0; NullCheck(L_17); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18; L_18 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_17, /*hidden argument*/NULL); NullCheck(L_16); L_16->set__anEdge_3(L_18); // eDel._Org._anEdge = eDel._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = ___eDel0; NullCheck(L_19); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_20 = L_19->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = ___eDel0; NullCheck(L_21); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = L_21->get__Onext_4(); NullCheck(L_20); L_20->set__anEdge_3(L_22); // MeshUtils.Splice(eDel, eDel._Oprev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = ___eDel0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = ___eDel0; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25; L_25 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_24, /*hidden argument*/NULL); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_23, L_25, /*hidden argument*/NULL); // if (!joiningLoops) bool L_26 = V_1; if (L_26) { goto IL_007e; } } { // MeshUtils.MakeFace(eDel, eDel._Lface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = ___eDel0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = ___eDel0; NullCheck(L_28); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_29 = L_28->get__Lface_7(); MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD(L_27, L_29, /*hidden argument*/NULL); } IL_007e: { // if (eDelSym._Onext == eDelSym) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_0; NullCheck(L_30); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = L_30->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_31) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_32)))) { goto IL_00a1; } } { // MeshUtils.KillVertex(eDelSym._Org, null); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_0; NullCheck(L_33); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_34 = L_33->get__Org_6(); MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D(L_34, (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL, /*hidden argument*/NULL); // MeshUtils.KillFace(eDelSym._Lface, null); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_0; NullCheck(L_35); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_36 = L_35->get__Lface_7(); MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5(L_36, (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL, /*hidden argument*/NULL); // } goto IL_00cf; } IL_00a1: { // eDel._Lface._anEdge = eDelSym._Oprev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = ___eDel0; NullCheck(L_37); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_38 = L_37->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_39 = V_0; NullCheck(L_39); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40; L_40 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_39, /*hidden argument*/NULL); NullCheck(L_38); L_38->set__anEdge_3(L_40); // eDelSym._Org._anEdge = eDelSym._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = V_0; NullCheck(L_41); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_42 = L_41->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_43 = V_0; NullCheck(L_43); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_44 = L_43->get__Onext_4(); NullCheck(L_42); L_42->set__anEdge_3(L_44); // MeshUtils.Splice(eDelSym, eDelSym._Oprev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = V_0; NullCheck(L_46); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47; L_47 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_46, /*hidden argument*/NULL); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_45, L_47, /*hidden argument*/NULL); } IL_00cf: { // MeshUtils.KillEdge(eDel); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = ___eDel0; MeshUtils_KillEdge_mB51B69B9E3A4C928F0786F18A1CCB1532EE6E0A9(L_48, /*hidden argument*/NULL); // } return; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::AddEdgeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_AddEdgeVertex_m8767F2E0F1062D03E5C2D64468E59A88580EFD6E (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_2 = NULL; { // var eNew = MeshUtils.MakeEdge(eOrg); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eOrg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1; L_1 = MeshUtils_MakeEdge_m080B949D02D2F96ECBCD73AEB64E85E35F54CFB6(L_0, /*hidden argument*/NULL); V_0 = L_1; // var eNewSym = eNew._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Sym_3(); V_1 = L_3; // MeshUtils.Splice(eNew, eOrg._Lnext); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = ___eOrg0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Lnext_5(); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_4, L_6, /*hidden argument*/NULL); // eNew._Org = eOrg._Dst; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eOrg0; NullCheck(L_8); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9; L_9 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_8, /*hidden argument*/NULL); NullCheck(L_7); L_7->set__Org_6(L_9); // MeshUtils.MakeVertex(eNewSym, eNew._Org); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = L_11->get__Org_6(); MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199(L_10, L_12, /*hidden argument*/NULL); // eNew._Lface = eNewSym._Lface = eOrg._Lface; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = ___eOrg0; NullCheck(L_15); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = L_15->get__Lface_7(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_17 = L_16; V_2 = L_17; NullCheck(L_14); L_14->set__Lface_7(L_17); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_18 = V_2; NullCheck(L_13); L_13->set__Lface_7(L_18); // return eNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_0; return L_19; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::SplitEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_SplitEdge_mA67DD2A2C13B7EB0098DD8AB71B6A4AD3B49D048 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; { // var eTmp = AddEdgeVertex(eOrg); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eOrg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1; L_1 = Mesh_AddEdgeVertex_m8767F2E0F1062D03E5C2D64468E59A88580EFD6E(__this, L_0, /*hidden argument*/NULL); // var eNew = eTmp._Sym; NullCheck(L_1); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1->get__Sym_3(); V_0 = L_2; // MeshUtils.Splice(eOrg._Sym, eOrg._Sym._Oprev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = ___eOrg0; NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = ___eOrg0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Sym_3(); NullCheck(L_6); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7; L_7 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_6, /*hidden argument*/NULL); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_4, L_7, /*hidden argument*/NULL); // MeshUtils.Splice(eOrg._Sym, eNew); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eOrg0; NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_0; MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_9, L_10, /*hidden argument*/NULL); // eOrg._Dst = eNew._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = ___eOrg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_0; NullCheck(L_12); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = L_12->get__Org_6(); NullCheck(L_11); Edge_set__Dst_m52CB067CE4461BB98C16A78552DE35C6E1B4AC46(L_11, L_13, /*hidden argument*/NULL); // eNew._Dst._anEdge = eNew._Sym; // may have pointed to eOrg->Sym Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_0; NullCheck(L_14); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15; L_15 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_14, /*hidden argument*/NULL); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_0; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__Sym_3(); NullCheck(L_15); L_15->set__anEdge_3(L_17); // eNew._Rface = eOrg._Rface; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = ___eOrg0; NullCheck(L_19); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_20; L_20 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_19, /*hidden argument*/NULL); NullCheck(L_18); Edge_set__Rface_m3AB9E491E244B366047DCB4B7F8A02068A9D254D(L_18, L_20, /*hidden argument*/NULL); // eNew._winding = eOrg._winding; // copy old winding information Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = ___eOrg0; NullCheck(L_22); int32_t L_23 = L_22->get__winding_9(); NullCheck(L_21); L_21->set__winding_9(L_23); // eNew._Sym._winding = eOrg._Sym._winding; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_0; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = L_24->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = ___eOrg0; NullCheck(L_26); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = L_26->get__Sym_3(); NullCheck(L_27); int32_t L_28 = L_27->get__winding_9(); NullCheck(L_25); L_25->set__winding_9(L_28); // return eNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_0; return L_29; } } // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Connect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * Mesh_Connect_mD68C6B8E42001656B0ACFC919C843A845C51063D (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrg0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDst1, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; bool V_2 = false; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_3 = NULL; { // var eNew = MeshUtils.MakeEdge(eOrg); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eOrg0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1; L_1 = MeshUtils_MakeEdge_m080B949D02D2F96ECBCD73AEB64E85E35F54CFB6(L_0, /*hidden argument*/NULL); V_0 = L_1; // var eNewSym = eNew._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Sym_3(); V_1 = L_3; // bool joiningLoops = false; V_2 = (bool)0; // if (eDst._Lface != eOrg._Lface) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = ___eDst1; NullCheck(L_4); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = L_4->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = ___eOrg0; NullCheck(L_6); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = L_6->get__Lface_7(); if ((((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_5) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_7))) { goto IL_0031; } } { // joiningLoops = true; V_2 = (bool)1; // MeshUtils.KillFace(eDst._Lface, eOrg._Lface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = ___eDst1; NullCheck(L_8); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = L_8->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = ___eOrg0; NullCheck(L_10); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = L_10->get__Lface_7(); MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5(L_9, L_11, /*hidden argument*/NULL); } IL_0031: { // MeshUtils.Splice(eNew, eOrg._Lnext); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = ___eOrg0; NullCheck(L_13); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = L_13->get__Lnext_5(); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_12, L_14, /*hidden argument*/NULL); // MeshUtils.Splice(eNewSym, eDst); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = ___eDst1; MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_15, L_16, /*hidden argument*/NULL); // eNew._Org = eOrg._Dst; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = ___eOrg0; NullCheck(L_18); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_19; L_19 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_18, /*hidden argument*/NULL); NullCheck(L_17); L_17->set__Org_6(L_19); // eNewSym._Org = eDst._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = ___eDst1; NullCheck(L_21); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_22 = L_21->get__Org_6(); NullCheck(L_20); L_20->set__Org_6(L_22); // eNew._Lface = eNewSym._Lface = eOrg._Lface; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = ___eOrg0; NullCheck(L_25); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_26 = L_25->get__Lface_7(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_27 = L_26; V_3 = L_27; NullCheck(L_24); L_24->set__Lface_7(L_27); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_28 = V_3; NullCheck(L_23); L_23->set__Lface_7(L_28); // eOrg._Lface._anEdge = eNewSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = ___eOrg0; NullCheck(L_29); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_30 = L_29->get__Lface_7(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_1; NullCheck(L_30); L_30->set__anEdge_3(L_31); // if (!joiningLoops) bool L_32 = V_2; if (L_32) { goto IL_008c; } } { // MeshUtils.MakeFace(eNew, eOrg._Lface); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = ___eOrg0; NullCheck(L_34); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_35 = L_34->get__Lface_7(); MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD(L_33, L_35, /*hidden argument*/NULL); } IL_008c: { // return eNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_0; return L_36; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::ZapFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ZapFace_m2ED4AE100D0909DFC64184D066E0926B597C995F (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fZap0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_4 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_5 = NULL; { // var eStart = fZap._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = ___fZap0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__anEdge_3(); V_0 = L_1; // var eNext = eStart._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Lnext_5(); V_1 = L_3; } IL_000e: { // e = eNext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_1; V_2 = L_4; // eNext = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_2; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Lnext_5(); V_1 = L_6; // e._Lface = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_2; NullCheck(L_7); L_7->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // if (e._Rface == null) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_8); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9; L_9 = Edge_get__Rface_m6EC35E5E41B9B1023EA880BD59C8A6F47C330786(L_8, /*hidden argument*/NULL); if (L_9) { goto IL_009b; } } { // if (e._Onext == e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_2; NullCheck(L_10); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = L_10->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_2; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_11) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_12)))) { goto IL_003d; } } { // MeshUtils.KillVertex(e._Org, null); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_2; NullCheck(L_13); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = L_13->get__Org_6(); MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D(L_14, (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL, /*hidden argument*/NULL); // } goto IL_005a; } IL_003d: { // e._Org._anEdge = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_2; NullCheck(L_15); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = L_15->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_2; NullCheck(L_17); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = L_17->get__Onext_4(); NullCheck(L_16); L_16->set__anEdge_3(L_18); // MeshUtils.Splice(e, e._Oprev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_2; NullCheck(L_20); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21; L_21 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_20, /*hidden argument*/NULL); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_19, L_21, /*hidden argument*/NULL); } IL_005a: { // eSym = e._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_2; NullCheck(L_22); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = L_22->get__Sym_3(); V_3 = L_23; // if (eSym._Onext == eSym) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_3; NullCheck(L_24); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = L_24->get__Onext_4(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_3; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_25) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_26)))) { goto IL_0078; } } { // MeshUtils.KillVertex(eSym._Org, null); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_3; NullCheck(L_27); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_28 = L_27->get__Org_6(); MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D(L_28, (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL, /*hidden argument*/NULL); // } goto IL_0095; } IL_0078: { // eSym._Org._anEdge = eSym._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_3; NullCheck(L_29); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_30 = L_29->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_3; NullCheck(L_31); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = L_31->get__Onext_4(); NullCheck(L_30); L_30->set__anEdge_3(L_32); // MeshUtils.Splice(eSym, eSym._Oprev); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_3; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = V_3; NullCheck(L_34); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35; L_35 = Edge_get__Oprev_m91F34885FAEBE65E609E4E02EC224068E8BD01C1(L_34, /*hidden argument*/NULL); MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A(L_33, L_35, /*hidden argument*/NULL); } IL_0095: { // MeshUtils.KillEdge(e); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_2; MeshUtils_KillEdge_mB51B69B9E3A4C928F0786F18A1CCB1532EE6E0A9(L_36, /*hidden argument*/NULL); } IL_009b: { // } while (e != eStart); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_37) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_38)))) { goto IL_000e; } } { // var fPrev = fZap._prev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_39 = ___fZap0; NullCheck(L_39); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_40 = L_39->get__prev_1(); V_4 = L_40; // var fNext = fZap._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_41 = ___fZap0; NullCheck(L_41); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_42 = L_41->get__next_2(); V_5 = L_42; // fNext._prev = fPrev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_43 = V_5; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_44 = V_4; NullCheck(L_43); L_43->set__prev_1(L_44); // fPrev._next = fNext; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_45 = V_4; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_46 = V_5; NullCheck(L_45); L_45->set__next_2(L_46); // fZap.Free(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_47 = ___fZap0; NullCheck(L_47); Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD(L_47, /*hidden argument*/Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MergeConvexFaces(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MergeConvexFaces_mE87B0833091758050E099B661E4D98C565614B0E (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, int32_t ___maxVertsPerFace0, const RuntimeMethod* method) { Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_2 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_3 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_4 = NULL; int32_t V_5 = 0; { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = __this->get__fHead_2(); NullCheck(L_0); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = L_0->get__next_2(); V_0 = L_1; goto IL_00fd; } IL_0011: { // if (!f._inside) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = V_0; NullCheck(L_2); bool L_3 = L_2->get__inside_7(); if (!L_3) { goto IL_00f6; } } { // var eCur = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__anEdge_3(); V_1 = L_5; // var vStart = eCur._Org; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = L_6->get__Org_6(); V_2 = L_7; } IL_002a: { // var eNext = eCur._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_1; NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__Lnext_5(); V_3 = L_9; // var eSym = eCur._Sym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_1; NullCheck(L_10); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = L_10->get__Sym_3(); V_4 = L_11; // if (eSym != null && eSym._Lface != null && eSym._Lface._inside) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_4; if (!L_12) { goto IL_00de; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_4; NullCheck(L_13); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_14 = L_13->get__Lface_7(); if (!L_14) { goto IL_00de; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_4; NullCheck(L_15); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = L_15->get__Lface_7(); NullCheck(L_16); bool L_17 = L_16->get__inside_7(); if (!L_17) { goto IL_00de; } } { // int curNv = f.VertsCount; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_18 = V_0; NullCheck(L_18); int32_t L_19; L_19 = Face_get_VertsCount_mC3B0E7DC1BAFA28D09B20EB3C779D412960546B7(L_18, /*hidden argument*/NULL); // int symNv = eSym._Lface.VertsCount; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_4; NullCheck(L_20); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_21 = L_20->get__Lface_7(); NullCheck(L_21); int32_t L_22; L_22 = Face_get_VertsCount_mC3B0E7DC1BAFA28D09B20EB3C779D412960546B7(L_21, /*hidden argument*/NULL); V_5 = L_22; // if ((curNv + symNv - 2) <= maxVertsPerFace) int32_t L_23 = V_5; int32_t L_24 = ___maxVertsPerFace0; if ((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)L_23)), (int32_t)2))) > ((int32_t)L_24))) { goto IL_00de; } } { // if (Geom.VertCCW(eCur._Lprev._Org, eCur._Org, eSym._Lnext._Lnext._Org) && // Geom.VertCCW(eSym._Lprev._Org, eSym._Org, eCur._Lnext._Lnext._Org)) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_1; NullCheck(L_25); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26; L_26 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_25, /*hidden argument*/NULL); NullCheck(L_26); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = L_26->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = V_1; NullCheck(L_28); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_29 = L_28->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_4; NullCheck(L_30); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = L_30->get__Lnext_5(); NullCheck(L_31); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = L_31->get__Lnext_5(); NullCheck(L_32); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_33 = L_32->get__Org_6(); bool L_34; L_34 = Geom_VertCCW_m9299F042899D5713F72031AA7BF7807629BA6933(L_27, L_29, L_33, /*hidden argument*/NULL); if (!L_34) { goto IL_00de; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_4; NullCheck(L_35); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36; L_36 = Edge_get__Lprev_m23CFDBF8225C09DF3981CA283A9BBC0DE30B1006(L_35, /*hidden argument*/NULL); NullCheck(L_36); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_37 = L_36->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_38 = V_4; NullCheck(L_38); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_39 = L_38->get__Org_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_40 = V_1; NullCheck(L_40); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_41 = L_40->get__Lnext_5(); NullCheck(L_41); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_42 = L_41->get__Lnext_5(); NullCheck(L_42); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_43 = L_42->get__Org_6(); bool L_44; L_44 = Geom_VertCCW_m9299F042899D5713F72031AA7BF7807629BA6933(L_37, L_39, L_43, /*hidden argument*/NULL); if (!L_44) { goto IL_00de; } } { // eNext = eSym._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_45 = V_4; NullCheck(L_45); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_46 = L_45->get__Lnext_5(); V_3 = L_46; // Delete(eSym); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_47 = V_4; Mesh_Delete_mDCE64EEEEF6AFC7C798E59CFBE31B72D87F711F1(__this, L_47, /*hidden argument*/NULL); // eCur = null; V_1 = (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)NULL; } IL_00de: { // if (eCur != null && eCur._Lnext._Org == vStart) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_48 = V_1; if (!L_48) { goto IL_00ef; } } { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_49 = V_1; NullCheck(L_49); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_50 = L_49->get__Lnext_5(); NullCheck(L_50); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_51 = L_50->get__Org_6(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_52 = V_2; if ((((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_51) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_52))) { goto IL_00f6; } } IL_00ef: { // eCur = eNext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_53 = V_3; V_1 = L_53; // while (true) goto IL_002a; } IL_00f6: { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_54 = V_0; NullCheck(L_54); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_55 = L_54->get__next_2(); V_0 = L_55; } IL_00fd: { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_56 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_57 = __this->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_56) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_57)))) { goto IL_0011; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Check() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Check_m5169D1568CA4D4FD177C073438777AE16382D6B7 (Mesh_tB6E8D88DE7D48459E5E4CF30DF391E2D6A3538ED * __this, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_2 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_3 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_4 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_5 = NULL; { // MeshUtils.Face fPrev = _fHead, f; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = __this->get__fHead_2(); V_1 = L_0; // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = __this->get__fHead_2(); V_1 = L_1; goto IL_0029; } IL_0010: { // e = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = V_2; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__anEdge_3(); V_0 = L_3; } IL_0017: { // e = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__Lnext_5(); V_0 = L_5; // } while (e != f._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = V_2; NullCheck(L_7); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = L_7->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_6) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_8)))) { goto IL_0017; } } { // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = V_2; V_1 = L_9; } IL_0029: { // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_10 = V_1; NullCheck(L_10); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = L_10->get__next_2(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_12 = L_11; V_2 = L_12; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = __this->get__fHead_2(); if ((!(((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_12) == ((RuntimeObject*)(Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)L_13)))) { goto IL_0010; } } { // MeshUtils.Vertex vPrev = _vHead, v; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = __this->get__vHead_1(); V_3 = L_14; // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = __this->get__vHead_1(); V_3 = L_15; goto IL_0065; } IL_0049: { // e = v._anEdge; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = V_4; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__anEdge_3(); V_0 = L_17; } IL_0051: { // e = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_0; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__Onext_4(); V_0 = L_19; // } while (e != v._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_21 = V_4; NullCheck(L_21); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = L_21->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_20) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_22)))) { goto IL_0051; } } { // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_23 = V_4; V_3 = L_23; } IL_0065: { // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_24 = V_3; NullCheck(L_24); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_25 = L_24->get__next_2(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_26 = L_25; V_4 = L_26; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_27 = __this->get__vHead_1(); if ((!(((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_26) == ((RuntimeObject*)(Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)L_27)))) { goto IL_0049; } } { // MeshUtils.Edge ePrev = _eHead; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = __this->get__eHead_3(); V_5 = L_28; // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = __this->get__eHead_3(); V_5 = L_29; goto IL_008b; } IL_0088: { // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_0; V_5 = L_30; } IL_008b: { // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_5; NullCheck(L_31); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = L_31->get__next_2(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = L_32; V_0 = L_33; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = __this->get__eHead_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_33) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_34)))) { goto IL_0088; } } { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * MeshUtils_MakeEdge_m080B949D02D2F96ECBCD73AEB64E85E35F54CFB6 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eNext0, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; { // var pair = EdgePair.Create(); EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_0; L_0 = EdgePair_Create_m8A9288B9A32EB2CD33EC6A5353F73EADB306BF97(/*hidden argument*/NULL); // var e = pair._e; EdgePair_tD81C87E83EB8ACE846391D2F3D5CEAE7D12BDB0B L_1 = L_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = L_1.get__e_0(); V_0 = L_2; // var eSym = pair._eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_1.get__eSym_1(); V_1 = L_3; // Edge.EnsureFirst(ref eNext); Edge_EnsureFirst_m4BD77D69205253A488A6696922D80A8AD6441A66((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 **)(&___eNext0), /*hidden argument*/NULL); // var ePrev = eNext._Sym._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = ___eNext0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__Sym_3(); NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__next_2(); V_2 = L_6; // eSym._next = ePrev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_2; NullCheck(L_7); L_7->set__next_2(L_8); // ePrev._Sym._next = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_2; NullCheck(L_9); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = L_9->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_0; NullCheck(L_10); L_10->set__next_2(L_11); // e._next = eNext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = ___eNext0; NullCheck(L_12); L_12->set__next_2(L_13); // eNext._Sym._next = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = ___eNext0; NullCheck(L_14); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = L_14->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_1; NullCheck(L_15); L_15->set__next_2(L_16); // e._Sym = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_1; NullCheck(L_17); L_17->set__Sym_3(L_18); // e._Onext = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_20 = V_0; NullCheck(L_19); L_19->set__Onext_4(L_20); // e._Lnext = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = V_1; NullCheck(L_21); L_21->set__Lnext_5(L_22); // e._Org = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_0; NullCheck(L_23); L_23->set__Org_6((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // e._Lface = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = V_0; NullCheck(L_24); L_24->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // e._winding = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_25 = V_0; NullCheck(L_25); L_25->set__winding_9(0); // e._activeRegion = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_26 = V_0; NullCheck(L_26); L_26->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // eSym._Sym = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_27 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_28 = V_0; NullCheck(L_27); L_27->set__Sym_3(L_28); // eSym._Onext = eSym; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_29 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_30 = V_1; NullCheck(L_29); L_29->set__Onext_4(L_30); // eSym._Lnext = e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_31 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_32 = V_0; NullCheck(L_31); L_31->set__Lnext_5(L_32); // eSym._Org = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_33 = V_1; NullCheck(L_33); L_33->set__Org_6((Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 *)NULL); // eSym._Lface = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_34 = V_1; NullCheck(L_34); L_34->set__Lface_7((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // eSym._winding = 0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_35 = V_1; NullCheck(L_35); L_35->set__winding_9(0); // eSym._activeRegion = null; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_36 = V_1; NullCheck(L_36); L_36->set__activeRegion_8((ActiveRegion_tCA66125CCAEAF17E6FA218A9BFD6007E85FA4EBA *)NULL); // return e; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_37 = V_0; return L_37; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_Splice_m7B794FE38CD519F29B2BE93DBF55668D7AB1657A (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___a0, Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___b1, const RuntimeMethod* method) { Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // var aOnext = a._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___a0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__Onext_4(); V_0 = L_1; // var bOnext = b._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___b1; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Onext_4(); V_1 = L_3; // aOnext._Sym._Lnext = b; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = V_0; NullCheck(L_4); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = L_4->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = ___b1; NullCheck(L_5); L_5->set__Lnext_5(L_6); // bOnext._Sym._Lnext = a; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; NullCheck(L_7); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = L_7->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = ___a0; NullCheck(L_8); L_8->set__Lnext_5(L_9); // a._Onext = bOnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = ___a0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = V_1; NullCheck(L_10); L_10->set__Onext_4(L_11); // b._Onext = aOnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___b1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = V_0; NullCheck(L_12); L_12->set__Onext_4(L_13); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeVertex_m5616873FADD8D7FAE231F15E4DBAA02698968199 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrig0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vNext1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_0 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; { // var vNew = MeshUtils.Vertex.Create(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0; L_0 = Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679(/*hidden argument*/Pooled_1_Create_mA776A2F1C06CDEBDEBACE34BDB253062E8AD5679_RuntimeMethod_var); V_0 = L_0; // var vPrev = vNext._prev; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_1 = ___vNext1; NullCheck(L_1); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_2 = L_1->get__prev_1(); V_1 = L_2; // vNew._prev = vPrev; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_3 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = V_1; NullCheck(L_3); L_3->set__prev_1(L_4); // vPrev._next = vNew; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_5 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_6 = V_0; NullCheck(L_5); L_5->set__next_2(L_6); // vNew._next = vNext; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7 = V_0; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_8 = ___vNext1; NullCheck(L_7); L_7->set__next_2(L_8); // vNext._prev = vNew; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = ___vNext1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = V_0; NullCheck(L_9); L_9->set__prev_1(L_10); // vNew._anEdge = eOrig; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___eOrig0; NullCheck(L_11); L_11->set__anEdge_3(L_12); // var e = eOrig; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_13 = ___eOrig0; V_2 = L_13; } IL_0032: { // e._Org = vNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_14 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = V_0; NullCheck(L_14); L_14->set__Org_6(L_15); // e = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = V_2; NullCheck(L_16); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = L_16->get__Onext_4(); V_2 = L_17; // } while (e != eOrig); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = ___eOrig0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_18) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_19)))) { goto IL_0032; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeFace_m0C5402B9C9328EF91B6160E53B3D38F0718AD9AD (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eOrig0, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fNext1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_0 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_1 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_2 = NULL; { // var fNew = MeshUtils.Face.Create(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0; L_0 = Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9(/*hidden argument*/Pooled_1_Create_m5FA068DF5865A7DC18846F499B6AAA03ADC922C9_RuntimeMethod_var); V_0 = L_0; // var fPrev = fNext._prev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_1 = ___fNext1; NullCheck(L_1); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_2 = L_1->get__prev_1(); V_1 = L_2; // fNew._prev = fPrev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_3 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = V_1; NullCheck(L_3); L_3->set__prev_1(L_4); // fPrev._next = fNew; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_5 = V_1; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_6 = V_0; NullCheck(L_5); L_5->set__next_2(L_6); // fNew._next = fNext; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_7 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_8 = ___fNext1; NullCheck(L_7); L_7->set__next_2(L_8); // fNext._prev = fNew; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = ___fNext1; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_10 = V_0; NullCheck(L_9); L_9->set__prev_1(L_10); // fNew._anEdge = eOrig; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = ___eOrig0; NullCheck(L_11); L_11->set__anEdge_3(L_12); // fNew._trail = null; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = V_0; NullCheck(L_13); L_13->set__trail_4((Face_t1EEC628F829B3C6B591389F17E44B7124C16070C *)NULL); // fNew._marked = false; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_14 = V_0; NullCheck(L_14); L_14->set__marked_6((bool)0); // fNew._inside = fNext._inside; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_15 = V_0; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = ___fNext1; NullCheck(L_16); bool L_17 = L_16->get__inside_7(); NullCheck(L_15); L_15->set__inside_7(L_17); // var e = eOrig; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_18 = ___eOrig0; V_2 = L_18; } IL_004c: { // e._Lface = fNew; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = V_2; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_20 = V_0; NullCheck(L_19); L_19->set__Lface_7(L_20); // e = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_21 = V_2; NullCheck(L_21); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_22 = L_21->get__Lnext_5(); V_2 = L_22; // } while (e != eOrig); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_23 = V_2; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_24 = ___eOrig0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_23) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_24)))) { goto IL_004c; } } { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillEdge_mB51B69B9E3A4C928F0786F18A1CCB1532EE6E0A9 (Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * ___eDel0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // Edge.EnsureFirst(ref eDel); Edge_EnsureFirst_m4BD77D69205253A488A6696922D80A8AD6441A66((Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 **)(&___eDel0), /*hidden argument*/NULL); // var eNext = eDel._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_0 = ___eDel0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__next_2(); V_0 = L_1; // var ePrev = eDel._Sym._next; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = ___eDel0; NullCheck(L_2); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = L_2->get__Sym_3(); NullCheck(L_3); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_4 = L_3->get__next_2(); V_1 = L_4; // eNext._Sym._next = ePrev; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_0; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; NullCheck(L_6); L_6->set__next_2(L_7); // ePrev._Sym._next = eNext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_1; NullCheck(L_8); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = L_8->get__Sym_3(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_10 = V_0; NullCheck(L_9); L_9->set__next_2(L_10); // eDel.Free(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_11 = ___eDel0; NullCheck(L_11); Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35(L_11, /*hidden argument*/Pooled_1_Free_m7F33DF3B172455B6DEB830A060EB7B0C04ED9F35_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillVertex_m6E532D6DE2EA1D54B27E561BEBFDEA059B815A6D (Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___vDel0, Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * ___newOrg1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_2 = NULL; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * V_3 = NULL; { // var eStart = vDel._anEdge; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_0 = ___vDel0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__anEdge_3(); V_0 = L_1; // var e = eStart; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; V_1 = L_2; } IL_0009: { // e._Org = newOrg; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_1; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = ___newOrg1; NullCheck(L_3); L_3->set__Org_6(L_4); // e = e._Onext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_1; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Onext_4(); V_1 = L_6; // } while (e != eStart); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_7) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_8)))) { goto IL_0009; } } { // var vPrev = vDel._prev; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_9 = ___vDel0; NullCheck(L_9); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = L_9->get__prev_1(); V_2 = L_10; // var vNext = vDel._next; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_11 = ___vDel0; NullCheck(L_11); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_12 = L_11->get__next_2(); V_3 = L_12; // vNext._prev = vPrev; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13 = V_3; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_14 = V_2; NullCheck(L_13); L_13->set__prev_1(L_14); // vPrev._next = vNext; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_15 = V_2; Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_16 = V_3; NullCheck(L_15); L_15->set__next_2(L_16); // vDel.Free(); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_17 = ___vDel0; NullCheck(L_17); Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12(L_17, /*hidden argument*/Pooled_1_Free_m695D5B2F853A471E41EC3650CF78E73B36C85E12_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillFace_m46406BF9193408A5BEC877A584A3736595734AD5 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___fDel0, Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___newLFace1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_0 = NULL; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_2 = NULL; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * V_3 = NULL; { // var eStart = fDel._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = ___fDel0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__anEdge_3(); V_0 = L_1; // var e = eStart; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_2 = V_0; V_1 = L_2; } IL_0009: { // e._Lface = newLFace; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_1; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_4 = ___newLFace1; NullCheck(L_3); L_3->set__Lface_7(L_4); // e = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_5 = V_1; NullCheck(L_5); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = L_5->get__Lnext_5(); V_1 = L_6; // } while (e != eStart); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_7 = V_1; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_8 = V_0; if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_7) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_8)))) { goto IL_0009; } } { // var fPrev = fDel._prev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_9 = ___fDel0; NullCheck(L_9); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_10 = L_9->get__prev_1(); V_2 = L_10; // var fNext = fDel._next; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_11 = ___fDel0; NullCheck(L_11); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_12 = L_11->get__next_2(); V_3 = L_12; // fNext._prev = fPrev; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_13 = V_3; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_14 = V_2; NullCheck(L_13); L_13->set__prev_1(L_14); // fPrev._next = fNext; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_15 = V_2; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_16 = V_3; NullCheck(L_15); L_15->set__next_2(L_16); // fDel.Free(); Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_17 = ___fDel0; NullCheck(L_17); Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD(L_17, /*hidden argument*/Pooled_1_Free_m3DD9190560DEF4EAF4164402C9C56EDE741FD7BD_RuntimeMethod_var); // } return; } } // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::FaceArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MeshUtils_FaceArea_m8A0FE1CE83AE80E68CCB248EB37CDE8A0E85CBF9 (Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * V_1 = NULL; { // Real area = 0; V_0 = (0.0f); // var e = f._anEdge; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_0 = ___f0; NullCheck(L_0); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_1 = L_0->get__anEdge_3(); V_1 = L_1; } IL_000d: { // area += (e._Org._s - e._Dst._s) * (e._Org._t + e._Dst._t); float L_2 = V_0; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_3 = V_1; NullCheck(L_3); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_4 = L_3->get__Org_6(); NullCheck(L_4); float L_5 = L_4->get__s_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_6 = V_1; NullCheck(L_6); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_7; L_7 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_6, /*hidden argument*/NULL); NullCheck(L_7); float L_8 = L_7->get__s_5(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_9 = V_1; NullCheck(L_9); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_10 = L_9->get__Org_6(); NullCheck(L_10); float L_11 = L_10->get__t_6(); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_12 = V_1; NullCheck(L_12); Vertex_t3C0CA92A84306F554C52011CEEDF83213F20FFB3 * L_13; L_13 = Edge_get__Dst_mE0F6D6386796EB26DB67E26C1E9D9D8BFF1A4DEE(L_12, /*hidden argument*/NULL); NullCheck(L_13); float L_14 = L_13->get__t_6(); V_0 = ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_8)), (float)((float)il2cpp_codegen_add((float)L_11, (float)L_14)))))); // e = e._Lnext; Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_15 = V_1; NullCheck(L_15); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_16 = L_15->get__Lnext_5(); V_1 = L_16; // } while (e != f._anEdge); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_17 = V_1; Face_t1EEC628F829B3C6B591389F17E44B7124C16070C * L_18 = ___f0; NullCheck(L_18); Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 * L_19 = L_18->get__anEdge_3(); if ((!(((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_17) == ((RuntimeObject*)(Edge_t8458BC94DDDAA5C58DCF23C65754A86CEDB97335 *)L_19)))) { goto IL_000d; } } { // return area; float L_20 = V_0; return L_20; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mCED40C9D6E1443E0C33B6B2BC3D09B2E0EEFE52F (MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Equality_m8E0BBB0C8F6D15727FFFD43A240D203F37AAD7DA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public bool IsActive() => intensity.value > 0f && mode == MotionBlurMode.CameraOnly; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_intensity_10(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_001f; } } { MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * L_2 = __this->get_mode_8(); bool L_3; L_3 = VolumeParameter_1_op_Equality_m8E0BBB0C8F6D15727FFFD43A240D203F37AAD7DA(L_2, 0, /*hidden argument*/VolumeParameter_1_op_Equality_m8E0BBB0C8F6D15727FFFD43A240D203F37AAD7DA_RuntimeMethod_var); return L_3; } IL_001f: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsTileCompatible_m5CFB34C280FFCC3F161D9FE1CDB7B114275740FF (MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.MotionBlur::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlur__ctor_m5D2E9F467853BE48757B247D20258167E448513A (MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public MotionBlurModeParameter mode = new MotionBlurModeParameter(MotionBlurMode.CameraOnly); MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * L_0 = (MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF *)il2cpp_codegen_object_new(MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF_il2cpp_TypeInfo_var); MotionBlurModeParameter__ctor_mBB20EF81A7310F8EFD9AB2D3BA9C90343033C805(L_0, 0, (bool)0, /*hidden argument*/NULL); __this->set_mode_8(L_0); // public MotionBlurQualityParameter quality = new MotionBlurQualityParameter(MotionBlurQuality.Low); MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * L_1 = (MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C *)il2cpp_codegen_object_new(MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C_il2cpp_TypeInfo_var); MotionBlurQualityParameter__ctor_m1D12DA7B248C2B5C97700F8912F564960A50B8E5(L_1, 0, (bool)0, /*hidden argument*/NULL); __this->set_quality_9(L_1); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_2, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_10(L_2); // public ClampedFloatParameter clamp = new ClampedFloatParameter(0.05f, 0f, 0.2f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_3 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_3, (0.0500000007f), (0.0f), (0.200000003f), (bool)0, /*hidden argument*/NULL); __this->set_clamp_11(L_3); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_mBB20EF81A7310F8EFD9AB2D3BA9C90343033C805 (MotionBlurModeParameter_tE682B4BBC329F56E00FCC776A9292A47159FD5CF * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m1F53E37725958FDF47355E74921C065A599DA5CB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class MotionBlurModeParameter : VolumeParameter { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m1F53E37725958FDF47355E74921C065A599DA5CB(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_m1F53E37725958FDF47355E74921C065A599DA5CB_RuntimeMethod_var); // public sealed class MotionBlurModeParameter : VolumeParameter { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_m1D12DA7B248C2B5C97700F8912F564960A50B8E5 (MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m5E6ED643DF95DF785A38DAB313CD133B6CCE0126_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class MotionBlurQualityParameter : VolumeParameter { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m5E6ED643DF95DF785A38DAB313CD133B6CCE0126(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_m5E6ED643DF95DF785A38DAB313CD133B6CCE0126_RuntimeMethod_var); // public sealed class MotionBlurQualityParameter : VolumeParameter { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PQHandle__cctor_mE5452E3697B04B0CE064D6088E4327C81F822B91 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int Invalid = 0x0fffffff; ((PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t67011DFE7625D84813C714E6272149BA4570B96D_il2cpp_TypeInfo_var))->set_Invalid_0(((int32_t)268435455)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsActive_m02CD79136E926A119452C21D5058DC1D4D881245 (PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * __this, const RuntimeMethod* method) { { // public bool IsActive() => distance.value > 0f; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_distance_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsTileCompatible_mBE4DCCC259FB888C335BC4473AFBB4670FDB438D (PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.PaniniProjection::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PaniniProjection__ctor_m570D6EF270DE19318CC276D0A7CA3D7F4DE674AF (PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_0, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_distance_8(L_0); // public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_cropToFit_9(L_1); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass__ctor_m4C70BD5F06EEAF43EE8CC9075BDC37D41A069721 (PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * __this, int32_t ___evt0, const RuntimeMethod* method) { { // public PixelPerfectBackgroundPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_0 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass_Execute_m7C78CB641E382DFF005016262B823BE1A3662C20 (PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingScope)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields*)il2cpp_codegen_static_fields_for(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var))->get_m_ProfilingScope_11(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) // CoreUtils.SetRenderTarget( // cmd, // BuiltinRenderTextureType.CameraTarget, // RenderBufferLoadAction.DontCare, // RenderBufferStoreAction.Store, // ClearFlag.Color, // Color.black); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; L_5 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetRenderTarget_mA017BDFFA78D3377CFAC2698CBC4FF5835AF2C76(L_3, L_4, 2, 0, 1, L_5, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x37, FINALLY_0029); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0029; } FINALLY_0029: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(41) } // end finally (depth: 1) IL2CPP_CLEANUP(41) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x37, IL_0037) } IL_0037: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_6, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectBackgroundPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass__cctor_mBA63EC7542E385D1BAB02452520DB36ED3B19743 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF859B2BFE9738D63A207F9E303634994455FCC93); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingScope = new ProfilingSampler("Pixel Perfect Background Pass"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralF859B2BFE9738D63A207F9E303634994455FCC93, /*hidden argument*/NULL); ((PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_StaticFields*)il2cpp_codegen_static_fields_for(PixelPerfectBackgroundPass_tF2AC14F08D1E822A1A52FA883ED7C6DCAD9D862B_il2cpp_TypeInfo_var))->set_m_ProfilingScope_11(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_assetsPPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_assetsPPU_m16C0A1B2A2BB8644A41FC9522A541CBF5A75E445 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public int assetsPPU { get { return m_AssetsPPU; } set { m_AssetsPPU = value > 0 ? value : 1; } } int32_t L_0 = __this->get_m_AssetsPPU_4(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_assetsPPU(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_assetsPPU_mE9F840B821EF2C9DC29D86095A4B48D24C02CC55 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, int32_t ___value0, const RuntimeMethod* method) { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B2_0 = NULL; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B1_0 = NULL; int32_t G_B3_0 = 0; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B3_1 = NULL; { // public int assetsPPU { get { return m_AssetsPPU; } set { m_AssetsPPU = value > 0 ? value : 1; } } int32_t L_0 = ___value0; G_B1_0 = __this; if ((((int32_t)L_0) > ((int32_t)0))) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { int32_t L_1 = ___value0; G_B3_0 = L_1; G_B3_1 = G_B2_0; } IL_0009: { NullCheck(G_B3_1); G_B3_1->set_m_AssetsPPU_4(G_B3_0); // public int assetsPPU { get { return m_AssetsPPU; } set { m_AssetsPPU = value > 0 ? value : 1; } } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_refResolutionX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_refResolutionX_m0ABC9A98CA6CFDB32E731D1AF178FAD58F6D254E (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public int refResolutionX { get { return m_RefResolutionX; } set { m_RefResolutionX = value > 0 ? value : 1; } } int32_t L_0 = __this->get_m_RefResolutionX_5(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_refResolutionX(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_refResolutionX_mA639C0DA9757B663124681C51838CEB1F5D1613D (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, int32_t ___value0, const RuntimeMethod* method) { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B2_0 = NULL; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B1_0 = NULL; int32_t G_B3_0 = 0; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B3_1 = NULL; { // public int refResolutionX { get { return m_RefResolutionX; } set { m_RefResolutionX = value > 0 ? value : 1; } } int32_t L_0 = ___value0; G_B1_0 = __this; if ((((int32_t)L_0) > ((int32_t)0))) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { int32_t L_1 = ___value0; G_B3_0 = L_1; G_B3_1 = G_B2_0; } IL_0009: { NullCheck(G_B3_1); G_B3_1->set_m_RefResolutionX_5(G_B3_0); // public int refResolutionX { get { return m_RefResolutionX; } set { m_RefResolutionX = value > 0 ? value : 1; } } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_refResolutionY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_refResolutionY_m2AE92ADB79340A73D903FC52E047D3FEE8633C0D (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public int refResolutionY { get { return m_RefResolutionY; } set { m_RefResolutionY = value > 0 ? value : 1; } } int32_t L_0 = __this->get_m_RefResolutionY_6(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_refResolutionY(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_refResolutionY_m5BAC54558D80C76781D0FD6B464005BF164B4C3C (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, int32_t ___value0, const RuntimeMethod* method) { PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B2_0 = NULL; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B1_0 = NULL; int32_t G_B3_0 = 0; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * G_B3_1 = NULL; { // public int refResolutionY { get { return m_RefResolutionY; } set { m_RefResolutionY = value > 0 ? value : 1; } } int32_t L_0 = ___value0; G_B1_0 = __this; if ((((int32_t)L_0) > ((int32_t)0))) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { int32_t L_1 = ___value0; G_B3_0 = L_1; G_B3_1 = G_B2_0; } IL_0009: { NullCheck(G_B3_1); G_B3_1->set_m_RefResolutionY_6(G_B3_0); // public int refResolutionY { get { return m_RefResolutionY; } set { m_RefResolutionY = value > 0 ? value : 1; } } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_upscaleRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_upscaleRT_mE8C7FC04AE10058C5DD8B8ED681FDAB0DCE01D8C (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool upscaleRT { get { return m_UpscaleRT; } set { m_UpscaleRT = value; } } bool L_0 = __this->get_m_UpscaleRT_7(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_upscaleRT(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_upscaleRT_mF7C93BD41FE1A09A374411FC0DF1ACB0DD1DC4F3 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, bool ___value0, const RuntimeMethod* method) { { // public bool upscaleRT { get { return m_UpscaleRT; } set { m_UpscaleRT = value; } } bool L_0 = ___value0; __this->set_m_UpscaleRT_7(L_0); // public bool upscaleRT { get { return m_UpscaleRT; } set { m_UpscaleRT = value; } } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_pixelSnapping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_pixelSnapping_mE0D4A93909775D06BFCE02A77B6753E498DA6AFB (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool pixelSnapping { get { return m_PixelSnapping; } set { m_PixelSnapping = value; } } bool L_0 = __this->get_m_PixelSnapping_8(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_pixelSnapping(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_pixelSnapping_m0B52DA205E54AA6DB05641997F00F2FBA7C87EB7 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, bool ___value0, const RuntimeMethod* method) { { // public bool pixelSnapping { get { return m_PixelSnapping; } set { m_PixelSnapping = value; } } bool L_0 = ___value0; __this->set_m_PixelSnapping_8(L_0); // public bool pixelSnapping { get { return m_PixelSnapping; } set { m_PixelSnapping = value; } } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameX_mCB0D6314BE8D082BAF0C2AFD7BD8D3EFC067C2A6 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool cropFrameX { get { return m_CropFrameX; } set { m_CropFrameX = value; } } bool L_0 = __this->get_m_CropFrameX_9(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_cropFrameX(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_cropFrameX_mA275EC21C3AA94B72C15BFF7F807B33D8F5FF65C (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, bool ___value0, const RuntimeMethod* method) { { // public bool cropFrameX { get { return m_CropFrameX; } set { m_CropFrameX = value; } } bool L_0 = ___value0; __this->set_m_CropFrameX_9(L_0); // public bool cropFrameX { get { return m_CropFrameX; } set { m_CropFrameX = value; } } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_cropFrameY_m99A1B9D17D96011EA6AAFE8442875D3A8B922B25 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool cropFrameY { get { return m_CropFrameY; } set { m_CropFrameY = value; } } bool L_0 = __this->get_m_CropFrameY_10(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_cropFrameY(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_cropFrameY_mC892DA37BFC3C18E9946447DFD624A2907927F3A (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, bool ___value0, const RuntimeMethod* method) { { // public bool cropFrameY { get { return m_CropFrameY; } set { m_CropFrameY = value; } } bool L_0 = ___value0; __this->set_m_CropFrameY_10(L_0); // public bool cropFrameY { get { return m_CropFrameY; } set { m_CropFrameY = value; } } return; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_stretchFill() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_stretchFill_m5A98E0B454DD4201445EC9D8E76E5FB97CFF23FC (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // public bool stretchFill { get { return m_StretchFill; } set { m_StretchFill = value; } } bool L_0 = __this->get_m_StretchFill_11(); return L_0; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_stretchFill(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_set_stretchFill_mF0F09EA5081BDFAD029ED0CED016C991B1B81E0F (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, bool ___value0, const RuntimeMethod* method) { { // public bool stretchFill { get { return m_StretchFill; } set { m_StretchFill = value; } } bool L_0 = ___value0; __this->set_m_StretchFill_11(L_0); // public bool stretchFill { get { return m_StretchFill; } set { m_StretchFill = value; } } return; } } // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_pixelRatio() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_pixelRatio_m613231F84624266E0BC7B96EE47992DA8245A70D (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // if (m_CinemachineCompatibilityMode) bool L_0 = __this->get_m_CinemachineCompatibilityMode_14(); if (!L_0) { goto IL_0034; } } { // if (m_UpscaleRT) bool L_1 = __this->get_m_UpscaleRT_7(); if (!L_1) { goto IL_0028; } } { // return m_Internal.zoom * m_Internal.cinemachineVCamZoom; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_2 = __this->get_m_Internal_13(); NullCheck(L_2); int32_t L_3 = L_2->get_zoom_7(); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_4 = __this->get_m_Internal_13(); NullCheck(L_4); int32_t L_5 = L_4->get_cinemachineVCamZoom_14(); return ((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)L_5)); } IL_0028: { // return m_Internal.cinemachineVCamZoom; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_6 = __this->get_m_Internal_13(); NullCheck(L_6); int32_t L_7 = L_6->get_cinemachineVCamZoom_14(); return L_7; } IL_0034: { // return m_Internal.zoom; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_8 = __this->get_m_Internal_13(); NullCheck(L_8); int32_t L_9 = L_8->get_zoom_7(); return L_9; } } // UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::RoundToPixel(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PixelPerfectCamera_RoundToPixel_mE0918CF4DC93FBDA90676E466850E41B08079D09 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { // float unitsPerPixel = m_Internal.unitsPerPixel; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_0 = __this->get_m_Internal_13(); NullCheck(L_0); float L_1 = L_0->get_unitsPerPixel_13(); V_0 = L_1; // if (unitsPerPixel == 0.0f) float L_2 = V_0; if ((!(((float)L_2) == ((float)(0.0f))))) { goto IL_0016; } } { // return position; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___position0; return L_3; } IL_0016: { // result.x = Mathf.Round(position.x / unitsPerPixel) * unitsPerPixel; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___position0; float L_5 = L_4.get_x_2(); float L_6 = V_0; float L_7; L_7 = bankers_roundf(((float)((float)L_5/(float)L_6))); float L_8 = V_0; (&V_1)->set_x_2(((float)il2cpp_codegen_multiply((float)L_7, (float)L_8))); // result.y = Mathf.Round(position.y / unitsPerPixel) * unitsPerPixel; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___position0; float L_10 = L_9.get_y_3(); float L_11 = V_0; float L_12; L_12 = bankers_roundf(((float)((float)L_10/(float)L_11))); float L_13 = V_0; (&V_1)->set_y_3(((float)il2cpp_codegen_multiply((float)L_12, (float)L_13))); // result.z = Mathf.Round(position.z / unitsPerPixel) * unitsPerPixel; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___position0; float L_15 = L_14.get_z_4(); float L_16 = V_0; float L_17; L_17 = bankers_roundf(((float)((float)L_15/(float)L_16))); float L_18 = V_0; (&V_1)->set_z_4(((float)il2cpp_codegen_multiply((float)L_17, (float)L_18))); // return result; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_1; return L_19; } } // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::CorrectCinemachineOrthoSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PixelPerfectCamera_CorrectCinemachineOrthoSize_mBA3786D33A75A187D5024026A8B8270B041FB37E (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, float ___targetOrthoSize0, const RuntimeMethod* method) { { // m_CinemachineCompatibilityMode = true; __this->set_m_CinemachineCompatibilityMode_14((bool)1); // if (m_Internal == null) PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_0 = __this->get_m_Internal_13(); if (L_0) { goto IL_0011; } } { // return targetOrthoSize; float L_1 = ___targetOrthoSize0; return L_1; } IL_0011: { // return m_Internal.CorrectCinemachineOrthoSize(targetOrthoSize); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_2 = __this->get_m_Internal_13(); float L_3 = ___targetOrthoSize0; NullCheck(L_2); float L_4; L_4 = PixelPerfectCameraInternal_CorrectCinemachineOrthoSize_mD48B7CA2CA6948DF9BFDC0C1A45A97FEC8E71AF5(L_2, L_3, /*hidden argument*/NULL); return L_4; } } // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_isRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // return enabled; bool L_0; L_0 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(__this, /*hidden argument*/NULL); return L_0; } } // UnityEngine.FilterMode UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_finalBlitFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_finalBlitFilterMode_m9A4E8E99011DBD371049362FF4C5839A18119045 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // if (!isRunning) bool L_0; L_0 = PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000a; } } { // return FilterMode.Bilinear; return (int32_t)(1); } IL_000a: { // return m_Internal.useStretchFill ? FilterMode.Bilinear : FilterMode.Point; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_1 = __this->get_m_Internal_13(); NullCheck(L_1); bool L_2 = L_1->get_useStretchFill_6(); if (L_2) { goto IL_0019; } } { return (int32_t)(0); } IL_0019: { return (int32_t)(1); } } // UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_offscreenRTSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 PixelPerfectCamera_get_offscreenRTSize_mCBB9DCC1AAF9BB1DC9BD8E3E5575BACEF01D1BC1 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // if (!isRunning) bool L_0; L_0 = PixelPerfectCamera_get_isRunning_mE7966A17634436B98159AE6A5A15F641E923DA9A(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000e; } } { // return Vector2Int.zero; Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1; L_1 = Vector2Int_get_zero_m05D682B96267486F0B5B174A69666C4C85EA58A4(/*hidden argument*/NULL); return L_1; } IL_000e: { // return new Vector2Int(m_Internal.offscreenRTWidth, m_Internal.offscreenRTHeight); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_2 = __this->get_m_Internal_13(); NullCheck(L_2); int32_t L_3 = L_2->get_offscreenRTWidth_9(); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_4 = __this->get_m_Internal_13(); NullCheck(L_4); int32_t L_5 = L_4->get_offscreenRTHeight_10(); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_6), L_3, L_5, /*hidden argument*/NULL); return L_6; } } // UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cameraRTSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 PixelPerfectCamera_get_cameraRTSize_mCABC13C159389FC13C299E63C2801F1DA7DC64D8 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; { // var targetTexture = m_Camera.targetTexture; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_Camera_12(); NullCheck(L_0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1; L_1 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_0, /*hidden argument*/NULL); V_0 = L_1; // return targetTexture == null ? new Vector2Int(Screen.width, Screen.height) : new Vector2Int(targetTexture.width, targetTexture.height); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_3) { goto IL_0027; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = V_0; NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = V_0; NullCheck(L_6); int32_t L_7; L_7 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_6); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_8), L_5, L_7, /*hidden argument*/NULL); return L_8; } IL_0027: { int32_t L_9; L_9 = Screen_get_width_m44AD823DE1C2962E3B9CE69F680C6602034DC778(/*hidden argument*/NULL); int32_t L_10; L_10 = Screen_get_height_m71F7E12C4F33639042D80425D3169E288368C67A(/*hidden argument*/NULL); Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_11; memset((&L_11), 0, sizeof(L_11)); Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_11), L_9, L_10, /*hidden argument*/NULL); return L_11; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::PixelSnap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_PixelSnap_m8C2227B71DE3F880D3974FCBAAD0FC22D7D602C3 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); { // Vector3 cameraPosition = m_Camera.transform.position; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_Camera_12(); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_0, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); V_0 = L_2; // Vector3 roundedCameraPosition = RoundToPixel(cameraPosition); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = PixelPerfectCamera_RoundToPixel_mE0918CF4DC93FBDA90676E466850E41B08079D09(__this, L_3, /*hidden argument*/NULL); // Vector3 offset = roundedCameraPosition - cameraPosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; // offset.z = -offset.z; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1; float L_8 = L_7.get_z_4(); (&V_1)->set_z_4(((-L_8))); // Matrix4x4 offsetMatrix = Matrix4x4.TRS(-offset, Quaternion.identity, new Vector3(1.0f, 1.0f, -1.0f)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline(L_9, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11; L_11 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), (1.0f), (1.0f), (-1.0f), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220(L_10, L_11, L_12, /*hidden argument*/NULL); V_2 = L_13; // m_Camera.worldToCameraMatrix = offsetMatrix * m_Camera.transform.worldToLocalMatrix; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = __this->get_m_Camera_12(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15 = V_2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = __this->get_m_Camera_12(); NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_17); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18; L_18 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_17, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_19; L_19 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_15, L_18, /*hidden argument*/NULL); NullCheck(L_14); Camera_set_worldToCameraMatrix_mD9E982CC4F356AC310C5B3145FC59FD73C420BE3(L_14, L_19, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_Awake_mE1F1DEB95B8B2FEF4427A7C1B9CF521D8E540DFB (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 V_0; memset((&V_0), 0, sizeof(V_0)); { // m_Camera = GetComponent(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0; L_0 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); __this->set_m_Camera_12(L_0); // m_Internal = new PixelPerfectCameraInternal(this); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_1 = (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 *)il2cpp_codegen_object_new(PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224_il2cpp_TypeInfo_var); PixelPerfectCameraInternal__ctor_mFC5B46BD1C0AC5D040F3EA2C52E8F13BC4F07876(L_1, __this, /*hidden argument*/NULL); __this->set_m_Internal_13(L_1); // m_Internal.originalOrthoSize = m_Camera.orthographicSize; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_2 = __this->get_m_Internal_13(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = __this->get_m_Camera_12(); NullCheck(L_3); float L_4; L_4 = Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE(L_3, /*hidden argument*/NULL); NullCheck(L_2); L_2->set_originalOrthoSize_2(L_4); // var rtSize = cameraRTSize; Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5; L_5 = PixelPerfectCamera_get_cameraRTSize_mCABC13C159389FC13C299E63C2801F1DA7DC64D8(__this, /*hidden argument*/NULL); V_0 = L_5; // m_Internal.CalculateCameraProperties(rtSize.x, rtSize.y); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_6 = __this->get_m_Internal_13(); int32_t L_7; L_7 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); int32_t L_8; L_8 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); NullCheck(L_6); PixelPerfectCameraInternal_CalculateCameraProperties_m104A1F1B72FF6DAE609C8ABB2639AACEBB8F1BCE(L_6, L_7, L_8, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnBeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_OnBeginFrameRendering_m59A702D22AA445916C6178BCD3FACF06A058E95A (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method) { Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 V_0; memset((&V_0), 0, sizeof(V_0)); { // var rtSize = cameraRTSize; Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0; L_0 = PixelPerfectCamera_get_cameraRTSize_mCABC13C159389FC13C299E63C2801F1DA7DC64D8(__this, /*hidden argument*/NULL); V_0 = L_0; // m_Internal.CalculateCameraProperties(rtSize.x, rtSize.y); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_1 = __this->get_m_Internal_13(); int32_t L_2; L_2 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); int32_t L_3; L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); NullCheck(L_1); PixelPerfectCameraInternal_CalculateCameraProperties_m104A1F1B72FF6DAE609C8ABB2639AACEBB8F1BCE(L_1, L_2, L_3, /*hidden argument*/NULL); // PixelSnap(); PixelPerfectCamera_PixelSnap_m8C2227B71DE3F880D3974FCBAAD0FC22D7D602C3(__this, /*hidden argument*/NULL); // if (m_Internal.useOffscreenRT) PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_4 = __this->get_m_Internal_13(); NullCheck(L_4); bool L_5 = L_4->get_useOffscreenRT_8(); if (!L_5) { goto IL_0059; } } { // m_Camera.pixelRect = m_Internal.CalculateFinalBlitPixelRect(rtSize.x, rtSize.y); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = __this->get_m_Camera_12(); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_7 = __this->get_m_Internal_13(); int32_t L_8; L_8 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); int32_t L_9; L_9 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&V_0), /*hidden argument*/NULL); NullCheck(L_7); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_10; L_10 = PixelPerfectCameraInternal_CalculateFinalBlitPixelRect_mBDA39EE35E9414AA9058A58D6C40E37283114F1C(L_7, L_8, L_9, /*hidden argument*/NULL); NullCheck(L_6); Camera_set_pixelRect_mB1BFC3EE5DB87F9A66ED0EBFC10B9F80DF1CC61B(L_6, L_10, /*hidden argument*/NULL); goto IL_007d; } IL_0059: { // m_Camera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = __this->get_m_Camera_12(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12; memset((&L_12), 0, sizeof(L_12)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_12), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_11); Camera_set_rect_m556222CD5D4975EF672DC33D979611405A173F79(L_11, L_12, /*hidden argument*/NULL); } IL_007d: { // if (!m_CinemachineCompatibilityMode) bool L_13 = __this->get_m_CinemachineCompatibilityMode_14(); if (L_13) { goto IL_009b; } } { // m_Camera.orthographicSize = m_Internal.orthoSize; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = __this->get_m_Camera_12(); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_15 = __this->get_m_Internal_13(); NullCheck(L_15); float L_16 = L_15->get_orthoSize_12(); NullCheck(L_14); Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F(L_14, L_16, /*hidden argument*/NULL); } IL_009b: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnBeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_OnBeginCameraRendering_mAE998E99F21F8960177FFA60DBC29A9F973547F4 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == m_Camera) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = __this->get_m_Camera_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001e; } } { // UnityEngine.U2D.PixelPerfectRendering.pixelSnapSpacing = m_Internal.unitsPerPixel; PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_3 = __this->get_m_Internal_13(); NullCheck(L_3); float L_4 = L_3->get_unitsPerPixel_13(); PixelPerfectRendering_set_pixelSnapSpacing_m452576A064958F45BDFF00A38520BDCCB937173C(L_4, /*hidden argument*/NULL); } IL_001e: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnEndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_OnEndCameraRendering_m3DAFA45C4CE07FE01E38277D57E1CE96784E6B09 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == m_Camera) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = __this->get_m_Camera_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0018; } } { // UnityEngine.U2D.PixelPerfectRendering.pixelSnapSpacing = 0.0f; PixelPerfectRendering_set_pixelSnapSpacing_m452576A064958F45BDFF00A38520BDCCB937173C((0.0f), /*hidden argument*/NULL); } IL_0018: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_OnEnable_m2DE4422FDA4E57CA6F2AAEB7E696CA2B9D6B7053 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnBeginCameraRendering_mAE998E99F21F8960177FFA60DBC29A9F973547F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnBeginFrameRendering_m59A702D22AA445916C6178BCD3FACF06A058E95A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnEndCameraRendering_m3DAFA45C4CE07FE01E38277D57E1CE96784E6B09_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_CinemachineCompatibilityMode = false; __this->set_m_CinemachineCompatibilityMode_14((bool)0); // RenderPipelineManager.beginFrameRendering += OnBeginFrameRendering; Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_0 = (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE *)il2cpp_codegen_object_new(Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE_il2cpp_TypeInfo_var); Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD(L_0, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnBeginFrameRendering_m59A702D22AA445916C6178BCD3FACF06A058E95A_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_add_beginFrameRendering_m849D38DE4272F52FD44B5C3CCCBB89D035317BA2(L_0, /*hidden argument*/NULL); // RenderPipelineManager.beginCameraRendering += OnBeginCameraRendering; Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)il2cpp_codegen_object_new(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9(L_1, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnBeginCameraRendering_mAE998E99F21F8960177FFA60DBC29A9F973547F4_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); RenderPipelineManager_add_beginCameraRendering_m24BC94B109B70AEC0F71183217EF4BCF35DE6126(L_1, /*hidden argument*/NULL); // RenderPipelineManager.endCameraRendering += OnEndCameraRendering; Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)il2cpp_codegen_object_new(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9(L_2, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnEndCameraRendering_m3DAFA45C4CE07FE01E38277D57E1CE96784E6B09_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); RenderPipelineManager_add_endCameraRendering_m8767AD50399DB90A66A4FB0D51CE2E93E1C132D0(L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera_OnDisable_mA7B1D6E90B7EE81BD0A1C1E734D34EB510BEDC3D (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnBeginCameraRendering_mAE998E99F21F8960177FFA60DBC29A9F973547F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnBeginFrameRendering_m59A702D22AA445916C6178BCD3FACF06A058E95A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_OnEndCameraRendering_m3DAFA45C4CE07FE01E38277D57E1CE96784E6B09_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RenderPipelineManager.beginFrameRendering -= OnBeginFrameRendering; Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_0 = (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE *)il2cpp_codegen_object_new(Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE_il2cpp_TypeInfo_var); Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD(L_0, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnBeginFrameRendering_m59A702D22AA445916C6178BCD3FACF06A058E95A_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m6F6D5728CA998380E3EE5E8158E4A6DA971151BD_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_remove_beginFrameRendering_m688163FCCEBDF5023926ABD434986B9AF587B99F(L_0, /*hidden argument*/NULL); // RenderPipelineManager.beginCameraRendering -= OnBeginCameraRendering; Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)il2cpp_codegen_object_new(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9(L_1, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnBeginCameraRendering_mAE998E99F21F8960177FFA60DBC29A9F973547F4_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); RenderPipelineManager_remove_beginCameraRendering_m4E888D054F23F70520486C13B23D4E0600349A71(L_1, /*hidden argument*/NULL); // RenderPipelineManager.endCameraRendering -= OnEndCameraRendering; Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)il2cpp_codegen_object_new(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var); Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9(L_2, __this, (intptr_t)((intptr_t)PixelPerfectCamera_OnEndCameraRendering_m3DAFA45C4CE07FE01E38277D57E1CE96784E6B09_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mEF529AE864C800525173EADF5CE7772B9BEDBBA9_RuntimeMethod_var); RenderPipelineManager_remove_endCameraRendering_mF3B3C165485B88136C95B00974B71272ECB7C3CE(L_2, /*hidden argument*/NULL); // m_Camera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = __this->get_m_Camera_12(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4; memset((&L_4), 0, sizeof(L_4)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_4), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_3); Camera_set_rect_m556222CD5D4975EF672DC33D979611405A173F79(L_3, L_4, /*hidden argument*/NULL); // m_Camera.orthographicSize = m_Internal.originalOrthoSize; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = __this->get_m_Camera_12(); PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * L_6 = __this->get_m_Internal_13(); NullCheck(L_6); float L_7 = L_6->get_originalOrthoSize_2(); NullCheck(L_5); Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F(L_5, L_7, /*hidden argument*/NULL); // m_Camera.ResetWorldToCameraMatrix(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = __this->get_m_Camera_12(); NullCheck(L_8); Camera_ResetWorldToCameraMatrix_mE1FBF18A65E9B66FA0609D8D3A8A13052772C9B7(L_8, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCamera__ctor_m52297333EC215F64759295CBBF7FF9E163AA7DA6 (PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * __this, const RuntimeMethod* method) { { // [SerializeField] int m_AssetsPPU = 100; __this->set_m_AssetsPPU_4(((int32_t)100)); // [SerializeField] int m_RefResolutionX = 320; __this->set_m_RefResolutionX_5(((int32_t)320)); // [SerializeField] int m_RefResolutionY = 180; __this->set_m_RefResolutionY_6(((int32_t)180)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::.ctor(UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal__ctor_mFC5B46BD1C0AC5D040F3EA2C52E8F13BC4F07876 (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, RuntimeObject* ___component0, const RuntimeMethod* method) { { // internal int zoom = 1; __this->set_zoom_7(1); // internal Rect pixelRect = Rect.zero; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0; L_0 = Rect_get_zero_m6FEB805768121953D08DC6A84A4DA3DBD3580B6E(/*hidden argument*/NULL); __this->set_pixelRect_11(L_0); // internal float orthoSize = 1.0f; __this->set_orthoSize_12((1.0f)); // internal int cinemachineVCamZoom = 1; __this->set_cinemachineVCamZoom_14(1); // internal PixelPerfectCameraInternal(IPixelPerfectCamera component) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // m_Component = component; RuntimeObject* L_1 = ___component0; __this->set_m_Component_0(L_1); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal_OnBeforeSerialize_m68623E75795993705991F4EF5ECD4C8835E74DE3 (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_SerializableComponent = m_Component as PixelPerfectCamera; RuntimeObject* L_0 = __this->get_m_Component_0(); __this->set_m_SerializableComponent_1(((PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A *)IsInstClass((RuntimeObject*)L_0, PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A_il2cpp_TypeInfo_var))); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal_OnAfterDeserialize_m51F70F2D26BCDC3DE9C30E5407F6E62402B2DFED (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_SerializableComponent != null) PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_0 = __this->get_m_SerializableComponent_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // m_Component = m_SerializableComponent; PixelPerfectCamera_t6A868EDB4BAC5BA515C7967249DEADC38F44BB1A * L_2 = __this->get_m_SerializableComponent_1(); __this->set_m_Component_0(L_2); } IL_001a: { // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateCameraProperties(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectCameraInternal_CalculateCameraProperties_m104A1F1B72FF6DAE609C8ABB2639AACEBB8F1BCE (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, int32_t ___screenWidth0, int32_t ___screenHeight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; int32_t V_9 = 0; float V_10 = 0.0f; float V_11 = 0.0f; float G_B24_0 = 0.0f; float G_B31_0 = 0.0f; { // int assetsPPU = m_Component.assetsPPU; RuntimeObject* L_0 = __this->get_m_Component_0(); NullCheck(L_0); int32_t L_1; L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_assetsPPU() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_0); V_0 = L_1; // int refResolutionX = m_Component.refResolutionX; RuntimeObject* L_2 = __this->get_m_Component_0(); NullCheck(L_2); int32_t L_3; L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionX() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_2); V_1 = L_3; // int refResolutionY = m_Component.refResolutionY; RuntimeObject* L_4 = __this->get_m_Component_0(); NullCheck(L_4); int32_t L_5; L_5 = InterfaceFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionY() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_4); V_2 = L_5; // bool upscaleRT = m_Component.upscaleRT; RuntimeObject* L_6 = __this->get_m_Component_0(); NullCheck(L_6); bool L_7; L_7 = InterfaceFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_upscaleRT() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_6); V_3 = L_7; // bool pixelSnapping = m_Component.pixelSnapping; RuntimeObject* L_8 = __this->get_m_Component_0(); NullCheck(L_8); bool L_9; L_9 = InterfaceFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_pixelSnapping() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_8); V_4 = L_9; // bool cropFrameX = m_Component.cropFrameX; RuntimeObject* L_10 = __this->get_m_Component_0(); NullCheck(L_10); bool L_11; L_11 = InterfaceFuncInvoker0< bool >::Invoke(10 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_cropFrameX() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_10); V_5 = L_11; // bool cropFrameY = m_Component.cropFrameY; RuntimeObject* L_12 = __this->get_m_Component_0(); NullCheck(L_12); bool L_13; L_13 = InterfaceFuncInvoker0< bool >::Invoke(12 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_cropFrameY() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_12); V_6 = L_13; // bool stretchFill = m_Component.stretchFill; RuntimeObject* L_14 = __this->get_m_Component_0(); NullCheck(L_14); bool L_15; L_15 = InterfaceFuncInvoker0< bool >::Invoke(14 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_stretchFill() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_14); V_7 = L_15; // cropFrameXAndY = cropFrameY && cropFrameX; bool L_16 = V_6; bool L_17 = V_5; __this->set_cropFrameXAndY_4((bool)((int32_t)((int32_t)L_16&(int32_t)L_17))); // cropFrameXOrY = cropFrameY || cropFrameX; bool L_18 = V_6; bool L_19 = V_5; __this->set_cropFrameXOrY_5((bool)((int32_t)((int32_t)L_18|(int32_t)L_19))); // useStretchFill = cropFrameXAndY && stretchFill; bool L_20 = __this->get_cropFrameXAndY_4(); bool L_21 = V_7; __this->set_useStretchFill_6((bool)((int32_t)((int32_t)L_20&(int32_t)L_21))); // int verticalZoom = screenHeight / refResolutionY; int32_t L_22 = ___screenHeight1; int32_t L_23 = V_2; V_8 = ((int32_t)((int32_t)L_22/(int32_t)L_23)); // int horizontalZoom = screenWidth / refResolutionX; int32_t L_24 = ___screenWidth0; int32_t L_25 = V_1; V_9 = ((int32_t)((int32_t)L_24/(int32_t)L_25)); // zoom = Math.Max(1, Math.Min(verticalZoom, horizontalZoom)); int32_t L_26 = V_8; int32_t L_27 = V_9; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_28; L_28 = Math_Min_m6411ABA96F53F6B588FD9F2F72FB5FDAC1C1BC9B(L_26, L_27, /*hidden argument*/NULL); int32_t L_29; L_29 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(1, L_28, /*hidden argument*/NULL); __this->set_zoom_7(L_29); // useOffscreenRT = false; __this->set_useOffscreenRT_8((bool)0); // offscreenRTWidth = 0; __this->set_offscreenRTWidth_9(0); // offscreenRTHeight = 0; __this->set_offscreenRTHeight_10(0); // if (cropFrameXOrY) bool L_30 = __this->get_cropFrameXOrY_5(); if (!L_30) { goto IL_0185; } } { // useOffscreenRT = true; __this->set_useOffscreenRT_8((bool)1); // if (!upscaleRT) bool L_31 = V_3; if (L_31) { goto IL_0133; } } { // if (cropFrameXAndY) bool L_32 = __this->get_cropFrameXAndY_4(); if (!L_32) { goto IL_00fb; } } { // offscreenRTWidth = zoom * refResolutionX; int32_t L_33 = __this->get_zoom_7(); int32_t L_34 = V_1; __this->set_offscreenRTWidth_9(((int32_t)il2cpp_codegen_multiply((int32_t)L_33, (int32_t)L_34))); // offscreenRTHeight = zoom * refResolutionY; int32_t L_35 = __this->get_zoom_7(); int32_t L_36 = V_2; __this->set_offscreenRTHeight_10(((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)L_36))); // } goto IL_01bc; } IL_00fb: { // else if (cropFrameY) bool L_37 = V_6; if (!L_37) { goto IL_0119; } } { // offscreenRTWidth = screenWidth; int32_t L_38 = ___screenWidth0; __this->set_offscreenRTWidth_9(L_38); // offscreenRTHeight = zoom * refResolutionY; int32_t L_39 = __this->get_zoom_7(); int32_t L_40 = V_2; __this->set_offscreenRTHeight_10(((int32_t)il2cpp_codegen_multiply((int32_t)L_39, (int32_t)L_40))); // } goto IL_01bc; } IL_0119: { // offscreenRTWidth = zoom * refResolutionX; int32_t L_41 = __this->get_zoom_7(); int32_t L_42 = V_1; __this->set_offscreenRTWidth_9(((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)L_42))); // offscreenRTHeight = screenHeight; int32_t L_43 = ___screenHeight1; __this->set_offscreenRTHeight_10(L_43); // } goto IL_01bc; } IL_0133: { // if (cropFrameXAndY) bool L_44 = __this->get_cropFrameXAndY_4(); if (!L_44) { goto IL_014b; } } { // offscreenRTWidth = refResolutionX; int32_t L_45 = V_1; __this->set_offscreenRTWidth_9(L_45); // offscreenRTHeight = refResolutionY; int32_t L_46 = V_2; __this->set_offscreenRTHeight_10(L_46); // } goto IL_01bc; } IL_014b: { // else if (cropFrameY) bool L_47 = V_6; if (!L_47) { goto IL_016a; } } { // offscreenRTWidth = screenWidth / zoom / 2 * 2; // Make sure it's an even number by / 2 * 2. int32_t L_48 = ___screenWidth0; int32_t L_49 = __this->get_zoom_7(); __this->set_offscreenRTWidth_9(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_48/(int32_t)L_49))/(int32_t)2)), (int32_t)2))); // offscreenRTHeight = refResolutionY; int32_t L_50 = V_2; __this->set_offscreenRTHeight_10(L_50); // } goto IL_01bc; } IL_016a: { // offscreenRTWidth = refResolutionX; int32_t L_51 = V_1; __this->set_offscreenRTWidth_9(L_51); // offscreenRTHeight = screenHeight / zoom / 2 * 2; // Make sure it's an even number by / 2 * 2. int32_t L_52 = ___screenHeight1; int32_t L_53 = __this->get_zoom_7(); __this->set_offscreenRTHeight_10(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_52/(int32_t)L_53))/(int32_t)2)), (int32_t)2))); // } goto IL_01bc; } IL_0185: { // else if (upscaleRT && zoom > 1) bool L_54 = V_3; if (!L_54) { goto IL_01bc; } } { int32_t L_55 = __this->get_zoom_7(); if ((((int32_t)L_55) <= ((int32_t)1))) { goto IL_01bc; } } { // useOffscreenRT = true; __this->set_useOffscreenRT_8((bool)1); // offscreenRTWidth = screenWidth / zoom / 2 * 2; // Make sure it's an even number by / 2 * 2. int32_t L_56 = ___screenWidth0; int32_t L_57 = __this->get_zoom_7(); __this->set_offscreenRTWidth_9(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_56/(int32_t)L_57))/(int32_t)2)), (int32_t)2))); // offscreenRTHeight = screenHeight / zoom / 2 * 2; int32_t L_58 = ___screenHeight1; int32_t L_59 = __this->get_zoom_7(); __this->set_offscreenRTHeight_10(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_58/(int32_t)L_59))/(int32_t)2)), (int32_t)2))); } IL_01bc: { // if (useOffscreenRT) bool L_60 = __this->get_useOffscreenRT_8(); if (!L_60) { goto IL_01e9; } } { // pixelRect = new Rect(0.0f, 0.0f, offscreenRTWidth, offscreenRTHeight); int32_t L_61 = __this->get_offscreenRTWidth_9(); int32_t L_62 = __this->get_offscreenRTHeight_10(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_63; memset((&L_63), 0, sizeof(L_63)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_63), (0.0f), (0.0f), ((float)((float)L_61)), ((float)((float)L_62)), /*hidden argument*/NULL); __this->set_pixelRect_11(L_63); // } goto IL_01f4; } IL_01e9: { // pixelRect = Rect.zero; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_64; L_64 = Rect_get_zero_m6FEB805768121953D08DC6A84A4DA3DBD3580B6E(/*hidden argument*/NULL); __this->set_pixelRect_11(L_64); } IL_01f4: { // if (cropFrameY) bool L_65 = V_6; if (!L_65) { goto IL_020e; } } { // orthoSize = (refResolutionY * 0.5f) / assetsPPU; int32_t L_66 = V_2; int32_t L_67 = V_0; __this->set_orthoSize_12(((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_66)), (float)(0.5f)))/(float)((float)((float)L_67))))); goto IL_02b9; } IL_020e: { // else if (cropFrameX) bool L_68 = V_5; if (!L_68) { goto IL_025a; } } { // float aspect = (pixelRect == Rect.zero) ? (float)screenWidth / screenHeight : pixelRect.width / pixelRect.height; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_69 = __this->get_pixelRect_11(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_70; L_70 = Rect_get_zero_m6FEB805768121953D08DC6A84A4DA3DBD3580B6E(/*hidden argument*/NULL); bool L_71; L_71 = Rect_op_Equality_m4314500293279390A96F5121F17501A969554C32(L_69, L_70, /*hidden argument*/NULL); if (L_71) { goto IL_023d; } } { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_72 = __this->get_address_of_pixelRect_11(); float L_73; L_73 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_72, /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_74 = __this->get_address_of_pixelRect_11(); float L_75; L_75 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_74, /*hidden argument*/NULL); G_B24_0 = ((float)((float)L_73/(float)L_75)); goto IL_0242; } IL_023d: { int32_t L_76 = ___screenWidth0; int32_t L_77 = ___screenHeight1; G_B24_0 = ((float)((float)((float)((float)L_76))/(float)((float)((float)L_77)))); } IL_0242: { V_10 = G_B24_0; // orthoSize = ((refResolutionX / aspect) * 0.5f) / assetsPPU; int32_t L_78 = V_1; float L_79 = V_10; int32_t L_80 = V_0; __this->set_orthoSize_12(((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)((float)((float)L_78))/(float)L_79)), (float)(0.5f)))/(float)((float)((float)L_80))))); // } goto IL_02b9; } IL_025a: { // else if (upscaleRT && zoom > 1) bool L_81 = V_3; if (!L_81) { goto IL_027e; } } { int32_t L_82 = __this->get_zoom_7(); if ((((int32_t)L_82) <= ((int32_t)1))) { goto IL_027e; } } { // orthoSize = (offscreenRTHeight * 0.5f) / assetsPPU; int32_t L_83 = __this->get_offscreenRTHeight_10(); int32_t L_84 = V_0; __this->set_orthoSize_12(((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_83)), (float)(0.5f)))/(float)((float)((float)L_84))))); goto IL_02b9; } IL_027e: { // float pixelHeight = (pixelRect == Rect.zero) ? screenHeight : pixelRect.height; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_85 = __this->get_pixelRect_11(); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_86; L_86 = Rect_get_zero_m6FEB805768121953D08DC6A84A4DA3DBD3580B6E(/*hidden argument*/NULL); bool L_87; L_87 = Rect_op_Equality_m4314500293279390A96F5121F17501A969554C32(L_85, L_86, /*hidden argument*/NULL); if (L_87) { goto IL_029d; } } { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_88 = __this->get_address_of_pixelRect_11(); float L_89; L_89 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_88, /*hidden argument*/NULL); G_B31_0 = L_89; goto IL_029f; } IL_029d: { int32_t L_90 = ___screenHeight1; G_B31_0 = ((float)((float)L_90)); } IL_029f: { V_11 = G_B31_0; // orthoSize = (pixelHeight * 0.5f) / (zoom * assetsPPU); float L_91 = V_11; int32_t L_92 = __this->get_zoom_7(); int32_t L_93 = V_0; __this->set_orthoSize_12(((float)((float)((float)il2cpp_codegen_multiply((float)L_91, (float)(0.5f)))/(float)((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_92, (int32_t)L_93))))))); } IL_02b9: { // if (upscaleRT || (!upscaleRT && pixelSnapping)) bool L_94 = V_3; if (L_94) { goto IL_02c5; } } { bool L_95 = V_3; bool L_96 = V_4; if (!((int32_t)((int32_t)((((int32_t)L_95) == ((int32_t)0))? 1 : 0)&(int32_t)L_96))) { goto IL_02d4; } } IL_02c5: { // unitsPerPixel = 1.0f / assetsPPU; int32_t L_97 = V_0; __this->set_unitsPerPixel_13(((float)((float)(1.0f)/(float)((float)((float)L_97))))); return; } IL_02d4: { // unitsPerPixel = 1.0f / (zoom * assetsPPU); int32_t L_98 = __this->get_zoom_7(); int32_t L_99 = V_0; __this->set_unitsPerPixel_13(((float)((float)(1.0f)/(float)((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_98, (int32_t)L_99))))))); // } return; } } // UnityEngine.Rect UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateFinalBlitPixelRect(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 PixelPerfectCameraInternal_CalculateFinalBlitPixelRect_mBDA39EE35E9414AA9058A58D6C40E37283114F1C (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, int32_t ___screenWidth0, int32_t ___screenHeight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; { // Rect pixelRect = new Rect(); il2cpp_codegen_initobj((&V_0), sizeof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 )); // if (useStretchFill) bool L_0 = __this->get_useStretchFill_6(); if (!L_0) { goto IL_00a4; } } { // float screenAspect = (float)screenWidth / screenHeight; int32_t L_1 = ___screenWidth0; int32_t L_2 = ___screenHeight1; // float cameraAspect = (float)m_Component.refResolutionX / m_Component.refResolutionY; RuntimeObject* L_3 = __this->get_m_Component_0(); NullCheck(L_3); int32_t L_4; L_4 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionX() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_3); RuntimeObject* L_5 = __this->get_m_Component_0(); NullCheck(L_5); int32_t L_6; L_6 = InterfaceFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionY() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_5); V_1 = ((float)((float)((float)((float)L_4))/(float)((float)((float)L_6)))); // if (screenAspect > cameraAspect) float L_7 = V_1; if ((!(((float)((float)((float)((float)((float)L_1))/(float)((float)((float)L_2))))) > ((float)L_7)))) { goto IL_006e; } } { // pixelRect.height = screenHeight; int32_t L_8 = ___screenHeight1; Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)L_8)), /*hidden argument*/NULL); // pixelRect.width = screenHeight * cameraAspect; int32_t L_9 = ___screenHeight1; float L_10 = V_1; Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)il2cpp_codegen_multiply((float)((float)((float)L_9)), (float)L_10)), /*hidden argument*/NULL); // pixelRect.x = (screenWidth - (int)pixelRect.width) / 2; int32_t L_11 = ___screenWidth0; float L_12; L_12 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)il2cpp_codegen_cast_double_to_int(L_12)))/(int32_t)2)))), /*hidden argument*/NULL); // pixelRect.y = 0; Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), (0.0f), /*hidden argument*/NULL); // } goto IL_0121; } IL_006e: { // pixelRect.width = screenWidth; int32_t L_13 = ___screenWidth0; Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)L_13)), /*hidden argument*/NULL); // pixelRect.height = screenWidth / cameraAspect; int32_t L_14 = ___screenWidth0; float L_15 = V_1; Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((float)((float)L_14))/(float)L_15)), /*hidden argument*/NULL); // pixelRect.y = (screenHeight - (int)pixelRect.height) / 2; int32_t L_16 = ___screenHeight1; float L_17; L_17 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)il2cpp_codegen_cast_double_to_int(L_17)))/(int32_t)2)))), /*hidden argument*/NULL); // pixelRect.x = 0; Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), (0.0f), /*hidden argument*/NULL); // } goto IL_0121; } IL_00a4: { // if (m_Component.upscaleRT) RuntimeObject* L_18 = __this->get_m_Component_0(); NullCheck(L_18); bool L_19; L_19 = InterfaceFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_upscaleRT() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_18); if (!L_19) { goto IL_00dd; } } { // pixelRect.height = zoom * offscreenRTHeight; int32_t L_20 = __this->get_zoom_7(); int32_t L_21 = __this->get_offscreenRTHeight_10(); Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)L_21)))), /*hidden argument*/NULL); // pixelRect.width = zoom * offscreenRTWidth; int32_t L_22 = __this->get_zoom_7(); int32_t L_23 = __this->get_offscreenRTWidth_9(); Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_22, (int32_t)L_23)))), /*hidden argument*/NULL); // } goto IL_00f9; } IL_00dd: { // pixelRect.height = offscreenRTHeight; int32_t L_24 = __this->get_offscreenRTHeight_10(); Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)L_24)), /*hidden argument*/NULL); // pixelRect.width = offscreenRTWidth; int32_t L_25 = __this->get_offscreenRTWidth_9(); Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)L_25)), /*hidden argument*/NULL); } IL_00f9: { // pixelRect.x = (screenWidth - (int)pixelRect.width) / 2; int32_t L_26 = ___screenWidth0; float L_27; L_27 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)il2cpp_codegen_cast_double_to_int(L_27)))/(int32_t)2)))), /*hidden argument*/NULL); // pixelRect.y = (screenHeight - (int)pixelRect.height) / 2; int32_t L_28 = ___screenHeight1; float L_29; L_29 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), ((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)il2cpp_codegen_cast_double_to_int(L_29)))/(int32_t)2)))), /*hidden argument*/NULL); } IL_0121: { // return pixelRect; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_30 = V_0; return L_30; } } // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CorrectCinemachineOrthoSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PixelPerfectCameraInternal_CorrectCinemachineOrthoSize_mD48B7CA2CA6948DF9BFDC0C1A45A97FEC8E71AF5 (PixelPerfectCameraInternal_t923DD061F336B0025CB41A9D7A28ABC72BFEB224 * __this, float ___targetOrthoSize0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // if (m_Component.upscaleRT) RuntimeObject* L_0 = __this->get_m_Component_0(); NullCheck(L_0); bool L_1; L_1 = InterfaceFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_upscaleRT() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_0); if (!L_1) { goto IL_0037; } } { // cinemachineVCamZoom = Math.Max(1, Mathf.RoundToInt(orthoSize / targetOrthoSize)); float L_2 = __this->get_orthoSize_12(); float L_3 = ___targetOrthoSize0; int32_t L_4; L_4 = Mathf_RoundToInt_m95CE4916FFD8D1F8D87CF21A3C9EC257EBD8F578(((float)((float)L_2/(float)L_3)), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_5; L_5 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(1, L_4, /*hidden argument*/NULL); __this->set_cinemachineVCamZoom_14(L_5); // correctedOrthoSize = orthoSize / cinemachineVCamZoom; float L_6 = __this->get_orthoSize_12(); int32_t L_7 = __this->get_cinemachineVCamZoom_14(); V_0 = ((float)((float)L_6/(float)((float)((float)L_7)))); // } goto IL_006f; } IL_0037: { // cinemachineVCamZoom = Math.Max(1, Mathf.RoundToInt(zoom * orthoSize / targetOrthoSize)); int32_t L_8 = __this->get_zoom_7(); float L_9 = __this->get_orthoSize_12(); float L_10 = ___targetOrthoSize0; int32_t L_11; L_11 = Mathf_RoundToInt_m95CE4916FFD8D1F8D87CF21A3C9EC257EBD8F578(((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_8)), (float)L_9))/(float)L_10)), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_12; L_12 = Math_Max_m709673BDF5D9264E61FEBBC4CE1038752523838D(1, L_11, /*hidden argument*/NULL); __this->set_cinemachineVCamZoom_14(L_12); // correctedOrthoSize = zoom * orthoSize / cinemachineVCamZoom; int32_t L_13 = __this->get_zoom_7(); float L_14 = __this->get_orthoSize_12(); int32_t L_15 = __this->get_cinemachineVCamZoom_14(); V_0 = ((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_13)), (float)L_14))/(float)((float)((float)L_15)))); } IL_006f: { // if (!m_Component.upscaleRT && !m_Component.pixelSnapping) RuntimeObject* L_16 = __this->get_m_Component_0(); NullCheck(L_16); bool L_17; L_17 = InterfaceFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_upscaleRT() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_16); if (L_17) { goto IL_00a8; } } { RuntimeObject* L_18 = __this->get_m_Component_0(); NullCheck(L_18); bool L_19; L_19 = InterfaceFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_pixelSnapping() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_18); if (L_19) { goto IL_00a8; } } { // unitsPerPixel = 1.0f / (cinemachineVCamZoom * m_Component.assetsPPU); int32_t L_20 = __this->get_cinemachineVCamZoom_14(); RuntimeObject* L_21 = __this->get_m_Component_0(); NullCheck(L_21); int32_t L_22; L_22 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_assetsPPU() */, IPixelPerfectCamera_t075065B27A99C0234266378E1EA0AEC972B9DA92_il2cpp_TypeInfo_var, L_21); __this->set_unitsPerPixel_13(((float)((float)(1.0f)/(float)((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)L_22))))))); } IL_00a8: { // return correctedOrthoSize; float L_23 = V_0; return L_23; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessData__ctor_m83673928F573D0FF3680F2BF752FB5578A9D591A (PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass__ctor_mA4E416E12278219D120ECA57AEE04C2E383F9662 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C8800AA6A8E1686CEFFF45C793EC512C24B0519); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral834863B80D35E96D02830CC464160847F063892D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97A06D1C7C5ECFFBDE00FA3405D9F031222A580A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99C4188C1BCB2ECF7EDFADE513E17AAAAD995C31); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * G_B4_0 = NULL; PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * G_B3_0 = NULL; int32_t G_B5_0 = 0; PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * G_B5_1 = NULL; { // Matrix4x4[] m_PrevViewProjM = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_0 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_PrevViewProjM_38(L_0); // public PostProcessPass(RenderPassEvent evt, PostProcessData data, Material blitMaterial) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(PostProcessPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteral834863B80D35E96D02830CC464160847F063892D, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_1, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // m_Data = data; PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_3 = ___data1; __this->set_m_Data_21(L_3); // m_Materials = new MaterialLibrary(data); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_4 = ___data1; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_5 = (MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 *)il2cpp_codegen_object_new(MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46_il2cpp_TypeInfo_var); MaterialLibrary__ctor_m34F652E10F83FD1F892C4474A780A60609FDCD66(L_5, L_4, /*hidden argument*/NULL); __this->set_m_Materials_20(L_5); // m_BlitMaterial = blitMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___blitMaterial2; __this->set_m_BlitMaterial_48(L_6); // if (SystemInfo.IsFormatSupported(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render)) bool L_7; L_7 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)74), 5, /*hidden argument*/NULL); if (!L_7) { goto IL_005e; } } { // m_DefaultHDRFormat = GraphicsFormat.B10G11R11_UFloatPack32; __this->set_m_DefaultHDRFormat_34(((int32_t)74)); // m_UseRGBM = false; __this->set_m_UseRGBM_35((bool)0); // } goto IL_0077; } IL_005e: { // m_DefaultHDRFormat = QualitySettings.activeColorSpace == ColorSpace.Linear // ? GraphicsFormat.R8G8B8A8_SRGB // : GraphicsFormat.R8G8B8A8_UNorm; int32_t L_8; L_8 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); G_B3_0 = __this; if ((((int32_t)L_8) == ((int32_t)1))) { G_B4_0 = __this; goto IL_006a; } } { G_B5_0 = 8; G_B5_1 = G_B3_0; goto IL_006b; } IL_006a: { G_B5_0 = 4; G_B5_1 = G_B4_0; } IL_006b: { NullCheck(G_B5_1); G_B5_1->set_m_DefaultHDRFormat_34(G_B5_0); // m_UseRGBM = true; __this->set_m_UseRGBM_35((bool)1); } IL_0077: { // if (SystemInfo.IsFormatSupported(GraphicsFormat.R8G8_UNorm, FormatUsage.Render) && SystemInfo.graphicsDeviceVendor.ToLowerInvariant().Contains("arm")) bool L_9; L_9 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(6, 4, /*hidden argument*/NULL); if (!L_9) { goto IL_009f; } } { String_t* L_10; L_10 = SystemInfo_get_graphicsDeviceVendor_m80E697234EF5EEE1BD1331C0C04E3421CBE650B6(/*hidden argument*/NULL); NullCheck(L_10); String_t* L_11; L_11 = String_ToLowerInvariant_m070E99F11A6005755BD6579A6CC835694395F79F(L_10, /*hidden argument*/NULL); NullCheck(L_11); bool L_12; L_12 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_11, _stringLiteral0C8800AA6A8E1686CEFFF45C793EC512C24B0519, /*hidden argument*/NULL); if (!L_12) { goto IL_009f; } } { // m_SMAAEdgeFormat = GraphicsFormat.R8G8_UNorm; __this->set_m_SMAAEdgeFormat_36(6); goto IL_00a6; } IL_009f: { // m_SMAAEdgeFormat = GraphicsFormat.R8G8B8A8_UNorm; __this->set_m_SMAAEdgeFormat_36(8); } IL_00a6: { // if (SystemInfo.IsFormatSupported(GraphicsFormat.R16_UNorm, FormatUsage.Linear | FormatUsage.Render)) bool L_13; L_13 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)21), 5, /*hidden argument*/NULL); if (!L_13) { goto IL_00ba; } } { // m_GaussianCoCFormat = GraphicsFormat.R16_UNorm; __this->set_m_GaussianCoCFormat_37(((int32_t)21)); goto IL_00d5; } IL_00ba: { // else if (SystemInfo.IsFormatSupported(GraphicsFormat.R16_SFloat, FormatUsage.Linear | FormatUsage.Render)) bool L_14; L_14 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)45), 5, /*hidden argument*/NULL); if (!L_14) { goto IL_00ce; } } { // m_GaussianCoCFormat = GraphicsFormat.R16_SFloat; __this->set_m_GaussianCoCFormat_37(((int32_t)45)); goto IL_00d5; } IL_00ce: { // m_GaussianCoCFormat = GraphicsFormat.R8_UNorm; __this->set_m_GaussianCoCFormat_37(5); } IL_00d5: { // ShaderConstants._BloomMipUp = new int[k_MaxPyramidSize]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_15 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__BloomMipUp_36(L_15); // ShaderConstants._BloomMipDown = new int[k_MaxPyramidSize]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->set__BloomMipDown_37(L_16); // for (int i = 0; i < k_MaxPyramidSize; i++) V_0 = 0; goto IL_012f; } IL_00f1: { // ShaderConstants._BloomMipUp[i] = Shader.PropertyToID("_BloomMipUp" + i); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_17 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); int32_t L_18 = V_0; String_t* L_19; L_19 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); String_t* L_20; L_20 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral97A06D1C7C5ECFFBDE00FA3405D9F031222A580A, L_19, /*hidden argument*/NULL); int32_t L_21; L_21 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_20, /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(L_18), (int32_t)L_21); // ShaderConstants._BloomMipDown[i] = Shader.PropertyToID("_BloomMipDown" + i); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_22 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); int32_t L_23 = V_0; String_t* L_24; L_24 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); String_t* L_25; L_25 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral99C4188C1BCB2ECF7EDFADE513E17AAAAD995C31, L_24, /*hidden argument*/NULL); int32_t L_26; L_26 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_25, /*hidden argument*/NULL); NullCheck(L_22); (L_22)->SetAt(static_cast(L_23), (int32_t)L_26); // for (int i = 0; i < k_MaxPyramidSize; i++) int32_t L_27 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1)); } IL_012f: { // for (int i = 0; i < k_MaxPyramidSize; i++) int32_t L_28 = V_0; if ((((int32_t)L_28) < ((int32_t)((int32_t)16)))) { goto IL_00f1; } } { // m_MRT2 = new RenderTargetIdentifier[2]; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_29 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_MRT2_41(L_29); // m_ResetHistory = true; __this->set_m_ResetHistory_39((bool)1); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Cleanup_m5B852D68A77D033A08E3A4E5604FB077694289C7 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method) { { // public void Cleanup() => m_Materials.Cleanup(); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_0 = __this->get_m_Materials_20(); NullCheck(L_0); MaterialLibrary_Cleanup_m9B5E5E026554DDD5710C8AA346CC9CDD96FABC57(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_mFD0EDE1C0ECFE4AA6290F602DF21F7CC7AB2AAAA (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source1, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___destination2, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___depth3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method) { { // m_Descriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_0 = ___baseDescriptor0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = (*(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_0); __this->set_m_Descriptor_11(L_1); // m_Descriptor.useMipMap = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, (bool)0, /*hidden argument*/NULL); // m_Descriptor.autoGenerateMips = false; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_3 = __this->get_address_of_m_Descriptor_11(); RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_3, (bool)0, /*hidden argument*/NULL); // m_Source = source; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_4 = ___source1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_4); __this->set_m_Source_12(L_5); // m_Destination = destination; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_6 = ___destination2; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_7 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_6); __this->set_m_Destination_13(L_7); // m_Depth = depth; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_8 = ___depth3; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_9 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_8); __this->set_m_Depth_14(L_9); // m_InternalLut = internalLut; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_10 = ___internalLut4; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_11 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_10); __this->set_m_InternalLut_15(L_11); // m_IsFinalPass = false; __this->set_m_IsFinalPass_44((bool)0); // m_HasFinalPass = hasFinalPass; bool L_12 = ___hasFinalPass5; __this->set_m_HasFinalPass_45(L_12); // m_EnableSRGBConversionIfNeeded = enableSRGBConversion; bool L_13 = ___enableSRGBConversion6; __this->set_m_EnableSRGBConversionIfNeeded_46(L_13); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mDE44B2C630F76FC8074565C5E360D3B1CCF7DB51 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_Source = source; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_0 = ___source0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_0); __this->set_m_Source_12(L_1); // m_Destination = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_2 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); __this->set_m_Destination_13(L_2); // m_IsFinalPass = true; __this->set_m_IsFinalPass_44((bool)1); // m_HasFinalPass = false; __this->set_m_HasFinalPass_45((bool)0); // m_EnableSRGBConversionIfNeeded = true; __this->set_m_EnableSRGBConversionIfNeeded_46((bool)1); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_OnCameraSetup_m8A3CA325F376127B37AFB1CA20C04378C7E177E2 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (m_Destination == RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_m_Destination_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_2; L_2 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0013; } } { // return; return; } IL_0013: { // if (m_Destination.HasInternalRenderTargetId()) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_m_Destination_13(); bool L_4; L_4 = RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0021; } } { // return; return; } IL_0021: { // var desc = GetCompatibleDescriptor(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5; L_5 = PostProcessPass_GetCompatibleDescriptor_m6DC19298F9B719D0C8D40C29AD9FEA0F9F35AD9D(__this, /*hidden argument*/NULL); V_0 = L_5; // desc.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(m_Destination.id, desc, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_7 = __this->get_address_of_m_Destination_13(); int32_t L_8; L_8 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_7, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_9 = V_0; NullCheck(L_6); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_6, L_8, L_9, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_OnCameraCleanup_mD075F55E83BC2794B890E39DBBCC8F3ED4CB3705 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Destination == RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_m_Destination_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_2; L_2 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0013; } } { // return; return; } IL_0013: { // if (m_Destination.HasInternalRenderTargetId()) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_m_Destination_13(); bool L_4; L_4 = RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0021; } } { // return; return; } IL_0021: { // cmd.ReleaseTemporaryRT(m_Destination.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_6 = __this->get_address_of_m_Destination_13(); int32_t L_7; L_7 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_6, /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::ResetHistory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_ResetHistory_m41FFFD7033EE37A3927832A1B72B582521437B07 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method) { { // m_ResetHistory = true; __this->set_m_ResetHistory_39((bool)1); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::CanRunOnTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPass_CanRunOnTile_m8F645303FFAC03BBFD059B121EA4926A2DAF911B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method) { { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Execute_m141D831DAAF1FCF3E57313C747FC93B565B0C0CD (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisBloom_t29BCC640226782A89B406BEEB1247DF988977E16_mD43190A1AA03FB48D33B52D7801DD6042587E4BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD_m73F48B10AD35A30AC0CF5506C993A4584DE7E3CB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisColorLookup_t49472FFC74A447206A73A629999C546CFC72A572_mB058C36AB23F26D3828A4B40647D6625C9CC96DA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisFilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2_m4130E5464F2026180E9B82E17E438D413E283C6F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisLensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55_m4253839C83335E00C162BB36BF16D69304EC4C17_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisPaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55_m8A58550A4730E07DB0B680A2C2637CA6DEAD4ED2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisVignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A_mF158DE9C53B461E0E4F47520D68352898BF78155_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * V_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_1 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_2; memset((&V_2), 0, sizeof(V_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var stack = VolumeManager.instance.stack; IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_0; L_0 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); NullCheck(L_0); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_1; L_1 = VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // m_DepthOfField = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_2 = V_0; NullCheck(L_2); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_3; L_3 = VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527(L_2, /*hidden argument*/VolumeStack_GetComponent_TisDepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7_mF1F11033D42507C0853D2E8F8774D01969119527_RuntimeMethod_var); __this->set_m_DepthOfField_22(L_3); // m_MotionBlur = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_4 = V_0; NullCheck(L_4); MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_5; L_5 = VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B(L_4, /*hidden argument*/VolumeStack_GetComponent_TisMotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241_mBF92B5A6878138F62D56304D7B3B8896F712104B_RuntimeMethod_var); __this->set_m_MotionBlur_23(L_5); // m_PaniniProjection = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_6 = V_0; NullCheck(L_6); PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * L_7; L_7 = VolumeStack_GetComponent_TisPaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55_m8A58550A4730E07DB0B680A2C2637CA6DEAD4ED2(L_6, /*hidden argument*/VolumeStack_GetComponent_TisPaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55_m8A58550A4730E07DB0B680A2C2637CA6DEAD4ED2_RuntimeMethod_var); __this->set_m_PaniniProjection_24(L_7); // m_Bloom = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_8 = V_0; NullCheck(L_8); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_9; L_9 = VolumeStack_GetComponent_TisBloom_t29BCC640226782A89B406BEEB1247DF988977E16_mD43190A1AA03FB48D33B52D7801DD6042587E4BF(L_8, /*hidden argument*/VolumeStack_GetComponent_TisBloom_t29BCC640226782A89B406BEEB1247DF988977E16_mD43190A1AA03FB48D33B52D7801DD6042587E4BF_RuntimeMethod_var); __this->set_m_Bloom_25(L_9); // m_LensDistortion = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_10 = V_0; NullCheck(L_10); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_11; L_11 = VolumeStack_GetComponent_TisLensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55_m4253839C83335E00C162BB36BF16D69304EC4C17(L_10, /*hidden argument*/VolumeStack_GetComponent_TisLensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55_m4253839C83335E00C162BB36BF16D69304EC4C17_RuntimeMethod_var); __this->set_m_LensDistortion_26(L_11); // m_ChromaticAberration = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_12 = V_0; NullCheck(L_12); ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * L_13; L_13 = VolumeStack_GetComponent_TisChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD_m73F48B10AD35A30AC0CF5506C993A4584DE7E3CB(L_12, /*hidden argument*/VolumeStack_GetComponent_TisChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD_m73F48B10AD35A30AC0CF5506C993A4584DE7E3CB_RuntimeMethod_var); __this->set_m_ChromaticAberration_27(L_13); // m_Vignette = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_14 = V_0; NullCheck(L_14); Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_15; L_15 = VolumeStack_GetComponent_TisVignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A_mF158DE9C53B461E0E4F47520D68352898BF78155(L_14, /*hidden argument*/VolumeStack_GetComponent_TisVignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A_mF158DE9C53B461E0E4F47520D68352898BF78155_RuntimeMethod_var); __this->set_m_Vignette_28(L_15); // m_ColorLookup = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_16 = V_0; NullCheck(L_16); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_17; L_17 = VolumeStack_GetComponent_TisColorLookup_t49472FFC74A447206A73A629999C546CFC72A572_mB058C36AB23F26D3828A4B40647D6625C9CC96DA(L_16, /*hidden argument*/VolumeStack_GetComponent_TisColorLookup_t49472FFC74A447206A73A629999C546CFC72A572_mB058C36AB23F26D3828A4B40647D6625C9CC96DA_RuntimeMethod_var); __this->set_m_ColorLookup_29(L_17); // m_ColorAdjustments = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_18 = V_0; NullCheck(L_18); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_19; L_19 = VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D(L_18, /*hidden argument*/VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var); __this->set_m_ColorAdjustments_30(L_19); // m_Tonemapping = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_20 = V_0; NullCheck(L_20); Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * L_21; L_21 = VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E(L_20, /*hidden argument*/VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var); __this->set_m_Tonemapping_31(L_21); // m_FilmGrain = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_22 = V_0; NullCheck(L_22); FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_23; L_23 = VolumeStack_GetComponent_TisFilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2_m4130E5464F2026180E9B82E17E438D413E283C6F(L_22, /*hidden argument*/VolumeStack_GetComponent_TisFilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2_m4130E5464F2026180E9B82E17E438D413E283C6F_RuntimeMethod_var); __this->set_m_FilmGrain_32(L_23); // m_UseDrawProcedural = renderingData.cameraData.xr.enabled; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_24 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = L_24->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_26 = L_25->get_xr_19(); NullCheck(L_26); bool L_27; L_27 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_26, /*hidden argument*/NULL); __this->set_m_UseDrawProcedural_47(L_27); // if (m_IsFinalPass) bool L_28 = __this->get_m_IsFinalPass_44(); if (!L_28) { goto IL_00e8; } } { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29; L_29 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_1 = L_29; // using (new ProfilingScope(cmd, m_ProfilingRenderFinalPostProcessing)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = V_1; IL2CPP_RUNTIME_CLASS_INIT(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_31 = ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->get_m_ProfilingRenderFinalPostProcessing_19(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), L_30, L_31, /*hidden argument*/NULL); } IL_00c0: try { // begin try (depth: 1) // RenderFinalPass(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_33 = ___renderingData1; PostProcessPass_RenderFinalPass_mDF8D253AA071D9E146195BE883364D3F7FA7FA0F(__this, L_32, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_33, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xD8, FINALLY_00ca); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00ca; } FINALLY_00ca: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), /*hidden argument*/NULL); IL2CPP_END_FINALLY(202) } // end finally (depth: 1) IL2CPP_CLEANUP(202) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xD8, IL_00d8) } IL_00d8: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = V_1; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_34, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = V_1; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_35, /*hidden argument*/NULL); // } goto IL_0129; } IL_00e8: { // else if (CanRunOnTile()) bool L_36; L_36 = PostProcessPass_CanRunOnTile_m8F645303FFAC03BBFD059B121EA4926A2DAF911B(__this, /*hidden argument*/NULL); if (L_36) { goto IL_0129; } } { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37; L_37 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_3 = L_37; // using (new ProfilingScope(cmd, m_ProfilingRenderPostProcessing)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = V_3; IL2CPP_RUNTIME_CLASS_INIT(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_39 = ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->get_m_ProfilingRenderPostProcessing_18(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), L_38, L_39, /*hidden argument*/NULL); } IL_0103: try { // begin try (depth: 1) // Render(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_3; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_41 = ___renderingData1; PostProcessPass_Render_m15F59A46023C91E316FC99DE8EDA47AC2B8EAA41(__this, L_40, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_41, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x11B, FINALLY_010d); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_010d; } FINALLY_010d: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_2), /*hidden argument*/NULL); IL2CPP_END_FINALLY(269) } // end finally (depth: 1) IL2CPP_CLEANUP(269) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x11B, IL_011b) } IL_011b: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_42, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = V_3; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_43, /*hidden argument*/NULL); } IL_0129: { // m_ResetHistory = false; __this->set_m_ResetHistory_39((bool)0); // } return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetCompatibleDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 PostProcessPass_GetCompatibleDescriptor_m6DC19298F9B719D0C8D40C29AD9FEA0F9F35AD9D (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method) { { // => GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, m_Descriptor.graphicsFormat, m_Descriptor.depthBufferBits); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_0 = __this->get_address_of_m_Descriptor_11(); int32_t L_1; L_1 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_0, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); int32_t L_3; L_3 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_4 = __this->get_address_of_m_Descriptor_11(); int32_t L_5; L_5 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_4, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_6 = __this->get_address_of_m_Descriptor_11(); int32_t L_7; L_7 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_6, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8; L_8 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_1, L_3, L_5, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetCompatibleDescriptor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { // var desc = m_Descriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_m_Descriptor_11(); V_0 = L_0; // desc.depthBufferBits = depthBufferBits; int32_t L_1 = ___depthBufferBits3; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_1, /*hidden argument*/NULL); // desc.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 1, /*hidden argument*/NULL); // desc.width = width; int32_t L_2 = ___width0; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_2, /*hidden argument*/NULL); // desc.height = height; int32_t L_3 = ___height1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_3, /*hidden argument*/NULL); // desc.graphicsFormat = format; int32_t L_4 = ___format2; RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_4, /*hidden argument*/NULL); // return desc; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::RequireSRGBConversionBlitToBackBuffer(UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m6998D12DAD51A1382357C6BBB8BF39AE27B68CD8 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, const RuntimeMethod* method) { { // return cameraData.requireSrgbConversion && m_EnableSRGBConversionIfNeeded; bool L_0; L_0 = CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), /*hidden argument*/NULL); if (!L_0) { goto IL_0010; } } { bool L_1 = __this->get_m_EnableSRGBConversionIfNeeded_46(); return L_1; } IL_0010: { return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_1 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___source1; NullCheck(L_0); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_0, L_1, L_2, /*hidden argument*/NULL); // if (m_UseDrawProcedural) bool L_3 = __this->get_m_UseDrawProcedural_47(); if (!L_3) { goto IL_0062; } } { // Vector4 scaleBias = new Vector4(1, 1, 0, 0); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_5 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = V_0; NullCheck(L_4); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_4, L_5, L_6, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(destination, 0, CubemapFace.Unknown, -1), // RenderBufferLoadAction.Load, RenderBufferStoreAction.Store, RenderBufferLoadAction.Load, RenderBufferStoreAction.Store); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8 = ___destination2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9; memset((&L_9), 0, sizeof(L_9)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_9), L_8, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_7); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_7, L_9, 0, 0, 0, 0, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, material, passIndex, MeshTopology.Quads, 4, 1, null); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = ___material3; int32_t L_13 = ___passIndex4; NullCheck(L_10); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_10, L_11, L_12, L_13, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // } return; } IL_0062: { // cmd.Blit(source, destination, material, passIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = ___destination2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = ___material3; int32_t L_18 = ___passIndex4; NullCheck(L_14); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_14, L_15, L_16, L_17, L_18, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DrawFullscreenMesh(UnityEngine.Rendering.CommandBuffer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___passIndex2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (m_UseDrawProcedural) bool L_0 = __this->get_m_UseDrawProcedural_47(); if (!L_0) { goto IL_0041; } } { // Vector4 scaleBias = new Vector4(1, 1, 0, 0); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_2 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = V_0; NullCheck(L_1); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_1, L_2, L_3, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, material, passIndex, MeshTopology.Quads, 4, 1, null); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5; L_5 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___material1; int32_t L_7 = ___passIndex2; NullCheck(L_4); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_4, L_5, L_6, L_7, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // } return; } IL_0041: { // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, material, 0, passIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_9; L_9 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10; L_10 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___material1; int32_t L_12 = ___passIndex2; NullCheck(L_8); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_8, L_9, L_10, L_11, 0, L_12, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Render_m15F59A46023C91E316FC99DE8EDA47AC2B8EAA41 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 V_0; memset((&V_0), 0, sizeof(V_0)); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_1 = NULL; bool V_2 = false; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; bool V_5 = false; int32_t V_6 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_7; memset((&V_7), 0, sizeof(V_7)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_8; memset((&V_8), 0, sizeof(V_8)); bool V_9 = false; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_10; memset((&V_10), 0, sizeof(V_10)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_11; memset((&V_11), 0, sizeof(V_11)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B15_0 = 0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B42_0; memset((&G_B42_0), 0, sizeof(G_B42_0)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B45_0; memset((&G_B45_0), 0, sizeof(G_B45_0)); int32_t G_B50_0 = 0; int32_t G_B54_0 = 0; int32_t G_B56_0 = 0; int32_t G_B55_0 = 0; int32_t G_B59_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B62_0; memset((&G_B62_0), 0, sizeof(G_B62_0)); { CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; (&V_0)->set_cmd_2(L_0); (&V_0)->set_U3CU3E4__this_3(__this); // ref var cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); V_1 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_2; // bool tempTargetUsed = false; (&V_0)->set_tempTargetUsed_4((bool)0); // bool tempTarget2Used = false; (&V_0)->set_tempTarget2Used_5((bool)0); // int source = m_Source.id; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_m_Source_12(); int32_t L_4; L_4 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, /*hidden argument*/NULL); (&V_0)->set_source_0(L_4); // int destination = -1; (&V_0)->set_destination_1((-1)); // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = V_1; bool L_6; L_6 = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_5, /*hidden argument*/NULL); V_2 = L_6; // cmd.SetGlobalMatrix(ShaderConstants._FullscreenProjMat, GL.GetGPUProjectionMatrix(Matrix4x4.identity, true)); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_7 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = L_7.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullscreenProjMat_35(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10; L_10 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_10, (bool)1, /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_SetGlobalMatrix_m875CA31FD847DF312BA90BE25AEC4B39E86E1394(L_8, L_9, L_11, /*hidden argument*/NULL); // if (cameraData.isStopNaNEnabled && m_Materials.stopNaN != null) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = V_1; bool L_13 = L_12->get_isStopNaNEnabled_26(); if (!L_13) { goto IL_00e5; } } { MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_14 = __this->get_m_Materials_20(); NullCheck(L_14); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = L_14->get_stopNaN_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_00e5; } } { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.StopNaNs))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_17 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = L_17.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_19; L_19 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)14), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_18, L_19, /*hidden argument*/NULL); } IL_0092: try { // begin try (depth: 1) // RenderingUtils.Blit( // cmd, GetSource(), GetDestination(), m_Materials.stopNaN, 0, m_UseDrawProcedural, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_20 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = L_20.get_cmd_2(); int32_t L_22; L_22 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_23; L_23 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_22, /*hidden argument*/NULL); int32_t L_24; L_24 = PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_25; L_25 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_24, /*hidden argument*/NULL); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_26 = __this->get_m_Materials_20(); NullCheck(L_26); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = L_26->get_stopNaN_0(); bool L_28 = __this->get_m_UseDrawProcedural_47(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622(L_21, L_23, L_25, L_27, 0, L_28, 2, 0, 2, 3, /*hidden argument*/NULL); // Swap(); PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xE5, FINALLY_00d7); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d7; } FINALLY_00d7: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(215) } // end finally (depth: 1) IL2CPP_CLEANUP(215) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xE5, IL_00e5) } IL_00e5: { // if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing && SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_29 = V_1; int32_t L_30 = L_29->get_antialiasing_28(); if ((!(((uint32_t)L_30) == ((uint32_t)2)))) { goto IL_013f; } } { int32_t L_31; L_31 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_31) == ((int32_t)8))) { goto IL_013f; } } { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.SMAA))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_32 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = L_32.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_34; L_34 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)15), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_33, L_34, /*hidden argument*/NULL); } IL_010a: try { // begin try (depth: 1) // DoSubpixelMorphologicalAntialiasing(ref cameraData, cmd, GetSource(), GetDestination()); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = V_1; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_36 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = L_36.get_cmd_2(); int32_t L_38; L_38 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); int32_t L_39; L_39 = PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); PostProcessPass_DoSubpixelMorphologicalAntialiasing_m6C388B134F7227FD2E38B243C0983D27F2EF23E8(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_35, L_37, L_38, L_39, /*hidden argument*/NULL); // Swap(); PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x13F, FINALLY_0131); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0131; } FINALLY_0131: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(305) } // end finally (depth: 1) IL2CPP_CLEANUP(305) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x13F, IL_013f) } IL_013f: { // if (m_DepthOfField.IsActive() && !isSceneViewCamera) DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_40 = __this->get_m_DepthOfField_22(); NullCheck(L_40); bool L_41; L_41 = DepthOfField_IsActive_mD022B23DA8C832D58DA443250ED6F56F3A516CD1(L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_01be; } } { bool L_42 = V_2; if (L_42) { goto IL_01be; } } { // var markerName = m_DepthOfField.mode.value == DepthOfFieldMode.Gaussian // ? URPProfileId.GaussianDepthOfField // : URPProfileId.BokehDepthOfField; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_43 = __this->get_m_DepthOfField_22(); NullCheck(L_43); DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_44 = L_43->get_mode_8(); NullCheck(L_44); int32_t L_45; L_45 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_44); if ((((int32_t)L_45) == ((int32_t)1))) { goto IL_0166; } } { G_B15_0 = ((int32_t)17); goto IL_0168; } IL_0166: { G_B15_0 = ((int32_t)16); } IL_0168: { V_4 = G_B15_0; // using (new ProfilingScope(cmd, ProfilingSampler.Get(markerName))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_46 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = L_46.get_cmd_2(); int32_t L_48 = V_4; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_49; L_49 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(L_48, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_47, L_49, /*hidden argument*/NULL); } IL_017e: try { // begin try (depth: 1) // DoDepthOfField(cameraData.camera, cmd, GetSource(), GetDestination(), cameraData.pixelRect); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_51 = L_50->get_camera_2(); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_52 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = L_52.get_cmd_2(); int32_t L_54; L_54 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); int32_t L_55; L_55 = PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_56 = V_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_57 = L_56->get_pixelRect_6(); PostProcessPass_DoDepthOfField_m74AF6B6C8AD2F5CD88A94652BDD189D52612DCF2(__this, L_51, L_53, L_54, L_55, L_57, /*hidden argument*/NULL); // Swap(); PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x1BE, FINALLY_01b0); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01b0; } FINALLY_01b0: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(432) } // end finally (depth: 1) IL2CPP_CLEANUP(432) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x1BE, IL_01be) } IL_01be: { // if (m_MotionBlur.IsActive() && !isSceneViewCamera) MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_58 = __this->get_m_MotionBlur_23(); NullCheck(L_58); bool L_59; L_59 = MotionBlur_IsActive_mCED40C9D6E1443E0C33B6B2BC3D09B2E0EEFE52F(L_58, /*hidden argument*/NULL); if (!L_59) { goto IL_021c; } } { bool L_60 = V_2; if (L_60) { goto IL_021c; } } { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.MotionBlur))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_61 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = L_61.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_63; L_63 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)18), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_62, L_63, /*hidden argument*/NULL); } IL_01e2: try { // begin try (depth: 1) // DoMotionBlur(cameraData, cmd, GetSource(), GetDestination()); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_64 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_65 = (*(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_64); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_66 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_67 = L_66.get_cmd_2(); int32_t L_68; L_68 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); int32_t L_69; L_69 = PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); PostProcessPass_DoMotionBlur_mC0DE59E6534FB2599BB48640A290D59D838F616B(__this, L_65, L_67, L_68, L_69, /*hidden argument*/NULL); // Swap(); PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x21C, FINALLY_020e); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_020e; } FINALLY_020e: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(526) } // end finally (depth: 1) IL2CPP_CLEANUP(526) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x21C, IL_021c) } IL_021c: { // if (m_PaniniProjection.IsActive() && !isSceneViewCamera) PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * L_70 = __this->get_m_PaniniProjection_24(); NullCheck(L_70); bool L_71; L_71 = PaniniProjection_IsActive_m02CD79136E926A119452C21D5058DC1D4D881245(L_70, /*hidden argument*/NULL); if (!L_71) { goto IL_027a; } } { bool L_72 = V_2; if (L_72) { goto IL_027a; } } { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.PaniniProjection))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_73 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = L_73.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_75; L_75 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)19), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_74, L_75, /*hidden argument*/NULL); } IL_0240: try { // begin try (depth: 1) // DoPaniniProjection(cameraData.camera, cmd, GetSource(), GetDestination()); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_76 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_77 = L_76->get_camera_2(); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_78 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_79 = L_78.get_cmd_2(); int32_t L_80; L_80 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); int32_t L_81; L_81 = PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); PostProcessPass_DoPaniniProjection_m668F0091E8337369D395B53533BDDCD3B055A190(__this, L_77, L_79, L_80, L_81, /*hidden argument*/NULL); // Swap(); PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x27A, FINALLY_026c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_026c; } FINALLY_026c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(620) } // end finally (depth: 1) IL2CPP_CLEANUP(620) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x27A, IL_027a) } IL_027a: { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.UberPostProcess))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_82 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = L_82.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_84; L_84 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)20), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_83, L_84, /*hidden argument*/NULL); } IL_028e: try { // begin try (depth: 1) { // m_Materials.uber.shaderKeywords = null; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_85 = __this->get_m_Materials_20(); NullCheck(L_85); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_86 = L_85->get_uber_7(); NullCheck(L_86); Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688(L_86, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL, /*hidden argument*/NULL); // bool bloomActive = m_Bloom.IsActive(); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_87 = __this->get_m_Bloom_25(); NullCheck(L_87); bool L_88; L_88 = Bloom_IsActive_m6439B0AEE30A9D0538A95581F2803BCC3D11D68B(L_87, /*hidden argument*/NULL); V_5 = L_88; // if (bloomActive) bool L_89 = V_5; if (!L_89) { goto IL_02f3; } } IL_02b0: { // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.Bloom))) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_90 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = L_90.get_cmd_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_92; L_92 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(((int32_t)21), /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A L_93; memset((&L_93), 0, sizeof(L_93)); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((&L_93), L_91, L_92, /*hidden argument*/NULL); V_10 = L_93; } IL_02c4: try { // begin try (depth: 2) // SetupBloom(cmd, GetSource(), m_Materials.uber); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_94 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_95 = L_94.get_cmd_2(); int32_t L_96; L_96 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_97 = __this->get_m_Materials_20(); NullCheck(L_97); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_98 = L_97->get_uber_7(); PostProcessPass_SetupBloom_m4DAC1037722BCA26AA91B7AAA1D1325D3C8E1822(__this, L_95, L_96, L_98, /*hidden argument*/NULL); IL2CPP_LEAVE(0x2F3, FINALLY_02e5); } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_02e5; } FINALLY_02e5: { // begin finally (depth: 2) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_10), /*hidden argument*/NULL); IL2CPP_END_FINALLY(741) } // end finally (depth: 2) IL2CPP_CLEANUP(741) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x2F3, IL_02f3) } IL_02f3: { // SetupLensDistortion(m_Materials.uber, isSceneViewCamera); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_99 = __this->get_m_Materials_20(); NullCheck(L_99); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_100 = L_99->get_uber_7(); bool L_101 = V_2; PostProcessPass_SetupLensDistortion_m4C45EB128161137C59E7404FAEE53EAE633209A1(__this, L_100, L_101, /*hidden argument*/NULL); // SetupChromaticAberration(m_Materials.uber); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_102 = __this->get_m_Materials_20(); NullCheck(L_102); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_103 = L_102->get_uber_7(); PostProcessPass_SetupChromaticAberration_m0AED3DBAC5C6E5063BF61E8656974965ACF1277E(__this, L_103, /*hidden argument*/NULL); // SetupVignette(m_Materials.uber); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_104 = __this->get_m_Materials_20(); NullCheck(L_104); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_105 = L_104->get_uber_7(); PostProcessPass_SetupVignette_mC4DBBDF7011F1C8ED26A018572B8C5B9A3754C3C(__this, L_105, /*hidden argument*/NULL); // SetupColorGrading(cmd, ref renderingData, m_Materials.uber); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_106 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_107 = L_106.get_cmd_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_108 = ___renderingData1; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_109 = __this->get_m_Materials_20(); NullCheck(L_109); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_110 = L_109->get_uber_7(); PostProcessPass_SetupColorGrading_mA3095FBE0318B435DEC557021FE37FED9938A03F(__this, L_107, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_108, L_110, /*hidden argument*/NULL); // SetupGrain(cameraData, m_Materials.uber); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_111 = V_1; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_112 = __this->get_m_Materials_20(); NullCheck(L_112); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_113 = L_112->get_uber_7(); PostProcessPass_SetupGrain_mE7F395D0D7517F8DBE2F74369F83A864FC32ED9B(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_111, L_113, /*hidden argument*/NULL); // SetupDithering(cameraData, m_Materials.uber); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_114 = V_1; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_115 = __this->get_m_Materials_20(); NullCheck(L_115); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_116 = L_115->get_uber_7(); PostProcessPass_SetupDithering_mA346DA99F5A9FA32E36A69E0075223BD5484FB00(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_114, L_116, /*hidden argument*/NULL); // if (RequireSRGBConversionBlitToBackBuffer(cameraData)) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_117 = V_1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_118 = (*(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_117); bool L_119; L_119 = PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m6998D12DAD51A1382357C6BBB8BF39AE27B68CD8(__this, L_118, /*hidden argument*/NULL); if (!L_119) { goto IL_0386; } } IL_0371: { // m_Materials.uber.EnableKeyword(ShaderKeywordStrings.LinearToSRGBConversion); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_120 = __this->get_m_Materials_20(); NullCheck(L_120); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_121 = L_120->get_uber_7(); IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_122 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LinearToSRGBConversion_13(); NullCheck(L_121); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_121, L_122, /*hidden argument*/NULL); } IL_0386: { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, GetSource()); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_123 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_124 = L_123.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_125 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); int32_t L_126; L_126 = PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890(__this, (U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 *)(&V_0), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_127; L_127 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_126, /*hidden argument*/NULL); NullCheck(L_124); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_124, L_125, L_127, /*hidden argument*/NULL); // var colorLoadAction = RenderBufferLoadAction.DontCare; V_6 = 2; // if (m_Destination == RenderTargetHandle.CameraTarget && !cameraData.isDefaultViewport) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_128 = __this->get_m_Destination_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_129 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_130; L_130 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_128, L_129, /*hidden argument*/NULL); if (!L_130) { goto IL_03c3; } } IL_03b8: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_131 = V_1; bool L_132 = L_131->get_isDefaultViewport_13(); if (L_132) { goto IL_03c3; } } IL_03c0: { // colorLoadAction = RenderBufferLoadAction.Load; V_6 = 0; } IL_03c3: { // RenderTargetHandle cameraTargetHandle = RenderTargetHandle.GetCameraTarget(cameraData.xr); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_133 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_134 = L_133->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_135; L_135 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_134, /*hidden argument*/NULL); V_7 = L_135; // RenderTargetIdentifier cameraTarget = (cameraData.targetTexture != null && !cameraData.xr.enabled) ? new RenderTargetIdentifier(cameraData.targetTexture) : cameraTargetHandle.Identifier(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_136 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_137 = L_136->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_138; L_138 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_137, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_138) { goto IL_03eb; } } IL_03de: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_139 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_140 = L_139->get_xr_19(); NullCheck(L_140); bool L_141; L_141 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_140, /*hidden argument*/NULL); if (!L_141) { goto IL_03f4; } } IL_03eb: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_142; L_142 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_7), /*hidden argument*/NULL); G_B42_0 = L_142; goto IL_03ff; } IL_03f4: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_143 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_144 = L_143->get_targetTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_145; memset((&L_145), 0, sizeof(L_145)); RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_145), L_144, /*hidden argument*/NULL); G_B42_0 = L_145; } IL_03ff: { V_8 = G_B42_0; // cameraTarget = (m_Destination == RenderTargetHandle.CameraTarget) ? cameraTarget : m_Destination.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_146 = __this->get_m_Destination_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_147 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_148; L_148 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_146, L_147, /*hidden argument*/NULL); if (L_148) { goto IL_0420; } } IL_0413: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_149 = __this->get_address_of_m_Destination_13(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_150; L_150 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_149, /*hidden argument*/NULL); G_B45_0 = L_150; goto IL_0422; } IL_0420: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_151 = V_8; G_B45_0 = L_151; } IL_0422: { V_8 = G_B45_0; // bool finishPostProcessOnScreen = cameraData.resolveFinalTarget || (m_Destination == cameraTargetHandle || m_HasFinalPass == true); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_152 = V_1; bool L_153 = L_152->get_resolveFinalTarget_31(); if (L_153) { goto IL_0446; } } IL_042c: { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_154 = __this->get_m_Destination_13(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_155 = V_7; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); bool L_156; L_156 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_154, L_155, /*hidden argument*/NULL); if (L_156) { goto IL_0443; } } IL_043b: { bool L_157 = __this->get_m_HasFinalPass_45(); G_B50_0 = ((int32_t)(L_157)); goto IL_0447; } IL_0443: { G_B50_0 = 1; goto IL_0447; } IL_0446: { G_B50_0 = 1; } IL_0447: { V_9 = (bool)G_B50_0; // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_158 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_159 = L_158->get_xr_19(); NullCheck(L_159); bool L_160; L_160 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_159, /*hidden argument*/NULL); if (!L_160) { goto IL_05a9; } } IL_0459: { // cmd.SetRenderTarget(new RenderTargetIdentifier(cameraTarget, 0, CubemapFace.Unknown, -1), // colorLoadAction, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_161 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_162 = L_161.get_cmd_2(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_163 = V_8; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_164; memset((&L_164), 0, sizeof(L_164)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_164), L_163, 0, (-1), (-1), /*hidden argument*/NULL); int32_t L_165 = V_6; NullCheck(L_162); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_162, L_164, L_165, 0, 2, 3, /*hidden argument*/NULL); // bool isRenderToBackBufferTarget = cameraTarget == cameraData.xr.renderTarget && !cameraData.xr.renderTargetIsRenderTexture; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_166 = V_8; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_167 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_168 = L_167->get_xr_19(); NullCheck(L_168); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_169; L_169 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_168, /*hidden argument*/NULL); bool L_170; L_170 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_166, L_169, /*hidden argument*/NULL); if (!L_170) { goto IL_0497; } } IL_0487: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_171 = V_1; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_172 = L_171->get_xr_19(); NullCheck(L_172); bool L_173; L_173 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_172, /*hidden argument*/NULL); G_B54_0 = ((((int32_t)L_173) == ((int32_t)0))? 1 : 0); goto IL_0498; } IL_0497: { G_B54_0 = 0; } IL_0498: { // if (isRenderToBackBufferTarget) int32_t L_174 = G_B54_0; G_B55_0 = L_174; if (!L_174) { G_B56_0 = L_174; goto IL_04ac; } } IL_049b: { // cmd.SetViewport(cameraData.pixelRect); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_175 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_176 = L_175.get_cmd_2(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_177 = V_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_178 = L_177->get_pixelRect_6(); NullCheck(L_176); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_176, L_178, /*hidden argument*/NULL); G_B56_0 = G_B55_0; } IL_04ac: { // bool yflip = isRenderToBackBufferTarget && SystemInfo.graphicsUVStartsAtTop; if (!G_B56_0) { goto IL_04b5; } } IL_04ae: { bool L_179; L_179 = SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE(/*hidden argument*/NULL); G_B59_0 = ((int32_t)(L_179)); goto IL_04b6; } IL_04b5: { G_B59_0 = 0; } IL_04b6: { // Vector4 scaleBias = yflip ? new Vector4(1, -1, 0, 1) : new Vector4(1, 1, 0, 0); if (G_B59_0) { goto IL_04d3; } } IL_04b8: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_180; memset((&L_180), 0, sizeof(L_180)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_180), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); G_B62_0 = L_180; goto IL_04ec; } IL_04d3: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_181; memset((&L_181), 0, sizeof(L_181)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_181), (1.0f), (-1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); G_B62_0 = L_181; } IL_04ec: { V_11 = G_B62_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_182 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_183 = L_182.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_184 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_185 = V_11; NullCheck(L_183); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_183, L_184, L_185, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_Materials.uber, 0, MeshTopology.Quads, 4, 1, null); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_186 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_187 = L_186.get_cmd_2(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_188; L_188 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_189 = __this->get_m_Materials_20(); NullCheck(L_189); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_190 = L_189->get_uber_7(); NullCheck(L_187); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_187, L_188, L_190, 0, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // if (!finishPostProcessOnScreen) bool L_191 = V_9; if (L_191) { goto IL_0684; } } IL_0527: { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, cameraTarget); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_192 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_193 = L_192.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_194 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_195 = V_8; NullCheck(L_193); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_193, L_194, L_195, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(m_Source.id, 0, CubemapFace.Unknown, -1), // colorLoadAction, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_196 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_197 = L_196.get_cmd_2(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_198 = __this->get_address_of_m_Source_12(); int32_t L_199; L_199 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_198, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_200; memset((&L_200), 0, sizeof(L_200)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_200), L_199, 0, (-1), (-1), /*hidden argument*/NULL); int32_t L_201 = V_6; NullCheck(L_197); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_197, L_200, L_201, 0, 2, 3, /*hidden argument*/NULL); // scaleBias = new Vector4(1, 1, 0, 0); ; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_11), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_202 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_203 = L_202.get_cmd_2(); int32_t L_204 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_205 = V_11; NullCheck(L_203); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_203, L_204, L_205, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_BlitMaterial, 0, MeshTopology.Quads, 4, 1, null); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_206 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_207 = L_206.get_cmd_2(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_208; L_208 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_209 = __this->get_m_BlitMaterial_48(); NullCheck(L_207); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_207, L_208, L_209, 0, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // } goto IL_0684; } IL_05a9: { // cmd.SetRenderTarget(cameraTarget, colorLoadAction, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_210 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_211 = L_210.get_cmd_2(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_212 = V_8; int32_t L_213 = V_6; NullCheck(L_211); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_211, L_212, L_213, 0, 2, 3, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_214 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_215 = L_214.get_cmd_2(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_216; L_216 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_217; L_217 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_215); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_215, L_216, L_217, /*hidden argument*/NULL); // if (m_Destination == RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_218 = __this->get_m_Destination_13(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_219 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_220; L_220 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_218, L_219, /*hidden argument*/NULL); if (!L_220) { goto IL_05f3; } } IL_05e2: { // cmd.SetViewport(cameraData.pixelRect); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_221 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_222 = L_221.get_cmd_2(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_223 = V_1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_224 = L_223->get_pixelRect_6(); NullCheck(L_222); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_222, L_224, /*hidden argument*/NULL); } IL_05f3: { // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_Materials.uber); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_225 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_226 = L_225.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_227; L_227 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_228; L_228 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_229 = __this->get_m_Materials_20(); NullCheck(L_229); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_230 = L_229->get_uber_7(); NullCheck(L_226); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_226, L_227, L_228, L_230, /*hidden argument*/NULL); // if (!finishPostProcessOnScreen) bool L_231 = V_9; if (L_231) { goto IL_0663; } } IL_0617: { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, cameraTarget); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_232 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_233 = L_232.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_234 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_235 = V_8; NullCheck(L_233); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_233, L_234, L_235, /*hidden argument*/NULL); // cmd.SetRenderTarget(m_Source.id, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_236 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_237 = L_236.get_cmd_2(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_238 = __this->get_address_of_m_Source_12(); int32_t L_239; L_239 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_238, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_240; L_240 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_239, /*hidden argument*/NULL); NullCheck(L_237); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_237, L_240, 2, 0, 2, 3, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_BlitMaterial); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_241 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_242 = L_241.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_243; L_243 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_244; L_244 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_245 = __this->get_m_BlitMaterial_48(); NullCheck(L_242); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_242, L_243, L_244, L_245, /*hidden argument*/NULL); } IL_0663: { // cmd.SetViewProjectionMatrices(cameraData.camera.worldToCameraMatrix, cameraData.camera.projectionMatrix); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_246 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_247 = L_246.get_cmd_2(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_248 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_249 = L_248->get_camera_2(); NullCheck(L_249); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_250; L_250 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_249, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_251 = V_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_252 = L_251->get_camera_2(); NullCheck(L_252); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_253; L_253 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_252, /*hidden argument*/NULL); NullCheck(L_247); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_247, L_250, L_253, /*hidden argument*/NULL); } IL_0684: { // if (bloomActive) bool L_254 = V_5; if (!L_254) { goto IL_069a; } } IL_0688: { // cmd.ReleaseTemporaryRT(ShaderConstants._BloomMipUp[0]); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_255 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_256 = L_255.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_257 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); NullCheck(L_257); int32_t L_258 = 0; int32_t L_259 = (L_257)->GetAt(static_cast(L_258)); NullCheck(L_256); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_256, L_259, /*hidden argument*/NULL); } IL_069a: { // if (tempTargetUsed) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_260 = V_0; bool L_261 = L_260.get_tempTargetUsed_4(); if (!L_261) { goto IL_06b2; } } IL_06a2: { // cmd.ReleaseTemporaryRT(ShaderConstants._TempTarget); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_262 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_263 = L_262.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_264 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget_0(); NullCheck(L_263); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_263, L_264, /*hidden argument*/NULL); } IL_06b2: { // if (tempTarget2Used) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_265 = V_0; bool L_266 = L_265.get_tempTarget2Used_5(); if (!L_266) { goto IL_06ca; } } IL_06ba: { // cmd.ReleaseTemporaryRT(ShaderConstants._TempTarget2); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 L_267 = V_0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_268 = L_267.get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_269 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget2_1(); NullCheck(L_268); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_268, L_269, /*hidden argument*/NULL); } IL_06ca: { // } IL2CPP_LEAVE(0x6DA, FINALLY_06cc); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_06cc; } FINALLY_06cc: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1740) } // end finally (depth: 1) IL2CPP_CLEANUP(1740) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x6DA, IL_06da) } IL_06da: { // } return; } } // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.Universal.Internal.PostProcessPass::BlitDstDiscardContent(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt1, const RuntimeMethod* method) { { // cmd.SetRenderTarget(new RenderTargetIdentifier(rt, 0, CubemapFace.Unknown, -1), // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___rt1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; memset((&L_2), 0, sizeof(L_2)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_2), L_1, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_0, L_2, 2, 0, 2, 3, /*hidden argument*/NULL); // return BuiltinRenderTextureType.CurrentActive; return (int32_t)(1); } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoSubpixelMorphologicalAntialiasing(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoSubpixelMorphologicalAntialiasing_m6C388B134F7227FD2E38B243C0983D27F2EF23E8 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1; memset((&V_1), 0, sizeof(V_1)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_2 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; int32_t V_5 = 0; { // var camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_0 = ___cameraData0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0->get_camera_2(); V_0 = L_1; // var pixelRect = cameraData.pixelRect; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = ___cameraData0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = L_2->get_pixelRect_6(); V_1 = L_3; // var material = m_Materials.subpixelMorphologicalAntialiasing; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_4 = __this->get_m_Materials_20(); NullCheck(L_4); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = L_4->get_subpixelMorphologicalAntialiasing_1(); V_2 = L_5; // material.SetVector(ShaderConstants._Metrics, new Vector4(1f / m_Descriptor.width, 1f / m_Descriptor.height, m_Descriptor.width, m_Descriptor.height)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_7 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Metrics_11(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_8 = __this->get_address_of_m_Descriptor_11(); int32_t L_9; L_9 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_8, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_10 = __this->get_address_of_m_Descriptor_11(); int32_t L_11; L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_10, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_12 = __this->get_address_of_m_Descriptor_11(); int32_t L_13; L_13 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_12, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_14 = __this->get_address_of_m_Descriptor_11(); int32_t L_15; L_15 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_14, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), ((float)((float)(1.0f)/(float)((float)((float)L_9)))), ((float)((float)(1.0f)/(float)((float)((float)L_11)))), ((float)((float)L_13)), ((float)((float)L_15)), /*hidden argument*/NULL); NullCheck(L_6); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_6, L_7, L_16, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._AreaTexture, m_Data.textures.smaaAreaTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = V_2; int32_t L_18 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__AreaTexture_12(); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_19 = __this->get_m_Data_21(); NullCheck(L_19); TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * L_20 = L_19->get_textures_5(); NullCheck(L_20); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_21 = L_20->get_smaaAreaTex_2(); NullCheck(L_17); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_17, L_18, L_21, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._SearchTexture, m_Data.textures.smaaSearchTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = V_2; int32_t L_23 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__SearchTexture_13(); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_24 = __this->get_m_Data_21(); NullCheck(L_24); TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * L_25 = L_24->get_textures_5(); NullCheck(L_25); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_26 = L_25->get_smaaSearchTex_3(); NullCheck(L_22); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_22, L_23, L_26, /*hidden argument*/NULL); // material.SetInt(ShaderConstants._StencilRef, kStencilBit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = V_2; int32_t L_28 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__StencilRef_2(); NullCheck(L_27); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_27, L_28, ((int32_t)64), /*hidden argument*/NULL); // material.SetInt(ShaderConstants._StencilMask, kStencilBit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = V_2; int32_t L_30 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__StencilMask_3(); NullCheck(L_29); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_29, L_30, ((int32_t)64), /*hidden argument*/NULL); // material.shaderKeywords = null; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = V_2; NullCheck(L_31); Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688(L_31, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL, /*hidden argument*/NULL); // switch (cameraData.antialiasingQuality) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_32 = ___cameraData0; int32_t L_33 = L_32->get_antialiasingQuality_29(); V_5 = L_33; int32_t L_34 = V_5; switch (L_34) { case 0: { goto IL_00da; } case 1: { goto IL_00e7; } case 2: { goto IL_00f4; } } } { goto IL_00ff; } IL_00da: { // case AntialiasingQuality.Low: material.EnableKeyword(ShaderKeywordStrings.SmaaLow); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_36 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SmaaLow_14(); NullCheck(L_35); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_35, L_36, /*hidden argument*/NULL); // break; goto IL_00ff; } IL_00e7: { // case AntialiasingQuality.Medium: material.EnableKeyword(ShaderKeywordStrings.SmaaMedium); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_38 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SmaaMedium_15(); NullCheck(L_37); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_37, L_38, /*hidden argument*/NULL); // break; goto IL_00ff; } IL_00f4: { // case AntialiasingQuality.High: material.EnableKeyword(ShaderKeywordStrings.SmaaHigh); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_40 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SmaaHigh_16(); NullCheck(L_39); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_39, L_40, /*hidden argument*/NULL); } IL_00ff: { // if (m_Depth == RenderTargetHandle.CameraTarget || m_Descriptor.msaaSamples > 1) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_41 = __this->get_m_Depth_14(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_42 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_43; L_43 = RenderTargetHandle_op_Equality_m75C09D9F124BDFBBBA18D52B921A78C82BFABB8D(L_41, L_42, /*hidden argument*/NULL); if (L_43) { goto IL_011f; } } { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_44 = __this->get_address_of_m_Descriptor_11(); int32_t L_45; L_45 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_44, /*hidden argument*/NULL); if ((((int32_t)L_45) <= ((int32_t)1))) { goto IL_0130; } } IL_011f: { // stencil = ShaderConstants._EdgeTexture; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_46 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__EdgeTexture_14(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_47; L_47 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_46, /*hidden argument*/NULL); V_3 = L_47; // tempDepthBits = 24; V_4 = ((int32_t)24); // } goto IL_013f; } IL_0130: { // stencil = m_Depth.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_48 = __this->get_address_of_m_Depth_14(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_49; L_49 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_48, /*hidden argument*/NULL); V_3 = L_49; // tempDepthBits = 0; V_4 = 0; } IL_013f: { // cmd.GetTemporaryRT(ShaderConstants._EdgeTexture, GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, m_SMAAEdgeFormat, tempDepthBits), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_51 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__EdgeTexture_14(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_52 = __this->get_address_of_m_Descriptor_11(); int32_t L_53; L_53 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_52, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_54 = __this->get_address_of_m_Descriptor_11(); int32_t L_55; L_55 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_54, /*hidden argument*/NULL); int32_t L_56 = __this->get_m_SMAAEdgeFormat_36(); int32_t L_57 = V_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_58; L_58 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_53, L_55, L_56, L_57, /*hidden argument*/NULL); NullCheck(L_50); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_50, L_51, L_58, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._BlendTexture, GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, GraphicsFormat.R8G8B8A8_UNorm), FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd1; int32_t L_60 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BlendTexture_15(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_61 = __this->get_address_of_m_Descriptor_11(); int32_t L_62; L_62 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_61, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_63 = __this->get_address_of_m_Descriptor_11(); int32_t L_64; L_64 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_63, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_65; L_65 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_62, L_64, 8, 0, /*hidden argument*/NULL); NullCheck(L_59); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_59, L_60, L_65, 0, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = ___cmd1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_67; L_67 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_68; L_68 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_66); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_66, L_67, L_68, /*hidden argument*/NULL); // cmd.SetViewport(pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_70 = V_1; NullCheck(L_69); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_69, L_70, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(ShaderConstants._EdgeTexture, 0, CubemapFace.Unknown, -1), // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, stencil, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd1; int32_t L_72 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__EdgeTexture_14(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; memset((&L_73), 0, sizeof(L_73)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_73), L_72, 0, (-1), (-1), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_74 = V_3; NullCheck(L_71); CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC(L_71, L_73, 2, 0, L_74, 2, 0, /*hidden argument*/NULL); // cmd.ClearRenderTarget(true, true, Color.clear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_75 = ___cmd1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_76; L_76 = Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2(/*hidden argument*/NULL); NullCheck(L_75); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_75, (bool)1, (bool)1, L_76, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._ColorTexture, source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_77 = ___cmd1; int32_t L_78 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__ColorTexture_16(); int32_t L_79 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_80; L_80 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_79, /*hidden argument*/NULL); NullCheck(L_77); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_77, L_78, L_80, /*hidden argument*/NULL); // DrawFullscreenMesh(cmd, material, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_81 = ___cmd1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_82 = V_2; PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5(__this, L_81, L_82, 0, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(ShaderConstants._BlendTexture, 0, CubemapFace.Unknown, -1), // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, stencil, // RenderBufferLoadAction.Load, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = ___cmd1; int32_t L_84 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BlendTexture_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_85; memset((&L_85), 0, sizeof(L_85)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_85), L_84, 0, (-1), (-1), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_86 = V_3; NullCheck(L_83); CommandBuffer_SetRenderTarget_m094333A471C07099813C0E4AA33488657955C7AC(L_83, L_85, 2, 0, L_86, 0, 3, /*hidden argument*/NULL); // cmd.ClearRenderTarget(false, true, Color.clear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_88; L_88 = Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2(/*hidden argument*/NULL); NullCheck(L_87); CommandBuffer_ClearRenderTarget_mD911CD9DACD86BB1A9734235E6D55AF9BE844CA0(L_87, (bool)0, (bool)1, L_88, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._ColorTexture, ShaderConstants._EdgeTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_89 = ___cmd1; int32_t L_90 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__ColorTexture_16(); int32_t L_91 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__EdgeTexture_14(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_92; L_92 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_91, /*hidden argument*/NULL); NullCheck(L_89); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_89, L_90, L_92, /*hidden argument*/NULL); // DrawFullscreenMesh(cmd, material, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_93 = ___cmd1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_94 = V_2; PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5(__this, L_93, L_94, 1, /*hidden argument*/NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(destination, 0, CubemapFace.Unknown, -1), // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, // RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_95 = ___cmd1; int32_t L_96 = ___destination3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_97; memset((&L_97), 0, sizeof(L_97)); RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8((&L_97), L_96, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_95); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_95, L_97, 2, 0, 2, 3, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._ColorTexture, source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_98 = ___cmd1; int32_t L_99 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__ColorTexture_16(); int32_t L_100 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_101; L_101 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_100, /*hidden argument*/NULL); NullCheck(L_98); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_98, L_99, L_101, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._BlendTexture, ShaderConstants._BlendTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_102 = ___cmd1; int32_t L_103 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BlendTexture_15(); int32_t L_104 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BlendTexture_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_105; L_105 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_104, /*hidden argument*/NULL); NullCheck(L_102); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_102, L_103, L_105, /*hidden argument*/NULL); // DrawFullscreenMesh(cmd, material, 2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_106 = ___cmd1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_107 = V_2; PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5(__this, L_106, L_107, 2, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._EdgeTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_108 = ___cmd1; int32_t L_109 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__EdgeTexture_14(); NullCheck(L_108); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_108, L_109, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._BlendTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_110 = ___cmd1; int32_t L_111 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BlendTexture_15(); NullCheck(L_110); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_110, L_111, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_112 = ___cmd1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_113 = V_0; NullCheck(L_113); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_114; L_114 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_113, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_115 = V_0; NullCheck(L_115); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_116; L_116 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_115, /*hidden argument*/NULL); NullCheck(L_112); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_112, L_114, L_116, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoDepthOfField_m74AF6B6C8AD2F5CD88A94652BDD189D52612DCF2 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect4, const RuntimeMethod* method) { { // if (m_DepthOfField.mode.value == DepthOfFieldMode.Gaussian) DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_0 = __this->get_m_DepthOfField_22(); NullCheck(L_0); DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_1 = L_0->get_mode_8(); NullCheck(L_1); int32_t L_2; L_2 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0021; } } { // DoGaussianDepthOfField(camera, cmd, source, destination, pixelRect); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd1; int32_t L_5 = ___source2; int32_t L_6 = ___destination3; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___pixelRect4; PostProcessPass_DoGaussianDepthOfField_m8CB470193E6F52A15A76F95949366EFD7141C6B2(__this, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); return; } IL_0021: { // else if (m_DepthOfField.mode.value == DepthOfFieldMode.Bokeh) DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_8 = __this->get_m_DepthOfField_22(); NullCheck(L_8); DepthOfFieldModeParameter_tB12EF99546CA69C5693BBEBDFFE1690BE4A754F6 * L_9 = L_8->get_mode_8(); NullCheck(L_9); int32_t L_10; L_10 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_9); if ((!(((uint32_t)L_10) == ((uint32_t)2)))) { goto IL_0040; } } { // DoBokehDepthOfField(cmd, source, destination, pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmd1; int32_t L_12 = ___source2; int32_t L_13 = ___destination3; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_14 = ___pixelRect4; PostProcessPass_DoBokehDepthOfField_m40519C7D55D40658A0D68143E5AACDEAC1B7905A(__this, L_11, L_12, L_13, L_14, /*hidden argument*/NULL); } IL_0040: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoGaussianDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoGaussianDepthOfField_m8CB470193E6F52A15A76F95949366EFD7141C6B2 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; { // int downSample = 2; V_0 = 2; // var material = m_Materials.gaussianDepthOfField; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_0 = __this->get_m_Materials_20(); NullCheck(L_0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = L_0->get_gaussianDepthOfField_2(); V_1 = L_1; // int wh = m_Descriptor.width / downSample; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); int32_t L_3; L_3 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, /*hidden argument*/NULL); int32_t L_4 = V_0; V_2 = ((int32_t)((int32_t)L_3/(int32_t)L_4)); // int hh = m_Descriptor.height / downSample; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_5 = __this->get_address_of_m_Descriptor_11(); int32_t L_6; L_6 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_5, /*hidden argument*/NULL); int32_t L_7 = V_0; V_3 = ((int32_t)((int32_t)L_6/(int32_t)L_7)); // float farStart = m_DepthOfField.gaussianStart.value; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_8 = __this->get_m_DepthOfField_22(); NullCheck(L_8); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_9 = L_8->get_gaussianStart_9(); NullCheck(L_9); float L_10; L_10 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_9); V_4 = L_10; // float farEnd = Mathf.Max(farStart, m_DepthOfField.gaussianEnd.value); float L_11 = V_4; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_12 = __this->get_m_DepthOfField_22(); NullCheck(L_12); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_13 = L_12->get_gaussianEnd_10(); NullCheck(L_13); float L_14; L_14 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_13); float L_15; L_15 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_11, L_14, /*hidden argument*/NULL); V_5 = L_15; // float maxRadius = m_DepthOfField.gaussianMaxRadius.value * (wh / 1080f); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_16 = __this->get_m_DepthOfField_22(); NullCheck(L_16); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_17 = L_16->get_gaussianMaxRadius_11(); NullCheck(L_17); float L_18; L_18 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_17); int32_t L_19 = V_2; V_6 = ((float)il2cpp_codegen_multiply((float)L_18, (float)((float)((float)((float)((float)L_19))/(float)(1080.0f))))); // maxRadius = Mathf.Min(maxRadius, 2f); float L_20 = V_6; float L_21; L_21 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_20, (2.0f), /*hidden argument*/NULL); V_6 = L_21; // CoreUtils.SetKeyword(material, ShaderKeywordStrings.HighQualitySampling, m_DepthOfField.highQualitySampling.value); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_23 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_HighQualitySampling_33(); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_24 = __this->get_m_DepthOfField_22(); NullCheck(L_24); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_25 = L_24->get_highQualitySampling_12(); NullCheck(L_25); bool L_26; L_26 = VirtFuncInvoker0< bool >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_25); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_22, L_23, L_26, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._CoCParams, new Vector3(farStart, farEnd, maxRadius)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_28 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__CoCParams_7(); float L_29 = V_4; float L_30 = V_5; float L_31 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), L_29, L_30, L_31, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; L_33 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_32, /*hidden argument*/NULL); NullCheck(L_27); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_27, L_28, L_33, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._FullCoCTexture, GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, m_GaussianCoCFormat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd1; int32_t L_35 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_36 = __this->get_address_of_m_Descriptor_11(); int32_t L_37; L_37 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_36, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_38 = __this->get_address_of_m_Descriptor_11(); int32_t L_39; L_39 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_38, /*hidden argument*/NULL); int32_t L_40 = __this->get_m_GaussianCoCFormat_37(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_41; L_41 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_37, L_39, L_40, 0, /*hidden argument*/NULL); NullCheck(L_34); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_34, L_35, L_41, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._HalfCoCTexture, GetCompatibleDescriptor(wh, hh, m_GaussianCoCFormat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = ___cmd1; int32_t L_43 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); int32_t L_44 = V_2; int32_t L_45 = V_3; int32_t L_46 = __this->get_m_GaussianCoCFormat_37(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_47; L_47 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_44, L_45, L_46, 0, /*hidden argument*/NULL); NullCheck(L_42); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_42, L_43, L_47, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._PingTexture, GetCompatibleDescriptor(wh, hh, m_DefaultHDRFormat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd1; int32_t L_49 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); int32_t L_50 = V_2; int32_t L_51 = V_3; int32_t L_52 = __this->get_m_DefaultHDRFormat_34(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_53; L_53 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_50, L_51, L_52, 0, /*hidden argument*/NULL); NullCheck(L_48); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_48, L_49, L_53, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._PongTexture, GetCompatibleDescriptor(wh, hh, m_DefaultHDRFormat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = ___cmd1; int32_t L_55 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); int32_t L_56 = V_2; int32_t L_57 = V_3; int32_t L_58 = __this->get_m_DefaultHDRFormat_34(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_59; L_59 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_56, L_57, L_58, 0, /*hidden argument*/NULL); NullCheck(L_54); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_54, L_55, L_59, 1, /*hidden argument*/NULL); // PostProcessUtils.SetSourceSize(cmd, m_Descriptor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = ___cmd1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_61 = __this->get_m_Descriptor_11(); PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975(L_60, L_61, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._DownSampleScaleFactor, new Vector4(1.0f / downSample, 1.0f / downSample, downSample, downSample)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = ___cmd1; int32_t L_63 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__DownSampleScaleFactor_34(); int32_t L_64 = V_0; int32_t L_65 = V_0; int32_t L_66 = V_0; int32_t L_67 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_68; memset((&L_68), 0, sizeof(L_68)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_68), ((float)((float)(1.0f)/(float)((float)((float)L_64)))), ((float)((float)(1.0f)/(float)((float)((float)L_65)))), ((float)((float)L_66)), ((float)((float)L_67)), /*hidden argument*/NULL); NullCheck(L_62); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_62, L_63, L_68, /*hidden argument*/NULL); // Blit(cmd, source, ShaderConstants._FullCoCTexture, material, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd1; int32_t L_70 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_71; L_71 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_70, /*hidden argument*/NULL); int32_t L_72 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; L_73 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_72, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_69, L_71, L_73, L_74, 0, /*hidden argument*/NULL); // m_MRT2[0] = ShaderConstants._HalfCoCTexture; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_75 = __this->get_m_MRT2_41(); int32_t L_76 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_77; L_77 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_76, /*hidden argument*/NULL); NullCheck(L_75); (L_75)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_77); // m_MRT2[1] = ShaderConstants._PingTexture; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_78 = __this->get_m_MRT2_41(); int32_t L_79 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_80; L_80 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_79, /*hidden argument*/NULL); NullCheck(L_78); (L_78)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_80); // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_81 = ___cmd1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_82; L_82 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_83; L_83 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_81); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_81, L_82, L_83, /*hidden argument*/NULL); // cmd.SetViewport(pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84 = ___cmd1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_85 = ___pixelRect4; NullCheck(L_84); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_84, L_85, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._ColorTexture, source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_86 = ___cmd1; int32_t L_87 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__ColorTexture_16(); int32_t L_88 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_89; L_89 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_88, /*hidden argument*/NULL); NullCheck(L_86); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_86, L_87, L_89, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._FullCoCTexture, ShaderConstants._FullCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_90 = ___cmd1; int32_t L_91 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); int32_t L_92 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_93; L_93 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_92, /*hidden argument*/NULL); NullCheck(L_90); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_90, L_91, L_93, /*hidden argument*/NULL); // cmd.SetRenderTarget(m_MRT2, ShaderConstants._HalfCoCTexture, 0, CubemapFace.Unknown, -1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_94 = ___cmd1; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_95 = __this->get_m_MRT2_41(); int32_t L_96 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_97; L_97 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_96, /*hidden argument*/NULL); NullCheck(L_94); CommandBuffer_SetRenderTarget_mCDDD447190BEEF9C450C4018ABB7BC79B72B0134(L_94, L_95, L_97, 0, (-1), (-1), /*hidden argument*/NULL); // DrawFullscreenMesh(cmd, material, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_98 = ___cmd1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_99 = V_1; PostProcessPass_DrawFullscreenMesh_m44101754D02F1A84BA0F6D9CBFE7E151A72AC4C5(__this, L_98, L_99, 1, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = ___cmd1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_101 = ___camera0; NullCheck(L_101); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_102; L_102 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_101, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_103 = ___camera0; NullCheck(L_103); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_104; L_104 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_103, /*hidden argument*/NULL); NullCheck(L_100); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_100, L_102, L_104, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._HalfCoCTexture, ShaderConstants._HalfCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_105 = ___cmd1; int32_t L_106 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); int32_t L_107 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_108; L_108 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_107, /*hidden argument*/NULL); NullCheck(L_105); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_105, L_106, L_108, /*hidden argument*/NULL); // Blit(cmd, ShaderConstants._PingTexture, ShaderConstants._PongTexture, material, 2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_109 = ___cmd1; int32_t L_110 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_111; L_111 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_110, /*hidden argument*/NULL); int32_t L_112 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_113; L_113 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_112, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_114 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_109, L_111, L_113, L_114, 2, /*hidden argument*/NULL); // Blit(cmd, ShaderConstants._PongTexture, BlitDstDiscardContent(cmd, ShaderConstants._PingTexture), material, 3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_115 = ___cmd1; int32_t L_116 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_117; L_117 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_116, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_118 = ___cmd1; int32_t L_119 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_120; L_120 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_119, /*hidden argument*/NULL); int32_t L_121; L_121 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_118, L_120, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_122; L_122 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_121, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_123 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_115, L_117, L_122, L_123, 3, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._ColorTexture, ShaderConstants._PingTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_124 = ___cmd1; int32_t L_125 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__ColorTexture_16(); int32_t L_126 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_127; L_127 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_126, /*hidden argument*/NULL); NullCheck(L_124); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_124, L_125, L_127, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._FullCoCTexture, ShaderConstants._FullCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_128 = ___cmd1; int32_t L_129 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); int32_t L_130 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_131; L_131 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_130, /*hidden argument*/NULL); NullCheck(L_128); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_128, L_129, L_131, /*hidden argument*/NULL); // Blit(cmd, source, BlitDstDiscardContent(cmd, destination), material, 4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_132 = ___cmd1; int32_t L_133 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_134; L_134 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_133, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_135 = ___cmd1; int32_t L_136 = ___destination3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_137; L_137 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_136, /*hidden argument*/NULL); int32_t L_138; L_138 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_135, L_137, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_139; L_139 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_138, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_140 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_132, L_134, L_139, L_140, 4, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._FullCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_141 = ___cmd1; int32_t L_142 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); NullCheck(L_141); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_141, L_142, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._HalfCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_143 = ___cmd1; int32_t L_144 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__HalfCoCTexture_5(); NullCheck(L_143); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_143, L_144, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._PingTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_145 = ___cmd1; int32_t L_146 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); NullCheck(L_145); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_145, L_146, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._PongTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_147 = ___cmd1; int32_t L_148 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); NullCheck(L_147); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_147, L_148, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::PrepareBokehKernel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_PrepareBokehKernel_mC76FA256F7D33FA457A9428B3CBF65530BC55447 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; float V_5 = 0.0f; float V_6 = 0.0f; int32_t V_7 = 0; int32_t V_8 = 0; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; { // if (m_BokehKernel == null) Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0 = __this->get_m_BokehKernel_42(); if (L_0) { goto IL_0015; } } { // m_BokehKernel = new Vector4[42]; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)((int32_t)42)); __this->set_m_BokehKernel_42(L_1); } IL_0015: { // int idx = 0; V_0 = 0; // float bladeCount = m_DepthOfField.bladeCount.value; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_2 = __this->get_m_DepthOfField_22(); NullCheck(L_2); ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * L_3 = L_2->get_bladeCount_16(); NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); V_1 = ((float)((float)L_4)); // float curvature = 1f - m_DepthOfField.bladeCurvature.value; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_5 = __this->get_m_DepthOfField_22(); NullCheck(L_5); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_6 = L_5->get_bladeCurvature_17(); NullCheck(L_6); float L_7; L_7 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_6); V_2 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_7)); // float rotation = m_DepthOfField.bladeRotation.value * Mathf.Deg2Rad; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_8 = __this->get_m_DepthOfField_22(); NullCheck(L_8); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_9 = L_8->get_bladeRotation_18(); NullCheck(L_9); float L_10; L_10 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_9); V_3 = ((float)il2cpp_codegen_multiply((float)L_10, (float)(0.0174532924f))); // for (int ring = 1; ring < kRings; ring++) V_4 = 1; goto IL_011e; } IL_005f: { // float bias = 1f / kPointsPerRing; V_5 = (0.142857149f); // float radius = (ring + bias) / (kRings - 1f + bias); int32_t L_11 = V_4; float L_12 = V_5; float L_13 = V_5; V_6 = ((float)((float)((float)il2cpp_codegen_add((float)((float)((float)L_11)), (float)L_12))/(float)((float)il2cpp_codegen_add((float)(3.0f), (float)L_13)))); // int points = ring * kPointsPerRing; int32_t L_14 = V_4; V_7 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)7)); // for (int point = 0; point < points; point++) V_8 = 0; goto IL_010f; } IL_0085: { // float phi = 2f * PI * point / points; int32_t L_15 = V_8; int32_t L_16 = V_7; V_9 = ((float)((float)((float)il2cpp_codegen_multiply((float)(6.28318548f), (float)((float)((float)L_15))))/(float)((float)((float)L_16)))); // float nt = Mathf.Cos(PI / bladeCount); float L_17 = V_1; float L_18; L_18 = cosf(((float)((float)(3.14159274f)/(float)L_17))); V_10 = L_18; // float dt = Mathf.Cos(phi - (TWO_PI / bladeCount) * Mathf.Floor((bladeCount * phi + Mathf.PI) / TWO_PI)); float L_19 = V_9; float L_20 = V_1; float L_21 = V_1; float L_22 = V_9; float L_23; L_23 = floorf(((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)), (float)(3.14159274f)))/(float)(6.28318548f)))); float L_24; L_24 = cosf(((float)il2cpp_codegen_subtract((float)L_19, (float)((float)il2cpp_codegen_multiply((float)((float)((float)(6.28318548f)/(float)L_20)), (float)L_23))))); V_11 = L_24; // float r = radius * Mathf.Pow(nt / dt, curvature); float L_25 = V_6; float L_26 = V_10; float L_27 = V_11; float L_28 = V_2; float L_29; L_29 = powf(((float)((float)L_26/(float)L_27)), L_28); // float u = r * Mathf.Cos(phi - rotation); float L_30 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_29)); float L_31 = V_9; float L_32 = V_3; float L_33; L_33 = cosf(((float)il2cpp_codegen_subtract((float)L_31, (float)L_32))); V_12 = ((float)il2cpp_codegen_multiply((float)L_30, (float)L_33)); // float v = r * Mathf.Sin(phi - rotation); float L_34 = V_9; float L_35 = V_3; float L_36; L_36 = sinf(((float)il2cpp_codegen_subtract((float)L_34, (float)L_35))); V_13 = ((float)il2cpp_codegen_multiply((float)L_30, (float)L_36)); // m_BokehKernel[idx] = new Vector4(u, v); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_37 = __this->get_m_BokehKernel_42(); int32_t L_38 = V_0; float L_39 = V_12; float L_40 = V_13; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41; memset((&L_41), 0, sizeof(L_41)); Vector4__ctor_m7F4644B9C896ADDF4A3033DA36EF9D873A678E5F((&L_41), L_39, L_40, /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(L_38), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_41); // idx++; int32_t L_42 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)); // for (int point = 0; point < points; point++) int32_t L_43 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); } IL_010f: { // for (int point = 0; point < points; point++) int32_t L_44 = V_8; int32_t L_45 = V_7; if ((((int32_t)L_44) < ((int32_t)L_45))) { goto IL_0085; } } { // for (int ring = 1; ring < kRings; ring++) int32_t L_46 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1)); } IL_011e: { // for (int ring = 1; ring < kRings; ring++) int32_t L_47 = V_4; if ((((int32_t)L_47) < ((int32_t)4))) { goto IL_005f; } } { // } return; } } // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetMaxBokehRadiusInPixels(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PostProcessPass_GetMaxBokehRadiusInPixels_m8D3BC85E866FAB843B674EF76BC2A3E147CEE5F7 (float ___viewportHeight0, const RuntimeMethod* method) { { // return Mathf.Min(0.05f, kRadiusInPixels / viewportHeight); float L_0 = ___viewportHeight0; float L_1; L_1 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6((0.0500000007f), ((float)((float)(14.0f)/(float)L_0)), /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoBokehDepthOfField(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoBokehDepthOfField_m40519C7D55D40658A0D68143E5AACDEAC1B7905A (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, int32_t ___destination2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; int32_t V_9 = 0; { // int downSample = 2; V_0 = 2; // var material = m_Materials.bokehDepthOfField; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_0 = __this->get_m_Materials_20(); NullCheck(L_0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = L_0->get_bokehDepthOfField_3(); V_1 = L_1; // int wh = m_Descriptor.width / downSample; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); int32_t L_3; L_3 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, /*hidden argument*/NULL); int32_t L_4 = V_0; V_2 = ((int32_t)((int32_t)L_3/(int32_t)L_4)); // int hh = m_Descriptor.height / downSample; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_5 = __this->get_address_of_m_Descriptor_11(); int32_t L_6; L_6 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_5, /*hidden argument*/NULL); int32_t L_7 = V_0; V_3 = ((int32_t)((int32_t)L_6/(int32_t)L_7)); // float F = m_DepthOfField.focalLength.value / 1000f; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_8 = __this->get_m_DepthOfField_22(); NullCheck(L_8); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_9 = L_8->get_focalLength_15(); NullCheck(L_9); float L_10; L_10 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_9); V_4 = ((float)((float)L_10/(float)(1000.0f))); // float A = m_DepthOfField.focalLength.value / m_DepthOfField.aperture.value; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_11 = __this->get_m_DepthOfField_22(); NullCheck(L_11); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_12 = L_11->get_focalLength_15(); NullCheck(L_12); float L_13; L_13 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_12); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_14 = __this->get_m_DepthOfField_22(); NullCheck(L_14); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_15 = L_14->get_aperture_14(); NullCheck(L_15); float L_16; L_16 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_15); // float P = m_DepthOfField.focusDistance.value; DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_17 = __this->get_m_DepthOfField_22(); NullCheck(L_17); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_18 = L_17->get_focusDistance_13(); NullCheck(L_18); float L_19; L_19 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_18); V_5 = L_19; // float maxCoC = (A * F) / (P - F); float L_20 = V_4; float L_21 = V_5; float L_22 = V_4; V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_13/(float)L_16)), (float)L_20))/(float)((float)il2cpp_codegen_subtract((float)L_21, (float)L_22)))); // float maxRadius = GetMaxBokehRadiusInPixels(m_Descriptor.height); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_23 = __this->get_address_of_m_Descriptor_11(); int32_t L_24; L_24 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_23, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); float L_25; L_25 = PostProcessPass_GetMaxBokehRadiusInPixels_m8D3BC85E866FAB843B674EF76BC2A3E147CEE5F7_inline(((float)((float)L_24)), /*hidden argument*/NULL); V_7 = L_25; // float rcpAspect = 1f / (wh / (float)hh); int32_t L_26 = V_2; int32_t L_27 = V_3; V_8 = ((float)((float)(1.0f)/(float)((float)((float)((float)((float)L_26))/(float)((float)((float)L_27)))))); // cmd.SetGlobalVector(ShaderConstants._CoCParams, new Vector4(P, maxCoC, maxRadius, rcpAspect)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_29 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__CoCParams_7(); float L_30 = V_5; float L_31 = V_6; float L_32 = V_7; float L_33 = V_8; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_34), L_30, L_31, L_32, L_33, /*hidden argument*/NULL); NullCheck(L_28); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_28, L_29, L_34, /*hidden argument*/NULL); // int hash = m_DepthOfField.GetHashCode(); DepthOfField_t84C64A774386753EEBD6A14713FF66A6823A71A7 * L_35 = __this->get_m_DepthOfField_22(); NullCheck(L_35); int32_t L_36; L_36 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_35); V_9 = L_36; // if (hash != m_BokehHash) int32_t L_37 = V_9; int32_t L_38 = __this->get_m_BokehHash_43(); if ((((int32_t)L_37) == ((int32_t)L_38))) { goto IL_00dd; } } { // m_BokehHash = hash; int32_t L_39 = V_9; __this->set_m_BokehHash_43(L_39); // PrepareBokehKernel(); PostProcessPass_PrepareBokehKernel_mC76FA256F7D33FA457A9428B3CBF65530BC55447(__this, /*hidden argument*/NULL); } IL_00dd: { // cmd.SetGlobalVectorArray(ShaderConstants._BokehKernel, m_BokehKernel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_41 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BokehKernel_8(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_42 = __this->get_m_BokehKernel_42(); NullCheck(L_40); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_40, L_41, L_42, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._FullCoCTexture, GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, GraphicsFormat.R8_UNorm), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = ___cmd0; int32_t L_44 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_45 = __this->get_address_of_m_Descriptor_11(); int32_t L_46; L_46 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_45, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_47 = __this->get_address_of_m_Descriptor_11(); int32_t L_48; L_48 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_47, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_49; L_49 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_46, L_48, 5, 0, /*hidden argument*/NULL); NullCheck(L_43); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_43, L_44, L_49, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._PingTexture, GetCompatibleDescriptor(wh, hh, GraphicsFormat.R16G16B16A16_SFloat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = ___cmd0; int32_t L_51 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); int32_t L_52 = V_2; int32_t L_53 = V_3; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_54; L_54 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_52, L_53, ((int32_t)48), 0, /*hidden argument*/NULL); NullCheck(L_50); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_50, L_51, L_54, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._PongTexture, GetCompatibleDescriptor(wh, hh, GraphicsFormat.R16G16B16A16_SFloat), FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd0; int32_t L_56 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); int32_t L_57 = V_2; int32_t L_58 = V_3; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_59; L_59 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_57, L_58, ((int32_t)48), 0, /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_55, L_56, L_59, 1, /*hidden argument*/NULL); // PostProcessUtils.SetSourceSize(cmd, m_Descriptor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = ___cmd0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_61 = __this->get_m_Descriptor_11(); PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975(L_60, L_61, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._DownSampleScaleFactor, new Vector4(1.0f / downSample, 1.0f / downSample, downSample, downSample)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = ___cmd0; int32_t L_63 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__DownSampleScaleFactor_34(); int32_t L_64 = V_0; int32_t L_65 = V_0; int32_t L_66 = V_0; int32_t L_67 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_68; memset((&L_68), 0, sizeof(L_68)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_68), ((float)((float)(1.0f)/(float)((float)((float)L_64)))), ((float)((float)(1.0f)/(float)((float)((float)L_65)))), ((float)((float)L_66)), ((float)((float)L_67)), /*hidden argument*/NULL); NullCheck(L_62); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_62, L_63, L_68, /*hidden argument*/NULL); // Blit(cmd, source, ShaderConstants._FullCoCTexture, material, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd0; int32_t L_70 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_71; L_71 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_70, /*hidden argument*/NULL); int32_t L_72 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; L_73 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_72, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_69, L_71, L_73, L_74, 0, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._FullCoCTexture, ShaderConstants._FullCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_75 = ___cmd0; int32_t L_76 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); int32_t L_77 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_78; L_78 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_77, /*hidden argument*/NULL); NullCheck(L_75); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_75, L_76, L_78, /*hidden argument*/NULL); // Blit(cmd, source, ShaderConstants._PingTexture, material, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_79 = ___cmd0; int32_t L_80 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_81; L_81 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_80, /*hidden argument*/NULL); int32_t L_82 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_83; L_83 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_82, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_84 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_79, L_81, L_83, L_84, 1, /*hidden argument*/NULL); // Blit(cmd, ShaderConstants._PingTexture, ShaderConstants._PongTexture, material, 2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_85 = ___cmd0; int32_t L_86 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_87; L_87 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_86, /*hidden argument*/NULL); int32_t L_88 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_89; L_89 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_88, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_90 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_85, L_87, L_89, L_90, 2, /*hidden argument*/NULL); // Blit(cmd, ShaderConstants._PongTexture, BlitDstDiscardContent(cmd, ShaderConstants._PingTexture), material, 3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd0; int32_t L_92 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_93; L_93 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_92, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_94 = ___cmd0; int32_t L_95 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_96; L_96 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_95, /*hidden argument*/NULL); int32_t L_97; L_97 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_94, L_96, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_98; L_98 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_97, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_99 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_91, L_93, L_98, L_99, 3, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._DofTexture, ShaderConstants._PingTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = ___cmd0; int32_t L_101 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__DofTexture_6(); int32_t L_102 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_103; L_103 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_102, /*hidden argument*/NULL); NullCheck(L_100); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_100, L_101, L_103, /*hidden argument*/NULL); // Blit(cmd, source, BlitDstDiscardContent(cmd, destination), material, 4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_104 = ___cmd0; int32_t L_105 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_106; L_106 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_105, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_107 = ___cmd0; int32_t L_108 = ___destination2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_109; L_109 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_108, /*hidden argument*/NULL); int32_t L_110; L_110 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_107, L_109, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_111; L_111 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_110, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_112 = V_1; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_104, L_106, L_111, L_112, 4, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._FullCoCTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_113 = ___cmd0; int32_t L_114 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__FullCoCTexture_4(); NullCheck(L_113); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_113, L_114, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._PingTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_115 = ___cmd0; int32_t L_116 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PingTexture_10(); NullCheck(L_115); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_115, L_116, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderConstants._PongTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_117 = ___cmd0; int32_t L_118 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__PongTexture_9(); NullCheck(L_117); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_117, L_118, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoMotionBlur(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoMotionBlur_mC0DE59E6534FB2599BB48640A290D59D838F616B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3DB1F1B6C8DBF6236F1F97FF50A52D5C675BBAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53E5A11AA5E4FD35308D01344B0A5149AC89BE2D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral731B552DFA43AAB097DE738D6C929FA08D6461A1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB22B59490C30C06D45315B7E4293DAD5075AFFE0); s_Il2CppMethodInitialized = true; } Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_5; memset((&V_5), 0, sizeof(V_5)); { // var material = m_Materials.cameraMotionBlur; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_0 = __this->get_m_Materials_20(); NullCheck(L_0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = L_0->get_cameraMotionBlur_4(); V_0 = L_1; // if (cameraData.xr.enabled && cameraData.xr.singlePassEnabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_2 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_3 = L_2.get_xr_19(); NullCheck(L_3); bool L_4; L_4 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_00c3; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_5 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = L_5.get_xr_19(); NullCheck(L_6); bool L_7; L_7 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_00c3; } } { // var viewProj0 = GL.GetGPUProjectionMatrix(cameraData.GetProjectionMatrix(0), true) * cameraData.GetViewMatrix(0); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8; L_8 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 0, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9; L_9 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_8, (bool)1, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10; L_10 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 0, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_9, L_10, /*hidden argument*/NULL); V_1 = L_11; // var viewProj1 = GL.GetGPUProjectionMatrix(cameraData.GetProjectionMatrix(1), true) * cameraData.GetViewMatrix(1); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12; L_12 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 1, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_13; L_13 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_12, (bool)1, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14; L_14 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 1, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15; L_15 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_13, L_14, /*hidden argument*/NULL); V_2 = L_15; // if (m_ResetHistory) bool L_16 = __this->get_m_ResetHistory_39(); if (!L_16) { goto IL_0096; } } { // viewProjMatrixStereo[0] = viewProj0; IL2CPP_RUNTIME_CLASS_INIT(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_17 = ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->get_viewProjMatrixStereo_49(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = V_1; NullCheck(L_17); (L_17)->SetAt(static_cast(0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_18); // viewProjMatrixStereo[1] = viewProj1; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_19 = ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->get_viewProjMatrixStereo_49(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = V_2; NullCheck(L_19); (L_19)->SetAt(static_cast(1), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_20); // material.SetMatrixArray("_PrevViewProjMStereo", viewProjMatrixStereo); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_22 = ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->get_viewProjMatrixStereo_49(); NullCheck(L_21); Material_SetMatrixArray_m05B4D34C41F266BA8F2EEAA92F9A67D659B12D6F(L_21, _stringLiteral731B552DFA43AAB097DE738D6C929FA08D6461A1, L_22, /*hidden argument*/NULL); // } goto IL_00a7; } IL_0096: { // material.SetMatrixArray("_PrevViewProjMStereo", m_PrevViewProjM); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_24 = __this->get_m_PrevViewProjM_38(); NullCheck(L_23); Material_SetMatrixArray_m05B4D34C41F266BA8F2EEAA92F9A67D659B12D6F(L_23, _stringLiteral731B552DFA43AAB097DE738D6C929FA08D6461A1, L_24, /*hidden argument*/NULL); } IL_00a7: { // m_PrevViewProjM[0] = viewProj0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_25 = __this->get_m_PrevViewProjM_38(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_26 = V_1; NullCheck(L_25); (L_25)->SetAt(static_cast(0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_26); // m_PrevViewProjM[1] = viewProj1; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_27 = __this->get_m_PrevViewProjM_38(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_28 = V_2; NullCheck(L_27); (L_27)->SetAt(static_cast(1), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_28); // } goto IL_0142; } IL_00c3: { // int prevViewProjMIdx = 0; V_3 = 0; // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_29 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_30 = L_29.get_xr_19(); NullCheck(L_30); bool L_31; L_31 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00de; } } { // prevViewProjMIdx = cameraData.xr.multipassId; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_32 = ___cameraData0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_33 = L_32.get_xr_19(); NullCheck(L_33); int32_t L_34; L_34 = XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline(L_33, /*hidden argument*/NULL); V_3 = L_34; } IL_00de: { // var proj = cameraData.GetProjectionMatrix(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_35; L_35 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 0, /*hidden argument*/NULL); // var view = cameraData.GetViewMatrix(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36; L_36 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&___cameraData0), 0, /*hidden argument*/NULL); V_4 = L_36; // var viewProj = proj * view; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_37 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_38; L_38 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_35, L_37, /*hidden argument*/NULL); V_5 = L_38; // material.SetMatrix("_ViewProjM", viewProj); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40 = V_5; NullCheck(L_39); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_39, _stringLiteralB22B59490C30C06D45315B7E4293DAD5075AFFE0, L_40, /*hidden argument*/NULL); // if (m_ResetHistory) bool L_41 = __this->get_m_ResetHistory_39(); if (!L_41) { goto IL_011d; } } { // material.SetMatrix("_PrevViewProjM", viewProj); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_43 = V_5; NullCheck(L_42); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_42, _stringLiteral3DB1F1B6C8DBF6236F1F97FF50A52D5C675BBAC2, L_43, /*hidden argument*/NULL); goto IL_0134; } IL_011d: { // material.SetMatrix("_PrevViewProjM", m_PrevViewProjM[prevViewProjMIdx]); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_45 = __this->get_m_PrevViewProjM_38(); int32_t L_46 = V_3; NullCheck(L_45); int32_t L_47 = L_46; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_48 = (L_45)->GetAt(static_cast(L_47)); NullCheck(L_44); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_44, _stringLiteral3DB1F1B6C8DBF6236F1F97FF50A52D5C675BBAC2, L_48, /*hidden argument*/NULL); } IL_0134: { // m_PrevViewProjM[prevViewProjMIdx] = viewProj; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_49 = __this->get_m_PrevViewProjM_38(); int32_t L_50 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_51 = V_5; NullCheck(L_49); (L_49)->SetAt(static_cast(L_50), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_51); } IL_0142: { // material.SetFloat("_Intensity", m_MotionBlur.intensity.value); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_52 = V_0; MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_53 = __this->get_m_MotionBlur_23(); NullCheck(L_53); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_54 = L_53->get_intensity_10(); NullCheck(L_54); float L_55; L_55 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_54); NullCheck(L_52); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_52, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_55, /*hidden argument*/NULL); // material.SetFloat("_Clamp", m_MotionBlur.clamp.value); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = V_0; MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_57 = __this->get_m_MotionBlur_23(); NullCheck(L_57); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_58 = L_57->get_clamp_11(); NullCheck(L_58); float L_59; L_59 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_58); NullCheck(L_56); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_56, _stringLiteral53E5A11AA5E4FD35308D01344B0A5149AC89BE2D, L_59, /*hidden argument*/NULL); // PostProcessUtils.SetSourceSize(cmd, m_Descriptor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = ___cmd1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_61 = __this->get_m_Descriptor_11(); PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975(L_60, L_61, /*hidden argument*/NULL); // Blit(cmd, source, BlitDstDiscardContent(cmd, destination), material, (int)m_MotionBlur.quality.value); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = ___cmd1; int32_t L_63 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_64; L_64 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_63, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = ___cmd1; int32_t L_66 = ___destination3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_67; L_67 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_66, /*hidden argument*/NULL); int32_t L_68; L_68 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_65, L_67, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_69; L_69 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_68, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_70 = V_0; MotionBlur_tBA9D6B66FEFFA7EC557A5C90E63E2F94C4D5A241 * L_71 = __this->get_m_MotionBlur_23(); NullCheck(L_71); MotionBlurQualityParameter_t897DF9D0B7B3F22F547BE0A0BBC56B3C0A6A032C * L_72 = L_71->get_quality_9(); NullCheck(L_72); int32_t L_73; L_73 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_72); PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_62, L_64, L_69, L_70, L_73, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoPaniniProjection(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_DoPaniniProjection_m668F0091E8337369D395B53533BDDCD3B055A190 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, int32_t ___source2, int32_t ___destination3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_7 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B2_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B1_0 = NULL; String_t* G_B3_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B3_1 = NULL; { // float distance = m_PaniniProjection.distance.value; PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * L_0 = __this->get_m_PaniniProjection_24(); NullCheck(L_0); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = L_0->get_distance_8(); NullCheck(L_1); float L_2; L_2 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); V_0 = L_2; // var viewExtents = CalcViewExtents(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = PostProcessPass_CalcViewExtents_m1B368799E1F2A47AD0A0CE946E8D36C359B8075B(__this, L_3, /*hidden argument*/NULL); V_1 = L_4; // var cropExtents = CalcCropExtents(camera, distance); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera0; float L_6 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = PostProcessPass_CalcCropExtents_m819B895A364CDF20BF3F4B042F42D8C16D6628CD(__this, L_5, L_6, /*hidden argument*/NULL); // float scaleX = cropExtents.x / viewExtents.x; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = L_7; float L_9 = L_8.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_1; float L_11 = L_10.get_x_0(); V_2 = ((float)((float)L_9/(float)L_11)); // float scaleY = cropExtents.y / viewExtents.y; float L_12 = L_8.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1; float L_14 = L_13.get_y_1(); V_3 = ((float)((float)L_12/(float)L_14)); // float scaleF = Mathf.Min(scaleX, scaleY); float L_15 = V_2; float L_16 = V_3; float L_17; L_17 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_15, L_16, /*hidden argument*/NULL); V_4 = L_17; // float paniniD = distance; float L_18 = V_0; V_5 = L_18; // float paniniS = Mathf.Lerp(1f, Mathf.Clamp01(scaleF), m_PaniniProjection.cropToFit.value); float L_19 = V_4; float L_20; L_20 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_19, /*hidden argument*/NULL); PaniniProjection_t4F2AF4D21A461016D601C58B92D638883C382B55 * L_21 = __this->get_m_PaniniProjection_24(); NullCheck(L_21); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_22 = L_21->get_cropToFit_9(); NullCheck(L_22); float L_23; L_23 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_22); float L_24; L_24 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86((1.0f), L_20, L_23, /*hidden argument*/NULL); V_6 = L_24; // var material = m_Materials.paniniProjection; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_25 = __this->get_m_Materials_20(); NullCheck(L_25); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = L_25->get_paniniProjection_5(); V_7 = L_26; // material.SetVector(ShaderConstants._Params, new Vector4(viewExtents.x, viewExtents.y, paniniD, paniniS)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = V_7; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_28 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Params_17(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_1; float L_30 = L_29.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31 = V_1; float L_32 = L_31.get_y_1(); float L_33 = V_5; float L_34 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35; memset((&L_35), 0, sizeof(L_35)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_35), L_30, L_32, L_33, L_34, /*hidden argument*/NULL); NullCheck(L_27); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_27, L_28, L_35, /*hidden argument*/NULL); // material.EnableKeyword( // 1f - Mathf.Abs(paniniD) > float.Epsilon // ? ShaderKeywordStrings.PaniniGeneric : ShaderKeywordStrings.PaniniUnitDistance // ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36 = V_7; float L_37 = V_5; float L_38; L_38 = fabsf(L_37); G_B1_0 = L_36; if ((((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_38))) > ((float)(1.40129846E-45f)))) { G_B2_0 = L_36; goto IL_00b6; } } { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_39 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_PaniniUnitDistance_18(); G_B3_0 = L_39; G_B3_1 = G_B1_0; goto IL_00bb; } IL_00b6: { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_40 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_PaniniGeneric_17(); G_B3_0 = L_40; G_B3_1 = G_B2_0; } IL_00bb: { NullCheck(G_B3_1); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(G_B3_1, G_B3_0, /*hidden argument*/NULL); // Blit(cmd, source, BlitDstDiscardContent(cmd, destination), material); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = ___cmd1; int32_t L_42 = ___source2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; L_43 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_42, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = ___cmd1; int32_t L_45 = ___destination3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_46; L_46 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_45, /*hidden argument*/NULL); int32_t L_47; L_47 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_44, L_46, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_48; L_48 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_47, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = V_7; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_41, L_43, L_48, L_49, 0, /*hidden argument*/NULL); // } return; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcViewExtents(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PostProcessPass_CalcViewExtents_m1B368799E1F2A47AD0A0CE946E8D36C359B8075B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float fovY = camera.fieldOfView * Mathf.Deg2Rad; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); float L_1; L_1 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_0, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(0.0174532924f))); // float aspect = m_Descriptor.width / (float)m_Descriptor.height; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); int32_t L_3; L_3 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_4 = __this->get_address_of_m_Descriptor_11(); int32_t L_5; L_5 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_4, /*hidden argument*/NULL); // float viewExtY = Mathf.Tan(0.5f * fovY); float L_6 = V_0; float L_7; L_7 = tanf(((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_6))); V_1 = L_7; // float viewExtX = aspect * viewExtY; float L_8 = V_1; // return new Vector2(viewExtX, viewExtY); float L_9 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10; memset((&L_10), 0, sizeof(L_10)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_10), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)((float)L_3))/(float)((float)((float)L_5)))), (float)L_8)), L_9, /*hidden argument*/NULL); return L_10; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcCropExtents(UnityEngine.Camera,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PostProcessPass_CalcCropExtents_m819B895A364CDF20BF3F4B042F42D8C16D6628CD (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, float ___d1, const RuntimeMethod* method) { float V_0 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { // float viewDist = 1f + d; float L_0 = ___d1; V_0 = ((float)il2cpp_codegen_add((float)(1.0f), (float)L_0)); // var projPos = CalcViewExtents(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = PostProcessPass_CalcViewExtents_m1B368799E1F2A47AD0A0CE946E8D36C359B8075B(__this, L_1, /*hidden argument*/NULL); V_1 = L_2; // var projHyp = Mathf.Sqrt(projPos.x * projPos.x + 1f); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_1; float L_4 = L_3.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_1; float L_6 = L_5.get_x_0(); float L_7; L_7 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_6)), (float)(1.0f)))); V_2 = L_7; // float cylDistMinusD = 1f / projHyp; float L_8 = V_2; V_3 = ((float)((float)(1.0f)/(float)L_8)); // float cylDist = cylDistMinusD + d; float L_9 = V_3; float L_10 = ___d1; V_4 = ((float)il2cpp_codegen_add((float)L_9, (float)L_10)); // var cylPos = projPos * cylDistMinusD; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_1; float L_12 = V_3; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; L_13 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_11, L_12, /*hidden argument*/NULL); // return cylPos * (viewDist / cylDist); float L_14 = V_0; float L_15 = V_4; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16; L_16 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_13, ((float)((float)L_14/(float)L_15)), /*hidden argument*/NULL); return L_16; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupBloom(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupBloom_m4DAC1037722BCA26AA91B7AAA1D1325D3C8E1822 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___uberMaterial2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_7 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_8; memset((&V_8), 0, sizeof(V_8)); int32_t V_9 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_10; memset((&V_10), 0, sizeof(V_10)); float V_11 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_12; memset((&V_12), 0, sizeof(V_12)); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_13 = NULL; float V_14 = 0.0f; float V_15 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_16; memset((&V_16), 0, sizeof(V_16)); float V_17 = 0.0f; int32_t V_18 = 0; int32_t V_19 = 0; int32_t V_20 = 0; int32_t V_21 = 0; int32_t V_22 = 0; int32_t V_23 = 0; int32_t V_24 = 0; int32_t V_25 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_26; memset((&V_26), 0, sizeof(V_26)); int32_t G_B7_0 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B17_0; memset((&G_B17_0), 0, sizeof(G_B17_0)); int32_t G_B19_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B19_1 = NULL; int32_t G_B18_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B18_1 = NULL; float G_B20_0 = 0.0f; int32_t G_B20_1 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B20_2 = NULL; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * G_B23_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B30_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B29_0 = NULL; String_t* G_B31_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B31_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B34_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B33_0 = NULL; String_t* G_B35_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B35_1 = NULL; { // int tw = m_Descriptor.width >> 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_0 = __this->get_address_of_m_Descriptor_11(); int32_t L_1; L_1 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_0, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1>>(int32_t)1)); // int th = m_Descriptor.height >> 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_2 = __this->get_address_of_m_Descriptor_11(); int32_t L_3; L_3 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_2, /*hidden argument*/NULL); V_1 = ((int32_t)((int32_t)L_3>>(int32_t)1)); // int maxSize = Mathf.Max(tw, th); int32_t L_4 = V_0; int32_t L_5 = V_1; int32_t L_6; L_6 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(L_4, L_5, /*hidden argument*/NULL); // int iterations = Mathf.FloorToInt(Mathf.Log(maxSize, 2f) - 1); float L_7; L_7 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_6)), (2.0f), /*hidden argument*/NULL); int32_t L_8; L_8 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)il2cpp_codegen_subtract((float)L_7, (float)(1.0f))), /*hidden argument*/NULL); // iterations -= m_Bloom.skipIterations.value; Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_9 = __this->get_m_Bloom_25(); NullCheck(L_9); ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * L_10 = L_9->get_skipIterations_14(); NullCheck(L_10); int32_t L_11; L_11 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_10); // int mipCount = Mathf.Clamp(iterations, 1, k_MaxPyramidSize); int32_t L_12; L_12 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)L_11)), 1, ((int32_t)16), /*hidden argument*/NULL); V_2 = L_12; // float clamp = m_Bloom.clamp.value; Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_13 = __this->get_m_Bloom_25(); NullCheck(L_13); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_14 = L_13->get_clamp_11(); NullCheck(L_14); float L_15; L_15 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_14); V_3 = L_15; // float threshold = Mathf.GammaToLinearSpace(m_Bloom.threshold.value); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_16 = __this->get_m_Bloom_25(); NullCheck(L_16); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_17 = L_16->get_threshold_8(); NullCheck(L_17); float L_18; L_18 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_17); float L_19; L_19 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_18, /*hidden argument*/NULL); V_4 = L_19; // float thresholdKnee = threshold * 0.5f; // Hardcoded soft knee float L_20 = V_4; V_5 = ((float)il2cpp_codegen_multiply((float)L_20, (float)(0.5f))); // float scatter = Mathf.Lerp(0.05f, 0.95f, m_Bloom.scatter.value); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_21 = __this->get_m_Bloom_25(); NullCheck(L_21); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_22 = L_21->get_scatter_10(); NullCheck(L_22); float L_23; L_23 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_22); float L_24; L_24 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86((0.0500000007f), (0.949999988f), L_23, /*hidden argument*/NULL); V_6 = L_24; // var bloomMaterial = m_Materials.bloom; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_25 = __this->get_m_Materials_20(); NullCheck(L_25); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = L_25->get_bloom_6(); V_7 = L_26; // bloomMaterial.SetVector(ShaderConstants._Params, new Vector4(scatter, clamp, threshold, thresholdKnee)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = V_7; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_28 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Params_17(); float L_29 = V_6; float L_30 = V_3; float L_31 = V_4; float L_32 = V_5; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_33), L_29, L_30, L_31, L_32, /*hidden argument*/NULL); NullCheck(L_27); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_27, L_28, L_33, /*hidden argument*/NULL); // CoreUtils.SetKeyword(bloomMaterial, ShaderKeywordStrings.BloomHQ, m_Bloom.highQualityFiltering.value); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34 = V_7; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_35 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_BloomHQ_20(); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_36 = __this->get_m_Bloom_25(); NullCheck(L_36); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_37 = L_36->get_highQualityFiltering_13(); NullCheck(L_37); bool L_38; L_38 = VirtFuncInvoker0< bool >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_37); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_34, L_35, L_38, /*hidden argument*/NULL); // CoreUtils.SetKeyword(bloomMaterial, ShaderKeywordStrings.UseRGBM, m_UseRGBM); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = V_7; String_t* L_40 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_UseRGBM_23(); bool L_41 = __this->get_m_UseRGBM_35(); CoreUtils_SetKeyword_m5899949AA89175215AB31365E1541DBE9E9CFD4B(L_39, L_40, L_41, /*hidden argument*/NULL); // var desc = GetCompatibleDescriptor(tw, th, m_DefaultHDRFormat); int32_t L_42 = V_0; int32_t L_43 = V_1; int32_t L_44 = __this->get_m_DefaultHDRFormat_34(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_45; L_45 = PostProcessPass_GetCompatibleDescriptor_mCB74D12001856B5E2BAECC2ABB17F85B001C6F02(__this, L_42, L_43, L_44, 0, /*hidden argument*/NULL); V_8 = L_45; // cmd.GetTemporaryRT(ShaderConstants._BloomMipDown[0], desc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = ___cmd0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_47 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); NullCheck(L_47); int32_t L_48 = 0; int32_t L_49 = (L_47)->GetAt(static_cast(L_48)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_50 = V_8; NullCheck(L_46); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_46, L_49, L_50, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderConstants._BloomMipUp[0], desc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = ___cmd0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_52 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); NullCheck(L_52); int32_t L_53 = 0; int32_t L_54 = (L_52)->GetAt(static_cast(L_53)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_55 = V_8; NullCheck(L_51); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_51, L_54, L_55, 1, /*hidden argument*/NULL); // Blit(cmd, source, ShaderConstants._BloomMipDown[0], bloomMaterial, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_56 = ___cmd0; int32_t L_57 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_58; L_58 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_57, /*hidden argument*/NULL); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_59 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); NullCheck(L_59); int32_t L_60 = 0; int32_t L_61 = (L_59)->GetAt(static_cast(L_60)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_62; L_62 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_61, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_63 = V_7; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_56, L_58, L_62, L_63, 0, /*hidden argument*/NULL); // int lastDown = ShaderConstants._BloomMipDown[0]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_64 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); NullCheck(L_64); int32_t L_65 = 0; int32_t L_66 = (L_64)->GetAt(static_cast(L_65)); V_9 = L_66; // for (int i = 1; i < mipCount; i++) V_18 = 1; goto IL_01df; } IL_0157: { // tw = Mathf.Max(1, tw >> 1); int32_t L_67 = V_0; int32_t L_68; L_68 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(1, ((int32_t)((int32_t)L_67>>(int32_t)1)), /*hidden argument*/NULL); V_0 = L_68; // th = Mathf.Max(1, th >> 1); int32_t L_69 = V_1; int32_t L_70; L_70 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(1, ((int32_t)((int32_t)L_69>>(int32_t)1)), /*hidden argument*/NULL); V_1 = L_70; // int mipDown = ShaderConstants._BloomMipDown[i]; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_71 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); int32_t L_72 = V_18; NullCheck(L_71); int32_t L_73 = L_72; int32_t L_74 = (L_71)->GetAt(static_cast(L_73)); V_19 = L_74; // int mipUp = ShaderConstants._BloomMipUp[i]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_75 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); int32_t L_76 = V_18; NullCheck(L_75); int32_t L_77 = L_76; int32_t L_78 = (L_75)->GetAt(static_cast(L_77)); V_20 = L_78; // desc.width = tw; int32_t L_79 = V_0; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_8), L_79, /*hidden argument*/NULL); // desc.height = th; int32_t L_80 = V_1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_8), L_80, /*hidden argument*/NULL); // cmd.GetTemporaryRT(mipDown, desc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_81 = ___cmd0; int32_t L_82 = V_19; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_83 = V_8; NullCheck(L_81); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_81, L_82, L_83, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(mipUp, desc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84 = ___cmd0; int32_t L_85 = V_20; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_86 = V_8; NullCheck(L_84); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_84, L_85, L_86, 1, /*hidden argument*/NULL); // Blit(cmd, lastDown, mipUp, bloomMaterial, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd0; int32_t L_88 = V_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_89; L_89 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_88, /*hidden argument*/NULL); int32_t L_90 = V_20; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_91; L_91 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_90, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_92 = V_7; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_87, L_89, L_91, L_92, 1, /*hidden argument*/NULL); // Blit(cmd, mipUp, mipDown, bloomMaterial, 2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_93 = ___cmd0; int32_t L_94 = V_20; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_95; L_95 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_94, /*hidden argument*/NULL); int32_t L_96 = V_19; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_97; L_97 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_96, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_98 = V_7; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_93, L_95, L_97, L_98, 2, /*hidden argument*/NULL); // lastDown = mipDown; int32_t L_99 = V_19; V_9 = L_99; // for (int i = 1; i < mipCount; i++) int32_t L_100 = V_18; V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_100, (int32_t)1)); } IL_01df: { // for (int i = 1; i < mipCount; i++) int32_t L_101 = V_18; int32_t L_102 = V_2; if ((((int32_t)L_101) < ((int32_t)L_102))) { goto IL_0157; } } { // for (int i = mipCount - 2; i >= 0; i--) int32_t L_103 = V_2; V_21 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_103, (int32_t)2)); goto IL_025d; } IL_01ee: { // int lowMip = (i == mipCount - 2) ? ShaderConstants._BloomMipDown[i + 1] : ShaderConstants._BloomMipUp[i + 1]; int32_t L_104 = V_21; int32_t L_105 = V_2; if ((((int32_t)L_104) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_105, (int32_t)2))))) { goto IL_0201; } } { IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_106 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); int32_t L_107 = V_21; NullCheck(L_106); int32_t L_108 = ((int32_t)il2cpp_codegen_add((int32_t)L_107, (int32_t)1)); int32_t L_109 = (L_106)->GetAt(static_cast(L_108)); G_B7_0 = L_109; goto IL_020b; } IL_0201: { IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_110 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); int32_t L_111 = V_21; NullCheck(L_110); int32_t L_112 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1)); int32_t L_113 = (L_110)->GetAt(static_cast(L_112)); G_B7_0 = L_113; } IL_020b: { V_22 = G_B7_0; // int highMip = ShaderConstants._BloomMipDown[i]; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_114 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); int32_t L_115 = V_21; NullCheck(L_114); int32_t L_116 = L_115; int32_t L_117 = (L_114)->GetAt(static_cast(L_116)); V_23 = L_117; // int dst = ShaderConstants._BloomMipUp[i]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_118 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); int32_t L_119 = V_21; NullCheck(L_118); int32_t L_120 = L_119; int32_t L_121 = (L_118)->GetAt(static_cast(L_120)); V_24 = L_121; // cmd.SetGlobalTexture(ShaderConstants._SourceTexLowMip, lowMip); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_122 = ___cmd0; int32_t L_123 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__SourceTexLowMip_18(); int32_t L_124 = V_22; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_125; L_125 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_124, /*hidden argument*/NULL); NullCheck(L_122); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_122, L_123, L_125, /*hidden argument*/NULL); // Blit(cmd, highMip, BlitDstDiscardContent(cmd, dst), bloomMaterial, 3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_126 = ___cmd0; int32_t L_127 = V_23; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_128; L_128 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_127, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_129 = ___cmd0; int32_t L_130 = V_24; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_131; L_131 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_130, /*hidden argument*/NULL); int32_t L_132; L_132 = PostProcessPass_BlitDstDiscardContent_m58A114C3223C6C852DDF71FF0CACC2671B8EDB82(__this, L_129, L_131, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_133; L_133 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(L_132, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_134 = V_7; PostProcessPass_Blit_m6E13E1C83D9DB9413ED385FCF71466ED4E683F0E(__this, L_126, L_128, L_133, L_134, 3, /*hidden argument*/NULL); // for (int i = mipCount - 2; i >= 0; i--) int32_t L_135 = V_21; V_21 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_135, (int32_t)1)); } IL_025d: { // for (int i = mipCount - 2; i >= 0; i--) int32_t L_136 = V_21; if ((((int32_t)L_136) >= ((int32_t)0))) { goto IL_01ee; } } { // for (int i = 0; i < mipCount; i++) V_25 = 0; goto IL_028e; } IL_0267: { // cmd.ReleaseTemporaryRT(ShaderConstants._BloomMipDown[i]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_137 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_138 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipDown_37(); int32_t L_139 = V_25; NullCheck(L_138); int32_t L_140 = L_139; int32_t L_141 = (L_138)->GetAt(static_cast(L_140)); NullCheck(L_137); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_137, L_141, /*hidden argument*/NULL); // if (i > 0) cmd.ReleaseTemporaryRT(ShaderConstants._BloomMipUp[i]); int32_t L_142 = V_25; if ((((int32_t)L_142) <= ((int32_t)0))) { goto IL_0288; } } { // if (i > 0) cmd.ReleaseTemporaryRT(ShaderConstants._BloomMipUp[i]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_143 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_144 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); int32_t L_145 = V_25; NullCheck(L_144); int32_t L_146 = L_145; int32_t L_147 = (L_144)->GetAt(static_cast(L_146)); NullCheck(L_143); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_143, L_147, /*hidden argument*/NULL); } IL_0288: { // for (int i = 0; i < mipCount; i++) int32_t L_148 = V_25; V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_148, (int32_t)1)); } IL_028e: { // for (int i = 0; i < mipCount; i++) int32_t L_149 = V_25; int32_t L_150 = V_2; if ((((int32_t)L_149) < ((int32_t)L_150))) { goto IL_0267; } } { // var tint = m_Bloom.tint.value.linear; Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_151 = __this->get_m_Bloom_25(); NullCheck(L_151); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_152 = L_151->get_tint_12(); NullCheck(L_152); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_153; L_153 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_152); V_26 = L_153; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_154; L_154 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_26), /*hidden argument*/NULL); V_10 = L_154; // var luma = ColorUtils.Luminance(tint); IL2CPP_RUNTIME_CLASS_INIT(ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var); float L_155; L_155 = ColorUtils_Luminance_m17EBE9ED72C37D86EFD1C51DEB143FD7F4FD843D((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_10), /*hidden argument*/NULL); V_11 = L_155; // tint = luma > 0f ? tint * (1f / luma) : Color.white; float L_156 = V_11; if ((((float)L_156) > ((float)(0.0f)))) { goto IL_02c7; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_157; L_157 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); G_B17_0 = L_157; goto IL_02d6; } IL_02c7: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_158 = V_10; float L_159 = V_11; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_160; L_160 = Color_op_Multiply_m1D042E3A39D767771696AB7CD0FC055B56330EA9(L_158, ((float)((float)(1.0f)/(float)L_159)), /*hidden argument*/NULL); G_B17_0 = L_160; } IL_02d6: { V_10 = G_B17_0; // var bloomParams = new Vector4(m_Bloom.intensity.value, tint.r, tint.g, tint.b); Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_161 = __this->get_m_Bloom_25(); NullCheck(L_161); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_162 = L_161->get_intensity_9(); NullCheck(L_162); float L_163; L_163 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_162); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_164 = V_10; float L_165 = L_164.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_166 = V_10; float L_167 = L_166.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_168 = V_10; float L_169 = L_168.get_b_2(); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_12), L_163, L_165, L_167, L_169, /*hidden argument*/NULL); // uberMaterial.SetVector(ShaderConstants._Bloom_Params, bloomParams); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_170 = ___uberMaterial2; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_171 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Bloom_Params_19(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_172 = V_12; NullCheck(L_170); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_170, L_171, L_172, /*hidden argument*/NULL); // uberMaterial.SetFloat(ShaderConstants._Bloom_RGBM, m_UseRGBM ? 1f : 0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_173 = ___uberMaterial2; int32_t L_174 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Bloom_RGBM_20(); bool L_175 = __this->get_m_UseRGBM_35(); G_B18_0 = L_174; G_B18_1 = L_173; if (L_175) { G_B19_0 = L_174; G_B19_1 = L_173; goto IL_0326; } } { G_B20_0 = (0.0f); G_B20_1 = G_B18_0; G_B20_2 = G_B18_1; goto IL_032b; } IL_0326: { G_B20_0 = (1.0f); G_B20_1 = G_B19_0; G_B20_2 = G_B19_1; } IL_032b: { NullCheck(G_B20_2); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(G_B20_2, G_B20_1, G_B20_0, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderConstants._Bloom_Texture, ShaderConstants._BloomMipUp[0]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_176 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_177 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Bloom_Texture_21(); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_178 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__BloomMipUp_36(); NullCheck(L_178); int32_t L_179 = 0; int32_t L_180 = (L_178)->GetAt(static_cast(L_179)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_181; L_181 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_180, /*hidden argument*/NULL); NullCheck(L_176); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_176, L_177, L_181, /*hidden argument*/NULL); // var dirtTexture = m_Bloom.dirtTexture.value == null ? Texture2D.blackTexture : m_Bloom.dirtTexture.value; Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_182 = __this->get_m_Bloom_25(); NullCheck(L_182); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_183 = L_182->get_dirtTexture_15(); NullCheck(L_183); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_184; L_184 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_183); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_185; L_185 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_184, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_185) { goto IL_0371; } } { Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_186 = __this->get_m_Bloom_25(); NullCheck(L_186); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_187 = L_186->get_dirtTexture_15(); NullCheck(L_187); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_188; L_188 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_187); G_B23_0 = L_188; goto IL_0376; } IL_0371: { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_189; L_189 = Texture2D_get_blackTexture_m73D8938D54260922216CB35199C6147C895B4F80(/*hidden argument*/NULL); G_B23_0 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)(L_189)); } IL_0376: { V_13 = G_B23_0; // float dirtRatio = dirtTexture.width / (float)dirtTexture.height; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_190 = V_13; NullCheck(L_190); int32_t L_191; L_191 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_190); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_192 = V_13; NullCheck(L_192); int32_t L_193; L_193 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_192); V_14 = ((float)((float)((float)((float)L_191))/(float)((float)((float)L_193)))); // float screenRatio = m_Descriptor.width / (float)m_Descriptor.height; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_194 = __this->get_address_of_m_Descriptor_11(); int32_t L_195; L_195 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_194, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_196 = __this->get_address_of_m_Descriptor_11(); int32_t L_197; L_197 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_196, /*hidden argument*/NULL); V_15 = ((float)((float)((float)((float)L_195))/(float)((float)((float)L_197)))); // var dirtScaleOffset = new Vector4(1f, 1f, 0f, 0f); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_16), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // float dirtIntensity = m_Bloom.dirtIntensity.value; Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_198 = __this->get_m_Bloom_25(); NullCheck(L_198); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_199 = L_198->get_dirtIntensity_16(); NullCheck(L_199); float L_200; L_200 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_199); V_17 = L_200; // if (dirtRatio > screenRatio) float L_201 = V_14; float L_202 = V_15; if ((!(((float)L_201) > ((float)L_202)))) { goto IL_0401; } } { // dirtScaleOffset.x = screenRatio / dirtRatio; float L_203 = V_15; float L_204 = V_14; (&V_16)->set_x_1(((float)((float)L_203/(float)L_204))); // dirtScaleOffset.z = (1f - dirtScaleOffset.x) * 0.5f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_205 = V_16; float L_206 = L_205.get_x_1(); (&V_16)->set_z_3(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_206)), (float)(0.5f)))); // } goto IL_042d; } IL_0401: { // else if (screenRatio > dirtRatio) float L_207 = V_15; float L_208 = V_14; if ((!(((float)L_207) > ((float)L_208)))) { goto IL_042d; } } { // dirtScaleOffset.y = dirtRatio / screenRatio; float L_209 = V_14; float L_210 = V_15; (&V_16)->set_y_2(((float)((float)L_209/(float)L_210))); // dirtScaleOffset.w = (1f - dirtScaleOffset.y) * 0.5f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_211 = V_16; float L_212 = L_211.get_y_2(); (&V_16)->set_w_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_212)), (float)(0.5f)))); } IL_042d: { // uberMaterial.SetVector(ShaderConstants._LensDirt_Params, dirtScaleOffset); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_213 = ___uberMaterial2; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_214 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__LensDirt_Params_23(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_215 = V_16; NullCheck(L_213); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_213, L_214, L_215, /*hidden argument*/NULL); // uberMaterial.SetFloat(ShaderConstants._LensDirt_Intensity, dirtIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_216 = ___uberMaterial2; int32_t L_217 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__LensDirt_Intensity_24(); float L_218 = V_17; NullCheck(L_216); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_216, L_217, L_218, /*hidden argument*/NULL); // uberMaterial.SetTexture(ShaderConstants._LensDirt_Texture, dirtTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_219 = ___uberMaterial2; int32_t L_220 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__LensDirt_Texture_22(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_221 = V_13; NullCheck(L_219); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_219, L_220, L_221, /*hidden argument*/NULL); // if (m_Bloom.highQualityFiltering.value) Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * L_222 = __this->get_m_Bloom_25(); NullCheck(L_222); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_223 = L_222->get_highQualityFiltering_13(); NullCheck(L_223); bool L_224; L_224 = VirtFuncInvoker0< bool >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_223); if (!L_224) { goto IL_0482; } } { // uberMaterial.EnableKeyword(dirtIntensity > 0f ? ShaderKeywordStrings.BloomHQDirt : ShaderKeywordStrings.BloomHQ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_225 = ___uberMaterial2; float L_226 = V_17; G_B29_0 = L_225; if ((((float)L_226) > ((float)(0.0f)))) { G_B30_0 = L_225; goto IL_0477; } } { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_227 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_BloomHQ_20(); G_B31_0 = L_227; G_B31_1 = G_B29_0; goto IL_047c; } IL_0477: { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_228 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_BloomHQDirt_22(); G_B31_0 = L_228; G_B31_1 = G_B30_0; } IL_047c: { NullCheck(G_B31_1); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(G_B31_1, G_B31_0, /*hidden argument*/NULL); return; } IL_0482: { // uberMaterial.EnableKeyword(dirtIntensity > 0f ? ShaderKeywordStrings.BloomLQDirt : ShaderKeywordStrings.BloomLQ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_229 = ___uberMaterial2; float L_230 = V_17; G_B33_0 = L_229; if ((((float)L_230) > ((float)(0.0f)))) { G_B34_0 = L_229; goto IL_0493; } } { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_231 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_BloomLQ_19(); G_B35_0 = L_231; G_B35_1 = G_B33_0; goto IL_0498; } IL_0493: { IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_232 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_BloomLQDirt_21(); G_B35_0 = L_232; G_B35_1 = G_B34_0; } IL_0498: { NullCheck(G_B35_1); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(G_B35_1, G_B35_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupLensDistortion(UnityEngine.Material,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupLensDistortion_m4C45EB128161137C59E7404FAEE53EAE633209A1 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, bool ___isSceneView1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B2_0 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B1_0 = NULL; float G_B3_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_1 = NULL; { // float amount = 1.6f * Mathf.Max(Mathf.Abs(m_LensDistortion.intensity.value * 100f), 1f); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_0 = __this->get_m_LensDistortion_26(); NullCheck(L_0); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = L_0->get_intensity_8(); NullCheck(L_1); float L_2; L_2 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); float L_3; L_3 = fabsf(((float)il2cpp_codegen_multiply((float)L_2, (float)(100.0f)))); float L_4; L_4 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_3, (1.0f), /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)(1.60000002f), (float)L_4)); // float theta = Mathf.Deg2Rad * Mathf.Min(160f, amount); float L_5 = V_0; float L_6; L_6 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6((160.0f), L_5, /*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_6)); // float sigma = 2f * Mathf.Tan(theta * 0.5f); float L_7 = V_1; float L_8; L_8 = tanf(((float)il2cpp_codegen_multiply((float)L_7, (float)(0.5f)))); V_2 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_8)); // var center = m_LensDistortion.center.value * 2f - Vector2.one; LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_9 = __this->get_m_LensDistortion_26(); NullCheck(L_9); Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * L_10 = L_9->get_center_11(); NullCheck(L_10); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11; L_11 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_10); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12; L_12 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_11, (2.0f), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; L_13 = Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; L_14 = Vector2_op_Subtraction_m3E4A2D9544C5A953CC0CA9CE76D5279987381BFC_inline(L_12, L_13, /*hidden argument*/NULL); V_3 = L_14; // var p1 = new Vector4( // center.x, // center.y, // Mathf.Max(m_LensDistortion.xMultiplier.value, 1e-4f), // Mathf.Max(m_LensDistortion.yMultiplier.value, 1e-4f) // ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = V_3; float L_16 = L_15.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = V_3; float L_18 = L_17.get_y_1(); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_19 = __this->get_m_LensDistortion_26(); NullCheck(L_19); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_20 = L_19->get_xMultiplier_9(); NullCheck(L_20); float L_21; L_21 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_20); float L_22; L_22 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_21, (9.99999975E-05f), /*hidden argument*/NULL); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_23 = __this->get_m_LensDistortion_26(); NullCheck(L_23); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_24 = L_23->get_yMultiplier_10(); NullCheck(L_24); float L_25; L_25 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_24); float L_26; L_26 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_25, (9.99999975E-05f), /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), L_16, L_18, L_22, L_26, /*hidden argument*/NULL); // var p2 = new Vector4( // m_LensDistortion.intensity.value >= 0f ? theta : 1f / theta, // sigma, // 1f / m_LensDistortion.scale.value, // m_LensDistortion.intensity.value * 100f // ); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_27 = __this->get_m_LensDistortion_26(); NullCheck(L_27); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_28 = L_27->get_intensity_8(); NullCheck(L_28); float L_29; L_29 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_28); G_B1_0 = (&V_5); if ((((float)L_29) >= ((float)(0.0f)))) { G_B2_0 = (&V_5); goto IL_00df; } } { float L_30 = V_1; G_B3_0 = ((float)((float)(1.0f)/(float)L_30)); G_B3_1 = G_B1_0; goto IL_00e0; } IL_00df: { float L_31 = V_1; G_B3_0 = L_31; G_B3_1 = G_B2_0; } IL_00e0: { float L_32 = V_2; LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_33 = __this->get_m_LensDistortion_26(); NullCheck(L_33); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_34 = L_33->get_scale_12(); NullCheck(L_34); float L_35; L_35 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_34); LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_36 = __this->get_m_LensDistortion_26(); NullCheck(L_36); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_37 = L_36->get_intensity_8(); NullCheck(L_37); float L_38; L_38 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_37); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B3_1, G_B3_0, L_32, ((float)((float)(1.0f)/(float)L_35)), ((float)il2cpp_codegen_multiply((float)L_38, (float)(100.0f))), /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Distortion_Params1, p1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_40 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Distortion_Params1_25(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41 = V_4; NullCheck(L_39); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_39, L_40, L_41, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Distortion_Params2, p2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = ___material0; int32_t L_43 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Distortion_Params2_26(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44 = V_5; NullCheck(L_42); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_42, L_43, L_44, /*hidden argument*/NULL); // if (m_LensDistortion.IsActive() && !isSceneView) LensDistortion_t4B4BD247B77D94B4740A89224CBE1F1587B14C55 * L_45 = __this->get_m_LensDistortion_26(); NullCheck(L_45); bool L_46; L_46 = LensDistortion_IsActive_m25DF146A87EB1F8E51C7E2D5316D15DBFE4089A5(L_45, /*hidden argument*/NULL); if (!L_46) { goto IL_0147; } } { bool L_47 = ___isSceneView1; if (L_47) { goto IL_0147; } } { // material.EnableKeyword(ShaderKeywordStrings.Distortion); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_48 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_49 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_Distortion_24(); NullCheck(L_48); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_48, L_49, /*hidden argument*/NULL); } IL_0147: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupChromaticAberration(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupChromaticAberration_m0AED3DBAC5C6E5063BF61E8656974965ACF1277E (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // material.SetFloat(ShaderConstants._Chroma_Params, m_ChromaticAberration.intensity.value * 0.05f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_1 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Chroma_Params_27(); ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * L_2 = __this->get_m_ChromaticAberration_27(); NullCheck(L_2); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_3 = L_2->get_intensity_8(); NullCheck(L_3); float L_4; L_4 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); NullCheck(L_0); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_0, L_1, ((float)il2cpp_codegen_multiply((float)L_4, (float)(0.0500000007f))), /*hidden argument*/NULL); // if (m_ChromaticAberration.IsActive()) ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * L_5 = __this->get_m_ChromaticAberration_27(); NullCheck(L_5); bool L_6; L_6 = ChromaticAberration_IsActive_m7F243E18CEFB3EFA5B4109BE0446AB92657E4907(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0039; } } { // material.EnableKeyword(ShaderKeywordStrings.ChromaticAberration); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_8 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_ChromaticAberration_25(); NullCheck(L_7); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_7, L_8, /*hidden argument*/NULL); } IL_0039: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupVignette(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupVignette_mC4DBBDF7011F1C8ED26A018572B8C5B9A3754C3C (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); float G_B2_0 = 0.0f; float G_B2_1 = 0.0f; float G_B2_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B2_3 = NULL; float G_B1_0 = 0.0f; float G_B1_1 = 0.0f; float G_B1_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B1_3 = NULL; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; float G_B3_2 = 0.0f; float G_B3_3 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_4 = NULL; { // var color = m_Vignette.color.value; Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_0 = __this->get_m_Vignette_28(); NullCheck(L_0); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_1 = L_0->get_color_8(); NullCheck(L_1); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); V_0 = L_2; // var center = m_Vignette.center.value; Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_3 = __this->get_m_Vignette_28(); NullCheck(L_3); Vector2Parameter_tE2911A25151AE522BAEE266DDF2B091B45F546FC * L_4 = L_3->get_center_9(); NullCheck(L_4); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5; L_5 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); V_1 = L_5; // var aspectRatio = m_Descriptor.width / (float)m_Descriptor.height; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_6 = __this->get_address_of_m_Descriptor_11(); int32_t L_7; L_7 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_6, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_8 = __this->get_address_of_m_Descriptor_11(); int32_t L_9; L_9 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_8, /*hidden argument*/NULL); V_2 = ((float)((float)((float)((float)L_7))/(float)((float)((float)L_9)))); // var v1 = new Vector4( // color.r, color.g, color.b, // m_Vignette.rounded.value ? aspectRatio : 1f // ); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0; float L_11 = L_10.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0; float L_13 = L_12.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14 = V_0; float L_15 = L_14.get_b_2(); Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_16 = __this->get_m_Vignette_28(); NullCheck(L_16); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_17 = L_16->get_rounded_12(); NullCheck(L_17); bool L_18; L_18 = VirtFuncInvoker0< bool >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_17); G_B1_0 = L_15; G_B1_1 = L_13; G_B1_2 = L_11; G_B1_3 = (&V_3); if (L_18) { G_B2_0 = L_15; G_B2_1 = L_13; G_B2_2 = L_11; G_B2_3 = (&V_3); goto IL_0069; } } { G_B3_0 = (1.0f); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_006a; } IL_0069: { float L_19 = V_2; G_B3_0 = L_19; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_006a: { Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL); // var v2 = new Vector4( // center.x, center.y, // m_Vignette.intensity.value * 3f, // m_Vignette.smoothness.value * 5f // ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = V_1; float L_21 = L_20.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = V_1; float L_23 = L_22.get_y_1(); Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_24 = __this->get_m_Vignette_28(); NullCheck(L_24); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_25 = L_24->get_intensity_10(); NullCheck(L_25); float L_26; L_26 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_25); Vignette_tE84B3B9B929250ED66980A09CEB18144A2E1DB0A * L_27 = __this->get_m_Vignette_28(); NullCheck(L_27); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_28 = L_27->get_smoothness_11(); NullCheck(L_28); float L_29; L_29 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_28); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), L_21, L_23, ((float)il2cpp_codegen_multiply((float)L_26, (float)(3.0f))), ((float)il2cpp_codegen_multiply((float)L_29, (float)(5.0f))), /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Vignette_Params1, v1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = ___material0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_31 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Vignette_Params1_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32 = V_3; NullCheck(L_30); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_30, L_31, L_32, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Vignette_Params2, v2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = ___material0; int32_t L_34 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Vignette_Params2_29(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35 = V_4; NullCheck(L_33); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_33, L_34, L_35, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupColorGrading(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupColorGrading_mA3095FBE0318B435DEC557021FE37FED9938A03F (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; int32_t V_2 = 0; float V_3 = 0.0f; int32_t V_4 = 0; int32_t G_B2_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B2_1 = NULL; int32_t G_B1_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B1_1 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); int32_t G_B3_1 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B3_2 = NULL; { // ref var postProcessingData = ref renderingData.postProcessingData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_1 = L_0->get_address_of_postProcessingData_4(); // bool hdr = postProcessingData.gradingMode == ColorGradingMode.HighDynamicRange; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_2 = L_1; int32_t L_3 = L_2->get_gradingMode_0(); V_0 = (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0); // int lutHeight = postProcessingData.lutSize; int32_t L_4 = L_2->get_lutSize_1(); V_1 = L_4; // int lutWidth = lutHeight * lutHeight; int32_t L_5 = V_1; int32_t L_6 = V_1; V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)L_6)); // float postExposureLinear = Mathf.Pow(2f, m_ColorAdjustments.postExposure.value); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_7 = __this->get_m_ColorAdjustments_30(); NullCheck(L_7); FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * L_8 = L_7->get_postExposure_8(); NullCheck(L_8); float L_9; L_9 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_8); float L_10; L_10 = powf((2.0f), L_9); V_3 = L_10; // cmd.SetGlobalTexture(ShaderConstants._InternalLut, m_InternalLut.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_12 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__InternalLut_32(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_13 = __this->get_address_of_m_InternalLut_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14; L_14 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_13, /*hidden argument*/NULL); NullCheck(L_11); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_11, L_12, L_14, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Lut_Params, new Vector4(1f / lutWidth, 1f / lutHeight, lutHeight - 1f, postExposureLinear)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = ___material2; int32_t L_16 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__Lut_Params_30(); int32_t L_17 = V_2; int32_t L_18 = V_1; int32_t L_19 = V_1; float L_20 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_21), ((float)((float)(1.0f)/(float)((float)((float)L_17)))), ((float)((float)(1.0f)/(float)((float)((float)L_18)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_19)), (float)(1.0f))), L_20, /*hidden argument*/NULL); NullCheck(L_15); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_15, L_16, L_21, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._UserLut, m_ColorLookup.texture.value); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = ___material2; int32_t L_23 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__UserLut_33(); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_24 = __this->get_m_ColorLookup_29(); NullCheck(L_24); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_25 = L_24->get_texture_8(); NullCheck(L_25); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_26; L_26 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_25); NullCheck(L_22); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_22, L_23, L_26, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._UserLut_Params, !m_ColorLookup.IsActive() // ? Vector4.zero // : new Vector4(1f / m_ColorLookup.texture.value.width, // 1f / m_ColorLookup.texture.value.height, // m_ColorLookup.texture.value.height - 1f, // m_ColorLookup.contribution.value) // ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = ___material2; int32_t L_28 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__UserLut_Params_31(); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_29 = __this->get_m_ColorLookup_29(); NullCheck(L_29); bool L_30; L_30 = ColorLookup_IsActive_mA7D19937948E2D508B12E9342630F421C2A4EA9C(L_29, /*hidden argument*/NULL); G_B1_0 = L_28; G_B1_1 = L_27; if (!L_30) { G_B2_0 = L_28; G_B2_1 = L_27; goto IL_010d; } } { ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_31 = __this->get_m_ColorLookup_29(); NullCheck(L_31); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_32 = L_31->get_texture_8(); NullCheck(L_32); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_33; L_33 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_32); NullCheck(L_33); int32_t L_34; L_34 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_33); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_35 = __this->get_m_ColorLookup_29(); NullCheck(L_35); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_36 = L_35->get_texture_8(); NullCheck(L_36); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_37; L_37 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_36); NullCheck(L_37); int32_t L_38; L_38 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_37); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_39 = __this->get_m_ColorLookup_29(); NullCheck(L_39); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_40 = L_39->get_texture_8(); NullCheck(L_40); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_41; L_41 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_40); NullCheck(L_41); int32_t L_42; L_42 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_41); ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * L_43 = __this->get_m_ColorLookup_29(); NullCheck(L_43); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_44 = L_43->get_contribution_9(); NullCheck(L_44); float L_45; L_45 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_44); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_46; memset((&L_46), 0, sizeof(L_46)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_46), ((float)((float)(1.0f)/(float)((float)((float)L_34)))), ((float)((float)(1.0f)/(float)((float)((float)L_38)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_42)), (float)(1.0f))), L_45, /*hidden argument*/NULL); G_B3_0 = L_46; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0112; } IL_010d: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); G_B3_0 = L_47; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0112: { NullCheck(G_B3_2); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL); // if (hdr) bool L_48 = V_0; if (!L_48) { goto IL_0126; } } { // material.EnableKeyword(ShaderKeywordStrings.HDRGrading); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = ___material2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_50 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_HDRGrading_26(); NullCheck(L_49); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_49, L_50, /*hidden argument*/NULL); // } return; } IL_0126: { // switch (m_Tonemapping.mode.value) Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * L_51 = __this->get_m_Tonemapping_31(); NullCheck(L_51); TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * L_52 = L_51->get_mode_8(); NullCheck(L_52); int32_t L_53; L_53 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_52); V_4 = L_53; int32_t L_54 = V_4; if ((((int32_t)L_54) == ((int32_t)1))) { goto IL_0143; } } { int32_t L_55 = V_4; if ((((int32_t)L_55) == ((int32_t)2))) { goto IL_014f; } } { return; } IL_0143: { // case TonemappingMode.Neutral: material.EnableKeyword(ShaderKeywordStrings.TonemapNeutral); break; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = ___material2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_57 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_TonemapNeutral_28(); NullCheck(L_56); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_56, L_57, /*hidden argument*/NULL); // case TonemappingMode.Neutral: material.EnableKeyword(ShaderKeywordStrings.TonemapNeutral); break; return; } IL_014f: { // case TonemappingMode.ACES: material.EnableKeyword(ShaderKeywordStrings.TonemapACES); break; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_58 = ___material2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_59 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_TonemapACES_27(); NullCheck(L_58); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_58, L_59, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupGrain(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupGrain_mE7F395D0D7517F8DBE2F74369F83A864FC32ED9B (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!m_HasFinalPass && m_FilmGrain.IsActive()) bool L_0 = __this->get_m_HasFinalPass_45(); if (L_0) { goto IL_003e; } } { FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_1 = __this->get_m_FilmGrain_32(); NullCheck(L_1); bool L_2; L_2 = FilmGrain_IsActive_mD545529BF9937F5F59834DFBDCDC396B618C1DE1(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_003e; } } { // material.EnableKeyword(ShaderKeywordStrings.FilmGrain); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = ___material1; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_4 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_FilmGrain_29(); NullCheck(L_3); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_3, L_4, /*hidden argument*/NULL); // PostProcessUtils.ConfigureFilmGrain( // m_Data, // m_FilmGrain, // cameraData.pixelWidth, cameraData.pixelHeight, // material // ); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_5 = __this->get_m_Data_21(); FilmGrain_t181242F19324144809B0ACDD661C9B9C0E3E51C2 * L_6 = __this->get_m_FilmGrain_32(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = ___cameraData0; int32_t L_8 = L_7->get_pixelWidth_7(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = ___cameraData0; int32_t L_10 = L_9->get_pixelHeight_8(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___material1; PostProcessUtils_ConfigureFilmGrain_mAF64BC45D853F3D9AA9796793313EB34B544CA9E(L_5, L_6, L_8, L_10, L_11, /*hidden argument*/NULL); } IL_003e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupDithering(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupDithering_mA346DA99F5A9FA32E36A69E0075223BD5484FB00 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * ___cameraData0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!m_HasFinalPass && cameraData.isDitheringEnabled) bool L_0 = __this->get_m_HasFinalPass_45(); if (L_0) { goto IL_003f; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = ___cameraData0; bool L_2 = L_1->get_isDitheringEnabled_27(); if (!L_2) { goto IL_003f; } } { // material.EnableKeyword(ShaderKeywordStrings.Dithering); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = ___material1; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_4 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_Dithering_31(); NullCheck(L_3); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_3, L_4, /*hidden argument*/NULL); // m_DitheringTextureIndex = PostProcessUtils.ConfigureDithering( // m_Data, // m_DitheringTextureIndex, // cameraData.pixelWidth, cameraData.pixelHeight, // material // ); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_5 = __this->get_m_Data_21(); int32_t L_6 = __this->get_m_DitheringTextureIndex_40(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_7 = ___cameraData0; int32_t L_8 = L_7->get_pixelWidth_7(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = ___cameraData0; int32_t L_10 = L_9->get_pixelHeight_8(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___material1; int32_t L_12; L_12 = PostProcessUtils_ConfigureDithering_m3C34C46D4A16E4A79954C6B39303AF968F2137C1(L_5, L_6, L_8, L_10, L_11, /*hidden argument*/NULL); __this->set_m_DitheringTextureIndex_40(L_12); } IL_003f: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::RenderFinalPass(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_RenderFinalPass_mDF8D253AA071D9E146195BE883364D3F7FA7FA0F (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL; int32_t V_2 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_3; memset((&V_3), 0, sizeof(V_3)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_6; memset((&V_6), 0, sizeof(V_6)); int32_t G_B7_0 = 0; int32_t G_B11_0 = 0; int32_t G_B14_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B17_0; memset((&G_B17_0), 0, sizeof(G_B17_0)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B21_0; memset((&G_B21_0), 0, sizeof(G_B21_0)); { // ref var cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); V_0 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_1; // var material = m_Materials.finalPass; MaterialLibrary_tA2549A4901243DC0828B953007129155014C1A46 * L_2 = __this->get_m_Materials_20(); NullCheck(L_2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = L_2->get_finalPass_8(); V_1 = L_3; // material.shaderKeywords = null; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = V_1; NullCheck(L_4); Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688(L_4, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL, /*hidden argument*/NULL); // if (cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = V_0; int32_t L_6 = L_5->get_antialiasing_28(); if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002e; } } { // material.EnableKeyword(ShaderKeywordStrings.Fxaa); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_8 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_Fxaa_30(); NullCheck(L_7); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_7, L_8, /*hidden argument*/NULL); } IL_002e: { // PostProcessUtils.SetSourceSize(cmd, cameraData.cameraTargetDescriptor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_10 = V_0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_11 = L_10->get_cameraTargetDescriptor_5(); PostProcessUtils_SetSourceSize_m5296C346AF8CD232B727B27276DEB83B59ADD975(L_9, L_11, /*hidden argument*/NULL); // SetupGrain(cameraData, material); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = V_1; PostProcessPass_SetupGrain_mE7F395D0D7517F8DBE2F74369F83A864FC32ED9B(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_12, L_13, /*hidden argument*/NULL); // SetupDithering(cameraData, material); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_14 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = V_1; PostProcessPass_SetupDithering_mA346DA99F5A9FA32E36A69E0075223BD5484FB00(__this, (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_14, L_15, /*hidden argument*/NULL); // if (RequireSRGBConversionBlitToBackBuffer(cameraData)) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_16 = V_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_17 = (*(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_16); bool L_18; L_18 = PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m6998D12DAD51A1382357C6BBB8BF39AE27B68CD8(__this, L_17, /*hidden argument*/NULL); if (!L_18) { goto IL_0063; } } { // material.EnableKeyword(ShaderKeywordStrings.LinearToSRGBConversion); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_20 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_LinearToSRGBConversion_13(); NullCheck(L_19); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_19, L_20, /*hidden argument*/NULL); } IL_0063: { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, m_Source.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_22 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_sourceTex_26(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_23 = __this->get_address_of_m_Source_12(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24; L_24 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_23, /*hidden argument*/NULL); NullCheck(L_21); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_21, L_22, L_24, /*hidden argument*/NULL); // var colorLoadAction = cameraData.isDefaultViewport ? RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_25 = V_0; bool L_26 = L_25->get_isDefaultViewport_13(); if (L_26) { goto IL_0084; } } { G_B7_0 = 0; goto IL_0085; } IL_0084: { G_B7_0 = 2; } IL_0085: { V_2 = G_B7_0; // RenderTargetHandle cameraTargetHandle = RenderTargetHandle.GetCameraTarget(cameraData.xr); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_27 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_28 = L_27->get_xr_19(); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_29; L_29 = RenderTargetHandle_GetCameraTarget_mF09E3165C7F752A5E064C4A7C441E06A8584B5A1(L_28, /*hidden argument*/NULL); V_3 = L_29; // if (cameraData.xr.enabled) CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_30 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_31 = L_30->get_xr_19(); NullCheck(L_31); bool L_32; L_32 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_0151; } } { // RenderTargetIdentifier cameraTarget = cameraTargetHandle.Identifier(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33; L_33 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_3), /*hidden argument*/NULL); V_4 = L_33; // bool isRenderToBackBufferTarget = cameraTarget == cameraData.xr.renderTarget && !cameraData.xr.renderTargetIsRenderTexture; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_34 = V_4; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_36 = L_35->get_xr_19(); NullCheck(L_36); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_37; L_37 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_36, /*hidden argument*/NULL); bool L_38; L_38 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_34, L_37, /*hidden argument*/NULL); if (!L_38) { goto IL_00cf; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_39 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_40 = L_39->get_xr_19(); NullCheck(L_40); bool L_41; L_41 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_40, /*hidden argument*/NULL); G_B11_0 = ((((int32_t)L_41) == ((int32_t)0))? 1 : 0); goto IL_00d0; } IL_00cf: { G_B11_0 = 0; } IL_00d0: { // bool yflip = isRenderToBackBufferTarget && SystemInfo.graphicsUVStartsAtTop; if (!G_B11_0) { goto IL_00d9; } } { bool L_42; L_42 = SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE(/*hidden argument*/NULL); G_B14_0 = ((int32_t)(L_42)); goto IL_00da; } IL_00d9: { G_B14_0 = 0; } IL_00da: { // Vector4 scaleBias = yflip ? new Vector4(1, -1, 0, 1) : new Vector4(1, 1, 0, 0); if (G_B14_0) { goto IL_00f7; } } { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_43; memset((&L_43), 0, sizeof(L_43)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_43), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); G_B17_0 = L_43; goto IL_0110; } IL_00f7: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44; memset((&L_44), 0, sizeof(L_44)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_44), (1.0f), (-1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); G_B17_0 = L_44; } IL_0110: { V_5 = G_B17_0; // cmd.SetRenderTarget(new RenderTargetIdentifier(cameraTarget, 0, CubemapFace.Unknown, -1), // colorLoadAction, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_46 = V_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_47; memset((&L_47), 0, sizeof(L_47)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_47), L_46, 0, (-1), (-1), /*hidden argument*/NULL); int32_t L_48 = V_2; NullCheck(L_45); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_45, L_47, L_48, 0, 2, 3, /*hidden argument*/NULL); // cmd.SetViewport(cameraData.pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_51 = L_50->get_pixelRect_6(); NullCheck(L_49); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_49, L_51, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_53 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBias_27(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54 = V_5; NullCheck(L_52); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_52, L_53, L_54, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, material, 0, MeshTopology.Quads, 4, 1, null); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_56; L_56 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_57 = V_1; NullCheck(L_55); CommandBuffer_DrawProcedural_m3F0D474890F8766A12B6871C63C0C40CD0AC4C36(L_55, L_56, L_57, 0, 2, 4, 1, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, /*hidden argument*/NULL); // } return; } IL_0151: { // RenderTargetIdentifier cameraTarget = (cameraData.targetTexture != null) ? new RenderTargetIdentifier(cameraData.targetTexture) : cameraTargetHandle.Identifier(); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_58 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = L_58->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_60; L_60 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_59, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_60) { goto IL_0168; } } { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_61; L_61 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_3), /*hidden argument*/NULL); G_B21_0 = L_61; goto IL_0173; } IL_0168: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_62 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = L_62->get_targetTexture_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_64; memset((&L_64), 0, sizeof(L_64)); RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_64), L_63, /*hidden argument*/NULL); G_B21_0 = L_64; } IL_0173: { V_6 = G_B21_0; // cmd.SetRenderTarget(cameraTarget, colorLoadAction, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_66 = V_6; int32_t L_67 = V_2; NullCheck(L_65); CommandBuffer_SetRenderTarget_m4D22DFC7B053054B09176A758EBE1509BA1C190A(L_65, L_66, L_67, 0, 2, 3, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_69; L_69 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_70; L_70 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); NullCheck(L_68); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_68, L_69, L_70, /*hidden argument*/NULL); // cmd.SetViewport(cameraData.pixelRect); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_72 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_73 = L_72->get_pixelRect_6(); NullCheck(L_71); CommandBuffer_SetViewport_mD66743A1F6756A83E9ADE5256E96F120E478D936(L_71, L_73, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, material); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_75; L_75 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_76; L_76 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_77 = V_1; NullCheck(L_74); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_74, L_75, L_76, L_77, /*hidden argument*/NULL); // cmd.SetViewProjectionMatrices(cameraData.camera.worldToCameraMatrix, cameraData.camera.projectionMatrix); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_78 = ___cmd0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_79 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_80 = L_79->get_camera_2(); NullCheck(L_80); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_81; L_81 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_80, /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_82 = V_0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_83 = L_82->get_camera_2(); NullCheck(L_83); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_84; L_84 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_83, /*hidden argument*/NULL); NullCheck(L_78); CommandBuffer_SetViewProjectionMatrices_m3530A45C10FAD54367B483A1A1B03641ACF05187(L_78, L_81, L_84, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass__cctor_mFC22D3A34C84DB8DCD63A73246B0A28F0B1E8331 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB13FC67A490243407C31B667439121EE0D06846D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD43BE2E9022947EFE17627374058F5286CB8905B); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingRenderPostProcessing = new ProfilingSampler(k_RenderPostProcessingTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralB13FC67A490243407C31B667439121EE0D06846D, /*hidden argument*/NULL); ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->set_m_ProfilingRenderPostProcessing_18(L_0); // private static readonly ProfilingSampler m_ProfilingRenderFinalPostProcessing = new ProfilingSampler(k_RenderFinalPostProcessingTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, _stringLiteralD43BE2E9022947EFE17627374058F5286CB8905B, /*hidden argument*/NULL); ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->set_m_ProfilingRenderFinalPostProcessing_19(L_1); // internal static readonly Matrix4x4[] viewProjMatrixStereo = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_2 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); ((PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_StaticFields*)il2cpp_codegen_static_fields_for(PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D_il2cpp_TypeInfo_var))->set_viewProjMatrixStereo_49(L_2); return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__GetSource|52_0(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_U3CRenderU3Eg__GetSourceU7C52_0_m56BB1F95EE7F4633E8EA13615BDBF1FD5EEAF890 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method) { { // int GetSource() => source; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_0 = p0; int32_t L_1 = L_0->get_source_0(); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__GetDestination|52_1(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessPass_U3CRenderU3Eg__GetDestinationU7C52_1_mE29E09D078B0555EBD645EA6E38A8526C194D0B7 (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (destination == -1) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_0 = p0; int32_t L_1 = L_0->get_destination_1(); if ((!(((uint32_t)L_1) == ((uint32_t)(-1))))) { goto IL_0034; } } { // cmd.GetTemporaryRT(ShaderConstants._TempTarget, GetCompatibleDescriptor(), FilterMode.Bilinear); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_2 = p0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = L_2->get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_4 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget_0(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5; L_5 = PostProcessPass_GetCompatibleDescriptor_m6DC19298F9B719D0C8D40C29AD9FEA0F9F35AD9D(__this, /*hidden argument*/NULL); NullCheck(L_3); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_3, L_4, L_5, 1, /*hidden argument*/NULL); // destination = ShaderConstants._TempTarget; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_6 = p0; int32_t L_7 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget_0(); L_6->set_destination_1(L_7); // tempTargetUsed = true; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_8 = p0; L_8->set_tempTargetUsed_4((bool)1); // } goto IL_007e; } IL_0034: { // else if (destination == m_Source.id && m_Descriptor.msaaSamples > 1) U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_9 = p0; int32_t L_10 = L_9->get_destination_1(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_11 = __this->get_address_of_m_Source_12(); int32_t L_12; L_12 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_11, /*hidden argument*/NULL); if ((!(((uint32_t)L_10) == ((uint32_t)L_12)))) { goto IL_007e; } } { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_13 = __this->get_address_of_m_Descriptor_11(); int32_t L_14; L_14 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_13, /*hidden argument*/NULL); if ((((int32_t)L_14) <= ((int32_t)1))) { goto IL_007e; } } { // cmd.GetTemporaryRT(ShaderConstants._TempTarget2, GetCompatibleDescriptor(), FilterMode.Bilinear); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_15 = p0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = L_15->get_cmd_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var); int32_t L_17 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget2_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_18; L_18 = PostProcessPass_GetCompatibleDescriptor_m6DC19298F9B719D0C8D40C29AD9FEA0F9F35AD9D(__this, /*hidden argument*/NULL); NullCheck(L_16); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_16, L_17, L_18, 1, /*hidden argument*/NULL); // destination = ShaderConstants._TempTarget2; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_19 = p0; int32_t L_20 = ((ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6C139FD4972EBA05610080537F515F5E02E1C049_il2cpp_TypeInfo_var))->get__TempTarget2_1(); L_19->set_destination_1(L_20); // tempTarget2Used = true; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_21 = p0; L_21->set_tempTarget2Used_5((bool)1); } IL_007e: { // return destination; U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_22 = p0; int32_t L_23 = L_22->get_destination_1(); return L_23; } } // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::g__Swap|52_2(UnityEngine.Rendering.Universal.Internal.PostProcessPass/<>c__DisplayClass52_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_U3CRenderU3Eg__SwapU7C52_2_m10575013BCF5799138801CAB81E342D90D09E4FE (PostProcessPass_tE6BA88F39E0A623D1CE7DB7AF932E556CDD5745D * __this, U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // void Swap() => CoreUtils.Swap(ref source, ref destination); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_0 = p0; int32_t* L_1 = L_0->get_address_of_source_0(); U3CU3Ec__DisplayClass52_0_tDD74423C1E3CC1A82368E4A2DD079B9AE9DFB149 * L_2 = p0; int32_t* L_3 = L_2->get_address_of_destination_1(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717((int32_t*)L_1, (int32_t*)L_3, /*hidden argument*/CoreUtils_Swap_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m1A240BD4999DF70DE1EBDFC07487E3C13810B717_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingSamplerU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthHandle_m02BEEFFA22078BDCC2E68BE28BD9442487D2C589_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthHandleU3Ek__BackingField_13(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_depthDescriptor_mA23B7221C76C842CD4DCA5BD874348684258BA15_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor depthDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdepthDescriptorU3Ek__BackingField_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalHandle_mA3D025C9BB21C3E1EAB7D45B5D2DB9E8C14EE78E_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle normalHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CnormalHandleU3Ek__BackingField_14(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m72A576633F51B31BA19573A36847948E7921A883_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CnormalDescriptorU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_normalHandle_mB2B3F73E4AC076ACAE58E9D12B4B42B681270A24_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // private RenderTargetHandle normalHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CnormalHandleU3Ek__BackingField_14(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_normalDescriptor_mBDD08586FD1BA20B7AD2D59CF67070E45DA9F35B_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CnormalDescriptorU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalOnlyPass_get_depthHandle_mF6A063AB97BFDD646987DC123B46C6C80E17EF05_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthHandleU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalOnlyPass_get_depthDescriptor_mACA620F9BC1D300021023CBE7E7AFC961FA052C4_inline (DepthNormalOnlyPass_tDB1A8815D1DC9D3C29C49E34016E36ABEC67660A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor depthDescriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdepthDescriptorU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthOnlyPass_set_depthAttachmentHandle_mA69D9C1E9A12AA371F9FF0B944C9791D1567BBC0_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthAttachmentHandleU3Ek__BackingField_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthOnlyPass_set_descriptor_mEDDA8874DA8D7A2C9D83FE9FB0DC6DFBEC6420D4_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdescriptorU3Ek__BackingField_13(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthOnlyPass_get_depthAttachmentHandle_m4559C3BB1C2C331915984B8B9DDC16CB3A1C3EFD_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthAttachmentHandleU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthOnlyPass_get_descriptor_m291E46088FAF5241354AFBC89682FB8811BB547B_inline (DepthOnlyPass_t10276071287F9C0C5AA16245151BB6E78C42A1F9 * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdescriptorU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrenderTargetU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = __this->get_U3CAccurateGbufferNormalsU3Ek__BackingField_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * ForwardRendererData_get_defaultStencilState_m376A4300776C5629C20DBF48CD5D90ED901109F1_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_DefaultStencilState; StencilStateData_t49B1D046B05EEE4E918C97E232CE16CED1D5FC39 * L_0 = __this->get_m_DefaultStencilState_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_opaqueLayerMask_m05A108CFDF25D222EB8EEAF938A31EA11C1A0F02_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_OpaqueLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_OpaqueLayerMask_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ForwardRendererData_get_accurateGbufferNormals_m4F19FCCFA8788613F210F3EF0306954827B7016A_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_AccurateGbufferNormals; bool L_0 = __this->get_m_AccurateGbufferNormals_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = ___value0; __this->set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = ___value0; __this->set_U3CTiledDeferredShadingU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ForwardRendererData_get_shadowTransparentReceive_m369B27197E998BD7FF9C522B8E62124B0E8560C2_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_ShadowTransparentReceive; bool L_0 = __this->get_m_ShadowTransparentReceive_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ForwardRendererData_get_transparentLayerMask_m251F60C8809CF29205102B7ED92A6F90BC026143_inline (ForwardRendererData_tE463DBB477ED829F2B2884441B03958000B67679 * __this, const RuntimeMethod* method) { { // get => m_TransparentLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_TransparentLayerMask_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_m3867C2623C99D5869B13CC720EA3045925D0F814_inline (RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->set_U3CcameraStackingU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_mC5939F40069234DCA9D9AA52EE203E4EE4F83CCF_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___value0, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * L_0 = ___value0; __this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_mB1626426BD3689BCC203335104DDF97E6A54C0C9_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___value0, const RuntimeMethod* method) { { // public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0]; GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* L_0 = ___value0; __this->set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ScriptableRenderer_get_rendererFeatures_m27D44E3AE4E82F700C8698BA45E24C23F979486A_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * L_0 = __this->get_m_RendererFeatures_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraColorTarget_m7E148CD35C735FA7C82383D5EF116DE5CCC3771F_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorTarget0, const RuntimeMethod* method) { { // m_CameraColorTarget = colorTarget; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___colorTarget0; __this->set_m_CameraColorTarget_9(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ScriptableRenderer_get_activeRenderPassQueue_mCB3B3BA0CA639032C7261EE65F2DBE5CC92FAE2B_inline (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method) { { // get => m_ActiveRenderPassQueue; List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * L_0 = __this->get_m_ActiveRenderPassQueue_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureDepthStoreAction_m99BE13DACC4826F6925C1863B17D82EAC2BFE500_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___storeAction0, const RuntimeMethod* method) { { // m_DepthStoreAction = storeAction; int32_t L_0 = ___storeAction0; __this->set_m_DepthStoreAction_2(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_m40AACEE99337C59429FD863C9124CD4675892568_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_OpaqueDownsampling; } int32_t L_0 = __this->get_m_OpaqueDownsampling_14(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mFAFCBC84D67233B252C29E2AD3DBBA392264F2B4_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CapturePass_Setup_m42D8CBE8FB919BCE27A45F279EE96858E3C8009E_inline (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle0, const RuntimeMethod* method) { { // m_CameraColorHandle = colorHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___colorHandle0; __this->set_m_CameraColorHandle_11(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_mD9C646E48B033384FCC9E92E636CEC80AA74D1A8_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = __this->get_U3CcopyDepthU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_mFCE16F392404EEB4A7517BF426A37AE52A6D42D3_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_MainLightShadowsSupported; } bool L_0 = __this->get_m_MainLightShadowsSupported_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mFC76DCD6057D70799FFA757FFE8D2C67A5031C2A_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightShadowsSupported; } bool L_0 = __this->get_m_AdditionalLightShadowsSupported_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_HasTileLights_m27FB2C213511939151DEC155978C73A1B6D474DA_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // return m_HasTileVisLights; bool L_0 = __this->get_m_HasTileVisLights_37(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_m5D34323E07FA66AFD746A33955466EDDD5CD6240_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_Input; int32_t L_0 = __this->get_m_Input_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CrenderTargetDescU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = __this->get_U3CGbufferAttachmentsU3Ek__BackingField_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CstencilFormatU3Ek__BackingField_6(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier[] GbufferAttachmentIdentifiers { get; set; } RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthAttachmentIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_m03D7F4543F12D4B9435623F46EF710C3CE34B41E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = __this->get_U3CIsOverlayU3Ek__BackingField_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2D_set_boundingSphere_mD6E28F16620843328F9AC4DD807439E8FFB605CD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 ___value0, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_0 = ___value0; __this->set_U3CboundingSphereU3Ek__BackingField_20(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0; float L_3 = L_2.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001a; } IL_001a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m963E0011CD55D865E1DE0C5E7D33715B9E7C60B7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_mAB96EA6DFFA1BB1C3EBB27535B7FBAF4898A9661_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a1; float L_1 = L_0.get_x_2(); float L_2 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a1; float L_4 = L_3.get_y_3(); float L_5 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a1; float L_7 = L_6.get_z_4(); float L_8 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m05270DE1691E3EABA0DC5E7A291D52A445BDDD9F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0; float L_11 = L_10.get_z_4(); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))))))); V_0 = ((float)((float)L_12)); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_isDirty_mF96FFC8D4DA29AA3F0F35627F143C62C6D6D6D3A_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = __this->get_U3CisDirtyU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_isDirty_m9B34E45EDC916861606921571B7B7E6DB6A48E6C_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isDirty { get; set; } bool L_0 = ___value0; __this->set_U3CisDirtyU3Ek__BackingField_5(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2DBlendStyle_get_hasRenderTarget_m1CE59DEB31253E325126AB226DF2B33FB4932068_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = __this->get_U3ChasRenderTargetU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Light2DBlendStyle_set_hasRenderTarget_m5954805B0D6C0D762EEF58F82BD3F9F2E3FAE652_inline (Light2DBlendStyle_t06F4675186D47D53176BB550B7D6A09A48C4EBE6 * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasRenderTarget { get; set; } bool L_0 = ___value0; __this->set_U3ChasRenderTargetU3Ek__BackingField_6(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DCullResult_get_visibleLights_m16CBD956355BDDE2148999531DD04E04BFEA7ED8_inline (Light2DCullResult_t4A7768B3D2E997DBCC1479AD9344DCE80CB8F90A * __this, const RuntimeMethod* method) { { // public List visibleLights => m_VisibleLights; List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = __this->get_m_VisibleLights_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * Light2DManager_get_lights_m0CCFE75910A6FD061BD525F392161182DBCAA4E9_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static List lights { get; } = new List(); IL2CPP_RUNTIME_CLASS_INIT(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var); List_1_t16A5F5C02514164609C0D45C26E845A3D55DFE41 * L_0 = ((Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_StaticFields*)il2cpp_codegen_static_fields_for(Light2DManager_t243C460DE909592FAF4042E60D12D202D8329FEC_il2cpp_TypeInfo_var))->get_U3ClightsU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_lightType_mF02C1ACF790D770DAA1D0C0EF0F9A653FFB36FAB_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // get => m_LightType; int32_t L_0 = __this->get_m_LightType_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Light2D_get_useNormalMap_m54B52BCC34AA579ABC2BECF8888EBA61EDCD43FD_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public bool useNormalMap => m_UseNormalMap; bool L_0 = __this->get_m_UseNormalMap_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_volumeOpacity_mD91A3E26EE4457AFCF611B3F01819D0A4511F940_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float volumeOpacity => m_LightVolumeOpacity; float L_0 = __this->get_m_LightVolumeOpacity_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Light2D_get_blendStyleIndex_m2C3238592536667028223C83A41F9E07F38450AF_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public int blendStyleIndex { get => m_BlendStyleIndex; set => m_BlendStyleIndex = value; } int32_t L_0 = __this->get_m_BlendStyleIndex_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 Light2D_get_boundingSphere_mF4D144BCB6B13D2935C0ABB12F511CA00E155B62_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t97CFF9ADC6DC8157DBA993251691A9868DAFF709 L_0 = __this->get_U3CboundingSphereU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method) { { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___x0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___y1; float L_3 = L_2.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___x0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___y1; float L_7 = L_6.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___x0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___y1; float L_11 = L_10.get_z_2(); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m3E4A2D9544C5A953CC0CA9CE76D5279987381BFC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_m11C51C13DF791CB71F7451F4A66D1BF866AB17C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1; float L_7 = L_6.get_y_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))); goto IL_001f; } IL_001f: { float L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Light2D_get_affectedSortingLayers_mE142C0876E1FB344C7CC33EE2FDE3D5141E4171D_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // internal int[] affectedSortingLayers => m_ApplyToSortingLayers; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ApplyToSortingLayers_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light2D_get_color_m16AFB88E801DA3FDA4C42014D4498BA52AFBF3A1_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public Color color { get => m_Color; set => m_Color = value; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_Color_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_intensity_m12C2A712E18652DEC877F79FCBA3C3D3AC2269D5_inline (Light2D_tB2F9E756DFBD3368D5F2B56465C7D7D0887454EF * __this, const RuntimeMethod* method) { { // public float intensity { get => m_Intensity; set => m_Intensity = value; } float L_0 = __this->get_m_Intensity_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; float L_1 = ___y1; __this->set_y_1(L_1); // this.z = z; float L_2 = ___z2; __this->set_z_2(L_2); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m7569B0634F548E37699F45BAEF186A7E1DB1148D_inline (float ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method) { { // public static float3 operator * (float lhs, float3 rhs) { return new float3 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z); } float L_0 = ___lhs0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___rhs1; float L_2 = L_1.get_x_0(); float L_3 = ___lhs0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___rhs1; float L_5 = L_4.get_y_1(); float L_6 = ___lhs0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7 = ___rhs1; float L_8 = L_7.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)), /*hidden argument*/NULL); return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float ___rhs1, const RuntimeMethod* method) { { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float L_2 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___lhs0; float L_4 = L_3.get_y_1(); float L_5 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___lhs0; float L_7 = L_6.get_z_2(); float L_8 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Addition_mC3A3ADE66EAC78C17E8FB84F4F65452D8D9910FF_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method) { { // public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___rhs1; float L_3 = L_2.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___lhs0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___rhs1; float L_7 = L_6.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___lhs0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___rhs1; float L_11 = L_10.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_min_m776354AEB0D5C826AE059C0E7BE0DDBB7729CD82_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method) { { // public static float3 min(float3 x, float3 y) { return new float3(min(x.x, y.x), min(x.y, y.y), min(x.z, y.z)); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___x0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___y1; float L_3 = L_2.get_x_0(); float L_4; L_4 = math_min_m7996A327C235704C9C63B6C1126911F2E049FF24_inline(L_1, L_3, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5 = ___x0; float L_6 = L_5.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7 = ___y1; float L_8 = L_7.get_y_1(); float L_9; L_9 = math_min_m7996A327C235704C9C63B6C1126911F2E049FF24_inline(L_6, L_8, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___x0; float L_11 = L_10.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = ___y1; float L_13 = L_12.get_z_2(); float L_14; L_14 = math_min_m7996A327C235704C9C63B6C1126911F2E049FF24_inline(L_11, L_13, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_15; memset((&L_15), 0, sizeof(L_15)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); return L_15; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_max_m732C069FF60CFA6431BE71A860B367E26273D65A_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method) { { // public static float3 max(float3 x, float3 y) { return new float3(max(x.x, y.x), max(x.y, y.y), max(x.z, y.z)); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___x0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___y1; float L_3 = L_2.get_x_0(); float L_4; L_4 = math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline(L_1, L_3, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5 = ___x0; float L_6 = L_5.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7 = ___y1; float L_8 = L_7.get_y_1(); float L_9; L_9 = math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline(L_6, L_8, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___x0; float L_11 = L_10.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = ___y1; float L_13 = L_12.get_z_2(); float L_14; L_14 = math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline(L_11, L_13, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_15; memset((&L_15), 0, sizeof(L_15)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); return L_15; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 SubMeshDescriptor_get_bounds_m5C1392AF36B4B597C3CEE620DF0620C122F92E7F_inline (SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 * __this, const RuntimeMethod* method) { { Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = __this->get_U3CboundsU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0; float L_3 = L_2.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Tess_get_Elements_m271BA723837E407791D383BD8A6A304066A6FB55_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public int[] Elements { get { return _elements; } } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get__elements_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* Tess_get_Vertices_m91ADAB4201B2B7212C98E97A88A33F9D3C107D3E_inline (Tess_t7EC67E19D4B53D5FB8626D61543BFC601D67227E * __this, const RuntimeMethod* method) { { // public ContourVertex[] Vertices { get { return _vertices; } } ContourVertexU5BU5D_tD78F2EA3E732B8F5B5201FA2D894087C252E6F36* L_0 = __this->get__vertices_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { int32_t L_0 = ___x0; __this->set_m_X_0(L_0); int32_t L_1 = ___y1; __this->set_m_Y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_X_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Y_1(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_U3CstackU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PostProcessPass_GetMaxBokehRadiusInPixels_m8D3BC85E866FAB843B674EF76BC2A3E147CEE5F7_inline (float ___viewportHeight0, const RuntimeMethod* method) { { // return Mathf.Min(0.05f, kRadiusInPixels / viewportHeight); float L_0 = ___viewportHeight0; float L_1; L_1 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6((0.0500000007f), ((float)((float)(14.0f)/(float)L_0)), /*hidden argument*/NULL); return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mD4A8E396F5B8E3EA3E5FA642A95948614CB19C1D_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->get_U3CmultipassIdU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); float L_2 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0; float L_4 = L_3.get_y_1(); float L_5 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_2 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)__this->get__items_1(); int32_t L_3 = ___index0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)L_2, (int32_t)L_3); return (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_min_m7996A327C235704C9C63B6C1126911F2E049FF24_inline (float ___x0, float ___y1, const RuntimeMethod* method) { { // public static float min(float x, float y) { return float.IsNaN(y) || x < y ? x : y; } float L_0 = ___y1; bool L_1; L_1 = Single_IsNaN_m2A3E69F652264AF9420D0A313FF3F28344CD9A2A(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { float L_2 = ___x0; float L_3 = ___y1; if ((((float)L_2) < ((float)L_3))) { goto IL_000e; } } { float L_4 = ___y1; return L_4; } IL_000e: { float L_5 = ___x0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline (float ___x0, float ___y1, const RuntimeMethod* method) { { // public static float max(float x, float y) { return float.IsNaN(y) || x > y ? x : y; } float L_0 = ___y1; bool L_1; L_1 = Single_IsNaN_m2A3E69F652264AF9420D0A313FF3F28344CD9A2A(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { float L_2 = ___x0; float L_3 = ___y1; if ((((float)L_2) > ((float)L_3))) { goto IL_000e; } } { float L_4 = ___y1; return L_4; } IL_000e: { float L_5 = ___x0; return L_5; } }