#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; // System.Action`2 struct Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F; // System.Action`2 struct Action_2_t8FE86E3ADD68DA5795AB94C9936CCF4521E879DF; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4; // System.Collections.Generic.IComparer`1 struct IComparer_1_t8E861023EC1104C11CFE200372FAD7AA6F7C199E; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tBD60400523D840591A17E4CBBACC79397F68FAA2; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Lazy`1 struct Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2; // System.Collections.Generic.List`1 struct List_1_t653022B4EDCE73F282430E1A396635798D309409; // System.Collections.Generic.List`1 struct List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B; // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0; // System.Collections.Generic.List`1 struct List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1 struct List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A; // System.Collections.Generic.List`1 struct List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28; // System.Collections.Generic.List`1 struct List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.ComputeBuffer[] struct ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.Display[] struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47; // UnityEngine.Rendering.Universal.ShadowSliceData[] struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] struct ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight[] struct PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData[] struct ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6; // UnityEngine.ComputeBuffer[0...,0...] struct ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t29BCC640226782A89B406BEEB1247DF988977E16; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB; // UnityEngine.Rendering.Universal.ChannelMixer struct ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD; // UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect struct CinemachineUniversalPixelPerfect_t2ED4FE4DF02AA1F0134929758FA9CCE2A71A80DB; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC; // UnityEngine.Rendering.Universal.ColorCurves struct ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // UnityEngine.Profiling.CustomSampler struct CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // UnityEngine.Profiling.Recorder struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0; // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight struct SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3; // System.String struct String_t; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Rendering.TextureCurve struct TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B; // UnityEngine.Rendering.TextureCurveParameter struct TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027; IL2CPP_EXTERN_C RuntimeClass* AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BitConverter_t8DCBA24B909F1B221372AF2B37C76DCF614BA654_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1_FieldInfo_var; IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3_FieldInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E; IL2CPP_EXTERN_C String_t* _stringLiteral15AF38725EF821332C5B5BC55A2527EA97A7E32A; IL2CPP_EXTERN_C String_t* _stringLiteral180344FE3F82961E58ED4F8AE4E1F4B4BB6F95CE; IL2CPP_EXTERN_C String_t* _stringLiteral24C5A22CAFE07182F293CA15EC31F91F0269C62D; IL2CPP_EXTERN_C String_t* _stringLiteral24C9E7009689C1DDD62B5C7F452A03209BF00EBE; IL2CPP_EXTERN_C String_t* _stringLiteral25A14C49BBF96AF72A704A595ECC84A494C11C25; IL2CPP_EXTERN_C String_t* _stringLiteral274E2152A05719C1A08280FFA4B01F3EF22C6387; IL2CPP_EXTERN_C String_t* _stringLiteral3132DC93E53144EE267B3E7FD64E888B2D02BF77; IL2CPP_EXTERN_C String_t* _stringLiteral43137B8B3EB174C3D1C1B53297C2B4075297A5A6; IL2CPP_EXTERN_C String_t* _stringLiteral52BBDCABC4B8B4A478A6867D624A5DA1C4DF9C09; IL2CPP_EXTERN_C String_t* _stringLiteral5A55890C1107C5FD772CC1ABA7EBE78909195995; IL2CPP_EXTERN_C String_t* _stringLiteral5ACAF85894F379498F7ECBD9B54D46B981B506A2; IL2CPP_EXTERN_C String_t* _stringLiteral76A748955BE04336CD6125847754FE8B8AF7EEEA; IL2CPP_EXTERN_C String_t* _stringLiteral77298CC866D1B41071C15B8DA0811D6E7860F794; IL2CPP_EXTERN_C String_t* _stringLiteral7826D404E71CD27B7C3C80B4795EC66F9469E98A; IL2CPP_EXTERN_C String_t* _stringLiteral7BAABDF048F39D7B1B75DA1936FA10BB87C330E9; IL2CPP_EXTERN_C String_t* _stringLiteral7C1A20284D802ED71C584605173B84283C46289B; IL2CPP_EXTERN_C String_t* _stringLiteral80B3E05626EE20341382C77BDC8247DF59A67654; IL2CPP_EXTERN_C String_t* _stringLiteral8254B653364863DF9D600513723A2E0C41A1074D; IL2CPP_EXTERN_C String_t* _stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1; IL2CPP_EXTERN_C String_t* _stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0; IL2CPP_EXTERN_C String_t* _stringLiteral8C730C35E0952B410DC844992D0F8C75358C5B11; IL2CPP_EXTERN_C String_t* _stringLiteral9BB74B8EBE78D5829463282CA14F2FA18C60431B; IL2CPP_EXTERN_C String_t* _stringLiteralA2A98A632116858D38B244A5148807255A5FCD47; IL2CPP_EXTERN_C String_t* _stringLiteralB531BD2CA61877C584C9DE46D9961988C81E903C; IL2CPP_EXTERN_C String_t* _stringLiteralB5998705EF12506344D61B653EA1DAE85B97BC9C; IL2CPP_EXTERN_C String_t* _stringLiteralB750F87C1F6A6C0396CD943B9E0CBEF8409E0086; IL2CPP_EXTERN_C String_t* _stringLiteralC5C24A943D2C631B2EE591ECB854DB89E2360BE0; IL2CPP_EXTERN_C String_t* _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF; IL2CPP_EXTERN_C String_t* _stringLiteralD0DA47552A7F0A28413C1A5667F73CCB18DAD1E7; IL2CPP_EXTERN_C String_t* _stringLiteralD3A94B4385FB4C72419952D792753E2133058E3E; IL2CPP_EXTERN_C String_t* _stringLiteralDF18AEBCE9B74652FDB434E9202A9AD2E2ED7271; IL2CPP_EXTERN_C String_t* _stringLiteralE29767407BAE302D6FFC1E175B7692E8CF7169E8; IL2CPP_EXTERN_C String_t* _stringLiteralE59EC20582573384780F1451839044FA5901CBC2; IL2CPP_EXTERN_C String_t* _stringLiteralED794436AA2513138B8AA653F052CB34F7B43E93; IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m9DE4FA2A44D313C2CE8574207CDFB824EFBC0332_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AdditionalLightsShadowCasterPass_OnCameraCleanup_mD2EC81B981F2DB15F8D99362057D87BE7E35D695_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mCD318C031418E38C3F613F8EF21FF9181FE7C9C6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m7BCD1C0768C0AA72AA9E7BFA9FD41388A5D501A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CopyColorPass_OnCameraCleanup_mDA6943AB5A36B9759F5A2D8753E2DBF8952F8722_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CopyDepthPass_OnCameraCleanup_mA09D29439F903B398B23705731D5C1BE39365B0D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisString_t_m2EA9D9BCB4FB03A000630C14E506B72B985A0AC7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m8A53003CB256B0A96ACFAE7E4DD3C194D3D7783C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590_m0E1F72C5D321C01054F6C5EB590BD1934A2947CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D_mA3AE44DBDD25A5B20498D31CAEE9A505D39C3581_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisLiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34_m8061994DF1CB068550B414A8F596BE0C23AC6861_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0_mB52F7653D6CC38B4187B4ACDABBAC2F4D8EF4C22_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisSplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3_m023C8DBD3AEBD2963992988EA33BF6412A53AFBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisWhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD_mDA7A981E67A6941D40E2099D1D09285A9F0AB141_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5; struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; struct ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936; struct DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3; struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2; struct ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655; struct PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9; struct ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6; struct ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t7C14447926E3734C07AE14B14AD56B3A45B5FB33 { public: public: }; // System.Object // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // UnityEngine.Rendering.Universal.CameraExtensions struct CameraExtensions_tA05431C1ED4A77A69AC81E89EC9B9A708EEFAB09 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.CameraTypeUtility struct CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ComponentUtility struct ComponentUtility_t07F44A96F6F4904417631D9335AB3D306B5ED1B5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredConfig struct DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 : public RuntimeObject { public: // Unity.Collections.NativeArray`1[] UnityEngine.Rendering.Universal.DeferredShaderData::m_PreTiles NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* ___m_PreTiles_1; // UnityEngine.ComputeBuffer[] UnityEngine.Rendering.Universal.DeferredShaderData::m_Buffers ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* ___m_Buffers_2; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferInfos ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* ___m_BufferInfos_3; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferCount int32_t ___m_BufferCount_4; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_CachedBufferIndex int32_t ___m_CachedBufferIndex_5; // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData::m_FrameIndex uint32_t ___m_FrameIndex_6; public: inline static int32_t get_offset_of_m_PreTiles_1() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_PreTiles_1)); } inline NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* get_m_PreTiles_1() const { return ___m_PreTiles_1; } inline NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** get_address_of_m_PreTiles_1() { return &___m_PreTiles_1; } inline void set_m_PreTiles_1(NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* value) { ___m_PreTiles_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PreTiles_1), (void*)value); } inline static int32_t get_offset_of_m_Buffers_2() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_Buffers_2)); } inline ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* get_m_Buffers_2() const { return ___m_Buffers_2; } inline ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936** get_address_of_m_Buffers_2() { return &___m_Buffers_2; } inline void set_m_Buffers_2(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* value) { ___m_Buffers_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Buffers_2), (void*)value); } inline static int32_t get_offset_of_m_BufferInfos_3() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_BufferInfos_3)); } inline ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* get_m_BufferInfos_3() const { return ___m_BufferInfos_3; } inline ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655** get_address_of_m_BufferInfos_3() { return &___m_BufferInfos_3; } inline void set_m_BufferInfos_3(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* value) { ___m_BufferInfos_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BufferInfos_3), (void*)value); } inline static int32_t get_offset_of_m_BufferCount_4() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_BufferCount_4)); } inline int32_t get_m_BufferCount_4() const { return ___m_BufferCount_4; } inline int32_t* get_address_of_m_BufferCount_4() { return &___m_BufferCount_4; } inline void set_m_BufferCount_4(int32_t value) { ___m_BufferCount_4 = value; } inline static int32_t get_offset_of_m_CachedBufferIndex_5() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_CachedBufferIndex_5)); } inline int32_t get_m_CachedBufferIndex_5() const { return ___m_CachedBufferIndex_5; } inline int32_t* get_address_of_m_CachedBufferIndex_5() { return &___m_CachedBufferIndex_5; } inline void set_m_CachedBufferIndex_5(int32_t value) { ___m_CachedBufferIndex_5 = value; } inline static int32_t get_offset_of_m_FrameIndex_6() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1, ___m_FrameIndex_6)); } inline uint32_t get_m_FrameIndex_6() const { return ___m_FrameIndex_6; } inline uint32_t* get_address_of_m_FrameIndex_6() { return &___m_FrameIndex_6; } inline void set_m_FrameIndex_6(uint32_t value) { ___m_FrameIndex_6 = value; } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 : public RuntimeObject { public: // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___m_InlineRecorder_4; public: inline static int32_t get_offset_of_U3CsamplerU3Ek__BackingField_0() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CsamplerU3Ek__BackingField_0)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CsamplerU3Ek__BackingField_0() const { return ___U3CsamplerU3Ek__BackingField_0; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CsamplerU3Ek__BackingField_0() { return &___U3CsamplerU3Ek__BackingField_0; } inline void set_U3CsamplerU3Ek__BackingField_0(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CsamplerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsamplerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CinlineSamplerU3Ek__BackingField_1() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CinlineSamplerU3Ek__BackingField_1)); } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * get_U3CinlineSamplerU3Ek__BackingField_1() const { return ___U3CinlineSamplerU3Ek__BackingField_1; } inline CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 ** get_address_of_U3CinlineSamplerU3Ek__BackingField_1() { return &___U3CinlineSamplerU3Ek__BackingField_1; } inline void set_U3CinlineSamplerU3Ek__BackingField_1(CustomSampler_t464F8FB81386C2E6570FF8DE7346A2BBF8FA9F24 * value) { ___U3CinlineSamplerU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CinlineSamplerU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_2() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___U3CnameU3Ek__BackingField_2)); } inline String_t* get_U3CnameU3Ek__BackingField_2() const { return ___U3CnameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_2() { return &___U3CnameU3Ek__BackingField_2; } inline void set_U3CnameU3Ek__BackingField_2(String_t* value) { ___U3CnameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_Recorder_3() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_Recorder_3)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_Recorder_3() const { return ___m_Recorder_3; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_Recorder_3() { return &___m_Recorder_3; } inline void set_m_Recorder_3(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_Recorder_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Recorder_3), (void*)value); } inline static int32_t get_offset_of_m_InlineRecorder_4() { return static_cast(offsetof(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92, ___m_InlineRecorder_4)); } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_m_InlineRecorder_4() const { return ___m_InlineRecorder_4; } inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_m_InlineRecorder_4() { return &___m_InlineRecorder_4; } inline void set_m_InlineRecorder_4(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value) { ___m_InlineRecorder_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InlineRecorder_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D : public RuntimeObject { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowDataBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowDataBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowIndicesBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_ShadowIndicesBuffer_4; public: inline static int32_t get_offset_of_m_LightDataBuffer_1() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightDataBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightDataBuffer_1() const { return ___m_LightDataBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightDataBuffer_1() { return &___m_LightDataBuffer_1; } inline void set_m_LightDataBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightDataBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightDataBuffer_1), (void*)value); } inline static int32_t get_offset_of_m_LightIndicesBuffer_2() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_LightIndicesBuffer_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_LightIndicesBuffer_2() const { return ___m_LightIndicesBuffer_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_LightIndicesBuffer_2() { return &___m_LightIndicesBuffer_2; } inline void set_m_LightIndicesBuffer_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_LightIndicesBuffer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LightIndicesBuffer_2), (void*)value); } inline static int32_t get_offset_of_m_ShadowDataBuffer_3() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowDataBuffer_3)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowDataBuffer_3() const { return ___m_ShadowDataBuffer_3; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowDataBuffer_3() { return &___m_ShadowDataBuffer_3; } inline void set_m_ShadowDataBuffer_3(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowDataBuffer_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowDataBuffer_3), (void*)value); } inline static int32_t get_offset_of_m_ShadowIndicesBuffer_4() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D, ___m_ShadowIndicesBuffer_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_ShadowIndicesBuffer_4() const { return ___m_ShadowIndicesBuffer_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_ShadowIndicesBuffer_4() { return &___m_ShadowIndicesBuffer_4; } inline void set_m_ShadowIndicesBuffer_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_ShadowIndicesBuffer_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowIndicesBuffer_4), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight struct SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.Rendering.TextureCurve struct TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B : public RuntimeObject { public: // System.Int32 UnityEngine.Rendering.TextureCurve::k__BackingField int32_t ___U3ClengthU3Ek__BackingField_2; // System.Boolean UnityEngine.Rendering.TextureCurve::m_Loop bool ___m_Loop_3; // System.Single UnityEngine.Rendering.TextureCurve::m_ZeroValue float ___m_ZeroValue_4; // System.Single UnityEngine.Rendering.TextureCurve::m_Range float ___m_Range_5; // UnityEngine.AnimationCurve UnityEngine.Rendering.TextureCurve::m_Curve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___m_Curve_6; // UnityEngine.AnimationCurve UnityEngine.Rendering.TextureCurve::m_LoopingCurve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___m_LoopingCurve_7; // UnityEngine.Texture2D UnityEngine.Rendering.TextureCurve::m_Texture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_Texture_8; // System.Boolean UnityEngine.Rendering.TextureCurve::m_IsCurveDirty bool ___m_IsCurveDirty_9; // System.Boolean UnityEngine.Rendering.TextureCurve::m_IsTextureDirty bool ___m_IsTextureDirty_10; public: inline static int32_t get_offset_of_U3ClengthU3Ek__BackingField_2() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___U3ClengthU3Ek__BackingField_2)); } inline int32_t get_U3ClengthU3Ek__BackingField_2() const { return ___U3ClengthU3Ek__BackingField_2; } inline int32_t* get_address_of_U3ClengthU3Ek__BackingField_2() { return &___U3ClengthU3Ek__BackingField_2; } inline void set_U3ClengthU3Ek__BackingField_2(int32_t value) { ___U3ClengthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_m_Loop_3() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_Loop_3)); } inline bool get_m_Loop_3() const { return ___m_Loop_3; } inline bool* get_address_of_m_Loop_3() { return &___m_Loop_3; } inline void set_m_Loop_3(bool value) { ___m_Loop_3 = value; } inline static int32_t get_offset_of_m_ZeroValue_4() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_ZeroValue_4)); } inline float get_m_ZeroValue_4() const { return ___m_ZeroValue_4; } inline float* get_address_of_m_ZeroValue_4() { return &___m_ZeroValue_4; } inline void set_m_ZeroValue_4(float value) { ___m_ZeroValue_4 = value; } inline static int32_t get_offset_of_m_Range_5() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_Range_5)); } inline float get_m_Range_5() const { return ___m_Range_5; } inline float* get_address_of_m_Range_5() { return &___m_Range_5; } inline void set_m_Range_5(float value) { ___m_Range_5 = value; } inline static int32_t get_offset_of_m_Curve_6() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_Curve_6)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_m_Curve_6() const { return ___m_Curve_6; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_m_Curve_6() { return &___m_Curve_6; } inline void set_m_Curve_6(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___m_Curve_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Curve_6), (void*)value); } inline static int32_t get_offset_of_m_LoopingCurve_7() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_LoopingCurve_7)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_m_LoopingCurve_7() const { return ___m_LoopingCurve_7; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_m_LoopingCurve_7() { return &___m_LoopingCurve_7; } inline void set_m_LoopingCurve_7(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___m_LoopingCurve_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LoopingCurve_7), (void*)value); } inline static int32_t get_offset_of_m_Texture_8() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_Texture_8)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_Texture_8() const { return ___m_Texture_8; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_Texture_8() { return &___m_Texture_8; } inline void set_m_Texture_8(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_Texture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Texture_8), (void*)value); } inline static int32_t get_offset_of_m_IsCurveDirty_9() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_IsCurveDirty_9)); } inline bool get_m_IsCurveDirty_9() const { return ___m_IsCurveDirty_9; } inline bool* get_address_of_m_IsCurveDirty_9() { return &___m_IsCurveDirty_9; } inline void set_m_IsCurveDirty_9(bool value) { ___m_IsCurveDirty_9 = value; } inline static int32_t get_offset_of_m_IsTextureDirty_10() { return static_cast(offsetof(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B, ___m_IsTextureDirty_10)); } inline bool get_m_IsTextureDirty_10() const { return ___m_IsTextureDirty_10; } inline bool* get_address_of_m_IsTextureDirty_10() { return &___m_IsTextureDirty_10; } inline void set_m_IsTextureDirty_10(bool value) { ___m_IsTextureDirty_10 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 : public RuntimeObject { public: // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___m_DefaultStack_9; public: inline static int32_t get_offset_of_U3CstackU3Ek__BackingField_1() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CstackU3Ek__BackingField_1)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_U3CstackU3Ek__BackingField_1() const { return ___U3CstackU3Ek__BackingField_1; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_U3CstackU3Ek__BackingField_1() { return &___U3CstackU3Ek__BackingField_1; } inline void set_U3CstackU3Ek__BackingField_1(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___U3CstackU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CstackU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___U3CbaseComponentTypeArrayU3Ek__BackingField_2)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_U3CbaseComponentTypeArrayU3Ek__BackingField_2() const { return ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_U3CbaseComponentTypeArrayU3Ek__BackingField_2() { return &___U3CbaseComponentTypeArrayU3Ek__BackingField_2; } inline void set_U3CbaseComponentTypeArrayU3Ek__BackingField_2(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___U3CbaseComponentTypeArrayU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CbaseComponentTypeArrayU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_SortedVolumes_4() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortedVolumes_4)); } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * get_m_SortedVolumes_4() const { return ___m_SortedVolumes_4; } inline Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D ** get_address_of_m_SortedVolumes_4() { return &___m_SortedVolumes_4; } inline void set_m_SortedVolumes_4(Dictionary_2_tC06DE9946BE66D63523D54FDD2FD1C19D1E0093D * value) { ___m_SortedVolumes_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortedVolumes_4), (void*)value); } inline static int32_t get_offset_of_m_Volumes_5() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_Volumes_5)); } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * get_m_Volumes_5() const { return ___m_Volumes_5; } inline List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A ** get_address_of_m_Volumes_5() { return &___m_Volumes_5; } inline void set_m_Volumes_5(List_1_tA718C35B9555DC0D96F8699BA6AE76A02BF4C00A * value) { ___m_Volumes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Volumes_5), (void*)value); } inline static int32_t get_offset_of_m_SortNeeded_6() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_SortNeeded_6)); } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * get_m_SortNeeded_6() const { return ___m_SortNeeded_6; } inline Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 ** get_address_of_m_SortNeeded_6() { return &___m_SortNeeded_6; } inline void set_m_SortNeeded_6(Dictionary_2_t446D8FCE66ED404E00855B46A520AB382A69EFF1 * value) { ___m_SortNeeded_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SortNeeded_6), (void*)value); } inline static int32_t get_offset_of_m_ComponentsDefaultState_7() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_ComponentsDefaultState_7)); } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * get_m_ComponentsDefaultState_7() const { return ___m_ComponentsDefaultState_7; } inline List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 ** get_address_of_m_ComponentsDefaultState_7() { return &___m_ComponentsDefaultState_7; } inline void set_m_ComponentsDefaultState_7(List_1_t4B03D7070A864A158E01E9FAA5C07C543884AD28 * value) { ___m_ComponentsDefaultState_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ComponentsDefaultState_7), (void*)value); } inline static int32_t get_offset_of_m_TempColliders_8() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_TempColliders_8)); } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * get_m_TempColliders_8() const { return ___m_TempColliders_8; } inline List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B ** get_address_of_m_TempColliders_8() { return &___m_TempColliders_8; } inline void set_m_TempColliders_8(List_1_tA906B1694E65A6E14892A3A8A80F1A939222B15B * value) { ___m_TempColliders_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempColliders_8), (void*)value); } inline static int32_t get_offset_of_m_DefaultStack_9() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181, ___m_DefaultStack_9)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_m_DefaultStack_9() const { return ___m_DefaultStack_9; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_m_DefaultStack_9() { return &___m_DefaultStack_9; } inline void set_m_DefaultStack_9(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___m_DefaultStack_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultStack_9), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; public: inline static int32_t get_offset_of_m_OverrideState_1() { return static_cast(offsetof(VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB, ___m_OverrideState_1)); } inline bool get_m_OverrideState_1() const { return ___m_OverrideState_1; } inline bool* get_address_of_m_OverrideState_1() { return &___m_OverrideState_1; } inline void set_m_OverrideState_1(bool value) { ___m_OverrideState_1 = value; } }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * ___components_0; public: inline static int32_t get_offset_of_components_0() { return static_cast(offsetof(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC, ___components_0)); } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * get_components_0() const { return ___components_0; } inline Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 ** get_address_of_components_0() { return &___components_0; } inline void set_components_0(Dictionary_2_t78C37D8D8F911C9AB8FC854F6A72BF3916C60FC4 * value) { ___components_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___components_0), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer struct AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants struct ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants struct ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::stopNanPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___stopNanPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::subpixelMorphologicalAntialiasingPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___subpixelMorphologicalAntialiasingPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::gaussianDepthOfFieldPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___gaussianDepthOfFieldPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bokehDepthOfFieldPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bokehDepthOfFieldPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::cameraMotionBlurPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___cameraMotionBlurPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::paniniProjectionPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___paniniProjectionPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderLdrPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lutBuilderLdrPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderHdrPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lutBuilderHdrPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bloomPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bloomPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::uberPostPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___uberPostPS_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::finalPostPassPS Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___finalPostPassPS_10; public: inline static int32_t get_offset_of_stopNanPS_0() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___stopNanPS_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_stopNanPS_0() const { return ___stopNanPS_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_stopNanPS_0() { return &___stopNanPS_0; } inline void set_stopNanPS_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___stopNanPS_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___stopNanPS_0), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasingPS_1() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___subpixelMorphologicalAntialiasingPS_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_subpixelMorphologicalAntialiasingPS_1() const { return ___subpixelMorphologicalAntialiasingPS_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_subpixelMorphologicalAntialiasingPS_1() { return &___subpixelMorphologicalAntialiasingPS_1; } inline void set_subpixelMorphologicalAntialiasingPS_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___subpixelMorphologicalAntialiasingPS_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasingPS_1), (void*)value); } inline static int32_t get_offset_of_gaussianDepthOfFieldPS_2() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___gaussianDepthOfFieldPS_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_gaussianDepthOfFieldPS_2() const { return ___gaussianDepthOfFieldPS_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_gaussianDepthOfFieldPS_2() { return &___gaussianDepthOfFieldPS_2; } inline void set_gaussianDepthOfFieldPS_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___gaussianDepthOfFieldPS_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDepthOfFieldPS_2), (void*)value); } inline static int32_t get_offset_of_bokehDepthOfFieldPS_3() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___bokehDepthOfFieldPS_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bokehDepthOfFieldPS_3() const { return ___bokehDepthOfFieldPS_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bokehDepthOfFieldPS_3() { return &___bokehDepthOfFieldPS_3; } inline void set_bokehDepthOfFieldPS_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bokehDepthOfFieldPS_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___bokehDepthOfFieldPS_3), (void*)value); } inline static int32_t get_offset_of_cameraMotionBlurPS_4() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___cameraMotionBlurPS_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_cameraMotionBlurPS_4() const { return ___cameraMotionBlurPS_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_cameraMotionBlurPS_4() { return &___cameraMotionBlurPS_4; } inline void set_cameraMotionBlurPS_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___cameraMotionBlurPS_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraMotionBlurPS_4), (void*)value); } inline static int32_t get_offset_of_paniniProjectionPS_5() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___paniniProjectionPS_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_paniniProjectionPS_5() const { return ___paniniProjectionPS_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_paniniProjectionPS_5() { return &___paniniProjectionPS_5; } inline void set_paniniProjectionPS_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___paniniProjectionPS_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___paniniProjectionPS_5), (void*)value); } inline static int32_t get_offset_of_lutBuilderLdrPS_6() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___lutBuilderLdrPS_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lutBuilderLdrPS_6() const { return ___lutBuilderLdrPS_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lutBuilderLdrPS_6() { return &___lutBuilderLdrPS_6; } inline void set_lutBuilderLdrPS_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lutBuilderLdrPS_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderLdrPS_6), (void*)value); } inline static int32_t get_offset_of_lutBuilderHdrPS_7() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___lutBuilderHdrPS_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lutBuilderHdrPS_7() const { return ___lutBuilderHdrPS_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lutBuilderHdrPS_7() { return &___lutBuilderHdrPS_7; } inline void set_lutBuilderHdrPS_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lutBuilderHdrPS_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderHdrPS_7), (void*)value); } inline static int32_t get_offset_of_bloomPS_8() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___bloomPS_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bloomPS_8() const { return ___bloomPS_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bloomPS_8() { return &___bloomPS_8; } inline void set_bloomPS_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bloomPS_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomPS_8), (void*)value); } inline static int32_t get_offset_of_uberPostPS_9() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___uberPostPS_9)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_uberPostPS_9() const { return ___uberPostPS_9; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_uberPostPS_9() { return &___uberPostPS_9; } inline void set_uberPostPS_9(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___uberPostPS_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___uberPostPS_9), (void*)value); } inline static int32_t get_offset_of_finalPostPassPS_10() { return static_cast(offsetof(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6, ___finalPostPassPS_10)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_finalPostPassPS_10() const { return ___finalPostPassPS_10; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_finalPostPassPS_10() { return &___finalPostPassPS_10; } inline void set_finalPostPassPS_10(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___finalPostPassPS_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPostPassPS_10), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value bool ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201, ___m_Value_2)); } inline bool get_m_Value_2() const { return ___m_Value_2; } inline bool* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(bool value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7, ___m_Value_2)); } inline float get_m_Value_2() const { return ___m_Value_2; } inline float* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(float value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB, ___m_Value_2)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Value_2() const { return ___m_Value_2; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___m_Value_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Value_2), (void*)value); } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t740ABB2470D370177CAEF5861B13897376EAB9BC : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t740ABB2470D370177CAEF5861B13897376EAB9BC, ___m_Value_2)); } inline TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * get_m_Value_2() const { return ___m_Value_2; } inline TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B ** get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * value) { ___m_Value_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Value_2), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } }; // UnityEngine.Rendering.DepthState struct DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA { public: // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; public: inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_WriteEnabled_0)); } inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; } inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; } inline void set_m_WriteEnabled_0(uint8_t value) { ___m_WriteEnabled_0 = value; } inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_CompareFunction_1)); } inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; } inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; } inline void set_m_CompareFunction_1(int8_t value) { ___m_CompareFunction_1 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C { public: // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; public: inline static int32_t get_offset_of_left_0() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___left_0)); } inline float get_left_0() const { return ___left_0; } inline float* get_address_of_left_0() { return &___left_0; } inline void set_left_0(float value) { ___left_0 = value; } inline static int32_t get_offset_of_right_1() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___right_1)); } inline float get_right_1() const { return ___right_1; } inline float* get_address_of_right_1() { return &___right_1; } inline void set_right_1(float value) { ___right_1 = value; } inline static int32_t get_offset_of_bottom_2() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___bottom_2)); } inline float get_bottom_2() const { return ___bottom_2; } inline float* get_address_of_bottom_2() { return &___bottom_2; } inline void set_bottom_2(float value) { ___bottom_2 = value; } inline static int32_t get_offset_of_top_3() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___top_3)); } inline float get_top_3() const { return ___top_3; } inline float* get_address_of_top_3() { return &___top_3; } inline void set_top_3(float value) { ___top_3 = value; } inline static int32_t get_offset_of_zNear_4() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zNear_4)); } inline float get_zNear_4() const { return ___zNear_4; } inline float* get_address_of_zNear_4() { return &___zNear_4; } inline void set_zNear_4(float value) { ___zNear_4 = value; } inline static int32_t get_offset_of_zFar_5() { return static_cast(offsetof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C, ___zFar_5)); } inline float get_zFar_5() const { return ___zFar_5; } inline float* get_address_of_zFar_5() { return &___zFar_5; } inline void set_zFar_5(float value) { ___zFar_5 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.Int64 struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); } inline int64_t get_m_value_0() const { return ___m_value_0; } inline int64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int64_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A { public: union { struct { }; uint8_t ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A__padding[1]; }; public: }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD { public: // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; public: inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_WriteMask_0)); } inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; } inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; } inline void set_m_WriteMask_0(uint8_t value) { ___m_WriteMask_0 = value; } inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceColorBlendMode_1)); } inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; } inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; } inline void set_m_SourceColorBlendMode_1(uint8_t value) { ___m_SourceColorBlendMode_1 = value; } inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationColorBlendMode_2)); } inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; } inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; } inline void set_m_DestinationColorBlendMode_2(uint8_t value) { ___m_DestinationColorBlendMode_2 = value; } inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceAlphaBlendMode_3)); } inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; } inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; } inline void set_m_SourceAlphaBlendMode_3(uint8_t value) { ___m_SourceAlphaBlendMode_3 = value; } inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationAlphaBlendMode_4)); } inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; } inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; } inline void set_m_DestinationAlphaBlendMode_4(uint8_t value) { ___m_DestinationAlphaBlendMode_4 = value; } inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_ColorBlendOperation_5)); } inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; } inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; } inline void set_m_ColorBlendOperation_5(uint8_t value) { ___m_ColorBlendOperation_5 = value; } inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_AlphaBlendOperation_6)); } inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; } inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; } inline void set_m_AlphaBlendOperation_6(uint8_t value) { ___m_AlphaBlendOperation_6 = value; } inline static int32_t get_offset_of_m_Padding_7() { return static_cast(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_Padding_7)); } inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; } inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; } inline void set_m_Padding_7(uint8_t value) { ___m_Padding_7 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Rendering.StencilState struct StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 { public: // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; public: inline static int32_t get_offset_of_m_Enabled_0() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Enabled_0)); } inline uint8_t get_m_Enabled_0() const { return ___m_Enabled_0; } inline uint8_t* get_address_of_m_Enabled_0() { return &___m_Enabled_0; } inline void set_m_Enabled_0(uint8_t value) { ___m_Enabled_0 = value; } inline static int32_t get_offset_of_m_ReadMask_1() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ReadMask_1)); } inline uint8_t get_m_ReadMask_1() const { return ___m_ReadMask_1; } inline uint8_t* get_address_of_m_ReadMask_1() { return &___m_ReadMask_1; } inline void set_m_ReadMask_1(uint8_t value) { ___m_ReadMask_1 = value; } inline static int32_t get_offset_of_m_WriteMask_2() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_WriteMask_2)); } inline uint8_t get_m_WriteMask_2() const { return ___m_WriteMask_2; } inline uint8_t* get_address_of_m_WriteMask_2() { return &___m_WriteMask_2; } inline void set_m_WriteMask_2(uint8_t value) { ___m_WriteMask_2 = value; } inline static int32_t get_offset_of_m_Padding_3() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Padding_3)); } inline uint8_t get_m_Padding_3() const { return ___m_Padding_3; } inline uint8_t* get_address_of_m_Padding_3() { return &___m_Padding_3; } inline void set_m_Padding_3(uint8_t value) { ___m_Padding_3 = value; } inline static int32_t get_offset_of_m_CompareFunctionFront_4() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionFront_4)); } inline uint8_t get_m_CompareFunctionFront_4() const { return ___m_CompareFunctionFront_4; } inline uint8_t* get_address_of_m_CompareFunctionFront_4() { return &___m_CompareFunctionFront_4; } inline void set_m_CompareFunctionFront_4(uint8_t value) { ___m_CompareFunctionFront_4 = value; } inline static int32_t get_offset_of_m_PassOperationFront_5() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationFront_5)); } inline uint8_t get_m_PassOperationFront_5() const { return ___m_PassOperationFront_5; } inline uint8_t* get_address_of_m_PassOperationFront_5() { return &___m_PassOperationFront_5; } inline void set_m_PassOperationFront_5(uint8_t value) { ___m_PassOperationFront_5 = value; } inline static int32_t get_offset_of_m_FailOperationFront_6() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationFront_6)); } inline uint8_t get_m_FailOperationFront_6() const { return ___m_FailOperationFront_6; } inline uint8_t* get_address_of_m_FailOperationFront_6() { return &___m_FailOperationFront_6; } inline void set_m_FailOperationFront_6(uint8_t value) { ___m_FailOperationFront_6 = value; } inline static int32_t get_offset_of_m_ZFailOperationFront_7() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationFront_7)); } inline uint8_t get_m_ZFailOperationFront_7() const { return ___m_ZFailOperationFront_7; } inline uint8_t* get_address_of_m_ZFailOperationFront_7() { return &___m_ZFailOperationFront_7; } inline void set_m_ZFailOperationFront_7(uint8_t value) { ___m_ZFailOperationFront_7 = value; } inline static int32_t get_offset_of_m_CompareFunctionBack_8() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionBack_8)); } inline uint8_t get_m_CompareFunctionBack_8() const { return ___m_CompareFunctionBack_8; } inline uint8_t* get_address_of_m_CompareFunctionBack_8() { return &___m_CompareFunctionBack_8; } inline void set_m_CompareFunctionBack_8(uint8_t value) { ___m_CompareFunctionBack_8 = value; } inline static int32_t get_offset_of_m_PassOperationBack_9() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationBack_9)); } inline uint8_t get_m_PassOperationBack_9() const { return ___m_PassOperationBack_9; } inline uint8_t* get_address_of_m_PassOperationBack_9() { return &___m_PassOperationBack_9; } inline void set_m_PassOperationBack_9(uint8_t value) { ___m_PassOperationBack_9 = value; } inline static int32_t get_offset_of_m_FailOperationBack_10() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationBack_10)); } inline uint8_t get_m_FailOperationBack_10() const { return ___m_FailOperationBack_10; } inline uint8_t* get_address_of_m_FailOperationBack_10() { return &___m_FailOperationBack_10; } inline void set_m_FailOperationBack_10(uint8_t value) { ___m_FailOperationBack_10 = value; } inline static int32_t get_offset_of_m_ZFailOperationBack_11() { return static_cast(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationBack_11)); } inline uint8_t get_m_ZFailOperationBack_11() const { return ___m_ZFailOperationBack_11; } inline uint8_t* get_address_of_m_ZFailOperationBack_11() { return &___m_ZFailOperationBack_11; } inline void set_m_ZFailOperationBack_11(uint8_t value) { ___m_ZFailOperationBack_11 = value; } }; // System.UInt16 struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD { public: // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); } inline uint16_t get_m_value_0() const { return ___m_value_0; } inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint16_t value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 { public: // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; public: inline static int32_t get_offset_of_X_1() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___X_1)); } inline float get_X_1() const { return ___X_1; } inline float* get_address_of_X_1() { return &___X_1; } inline void set_X_1(float value) { ___X_1 = value; } inline static int32_t get_offset_of_Y_2() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Y_2)); } inline float get_Y_2() const { return ___Y_2; } inline float* get_address_of_Y_2() { return &___Y_2; } inline void set_Y_2(float value) { ___Y_2 = value; } inline static int32_t get_offset_of_Z_3() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1, ___Z_3)); } inline float get_Z_3() const { return ___Z_3; } inline float* get_address_of_Z_3() { return &___Z_3; } inline void set_Z_3(float value) { ___Z_3 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // Unity.Mathematics.float2 struct float2_t11F5F2974404951113DDC4E13EEB6E2456295547 { public: // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D { public: // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } }; // Unity.Mathematics.float4 struct float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 { public: // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // Unity.Mathematics.uint2 struct uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A { public: // System.UInt32 Unity.Mathematics.uint2::x uint32_t ___x_0; // System.UInt32 Unity.Mathematics.uint2::y uint32_t ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A, ___x_0)); } inline uint32_t get_x_0() const { return ___x_0; } inline uint32_t* get_address_of_x_0() { return &___x_0; } inline void set_x_0(uint32_t value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A, ___y_1)); } inline uint32_t get_y_1() const { return ___y_1; } inline uint32_t* get_address_of_y_1() { return &___y_1; } inline void set_y_1(uint32_t value) { ___y_1 = value; } }; // Unity.Mathematics.uint4 struct uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 { public: // System.UInt32 Unity.Mathematics.uint4::x uint32_t ___x_0; // System.UInt32 Unity.Mathematics.uint4::y uint32_t ___y_1; // System.UInt32 Unity.Mathematics.uint4::z uint32_t ___z_2; // System.UInt32 Unity.Mathematics.uint4::w uint32_t ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92, ___x_0)); } inline uint32_t get_x_0() const { return ___x_0; } inline uint32_t* get_address_of_x_0() { return &___x_0; } inline void set_x_0(uint32_t value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92, ___y_1)); } inline uint32_t get_y_1() const { return ___y_1; } inline uint32_t* get_address_of_y_1() { return &___y_1; } inline void set_y_1(uint32_t value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92, ___z_2)); } inline uint32_t get_z_2() const { return ___z_2; } inline uint32_t* get_address_of_z_2() { return &___z_2; } inline void set_z_2(uint32_t value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92, ___w_3)); } inline uint32_t get_w_3() const { return ___w_3; } inline uint32_t* get_address_of_w_3() { return &___w_3; } inline void set_w_3(uint32_t value) { ___w_3 = value; } }; // /__StaticArrayInitTypeSize=12 struct __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602__padding[12]; }; public: }; // /__StaticArrayInitTypeSize=24 struct __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19__padding[24]; }; public: }; // /__StaticArrayInitTypeSize=960 struct __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957__padding[960]; }; public: }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::tileList ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::punctualLightBuffer ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::relLightList ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::tileListSize int32_t ___tileListSize_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::punctualLightBufferSize int32_t ___punctualLightBufferSize_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::relLightListSize int32_t ___relLightListSize_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::instanceOffset int32_t ___instanceOffset_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall::instanceCount int32_t ___instanceCount_7; public: inline static int32_t get_offset_of_tileList_0() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___tileList_0)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_tileList_0() const { return ___tileList_0; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_tileList_0() { return &___tileList_0; } inline void set_tileList_0(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___tileList_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___tileList_0), (void*)value); } inline static int32_t get_offset_of_punctualLightBuffer_1() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___punctualLightBuffer_1)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_punctualLightBuffer_1() const { return ___punctualLightBuffer_1; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_punctualLightBuffer_1() { return &___punctualLightBuffer_1; } inline void set_punctualLightBuffer_1(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___punctualLightBuffer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___punctualLightBuffer_1), (void*)value); } inline static int32_t get_offset_of_relLightList_2() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___relLightList_2)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_relLightList_2() const { return ___relLightList_2; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_relLightList_2() { return &___relLightList_2; } inline void set_relLightList_2(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___relLightList_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___relLightList_2), (void*)value); } inline static int32_t get_offset_of_tileListSize_3() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___tileListSize_3)); } inline int32_t get_tileListSize_3() const { return ___tileListSize_3; } inline int32_t* get_address_of_tileListSize_3() { return &___tileListSize_3; } inline void set_tileListSize_3(int32_t value) { ___tileListSize_3 = value; } inline static int32_t get_offset_of_punctualLightBufferSize_4() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___punctualLightBufferSize_4)); } inline int32_t get_punctualLightBufferSize_4() const { return ___punctualLightBufferSize_4; } inline int32_t* get_address_of_punctualLightBufferSize_4() { return &___punctualLightBufferSize_4; } inline void set_punctualLightBufferSize_4(int32_t value) { ___punctualLightBufferSize_4 = value; } inline static int32_t get_offset_of_relLightListSize_5() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___relLightListSize_5)); } inline int32_t get_relLightListSize_5() const { return ___relLightListSize_5; } inline int32_t* get_address_of_relLightListSize_5() { return &___relLightListSize_5; } inline void set_relLightListSize_5(int32_t value) { ___relLightListSize_5 = value; } inline static int32_t get_offset_of_instanceOffset_6() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___instanceOffset_6)); } inline int32_t get_instanceOffset_6() const { return ___instanceOffset_6; } inline int32_t* get_address_of_instanceOffset_6() { return &___instanceOffset_6; } inline void set_instanceOffset_6(int32_t value) { ___instanceOffset_6 = value; } inline static int32_t get_offset_of_instanceCount_7() { return static_cast(offsetof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69, ___instanceCount_7)); } inline int32_t get_instanceCount_7() const { return ___instanceCount_7; } inline int32_t* get_address_of_instanceCount_7() { return &___instanceCount_7; } inline void set_instanceCount_7(int32_t value) { ___instanceCount_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_pinvoke { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; int32_t ___tileListSize_3; int32_t ___punctualLightBufferSize_4; int32_t ___relLightListSize_5; int32_t ___instanceOffset_6; int32_t ___instanceCount_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall struct DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69_marshaled_com { ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___tileList_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___punctualLightBuffer_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___relLightList_2; int32_t ___tileListSize_3; int32_t ___punctualLightBufferSize_4; int32_t ___relLightListSize_5; int32_t ___instanceOffset_6; int32_t ___instanceCount_7; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C { public: union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // Unity.Mathematics.math/IntFloatUnion struct IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 Unity.Mathematics.math/IntFloatUnion::intValue int32_t ___intValue_0; }; #pragma pack(pop, tp) struct { int32_t ___intValue_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Single Unity.Mathematics.math/IntFloatUnion::floatValue float ___floatValue_1; }; #pragma pack(pop, tp) struct { float ___floatValue_1_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_intValue_0() { return static_cast(offsetof(IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548, ___intValue_0)); } inline int32_t get_intValue_0() const { return ___intValue_0; } inline int32_t* get_address_of_intValue_0() { return &___intValue_0; } inline void set_intValue_0(int32_t value) { ___intValue_0 = value; } inline static int32_t get_offset_of_floatValue_1() { return static_cast(offsetof(IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548, ___floatValue_1)); } inline float get_floatValue_1() const { return ___floatValue_1; } inline float* get_address_of_floatValue_1() { return &___floatValue_1; } inline void set_floatValue_1(float value) { ___floatValue_1 = value; } }; // System.ValueTuple`2 struct ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC { public: // T1 System.ValueTuple`2::Item1 Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___Item1_0; // T2 System.ValueTuple`2::Item2 Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___Item2_1; public: inline static int32_t get_offset_of_Item1_0() { return static_cast(offsetof(ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC, ___Item1_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_Item1_0() const { return ___Item1_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_Item1_0() { return &___Item1_0; } inline void set_Item1_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___Item1_0 = value; } inline static int32_t get_offset_of_Item2_1() { return static_cast(offsetof(ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC, ___Item2_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_Item2_1() const { return ___Item2_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_Item2_1() { return &___Item2_1; } inline void set_Item2_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___Item2_1 = value; } }; // System.ValueTuple`3 struct ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 { public: // T1 System.ValueTuple`3::Item1 Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___Item1_0; // T2 System.ValueTuple`3::Item2 Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___Item2_1; // T3 System.ValueTuple`3::Item3 Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___Item3_2; public: inline static int32_t get_offset_of_Item1_0() { return static_cast(offsetof(ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5, ___Item1_0)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_Item1_0() const { return ___Item1_0; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_Item1_0() { return &___Item1_0; } inline void set_Item1_0(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___Item1_0 = value; } inline static int32_t get_offset_of_Item2_1() { return static_cast(offsetof(ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5, ___Item2_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_Item2_1() const { return ___Item2_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_Item2_1() { return &___Item2_1; } inline void set_Item2_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___Item2_1 = value; } inline static int32_t get_offset_of_Item3_2() { return static_cast(offsetof(ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5, ___Item3_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_Item3_2() const { return ___Item3_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_Item3_2() { return &___Item3_2; } inline void set_Item3_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___Item3_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A, ___m_Value_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Value_2() const { return ___m_Value_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C, ___m_Value_2)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_Value_2() const { return ___m_Value_2; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_Value_2 = value; } }; // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660 : public RuntimeObject { public: public: }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BlendState struct BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 { public: // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; public: inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState0_0)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState0_0() const { return ___m_BlendState0_0; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; } inline void set_m_BlendState0_0(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState0_0 = value; } inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState1_1)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState1_1() const { return ___m_BlendState1_1; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; } inline void set_m_BlendState1_1(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState1_1 = value; } inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState2_2)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState2_2() const { return ___m_BlendState2_2; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; } inline void set_m_BlendState2_2(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState2_2 = value; } inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState3_3)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState3_3() const { return ___m_BlendState3_3; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; } inline void set_m_BlendState3_3(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState3_3 = value; } inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState4_4)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState4_4() const { return ___m_BlendState4_4; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; } inline void set_m_BlendState4_4(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState4_4 = value; } inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState5_5)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState5_5() const { return ___m_BlendState5_5; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; } inline void set_m_BlendState5_5(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState5_5 = value; } inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState6_6)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState6_6() const { return ___m_BlendState6_6; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; } inline void set_m_BlendState6_6(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState6_6 = value; } inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState7_7)); } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState7_7() const { return ___m_BlendState7_7; } inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; } inline void set_m_BlendState7_7(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value) { ___m_BlendState7_7 = value; } inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_SeparateMRTBlendStates_8)); } inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; } inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; } inline void set_m_SeparateMRTBlendStates_8(uint8_t value) { ___m_SeparateMRTBlendStates_8 = value; } inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_AlphaToMask_9)); } inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; } inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; } inline void set_m_AlphaToMask_9(uint8_t value) { ___m_AlphaToMask_9 = value; } inline static int32_t get_offset_of_m_Padding_10() { return static_cast(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_Padding_10)); } inline int16_t get_m_Padding_10() const { return ___m_Padding_10; } inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; } inline void set_m_Padding_10(int16_t value) { ___m_Padding_10 = value; } }; // UnityEngine.Rendering.BoolParameter struct BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED : public VolumeParameter_1_t5096F05CCD6852CF262ACF232A401187B9E88201 { public: public: }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.CameraOverrideOption struct CameraOverrideOption_t22346D7F8F089EC16B312D089ABBAA47B875FCB2 { public: // System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraOverrideOption_t22346D7F8F089EC16B312D089ABBAA47B875FCB2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBufferMode struct ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39 { public: // System.Int32 UnityEngine.ComputeBufferMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ComputeBufferType struct ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04 { public: // System.Int32 UnityEngine.ComputeBufferType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation struct ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ContourOrientation_t9F5C501A7A644C92D3FE2DC33F0C4D82607EBC7F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject * ___Data_1; public: inline static int32_t get_offset_of_Position_0() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Position_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Position_0() const { return ___Position_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Position_0() { return &___Position_0; } inline void set_Position_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Position_0 = value; } inline static int32_t get_offset_of_Data_1() { return static_cast(offsetof(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536, ___Data_1)); } inline RuntimeObject * get_Data_1() const { return ___Data_1; } inline RuntimeObject ** get_address_of_Data_1() { return &___Data_1; } inline void set_Data_1(RuntimeObject * value) { ___Data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Data_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com { Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullMode struct CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135 { public: // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // UnityEngine.Rendering.Universal.DefaultMaterialType struct DefaultMaterialType_t3B7BF9C026F6E04A705472DFDD267C2843C4CA1C { public: // System.Int32 UnityEngine.Rendering.Universal.DefaultMaterialType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultMaterialType_t3B7BF9C026F6E04A705472DFDD267C2843C4CA1C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D { public: // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Downsampling_t191EEAEE3ADFB09304B918D5285FC4EB6E3EEF4D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FloatParameter struct FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA : public VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 { public: public: }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20 { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IntParameter struct IntParameter_tA0A25F25973EA315A789B63F845C2CE271C48E91 : public VolumeParameter_1_tDB3E73C28039660FD6C204191A4FDFA8EFBEC0F7 { public: public: }; // Unity.Jobs.JobHandle struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 { public: // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; public: inline static int32_t get_offset_of_jobGroup_0() { return static_cast(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); } inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; } inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; } inline void set_jobGroup_0(intptr_t value) { ___jobGroup_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546 { public: // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightRenderingMode_t3ACCF7D50613E3F6D10A930ACD33F10C0DBD5546, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MixedLightingSetup struct MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44 { public: // System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingSetup_tE91BEEDFEF41FA825DCAD9A9F6969CF146418C44, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876 { public: // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MsaaQuality_t5BE6ACAAACB66CC54E2523B7B19FB8FF5DAC1876, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3 { public: // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C { public: // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PipelineDebugLevel_tF7FD7CA110BBCAD2BBF52D3717F37E7388AC3B9C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 { public: // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___planeTop_3; public: inline static int32_t get_offset_of_planeLeft_0() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeLeft_0)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeLeft_0() const { return ___planeLeft_0; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeLeft_0() { return &___planeLeft_0; } inline void set_planeLeft_0(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeLeft_0 = value; } inline static int32_t get_offset_of_planeRight_1() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeRight_1)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeRight_1() const { return ___planeRight_1; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeRight_1() { return &___planeRight_1; } inline void set_planeRight_1(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeRight_1 = value; } inline static int32_t get_offset_of_planeBottom_2() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeBottom_2)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeBottom_2() const { return ___planeBottom_2; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeBottom_2() { return &___planeBottom_2; } inline void set_planeBottom_2(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeBottom_2 = value; } inline static int32_t get_offset_of_planeTop_3() { return static_cast(offsetof(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36, ___planeTop_3)); } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 get_planeTop_3() const { return ___planeTop_3; } inline float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * get_address_of_planeTop_3() { return &___planeTop_3; } inline void set_planeTop_3(float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 value) { ___planeTop_3 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35 { public: // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C { public: // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RendererType_t2C52F62CF6217DA9ABA69EE226EE744CA0CD373C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 { public: // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097 { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderVariantLogLevel_t76AEA7AE868F8AEE6569E3D227B33DED317E6097, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCascadesOption_t49C2C46CF697DB62CDAB13B294CFA611D649B9F1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowQuality_t38F0C784E9AE63E2141839E03E12AFD6C5195C94, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60 { public: // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowResolution_t0C985FCC32A78E9AD4C5A75EA5B388F456C3AC60, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowSliceData struct ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::viewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::projectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix_1; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::shadowTransform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___shadowTransform_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetX int32_t ___offsetX_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetY int32_t ___offsetY_4; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::resolution int32_t ___resolution_5; public: inline static int32_t get_offset_of_viewMatrix_0() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___viewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_viewMatrix_0() const { return ___viewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_viewMatrix_0() { return &___viewMatrix_0; } inline void set_viewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___viewMatrix_0 = value; } inline static int32_t get_offset_of_projectionMatrix_1() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___projectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_projectionMatrix_1() const { return ___projectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_projectionMatrix_1() { return &___projectionMatrix_1; } inline void set_projectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___projectionMatrix_1 = value; } inline static int32_t get_offset_of_shadowTransform_2() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___shadowTransform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_shadowTransform_2() const { return ___shadowTransform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_shadowTransform_2() { return &___shadowTransform_2; } inline void set_shadowTransform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___shadowTransform_2 = value; } inline static int32_t get_offset_of_offsetX_3() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetX_3)); } inline int32_t get_offsetX_3() const { return ___offsetX_3; } inline int32_t* get_address_of_offsetX_3() { return &___offsetX_3; } inline void set_offsetX_3(int32_t value) { ___offsetX_3 = value; } inline static int32_t get_offset_of_offsetY_4() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___offsetY_4)); } inline int32_t get_offsetY_4() const { return ___offsetY_4; } inline int32_t* get_address_of_offsetY_4() { return &___offsetY_4; } inline void set_offsetY_4(int32_t value) { ___offsetY_4 = value; } inline static int32_t get_offset_of_resolution_5() { return static_cast(offsetof(ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339, ___resolution_5)); } inline int32_t get_resolution_5() const { return ___resolution_5; } inline int32_t* get_address_of_resolution_5() { return &___resolution_5; } inline void set_resolution_5(int32_t value) { ___resolution_5 = value; } }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_1; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C ___m_CullingPlanes_2; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_CullingSphere_3; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_5; public: inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlaneCount_1)); } inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; } inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; } inline void set_m_CullingPlaneCount_1(int32_t value) { ___m_CullingPlaneCount_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlanes_2)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; } inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C value) { ___m_CullingPlanes_2 = value; } inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingSphere_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_CullingSphere_3() const { return ___m_CullingSphere_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; } inline void set_m_CullingSphere_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_CullingSphere_3 = value; } inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_ShadowCascadeBlendCullingFactor_4)); } inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; } inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; } inline void set_m_ShadowCascadeBlendCullingFactor_4(float value) { ___m_ShadowCascadeBlendCullingFactor_4 = value; } inline static int32_t get_offset_of_m_CullingNearPlane_5() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingNearPlane_5)); } inline float get_m_CullingNearPlane_5() const { return ___m_CullingNearPlane_5; } inline float* get_address_of_m_CullingNearPlane_5() { return &___m_CullingNearPlane_5; } inline void set_m_CullingNearPlane_5(float value) { ___m_CullingNearPlane_5 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.StencilOp struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD { public: // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095 { public: // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureCurveParameter struct TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 : public VolumeParameter_1_t740ABB2470D370177CAEF5861B13897376EAB9BC { public: public: }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D : public VolumeParameter_1_tD21B2CA6123E8AF5B02EEC717CDCE9D9AA48DBCB { public: public: }; // UnityEngine.Rendering.Universal.TonemappingMode struct TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094 { public: // System.Int32 UnityEngine.Rendering.Universal.TonemappingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TonemappingMode_tC3F765EFD77E9629B3133806C65A15EE4F1FE094, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D { public: // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(URPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0 { public: // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VisibleLightFlags_tDB755E7201CE7B38D58CC4524920ACDABC292EC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3 { public: // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VolumeFrameworkUpdateMode_t42A93A5C5E190C747D662F24E8E396E8940B29E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult struct ClipResult_tBF998E3D76AE20728F76284C0D7F5C98F711901D { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClipResult_tBF998E3D76AE20728F76284C0D7F5C98F711901D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 { public: // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; public: inline static int32_t get_offset_of_posVS_0() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___posVS_0)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_posVS_0() const { return ___posVS_0; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_posVS_0() { return &___posVS_0; } inline void set_posVS_0(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___posVS_0 = value; } inline static int32_t get_offset_of_radius_1() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___radius_1)); } inline float get_radius_1() const { return ___radius_1; } inline float* get_address_of_radius_1() { return &___radius_1; } inline void set_radius_1(float value) { ___radius_1 = value; } inline static int32_t get_offset_of_minDist_2() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___minDist_2)); } inline float get_minDist_2() const { return ___minDist_2; } inline float* get_address_of_minDist_2() { return &___minDist_2; } inline void set_minDist_2(float value) { ___minDist_2 = value; } inline static int32_t get_offset_of_screenPos_3() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___screenPos_3)); } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 get_screenPos_3() const { return ___screenPos_3; } inline float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * get_address_of_screenPos_3() { return &___screenPos_3; } inline void set_screenPos_3(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 value) { ___screenPos_3 = value; } inline static int32_t get_offset_of_visLightIndex_4() { return static_cast(offsetof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609, ___visLightIndex_4)); } inline uint16_t get_visLightIndex_4() const { return ___visLightIndex_4; } inline uint16_t* get_address_of_visLightIndex_4() { return &___visLightIndex_4; } inline void set_visLightIndex_4(uint16_t value) { ___visLightIndex_4 = value; } }; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData struct ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::worldToShadowMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToShadowMatrix_0; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::shadowParams Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___shadowParams_1; public: inline static int32_t get_offset_of_worldToShadowMatrix_0() { return static_cast(offsetof(ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701, ___worldToShadowMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToShadowMatrix_0() const { return ___worldToShadowMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToShadowMatrix_0() { return &___worldToShadowMatrix_0; } inline void set_worldToShadowMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___worldToShadowMatrix_0 = value; } inline static int32_t get_offset_of_shadowParams_1() { return static_cast(offsetof(ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701, ___shadowParams_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_shadowParams_1() const { return ___shadowParams_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_shadowParams_1() { return &___shadowParams_1; } inline void set_shadowParams_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___shadowParams_1 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B : public VolumeParameter_tC12A1A4DFCC791C06995421E31A6AE4A458D7BCB { public: // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; public: inline static int32_t get_offset_of_m_Value_2() { return static_cast(offsetof(VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B, ___m_Value_2)); } inline int32_t get_m_Value_2() const { return ___m_Value_2; } inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; } inline void set_m_Value_2(int32_t value) { ___m_Value_2 = value; } }; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.ClampedFloatParameter::min float ___min_3; // System.Single UnityEngine.Rendering.ClampedFloatParameter::max float ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7, ___max_4)); } inline float get_max_4() const { return ___max_4; } inline float* get_address_of_max_4() { return &___max_4; } inline void set_max_4(float value) { ___max_4 = value; } }; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 : public IntParameter_tA0A25F25973EA315A789B63F845C2CE271C48E91 { public: // System.Int32 UnityEngine.Rendering.ClampedIntParameter::min int32_t ___min_3; // System.Int32 UnityEngine.Rendering.ClampedIntParameter::max int32_t ___max_4; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2, ___min_3)); } inline int32_t get_min_3() const { return ___min_3; } inline int32_t* get_address_of_min_3() { return &___min_3; } inline void set_min_3(int32_t value) { ___min_3 = value; } inline static int32_t get_offset_of_max_4() { return static_cast(offsetof(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2, ___max_4)); } inline int32_t get_max_4() const { return ___max_4; } inline int32_t* get_address_of_max_4() { return &___max_4; } inline void set_max_4(int32_t value) { ___max_4 = value; } }; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD : public VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A { public: // System.Boolean UnityEngine.Rendering.ColorParameter::hdr bool ___hdr_3; // System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha bool ___showAlpha_4; // System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper bool ___showEyeDropper_5; public: inline static int32_t get_offset_of_hdr_3() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___hdr_3)); } inline bool get_hdr_3() const { return ___hdr_3; } inline bool* get_address_of_hdr_3() { return &___hdr_3; } inline void set_hdr_3(bool value) { ___hdr_3 = value; } inline static int32_t get_offset_of_showAlpha_4() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showAlpha_4)); } inline bool get_showAlpha_4() const { return ___showAlpha_4; } inline bool* get_address_of_showAlpha_4() { return &___showAlpha_4; } inline void set_showAlpha_4(bool value) { ___showAlpha_4 = value; } inline static int32_t get_offset_of_showEyeDropper_5() { return static_cast(offsetof(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD, ___showEyeDropper_5)); } inline bool get_showEyeDropper_5() const { return ___showEyeDropper_5; } inline bool* get_address_of_showEyeDropper_5() { return &___showEyeDropper_5; } inline void set_showEyeDropper_5(bool value) { ___showEyeDropper_5 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 : public FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA { public: // System.Single UnityEngine.Rendering.MinFloatParameter::min float ___min_3; public: inline static int32_t get_offset_of_min_3() { return static_cast(offsetof(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8, ___min_3)); } inline float get_min_3() const { return ___min_3; } inline float* get_address_of_min_3() { return &___min_3; } inline void set_min_3(float value) { ___min_3 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E { public: // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; public: inline static int32_t get_offset_of_m_CullingMode_1() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_CullingMode_1)); } inline int32_t get_m_CullingMode_1() const { return ___m_CullingMode_1; } inline int32_t* get_address_of_m_CullingMode_1() { return &___m_CullingMode_1; } inline void set_m_CullingMode_1(int32_t value) { ___m_CullingMode_1 = value; } inline static int32_t get_offset_of_m_OffsetUnits_2() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetUnits_2)); } inline int32_t get_m_OffsetUnits_2() const { return ___m_OffsetUnits_2; } inline int32_t* get_address_of_m_OffsetUnits_2() { return &___m_OffsetUnits_2; } inline void set_m_OffsetUnits_2(int32_t value) { ___m_OffsetUnits_2 = value; } inline static int32_t get_offset_of_m_OffsetFactor_3() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetFactor_3)); } inline float get_m_OffsetFactor_3() const { return ___m_OffsetFactor_3; } inline float* get_address_of_m_OffsetFactor_3() { return &___m_OffsetFactor_3; } inline void set_m_OffsetFactor_3(float value) { ___m_OffsetFactor_3 = value; } inline static int32_t get_offset_of_m_DepthClip_4() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_DepthClip_4)); } inline uint8_t get_m_DepthClip_4() const { return ___m_DepthClip_4; } inline uint8_t* get_address_of_m_DepthClip_4() { return &___m_DepthClip_4; } inline void set_m_DepthClip_4(uint8_t value) { ___m_DepthClip_4 = value; } inline static int32_t get_offset_of_m_Conservative_5() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Conservative_5)); } inline uint8_t get_m_Conservative_5() const { return ___m_Conservative_5; } inline uint8_t* get_address_of_m_Conservative_5() { return &___m_Conservative_5; } inline void set_m_Conservative_5(uint8_t value) { ___m_Conservative_5 = value; } inline static int32_t get_offset_of_m_Padding1_6() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding1_6)); } inline uint8_t get_m_Padding1_6() const { return ___m_Padding1_6; } inline uint8_t* get_address_of_m_Padding1_6() { return &___m_Padding1_6; } inline void set_m_Padding1_6(uint8_t value) { ___m_Padding1_6 = value; } inline static int32_t get_offset_of_m_Padding2_7() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding2_7)); } inline uint8_t get_m_Padding2_7() const { return ___m_Padding2_7; } inline uint8_t* get_address_of_m_Padding2_7() { return &___m_Padding2_7; } inline void set_m_Padding2_7(uint8_t value) { ___m_Padding2_7 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.ShadowDrawingSettings struct ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___m_CullingResults_0; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex int32_t ___m_LightIndex_1; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest int32_t ___m_UseRenderingLayerMaskTest_2; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___m_SplitData_3; public: inline static int32_t get_offset_of_m_CullingResults_0() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_CullingResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_m_CullingResults_0() const { return ___m_CullingResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_m_CullingResults_0() { return &___m_CullingResults_0; } inline void set_m_CullingResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___m_CullingResults_0 = value; } inline static int32_t get_offset_of_m_LightIndex_1() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_LightIndex_1)); } inline int32_t get_m_LightIndex_1() const { return ___m_LightIndex_1; } inline int32_t* get_address_of_m_LightIndex_1() { return &___m_LightIndex_1; } inline void set_m_LightIndex_1(int32_t value) { ___m_LightIndex_1 = value; } inline static int32_t get_offset_of_m_UseRenderingLayerMaskTest_2() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_UseRenderingLayerMaskTest_2)); } inline int32_t get_m_UseRenderingLayerMaskTest_2() const { return ___m_UseRenderingLayerMaskTest_2; } inline int32_t* get_address_of_m_UseRenderingLayerMaskTest_2() { return &___m_UseRenderingLayerMaskTest_2; } inline void set_m_UseRenderingLayerMaskTest_2(int32_t value) { ___m_UseRenderingLayerMaskTest_2 = value; } inline static int32_t get_offset_of_m_SplitData_3() { return static_cast(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_SplitData_3)); } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 get_m_SplitData_3() const { return ___m_SplitData_3; } inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * get_address_of_m_SplitData_3() { return &___m_SplitData_3; } inline void set_m_SplitData_3(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 value) { ___m_SplitData_3 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 : public VolumeParameter_1_t3F7D5081F862B1E716B24AD243DB90F72E81139C { public: public: }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B { public: // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_LightType_0() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LightType_0)); } inline int32_t get_m_LightType_0() const { return ___m_LightType_0; } inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; } inline void set_m_LightType_0(int32_t value) { ___m_LightType_0 = value; } inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_FinalColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_FinalColor_1() const { return ___m_FinalColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; } inline void set_m_FinalColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_FinalColor_1 = value; } inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_ScreenRect_2)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_ScreenRect_2() const { return ___m_ScreenRect_2; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; } inline void set_m_ScreenRect_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___m_ScreenRect_2 = value; } inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_LocalToWorldMatrix_3)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; } inline void set_m_LocalToWorldMatrix_3(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_LocalToWorldMatrix_3 = value; } inline static int32_t get_offset_of_m_Range_4() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Range_4)); } inline float get_m_Range_4() const { return ___m_Range_4; } inline float* get_address_of_m_Range_4() { return &___m_Range_4; } inline void set_m_Range_4(float value) { ___m_Range_4 = value; } inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_SpotAngle_5)); } inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; } inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; } inline void set_m_SpotAngle_5(float value) { ___m_SpotAngle_5 = value; } inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_InstanceId_6)); } inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; } inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; } inline void set_m_InstanceId_6(int32_t value) { ___m_InstanceId_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo struct ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E { public: // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo::frameUsed uint32_t ___frameUsed_0; // UnityEngine.ComputeBufferType UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo::type int32_t ___type_1; public: inline static int32_t get_offset_of_frameUsed_0() { return static_cast(offsetof(ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E, ___frameUsed_0)); } inline uint32_t get_frameUsed_0() const { return ___frameUsed_0; } inline uint32_t* get_address_of_frameUsed_0() { return &___frameUsed_0; } inline void set_frameUsed_0(uint32_t value) { ___frameUsed_0 = value; } inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E, ___type_1)); } inline int32_t get_type_1() const { return ___type_1; } inline int32_t* get_address_of_type_1() { return &___type_1; } inline void set_type_1(int32_t value) { ___type_1 = value; } }; // System.Action`2 struct Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.Internal.BitArray struct BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 { public: // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.BitArray::m_Mem NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_Mem_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.BitArray::m_BitCount int32_t ___m_BitCount_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.BitArray::m_IntCount int32_t ___m_IntCount_2; public: inline static int32_t get_offset_of_m_Mem_0() { return static_cast(offsetof(BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160, ___m_Mem_0)); } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A get_m_Mem_0() const { return ___m_Mem_0; } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * get_address_of_m_Mem_0() { return &___m_Mem_0; } inline void set_m_Mem_0(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A value) { ___m_Mem_0 = value; } inline static int32_t get_offset_of_m_BitCount_1() { return static_cast(offsetof(BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160, ___m_BitCount_1)); } inline int32_t get_m_BitCount_1() const { return ___m_BitCount_1; } inline int32_t* get_address_of_m_BitCount_1() { return &___m_BitCount_1; } inline void set_m_BitCount_1(int32_t value) { ___m_BitCount_1 = value; } inline static int32_t get_offset_of_m_IntCount_2() { return static_cast(offsetof(BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160, ___m_IntCount_2)); } inline int32_t get_m_IntCount_2() const { return ___m_IntCount_2; } inline int32_t* get_address_of_m_IntCount_2() { return &___m_IntCount_2; } inline void set_m_IntCount_2(int32_t value) { ___m_IntCount_2 = value; } }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E : public MulticastDelegate_t { public: public: }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilePixelWidth int32_t ___m_TilePixelWidth_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilePixelHeight int32_t ___m_TilePixelHeight_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileXCount int32_t ___m_TileXCount_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileYCount int32_t ___m_TileYCount_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileHeaderSize int32_t ___m_TileHeaderSize_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_AvgLightPerTile int32_t ___m_AvgLightPerTile_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TilerLevel int32_t ___m_TilerLevel_6; // UnityEngine.FrustumPlanes UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_FrustumPlanes FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_IsOrthographic bool ___m_IsOrthographic_8; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_Counters NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileData NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_TileHeaders NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::m_PreTiles NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; public: inline static int32_t get_offset_of_m_TilePixelWidth_0() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilePixelWidth_0)); } inline int32_t get_m_TilePixelWidth_0() const { return ___m_TilePixelWidth_0; } inline int32_t* get_address_of_m_TilePixelWidth_0() { return &___m_TilePixelWidth_0; } inline void set_m_TilePixelWidth_0(int32_t value) { ___m_TilePixelWidth_0 = value; } inline static int32_t get_offset_of_m_TilePixelHeight_1() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilePixelHeight_1)); } inline int32_t get_m_TilePixelHeight_1() const { return ___m_TilePixelHeight_1; } inline int32_t* get_address_of_m_TilePixelHeight_1() { return &___m_TilePixelHeight_1; } inline void set_m_TilePixelHeight_1(int32_t value) { ___m_TilePixelHeight_1 = value; } inline static int32_t get_offset_of_m_TileXCount_2() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileXCount_2)); } inline int32_t get_m_TileXCount_2() const { return ___m_TileXCount_2; } inline int32_t* get_address_of_m_TileXCount_2() { return &___m_TileXCount_2; } inline void set_m_TileXCount_2(int32_t value) { ___m_TileXCount_2 = value; } inline static int32_t get_offset_of_m_TileYCount_3() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileYCount_3)); } inline int32_t get_m_TileYCount_3() const { return ___m_TileYCount_3; } inline int32_t* get_address_of_m_TileYCount_3() { return &___m_TileYCount_3; } inline void set_m_TileYCount_3(int32_t value) { ___m_TileYCount_3 = value; } inline static int32_t get_offset_of_m_TileHeaderSize_4() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileHeaderSize_4)); } inline int32_t get_m_TileHeaderSize_4() const { return ___m_TileHeaderSize_4; } inline int32_t* get_address_of_m_TileHeaderSize_4() { return &___m_TileHeaderSize_4; } inline void set_m_TileHeaderSize_4(int32_t value) { ___m_TileHeaderSize_4 = value; } inline static int32_t get_offset_of_m_AvgLightPerTile_5() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_AvgLightPerTile_5)); } inline int32_t get_m_AvgLightPerTile_5() const { return ___m_AvgLightPerTile_5; } inline int32_t* get_address_of_m_AvgLightPerTile_5() { return &___m_AvgLightPerTile_5; } inline void set_m_AvgLightPerTile_5(int32_t value) { ___m_AvgLightPerTile_5 = value; } inline static int32_t get_offset_of_m_TilerLevel_6() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TilerLevel_6)); } inline int32_t get_m_TilerLevel_6() const { return ___m_TilerLevel_6; } inline int32_t* get_address_of_m_TilerLevel_6() { return &___m_TilerLevel_6; } inline void set_m_TilerLevel_6(int32_t value) { ___m_TilerLevel_6 = value; } inline static int32_t get_offset_of_m_FrustumPlanes_7() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_FrustumPlanes_7)); } inline FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C get_m_FrustumPlanes_7() const { return ___m_FrustumPlanes_7; } inline FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * get_address_of_m_FrustumPlanes_7() { return &___m_FrustumPlanes_7; } inline void set_m_FrustumPlanes_7(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C value) { ___m_FrustumPlanes_7 = value; } inline static int32_t get_offset_of_m_IsOrthographic_8() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_IsOrthographic_8)); } inline bool get_m_IsOrthographic_8() const { return ___m_IsOrthographic_8; } inline bool* get_address_of_m_IsOrthographic_8() { return &___m_IsOrthographic_8; } inline void set_m_IsOrthographic_8(bool value) { ___m_IsOrthographic_8 = value; } inline static int32_t get_offset_of_m_Counters_9() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_Counters_9)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_m_Counters_9() const { return ___m_Counters_9; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_m_Counters_9() { return &___m_Counters_9; } inline void set_m_Counters_9(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___m_Counters_9 = value; } inline static int32_t get_offset_of_m_TileData_10() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileData_10)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_TileData_10() const { return ___m_TileData_10; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_TileData_10() { return &___m_TileData_10; } inline void set_m_TileData_10(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_TileData_10 = value; } inline static int32_t get_offset_of_m_TileHeaders_11() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_TileHeaders_11)); } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A get_m_TileHeaders_11() const { return ___m_TileHeaders_11; } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * get_address_of_m_TileHeaders_11() { return &___m_TileHeaders_11; } inline void set_m_TileHeaders_11(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A value) { ___m_TileHeaders_11 = value; } inline static int32_t get_offset_of_m_PreTiles_12() { return static_cast(offsetof(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372, ___m_PreTiles_12)); } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA get_m_PreTiles_12() const { return ___m_PreTiles_12; } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * get_address_of_m_PreTiles_12() { return &___m_PreTiles_12; } inline void set_m_PreTiles_12(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA value) { ___m_PreTiles_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke { int32_t ___m_TilePixelWidth_0; int32_t ___m_TilePixelHeight_1; int32_t ___m_TileXCount_2; int32_t ___m_TileYCount_3; int32_t ___m_TileHeaderSize_4; int32_t ___m_AvgLightPerTile_5; int32_t ___m_TilerLevel_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; int32_t ___m_IsOrthographic_8; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredTiler struct DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com { int32_t ___m_TilePixelWidth_0; int32_t ___m_TilePixelHeight_1; int32_t ___m_TileXCount_2; int32_t ___m_TileYCount_3; int32_t ___m_TileHeaderSize_4; int32_t ___m_AvgLightPerTile_5; int32_t ___m_TilerLevel_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C ___m_FrustumPlanes_7; int32_t ___m_IsOrthographic_8; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___m_Counters_9; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_TileData_10; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___m_TileHeaders_11; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA ___m_PreTiles_12; }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * ___textures_5; public: inline static int32_t get_offset_of_shaders_4() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___shaders_4)); } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * get_shaders_4() const { return ___shaders_4; } inline ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 ** get_address_of_shaders_4() { return &___shaders_4; } inline void set_shaders_4(ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * value) { ___shaders_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value); } inline static int32_t get_offset_of_textures_5() { return static_cast(offsetof(PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730, ___textures_5)); } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * get_textures_5() const { return ___textures_5; } inline TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 ** get_address_of_textures_5() { return &___textures_5; } inline void set_textures_5(TextureResources_t1AD0D7C16072E27E151000A9DE815F2F2897F201 * value) { ___textures_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textures_5), (void*)value); } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D { public: // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; public: inline static int32_t get_offset_of_m_BlendState_0() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_BlendState_0)); } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 get_m_BlendState_0() const { return ___m_BlendState_0; } inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * get_address_of_m_BlendState_0() { return &___m_BlendState_0; } inline void set_m_BlendState_0(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 value) { ___m_BlendState_0 = value; } inline static int32_t get_offset_of_m_RasterState_1() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_RasterState_1)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_m_RasterState_1() const { return ___m_RasterState_1; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_m_RasterState_1() { return &___m_RasterState_1; } inline void set_m_RasterState_1(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___m_RasterState_1 = value; } inline static int32_t get_offset_of_m_DepthState_2() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_DepthState_2)); } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA get_m_DepthState_2() const { return ___m_DepthState_2; } inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * get_address_of_m_DepthState_2() { return &___m_DepthState_2; } inline void set_m_DepthState_2(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA value) { ___m_DepthState_2 = value; } inline static int32_t get_offset_of_m_StencilState_3() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilState_3)); } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 get_m_StencilState_3() const { return ___m_StencilState_3; } inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * get_address_of_m_StencilState_3() { return &___m_StencilState_3; } inline void set_m_StencilState_3(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 value) { ___m_StencilState_3 = value; } inline static int32_t get_offset_of_m_StencilReference_4() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilReference_4)); } inline int32_t get_m_StencilReference_4() const { return ___m_StencilReference_4; } inline int32_t* get_address_of_m_StencilReference_4() { return &___m_StencilReference_4; } inline void set_m_StencilReference_4(int32_t value) { ___m_StencilReference_4 = value; } inline static int32_t get_offset_of_m_Mask_5() { return static_cast(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_Mask_5)); } inline int32_t get_m_Mask_5() const { return ___m_Mask_5; } inline int32_t* get_address_of_m_Mask_5() { return &___m_Mask_5; } inline void set_m_Mask_5(int32_t value) { ___m_Mask_5 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 : public RuntimeObject { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingExecuteU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___m_ActiveRenderPassQueue_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_8; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraColorTarget_9; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraDepthTarget_10; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_14; public: inline static int32_t get_offset_of_U3CprofilingExecuteU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CprofilingExecuteU3Ek__BackingField_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingExecuteU3Ek__BackingField_0() const { return ___U3CprofilingExecuteU3Ek__BackingField_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingExecuteU3Ek__BackingField_0() { return &___U3CprofilingExecuteU3Ek__BackingField_0; } inline void set_U3CprofilingExecuteU3Ek__BackingField_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingExecuteU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingExecuteU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2)); } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * value) { ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3)); } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() const { return ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A** get_address_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return &___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline void set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* value) { ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_m_StoreActionsOptimizationSetting_4() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_StoreActionsOptimizationSetting_4)); } inline int32_t get_m_StoreActionsOptimizationSetting_4() const { return ___m_StoreActionsOptimizationSetting_4; } inline int32_t* get_address_of_m_StoreActionsOptimizationSetting_4() { return &___m_StoreActionsOptimizationSetting_4; } inline void set_m_StoreActionsOptimizationSetting_4(int32_t value) { ___m_StoreActionsOptimizationSetting_4 = value; } inline static int32_t get_offset_of_m_ActiveRenderPassQueue_7() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_ActiveRenderPassQueue_7)); } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * get_m_ActiveRenderPassQueue_7() const { return ___m_ActiveRenderPassQueue_7; } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F ** get_address_of_m_ActiveRenderPassQueue_7() { return &___m_ActiveRenderPassQueue_7; } inline void set_m_ActiveRenderPassQueue_7(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * value) { ___m_ActiveRenderPassQueue_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_7), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatures_8() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_RendererFeatures_8)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_8() const { return ___m_RendererFeatures_8; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_8() { return &___m_RendererFeatures_8; } inline void set_m_RendererFeatures_8(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_8), (void*)value); } inline static int32_t get_offset_of_m_CameraColorTarget_9() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraColorTarget_9)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraColorTarget_9() const { return ___m_CameraColorTarget_9; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraColorTarget_9() { return &___m_CameraColorTarget_9; } inline void set_m_CameraColorTarget_9(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraColorTarget_9 = value; } inline static int32_t get_offset_of_m_CameraDepthTarget_10() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraDepthTarget_10)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraDepthTarget_10() const { return ___m_CameraDepthTarget_10; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraDepthTarget_10() { return &___m_CameraDepthTarget_10; } inline void set_m_CameraDepthTarget_10(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraDepthTarget_10 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_11() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraColorTargetIsBound_11)); } inline bool get_m_FirstTimeCameraColorTargetIsBound_11() const { return ___m_FirstTimeCameraColorTargetIsBound_11; } inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_11() { return &___m_FirstTimeCameraColorTargetIsBound_11; } inline void set_m_FirstTimeCameraColorTargetIsBound_11(bool value) { ___m_FirstTimeCameraColorTargetIsBound_11 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_12() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraDepthTargetIsBound_12)); } inline bool get_m_FirstTimeCameraDepthTargetIsBound_12() const { return ___m_FirstTimeCameraDepthTargetIsBound_12; } inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_12() { return &___m_FirstTimeCameraDepthTargetIsBound_12; } inline void set_m_FirstTimeCameraDepthTargetIsBound_12(bool value) { ___m_FirstTimeCameraDepthTargetIsBound_12 = value; } inline static int32_t get_offset_of_m_IsPipelineExecuting_13() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_IsPipelineExecuting_13)); } inline bool get_m_IsPipelineExecuting_13() const { return ___m_IsPipelineExecuting_13; } inline bool* get_address_of_m_IsPipelineExecuting_13() { return &___m_IsPipelineExecuting_13; } inline void set_m_IsPipelineExecuting_13(bool value) { ___m_IsPipelineExecuting_13 = value; } inline static int32_t get_offset_of_isCameraColorTargetValid_14() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___isCameraColorTargetValid_14)); } inline bool get_isCameraColorTargetValid_14() const { return ___isCameraColorTargetValid_14; } inline bool* get_address_of_isCameraColorTargetValid_14() { return &___isCameraColorTargetValid_14; } inline void set_isCameraColorTargetValid_14(bool value) { ___isCameraColorTargetValid_14 = value; } }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B : public VolumeParameter_1_tCEBF50A4FF5BFFB245D8C70D2DEDB897D0ABDB0B { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * ___U3CparametersU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.VolumeComponent::m_AdvancedMode bool ___m_AdvancedMode_7; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_5() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CdisplayNameU3Ek__BackingField_5)); } inline String_t* get_U3CdisplayNameU3Ek__BackingField_5() const { return ___U3CdisplayNameU3Ek__BackingField_5; } inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_5() { return &___U3CdisplayNameU3Ek__BackingField_5; } inline void set_U3CdisplayNameU3Ek__BackingField_5(String_t* value) { ___U3CdisplayNameU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_5), (void*)value); } inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_6() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___U3CparametersU3Ek__BackingField_6)); } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * get_U3CparametersU3Ek__BackingField_6() const { return ___U3CparametersU3Ek__BackingField_6; } inline ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 ** get_address_of_U3CparametersU3Ek__BackingField_6() { return &___U3CparametersU3Ek__BackingField_6; } inline void set_U3CparametersU3Ek__BackingField_6(ReadOnlyCollection_1_tB9AEF10E3DB0F627AE88E55EEF3F489697BF5BB5 * value) { ___U3CparametersU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CparametersU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_m_AdvancedMode_7() { return static_cast(offsetof(VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E, ___m_AdvancedMode_7)); } inline bool get_m_AdvancedMode_7() const { return ___m_AdvancedMode_7; } inline bool* get_address_of_m_AdvancedMode_7() { return &___m_AdvancedMode_7; } inline void set_m_AdvancedMode_7(bool value) { ___m_AdvancedMode_7 = value; } }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * ___customMirrorView_16; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.XRPass::stereoEyeIndices Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___stereoEyeIndices_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoProjectionMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoViewMatrix_23; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___stereoCameraProjectionMatrix_24; public: inline static int32_t get_offset_of_views_0() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___views_0)); } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * get_views_0() const { return ___views_0; } inline List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE ** get_address_of_views_0() { return &___views_0; } inline void set_views_0(List_1_t9C58E42262BA7443525E06CCA378B7B5EA53E4FE * value) { ___views_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___views_0), (void*)value); } inline static int32_t get_offset_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CxrSdkEnabledU3Ek__BackingField_1)); } inline bool get_U3CxrSdkEnabledU3Ek__BackingField_1() const { return ___U3CxrSdkEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3CxrSdkEnabledU3Ek__BackingField_1() { return &___U3CxrSdkEnabledU3Ek__BackingField_1; } inline void set_U3CxrSdkEnabledU3Ek__BackingField_1(bool value) { ___U3CxrSdkEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CcopyDepthU3Ek__BackingField_2() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcopyDepthU3Ek__BackingField_2)); } inline bool get_U3CcopyDepthU3Ek__BackingField_2() const { return ___U3CcopyDepthU3Ek__BackingField_2; } inline bool* get_address_of_U3CcopyDepthU3Ek__BackingField_2() { return &___U3CcopyDepthU3Ek__BackingField_2; } inline void set_U3CcopyDepthU3Ek__BackingField_2(bool value) { ___U3CcopyDepthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmultipassIdU3Ek__BackingField_3() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CmultipassIdU3Ek__BackingField_3)); } inline int32_t get_U3CmultipassIdU3Ek__BackingField_3() const { return ___U3CmultipassIdU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmultipassIdU3Ek__BackingField_3() { return &___U3CmultipassIdU3Ek__BackingField_3; } inline void set_U3CmultipassIdU3Ek__BackingField_3(int32_t value) { ___U3CmultipassIdU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CcullingPassIdU3Ek__BackingField_4() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingPassIdU3Ek__BackingField_4)); } inline int32_t get_U3CcullingPassIdU3Ek__BackingField_4() const { return ___U3CcullingPassIdU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CcullingPassIdU3Ek__BackingField_4() { return &___U3CcullingPassIdU3Ek__BackingField_4; } inline void set_U3CcullingPassIdU3Ek__BackingField_4(int32_t value) { ___U3CcullingPassIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CrenderTargetU3Ek__BackingField_5() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetU3Ek__BackingField_5)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrenderTargetU3Ek__BackingField_5() const { return ___U3CrenderTargetU3Ek__BackingField_5; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrenderTargetU3Ek__BackingField_5() { return &___U3CrenderTargetU3Ek__BackingField_5; } inline void set_U3CrenderTargetU3Ek__BackingField_5(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrenderTargetU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CrenderTargetDescU3Ek__BackingField_6() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetDescU3Ek__BackingField_6)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CrenderTargetDescU3Ek__BackingField_6() const { return ___U3CrenderTargetDescU3Ek__BackingField_6; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CrenderTargetDescU3Ek__BackingField_6() { return &___U3CrenderTargetDescU3Ek__BackingField_6; } inline void set_U3CrenderTargetDescU3Ek__BackingField_6(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CrenderTargetDescU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8)); } inline bool get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() const { return ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline bool* get_address_of_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8() { return &___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; } inline void set_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(bool value) { ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CisLateLatchEnabledU3Ek__BackingField_9)); } inline bool get_U3CisLateLatchEnabledU3Ek__BackingField_9() const { return ___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline bool* get_address_of_U3CisLateLatchEnabledU3Ek__BackingField_9() { return &___U3CisLateLatchEnabledU3Ek__BackingField_9; } inline void set_U3CisLateLatchEnabledU3Ek__BackingField_9(bool value) { ___U3CisLateLatchEnabledU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcanMarkLateLatchU3Ek__BackingField_10)); } inline bool get_U3CcanMarkLateLatchU3Ek__BackingField_10() const { return ___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline bool* get_address_of_U3CcanMarkLateLatchU3Ek__BackingField_10() { return &___U3CcanMarkLateLatchU3Ek__BackingField_10; } inline void set_U3CcanMarkLateLatchU3Ek__BackingField_10(bool value) { ___U3CcanMarkLateLatchU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3ChasMarkedLateLatchU3Ek__BackingField_11)); } inline bool get_U3ChasMarkedLateLatchU3Ek__BackingField_11() const { return ___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline bool* get_address_of_U3ChasMarkedLateLatchU3Ek__BackingField_11() { return &___U3ChasMarkedLateLatchU3Ek__BackingField_11; } inline void set_U3ChasMarkedLateLatchU3Ek__BackingField_11(bool value) { ___U3ChasMarkedLateLatchU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CcullingParamsU3Ek__BackingField_12() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___U3CcullingParamsU3Ek__BackingField_12)); } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 get_U3CcullingParamsU3Ek__BackingField_12() const { return ___U3CcullingParamsU3Ek__BackingField_12; } inline ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * get_address_of_U3CcullingParamsU3Ek__BackingField_12() { return &___U3CcullingParamsU3Ek__BackingField_12; } inline void set_U3CcullingParamsU3Ek__BackingField_12(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 value) { ___U3CcullingParamsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_occlusionMeshMaterial_13() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshMaterial_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMeshMaterial_13() const { return ___occlusionMeshMaterial_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMeshMaterial_13() { return &___occlusionMeshMaterial_13; } inline void set_occlusionMeshMaterial_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMeshMaterial_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshMaterial_13), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombined_14() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombined_14)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_occlusionMeshCombined_14() const { return ___occlusionMeshCombined_14; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_occlusionMeshCombined_14() { return &___occlusionMeshCombined_14; } inline void set_occlusionMeshCombined_14(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___occlusionMeshCombined_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMeshCombined_14), (void*)value); } inline static int32_t get_offset_of_occlusionMeshCombinedHashCode_15() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___occlusionMeshCombinedHashCode_15)); } inline int32_t get_occlusionMeshCombinedHashCode_15() const { return ___occlusionMeshCombinedHashCode_15; } inline int32_t* get_address_of_occlusionMeshCombinedHashCode_15() { return &___occlusionMeshCombinedHashCode_15; } inline void set_occlusionMeshCombinedHashCode_15(int32_t value) { ___occlusionMeshCombinedHashCode_15 = value; } inline static int32_t get_offset_of_customMirrorView_16() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___customMirrorView_16)); } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * get_customMirrorView_16() const { return ___customMirrorView_16; } inline CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 ** get_address_of_customMirrorView_16() { return &___customMirrorView_16; } inline void set_customMirrorView_16(CustomMirrorView_t85B3412384E1B25E4A3D103FDFCAD87FFA728027 * value) { ___customMirrorView_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___customMirrorView_16), (void*)value); } inline static int32_t get_offset_of_stereoEyeIndices_21() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoEyeIndices_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_stereoEyeIndices_21() const { return ___stereoEyeIndices_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_stereoEyeIndices_21() { return &___stereoEyeIndices_21; } inline void set_stereoEyeIndices_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___stereoEyeIndices_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoEyeIndices_21), (void*)value); } inline static int32_t get_offset_of_stereoProjectionMatrix_22() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoProjectionMatrix_22)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoProjectionMatrix_22() const { return ___stereoProjectionMatrix_22; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoProjectionMatrix_22() { return &___stereoProjectionMatrix_22; } inline void set_stereoProjectionMatrix_22(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoProjectionMatrix_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoProjectionMatrix_22), (void*)value); } inline static int32_t get_offset_of_stereoViewMatrix_23() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoViewMatrix_23)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoViewMatrix_23() const { return ___stereoViewMatrix_23; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoViewMatrix_23() { return &___stereoViewMatrix_23; } inline void set_stereoViewMatrix_23(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoViewMatrix_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoViewMatrix_23), (void*)value); } inline static int32_t get_offset_of_stereoCameraProjectionMatrix_24() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A, ___stereoCameraProjectionMatrix_24)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_stereoCameraProjectionMatrix_24() const { return ___stereoCameraProjectionMatrix_24; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_stereoCameraProjectionMatrix_24() { return &___stereoCameraProjectionMatrix_24; } inline void set_stereoCameraProjectionMatrix_24(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___stereoCameraProjectionMatrix_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___stereoCameraProjectionMatrix_24), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_13; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmap RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_AdditionalLightsShadowmap_15; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmapTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_AdditionalLightsShadowmapTexture_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowmapWidth int32_t ___m_ShadowmapWidth_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowmapHeight int32_t ___m_ShadowmapHeight_18; // UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightSlices ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* ___m_AdditionalLightSlices_19; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsWorldToShadow Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_AdditionalLightsWorldToShadow_20; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowParams Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___m_AdditionalLightsShadowParams_21; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowData ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* ___m_AdditionalLightsShadowData_22; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowCastingLightIndices List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_AdditionalShadowCastingLightIndices_23; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowCastingLightIndicesMap List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_AdditionalShadowCastingLightIndicesMap_24; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowCastingLightIndicesMap List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_ShadowCastingLightIndicesMap_25; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SupportsBoxFilterForShadows bool ___m_SupportsBoxFilterForShadows_26; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ProfilingSetupSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupSampler_27; public: inline static int32_t get_offset_of_m_UseStructuredBuffer_13() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_UseStructuredBuffer_13)); } inline bool get_m_UseStructuredBuffer_13() const { return ___m_UseStructuredBuffer_13; } inline bool* get_address_of_m_UseStructuredBuffer_13() { return &___m_UseStructuredBuffer_13; } inline void set_m_UseStructuredBuffer_13(bool value) { ___m_UseStructuredBuffer_13 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmap_15() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowmap_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_AdditionalLightsShadowmap_15() const { return ___m_AdditionalLightsShadowmap_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_AdditionalLightsShadowmap_15() { return &___m_AdditionalLightsShadowmap_15; } inline void set_m_AdditionalLightsShadowmap_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_AdditionalLightsShadowmap_15 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapTexture_16() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowmapTexture_16)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_AdditionalLightsShadowmapTexture_16() const { return ___m_AdditionalLightsShadowmapTexture_16; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_AdditionalLightsShadowmapTexture_16() { return &___m_AdditionalLightsShadowmapTexture_16; } inline void set_m_AdditionalLightsShadowmapTexture_16(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_AdditionalLightsShadowmapTexture_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowmapTexture_16), (void*)value); } inline static int32_t get_offset_of_m_ShadowmapWidth_17() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowmapWidth_17)); } inline int32_t get_m_ShadowmapWidth_17() const { return ___m_ShadowmapWidth_17; } inline int32_t* get_address_of_m_ShadowmapWidth_17() { return &___m_ShadowmapWidth_17; } inline void set_m_ShadowmapWidth_17(int32_t value) { ___m_ShadowmapWidth_17 = value; } inline static int32_t get_offset_of_m_ShadowmapHeight_18() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowmapHeight_18)); } inline int32_t get_m_ShadowmapHeight_18() const { return ___m_ShadowmapHeight_18; } inline int32_t* get_address_of_m_ShadowmapHeight_18() { return &___m_ShadowmapHeight_18; } inline void set_m_ShadowmapHeight_18(int32_t value) { ___m_ShadowmapHeight_18 = value; } inline static int32_t get_offset_of_m_AdditionalLightSlices_19() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightSlices_19)); } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* get_m_AdditionalLightSlices_19() const { return ___m_AdditionalLightSlices_19; } inline ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634** get_address_of_m_AdditionalLightSlices_19() { return &___m_AdditionalLightSlices_19; } inline void set_m_AdditionalLightSlices_19(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* value) { ___m_AdditionalLightSlices_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightSlices_19), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsWorldToShadow_20() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsWorldToShadow_20)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_AdditionalLightsWorldToShadow_20() const { return ___m_AdditionalLightsWorldToShadow_20; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_AdditionalLightsWorldToShadow_20() { return &___m_AdditionalLightsWorldToShadow_20; } inline void set_m_AdditionalLightsWorldToShadow_20(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_AdditionalLightsWorldToShadow_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsWorldToShadow_20), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsShadowParams_21() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowParams_21)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get_m_AdditionalLightsShadowParams_21() const { return ___m_AdditionalLightsShadowParams_21; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of_m_AdditionalLightsShadowParams_21() { return &___m_AdditionalLightsShadowParams_21; } inline void set_m_AdditionalLightsShadowParams_21(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ___m_AdditionalLightsShadowParams_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowParams_21), (void*)value); } inline static int32_t get_offset_of_m_AdditionalLightsShadowData_22() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalLightsShadowData_22)); } inline ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* get_m_AdditionalLightsShadowData_22() const { return ___m_AdditionalLightsShadowData_22; } inline ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6** get_address_of_m_AdditionalLightsShadowData_22() { return &___m_AdditionalLightsShadowData_22; } inline void set_m_AdditionalLightsShadowData_22(ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* value) { ___m_AdditionalLightsShadowData_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowData_22), (void*)value); } inline static int32_t get_offset_of_m_AdditionalShadowCastingLightIndices_23() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalShadowCastingLightIndices_23)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_AdditionalShadowCastingLightIndices_23() const { return ___m_AdditionalShadowCastingLightIndices_23; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_AdditionalShadowCastingLightIndices_23() { return &___m_AdditionalShadowCastingLightIndices_23; } inline void set_m_AdditionalShadowCastingLightIndices_23(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_AdditionalShadowCastingLightIndices_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalShadowCastingLightIndices_23), (void*)value); } inline static int32_t get_offset_of_m_AdditionalShadowCastingLightIndicesMap_24() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_AdditionalShadowCastingLightIndicesMap_24)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_AdditionalShadowCastingLightIndicesMap_24() const { return ___m_AdditionalShadowCastingLightIndicesMap_24; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_AdditionalShadowCastingLightIndicesMap_24() { return &___m_AdditionalShadowCastingLightIndicesMap_24; } inline void set_m_AdditionalShadowCastingLightIndicesMap_24(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_AdditionalShadowCastingLightIndicesMap_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalShadowCastingLightIndicesMap_24), (void*)value); } inline static int32_t get_offset_of_m_ShadowCastingLightIndicesMap_25() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ShadowCastingLightIndicesMap_25)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_ShadowCastingLightIndicesMap_25() const { return ___m_ShadowCastingLightIndicesMap_25; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_ShadowCastingLightIndicesMap_25() { return &___m_ShadowCastingLightIndicesMap_25; } inline void set_m_ShadowCastingLightIndicesMap_25(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_ShadowCastingLightIndicesMap_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowCastingLightIndicesMap_25), (void*)value); } inline static int32_t get_offset_of_m_SupportsBoxFilterForShadows_26() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_SupportsBoxFilterForShadows_26)); } inline bool get_m_SupportsBoxFilterForShadows_26() const { return ___m_SupportsBoxFilterForShadows_26; } inline bool* get_address_of_m_SupportsBoxFilterForShadows_26() { return &___m_SupportsBoxFilterForShadows_26; } inline void set_m_SupportsBoxFilterForShadows_26(bool value) { ___m_SupportsBoxFilterForShadows_26 = value; } inline static int32_t get_offset_of_m_ProfilingSetupSampler_27() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218, ___m_ProfilingSetupSampler_27)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupSampler_27() const { return ___m_ProfilingSetupSampler_27; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupSampler_27() { return &___m_ProfilingSetupSampler_27; } inline void set_m_ProfilingSetupSampler_27(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupSampler_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupSampler_27), (void*)value); } }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::threshold MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___threshold_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::intensity MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Bloom::scatter ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___scatter_10; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::clamp MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___clamp_11; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Bloom::tint ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___tint_12; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Bloom::highQualityFiltering BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * ___highQualityFiltering_13; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.Bloom::skipIterations ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * ___skipIterations_14; // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.Bloom::dirtTexture TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * ___dirtTexture_15; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::dirtIntensity MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___dirtIntensity_16; public: inline static int32_t get_offset_of_threshold_8() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___threshold_8)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_threshold_8() const { return ___threshold_8; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_threshold_8() { return &___threshold_8; } inline void set_threshold_8(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___threshold_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___threshold_8), (void*)value); } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___intensity_9)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_intensity_9() const { return ___intensity_9; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___intensity_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_9), (void*)value); } inline static int32_t get_offset_of_scatter_10() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___scatter_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_scatter_10() const { return ___scatter_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_scatter_10() { return &___scatter_10; } inline void set_scatter_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___scatter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___scatter_10), (void*)value); } inline static int32_t get_offset_of_clamp_11() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___clamp_11)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_clamp_11() const { return ___clamp_11; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_clamp_11() { return &___clamp_11; } inline void set_clamp_11(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___clamp_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___clamp_11), (void*)value); } inline static int32_t get_offset_of_tint_12() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___tint_12)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_tint_12() const { return ___tint_12; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_tint_12() { return &___tint_12; } inline void set_tint_12(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___tint_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___tint_12), (void*)value); } inline static int32_t get_offset_of_highQualityFiltering_13() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___highQualityFiltering_13)); } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * get_highQualityFiltering_13() const { return ___highQualityFiltering_13; } inline BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED ** get_address_of_highQualityFiltering_13() { return &___highQualityFiltering_13; } inline void set_highQualityFiltering_13(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * value) { ___highQualityFiltering_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___highQualityFiltering_13), (void*)value); } inline static int32_t get_offset_of_skipIterations_14() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___skipIterations_14)); } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * get_skipIterations_14() const { return ___skipIterations_14; } inline ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 ** get_address_of_skipIterations_14() { return &___skipIterations_14; } inline void set_skipIterations_14(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * value) { ___skipIterations_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___skipIterations_14), (void*)value); } inline static int32_t get_offset_of_dirtTexture_15() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___dirtTexture_15)); } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * get_dirtTexture_15() const { return ___dirtTexture_15; } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D ** get_address_of_dirtTexture_15() { return &___dirtTexture_15; } inline void set_dirtTexture_15(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * value) { ___dirtTexture_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtTexture_15), (void*)value); } inline static int32_t get_offset_of_dirtIntensity_16() { return static_cast(offsetof(Bloom_t29BCC640226782A89B406BEEB1247DF988977E16, ___dirtIntensity_16)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_dirtIntensity_16() const { return ___dirtIntensity_16; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_dirtIntensity_16() { return &___dirtIntensity_16; } inline void set_dirtIntensity_16(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___dirtIntensity_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtIntensity_16), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.CapturePass::m_CameraColorHandle RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_CameraColorHandle_11; public: inline static int32_t get_offset_of_m_CameraColorHandle_11() { return static_cast(offsetof(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB, ___m_CameraColorHandle_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_CameraColorHandle_11() const { return ___m_CameraColorHandle_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_CameraColorHandle_11() { return &___m_CameraColorHandle_11; } inline void set_m_CameraColorHandle_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_CameraColorHandle_11 = value; } }; // UnityEngine.Rendering.Universal.ChannelMixer struct ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutRedIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___redOutRedIn_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutGreenIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___redOutGreenIn_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutBlueIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___redOutBlueIn_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutRedIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___greenOutRedIn_11; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutGreenIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___greenOutGreenIn_12; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutBlueIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___greenOutBlueIn_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutRedIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___blueOutRedIn_14; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutGreenIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___blueOutGreenIn_15; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutBlueIn ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___blueOutBlueIn_16; public: inline static int32_t get_offset_of_redOutRedIn_8() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___redOutRedIn_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_redOutRedIn_8() const { return ___redOutRedIn_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_redOutRedIn_8() { return &___redOutRedIn_8; } inline void set_redOutRedIn_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___redOutRedIn_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___redOutRedIn_8), (void*)value); } inline static int32_t get_offset_of_redOutGreenIn_9() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___redOutGreenIn_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_redOutGreenIn_9() const { return ___redOutGreenIn_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_redOutGreenIn_9() { return &___redOutGreenIn_9; } inline void set_redOutGreenIn_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___redOutGreenIn_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___redOutGreenIn_9), (void*)value); } inline static int32_t get_offset_of_redOutBlueIn_10() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___redOutBlueIn_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_redOutBlueIn_10() const { return ___redOutBlueIn_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_redOutBlueIn_10() { return &___redOutBlueIn_10; } inline void set_redOutBlueIn_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___redOutBlueIn_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___redOutBlueIn_10), (void*)value); } inline static int32_t get_offset_of_greenOutRedIn_11() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___greenOutRedIn_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_greenOutRedIn_11() const { return ___greenOutRedIn_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_greenOutRedIn_11() { return &___greenOutRedIn_11; } inline void set_greenOutRedIn_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___greenOutRedIn_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___greenOutRedIn_11), (void*)value); } inline static int32_t get_offset_of_greenOutGreenIn_12() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___greenOutGreenIn_12)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_greenOutGreenIn_12() const { return ___greenOutGreenIn_12; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_greenOutGreenIn_12() { return &___greenOutGreenIn_12; } inline void set_greenOutGreenIn_12(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___greenOutGreenIn_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___greenOutGreenIn_12), (void*)value); } inline static int32_t get_offset_of_greenOutBlueIn_13() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___greenOutBlueIn_13)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_greenOutBlueIn_13() const { return ___greenOutBlueIn_13; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_greenOutBlueIn_13() { return &___greenOutBlueIn_13; } inline void set_greenOutBlueIn_13(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___greenOutBlueIn_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___greenOutBlueIn_13), (void*)value); } inline static int32_t get_offset_of_blueOutRedIn_14() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___blueOutRedIn_14)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_blueOutRedIn_14() const { return ___blueOutRedIn_14; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_blueOutRedIn_14() { return &___blueOutRedIn_14; } inline void set_blueOutRedIn_14(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___blueOutRedIn_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueOutRedIn_14), (void*)value); } inline static int32_t get_offset_of_blueOutGreenIn_15() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___blueOutGreenIn_15)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_blueOutGreenIn_15() const { return ___blueOutGreenIn_15; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_blueOutGreenIn_15() { return &___blueOutGreenIn_15; } inline void set_blueOutGreenIn_15(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___blueOutGreenIn_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueOutGreenIn_15), (void*)value); } inline static int32_t get_offset_of_blueOutBlueIn_16() { return static_cast(offsetof(ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590, ___blueOutBlueIn_16)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_blueOutBlueIn_16() const { return ___blueOutBlueIn_16; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_blueOutBlueIn_16() { return &___blueOutBlueIn_16; } inline void set_blueOutBlueIn_16(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___blueOutBlueIn_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueOutBlueIn_16), (void*)value); } }; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChromaticAberration::intensity ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___intensity_8; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD, ___intensity_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_intensity_8() const { return ___intensity_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } }; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.FloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::postExposure FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * ___postExposure_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::contrast ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___contrast_9; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.ColorAdjustments::colorFilter ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___colorFilter_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::hueShift ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___hueShift_11; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::saturation ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___saturation_12; public: inline static int32_t get_offset_of_postExposure_8() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___postExposure_8)); } inline FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * get_postExposure_8() const { return ___postExposure_8; } inline FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA ** get_address_of_postExposure_8() { return &___postExposure_8; } inline void set_postExposure_8(FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * value) { ___postExposure_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___postExposure_8), (void*)value); } inline static int32_t get_offset_of_contrast_9() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___contrast_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_contrast_9() const { return ___contrast_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_contrast_9() { return &___contrast_9; } inline void set_contrast_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___contrast_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___contrast_9), (void*)value); } inline static int32_t get_offset_of_colorFilter_10() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___colorFilter_10)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_colorFilter_10() const { return ___colorFilter_10; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_colorFilter_10() { return &___colorFilter_10; } inline void set_colorFilter_10(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___colorFilter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorFilter_10), (void*)value); } inline static int32_t get_offset_of_hueShift_11() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___hueShift_11)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_hueShift_11() const { return ___hueShift_11; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_hueShift_11() { return &___hueShift_11; } inline void set_hueShift_11(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___hueShift_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueShift_11), (void*)value); } inline static int32_t get_offset_of_saturation_12() { return static_cast(offsetof(ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC, ___saturation_12)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_saturation_12() const { return ___saturation_12; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_saturation_12() { return &___saturation_12; } inline void set_saturation_12(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___saturation_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___saturation_12), (void*)value); } }; // UnityEngine.Rendering.Universal.ColorCurves struct ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::master TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___master_8; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::red TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___red_9; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::green TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___green_10; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::blue TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___blue_11; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::hueVsHue TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___hueVsHue_12; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::hueVsSat TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___hueVsSat_13; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::satVsSat TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___satVsSat_14; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::lumVsSat TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * ___lumVsSat_15; public: inline static int32_t get_offset_of_master_8() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___master_8)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_master_8() const { return ___master_8; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_master_8() { return &___master_8; } inline void set_master_8(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___master_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___master_8), (void*)value); } inline static int32_t get_offset_of_red_9() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___red_9)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_red_9() const { return ___red_9; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_red_9() { return &___red_9; } inline void set_red_9(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___red_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___red_9), (void*)value); } inline static int32_t get_offset_of_green_10() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___green_10)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_green_10() const { return ___green_10; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_green_10() { return &___green_10; } inline void set_green_10(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___green_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___green_10), (void*)value); } inline static int32_t get_offset_of_blue_11() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___blue_11)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_blue_11() const { return ___blue_11; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_blue_11() { return &___blue_11; } inline void set_blue_11(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___blue_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___blue_11), (void*)value); } inline static int32_t get_offset_of_hueVsHue_12() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___hueVsHue_12)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_hueVsHue_12() const { return ___hueVsHue_12; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_hueVsHue_12() { return &___hueVsHue_12; } inline void set_hueVsHue_12(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___hueVsHue_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueVsHue_12), (void*)value); } inline static int32_t get_offset_of_hueVsSat_13() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___hueVsSat_13)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_hueVsSat_13() const { return ___hueVsSat_13; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_hueVsSat_13() { return &___hueVsSat_13; } inline void set_hueVsSat_13(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___hueVsSat_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueVsSat_13), (void*)value); } inline static int32_t get_offset_of_satVsSat_14() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___satVsSat_14)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_satVsSat_14() const { return ___satVsSat_14; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_satVsSat_14() { return &___satVsSat_14; } inline void set_satVsSat_14(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___satVsSat_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___satVsSat_14), (void*)value); } inline static int32_t get_offset_of_lumVsSat_15() { return static_cast(offsetof(ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D, ___lumVsSat_15)); } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * get_lumVsSat_15() const { return ___lumVsSat_15; } inline TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 ** get_address_of_lumVsSat_15() { return &___lumVsSat_15; } inline void set_lumVsSat_15(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * value) { ___lumVsSat_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___lumVsSat_15), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderLdr_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_LutBuilderHdr_12; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_13; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_14; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___m_InternalLut_15; public: inline static int32_t get_offset_of_m_LutBuilderLdr_11() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderLdr_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderLdr_11() const { return ___m_LutBuilderLdr_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderLdr_11() { return &___m_LutBuilderLdr_11; } inline void set_m_LutBuilderLdr_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderLdr_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderLdr_11), (void*)value); } inline static int32_t get_offset_of_m_LutBuilderHdr_12() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LutBuilderHdr_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_LutBuilderHdr_12() const { return ___m_LutBuilderHdr_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_LutBuilderHdr_12() { return &___m_LutBuilderHdr_12; } inline void set_m_LutBuilderHdr_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_LutBuilderHdr_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LutBuilderHdr_12), (void*)value); } inline static int32_t get_offset_of_m_HdrLutFormat_13() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_HdrLutFormat_13)); } inline int32_t get_m_HdrLutFormat_13() const { return ___m_HdrLutFormat_13; } inline int32_t* get_address_of_m_HdrLutFormat_13() { return &___m_HdrLutFormat_13; } inline void set_m_HdrLutFormat_13(int32_t value) { ___m_HdrLutFormat_13 = value; } inline static int32_t get_offset_of_m_LdrLutFormat_14() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_LdrLutFormat_14)); } inline int32_t get_m_LdrLutFormat_14() const { return ___m_LdrLutFormat_14; } inline int32_t* get_address_of_m_LdrLutFormat_14() { return &___m_LdrLutFormat_14; } inline void set_m_LdrLutFormat_14(int32_t value) { ___m_LdrLutFormat_14 = value; } inline static int32_t get_offset_of_m_InternalLut_15() { return static_cast(offsetof(ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B, ___m_InternalLut_15)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_m_InternalLut_15() const { return ___m_InternalLut_15; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_m_InternalLut_15() { return &___m_InternalLut_15; } inline void set_m_InternalLut_15(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___m_InternalLut_15 = value; } }; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.ColorLookup::texture TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * ___texture_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorLookup::contribution ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___contribution_9; public: inline static int32_t get_offset_of_texture_8() { return static_cast(offsetof(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572, ___texture_8)); } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * get_texture_8() const { return ___texture_8; } inline TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D ** get_address_of_texture_8() { return &___texture_8; } inline void set_texture_8(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * value) { ___texture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_8), (void*)value); } inline static int32_t get_offset_of_contribution_9() { return static_cast(offsetof(ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572, ___contribution_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_contribution_9() const { return ___contribution_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_contribution_9() { return &___contribution_9; } inline void set_contribution_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___contribution_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___contribution_9), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SampleOffsetShaderHandle int32_t ___m_SampleOffsetShaderHandle_11; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SamplingMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_SamplingMaterial_12; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_DownsamplingMethod int32_t ___m_DownsamplingMethod_13; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_CopyColorMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyColorMaterial_14; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CsourceU3Ek__BackingField_15; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdestinationU3Ek__BackingField_16; public: inline static int32_t get_offset_of_m_SampleOffsetShaderHandle_11() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_SampleOffsetShaderHandle_11)); } inline int32_t get_m_SampleOffsetShaderHandle_11() const { return ___m_SampleOffsetShaderHandle_11; } inline int32_t* get_address_of_m_SampleOffsetShaderHandle_11() { return &___m_SampleOffsetShaderHandle_11; } inline void set_m_SampleOffsetShaderHandle_11(int32_t value) { ___m_SampleOffsetShaderHandle_11 = value; } inline static int32_t get_offset_of_m_SamplingMaterial_12() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_SamplingMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_SamplingMaterial_12() const { return ___m_SamplingMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_SamplingMaterial_12() { return &___m_SamplingMaterial_12; } inline void set_m_SamplingMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_SamplingMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SamplingMaterial_12), (void*)value); } inline static int32_t get_offset_of_m_DownsamplingMethod_13() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_DownsamplingMethod_13)); } inline int32_t get_m_DownsamplingMethod_13() const { return ___m_DownsamplingMethod_13; } inline int32_t* get_address_of_m_DownsamplingMethod_13() { return &___m_DownsamplingMethod_13; } inline void set_m_DownsamplingMethod_13(int32_t value) { ___m_DownsamplingMethod_13 = value; } inline static int32_t get_offset_of_m_CopyColorMaterial_14() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___m_CopyColorMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyColorMaterial_14() const { return ___m_CopyColorMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyColorMaterial_14() { return &___m_CopyColorMaterial_14; } inline void set_m_CopyColorMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyColorMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyColorMaterial_14), (void*)value); } inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_15() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___U3CsourceU3Ek__BackingField_15)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CsourceU3Ek__BackingField_15() const { return ___U3CsourceU3Ek__BackingField_15; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CsourceU3Ek__BackingField_15() { return &___U3CsourceU3Ek__BackingField_15; } inline void set_U3CsourceU3Ek__BackingField_15(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CsourceU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_16() { return static_cast(offsetof(CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5, ___U3CdestinationU3Ek__BackingField_16)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdestinationU3Ek__BackingField_16() const { return ___U3CdestinationU3Ek__BackingField_16; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdestinationU3Ek__BackingField_16() { return &___U3CdestinationU3Ek__BackingField_16; } inline void set_U3CdestinationU3Ek__BackingField_16(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdestinationU3Ek__BackingField_16 = value; } }; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CsourceU3Ek__BackingField_11; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdestinationU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField bool ___U3CAllocateRTU3Ek__BackingField_13; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyDepthPass::m_CopyDepthMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_CopyDepthMaterial_14; public: inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_11() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CsourceU3Ek__BackingField_11)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CsourceU3Ek__BackingField_11() const { return ___U3CsourceU3Ek__BackingField_11; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CsourceU3Ek__BackingField_11() { return &___U3CsourceU3Ek__BackingField_11; } inline void set_U3CsourceU3Ek__BackingField_11(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CsourceU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_12() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CdestinationU3Ek__BackingField_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdestinationU3Ek__BackingField_12() const { return ___U3CdestinationU3Ek__BackingField_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdestinationU3Ek__BackingField_12() { return &___U3CdestinationU3Ek__BackingField_12; } inline void set_U3CdestinationU3Ek__BackingField_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdestinationU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CAllocateRTU3Ek__BackingField_13() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___U3CAllocateRTU3Ek__BackingField_13)); } inline bool get_U3CAllocateRTU3Ek__BackingField_13() const { return ___U3CAllocateRTU3Ek__BackingField_13; } inline bool* get_address_of_U3CAllocateRTU3Ek__BackingField_13() { return &___U3CAllocateRTU3Ek__BackingField_13; } inline void set_U3CAllocateRTU3Ek__BackingField_13(bool value) { ___U3CAllocateRTU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_m_CopyDepthMaterial_14() { return static_cast(offsetof(CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C, ___m_CopyDepthMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_CopyDepthMaterial_14() const { return ___m_CopyDepthMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_CopyDepthMaterial_14() { return &___m_CopyDepthMaterial_14; } inline void set_m_CopyDepthMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_CopyDepthMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthMaterial_14), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseRenderPassU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasDepthPrepassU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CIsOverlayU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CTiledDeferredShadingU3Ek__BackingField_17; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CMixedLightingSetupU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseJobSystemU3Ek__BackingField_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderWidthU3Ek__BackingField_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderHeightU3Ek__BackingField_21; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___U3CGbufferAttachmentsU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthAttachmentU3Ek__BackingField_23; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthCopyTextureU3Ek__BackingField_24; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CDepthInfoTextureU3Ek__BackingField_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CTileDepthInfoTextureU3Ek__BackingField_26; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth int32_t ___m_CachedRenderWidth_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight int32_t ___m_CachedRenderHeight_33; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CachedProjectionMatrix_34; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* ___m_Tilers_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_TileDataCapacities_36; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights bool ___m_HasTileVisLights_37; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLights_38; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___m_stencilVisLightOffsets_39; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___m_AdditionalLightsShadowCasterPass_40; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_SphereMesh_41; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_HemisphereMesh_42; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_FullscreenMesh_43; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch int32_t ___m_MaxDepthRangePerBatch_44; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch int32_t ___m_MaxTilesPerBatch_45; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch int32_t ___m_MaxPunctualLightPerBatch_46; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch int32_t ___m_MaxRelLightIndicesPerBatch_47; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDepthInfoMaterial_48; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_TileDeferredMaterial_49; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_StencilDeferredMaterial_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___m_ScreenToWorld_51; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredTiledPass_52; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredStencilPass_53; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerDeferredFogPass_54; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSamplerClearStencilPartialPass_55; public: inline static int32_t get_offset_of_U3CUseRenderPassU3Ek__BackingField_13() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseRenderPassU3Ek__BackingField_13)); } inline bool get_U3CUseRenderPassU3Ek__BackingField_13() const { return ___U3CUseRenderPassU3Ek__BackingField_13; } inline bool* get_address_of_U3CUseRenderPassU3Ek__BackingField_13() { return &___U3CUseRenderPassU3Ek__BackingField_13; } inline void set_U3CUseRenderPassU3Ek__BackingField_13(bool value) { ___U3CUseRenderPassU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CHasDepthPrepassU3Ek__BackingField_14)); } inline bool get_U3CHasDepthPrepassU3Ek__BackingField_14() const { return ___U3CHasDepthPrepassU3Ek__BackingField_14; } inline bool* get_address_of_U3CHasDepthPrepassU3Ek__BackingField_14() { return &___U3CHasDepthPrepassU3Ek__BackingField_14; } inline void set_U3CHasDepthPrepassU3Ek__BackingField_14(bool value) { ___U3CHasDepthPrepassU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CIsOverlayU3Ek__BackingField_15() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CIsOverlayU3Ek__BackingField_15)); } inline bool get_U3CIsOverlayU3Ek__BackingField_15() const { return ___U3CIsOverlayU3Ek__BackingField_15; } inline bool* get_address_of_U3CIsOverlayU3Ek__BackingField_15() { return &___U3CIsOverlayU3Ek__BackingField_15; } inline void set_U3CIsOverlayU3Ek__BackingField_15(bool value) { ___U3CIsOverlayU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CAccurateGbufferNormalsU3Ek__BackingField_16)); } inline bool get_U3CAccurateGbufferNormalsU3Ek__BackingField_16() const { return ___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline bool* get_address_of_U3CAccurateGbufferNormalsU3Ek__BackingField_16() { return &___U3CAccurateGbufferNormalsU3Ek__BackingField_16; } inline void set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(bool value) { ___U3CAccurateGbufferNormalsU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTiledDeferredShadingU3Ek__BackingField_17)); } inline bool get_U3CTiledDeferredShadingU3Ek__BackingField_17() const { return ___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline bool* get_address_of_U3CTiledDeferredShadingU3Ek__BackingField_17() { return &___U3CTiledDeferredShadingU3Ek__BackingField_17; } inline void set_U3CTiledDeferredShadingU3Ek__BackingField_17(bool value) { ___U3CTiledDeferredShadingU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CMixedLightingSetupU3Ek__BackingField_18)); } inline int32_t get_U3CMixedLightingSetupU3Ek__BackingField_18() const { return ___U3CMixedLightingSetupU3Ek__BackingField_18; } inline int32_t* get_address_of_U3CMixedLightingSetupU3Ek__BackingField_18() { return &___U3CMixedLightingSetupU3Ek__BackingField_18; } inline void set_U3CMixedLightingSetupU3Ek__BackingField_18(int32_t value) { ___U3CMixedLightingSetupU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CUseJobSystemU3Ek__BackingField_19() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CUseJobSystemU3Ek__BackingField_19)); } inline bool get_U3CUseJobSystemU3Ek__BackingField_19() const { return ___U3CUseJobSystemU3Ek__BackingField_19; } inline bool* get_address_of_U3CUseJobSystemU3Ek__BackingField_19() { return &___U3CUseJobSystemU3Ek__BackingField_19; } inline void set_U3CUseJobSystemU3Ek__BackingField_19(bool value) { ___U3CUseJobSystemU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CRenderWidthU3Ek__BackingField_20() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderWidthU3Ek__BackingField_20)); } inline int32_t get_U3CRenderWidthU3Ek__BackingField_20() const { return ___U3CRenderWidthU3Ek__BackingField_20; } inline int32_t* get_address_of_U3CRenderWidthU3Ek__BackingField_20() { return &___U3CRenderWidthU3Ek__BackingField_20; } inline void set_U3CRenderWidthU3Ek__BackingField_20(int32_t value) { ___U3CRenderWidthU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CRenderHeightU3Ek__BackingField_21() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CRenderHeightU3Ek__BackingField_21)); } inline int32_t get_U3CRenderHeightU3Ek__BackingField_21() const { return ___U3CRenderHeightU3Ek__BackingField_21; } inline int32_t* get_address_of_U3CRenderHeightU3Ek__BackingField_21() { return &___U3CRenderHeightU3Ek__BackingField_21; } inline void set_U3CRenderHeightU3Ek__BackingField_21(int32_t value) { ___U3CRenderHeightU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentsU3Ek__BackingField_22)); } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* get_U3CGbufferAttachmentsU3Ek__BackingField_22() const { return ___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3** get_address_of_U3CGbufferAttachmentsU3Ek__BackingField_22() { return &___U3CGbufferAttachmentsU3Ek__BackingField_22; } inline void set_U3CGbufferAttachmentsU3Ek__BackingField_22(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* value) { ___U3CGbufferAttachmentsU3Ek__BackingField_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentsU3Ek__BackingField_22), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentU3Ek__BackingField_23() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentU3Ek__BackingField_23)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthAttachmentU3Ek__BackingField_23() const { return ___U3CDepthAttachmentU3Ek__BackingField_23; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthAttachmentU3Ek__BackingField_23() { return &___U3CDepthAttachmentU3Ek__BackingField_23; } inline void set_U3CDepthAttachmentU3Ek__BackingField_23(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthAttachmentU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureU3Ek__BackingField_24)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthCopyTextureU3Ek__BackingField_24() const { return ___U3CDepthCopyTextureU3Ek__BackingField_24; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthCopyTextureU3Ek__BackingField_24() { return &___U3CDepthCopyTextureU3Ek__BackingField_24; } inline void set_U3CDepthCopyTextureU3Ek__BackingField_24(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthCopyTextureU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureU3Ek__BackingField_25)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CDepthInfoTextureU3Ek__BackingField_25() const { return ___U3CDepthInfoTextureU3Ek__BackingField_25; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CDepthInfoTextureU3Ek__BackingField_25() { return &___U3CDepthInfoTextureU3Ek__BackingField_25; } inline void set_U3CDepthInfoTextureU3Ek__BackingField_25(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CDepthInfoTextureU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureU3Ek__BackingField_26)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CTileDepthInfoTextureU3Ek__BackingField_26() const { return ___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CTileDepthInfoTextureU3Ek__BackingField_26() { return &___U3CTileDepthInfoTextureU3Ek__BackingField_26; } inline void set_U3CTileDepthInfoTextureU3Ek__BackingField_26(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CTileDepthInfoTextureU3Ek__BackingField_26 = value; } inline static int32_t get_offset_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() const { return ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27() { return &___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27; } inline void set_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27), (void*)value); } inline static int32_t get_offset_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() const { return ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthAttachmentIdentifierU3Ek__BackingField_28() { return &___U3CDepthAttachmentIdentifierU3Ek__BackingField_28; } inline void set_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthAttachmentIdentifierU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() const { return ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29() { return &___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29; } inline void set_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_29 = value; } inline static int32_t get_offset_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() const { return ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30() { return &___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30; } inline void set_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_30 = value; } inline static int32_t get_offset_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() const { return ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31() { return &___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31; } inline void set_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31 = value; } inline static int32_t get_offset_of_m_CachedRenderWidth_32() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderWidth_32)); } inline int32_t get_m_CachedRenderWidth_32() const { return ___m_CachedRenderWidth_32; } inline int32_t* get_address_of_m_CachedRenderWidth_32() { return &___m_CachedRenderWidth_32; } inline void set_m_CachedRenderWidth_32(int32_t value) { ___m_CachedRenderWidth_32 = value; } inline static int32_t get_offset_of_m_CachedRenderHeight_33() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedRenderHeight_33)); } inline int32_t get_m_CachedRenderHeight_33() const { return ___m_CachedRenderHeight_33; } inline int32_t* get_address_of_m_CachedRenderHeight_33() { return &___m_CachedRenderHeight_33; } inline void set_m_CachedRenderHeight_33(int32_t value) { ___m_CachedRenderHeight_33 = value; } inline static int32_t get_offset_of_m_CachedProjectionMatrix_34() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_CachedProjectionMatrix_34)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CachedProjectionMatrix_34() const { return ___m_CachedProjectionMatrix_34; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CachedProjectionMatrix_34() { return &___m_CachedProjectionMatrix_34; } inline void set_m_CachedProjectionMatrix_34(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_CachedProjectionMatrix_34 = value; } inline static int32_t get_offset_of_m_Tilers_35() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_Tilers_35)); } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* get_m_Tilers_35() const { return ___m_Tilers_35; } inline DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C** get_address_of_m_Tilers_35() { return &___m_Tilers_35; } inline void set_m_Tilers_35(DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* value) { ___m_Tilers_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tilers_35), (void*)value); } inline static int32_t get_offset_of_m_TileDataCapacities_36() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDataCapacities_36)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_TileDataCapacities_36() const { return ___m_TileDataCapacities_36; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_TileDataCapacities_36() { return &___m_TileDataCapacities_36; } inline void set_m_TileDataCapacities_36(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_TileDataCapacities_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDataCapacities_36), (void*)value); } inline static int32_t get_offset_of_m_HasTileVisLights_37() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HasTileVisLights_37)); } inline bool get_m_HasTileVisLights_37() const { return ___m_HasTileVisLights_37; } inline bool* get_address_of_m_HasTileVisLights_37() { return &___m_HasTileVisLights_37; } inline void set_m_HasTileVisLights_37(bool value) { ___m_HasTileVisLights_37 = value; } inline static int32_t get_offset_of_m_stencilVisLights_38() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLights_38)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLights_38() const { return ___m_stencilVisLights_38; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLights_38() { return &___m_stencilVisLights_38; } inline void set_m_stencilVisLights_38(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLights_38 = value; } inline static int32_t get_offset_of_m_stencilVisLightOffsets_39() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_stencilVisLightOffsets_39)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_m_stencilVisLightOffsets_39() const { return ___m_stencilVisLightOffsets_39; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_m_stencilVisLightOffsets_39() { return &___m_stencilVisLightOffsets_39; } inline void set_m_stencilVisLightOffsets_39(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___m_stencilVisLightOffsets_39 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowCasterPass_40() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_AdditionalLightsShadowCasterPass_40)); } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * get_m_AdditionalLightsShadowCasterPass_40() const { return ___m_AdditionalLightsShadowCasterPass_40; } inline AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 ** get_address_of_m_AdditionalLightsShadowCasterPass_40() { return &___m_AdditionalLightsShadowCasterPass_40; } inline void set_m_AdditionalLightsShadowCasterPass_40(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * value) { ___m_AdditionalLightsShadowCasterPass_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AdditionalLightsShadowCasterPass_40), (void*)value); } inline static int32_t get_offset_of_m_SphereMesh_41() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_SphereMesh_41)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_SphereMesh_41() const { return ___m_SphereMesh_41; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_SphereMesh_41() { return &___m_SphereMesh_41; } inline void set_m_SphereMesh_41(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_SphereMesh_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SphereMesh_41), (void*)value); } inline static int32_t get_offset_of_m_HemisphereMesh_42() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_HemisphereMesh_42)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_HemisphereMesh_42() const { return ___m_HemisphereMesh_42; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_HemisphereMesh_42() { return &___m_HemisphereMesh_42; } inline void set_m_HemisphereMesh_42(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_HemisphereMesh_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HemisphereMesh_42), (void*)value); } inline static int32_t get_offset_of_m_FullscreenMesh_43() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_FullscreenMesh_43)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_FullscreenMesh_43() const { return ___m_FullscreenMesh_43; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_FullscreenMesh_43() { return &___m_FullscreenMesh_43; } inline void set_m_FullscreenMesh_43(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_FullscreenMesh_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FullscreenMesh_43), (void*)value); } inline static int32_t get_offset_of_m_MaxDepthRangePerBatch_44() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxDepthRangePerBatch_44)); } inline int32_t get_m_MaxDepthRangePerBatch_44() const { return ___m_MaxDepthRangePerBatch_44; } inline int32_t* get_address_of_m_MaxDepthRangePerBatch_44() { return &___m_MaxDepthRangePerBatch_44; } inline void set_m_MaxDepthRangePerBatch_44(int32_t value) { ___m_MaxDepthRangePerBatch_44 = value; } inline static int32_t get_offset_of_m_MaxTilesPerBatch_45() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxTilesPerBatch_45)); } inline int32_t get_m_MaxTilesPerBatch_45() const { return ___m_MaxTilesPerBatch_45; } inline int32_t* get_address_of_m_MaxTilesPerBatch_45() { return &___m_MaxTilesPerBatch_45; } inline void set_m_MaxTilesPerBatch_45(int32_t value) { ___m_MaxTilesPerBatch_45 = value; } inline static int32_t get_offset_of_m_MaxPunctualLightPerBatch_46() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxPunctualLightPerBatch_46)); } inline int32_t get_m_MaxPunctualLightPerBatch_46() const { return ___m_MaxPunctualLightPerBatch_46; } inline int32_t* get_address_of_m_MaxPunctualLightPerBatch_46() { return &___m_MaxPunctualLightPerBatch_46; } inline void set_m_MaxPunctualLightPerBatch_46(int32_t value) { ___m_MaxPunctualLightPerBatch_46 = value; } inline static int32_t get_offset_of_m_MaxRelLightIndicesPerBatch_47() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_MaxRelLightIndicesPerBatch_47)); } inline int32_t get_m_MaxRelLightIndicesPerBatch_47() const { return ___m_MaxRelLightIndicesPerBatch_47; } inline int32_t* get_address_of_m_MaxRelLightIndicesPerBatch_47() { return &___m_MaxRelLightIndicesPerBatch_47; } inline void set_m_MaxRelLightIndicesPerBatch_47(int32_t value) { ___m_MaxRelLightIndicesPerBatch_47 = value; } inline static int32_t get_offset_of_m_TileDepthInfoMaterial_48() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDepthInfoMaterial_48)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDepthInfoMaterial_48() const { return ___m_TileDepthInfoMaterial_48; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDepthInfoMaterial_48() { return &___m_TileDepthInfoMaterial_48; } inline void set_m_TileDepthInfoMaterial_48(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDepthInfoMaterial_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDepthInfoMaterial_48), (void*)value); } inline static int32_t get_offset_of_m_TileDeferredMaterial_49() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_TileDeferredMaterial_49)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_TileDeferredMaterial_49() const { return ___m_TileDeferredMaterial_49; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_TileDeferredMaterial_49() { return &___m_TileDeferredMaterial_49; } inline void set_m_TileDeferredMaterial_49(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_TileDeferredMaterial_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TileDeferredMaterial_49), (void*)value); } inline static int32_t get_offset_of_m_StencilDeferredMaterial_50() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_StencilDeferredMaterial_50)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_StencilDeferredMaterial_50() const { return ___m_StencilDeferredMaterial_50; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_StencilDeferredMaterial_50() { return &___m_StencilDeferredMaterial_50; } inline void set_m_StencilDeferredMaterial_50(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_StencilDeferredMaterial_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StencilDeferredMaterial_50), (void*)value); } inline static int32_t get_offset_of_m_ScreenToWorld_51() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ScreenToWorld_51)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_m_ScreenToWorld_51() const { return ___m_ScreenToWorld_51; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_m_ScreenToWorld_51() { return &___m_ScreenToWorld_51; } inline void set_m_ScreenToWorld_51(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___m_ScreenToWorld_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenToWorld_51), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredTiledPass_52() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredTiledPass_52)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredTiledPass_52() const { return ___m_ProfilingSamplerDeferredTiledPass_52; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredTiledPass_52() { return &___m_ProfilingSamplerDeferredTiledPass_52; } inline void set_m_ProfilingSamplerDeferredTiledPass_52(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredTiledPass_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredTiledPass_52), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredStencilPass_53() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredStencilPass_53)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredStencilPass_53() const { return ___m_ProfilingSamplerDeferredStencilPass_53; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredStencilPass_53() { return &___m_ProfilingSamplerDeferredStencilPass_53; } inline void set_m_ProfilingSamplerDeferredStencilPass_53(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredStencilPass_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredStencilPass_53), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerDeferredFogPass_54() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerDeferredFogPass_54)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerDeferredFogPass_54() const { return ___m_ProfilingSamplerDeferredFogPass_54; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerDeferredFogPass_54() { return &___m_ProfilingSamplerDeferredFogPass_54; } inline void set_m_ProfilingSamplerDeferredFogPass_54(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerDeferredFogPass_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerDeferredFogPass_54), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSamplerClearStencilPartialPass_55() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F, ___m_ProfilingSamplerClearStencilPartialPass_55)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSamplerClearStencilPartialPass_55() const { return ___m_ProfilingSamplerClearStencilPartialPass_55; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSamplerClearStencilPartialPass_55() { return &___m_ProfilingSamplerClearStencilPartialPass_55; } inline void set_m_ProfilingSamplerClearStencilPartialPass_55(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSamplerClearStencilPartialPass_55 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSamplerClearStencilPartialPass_55), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.DeferredPass::m_DeferredLights DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___m_DeferredLights_11; public: inline static int32_t get_offset_of_m_DeferredLights_11() { return static_cast(offsetof(DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2, ___m_DeferredLights_11)); } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * get_m_DeferredLights_11() const { return ___m_DeferredLights_11; } inline DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F ** get_address_of_m_DeferredLights_11() { return &___m_DeferredLights_11; } inline void set_m_DeferredLights_11(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * value) { ___m_DeferredLights_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeferredLights_11), (void*)value); } }; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::lift Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___lift_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gamma Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___gamma_9; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gain Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___gain_10; public: inline static int32_t get_offset_of_lift_8() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___lift_8)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_lift_8() const { return ___lift_8; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_lift_8() { return &___lift_8; } inline void set_lift_8(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___lift_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___lift_8), (void*)value); } inline static int32_t get_offset_of_gamma_9() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___gamma_9)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_gamma_9() const { return ___gamma_9; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_gamma_9() { return &___gamma_9; } inline void set_gamma_9(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___gamma_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___gamma_9), (void*)value); } inline static int32_t get_offset_of_gain_10() { return static_cast(offsetof(LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34, ___gain_10)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_gain_10() const { return ___gain_10; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_gain_10() { return &___gain_10; } inline void set_gain_10(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___gain_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___gain_10), (void*)value); } }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadows Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___shadows_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::midtones Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___midtones_9; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlights Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * ___highlights_10; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___shadowsStart_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___shadowsEnd_12; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsStart MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___highlightsStart_13; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsEnd MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * ___highlightsEnd_14; public: inline static int32_t get_offset_of_shadows_8() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadows_8)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_shadows_8() const { return ___shadows_8; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_shadows_8() { return &___shadows_8; } inline void set_shadows_8(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___shadows_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value); } inline static int32_t get_offset_of_midtones_9() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___midtones_9)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_midtones_9() const { return ___midtones_9; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_midtones_9() { return &___midtones_9; } inline void set_midtones_9(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___midtones_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___midtones_9), (void*)value); } inline static int32_t get_offset_of_highlights_10() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlights_10)); } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * get_highlights_10() const { return ___highlights_10; } inline Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 ** get_address_of_highlights_10() { return &___highlights_10; } inline void set_highlights_10(Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * value) { ___highlights_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlights_10), (void*)value); } inline static int32_t get_offset_of_shadowsStart_11() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadowsStart_11)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_shadowsStart_11() const { return ___shadowsStart_11; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_shadowsStart_11() { return &___shadowsStart_11; } inline void set_shadowsStart_11(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___shadowsStart_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadowsStart_11), (void*)value); } inline static int32_t get_offset_of_shadowsEnd_12() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___shadowsEnd_12)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_shadowsEnd_12() const { return ___shadowsEnd_12; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_shadowsEnd_12() { return &___shadowsEnd_12; } inline void set_shadowsEnd_12(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___shadowsEnd_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadowsEnd_12), (void*)value); } inline static int32_t get_offset_of_highlightsStart_13() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlightsStart_13)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_highlightsStart_13() const { return ___highlightsStart_13; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_highlightsStart_13() { return &___highlightsStart_13; } inline void set_highlightsStart_13(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___highlightsStart_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightsStart_13), (void*)value); } inline static int32_t get_offset_of_highlightsEnd_14() { return static_cast(offsetof(ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0, ___highlightsEnd_14)); } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * get_highlightsEnd_14() const { return ___highlightsEnd_14; } inline MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 ** get_address_of_highlightsEnd_14() { return &___highlightsEnd_14; } inline void set_highlightsEnd_14(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * value) { ___highlightsEnd_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightsEnd_14), (void*)value); } }; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::shadows ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___shadows_8; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::highlights ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * ___highlights_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.SplitToning::balance ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___balance_10; public: inline static int32_t get_offset_of_shadows_8() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___shadows_8)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_shadows_8() const { return ___shadows_8; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_shadows_8() { return &___shadows_8; } inline void set_shadows_8(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___shadows_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value); } inline static int32_t get_offset_of_highlights_9() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___highlights_9)); } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * get_highlights_9() const { return ___highlights_9; } inline ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD ** get_address_of_highlights_9() { return &___highlights_9; } inline void set_highlights_9(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * value) { ___highlights_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlights_9), (void*)value); } inline static int32_t get_offset_of_balance_10() { return static_cast(offsetof(SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3, ___balance_10)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_balance_10() const { return ___balance_10; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_balance_10() { return &___balance_10; } inline void set_balance_10(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___balance_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___balance_10), (void*)value); } }; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.Universal.TonemappingModeParameter UnityEngine.Rendering.Universal.Tonemapping::mode TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * ___mode_8; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E, ___mode_8)); } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * get_mode_8() const { return ___mode_8; } inline TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B ** get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * value) { ___mode_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 : public RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF { public: // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_28; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_29; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Cascade3Split_30; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Cascade4Split_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_32; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_33; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_34; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_35; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_36; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_37; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_38; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_39; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_40; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_41; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_42; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_43; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_44; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_45; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_46; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_47; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_48; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_53; public: inline static int32_t get_offset_of_m_DefaultShader_4() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultShader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_DefaultShader_4() const { return ___m_DefaultShader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_DefaultShader_4() { return &___m_DefaultShader_4; } inline void set_m_DefaultShader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_DefaultShader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultShader_4), (void*)value); } inline static int32_t get_offset_of_m_Renderers_5() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Renderers_5)); } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* get_m_Renderers_5() const { return ___m_Renderers_5; } inline ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90** get_address_of_m_Renderers_5() { return &___m_Renderers_5; } inline void set_m_Renderers_5(ScriptableRendererU5BU5D_tE2D152F44EBC5F3F3BDEF3A00B00EE07D0C12D90* value) { ___m_Renderers_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderers_5), (void*)value); } inline static int32_t get_offset_of_k_AssetVersion_6() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetVersion_6)); } inline int32_t get_k_AssetVersion_6() const { return ___k_AssetVersion_6; } inline int32_t* get_address_of_k_AssetVersion_6() { return &___k_AssetVersion_6; } inline void set_k_AssetVersion_6(int32_t value) { ___k_AssetVersion_6 = value; } inline static int32_t get_offset_of_k_AssetPreviousVersion_7() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___k_AssetPreviousVersion_7)); } inline int32_t get_k_AssetPreviousVersion_7() const { return ___k_AssetPreviousVersion_7; } inline int32_t* get_address_of_k_AssetPreviousVersion_7() { return &___k_AssetPreviousVersion_7; } inline void set_k_AssetPreviousVersion_7(int32_t value) { ___k_AssetPreviousVersion_7 = value; } inline static int32_t get_offset_of_m_RendererType_8() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererType_8)); } inline int32_t get_m_RendererType_8() const { return ___m_RendererType_8; } inline int32_t* get_address_of_m_RendererType_8() { return &___m_RendererType_8; } inline void set_m_RendererType_8(int32_t value) { ___m_RendererType_8 = value; } inline static int32_t get_offset_of_m_RendererData_9() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererData_9)); } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * get_m_RendererData_9() const { return ___m_RendererData_9; } inline ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 ** get_address_of_m_RendererData_9() { return &___m_RendererData_9; } inline void set_m_RendererData_9(ScriptableRendererData_tBFB8085518B4B011ED0B4E30258F0D8E06E17150 * value) { ___m_RendererData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererData_9), (void*)value); } inline static int32_t get_offset_of_m_RendererDataList_10() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RendererDataList_10)); } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* get_m_RendererDataList_10() const { return ___m_RendererDataList_10; } inline ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47** get_address_of_m_RendererDataList_10() { return &___m_RendererDataList_10; } inline void set_m_RendererDataList_10(ScriptableRendererDataU5BU5D_tB15BFF39555534E840B4D39EB79E96E7C8942D47* value) { ___m_RendererDataList_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererDataList_10), (void*)value); } inline static int32_t get_offset_of_m_DefaultRendererIndex_11() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DefaultRendererIndex_11)); } inline int32_t get_m_DefaultRendererIndex_11() const { return ___m_DefaultRendererIndex_11; } inline int32_t* get_address_of_m_DefaultRendererIndex_11() { return &___m_DefaultRendererIndex_11; } inline void set_m_DefaultRendererIndex_11(int32_t value) { ___m_DefaultRendererIndex_11 = value; } inline static int32_t get_offset_of_m_RequireDepthTexture_12() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireDepthTexture_12)); } inline bool get_m_RequireDepthTexture_12() const { return ___m_RequireDepthTexture_12; } inline bool* get_address_of_m_RequireDepthTexture_12() { return &___m_RequireDepthTexture_12; } inline void set_m_RequireDepthTexture_12(bool value) { ___m_RequireDepthTexture_12 = value; } inline static int32_t get_offset_of_m_RequireOpaqueTexture_13() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RequireOpaqueTexture_13)); } inline bool get_m_RequireOpaqueTexture_13() const { return ___m_RequireOpaqueTexture_13; } inline bool* get_address_of_m_RequireOpaqueTexture_13() { return &___m_RequireOpaqueTexture_13; } inline void set_m_RequireOpaqueTexture_13(bool value) { ___m_RequireOpaqueTexture_13 = value; } inline static int32_t get_offset_of_m_OpaqueDownsampling_14() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_OpaqueDownsampling_14)); } inline int32_t get_m_OpaqueDownsampling_14() const { return ___m_OpaqueDownsampling_14; } inline int32_t* get_address_of_m_OpaqueDownsampling_14() { return &___m_OpaqueDownsampling_14; } inline void set_m_OpaqueDownsampling_14(int32_t value) { ___m_OpaqueDownsampling_14 = value; } inline static int32_t get_offset_of_m_SupportsTerrainHoles_15() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsTerrainHoles_15)); } inline bool get_m_SupportsTerrainHoles_15() const { return ___m_SupportsTerrainHoles_15; } inline bool* get_address_of_m_SupportsTerrainHoles_15() { return &___m_SupportsTerrainHoles_15; } inline void set_m_SupportsTerrainHoles_15(bool value) { ___m_SupportsTerrainHoles_15 = value; } inline static int32_t get_offset_of_m_StoreActionsOptimization_16() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_StoreActionsOptimization_16)); } inline int32_t get_m_StoreActionsOptimization_16() const { return ___m_StoreActionsOptimization_16; } inline int32_t* get_address_of_m_StoreActionsOptimization_16() { return &___m_StoreActionsOptimization_16; } inline void set_m_StoreActionsOptimization_16(int32_t value) { ___m_StoreActionsOptimization_16 = value; } inline static int32_t get_offset_of_m_SupportsHDR_17() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsHDR_17)); } inline bool get_m_SupportsHDR_17() const { return ___m_SupportsHDR_17; } inline bool* get_address_of_m_SupportsHDR_17() { return &___m_SupportsHDR_17; } inline void set_m_SupportsHDR_17(bool value) { ___m_SupportsHDR_17 = value; } inline static int32_t get_offset_of_m_MSAA_18() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MSAA_18)); } inline int32_t get_m_MSAA_18() const { return ___m_MSAA_18; } inline int32_t* get_address_of_m_MSAA_18() { return &___m_MSAA_18; } inline void set_m_MSAA_18(int32_t value) { ___m_MSAA_18 = value; } inline static int32_t get_offset_of_m_RenderScale_19() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_RenderScale_19)); } inline float get_m_RenderScale_19() const { return ___m_RenderScale_19; } inline float* get_address_of_m_RenderScale_19() { return &___m_RenderScale_19; } inline void set_m_RenderScale_19(float value) { ___m_RenderScale_19 = value; } inline static int32_t get_offset_of_m_MainLightRenderingMode_20() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightRenderingMode_20)); } inline int32_t get_m_MainLightRenderingMode_20() const { return ___m_MainLightRenderingMode_20; } inline int32_t* get_address_of_m_MainLightRenderingMode_20() { return &___m_MainLightRenderingMode_20; } inline void set_m_MainLightRenderingMode_20(int32_t value) { ___m_MainLightRenderingMode_20 = value; } inline static int32_t get_offset_of_m_MainLightShadowsSupported_21() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowsSupported_21)); } inline bool get_m_MainLightShadowsSupported_21() const { return ___m_MainLightShadowsSupported_21; } inline bool* get_address_of_m_MainLightShadowsSupported_21() { return &___m_MainLightShadowsSupported_21; } inline void set_m_MainLightShadowsSupported_21(bool value) { ___m_MainLightShadowsSupported_21 = value; } inline static int32_t get_offset_of_m_MainLightShadowmapResolution_22() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MainLightShadowmapResolution_22)); } inline int32_t get_m_MainLightShadowmapResolution_22() const { return ___m_MainLightShadowmapResolution_22; } inline int32_t* get_address_of_m_MainLightShadowmapResolution_22() { return &___m_MainLightShadowmapResolution_22; } inline void set_m_MainLightShadowmapResolution_22(int32_t value) { ___m_MainLightShadowmapResolution_22 = value; } inline static int32_t get_offset_of_m_AdditionalLightsRenderingMode_23() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsRenderingMode_23)); } inline int32_t get_m_AdditionalLightsRenderingMode_23() const { return ___m_AdditionalLightsRenderingMode_23; } inline int32_t* get_address_of_m_AdditionalLightsRenderingMode_23() { return &___m_AdditionalLightsRenderingMode_23; } inline void set_m_AdditionalLightsRenderingMode_23(int32_t value) { ___m_AdditionalLightsRenderingMode_23 = value; } inline static int32_t get_offset_of_m_AdditionalLightsPerObjectLimit_24() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsPerObjectLimit_24)); } inline int32_t get_m_AdditionalLightsPerObjectLimit_24() const { return ___m_AdditionalLightsPerObjectLimit_24; } inline int32_t* get_address_of_m_AdditionalLightsPerObjectLimit_24() { return &___m_AdditionalLightsPerObjectLimit_24; } inline void set_m_AdditionalLightsPerObjectLimit_24(int32_t value) { ___m_AdditionalLightsPerObjectLimit_24 = value; } inline static int32_t get_offset_of_m_AdditionalLightShadowsSupported_25() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightShadowsSupported_25)); } inline bool get_m_AdditionalLightShadowsSupported_25() const { return ___m_AdditionalLightShadowsSupported_25; } inline bool* get_address_of_m_AdditionalLightShadowsSupported_25() { return &___m_AdditionalLightShadowsSupported_25; } inline void set_m_AdditionalLightShadowsSupported_25(bool value) { ___m_AdditionalLightShadowsSupported_25 = value; } inline static int32_t get_offset_of_m_AdditionalLightsShadowmapResolution_26() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_AdditionalLightsShadowmapResolution_26)); } inline int32_t get_m_AdditionalLightsShadowmapResolution_26() const { return ___m_AdditionalLightsShadowmapResolution_26; } inline int32_t* get_address_of_m_AdditionalLightsShadowmapResolution_26() { return &___m_AdditionalLightsShadowmapResolution_26; } inline void set_m_AdditionalLightsShadowmapResolution_26(int32_t value) { ___m_AdditionalLightsShadowmapResolution_26 = value; } inline static int32_t get_offset_of_m_ShadowDistance_27() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDistance_27)); } inline float get_m_ShadowDistance_27() const { return ___m_ShadowDistance_27; } inline float* get_address_of_m_ShadowDistance_27() { return &___m_ShadowDistance_27; } inline void set_m_ShadowDistance_27(float value) { ___m_ShadowDistance_27 = value; } inline static int32_t get_offset_of_m_ShadowCascadeCount_28() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascadeCount_28)); } inline int32_t get_m_ShadowCascadeCount_28() const { return ___m_ShadowCascadeCount_28; } inline int32_t* get_address_of_m_ShadowCascadeCount_28() { return &___m_ShadowCascadeCount_28; } inline void set_m_ShadowCascadeCount_28(int32_t value) { ___m_ShadowCascadeCount_28 = value; } inline static int32_t get_offset_of_m_Cascade2Split_29() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade2Split_29)); } inline float get_m_Cascade2Split_29() const { return ___m_Cascade2Split_29; } inline float* get_address_of_m_Cascade2Split_29() { return &___m_Cascade2Split_29; } inline void set_m_Cascade2Split_29(float value) { ___m_Cascade2Split_29 = value; } inline static int32_t get_offset_of_m_Cascade3Split_30() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade3Split_30)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Cascade3Split_30() const { return ___m_Cascade3Split_30; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Cascade3Split_30() { return &___m_Cascade3Split_30; } inline void set_m_Cascade3Split_30(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_Cascade3Split_30 = value; } inline static int32_t get_offset_of_m_Cascade4Split_31() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_Cascade4Split_31)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Cascade4Split_31() const { return ___m_Cascade4Split_31; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Cascade4Split_31() { return &___m_Cascade4Split_31; } inline void set_m_Cascade4Split_31(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Cascade4Split_31 = value; } inline static int32_t get_offset_of_m_ShadowDepthBias_32() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowDepthBias_32)); } inline float get_m_ShadowDepthBias_32() const { return ___m_ShadowDepthBias_32; } inline float* get_address_of_m_ShadowDepthBias_32() { return &___m_ShadowDepthBias_32; } inline void set_m_ShadowDepthBias_32(float value) { ___m_ShadowDepthBias_32 = value; } inline static int32_t get_offset_of_m_ShadowNormalBias_33() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowNormalBias_33)); } inline float get_m_ShadowNormalBias_33() const { return ___m_ShadowNormalBias_33; } inline float* get_address_of_m_ShadowNormalBias_33() { return &___m_ShadowNormalBias_33; } inline void set_m_ShadowNormalBias_33(float value) { ___m_ShadowNormalBias_33 = value; } inline static int32_t get_offset_of_m_SoftShadowsSupported_34() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SoftShadowsSupported_34)); } inline bool get_m_SoftShadowsSupported_34() const { return ___m_SoftShadowsSupported_34; } inline bool* get_address_of_m_SoftShadowsSupported_34() { return &___m_SoftShadowsSupported_34; } inline void set_m_SoftShadowsSupported_34(bool value) { ___m_SoftShadowsSupported_34 = value; } inline static int32_t get_offset_of_m_UseSRPBatcher_35() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseSRPBatcher_35)); } inline bool get_m_UseSRPBatcher_35() const { return ___m_UseSRPBatcher_35; } inline bool* get_address_of_m_UseSRPBatcher_35() { return &___m_UseSRPBatcher_35; } inline void set_m_UseSRPBatcher_35(bool value) { ___m_UseSRPBatcher_35 = value; } inline static int32_t get_offset_of_m_SupportsDynamicBatching_36() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_SupportsDynamicBatching_36)); } inline bool get_m_SupportsDynamicBatching_36() const { return ___m_SupportsDynamicBatching_36; } inline bool* get_address_of_m_SupportsDynamicBatching_36() { return &___m_SupportsDynamicBatching_36; } inline void set_m_SupportsDynamicBatching_36(bool value) { ___m_SupportsDynamicBatching_36 = value; } inline static int32_t get_offset_of_m_MixedLightingSupported_37() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MixedLightingSupported_37)); } inline bool get_m_MixedLightingSupported_37() const { return ___m_MixedLightingSupported_37; } inline bool* get_address_of_m_MixedLightingSupported_37() { return &___m_MixedLightingSupported_37; } inline void set_m_MixedLightingSupported_37(bool value) { ___m_MixedLightingSupported_37 = value; } inline static int32_t get_offset_of_m_DebugLevel_38() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_DebugLevel_38)); } inline int32_t get_m_DebugLevel_38() const { return ___m_DebugLevel_38; } inline int32_t* get_address_of_m_DebugLevel_38() { return &___m_DebugLevel_38; } inline void set_m_DebugLevel_38(int32_t value) { ___m_DebugLevel_38 = value; } inline static int32_t get_offset_of_m_UseAdaptivePerformance_39() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_UseAdaptivePerformance_39)); } inline bool get_m_UseAdaptivePerformance_39() const { return ___m_UseAdaptivePerformance_39; } inline bool* get_address_of_m_UseAdaptivePerformance_39() { return &___m_UseAdaptivePerformance_39; } inline void set_m_UseAdaptivePerformance_39(bool value) { ___m_UseAdaptivePerformance_39 = value; } inline static int32_t get_offset_of_m_ColorGradingMode_40() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingMode_40)); } inline int32_t get_m_ColorGradingMode_40() const { return ___m_ColorGradingMode_40; } inline int32_t* get_address_of_m_ColorGradingMode_40() { return &___m_ColorGradingMode_40; } inline void set_m_ColorGradingMode_40(int32_t value) { ___m_ColorGradingMode_40 = value; } inline static int32_t get_offset_of_m_ColorGradingLutSize_41() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ColorGradingLutSize_41)); } inline int32_t get_m_ColorGradingLutSize_41() const { return ___m_ColorGradingLutSize_41; } inline int32_t* get_address_of_m_ColorGradingLutSize_41() { return &___m_ColorGradingLutSize_41; } inline void set_m_ColorGradingLutSize_41(int32_t value) { ___m_ColorGradingLutSize_41 = value; } inline static int32_t get_offset_of_m_ShadowType_42() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowType_42)); } inline int32_t get_m_ShadowType_42() const { return ___m_ShadowType_42; } inline int32_t* get_address_of_m_ShadowType_42() { return &___m_ShadowType_42; } inline void set_m_ShadowType_42(int32_t value) { ___m_ShadowType_42 = value; } inline static int32_t get_offset_of_m_LocalShadowsSupported_43() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsSupported_43)); } inline bool get_m_LocalShadowsSupported_43() const { return ___m_LocalShadowsSupported_43; } inline bool* get_address_of_m_LocalShadowsSupported_43() { return &___m_LocalShadowsSupported_43; } inline void set_m_LocalShadowsSupported_43(bool value) { ___m_LocalShadowsSupported_43 = value; } inline static int32_t get_offset_of_m_LocalShadowsAtlasResolution_44() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_LocalShadowsAtlasResolution_44)); } inline int32_t get_m_LocalShadowsAtlasResolution_44() const { return ___m_LocalShadowsAtlasResolution_44; } inline int32_t* get_address_of_m_LocalShadowsAtlasResolution_44() { return &___m_LocalShadowsAtlasResolution_44; } inline void set_m_LocalShadowsAtlasResolution_44(int32_t value) { ___m_LocalShadowsAtlasResolution_44 = value; } inline static int32_t get_offset_of_m_MaxPixelLights_45() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_MaxPixelLights_45)); } inline int32_t get_m_MaxPixelLights_45() const { return ___m_MaxPixelLights_45; } inline int32_t* get_address_of_m_MaxPixelLights_45() { return &___m_MaxPixelLights_45; } inline void set_m_MaxPixelLights_45(int32_t value) { ___m_MaxPixelLights_45 = value; } inline static int32_t get_offset_of_m_ShadowAtlasResolution_46() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowAtlasResolution_46)); } inline int32_t get_m_ShadowAtlasResolution_46() const { return ___m_ShadowAtlasResolution_46; } inline int32_t* get_address_of_m_ShadowAtlasResolution_46() { return &___m_ShadowAtlasResolution_46; } inline void set_m_ShadowAtlasResolution_46(int32_t value) { ___m_ShadowAtlasResolution_46 = value; } inline static int32_t get_offset_of_m_ShaderVariantLogLevel_47() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShaderVariantLogLevel_47)); } inline int32_t get_m_ShaderVariantLogLevel_47() const { return ___m_ShaderVariantLogLevel_47; } inline int32_t* get_address_of_m_ShaderVariantLogLevel_47() { return &___m_ShaderVariantLogLevel_47; } inline void set_m_ShaderVariantLogLevel_47(int32_t value) { ___m_ShaderVariantLogLevel_47 = value; } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateMode_48() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_VolumeFrameworkUpdateMode_48)); } inline int32_t get_m_VolumeFrameworkUpdateMode_48() const { return ___m_VolumeFrameworkUpdateMode_48; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateMode_48() { return &___m_VolumeFrameworkUpdateMode_48; } inline void set_m_VolumeFrameworkUpdateMode_48(int32_t value) { ___m_VolumeFrameworkUpdateMode_48 = value; } inline static int32_t get_offset_of_m_ShadowCascades_53() { return static_cast(offsetof(UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67, ___m_ShadowCascades_53)); } inline int32_t get_m_ShadowCascades_53() const { return ___m_ShadowCascades_53; } inline int32_t* get_address_of_m_ShadowCascades_53() { return &___m_ShadowCascades_53; } inline void set_m_ShadowCascades_53(int32_t value) { ___m_ShadowCascades_53 = value; } }; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD : public VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E { public: // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::temperature ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___temperature_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::tint ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * ___tint_9; public: inline static int32_t get_offset_of_temperature_8() { return static_cast(offsetof(WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD, ___temperature_8)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_temperature_8() const { return ___temperature_8; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_temperature_8() { return &___temperature_8; } inline void set_temperature_8(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___temperature_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___temperature_8), (void*)value); } inline static int32_t get_offset_of_tint_9() { return static_cast(offsetof(WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD, ___tint_9)); } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * get_tint_9() const { return ___tint_9; } inline ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 ** get_address_of_tint_9() { return &___tint_9; } inline void set_tint_9(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * value) { ___tint_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___tint_9), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 { public: // UnityEngine.Rendering.Universal.Internal.DeferredTiler UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::tiler DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 ___tiler_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::prePunctualLights NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseTiles NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseTileHeaders NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::coarseHeaderOffset int32_t ___coarseHeaderOffset_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::istart int32_t ___istart_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::iend int32_t ___iend_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::jstart int32_t ___jstart_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::jend int32_t ___jend_8; public: inline static int32_t get_offset_of_tiler_0() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___tiler_0)); } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 get_tiler_0() const { return ___tiler_0; } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * get_address_of_tiler_0() { return &___tiler_0; } inline void set_tiler_0(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 value) { ___tiler_0 = value; } inline static int32_t get_offset_of_prePunctualLights_1() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___prePunctualLights_1)); } inline NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 get_prePunctualLights_1() const { return ___prePunctualLights_1; } inline NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * get_address_of_prePunctualLights_1() { return &___prePunctualLights_1; } inline void set_prePunctualLights_1(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 value) { ___prePunctualLights_1 = value; } inline static int32_t get_offset_of_coarseTiles_2() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseTiles_2)); } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A get_coarseTiles_2() const { return ___coarseTiles_2; } inline NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * get_address_of_coarseTiles_2() { return &___coarseTiles_2; } inline void set_coarseTiles_2(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A value) { ___coarseTiles_2 = value; } inline static int32_t get_offset_of_coarseTileHeaders_3() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseTileHeaders_3)); } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A get_coarseTileHeaders_3() const { return ___coarseTileHeaders_3; } inline NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * get_address_of_coarseTileHeaders_3() { return &___coarseTileHeaders_3; } inline void set_coarseTileHeaders_3(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A value) { ___coarseTileHeaders_3 = value; } inline static int32_t get_offset_of_coarseHeaderOffset_4() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___coarseHeaderOffset_4)); } inline int32_t get_coarseHeaderOffset_4() const { return ___coarseHeaderOffset_4; } inline int32_t* get_address_of_coarseHeaderOffset_4() { return &___coarseHeaderOffset_4; } inline void set_coarseHeaderOffset_4(int32_t value) { ___coarseHeaderOffset_4 = value; } inline static int32_t get_offset_of_istart_5() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___istart_5)); } inline int32_t get_istart_5() const { return ___istart_5; } inline int32_t* get_address_of_istart_5() { return &___istart_5; } inline void set_istart_5(int32_t value) { ___istart_5 = value; } inline static int32_t get_offset_of_iend_6() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___iend_6)); } inline int32_t get_iend_6() const { return ___iend_6; } inline int32_t* get_address_of_iend_6() { return &___iend_6; } inline void set_iend_6(int32_t value) { ___iend_6 = value; } inline static int32_t get_offset_of_jstart_7() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___jstart_7)); } inline int32_t get_jstart_7() const { return ___jstart_7; } inline int32_t* get_address_of_jstart_7() { return &___jstart_7; } inline void set_jstart_7(int32_t value) { ___jstart_7 = value; } inline static int32_t get_offset_of_jend_8() { return static_cast(offsetof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6, ___jend_8)); } inline int32_t get_jend_8() const { return ___jend_8; } inline int32_t* get_address_of_jend_8() { return &___jend_8; } inline void set_jend_8(int32_t value) { ___jend_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_pinvoke { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke ___tiler_0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; int32_t ___coarseHeaderOffset_4; int32_t ___istart_5; int32_t ___iend_6; int32_t ___jstart_7; int32_t ___jend_8; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob struct CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_marshaled_com { DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com ___tiler_0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___prePunctualLights_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___coarseTiles_2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___coarseTileHeaders_3; int32_t ___coarseHeaderOffset_4; int32_t ___istart_5; int32_t ___iend_6; int32_t ___jstart_7; int32_t ___jend_8; }; // UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect struct CinemachineUniversalPixelPerfect_t2ED4FE4DF02AA1F0134929758FA9CCE2A71A80DB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::m_ShadowGroup int32_t ___m_ShadowGroup_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::m_ShadowCasters List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * ___m_ShadowCasters_5; public: inline static int32_t get_offset_of_m_ShadowGroup_4() { return static_cast(offsetof(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B, ___m_ShadowGroup_4)); } inline int32_t get_m_ShadowGroup_4() const { return ___m_ShadowGroup_4; } inline int32_t* get_address_of_m_ShadowGroup_4() { return &___m_ShadowGroup_4; } inline void set_m_ShadowGroup_4(int32_t value) { ___m_ShadowGroup_4 = value; } inline static int32_t get_offset_of_m_ShadowCasters_5() { return static_cast(offsetof(ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B, ___m_ShadowCasters_5)); } inline List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * get_m_ShadowCasters_5() const { return ___m_ShadowCasters_5; } inline List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 ** get_address_of_m_ShadowCasters_5() { return &___m_ShadowCasters_5; } inline void set_m_ShadowCasters_5(List_1_tE9DEF11CF334FDE8B49185125FF0516664AF95D4 * value) { ___m_ShadowCasters_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowCasters_5), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows bool ___m_RenderShadows_4; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption int32_t ___m_RequiresDepthTextureOption_5; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption int32_t ___m_RequiresOpaqueTextureOption_6; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType int32_t ___m_CameraType_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___m_Cameras_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex int32_t ___m_RendererIndex_9; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_VolumeLayerMask_10; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___m_VolumeTrigger_11; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption int32_t ___m_VolumeFrameworkUpdateModeOption_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing bool ___m_RenderPostProcessing_13; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing int32_t ___m_Antialiasing_14; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality int32_t ___m_AntialiasingQuality_15; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN bool ___m_StopNaN_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering bool ___m_Dithering_17; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth bool ___m_ClearDepth_18; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering bool ___m_AllowXRRendering_19; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture bool ___m_RequiresDepthTexture_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture bool ___m_RequiresColorTexture_22; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version float ___m_Version_23; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___m_VolumeStack_25; public: inline static int32_t get_offset_of_m_RenderShadows_4() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RenderShadows_4)); } inline bool get_m_RenderShadows_4() const { return ___m_RenderShadows_4; } inline bool* get_address_of_m_RenderShadows_4() { return &___m_RenderShadows_4; } inline void set_m_RenderShadows_4(bool value) { ___m_RenderShadows_4 = value; } inline static int32_t get_offset_of_m_RequiresDepthTextureOption_5() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresDepthTextureOption_5)); } inline int32_t get_m_RequiresDepthTextureOption_5() const { return ___m_RequiresDepthTextureOption_5; } inline int32_t* get_address_of_m_RequiresDepthTextureOption_5() { return &___m_RequiresDepthTextureOption_5; } inline void set_m_RequiresDepthTextureOption_5(int32_t value) { ___m_RequiresDepthTextureOption_5 = value; } inline static int32_t get_offset_of_m_RequiresOpaqueTextureOption_6() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresOpaqueTextureOption_6)); } inline int32_t get_m_RequiresOpaqueTextureOption_6() const { return ___m_RequiresOpaqueTextureOption_6; } inline int32_t* get_address_of_m_RequiresOpaqueTextureOption_6() { return &___m_RequiresOpaqueTextureOption_6; } inline void set_m_RequiresOpaqueTextureOption_6(int32_t value) { ___m_RequiresOpaqueTextureOption_6 = value; } inline static int32_t get_offset_of_m_CameraType_7() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_CameraType_7)); } inline int32_t get_m_CameraType_7() const { return ___m_CameraType_7; } inline int32_t* get_address_of_m_CameraType_7() { return &___m_CameraType_7; } inline void set_m_CameraType_7(int32_t value) { ___m_CameraType_7 = value; } inline static int32_t get_offset_of_m_Cameras_8() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Cameras_8)); } inline List_1_t653022B4EDCE73F282430E1A396635798D309409 * get_m_Cameras_8() const { return ___m_Cameras_8; } inline List_1_t653022B4EDCE73F282430E1A396635798D309409 ** get_address_of_m_Cameras_8() { return &___m_Cameras_8; } inline void set_m_Cameras_8(List_1_t653022B4EDCE73F282430E1A396635798D309409 * value) { ___m_Cameras_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_8), (void*)value); } inline static int32_t get_offset_of_m_RendererIndex_9() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RendererIndex_9)); } inline int32_t get_m_RendererIndex_9() const { return ___m_RendererIndex_9; } inline int32_t* get_address_of_m_RendererIndex_9() { return &___m_RendererIndex_9; } inline void set_m_RendererIndex_9(int32_t value) { ___m_RendererIndex_9 = value; } inline static int32_t get_offset_of_m_VolumeLayerMask_10() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeLayerMask_10)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_VolumeLayerMask_10() const { return ___m_VolumeLayerMask_10; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_VolumeLayerMask_10() { return &___m_VolumeLayerMask_10; } inline void set_m_VolumeLayerMask_10(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___m_VolumeLayerMask_10 = value; } inline static int32_t get_offset_of_m_VolumeTrigger_11() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeTrigger_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_m_VolumeTrigger_11() const { return ___m_VolumeTrigger_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_m_VolumeTrigger_11() { return &___m_VolumeTrigger_11; } inline void set_m_VolumeTrigger_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___m_VolumeTrigger_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VolumeTrigger_11), (void*)value); } inline static int32_t get_offset_of_m_VolumeFrameworkUpdateModeOption_12() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeFrameworkUpdateModeOption_12)); } inline int32_t get_m_VolumeFrameworkUpdateModeOption_12() const { return ___m_VolumeFrameworkUpdateModeOption_12; } inline int32_t* get_address_of_m_VolumeFrameworkUpdateModeOption_12() { return &___m_VolumeFrameworkUpdateModeOption_12; } inline void set_m_VolumeFrameworkUpdateModeOption_12(int32_t value) { ___m_VolumeFrameworkUpdateModeOption_12 = value; } inline static int32_t get_offset_of_m_RenderPostProcessing_13() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RenderPostProcessing_13)); } inline bool get_m_RenderPostProcessing_13() const { return ___m_RenderPostProcessing_13; } inline bool* get_address_of_m_RenderPostProcessing_13() { return &___m_RenderPostProcessing_13; } inline void set_m_RenderPostProcessing_13(bool value) { ___m_RenderPostProcessing_13 = value; } inline static int32_t get_offset_of_m_Antialiasing_14() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Antialiasing_14)); } inline int32_t get_m_Antialiasing_14() const { return ___m_Antialiasing_14; } inline int32_t* get_address_of_m_Antialiasing_14() { return &___m_Antialiasing_14; } inline void set_m_Antialiasing_14(int32_t value) { ___m_Antialiasing_14 = value; } inline static int32_t get_offset_of_m_AntialiasingQuality_15() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_AntialiasingQuality_15)); } inline int32_t get_m_AntialiasingQuality_15() const { return ___m_AntialiasingQuality_15; } inline int32_t* get_address_of_m_AntialiasingQuality_15() { return &___m_AntialiasingQuality_15; } inline void set_m_AntialiasingQuality_15(int32_t value) { ___m_AntialiasingQuality_15 = value; } inline static int32_t get_offset_of_m_StopNaN_16() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_StopNaN_16)); } inline bool get_m_StopNaN_16() const { return ___m_StopNaN_16; } inline bool* get_address_of_m_StopNaN_16() { return &___m_StopNaN_16; } inline void set_m_StopNaN_16(bool value) { ___m_StopNaN_16 = value; } inline static int32_t get_offset_of_m_Dithering_17() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Dithering_17)); } inline bool get_m_Dithering_17() const { return ___m_Dithering_17; } inline bool* get_address_of_m_Dithering_17() { return &___m_Dithering_17; } inline void set_m_Dithering_17(bool value) { ___m_Dithering_17 = value; } inline static int32_t get_offset_of_m_ClearDepth_18() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_ClearDepth_18)); } inline bool get_m_ClearDepth_18() const { return ___m_ClearDepth_18; } inline bool* get_address_of_m_ClearDepth_18() { return &___m_ClearDepth_18; } inline void set_m_ClearDepth_18(bool value) { ___m_ClearDepth_18 = value; } inline static int32_t get_offset_of_m_AllowXRRendering_19() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_AllowXRRendering_19)); } inline bool get_m_AllowXRRendering_19() const { return ___m_AllowXRRendering_19; } inline bool* get_address_of_m_AllowXRRendering_19() { return &___m_AllowXRRendering_19; } inline void set_m_AllowXRRendering_19(bool value) { ___m_AllowXRRendering_19 = value; } inline static int32_t get_offset_of_m_Camera_20() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Camera_20)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_20() const { return ___m_Camera_20; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_20() { return &___m_Camera_20; } inline void set_m_Camera_20(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_20), (void*)value); } inline static int32_t get_offset_of_m_RequiresDepthTexture_21() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresDepthTexture_21)); } inline bool get_m_RequiresDepthTexture_21() const { return ___m_RequiresDepthTexture_21; } inline bool* get_address_of_m_RequiresDepthTexture_21() { return &___m_RequiresDepthTexture_21; } inline void set_m_RequiresDepthTexture_21(bool value) { ___m_RequiresDepthTexture_21 = value; } inline static int32_t get_offset_of_m_RequiresColorTexture_22() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_RequiresColorTexture_22)); } inline bool get_m_RequiresColorTexture_22() const { return ___m_RequiresColorTexture_22; } inline bool* get_address_of_m_RequiresColorTexture_22() { return &___m_RequiresColorTexture_22; } inline void set_m_RequiresColorTexture_22(bool value) { ___m_RequiresColorTexture_22 = value; } inline static int32_t get_offset_of_m_Version_23() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_Version_23)); } inline float get_m_Version_23() const { return ___m_Version_23; } inline float* get_address_of_m_Version_23() { return &___m_Version_23; } inline void set_m_Version_23(float value) { ___m_Version_23 = value; } inline static int32_t get_offset_of_m_VolumeStack_25() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E, ___m_VolumeStack_25)); } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * get_m_VolumeStack_25() const { return ___m_VolumeStack_25; } inline VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC ** get_address_of_m_VolumeStack_25() { return &___m_VolumeStack_25; } inline void set_m_VolumeStack_25(VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * value) { ___m_VolumeStack_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VolumeStack_25), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_4; public: inline static int32_t get_offset_of_m_UsePipelineSettings_4() { return static_cast(offsetof(UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05, ___m_UsePipelineSettings_4)); } inline bool get_m_UsePipelineSettings_4() const { return ___m_UsePipelineSettings_4; } inline bool* get_address_of_m_UsePipelineSettings_4() { return &___m_UsePipelineSettings_4; } inline void set_m_UsePipelineSettings_4(bool value) { ___m_UsePipelineSettings_4 = value; } }; // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 : public ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B { public: public: }; // // // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // UnityEngine.Rendering.Universal.CameraExtensions // UnityEngine.Rendering.Universal.CameraExtensions // UnityEngine.Rendering.Universal.CameraTypeUtility struct CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_StaticFields { public: // System.String[] UnityEngine.Rendering.Universal.CameraTypeUtility::s_CameraTypeNames StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___s_CameraTypeNames_0; public: inline static int32_t get_offset_of_s_CameraTypeNames_0() { return static_cast(offsetof(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_StaticFields, ___s_CameraTypeNames_0)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_s_CameraTypeNames_0() const { return ___s_CameraTypeNames_0; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_s_CameraTypeNames_0() { return &___s_CameraTypeNames_0; } inline void set_s_CameraTypeNames_0(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___s_CameraTypeNames_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_CameraTypeNames_0), (void*)value); } }; // UnityEngine.Rendering.Universal.CameraTypeUtility // UnityEngine.Rendering.Universal.ComponentUtility // UnityEngine.Rendering.Universal.ComponentUtility // UnityEngine.Rendering.Universal.Internal.DeferredConfig struct DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields { public: // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::k__BackingField bool ___U3CIsOpenGLU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CIsOpenGLU3Ek__BackingField_0() { return static_cast(offsetof(DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields, ___U3CIsOpenGLU3Ek__BackingField_0)); } inline bool get_U3CIsOpenGLU3Ek__BackingField_0() const { return ___U3CIsOpenGLU3Ek__BackingField_0; } inline bool* get_address_of_U3CIsOpenGLU3Ek__BackingField_0() { return &___U3CIsOpenGLU3Ek__BackingField_0; } inline void set_U3CIsOpenGLU3Ek__BackingField_0(bool value) { ___U3CIsOpenGLU3Ek__BackingField_0 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredConfig // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields { public: // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::m_Instance DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields, ___m_Instance_0)); } inline DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * get_m_Instance_0() const { return ___m_Instance_0; } inline DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.DeferredShaderData // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields { public: // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_StaticFields, ___m_Instance_0)); } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * get_m_Instance_0() const { return ___m_Instance_0; } inline ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderData // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields { public: // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_ADDITIONAL_LIGHT_SHADOWS String_t* ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_SUBTRACTIVE_LIGHTING String_t* ____DEFERRED_SUBTRACTIVE_LIGHTING_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_51; public: inline static int32_t get_offset_of_MainLightShadows_0() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadows_0)); } inline String_t* get_MainLightShadows_0() const { return ___MainLightShadows_0; } inline String_t** get_address_of_MainLightShadows_0() { return &___MainLightShadows_0; } inline void set_MainLightShadows_0(String_t* value) { ___MainLightShadows_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadows_0), (void*)value); } inline static int32_t get_offset_of_MainLightShadowCascades_1() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MainLightShadowCascades_1)); } inline String_t* get_MainLightShadowCascades_1() const { return ___MainLightShadowCascades_1; } inline String_t** get_address_of_MainLightShadowCascades_1() { return &___MainLightShadowCascades_1; } inline void set_MainLightShadowCascades_1(String_t* value) { ___MainLightShadowCascades_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadowCascades_1), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsVertex_2() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsVertex_2)); } inline String_t* get_AdditionalLightsVertex_2() const { return ___AdditionalLightsVertex_2; } inline String_t** get_address_of_AdditionalLightsVertex_2() { return &___AdditionalLightsVertex_2; } inline void set_AdditionalLightsVertex_2(String_t* value) { ___AdditionalLightsVertex_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsVertex_2), (void*)value); } inline static int32_t get_offset_of_AdditionalLightsPixel_3() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightsPixel_3)); } inline String_t* get_AdditionalLightsPixel_3() const { return ___AdditionalLightsPixel_3; } inline String_t** get_address_of_AdditionalLightsPixel_3() { return &___AdditionalLightsPixel_3; } inline void set_AdditionalLightsPixel_3(String_t* value) { ___AdditionalLightsPixel_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsPixel_3), (void*)value); } inline static int32_t get_offset_of_AdditionalLightShadows_4() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___AdditionalLightShadows_4)); } inline String_t* get_AdditionalLightShadows_4() const { return ___AdditionalLightShadows_4; } inline String_t** get_address_of_AdditionalLightShadows_4() { return &___AdditionalLightShadows_4; } inline void set_AdditionalLightShadows_4(String_t* value) { ___AdditionalLightShadows_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightShadows_4), (void*)value); } inline static int32_t get_offset_of_SoftShadows_5() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SoftShadows_5)); } inline String_t* get_SoftShadows_5() const { return ___SoftShadows_5; } inline String_t** get_address_of_SoftShadows_5() { return &___SoftShadows_5; } inline void set_SoftShadows_5(String_t* value) { ___SoftShadows_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SoftShadows_5), (void*)value); } inline static int32_t get_offset_of_MixedLightingSubtractive_6() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___MixedLightingSubtractive_6)); } inline String_t* get_MixedLightingSubtractive_6() const { return ___MixedLightingSubtractive_6; } inline String_t** get_address_of_MixedLightingSubtractive_6() { return &___MixedLightingSubtractive_6; } inline void set_MixedLightingSubtractive_6(String_t* value) { ___MixedLightingSubtractive_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___MixedLightingSubtractive_6), (void*)value); } inline static int32_t get_offset_of_LightmapShadowMixing_7() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LightmapShadowMixing_7)); } inline String_t* get_LightmapShadowMixing_7() const { return ___LightmapShadowMixing_7; } inline String_t** get_address_of_LightmapShadowMixing_7() { return &___LightmapShadowMixing_7; } inline void set_LightmapShadowMixing_7(String_t* value) { ___LightmapShadowMixing_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___LightmapShadowMixing_7), (void*)value); } inline static int32_t get_offset_of_ShadowsShadowMask_8() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ShadowsShadowMask_8)); } inline String_t* get_ShadowsShadowMask_8() const { return ___ShadowsShadowMask_8; } inline String_t** get_address_of_ShadowsShadowMask_8() { return &___ShadowsShadowMask_8; } inline void set_ShadowsShadowMask_8(String_t* value) { ___ShadowsShadowMask_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___ShadowsShadowMask_8), (void*)value); } inline static int32_t get_offset_of_DepthNoMsaa_9() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthNoMsaa_9)); } inline String_t* get_DepthNoMsaa_9() const { return ___DepthNoMsaa_9; } inline String_t** get_address_of_DepthNoMsaa_9() { return &___DepthNoMsaa_9; } inline void set_DepthNoMsaa_9(String_t* value) { ___DepthNoMsaa_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthNoMsaa_9), (void*)value); } inline static int32_t get_offset_of_DepthMsaa2_10() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa2_10)); } inline String_t* get_DepthMsaa2_10() const { return ___DepthMsaa2_10; } inline String_t** get_address_of_DepthMsaa2_10() { return &___DepthMsaa2_10; } inline void set_DepthMsaa2_10(String_t* value) { ___DepthMsaa2_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa2_10), (void*)value); } inline static int32_t get_offset_of_DepthMsaa4_11() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa4_11)); } inline String_t* get_DepthMsaa4_11() const { return ___DepthMsaa4_11; } inline String_t** get_address_of_DepthMsaa4_11() { return &___DepthMsaa4_11; } inline void set_DepthMsaa4_11(String_t* value) { ___DepthMsaa4_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa4_11), (void*)value); } inline static int32_t get_offset_of_DepthMsaa8_12() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DepthMsaa8_12)); } inline String_t* get_DepthMsaa8_12() const { return ___DepthMsaa8_12; } inline String_t** get_address_of_DepthMsaa8_12() { return &___DepthMsaa8_12; } inline void set_DepthMsaa8_12(String_t* value) { ___DepthMsaa8_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa8_12), (void*)value); } inline static int32_t get_offset_of_LinearToSRGBConversion_13() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LinearToSRGBConversion_13)); } inline String_t* get_LinearToSRGBConversion_13() const { return ___LinearToSRGBConversion_13; } inline String_t** get_address_of_LinearToSRGBConversion_13() { return &___LinearToSRGBConversion_13; } inline void set_LinearToSRGBConversion_13(String_t* value) { ___LinearToSRGBConversion_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___LinearToSRGBConversion_13), (void*)value); } inline static int32_t get_offset_of_SmaaLow_14() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaLow_14)); } inline String_t* get_SmaaLow_14() const { return ___SmaaLow_14; } inline String_t** get_address_of_SmaaLow_14() { return &___SmaaLow_14; } inline void set_SmaaLow_14(String_t* value) { ___SmaaLow_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaLow_14), (void*)value); } inline static int32_t get_offset_of_SmaaMedium_15() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaMedium_15)); } inline String_t* get_SmaaMedium_15() const { return ___SmaaMedium_15; } inline String_t** get_address_of_SmaaMedium_15() { return &___SmaaMedium_15; } inline void set_SmaaMedium_15(String_t* value) { ___SmaaMedium_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaMedium_15), (void*)value); } inline static int32_t get_offset_of_SmaaHigh_16() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___SmaaHigh_16)); } inline String_t* get_SmaaHigh_16() const { return ___SmaaHigh_16; } inline String_t** get_address_of_SmaaHigh_16() { return &___SmaaHigh_16; } inline void set_SmaaHigh_16(String_t* value) { ___SmaaHigh_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___SmaaHigh_16), (void*)value); } inline static int32_t get_offset_of_PaniniGeneric_17() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniGeneric_17)); } inline String_t* get_PaniniGeneric_17() const { return ___PaniniGeneric_17; } inline String_t** get_address_of_PaniniGeneric_17() { return &___PaniniGeneric_17; } inline void set_PaniniGeneric_17(String_t* value) { ___PaniniGeneric_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniGeneric_17), (void*)value); } inline static int32_t get_offset_of_PaniniUnitDistance_18() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___PaniniUnitDistance_18)); } inline String_t* get_PaniniUnitDistance_18() const { return ___PaniniUnitDistance_18; } inline String_t** get_address_of_PaniniUnitDistance_18() { return &___PaniniUnitDistance_18; } inline void set_PaniniUnitDistance_18(String_t* value) { ___PaniniUnitDistance_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___PaniniUnitDistance_18), (void*)value); } inline static int32_t get_offset_of_BloomLQ_19() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQ_19)); } inline String_t* get_BloomLQ_19() const { return ___BloomLQ_19; } inline String_t** get_address_of_BloomLQ_19() { return &___BloomLQ_19; } inline void set_BloomLQ_19(String_t* value) { ___BloomLQ_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQ_19), (void*)value); } inline static int32_t get_offset_of_BloomHQ_20() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQ_20)); } inline String_t* get_BloomHQ_20() const { return ___BloomHQ_20; } inline String_t** get_address_of_BloomHQ_20() { return &___BloomHQ_20; } inline void set_BloomHQ_20(String_t* value) { ___BloomHQ_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQ_20), (void*)value); } inline static int32_t get_offset_of_BloomLQDirt_21() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomLQDirt_21)); } inline String_t* get_BloomLQDirt_21() const { return ___BloomLQDirt_21; } inline String_t** get_address_of_BloomLQDirt_21() { return &___BloomLQDirt_21; } inline void set_BloomLQDirt_21(String_t* value) { ___BloomLQDirt_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomLQDirt_21), (void*)value); } inline static int32_t get_offset_of_BloomHQDirt_22() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___BloomHQDirt_22)); } inline String_t* get_BloomHQDirt_22() const { return ___BloomHQDirt_22; } inline String_t** get_address_of_BloomHQDirt_22() { return &___BloomHQDirt_22; } inline void set_BloomHQDirt_22(String_t* value) { ___BloomHQDirt_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___BloomHQDirt_22), (void*)value); } inline static int32_t get_offset_of_UseRGBM_23() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseRGBM_23)); } inline String_t* get_UseRGBM_23() const { return ___UseRGBM_23; } inline String_t** get_address_of_UseRGBM_23() { return &___UseRGBM_23; } inline void set_UseRGBM_23(String_t* value) { ___UseRGBM_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseRGBM_23), (void*)value); } inline static int32_t get_offset_of_Distortion_24() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Distortion_24)); } inline String_t* get_Distortion_24() const { return ___Distortion_24; } inline String_t** get_address_of_Distortion_24() { return &___Distortion_24; } inline void set_Distortion_24(String_t* value) { ___Distortion_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___Distortion_24), (void*)value); } inline static int32_t get_offset_of_ChromaticAberration_25() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ChromaticAberration_25)); } inline String_t* get_ChromaticAberration_25() const { return ___ChromaticAberration_25; } inline String_t** get_address_of_ChromaticAberration_25() { return &___ChromaticAberration_25; } inline void set_ChromaticAberration_25(String_t* value) { ___ChromaticAberration_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___ChromaticAberration_25), (void*)value); } inline static int32_t get_offset_of_HDRGrading_26() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HDRGrading_26)); } inline String_t* get_HDRGrading_26() const { return ___HDRGrading_26; } inline String_t** get_address_of_HDRGrading_26() { return &___HDRGrading_26; } inline void set_HDRGrading_26(String_t* value) { ___HDRGrading_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___HDRGrading_26), (void*)value); } inline static int32_t get_offset_of_TonemapACES_27() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapACES_27)); } inline String_t* get_TonemapACES_27() const { return ___TonemapACES_27; } inline String_t** get_address_of_TonemapACES_27() { return &___TonemapACES_27; } inline void set_TonemapACES_27(String_t* value) { ___TonemapACES_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapACES_27), (void*)value); } inline static int32_t get_offset_of_TonemapNeutral_28() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___TonemapNeutral_28)); } inline String_t* get_TonemapNeutral_28() const { return ___TonemapNeutral_28; } inline String_t** get_address_of_TonemapNeutral_28() { return &___TonemapNeutral_28; } inline void set_TonemapNeutral_28(String_t* value) { ___TonemapNeutral_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___TonemapNeutral_28), (void*)value); } inline static int32_t get_offset_of_FilmGrain_29() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___FilmGrain_29)); } inline String_t* get_FilmGrain_29() const { return ___FilmGrain_29; } inline String_t** get_address_of_FilmGrain_29() { return &___FilmGrain_29; } inline void set_FilmGrain_29(String_t* value) { ___FilmGrain_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilmGrain_29), (void*)value); } inline static int32_t get_offset_of_Fxaa_30() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Fxaa_30)); } inline String_t* get_Fxaa_30() const { return ___Fxaa_30; } inline String_t** get_address_of_Fxaa_30() { return &___Fxaa_30; } inline void set_Fxaa_30(String_t* value) { ___Fxaa_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___Fxaa_30), (void*)value); } inline static int32_t get_offset_of_Dithering_31() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___Dithering_31)); } inline String_t* get_Dithering_31() const { return ___Dithering_31; } inline String_t** get_address_of_Dithering_31() { return &___Dithering_31; } inline void set_Dithering_31(String_t* value) { ___Dithering_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___Dithering_31), (void*)value); } inline static int32_t get_offset_of_ScreenSpaceOcclusion_32() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___ScreenSpaceOcclusion_32)); } inline String_t* get_ScreenSpaceOcclusion_32() const { return ___ScreenSpaceOcclusion_32; } inline String_t** get_address_of_ScreenSpaceOcclusion_32() { return &___ScreenSpaceOcclusion_32; } inline void set_ScreenSpaceOcclusion_32(String_t* value) { ___ScreenSpaceOcclusion_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___ScreenSpaceOcclusion_32), (void*)value); } inline static int32_t get_offset_of_HighQualitySampling_33() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___HighQualitySampling_33)); } inline String_t* get_HighQualitySampling_33() const { return ___HighQualitySampling_33; } inline String_t** get_address_of_HighQualitySampling_33() { return &___HighQualitySampling_33; } inline void set_HighQualitySampling_33(String_t* value) { ___HighQualitySampling_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___HighQualitySampling_33), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_2_34() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_2_34)); } inline String_t* get_DOWNSAMPLING_SIZE_2_34() const { return ___DOWNSAMPLING_SIZE_2_34; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_2_34() { return &___DOWNSAMPLING_SIZE_2_34; } inline void set_DOWNSAMPLING_SIZE_2_34(String_t* value) { ___DOWNSAMPLING_SIZE_2_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_2_34), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_4_35() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_4_35)); } inline String_t* get_DOWNSAMPLING_SIZE_4_35() const { return ___DOWNSAMPLING_SIZE_4_35; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_4_35() { return &___DOWNSAMPLING_SIZE_4_35; } inline void set_DOWNSAMPLING_SIZE_4_35(String_t* value) { ___DOWNSAMPLING_SIZE_4_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_4_35), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_8_36() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_8_36)); } inline String_t* get_DOWNSAMPLING_SIZE_8_36() const { return ___DOWNSAMPLING_SIZE_8_36; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_8_36() { return &___DOWNSAMPLING_SIZE_8_36; } inline void set_DOWNSAMPLING_SIZE_8_36(String_t* value) { ___DOWNSAMPLING_SIZE_8_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_8_36), (void*)value); } inline static int32_t get_offset_of_DOWNSAMPLING_SIZE_16_37() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DOWNSAMPLING_SIZE_16_37)); } inline String_t* get_DOWNSAMPLING_SIZE_16_37() const { return ___DOWNSAMPLING_SIZE_16_37; } inline String_t** get_address_of_DOWNSAMPLING_SIZE_16_37() { return &___DOWNSAMPLING_SIZE_16_37; } inline void set_DOWNSAMPLING_SIZE_16_37(String_t* value) { ___DOWNSAMPLING_SIZE_16_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___DOWNSAMPLING_SIZE_16_37), (void*)value); } inline static int32_t get_offset_of__SPOT_38() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____SPOT_38)); } inline String_t* get__SPOT_38() const { return ____SPOT_38; } inline String_t** get_address_of__SPOT_38() { return &____SPOT_38; } inline void set__SPOT_38(String_t* value) { ____SPOT_38 = value; Il2CppCodeGenWriteBarrier((void**)(&____SPOT_38), (void*)value); } inline static int32_t get_offset_of__DIRECTIONAL_39() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DIRECTIONAL_39)); } inline String_t* get__DIRECTIONAL_39() const { return ____DIRECTIONAL_39; } inline String_t** get_address_of__DIRECTIONAL_39() { return &____DIRECTIONAL_39; } inline void set__DIRECTIONAL_39(String_t* value) { ____DIRECTIONAL_39 = value; Il2CppCodeGenWriteBarrier((void**)(&____DIRECTIONAL_39), (void*)value); } inline static int32_t get_offset_of__POINT_40() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____POINT_40)); } inline String_t* get__POINT_40() const { return ____POINT_40; } inline String_t** get_address_of__POINT_40() { return &____POINT_40; } inline void set__POINT_40(String_t* value) { ____POINT_40 = value; Il2CppCodeGenWriteBarrier((void**)(&____POINT_40), (void*)value); } inline static int32_t get_offset_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41)); } inline String_t* get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() const { return ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline String_t** get_address_of__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41() { return &____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41; } inline void set__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(String_t* value) { ____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41), (void*)value); } inline static int32_t get_offset_of__GBUFFER_NORMALS_OCT_42() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____GBUFFER_NORMALS_OCT_42)); } inline String_t* get__GBUFFER_NORMALS_OCT_42() const { return ____GBUFFER_NORMALS_OCT_42; } inline String_t** get_address_of__GBUFFER_NORMALS_OCT_42() { return &____GBUFFER_NORMALS_OCT_42; } inline void set__GBUFFER_NORMALS_OCT_42(String_t* value) { ____GBUFFER_NORMALS_OCT_42 = value; Il2CppCodeGenWriteBarrier((void**)(&____GBUFFER_NORMALS_OCT_42), (void*)value); } inline static int32_t get_offset_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DEFERRED_SUBTRACTIVE_LIGHTING_43)); } inline String_t* get__DEFERRED_SUBTRACTIVE_LIGHTING_43() const { return ____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline String_t** get_address_of__DEFERRED_SUBTRACTIVE_LIGHTING_43() { return &____DEFERRED_SUBTRACTIVE_LIGHTING_43; } inline void set__DEFERRED_SUBTRACTIVE_LIGHTING_43(String_t* value) { ____DEFERRED_SUBTRACTIVE_LIGHTING_43 = value; Il2CppCodeGenWriteBarrier((void**)(&____DEFERRED_SUBTRACTIVE_LIGHTING_43), (void*)value); } inline static int32_t get_offset_of_LIGHTMAP_ON_44() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___LIGHTMAP_ON_44)); } inline String_t* get_LIGHTMAP_ON_44() const { return ___LIGHTMAP_ON_44; } inline String_t** get_address_of_LIGHTMAP_ON_44() { return &___LIGHTMAP_ON_44; } inline void set_LIGHTMAP_ON_44(String_t* value) { ___LIGHTMAP_ON_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___LIGHTMAP_ON_44), (void*)value); } inline static int32_t get_offset_of__ALPHATEST_ON_45() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____ALPHATEST_ON_45)); } inline String_t* get__ALPHATEST_ON_45() const { return ____ALPHATEST_ON_45; } inline String_t** get_address_of__ALPHATEST_ON_45() { return &____ALPHATEST_ON_45; } inline void set__ALPHATEST_ON_45(String_t* value) { ____ALPHATEST_ON_45 = value; Il2CppCodeGenWriteBarrier((void**)(&____ALPHATEST_ON_45), (void*)value); } inline static int32_t get_offset_of_DIRLIGHTMAP_COMBINED_46() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___DIRLIGHTMAP_COMBINED_46)); } inline String_t* get_DIRLIGHTMAP_COMBINED_46() const { return ___DIRLIGHTMAP_COMBINED_46; } inline String_t** get_address_of_DIRLIGHTMAP_COMBINED_46() { return &___DIRLIGHTMAP_COMBINED_46; } inline void set_DIRLIGHTMAP_COMBINED_46(String_t* value) { ___DIRLIGHTMAP_COMBINED_46 = value; Il2CppCodeGenWriteBarrier((void**)(&___DIRLIGHTMAP_COMBINED_46), (void*)value); } inline static int32_t get_offset_of__DETAIL_MULX2_47() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_MULX2_47)); } inline String_t* get__DETAIL_MULX2_47() const { return ____DETAIL_MULX2_47; } inline String_t** get_address_of__DETAIL_MULX2_47() { return &____DETAIL_MULX2_47; } inline void set__DETAIL_MULX2_47(String_t* value) { ____DETAIL_MULX2_47 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_MULX2_47), (void*)value); } inline static int32_t get_offset_of__DETAIL_SCALED_48() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____DETAIL_SCALED_48)); } inline String_t* get__DETAIL_SCALED_48() const { return ____DETAIL_SCALED_48; } inline String_t** get_address_of__DETAIL_SCALED_48() { return &____DETAIL_SCALED_48; } inline void set__DETAIL_SCALED_48(String_t* value) { ____DETAIL_SCALED_48 = value; Il2CppCodeGenWriteBarrier((void**)(&____DETAIL_SCALED_48), (void*)value); } inline static int32_t get_offset_of__CLEARCOAT_49() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOAT_49)); } inline String_t* get__CLEARCOAT_49() const { return ____CLEARCOAT_49; } inline String_t** get_address_of__CLEARCOAT_49() { return &____CLEARCOAT_49; } inline void set__CLEARCOAT_49(String_t* value) { ____CLEARCOAT_49 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOAT_49), (void*)value); } inline static int32_t get_offset_of__CLEARCOATMAP_50() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ____CLEARCOATMAP_50)); } inline String_t* get__CLEARCOATMAP_50() const { return ____CLEARCOATMAP_50; } inline String_t** get_address_of__CLEARCOATMAP_50() { return &____CLEARCOATMAP_50; } inline void set__CLEARCOATMAP_50(String_t* value) { ____CLEARCOATMAP_50 = value; Il2CppCodeGenWriteBarrier((void**)(&____CLEARCOATMAP_50), (void*)value); } inline static int32_t get_offset_of_UseDrawProcedural_51() { return static_cast(offsetof(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields, ___UseDrawProcedural_51)); } inline String_t* get_UseDrawProcedural_51() const { return ___UseDrawProcedural_51; } inline String_t** get_address_of_UseDrawProcedural_51() { return &___UseDrawProcedural_51; } inline void set_UseDrawProcedural_51(String_t* value) { ___UseDrawProcedural_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___UseDrawProcedural_51), (void*)value); } }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_29; public: inline static int32_t get_offset_of_glossyEnvironmentColor_0() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___glossyEnvironmentColor_0)); } inline int32_t get_glossyEnvironmentColor_0() const { return ___glossyEnvironmentColor_0; } inline int32_t* get_address_of_glossyEnvironmentColor_0() { return &___glossyEnvironmentColor_0; } inline void set_glossyEnvironmentColor_0(int32_t value) { ___glossyEnvironmentColor_0 = value; } inline static int32_t get_offset_of_subtractiveShadowColor_1() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___subtractiveShadowColor_1)); } inline int32_t get_subtractiveShadowColor_1() const { return ___subtractiveShadowColor_1; } inline int32_t* get_address_of_subtractiveShadowColor_1() { return &___subtractiveShadowColor_1; } inline void set_subtractiveShadowColor_1(int32_t value) { ___subtractiveShadowColor_1 = value; } inline static int32_t get_offset_of_ambientSkyColor_2() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientSkyColor_2)); } inline int32_t get_ambientSkyColor_2() const { return ___ambientSkyColor_2; } inline int32_t* get_address_of_ambientSkyColor_2() { return &___ambientSkyColor_2; } inline void set_ambientSkyColor_2(int32_t value) { ___ambientSkyColor_2 = value; } inline static int32_t get_offset_of_ambientEquatorColor_3() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientEquatorColor_3)); } inline int32_t get_ambientEquatorColor_3() const { return ___ambientEquatorColor_3; } inline int32_t* get_address_of_ambientEquatorColor_3() { return &___ambientEquatorColor_3; } inline void set_ambientEquatorColor_3(int32_t value) { ___ambientEquatorColor_3 = value; } inline static int32_t get_offset_of_ambientGroundColor_4() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___ambientGroundColor_4)); } inline int32_t get_ambientGroundColor_4() const { return ___ambientGroundColor_4; } inline int32_t* get_address_of_ambientGroundColor_4() { return &___ambientGroundColor_4; } inline void set_ambientGroundColor_4(int32_t value) { ___ambientGroundColor_4 = value; } inline static int32_t get_offset_of_time_5() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___time_5)); } inline int32_t get_time_5() const { return ___time_5; } inline int32_t* get_address_of_time_5() { return &___time_5; } inline void set_time_5(int32_t value) { ___time_5 = value; } inline static int32_t get_offset_of_sinTime_6() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sinTime_6)); } inline int32_t get_sinTime_6() const { return ___sinTime_6; } inline int32_t* get_address_of_sinTime_6() { return &___sinTime_6; } inline void set_sinTime_6(int32_t value) { ___sinTime_6 = value; } inline static int32_t get_offset_of_cosTime_7() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cosTime_7)); } inline int32_t get_cosTime_7() const { return ___cosTime_7; } inline int32_t* get_address_of_cosTime_7() { return &___cosTime_7; } inline void set_cosTime_7(int32_t value) { ___cosTime_7 = value; } inline static int32_t get_offset_of_deltaTime_8() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___deltaTime_8)); } inline int32_t get_deltaTime_8() const { return ___deltaTime_8; } inline int32_t* get_address_of_deltaTime_8() { return &___deltaTime_8; } inline void set_deltaTime_8(int32_t value) { ___deltaTime_8 = value; } inline static int32_t get_offset_of_timeParameters_9() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___timeParameters_9)); } inline int32_t get_timeParameters_9() const { return ___timeParameters_9; } inline int32_t* get_address_of_timeParameters_9() { return &___timeParameters_9; } inline void set_timeParameters_9(int32_t value) { ___timeParameters_9 = value; } inline static int32_t get_offset_of_scaledScreenParams_10() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaledScreenParams_10)); } inline int32_t get_scaledScreenParams_10() const { return ___scaledScreenParams_10; } inline int32_t* get_address_of_scaledScreenParams_10() { return &___scaledScreenParams_10; } inline void set_scaledScreenParams_10(int32_t value) { ___scaledScreenParams_10 = value; } inline static int32_t get_offset_of_worldSpaceCameraPos_11() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldSpaceCameraPos_11)); } inline int32_t get_worldSpaceCameraPos_11() const { return ___worldSpaceCameraPos_11; } inline int32_t* get_address_of_worldSpaceCameraPos_11() { return &___worldSpaceCameraPos_11; } inline void set_worldSpaceCameraPos_11(int32_t value) { ___worldSpaceCameraPos_11 = value; } inline static int32_t get_offset_of_screenParams_12() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___screenParams_12)); } inline int32_t get_screenParams_12() const { return ___screenParams_12; } inline int32_t* get_address_of_screenParams_12() { return &___screenParams_12; } inline void set_screenParams_12(int32_t value) { ___screenParams_12 = value; } inline static int32_t get_offset_of_projectionParams_13() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionParams_13)); } inline int32_t get_projectionParams_13() const { return ___projectionParams_13; } inline int32_t* get_address_of_projectionParams_13() { return &___projectionParams_13; } inline void set_projectionParams_13(int32_t value) { ___projectionParams_13 = value; } inline static int32_t get_offset_of_zBufferParams_14() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___zBufferParams_14)); } inline int32_t get_zBufferParams_14() const { return ___zBufferParams_14; } inline int32_t* get_address_of_zBufferParams_14() { return &___zBufferParams_14; } inline void set_zBufferParams_14(int32_t value) { ___zBufferParams_14 = value; } inline static int32_t get_offset_of_orthoParams_15() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___orthoParams_15)); } inline int32_t get_orthoParams_15() const { return ___orthoParams_15; } inline int32_t* get_address_of_orthoParams_15() { return &___orthoParams_15; } inline void set_orthoParams_15(int32_t value) { ___orthoParams_15 = value; } inline static int32_t get_offset_of_viewMatrix_16() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewMatrix_16)); } inline int32_t get_viewMatrix_16() const { return ___viewMatrix_16; } inline int32_t* get_address_of_viewMatrix_16() { return &___viewMatrix_16; } inline void set_viewMatrix_16(int32_t value) { ___viewMatrix_16 = value; } inline static int32_t get_offset_of_projectionMatrix_17() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___projectionMatrix_17)); } inline int32_t get_projectionMatrix_17() const { return ___projectionMatrix_17; } inline int32_t* get_address_of_projectionMatrix_17() { return &___projectionMatrix_17; } inline void set_projectionMatrix_17(int32_t value) { ___projectionMatrix_17 = value; } inline static int32_t get_offset_of_viewAndProjectionMatrix_18() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___viewAndProjectionMatrix_18)); } inline int32_t get_viewAndProjectionMatrix_18() const { return ___viewAndProjectionMatrix_18; } inline int32_t* get_address_of_viewAndProjectionMatrix_18() { return &___viewAndProjectionMatrix_18; } inline void set_viewAndProjectionMatrix_18(int32_t value) { ___viewAndProjectionMatrix_18 = value; } inline static int32_t get_offset_of_inverseViewMatrix_19() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewMatrix_19)); } inline int32_t get_inverseViewMatrix_19() const { return ___inverseViewMatrix_19; } inline int32_t* get_address_of_inverseViewMatrix_19() { return &___inverseViewMatrix_19; } inline void set_inverseViewMatrix_19(int32_t value) { ___inverseViewMatrix_19 = value; } inline static int32_t get_offset_of_inverseProjectionMatrix_20() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseProjectionMatrix_20)); } inline int32_t get_inverseProjectionMatrix_20() const { return ___inverseProjectionMatrix_20; } inline int32_t* get_address_of_inverseProjectionMatrix_20() { return &___inverseProjectionMatrix_20; } inline void set_inverseProjectionMatrix_20(int32_t value) { ___inverseProjectionMatrix_20 = value; } inline static int32_t get_offset_of_inverseViewAndProjectionMatrix_21() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseViewAndProjectionMatrix_21)); } inline int32_t get_inverseViewAndProjectionMatrix_21() const { return ___inverseViewAndProjectionMatrix_21; } inline int32_t* get_address_of_inverseViewAndProjectionMatrix_21() { return &___inverseViewAndProjectionMatrix_21; } inline void set_inverseViewAndProjectionMatrix_21(int32_t value) { ___inverseViewAndProjectionMatrix_21 = value; } inline static int32_t get_offset_of_cameraProjectionMatrix_22() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraProjectionMatrix_22)); } inline int32_t get_cameraProjectionMatrix_22() const { return ___cameraProjectionMatrix_22; } inline int32_t* get_address_of_cameraProjectionMatrix_22() { return &___cameraProjectionMatrix_22; } inline void set_cameraProjectionMatrix_22(int32_t value) { ___cameraProjectionMatrix_22 = value; } inline static int32_t get_offset_of_inverseCameraProjectionMatrix_23() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___inverseCameraProjectionMatrix_23)); } inline int32_t get_inverseCameraProjectionMatrix_23() const { return ___inverseCameraProjectionMatrix_23; } inline int32_t* get_address_of_inverseCameraProjectionMatrix_23() { return &___inverseCameraProjectionMatrix_23; } inline void set_inverseCameraProjectionMatrix_23(int32_t value) { ___inverseCameraProjectionMatrix_23 = value; } inline static int32_t get_offset_of_worldToCameraMatrix_24() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___worldToCameraMatrix_24)); } inline int32_t get_worldToCameraMatrix_24() const { return ___worldToCameraMatrix_24; } inline int32_t* get_address_of_worldToCameraMatrix_24() { return &___worldToCameraMatrix_24; } inline void set_worldToCameraMatrix_24(int32_t value) { ___worldToCameraMatrix_24 = value; } inline static int32_t get_offset_of_cameraToWorldMatrix_25() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___cameraToWorldMatrix_25)); } inline int32_t get_cameraToWorldMatrix_25() const { return ___cameraToWorldMatrix_25; } inline int32_t* get_address_of_cameraToWorldMatrix_25() { return &___cameraToWorldMatrix_25; } inline void set_cameraToWorldMatrix_25(int32_t value) { ___cameraToWorldMatrix_25 = value; } inline static int32_t get_offset_of_sourceTex_26() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___sourceTex_26)); } inline int32_t get_sourceTex_26() const { return ___sourceTex_26; } inline int32_t* get_address_of_sourceTex_26() { return &___sourceTex_26; } inline void set_sourceTex_26(int32_t value) { ___sourceTex_26 = value; } inline static int32_t get_offset_of_scaleBias_27() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBias_27)); } inline int32_t get_scaleBias_27() const { return ___scaleBias_27; } inline int32_t* get_address_of_scaleBias_27() { return &___scaleBias_27; } inline void set_scaleBias_27(int32_t value) { ___scaleBias_27 = value; } inline static int32_t get_offset_of_scaleBiasRt_28() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___scaleBiasRt_28)); } inline int32_t get_scaleBiasRt_28() const { return ___scaleBiasRt_28; } inline int32_t* get_address_of_scaleBiasRt_28() { return &___scaleBiasRt_28; } inline void set_scaleBiasRt_28(int32_t value) { ___scaleBiasRt_28 = value; } inline static int32_t get_offset_of_rendererColor_29() { return static_cast(offsetof(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields, ___rendererColor_29)); } inline int32_t get_rendererColor_29() const { return ___rendererColor_29; } inline int32_t* get_address_of_rendererColor_29() { return &___rendererColor_29; } inline void set_rendererColor_29(int32_t value) { ___rendererColor_29 = value; } }; // UnityEngine.Rendering.Universal.ShaderPropertyId // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight // UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityEngine.Rendering.TextureCurve // UnityEngine.Rendering.TextureCurve // System.ValueType // System.ValueType // UnityEngine.Rendering.VolumeManager struct VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields { public: // System.Lazy`1 UnityEngine.Rendering.VolumeManager::s_Instance Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_StaticFields, ___s_Instance_0)); } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * get_s_Instance_0() const { return ___s_Instance_0; } inline Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(Lazy_1_tE0149DF13C992296D86538A52EF33509D67FA1D2 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.Rendering.VolumeManager // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeParameter // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer struct AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalLightsWorldToShadow int32_t ____AdditionalLightsWorldToShadow_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowParams int32_t ____AdditionalShadowParams_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset0 int32_t ____AdditionalShadowOffset0_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset1 int32_t ____AdditionalShadowOffset1_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset2 int32_t ____AdditionalShadowOffset2_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowOffset3 int32_t ____AdditionalShadowOffset3_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer::_AdditionalShadowmapSize int32_t ____AdditionalShadowmapSize_6; public: inline static int32_t get_offset_of__AdditionalLightsWorldToShadow_0() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalLightsWorldToShadow_0)); } inline int32_t get__AdditionalLightsWorldToShadow_0() const { return ____AdditionalLightsWorldToShadow_0; } inline int32_t* get_address_of__AdditionalLightsWorldToShadow_0() { return &____AdditionalLightsWorldToShadow_0; } inline void set__AdditionalLightsWorldToShadow_0(int32_t value) { ____AdditionalLightsWorldToShadow_0 = value; } inline static int32_t get_offset_of__AdditionalShadowParams_1() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowParams_1)); } inline int32_t get__AdditionalShadowParams_1() const { return ____AdditionalShadowParams_1; } inline int32_t* get_address_of__AdditionalShadowParams_1() { return &____AdditionalShadowParams_1; } inline void set__AdditionalShadowParams_1(int32_t value) { ____AdditionalShadowParams_1 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset0_2() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset0_2)); } inline int32_t get__AdditionalShadowOffset0_2() const { return ____AdditionalShadowOffset0_2; } inline int32_t* get_address_of__AdditionalShadowOffset0_2() { return &____AdditionalShadowOffset0_2; } inline void set__AdditionalShadowOffset0_2(int32_t value) { ____AdditionalShadowOffset0_2 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset1_3() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset1_3)); } inline int32_t get__AdditionalShadowOffset1_3() const { return ____AdditionalShadowOffset1_3; } inline int32_t* get_address_of__AdditionalShadowOffset1_3() { return &____AdditionalShadowOffset1_3; } inline void set__AdditionalShadowOffset1_3(int32_t value) { ____AdditionalShadowOffset1_3 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset2_4() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset2_4)); } inline int32_t get__AdditionalShadowOffset2_4() const { return ____AdditionalShadowOffset2_4; } inline int32_t* get_address_of__AdditionalShadowOffset2_4() { return &____AdditionalShadowOffset2_4; } inline void set__AdditionalShadowOffset2_4(int32_t value) { ____AdditionalShadowOffset2_4 = value; } inline static int32_t get_offset_of__AdditionalShadowOffset3_5() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowOffset3_5)); } inline int32_t get__AdditionalShadowOffset3_5() const { return ____AdditionalShadowOffset3_5; } inline int32_t* get_address_of__AdditionalShadowOffset3_5() { return &____AdditionalShadowOffset3_5; } inline void set__AdditionalShadowOffset3_5(int32_t value) { ____AdditionalShadowOffset3_5 = value; } inline static int32_t get_offset_of__AdditionalShadowmapSize_6() { return static_cast(offsetof(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields, ____AdditionalShadowmapSize_6)); } inline int32_t get__AdditionalShadowmapSize_6() const { return ____AdditionalShadowmapSize_6; } inline int32_t* get_address_of__AdditionalShadowmapSize_6() { return &____AdditionalShadowmapSize_6; } inline void set__AdditionalShadowmapSize_6(int32_t value) { ____AdditionalShadowmapSize_6 = value; } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/AdditionalShadowsConstantBuffer // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants struct ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Lut_Params int32_t ____Lut_Params_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ColorBalance int32_t ____ColorBalance_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ColorFilter int32_t ____ColorFilter_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerRed int32_t ____ChannelMixerRed_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerGreen int32_t ____ChannelMixerGreen_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ChannelMixerBlue int32_t ____ChannelMixerBlue_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_HueSatCon int32_t ____HueSatCon_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Lift int32_t ____Lift_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Gamma int32_t ____Gamma_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Gain int32_t ____Gain_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Shadows int32_t ____Shadows_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Midtones int32_t ____Midtones_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_Highlights int32_t ____Highlights_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_ShaHiLimits int32_t ____ShaHiLimits_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_SplitShadows int32_t ____SplitShadows_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_SplitHighlights int32_t ____SplitHighlights_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveMaster int32_t ____CurveMaster_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveRed int32_t ____CurveRed_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveGreen int32_t ____CurveGreen_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveBlue int32_t ____CurveBlue_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveHueVsHue int32_t ____CurveHueVsHue_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveHueVsSat int32_t ____CurveHueVsSat_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveLumVsSat int32_t ____CurveLumVsSat_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants::_CurveSatVsSat int32_t ____CurveSatVsSat_23; public: inline static int32_t get_offset_of__Lut_Params_0() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Lut_Params_0)); } inline int32_t get__Lut_Params_0() const { return ____Lut_Params_0; } inline int32_t* get_address_of__Lut_Params_0() { return &____Lut_Params_0; } inline void set__Lut_Params_0(int32_t value) { ____Lut_Params_0 = value; } inline static int32_t get_offset_of__ColorBalance_1() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ColorBalance_1)); } inline int32_t get__ColorBalance_1() const { return ____ColorBalance_1; } inline int32_t* get_address_of__ColorBalance_1() { return &____ColorBalance_1; } inline void set__ColorBalance_1(int32_t value) { ____ColorBalance_1 = value; } inline static int32_t get_offset_of__ColorFilter_2() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ColorFilter_2)); } inline int32_t get__ColorFilter_2() const { return ____ColorFilter_2; } inline int32_t* get_address_of__ColorFilter_2() { return &____ColorFilter_2; } inline void set__ColorFilter_2(int32_t value) { ____ColorFilter_2 = value; } inline static int32_t get_offset_of__ChannelMixerRed_3() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerRed_3)); } inline int32_t get__ChannelMixerRed_3() const { return ____ChannelMixerRed_3; } inline int32_t* get_address_of__ChannelMixerRed_3() { return &____ChannelMixerRed_3; } inline void set__ChannelMixerRed_3(int32_t value) { ____ChannelMixerRed_3 = value; } inline static int32_t get_offset_of__ChannelMixerGreen_4() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerGreen_4)); } inline int32_t get__ChannelMixerGreen_4() const { return ____ChannelMixerGreen_4; } inline int32_t* get_address_of__ChannelMixerGreen_4() { return &____ChannelMixerGreen_4; } inline void set__ChannelMixerGreen_4(int32_t value) { ____ChannelMixerGreen_4 = value; } inline static int32_t get_offset_of__ChannelMixerBlue_5() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ChannelMixerBlue_5)); } inline int32_t get__ChannelMixerBlue_5() const { return ____ChannelMixerBlue_5; } inline int32_t* get_address_of__ChannelMixerBlue_5() { return &____ChannelMixerBlue_5; } inline void set__ChannelMixerBlue_5(int32_t value) { ____ChannelMixerBlue_5 = value; } inline static int32_t get_offset_of__HueSatCon_6() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____HueSatCon_6)); } inline int32_t get__HueSatCon_6() const { return ____HueSatCon_6; } inline int32_t* get_address_of__HueSatCon_6() { return &____HueSatCon_6; } inline void set__HueSatCon_6(int32_t value) { ____HueSatCon_6 = value; } inline static int32_t get_offset_of__Lift_7() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Lift_7)); } inline int32_t get__Lift_7() const { return ____Lift_7; } inline int32_t* get_address_of__Lift_7() { return &____Lift_7; } inline void set__Lift_7(int32_t value) { ____Lift_7 = value; } inline static int32_t get_offset_of__Gamma_8() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Gamma_8)); } inline int32_t get__Gamma_8() const { return ____Gamma_8; } inline int32_t* get_address_of__Gamma_8() { return &____Gamma_8; } inline void set__Gamma_8(int32_t value) { ____Gamma_8 = value; } inline static int32_t get_offset_of__Gain_9() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Gain_9)); } inline int32_t get__Gain_9() const { return ____Gain_9; } inline int32_t* get_address_of__Gain_9() { return &____Gain_9; } inline void set__Gain_9(int32_t value) { ____Gain_9 = value; } inline static int32_t get_offset_of__Shadows_10() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Shadows_10)); } inline int32_t get__Shadows_10() const { return ____Shadows_10; } inline int32_t* get_address_of__Shadows_10() { return &____Shadows_10; } inline void set__Shadows_10(int32_t value) { ____Shadows_10 = value; } inline static int32_t get_offset_of__Midtones_11() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Midtones_11)); } inline int32_t get__Midtones_11() const { return ____Midtones_11; } inline int32_t* get_address_of__Midtones_11() { return &____Midtones_11; } inline void set__Midtones_11(int32_t value) { ____Midtones_11 = value; } inline static int32_t get_offset_of__Highlights_12() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____Highlights_12)); } inline int32_t get__Highlights_12() const { return ____Highlights_12; } inline int32_t* get_address_of__Highlights_12() { return &____Highlights_12; } inline void set__Highlights_12(int32_t value) { ____Highlights_12 = value; } inline static int32_t get_offset_of__ShaHiLimits_13() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____ShaHiLimits_13)); } inline int32_t get__ShaHiLimits_13() const { return ____ShaHiLimits_13; } inline int32_t* get_address_of__ShaHiLimits_13() { return &____ShaHiLimits_13; } inline void set__ShaHiLimits_13(int32_t value) { ____ShaHiLimits_13 = value; } inline static int32_t get_offset_of__SplitShadows_14() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____SplitShadows_14)); } inline int32_t get__SplitShadows_14() const { return ____SplitShadows_14; } inline int32_t* get_address_of__SplitShadows_14() { return &____SplitShadows_14; } inline void set__SplitShadows_14(int32_t value) { ____SplitShadows_14 = value; } inline static int32_t get_offset_of__SplitHighlights_15() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____SplitHighlights_15)); } inline int32_t get__SplitHighlights_15() const { return ____SplitHighlights_15; } inline int32_t* get_address_of__SplitHighlights_15() { return &____SplitHighlights_15; } inline void set__SplitHighlights_15(int32_t value) { ____SplitHighlights_15 = value; } inline static int32_t get_offset_of__CurveMaster_16() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveMaster_16)); } inline int32_t get__CurveMaster_16() const { return ____CurveMaster_16; } inline int32_t* get_address_of__CurveMaster_16() { return &____CurveMaster_16; } inline void set__CurveMaster_16(int32_t value) { ____CurveMaster_16 = value; } inline static int32_t get_offset_of__CurveRed_17() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveRed_17)); } inline int32_t get__CurveRed_17() const { return ____CurveRed_17; } inline int32_t* get_address_of__CurveRed_17() { return &____CurveRed_17; } inline void set__CurveRed_17(int32_t value) { ____CurveRed_17 = value; } inline static int32_t get_offset_of__CurveGreen_18() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveGreen_18)); } inline int32_t get__CurveGreen_18() const { return ____CurveGreen_18; } inline int32_t* get_address_of__CurveGreen_18() { return &____CurveGreen_18; } inline void set__CurveGreen_18(int32_t value) { ____CurveGreen_18 = value; } inline static int32_t get_offset_of__CurveBlue_19() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveBlue_19)); } inline int32_t get__CurveBlue_19() const { return ____CurveBlue_19; } inline int32_t* get_address_of__CurveBlue_19() { return &____CurveBlue_19; } inline void set__CurveBlue_19(int32_t value) { ____CurveBlue_19 = value; } inline static int32_t get_offset_of__CurveHueVsHue_20() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveHueVsHue_20)); } inline int32_t get__CurveHueVsHue_20() const { return ____CurveHueVsHue_20; } inline int32_t* get_address_of__CurveHueVsHue_20() { return &____CurveHueVsHue_20; } inline void set__CurveHueVsHue_20(int32_t value) { ____CurveHueVsHue_20 = value; } inline static int32_t get_offset_of__CurveHueVsSat_21() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveHueVsSat_21)); } inline int32_t get__CurveHueVsSat_21() const { return ____CurveHueVsSat_21; } inline int32_t* get_address_of__CurveHueVsSat_21() { return &____CurveHueVsSat_21; } inline void set__CurveHueVsSat_21(int32_t value) { ____CurveHueVsSat_21 = value; } inline static int32_t get_offset_of__CurveLumVsSat_22() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveLumVsSat_22)); } inline int32_t get__CurveLumVsSat_22() const { return ____CurveLumVsSat_22; } inline int32_t* get_address_of__CurveLumVsSat_22() { return &____CurveLumVsSat_22; } inline void set__CurveLumVsSat_22(int32_t value) { ____CurveLumVsSat_22 = value; } inline static int32_t get_offset_of__CurveSatVsSat_23() { return static_cast(offsetof(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields, ____CurveSatVsSat_23)); } inline int32_t get__CurveSatVsSat_23() const { return ____CurveSatVsSat_23; } inline int32_t* get_address_of__CurveSatVsSat_23() { return &____CurveSatVsSat_23; } inline void set__CurveSatVsSat_23(int32_t value) { ____CurveSatVsSat_23 = value; } }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass/ShaderConstants // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants struct ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilRef int32_t ____LitStencilRef_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilReadMask int32_t ____LitStencilReadMask_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitStencilWriteMask int32_t ____LitStencilWriteMask_2; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilRef int32_t ____SimpleLitStencilRef_3; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilReadMask int32_t ____SimpleLitStencilReadMask_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitStencilWriteMask int32_t ____SimpleLitStencilWriteMask_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilRef int32_t ____StencilRef_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilReadMask int32_t ____StencilReadMask_7; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_StencilWriteMask int32_t ____StencilWriteMask_8; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilRef int32_t ____LitPunctualStencilRef_9; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilReadMask int32_t ____LitPunctualStencilReadMask_10; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitPunctualStencilWriteMask int32_t ____LitPunctualStencilWriteMask_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilRef int32_t ____SimpleLitPunctualStencilRef_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilReadMask int32_t ____SimpleLitPunctualStencilReadMask_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitPunctualStencilWriteMask int32_t ____SimpleLitPunctualStencilWriteMask_14; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilRef int32_t ____LitDirStencilRef_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilReadMask int32_t ____LitDirStencilReadMask_16; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LitDirStencilWriteMask int32_t ____LitDirStencilWriteMask_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilRef int32_t ____SimpleLitDirStencilRef_18; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilReadMask int32_t ____SimpleLitDirStencilReadMask_19; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SimpleLitDirStencilWriteMask int32_t ____SimpleLitDirStencilWriteMask_20; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilRef int32_t ____ClearStencilRef_21; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilReadMask int32_t ____ClearStencilReadMask_22; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ClearStencilWriteMask int32_t ____ClearStencilWriteMask_23; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UDepthRanges int32_t ___UDepthRanges_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthRanges int32_t ____DepthRanges_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DownsamplingWidth int32_t ____DownsamplingWidth_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DownsamplingHeight int32_t ____DownsamplingHeight_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SourceShiftX int32_t ____SourceShiftX_28; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SourceShiftY int32_t ____SourceShiftY_29; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileShiftX int32_t ____TileShiftX_30; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileShiftY int32_t ____TileShiftY_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_tileXCount int32_t ____tileXCount_32; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthRangeOffset int32_t ____DepthRangeOffset_33; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_BitmaskTex int32_t ____BitmaskTex_34; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UTileList int32_t ___UTileList_35; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TileList int32_t ____TileList_36; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::UPunctualLightBuffer int32_t ___UPunctualLightBuffer_37; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_PunctualLightBuffer int32_t ____PunctualLightBuffer_38; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::URelLightList int32_t ___URelLightList_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_RelLightList int32_t ____RelLightList_40; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TilePixelWidth int32_t ____TilePixelWidth_41; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_TilePixelHeight int32_t ____TilePixelHeight_42; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_InstanceOffset int32_t ____InstanceOffset_43; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthTex int32_t ____DepthTex_44; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_DepthTexSize int32_t ____DepthTexSize_45; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ScreenSize int32_t ____ScreenSize_46; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ScreenToWorld int32_t ____ScreenToWorld_47; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_unproject0 int32_t ____unproject0_48; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_unproject1 int32_t ____unproject1_49; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_MainLightPosition int32_t ____MainLightPosition_50; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_MainLightColor int32_t ____MainLightColor_51; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightScale int32_t ____SpotLightScale_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightBias int32_t ____SpotLightBias_53; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_SpotLightGuard int32_t ____SpotLightGuard_54; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightPosWS int32_t ____LightPosWS_55; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightColor int32_t ____LightColor_56; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightAttenuation int32_t ____LightAttenuation_57; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightOcclusionProbInfo int32_t ____LightOcclusionProbInfo_58; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightDirection int32_t ____LightDirection_59; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_LightFlags int32_t ____LightFlags_60; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants::_ShadowLightIndex int32_t ____ShadowLightIndex_61; public: inline static int32_t get_offset_of__LitStencilRef_0() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilRef_0)); } inline int32_t get__LitStencilRef_0() const { return ____LitStencilRef_0; } inline int32_t* get_address_of__LitStencilRef_0() { return &____LitStencilRef_0; } inline void set__LitStencilRef_0(int32_t value) { ____LitStencilRef_0 = value; } inline static int32_t get_offset_of__LitStencilReadMask_1() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilReadMask_1)); } inline int32_t get__LitStencilReadMask_1() const { return ____LitStencilReadMask_1; } inline int32_t* get_address_of__LitStencilReadMask_1() { return &____LitStencilReadMask_1; } inline void set__LitStencilReadMask_1(int32_t value) { ____LitStencilReadMask_1 = value; } inline static int32_t get_offset_of__LitStencilWriteMask_2() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitStencilWriteMask_2)); } inline int32_t get__LitStencilWriteMask_2() const { return ____LitStencilWriteMask_2; } inline int32_t* get_address_of__LitStencilWriteMask_2() { return &____LitStencilWriteMask_2; } inline void set__LitStencilWriteMask_2(int32_t value) { ____LitStencilWriteMask_2 = value; } inline static int32_t get_offset_of__SimpleLitStencilRef_3() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilRef_3)); } inline int32_t get__SimpleLitStencilRef_3() const { return ____SimpleLitStencilRef_3; } inline int32_t* get_address_of__SimpleLitStencilRef_3() { return &____SimpleLitStencilRef_3; } inline void set__SimpleLitStencilRef_3(int32_t value) { ____SimpleLitStencilRef_3 = value; } inline static int32_t get_offset_of__SimpleLitStencilReadMask_4() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilReadMask_4)); } inline int32_t get__SimpleLitStencilReadMask_4() const { return ____SimpleLitStencilReadMask_4; } inline int32_t* get_address_of__SimpleLitStencilReadMask_4() { return &____SimpleLitStencilReadMask_4; } inline void set__SimpleLitStencilReadMask_4(int32_t value) { ____SimpleLitStencilReadMask_4 = value; } inline static int32_t get_offset_of__SimpleLitStencilWriteMask_5() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitStencilWriteMask_5)); } inline int32_t get__SimpleLitStencilWriteMask_5() const { return ____SimpleLitStencilWriteMask_5; } inline int32_t* get_address_of__SimpleLitStencilWriteMask_5() { return &____SimpleLitStencilWriteMask_5; } inline void set__SimpleLitStencilWriteMask_5(int32_t value) { ____SimpleLitStencilWriteMask_5 = value; } inline static int32_t get_offset_of__StencilRef_6() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilRef_6)); } inline int32_t get__StencilRef_6() const { return ____StencilRef_6; } inline int32_t* get_address_of__StencilRef_6() { return &____StencilRef_6; } inline void set__StencilRef_6(int32_t value) { ____StencilRef_6 = value; } inline static int32_t get_offset_of__StencilReadMask_7() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilReadMask_7)); } inline int32_t get__StencilReadMask_7() const { return ____StencilReadMask_7; } inline int32_t* get_address_of__StencilReadMask_7() { return &____StencilReadMask_7; } inline void set__StencilReadMask_7(int32_t value) { ____StencilReadMask_7 = value; } inline static int32_t get_offset_of__StencilWriteMask_8() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____StencilWriteMask_8)); } inline int32_t get__StencilWriteMask_8() const { return ____StencilWriteMask_8; } inline int32_t* get_address_of__StencilWriteMask_8() { return &____StencilWriteMask_8; } inline void set__StencilWriteMask_8(int32_t value) { ____StencilWriteMask_8 = value; } inline static int32_t get_offset_of__LitPunctualStencilRef_9() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilRef_9)); } inline int32_t get__LitPunctualStencilRef_9() const { return ____LitPunctualStencilRef_9; } inline int32_t* get_address_of__LitPunctualStencilRef_9() { return &____LitPunctualStencilRef_9; } inline void set__LitPunctualStencilRef_9(int32_t value) { ____LitPunctualStencilRef_9 = value; } inline static int32_t get_offset_of__LitPunctualStencilReadMask_10() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilReadMask_10)); } inline int32_t get__LitPunctualStencilReadMask_10() const { return ____LitPunctualStencilReadMask_10; } inline int32_t* get_address_of__LitPunctualStencilReadMask_10() { return &____LitPunctualStencilReadMask_10; } inline void set__LitPunctualStencilReadMask_10(int32_t value) { ____LitPunctualStencilReadMask_10 = value; } inline static int32_t get_offset_of__LitPunctualStencilWriteMask_11() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitPunctualStencilWriteMask_11)); } inline int32_t get__LitPunctualStencilWriteMask_11() const { return ____LitPunctualStencilWriteMask_11; } inline int32_t* get_address_of__LitPunctualStencilWriteMask_11() { return &____LitPunctualStencilWriteMask_11; } inline void set__LitPunctualStencilWriteMask_11(int32_t value) { ____LitPunctualStencilWriteMask_11 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilRef_12() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilRef_12)); } inline int32_t get__SimpleLitPunctualStencilRef_12() const { return ____SimpleLitPunctualStencilRef_12; } inline int32_t* get_address_of__SimpleLitPunctualStencilRef_12() { return &____SimpleLitPunctualStencilRef_12; } inline void set__SimpleLitPunctualStencilRef_12(int32_t value) { ____SimpleLitPunctualStencilRef_12 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilReadMask_13() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilReadMask_13)); } inline int32_t get__SimpleLitPunctualStencilReadMask_13() const { return ____SimpleLitPunctualStencilReadMask_13; } inline int32_t* get_address_of__SimpleLitPunctualStencilReadMask_13() { return &____SimpleLitPunctualStencilReadMask_13; } inline void set__SimpleLitPunctualStencilReadMask_13(int32_t value) { ____SimpleLitPunctualStencilReadMask_13 = value; } inline static int32_t get_offset_of__SimpleLitPunctualStencilWriteMask_14() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitPunctualStencilWriteMask_14)); } inline int32_t get__SimpleLitPunctualStencilWriteMask_14() const { return ____SimpleLitPunctualStencilWriteMask_14; } inline int32_t* get_address_of__SimpleLitPunctualStencilWriteMask_14() { return &____SimpleLitPunctualStencilWriteMask_14; } inline void set__SimpleLitPunctualStencilWriteMask_14(int32_t value) { ____SimpleLitPunctualStencilWriteMask_14 = value; } inline static int32_t get_offset_of__LitDirStencilRef_15() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilRef_15)); } inline int32_t get__LitDirStencilRef_15() const { return ____LitDirStencilRef_15; } inline int32_t* get_address_of__LitDirStencilRef_15() { return &____LitDirStencilRef_15; } inline void set__LitDirStencilRef_15(int32_t value) { ____LitDirStencilRef_15 = value; } inline static int32_t get_offset_of__LitDirStencilReadMask_16() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilReadMask_16)); } inline int32_t get__LitDirStencilReadMask_16() const { return ____LitDirStencilReadMask_16; } inline int32_t* get_address_of__LitDirStencilReadMask_16() { return &____LitDirStencilReadMask_16; } inline void set__LitDirStencilReadMask_16(int32_t value) { ____LitDirStencilReadMask_16 = value; } inline static int32_t get_offset_of__LitDirStencilWriteMask_17() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LitDirStencilWriteMask_17)); } inline int32_t get__LitDirStencilWriteMask_17() const { return ____LitDirStencilWriteMask_17; } inline int32_t* get_address_of__LitDirStencilWriteMask_17() { return &____LitDirStencilWriteMask_17; } inline void set__LitDirStencilWriteMask_17(int32_t value) { ____LitDirStencilWriteMask_17 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilRef_18() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilRef_18)); } inline int32_t get__SimpleLitDirStencilRef_18() const { return ____SimpleLitDirStencilRef_18; } inline int32_t* get_address_of__SimpleLitDirStencilRef_18() { return &____SimpleLitDirStencilRef_18; } inline void set__SimpleLitDirStencilRef_18(int32_t value) { ____SimpleLitDirStencilRef_18 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilReadMask_19() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilReadMask_19)); } inline int32_t get__SimpleLitDirStencilReadMask_19() const { return ____SimpleLitDirStencilReadMask_19; } inline int32_t* get_address_of__SimpleLitDirStencilReadMask_19() { return &____SimpleLitDirStencilReadMask_19; } inline void set__SimpleLitDirStencilReadMask_19(int32_t value) { ____SimpleLitDirStencilReadMask_19 = value; } inline static int32_t get_offset_of__SimpleLitDirStencilWriteMask_20() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SimpleLitDirStencilWriteMask_20)); } inline int32_t get__SimpleLitDirStencilWriteMask_20() const { return ____SimpleLitDirStencilWriteMask_20; } inline int32_t* get_address_of__SimpleLitDirStencilWriteMask_20() { return &____SimpleLitDirStencilWriteMask_20; } inline void set__SimpleLitDirStencilWriteMask_20(int32_t value) { ____SimpleLitDirStencilWriteMask_20 = value; } inline static int32_t get_offset_of__ClearStencilRef_21() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilRef_21)); } inline int32_t get__ClearStencilRef_21() const { return ____ClearStencilRef_21; } inline int32_t* get_address_of__ClearStencilRef_21() { return &____ClearStencilRef_21; } inline void set__ClearStencilRef_21(int32_t value) { ____ClearStencilRef_21 = value; } inline static int32_t get_offset_of__ClearStencilReadMask_22() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilReadMask_22)); } inline int32_t get__ClearStencilReadMask_22() const { return ____ClearStencilReadMask_22; } inline int32_t* get_address_of__ClearStencilReadMask_22() { return &____ClearStencilReadMask_22; } inline void set__ClearStencilReadMask_22(int32_t value) { ____ClearStencilReadMask_22 = value; } inline static int32_t get_offset_of__ClearStencilWriteMask_23() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ClearStencilWriteMask_23)); } inline int32_t get__ClearStencilWriteMask_23() const { return ____ClearStencilWriteMask_23; } inline int32_t* get_address_of__ClearStencilWriteMask_23() { return &____ClearStencilWriteMask_23; } inline void set__ClearStencilWriteMask_23(int32_t value) { ____ClearStencilWriteMask_23 = value; } inline static int32_t get_offset_of_UDepthRanges_24() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UDepthRanges_24)); } inline int32_t get_UDepthRanges_24() const { return ___UDepthRanges_24; } inline int32_t* get_address_of_UDepthRanges_24() { return &___UDepthRanges_24; } inline void set_UDepthRanges_24(int32_t value) { ___UDepthRanges_24 = value; } inline static int32_t get_offset_of__DepthRanges_25() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthRanges_25)); } inline int32_t get__DepthRanges_25() const { return ____DepthRanges_25; } inline int32_t* get_address_of__DepthRanges_25() { return &____DepthRanges_25; } inline void set__DepthRanges_25(int32_t value) { ____DepthRanges_25 = value; } inline static int32_t get_offset_of__DownsamplingWidth_26() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DownsamplingWidth_26)); } inline int32_t get__DownsamplingWidth_26() const { return ____DownsamplingWidth_26; } inline int32_t* get_address_of__DownsamplingWidth_26() { return &____DownsamplingWidth_26; } inline void set__DownsamplingWidth_26(int32_t value) { ____DownsamplingWidth_26 = value; } inline static int32_t get_offset_of__DownsamplingHeight_27() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DownsamplingHeight_27)); } inline int32_t get__DownsamplingHeight_27() const { return ____DownsamplingHeight_27; } inline int32_t* get_address_of__DownsamplingHeight_27() { return &____DownsamplingHeight_27; } inline void set__DownsamplingHeight_27(int32_t value) { ____DownsamplingHeight_27 = value; } inline static int32_t get_offset_of__SourceShiftX_28() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SourceShiftX_28)); } inline int32_t get__SourceShiftX_28() const { return ____SourceShiftX_28; } inline int32_t* get_address_of__SourceShiftX_28() { return &____SourceShiftX_28; } inline void set__SourceShiftX_28(int32_t value) { ____SourceShiftX_28 = value; } inline static int32_t get_offset_of__SourceShiftY_29() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SourceShiftY_29)); } inline int32_t get__SourceShiftY_29() const { return ____SourceShiftY_29; } inline int32_t* get_address_of__SourceShiftY_29() { return &____SourceShiftY_29; } inline void set__SourceShiftY_29(int32_t value) { ____SourceShiftY_29 = value; } inline static int32_t get_offset_of__TileShiftX_30() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileShiftX_30)); } inline int32_t get__TileShiftX_30() const { return ____TileShiftX_30; } inline int32_t* get_address_of__TileShiftX_30() { return &____TileShiftX_30; } inline void set__TileShiftX_30(int32_t value) { ____TileShiftX_30 = value; } inline static int32_t get_offset_of__TileShiftY_31() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileShiftY_31)); } inline int32_t get__TileShiftY_31() const { return ____TileShiftY_31; } inline int32_t* get_address_of__TileShiftY_31() { return &____TileShiftY_31; } inline void set__TileShiftY_31(int32_t value) { ____TileShiftY_31 = value; } inline static int32_t get_offset_of__tileXCount_32() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____tileXCount_32)); } inline int32_t get__tileXCount_32() const { return ____tileXCount_32; } inline int32_t* get_address_of__tileXCount_32() { return &____tileXCount_32; } inline void set__tileXCount_32(int32_t value) { ____tileXCount_32 = value; } inline static int32_t get_offset_of__DepthRangeOffset_33() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthRangeOffset_33)); } inline int32_t get__DepthRangeOffset_33() const { return ____DepthRangeOffset_33; } inline int32_t* get_address_of__DepthRangeOffset_33() { return &____DepthRangeOffset_33; } inline void set__DepthRangeOffset_33(int32_t value) { ____DepthRangeOffset_33 = value; } inline static int32_t get_offset_of__BitmaskTex_34() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____BitmaskTex_34)); } inline int32_t get__BitmaskTex_34() const { return ____BitmaskTex_34; } inline int32_t* get_address_of__BitmaskTex_34() { return &____BitmaskTex_34; } inline void set__BitmaskTex_34(int32_t value) { ____BitmaskTex_34 = value; } inline static int32_t get_offset_of_UTileList_35() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UTileList_35)); } inline int32_t get_UTileList_35() const { return ___UTileList_35; } inline int32_t* get_address_of_UTileList_35() { return &___UTileList_35; } inline void set_UTileList_35(int32_t value) { ___UTileList_35 = value; } inline static int32_t get_offset_of__TileList_36() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TileList_36)); } inline int32_t get__TileList_36() const { return ____TileList_36; } inline int32_t* get_address_of__TileList_36() { return &____TileList_36; } inline void set__TileList_36(int32_t value) { ____TileList_36 = value; } inline static int32_t get_offset_of_UPunctualLightBuffer_37() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___UPunctualLightBuffer_37)); } inline int32_t get_UPunctualLightBuffer_37() const { return ___UPunctualLightBuffer_37; } inline int32_t* get_address_of_UPunctualLightBuffer_37() { return &___UPunctualLightBuffer_37; } inline void set_UPunctualLightBuffer_37(int32_t value) { ___UPunctualLightBuffer_37 = value; } inline static int32_t get_offset_of__PunctualLightBuffer_38() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____PunctualLightBuffer_38)); } inline int32_t get__PunctualLightBuffer_38() const { return ____PunctualLightBuffer_38; } inline int32_t* get_address_of__PunctualLightBuffer_38() { return &____PunctualLightBuffer_38; } inline void set__PunctualLightBuffer_38(int32_t value) { ____PunctualLightBuffer_38 = value; } inline static int32_t get_offset_of_URelLightList_39() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ___URelLightList_39)); } inline int32_t get_URelLightList_39() const { return ___URelLightList_39; } inline int32_t* get_address_of_URelLightList_39() { return &___URelLightList_39; } inline void set_URelLightList_39(int32_t value) { ___URelLightList_39 = value; } inline static int32_t get_offset_of__RelLightList_40() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____RelLightList_40)); } inline int32_t get__RelLightList_40() const { return ____RelLightList_40; } inline int32_t* get_address_of__RelLightList_40() { return &____RelLightList_40; } inline void set__RelLightList_40(int32_t value) { ____RelLightList_40 = value; } inline static int32_t get_offset_of__TilePixelWidth_41() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TilePixelWidth_41)); } inline int32_t get__TilePixelWidth_41() const { return ____TilePixelWidth_41; } inline int32_t* get_address_of__TilePixelWidth_41() { return &____TilePixelWidth_41; } inline void set__TilePixelWidth_41(int32_t value) { ____TilePixelWidth_41 = value; } inline static int32_t get_offset_of__TilePixelHeight_42() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____TilePixelHeight_42)); } inline int32_t get__TilePixelHeight_42() const { return ____TilePixelHeight_42; } inline int32_t* get_address_of__TilePixelHeight_42() { return &____TilePixelHeight_42; } inline void set__TilePixelHeight_42(int32_t value) { ____TilePixelHeight_42 = value; } inline static int32_t get_offset_of__InstanceOffset_43() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____InstanceOffset_43)); } inline int32_t get__InstanceOffset_43() const { return ____InstanceOffset_43; } inline int32_t* get_address_of__InstanceOffset_43() { return &____InstanceOffset_43; } inline void set__InstanceOffset_43(int32_t value) { ____InstanceOffset_43 = value; } inline static int32_t get_offset_of__DepthTex_44() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthTex_44)); } inline int32_t get__DepthTex_44() const { return ____DepthTex_44; } inline int32_t* get_address_of__DepthTex_44() { return &____DepthTex_44; } inline void set__DepthTex_44(int32_t value) { ____DepthTex_44 = value; } inline static int32_t get_offset_of__DepthTexSize_45() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____DepthTexSize_45)); } inline int32_t get__DepthTexSize_45() const { return ____DepthTexSize_45; } inline int32_t* get_address_of__DepthTexSize_45() { return &____DepthTexSize_45; } inline void set__DepthTexSize_45(int32_t value) { ____DepthTexSize_45 = value; } inline static int32_t get_offset_of__ScreenSize_46() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ScreenSize_46)); } inline int32_t get__ScreenSize_46() const { return ____ScreenSize_46; } inline int32_t* get_address_of__ScreenSize_46() { return &____ScreenSize_46; } inline void set__ScreenSize_46(int32_t value) { ____ScreenSize_46 = value; } inline static int32_t get_offset_of__ScreenToWorld_47() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ScreenToWorld_47)); } inline int32_t get__ScreenToWorld_47() const { return ____ScreenToWorld_47; } inline int32_t* get_address_of__ScreenToWorld_47() { return &____ScreenToWorld_47; } inline void set__ScreenToWorld_47(int32_t value) { ____ScreenToWorld_47 = value; } inline static int32_t get_offset_of__unproject0_48() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____unproject0_48)); } inline int32_t get__unproject0_48() const { return ____unproject0_48; } inline int32_t* get_address_of__unproject0_48() { return &____unproject0_48; } inline void set__unproject0_48(int32_t value) { ____unproject0_48 = value; } inline static int32_t get_offset_of__unproject1_49() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____unproject1_49)); } inline int32_t get__unproject1_49() const { return ____unproject1_49; } inline int32_t* get_address_of__unproject1_49() { return &____unproject1_49; } inline void set__unproject1_49(int32_t value) { ____unproject1_49 = value; } inline static int32_t get_offset_of__MainLightPosition_50() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____MainLightPosition_50)); } inline int32_t get__MainLightPosition_50() const { return ____MainLightPosition_50; } inline int32_t* get_address_of__MainLightPosition_50() { return &____MainLightPosition_50; } inline void set__MainLightPosition_50(int32_t value) { ____MainLightPosition_50 = value; } inline static int32_t get_offset_of__MainLightColor_51() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____MainLightColor_51)); } inline int32_t get__MainLightColor_51() const { return ____MainLightColor_51; } inline int32_t* get_address_of__MainLightColor_51() { return &____MainLightColor_51; } inline void set__MainLightColor_51(int32_t value) { ____MainLightColor_51 = value; } inline static int32_t get_offset_of__SpotLightScale_52() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightScale_52)); } inline int32_t get__SpotLightScale_52() const { return ____SpotLightScale_52; } inline int32_t* get_address_of__SpotLightScale_52() { return &____SpotLightScale_52; } inline void set__SpotLightScale_52(int32_t value) { ____SpotLightScale_52 = value; } inline static int32_t get_offset_of__SpotLightBias_53() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightBias_53)); } inline int32_t get__SpotLightBias_53() const { return ____SpotLightBias_53; } inline int32_t* get_address_of__SpotLightBias_53() { return &____SpotLightBias_53; } inline void set__SpotLightBias_53(int32_t value) { ____SpotLightBias_53 = value; } inline static int32_t get_offset_of__SpotLightGuard_54() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____SpotLightGuard_54)); } inline int32_t get__SpotLightGuard_54() const { return ____SpotLightGuard_54; } inline int32_t* get_address_of__SpotLightGuard_54() { return &____SpotLightGuard_54; } inline void set__SpotLightGuard_54(int32_t value) { ____SpotLightGuard_54 = value; } inline static int32_t get_offset_of__LightPosWS_55() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightPosWS_55)); } inline int32_t get__LightPosWS_55() const { return ____LightPosWS_55; } inline int32_t* get_address_of__LightPosWS_55() { return &____LightPosWS_55; } inline void set__LightPosWS_55(int32_t value) { ____LightPosWS_55 = value; } inline static int32_t get_offset_of__LightColor_56() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightColor_56)); } inline int32_t get__LightColor_56() const { return ____LightColor_56; } inline int32_t* get_address_of__LightColor_56() { return &____LightColor_56; } inline void set__LightColor_56(int32_t value) { ____LightColor_56 = value; } inline static int32_t get_offset_of__LightAttenuation_57() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightAttenuation_57)); } inline int32_t get__LightAttenuation_57() const { return ____LightAttenuation_57; } inline int32_t* get_address_of__LightAttenuation_57() { return &____LightAttenuation_57; } inline void set__LightAttenuation_57(int32_t value) { ____LightAttenuation_57 = value; } inline static int32_t get_offset_of__LightOcclusionProbInfo_58() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightOcclusionProbInfo_58)); } inline int32_t get__LightOcclusionProbInfo_58() const { return ____LightOcclusionProbInfo_58; } inline int32_t* get_address_of__LightOcclusionProbInfo_58() { return &____LightOcclusionProbInfo_58; } inline void set__LightOcclusionProbInfo_58(int32_t value) { ____LightOcclusionProbInfo_58 = value; } inline static int32_t get_offset_of__LightDirection_59() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightDirection_59)); } inline int32_t get__LightDirection_59() const { return ____LightDirection_59; } inline int32_t* get_address_of__LightDirection_59() { return &____LightDirection_59; } inline void set__LightDirection_59(int32_t value) { ____LightDirection_59 = value; } inline static int32_t get_offset_of__LightFlags_60() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____LightFlags_60)); } inline int32_t get__LightFlags_60() const { return ____LightFlags_60; } inline int32_t* get_address_of__LightFlags_60() { return &____LightFlags_60; } inline void set__LightFlags_60(int32_t value) { ____LightFlags_60 = value; } inline static int32_t get_offset_of__ShadowLightIndex_61() { return static_cast(offsetof(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields, ____ShadowLightIndex_61)); } inline int32_t get__ShadowLightIndex_61() const { return ____ShadowLightIndex_61; } inline int32_t* get_address_of__ShadowLightIndex_61() { return &____ShadowLightIndex_61; } inline void set__ShadowLightIndex_61(int32_t value) { ____ShadowLightIndex_61 = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/ShaderConstants // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Byte // System.Byte // UnityEngine.Color // UnityEngine.Color // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.DepthState // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // UnityEngine.FrustumPlanes // UnityEngine.FrustumPlanes // System.Int32 // System.Int32 // System.Int64 // System.Int64 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.Rendering.StencilState // UnityEngine.Rendering.StencilState // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields { public: // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___Zero_0; public: inline static int32_t get_offset_of_Zero_0() { return static_cast(offsetof(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_StaticFields, ___Zero_0)); } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 get_Zero_0() const { return ___Zero_0; } inline Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 value) { ___Zero_0 = value; } }; // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // Unity.Mathematics.float2 // Unity.Mathematics.float2 // Unity.Mathematics.float3 struct float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields { public: // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___zero_3; public: inline static int32_t get_offset_of_zero_3() { return static_cast(offsetof(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D_StaticFields, ___zero_3)); } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D get_zero_3() const { return ___zero_3; } inline float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * get_address_of_zero_3() { return &___zero_3; } inline void set_zero_3(float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D value) { ___zero_3 = value; } }; // Unity.Mathematics.float3 // Unity.Mathematics.float4 // Unity.Mathematics.float4 // Unity.Mathematics.uint2 // Unity.Mathematics.uint2 // Unity.Mathematics.uint4 // Unity.Mathematics.uint4 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=12 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=24 // /__StaticArrayInitTypeSize=960 // /__StaticArrayInitTypeSize=960 // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // Unity.Mathematics.math/IntFloatUnion // Unity.Mathematics.math/IntFloatUnion // System.ValueTuple`2 // System.ValueTuple`2 // System.ValueTuple`3 // System.ValueTuple`3 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // struct U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields { public: // /__StaticArrayInitTypeSize=24 ::18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34 __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; // /__StaticArrayInitTypeSize=960 ::6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; // /__StaticArrayInitTypeSize=12 ::8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80 __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; // /__StaticArrayInitTypeSize=960 ::E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01 __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; public: inline static int32_t get_offset_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0)); } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 get_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() const { return ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline __StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 * get_address_of_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0() { return &___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0; } inline void set_U318689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0(__StaticArrayInitTypeSizeU3D24_t9CA92874AB130D18C637C309162ED092CF386A19 value) { ___18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_0 = value; } inline static int32_t get_offset_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() const { return ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1() { return &___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1; } inline void set_U36322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1 = value; } inline static int32_t get_offset_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2)); } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 get_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() const { return ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline __StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 * get_address_of_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2() { return &___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2; } inline void set_U38E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2(__StaticArrayInitTypeSizeU3D12_t85E6BB2A79D28D2B8A5047FBE0E2AC0731AD3602 value) { ___8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_2 = value; } inline static int32_t get_offset_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660_StaticFields, ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3)); } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 get_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() const { return ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline __StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 * get_address_of_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3() { return &___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3; } inline void set_E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3(__StaticArrayInitTypeSizeU3D960_t4244660502AFB93FBF3750CA7153331C86B80957 value) { ___E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3 = value; } }; // // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BoolParameter // UnityEngine.Rendering.BoolParameter // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.Universal.CameraOverrideOption // UnityEngine.Rendering.Universal.CameraOverrideOption // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.ColorSpace // UnityEngine.ColorSpace // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CompareFunction // UnityEngine.Rendering.CompareFunction // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBufferMode // UnityEngine.ComputeBufferMode // UnityEngine.ComputeBufferType // UnityEngine.ComputeBufferType // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullMode // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingOptions // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.Universal.DefaultMaterialType // UnityEngine.Rendering.Universal.DefaultMaterialType // System.Delegate // System.Delegate // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2; // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget int32_t ___m_ActiveEditorGameViewTarget_3; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4; public: inline static int32_t get_offset_of_displays_1() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value); } inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); } inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; } inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; } inline void set_m_ActiveEditorGameViewTarget_3(int32_t value) { ___m_ActiveEditorGameViewTarget_3 = value; } inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; } inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value) { ___onDisplaysUpdated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value); } }; // UnityEngine.Display // UnityEngine.Rendering.Universal.Downsampling // UnityEngine.Rendering.Universal.Downsampling // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FloatParameter // UnityEngine.Rendering.FloatParameter // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Rendering.IndexFormat // UnityEngine.Rendering.IndexFormat // System.Int32Enum // System.Int32Enum // UnityEngine.Rendering.IntParameter // UnityEngine.Rendering.IntParameter // Unity.Jobs.JobHandle // Unity.Jobs.JobHandle // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.Rendering.Universal.LightRenderingMode // UnityEngine.LightShadows // UnityEngine.LightShadows // UnityEngine.LightType // UnityEngine.LightType // UnityEngine.LightmapBakeType // UnityEngine.LightmapBakeType // UnityEngine.MeshTopology // UnityEngine.MeshTopology // UnityEngine.MixedLightingMode // UnityEngine.MixedLightingMode // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MixedLightingSetup // UnityEngine.Rendering.Universal.MsaaQuality // UnityEngine.Rendering.Universal.MsaaQuality // Unity.Collections.NativeArrayOptions // Unity.Collections.NativeArrayOptions // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PipelineDebugLevel // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.ReflectionProbeSortingCriteria // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.RenderStateMask // UnityEngine.Rendering.RenderStateMask // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.Rendering.Universal.RendererType // UnityEngine.Rendering.Universal.RendererType // System.RuntimeFieldHandle // System.RuntimeFieldHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShaderVariantLogLevel // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowCascadesOption // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowQuality // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.Universal.ShadowResolution // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.Universal.ShadowSliceData // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_0; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields, ___maximumCullingPlaneCount_0)); } inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; } inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; } inline void set_maximumCullingPlaneCount_0(int32_t value) { ___maximumCullingPlaneCount_0 = value; } }; // UnityEngine.Rendering.ShadowSplitData // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.StencilOp // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.TextureCurveParameter // UnityEngine.Rendering.TextureCurveParameter // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureParameter // UnityEngine.Rendering.TextureParameter // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.TonemappingMode // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.Rendering.Universal.URPProfileId // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.VisibleLightFlags // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight // UnityEngine.Rendering.Universal.ShaderInput/ShadowData // UnityEngine.Rendering.Universal.ShaderInput/ShadowData // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.VolumeParameter`1 // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedFloatParameter // UnityEngine.Rendering.ClampedIntParameter // UnityEngine.Rendering.ClampedIntParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Rendering.ColorParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.Rendering.MinFloatParameter // UnityEngine.Rendering.MinFloatParameter // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RasterState struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields { public: // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___defaultValue_0; public: inline static int32_t get_offset_of_defaultValue_0() { return static_cast(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields, ___defaultValue_0)); } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_defaultValue_0() const { return ___defaultValue_0; } inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_defaultValue_0() { return &___defaultValue_0; } inline void set_defaultValue_0(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value) { ___defaultValue_0 = value; } }; // UnityEngine.Rendering.RasterState // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.ShadowDrawingSettings // System.SystemException // System.SystemException // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.Vector4Parameter // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo // System.Action`2 // System.Action`2 // System.ArgumentException // System.ArgumentException // System.AsyncCallback // System.AsyncCallback // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.Internal.BitArray // UnityEngine.Rendering.Universal.Internal.BitArray // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback // UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback // UnityEngine.Rendering.Universal.Internal.DeferredTiler // UnityEngine.Rendering.Universal.Internal.DeferredTiler // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.Universal.PostProcessData // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields { public: // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___current_1; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ActiveColorAttachments_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_ActiveDepthAttachment_16; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ActiveColorStoreActions_17; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_18; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* ___m_TrimmedColorAttachmentCopies_19; public: inline static int32_t get_offset_of_current_1() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___current_1)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_current_1() const { return ___current_1; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_current_1() { return &___current_1; } inline void set_current_1(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_1), (void*)value); } inline static int32_t get_offset_of_m_UseOptimizedStoreActions_5() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_UseOptimizedStoreActions_5)); } inline bool get_m_UseOptimizedStoreActions_5() const { return ___m_UseOptimizedStoreActions_5; } inline bool* get_address_of_m_UseOptimizedStoreActions_5() { return &___m_UseOptimizedStoreActions_5; } inline void set_m_UseOptimizedStoreActions_5(bool value) { ___m_UseOptimizedStoreActions_5 = value; } inline static int32_t get_offset_of_m_ActiveColorAttachments_15() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorAttachments_15)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ActiveColorAttachments_15() const { return ___m_ActiveColorAttachments_15; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ActiveColorAttachments_15() { return &___m_ActiveColorAttachments_15; } inline void set_m_ActiveColorAttachments_15(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ActiveColorAttachments_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_15), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthAttachment_16() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthAttachment_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_ActiveDepthAttachment_16() const { return ___m_ActiveDepthAttachment_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_ActiveDepthAttachment_16() { return &___m_ActiveDepthAttachment_16; } inline void set_m_ActiveDepthAttachment_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_ActiveDepthAttachment_16 = value; } inline static int32_t get_offset_of_m_ActiveColorStoreActions_17() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorStoreActions_17)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ActiveColorStoreActions_17() const { return ___m_ActiveColorStoreActions_17; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ActiveColorStoreActions_17() { return &___m_ActiveColorStoreActions_17; } inline void set_m_ActiveColorStoreActions_17(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ActiveColorStoreActions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorStoreActions_17), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthStoreAction_18() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthStoreAction_18)); } inline int32_t get_m_ActiveDepthStoreAction_18() const { return ___m_ActiveDepthStoreAction_18; } inline int32_t* get_address_of_m_ActiveDepthStoreAction_18() { return &___m_ActiveDepthStoreAction_18; } inline void set_m_ActiveDepthStoreAction_18(int32_t value) { ___m_ActiveDepthStoreAction_18 = value; } inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_19() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_TrimmedColorAttachmentCopies_19)); } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* get_m_TrimmedColorAttachmentCopies_19() const { return ___m_TrimmedColorAttachmentCopies_19; } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE** get_address_of_m_TrimmedColorAttachmentCopies_19() { return &___m_TrimmedColorAttachmentCopies_19; } inline void set_m_TrimmedColorAttachmentCopies_19(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* value) { ___m_TrimmedColorAttachmentCopies_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_19), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Rendering.Universal.TonemappingModeParameter // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.VolumeComponent // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields { public: // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_27; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_28; public: inline static int32_t get_offset_of_invalidRT_7() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___invalidRT_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_invalidRT_7() const { return ___invalidRT_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_invalidRT_7() { return &___invalidRT_7; } inline void set_invalidRT_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___invalidRT_7 = value; } inline static int32_t get_offset_of__XRCustomMirrorProfilingSampler_18() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XRCustomMirrorProfilingSampler_18)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XRCustomMirrorProfilingSampler_18() const { return ____XRCustomMirrorProfilingSampler_18; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XRCustomMirrorProfilingSampler_18() { return &____XRCustomMirrorProfilingSampler_18; } inline void set__XRCustomMirrorProfilingSampler_18(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XRCustomMirrorProfilingSampler_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____XRCustomMirrorProfilingSampler_18), (void*)value); } inline static int32_t get_offset_of__XROcclusionProfilingSampler_20() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ____XROcclusionProfilingSampler_20)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get__XROcclusionProfilingSampler_20() const { return ____XROcclusionProfilingSampler_20; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of__XROcclusionProfilingSampler_20() { return &____XROcclusionProfilingSampler_20; } inline void set__XROcclusionProfilingSampler_20(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ____XROcclusionProfilingSampler_20 = value; Il2CppCodeGenWriteBarrier((void**)(&____XROcclusionProfilingSampler_20), (void*)value); } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_V_25() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_V_25)); } inline int32_t get_UNITY_STEREO_MATRIX_V_25() const { return ___UNITY_STEREO_MATRIX_V_25; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_V_25() { return &___UNITY_STEREO_MATRIX_V_25; } inline void set_UNITY_STEREO_MATRIX_V_25(int32_t value) { ___UNITY_STEREO_MATRIX_V_25 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IV_26() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IV_26)); } inline int32_t get_UNITY_STEREO_MATRIX_IV_26() const { return ___UNITY_STEREO_MATRIX_IV_26; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IV_26() { return &___UNITY_STEREO_MATRIX_IV_26; } inline void set_UNITY_STEREO_MATRIX_IV_26(int32_t value) { ___UNITY_STEREO_MATRIX_IV_26 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_VP_27() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_VP_27)); } inline int32_t get_UNITY_STEREO_MATRIX_VP_27() const { return ___UNITY_STEREO_MATRIX_VP_27; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_VP_27() { return &___UNITY_STEREO_MATRIX_VP_27; } inline void set_UNITY_STEREO_MATRIX_VP_27(int32_t value) { ___UNITY_STEREO_MATRIX_VP_27 = value; } inline static int32_t get_offset_of_UNITY_STEREO_MATRIX_IVP_28() { return static_cast(offsetof(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A_StaticFields, ___UNITY_STEREO_MATRIX_IVP_28)); } inline int32_t get_UNITY_STEREO_MATRIX_IVP_28() const { return ___UNITY_STEREO_MATRIX_IVP_28; } inline int32_t* get_address_of_UNITY_STEREO_MATRIX_IVP_28() { return &___UNITY_STEREO_MATRIX_IVP_28; } inline void set_UNITY_STEREO_MATRIX_IVP_28(int32_t value) { ___UNITY_STEREO_MATRIX_IVP_28 = value; } }; // UnityEngine.Rendering.Universal.XRPass // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsBufferId int32_t ___m_AdditionalShadowsBufferId_11; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsIndicesId int32_t ___m_AdditionalShadowsIndicesId_12; public: inline static int32_t get_offset_of_m_AdditionalShadowsBufferId_11() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields, ___m_AdditionalShadowsBufferId_11)); } inline int32_t get_m_AdditionalShadowsBufferId_11() const { return ___m_AdditionalShadowsBufferId_11; } inline int32_t* get_address_of_m_AdditionalShadowsBufferId_11() { return &___m_AdditionalShadowsBufferId_11; } inline void set_m_AdditionalShadowsBufferId_11(int32_t value) { ___m_AdditionalShadowsBufferId_11 = value; } inline static int32_t get_offset_of_m_AdditionalShadowsIndicesId_12() { return static_cast(offsetof(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields, ___m_AdditionalShadowsIndicesId_12)); } inline int32_t get_m_AdditionalShadowsIndicesId_12() const { return ___m_AdditionalShadowsIndicesId_12; } inline int32_t* get_address_of_m_AdditionalShadowsIndicesId_12() { return &___m_AdditionalShadowsIndicesId_12; } inline void set_m_AdditionalShadowsIndicesId_12(int32_t value) { ___m_AdditionalShadowsIndicesId_12 = value; } }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass // System.ArgumentNullException // System.ArgumentNullException // UnityEngine.Rendering.Universal.Bloom // UnityEngine.Rendering.Universal.Bloom // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.CapturePass::m_ProfilingSampler ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSampler_13; public: inline static int32_t get_offset_of_m_ProfilingSampler_13() { return static_cast(offsetof(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields, ___m_ProfilingSampler_13)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSampler_13() const { return ___m_ProfilingSampler_13; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSampler_13() { return &___m_ProfilingSampler_13; } inline void set_m_ProfilingSampler_13(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSampler_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSampler_13), (void*)value); } }; // UnityEngine.Rendering.Universal.CapturePass // UnityEngine.Rendering.Universal.ChannelMixer // UnityEngine.Rendering.Universal.ChannelMixer // UnityEngine.Rendering.Universal.ChromaticAberration // UnityEngine.Rendering.Universal.ChromaticAberration // UnityEngine.Rendering.Universal.ColorAdjustments // UnityEngine.Rendering.Universal.ColorAdjustments // UnityEngine.Rendering.Universal.ColorCurves // UnityEngine.Rendering.Universal.ColorCurves // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass // UnityEngine.Rendering.Universal.ColorLookup // UnityEngine.Rendering.Universal.ColorLookup // UnityEngine.Rendering.Universal.Internal.CopyColorPass // UnityEngine.Rendering.Universal.Internal.CopyColorPass // UnityEngine.Rendering.Universal.Internal.CopyDepthPass // UnityEngine.Rendering.Universal.Internal.CopyDepthPass // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields { public: // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights String_t* ___k_SetupLights_0; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass String_t* ___k_DeferredPass_1; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo String_t* ___k_TileDepthInfo_2; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass String_t* ___k_DeferredTiledPass_3; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass String_t* ___k_DeferredStencilPass_4; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass String_t* ___k_DeferredFogPass_5; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial String_t* ___k_ClearStencilPartial_6; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants String_t* ___k_SetupLightConstants_7; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard float ___kStencilShapeGuard_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLights_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingDeferredPass_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingTileDepthInfo_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___m_ProfilingSetupLightConstants_12; public: inline static int32_t get_offset_of_k_SetupLights_0() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLights_0)); } inline String_t* get_k_SetupLights_0() const { return ___k_SetupLights_0; } inline String_t** get_address_of_k_SetupLights_0() { return &___k_SetupLights_0; } inline void set_k_SetupLights_0(String_t* value) { ___k_SetupLights_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLights_0), (void*)value); } inline static int32_t get_offset_of_k_DeferredPass_1() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredPass_1)); } inline String_t* get_k_DeferredPass_1() const { return ___k_DeferredPass_1; } inline String_t** get_address_of_k_DeferredPass_1() { return &___k_DeferredPass_1; } inline void set_k_DeferredPass_1(String_t* value) { ___k_DeferredPass_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredPass_1), (void*)value); } inline static int32_t get_offset_of_k_TileDepthInfo_2() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_TileDepthInfo_2)); } inline String_t* get_k_TileDepthInfo_2() const { return ___k_TileDepthInfo_2; } inline String_t** get_address_of_k_TileDepthInfo_2() { return &___k_TileDepthInfo_2; } inline void set_k_TileDepthInfo_2(String_t* value) { ___k_TileDepthInfo_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_TileDepthInfo_2), (void*)value); } inline static int32_t get_offset_of_k_DeferredTiledPass_3() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredTiledPass_3)); } inline String_t* get_k_DeferredTiledPass_3() const { return ___k_DeferredTiledPass_3; } inline String_t** get_address_of_k_DeferredTiledPass_3() { return &___k_DeferredTiledPass_3; } inline void set_k_DeferredTiledPass_3(String_t* value) { ___k_DeferredTiledPass_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredTiledPass_3), (void*)value); } inline static int32_t get_offset_of_k_DeferredStencilPass_4() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredStencilPass_4)); } inline String_t* get_k_DeferredStencilPass_4() const { return ___k_DeferredStencilPass_4; } inline String_t** get_address_of_k_DeferredStencilPass_4() { return &___k_DeferredStencilPass_4; } inline void set_k_DeferredStencilPass_4(String_t* value) { ___k_DeferredStencilPass_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredStencilPass_4), (void*)value); } inline static int32_t get_offset_of_k_DeferredFogPass_5() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_DeferredFogPass_5)); } inline String_t* get_k_DeferredFogPass_5() const { return ___k_DeferredFogPass_5; } inline String_t** get_address_of_k_DeferredFogPass_5() { return &___k_DeferredFogPass_5; } inline void set_k_DeferredFogPass_5(String_t* value) { ___k_DeferredFogPass_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_DeferredFogPass_5), (void*)value); } inline static int32_t get_offset_of_k_ClearStencilPartial_6() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_ClearStencilPartial_6)); } inline String_t* get_k_ClearStencilPartial_6() const { return ___k_ClearStencilPartial_6; } inline String_t** get_address_of_k_ClearStencilPartial_6() { return &___k_ClearStencilPartial_6; } inline void set_k_ClearStencilPartial_6(String_t* value) { ___k_ClearStencilPartial_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_ClearStencilPartial_6), (void*)value); } inline static int32_t get_offset_of_k_SetupLightConstants_7() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___k_SetupLightConstants_7)); } inline String_t* get_k_SetupLightConstants_7() const { return ___k_SetupLightConstants_7; } inline String_t** get_address_of_k_SetupLightConstants_7() { return &___k_SetupLightConstants_7; } inline void set_k_SetupLightConstants_7(String_t* value) { ___k_SetupLightConstants_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___k_SetupLightConstants_7), (void*)value); } inline static int32_t get_offset_of_kStencilShapeGuard_8() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___kStencilShapeGuard_8)); } inline float get_kStencilShapeGuard_8() const { return ___kStencilShapeGuard_8; } inline float* get_address_of_kStencilShapeGuard_8() { return &___kStencilShapeGuard_8; } inline void set_kStencilShapeGuard_8(float value) { ___kStencilShapeGuard_8 = value; } inline static int32_t get_offset_of_m_ProfilingSetupLights_9() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLights_9)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLights_9() const { return ___m_ProfilingSetupLights_9; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLights_9() { return &___m_ProfilingSetupLights_9; } inline void set_m_ProfilingSetupLights_9(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLights_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLights_9), (void*)value); } inline static int32_t get_offset_of_m_ProfilingDeferredPass_10() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingDeferredPass_10)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingDeferredPass_10() const { return ___m_ProfilingDeferredPass_10; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingDeferredPass_10() { return &___m_ProfilingDeferredPass_10; } inline void set_m_ProfilingDeferredPass_10(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingDeferredPass_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingDeferredPass_10), (void*)value); } inline static int32_t get_offset_of_m_ProfilingTileDepthInfo_11() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingTileDepthInfo_11)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingTileDepthInfo_11() const { return ___m_ProfilingTileDepthInfo_11; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingTileDepthInfo_11() { return &___m_ProfilingTileDepthInfo_11; } inline void set_m_ProfilingTileDepthInfo_11(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingTileDepthInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingTileDepthInfo_11), (void*)value); } inline static int32_t get_offset_of_m_ProfilingSetupLightConstants_12() { return static_cast(offsetof(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields, ___m_ProfilingSetupLightConstants_12)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_m_ProfilingSetupLightConstants_12() const { return ___m_ProfilingSetupLightConstants_12; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_m_ProfilingSetupLightConstants_12() { return &___m_ProfilingSetupLightConstants_12; } inline void set_m_ProfilingSetupLightConstants_12(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___m_ProfilingSetupLightConstants_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilingSetupLightConstants_12), (void*)value); } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights // UnityEngine.Rendering.Universal.Internal.DeferredPass // UnityEngine.Rendering.Universal.Internal.DeferredPass // UnityEngine.Rendering.Universal.LiftGammaGain // UnityEngine.Rendering.Universal.LiftGammaGain // UnityEngine.Light // UnityEngine.Light // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights // UnityEngine.Rendering.Universal.SplitToning // UnityEngine.Rendering.Universal.SplitToning // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.Tonemapping // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.WhiteBalance // UnityEngine.Rendering.Universal.WhiteBalance // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob // UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob // UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect // UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D // UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields { public: // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___s_DefaultAdditionalCameraData_24; public: inline static int32_t get_offset_of_s_DefaultAdditionalCameraData_24() { return static_cast(offsetof(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_StaticFields, ___s_DefaultAdditionalCameraData_24)); } inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * get_s_DefaultAdditionalCameraData_24() const { return ___s_DefaultAdditionalCameraData_24; } inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** get_address_of_s_DefaultAdditionalCameraData_24() { return &___s_DefaultAdditionalCameraData_24; } inline void set_s_DefaultAdditionalCameraData_24(UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * value) { ___s_DefaultAdditionalCameraData_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAdditionalCameraData_24), (void*)value); } }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData // UnityEngine.Rendering.Universal.UniversalAdditionalLightData // UnityEngine.Rendering.Universal.UniversalAdditionalLightData // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D // UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.ShadowSliceData[] struct ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634 : public RuntimeArray { public: ALIGN_FIELD (8) ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 m_Items[1]; public: inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.ShaderInput/ShadowData[] struct ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6 : public RuntimeArray { public: ALIGN_FIELD (8) ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 m_Items[1]; public: inline ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C m_Items[1]; public: inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 m_Items[1]; public: inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C : public RuntimeArray { public: ALIGN_FIELD (8) DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 m_Items[1]; public: inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight[] struct PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9 : public RuntimeArray { public: ALIGN_FIELD (8) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 m_Items[1]; public: inline PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/DrawCall[] struct DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2 : public RuntimeArray { public: ALIGN_FIELD (8) DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 m_Items[1]; public: inline DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___tileList_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___punctualLightBuffer_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___relLightList_2), (void*)NULL); #endif } inline DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___tileList_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___punctualLightBuffer_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___relLightList_2), (void*)NULL); #endif } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5 : public RuntimeArray { public: ALIGN_FIELD (8) NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA m_Items[1]; public: inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA value) { m_Items[index] = value; } }; // UnityEngine.ComputeBuffer[] struct ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936 : public RuntimeArray { public: ALIGN_FIELD (8) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * m_Items[1]; public: inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] struct ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655 : public RuntimeArray { public: ALIGN_FIELD (8) ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E m_Items[1]; public: inline ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E value) { m_Items[index] = value; } }; // UnityEngine.ComputeBuffer[0...,0...] struct ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C : public RuntimeArray { public: ALIGN_FIELD (8) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * m_Items[1]; public: inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAt(il2cpp_array_size_t i, il2cpp_array_size_t j) const { il2cpp_array_size_t iBound = bounds[0].length; IL2CPP_ARRAY_BOUNDS_CHECK(i, iBound); il2cpp_array_size_t jBound = bounds[1].length; IL2CPP_ARRAY_BOUNDS_CHECK(j, jBound); il2cpp_array_size_t index = i * jBound + j; return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAt(il2cpp_array_size_t i, il2cpp_array_size_t j) { il2cpp_array_size_t iBound = bounds[0].length; IL2CPP_ARRAY_BOUNDS_CHECK(i, iBound); il2cpp_array_size_t jBound = bounds[1].length; IL2CPP_ARRAY_BOUNDS_CHECK(j, jBound); il2cpp_array_size_t index = i * jBound + j; return m_Items + index; } inline void SetAt(il2cpp_array_size_t i, il2cpp_array_size_t j, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { il2cpp_array_size_t iBound = bounds[0].length; IL2CPP_ARRAY_BOUNDS_CHECK(i, iBound); il2cpp_array_size_t jBound = bounds[1].length; IL2CPP_ARRAY_BOUNDS_CHECK(j, jBound); il2cpp_array_size_t index = i * jBound + j; m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * GetAtUnchecked(il2cpp_array_size_t i, il2cpp_array_size_t j) const { il2cpp_array_size_t jBound = bounds[1].length; il2cpp_array_size_t index = i * jBound + j; return m_Items[index]; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** GetAddressAtUnchecked(il2cpp_array_size_t i, il2cpp_array_size_t j) { il2cpp_array_size_t jBound = bounds[1].length; il2cpp_array_size_t index = i * jBound + j; return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t i, il2cpp_array_size_t j, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { il2cpp_array_size_t jBound = bounds[1].length; il2cpp_array_size_t index = i * jBound + j; m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, int32_t ___value1, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared (int32_t ___marker0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59_gshared (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309_gshared (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 ___data0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(System.Collections.Generic.List`1,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2_gshared (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D_gshared (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_gshared (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_gshared (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method); // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Enumerable_ToArray_TisRuntimeObject_mA5E1AD3350B1E7EB1FAE7562CA67C49A5193E1F2_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void System.Action`2::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m7634869AB0A4BF7CE901DEC01D63655BCF5D8D7E_gshared (Action_2_t8FE86E3ADD68DA5795AB94C9936CCF4521E879DF * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_gshared (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A * ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_gshared (VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 * ___lhs0, float ___rhs1, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645_gshared (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // Unity.Jobs.JobHandle Unity.Jobs.IJobExtensions::Schedule(!!0,Unity.Jobs.JobHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_gshared (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 ___jobData0, JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___dependsOn1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06_gshared (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_gshared (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_gshared (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___data0, int32_t ___nativeBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method); // !0[] Unity.Collections.NativeArray`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method); // System.Void System.Array::Sort(!!0[],System.Collections.Generic.IComparer`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106_gshared (PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* ___array0, RuntimeObject* ___comparer1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::CopyFrom(!0[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* ___array0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_gshared (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_gshared (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_gshared (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_gshared (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 ___data0, int32_t ___nativeBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_gshared (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::DisposeNativeArrays(Unity.Collections.NativeArray`1[]&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A_gshared (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** ___nativeArrays0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.DeferredShaderData::GetOrUpdateNativeArray(Unity.Collections.NativeArray`1[]&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3_gshared (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** ___nativeArrays0, int32_t ___level1, int32_t ___count2, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3_gshared (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_gshared (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___nativeArray0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___nativeArray0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_gshared (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___nativeArray0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_gshared (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_gshared (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___nativeArray0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method); } // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89 (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC (const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237 (const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865 (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___sampler1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_Clear_m49A5841C98DB34557EE77206D7430E764A7311EB (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, int32_t ___lightIndex0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___outBounds1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::IsValidShadowCastingLight(UnityEngine.Rendering.Universal.LightData&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_IsValidShadowCastingLight_m109A1EF161998159E67516C3272CCCA8DA542E49 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData0, int32_t ___i1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractSpotLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractSpotLightMatrix_m1FFA82A242DAA3A6D0B8A6907E27F09990DA91CE (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, int32_t ___shadowLightIndex2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___shadowMatrix3, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewMatrix4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___projMatrix5, const RuntimeMethod* method); // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tA2F349FE839781469A0344CF6039B51512394275 * VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowStrength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,!0) inline void List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, int32_t ___value1, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, int32_t, const RuntimeMethod*))List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9_gshared)(__this, ___index0, ___value1, method); } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowUtils_GetMaxTileResolutionInAtlas_mC670915CD8B5E7E4FAAD0E76DD4F23DB253F63CA (int32_t ___atlasWidth0, int32_t ___atlasHeight1, int32_t ___tileCount2, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A (float ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF (ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ShadowUtils_GetTemporaryShadowTexture_mB0CC26A38A8FDFE7220C0039C03D08D48EC51A21 (int32_t ___width0, int32_t ___height1, int32_t ___bits2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::RenderAdditionalShadowmapAtlas(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_RenderAdditionalShadowmapAtlas_m9FB15208F33614AFFD47EDF6DA341EF840E89AD7 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context0, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults1, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData2, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData3, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_gshared)(__this, method); } // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16 (const RuntimeMethod* method); // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(!!0) inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_mDC29AA7B7797B076151F731198CF136667012BD2_gshared)(___marker0, method); } // System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, int32_t ___lightIndex1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowUtils_GetShadowBias_m9192CE23A948CDA016729E3E9BD7DCC21E81A8AD (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight0, int32_t ___shadowLightIndex1, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lightProjectionMatrix3, float ___shadowResolution4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_SetupShadowCasterConstantBuffer_m6BF8CD0F8237FF4BF29E147D57C3EE7525DEDB75 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * ___shadowLight1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___shadowBias2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m674D24425D9EF812DAD23C0F84AD6C49834A797A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context1, ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 * ___shadowSliceData2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::SetupAdditionalLightsShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_SetupAdditionalLightsShadowReceiverConstants_m9DF0E10D607F03F9AD0EE87C72C43B78CA6C65A1 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, bool ___softShadows2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59 (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C (const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowDataBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetShadowDataBuffer_m7393F92C0103565826614EA768A86F8021122161 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1) inline void ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 ___data0, const RuntimeMethod* method) { (( void (*) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 , const RuntimeMethod*))ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309_gshared)(__this, ___data0, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowIndicesBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ShaderData_GetShadowIndicesBuffer_m457B5301667437EB978401CDD45D8B1AC1D13831 (ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * __this, int32_t ___size0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(System.Collections.Generic.List`1,System.Int32,System.Int32,System.Int32) inline void ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method) { (( void (*) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, int32_t, int32_t, const RuntimeMethod*))ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2_gshared)(__this, ___data0, ___managedBufferStartIndex1, ___computeBufferStartIndex2, ___count3, method); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 *, const RuntimeMethod*))NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D_gshared)(__this, method); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray__ctor_m7DCA13BA3E2EBF7E09AC7D77018EA00CCB0FF871 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitCount0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872 (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *, const RuntimeMethod*))NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Dispose_m4647F656D728EA9A6C438A1F785AB9988F706D4D (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Clear_mDE53AAAB78BDE9843CA0F93161C2CD67BCB97698 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.BitArray::IsSet(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BitArray_IsSet_m277EAD2560862B70D4DAE2C88D13F0D8F00A53AA (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Set(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Set_m76F8BDA9650ED15B232458624F6A330139942518 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitIndex0, bool ___val1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.MinFloatParameter::.ctor(System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5 (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * __this, float ___value0, float ___min1, bool ___overrideState2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69 (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ColorParameter::.ctor(UnityEngine.Color,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, bool ___hdr1, bool ___showAlpha2, bool ___showEyeDropper3, bool ___overrideState4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BoolParameter::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * __this, bool ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ClampedIntParameter::.ctor(System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedIntParameter__ctor_mA1E7C4DBBCFC6E824303E41CD95EB6898973EC33 (ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * __this, int32_t ___value0, int32_t ___min1, int32_t ___max2, bool ___overrideState3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.TextureParameter::.ctor(UnityEngine.Texture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter__ctor_m2A3391B4A3E699D2AFE72AFF0F7E8F3507EC0C33 (TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16 (VolumeComponent_t05C2B80778CC029195A0636BFA10447C5DBF526E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C (const RuntimeMethod* method); // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_m9881F8655FAD1B6649D09CB07FD87012A1EA9F19 (const RuntimeMethod* method); // System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m705F7D5388518FE90167F5110DF36C3B3AE5AAFD (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124 (int32_t ___type0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::TryGetComponent(!!0&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mC7639C3E3E2A65695113BCF25718826CC392D6CB_gshared)(__this, ___component0, method); } // !!0 UnityEngine.GameObject::AddComponent() inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * GameObject_AddComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m8A53003CB256B0A96ACFAE7E4DD3C194D3D7783C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m24AE4F406C78A9A9FF13E0A544E791EE667D9447_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_mED7EEE42BE2FABBDDE7ED532A56A7A1A525C8EFC_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62 (const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::CreateStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_CreateStack_mDFBB378E7B67216BA8EABBAA05C96B8C500103DE (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_m5B35CFF315D1CB9B3D53A0FF76D862C530253A0A_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_mEC3AD69675E140C89BF494AE0BC097AE28752FC2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * ___layerMask2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** ___trigger3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Rendering.VolumeStack,UnityEngine.Transform,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m7EF1F867966BE72FB0E8FB993DED5798D82C085A (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___stack0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___trigger1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mD00FD0012BC0BC6604157C43137ACA215E229037 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.VolumeStack::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeStack_Dispose_mEEE5FA5A960B6AB0DBBE6253DAC993CBBF761F2C (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method); // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B (const RuntimeMethod* method); // System.Boolean UnityEngine.Component::TryGetComponent(!!0&) inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E ** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m409D64ADC25ED175ADC7ED4C3F7ABF5439AD63AF_gshared)(__this, ___component0, method); } // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.String[] System.Enum::GetNames(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* Enum_GetNames_m70EF6DD36162EFC6D1C38D19BBB9F83B38F06A08 (Type_t * ___enumType0, const RuntimeMethod* method); // !!0[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* Enumerable_ToArray_TisString_t_m2EA9D9BCB4FB03A000630C14E506B72B985A0AC7 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisRuntimeObject_mA5E1AD3350B1E7EB1FAE7562CA67C49A5193E1F2_gshared)(___source0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void System.Action`2::Invoke(!0,!1) inline void Action_2_Invoke_m9DE4FA2A44D313C2CE8574207CDFB824EFBC0332 (Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___arg10, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F *, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 , CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, const RuntimeMethod*))Action_2_Invoke_m7634869AB0A4BF7CE901DEC01D63655BCF5D8D7E_gshared)(__this, ___arg10, ___arg21, method); } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127 (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A * ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t39D06592B6BAA00FD18C8FD8893203D1A4F7D11A *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 , const RuntimeMethod*))VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_gshared)(___lhs0, ___rhs1, method); } // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,!0) inline bool VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767 (VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 * ___lhs0, float ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_tEAD8BA2E1993A0E02F8FDB436B5AB2F66E1036D7 *, float, const RuntimeMethod*))VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.FloatParameter::.ctor(System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter__ctor_m09A5B45B458BAF224701BD88E98AF726A7DB39C9 (FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * __this, float ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.TextureCurve::.ctor(UnityEngine.Keyframe[],System.Single,System.Boolean,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, float ___zeroValue1, bool ___loop2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___bounds3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.TextureCurveParameter::.ctor(UnityEngine.Rendering.TextureCurve,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * __this, TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * ___value0, bool ___overrideState1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::<.ctor>g__Load|5_0(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C5_0_m2ADC79DE86B4EFAD2E07C17BB9072EFF86D8491C (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * VolumeStack_GetComponent_TisChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590_m0E1F72C5D321C01054F6C5EB590BD1934A2947CB (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * VolumeStack_GetComponent_TisColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D_mA3AE44DBDD25A5B20498D31CAEE9A505D39C3581 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * VolumeStack_GetComponent_TisLiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34_m8061994DF1CB068550B414A8F596BE0C23AC6861 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * VolumeStack_GetComponent_TisShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0_mB52F7653D6CC38B4187B4ACDABBAC2F4D8EF4C22 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * VolumeStack_GetComponent_TisSplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3_m023C8DBD3AEBD2963992988EA33BF6412A53AFBB (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // !!0 UnityEngine.Rendering.VolumeStack::GetComponent() inline WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * VolumeStack_GetComponent_TisWhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD_mDA7A981E67A6941D40E2099D1D09285A9F0AB141 (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * __this, const RuntimeMethod* method) { return (( WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * (*) (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m38AF7B6B1BA6854A1DB152DEEA9E04079D5DFCD6_gshared)(__this, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.ColorUtils::ColorBalanceToLMSCoeffs(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtils_ColorBalanceToLMSCoeffs_mA4B4E28F5AAF2784A7030479FB358FB5E4E256D3 (float ___temperature0, float ___tint1, const RuntimeMethod* method); // System.ValueTuple`3 UnityEngine.Rendering.ColorUtils::PrepareShadowsMidtonesHighlights(UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 ColorUtils_PrepareShadowsMidtonesHighlights_m71D87757FCC1A5BBC4A8AEFE958D26B986E97395 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inShadows0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inMidtones1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inHighlights2, const RuntimeMethod* method); // System.ValueTuple`3 UnityEngine.Rendering.ColorUtils::PrepareLiftGammaGain(UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 ColorUtils_PrepareLiftGammaGain_mEB5A52453EA6AF6CFBAC2918F1017853A8593C06 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inLift0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inGamma1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inGain2, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.ValueTuple`2 UnityEngine.Rendering.ColorUtils::PrepareSplitToning(UnityEngine.Vector4&,UnityEngine.Vector4&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC ColorUtils_PrepareSplitToning_m90FDD20329B782519D136E6B2CF5C355E67ACA20 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inShadows0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___inHighlights1, float ___balance2, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Rendering.TextureCurve::GetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_shaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::ValidateLUT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_ValidateLUT_m7458BDCF3368069DDFBC5333B29D0E1EFEF34D30 (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD (const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * Component_GetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mCD318C031418E38C3F613F8EF21FF9181FE7C9C6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.Component::GetComponent() inline UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * Component_GetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m7BCD1C0768C0AA72AA9E7BFA9FD41388A5D501A4 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * ___group0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mEA9BED61CDF55ABD5B077BB082063FCBE30BCF87 (ShadowCasterGroup2D_t21E4976C05B1B73B80C6B8871C630ED8E9329E4B * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ContourVertex_ToString_m41DD92F75E52B214F1712A1A605C439DC74C8B85 (ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_source(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyColorPass_set_source_m8D657F9B982863887CAF0746FA76B74EF50E75CC_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyColorPass_set_destination_mC4F2260D9A9F868AF8B668FD500D185BF7CD50F4_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_destination() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment2, int32_t ___clearFlag3, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor4, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_source() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderingUtils::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, bool ___useDrawProcedural5, int32_t ___colorLoadAction6, int32_t ___colorStoreAction7, int32_t ___depthLoadAction8, int32_t ___depthStoreAction9, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_AllocateRT(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m46AD42D50C6903BBC3E821F9AC6BDB1BD0CA0741_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_source_m0CB287161D23A5F238878E1BA757507B3DB80961_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_destination_m25176E20B619FE1294179B30ED698973535EBDD4_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_AllocateRT() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_destination() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___keyword0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_source() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_source_mCD8B44AEAED185DE4DA92B10995FB3DF42A78FF7_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mCF5548EA781D8BF3BECCF115C31055DA818A657A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_IsOpenGL() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseRenderPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_m690566EB19B9710BF7CE7A1710EEB1CB07AEADBE_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferDepthIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferAlbedoIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferAlbedoIndex_mD3CD2622B061FF111A1A136EC210F34063C87F78 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferSpecularMetallicIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferSpecularMetallicIndex_mE97E4045075F3243B0FAB2F500AAA2CB0699CD7F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferNormalSmoothnessIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferNormalSmoothnessIndex_m34B39D3C5EC72C4E648D426915A56C88542A59E1 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseShadowMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_UseShadowMask_m98AC92AA680C1041A6B31E693EA8E66A5394804B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferLightingIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_AccurateGbufferNormals() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferShadowMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferShadowMask_m2CB67351AE0F1090346D588A8AAD2658C090A227 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::get_MixedLightingSetup() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredConfig::set_IsOpenGL(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredConfig_set_IsOpenGL_m0286ACFBD49CE65E09F868809BA48BD289EA2CB6_inline (bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForDepthRange() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForTileList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726 (const RuntimeMethod* method); // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Marshal_SizeOf_m8CD931EE1525CF3F1A3628F71285862BC74A4A92 (Type_t * ___t0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForLightData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForLightList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler__ctor_m0536FBD21F0ACE0B3ECEA4062CD01708DCD6DD34 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___tilePixelWidth0, int32_t ___tilePixelHeight1, int32_t ___avgLightPerTile2, int32_t ___tilerLevel3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_AccurateGbufferNormals(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TiledDeferredShading(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_UseJobSystem(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_UseJobSystem_mF6BD3FD1192404D773D539BBE821471E36D2F09F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::ResetBuffers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_ResetBuffers_m0C6A06C857CE2E415D713D6A5F2B488936EFFD81 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_RenderWidth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_RenderWidth_m1766E0F95707E7D8B6576614D7416BF28D86215E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_RenderHeight(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_RenderHeight_mFEFEEE6D11F0E50C8551AFB1B142568195053512_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TiledDeferredShading() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Inequality_mFD12944AEF892915B7E0C1868C26FF5B1946CB16 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::PrecomputeTiles(UnityEngine.Matrix4x4,System.Boolean,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_PrecomputeTiles_mF4E5243F40996F004FF62EF680E20551C168C208 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___isOrthographic1, int32_t ___renderWidth2, int32_t ___renderHeight3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::Setup(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_Setup_mA0790139379B78BB6BA07428CCE61CFA26E4B78D (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___tileDataCapacity0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::PrecomputeLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Boolean,UnityEngine.Matrix4x4,System.Boolean,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_PrecomputeLights_m6E931401964365998F424E7FF598E32EB3D4BE77 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___prePunctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___stencilVisLights1, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___stencilVisLightOffsets2, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights3, bool ___hasAdditionalLights4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view5, bool ___isOrthographic6, float ___zNear7, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupShaderLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupShaderLightConstants_m1127C188750142AF6CE4AA59C7C84EA6A6C7F151 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SortLights(Unity.Collections.NativeArray`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SortLights_mF0D4CE273A35F2AC07A78D8B0116727F2EFD87C8 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___prePunctualLights0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2 (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseJobSystem() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileXCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileYCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645 (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // Unity.Jobs.JobHandle Unity.Jobs.IJobExtensions::Schedule(!!0,Unity.Jobs.JobHandle) inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 ___jobData0, JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___dependsOn1, const RuntimeMethod* method) { return (( JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*) (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 , JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , const RuntimeMethod*))IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_gshared)(___jobData0, ___dependsOn1, method); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights/CullLightsJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C (CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 * IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_Tiles() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileHeaders() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilePixelWidth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilePixelHeight() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::GetTileHeaderOffset(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, const RuntimeMethod* method); // System.Void Unity.Jobs.JobHandle::CompleteAll(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CompleteAll_m904B95F0F95010AE269ACC78DE7AFD7AF29635A1 (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD ___jobs0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06 (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *, const RuntimeMethod*))NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullFinalLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6 (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *, const RuntimeMethod*))NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_gshared)(__this, method); } // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() inline bool NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method) { return (( bool (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *, const RuntimeMethod*))NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB_gshared)(__this, method); } // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *, const RuntimeMethod*))NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_MixedLightingSetup(UnityEngine.Rendering.Universal.MixedLightingSetup) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_MixedLightingSetup_m646B5EECD6C98F29CA88594F68797477249DCC4A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferSliceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferSliceCount_m9E46E51064D50E1BFB13786A87E6DBC8BA861812 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_HasDepthPrepass(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_HasDepthPrepass_m14BA25538BB47D2DC66130EBD039BB76630BE9C0_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_IsOverlay(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mACD77968A3AB07368BF83252F0D091875A734135_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthCopyTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTexture_mDABE02B5A88D0D8DBD963E9E3D4EF6469FD5FF31_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthInfoTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTexture_mE636AC73257AED40E75A5B7F566BB0D356BE4ED0_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TileDepthInfoTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachments() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_GbufferAttachments(UnityEngine.Rendering.Universal.RenderTargetHandle[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachments_m396F0CE16FBA077D7FB19AB36E747E1A1A9D01C7_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthAttachment(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachment_mC3904293AB2EBDCF65685EB9248AD6657D41943A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthCopyTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthCopyTexture_m631D71AFAB184B89C9A5A782D33060172710F1EF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthCopyTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTextureIdentifier_m747806844BA975DDF62E0250C4EB4F34BF109612_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthInfoTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthInfoTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTextureIdentifier_m745B3830DA7104960E8C1C8800EC41C4716481D9_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TileDepthInfoTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TileDepthInfoTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTextureIdentifier_m72CD571FC055CED51AFCC14D1256BCCE48FA4654_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachmentIdentifiers() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_GbufferAttachmentIdentifiers(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachmentIdentifiers_m19A31A52917902D493EE99696DDA799AF2DEBE50_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthAttachmentIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachmentIdentifier_m1B980D9B6C02C7D37BF77DCF31A4D1ED821C2E42_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthCopyTextureIdentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthCopyTextureIdentifier_mEC0A775568861110B7BE002377E72A1B00136B0E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthInfoTextureIdentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TileDepthInfoTextureIdentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthAttachmentIdentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::CheckHasTileLights(Unity.Collections.NativeArray`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_CheckHasTileLights_m164411676E3924816CC872439A21AAE7CDE22255 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileDataCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileDataCapacity_mDA89C7AAC55DCFC64C3DDE112CFCED7501E9425D (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 Unity.Mathematics.math::max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::OnCameraCleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_OnCameraCleanup_m65B1384477892EA4D2559C6DA6637DE9FB344BC5 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() inline bool NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812 (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * __this, const RuntimeMethod* method) { return (( bool (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *, const RuntimeMethod*))NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.StencilState::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m3D3C62CB15B17BCA693AD714A87A875FD321E120 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_m1FFEB75BC6936BDF8AFF9441C761B6F396BC2D0B (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, bool ___enabled0, uint8_t ___readMask1, uint8_t ___writeMask2, int32_t ___compareFunctionFront3, int32_t ___passOperationFront4, int32_t ___failOperationFront5, int32_t ___zFailOperationFront6, int32_t ___compareFunctionBack7, int32_t ___passOperationBack8, int32_t ___failOperationBack9, int32_t ___zFailOperationBack10, const RuntimeMethod* method); // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionFront_mF1BFE28A5BEA5DC794512998BA37D7F1D1097C30 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionBack_m11ABCD2CD89BF96AD36D982B032628A0951838DB (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationFront_m83C75FAB020B58E5EF9F13E7939B371131D05C65 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationFront_m99EAA32D45BE574B23003C22A88E8ED0CD487DDE (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationFront_m6AEAA9D2964DAF20D3207D87FDB5DEDF2E1213BB (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationBack_m0C2AAA34A3F8923E8ACEC58747B3D62D03DB9103 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationBack_m339CBF8977D83C8132192DF0E62BB8C42020CA75 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationBack_m08C85767877DB2097CEFE2537C730A8C1AABC940 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // System.Byte UnityEngine.Rendering.StencilState::get_readMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_readMask_mD75E697E5B2020E20BF6BD40EC84DC414CDA84EC (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // System.Byte UnityEngine.Rendering.StencilState::get_writeMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_writeMask_mA3BDF742C543F086A616F1F9B65C6130B043FC82 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16 (float ___f0, float ___p1, const RuntimeMethod* method); // System.UInt16 UnityEngine.Mathf::FloatToHalf(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t Mathf_FloatToHalf_m3CBCCE5D0D98D69D034A392311B81FB37BC2C846 (float ___val0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderWidth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderHeight() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetRow_m07585C989D1C5E2922CDC671EB0DF81D067AC3C3 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *, int32_t, bool, const RuntimeMethod*))DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_gshared)(__this, ___count0, ___asCBuffer1, method); } // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32) inline void ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___data0, int32_t ___nativeBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method) { (( void (*) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A , int32_t, int32_t, int32_t, const RuntimeMethod*))ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_gshared)(__this, ___data0, ___nativeBufferStartIndex1, ___computeBufferStartIndex2, ___count3, method); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer0, int32_t ___nameID1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_m22351A5A9ADE33C43AC556BC7FA209A326A8193D (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___scissor0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateFullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateFullscreenMesh_m31754307463D613CAA69165677017A5CFD2974BC (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupMatrixConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupMatrixConstants_mC3164A46782D340729A68399BD13DD5A1EB4598B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderTileLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderTileLights_mF81A66654D95B56FB03C131ABD314CF556A81891 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilLights_m7A4CD60C808C24ED9A523848BD24DE14234C170B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderFog(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderFog_mF837DFFBA452A6DD05068EF676638A538381D69F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupMainLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupMainLightConstants_m201097767C7CF0394F1266329710C5CDCEA0A380 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___lights0, int32_t ___lightIndex1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightPos2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightColor3, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightAttenuation4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightSpotDir5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___lightOcclusionProbeChannel6, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2 (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method); // !0[] Unity.Collections.NativeArray`1::ToArray() inline PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, const RuntimeMethod* method) { return (( PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *, const RuntimeMethod*))NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.Internal.SortPrePunctualLight::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortPrePunctualLight__ctor_m358242CBBC2A147659DC31DC809BC109EEDE05A5 (SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E * __this, const RuntimeMethod* method); // System.Void System.Array::Sort(!!0[],System.Collections.Generic.IComparer`1) inline void Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106 (PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* ___array0, RuntimeObject* ___comparer1, const RuntimeMethod* method) { (( void (*) (PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9*, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106_gshared)(___array0, ___comparer1, method); } // System.Void Unity.Collections.NativeArray`1::CopyFrom(!0[]) inline void NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* ___array0, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *, PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9*, const RuntimeMethod*))NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F_gshared)(__this, ___array0, method); } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsTileLight(UnityEngine.Rendering.VisibleLight) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ___visibleLight0, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::length(Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float math_length_m266A6BE3D3DA7C18ACA3192E89D2463376B17D98 (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline (float ___x0, float ___y1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.float2::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Implicit_m692414EEF04D9C8731D29D66842DE98BF8A7F519 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.float2::op_Multiply(Unity.Mathematics.float2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Multiply_m983C578C4EDB4C0353CEEBA94C63DC9DFF28DB79_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float ___rhs1, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, const RuntimeMethod*))NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_gshared)(__this, method); } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_MaxLightPerTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_MaxLightPerTile_mF8206D90984C61C389D31C1000559923C4EA7FCE (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *, int32_t, bool, const RuntimeMethod*))DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_gshared)(__this, ___count0, ___asCBuffer1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::ReserveBuffer(System.Int32,System.Boolean) inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, bool ___asCBuffer1, const RuntimeMethod* method) { return (( ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * (*) (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *, int32_t, bool, const RuntimeMethod*))DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_gshared)(__this, ___count0, ___asCBuffer1, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::GetTileOffsetAndCount(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, int32_t* ___offset2, int32_t* ___count3, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::TrimLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,UnityEngine.Rendering.Universal.Internal.BitArray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_TrimLights_m29FD3D8D5B19B59F3B40BCCCF3947B4AA848CF6D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___trimmedLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___tiles1, int32_t ___offset2, int32_t ___lightCount3, BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * ___usedLights4, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::Align(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_Align_m4DFA9122B7ED31E1B68F03C34351B899BE490906 (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1,System.Int32,System.Int32,System.Int32) inline void ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 ___data0, int32_t ___nativeBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, const RuntimeMethod* method) { (( void (*) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 , int32_t, int32_t, int32_t, const RuntimeMethod*))ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_gshared)(__this, ___data0, ___nativeBufferStartIndex1, ___computeBufferStartIndex2, ___count3, method); } // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredLights::PackTileID(System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredLights_PackTileID_m7E9E7C733F1BE0180F136DC161EF066C026EC60A (uint32_t ___i0, uint32_t ___j1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::StoreTileData(Unity.Collections.NativeArray`1&,System.Int32,System.UInt32,System.UInt32,System.UInt16,System.UInt16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_StoreTileData_mF13B837ADAEAE5EA773379A936B2D1D200B0C029 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * ___tileList0, int32_t ___storeIndex1, uint32_t ___tileID2, uint32_t ___listBitMask3, uint16_t ___relLightOffset4, uint16_t ___lightCount5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::StorePunctualLightData(Unity.Collections.NativeArray`1&,System.Int32,Unity.Collections.NativeArray`1&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_StorePunctualLightData_mD5143F8CD5B82C7280955113ADACB8FB97CC498D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * ___punctualLightBuffer0, int32_t ___storeIndex1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights2, int32_t ___index3, const RuntimeMethod* method); // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *, const RuntimeMethod*))NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_gshared)(__this, method); } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateSphereMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateSphereMesh_mCB3C2550A066EF09450D04D3EFFDD5DE2DDF9A27 (const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateHemisphereMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateHemisphereMesh_m3CDDC0E737FB4AF8DEAE632C51BCA7B6E8226AB7 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilDirectionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilDirectionalLights_mED16E0A65DC0F36775CB8743FCE010CCA8F2C20A (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, int32_t ___mainLightIndex3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilPointLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilPointLights_mAB0E324EA84E6B5A0EAFB725C3CEFA77810FE478 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilSpotLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilSpotLights_mCDE9A3AE040BDF4C59C178D8B37489C31F40255F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::GetShadowLightIndexFromLightIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdditionalLightsShadowCasterPass_GetShadowLightIndexFromLightIndex_m2CEAC23617EFD5737FB52B49ED1A7D101733A114 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, int32_t ___visibleLightIndex0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4 (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderSettings::get_fog() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m3405255F1AACE01E58980E7FB444173F644CFE7C (const RuntimeMethod* method); // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredLights::FloatToUInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A (float ___val0, const RuntimeMethod* method); // System.Void Unity.Mathematics.uint4::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline (uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 * __this, uint32_t ___x0, uint32_t ___y1, uint32_t ___z2, uint32_t ___w3, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F (RuntimeArray * ___array0, RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 ___fldHandle1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___value0, const RuntimeMethod* method); // System.Byte[] System.BitConverter::GetBytes(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* BitConverter_GetBytes_m1D7C383AFC4B6C6D9F3E00B41C1AE7DBA99D3DB1 (float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depthAttachment1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteDeferredPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteDeferredPass_mD84CB5B960D5465CADDF67A773A8EBA18A7DB343 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_OnCameraCleanup_m59D66414550199122023142F4928BC66CDB63F3F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData__ctor_m23A98429BCE8A0FD25EEA75004E4B05FC1C756AC (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::DisposeNativeArrays(Unity.Collections.NativeArray`1[]&) inline void DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** ___nativeArrays0, const RuntimeMethod* method) { (( void (*) (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5**, const RuntimeMethod*))DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A_gshared)(__this, ___nativeArrays0, method); } // System.Void UnityEngine.ComputeBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.DeferredShaderData::GetOrUpdateNativeArray(Unity.Collections.NativeArray`1[]&,System.Int32,System.Int32) inline NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** ___nativeArrays0, int32_t ___level1, int32_t ___count2, const RuntimeMethod* method) { return (( NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA (*) (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *, NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5**, int32_t, int32_t, const RuntimeMethod*))DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3_gshared)(__this, ___nativeArrays0, ___level1, ___count2, method); } // System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_mF8CDB75190184D703DCF150FE737F8D5C4E806B0 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.DeferredShaderData::IsLessCircular(System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredShaderData_IsLessCircular_m53A76010F809FADB470C1E80F1BF43BD8ABD4C0A (uint32_t ___a0, uint32_t ___b1, const RuntimeMethod* method); // System.Int32 UnityEngine.ComputeBuffer::get_count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.ComputeBuffer::get_stride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m69207EABD0FF086447C6347F95B85E9D56B3A867 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method); // System.Int32 System.Array::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_GetLength_m8EF840DA7BEB0DFF04D36C3DC651B673C49A02BB (RuntimeArray * __this, int32_t ___dimension0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilerLevel() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileHeaderSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileHeaderSize_m3E7345B150FF0C66F4C19E6D39CA9B2CA1FB9C62_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method); // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() inline bool NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * __this, const RuntimeMethod* method) { return (( bool (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *, const RuntimeMethod*))NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_gshared)(__this, method); } // System.Boolean Unity.Collections.NativeArray`1::get_IsCreated() inline bool NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3 (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * __this, const RuntimeMethod* method) { return (( bool (*) (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *, const RuntimeMethod*))NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3_gshared)(__this, method); } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.DeferredShaderData::GetPreTiles(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA DeferredShaderData_GetPreTiles_m23727CD3BCABF451C2479631B8EB6A4E3A172A88 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___level0, int32_t ___count1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::Align(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_Align_mD858D00B380EF0BF828FE1205D2D23DDFFADD23A_inline (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method); // UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C Matrix4x4_get_decomposeProjection_m189C545F68D2D7517D05F6AF181D39F3527D3A7F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.Internal.DeferredTiler::MakePlane(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc1, const RuntimeMethod* method); // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.Internal.DeferredTiler::MakePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pa0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc2, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228 (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_gshared)(___nativeArray0, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004 (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_gshared)(___nativeArray0, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5 (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_gshared)(___nativeArray0, method); } // System.Void Unity.Mathematics.float2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.float2::op_Subtraction(Unity.Mathematics.float2,Unity.Mathematics.float2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Subtraction_m843CB53F51860C93FC066946619F032D618F7D89_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.float2::op_Multiply(Unity.Mathematics.float2,Unity.Mathematics.float2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Multiply_m15160DE430D2A32C90F40402A02592D006674B48_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.math::abs(Unity.Mathematics.float2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_abs_mB96404DA70D6251ECAEDE4E4AB71E456D5ABC69C_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___x0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::max3(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_max3_m33C00F1D0D3933E1C940AE9718DB786DDA20BAC9_inline (float ___a0, float ___b1, float ___c2, const RuntimeMethod* method); // System.Void Unity.Mathematics.float3::.ctor(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mD066F7C313EE72EC068E4CD9E6475CD0D148A4B4_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___v0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::IntersectionLineSphere(Unity.Mathematics.float3,System.Single,Unity.Mathematics.float3,Unity.Mathematics.float3,System.Single&,System.Single&) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredTiler_IntersectionLineSphere_m7A11DC4FFC93E1638B1CC1A1912493B3FF130107_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___centre0, float ___radius1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___raySource2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rayDirection3, float* ___t04, float* ___t15, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::max2(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_max2_m9A634CB1C8DB525A7C3575295D10BCD5AD6CC98B_inline (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::min2(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline (float ___a0, float ___b1, const RuntimeMethod* method); // System.Int32 Unity.Mathematics.math::min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m2327D8A9114DC0A45309DAEE8A613635D6B40AE0_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::AddTileData(System.UInt16*,System.Int32&) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, uint16_t* ___lightData0, int32_t* ___size1, const RuntimeMethod* method); // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::_f32tof16(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t DeferredTiler__f32tof16_m04CD6A20DF11FF7E526FFCA2454AB35CF761C65F_inline (float ___x0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::Clip(UnityEngine.Rendering.Universal.PreTile&,Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredTiler_Clip_m2DC234CD3E1EF1B3B5183ED7961E87F87BC477A9_inline (PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * ___tile0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS1, float ___radius2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullIntermediateLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743 (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_gshared)(___nativeArray0, method); } // System.Int32 System.Threading.Interlocked::Add(System.Int32&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Add_m3BAAFF67A7078AE0C12E41C8246C22F88E13CE36 (int32_t* ___location10, int32_t ___value1, const RuntimeMethod* method); // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A ___nativeArray0, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_gshared)(___nativeArray0, method); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_mA8E186A63FE9CE463F95E5C5FF1C5F1B4E84F90E (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::dot(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Subtraction(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::sqrt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float math_sqrt_m9D19A11A36A1738F81E6F7EEFD875BF88FE1FDE5 (float ___x0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult UnityEngine.Rendering.Universal.Internal.DeferredTiler::ClipPartial(Unity.Mathematics.float4,Unity.Mathematics.float4,Unity.Mathematics.float4,Unity.Mathematics.float3,System.Single,System.Single,System.Int32&) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneA1, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneB2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS3, float ___radius4, float ___radiusSq5, int32_t* ___insideCount6, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::DistanceToPlane(Unity.Mathematics.float4,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___p1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float4::get_xyz() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float4_get_xyz_mC891E5A9ADFCD1137A3E1D0DF70A60A10290E4D2_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * __this, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::SignedSq(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline (float ___f0, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.math::cross(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_cross_mC852F56E649D6B35517779C0F8894DF51FE3F6A9 (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method); // Unity.Mathematics.float3 Unity.Mathematics.math::normalize(Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D math_normalize_m4CA6E141F4B6A0EB7BBFF9BD77120A4D13B7EA6B (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, const RuntimeMethod* method); // System.Void Unity.Mathematics.float4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.UInt32 Unity.Mathematics.math::asuint(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline (float ___x0, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::asfloat(System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline (uint32_t ___x0, const RuntimeMethod* method); // System.UInt32 Unity.Mathematics.math::select(System.UInt32,System.UInt32,System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline (uint32_t ___a0, uint32_t ___b1, bool ___c2, const RuntimeMethod* method); // System.Boolean System.Single::IsNaN(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_IsNaN_m2A3E69F652264AF9420D0A313FF3F28344CD9A2A (float ___f0, const RuntimeMethod* method); // Unity.Mathematics.uint2 Unity.Mathematics.math::asuint(Unity.Mathematics.float2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A math_asuint_m2DE81BD645F19440FAA7990814A7B365152A4007_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___x0, const RuntimeMethod* method); // Unity.Mathematics.uint2 Unity.Mathematics.uint2::op_BitwiseAnd(Unity.Mathematics.uint2,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A uint2_op_BitwiseAnd_mA5CBFD930F6332EF6920FF269E1851B1D64D3FCD_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A ___lhs0, uint32_t ___rhs1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.math::asfloat(Unity.Mathematics.uint2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_asfloat_m62ACD9D47CE811F2E6C4B3AE1523D4AE2EF0396C_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A ___x0, const RuntimeMethod* method); // System.Int32 Unity.Mathematics.math::asint(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_asint_mAF1C34D3CA14543BCEF885E666E75B495E163218_inline (float ___x0, const RuntimeMethod* method); // System.Single Unity.Mathematics.math::asfloat(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_asfloat_mF96188C18BA18C3200D1BE8C7FDA33F2582EEF3E_inline (int32_t ___x0, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); // Unity.Mathematics.uint2 Unity.Mathematics.math::uint2(System.UInt32,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A math_uint2_m5A08111D464976CF120E2C49F14AFC8D842DA732_inline (uint32_t ___x0, uint32_t ___y1, const RuntimeMethod* method); // System.Void Unity.Mathematics.uint2::.ctor(System.UInt32,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void uint2__ctor_m73EC9E1A714B67A555B594981E100729750DCE96_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A * __this, uint32_t ___x0, uint32_t ___y1, const RuntimeMethod* method); // Unity.Mathematics.float2 Unity.Mathematics.math::float2(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_float2_mB675747100C697560DC99021957010AEFB90540D_inline (float ___x0, float ___y1, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass__ctor_m1969C68981573F6C7D92DC0A6ABE7C7972669BC2 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15AF38725EF821332C5B5BC55A2527EA97A7E32A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24C9E7009689C1DDD62B5C7F452A03209BF00EBE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral274E2152A05719C1A08280FFA4B01F3EF22C6387); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3132DC93E53144EE267B3E7FD64E888B2D02BF77); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7826D404E71CD27B7C3C80B4795EC66F9469E98A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C730C35E0952B410DC844992D0F8C75358C5B11); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB531BD2CA61877C584C9DE46D9961988C81E903C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB750F87C1F6A6C0396CD943B9E0CBEF8409E0086); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC5C24A943D2C631B2EE591ECB854DB89E2360BE0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD3A94B4385FB4C72419952D792753E2133058E3E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE29767407BAE302D6FFC1E175B7692E8CF7169E8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED794436AA2513138B8AA653F052CB34F7B43E93); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * G_B2_0 = NULL; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * G_B1_0 = NULL; int32_t G_B3_0 = 0; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * G_B3_1 = NULL; { // List m_AdditionalShadowCastingLightIndices = new List(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_0, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); __this->set_m_AdditionalShadowCastingLightIndices_23(L_0); // List m_AdditionalShadowCastingLightIndicesMap = new List(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); __this->set_m_AdditionalShadowCastingLightIndicesMap_24(L_1); // List m_ShadowCastingLightIndicesMap = new List(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_2 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_2, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); __this->set_m_ShadowCastingLightIndicesMap_25(L_2); // ProfilingSampler m_ProfilingSetupSampler = new ProfilingSampler("Setup Additional Shadows"); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_3 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_3, _stringLiteralD3A94B4385FB4C72419952D792753E2133058E3E, /*hidden argument*/NULL); __this->set_m_ProfilingSetupSampler_27(L_3); // public AdditionalLightsShadowCasterPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(AdditionalLightsShadowCasterPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, _stringLiteralED794436AA2513138B8AA653F052CB34F7B43E93, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_4, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_5 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_5, /*hidden argument*/NULL); // AdditionalShadowsConstantBuffer._AdditionalLightsWorldToShadow = Shader.PropertyToID("_AdditionalLightsWorldToShadow"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral24C9E7009689C1DDD62B5C7F452A03209BF00EBE, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalLightsWorldToShadow_0(L_6); // AdditionalShadowsConstantBuffer._AdditionalShadowParams = Shader.PropertyToID("_AdditionalShadowParams"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral15AF38725EF821332C5B5BC55A2527EA97A7E32A, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowParams_1(L_7); // AdditionalShadowsConstantBuffer._AdditionalShadowOffset0 = Shader.PropertyToID("_AdditionalShadowOffset0"); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral8C730C35E0952B410DC844992D0F8C75358C5B11, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowOffset0_2(L_8); // AdditionalShadowsConstantBuffer._AdditionalShadowOffset1 = Shader.PropertyToID("_AdditionalShadowOffset1"); int32_t L_9; L_9 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral7826D404E71CD27B7C3C80B4795EC66F9469E98A, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowOffset1_3(L_9); // AdditionalShadowsConstantBuffer._AdditionalShadowOffset2 = Shader.PropertyToID("_AdditionalShadowOffset2"); int32_t L_10; L_10 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralC5C24A943D2C631B2EE591ECB854DB89E2360BE0, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowOffset2_4(L_10); // AdditionalShadowsConstantBuffer._AdditionalShadowOffset3 = Shader.PropertyToID("_AdditionalShadowOffset3"); int32_t L_11; L_11 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralE29767407BAE302D6FFC1E175B7692E8CF7169E8, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowOffset3_5(L_11); // AdditionalShadowsConstantBuffer._AdditionalShadowmapSize = Shader.PropertyToID("_AdditionalShadowmapSize"); int32_t L_12; L_12 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral274E2152A05719C1A08280FFA4B01F3EF22C6387, /*hidden argument*/NULL); ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->set__AdditionalShadowmapSize_6(L_12); // m_AdditionalLightsShadowmap.Init("_AdditionalLightsShadowmapTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_13 = __this->get_address_of_m_AdditionalLightsShadowmap_15(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_13, _stringLiteralB531BD2CA61877C584C9DE46D9961988C81E903C, /*hidden argument*/NULL); // m_AdditionalShadowsBufferId = Shader.PropertyToID("_AdditionalShadowsBuffer"); int32_t L_14; L_14 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralB750F87C1F6A6C0396CD943B9E0CBEF8409E0086, /*hidden argument*/NULL); ((AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var))->set_m_AdditionalShadowsBufferId_11(L_14); // m_AdditionalShadowsIndicesId = Shader.PropertyToID("_AdditionalShadowsIndices"); int32_t L_15; L_15 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral3132DC93E53144EE267B3E7FD64E888B2D02BF77, /*hidden argument*/NULL); ((AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var))->set_m_AdditionalShadowsIndicesId_12(L_15); // m_UseStructuredBuffer = RenderingUtils.useStructuredBuffer; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); bool L_16; L_16 = RenderingUtils_get_useStructuredBuffer_m2EBB65E9A5472BB19D13C6E0FBF67E96C3AD79FC(/*hidden argument*/NULL); __this->set_m_UseStructuredBuffer_13(L_16); // m_SupportsBoxFilterForShadows = Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch; bool L_17; L_17 = Application_get_isMobilePlatform_mD4B55CF4B0C4F37DE2EDEA649C76658D4A8B0237(/*hidden argument*/NULL); G_B1_0 = __this; if (L_17) { G_B2_0 = __this; goto IL_0103; } } { int32_t L_18; L_18 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_18) == ((int32_t)((int32_t)22)))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0104; } IL_0103: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0104: { NullCheck(G_B3_1); G_B3_1->set_m_SupportsBoxFilterForShadows_26((bool)G_B3_0); // if (!m_UseStructuredBuffer) bool L_19 = __this->get_m_UseStructuredBuffer_13(); if (L_19) { goto IL_012f; } } { // int maxLights = UniversalRenderPipeline.maxVisibleAdditionalLights; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); int32_t L_20; L_20 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mC7356A1DD8E89E0448016181153F863952F65ED8(/*hidden argument*/NULL); V_0 = L_20; // m_AdditionalLightsWorldToShadow = new Matrix4x4[maxLights]; int32_t L_21 = V_0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_22 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)L_21); __this->set_m_AdditionalLightsWorldToShadow_20(L_22); // m_AdditionalLightsShadowParams = new Vector4[maxLights]; int32_t L_23 = V_0; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_24 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)SZArrayNew(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871_il2cpp_TypeInfo_var, (uint32_t)L_23); __this->set_m_AdditionalLightsShadowParams_21(L_24); } IL_012f: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_Setup_m3BFF20E4922D214600B9C7DB6B4E8362596A2949 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; bool V_4 = false; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; float V_9 = 0.0f; float V_10 = 0.0f; int32_t V_11 = 0; int32_t V_12 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_13; memset((&V_13), 0, sizeof(V_13)); int32_t V_14 = 0; int32_t V_15 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_16; memset((&V_16), 0, sizeof(V_16)); int32_t V_17 = 0; bool V_18 = false; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_19; memset((&V_19), 0, sizeof(V_19)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_20; memset((&V_20), 0, sizeof(V_20)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_21 = NULL; float V_22 = 0.0f; float V_23 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_24; memset((&V_24), 0, sizeof(V_24)); int32_t V_25 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_26; memset((&V_26), 0, sizeof(V_26)); bool V_27 = false; int32_t V_28 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; float G_B20_0 = 0.0f; int32_t G_B28_0 = 0; int32_t G_B33_0 = 0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * G_B33_1 = NULL; int32_t G_B32_0 = 0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * G_B32_1 = NULL; int32_t G_B34_0 = 0; int32_t G_B34_1 = 0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * G_B34_2 = NULL; int32_t G_B42_0 = 0; int32_t G_B41_0 = 0; { // using var profScope = new ProfilingScope(null, m_ProfilingSetupSampler); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = __this->get_m_ProfilingSetupSampler_27(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)NULL, L_0, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { // Clear(); AdditionalLightsShadowCasterPass_Clear_m49A5841C98DB34557EE77206D7430E764A7311EB(__this, /*hidden argument*/NULL); // m_ShadowmapWidth = renderingData.shadowData.additionalLightsShadowmapWidth; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_2 = L_1->get_address_of_shadowData_3(); int32_t L_3 = L_2->get_additionalLightsShadowmapWidth_7(); __this->set_m_ShadowmapWidth_17(L_3); // m_ShadowmapHeight = renderingData.shadowData.additionalLightsShadowmapHeight; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_5 = L_4->get_address_of_shadowData_3(); int32_t L_6 = L_5->get_additionalLightsShadowmapHeight_8(); __this->set_m_ShadowmapHeight_18(L_6); // var visibleLights = renderingData.lightData.visibleLights; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_7 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_8 = L_7->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_9 = L_8->get_visibleLights_3(); V_1 = L_9; // int additionalLightsCount = renderingData.lightData.additionalLightsCount; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_10 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_11 = L_10->get_address_of_lightData_2(); int32_t L_12 = L_11->get_additionalLightsCount_1(); V_2 = L_12; // if (m_AdditionalLightSlices == null || m_AdditionalLightSlices.Length < additionalLightsCount) ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_13 = __this->get_m_AdditionalLightSlices_19(); if (!L_13) { goto IL_0061; } } IL_0056: { ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_14 = __this->get_m_AdditionalLightSlices_19(); NullCheck(L_14); int32_t L_15 = V_2; if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))) >= ((int32_t)L_15))) { goto IL_006d; } } IL_0061: { // m_AdditionalLightSlices = new ShadowSliceData[additionalLightsCount]; int32_t L_16 = V_2; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_17 = (ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634*)(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634*)SZArrayNew(ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634_il2cpp_TypeInfo_var, (uint32_t)L_16); __this->set_m_AdditionalLightSlices_19(L_17); } IL_006d: { // if (m_AdditionalLightsShadowData == null || m_AdditionalLightsShadowData.Length < additionalLightsCount) ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_18 = __this->get_m_AdditionalLightsShadowData_22(); if (!L_18) { goto IL_0080; } } IL_0075: { ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_19 = __this->get_m_AdditionalLightsShadowData_22(); NullCheck(L_19); int32_t L_20 = V_2; if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))) >= ((int32_t)L_20))) { goto IL_008c; } } IL_0080: { // m_AdditionalLightsShadowData = new ShaderInput.ShadowData[additionalLightsCount]; int32_t L_21 = V_2; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_22 = (ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6*)(ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6*)SZArrayNew(ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6_il2cpp_TypeInfo_var, (uint32_t)L_21); __this->set_m_AdditionalLightsShadowData_22(L_22); } IL_008c: { // for (int i = 0; i < visibleLights.Length; ++i) V_14 = 0; goto IL_00a3; } IL_0091: { // m_ShadowCastingLightIndicesMap.Add(-1); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_23 = __this->get_m_ShadowCastingLightIndicesMap_25(); NullCheck(L_23); List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_23, (-1), /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_24 = V_14; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_00a3: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_25 = V_14; int32_t L_26; L_26 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Length_1); if ((((int32_t)L_25) < ((int32_t)L_26))) { goto IL_0091; } } IL_00ae: { // int validShadowCastingLights = 0; V_3 = 0; // bool supportsSoftShadows = renderingData.shadowData.supportsSoftShadows; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_27 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_28 = L_27->get_address_of_shadowData_3(); bool L_29 = L_28->get_supportsSoftShadows_9(); V_4 = L_29; // for (int i = 0; i < visibleLights.Length && m_AdditionalShadowCastingLightIndices.Count < additionalLightsCount; ++i) V_15 = 0; goto IL_02ad; } IL_00c5: { // VisibleLight shadowLight = visibleLights[i]; int32_t L_30 = V_15; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_31; L_31 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Buffer_0, L_30); V_16 = L_31; // if (i == renderingData.lightData.mainLightIndex) int32_t L_32 = V_15; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_33 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_34 = L_33->get_address_of_lightData_2(); int32_t L_35 = L_34->get_mainLightIndex_0(); if ((((int32_t)L_32) == ((int32_t)L_35))) { goto IL_02a7; } } IL_00e2: { // int shadowCastingLightIndex = m_AdditionalShadowCastingLightIndices.Count; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_36 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_36); int32_t L_37; L_37 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_36, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); V_17 = L_37; // bool isValidShadowSlice = false; V_18 = (bool)0; // if (renderingData.cullResults.GetShadowCasterBounds(i, out var bounds)) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_38 = ___renderingData0; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_39 = L_38->get_address_of_cullResults_0(); int32_t L_40 = V_15; bool L_41; L_41 = CullingResults_GetShadowCasterBounds_m77EB0FE826FE852217CF77D605EB35D2B179C86A((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_39, L_40, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_19), /*hidden argument*/NULL); if (!L_41) { goto IL_020e; } } IL_0106: { // if (!renderingData.shadowData.supportsAdditionalLightShadows) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_42 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_43 = L_42->get_address_of_shadowData_3(); bool L_44 = L_43->get_supportsAdditionalLightShadows_6(); if (!L_44) { goto IL_02a7; } } IL_0116: { // if (IsValidShadowCastingLight(ref renderingData.lightData, i)) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_45 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_46 = L_45->get_address_of_lightData_2(); int32_t L_47 = V_15; bool L_48; L_48 = AdditionalLightsShadowCasterPass_IsValidShadowCastingLight_m109A1EF161998159E67516C3272CCCA8DA542E49(__this, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_46, L_47, /*hidden argument*/NULL); if (!L_48) { goto IL_020e; } } IL_0129: { // bool success = ShadowUtils.ExtractSpotLightMatrix(ref renderingData.cullResults, // ref renderingData.shadowData, // i, // out var shadowTransform, // out m_AdditionalLightSlices[shadowCastingLightIndex].viewMatrix, // out m_AdditionalLightSlices[shadowCastingLightIndex].projectionMatrix); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_49 = ___renderingData0; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_50 = L_49->get_address_of_cullResults_0(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_51 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_52 = L_51->get_address_of_shadowData_3(); int32_t L_53 = V_15; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_54 = __this->get_m_AdditionalLightSlices_19(); int32_t L_55 = V_17; NullCheck(L_54); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_56 = ((L_54)->GetAddressAt(static_cast(L_55)))->get_address_of_viewMatrix_0(); ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_57 = __this->get_m_AdditionalLightSlices_19(); int32_t L_58 = V_17; NullCheck(L_57); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_59 = ((L_57)->GetAddressAt(static_cast(L_58)))->get_address_of_projectionMatrix_1(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); bool L_60; L_60 = ShadowUtils_ExtractSpotLightMatrix_m1FFA82A242DAA3A6D0B8A6907E27F09990DA91CE((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_50, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_52, L_53, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_20), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_56, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_59, /*hidden argument*/NULL); // if (success) if (!L_60) { goto IL_020e; } } IL_0167: { // m_AdditionalShadowCastingLightIndices.Add(i); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_61 = __this->get_m_AdditionalShadowCastingLightIndices_23(); int32_t L_62 = V_15; NullCheck(L_61); List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_61, L_62, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); // var light = shadowLight.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_63; L_63 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_16), /*hidden argument*/NULL); V_21 = L_63; // float shadowStrength = light.shadowStrength; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_64 = V_21; NullCheck(L_64); float L_65; L_65 = Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F(L_64, /*hidden argument*/NULL); V_22 = L_65; // float softShadows = (supportsSoftShadows && light.shadows == LightShadows.Soft) ? 1.0f : 0.0f; bool L_66 = V_4; if (!L_66) { goto IL_0194; } } IL_018a: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_67 = V_21; NullCheck(L_67); int32_t L_68; L_68 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_67, /*hidden argument*/NULL); if ((((int32_t)L_68) == ((int32_t)2))) { goto IL_019b; } } IL_0194: { G_B20_0 = (0.0f); goto IL_01a0; } IL_019b: { G_B20_0 = (1.0f); } IL_01a0: { V_23 = G_B20_0; // Vector4 shadowParams = new Vector4(shadowStrength, softShadows, 0.0f, 0.0f); float L_69 = V_22; float L_70 = V_23; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_24), L_69, L_70, (0.0f), (0.0f), /*hidden argument*/NULL); // if (m_UseStructuredBuffer) bool L_71 = __this->get_m_UseStructuredBuffer_13(); if (!L_71) { goto IL_01e9; } } IL_01bf: { // m_AdditionalLightsShadowData[shadowCastingLightIndex].worldToShadowMatrix = shadowTransform; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_72 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_73 = V_17; NullCheck(L_72); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_74 = V_20; ((L_72)->GetAddressAt(static_cast(L_73)))->set_worldToShadowMatrix_0(L_74); // m_AdditionalLightsShadowData[shadowCastingLightIndex].shadowParams = shadowParams; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_75 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_76 = V_17; NullCheck(L_75); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77 = V_24; ((L_75)->GetAddressAt(static_cast(L_76)))->set_shadowParams_1(L_77); // } goto IL_0207; } IL_01e9: { // m_AdditionalLightsWorldToShadow[shadowCastingLightIndex] = shadowTransform; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_78 = __this->get_m_AdditionalLightsWorldToShadow_20(); int32_t L_79 = V_17; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_80 = V_20; NullCheck(L_78); (L_78)->SetAt(static_cast(L_79), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_80); // m_AdditionalLightsShadowParams[shadowCastingLightIndex] = shadowParams; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_81 = __this->get_m_AdditionalLightsShadowParams_21(); int32_t L_82 = V_17; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_83 = V_24; NullCheck(L_81); (L_81)->SetAt(static_cast(L_82), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_83); } IL_0207: { // isValidShadowSlice = true; V_18 = (bool)1; // validShadowCastingLights++; int32_t L_84 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)1)); } IL_020e: { // if (m_UseStructuredBuffer) bool L_85 = __this->get_m_UseStructuredBuffer_13(); if (!L_85) { goto IL_0230; } } IL_0216: { // int indexMap = (isValidShadowSlice) ? shadowCastingLightIndex : -1; bool L_86 = V_18; if (L_86) { goto IL_021d; } } IL_021a: { G_B28_0 = (-1); goto IL_021f; } IL_021d: { int32_t L_87 = V_17; G_B28_0 = L_87; } IL_021f: { V_25 = G_B28_0; // m_AdditionalShadowCastingLightIndicesMap.Add(indexMap); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_88 = __this->get_m_AdditionalShadowCastingLightIndicesMap_24(); int32_t L_89 = V_25; NullCheck(L_88); List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_88, L_89, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); // } goto IL_0291; } IL_0230: { // else if (!isValidShadowSlice) bool L_90 = V_18; if (L_90) { goto IL_0291; } } IL_0234: { // Matrix4x4 identity = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_91; L_91 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_26 = L_91; // m_AdditionalShadowCastingLightIndices.Add(i); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_92 = __this->get_m_AdditionalShadowCastingLightIndices_23(); int32_t L_93 = V_15; NullCheck(L_92); List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_92, L_93, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); // m_AdditionalLightsWorldToShadow[shadowCastingLightIndex] = identity; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_94 = __this->get_m_AdditionalLightsWorldToShadow_20(); int32_t L_95 = V_17; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_96 = V_26; NullCheck(L_94); (L_94)->SetAt(static_cast(L_95), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_96); // m_AdditionalLightsShadowParams[shadowCastingLightIndex] = Vector4.zero; Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_97 = __this->get_m_AdditionalLightsShadowParams_21(); int32_t L_98 = V_17; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_99; L_99 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); NullCheck(L_97); (L_97)->SetAt(static_cast(L_98), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_99); // m_AdditionalLightSlices[shadowCastingLightIndex].viewMatrix = identity; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_100 = __this->get_m_AdditionalLightSlices_19(); int32_t L_101 = V_17; NullCheck(L_100); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_102 = V_26; ((L_100)->GetAddressAt(static_cast(L_101)))->set_viewMatrix_0(L_102); // m_AdditionalLightSlices[shadowCastingLightIndex].projectionMatrix = identity; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_103 = __this->get_m_AdditionalLightSlices_19(); int32_t L_104 = V_17; NullCheck(L_103); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_105 = V_26; ((L_103)->GetAddressAt(static_cast(L_104)))->set_projectionMatrix_1(L_105); } IL_0291: { // m_ShadowCastingLightIndicesMap[i] = isValidShadowSlice ? shadowCastingLightIndex : -1; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_106 = __this->get_m_ShadowCastingLightIndicesMap_25(); int32_t L_107 = V_15; bool L_108 = V_18; G_B32_0 = L_107; G_B32_1 = L_106; if (L_108) { G_B33_0 = L_107; G_B33_1 = L_106; goto IL_02a0; } } IL_029d: { G_B34_0 = (-1); G_B34_1 = G_B32_0; G_B34_2 = G_B32_1; goto IL_02a2; } IL_02a0: { int32_t L_109 = V_17; G_B34_0 = L_109; G_B34_1 = G_B33_0; G_B34_2 = G_B33_1; } IL_02a2: { NullCheck(G_B34_2); List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9(G_B34_2, G_B34_1, G_B34_0, /*hidden argument*/List_1_set_Item_m85EC6079AE402A592416119251D7CB59B8A0E4A9_RuntimeMethod_var); } IL_02a7: { // for (int i = 0; i < visibleLights.Length && m_AdditionalShadowCastingLightIndices.Count < additionalLightsCount; ++i) int32_t L_110 = V_15; V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_110, (int32_t)1)); } IL_02ad: { // for (int i = 0; i < visibleLights.Length && m_AdditionalShadowCastingLightIndices.Count < additionalLightsCount; ++i) int32_t L_111 = V_15; int32_t L_112; L_112 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_1))->___m_Length_1); if ((((int32_t)L_111) >= ((int32_t)L_112))) { goto IL_02c9; } } IL_02b8: { List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_113 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_113); int32_t L_114; L_114 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_113, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); int32_t L_115 = V_2; if ((((int32_t)L_114) < ((int32_t)L_115))) { goto IL_00c5; } } IL_02c9: { // if (validShadowCastingLights == 0) int32_t L_116 = V_3; if (L_116) { goto IL_02d4; } } IL_02cc: { // return false; V_27 = (bool)0; IL2CPP_LEAVE(0x4A6, FINALLY_0498); } IL_02d4: { // int atlasWidth = renderingData.shadowData.additionalLightsShadowmapWidth; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_117 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_118 = L_117->get_address_of_shadowData_3(); int32_t L_119 = L_118->get_additionalLightsShadowmapWidth_7(); // int atlasHeight = renderingData.shadowData.additionalLightsShadowmapHeight; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_120 = ___renderingData0; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_121 = L_120->get_address_of_shadowData_3(); int32_t L_122 = L_121->get_additionalLightsShadowmapHeight_8(); V_5 = L_122; // int sliceResolution = ShadowUtils.GetMaxTileResolutionInAtlas(atlasWidth, atlasHeight, validShadowCastingLights); int32_t L_123 = L_119; int32_t L_124 = V_5; int32_t L_125 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); int32_t L_126; L_126 = ShadowUtils_GetMaxTileResolutionInAtlas_mC670915CD8B5E7E4FAAD0E76DD4F23DB253F63CA(L_123, L_124, L_125, /*hidden argument*/NULL); V_6 = L_126; // int maximumSlices = (m_ShadowmapWidth / sliceResolution) * (m_ShadowmapHeight / sliceResolution); int32_t L_127 = __this->get_m_ShadowmapWidth_17(); int32_t L_128 = V_6; int32_t L_129 = __this->get_m_ShadowmapHeight_18(); int32_t L_130 = V_6; V_7 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_127/(int32_t)L_128)), (int32_t)((int32_t)((int32_t)L_129/(int32_t)L_130)))); // if (validShadowCastingLights <= (maximumSlices / 2)) int32_t L_131 = V_3; int32_t L_132 = V_7; G_B41_0 = L_123; if ((((int32_t)L_131) > ((int32_t)((int32_t)((int32_t)L_132/(int32_t)2))))) { G_B42_0 = L_123; goto IL_0321; } } IL_0313: { // m_ShadowmapHeight /= 2; int32_t L_133 = __this->get_m_ShadowmapHeight_18(); __this->set_m_ShadowmapHeight_18(((int32_t)((int32_t)L_133/(int32_t)2))); G_B42_0 = G_B41_0; } IL_0321: { // int shadowSlicesPerRow = (atlasWidth / sliceResolution); int32_t L_134 = V_6; V_8 = ((int32_t)((int32_t)G_B42_0/(int32_t)L_134)); // float oneOverAtlasWidth = 1.0f / m_ShadowmapWidth; int32_t L_135 = __this->get_m_ShadowmapWidth_17(); V_9 = ((float)((float)(1.0f)/(float)((float)((float)L_135)))); // float oneOverAtlasHeight = 1.0f / m_ShadowmapHeight; int32_t L_136 = __this->get_m_ShadowmapHeight_18(); V_10 = ((float)((float)(1.0f)/(float)((float)((float)L_136)))); // int sliceIndex = 0; V_11 = 0; // int shadowCastingLightsBufferCount = m_AdditionalShadowCastingLightIndices.Count; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_137 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_137); int32_t L_138; L_138 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_137, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); V_12 = L_138; // Matrix4x4 sliceTransform = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_139; L_139 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_13 = L_139; // sliceTransform.m00 = sliceResolution * oneOverAtlasWidth; int32_t L_140 = V_6; float L_141 = V_9; (&V_13)->set_m00_0(((float)il2cpp_codegen_multiply((float)((float)((float)L_140)), (float)L_141))); // sliceTransform.m11 = sliceResolution * oneOverAtlasHeight; int32_t L_142 = V_6; float L_143 = V_10; (&V_13)->set_m11_5(((float)il2cpp_codegen_multiply((float)((float)((float)L_142)), (float)L_143))); // for (int i = 0; i < shadowCastingLightsBufferCount; ++i) V_28 = 0; goto IL_048a; } IL_037d: { // if (!m_UseStructuredBuffer && Mathf.Approximately(m_AdditionalLightsShadowParams[i].x, 0.0f)) bool L_144 = __this->get_m_UseStructuredBuffer_13(); if (L_144) { goto IL_03a6; } } IL_0385: { Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_145 = __this->get_m_AdditionalLightsShadowParams_21(); int32_t L_146 = V_28; NullCheck(L_145); float L_147 = ((L_145)->GetAddressAt(static_cast(L_146)))->get_x_1(); bool L_148; L_148 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_147, (0.0f), /*hidden argument*/NULL); if (L_148) { goto IL_0484; } } IL_03a6: { // m_AdditionalLightSlices[i].offsetX = (sliceIndex % shadowSlicesPerRow) * sliceResolution; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_149 = __this->get_m_AdditionalLightSlices_19(); int32_t L_150 = V_28; NullCheck(L_149); int32_t L_151 = V_11; int32_t L_152 = V_8; int32_t L_153 = V_6; ((L_149)->GetAddressAt(static_cast(L_150)))->set_offsetX_3(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_151%(int32_t)L_152)), (int32_t)L_153))); // m_AdditionalLightSlices[i].offsetY = (sliceIndex / shadowSlicesPerRow) * sliceResolution; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_154 = __this->get_m_AdditionalLightSlices_19(); int32_t L_155 = V_28; NullCheck(L_154); int32_t L_156 = V_11; int32_t L_157 = V_8; int32_t L_158 = V_6; ((L_154)->GetAddressAt(static_cast(L_155)))->set_offsetY_4(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_156/(int32_t)L_157)), (int32_t)L_158))); // m_AdditionalLightSlices[i].resolution = sliceResolution; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_159 = __this->get_m_AdditionalLightSlices_19(); int32_t L_160 = V_28; NullCheck(L_159); int32_t L_161 = V_6; ((L_159)->GetAddressAt(static_cast(L_160)))->set_resolution_5(L_161); // sliceTransform.m03 = m_AdditionalLightSlices[i].offsetX * oneOverAtlasWidth; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_162 = __this->get_m_AdditionalLightSlices_19(); int32_t L_163 = V_28; NullCheck(L_162); int32_t L_164 = ((L_162)->GetAddressAt(static_cast(L_163)))->get_offsetX_3(); float L_165 = V_9; (&V_13)->set_m03_12(((float)il2cpp_codegen_multiply((float)((float)((float)L_164)), (float)L_165))); // sliceTransform.m13 = m_AdditionalLightSlices[i].offsetY * oneOverAtlasHeight; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_166 = __this->get_m_AdditionalLightSlices_19(); int32_t L_167 = V_28; NullCheck(L_166); int32_t L_168 = ((L_166)->GetAddressAt(static_cast(L_167)))->get_offsetY_4(); float L_169 = V_10; (&V_13)->set_m13_13(((float)il2cpp_codegen_multiply((float)((float)((float)L_168)), (float)L_169))); // if (m_UseStructuredBuffer) bool L_170 = __this->get_m_UseStructuredBuffer_13(); if (!L_170) { goto IL_045d; } } IL_0430: { // m_AdditionalLightsShadowData[i].worldToShadowMatrix = sliceTransform * m_AdditionalLightsShadowData[i].worldToShadowMatrix; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_171 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_172 = V_28; NullCheck(L_171); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_173 = V_13; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_174 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_175 = V_28; NullCheck(L_174); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_176 = ((L_174)->GetAddressAt(static_cast(L_175)))->get_worldToShadowMatrix_0(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_177; L_177 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_173, L_176, /*hidden argument*/NULL); ((L_171)->GetAddressAt(static_cast(L_172)))->set_worldToShadowMatrix_0(L_177); goto IL_047e; } IL_045d: { // m_AdditionalLightsWorldToShadow[i] = sliceTransform * m_AdditionalLightsWorldToShadow[i]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_178 = __this->get_m_AdditionalLightsWorldToShadow_20(); int32_t L_179 = V_28; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_180 = V_13; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_181 = __this->get_m_AdditionalLightsWorldToShadow_20(); int32_t L_182 = V_28; NullCheck(L_181); int32_t L_183 = L_182; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_184 = (L_181)->GetAt(static_cast(L_183)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_185; L_185 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_180, L_184, /*hidden argument*/NULL); NullCheck(L_178); (L_178)->SetAt(static_cast(L_179), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_185); } IL_047e: { // sliceIndex++; int32_t L_186 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_186, (int32_t)1)); } IL_0484: { // for (int i = 0; i < shadowCastingLightsBufferCount; ++i) int32_t L_187 = V_28; V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_187, (int32_t)1)); } IL_048a: { // for (int i = 0; i < shadowCastingLightsBufferCount; ++i) int32_t L_188 = V_28; int32_t L_189 = V_12; if ((((int32_t)L_188) < ((int32_t)L_189))) { goto IL_037d; } } IL_0493: { // return true; V_27 = (bool)1; IL2CPP_LEAVE(0x4A6, FINALLY_0498); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0498; } FINALLY_0498: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1176) } // end finally (depth: 1) IL2CPP_CLEANUP(1176) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x4A6, IL_04a6) } IL_04a6: { // } bool L_190 = V_27; return L_190; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_Configure_m8A4420E3DA9565BA53BF31FE38C0AA4FF837FEE6 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_AdditionalLightsShadowmapTexture = ShadowUtils.GetTemporaryShadowTexture(m_ShadowmapWidth, m_ShadowmapHeight, k_ShadowmapBufferBits); int32_t L_0 = __this->get_m_ShadowmapWidth_17(); int32_t L_1 = __this->get_m_ShadowmapHeight_18(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = ShadowUtils_GetTemporaryShadowTexture_mB0CC26A38A8FDFE7220C0039C03D08D48EC51A21(L_0, L_1, ((int32_t)16), /*hidden argument*/NULL); __this->set_m_AdditionalLightsShadowmapTexture_16(L_2); // ConfigureTarget(new RenderTargetIdentifier(m_AdditionalLightsShadowmapTexture)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = __this->get_m_AdditionalLightsShadowmapTexture_16(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; memset((&L_4), 0, sizeof(L_4)); RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_4), L_3, /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_4, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; L_5 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_Execute_m32009CBAFEA957430733F0900C5CB6A7E9F9FF72 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // if (renderingData.shadowData.supportsAdditionalLightShadows) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_1 = L_0->get_address_of_shadowData_3(); bool L_2 = L_1->get_supportsAdditionalLightShadows_6(); if (!L_2) { goto IL_0027; } } { // RenderAdditionalShadowmapAtlas(ref context, ref renderingData.cullResults, ref renderingData.lightData, ref renderingData.shadowData); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_4 = L_3->get_address_of_cullResults_0(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_6 = L_5->get_address_of_lightData_2(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_7 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_8 = L_7->get_address_of_shadowData_3(); AdditionalLightsShadowCasterPass_RenderAdditionalShadowmapAtlas_m9FB15208F33614AFFD47EDF6DA341EF840E89AD7(__this, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_4, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_6, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_8, /*hidden argument*/NULL); } IL_0027: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_OnCameraCleanup_mD2EC81B981F2DB15F8D99362057D87BE7E35D695 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AdditionalLightsShadowCasterPass_OnCameraCleanup_mD2EC81B981F2DB15F8D99362057D87BE7E35D695_RuntimeMethod_var))); } IL_000e: { // if (m_AdditionalLightsShadowmapTexture) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_m_AdditionalLightsShadowmapTexture_16(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002d; } } { // RenderTexture.ReleaseTemporary(m_AdditionalLightsShadowmapTexture); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = __this->get_m_AdditionalLightsShadowmapTexture_16(); RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_4, /*hidden argument*/NULL); // m_AdditionalLightsShadowmapTexture = null; __this->set_m_AdditionalLightsShadowmapTexture_16((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); } IL_002d: { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::GetShadowLightIndexFromLightIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdditionalLightsShadowCasterPass_GetShadowLightIndexFromLightIndex_m2CEAC23617EFD5737FB52B49ED1A7D101733A114 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, int32_t ___visibleLightIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (visibleLightIndex < 0 || visibleLightIndex >= m_ShadowCastingLightIndicesMap.Count) int32_t L_0 = ___visibleLightIndex0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0012; } } { int32_t L_1 = ___visibleLightIndex0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_2 = __this->get_m_ShadowCastingLightIndicesMap_25(); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_2, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); if ((((int32_t)L_1) < ((int32_t)L_3))) { goto IL_0014; } } IL_0012: { // return -1; return (-1); } IL_0014: { // return m_ShadowCastingLightIndicesMap[visibleLightIndex]; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = __this->get_m_ShadowCastingLightIndicesMap_25(); int32_t L_5 = ___visibleLightIndex0; NullCheck(L_4); int32_t L_6; L_6 = List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); return L_6; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_Clear_m49A5841C98DB34557EE77206D7430E764A7311EB (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_AdditionalShadowCastingLightIndices.Clear(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_0); List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A(L_0, /*hidden argument*/List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var); // m_AdditionalShadowCastingLightIndicesMap.Clear(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = __this->get_m_AdditionalShadowCastingLightIndicesMap_24(); NullCheck(L_1); List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A(L_1, /*hidden argument*/List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var); // m_AdditionalLightsShadowmapTexture = null; __this->set_m_AdditionalLightsShadowmapTexture_16((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // m_ShadowCastingLightIndicesMap.Clear(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_2 = __this->get_m_ShadowCastingLightIndicesMap_25(); NullCheck(L_2); List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A(L_2, /*hidden argument*/List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::RenderAdditionalShadowmapAtlas(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_RenderAdditionalShadowmapAtlas_m9FB15208F33614AFFD47EDF6DA341EF840E89AD7 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___context0, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * ___cullResults1, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData2, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; int32_t V_9 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_10; memset((&V_10), 0, sizeof(V_10)); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 V_11; memset((&V_11), 0, sizeof(V_11)); ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 V_12; memset((&V_12), 0, sizeof(V_12)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_13; memset((&V_13), 0, sizeof(V_13)); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_14; memset((&V_14), 0, sizeof(V_14)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B11_0 = 0; int32_t G_B14_0 = 0; { // NativeArray visibleLights = lightData.visibleLights; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_0 = ___lightData2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_1 = L_0->get_visibleLights_3(); V_0 = L_1; // bool additionalLightHasSoftShadows = false; V_1 = (bool)0; // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2; L_2 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_2 = L_2; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.AdditionalLightsShadow))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_2; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4; L_4 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(3, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), L_3, L_4, /*hidden argument*/NULL); } IL_001d: try { // begin try (depth: 1) { // bool anyShadowSliceRenderer = false; V_4 = (bool)0; // int shadowSlicesCount = m_AdditionalShadowCastingLightIndices.Count; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_5 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_5, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); V_5 = L_6; // for (int i = 0; i < shadowSlicesCount; ++i) V_8 = 0; goto IL_00df; } IL_0035: { // if (!m_UseStructuredBuffer && Mathf.Approximately(m_AdditionalLightsShadowParams[i].x, 0.0f)) bool L_7 = __this->get_m_UseStructuredBuffer_13(); if (L_7) { goto IL_005b; } } IL_003d: { Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_8 = __this->get_m_AdditionalLightsShadowParams_21(); int32_t L_9 = V_8; NullCheck(L_8); float L_10 = ((L_8)->GetAddressAt(static_cast(L_9)))->get_x_1(); bool L_11; L_11 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_10, (0.0f), /*hidden argument*/NULL); if (L_11) { goto IL_00d9; } } IL_005b: { // int shadowLightIndex = m_AdditionalShadowCastingLightIndices[i]; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_12 = __this->get_m_AdditionalShadowCastingLightIndices_23(); int32_t L_13 = V_8; NullCheck(L_12); int32_t L_14; L_14 = List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_RuntimeMethod_var); V_9 = L_14; // VisibleLight shadowLight = visibleLights[shadowLightIndex]; int32_t L_15 = V_9; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_16; L_16 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_0))->___m_Buffer_0, L_15); V_10 = L_16; // ShadowSliceData shadowSliceData = m_AdditionalLightSlices[i]; ShadowSliceDataU5BU5D_tA67768B52E62F1135656B989601C55BD2A0D3634* L_17 = __this->get_m_AdditionalLightSlices_19(); int32_t L_18 = V_8; NullCheck(L_17); int32_t L_19 = L_18; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 L_20 = (L_17)->GetAt(static_cast(L_19)); V_11 = L_20; // var settings = new ShadowDrawingSettings(cullResults, shadowLightIndex); CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_21 = ___cullResults1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_22 = (*(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_21); int32_t L_23 = V_9; ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_12), L_22, L_23, /*hidden argument*/NULL); // Vector4 shadowBias = ShadowUtils.GetShadowBias(ref shadowLight, shadowLightIndex, // ref shadowData, shadowSliceData.projectionMatrix, shadowSliceData.resolution); int32_t L_24 = V_9; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_25 = ___shadowData3; ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 L_26 = V_11; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_27 = L_26.get_projectionMatrix_1(); ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 L_28 = V_11; int32_t L_29 = L_28.get_resolution_5(); IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_tA0872CF78A1FF7D3E0F38F6C3981EA60DC385FD5_il2cpp_TypeInfo_var); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30; L_30 = ShadowUtils_GetShadowBias_m9192CE23A948CDA016729E3E9BD7DCC21E81A8AD((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_10), L_24, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_25, L_27, ((float)((float)L_29)), /*hidden argument*/NULL); V_13 = L_30; // ShadowUtils.SetupShadowCasterConstantBuffer(cmd, ref shadowLight, shadowBias); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32 = V_13; ShadowUtils_SetupShadowCasterConstantBuffer_m6BF8CD0F8237FF4BF29E147D57C3EE7525DEDB75(L_31, (VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_10), L_32, /*hidden argument*/NULL); // ShadowUtils.RenderShadowSlice(cmd, ref context, ref shadowSliceData, ref settings); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_2; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_34 = ___context0; ShadowUtils_RenderShadowSlice_m674D24425D9EF812DAD23C0F84AD6C49834A797A(L_33, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_34, (ShadowSliceData_t3A0B37ADC461825DA8D5912E4C80AB654C5DD339 *)(&V_11), (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)(&V_12), /*hidden argument*/NULL); // additionalLightHasSoftShadows |= shadowLight.light.shadows == LightShadows.Soft; bool L_35 = V_1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_36; L_36 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_10), /*hidden argument*/NULL); NullCheck(L_36); int32_t L_37; L_37 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_36, /*hidden argument*/NULL); V_1 = (bool)((int32_t)((int32_t)L_35|(int32_t)((((int32_t)L_37) == ((int32_t)2))? 1 : 0))); // anyShadowSliceRenderer = true; V_4 = (bool)1; } IL_00d9: { // for (int i = 0; i < shadowSlicesCount; ++i) int32_t L_38 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); } IL_00df: { // for (int i = 0; i < shadowSlicesCount; ++i) int32_t L_39 = V_8; int32_t L_40 = V_5; if ((((int32_t)L_39) < ((int32_t)L_40))) { goto IL_0035; } } IL_00e8: { // bool mainLightHasSoftShadows = shadowData.supportsMainLightShadows && // lightData.mainLightIndex != -1 && // visibleLights[lightData.mainLightIndex].light.shadows == // LightShadows.Soft; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_41 = ___shadowData3; bool L_42 = L_41->get_supportsMainLightShadows_0(); if (!L_42) { goto IL_011a; } } IL_00f1: { LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_43 = ___lightData2; int32_t L_44 = L_43->get_mainLightIndex_0(); if ((((int32_t)L_44) == ((int32_t)(-1)))) { goto IL_011a; } } IL_00fa: { LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_45 = ___lightData2; int32_t L_46 = L_45->get_mainLightIndex_0(); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_47; L_47 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_0))->___m_Buffer_0, L_46); V_14 = L_47; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_48; L_48 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_14), /*hidden argument*/NULL); NullCheck(L_48); int32_t L_49; L_49 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_48, /*hidden argument*/NULL); G_B11_0 = ((((int32_t)L_49) == ((int32_t)2))? 1 : 0); goto IL_011b; } IL_011a: { G_B11_0 = 0; } IL_011b: { V_6 = (bool)G_B11_0; // bool softShadows = shadowData.supportsSoftShadows && // (mainLightHasSoftShadows || additionalLightHasSoftShadows); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_50 = ___shadowData3; bool L_51 = L_50->get_supportsSoftShadows_9(); if (!L_51) { goto IL_012c; } } IL_0126: { bool L_52 = V_6; bool L_53 = V_1; G_B14_0 = ((int32_t)((int32_t)L_52|(int32_t)L_53)); goto IL_012d; } IL_012c: { G_B14_0 = 0; } IL_012d: { V_7 = (bool)G_B14_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightShadows, anyShadowSliceRenderer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_55 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_AdditionalLightShadows_4(); bool L_56 = V_4; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_54, L_55, L_56, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.SoftShadows, softShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_57 = V_2; String_t* L_58 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); bool L_59 = V_7; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_57, L_58, L_59, /*hidden argument*/NULL); // if (anyShadowSliceRenderer) bool L_60 = V_4; if (!L_60) { goto IL_0158; } } IL_014d: { // SetupAdditionalLightsShadowReceiverConstants(cmd, ref shadowData, softShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_61 = V_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_62 = ___shadowData3; bool L_63 = V_7; AdditionalLightsShadowCasterPass_SetupAdditionalLightsShadowReceiverConstants_m9DF0E10D607F03F9AD0EE87C72C43B78CA6C65A1(__this, L_61, (ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E *)L_62, L_63, /*hidden argument*/NULL); } IL_0158: { // } IL2CPP_LEAVE(0x168, FINALLY_015a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_015a; } FINALLY_015a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_3), /*hidden argument*/NULL); IL2CPP_END_FINALLY(346) } // end finally (depth: 1) IL2CPP_CLEANUP(346) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x168, IL_0168) } IL_0168: { // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * L_64 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = V_2; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)L_64, L_65, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = V_2; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_66, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::SetupAdditionalLightsShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass_SetupAdditionalLightsShadowReceiverConstants_m9DF0E10D607F03F9AD0EE87C72C43B78CA6C65A1 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * ___shadowData1, bool ___softShadows2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 V_5; memset((&V_5), 0, sizeof(V_5)); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_6 = NULL; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_7 = NULL; int32_t V_8 = 0; ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 V_9; memset((&V_9), 0, sizeof(V_9)); { // int shadowLightsCount = m_AdditionalShadowCastingLightIndices.Count; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_AdditionalShadowCastingLightIndices_23(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_0, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); V_0 = L_1; // float invShadowAtlasWidth = 1.0f / shadowData.additionalLightsShadowmapWidth; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_2 = ___shadowData1; int32_t L_3 = L_2->get_additionalLightsShadowmapWidth_7(); V_1 = ((float)((float)(1.0f)/(float)((float)((float)L_3)))); // float invShadowAtlasHeight = 1.0f / shadowData.additionalLightsShadowmapHeight; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_4 = ___shadowData1; int32_t L_5 = L_4->get_additionalLightsShadowmapHeight_8(); V_2 = ((float)((float)(1.0f)/(float)((float)((float)L_5)))); // float invHalfShadowAtlasWidth = 0.5f * invShadowAtlasWidth; float L_6 = V_1; V_3 = ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_6)); // float invHalfShadowAtlasHeight = 0.5f * invShadowAtlasHeight; float L_7 = V_2; V_4 = ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_7)); // cmd.SetGlobalTexture(m_AdditionalLightsShadowmap.id, m_AdditionalLightsShadowmapTexture); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_9 = __this->get_address_of_m_AdditionalLightsShadowmap_15(); int32_t L_10; L_10 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_9, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = __this->get_m_AdditionalLightsShadowmapTexture_16(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_11, /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_8, L_10, L_12, /*hidden argument*/NULL); // if (m_UseStructuredBuffer) bool L_13 = __this->get_m_UseStructuredBuffer_13(); if (!L_13) { goto IL_0121; } } { // NativeArray shadowBufferData = new NativeArray(shadowLightsCount, Allocator.Temp); int32_t L_14 = V_0; NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59((NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 *)(&V_5), L_14, 2, 1, /*hidden argument*/NativeArray_1__ctor_m5E5BB39D641FF7A1AB4150645A69FFFF7AAFDA59_RuntimeMethod_var); // for (int i = 0; i < shadowLightsCount; ++i) V_8 = 0; goto IL_00b2; } IL_006f: { // data.worldToShadowMatrix = m_AdditionalLightsShadowData[i].worldToShadowMatrix; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_15 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_16 = V_8; NullCheck(L_15); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_17 = ((L_15)->GetAddressAt(static_cast(L_16)))->get_worldToShadowMatrix_0(); (&V_9)->set_worldToShadowMatrix_0(L_17); // data.shadowParams = m_AdditionalLightsShadowData[i].shadowParams; ShadowDataU5BU5D_t97386BD3A3C2AB3412995371CC9ECC6FFB9369E6* L_18 = __this->get_m_AdditionalLightsShadowData_22(); int32_t L_19 = V_8; NullCheck(L_18); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ((L_18)->GetAddressAt(static_cast(L_19)))->get_shadowParams_1(); (&V_9)->set_shadowParams_1(L_20); // shadowBufferData[i] = data; int32_t L_21 = V_8; ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 L_22 = V_9; IL2CPP_NATIVEARRAY_SET_ITEM(ShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701 , ((NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 *)(&V_5))->___m_Buffer_0, L_21, (L_22)); // for (int i = 0; i < shadowLightsCount; ++i) int32_t L_23 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_00b2: { // for (int i = 0; i < shadowLightsCount; ++i) int32_t L_24 = V_8; int32_t L_25 = V_0; if ((((int32_t)L_24) < ((int32_t)L_25))) { goto IL_006f; } } { // var shadowBuffer = ShaderData.instance.GetShadowDataBuffer(shadowLightsCount); IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D_il2cpp_TypeInfo_var); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_26; L_26 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); int32_t L_27 = V_0; NullCheck(L_26); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_28; L_28 = ShaderData_GetShadowDataBuffer_m7393F92C0103565826614EA768A86F8021122161(L_26, L_27, /*hidden argument*/NULL); V_6 = L_28; // shadowBuffer.SetData(shadowBufferData); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_29 = V_6; NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 L_30 = V_5; NullCheck(L_29); ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309(L_29, L_30, /*hidden argument*/ComputeBuffer_SetData_TisShadowData_t5ACDE96DE7C04AEE2981172CB8996A5E66ED3701_m3A5EF5AAEAD8BB706FA8902D510CC634A8371309_RuntimeMethod_var); // var shadowIndicesMapBuffer = ShaderData.instance.GetShadowIndicesBuffer(m_AdditionalShadowCastingLightIndicesMap.Count); ShaderData_t765D5B1E1C2FABC308C4A618E6A1EE42B42F6F6D * L_31; L_31 = ShaderData_get_instance_m81BC8F1F2491DBCE20D24A9A883A7AEEFED2B90C(/*hidden argument*/NULL); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_32 = __this->get_m_AdditionalShadowCastingLightIndicesMap_24(); NullCheck(L_32); int32_t L_33; L_33 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_32, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); NullCheck(L_31); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_34; L_34 = ShaderData_GetShadowIndicesBuffer_m457B5301667437EB978401CDD45D8B1AC1D13831(L_31, L_33, /*hidden argument*/NULL); V_7 = L_34; // shadowIndicesMapBuffer.SetData(m_AdditionalShadowCastingLightIndicesMap, 0, 0, // m_AdditionalShadowCastingLightIndicesMap.Count); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_35 = V_7; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_36 = __this->get_m_AdditionalShadowCastingLightIndicesMap_24(); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_37 = __this->get_m_AdditionalShadowCastingLightIndicesMap_24(); NullCheck(L_37); int32_t L_38; L_38 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_37, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var); NullCheck(L_35); ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2(L_35, L_36, 0, 0, L_38, /*hidden argument*/ComputeBuffer_SetData_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mEA845CDB9A4BBA531E114BFD946F15D8C9D1CEA2_RuntimeMethod_var); // cmd.SetGlobalBuffer(m_AdditionalShadowsBufferId, shadowBuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = ___cmd0; int32_t L_40 = ((AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var))->get_m_AdditionalShadowsBufferId_11(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_41 = V_6; NullCheck(L_39); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_39, L_40, L_41, /*hidden argument*/NULL); // cmd.SetGlobalBuffer(m_AdditionalShadowsIndicesId, shadowIndicesMapBuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = ___cmd0; int32_t L_43 = ((AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218_il2cpp_TypeInfo_var))->get_m_AdditionalShadowsIndicesId_12(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_44 = V_7; NullCheck(L_42); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_42, L_43, L_44, /*hidden argument*/NULL); // shadowBufferData.Dispose(); NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D((NativeArray_1_tCD1FE441CEF84BBCFD4090C87C8834B991564C27 *)(&V_5), /*hidden argument*/NativeArray_1_Dispose_m7F7CF6B0A0DB6DE2977006B7FE7CE79CC06D101D_RuntimeMethod_var); // } goto IL_0143; } IL_0121: { // cmd.SetGlobalMatrixArray(AdditionalShadowsConstantBuffer._AdditionalLightsWorldToShadow, m_AdditionalLightsWorldToShadow); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; int32_t L_46 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalLightsWorldToShadow_0(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_47 = __this->get_m_AdditionalLightsWorldToShadow_20(); NullCheck(L_45); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_45, L_46, L_47, /*hidden argument*/NULL); // cmd.SetGlobalVectorArray(AdditionalShadowsConstantBuffer._AdditionalShadowParams, m_AdditionalLightsShadowParams); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd0; int32_t L_49 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowParams_1(); Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_50 = __this->get_m_AdditionalLightsShadowParams_21(); NullCheck(L_48); CommandBuffer_SetGlobalVectorArray_m8584F5218FDF0711074A307D48B4409C1AD376B6(L_48, L_49, L_50, /*hidden argument*/NULL); } IL_0143: { // if (softShadows) bool L_51 = ___softShadows2; if (!L_51) { goto IL_01e9; } } { // if (m_SupportsBoxFilterForShadows) bool L_52 = __this->get_m_SupportsBoxFilterForShadows_26(); if (!L_52) { goto IL_01c9; } } { // cmd.SetGlobalVector(AdditionalShadowsConstantBuffer._AdditionalShadowOffset0, // new Vector4(-invHalfShadowAtlasWidth, -invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = ___cmd0; int32_t L_54 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowOffset0_2(); float L_55 = V_3; float L_56 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57; memset((&L_57), 0, sizeof(L_57)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_57), ((-L_55)), ((-L_56)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_53); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_53, L_54, L_57, /*hidden argument*/NULL); // cmd.SetGlobalVector(AdditionalShadowsConstantBuffer._AdditionalShadowOffset1, // new Vector4(invHalfShadowAtlasWidth, -invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_58 = ___cmd0; int32_t L_59 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowOffset1_3(); float L_60 = V_3; float L_61 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62; memset((&L_62), 0, sizeof(L_62)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_62), L_60, ((-L_61)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_58); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_58, L_59, L_62, /*hidden argument*/NULL); // cmd.SetGlobalVector(AdditionalShadowsConstantBuffer._AdditionalShadowOffset2, // new Vector4(-invHalfShadowAtlasWidth, invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd0; int32_t L_64 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowOffset2_4(); float L_65 = V_3; float L_66 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67; memset((&L_67), 0, sizeof(L_67)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_67), ((-L_65)), L_66, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_63); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_63, L_64, L_67, /*hidden argument*/NULL); // cmd.SetGlobalVector(AdditionalShadowsConstantBuffer._AdditionalShadowOffset3, // new Vector4(invHalfShadowAtlasWidth, invHalfShadowAtlasHeight, 0.0f, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; int32_t L_69 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowOffset3_5(); float L_70 = V_3; float L_71 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_72; memset((&L_72), 0, sizeof(L_72)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_72), L_70, L_71, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_68); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_68, L_69, L_72, /*hidden argument*/NULL); } IL_01c9: { // cmd.SetGlobalVector(AdditionalShadowsConstantBuffer._AdditionalShadowmapSize, new Vector4(invShadowAtlasWidth, invShadowAtlasHeight, // shadowData.additionalLightsShadowmapWidth, shadowData.additionalLightsShadowmapHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_73 = ___cmd0; int32_t L_74 = ((AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_StaticFields*)il2cpp_codegen_static_fields_for(AdditionalShadowsConstantBuffer_tDB129D6EC901914E7816BEAC7432869F0BD1ECAB_il2cpp_TypeInfo_var))->get__AdditionalShadowmapSize_6(); float L_75 = V_1; float L_76 = V_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_77 = ___shadowData1; int32_t L_78 = L_77->get_additionalLightsShadowmapWidth_7(); ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_79 = ___shadowData1; int32_t L_80 = L_79->get_additionalLightsShadowmapHeight_8(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_81; memset((&L_81), 0, sizeof(L_81)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_81), L_75, L_76, ((float)((float)L_78)), ((float)((float)L_80)), /*hidden argument*/NULL); NullCheck(L_73); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_73, L_74, L_81, /*hidden argument*/NULL); } IL_01e9: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::IsValidShadowCastingLight(UnityEngine.Rendering.Universal.LightData&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_IsValidShadowCastingLight_m109A1EF161998159E67516C3272CCCA8DA542E49 (AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * __this, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData0, int32_t ___i1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_0; memset((&V_0), 0, sizeof(V_0)); Light_tA2F349FE839781469A0344CF6039B51512394275 * V_1 = NULL; { // if (i == lightData.mainLightIndex) int32_t L_0 = ___i1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_1 = ___lightData0; int32_t L_2 = L_1->get_mainLightIndex_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_000b; } } { // return false; return (bool)0; } IL_000b: { // VisibleLight shadowLight = lightData.visibleLights[i]; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_3 = ___lightData0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_4 = L_3->get_address_of_visibleLights_3(); int32_t L_5 = ___i1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_4)->___m_Buffer_0, L_5); V_0 = L_6; // if (shadowLight.lightType == LightType.Point || shadowLight.lightType == LightType.Directional) int32_t L_7; L_7 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); if ((((int32_t)L_7) == ((int32_t)2))) { goto IL_002c; } } { int32_t L_8; L_8 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_002e; } } IL_002c: { // return false; return (bool)0; } IL_002e: { // Light light = shadowLight.light; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9; L_9 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_0), /*hidden argument*/NULL); V_1 = L_9; // return light != null && light.shadows != LightShadows.None && !Mathf.Approximately(light.shadowStrength, 0.0f); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_11) { goto IL_005b; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_1; NullCheck(L_12); int32_t L_13; L_13 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_12, /*hidden argument*/NULL); if (!L_13) { goto IL_005b; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_1; NullCheck(L_14); float L_15; L_15 = Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F(L_14, /*hidden argument*/NULL); bool L_16; L_16 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_15, (0.0f), /*hidden argument*/NULL); return (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); } IL_005b: { return (bool)0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray__ctor_m7DCA13BA3E2EBF7E09AC7D77018EA00CCB0FF871 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitCount0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_BitCount = bitCount; int32_t L_0 = ___bitCount0; __this->set_m_BitCount_1(L_0); // m_IntCount = (bitCount + 31) >> 5; int32_t L_1 = ___bitCount0; __this->set_m_IntCount_2(((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)((int32_t)31)))>>(int32_t)5))); // m_Mem = new NativeArray(m_IntCount, allocator, options); int32_t L_2 = __this->get_m_IntCount_2(); int32_t L_3 = ___allocator1; int32_t L_4 = ___options2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_5; memset((&L_5), 0, sizeof(L_5)); NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F((&L_5), L_2, L_3, L_4, /*hidden argument*/NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); __this->set_m_Mem_0(L_5); // } return; } } IL2CPP_EXTERN_C void BitArray__ctor_m7DCA13BA3E2EBF7E09AC7D77018EA00CCB0FF871_AdjustorThunk (RuntimeObject * __this, int32_t ___bitCount0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { int32_t _offset = 1; BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * _thisAdjusted = reinterpret_cast(__this + _offset); BitArray__ctor_m7DCA13BA3E2EBF7E09AC7D77018EA00CCB0FF871(_thisAdjusted, ___bitCount0, ___allocator1, ___options2, method); } // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Dispose_m4647F656D728EA9A6C438A1F785AB9988F706D4D (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_Mem.Dispose(); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_0 = __this->get_address_of_m_Mem_0(); NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_0, /*hidden argument*/NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void BitArray_Dispose_m4647F656D728EA9A6C438A1F785AB9988F706D4D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * _thisAdjusted = reinterpret_cast(__this + _offset); BitArray_Dispose_m4647F656D728EA9A6C438A1F785AB9988F706D4D(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Clear_mDE53AAAB78BDE9843CA0F93161C2CD67BCB97698 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = 0; i < m_IntCount; ++i) V_0 = 0; goto IL_0015; } IL_0004: { // m_Mem[i] = 0; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_0 = __this->get_address_of_m_Mem_0(); int32_t L_1 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_0)->___m_Buffer_0, L_1, (0)); // for (int i = 0; i < m_IntCount; ++i) int32_t L_2 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); } IL_0015: { // for (int i = 0; i < m_IntCount; ++i) int32_t L_3 = V_0; int32_t L_4 = __this->get_m_IntCount_2(); if ((((int32_t)L_3) < ((int32_t)L_4))) { goto IL_0004; } } { // } return; } } IL2CPP_EXTERN_C void BitArray_Clear_mDE53AAAB78BDE9843CA0F93161C2CD67BCB97698_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * _thisAdjusted = reinterpret_cast(__this + _offset); BitArray_Clear_mDE53AAAB78BDE9843CA0F93161C2CD67BCB97698(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.Universal.Internal.BitArray::IsSet(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BitArray_IsSet_m277EAD2560862B70D4DAE2C88D13F0D8F00A53AA (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitIndex0, const RuntimeMethod* method) { { // return (m_Mem[bitIndex >> 5] & (1u << (bitIndex & 31))) != 0; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_0 = __this->get_address_of_m_Mem_0(); int32_t L_1 = ___bitIndex0; uint32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_0)->___m_Buffer_0, ((int32_t)((int32_t)L_1>>(int32_t)5))); int32_t L_3 = ___bitIndex0; return (bool)((!(((uint32_t)((int32_t)((int32_t)L_2&(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_3&(int32_t)((int32_t)31)))&(int32_t)((int32_t)31)))))))) <= ((uint32_t)0)))? 1 : 0); } } IL2CPP_EXTERN_C bool BitArray_IsSet_m277EAD2560862B70D4DAE2C88D13F0D8F00A53AA_AdjustorThunk (RuntimeObject * __this, int32_t ___bitIndex0, const RuntimeMethod* method) { int32_t _offset = 1; BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BitArray_IsSet_m277EAD2560862B70D4DAE2C88D13F0D8F00A53AA(_thisAdjusted, ___bitIndex0, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.Internal.BitArray::Set(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitArray_Set_m76F8BDA9650ED15B232458624F6A330139942518 (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * __this, int32_t ___bitIndex0, bool ___val1, const RuntimeMethod* method) { NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * V_0 = NULL; int32_t V_1 = 0; { // if (val) bool L_0 = ___val1; if (!L_0) { goto IL_0027; } } { // m_Mem[bitIndex >> 5] |= 1u << (bitIndex & 31); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_1 = __this->get_address_of_m_Mem_0(); V_0 = (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_1; int32_t L_2 = ___bitIndex0; V_1 = ((int32_t)((int32_t)L_2>>(int32_t)5)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_3 = V_0; int32_t L_4 = V_1; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_5 = V_0; int32_t L_6 = V_1; uint32_t L_7; L_7 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_5)->___m_Buffer_0, L_6); int32_t L_8 = ___bitIndex0; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_3)->___m_Buffer_0, L_4, (((int32_t)((int32_t)L_7|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_8&(int32_t)((int32_t)31)))&(int32_t)((int32_t)31))))))))); return; } IL_0027: { // m_Mem[bitIndex >> 5] &= ~(1u << (bitIndex & 31)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_9 = __this->get_address_of_m_Mem_0(); V_0 = (NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_9; int32_t L_10 = ___bitIndex0; V_1 = ((int32_t)((int32_t)L_10>>(int32_t)5)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_11 = V_0; int32_t L_12 = V_1; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_13 = V_0; int32_t L_14 = V_1; uint32_t L_15; L_15 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_13)->___m_Buffer_0, L_14); int32_t L_16 = ___bitIndex0; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_11)->___m_Buffer_0, L_12, (((int32_t)((int32_t)L_15&(int32_t)((~((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_16&(int32_t)((int32_t)31)))&(int32_t)((int32_t)31))))))))))); // } return; } } IL2CPP_EXTERN_C void BitArray_Set_m76F8BDA9650ED15B232458624F6A330139942518_AdjustorThunk (RuntimeObject * __this, int32_t ___bitIndex0, bool ___val1, const RuntimeMethod* method) { int32_t _offset = 1; BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * _thisAdjusted = reinterpret_cast(__this + _offset); BitArray_Set_m76F8BDA9650ED15B232458624F6A330139942518(_thisAdjusted, ___bitIndex0, ___val1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Bloom::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsActive_m6439B0AEE30A9D0538A95581F2803BCC3D11D68B (Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_0 = __this->get_intensity_9(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Bloom::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsTileCompatible_m828663367C13195D8F8CA65EDC3C6133681E2690 (Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Bloom::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom__ctor_mEC8A055EB1D766D0524952AFF7B4E46ECA753D60 (Bloom_t29BCC640226782A89B406BEEB1247DF988977E16 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public MinFloatParameter threshold = new MinFloatParameter(0.9f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_0 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_0, (0.899999976f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_threshold_8(L_0); // public MinFloatParameter intensity = new MinFloatParameter(0f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_1 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_1, (0.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_9(L_1); // public ClampedFloatParameter scatter = new ClampedFloatParameter(0.7f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_2, (0.699999988f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_scatter_10(L_2); // public MinFloatParameter clamp = new MinFloatParameter(65472f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_3 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_3, (65472.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_clamp_11(L_3); // public ColorParameter tint = new ColorParameter(Color.white, false, false, true); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_5 = (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD *)il2cpp_codegen_object_new(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C(L_5, L_4, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL); __this->set_tint_12(L_5); // public BoolParameter highQualityFiltering = new BoolParameter(false); BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED * L_6 = (BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED *)il2cpp_codegen_object_new(BoolParameter_t92CD65073AF0336A4321E015A68C15B703096AED_il2cpp_TypeInfo_var); BoolParameter__ctor_m07673DC88152BB93A7CD39A66DAEE56ED378407A(L_6, (bool)0, (bool)0, /*hidden argument*/NULL); __this->set_highQualityFiltering_13(L_6); // public ClampedIntParameter skipIterations = new ClampedIntParameter(1, 0, 16); ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 * L_7 = (ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2 *)il2cpp_codegen_object_new(ClampedIntParameter_tCBB4C75C1DE91F42C01AC5DDF7CFB509D7E8B9A2_il2cpp_TypeInfo_var); ClampedIntParameter__ctor_mA1E7C4DBBCFC6E824303E41CD95EB6898973EC33(L_7, 1, 0, ((int32_t)16), (bool)0, /*hidden argument*/NULL); __this->set_skipIterations_14(L_7); // public TextureParameter dirtTexture = new TextureParameter(null); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_8 = (TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D *)il2cpp_codegen_object_new(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D_il2cpp_TypeInfo_var); TextureParameter__ctor_m2A3391B4A3E699D2AFE72AFF0F7E8F3507EC0C33(L_8, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, (bool)0, /*hidden argument*/NULL); __this->set_dirtTexture_15(L_8); // public MinFloatParameter dirtIntensity = new MinFloatParameter(0f, 0f); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_9 = (MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 *)il2cpp_codegen_object_new(MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8_il2cpp_TypeInfo_var); MinFloatParameter__ctor_mAFE2D52B7D765FA8C03F65F1479EDCD1ABE7C4D5(L_9, (0.0f), (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_dirtIntensity_16(L_9); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke_back(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_pinvoke_cleanup(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com_back(const CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled, CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshal_com_cleanup(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix1, const RuntimeMethod* method) { { // m_ViewMatrix = viewMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___viewMatrix0; __this->set_m_ViewMatrix_0(L_0); // m_ProjectionMatrix = projectionMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___projectionMatrix1; __this->set_m_ProjectionMatrix_1(L_1); // } return; } } IL2CPP_EXTERN_C void CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___viewMatrix0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___projectionMatrix1, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); CameraData_SetViewAndProjectionMatrix_mEA3AF0F50361C5B1CFDD9DF265E5D9DA0D0A8A22(_thisAdjusted, ___viewMatrix0, ___projectionMatrix1, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { { // if (xr.enabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = __this->get_xr_19(); NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // return xr.GetViewMatrix(viewIndex); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = __this->get_xr_19(); int32_t L_3 = ___viewIndex0; NullCheck(L_2); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4; L_4 = XRPass_GetViewMatrix_m23D5CB5C611DF1F20786259236636E3103D2DD2B(L_2, L_3, /*hidden argument*/NULL); return L_4; } IL_001a: { // return m_ViewMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = __this->get_m_ViewMatrix_0(); return L_5; } } IL2CPP_EXTERN_C Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA_AdjustorThunk (RuntimeObject * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 _returnValue; _returnValue = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { { // if (xr.enabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = __this->get_xr_19(); NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // return xr.GetProjMatrix(viewIndex); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = __this->get_xr_19(); int32_t L_3 = ___viewIndex0; NullCheck(L_2); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4; L_4 = XRPass_GetProjMatrix_m2F266E2E7C4CCB3D78249B3F8660871228B72D89(L_2, L_3, /*hidden argument*/NULL); return L_4; } IL_001a: { // return m_ProjectionMatrix; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = __this->get_m_ProjectionMatrix_1(); return L_5; } } IL2CPP_EXTERN_C Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70_AdjustorThunk (RuntimeObject * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 _returnValue; _returnValue = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { { // return GL.GetGPUProjectionMatrix(GetProjectionMatrix(viewIndex), IsCameraProjectionMatrixFlipped()); int32_t L_0 = ___viewIndex0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)__this, L_0, /*hidden argument*/NULL); bool L_2; L_2 = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)__this, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3; L_3 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_1, L_2, /*hidden argument*/NULL); return L_3; } } IL2CPP_EXTERN_C Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806_AdjustorThunk (RuntimeObject * __this, int32_t ___viewIndex0, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 _returnValue; _returnValue = CameraData_GetGPUProjectionMatrix_m018A10A55E4F3086316B346EFAA01E8E81352806(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (xr.enabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_0 = __this->get_xr_19(); NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_002d; } } { // return !xr.renderTargetDesc.sRGB && (QualitySettings.activeColorSpace == ColorSpace.Linear); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_2 = __this->get_xr_19(); NullCheck(L_2); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3; L_3 = XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline(L_2, /*hidden argument*/NULL); V_0 = L_3; bool L_4; L_4 = RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); if (L_4) { goto IL_002b; } } { int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); return (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); } IL_002b: { return (bool)0; } IL_002d: { // return Display.main.requiresSrgbBlitToBackbuffer; IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_6; L_6 = Display_get_main_m9881F8655FAD1B6649D09CB07FD87012A1EA9F19(/*hidden argument*/NULL); NullCheck(L_6); bool L_7; L_7 = Display_get_requiresSrgbBlitToBackbuffer_m705F7D5388518FE90167F5110DF36C3B3AE5AAFD(L_6, /*hidden argument*/NULL); return L_7; } } IL2CPP_EXTERN_C bool CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_requireSrgbConversion_m1FB7CDDAB4F00972CD8DC7611DD757A2C77CFC5E(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method) { { // public bool isSceneViewCamera => cameraType == CameraType.SceneView; int32_t L_0 = __this->get_cameraType_12(); return (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isSceneViewCamera_m367A2073E9029EBA0AF6CD0CE6350E637A85E994(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method) { { // public bool isPreviewCamera => cameraType == CameraType.Preview; int32_t L_0 = __this->get_cameraType_12(); return (bool)((((int32_t)L_0) == ((int32_t)4))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isPreviewCamera_mE607290EB1A9E0D655C3FAE901D43D74DAC6478C(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2 (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * V_0 = NULL; bool V_1 = false; bool V_2 = false; bool G_B4_0 = false; bool G_B3_0 = false; int32_t G_B5_0 = 0; bool G_B5_1 = false; int32_t G_B9_0 = 0; { // var renderer = ScriptableRenderer.current; IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_0 = ((ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var))->get_current_1(); V_0 = L_0; // if (renderer != null) ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_1 = V_0; if (!L_1) { goto IL_006f; } } { // bool renderingToBackBufferTarget = renderer.cameraColorTarget == BuiltinRenderTextureType.CameraTarget; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_2 = V_0; NullCheck(L_2); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3; L_3 = ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217(L_2, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); bool L_5; L_5 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; // if (xr.enabled) XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = __this->get_xr_19(); NullCheck(L_6); bool L_7; L_7 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0054; } } { // renderingToBackBufferTarget |= renderer.cameraColorTarget == xr.renderTarget && !xr.renderTargetIsRenderTexture; bool L_8 = V_1; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_9 = V_0; NullCheck(L_9); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217(L_9, /*hidden argument*/NULL); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_11 = __this->get_xr_19(); NullCheck(L_11); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_11, /*hidden argument*/NULL); bool L_13; L_13 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_10, L_12, /*hidden argument*/NULL); G_B3_0 = L_8; if (!L_13) { G_B4_0 = L_8; goto IL_0051; } } { XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_14 = __this->get_xr_19(); NullCheck(L_14); bool L_15; L_15 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_14, /*hidden argument*/NULL); G_B5_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0); G_B5_1 = G_B3_0; goto IL_0052; } IL_0051: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0052: { V_1 = (bool)((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)); } IL_0054: { // bool renderingToTexture = !renderingToBackBufferTarget || targetTexture != null; bool L_16 = V_1; if (!L_16) { goto IL_0065; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = __this->get_targetTexture_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B9_0 = ((int32_t)(L_18)); goto IL_0066; } IL_0065: { G_B9_0 = 1; } IL_0066: { V_2 = (bool)G_B9_0; // return SystemInfo.graphicsUVStartsAtTop && renderingToTexture; bool L_19; L_19 = SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE(/*hidden argument*/NULL); bool L_20 = V_2; return (bool)((int32_t)((int32_t)L_19&(int32_t)L_20)); } IL_006f: { // return true; return (bool)1; } } IL2CPP_EXTERN_C bool CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m8A53003CB256B0A96ACFAE7E4DD3C194D3D7783C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_1 = NULL; { // var gameObject = camera.gameObject; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_0, /*hidden argument*/NULL); V_0 = L_1; // bool componentExists = gameObject.TryGetComponent(out var cameraData); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = V_0; NullCheck(L_2); bool L_3; L_3 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838(L_2, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_1), /*hidden argument*/GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m2AA8EE310FFE7E914D9FDA380CEB307873615838_RuntimeMethod_var); // if (!componentExists) if (L_3) { goto IL_0018; } } { // cameraData = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = V_0; NullCheck(L_4); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5; L_5 = GameObject_AddComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m8A53003CB256B0A96ACFAE7E4DD3C194D3D7783C(L_4, /*hidden argument*/GameObject_AddComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_m8A53003CB256B0A96ACFAE7E4DD3C194D3D7783C_RuntimeMethod_var); V_1 = L_5; } IL_0018: { // return cameraData; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_6 = V_1; return L_6; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeFrameworkUpdateMode(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraExtensions_GetVolumeFrameworkUpdateMode_m235B4DF3A501784BC082EFA3F10A1C4332C2019F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17(L_0, /*hidden argument*/NULL); // return cameraData.volumeFrameworkUpdateMode; NullCheck(L_1); int32_t L_2; L_2 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m24AE4F406C78A9A9FF13E0A544E791EE667D9447_inline(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::SetVolumeFrameworkUpdateMode(UnityEngine.Camera,UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_SetVolumeFrameworkUpdateMode_m3BEB9BD2FEE8E69200C80B8FE1E04F51E82266B0 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, int32_t ___mode1, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_0 = NULL; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (cameraData.volumeFrameworkUpdateMode == mode) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_2 = V_0; NullCheck(L_2); int32_t L_3; L_3 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m24AE4F406C78A9A9FF13E0A544E791EE667D9447_inline(L_2, /*hidden argument*/NULL); int32_t L_4 = ___mode1; if ((!(((uint32_t)L_3) == ((uint32_t)L_4)))) { goto IL_0011; } } { // return; return; } IL_0011: { // bool requiredUpdatePreviously = cameraData.requiresVolumeFrameworkUpdate; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5 = V_0; NullCheck(L_5); bool L_6; L_6 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C(L_5, /*hidden argument*/NULL); // cameraData.volumeFrameworkUpdateMode = mode; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_7 = V_0; int32_t L_8 = ___mode1; NullCheck(L_7); UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_mED7EEE42BE2FABBDDE7ED532A56A7A1A525C8EFC_inline(L_7, L_8, /*hidden argument*/NULL); // if (requiredUpdatePreviously && !cameraData.requiresVolumeFrameworkUpdate) if (!L_6) { goto IL_002f; } } { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_9 = V_0; NullCheck(L_9); bool L_10; L_10 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C(L_9, /*hidden argument*/NULL); if (L_10) { goto IL_002f; } } { // camera.UpdateVolumeStack(cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_12 = V_0; CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110(L_11, L_12, /*hidden argument*/NULL); } IL_002f: { // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m2087B7CB04C3C6651F95856A156F2094862F0A5A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_0 = NULL; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17(L_0, /*hidden argument*/NULL); V_0 = L_1; // camera.UpdateVolumeStack(cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = V_0; CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110(L_2, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_mFFA5CE8BFF7B147F915F8C3DA293FAB42E8C5110 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0; memset((&V_0), 0, sizeof(V_0)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL; { // if (cameraData.requiresVolumeFrameworkUpdate) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_0 = ___cameraData1; NullCheck(L_0); bool L_1; L_1 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m88C7A26F1A6140D3F9B18352DA2189C08C51092C(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0009; } } { // return; return; } IL_0009: { // if (cameraData.volumeStack == null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_2 = ___cameraData1; NullCheck(L_2); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_3; L_3 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0021; } } { // cameraData.volumeStack = VolumeManager.instance.CreateStack(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_4 = ___cameraData1; IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_5; L_5 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); NullCheck(L_5); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_6; L_6 = VolumeManager_CreateStack_mDFBB378E7B67216BA8EABBAA05C96B8C500103DE(L_5, /*hidden argument*/NULL); NullCheck(L_4); UniversalAdditionalCameraData_set_volumeStack_m5B35CFF315D1CB9B3D53A0FF76D862C530253A0A_inline(L_4, L_6, /*hidden argument*/NULL); } IL_0021: { // camera.GetVolumeLayerMaskAndTrigger(cameraData, out LayerMask layerMask, out Transform trigger); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_8 = ___cameraData1; CameraExtensions_GetVolumeLayerMaskAndTrigger_mEC3AD69675E140C89BF494AE0BC097AE28752FC2(L_7, L_8, (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)(&V_0), (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 **)(&V_1), /*hidden argument*/NULL); // VolumeManager.instance.Update(cameraData.volumeStack, trigger, layerMask); IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_9; L_9 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_10 = ___cameraData1; NullCheck(L_10); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_11; L_11 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_10, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12 = V_1; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_13 = V_0; NullCheck(L_9); VolumeManager_Update_m7EF1F867966BE72FB0E8FB993DED5798D82C085A(L_9, L_11, L_12, L_13, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_m6EFF1D0021010075CAD4D20611C8E20DE48AF3E0 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_0 = NULL; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m323D93E85589D1ADE18C74E865C9B2DF7793FB17(L_0, /*hidden argument*/NULL); V_0 = L_1; // camera.DestroyVolumeStack(cameraData); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera0; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_3 = V_0; CameraExtensions_DestroyVolumeStack_mD00FD0012BC0BC6604157C43137ACA215E229037(L_2, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mD00FD0012BC0BC6604157C43137ACA215E229037 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, const RuntimeMethod* method) { { // cameraData.volumeStack.Dispose(); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_0 = ___cameraData1; NullCheck(L_0); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_1; L_1 = UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); VolumeStack_Dispose_mEEE5FA5A960B6AB0DBBE6253DAC993CBBF761F2C(L_1, /*hidden argument*/NULL); // cameraData.volumeStack = null; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_2 = ___cameraData1; NullCheck(L_2); UniversalAdditionalCameraData_set_volumeStack_m5B35CFF315D1CB9B3D53A0FF76D862C530253A0A_inline(L_2, (VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC *)NULL, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_mEC3AD69675E140C89BF494AE0BC097AE28752FC2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * ___cameraData1, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * ___layerMask2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** ___trigger3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * V_1 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B3_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B2_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B4_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B4_1 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B11_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B10_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B12_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B13_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** G_B13_1 = NULL; { // layerMask = 1; // "Default" LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * L_0 = ___layerMask2; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1; L_1 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(1, /*hidden argument*/NULL); *(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)L_0 = L_1; // trigger = camera.transform; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** L_2 = ___trigger3; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera0; NullCheck(L_3); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL); *((RuntimeObject **)L_2) = (RuntimeObject *)L_4; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)L_4); // if (cameraData != null) UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_5 = ___cameraData1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0044; } } { // layerMask = cameraData.volumeLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * L_7 = ___layerMask2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_8 = ___cameraData1; NullCheck(L_8); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_9; L_9 = UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline(L_8, /*hidden argument*/NULL); *(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)L_7 = L_9; // trigger = (cameraData.volumeTrigger != null) ? cameraData.volumeTrigger : trigger; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** L_10 = ___trigger3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_11 = ___cameraData1; NullCheck(L_11); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12; L_12 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B2_0 = L_10; if (L_13) { G_B3_0 = L_10; goto IL_003c; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** L_14 = ___trigger3; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15 = *((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 **)L_14); G_B4_0 = L_15; G_B4_1 = G_B2_0; goto IL_0042; } IL_003c: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_16 = ___cameraData1; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_16, /*hidden argument*/NULL); G_B4_0 = L_17; G_B4_1 = G_B3_0; } IL_0042: { *((RuntimeObject **)G_B4_1) = (RuntimeObject *)G_B4_0; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)G_B4_1, (void*)(RuntimeObject *)G_B4_0); // } return; } IL_0044: { // else if (camera.cameraType == CameraType.SceneView) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = ___camera0; NullCheck(L_18); int32_t L_19; L_19 = Camera_get_cameraType_mEB292C5AFDF7E1832A81B2923B4FBBC035DD93B2(L_18, /*hidden argument*/NULL); if ((!(((uint32_t)L_19) == ((uint32_t)2)))) { goto IL_0097; } } { // var mainCamera = Camera.main; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20; L_20 = Camera_get_main_m4E3DB1CD03E916476426AB3F78B26F21690EE26B(/*hidden argument*/NULL); V_0 = L_20; // UniversalAdditionalCameraData mainAdditionalCameraData = null; V_1 = (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E *)NULL; // if (mainCamera != null && mainCamera.TryGetComponent(out mainAdditionalCameraData)) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_22; L_22 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_21, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_22) { goto IL_0074; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = V_0; NullCheck(L_23); bool L_24; L_24 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7(L_23, (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E **)(&V_1), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mD04D58C0852C7082CF87FDD290D7C8E747AC99A7_RuntimeMethod_var); if (!L_24) { goto IL_0074; } } { // layerMask = mainAdditionalCameraData.volumeLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * L_25 = ___layerMask2; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_26 = V_1; NullCheck(L_26); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_27; L_27 = UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline(L_26, /*hidden argument*/NULL); *(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)L_25 = L_27; } IL_0074: { // trigger = (mainAdditionalCameraData != null && mainAdditionalCameraData.volumeTrigger != null) ? mainAdditionalCameraData.volumeTrigger : trigger; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** L_28 = ___trigger3; UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_29 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_30; L_30 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_29, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B10_0 = L_28; if (!L_30) { G_B11_0 = L_28; goto IL_008c; } } { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_31 = V_1; NullCheck(L_31); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_32; L_32 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B11_0 = G_B10_0; if (L_33) { G_B12_0 = G_B10_0; goto IL_0090; } } IL_008c: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** L_34 = ___trigger3; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35 = *((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 **)L_34); G_B13_0 = L_35; G_B13_1 = G_B11_0; goto IL_0096; } IL_0090: { UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_36 = V_1; NullCheck(L_36); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37; L_37 = UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline(L_36, /*hidden argument*/NULL); G_B13_0 = L_37; G_B13_1 = G_B12_0; } IL_0096: { *((RuntimeObject **)G_B13_1) = (RuntimeObject *)G_B13_0; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)G_B13_1, (void*)(RuntimeObject *)G_B13_0); } IL_0097: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.CameraTypeUtility::GetName(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* CameraTypeUtility_GetName_m0FB51AC382C32E78FB804BD921C755E3B35CF901 (int32_t ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int typeInt = (int)type; int32_t L_0 = ___type0; V_0 = L_0; // if (typeInt < 0 || typeInt >= s_CameraTypeNames.Length) int32_t L_1 = V_0; if ((((int32_t)L_1) < ((int32_t)0))) { goto IL_0010; } } { int32_t L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ((CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var))->get_s_CameraTypeNames_0(); NullCheck(L_3); if ((((int32_t)L_2) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))) { goto IL_0012; } } IL_0010: { // typeInt = (int)CameraRenderType.Base; V_0 = 0; } IL_0012: { // return s_CameraTypeNames[typeInt]; IL2CPP_RUNTIME_CLASS_INIT(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = ((CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var))->get_s_CameraTypeNames_0(); int32_t L_5 = V_0; NullCheck(L_4); int32_t L_6 = L_5; String_t* L_7 = (L_4)->GetAt(static_cast(L_6)); return L_7; } } // System.Void UnityEngine.Rendering.Universal.CameraTypeUtility::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTypeUtility__cctor_m9CF00DA23A5B3A0C74883AA9B276A3BB01DC8623 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisString_t_m2EA9D9BCB4FB03A000630C14E506B72B985A0AC7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static string[] s_CameraTypeNames = Enum.GetNames(typeof(CameraRenderType)).ToArray(); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast (CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1; L_1 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2; L_2 = Enum_GetNames_m70EF6DD36162EFC6D1C38D19BBB9F83B38F06A08(L_1, /*hidden argument*/NULL); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3; L_3 = Enumerable_ToArray_TisString_t_m2EA9D9BCB4FB03A000630C14E506B72B985A0AC7((RuntimeObject*)(RuntimeObject*)L_2, /*hidden argument*/Enumerable_ToArray_TisString_t_m2EA9D9BCB4FB03A000630C14E506B72B985A0AC7_RuntimeMethod_var); ((CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_tAFB0178B2EE64DCD5DFA680E476BD860A4E1215A_il2cpp_TypeInfo_var))->set_s_CameraTypeNames_0(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__ctor_m06983F3E05886A0A2C9122C1E2B30EE81A87DFB3 (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C1A20284D802ED71C584605173B84283C46289B); s_Il2CppMethodInitialized = true; } { // public CapturePass(RenderPassEvent evt) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(CapturePass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral7C1A20284D802ED71C584605173B84283C46289B, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Setup_m42D8CBE8FB919BCE27A45F279EE96858E3C8009E (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___colorHandle0, const RuntimeMethod* method) { { // m_CameraColorHandle = colorHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___colorHandle0; __this->set_m_CameraColorHandle_11(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Execute_m1122AA052CCD393DC06EC58C5438B1539635E15F (CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9DE4FA2A44D313C2CE8574207CDFB824EFBC0332_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_2; memset((&V_2), 0, sizeof(V_2)); RuntimeObject* V_3 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmdBuf = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmdBuf, m_ProfilingSampler)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields*)il2cpp_codegen_static_fields_for(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var))->get_m_ProfilingSampler_13(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) { // var colorAttachmentIdentifier = m_CameraColorHandle.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_m_CameraColorHandle_11(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4; L_4 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, /*hidden argument*/NULL); V_2 = L_4; // var captureActions = renderingData.cameraData.captureActions; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); RuntimeObject* L_7 = L_6->get_captureActions_23(); V_3 = L_7; // for (captureActions.Reset(); captureActions.MoveNext();) RuntimeObject* L_8 = V_3; NullCheck(L_8); InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_8); goto IL_0040; } IL_0033: { // captureActions.Current(colorAttachmentIdentifier, cmdBuf); RuntimeObject* L_9 = V_3; NullCheck(L_9); Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F * L_10; L_10 = InterfaceFuncInvoker0< Action_2_t8EFC6F9B63A3599DB5D53425508CA94E0507AF4F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1>::get_Current() */, IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6_il2cpp_TypeInfo_var, L_9); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11 = V_2; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_0; NullCheck(L_10); Action_2_Invoke_m9DE4FA2A44D313C2CE8574207CDFB824EFBC0332(L_10, L_11, L_12, /*hidden argument*/Action_2_Invoke_m9DE4FA2A44D313C2CE8574207CDFB824EFBC0332_RuntimeMethod_var); } IL_0040: { // for (captureActions.Reset(); captureActions.MoveNext();) RuntimeObject* L_13 = V_3; NullCheck(L_13); bool L_14; L_14 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_13); if (L_14) { goto IL_0033; } } IL_0048: { // } IL2CPP_LEAVE(0x58, FINALLY_004a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_004a; } FINALLY_004a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(74) } // end finally (depth: 1) IL2CPP_CLEANUP(74) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x58, IL_0058) } IL_0058: { // context.ExecuteCommandBuffer(cmdBuf); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_15, /*hidden argument*/NULL); // CommandBufferPool.Release(cmdBuf); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_16, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__cctor_mA323AC4FECC6D4BCD6B7472F0CF1BDD860BD6E9C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E, /*hidden argument*/NULL); ((CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_StaticFields*)il2cpp_codegen_static_fields_for(CapturePass_t1777556812FA622A0E871F3DB39CFFAADA4DFFCB_il2cpp_TypeInfo_var))->set_m_ProfilingSampler_13(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChannelMixer_IsActive_m45C0B64331D66F510BB7136E650BC305B76CCBE2 (ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * __this, const RuntimeMethod* method) { { // return redOutRedIn.value != 100f // || redOutGreenIn.value != 0f // || redOutBlueIn.value != 0f // || greenOutRedIn.value != 0f // || greenOutGreenIn.value != 100f // || greenOutBlueIn.value != 0f // || blueOutRedIn.value != 0f // || blueOutGreenIn.value != 0f // || blueOutBlueIn.value != 100f; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_redOutRedIn_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(100.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = __this->get_redOutGreenIn_9(); NullCheck(L_2); float L_3; L_3 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((float)L_3) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_4 = __this->get_redOutBlueIn_10(); NullCheck(L_4); float L_5; L_5 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); if ((!(((float)L_5) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_6 = __this->get_greenOutRedIn_11(); NullCheck(L_6); float L_7; L_7 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_6); if ((!(((float)L_7) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_8 = __this->get_greenOutGreenIn_12(); NullCheck(L_8); float L_9; L_9 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_8); if ((!(((float)L_9) == ((float)(100.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_10 = __this->get_greenOutBlueIn_13(); NullCheck(L_10); float L_11; L_11 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_10); if ((!(((float)L_11) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_12 = __this->get_blueOutRedIn_14(); NullCheck(L_12); float L_13; L_13 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_12); if ((!(((float)L_13) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_14 = __this->get_blueOutGreenIn_15(); NullCheck(L_14); float L_15; L_15 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_14); if ((!(((float)L_15) == ((float)(0.0f))))) { goto IL_00ac; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_16 = __this->get_blueOutBlueIn_16(); NullCheck(L_16); float L_17; L_17 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_16); return (bool)((((int32_t)((((float)L_17) == ((float)(100.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00ac: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChannelMixer_IsTileCompatible_mABE3D1F47F562B93295838D448476F681AE20D07 (ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ChannelMixer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChannelMixer__ctor_m833E1EE45FD46CB1AD4FAAC7FC3F3D95A31D37CF (ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter redOutRedIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_0, (100.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_redOutRedIn_8(L_0); // public ClampedFloatParameter redOutGreenIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_redOutGreenIn_9(L_1); // public ClampedFloatParameter redOutBlueIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_2, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_redOutBlueIn_10(L_2); // public ClampedFloatParameter greenOutRedIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_3 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_3, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_greenOutRedIn_11(L_3); // public ClampedFloatParameter greenOutGreenIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_4 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_4, (100.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_greenOutGreenIn_12(L_4); // public ClampedFloatParameter greenOutBlueIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_5 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_5, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_greenOutBlueIn_13(L_5); // public ClampedFloatParameter blueOutRedIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_6 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_6, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_blueOutRedIn_14(L_6); // public ClampedFloatParameter blueOutGreenIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_7 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_7, (0.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_blueOutGreenIn_15(L_7); // public ClampedFloatParameter blueOutBlueIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_8 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_8, (100.0f), (-200.0f), (200.0f), (bool)0, /*hidden argument*/NULL); __this->set_blueOutBlueIn_16(L_8); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsActive_m7F243E18CEFB3EFA5B4109BE0446AB92657E4907 (ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_intensity_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsTileCompatible_m06376A41F787F55E7D29D787A1A19C4AD14EA35F (ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberration::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration__ctor_mDAA965673D2E8ED56B40E748BCB2A7F90FD19401 (ChromaticAberration_t10A2373E97F649382AD9C7CA83D29674391C1AAD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_0, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_intensity_8(L_0); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CinemachineUniversalPixelPerfect_OnEnable_mF60ABE8D06AF0DE34CC534C4D6C733DA7E402AE9 (CinemachineUniversalPixelPerfect_t2ED4FE4DF02AA1F0134929758FA9CCE2A71A80DB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5ACAF85894F379498F7ECBD9B54D46B981B506A2); s_Il2CppMethodInitialized = true; } { // Debug.LogError("CinemachineUniversalPixelPerfect is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral5ACAF85894F379498F7ECBD9B54D46B981B506A2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CinemachineUniversalPixelPerfect__ctor_m494B121525D39A42DE5560845788B2C01D21D5A5 (CinemachineUniversalPixelPerfect_t2ED4FE4DF02AA1F0134929758FA9CCE2A71A80DB * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorAdjustments_IsActive_m3D93DE1C155C46331EA8B99FC0C9B911268B938D (ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return postExposure.value != 0f // || contrast.value != 0f // || colorFilter != Color.white // || hueShift != 0f // || saturation != 0f; FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * L_0 = __this->get_postExposure_8(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(0.0f))))) { goto IL_0059; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_2 = __this->get_contrast_9(); NullCheck(L_2); float L_3; L_3 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((float)L_3) == ((float)(0.0f))))) { goto IL_0059; } } { ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_4 = __this->get_colorFilter_10(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5; L_5 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); bool L_6; L_6 = VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127(L_4, L_5, /*hidden argument*/VolumeParameter_1_op_Inequality_m793BBD49089BC29B9088E0CDAC4BDF054E237127_RuntimeMethod_var); if (L_6) { goto IL_0059; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_7 = __this->get_hueShift_11(); bool L_8; L_8 = VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767(L_7, (0.0f), /*hidden argument*/VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_RuntimeMethod_var); if (L_8) { goto IL_0059; } } { ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_9 = __this->get_saturation_12(); bool L_10; L_10 = VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767(L_9, (0.0f), /*hidden argument*/VolumeParameter_1_op_Inequality_mC4E3C9ACE0DA05FC42B0364D34277E14C7AC6767_RuntimeMethod_var); return L_10; } IL_0059: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorAdjustments_IsTileCompatible_m162CE6F579888B2ED800553B9393E32727F48129 (ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ColorAdjustments::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorAdjustments__ctor_m71CC758F98271D8A01F22D39A56FCE6F117A2D30 (ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter postExposure = new FloatParameter(0f); FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA * L_0 = (FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA *)il2cpp_codegen_object_new(FloatParameter_tD6B02E2EAA6883E8FF3F36AAA60DAA84BC6257AA_il2cpp_TypeInfo_var); FloatParameter__ctor_m09A5B45B458BAF224701BD88E98AF726A7DB39C9(L_0, (0.0f), (bool)0, /*hidden argument*/NULL); __this->set_postExposure_8(L_0); // public ClampedFloatParameter contrast = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL); __this->set_contrast_9(L_1); // public ColorParameter colorFilter = new ColorParameter(Color.white, true, false, true); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_3 = (ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD *)il2cpp_codegen_object_new(ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD_il2cpp_TypeInfo_var); ColorParameter__ctor_mC5BB98A74D570CC498BB63326A4D6C0615C64D8C(L_3, L_2, (bool)1, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL); __this->set_colorFilter_10(L_3); // public ClampedFloatParameter hueShift = new ClampedFloatParameter(0f, -180f, 180f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_4 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_4, (0.0f), (-180.0f), (180.0f), (bool)0, /*hidden argument*/NULL); __this->set_hueShift_11(L_4); // public ClampedFloatParameter saturation = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_5 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_5, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL); __this->set_saturation_12(L_5); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCurves_IsActive_mFC1EDBF73ABFF7CFAFE8613D33FB5552EBC0AEE5 (ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * __this, const RuntimeMethod* method) { { // public bool IsActive() => true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCurves_IsTileCompatible_m32ACE3F8A2852F2AB1484F8FE5F0BEEAEF77126F (ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ColorCurves::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCurves__ctor_mF2CC215A14C3BF8FE8A6ED3A1A85336B383B87DC (ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { // public TextureCurveParameter master = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_1 = L_0; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_2; memset((&L_2), 0, sizeof(L_2)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_2), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_3 = L_1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_4; memset((&L_4), 0, sizeof(L_4)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_4), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_4); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5; memset((&L_5), 0, sizeof(L_5)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_5; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_6 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_6, L_3, (0.0f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_7 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_7, L_6, (bool)0, /*hidden argument*/NULL); __this->set_master_8(L_7); // public TextureCurveParameter red = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_8 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_9 = L_8; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_10; memset((&L_10), 0, sizeof(L_10)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_10), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_10); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_11 = L_9; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_12; memset((&L_12), 0, sizeof(L_12)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_12), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_12); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; memset((&L_13), 0, sizeof(L_13)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_13; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_14 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_14, L_11, (0.0f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_15 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_15, L_14, (bool)0, /*hidden argument*/NULL); __this->set_red_9(L_15); // public TextureCurveParameter green = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_16 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_17 = L_16; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_18; memset((&L_18), 0, sizeof(L_18)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_18), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_18); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_19 = L_17; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_20; memset((&L_20), 0, sizeof(L_20)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_20), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_20); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21; memset((&L_21), 0, sizeof(L_21)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_21), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_21; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_22 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_22, L_19, (0.0f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_23 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_23, L_22, (bool)0, /*hidden argument*/NULL); __this->set_green_10(L_23); // public TextureCurveParameter blue = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_24 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_25 = L_24; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_26; memset((&L_26), 0, sizeof(L_26)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_26), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_26); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_27 = L_25; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_28; memset((&L_28), 0, sizeof(L_28)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_28), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_28); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29; memset((&L_29), 0, sizeof(L_29)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_29), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_29; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_30 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_30, L_27, (0.0f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_31 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_31, L_30, (bool)0, /*hidden argument*/NULL); __this->set_blue_11(L_31); // public TextureCurveParameter hueVsHue = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, true, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_32 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33; memset((&L_33), 0, sizeof(L_33)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_33), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_33; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_34 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_34, L_32, (0.5f), (bool)1, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_35 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_35, L_34, (bool)0, /*hidden argument*/NULL); __this->set_hueVsHue_12(L_35); // public TextureCurveParameter hueVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, true, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_36 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37; memset((&L_37), 0, sizeof(L_37)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_37), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_37; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_38 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_38, L_36, (0.5f), (bool)1, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_39 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_39, L_38, (bool)0, /*hidden argument*/NULL); __this->set_hueVsSat_13(L_39); // public TextureCurveParameter satVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_40 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41; memset((&L_41), 0, sizeof(L_41)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_41), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_41; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_42 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_42, L_40, (0.5f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_43 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_43, L_42, (bool)0, /*hidden argument*/NULL); __this->set_satVsSat_14(L_43); // public TextureCurveParameter lumVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_44 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_45; memset((&L_45), 0, sizeof(L_45)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_45), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_45; TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_46 = (TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B *)il2cpp_codegen_object_new(TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B_il2cpp_TypeInfo_var); TextureCurve__ctor_m529FDAD771D2AA3B01D48C04740E0ECB267460AE(L_46, L_44, (0.5f), (bool)0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_47 = (TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 *)il2cpp_codegen_object_new(TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679_il2cpp_TypeInfo_var); TextureCurveParameter__ctor_mFFEE2120450915DED90496EED53CE15DE50485EA(L_47, L_46, (bool)0, /*hidden argument*/NULL); __this->set_lumVsSat_15(L_47); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass__ctor_mC0F20EE59F36E505B384B7B4866E135061CF0D7B (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, int32_t ___evt0, PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * ___data1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral25A14C49BBF96AF72A704A595ECC84A494C11C25); s_Il2CppMethodInitialized = true; } { // public ColorGradingLutPass(RenderPassEvent evt, PostProcessData data) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(ColorGradingLutPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral25A14C49BBF96AF72A704A595ECC84A494C11C25, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // overrideCameraTarget = true; ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline(__this, (bool)1, /*hidden argument*/NULL); // m_LutBuilderLdr = Load(data.shaders.lutBuilderLdrPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_2 = ___data1; NullCheck(L_2); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_3 = L_2->get_shaders_4(); NullCheck(L_3); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = L_3->get_lutBuilderLdrPS_6(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5; L_5 = ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C5_0_m2ADC79DE86B4EFAD2E07C17BB9072EFF86D8491C(__this, L_4, /*hidden argument*/NULL); __this->set_m_LutBuilderLdr_11(L_5); // m_LutBuilderHdr = Load(data.shaders.lutBuilderHdrPS); PostProcessData_t0A8C54238A50BC5196EA369470ABDF437961B730 * L_6 = ___data1; NullCheck(L_6); ShaderResources_t9F486B40F435994D71C7EB8EB692681736857FB6 * L_7 = L_6->get_shaders_4(); NullCheck(L_7); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_8 = L_7->get_lutBuilderHdrPS_7(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C5_0_m2ADC79DE86B4EFAD2E07C17BB9072EFF86D8491C(__this, L_8, /*hidden argument*/NULL); __this->set_m_LutBuilderHdr_12(L_9); // if (SystemInfo.IsFormatSupported(GraphicsFormat.R16G16B16A16_SFloat, kFlags)) bool L_10; L_10 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)48), 5, /*hidden argument*/NULL); if (!L_10) { goto IL_0066; } } { // m_HdrLutFormat = GraphicsFormat.R16G16B16A16_SFloat; __this->set_m_HdrLutFormat_13(((int32_t)48)); goto IL_0081; } IL_0066: { // else if (SystemInfo.IsFormatSupported(GraphicsFormat.B10G11R11_UFloatPack32, kFlags)) bool L_11; L_11 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(((int32_t)74), 5, /*hidden argument*/NULL); if (!L_11) { goto IL_007a; } } { // m_HdrLutFormat = GraphicsFormat.B10G11R11_UFloatPack32; __this->set_m_HdrLutFormat_13(((int32_t)74)); goto IL_0081; } IL_007a: { // m_HdrLutFormat = GraphicsFormat.R8G8B8A8_UNorm; __this->set_m_HdrLutFormat_13(8); } IL_0081: { // m_LdrLutFormat = GraphicsFormat.R8G8B8A8_UNorm; __this->set_m_LdrLutFormat_14(8); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m3C2B4AA801E7508092D3F7141C433999205CC5A6 (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * ___internalLut0, const RuntimeMethod* method) { { // m_InternalLut = internalLut; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_0 = ___internalLut0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = (*(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_0); __this->set_m_InternalLut_15(L_1); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Execute_m0B43B5E7857DEE2DE54D72E6962395D00BE15184 (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590_m0E1F72C5D321C01054F6C5EB590BD1934A2947CB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D_mA3AE44DBDD25A5B20498D31CAEE9A505D39C3581_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisLiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34_m8061994DF1CB068550B414A8F596BE0C23AC6861_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0_mB52F7653D6CC38B4187B4ACDABBAC2F4D8EF4C22_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisSplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3_m023C8DBD3AEBD2963992988EA33BF6412A53AFBB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisWhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD_mDA7A981E67A6941D40E2099D1D09285A9F0AB141_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * V_2 = NULL; ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * V_3 = NULL; ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * V_4 = NULL; LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * V_5 = NULL; ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * V_6 = NULL; SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * V_7 = NULL; Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * V_8 = NULL; WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * V_9 = NULL; bool V_10 = false; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_14 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_15; memset((&V_15), 0, sizeof(V_15)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_16; memset((&V_16), 0, sizeof(V_16)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_17; memset((&V_17), 0, sizeof(V_17)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_18; memset((&V_18), 0, sizeof(V_18)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_19; memset((&V_19), 0, sizeof(V_19)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_20; memset((&V_20), 0, sizeof(V_20)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_21; memset((&V_21), 0, sizeof(V_21)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_22; memset((&V_22), 0, sizeof(V_22)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_23; memset((&V_23), 0, sizeof(V_23)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_24; memset((&V_24), 0, sizeof(V_24)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_25; memset((&V_25), 0, sizeof(V_25)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_26; memset((&V_26), 0, sizeof(V_26)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_27; memset((&V_27), 0, sizeof(V_27)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_28; memset((&V_28), 0, sizeof(V_28)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_29; memset((&V_29), 0, sizeof(V_29)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_30; memset((&V_30), 0, sizeof(V_30)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_31; memset((&V_31), 0, sizeof(V_31)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_32; memset((&V_32), 0, sizeof(V_32)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_33; memset((&V_33), 0, sizeof(V_33)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_34; memset((&V_34), 0, sizeof(V_34)); int32_t V_35 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B4_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_0 = NULL; { // var cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.ColorGradingLUT))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2; L_2 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(4, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0014: try { // begin try (depth: 1) { // var stack = VolumeManager.instance.stack; IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181_il2cpp_TypeInfo_var); VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * L_3; L_3 = VolumeManager_get_instance_mF49C1CC4605A3553AC0F44AA4EBD2BA996AD7E62(/*hidden argument*/NULL); NullCheck(L_3); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_4; L_4 = VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline(L_3, /*hidden argument*/NULL); // var channelMixer = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_5 = L_4; NullCheck(L_5); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_6; L_6 = VolumeStack_GetComponent_TisChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590_m0E1F72C5D321C01054F6C5EB590BD1934A2947CB(L_5, /*hidden argument*/VolumeStack_GetComponent_TisChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590_m0E1F72C5D321C01054F6C5EB590BD1934A2947CB_RuntimeMethod_var); V_2 = L_6; // var colorAdjustments = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_7 = L_5; NullCheck(L_7); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_8; L_8 = VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D(L_7, /*hidden argument*/VolumeStack_GetComponent_TisColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC_mD5F51D9AC02648ABAB5671F1D9667FEBC198463D_RuntimeMethod_var); V_3 = L_8; // var curves = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_9 = L_7; NullCheck(L_9); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_10; L_10 = VolumeStack_GetComponent_TisColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D_mA3AE44DBDD25A5B20498D31CAEE9A505D39C3581(L_9, /*hidden argument*/VolumeStack_GetComponent_TisColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D_mA3AE44DBDD25A5B20498D31CAEE9A505D39C3581_RuntimeMethod_var); V_4 = L_10; // var liftGammaGain = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_11 = L_9; NullCheck(L_11); LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * L_12; L_12 = VolumeStack_GetComponent_TisLiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34_m8061994DF1CB068550B414A8F596BE0C23AC6861(L_11, /*hidden argument*/VolumeStack_GetComponent_TisLiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34_m8061994DF1CB068550B414A8F596BE0C23AC6861_RuntimeMethod_var); V_5 = L_12; // var shadowsMidtonesHighlights = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_13 = L_11; NullCheck(L_13); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_14; L_14 = VolumeStack_GetComponent_TisShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0_mB52F7653D6CC38B4187B4ACDABBAC2F4D8EF4C22(L_13, /*hidden argument*/VolumeStack_GetComponent_TisShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0_mB52F7653D6CC38B4187B4ACDABBAC2F4D8EF4C22_RuntimeMethod_var); V_6 = L_14; // var splitToning = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_15 = L_13; NullCheck(L_15); SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * L_16; L_16 = VolumeStack_GetComponent_TisSplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3_m023C8DBD3AEBD2963992988EA33BF6412A53AFBB(L_15, /*hidden argument*/VolumeStack_GetComponent_TisSplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3_m023C8DBD3AEBD2963992988EA33BF6412A53AFBB_RuntimeMethod_var); V_7 = L_16; // var tonemapping = stack.GetComponent(); VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_17 = L_15; NullCheck(L_17); Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * L_18; L_18 = VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E(L_17, /*hidden argument*/VolumeStack_GetComponent_TisTonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E_m7E86A4F03A7CBD57ED3EE25651900976F2AF047E_RuntimeMethod_var); V_8 = L_18; // var whiteBalance = stack.GetComponent(); NullCheck(L_17); WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * L_19; L_19 = VolumeStack_GetComponent_TisWhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD_mDA7A981E67A6941D40E2099D1D09285A9F0AB141(L_17, /*hidden argument*/VolumeStack_GetComponent_TisWhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD_mDA7A981E67A6941D40E2099D1D09285A9F0AB141_RuntimeMethod_var); V_9 = L_19; // ref var postProcessingData = ref renderingData.postProcessingData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_20 = ___renderingData1; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_21 = L_20->get_address_of_postProcessingData_4(); // bool hdr = postProcessingData.gradingMode == ColorGradingMode.HighDynamicRange; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * L_22 = L_21; int32_t L_23 = L_22->get_gradingMode_0(); V_10 = (bool)((((int32_t)L_23) == ((int32_t)1))? 1 : 0); // int lutHeight = postProcessingData.lutSize; int32_t L_24 = L_22->get_lutSize_1(); V_11 = L_24; // int lutWidth = lutHeight * lutHeight; int32_t L_25 = V_11; int32_t L_26 = V_11; V_12 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_25, (int32_t)L_26)); // var format = hdr ? m_HdrLutFormat : m_LdrLutFormat; bool L_27 = V_10; if (L_27) { goto IL_0086; } } IL_007e: { int32_t L_28 = __this->get_m_LdrLutFormat_14(); G_B4_0 = L_28; goto IL_008c; } IL_0086: { int32_t L_29 = __this->get_m_HdrLutFormat_13(); G_B4_0 = L_29; } IL_008c: { V_13 = G_B4_0; // var material = hdr ? m_LutBuilderHdr : m_LutBuilderLdr; bool L_30 = V_10; if (L_30) { goto IL_009a; } } IL_0092: { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_m_LutBuilderLdr_11(); G_B7_0 = L_31; goto IL_00a0; } IL_009a: { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_32 = __this->get_m_LutBuilderHdr_12(); G_B7_0 = L_32; } IL_00a0: { V_14 = G_B7_0; // var desc = new RenderTextureDescriptor(lutWidth, lutHeight, format, 0); int32_t L_33 = V_12; int32_t L_34 = V_11; int32_t L_35 = V_13; RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_15), L_33, L_34, L_35, 0, /*hidden argument*/NULL); // desc.vrUsage = VRTextureUsage.None; // We only need one for both eyes in VR RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_15), 0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(m_InternalLut.id, desc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_37 = __this->get_address_of_m_InternalLut_15(); int32_t L_38; L_38 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_37, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_39 = V_15; NullCheck(L_36); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_36, L_38, L_39, 1, /*hidden argument*/NULL); // var lmsColorBalance = ColorUtils.ColorBalanceToLMSCoeffs(whiteBalance.temperature.value, whiteBalance.tint.value); WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * L_40 = V_9; NullCheck(L_40); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_41 = L_40->get_temperature_8(); NullCheck(L_41); float L_42; L_42 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_41); WhiteBalance_tBB3318CABE0561540A1219B1EE147B41817FBBFD * L_43 = V_9; NullCheck(L_43); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_44 = L_43->get_tint_9(); NullCheck(L_44); float L_45; L_45 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_44); IL2CPP_RUNTIME_CLASS_INIT(ColorUtils_tB12A6228BBF833113171FA1B276B0899D7861876_il2cpp_TypeInfo_var); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; L_46 = ColorUtils_ColorBalanceToLMSCoeffs_mA4B4E28F5AAF2784A7030479FB358FB5E4E256D3(L_42, L_45, /*hidden argument*/NULL); V_16 = L_46; // var hueSatCon = new Vector4(colorAdjustments.hueShift.value / 360f, colorAdjustments.saturation.value / 100f + 1f, colorAdjustments.contrast.value / 100f + 1f, 0f); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_47 = V_3; NullCheck(L_47); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_48 = L_47->get_hueShift_11(); NullCheck(L_48); float L_49; L_49 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_48); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_50 = V_3; NullCheck(L_50); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_51 = L_50->get_saturation_12(); NullCheck(L_51); float L_52; L_52 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_51); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_53 = V_3; NullCheck(L_53); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_54 = L_53->get_contrast_9(); NullCheck(L_54); float L_55; L_55 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_54); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_17), ((float)((float)L_49/(float)(360.0f))), ((float)il2cpp_codegen_add((float)((float)((float)L_52/(float)(100.0f))), (float)(1.0f))), ((float)il2cpp_codegen_add((float)((float)((float)L_55/(float)(100.0f))), (float)(1.0f))), (0.0f), /*hidden argument*/NULL); // var channelMixerR = new Vector4(channelMixer.redOutRedIn.value / 100f, channelMixer.redOutGreenIn.value / 100f, channelMixer.redOutBlueIn.value / 100f, 0f); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_56 = V_2; NullCheck(L_56); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_57 = L_56->get_redOutRedIn_8(); NullCheck(L_57); float L_58; L_58 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_57); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_59 = V_2; NullCheck(L_59); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_60 = L_59->get_redOutGreenIn_9(); NullCheck(L_60); float L_61; L_61 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_60); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_62 = V_2; NullCheck(L_62); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_63 = L_62->get_redOutBlueIn_10(); NullCheck(L_63); float L_64; L_64 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_63); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_18), ((float)((float)L_58/(float)(100.0f))), ((float)((float)L_61/(float)(100.0f))), ((float)((float)L_64/(float)(100.0f))), (0.0f), /*hidden argument*/NULL); // var channelMixerG = new Vector4(channelMixer.greenOutRedIn.value / 100f, channelMixer.greenOutGreenIn.value / 100f, channelMixer.greenOutBlueIn.value / 100f, 0f); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_65 = V_2; NullCheck(L_65); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_66 = L_65->get_greenOutRedIn_11(); NullCheck(L_66); float L_67; L_67 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_66); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_68 = V_2; NullCheck(L_68); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_69 = L_68->get_greenOutGreenIn_12(); NullCheck(L_69); float L_70; L_70 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_69); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_71 = V_2; NullCheck(L_71); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_72 = L_71->get_greenOutBlueIn_13(); NullCheck(L_72); float L_73; L_73 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_72); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_19), ((float)((float)L_67/(float)(100.0f))), ((float)((float)L_70/(float)(100.0f))), ((float)((float)L_73/(float)(100.0f))), (0.0f), /*hidden argument*/NULL); // var channelMixerB = new Vector4(channelMixer.blueOutRedIn.value / 100f, channelMixer.blueOutGreenIn.value / 100f, channelMixer.blueOutBlueIn.value / 100f, 0f); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_74 = V_2; NullCheck(L_74); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_75 = L_74->get_blueOutRedIn_14(); NullCheck(L_75); float L_76; L_76 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_75); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_77 = V_2; NullCheck(L_77); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_78 = L_77->get_blueOutGreenIn_15(); NullCheck(L_78); float L_79; L_79 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_78); ChannelMixer_tC774712ED3BD934DEC9B93D5EE665C168BF3C590 * L_80 = V_2; NullCheck(L_80); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_81 = L_80->get_blueOutBlueIn_16(); NullCheck(L_81); float L_82; L_82 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_81); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_20), ((float)((float)L_76/(float)(100.0f))), ((float)((float)L_79/(float)(100.0f))), ((float)((float)L_82/(float)(100.0f))), (0.0f), /*hidden argument*/NULL); // var shadowsHighlightsLimits = new Vector4( // shadowsMidtonesHighlights.shadowsStart.value, // shadowsMidtonesHighlights.shadowsEnd.value, // shadowsMidtonesHighlights.highlightsStart.value, // shadowsMidtonesHighlights.highlightsEnd.value // ); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_83 = V_6; NullCheck(L_83); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_84 = L_83->get_shadowsStart_11(); NullCheck(L_84); float L_85; L_85 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_84); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_86 = V_6; NullCheck(L_86); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_87 = L_86->get_shadowsEnd_12(); NullCheck(L_87); float L_88; L_88 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_87); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_89 = V_6; NullCheck(L_89); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_90 = L_89->get_highlightsStart_13(); NullCheck(L_90); float L_91; L_91 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_90); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_92 = V_6; NullCheck(L_92); MinFloatParameter_t0F6E1FD93359A3B8D422B0EF24E92C862401A9A8 * L_93 = L_92->get_highlightsEnd_14(); NullCheck(L_93); float L_94; L_94 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_93); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_21), L_85, L_88, L_91, L_94, /*hidden argument*/NULL); // var (shadows, midtones, highlights) = ColorUtils.PrepareShadowsMidtonesHighlights( // shadowsMidtonesHighlights.shadows.value, // shadowsMidtonesHighlights.midtones.value, // shadowsMidtonesHighlights.highlights.value // ); ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_95 = V_6; NullCheck(L_95); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_96 = L_95->get_shadows_8(); NullCheck(L_96); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_97; L_97 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_96); V_31 = L_97; ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_98 = V_6; NullCheck(L_98); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_99 = L_98->get_midtones_9(); NullCheck(L_99); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_100; L_100 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_99); V_32 = L_100; ShadowsMidtonesHighlights_tBD1670CF2B1ACEC6545AC5CC38C28FEB622025C0 * L_101 = V_6; NullCheck(L_101); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_102 = L_101->get_highlights_10(); NullCheck(L_102); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_103; L_103 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_102); V_33 = L_103; ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_104; L_104 = ColorUtils_PrepareShadowsMidtonesHighlights_m71D87757FCC1A5BBC4A8AEFE958D26B986E97395((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_31), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_32), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_33), /*hidden argument*/NULL); ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_105 = L_104; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_106 = L_105.get_Item1_0(); V_22 = L_106; ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_107 = L_105; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_108 = L_107.get_Item2_1(); V_23 = L_108; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_109 = L_107.get_Item3_2(); V_24 = L_109; // var (lift, gamma, gain) = ColorUtils.PrepareLiftGammaGain( // liftGammaGain.lift.value, // liftGammaGain.gamma.value, // liftGammaGain.gain.value // ); LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * L_110 = V_5; NullCheck(L_110); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_111 = L_110->get_lift_8(); NullCheck(L_111); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_112; L_112 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_111); V_31 = L_112; LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * L_113 = V_5; NullCheck(L_113); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_114 = L_113->get_gamma_9(); NullCheck(L_114); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_115; L_115 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_114); V_32 = L_115; LiftGammaGain_tBC60D1D68CD6F3F2E2B4981DC263855D8CE75A34 * L_116 = V_5; NullCheck(L_116); Vector4Parameter_t67D2043078D00682DA19187E8ADA0B84E04DFA26 * L_117 = L_116->get_gain_10(); NullCheck(L_117); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_118; L_118 = VirtFuncInvoker0< Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_117); V_33 = L_118; ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_119; L_119 = ColorUtils_PrepareLiftGammaGain_mEB5A52453EA6AF6CFBAC2918F1017853A8593C06((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_31), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_32), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_33), /*hidden argument*/NULL); ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_120 = L_119; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_121 = L_120.get_Item1_0(); V_25 = L_121; ValueTuple_3_t119A9C2BAE92B64219BA73BB34C7AAA6E0716EF5 L_122 = L_120; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_123 = L_122.get_Item2_1(); V_26 = L_123; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_124 = L_122.get_Item3_2(); V_27 = L_124; // var (splitShadows, splitHighlights) = ColorUtils.PrepareSplitToning( // splitToning.shadows.value, // splitToning.highlights.value, // splitToning.balance.value // ); SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * L_125 = V_7; NullCheck(L_125); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_126 = L_125->get_shadows_8(); NullCheck(L_126); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_127; L_127 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_126); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_128; L_128 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_127, /*hidden argument*/NULL); V_31 = L_128; SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * L_129 = V_7; NullCheck(L_129); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_130 = L_129->get_highlights_9(); NullCheck(L_130); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_131; L_131 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_130); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_132; L_132 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_131, /*hidden argument*/NULL); V_32 = L_132; SplitToning_tBFD2EF550B5041C0FEE0426C9DE085A7BAA2B4E3 * L_133 = V_7; NullCheck(L_133); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_134 = L_133->get_balance_10(); NullCheck(L_134); float L_135; L_135 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_134); ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC L_136; L_136 = ColorUtils_PrepareSplitToning_m90FDD20329B782519D136E6B2CF5C355E67ACA20((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_31), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_32), L_135, /*hidden argument*/NULL); ValueTuple_2_t2F87B5599F773563698B610E2609393ED8B5F5AC L_137 = L_136; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_138 = L_137.get_Item1_0(); V_28 = L_138; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_139 = L_137.get_Item2_1(); V_29 = L_139; // var lutParameters = new Vector4(lutHeight, 0.5f / lutWidth, 0.5f / lutHeight, // lutHeight / (lutHeight - 1f)); int32_t L_140 = V_11; int32_t L_141 = V_12; int32_t L_142 = V_11; int32_t L_143 = V_11; int32_t L_144 = V_11; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_30), ((float)((float)L_140)), ((float)((float)(0.5f)/(float)((float)((float)L_141)))), ((float)((float)(0.5f)/(float)((float)((float)L_142)))), ((float)((float)((float)((float)L_143))/(float)((float)il2cpp_codegen_subtract((float)((float)((float)L_144)), (float)(1.0f))))), /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Lut_Params, lutParameters); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_145 = V_14; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var); int32_t L_146 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Lut_Params_0(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_147 = V_30; NullCheck(L_145); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_145, L_146, L_147, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ColorBalance, lmsColorBalance); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_148 = V_14; int32_t L_149 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ColorBalance_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_150 = V_16; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_151; L_151 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_150, /*hidden argument*/NULL); NullCheck(L_148); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_148, L_149, L_151, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ColorFilter, colorAdjustments.colorFilter.value.linear); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_152 = V_14; int32_t L_153 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ColorFilter_2(); ColorAdjustments_t14926FAA91674497C3DDD5AE9EE416BC9B5C6DBC * L_154 = V_3; NullCheck(L_154); ColorParameter_t87DBA784CEA783B06242B149F38A7B836A40ECDD * L_155 = L_154->get_colorFilter_10(); NullCheck(L_155); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_156; L_156 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_155); V_34 = L_156; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_157; L_157 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_34), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_158; L_158 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_157, /*hidden argument*/NULL); NullCheck(L_152); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_152, L_153, L_158, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ChannelMixerRed, channelMixerR); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_159 = V_14; int32_t L_160 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ChannelMixerRed_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_161 = V_18; NullCheck(L_159); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_159, L_160, L_161, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ChannelMixerGreen, channelMixerG); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_162 = V_14; int32_t L_163 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ChannelMixerGreen_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_164 = V_19; NullCheck(L_162); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_162, L_163, L_164, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ChannelMixerBlue, channelMixerB); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_165 = V_14; int32_t L_166 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ChannelMixerBlue_5(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_167 = V_20; NullCheck(L_165); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_165, L_166, L_167, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._HueSatCon, hueSatCon); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_168 = V_14; int32_t L_169 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__HueSatCon_6(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_170 = V_17; NullCheck(L_168); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_168, L_169, L_170, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Lift, lift); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_171 = V_14; int32_t L_172 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Lift_7(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_173 = V_25; NullCheck(L_171); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_171, L_172, L_173, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Gamma, gamma); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_174 = V_14; int32_t L_175 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Gamma_8(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_176 = V_26; NullCheck(L_174); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_174, L_175, L_176, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Gain, gain); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_177 = V_14; int32_t L_178 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Gain_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_179 = V_27; NullCheck(L_177); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_177, L_178, L_179, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Shadows, shadows); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_180 = V_14; int32_t L_181 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Shadows_10(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_182 = V_22; NullCheck(L_180); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_180, L_181, L_182, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Midtones, midtones); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_183 = V_14; int32_t L_184 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Midtones_11(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_185 = V_23; NullCheck(L_183); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_183, L_184, L_185, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._Highlights, highlights); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_186 = V_14; int32_t L_187 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__Highlights_12(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_188 = V_24; NullCheck(L_186); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_186, L_187, L_188, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._ShaHiLimits, shadowsHighlightsLimits); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_189 = V_14; int32_t L_190 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__ShaHiLimits_13(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_191 = V_21; NullCheck(L_189); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_189, L_190, L_191, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._SplitShadows, splitShadows); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_192 = V_14; int32_t L_193 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__SplitShadows_14(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_194 = V_28; NullCheck(L_192); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_192, L_193, L_194, /*hidden argument*/NULL); // material.SetVector(ShaderConstants._SplitHighlights, splitHighlights); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_195 = V_14; int32_t L_196 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__SplitHighlights_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_197 = V_29; NullCheck(L_195); Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB(L_195, L_196, L_197, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveMaster, curves.master.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_198 = V_14; int32_t L_199 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveMaster_16(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_200 = V_4; NullCheck(L_200); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_201 = L_200->get_master_8(); NullCheck(L_201); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_202; L_202 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_201); NullCheck(L_202); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_203; L_203 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_202, /*hidden argument*/NULL); NullCheck(L_198); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_198, L_199, L_203, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveRed, curves.red.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_204 = V_14; int32_t L_205 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveRed_17(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_206 = V_4; NullCheck(L_206); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_207 = L_206->get_red_9(); NullCheck(L_207); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_208; L_208 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_207); NullCheck(L_208); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_209; L_209 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_208, /*hidden argument*/NULL); NullCheck(L_204); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_204, L_205, L_209, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveGreen, curves.green.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_210 = V_14; int32_t L_211 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveGreen_18(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_212 = V_4; NullCheck(L_212); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_213 = L_212->get_green_10(); NullCheck(L_213); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_214; L_214 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_213); NullCheck(L_214); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_215; L_215 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_214, /*hidden argument*/NULL); NullCheck(L_210); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_210, L_211, L_215, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveBlue, curves.blue.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_216 = V_14; int32_t L_217 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveBlue_19(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_218 = V_4; NullCheck(L_218); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_219 = L_218->get_blue_11(); NullCheck(L_219); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_220; L_220 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_219); NullCheck(L_220); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_221; L_221 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_220, /*hidden argument*/NULL); NullCheck(L_216); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_216, L_217, L_221, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveHueVsHue, curves.hueVsHue.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_222 = V_14; int32_t L_223 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveHueVsHue_20(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_224 = V_4; NullCheck(L_224); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_225 = L_224->get_hueVsHue_12(); NullCheck(L_225); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_226; L_226 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_225); NullCheck(L_226); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_227; L_227 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_226, /*hidden argument*/NULL); NullCheck(L_222); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_222, L_223, L_227, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveHueVsSat, curves.hueVsSat.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_228 = V_14; int32_t L_229 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveHueVsSat_21(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_230 = V_4; NullCheck(L_230); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_231 = L_230->get_hueVsSat_13(); NullCheck(L_231); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_232; L_232 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_231); NullCheck(L_232); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_233; L_233 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_232, /*hidden argument*/NULL); NullCheck(L_228); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_228, L_229, L_233, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveLumVsSat, curves.lumVsSat.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_234 = V_14; int32_t L_235 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveLumVsSat_22(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_236 = V_4; NullCheck(L_236); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_237 = L_236->get_lumVsSat_15(); NullCheck(L_237); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_238; L_238 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_237); NullCheck(L_238); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_239; L_239 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_238, /*hidden argument*/NULL); NullCheck(L_234); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_234, L_235, L_239, /*hidden argument*/NULL); // material.SetTexture(ShaderConstants._CurveSatVsSat, curves.satVsSat.value.GetTexture()); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_240 = V_14; int32_t L_241 = ((ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_tA9E70375E146B3A01DC08066094D2C268F6605E5_il2cpp_TypeInfo_var))->get__CurveSatVsSat_23(); ColorCurves_tC5B62C9274A9E0F30FE3FC0B63D9B58D680B6B2D * L_242 = V_4; NullCheck(L_242); TextureCurveParameter_t3BE62F7FAC57DC15B8925A3DCB74ADE353D72679 * L_243 = L_242->get_satVsSat_14(); NullCheck(L_243); TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * L_244; L_244 = VirtFuncInvoker0< TextureCurve_tF40B3DF318E241475FE9342F64FFD890C8AE189B * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_243); NullCheck(L_244); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_245; L_245 = TextureCurve_GetTexture_m7FB01D8539F65EDC63A3E54E34E6F892AAD8A58C(L_244, /*hidden argument*/NULL); NullCheck(L_240); Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(L_240, L_241, L_245, /*hidden argument*/NULL); // if (hdr) bool L_246 = V_10; if (!L_246) { goto IL_0559; } } IL_051d: { // material.shaderKeywords = null; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_247 = V_14; NullCheck(L_247); Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688(L_247, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL, /*hidden argument*/NULL); // switch (tonemapping.mode.value) Tonemapping_t208150A19498D5AD177C303B490C28ADDCA1995E * L_248 = V_8; NullCheck(L_248); TonemappingModeParameter_t891BF186508EB439BE5AEFA1A2B59E058473C60B * L_249 = L_248->get_mode_8(); NullCheck(L_249); int32_t L_250; L_250 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_249); V_35 = L_250; int32_t L_251 = V_35; if ((((int32_t)L_251) == ((int32_t)1))) { goto IL_053f; } } IL_0538: { int32_t L_252 = V_35; if ((((int32_t)L_252) == ((int32_t)2))) { goto IL_054d; } } IL_053d: { goto IL_0559; } IL_053f: { // case TonemappingMode.Neutral: material.EnableKeyword(ShaderKeywordStrings.TonemapNeutral); break; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_253 = V_14; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_254 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_TonemapNeutral_28(); NullCheck(L_253); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_253, L_254, /*hidden argument*/NULL); // case TonemappingMode.Neutral: material.EnableKeyword(ShaderKeywordStrings.TonemapNeutral); break; goto IL_0559; } IL_054d: { // case TonemappingMode.ACES: material.EnableKeyword(ShaderKeywordStrings.TonemapACES); break; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_255 = V_14; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_256 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_TonemapACES_27(); NullCheck(L_255); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_255, L_256, /*hidden argument*/NULL); } IL_0559: { // renderingData.cameraData.xr.StopSinglePass(cmd); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_257 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_258 = L_257->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_259 = L_258->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_260 = V_0; NullCheck(L_259); XRPass_StopSinglePass_m40D64D97BA7861CD35B346E7850A5A4151D26A20(L_259, L_260, /*hidden argument*/NULL); // Blit(cmd, m_InternalLut.id, m_InternalLut.id, material); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_261 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_262 = __this->get_address_of_m_InternalLut_15(); int32_t L_263; L_263 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_262, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_264; L_264 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_263, /*hidden argument*/NULL); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_265 = __this->get_address_of_m_InternalLut_15(); int32_t L_266; L_266 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_265, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_267; L_267 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_266, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_268 = V_14; ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5(__this, L_261, L_264, L_267, L_268, 0, /*hidden argument*/NULL); // renderingData.cameraData.xr.StartSinglePass(cmd); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_269 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_270 = L_269->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_271 = L_270->get_xr_19(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_272 = V_0; NullCheck(L_271); XRPass_StartSinglePass_mE8F87DB8D564CFB4A51AC11570D82C34AC07B8FC(L_271, L_272, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x5B5, FINALLY_05a7); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_05a7; } FINALLY_05a7: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1447) } // end finally (depth: 1) IL2CPP_CLEANUP(1447) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x5B5, IL_05b5) } IL_05b5: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_273 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_273, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_274 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_274, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_OnFinishCameraStackRendering_m599BE3CE2B4E1687296C0445D8EC34D5CAE76136 (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // cmd.ReleaseTemporaryRT(m_InternalLut.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_1 = __this->get_address_of_m_InternalLut_15(); int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_1, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_0, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Cleanup_m8D7ED77A6C58D5F2A8EDA282CBE58A5077A19F2F (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(m_LutBuilderLdr); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_LutBuilderLdr_11(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_0, /*hidden argument*/NULL); // CoreUtils.Destroy(m_LutBuilderHdr); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = __this->get_m_LutBuilderHdr_12(); CoreUtils_Destroy_m98FC4EC517728F701D9CE416BAB12EAA501F20B4(L_1, /*hidden argument*/NULL); // } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::<.ctor>g__Load|5_0(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C5_0_m2ADC79DE86B4EFAD2E07C17BB9072EFF86D8491C (ColorGradingLutPass_tC58ADFC3B582B24D7BD68B4F71F6DA447319FD8B * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A55890C1107C5FD772CC1ABA7EBE78909195995); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7BAABDF048F39D7B1B75DA1936FA10BB87C330E9); s_Il2CppMethodInitialized = true; } { // if (shader == null) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002f; } } { // Debug.LogError($"Missing shader. {GetType().DeclaringType.Name} render pass will not execute. Check for missing reference in the renderer resources."); Type_t * L_2; L_2 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_2); Type_t * L_3; L_3 = VirtFuncInvoker0< Type_t * >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_2); NullCheck(L_3); String_t* L_4; L_4 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3); String_t* L_5; L_5 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral7BAABDF048F39D7B1B75DA1936FA10BB87C330E9, L_4, _stringLiteral5A55890C1107C5FD772CC1ABA7EBE78909195995, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_5, /*hidden argument*/NULL); // return null; return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } IL_002f: { // return CoreUtils.CreateEngineMaterial(shader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = ___shader0; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = CoreUtils_CreateEngineMaterial_mC8D6EC21BD88E79D9257616975F3BFD9BC1F2653(L_6, /*hidden argument*/NULL); return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_IsActive_mA7D19937948E2D508B12E9342630F421C2A4EA9C (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method) { { // public bool IsActive() => contribution.value > 0f && ValidateLUT(); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_0 = __this->get_contribution_9(); NullCheck(L_0); float L_1; L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_0019; } } { bool L_2; L_2 = ColorLookup_ValidateLUT_m7458BDCF3368069DDFBC5333B29D0E1EFEF34D30(__this, /*hidden argument*/NULL); return L_2; } IL_0019: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_IsTileCompatible_mC8386F8BA877FC32869E8635CBE03137E18E4808 (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::ValidateLUT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_ValidateLUT_m7458BDCF3368069DDFBC5333B29D0E1EFEF34D30 (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_3 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_5 = NULL; bool G_B10_0 = false; bool G_B9_0 = false; int32_t G_B11_0 = 0; bool G_B11_1 = false; bool G_B15_0 = false; bool G_B13_0 = false; bool G_B14_0 = false; int32_t G_B16_0 = 0; bool G_B16_1 = false; { // var asset = UniversalRenderPipeline.asset; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_0; L_0 = UniversalRenderPipeline_get_asset_mB432E0635A11F192EFC07304FF05E43925346FAD(/*hidden argument*/NULL); V_0 = L_0; // if (asset == null || texture.value == null) UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0022; } } { TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_3 = __this->get_texture_8(); NullCheck(L_3); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4; L_4 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0024; } } IL_0022: { // return false; return (bool)0; } IL_0024: { // int lutSize = asset.colorGradingLutSize; UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * L_6 = V_0; NullCheck(L_6); int32_t L_7; L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline(L_6, /*hidden argument*/NULL); V_1 = L_7; // if (texture.value.height != lutSize) TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_8 = __this->get_texture_8(); NullCheck(L_8); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_9; L_9 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_8); NullCheck(L_9); int32_t L_10; L_10 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_9); int32_t L_11 = V_1; if ((((int32_t)L_10) == ((int32_t)L_11))) { goto IL_0040; } } { // return false; return (bool)0; } IL_0040: { // bool valid = false; V_2 = (bool)0; // switch (texture.value) TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_12 = __this->get_texture_8(); NullCheck(L_12); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_13; L_13 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_12); V_5 = L_13; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = V_5; V_3 = ((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)IsInstSealed((RuntimeObject*)L_14, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var)); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_15 = V_3; if (L_15) { goto IL_0069; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_16 = V_5; V_4 = ((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)IsInstClass((RuntimeObject*)L_16, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = V_4; if (L_17) { goto IL_008a; } } { goto IL_00b0; } IL_0069: { // valid |= t.width == lutSize * lutSize // && !GraphicsFormatUtility.IsSRGBFormat(t.graphicsFormat); bool L_18 = V_2; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_19 = V_3; NullCheck(L_19); int32_t L_20; L_20 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_19); int32_t L_21 = V_1; int32_t L_22 = V_1; G_B9_0 = L_18; if ((!(((uint32_t)L_20) == ((uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_21, (int32_t)L_22)))))) { G_B10_0 = L_18; goto IL_0085; } } { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_23 = V_3; NullCheck(L_23); int32_t L_24; L_24 = VirtFuncInvoker0< int32_t >::Invoke(4 /* UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() */, L_23); bool L_25; L_25 = GraphicsFormatUtility_IsSRGBFormat_m748815B91C8682F6AE94AFD23749402A2C7A66F1(L_24, /*hidden argument*/NULL); G_B11_0 = ((((int32_t)L_25) == ((int32_t)0))? 1 : 0); G_B11_1 = G_B9_0; goto IL_0086; } IL_0085: { G_B11_0 = 0; G_B11_1 = G_B10_0; } IL_0086: { V_2 = (bool)((int32_t)((int32_t)G_B11_1|(int32_t)G_B11_0)); // break; goto IL_00b0; } IL_008a: { // valid |= rt.dimension == TextureDimension.Tex2D // && rt.width == lutSize * lutSize // && !rt.sRGB; bool L_26 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_4; NullCheck(L_27); int32_t L_28; L_28 = VirtFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_27); G_B13_0 = L_26; if ((!(((uint32_t)L_28) == ((uint32_t)2)))) { G_B15_0 = L_26; goto IL_00ad; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = V_4; NullCheck(L_29); int32_t L_30; L_30 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_29); int32_t L_31 = V_1; int32_t L_32 = V_1; G_B14_0 = G_B13_0; if ((!(((uint32_t)L_30) == ((uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_31, (int32_t)L_32)))))) { G_B15_0 = G_B13_0; goto IL_00ad; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_33 = V_4; NullCheck(L_33); bool L_34; L_34 = RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21(L_33, /*hidden argument*/NULL); G_B16_0 = ((((int32_t)L_34) == ((int32_t)0))? 1 : 0); G_B16_1 = G_B14_0; goto IL_00ae; } IL_00ad: { G_B16_0 = 0; G_B16_1 = G_B15_0; } IL_00ae: { V_2 = (bool)((int32_t)((int32_t)G_B16_1|(int32_t)G_B16_0)); } IL_00b0: { // return valid; bool L_35 = V_2; return L_35; } } // System.Void UnityEngine.Rendering.Universal.ColorLookup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorLookup__ctor_m5AAA7DB8148BA18AD2AB56C7776CDD3E37EA5C81 (ColorLookup_t49472FFC74A447206A73A629999C546CFC72A572 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public TextureParameter texture = new TextureParameter(null); TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D * L_0 = (TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D *)il2cpp_codegen_object_new(TextureParameter_t0EA40598F011E9D5615C9AEF473C4E7996F0E92D_il2cpp_TypeInfo_var); TextureParameter__ctor_m2A3391B4A3E699D2AFE72AFF0F7E8F3507EC0C33(L_0, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, (bool)0, /*hidden argument*/NULL); __this->set_texture_8(L_0); // public ClampedFloatParameter contribution = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 * L_1 = (ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7 *)il2cpp_codegen_object_new(ClampedFloatParameter_t7808592BB5C478CE06A2BDBBDE88B0BC1D07A8E7_il2cpp_TypeInfo_var); ClampedFloatParameter__ctor_mAD4804428F56BEBE274DCFB72D93EB7753AC5B69(L_1, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL); __this->set_contribution_9(L_1); VolumeComponent__ctor_m78C7CBDCD7EF6614DE099E14720A57130017FF16(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineCallback__ctor_m3A956D9543B89CAFFEF583EB05D9CE2821EF76D1 (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { if (___object0 == NULL && !MethodIsStatic((RuntimeMethod*)___method1)) { il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); } __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::Invoke(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CombineCallback_Invoke_m599FE4F258C500E2A2AAA59B473CE192E7AAE353 (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___position0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___data1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___weights2, const RuntimeMethod* method) { RuntimeObject * result = NULL; DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 3) { // open typedef RuntimeObject * (*FunctionPointerType) (Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___position0, ___data1, ___weights2, targetMethod); } else { // closed typedef RuntimeObject * (*FunctionPointerType) (void*, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, ___data1, ___weights2, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = GenericInterfaceFuncInvoker3< RuntimeObject *, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___position0, ___data1, ___weights2); else result = GenericVirtFuncInvoker3< RuntimeObject *, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___position0, ___data1, ___weights2); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = InterfaceFuncInvoker3< RuntimeObject *, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0, ___data1, ___weights2); else result = VirtFuncInvoker3< RuntimeObject *, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0, ___data1, ___weights2); } } else { if (___parameterCount == 2) { typedef RuntimeObject * (*FunctionPointerType) (RuntimeObject*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast(&___position0) - 1), ___data1, ___weights2, targetMethod); } else { typedef RuntimeObject * (*FunctionPointerType) (void*, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 , ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, ___data1, ___weights2, targetMethod); } } } } return result; } // System.IAsyncResult UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::BeginInvoke(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[],System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CombineCallback_BeginInvoke_m0364F1C0EA0998C713EE899334706D12426022E6 (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 ___position0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___data1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___weights2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[4] = {0}; __d_args[0] = Box(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var, &___position0); __d_args[1] = ___data1; __d_args[2] = ___weights2; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);; } // System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CombineCallback_EndInvoke_mF0386FB5A34687A51BC9B592E233B99362C6918B (CombineCallback_t74E6D9977CCF3EB119EF0AB623156A735AEE732E * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); return (RuntimeObject *)__result;; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalCamera_m613329D5F7951D17E29D8540A7540D19F5CDE0A3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mCD318C031418E38C3F613F8EF21FF9181FE7C9C6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // => camera.GetComponent() != null; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * L_1; L_1 = Component_GetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mCD318C031418E38C3F613F8EF21FF9181FE7C9C6(L_0, /*hidden argument*/Component_GetComponent_TisUniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E_mCD318C031418E38C3F613F8EF21FF9181FE7C9C6_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalLight(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalLight_mB9BF2F2E02F32A505B1F8B2523117799E782D2CE (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m7BCD1C0768C0AA72AA9E7BFA9FD41388A5D501A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // => light.GetComponent() != null; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___light0; NullCheck(L_0); UniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05 * L_1; L_1 = Component_GetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m7BCD1C0768C0AA72AA9E7BFA9FD41388A5D501A4(L_0, /*hidden argument*/Component_GetComponent_TisUniversalAdditionalLightData_t003C8B44C9AFA1D58C22D2931B9AF196A6776C05_m7BCD1C0768C0AA72AA9E7BFA9FD41388A5D501A4_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnEnable_m47DAE1FB8D00A79A17AD173B490A0F977E061EDE (CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ShadowCasterGroup2DManager.AddGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_AddGroup_mAC5418DE2B5F72052AF861464F91069467706E42(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnDisable_mBC448F43F5C92A71757F32877DD78E33F09A339B (CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ShadowCasterGroup2DManager.RemoveGroup(this); IL2CPP_RUNTIME_CLASS_INIT(ShadowCasterGroup2DManager_t35FA5F3725AA0EF2E0877415A435E0678236A885_il2cpp_TypeInfo_var); ShadowCasterGroup2DManager_RemoveGroup_m7FDFF72B123C6B63B8F217B6DD16C3C6D8957981(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D__ctor_m071AB28F04E7A245CBFAE331702838656852C4B1 (CompositeShadowCaster2D_tFD9EFA78B0558CD970258A7EF3CBAACDA489E411 * __this, const RuntimeMethod* method) { { ShadowCasterGroup2D__ctor_mEA9BED61CDF55ABD5B077BB082063FCBE30BCF87(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_pinvoke(const ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536& unmarshaled, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke& marshaled) { marshaled.___Position_0 = unmarshaled.get_Position_0(); if (unmarshaled.get_Data_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_Data_1())) { marshaled.___Data_1 = il2cpp_codegen_com_query_interface(static_cast(unmarshaled.get_Data_1())); (marshaled.___Data_1)->AddRef(); } else { marshaled.___Data_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_Data_1()); } } else { marshaled.___Data_1 = NULL; } } IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_pinvoke_back(const ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke& marshaled, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 unmarshaled_Position_temp_0; memset((&unmarshaled_Position_temp_0), 0, sizeof(unmarshaled_Position_temp_0)); unmarshaled_Position_temp_0 = marshaled.___Position_0; unmarshaled.set_Position_0(unmarshaled_Position_temp_0); if (marshaled.___Data_1 != NULL) { unmarshaled.set_Data_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___Data_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_Data_1())) { il2cpp_codegen_com_cache_queried_interface(static_cast(unmarshaled.get_Data_1()), Il2CppIUnknown::IID, marshaled.___Data_1); } } else { unmarshaled.set_Data_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_pinvoke_cleanup(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_pinvoke& marshaled) { if (marshaled.___Data_1 != NULL) { (marshaled.___Data_1)->Release(); marshaled.___Data_1 = NULL; } } // Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_com(const ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536& unmarshaled, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com& marshaled) { marshaled.___Position_0 = unmarshaled.get_Position_0(); if (unmarshaled.get_Data_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_Data_1())) { marshaled.___Data_1 = il2cpp_codegen_com_query_interface(static_cast(unmarshaled.get_Data_1())); (marshaled.___Data_1)->AddRef(); } else { marshaled.___Data_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_Data_1()); } } else { marshaled.___Data_1 = NULL; } } IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_com_back(const ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com& marshaled, ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 unmarshaled_Position_temp_0; memset((&unmarshaled_Position_temp_0), 0, sizeof(unmarshaled_Position_temp_0)); unmarshaled_Position_temp_0 = marshaled.___Position_0; unmarshaled.set_Position_0(unmarshaled_Position_temp_0); if (marshaled.___Data_1 != NULL) { unmarshaled.set_Data_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___Data_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_Data_1())) { il2cpp_codegen_com_cache_queried_interface(static_cast(unmarshaled.get_Data_1()), Il2CppIUnknown::IID, marshaled.___Data_1); } } else { unmarshaled.set_Data_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex IL2CPP_EXTERN_C void ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshal_com_cleanup(ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536_marshaled_com& marshaled) { if (marshaled.___Data_1 != NULL) { (marshaled.___Data_1)->Release(); marshaled.___Data_1 = NULL; } } // System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ContourVertex_ToString_m41DD92F75E52B214F1712A1A605C439DC74C8B85 (ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5998705EF12506344D61B653EA1DAE85B97BC9C); s_Il2CppMethodInitialized = true; } { // return string.Format("{0}, {1}", Position, Data); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_0 = __this->get_Position_0(); Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1 L_1 = L_0; RuntimeObject * L_2 = Box(Vec3_tDD913B31171F6A37E61E4625FEA6C7901A6B1BC1_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = __this->get_Data_1(); String_t* L_4; L_4 = String_Format_m8464C6DD7299114954DA87FC39FCD129F3E2ACA2(_stringLiteralB5998705EF12506344D61B653EA1DAE85B97BC9C, L_2, L_3, /*hidden argument*/NULL); return L_4; } } IL2CPP_EXTERN_C String_t* ContourVertex_ToString_m41DD92F75E52B214F1712A1A605C439DC74C8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ContourVertex_tF9E27CB6BCC62DF5F4202153BBBECDE5E3283536 * _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = ContourVertex_ToString_m41DD92F75E52B214F1712A1A605C439DC74C8B85(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_source() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier source { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CsourceU3Ek__BackingField_15(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_source(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_set_source_m8D657F9B982863887CAF0746FA76B74EF50E75CC (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier source { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_15(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_destination() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdestinationU3Ek__BackingField_16(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_set_destination_mC4F2260D9A9F868AF8B668FD500D185BF7CD50F4 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdestinationU3Ek__BackingField_16(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass__ctor_mB7EF1EA244184E42760920F104BB2C50B62EA8A3 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___samplingMaterial1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___copyColorMaterial2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24C5A22CAFE07182F293CA15EC31F91F0269C62D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8254B653364863DF9D600513723A2E0C41A1074D); s_Il2CppMethodInitialized = true; } { // public CopyColorPass(RenderPassEvent evt, Material samplingMaterial, Material copyColorMaterial = null) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(CopyColorPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral8254B653364863DF9D600513723A2E0C41A1074D, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // m_SamplingMaterial = samplingMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___samplingMaterial1; __this->set_m_SamplingMaterial_12(L_1); // m_CopyColorMaterial = copyColorMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___copyColorMaterial2; __this->set_m_CopyColorMaterial_14(L_2); // m_SampleOffsetShaderHandle = Shader.PropertyToID("_SampleOffset"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral24C5A22CAFE07182F293CA15EC31F91F0269C62D, /*hidden argument*/NULL); __this->set_m_SampleOffsetShaderHandle_11(L_3); // renderPassEvent = evt; int32_t L_4 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_4, /*hidden argument*/NULL); // m_DownsamplingMethod = Downsampling.None; __this->set_m_DownsamplingMethod_13(0); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.Downsampling) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_Setup_m2CBCF1B2852AAD1B01CF1FF7865E341E6216546E (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___destination1, int32_t ___downsampling2, const RuntimeMethod* method) { { // this.source = source; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___source0; CopyColorPass_set_source_m8D657F9B982863887CAF0746FA76B74EF50E75CC_inline(__this, L_0, /*hidden argument*/NULL); // this.destination = destination; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ___destination1; CopyColorPass_set_destination_mC4F2260D9A9F868AF8B668FD500D185BF7CD50F4_inline(__this, L_1, /*hidden argument*/NULL); // m_DownsamplingMethod = downsampling; int32_t L_2 = ___downsampling2; __this->set_m_DownsamplingMethod_13(L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_OnCameraSetup_m25B4510A73F13907B3D462F0FD59EE7F263561A1 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_1; memset((&V_1), 0, sizeof(V_1)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 G_B7_0; memset((&G_B7_0), 0, sizeof(G_B7_0)); int32_t G_B7_1 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B7_2 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 G_B6_0; memset((&G_B6_0), 0, sizeof(G_B6_0)); int32_t G_B6_1 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B6_2 = NULL; int32_t G_B8_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 G_B8_1; memset((&G_B8_1), 0, sizeof(G_B8_1)); int32_t G_B8_2 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B8_3 = NULL; { // RenderTextureDescriptor descriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_2 = L_1->get_cameraTargetDescriptor_5(); V_0 = L_2; // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 1, /*hidden argument*/NULL); // descriptor.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 0, /*hidden argument*/NULL); // if (m_DownsamplingMethod == Downsampling._2xBilinear) int32_t L_3 = __this->get_m_DownsamplingMethod_13(); if ((!(((uint32_t)L_3) == ((uint32_t)1)))) { goto IL_0045; } } { // descriptor.width /= 2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_4 = (&V_0); int32_t L_5; L_5 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_4, /*hidden argument*/NULL); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_4, ((int32_t)((int32_t)L_5/(int32_t)2)), /*hidden argument*/NULL); // descriptor.height /= 2; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_6 = (&V_0); int32_t L_7; L_7 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_6, /*hidden argument*/NULL); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_6, ((int32_t)((int32_t)L_7/(int32_t)2)), /*hidden argument*/NULL); // } goto IL_0075; } IL_0045: { // else if (m_DownsamplingMethod == Downsampling._4xBox || m_DownsamplingMethod == Downsampling._4xBilinear) int32_t L_8 = __this->get_m_DownsamplingMethod_13(); if ((((int32_t)L_8) == ((int32_t)2))) { goto IL_0057; } } { int32_t L_9 = __this->get_m_DownsamplingMethod_13(); if ((!(((uint32_t)L_9) == ((uint32_t)3)))) { goto IL_0075; } } IL_0057: { // descriptor.width /= 4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_10 = (&V_0); int32_t L_11; L_11 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_10, /*hidden argument*/NULL); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_10, ((int32_t)((int32_t)L_11/(int32_t)4)), /*hidden argument*/NULL); // descriptor.height /= 4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_12 = (&V_0); int32_t L_13; L_13 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_12, /*hidden argument*/NULL); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_12, ((int32_t)((int32_t)L_13/(int32_t)4)), /*hidden argument*/NULL); } IL_0075: { // cmd.GetTemporaryRT(destination.id, descriptor, m_DownsamplingMethod == Downsampling.None ? FilterMode.Point : FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_15; L_15 = CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline(__this, /*hidden argument*/NULL); V_1 = L_15; int32_t L_16; L_16 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_1), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_17 = V_0; int32_t L_18 = __this->get_m_DownsamplingMethod_13(); G_B6_0 = L_17; G_B6_1 = L_16; G_B6_2 = L_14; if (!L_18) { G_B7_0 = L_17; G_B7_1 = L_16; G_B7_2 = L_14; goto IL_0090; } } { G_B8_0 = 1; G_B8_1 = G_B6_0; G_B8_2 = G_B6_1; G_B8_3 = G_B6_2; goto IL_0091; } IL_0090: { G_B8_0 = 0; G_B8_1 = G_B7_0; G_B8_2 = G_B7_1; G_B8_3 = G_B7_2; } IL_0091: { NullCheck(G_B8_3); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_Execute_m39271F5594CC294DB573EA67E94F8017004EAAF5 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (m_SamplingMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_SamplingMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_SamplingMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_SamplingMaterial_12(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8; L_8 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_8; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.CopyColor))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10; L_10 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(5, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_9, L_10, /*hidden argument*/NULL); } IL_004a: try { // begin try (depth: 1) { // RenderTargetIdentifier opaqueColorRT = destination.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_11; L_11 = CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline(__this, /*hidden argument*/NULL); V_4 = L_11; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_4), /*hidden argument*/NULL); V_2 = L_12; // ScriptableRenderer.SetRenderTarget(cmd, opaqueColorRT, BuiltinRenderTextureType.CameraTarget, clearFlag, // clearColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14 = V_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); int32_t L_16; L_16 = ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline(__this, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17; L_17 = ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_il2cpp_TypeInfo_var); ScriptableRenderer_SetRenderTarget_m6FBB92DE643122551CFD193890AA54DE8D2D44E5(L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL); // bool useDrawProceduleBlit = renderingData.cameraData.xr.enabled; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_18 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_19 = L_18->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_20 = L_19->get_xr_19(); NullCheck(L_20); bool L_21; L_21 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_20, /*hidden argument*/NULL); V_3 = L_21; // switch (m_DownsamplingMethod) int32_t L_22 = __this->get_m_DownsamplingMethod_13(); V_5 = L_22; int32_t L_23 = V_5; switch (L_23) { case 0: { goto IL_00a8; } case 1: { goto IL_00c3; } case 2: { goto IL_00de; } case 3: { goto IL_010f; } } } IL_00a3: { IL2CPP_LEAVE(0x138, FINALLY_012a); } IL_00a8: { // RenderingUtils.Blit(cmd, source, opaqueColorRT, m_CopyColorMaterial, 0, useDrawProceduleBlit); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_25; L_25 = CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_26 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_m_CopyColorMaterial_14(); bool L_28 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622(L_24, L_25, L_26, L_27, 0, L_28, 0, 0, 0, 0, /*hidden argument*/NULL); // break; IL2CPP_LEAVE(0x138, FINALLY_012a); } IL_00c3: { // RenderingUtils.Blit(cmd, source, opaqueColorRT, m_CopyColorMaterial, 0, useDrawProceduleBlit); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30; L_30 = CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_31 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_32 = __this->get_m_CopyColorMaterial_14(); bool L_33 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622(L_29, L_30, L_31, L_32, 0, L_33, 0, 0, 0, 0, /*hidden argument*/NULL); // break; IL2CPP_LEAVE(0x138, FINALLY_012a); } IL_00de: { // m_SamplingMaterial.SetFloat(m_SampleOffsetShaderHandle, 2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34 = __this->get_m_SamplingMaterial_12(); int32_t L_35 = __this->get_m_SampleOffsetShaderHandle_11(); NullCheck(L_34); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_34, L_35, (2.0f), /*hidden argument*/NULL); // RenderingUtils.Blit(cmd, source, opaqueColorRT, m_SamplingMaterial, 0, useDrawProceduleBlit); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_37; L_37 = CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_38 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_m_SamplingMaterial_12(); bool L_40 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622(L_36, L_37, L_38, L_39, 0, L_40, 0, 0, 0, 0, /*hidden argument*/NULL); // break; IL2CPP_LEAVE(0x138, FINALLY_012a); } IL_010f: { // RenderingUtils.Blit(cmd, source, opaqueColorRT, m_CopyColorMaterial, 0, useDrawProceduleBlit); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_42; L_42 = CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = __this->get_m_CopyColorMaterial_14(); bool L_45 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); RenderingUtils_Blit_m1B6DCD623AE3A7B0602A5AC3CE1AB4B9AF4EC622(L_41, L_42, L_43, L_44, 0, L_45, 0, 0, 0, 0, /*hidden argument*/NULL); // break; IL2CPP_LEAVE(0x138, FINALLY_012a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_012a; } FINALLY_012a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(298) } // end finally (depth: 1) IL2CPP_CLEANUP(298) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x138, IL_0138) } IL_0138: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_46, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_47, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_OnCameraCleanup_mDA6943AB5A36B9759F5A2D8753E2DBF8952F8722 (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CopyColorPass_OnCameraCleanup_mDA6943AB5A36B9759F5A2D8753E2DBF8952F8722_RuntimeMethod_var))); } IL_000e: { // if (destination != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_2; L_2 = CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_3 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_4; L_4 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003f; } } { // cmd.ReleaseTemporaryRT(destination.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6; L_6 = CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline(__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_5); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_5, L_7, /*hidden argument*/NULL); // destination = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_8 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); CopyColorPass_set_destination_mC4F2260D9A9F868AF8B668FD500D185BF7CD50F4_inline(__this, L_8, /*hidden argument*/NULL); } IL_003f: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_source() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_source_mCD8B44AEAED185DE4DA92B10995FB3DF42A78FF7 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CsourceU3Ek__BackingField_11(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_set_source_m0CB287161D23A5F238878E1BA757507B3DB80961 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_11(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_destination() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdestinationU3Ek__BackingField_12(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_set_destination_m25176E20B619FE1294179B30ED698973535EBDD4 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdestinationU3Ek__BackingField_12(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_AllocateRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // internal bool AllocateRT { get; set; } bool L_0 = __this->get_U3CAllocateRTU3Ek__BackingField_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_AllocateRT(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m46AD42D50C6903BBC3E821F9AC6BDB1BD0CA0741 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AllocateRT { get; set; } bool L_0 = ___value0; __this->set_U3CAllocateRTU3Ek__BackingField_13(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass__ctor_m7B0294C0B5543F251231B6CF8EFB40EAE53039F2 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, int32_t ___evt0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___copyDepthMaterial1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral80B3E05626EE20341382C77BDC8247DF59A67654); s_Il2CppMethodInitialized = true; } { // public CopyDepthPass(RenderPassEvent evt, Material copyDepthMaterial) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(CopyDepthPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteral80B3E05626EE20341382C77BDC8247DF59A67654, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // AllocateRT = true; CopyDepthPass_set_AllocateRT_m46AD42D50C6903BBC3E821F9AC6BDB1BD0CA0741_inline(__this, (bool)1, /*hidden argument*/NULL); // m_CopyDepthMaterial = copyDepthMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = ___copyDepthMaterial1; __this->set_m_CopyDepthMaterial_14(L_1); // renderPassEvent = evt; int32_t L_2 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Setup_m53FF20EE114D5FE83FAF0420BD7A39CF2E731C0F (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___source0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___destination1, const RuntimeMethod* method) { CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B2_0 = NULL; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B1_0 = NULL; int32_t G_B3_0 = 0; CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * G_B3_1 = NULL; { // this.source = source; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___source0; CopyDepthPass_set_source_m0CB287161D23A5F238878E1BA757507B3DB80961_inline(__this, L_0, /*hidden argument*/NULL); // this.destination = destination; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ___destination1; CopyDepthPass_set_destination_m25176E20B619FE1294179B30ED698973535EBDD4_inline(__this, L_1, /*hidden argument*/NULL); // this.AllocateRT = AllocateRT && !destination.HasInternalRenderTargetId(); bool L_2; L_2 = CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9_inline(__this, /*hidden argument*/NULL); G_B1_0 = __this; if (!L_2) { G_B2_0 = __this; goto IL_0023; } } { bool L_3; L_3 = RenderTargetHandle_HasInternalRenderTargetId_mC495D9B20431D25A076D7716CD702C4DB9D396DE((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___destination1), /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0024; } IL_0023: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0024: { NullCheck(G_B3_1); CopyDepthPass_set_AllocateRT_m46AD42D50C6903BBC3E821F9AC6BDB1BD0CA0741_inline(G_B3_1, (bool)G_B3_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_OnCameraSetup_m347B9AC7E6D79AEA9D4B35BEE9881BBB2B522F84 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_1; memset((&V_1), 0, sizeof(V_1)); { // var descriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_2 = L_1->get_cameraTargetDescriptor_5(); V_0 = L_2; // descriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 1, /*hidden argument*/NULL); // descriptor.depthBufferBits = 32; //TODO: do we really need this. double check; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), ((int32_t)32), /*hidden argument*/NULL); // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), 1, /*hidden argument*/NULL); // if (this.AllocateRT) bool L_3; L_3 = CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9_inline(__this, /*hidden argument*/NULL); if (!L_3) { goto IL_0043; } } { // cmd.GetTemporaryRT(destination.id, descriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5; L_5 = CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline(__this, /*hidden argument*/NULL); V_1 = L_5; int32_t L_6; L_6 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_1), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7 = V_0; NullCheck(L_4); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_4, L_6, L_7, 0, /*hidden argument*/NULL); } IL_0043: { // ConfigureTarget(new RenderTargetIdentifier(destination.Identifier(), 0, CubemapFace.Unknown, -1)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_8; L_8 = CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline(__this, /*hidden argument*/NULL); V_1 = L_8; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9; L_9 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_1), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; memset((&L_10), 0, sizeof(L_10)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_10), L_9, 0, (-1), (-1), /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_10, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.None, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11; L_11 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 0, L_11, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Execute_mB3E9FF6A284A60FF23267A1027CC065E5815A767 (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 V_4; memset((&V_4), 0, sizeof(V_4)); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_5; memset((&V_5), 0, sizeof(V_5)); float V_6 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); float V_8 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_9; memset((&V_9), 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; int32_t G_B17_0 = 0; int32_t G_B20_0 = 0; float G_B23_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B26_0; memset((&G_B26_0), 0, sizeof(G_B26_0)); float G_B30_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B33_0; memset((&G_B33_0), 0, sizeof(G_B33_0)); { // if (m_CopyDepthMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_CopyDepthMaterial_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_CopyDepthMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_CopyDepthMaterial_14(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8; L_8 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_8; // using (new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.CopyDepth))) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10; L_10 = ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69(6, /*hidden argument*/ProfilingSampler_Get_TisURPProfileId_tA0C07AD0D7BF7A4C81FB1EB5BF1FE8EC8D34D96D_m4F266352D5D3F8FEE556D4BD9EE2C4040020AB69_RuntimeMethod_var); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_9, L_10, /*hidden argument*/NULL); } IL_004a: try { // begin try (depth: 1) { // RenderTextureDescriptor descriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = L_11->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_13 = L_12->get_cameraTargetDescriptor_5(); V_2 = L_13; // int cameraSamples = descriptor.msaaSamples; int32_t L_14; L_14 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_2), /*hidden argument*/NULL); V_3 = L_14; // if (SystemInfo.supportsMultisampleAutoResolve || SystemInfo.supportsMultisampledTextures == 0) bool L_15; L_15 = SystemInfo_get_supportsMultisampleAutoResolve_mF996C3827E7003BCABF4D7C7D36E389113B55F75(/*hidden argument*/NULL); if (L_15) { goto IL_006c; } } IL_0065: { int32_t L_16; L_16 = SystemInfo_get_supportsMultisampledTextures_mC1FD9BC7C0D835867519BB75BA71F02C6BE86CF6(/*hidden argument*/NULL); if (L_16) { goto IL_006e; } } IL_006c: { // cameraSamples = 1; V_3 = 1; } IL_006e: { // CameraData cameraData = renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_17 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_18 = L_17->get_cameraData_1(); V_4 = L_18; int32_t L_19 = V_3; if ((((int32_t)L_19) == ((int32_t)2))) { goto IL_00c8; } } IL_007a: { int32_t L_20 = V_3; if ((((int32_t)L_20) == ((int32_t)4))) { goto IL_00a5; } } IL_007e: { int32_t L_21 = V_3; if ((!(((uint32_t)L_21) == ((uint32_t)8)))) { goto IL_00eb; } } IL_0082: { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_23 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa2_10(); NullCheck(L_22); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_22, L_23, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_0; String_t* L_25 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa4_11(); NullCheck(L_24); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_24, L_25, /*hidden argument*/NULL); // cmd.EnableShaderKeyword(ShaderKeywordStrings.DepthMsaa8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_0; String_t* L_27 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa8_12(); NullCheck(L_26); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_26, L_27, /*hidden argument*/NULL); // break; goto IL_010c; } IL_00a5: { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_29 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa2_10(); NullCheck(L_28); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_28, L_29, /*hidden argument*/NULL); // cmd.EnableShaderKeyword(ShaderKeywordStrings.DepthMsaa4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = V_0; String_t* L_31 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa4_11(); NullCheck(L_30); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_30, L_31, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_0; String_t* L_33 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa8_12(); NullCheck(L_32); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_32, L_33, /*hidden argument*/NULL); // break; goto IL_010c; } IL_00c8: { // cmd.EnableShaderKeyword(ShaderKeywordStrings.DepthMsaa2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_35 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa2_10(); NullCheck(L_34); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_34, L_35, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; String_t* L_37 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa4_11(); NullCheck(L_36); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_36, L_37, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = V_0; String_t* L_39 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa8_12(); NullCheck(L_38); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_38, L_39, /*hidden argument*/NULL); // break; goto IL_010c; } IL_00eb: { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_41 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa2_10(); NullCheck(L_40); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_40, L_41, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42 = V_0; String_t* L_43 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa4_11(); NullCheck(L_42); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_42, L_43, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = V_0; String_t* L_45 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DepthMsaa8_12(); NullCheck(L_44); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_44, L_45, /*hidden argument*/NULL); } IL_010c: { // cmd.SetGlobalTexture("_CameraDepthAttachment", source.Identifier()); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_47; L_47 = CopyDepthPass_get_source_mCD8B44AEAED185DE4DA92B10995FB3DF42A78FF7_inline(__this, /*hidden argument*/NULL); V_5 = L_47; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_48; L_48 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_5), /*hidden argument*/NULL); NullCheck(L_46); CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7(L_46, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, L_48, /*hidden argument*/NULL); // if (renderingData.cameraData.xr.enabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_49 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_50 = L_49->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_51 = L_50->get_xr_19(); NullCheck(L_51); bool L_52; L_52 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_51, /*hidden argument*/NULL); if (!L_52) { goto IL_01e8; } } IL_013b: { // bool isRenderToBackBufferTarget = destination.Identifier() == cameraData.xr.renderTarget && !cameraData.xr.renderTargetIsRenderTexture; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_53; L_53 = CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline(__this, /*hidden argument*/NULL); V_5 = L_53; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_54; L_54 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_5), /*hidden argument*/NULL); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_55 = V_4; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_56 = L_55.get_xr_19(); NullCheck(L_56); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_57; L_57 = XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline(L_56, /*hidden argument*/NULL); bool L_58; L_58 = RenderTargetIdentifier_op_Equality_mC341759F086D74837DF891E5B808596E6D38918E(L_54, L_57, /*hidden argument*/NULL); if (!L_58) { goto IL_016e; } } IL_015d: { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 L_59 = V_4; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_60 = L_59.get_xr_19(); NullCheck(L_60); bool L_61; L_61 = XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline(L_60, /*hidden argument*/NULL); G_B17_0 = ((((int32_t)L_61) == ((int32_t)0))? 1 : 0); goto IL_016f; } IL_016e: { G_B17_0 = 0; } IL_016f: { // bool yflip = isRenderToBackBufferTarget && SystemInfo.graphicsUVStartsAtTop; if (!G_B17_0) { goto IL_0178; } } IL_0171: { bool L_62; L_62 = SystemInfo_get_graphicsUVStartsAtTop_m384E4C31F7251443003A31A9A0AA254D1BFD6EAE(/*hidden argument*/NULL); G_B20_0 = ((int32_t)(L_62)); goto IL_0179; } IL_0178: { G_B20_0 = 0; } IL_0179: { // float flipSign = (yflip) ? -1.0f : 1.0f; if (G_B20_0) { goto IL_0182; } } IL_017b: { G_B23_0 = (1.0f); goto IL_0187; } IL_0182: { G_B23_0 = (-1.0f); } IL_0187: { V_6 = G_B23_0; // Vector4 scaleBiasRt = (flipSign < 0.0f) // ? new Vector4(flipSign, 1.0f, -1.0f, 1.0f) // : new Vector4(flipSign, 0.0f, 1.0f, 1.0f); float L_63 = V_6; if ((((float)L_63) < ((float)(0.0f)))) { goto IL_01aa; } } IL_0192: { float L_64 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_65; memset((&L_65), 0, sizeof(L_65)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_65), L_64, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); G_B26_0 = L_65; goto IL_01c0; } IL_01aa: { float L_66 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67; memset((&L_67), 0, sizeof(L_67)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_67), L_66, (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); G_B26_0 = L_67; } IL_01c0: { V_7 = G_B26_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_69 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_70 = V_7; NullCheck(L_68); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_68, L_69, L_70, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_CopyDepthMaterial, 0, MeshTopology.Quads, 4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_72; L_72 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_73 = __this->get_m_CopyDepthMaterial_14(); NullCheck(L_71); CommandBuffer_DrawProcedural_mCF5548EA781D8BF3BECCF115C31055DA818A657A(L_71, L_72, L_73, 0, 2, 4, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x26B, FINALLY_025d); } IL_01e8: { // float flipSign = (cameraData.IsCameraProjectionMatrixFlipped()) ? -1.0f : 1.0f; bool L_74; L_74 = CameraData_IsCameraProjectionMatrixFlipped_mDBAC6783ED82797D384102E94B80E8755D713DE2((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)(&V_4), /*hidden argument*/NULL); if (L_74) { goto IL_01f8; } } IL_01f1: { G_B30_0 = (1.0f); goto IL_01fd; } IL_01f8: { G_B30_0 = (-1.0f); } IL_01fd: { V_8 = G_B30_0; // Vector4 scaleBiasRt = (flipSign < 0.0f) // ? new Vector4(flipSign, 1.0f, -1.0f, 1.0f) // : new Vector4(flipSign, 0.0f, 1.0f, 1.0f); float L_75 = V_8; if ((((float)L_75) < ((float)(0.0f)))) { goto IL_0220; } } IL_0208: { float L_76 = V_8; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77; memset((&L_77), 0, sizeof(L_77)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_77), L_76, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); G_B33_0 = L_77; goto IL_0236; } IL_0220: { float L_78 = V_8; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_79; memset((&L_79), 0, sizeof(L_79)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_79), L_78, (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); G_B33_0 = L_79; } IL_0236: { V_9 = G_B33_0; // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var); int32_t L_81 = ((ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tA0B6812CEC48B503277D18F2A7F547E05E8EC642_il2cpp_TypeInfo_var))->get_scaleBiasRt_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_82 = V_9; NullCheck(L_80); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_80, L_81, L_82, /*hidden argument*/NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_CopyDepthMaterial); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_83 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_t10A6461D66D77E09F8575C3F356C5BC37E406E21_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_84; L_84 = RenderingUtils_get_fullscreenMesh_mC1DFA510955A34B68BD180CCEF8F25EDD2899436(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_85; L_85 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_86 = __this->get_m_CopyDepthMaterial_14(); NullCheck(L_83); CommandBuffer_DrawMesh_m7FF820326506DF47814927FB3CF2FA6A350F3ACC(L_83, L_84, L_85, L_86, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x26B, FINALLY_025d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_025d; } FINALLY_025d: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(605) } // end finally (depth: 1) IL2CPP_CLEANUP(605) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x26B, IL_026b) } IL_026b: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_87, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_88 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_88, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_OnCameraCleanup_mA09D29439F903B398B23705731D5C1BE39365B0D (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (cmd == null) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; if (L_0) { goto IL_000e; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_1 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_1, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CopyDepthPass_OnCameraCleanup_mA09D29439F903B398B23705731D5C1BE39365B0D_RuntimeMethod_var))); } IL_000e: { // if (this.AllocateRT) bool L_2; L_2 = CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9_inline(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_002a; } } { // cmd.ReleaseTemporaryRT(destination.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; L_4 = CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline(__this, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_3); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_3, L_5, /*hidden argument*/NULL); } IL_002a: { // destination = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); CopyDepthPass_set_destination_m25176E20B619FE1294179B30ED698973535EBDD4_inline(__this, L_6, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_IsOpenGL() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static bool IsOpenGL { get; set; } bool L_0 = ((DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields*)il2cpp_codegen_static_fields_for(DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var))->get_U3CIsOpenGLU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredConfig::set_IsOpenGL(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredConfig_set_IsOpenGL_m0286ACFBD49CE65E09F868809BA48BD289EA2CB6 (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static bool IsOpenGL { get; set; } bool L_0 = ___value0; ((DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields*)il2cpp_codegen_static_fields_for(DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var))->set_U3CIsOpenGLU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForDepthRange() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5 (const RuntimeMethod* method) { { // return IsOpenGL; bool L_0; L_0 = DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline(/*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForTileList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726 (const RuntimeMethod* method) { { // return IsOpenGL; bool L_0; L_0 = DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline(/*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForLightData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4 (const RuntimeMethod* method) { { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredConfig::get_UseCBufferForLightList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E (const RuntimeMethod* method) { { // return IsOpenGL; bool L_0; L_0 = DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline(/*hidden argument*/NULL); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferDepthIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GbufferDepthIndex { get { return UseRenderPass ? 0 : -1; } } bool L_0; L_0 = DeferredLights_get_UseRenderPass_m690566EB19B9710BF7CE7A1710EEB1CB07AEADBE_inline(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000a; } } { return (-1); } IL_000a: { return 0; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferAlbedoIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferAlbedoIndex_mD3CD2622B061FF111A1A136EC210F34063C87F78 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GBufferAlbedoIndex { get { return GbufferDepthIndex + 1; } } int32_t L_0; L_0 = DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferSpecularMetallicIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferSpecularMetallicIndex_mE97E4045075F3243B0FAB2F500AAA2CB0699CD7F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GBufferSpecularMetallicIndex { get { return GBufferAlbedoIndex + 1; } } int32_t L_0; L_0 = DeferredLights_get_GBufferAlbedoIndex_mD3CD2622B061FF111A1A136EC210F34063C87F78(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferNormalSmoothnessIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferNormalSmoothnessIndex_m34B39D3C5EC72C4E648D426915A56C88542A59E1 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GBufferNormalSmoothnessIndex { get { return GBufferSpecularMetallicIndex + 1; } } int32_t L_0; L_0 = DeferredLights_get_GBufferSpecularMetallicIndex_mE97E4045075F3243B0FAB2F500AAA2CB0699CD7F(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferLightingIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GBufferLightingIndex { get { return GBufferNormalSmoothnessIndex + 1; } } int32_t L_0; L_0 = DeferredLights_get_GBufferNormalSmoothnessIndex_m34B39D3C5EC72C4E648D426915A56C88542A59E1(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferShadowMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferShadowMask_m2CB67351AE0F1090346D588A8AAD2658C090A227 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int GBufferShadowMask { get { return UseShadowMask ? GBufferLightingIndex + 1 : -1; } } bool L_0; L_0 = DeferredLights_get_UseShadowMask_m98AC92AA680C1041A6B31E693EA8E66A5394804B(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000a; } } { return (-1); } IL_000a: { int32_t L_1; L_1 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferSliceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferSliceCount_m9E46E51064D50E1BFB13786A87E6DBC8BA861812 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B1_0 = 0; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B5_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; int32_t G_B6_1 = 0; { // internal int GBufferSliceCount { get { return 4 + (UseRenderPass ? 1 : 0) + (UseShadowMask ? 1 : 0); } } bool L_0; L_0 = DeferredLights_get_UseRenderPass_m690566EB19B9710BF7CE7A1710EEB1CB07AEADBE_inline(__this, /*hidden argument*/NULL); G_B1_0 = 4; if (L_0) { G_B2_0 = 4; goto IL_000c; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_000d; } IL_000c: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_000d: { bool L_1; L_1 = DeferredLights_get_UseShadowMask_m98AC92AA680C1041A6B31E693EA8E66A5394804B(__this, /*hidden argument*/NULL); G_B4_0 = ((int32_t)il2cpp_codegen_add((int32_t)G_B3_1, (int32_t)G_B3_0)); if (L_1) { G_B5_0 = ((int32_t)il2cpp_codegen_add((int32_t)G_B3_1, (int32_t)G_B3_0)); goto IL_0019; } } { G_B6_0 = 0; G_B6_1 = G_B4_0; goto IL_001a; } IL_0019: { G_B6_0 = 1; G_B6_1 = G_B5_0; } IL_001a: { return ((int32_t)il2cpp_codegen_add((int32_t)G_B6_1, (int32_t)G_B6_0)); } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.DeferredLights::GetGBufferFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_GetGBufferFormat_m63537640AF38DE3CB4F32342F318DC0E271D7BBF (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___index0, const RuntimeMethod* method) { { // if (index == GBufferAlbedoIndex) // sRGB albedo, materialFlags int32_t L_0 = ___index0; int32_t L_1; L_1 = DeferredLights_get_GBufferAlbedoIndex_mD3CD2622B061FF111A1A136EC210F34063C87F78(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0015; } } { // return QualitySettings.activeColorSpace == ColorSpace.Linear ? GraphicsFormat.R8G8B8A8_SRGB : GraphicsFormat.R8G8B8A8_UNorm; int32_t L_2; L_2 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)1))) { goto IL_0013; } } { return (int32_t)(8); } IL_0013: { return (int32_t)(4); } IL_0015: { // else if (index == GBufferSpecularMetallicIndex) // sRGB specular, [unused] int32_t L_3 = ___index0; int32_t L_4; L_4 = DeferredLights_get_GBufferSpecularMetallicIndex_mE97E4045075F3243B0FAB2F500AAA2CB0699CD7F(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_3) == ((uint32_t)L_4)))) { goto IL_002a; } } { // return QualitySettings.activeColorSpace == ColorSpace.Linear ? GraphicsFormat.R8G8B8A8_SRGB : GraphicsFormat.R8G8B8A8_UNorm; int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); if ((((int32_t)L_5) == ((int32_t)1))) { goto IL_0028; } } { return (int32_t)(8); } IL_0028: { return (int32_t)(4); } IL_002a: { // else if (index == GBufferNormalSmoothnessIndex) int32_t L_6 = ___index0; int32_t L_7; L_7 = DeferredLights_get_GBufferNormalSmoothnessIndex_m34B39D3C5EC72C4E648D426915A56C88542A59E1(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)L_7)))) { goto IL_0040; } } { // return this.AccurateGbufferNormals ? GraphicsFormat.R8G8B8A8_UNorm : GraphicsFormat.R8G8B8A8_SNorm; // normal normal normal packedSmoothness bool L_8; L_8 = DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline(__this, /*hidden argument*/NULL); if (L_8) { goto IL_003e; } } { return (int32_t)(((int32_t)12)); } IL_003e: { return (int32_t)(8); } IL_0040: { // else if (index == GBufferLightingIndex) // Emissive+baked: Most likely B10G11R11_UFloatPack32 or R16G16B16A16_SFloat int32_t L_9 = ___index0; int32_t L_10; L_10 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_9) == ((uint32_t)L_10)))) { goto IL_004b; } } { // return GraphicsFormat.None; return (int32_t)(0); } IL_004b: { // else if (index == GbufferDepthIndex) // Render-pass on mobiles: reading back real depth-buffer is either inefficient (Arm Vulkan) or impossible (Metal). int32_t L_11 = ___index0; int32_t L_12; L_12 = DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_11) == ((uint32_t)L_12)))) { goto IL_0057; } } { // return GraphicsFormat.R32_SFloat; return (int32_t)(((int32_t)49)); } IL_0057: { // else if (index == GBufferShadowMask) // Optional: shadow mask is outputed in mixed lighting subtractive mode for non-static meshes only int32_t L_13 = ___index0; int32_t L_14; L_14 = DeferredLights_get_GBufferShadowMask_m2CB67351AE0F1090346D588A8AAD2658C090A227(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_13) == ((uint32_t)L_14)))) { goto IL_0062; } } { // return GraphicsFormat.R8G8B8A8_UNorm; return (int32_t)(8); } IL_0062: { // return GraphicsFormat.None; return (int32_t)(0); } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseShadowMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_UseShadowMask_m98AC92AA680C1041A6B31E693EA8E66A5394804B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool UseShadowMask { get { return this.MixedLightingSetup == MixedLightingSetup.Subtractive; } } int32_t L_0; L_0 = DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline(__this, /*hidden argument*/NULL); return (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_m690566EB19B9710BF7CE7A1710EEB1CB07AEADBE (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool UseRenderPass { get; set; } bool L_0 = __this->get_U3CUseRenderPassU3Ek__BackingField_13(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_UseRenderPass(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_UseRenderPass_m36FA9E9641DFF13C1E6CB83F153CCAD7E61A5461 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool UseRenderPass { get; set; } bool L_0 = ___value0; __this->set_U3CUseRenderPassU3Ek__BackingField_13(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_HasDepthPrepass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_HasDepthPrepass_m818C7171201F40523DBC008D1A25BB0E0C5662E1 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool HasDepthPrepass { get; set; } bool L_0 = __this->get_U3CHasDepthPrepassU3Ek__BackingField_14(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_HasDepthPrepass(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_HasDepthPrepass_m14BA25538BB47D2DC66130EBD039BB76630BE9C0 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool HasDepthPrepass { get; set; } bool L_0 = ___value0; __this->set_U3CHasDepthPrepassU3Ek__BackingField_14(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_IsOverlay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_m03D7F4543F12D4B9435623F46EF710C3CE34B41E (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = __this->get_U3CIsOverlayU3Ek__BackingField_15(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_IsOverlay(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mACD77968A3AB07368BF83252F0D091875A734135 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = ___value0; __this->set_U3CIsOverlayU3Ek__BackingField_15(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_AccurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = __this->get_U3CAccurateGbufferNormalsU3Ek__BackingField_16(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_AccurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = ___value0; __this->set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TiledDeferredShading() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = __this->get_U3CTiledDeferredShadingU3Ek__BackingField_17(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TiledDeferredShading(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = ___value0; __this->set_U3CTiledDeferredShadingU3Ek__BackingField_17(L_0); return; } } // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::get_MixedLightingSetup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal MixedLightingSetup MixedLightingSetup { get; set; } int32_t L_0 = __this->get_U3CMixedLightingSetupU3Ek__BackingField_18(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_MixedLightingSetup(UnityEngine.Rendering.Universal.MixedLightingSetup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_MixedLightingSetup_m646B5EECD6C98F29CA88594F68797477249DCC4A (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal MixedLightingSetup MixedLightingSetup { get; set; } int32_t L_0 = ___value0; __this->set_U3CMixedLightingSetupU3Ek__BackingField_18(L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseJobSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool UseJobSystem { get; set; } bool L_0 = __this->get_U3CUseJobSystemU3Ek__BackingField_19(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_UseJobSystem(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_UseJobSystem_mF6BD3FD1192404D773D539BBE821471E36D2F09F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool UseJobSystem { get; set; } bool L_0 = ___value0; __this->set_U3CUseJobSystemU3Ek__BackingField_19(L_0); return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderWidth { get; set; } int32_t L_0 = __this->get_U3CRenderWidthU3Ek__BackingField_20(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_RenderWidth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_RenderWidth_m1766E0F95707E7D8B6576614D7416BF28D86215E (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int RenderWidth { get; set; } int32_t L_0 = ___value0; __this->set_U3CRenderWidthU3Ek__BackingField_20(L_0); return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_RenderHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderHeight { get; set; } int32_t L_0 = __this->get_U3CRenderHeightU3Ek__BackingField_21(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_RenderHeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_RenderHeight_mFEFEEE6D11F0E50C8551AFB1B142568195053512 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int RenderHeight { get; set; } int32_t L_0 = ___value0; __this->set_U3CRenderHeightU3Ek__BackingField_21(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = __this->get_U3CGbufferAttachmentsU3Ek__BackingField_22(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_GbufferAttachments(UnityEngine.Rendering.Universal.RenderTargetHandle[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachments_m396F0CE16FBA077D7FB19AB36E747E1A1A9D01C7 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = ___value0; __this->set_U3CGbufferAttachmentsU3Ek__BackingField_22(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthAttachment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthAttachment_m2CD7B5D7346FD4B1C793EDD225458F3903BAE375 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthAttachment { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthAttachmentU3Ek__BackingField_23(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthAttachment(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachment_mC3904293AB2EBDCF65685EB9248AD6657D41943A (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthAttachment { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthAttachmentU3Ek__BackingField_23(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthCopyTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthCopyTexture_m631D71AFAB184B89C9A5A782D33060172710F1EF (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthCopyTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthCopyTextureU3Ek__BackingField_24(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthCopyTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTexture_mDABE02B5A88D0D8DBD963E9E3D4EF6469FD5FF31 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthCopyTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthCopyTextureU3Ek__BackingField_24(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthInfoTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthInfoTextureU3Ek__BackingField_25(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthInfoTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTexture_mE636AC73257AED40E75A5B7F566BB0D356BE4ED0 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthInfoTextureU3Ek__BackingField_25(L_0); return; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TileDepthInfoTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CTileDepthInfoTextureU3Ek__BackingField_26(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TileDepthInfoTexture(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CTileDepthInfoTextureU3Ek__BackingField_26(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachmentIdentifiers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier[] GbufferAttachmentIdentifiers { get; set; } RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_GbufferAttachmentIdentifiers(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachmentIdentifiers_m19A31A52917902D493EE99696DDA799AF2DEBE50 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier[] GbufferAttachmentIdentifiers { get; set; } RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___value0; __this->set_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthAttachmentIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthAttachmentIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthAttachmentIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachmentIdentifier_m1B980D9B6C02C7D37BF77DCF31A4D1ED821C2E42 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthAttachmentIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthCopyTextureIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthCopyTextureIdentifier_mEC0A775568861110B7BE002377E72A1B00136B0E (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthCopyTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthCopyTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTextureIdentifier_m747806844BA975DDF62E0250C4EB4F34BF109612 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthCopyTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_DepthInfoTextureIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_DepthInfoTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTextureIdentifier_m745B3830DA7104960E8C1C8800EC41C4716481D9 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(L_0); return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::get_TileDepthInfoTextureIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier TileDepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(); return L_0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TileDepthInfoTextureIdentifier(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTextureIdentifier_m72CD571FC055CED51AFCC14D1256BCCE48FA4654 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier TileDepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::.ctor(UnityEngine.Material,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights__ctor_mB6F842FAE8460BD4FB9744BB668025834F40C473 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tileDepthInfoMaterial0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tileDeferredMaterial1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___stencilDeferredMaterial2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t G_B4_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B10_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B9_0 = NULL; int32_t G_B11_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B11_1 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B13_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B12_0 = NULL; int32_t G_B14_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B14_1 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B16_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B15_0 = NULL; int32_t G_B17_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B17_1 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B19_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B18_0 = NULL; int32_t G_B20_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B20_1 = NULL; { // Matrix4x4[] m_ScreenToWorld = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_0 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_ScreenToWorld_51(L_0); // ProfilingSampler m_ProfilingSamplerDeferredTiledPass = new ProfilingSampler(k_DeferredTiledPass); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); String_t* L_1 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_DeferredTiledPass_3(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_2, L_1, /*hidden argument*/NULL); __this->set_m_ProfilingSamplerDeferredTiledPass_52(L_2); // ProfilingSampler m_ProfilingSamplerDeferredStencilPass = new ProfilingSampler(k_DeferredStencilPass); String_t* L_3 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_DeferredStencilPass_4(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_4, L_3, /*hidden argument*/NULL); __this->set_m_ProfilingSamplerDeferredStencilPass_53(L_4); // ProfilingSampler m_ProfilingSamplerDeferredFogPass = new ProfilingSampler(k_DeferredFogPass); String_t* L_5 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_DeferredFogPass_5(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_6 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_6, L_5, /*hidden argument*/NULL); __this->set_m_ProfilingSamplerDeferredFogPass_54(L_6); // ProfilingSampler m_ProfilingSamplerClearStencilPartialPass = new ProfilingSampler(k_ClearStencilPartial); String_t* L_7 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_ClearStencilPartial_6(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_8 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_8, L_7, /*hidden argument*/NULL); __this->set_m_ProfilingSamplerClearStencilPartialPass_55(L_8); // internal DeferredLights(Material tileDepthInfoMaterial, Material tileDeferredMaterial, Material stencilDeferredMaterial) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // DeferredConfig.IsOpenGL = SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore // || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 // || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3; int32_t L_9; L_9 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_9) == ((int32_t)((int32_t)17)))) { goto IL_006e; } } { int32_t L_10; L_10 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_10) == ((int32_t)8))) { goto IL_006e; } } { int32_t L_11; L_11 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B4_0 = ((((int32_t)L_11) == ((int32_t)((int32_t)11)))? 1 : 0); goto IL_006f; } IL_006e: { G_B4_0 = 1; } IL_006f: { DeferredConfig_set_IsOpenGL_m0286ACFBD49CE65E09F868809BA48BD289EA2CB6_inline((bool)G_B4_0, /*hidden argument*/NULL); // m_TileDepthInfoMaterial = tileDepthInfoMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = ___tileDepthInfoMaterial0; __this->set_m_TileDepthInfoMaterial_48(L_12); // m_TileDeferredMaterial = tileDeferredMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = ___tileDeferredMaterial1; __this->set_m_TileDeferredMaterial_49(L_13); // m_StencilDeferredMaterial = stencilDeferredMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = ___stencilDeferredMaterial2; __this->set_m_StencilDeferredMaterial_50(L_14); // if (m_TileDeferredMaterial != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = __this->get_m_TileDeferredMaterial_49(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_0101; } } { // m_TileDeferredMaterial.SetInt(ShaderConstants._LitStencilRef, (int)StencilUsage.MaterialLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_m_TileDeferredMaterial_49(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_18 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitStencilRef_0(); NullCheck(L_17); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_17, L_18, ((int32_t)32), /*hidden argument*/NULL); // m_TileDeferredMaterial.SetInt(ShaderConstants._LitStencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_m_TileDeferredMaterial_49(); int32_t L_20 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitStencilReadMask_1(); NullCheck(L_19); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_19, L_20, ((int32_t)96), /*hidden argument*/NULL); // m_TileDeferredMaterial.SetInt(ShaderConstants._LitStencilWriteMask, 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = __this->get_m_TileDeferredMaterial_49(); int32_t L_22 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitStencilWriteMask_2(); NullCheck(L_21); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_21, L_22, 0, /*hidden argument*/NULL); // m_TileDeferredMaterial.SetInt(ShaderConstants._SimpleLitStencilRef, (int)StencilUsage.MaterialSimpleLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = __this->get_m_TileDeferredMaterial_49(); int32_t L_24 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitStencilRef_3(); NullCheck(L_23); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_23, L_24, ((int32_t)64), /*hidden argument*/NULL); // m_TileDeferredMaterial.SetInt(ShaderConstants._SimpleLitStencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = __this->get_m_TileDeferredMaterial_49(); int32_t L_26 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitStencilReadMask_4(); NullCheck(L_25); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_25, L_26, ((int32_t)96), /*hidden argument*/NULL); // m_TileDeferredMaterial.SetInt(ShaderConstants._SimpleLitStencilWriteMask, 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_m_TileDeferredMaterial_49(); int32_t L_28 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitStencilWriteMask_5(); NullCheck(L_27); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_27, L_28, 0, /*hidden argument*/NULL); } IL_0101: { // if (m_StencilDeferredMaterial != null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_m_StencilDeferredMaterial_50(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_30; L_30 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_29, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_0252; } } { // m_StencilDeferredMaterial.SetInt(ShaderConstants._StencilRef, (int)StencilUsage.MaterialUnlit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_m_StencilDeferredMaterial_50(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_32 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__StencilRef_6(); NullCheck(L_31); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_31, L_32, 0, /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._StencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_34 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__StencilReadMask_7(); NullCheck(L_33); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_33, L_34, ((int32_t)96), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._StencilWriteMask, (int)StencilUsage.StencilLight); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_36 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__StencilWriteMask_8(); NullCheck(L_35); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_35, L_36, ((int32_t)16), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitPunctualStencilRef, (int)StencilUsage.StencilLight | (int)StencilUsage.MaterialLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_38 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitPunctualStencilRef_9(); NullCheck(L_37); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_37, L_38, ((int32_t)48), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitPunctualStencilReadMask, (int)StencilUsage.StencilLight | (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_40 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitPunctualStencilReadMask_10(); NullCheck(L_39); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_39, L_40, ((int32_t)112), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitPunctualStencilWriteMask, (int)StencilUsage.StencilLight); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_42 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitPunctualStencilWriteMask_11(); NullCheck(L_41); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_41, L_42, ((int32_t)16), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitPunctualStencilRef, (int)StencilUsage.StencilLight | (int)StencilUsage.MaterialSimpleLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_44 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitPunctualStencilRef_12(); NullCheck(L_43); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_43, L_44, ((int32_t)80), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitPunctualStencilReadMask, (int)StencilUsage.StencilLight | (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_45 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_46 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitPunctualStencilReadMask_13(); NullCheck(L_45); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_45, L_46, ((int32_t)112), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitPunctualStencilWriteMask, (int)StencilUsage.StencilLight); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_48 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitPunctualStencilWriteMask_14(); NullCheck(L_47); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_47, L_48, ((int32_t)16), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitDirStencilRef, (int)StencilUsage.MaterialLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_50 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitDirStencilRef_15(); NullCheck(L_49); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_49, L_50, ((int32_t)32), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitDirStencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_51 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_52 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitDirStencilReadMask_16(); NullCheck(L_51); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_51, L_52, ((int32_t)96), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._LitDirStencilWriteMask, 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_53 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_54 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LitDirStencilWriteMask_17(); NullCheck(L_53); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_53, L_54, 0, /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitDirStencilRef, (int)StencilUsage.MaterialSimpleLit); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_55 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_56 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitDirStencilRef_18(); NullCheck(L_55); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_55, L_56, ((int32_t)64), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitDirStencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_57 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_58 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitDirStencilReadMask_19(); NullCheck(L_57); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_57, L_58, ((int32_t)96), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._SimpleLitDirStencilWriteMask, 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_59 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_60 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SimpleLitDirStencilWriteMask_20(); NullCheck(L_59); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_59, L_60, 0, /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._ClearStencilRef, 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_61 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_62 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ClearStencilRef_21(); NullCheck(L_61); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_61, L_62, 0, /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._ClearStencilReadMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_63 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_64 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ClearStencilReadMask_22(); NullCheck(L_63); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_63, L_64, ((int32_t)96), /*hidden argument*/NULL); // m_StencilDeferredMaterial.SetInt(ShaderConstants._ClearStencilWriteMask, (int)StencilUsage.MaterialMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_65 = __this->get_m_StencilDeferredMaterial_50(); int32_t L_66 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ClearStencilWriteMask_23(); NullCheck(L_65); Material_SetInt_m3EB8D863E3CAE33B5EC0CB679D061CEBE174E44C(L_65, L_66, ((int32_t)96), /*hidden argument*/NULL); } IL_0252: { // m_MaxDepthRangePerBatch = (DeferredConfig.UseCBufferForDepthRange ? DeferredConfig.kPreferredCBufferSize : DeferredConfig.kPreferredStructuredBufferSize) / sizeof(uint); bool L_67; L_67 = DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5(/*hidden argument*/NULL); G_B9_0 = __this; if (L_67) { G_B10_0 = __this; goto IL_0261; } } { G_B11_0 = ((int32_t)131072); G_B11_1 = G_B9_0; goto IL_0266; } IL_0261: { G_B11_0 = ((int32_t)65536); G_B11_1 = G_B10_0; } IL_0266: { NullCheck(G_B11_1); G_B11_1->set_m_MaxDepthRangePerBatch_44(((int32_t)((int32_t)G_B11_0/(int32_t)4))); // m_MaxTilesPerBatch = (DeferredConfig.UseCBufferForTileList ? DeferredConfig.kPreferredCBufferSize : DeferredConfig.kPreferredStructuredBufferSize) / System.Runtime.InteropServices.Marshal.SizeOf(typeof(TileData)); bool L_68; L_68 = DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726(/*hidden argument*/NULL); G_B12_0 = __this; if (L_68) { G_B13_0 = __this; goto IL_027c; } } { G_B14_0 = ((int32_t)131072); G_B14_1 = G_B12_0; goto IL_0281; } IL_027c: { G_B14_0 = ((int32_t)65536); G_B14_1 = G_B13_0; } IL_0281: { RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_69 = { reinterpret_cast (TileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_70; L_70 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_69, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); int32_t L_71; L_71 = Marshal_SizeOf_m8CD931EE1525CF3F1A3628F71285862BC74A4A92(L_70, /*hidden argument*/NULL); NullCheck(G_B14_1); G_B14_1->set_m_MaxTilesPerBatch_45(((int32_t)((int32_t)G_B14_0/(int32_t)L_71))); // m_MaxPunctualLightPerBatch = (DeferredConfig.UseCBufferForLightData ? DeferredConfig.kPreferredCBufferSize : DeferredConfig.kPreferredStructuredBufferSize) / System.Runtime.InteropServices.Marshal.SizeOf(typeof(PunctualLightData)); bool L_72; L_72 = DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4(/*hidden argument*/NULL); G_B15_0 = __this; if (L_72) { G_B16_0 = __this; goto IL_02a5; } } { G_B17_0 = ((int32_t)131072); G_B17_1 = G_B15_0; goto IL_02aa; } IL_02a5: { G_B17_0 = ((int32_t)65536); G_B17_1 = G_B16_0; } IL_02aa: { RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_73 = { reinterpret_cast (PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_74; L_74 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_73, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); int32_t L_75; L_75 = Marshal_SizeOf_m8CD931EE1525CF3F1A3628F71285862BC74A4A92(L_74, /*hidden argument*/NULL); NullCheck(G_B17_1); G_B17_1->set_m_MaxPunctualLightPerBatch_46(((int32_t)((int32_t)G_B17_0/(int32_t)L_75))); // m_MaxRelLightIndicesPerBatch = (DeferredConfig.UseCBufferForLightList ? DeferredConfig.kPreferredCBufferSize : DeferredConfig.kPreferredStructuredBufferSize) / sizeof(uint); bool L_76; L_76 = DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E(/*hidden argument*/NULL); G_B18_0 = __this; if (L_76) { G_B19_0 = __this; goto IL_02ce; } } { G_B20_0 = ((int32_t)131072); G_B20_1 = G_B18_0; goto IL_02d3; } IL_02ce: { G_B20_0 = ((int32_t)65536); G_B20_1 = G_B19_0; } IL_02d3: { NullCheck(G_B20_1); G_B20_1->set_m_MaxRelLightIndicesPerBatch_47(((int32_t)((int32_t)G_B20_0/(int32_t)4))); // m_Tilers = new DeferredTiler[DeferredConfig.kTilerDepth]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_77 = (DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C*)(DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C*)SZArrayNew(DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C_il2cpp_TypeInfo_var, (uint32_t)3); __this->set_m_Tilers_35(L_77); // m_TileDataCapacities = new int[DeferredConfig.kTilerDepth]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_78 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3); __this->set_m_TileDataCapacities_36(L_78); // for (int tilerLevel = 0; tilerLevel < DeferredConfig.kTilerDepth; ++tilerLevel) V_0 = 0; goto IL_0331; } IL_02f6: { // int scale = (int)Mathf.Pow(DeferredConfig.kTilerSubdivisions, tilerLevel); int32_t L_79 = V_0; float L_80; L_80 = powf((4.0f), ((float)((float)L_79))); V_1 = il2cpp_codegen_cast_double_to_int(L_80); // m_Tilers[tilerLevel] = new DeferredTiler( // DeferredConfig.kTilePixelWidth * scale, // DeferredConfig.kTilePixelHeight * scale, // DeferredConfig.kAvgLightPerTile * scale * scale, // tilerLevel // ); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_81 = __this->get_m_Tilers_35(); int32_t L_82 = V_0; int32_t L_83 = V_1; int32_t L_84 = V_1; int32_t L_85 = V_1; int32_t L_86 = V_1; int32_t L_87 = V_0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 L_88; memset((&L_88), 0, sizeof(L_88)); DeferredTiler__ctor_m0536FBD21F0ACE0B3ECEA4062CD01708DCD6DD34((&L_88), ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)16), (int32_t)L_83)), ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)16), (int32_t)L_84)), ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)32), (int32_t)L_85)), (int32_t)L_86)), L_87, /*hidden argument*/NULL); NullCheck(L_81); (L_81)->SetAt(static_cast(L_82), (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 )L_88); // m_TileDataCapacities[tilerLevel] = 0; // not known yet Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_89 = __this->get_m_TileDataCapacities_36(); int32_t L_90 = V_0; NullCheck(L_89); (L_89)->SetAt(static_cast(L_90), (int32_t)0); // for (int tilerLevel = 0; tilerLevel < DeferredConfig.kTilerDepth; ++tilerLevel) int32_t L_91 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_91, (int32_t)1)); } IL_0331: { // for (int tilerLevel = 0; tilerLevel < DeferredConfig.kTilerDepth; ++tilerLevel) int32_t L_92 = V_0; if ((((int32_t)L_92) < ((int32_t)3))) { goto IL_02f6; } } { // this.AccurateGbufferNormals = true; DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline(__this, (bool)1, /*hidden argument*/NULL); // this.TiledDeferredShading = true; DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline(__this, (bool)1, /*hidden argument*/NULL); // this.UseJobSystem = true; DeferredLights_set_UseJobSystem_mF6BD3FD1192404D773D539BBE821471E36D2F09F_inline(__this, (bool)1, /*hidden argument*/NULL); // m_HasTileVisLights = false; __this->set_m_HasTileVisLights_37((bool)0); // } return; } } // UnityEngine.Rendering.Universal.Internal.DeferredTiler& UnityEngine.Rendering.Universal.Internal.DeferredLights::GetTiler(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * DeferredLights_GetTiler_mD72899B5206C4422606C752DDEBF1881BD391A5D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___i0, const RuntimeMethod* method) { { // return ref m_Tilers[i]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_0 = __this->get_m_Tilers_35(); int32_t L_1 = ___i0; NullCheck(L_0); return (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)(((L_0)->GetAddressAt(static_cast(L_1)))); } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupLights_mABE50980F50F94B9463EBAFE1E7E9B1DE6D54438 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_4; memset((&V_4), 0, sizeof(V_4)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_5; memset((&V_5), 0, sizeof(V_5)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_6; memset((&V_6), 0, sizeof(V_6)); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_7 = NULL; int32_t V_8 = 0; NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD V_9; memset((&V_9), 0, sizeof(V_9)); int32_t V_10 = 0; int32_t V_11 = 0; CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 V_12; memset((&V_12), 0, sizeof(V_12)); int32_t V_13 = 0; int32_t V_14 = 0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_15 = NULL; CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 V_16; memset((&V_16), 0, sizeof(V_16)); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 V_17; memset((&V_17), 0, sizeof(V_17)); int32_t V_18 = 0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_19 = NULL; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_20 = NULL; int32_t V_21 = 0; int32_t V_22 = 0; int32_t V_23 = 0; int32_t V_24 = 0; int32_t V_25 = 0; int32_t V_26 = 0; int32_t V_27 = 0; int32_t V_28 = 0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_29; memset((&V_29), 0, sizeof(V_29)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_30; memset((&V_30), 0, sizeof(V_30)); int32_t V_31 = 0; int32_t V_32 = 0; int32_t V_33 = 0; int32_t V_34 = 0; int32_t V_35 = 0; int32_t V_36 = 0; int32_t V_37 = 0; int32_t V_38 = 0; int32_t V_39 = 0; CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 V_40; memset((&V_40), 0, sizeof(V_40)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * G_B12_0 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B12_1 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B12_2 = NULL; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * G_B12_3 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B12_4 = NULL; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * G_B11_0 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B11_1 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B11_2 = NULL; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * G_B11_3 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B11_4 = NULL; int32_t G_B13_0 = 0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * G_B13_1 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B13_2 = NULL; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * G_B13_3 = NULL; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * G_B13_4 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B13_5 = NULL; String_t* G_B16_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B16_1 = NULL; String_t* G_B15_0 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B15_1 = NULL; int32_t G_B17_0 = 0; String_t* G_B17_1 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B17_2 = NULL; int32_t G_B36_0 = 0; int32_t G_B39_0 = 0; { // DeferredShaderData.instance.ResetBuffers(); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_0; L_0 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); NullCheck(L_0); DeferredShaderData_ResetBuffers_m0C6A06C857CE2E415D713D6A5F2B488936EFFD81(L_0, /*hidden argument*/NULL); // this.RenderWidth = renderingData.cameraData.cameraTargetDescriptor.width; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_3 = L_2->get_address_of_cameraTargetDescriptor_5(); int32_t L_4; L_4 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_3, /*hidden argument*/NULL); DeferredLights_set_RenderWidth_m1766E0F95707E7D8B6576614D7416BF28D86215E_inline(__this, L_4, /*hidden argument*/NULL); // this.RenderHeight = renderingData.cameraData.cameraTargetDescriptor.height; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_5 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_6 = L_5->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_7 = L_6->get_address_of_cameraTargetDescriptor_5(); int32_t L_8; L_8 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_7, /*hidden argument*/NULL); DeferredLights_set_RenderHeight_mFEFEEE6D11F0E50C8551AFB1B142568195053512_inline(__this, L_8, /*hidden argument*/NULL); // if (this.TiledDeferredShading) bool L_9; L_9 = DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline(__this, /*hidden argument*/NULL); if (!L_9) { goto IL_014f; } } { // if (m_CachedRenderWidth != renderingData.cameraData.cameraTargetDescriptor.width // || m_CachedRenderHeight != renderingData.cameraData.cameraTargetDescriptor.height // || m_CachedProjectionMatrix != renderingData.cameraData.camera.projectionMatrix) int32_t L_10 = __this->get_m_CachedRenderWidth_32(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = L_11->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_13 = L_12->get_address_of_cameraTargetDescriptor_5(); int32_t L_14; L_14 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_13, /*hidden argument*/NULL); if ((!(((uint32_t)L_10) == ((uint32_t)L_14)))) { goto IL_0091; } } { int32_t L_15 = __this->get_m_CachedRenderHeight_33(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_16 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_17 = L_16->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_18 = L_17->get_address_of_cameraTargetDescriptor_5(); int32_t L_19; L_19 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_18, /*hidden argument*/NULL); if ((!(((uint32_t)L_15) == ((uint32_t)L_19)))) { goto IL_0091; } } { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = __this->get_m_CachedProjectionMatrix_34(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_22 = L_21->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = L_22->get_camera_2(); NullCheck(L_23); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24; L_24 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_23, /*hidden argument*/NULL); bool L_25; L_25 = Matrix4x4_op_Inequality_mFD12944AEF892915B7E0C1868C26FF5B1946CB16(L_20, L_24, /*hidden argument*/NULL); if (!L_25) { goto IL_0123; } } IL_0091: { // m_CachedRenderWidth = renderingData.cameraData.cameraTargetDescriptor.width; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_26 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_27 = L_26->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_28 = L_27->get_address_of_cameraTargetDescriptor_5(); int32_t L_29; L_29 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_28, /*hidden argument*/NULL); __this->set_m_CachedRenderWidth_32(L_29); // m_CachedRenderHeight = renderingData.cameraData.cameraTargetDescriptor.height; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_30 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_31 = L_30->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * L_32 = L_31->get_address_of_cameraTargetDescriptor_5(); int32_t L_33; L_33 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)L_32, /*hidden argument*/NULL); __this->set_m_CachedRenderHeight_33(L_33); // m_CachedProjectionMatrix = renderingData.cameraData.camera.projectionMatrix; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_34 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_35 = L_34->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_36 = L_35->get_camera_2(); NullCheck(L_36); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_37; L_37 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_36, /*hidden argument*/NULL); __this->set_m_CachedProjectionMatrix_34(L_37); // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) V_1 = 0; goto IL_0118; } IL_00d7: { // m_Tilers[tilerIndex].PrecomputeTiles(renderingData.cameraData.camera.projectionMatrix, // renderingData.cameraData.camera.orthographic, m_CachedRenderWidth, m_CachedRenderHeight); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_38 = __this->get_m_Tilers_35(); int32_t L_39 = V_1; NullCheck(L_38); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_40 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_41 = L_40->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_42 = L_41->get_camera_2(); NullCheck(L_42); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_43; L_43 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_42, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_44 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_45 = L_44->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_46 = L_45->get_camera_2(); NullCheck(L_46); bool L_47; L_47 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_46, /*hidden argument*/NULL); int32_t L_48 = __this->get_m_CachedRenderWidth_32(); int32_t L_49 = __this->get_m_CachedRenderHeight_33(); DeferredTiler_PrecomputeTiles_mF4E5243F40996F004FF62EF680E20551C168C208((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_38)->GetAddressAt(static_cast(L_39))), L_43, L_47, L_48, L_49, /*hidden argument*/NULL); // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) int32_t L_50 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1)); } IL_0118: { // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) int32_t L_51 = V_1; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_52 = __this->get_m_Tilers_35(); NullCheck(L_52); if ((((int32_t)L_51) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_52)->max_length)))))) { goto IL_00d7; } } IL_0123: { // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) V_2 = 0; goto IL_0144; } IL_0127: { // m_Tilers[tilerIndex].Setup(m_TileDataCapacities[tilerIndex]); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_53 = __this->get_m_Tilers_35(); int32_t L_54 = V_2; NullCheck(L_53); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_55 = __this->get_m_TileDataCapacities_36(); int32_t L_56 = V_2; NullCheck(L_55); int32_t L_57 = L_56; int32_t L_58 = (L_55)->GetAt(static_cast(L_57)); DeferredTiler_Setup_mA0790139379B78BB6BA07428CCE61CFA26E4B78D((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_53)->GetAddressAt(static_cast(L_54))), L_58, /*hidden argument*/NULL); // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) int32_t L_59 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)1)); } IL_0144: { // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++tilerIndex) int32_t L_60 = V_2; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_61 = __this->get_m_Tilers_35(); NullCheck(L_61); if ((((int32_t)L_60) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_61)->max_length)))))) { goto IL_0127; } } IL_014f: { // PrecomputeLights( // out prePunctualLights, // out m_stencilVisLights, // out m_stencilVisLightOffsets, // ref renderingData.lightData.visibleLights, // renderingData.lightData.additionalLightsCount != 0 || renderingData.lightData.mainLightIndex >= 0, // renderingData.cameraData.camera.worldToCameraMatrix, // renderingData.cameraData.camera.orthographic, // renderingData.cameraData.camera.nearClipPlane // ); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_62 = __this->get_address_of_m_stencilVisLights_38(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_63 = __this->get_address_of_m_stencilVisLightOffsets_39(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_64 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_65 = L_64->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_66 = L_65->get_address_of_visibleLights_3(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_67 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_68 = L_67->get_address_of_lightData_2(); int32_t L_69 = L_68->get_additionalLightsCount_1(); G_B11_0 = L_66; G_B11_1 = L_63; G_B11_2 = L_62; G_B11_3 = (&V_0); G_B11_4 = __this; if (L_69) { G_B12_0 = L_66; G_B12_1 = L_63; G_B12_2 = L_62; G_B12_3 = (&V_0); G_B12_4 = __this; goto IL_0189; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_70 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_71 = L_70->get_address_of_lightData_2(); int32_t L_72 = L_71->get_mainLightIndex_0(); G_B13_0 = ((((int32_t)((((int32_t)L_72) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B13_1 = G_B11_0; G_B13_2 = G_B11_1; G_B13_3 = G_B11_2; G_B13_4 = G_B11_3; G_B13_5 = G_B11_4; goto IL_018a; } IL_0189: { G_B13_0 = 1; G_B13_1 = G_B12_0; G_B13_2 = G_B12_1; G_B13_3 = G_B12_2; G_B13_4 = G_B12_3; G_B13_5 = G_B12_4; } IL_018a: { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_73 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_74 = L_73->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_75 = L_74->get_camera_2(); NullCheck(L_75); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_76; L_76 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_75, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_77 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_78 = L_77->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_79 = L_78->get_camera_2(); NullCheck(L_79); bool L_80; L_80 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_79, /*hidden argument*/NULL); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_81 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_82 = L_81->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_83 = L_82->get_camera_2(); NullCheck(L_83); float L_84; L_84 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_83, /*hidden argument*/NULL); NullCheck(G_B13_5); DeferredLights_PrecomputeLights_m6E931401964365998F424E7FF598E32EB3D4BE77(G_B13_5, (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)G_B13_4, (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)G_B13_3, (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)G_B13_2, (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)G_B13_1, (bool)G_B13_0, L_76, L_80, L_84, /*hidden argument*/NULL); // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_85; L_85 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_3 = L_85; // using (new ProfilingScope(cmd, m_ProfilingSetupLightConstants)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_86 = V_3; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_87 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_m_ProfilingSetupLightConstants_12(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), L_86, L_87, /*hidden argument*/NULL); } IL_01d2: try { // begin try (depth: 1) { // SetupShaderLightConstants(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_88 = V_3; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_89 = ___renderingData1; DeferredLights_SetupShaderLightConstants_m1127C188750142AF6CE4AA59C7C84EA6A6C7F151(__this, L_88, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_89, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings._GBUFFER_NORMALS_OCT, this.AccurateGbufferNormals); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_90 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_91 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__GBUFFER_NORMALS_OCT_42(); bool L_92; L_92 = DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_90, L_91, L_92, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MixedLightingSubtractive, renderingData.lightData.supportsMixedLighting && this.MixedLightingSetup == MixedLightingSetup.Subtractive); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_93 = V_3; String_t* L_94 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MixedLightingSubtractive_6(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_95 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_96 = L_95->get_address_of_lightData_2(); bool L_97 = L_96->get_supportsMixedLighting_5(); G_B15_0 = L_94; G_B15_1 = L_93; if (!L_97) { G_B16_0 = L_94; G_B16_1 = L_93; goto IL_0209; } } IL_01fe: { int32_t L_98; L_98 = DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline(__this, /*hidden argument*/NULL); G_B17_0 = ((((int32_t)L_98) == ((int32_t)2))? 1 : 0); G_B17_1 = G_B15_0; G_B17_2 = G_B15_1; goto IL_020a; } IL_0209: { G_B17_0 = 0; G_B17_1 = G_B16_0; G_B17_2 = G_B16_1; } IL_020a: { IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(G_B17_2, G_B17_1, (bool)G_B17_0, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x21F, FINALLY_0211); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0211; } FINALLY_0211: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_4), /*hidden argument*/NULL); IL2CPP_END_FINALLY(529) } // end finally (depth: 1) IL2CPP_CLEANUP(529) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x21F, IL_021f) } IL_021f: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_99 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_99, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = V_3; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_100, /*hidden argument*/NULL); // if (this.TiledDeferredShading) bool L_101; L_101 = DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline(__this, /*hidden argument*/NULL); if (!L_101) { goto IL_05ee; } } { // SortLights(ref prePunctualLights); DeferredLights_SortLights_mF0D4CE273A35F2AC07A78D8B0116727F2EFD87C8(__this, (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0), /*hidden argument*/NULL); // NativeArray defaultIndices = new NativeArray(prePunctualLights.Length, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_102; L_102 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0))->___m_Length_1); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_5), L_102, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); // for (int i = 0; i < prePunctualLights.Length; ++i) V_8 = 0; goto IL_0267; } IL_0255: { // defaultIndices[i] = (ushort)i; int32_t L_103 = V_8; int32_t L_104 = V_8; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_5))->___m_Buffer_0, L_103, ((uint16_t)((int32_t)((uint16_t)L_104)))); // for (int i = 0; i < prePunctualLights.Length; ++i) int32_t L_105 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_105, (int32_t)1)); } IL_0267: { // for (int i = 0; i < prePunctualLights.Length; ++i) int32_t L_106 = V_8; int32_t L_107; L_107 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0))->___m_Length_1); if ((((int32_t)L_106) < ((int32_t)L_107))) { goto IL_0255; } } { // NativeArray defaultHeaders = new NativeArray(2, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_6), 2, 2, 0, /*hidden argument*/NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); // defaultHeaders[0] = 0; // tileHeaders offset IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_6))->___m_Buffer_0, 0, (0)); // defaultHeaders[1] = (uint)prePunctualLights.Length; // tileHeaders count int32_t L_108; L_108 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0))->___m_Length_1); IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_6))->___m_Buffer_0, 1, (L_108)); // ref DeferredTiler coarsestTiler = ref m_Tilers[m_Tilers.Length - 1]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_109 = __this->get_m_Tilers_35(); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_110 = __this->get_m_Tilers_35(); NullCheck(L_110); NullCheck(L_109); V_7 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_109)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_110)->max_length))), (int32_t)1))))); // if (m_Tilers.Length != 1) DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_111 = __this->get_m_Tilers_35(); NullCheck(L_111); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_111)->max_length)))) == ((int32_t)1))) { goto IL_05bd; } } { // NativeArray jobHandles = new NativeArray(); il2cpp_codegen_initobj((&V_9), sizeof(NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD )); // int jobOffset = 0; V_10 = 0; // int jobCount = 0; V_11 = 0; // if (this.UseJobSystem) bool L_112; L_112 = DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline(__this, /*hidden argument*/NULL); if (!L_112) { goto IL_0319; } } { // int totalJobCount = 1; V_13 = 1; // for (int t = m_Tilers.Length - 1; t > 0; --t) DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_113 = __this->get_m_Tilers_35(); NullCheck(L_113); V_14 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_113)->max_length))), (int32_t)1)); goto IL_0309; } IL_02e0: { // ref DeferredTiler coarseTiler = ref m_Tilers[t]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_114 = __this->get_m_Tilers_35(); int32_t L_115 = V_14; NullCheck(L_114); V_15 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_114)->GetAddressAt(static_cast(L_115))); // totalJobCount += coarseTiler.TileXCount * coarseTiler.TileYCount; int32_t L_116 = V_13; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_117 = V_15; int32_t L_118; L_118 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_117, /*hidden argument*/NULL); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_119 = V_15; int32_t L_120; L_120 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_119, /*hidden argument*/NULL); V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_116, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_118, (int32_t)L_120)))); // for (int t = m_Tilers.Length - 1; t > 0; --t) int32_t L_121 = V_14; V_14 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_121, (int32_t)1)); } IL_0309: { // for (int t = m_Tilers.Length - 1; t > 0; --t) int32_t L_122 = V_14; if ((((int32_t)L_122) > ((int32_t)0))) { goto IL_02e0; } } { // jobHandles = new NativeArray(totalJobCount, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_123 = V_13; NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&V_9), L_123, 2, 0, /*hidden argument*/NativeArray_1__ctor_m0FA8EFF2D584D5F778D07B2367E536E6FB07B645_RuntimeMethod_var); } IL_0319: { // CullLightsJob coarsestJob = new CullLightsJob // { // tiler = coarsestTiler, // prePunctualLights = prePunctualLights, // coarseTiles = defaultIndices, // coarseTileHeaders = defaultHeaders, // coarseHeaderOffset = 0, // istart = 0, // iend = coarsestTiler.TileXCount, // jstart = 0, // jend = coarsestTiler.TileYCount, // }; il2cpp_codegen_initobj((&V_16), sizeof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 )); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_124 = V_7; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 L_125 = (*(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_124); (&V_16)->set_tiler_0(L_125); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_126 = V_0; (&V_16)->set_prePunctualLights_1(L_126); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_127 = V_5; (&V_16)->set_coarseTiles_2(L_127); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_128 = V_6; (&V_16)->set_coarseTileHeaders_3(L_128); (&V_16)->set_coarseHeaderOffset_4(0); (&V_16)->set_istart_5(0); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_129 = V_7; int32_t L_130; L_130 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_129, /*hidden argument*/NULL); (&V_16)->set_iend_6(L_130); (&V_16)->set_jstart_7(0); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_131 = V_7; int32_t L_132; L_132 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_131, /*hidden argument*/NULL); (&V_16)->set_jend_8(L_132); CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 L_133 = V_16; V_12 = L_133; // if (this.UseJobSystem) bool L_134; L_134 = DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline(__this, /*hidden argument*/NULL); if (!L_134) { goto IL_03af; } } { // jobHandles[jobCount++] = coarsestJob.Schedule(); int32_t L_135 = V_11; int32_t L_136 = L_135; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_136, (int32_t)1)); CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 L_137 = V_12; il2cpp_codegen_initobj((&V_17), sizeof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 )); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_138 = V_17; JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_139; L_139 = IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE(L_137, L_138, /*hidden argument*/IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_RuntimeMethod_var); IL2CPP_NATIVEARRAY_SET_ITEM(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , ((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&V_9))->___m_Buffer_0, L_136, (L_139)); // JobHandle.ScheduleBatchedJobs(); JobHandle_ScheduleBatchedJobs_mD953D5B6E2EF97DD4DC3EC6F461CFB6AD03A21E3(/*hidden argument*/NULL); // } goto IL_03b6; } IL_03af: { // coarsestJob.Execute(); CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C((CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 *)(&V_12), /*hidden argument*/NULL); } IL_03b6: { // for (int t = m_Tilers.Length - 1; t > 0; --t) DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_140 = __this->get_m_Tilers_35(); NullCheck(L_140); V_18 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_140)->max_length))), (int32_t)1)); goto IL_059d; } IL_03c7: { // ref DeferredTiler fineTiler = ref m_Tilers[t - 1]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_141 = __this->get_m_Tilers_35(); int32_t L_142 = V_18; NullCheck(L_141); V_19 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_141)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_subtract((int32_t)L_142, (int32_t)1))))); // ref DeferredTiler coarseTiler = ref m_Tilers[t]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_143 = __this->get_m_Tilers_35(); int32_t L_144 = V_18; NullCheck(L_143); V_20 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_143)->GetAddressAt(static_cast(L_144))); // int fineTileXCount = fineTiler.TileXCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_145 = V_19; int32_t L_146; L_146 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_145, /*hidden argument*/NULL); V_21 = L_146; // int fineTileYCount = fineTiler.TileYCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_147 = V_19; int32_t L_148; L_148 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_147, /*hidden argument*/NULL); V_22 = L_148; // int coarseTileXCount = coarseTiler.TileXCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_149 = V_20; int32_t L_150; L_150 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_149, /*hidden argument*/NULL); V_23 = L_150; // int coarseTileYCount = coarseTiler.TileYCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_151 = V_20; int32_t L_152; L_152 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_151, /*hidden argument*/NULL); V_24 = L_152; // int subdivX = (t == m_Tilers.Length - 1) ? coarseTileXCount : DeferredConfig.kTilerSubdivisions; int32_t L_153 = V_18; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_154 = __this->get_m_Tilers_35(); NullCheck(L_154); if ((((int32_t)L_153) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_154)->max_length))), (int32_t)1))))) { goto IL_041c; } } { G_B36_0 = 4; goto IL_041e; } IL_041c: { int32_t L_155 = V_23; G_B36_0 = L_155; } IL_041e: { V_25 = G_B36_0; // int subdivY = (t == m_Tilers.Length - 1) ? coarseTileYCount : DeferredConfig.kTilerSubdivisions; int32_t L_156 = V_18; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_157 = __this->get_m_Tilers_35(); NullCheck(L_157); if ((((int32_t)L_156) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_157)->max_length))), (int32_t)1))))) { goto IL_0431; } } { G_B39_0 = 4; goto IL_0433; } IL_0431: { int32_t L_158 = V_24; G_B39_0 = L_158; } IL_0433: { V_26 = G_B39_0; // int superCoarseTileXCount = (coarseTileXCount + subdivX - 1) / subdivX; int32_t L_159 = V_23; int32_t L_160 = V_25; int32_t L_161 = V_25; V_27 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_159, (int32_t)L_160)), (int32_t)1))/(int32_t)L_161)); // int superCoarseTileYCount = (coarseTileYCount + subdivY - 1) / subdivY; int32_t L_162 = V_24; int32_t L_163 = V_26; int32_t L_164 = V_26; V_28 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_162, (int32_t)L_163)), (int32_t)1))/(int32_t)L_164)); // NativeArray coarseTiles = coarseTiler.Tiles; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_165 = V_20; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_166; L_166 = DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_165, /*hidden argument*/NULL); V_29 = L_166; // NativeArray coarseTileHeaders = coarseTiler.TileHeaders; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_167 = V_20; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_168; L_168 = DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_167, /*hidden argument*/NULL); V_30 = L_168; // int fineStepX = coarseTiler.TilePixelWidth / fineTiler.TilePixelWidth; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_169 = V_20; int32_t L_170; L_170 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_169, /*hidden argument*/NULL); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_171 = V_19; int32_t L_172; L_172 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_171, /*hidden argument*/NULL); V_31 = ((int32_t)((int32_t)L_170/(int32_t)L_172)); // int fineStepY = coarseTiler.TilePixelHeight / fineTiler.TilePixelHeight; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_173 = V_20; int32_t L_174; L_174 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_173, /*hidden argument*/NULL); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_175 = V_19; int32_t L_176; L_176 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_175, /*hidden argument*/NULL); V_32 = ((int32_t)((int32_t)L_174/(int32_t)L_176)); // for (int j = 0; j < coarseTileYCount; ++j) V_33 = 0; goto IL_0584; } IL_0489: { // for (int i = 0; i < coarseTileXCount; ++i) V_34 = 0; goto IL_0575; } IL_0491: { // int fine_istart = i * fineStepX; int32_t L_177 = V_34; int32_t L_178 = V_31; V_35 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_177, (int32_t)L_178)); // int fine_jstart = j * fineStepY; int32_t L_179 = V_33; int32_t L_180 = V_32; V_36 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_179, (int32_t)L_180)); // int fine_iend = Mathf.Min(fine_istart + fineStepX, fineTileXCount); int32_t L_181 = V_35; int32_t L_182 = V_31; int32_t L_183 = V_21; int32_t L_184; L_184 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(((int32_t)il2cpp_codegen_add((int32_t)L_181, (int32_t)L_182)), L_183, /*hidden argument*/NULL); V_37 = L_184; // int fine_jend = Mathf.Min(fine_jstart + fineStepY, fineTileYCount); int32_t L_185 = V_36; int32_t L_186 = V_32; int32_t L_187 = V_22; int32_t L_188; L_188 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(((int32_t)il2cpp_codegen_add((int32_t)L_185, (int32_t)L_186)), L_187, /*hidden argument*/NULL); V_38 = L_188; // int coarseHeaderOffset = coarseTiler.GetTileHeaderOffset(i, j); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_189 = V_20; int32_t L_190 = V_34; int32_t L_191 = V_33; int32_t L_192; L_192 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_189, L_190, L_191, /*hidden argument*/NULL); V_39 = L_192; // CullLightsJob job = new CullLightsJob // { // tiler = m_Tilers[t-1], // prePunctualLights = prePunctualLights, // coarseTiles = coarseTiles, // coarseTileHeaders = coarseTileHeaders, // coarseHeaderOffset = coarseHeaderOffset, // istart = fine_istart, // iend = fine_iend, // jstart = fine_jstart, // jend = fine_jend, // }; il2cpp_codegen_initobj((&V_16), sizeof(CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 )); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_193 = __this->get_m_Tilers_35(); int32_t L_194 = V_18; NullCheck(L_193); int32_t L_195 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_194, (int32_t)1)); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 L_196 = (L_193)->GetAt(static_cast(L_195)); (&V_16)->set_tiler_0(L_196); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_197 = V_0; (&V_16)->set_prePunctualLights_1(L_197); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_198 = V_29; (&V_16)->set_coarseTiles_2(L_198); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_199 = V_30; (&V_16)->set_coarseTileHeaders_3(L_199); int32_t L_200 = V_39; (&V_16)->set_coarseHeaderOffset_4(L_200); int32_t L_201 = V_35; (&V_16)->set_istart_5(L_201); int32_t L_202 = V_37; (&V_16)->set_iend_6(L_202); int32_t L_203 = V_36; (&V_16)->set_jstart_7(L_203); int32_t L_204 = V_38; (&V_16)->set_jend_8(L_204); CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 L_205 = V_16; V_40 = L_205; // if (this.UseJobSystem) bool L_206; L_206 = DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline(__this, /*hidden argument*/NULL); if (!L_206) { goto IL_0568; } } { // jobHandles[jobCount++] = job.Schedule(jobHandles[jobOffset + (i / subdivX) + (j / subdivY) * superCoarseTileXCount]); int32_t L_207 = V_11; int32_t L_208 = L_207; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_208, (int32_t)1)); CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 L_209 = V_40; int32_t L_210 = V_10; int32_t L_211 = V_34; int32_t L_212 = V_25; int32_t L_213 = V_33; int32_t L_214 = V_26; int32_t L_215 = V_27; JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_216; L_216 = IL2CPP_NATIVEARRAY_GET_ITEM(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , ((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&V_9))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_210, (int32_t)((int32_t)((int32_t)L_211/(int32_t)L_212)))), (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_213/(int32_t)L_214)), (int32_t)L_215))))); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_217; L_217 = IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE(L_209, L_216, /*hidden argument*/IJobExtensions_Schedule_TisCullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6_m05E3CEDB66672002CD0CDBAE321C13A66D6E8ECE_RuntimeMethod_var); IL2CPP_NATIVEARRAY_SET_ITEM(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , ((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&V_9))->___m_Buffer_0, L_208, (L_217)); goto IL_056f; } IL_0568: { // job.Execute(); CullLightsJob_Execute_m5BC02A61048E9B45CECE9676593AAAD31D9C045C((CullLightsJob_t58BF1046AAF0A176B8C1610E1F21BDBDF5C002D6 *)(&V_40), /*hidden argument*/NULL); } IL_056f: { // for (int i = 0; i < coarseTileXCount; ++i) int32_t L_218 = V_34; V_34 = ((int32_t)il2cpp_codegen_add((int32_t)L_218, (int32_t)1)); } IL_0575: { // for (int i = 0; i < coarseTileXCount; ++i) int32_t L_219 = V_34; int32_t L_220 = V_23; if ((((int32_t)L_219) < ((int32_t)L_220))) { goto IL_0491; } } { // for (int j = 0; j < coarseTileYCount; ++j) int32_t L_221 = V_33; V_33 = ((int32_t)il2cpp_codegen_add((int32_t)L_221, (int32_t)1)); } IL_0584: { // for (int j = 0; j < coarseTileYCount; ++j) int32_t L_222 = V_33; int32_t L_223 = V_24; if ((((int32_t)L_222) < ((int32_t)L_223))) { goto IL_0489; } } { // jobOffset += superCoarseTileXCount * superCoarseTileYCount; int32_t L_224 = V_10; int32_t L_225 = V_27; int32_t L_226 = V_28; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_224, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_225, (int32_t)L_226)))); // for (int t = m_Tilers.Length - 1; t > 0; --t) int32_t L_227 = V_18; V_18 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_227, (int32_t)1)); } IL_059d: { // for (int t = m_Tilers.Length - 1; t > 0; --t) int32_t L_228 = V_18; if ((((int32_t)L_228) > ((int32_t)0))) { goto IL_03c7; } } { // if (this.UseJobSystem) bool L_229; L_229 = DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline(__this, /*hidden argument*/NULL); if (!L_229) { goto IL_05e0; } } { // JobHandle.CompleteAll(jobHandles); NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD L_230 = V_9; JobHandle_CompleteAll_m904B95F0F95010AE269ACC78DE7AFD7AF29635A1(L_230, /*hidden argument*/NULL); // jobHandles.Dispose(); NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06((NativeArray_1_t7A85D39934B7E1025319369C51F7959842DE8FBD *)(&V_9), /*hidden argument*/NativeArray_1_Dispose_mFC3104F24D0C62B9E2179142F703D73AA7327C06_RuntimeMethod_var); // } goto IL_05e0; } IL_05bd: { // coarsestTiler.CullFinalLights( // ref prePunctualLights, // ref defaultIndices, 0, prePunctualLights.Length, // 0, coarsestTiler.TileXCount, 0, coarsestTiler.TileYCount // ); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_231 = V_7; int32_t L_232; L_232 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0))->___m_Length_1); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_233 = V_7; int32_t L_234; L_234 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_233, /*hidden argument*/NULL); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_235 = V_7; int32_t L_236; L_236 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_235, /*hidden argument*/NULL); DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_231, (NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0), (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_5), 0, L_232, 0, L_234, 0, L_236, /*hidden argument*/NULL); } IL_05e0: { // defaultIndices.Dispose(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_5), /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); // defaultHeaders.Dispose(); NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_6), /*hidden argument*/NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); } IL_05ee: { // if (prePunctualLights.IsCreated) bool L_237; L_237 = NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0), /*hidden argument*/NativeArray_1_get_IsCreated_m85FEB1CB0604F838BDF9251357109146C94E54BB_RuntimeMethod_var); if (!L_237) { goto IL_05fe; } } { // prePunctualLights.Dispose(); NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)(&V_0), /*hidden argument*/NativeArray_1_Dispose_mCEFD1F4B16436EF51515488569FE8C6F0086FF0F_RuntimeMethod_var); } IL_05fe: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ResolveMixedLightingMode(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ResolveMixedLightingMode_m33AD9524C32BBC4F2B988D6055D4C34DDB447B4E (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * V_2 = NULL; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_3; memset((&V_3), 0, sizeof(V_3)); { // this.MixedLightingSetup = MixedLightingSetup.None; DeferredLights_set_MixedLightingSetup_m646B5EECD6C98F29CA88594F68797477249DCC4A_inline(__this, 0, /*hidden argument*/NULL); // if (!renderingData.lightData.supportsMixedLighting) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_1 = L_0->get_address_of_lightData_2(); bool L_2 = L_1->get_supportsMixedLighting_5(); if (L_2) { goto IL_0015; } } { // return; return; } IL_0015: { // NativeArray visibleLights = renderingData.lightData.visibleLights; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_4 = L_3->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_5 = L_4->get_visibleLights_3(); V_0 = L_5; // for (int lightIndex = 0; lightIndex < renderingData.lightData.visibleLights.Length; ++lightIndex) V_1 = 0; goto IL_006f; } IL_0025: { // Light light = visibleLights[lightIndex].light; int32_t L_6 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_7; L_7 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&V_0))->___m_Buffer_0, L_6); V_3 = L_7; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8; L_8 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_3), /*hidden argument*/NULL); V_2 = L_8; // if (light != null // && light.bakingOutput.mixedLightingMode == MixedLightingMode.Subtractive // && light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed // && light.shadows != LightShadows.None) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_006b; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_2; NullCheck(L_11); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_12; L_12 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_11, /*hidden argument*/NULL); int32_t L_13 = L_12.get_mixedLightingMode_3(); if ((!(((uint32_t)L_13) == ((uint32_t)1)))) { goto IL_006b; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_2; NullCheck(L_14); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_15; L_15 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_14, /*hidden argument*/NULL); int32_t L_16 = L_15.get_lightmapBakeType_2(); if ((!(((uint32_t)L_16) == ((uint32_t)1)))) { goto IL_006b; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_2; NullCheck(L_17); int32_t L_18; L_18 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_17, /*hidden argument*/NULL); if (!L_18) { goto IL_006b; } } { // this.MixedLightingSetup = MixedLightingSetup.Subtractive; DeferredLights_set_MixedLightingSetup_m646B5EECD6C98F29CA88594F68797477249DCC4A_inline(__this, 2, /*hidden argument*/NULL); // break; return; } IL_006b: { // for (int lightIndex = 0; lightIndex < renderingData.lightData.visibleLights.Length; ++lightIndex) int32_t L_19 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)); } IL_006f: { // for (int lightIndex = 0; lightIndex < renderingData.lightData.visibleLights.Length; ++lightIndex) int32_t L_20 = V_1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_22 = L_21->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_23 = L_22->get_address_of_visibleLights_3(); int32_t L_24; L_24 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_23)->___m_Length_1); if ((((int32_t)L_20) < ((int32_t)L_24))) { goto IL_0025; } } { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsRuntimeSupportedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_IsRuntimeSupportedThisFrame_m5B70DDCC63157A47CF91DECE4EF4065816FE8877 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // return this.GBufferSliceCount <= SystemInfo.supportedRenderTargetCount && !DeferredConfig.IsOpenGL; int32_t L_0; L_0 = DeferredLights_get_GBufferSliceCount_m9E46E51064D50E1BFB13786A87E6DBC8BA861812(__this, /*hidden argument*/NULL); int32_t L_1; L_1 = SystemInfo_get_supportedRenderTargetCount_m74A56BB234FEEED621413425507DB4E6A7ACF9D7(/*hidden argument*/NULL); if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0016; } } { bool L_2; L_2 = DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline(/*hidden argument*/NULL); return (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); } IL_0016: { return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::Setup(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_Setup_m6555BD142094E0C4F94591423572168C58D6F882 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData0, AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * ___additionalLightsShadowCasterPass1, bool ___hasDepthPrepass2, bool ___isOverlay3, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthCopyTexture4, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthInfoTexture5, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___tileDepthInfoTexture6, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachment7, RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___gbufferHandles8, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B20_0 = NULL; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B19_0 = NULL; int32_t G_B21_0 = 0; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * G_B21_1 = NULL; { // m_AdditionalLightsShadowCasterPass = additionalLightsShadowCasterPass; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_0 = ___additionalLightsShadowCasterPass1; __this->set_m_AdditionalLightsShadowCasterPass_40(L_0); // this.HasDepthPrepass = hasDepthPrepass; bool L_1 = ___hasDepthPrepass2; DeferredLights_set_HasDepthPrepass_m14BA25538BB47D2DC66130EBD039BB76630BE9C0_inline(__this, L_1, /*hidden argument*/NULL); // this.IsOverlay = isOverlay; bool L_2 = ___isOverlay3; DeferredLights_set_IsOverlay_mACD77968A3AB07368BF83252F0D091875A734135_inline(__this, L_2, /*hidden argument*/NULL); // this.DepthCopyTexture = depthCopyTexture; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_3 = ___depthCopyTexture4; DeferredLights_set_DepthCopyTexture_mDABE02B5A88D0D8DBD963E9E3D4EF6469FD5FF31_inline(__this, L_3, /*hidden argument*/NULL); // this.DepthInfoTexture = depthInfoTexture; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4 = ___depthInfoTexture5; DeferredLights_set_DepthInfoTexture_mE636AC73257AED40E75A5B7F566BB0D356BE4ED0_inline(__this, L_4, /*hidden argument*/NULL); // this.TileDepthInfoTexture = tileDepthInfoTexture; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_5 = ___tileDepthInfoTexture6; DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline(__this, L_5, /*hidden argument*/NULL); // if (this.GbufferAttachments == null || this.GbufferAttachments.Length != this.GBufferSliceCount) RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_6; L_6 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); if (!L_6) { goto IL_0046; } } { RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_7; L_7 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); NullCheck(L_7); int32_t L_8; L_8 = DeferredLights_get_GBufferSliceCount_m9E46E51064D50E1BFB13786A87E6DBC8BA861812(__this, /*hidden argument*/NULL); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)L_8))) { goto IL_0057; } } IL_0046: { // this.GbufferAttachments = new RenderTargetHandle[this.GBufferSliceCount]; int32_t L_9; L_9 = DeferredLights_get_GBufferSliceCount_m9E46E51064D50E1BFB13786A87E6DBC8BA861812(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_10 = (RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3*)(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3*)SZArrayNew(RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3_il2cpp_TypeInfo_var, (uint32_t)L_9); DeferredLights_set_GbufferAttachments_m396F0CE16FBA077D7FB19AB36E747E1A1A9D01C7_inline(__this, L_10, /*hidden argument*/NULL); } IL_0057: { // this.GbufferAttachments[this.GBufferAlbedoIndex] = gbufferHandles[(int)GBufferHandles.Albedo]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_11; L_11 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_12; L_12 = DeferredLights_get_GBufferAlbedoIndex_mD3CD2622B061FF111A1A136EC210F34063C87F78(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_13 = ___gbufferHandles8; NullCheck(L_13); int32_t L_14 = 1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_15 = (L_13)->GetAt(static_cast(L_14)); NullCheck(L_11); (L_11)->SetAt(static_cast(L_12), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_15); // this.GbufferAttachments[this.GBufferSpecularMetallicIndex] = gbufferHandles[(int)GBufferHandles.SpecularMetallic]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_16; L_16 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_17; L_17 = DeferredLights_get_GBufferSpecularMetallicIndex_mE97E4045075F3243B0FAB2F500AAA2CB0699CD7F(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_18 = ___gbufferHandles8; NullCheck(L_18); int32_t L_19 = 2; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_20 = (L_18)->GetAt(static_cast(L_19)); NullCheck(L_16); (L_16)->SetAt(static_cast(L_17), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_20); // this.GbufferAttachments[this.GBufferNormalSmoothnessIndex] = gbufferHandles[(int)GBufferHandles.NormalSmoothness]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_21; L_21 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_22; L_22 = DeferredLights_get_GBufferNormalSmoothnessIndex_m34B39D3C5EC72C4E648D426915A56C88542A59E1(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_23 = ___gbufferHandles8; NullCheck(L_23); int32_t L_24 = 3; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_25 = (L_23)->GetAt(static_cast(L_24)); NullCheck(L_21); (L_21)->SetAt(static_cast(L_22), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_25); // this.GbufferAttachments[this.GBufferLightingIndex] = gbufferHandles[(int)GBufferHandles.Lighting]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_26; L_26 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_27; L_27 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_28 = ___gbufferHandles8; NullCheck(L_28); int32_t L_29 = 4; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_30 = (L_28)->GetAt(static_cast(L_29)); NullCheck(L_26); (L_26)->SetAt(static_cast(L_27), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_30); // if (this.GbufferDepthIndex >= 0) int32_t L_31; L_31 = DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D(__this, /*hidden argument*/NULL); if ((((int32_t)L_31) < ((int32_t)0))) { goto IL_00dd; } } { // this.GbufferAttachments[this.GbufferDepthIndex] = gbufferHandles[(int)GBufferHandles.DepthAsColor]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_32; L_32 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_33; L_33 = DeferredLights_get_GbufferDepthIndex_mA036051415E64D840D74BD96165F21E68CC1226D(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_34 = ___gbufferHandles8; NullCheck(L_34); int32_t L_35 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_36 = (L_34)->GetAt(static_cast(L_35)); NullCheck(L_32); (L_32)->SetAt(static_cast(L_33), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_36); } IL_00dd: { // if (this.GBufferShadowMask >= 0) int32_t L_37; L_37 = DeferredLights_get_GBufferShadowMask_m2CB67351AE0F1090346D588A8AAD2658C090A227(__this, /*hidden argument*/NULL); if ((((int32_t)L_37) < ((int32_t)0))) { goto IL_00ff; } } { // this.GbufferAttachments[this.GBufferShadowMask] = gbufferHandles[(int)GBufferHandles.ShadowMask]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_38; L_38 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_39; L_39 = DeferredLights_get_GBufferShadowMask_m2CB67351AE0F1090346D588A8AAD2658C090A227(__this, /*hidden argument*/NULL); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_40 = ___gbufferHandles8; NullCheck(L_40); int32_t L_41 = 5; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_42 = (L_40)->GetAt(static_cast(L_41)); NullCheck(L_38); (L_38)->SetAt(static_cast(L_39), (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C )L_42); } IL_00ff: { // this.DepthAttachment = depthAttachment; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_43 = ___depthAttachment7; DeferredLights_set_DepthAttachment_mC3904293AB2EBDCF65685EB9248AD6657D41943A_inline(__this, L_43, /*hidden argument*/NULL); // this.DepthCopyTextureIdentifier = this.DepthCopyTexture.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_44; L_44 = DeferredLights_get_DepthCopyTexture_m631D71AFAB184B89C9A5A782D33060172710F1EF_inline(__this, /*hidden argument*/NULL); V_0 = L_44; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_45; L_45 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); DeferredLights_set_DepthCopyTextureIdentifier_m747806844BA975DDF62E0250C4EB4F34BF109612_inline(__this, L_45, /*hidden argument*/NULL); // this.DepthInfoTextureIdentifier = this.DepthInfoTexture.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_46; L_46 = DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline(__this, /*hidden argument*/NULL); V_0 = L_46; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_47; L_47 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); DeferredLights_set_DepthInfoTextureIdentifier_m745B3830DA7104960E8C1C8800EC41C4716481D9_inline(__this, L_47, /*hidden argument*/NULL); // this.TileDepthInfoTextureIdentifier = this.TileDepthInfoTexture.Identifier(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_48; L_48 = DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline(__this, /*hidden argument*/NULL); V_0 = L_48; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_49; L_49 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); DeferredLights_set_TileDepthInfoTextureIdentifier_m72CD571FC055CED51AFCC14D1256BCCE48FA4654_inline(__this, L_49, /*hidden argument*/NULL); // if (this.GbufferAttachmentIdentifiers == null || this.GbufferAttachmentIdentifiers.Length != this.GbufferAttachments.Length) RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_50; L_50 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); if (!L_50) { goto IL_015d; } } { RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_51; L_51 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); NullCheck(L_51); RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_52; L_52 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); NullCheck(L_52); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))) == ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_52)->max_length)))))) { goto IL_0170; } } IL_015d: { // this.GbufferAttachmentIdentifiers = new RenderTargetIdentifier[this.GbufferAttachments.Length]; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_53; L_53 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); NullCheck(L_53); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_54 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_53)->max_length)))); DeferredLights_set_GbufferAttachmentIdentifiers_m19A31A52917902D493EE99696DDA799AF2DEBE50_inline(__this, L_54, /*hidden argument*/NULL); } IL_0170: { // for (int i = 0; i < this.GbufferAttachments.Length; ++i) V_1 = 0; goto IL_0195; } IL_0174: { // this.GbufferAttachmentIdentifiers[i] = this.GbufferAttachments[i].Identifier(); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_55; L_55 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); int32_t L_56 = V_1; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_57; L_57 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); int32_t L_58 = V_1; NullCheck(L_57); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_59; L_59 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)((L_57)->GetAddressAt(static_cast(L_58))), /*hidden argument*/NULL); NullCheck(L_55); (L_55)->SetAt(static_cast(L_56), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_59); // for (int i = 0; i < this.GbufferAttachments.Length; ++i) int32_t L_60 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1)); } IL_0195: { // for (int i = 0; i < this.GbufferAttachments.Length; ++i) int32_t L_61 = V_1; RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_62; L_62 = DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline(__this, /*hidden argument*/NULL); NullCheck(L_62); if ((((int32_t)L_61) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_62)->max_length)))))) { goto IL_0174; } } { // this.DepthAttachmentIdentifier = depthAttachment.Identifier(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_63; L_63 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&___depthAttachment7), /*hidden argument*/NULL); DeferredLights_set_DepthAttachmentIdentifier_m1B980D9B6C02C7D37BF77DCF31A4D1ED821C2E42_inline(__this, L_63, /*hidden argument*/NULL); // if (renderingData.cameraData.xr.enabled) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_64 = ___renderingData0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_65 = L_64->get_address_of_cameraData_1(); XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_66 = L_65->get_xr_19(); NullCheck(L_66); bool L_67; L_67 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_66, /*hidden argument*/NULL); if (!L_67) { goto IL_0245; } } { // this.DepthCopyTextureIdentifier = new RenderTargetIdentifier(this.DepthCopyTextureIdentifier, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_68; L_68 = DeferredLights_get_DepthCopyTextureIdentifier_mEC0A775568861110B7BE002377E72A1B00136B0E_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_69; memset((&L_69), 0, sizeof(L_69)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_69), L_68, 0, (-1), (-1), /*hidden argument*/NULL); DeferredLights_set_DepthCopyTextureIdentifier_m747806844BA975DDF62E0250C4EB4F34BF109612_inline(__this, L_69, /*hidden argument*/NULL); // this.DepthInfoTextureIdentifier = new RenderTargetIdentifier(this.DepthInfoTextureIdentifier, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_70; L_70 = DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_71; memset((&L_71), 0, sizeof(L_71)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_71), L_70, 0, (-1), (-1), /*hidden argument*/NULL); DeferredLights_set_DepthInfoTextureIdentifier_m745B3830DA7104960E8C1C8800EC41C4716481D9_inline(__this, L_71, /*hidden argument*/NULL); // this.TileDepthInfoTextureIdentifier = new RenderTargetIdentifier(this.TileDepthInfoTextureIdentifier, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_72; L_72 = DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; memset((&L_73), 0, sizeof(L_73)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_73), L_72, 0, (-1), (-1), /*hidden argument*/NULL); DeferredLights_set_TileDepthInfoTextureIdentifier_m72CD571FC055CED51AFCC14D1256BCCE48FA4654_inline(__this, L_73, /*hidden argument*/NULL); // for (int i = 0; i < this.GbufferAttachmentIdentifiers.Length; ++i) V_2 = 0; goto IL_0226; } IL_0202: { // this.GbufferAttachmentIdentifiers[i] = new RenderTargetIdentifier(this.GbufferAttachmentIdentifiers[i], 0, CubemapFace.Unknown, -1); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_74; L_74 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); int32_t L_75 = V_2; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_76; L_76 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); int32_t L_77 = V_2; NullCheck(L_76); int32_t L_78 = L_77; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_79 = (L_76)->GetAt(static_cast(L_78)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_80; memset((&L_80), 0, sizeof(L_80)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_80), L_79, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_74); (L_74)->SetAt(static_cast(L_75), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_80); // for (int i = 0; i < this.GbufferAttachmentIdentifiers.Length; ++i) int32_t L_81 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_81, (int32_t)1)); } IL_0226: { // for (int i = 0; i < this.GbufferAttachmentIdentifiers.Length; ++i) int32_t L_82 = V_2; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_83; L_83 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(__this, /*hidden argument*/NULL); NullCheck(L_83); if ((((int32_t)L_82) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_83)->max_length)))))) { goto IL_0202; } } { // this.DepthAttachmentIdentifier = new RenderTargetIdentifier(this.DepthAttachmentIdentifier, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_84; L_84 = DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_85; memset((&L_85), 0, sizeof(L_85)); RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C((&L_85), L_84, 0, (-1), (-1), /*hidden argument*/NULL); DeferredLights_set_DepthAttachmentIdentifier_m1B980D9B6C02C7D37BF77DCF31A4D1ED821C2E42_inline(__this, L_85, /*hidden argument*/NULL); } IL_0245: { // m_HasTileVisLights = this.TiledDeferredShading && CheckHasTileLights(ref renderingData.lightData.visibleLights); bool L_86; L_86 = DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline(__this, /*hidden argument*/NULL); G_B19_0 = __this; if (!L_86) { G_B20_0 = __this; goto IL_0261; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_87 = ___renderingData0; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_88 = L_87->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_89 = L_88->get_address_of_visibleLights_3(); bool L_90; L_90 = DeferredLights_CheckHasTileLights_m164411676E3924816CC872439A21AAE7CDE22255(__this, (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_89, /*hidden argument*/NULL); G_B21_0 = ((int32_t)(L_90)); G_B21_1 = G_B19_0; goto IL_0262; } IL_0261: { G_B21_0 = 0; G_B21_1 = G_B20_0; } IL_0262: { NullCheck(G_B21_1); G_B21_1->set_m_HasTileVisLights_37((bool)G_B21_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_OnCameraCleanup_m59D66414550199122023142F4928BC66CDB63F3F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings._GBUFFER_NORMALS_OCT, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_1 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__GBUFFER_NORMALS_OCT_42(); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_0, L_1, (bool)0, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MixedLightingSubtractive, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; String_t* L_3 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_MixedLightingSubtractive_6(); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_2, L_3, (bool)0, /*hidden argument*/NULL); // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++ tilerIndex) V_0 = 0; goto IL_0057; } IL_001c: { // m_TileDataCapacities[tilerIndex] = max(m_TileDataCapacities[tilerIndex], m_Tilers[tilerIndex].TileDataCapacity); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = __this->get_m_TileDataCapacities_36(); int32_t L_5 = V_0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = __this->get_m_TileDataCapacities_36(); int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; int32_t L_9 = (L_6)->GetAt(static_cast(L_8)); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_10 = __this->get_m_Tilers_35(); int32_t L_11 = V_0; NullCheck(L_10); int32_t L_12; L_12 = DeferredTiler_get_TileDataCapacity_mDA89C7AAC55DCFC64C3DDE112CFCED7501E9425D((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_10)->GetAddressAt(static_cast(L_11))), /*hidden argument*/NULL); int32_t L_13; L_13 = math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline(L_9, L_12, /*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(L_5), (int32_t)L_13); // m_Tilers[tilerIndex].OnCameraCleanup(); DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_14 = __this->get_m_Tilers_35(); int32_t L_15 = V_0; NullCheck(L_14); DeferredTiler_OnCameraCleanup_m65B1384477892EA4D2559C6DA6637DE9FB344BC5((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_14)->GetAddressAt(static_cast(L_15))), /*hidden argument*/NULL); // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++ tilerIndex) int32_t L_16 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0057: { // for (int tilerIndex = 0; tilerIndex < m_Tilers.Length; ++ tilerIndex) int32_t L_17 = V_0; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_18 = __this->get_m_Tilers_35(); NullCheck(L_18); if ((((int32_t)L_17) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length)))))) { goto IL_001c; } } { // if (m_stencilVisLights.IsCreated) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_19 = __this->get_address_of_m_stencilVisLights_38(); bool L_20; L_20 = NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_19, /*hidden argument*/NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var); if (!L_20) { goto IL_007a; } } { // m_stencilVisLights.Dispose(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_21 = __this->get_address_of_m_stencilVisLights_38(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_21, /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); } IL_007a: { // if (m_stencilVisLightOffsets.IsCreated) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_22 = __this->get_address_of_m_stencilVisLightOffsets_39(); bool L_23; L_23 = NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_22, /*hidden argument*/NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var); if (!L_23) { goto IL_0092; } } { // m_stencilVisLightOffsets.Dispose(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_24 = __this->get_address_of_m_stencilVisLightOffsets_39(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_24, /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); } IL_0092: { // } return; } } // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 DeferredLights_OverwriteStencil_mB19C35AA6590E148A0AACAF6185EC07A25D45B1E (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___s0, int32_t ___stencilWriteMask1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t G_B5_0 = 0; int32_t G_B8_0 = 0; { // if (!s.enabled) bool L_0; L_0 = StencilState_get_enabled_m3D3C62CB15B17BCA693AD714A87A875FD321E120((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); if (L_0) { goto IL_001b; } } { // return new StencilState( // true, // 0, (byte)stencilWriteMask, // CompareFunction.Always, StencilOp.Replace, StencilOp.Keep, StencilOp.Keep, // CompareFunction.Always, StencilOp.Replace, StencilOp.Keep, StencilOp.Keep // ); int32_t L_1 = ___stencilWriteMask1; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_2; memset((&L_2), 0, sizeof(L_2)); StencilState__ctor_m1FFEB75BC6936BDF8AFF9441C761B6F396BC2D0B((&L_2), (bool)1, (uint8_t)0, (uint8_t)((int32_t)((uint8_t)L_1)), 8, 2, 0, 0, 8, 2, 0, 0, /*hidden argument*/NULL); return L_2; } IL_001b: { // CompareFunction funcFront = s.compareFunctionFront != CompareFunction.Disabled ? s.compareFunctionFront : CompareFunction.Always; int32_t L_3; L_3 = StencilState_get_compareFunctionFront_mF1BFE28A5BEA5DC794512998BA37D7F1D1097C30((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); if (L_3) { goto IL_0027; } } { G_B5_0 = 8; goto IL_002e; } IL_0027: { int32_t L_4; L_4 = StencilState_get_compareFunctionFront_mF1BFE28A5BEA5DC794512998BA37D7F1D1097C30((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); } IL_002e: { V_0 = G_B5_0; // CompareFunction funcBack = s.compareFunctionBack != CompareFunction.Disabled ? s.compareFunctionBack : CompareFunction.Always; int32_t L_5; L_5 = StencilState_get_compareFunctionBack_m11ABCD2CD89BF96AD36D982B032628A0951838DB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); if (L_5) { goto IL_003b; } } { G_B8_0 = 8; goto IL_0042; } IL_003b: { int32_t L_6; L_6 = StencilState_get_compareFunctionBack_m11ABCD2CD89BF96AD36D982B032628A0951838DB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); G_B8_0 = ((int32_t)(L_6)); } IL_0042: { V_1 = G_B8_0; // StencilOp passFront = s.passOperationFront; int32_t L_7; L_7 = StencilState_get_passOperationFront_m83C75FAB020B58E5EF9F13E7939B371131D05C65((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_2 = L_7; // StencilOp failFront = s.failOperationFront; int32_t L_8; L_8 = StencilState_get_failOperationFront_m99EAA32D45BE574B23003C22A88E8ED0CD487DDE((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_3 = L_8; // StencilOp zfailFront = s.zFailOperationFront; int32_t L_9; L_9 = StencilState_get_zFailOperationFront_m6AEAA9D2964DAF20D3207D87FDB5DEDF2E1213BB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_4 = L_9; // StencilOp passBack = s.passOperationBack; int32_t L_10; L_10 = StencilState_get_passOperationBack_m0C2AAA34A3F8923E8ACEC58747B3D62D03DB9103((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_5 = L_10; // StencilOp failBack = s.failOperationBack; int32_t L_11; L_11 = StencilState_get_failOperationBack_m339CBF8977D83C8132192DF0E62BB8C42020CA75((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_6 = L_11; // StencilOp zfailBack = s.zFailOperationBack; int32_t L_12; L_12 = StencilState_get_zFailOperationBack_m08C85767877DB2097CEFE2537C730A8C1AABC940((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); V_7 = L_12; // return new StencilState( // true, // (byte)(s.readMask & 0x0F), (byte)(s.writeMask | stencilWriteMask), // funcFront, passFront, failFront, zfailFront, // funcBack, passBack, failBack, zfailBack // ); uint8_t L_13; L_13 = StencilState_get_readMask_mD75E697E5B2020E20BF6BD40EC84DC414CDA84EC((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); uint8_t L_14; L_14 = StencilState_get_writeMask_mA3BDF742C543F086A616F1F9B65C6130B043FC82((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&___s0), /*hidden argument*/NULL); int32_t L_15 = ___stencilWriteMask1; int32_t L_16 = V_0; int32_t L_17 = V_2; int32_t L_18 = V_3; int32_t L_19 = V_4; int32_t L_20 = V_1; int32_t L_21 = V_5; int32_t L_22 = V_6; int32_t L_23 = V_7; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_24; memset((&L_24), 0, sizeof(L_24)); StencilState__ctor_m1FFEB75BC6936BDF8AFF9441C761B6F396BC2D0B((&L_24), (bool)1, (uint8_t)((int32_t)((uint8_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)15))))), (uint8_t)((int32_t)((uint8_t)((int32_t)((int32_t)L_14|(int32_t)L_15)))), L_16, L_17, L_18, L_19, L_20, L_21, L_22, L_23, /*hidden argument*/NULL); return L_24; } } // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.RenderStateBlock,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D DeferredLights_OverwriteStencil_mAEE2EA9621C4E57F4AB956DF134E2064024D49DC (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___block0, int32_t ___stencilWriteMask1, int32_t ___stencilRef2, const RuntimeMethod* method) { StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 V_0; memset((&V_0), 0, sizeof(V_0)); StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; int32_t G_B5_0 = 0; int32_t G_B8_0 = 0; { // if (!block.stencilState.enabled) StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_0; L_0 = RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), /*hidden argument*/NULL); V_0 = L_0; bool L_1; L_1 = StencilState_get_enabled_m3D3C62CB15B17BCA693AD714A87A875FD321E120((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_0), /*hidden argument*/NULL); if (L_1) { goto IL_002e; } } { // block.stencilState = new StencilState( // true, // 0, (byte)stencilWriteMask, // CompareFunction.Always, StencilOp.Replace, StencilOp.Keep, StencilOp.Keep, // CompareFunction.Always, StencilOp.Replace, StencilOp.Keep, StencilOp.Keep // ); int32_t L_2 = ___stencilWriteMask1; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_3; memset((&L_3), 0, sizeof(L_3)); StencilState__ctor_m1FFEB75BC6936BDF8AFF9441C761B6F396BC2D0B((&L_3), (bool)1, (uint8_t)0, (uint8_t)((int32_t)((uint8_t)L_2)), 8, 2, 0, 0, 8, 2, 0, 0, /*hidden argument*/NULL); RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), L_3, /*hidden argument*/NULL); // } goto IL_00c4; } IL_002e: { // StencilState s = block.stencilState; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_4; L_4 = RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), /*hidden argument*/NULL); V_1 = L_4; // CompareFunction funcFront = s.compareFunctionFront != CompareFunction.Disabled ? s.compareFunctionFront : CompareFunction.Always; int32_t L_5; L_5 = StencilState_get_compareFunctionFront_mF1BFE28A5BEA5DC794512998BA37D7F1D1097C30((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); if (L_5) { goto IL_0042; } } { G_B5_0 = 8; goto IL_0049; } IL_0042: { int32_t L_6; L_6 = StencilState_get_compareFunctionFront_mF1BFE28A5BEA5DC794512998BA37D7F1D1097C30((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_6)); } IL_0049: { V_2 = G_B5_0; // CompareFunction funcBack = s.compareFunctionBack != CompareFunction.Disabled ? s.compareFunctionBack : CompareFunction.Always; int32_t L_7; L_7 = StencilState_get_compareFunctionBack_m11ABCD2CD89BF96AD36D982B032628A0951838DB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); if (L_7) { goto IL_0056; } } { G_B8_0 = 8; goto IL_005d; } IL_0056: { int32_t L_8; L_8 = StencilState_get_compareFunctionBack_m11ABCD2CD89BF96AD36D982B032628A0951838DB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); G_B8_0 = ((int32_t)(L_8)); } IL_005d: { V_3 = G_B8_0; // StencilOp passFront = s.passOperationFront; int32_t L_9; L_9 = StencilState_get_passOperationFront_m83C75FAB020B58E5EF9F13E7939B371131D05C65((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_4 = L_9; // StencilOp failFront = s.failOperationFront; int32_t L_10; L_10 = StencilState_get_failOperationFront_m99EAA32D45BE574B23003C22A88E8ED0CD487DDE((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_5 = L_10; // StencilOp zfailFront = s.zFailOperationFront; int32_t L_11; L_11 = StencilState_get_zFailOperationFront_m6AEAA9D2964DAF20D3207D87FDB5DEDF2E1213BB((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_6 = L_11; // StencilOp passBack = s.passOperationBack; int32_t L_12; L_12 = StencilState_get_passOperationBack_m0C2AAA34A3F8923E8ACEC58747B3D62D03DB9103((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_7 = L_12; // StencilOp failBack = s.failOperationBack; int32_t L_13; L_13 = StencilState_get_failOperationBack_m339CBF8977D83C8132192DF0E62BB8C42020CA75((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_8 = L_13; // StencilOp zfailBack = s.zFailOperationBack; int32_t L_14; L_14 = StencilState_get_zFailOperationBack_m08C85767877DB2097CEFE2537C730A8C1AABC940((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); V_9 = L_14; // block.stencilState = new StencilState( // true, // (byte)(s.readMask & 0x0F), (byte)(s.writeMask | stencilWriteMask), // funcFront, passFront, failFront, zfailFront, // funcBack, passBack, failBack, zfailBack // ); uint8_t L_15; L_15 = StencilState_get_readMask_mD75E697E5B2020E20BF6BD40EC84DC414CDA84EC((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); uint8_t L_16; L_16 = StencilState_get_writeMask_mA3BDF742C543F086A616F1F9B65C6130B043FC82((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)(&V_1), /*hidden argument*/NULL); int32_t L_17 = ___stencilWriteMask1; int32_t L_18 = V_2; int32_t L_19 = V_4; int32_t L_20 = V_5; int32_t L_21 = V_6; int32_t L_22 = V_3; int32_t L_23 = V_7; int32_t L_24 = V_8; int32_t L_25 = V_9; StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_26; memset((&L_26), 0, sizeof(L_26)); StencilState__ctor_m1FFEB75BC6936BDF8AFF9441C761B6F396BC2D0B((&L_26), (bool)1, (uint8_t)((int32_t)((uint8_t)((int32_t)((int32_t)L_15&(int32_t)((int32_t)15))))), (uint8_t)((int32_t)((uint8_t)((int32_t)((int32_t)L_16|(int32_t)L_17)))), L_18, L_19, L_20, L_21, L_22, L_23, L_24, L_25, /*hidden argument*/NULL); RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), L_26, /*hidden argument*/NULL); } IL_00c4: { // block.mask |= RenderStateMask.Stencil; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_27 = (&___block0); int32_t L_28; L_28 = RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_27, /*hidden argument*/NULL); RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_27, ((int32_t)((int32_t)L_28|(int32_t)8)), /*hidden argument*/NULL); // block.stencilReference = (block.stencilReference & (int)StencilUsage.UserMask) | stencilRef; int32_t L_29; L_29 = RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), /*hidden argument*/NULL); int32_t L_30 = ___stencilRef2; RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)(&___block0), ((int32_t)((int32_t)((int32_t)((int32_t)L_29&(int32_t)((int32_t)15)))|(int32_t)L_30)), /*hidden argument*/NULL); // return block; RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_31 = ___block0; return L_31; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileLights_m27FB2C213511939151DEC155978C73A1B6D474DA (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // return m_HasTileVisLights; bool L_0 = __this->get_m_HasTileVisLights_37(); return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileDepthRangeExtraPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileDepthRangeExtraPass_m2E5967B3F38854EB12153284C759AD293D49B5AD (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // ref DeferredTiler tiler = ref m_Tilers[0]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_0 = __this->get_m_Tilers_35(); NullCheck(L_0); // int tilePixelWidth = tiler.TilePixelWidth; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_1 = ((L_0)->GetAddressAt(static_cast(0))); int32_t L_2; L_2 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_1, /*hidden argument*/NULL); V_0 = L_2; // int tilePixelHeight = tiler.TilePixelHeight; int32_t L_3; L_3 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_1, /*hidden argument*/NULL); V_1 = L_3; // int tileMipLevel = (int)Mathf.Log(Mathf.Min(tilePixelWidth, tilePixelHeight), 2); int32_t L_4 = V_0; int32_t L_5 = V_1; int32_t L_6; L_6 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(L_4, L_5, /*hidden argument*/NULL); float L_7; L_7 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_6)), (2.0f), /*hidden argument*/NULL); // return DeferredConfig.kTileDepthInfoIntermediateLevel >= 0 && DeferredConfig.kTileDepthInfoIntermediateLevel < tileMipLevel; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteTileDepthInfoPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteTileDepthInfoPass_m1B1192D8FEAB9E869F07BB347EA694BEF552359F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_11; memset((&V_11), 0, sizeof(V_11)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_12; memset((&V_12), 0, sizeof(V_12)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_13 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_14; memset((&V_14), 0, sizeof(V_14)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_15; memset((&V_15), 0, sizeof(V_15)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_16; memset((&V_16), 0, sizeof(V_16)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_17; memset((&V_17), 0, sizeof(V_17)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_18; memset((&V_18), 0, sizeof(V_18)); String_t* V_19 = NULL; int32_t V_20 = 0; int32_t V_21 = 0; int32_t V_22 = 0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_23 = NULL; int32_t V_24 = 0; int32_t V_25 = 0; int32_t V_26 = 0; uint32_t V_27 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B6_0; memset((&G_B6_0), 0, sizeof(G_B6_0)); int32_t G_B20_0 = 0; uint32_t G_B26_0 = 0; { // if (m_TileDepthInfoMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_TileDepthInfoMaterial_48(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_TileDepthInfoMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_TileDepthInfoMaterial_48(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // uint invalidDepthRange = (uint)Mathf.FloatToHalf(-2.0f) | (((uint)Mathf.FloatToHalf(-1.0f)) << 16); uint16_t L_8; L_8 = Mathf_FloatToHalf_m3CBCCE5D0D98D69D034A392311B81FB37BC2C846((-2.0f), /*hidden argument*/NULL); uint16_t L_9; L_9 = Mathf_FloatToHalf_m3CBCCE5D0D98D69D034A392311B81FB37BC2C846((-1.0f), /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_8|(int32_t)((int32_t)((int32_t)L_9<<(int32_t)((int32_t)16))))); // ref DeferredTiler tiler = ref m_Tilers[0]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_10 = __this->get_m_Tilers_35(); NullCheck(L_10); V_1 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_10)->GetAddressAt(static_cast(0))); // int tileXCount = tiler.TileXCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_11 = V_1; int32_t L_12; L_12 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_11, /*hidden argument*/NULL); V_2 = L_12; // int tileYCount = tiler.TileYCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_13 = V_1; int32_t L_14; L_14 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_13, /*hidden argument*/NULL); V_3 = L_14; // int tilePixelWidth = tiler.TilePixelWidth; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_15 = V_1; int32_t L_16; L_16 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_15, /*hidden argument*/NULL); V_4 = L_16; // int tilePixelHeight = tiler.TilePixelHeight; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_17 = V_1; int32_t L_18; L_18 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_17, /*hidden argument*/NULL); V_5 = L_18; // int tileMipLevel = (int)Mathf.Log(Mathf.Min(tilePixelWidth, tilePixelHeight), 2); int32_t L_19 = V_4; int32_t L_20 = V_5; int32_t L_21; L_21 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(L_19, L_20, /*hidden argument*/NULL); float L_22; L_22 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_21)), (2.0f), /*hidden argument*/NULL); V_6 = il2cpp_codegen_cast_double_to_int(L_22); // int intermediateMipLevel = DeferredConfig.kTileDepthInfoIntermediateLevel >= 0 && DeferredConfig.kTileDepthInfoIntermediateLevel < tileMipLevel ? DeferredConfig.kTileDepthInfoIntermediateLevel : tileMipLevel; int32_t L_23 = V_6; V_7 = L_23; // int tileShiftMipLevel = tileMipLevel - intermediateMipLevel; int32_t L_24 = V_6; int32_t L_25 = V_7; V_8 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)L_25)); // int alignment = 1 << intermediateMipLevel; int32_t L_26 = V_7; V_9 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_26&(int32_t)((int32_t)31))))); // int depthInfoWidth = (this.RenderWidth + alignment - 1) >> intermediateMipLevel; int32_t L_27; L_27 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_28 = V_9; int32_t L_29 = V_7; V_10 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)L_28)), (int32_t)1))>>(int32_t)((int32_t)((int32_t)L_29&(int32_t)((int32_t)31))))); // int depthInfoHeight = (this.RenderHeight + alignment - 1) >> intermediateMipLevel; int32_t L_30; L_30 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); // NativeArray tiles = tiler.Tiles; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_31 = V_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_32; L_32 = DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_31, /*hidden argument*/NULL); // NativeArray tileHeaders = tiler.TileHeaders; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_33 = V_1; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_34; L_34 = DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_33, /*hidden argument*/NULL); V_11 = L_34; // NativeArray depthRanges = new NativeArray(m_MaxDepthRangePerBatch, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_35 = __this->get_m_MaxDepthRangePerBatch_44(); NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_12), L_35, 2, 0, /*hidden argument*/NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36; L_36 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_13 = L_36; // using (new ProfilingScope(cmd, m_ProfilingTileDepthInfo)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = V_13; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_38 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_m_ProfilingTileDepthInfo_11(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_14), L_37, L_38, /*hidden argument*/NULL); } IL_00f2: try { // begin try (depth: 1) { // RenderTargetIdentifier depthSurface = this.DepthAttachmentIdentifier; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_39; L_39 = DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline(__this, /*hidden argument*/NULL); V_15 = L_39; // RenderTargetIdentifier depthInfoSurface = (tileMipLevel == intermediateMipLevel) ? this.TileDepthInfoTextureIdentifier : this.DepthInfoTextureIdentifier; int32_t L_40 = V_6; int32_t L_41 = V_7; if ((((int32_t)L_40) == ((int32_t)L_41))) { goto IL_0108; } } IL_0100: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_42; L_42 = DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535_inline(__this, /*hidden argument*/NULL); G_B6_0 = L_42; goto IL_010e; } IL_0108: { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; L_43 = DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline(__this, /*hidden argument*/NULL); G_B6_0 = L_43; } IL_010e: { V_16 = G_B6_0; // cmd.SetGlobalTexture(ShaderConstants._DepthTex, depthSurface); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = V_13; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_45 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DepthTex_44(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_46 = V_15; NullCheck(L_44); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_44, L_45, L_46, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._DepthTexSize, new Vector4(this.RenderWidth, this.RenderHeight, 1.0f / this.RenderWidth, 1.0f / this.RenderHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = V_13; int32_t L_48 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DepthTexSize_45(); int32_t L_49; L_49 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_50; L_50 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); int32_t L_51; L_51 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_52; L_52 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_53; memset((&L_53), 0, sizeof(L_53)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_53), ((float)((float)L_49)), ((float)((float)L_50)), ((float)((float)(1.0f)/(float)((float)((float)L_51)))), ((float)((float)(1.0f)/(float)((float)((float)L_52)))), /*hidden argument*/NULL); NullCheck(L_47); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_47, L_48, L_53, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._DownsamplingWidth, tilePixelWidth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = V_13; int32_t L_55 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DownsamplingWidth_26(); int32_t L_56 = V_4; NullCheck(L_54); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_54, L_55, L_56, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._DownsamplingHeight, tilePixelHeight); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_57 = V_13; int32_t L_58 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DownsamplingHeight_27(); int32_t L_59 = V_5; NullCheck(L_57); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_57, L_58, L_59, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._SourceShiftX, intermediateMipLevel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = V_13; int32_t L_61 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SourceShiftX_28(); int32_t L_62 = V_7; NullCheck(L_60); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_60, L_61, L_62, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._SourceShiftY, intermediateMipLevel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = V_13; int32_t L_64 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SourceShiftY_29(); int32_t L_65 = V_7; NullCheck(L_63); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_63, L_64, L_65, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._TileShiftX, tileShiftMipLevel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = V_13; int32_t L_67 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__TileShiftX_30(); int32_t L_68 = V_8; NullCheck(L_66); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_66, L_67, L_68, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._TileShiftY, tileShiftMipLevel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = V_13; int32_t L_70 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__TileShiftY_31(); int32_t L_71 = V_8; NullCheck(L_69); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_69, L_70, L_71, /*hidden argument*/NULL); // Matrix4x4 proj = renderingData.cameraData.camera.projectionMatrix; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_72 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_73 = L_72->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_74 = L_73->get_camera_2(); NullCheck(L_74); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_75; L_75 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_74, /*hidden argument*/NULL); V_17 = L_75; // Matrix4x4 clip = new Matrix4x4(new Vector4(1, 0, 0, 0), new Vector4(0, 1, 0, 0), new Vector4(0, 0, 0.5f, 0), new Vector4(0, 0, 0.5f, 1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_76; memset((&L_76), 0, sizeof(L_76)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_76), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77; memset((&L_77), 0, sizeof(L_77)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_77), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_78; memset((&L_78), 0, sizeof(L_78)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_78), (0.0f), (0.0f), (0.5f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_79; memset((&L_79), 0, sizeof(L_79)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_79), (0.0f), (0.0f), (0.5f), (1.0f), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_80; memset((&L_80), 0, sizeof(L_80)); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_80), L_76, L_77, L_78, L_79, /*hidden argument*/NULL); // Matrix4x4 projScreenInv = Matrix4x4.Inverse(clip * proj); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_81 = V_17; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_82; L_82 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_80, L_81, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_83; L_83 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_82, /*hidden argument*/NULL); V_18 = L_83; // cmd.SetGlobalVector(ShaderConstants._unproject0, projScreenInv.GetRow(2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84 = V_13; int32_t L_85 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__unproject0_48(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86; L_86 = Matrix4x4_GetRow_m07585C989D1C5E2922CDC671EB0DF81D067AC3C3((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_18), 2, /*hidden argument*/NULL); NullCheck(L_84); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_84, L_85, L_86, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._unproject1, projScreenInv.GetRow(3)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = V_13; int32_t L_88 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__unproject1_49(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_89; L_89 = Matrix4x4_GetRow_m07585C989D1C5E2922CDC671EB0DF81D067AC3C3((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_18), 3, /*hidden argument*/NULL); NullCheck(L_87); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_87, L_88, L_89, /*hidden argument*/NULL); // string shaderVariant = null; V_19 = (String_t*)NULL; // if (tilePixelWidth == tilePixelHeight) int32_t L_90 = V_4; int32_t L_91 = V_5; if ((!(((uint32_t)L_90) == ((uint32_t)L_91)))) { goto IL_029b; } } IL_0265: { // if (intermediateMipLevel == 1) int32_t L_92 = V_7; if ((!(((uint32_t)L_92) == ((uint32_t)1)))) { goto IL_0273; } } IL_026a: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_93 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_2_34(); V_19 = L_93; goto IL_029b; } IL_0273: { // else if (intermediateMipLevel == 2) int32_t L_94 = V_7; if ((!(((uint32_t)L_94) == ((uint32_t)2)))) { goto IL_0281; } } IL_0278: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_4; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_95 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_4_35(); V_19 = L_95; goto IL_029b; } IL_0281: { // else if (intermediateMipLevel == 3) int32_t L_96 = V_7; if ((!(((uint32_t)L_96) == ((uint32_t)3)))) { goto IL_028f; } } IL_0286: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_8; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_97 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_8_36(); V_19 = L_97; goto IL_029b; } IL_028f: { // else if (intermediateMipLevel == 4) int32_t L_98 = V_7; if ((!(((uint32_t)L_98) == ((uint32_t)4)))) { goto IL_029b; } } IL_0294: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_16; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_99 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_16_37(); V_19 = L_99; } IL_029b: { // if (shaderVariant != null) String_t* L_100 = V_19; if (!L_100) { goto IL_02a8; } } IL_029f: { // cmd.EnableShaderKeyword(shaderVariant); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_101 = V_13; String_t* L_102 = V_19; NullCheck(L_101); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_101, L_102, /*hidden argument*/NULL); } IL_02a8: { // int tileY = 0; V_20 = 0; // int tileYIncrement = (DeferredConfig.UseCBufferForDepthRange ? DeferredConfig.kPreferredCBufferSize : DeferredConfig.kPreferredStructuredBufferSize) / (tileXCount * 4); bool L_103; L_103 = DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5(/*hidden argument*/NULL); if (L_103) { goto IL_02b9; } } IL_02b2: { G_B20_0 = ((int32_t)131072); goto IL_02be; } IL_02b9: { G_B20_0 = ((int32_t)65536); } IL_02be: { int32_t L_104 = V_2; V_21 = ((int32_t)((int32_t)G_B20_0/(int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_104, (int32_t)4)))); goto IL_03e7; } IL_02c9: { // int tileYEnd = Mathf.Min(tileYCount, tileY + tileYIncrement); int32_t L_105 = V_3; int32_t L_106 = V_20; int32_t L_107 = V_21; int32_t L_108; L_108 = Mathf_Min_m1D86C7400E9814579E65EFEF7B521F9BB00015C3(L_105, ((int32_t)il2cpp_codegen_add((int32_t)L_106, (int32_t)L_107)), /*hidden argument*/NULL); V_22 = L_108; // for (int j = tileY; j < tileYEnd; ++j) int32_t L_109 = V_20; V_24 = L_109; goto IL_032e; } IL_02dc: { // for (int i = 0; i < tileXCount; ++i) V_25 = 0; goto IL_0323; } IL_02e1: { // int headerOffset = tiler.GetTileHeaderOffset(i, j); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_110 = V_1; int32_t L_111 = V_25; int32_t L_112 = V_24; int32_t L_113; L_113 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_110, L_111, L_112, /*hidden argument*/NULL); V_26 = L_113; // int tileLightCount = (int)tileHeaders[headerOffset + 1]; int32_t L_114 = V_26; uint32_t L_115; L_115 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_11))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_114, (int32_t)1))); // uint listDepthRange = tileLightCount == 0 ? invalidDepthRange : tileHeaders[headerOffset + 2]; if (!L_115) { goto IL_0307; } } IL_02fa: { int32_t L_116 = V_26; uint32_t L_117; L_117 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_11))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_116, (int32_t)2))); G_B26_0 = L_117; goto IL_0308; } IL_0307: { uint32_t L_118 = V_0; G_B26_0 = L_118; } IL_0308: { V_27 = G_B26_0; // depthRanges[i + (j - tileY) * tileXCount] = listDepthRange; int32_t L_119 = V_25; int32_t L_120 = V_24; int32_t L_121 = V_20; int32_t L_122 = V_2; uint32_t L_123 = V_27; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_12))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_119, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_120, (int32_t)L_121)), (int32_t)L_122)))), (L_123)); // for (int i = 0; i < tileXCount; ++i) int32_t L_124 = V_25; V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_124, (int32_t)1)); } IL_0323: { // for (int i = 0; i < tileXCount; ++i) int32_t L_125 = V_25; int32_t L_126 = V_2; if ((((int32_t)L_125) < ((int32_t)L_126))) { goto IL_02e1; } } IL_0328: { // for (int j = tileY; j < tileYEnd; ++j) int32_t L_127 = V_24; V_24 = ((int32_t)il2cpp_codegen_add((int32_t)L_127, (int32_t)1)); } IL_032e: { // for (int j = tileY; j < tileYEnd; ++j) int32_t L_128 = V_24; int32_t L_129 = V_22; if ((((int32_t)L_128) < ((int32_t)L_129))) { goto IL_02dc; } } IL_0334: { // ComputeBuffer _depthRanges = DeferredShaderData.instance.ReserveBuffer(m_MaxDepthRangePerBatch, DeferredConfig.UseCBufferForDepthRange); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_130; L_130 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_131 = __this->get_m_MaxDepthRangePerBatch_44(); bool L_132; L_132 = DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5(/*hidden argument*/NULL); NullCheck(L_130); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_133; L_133 = DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF(L_130, L_131, L_132, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var); V_23 = L_133; // _depthRanges.SetData(depthRanges, 0, 0, depthRanges.Length); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_134 = V_23; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_135 = V_12; int32_t L_136; L_136 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_12))->___m_Length_1); NullCheck(L_134); ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812(L_134, L_135, 0, 0, L_136, /*hidden argument*/ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var); // if (DeferredConfig.UseCBufferForDepthRange) bool L_137; L_137 = DeferredConfig_get_UseCBufferForDepthRange_m02873638774378F026329B88FF2D931644D37AA5(/*hidden argument*/NULL); if (!L_137) { goto IL_037d; } } IL_0364: { // cmd.SetGlobalConstantBuffer(_depthRanges, ShaderConstants.UDepthRanges, 0, m_MaxDepthRangePerBatch * 4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_138 = V_13; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_139 = V_23; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_140 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get_UDepthRanges_24(); int32_t L_141 = __this->get_m_MaxDepthRangePerBatch_44(); NullCheck(L_138); CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B(L_138, L_139, L_140, 0, ((int32_t)il2cpp_codegen_multiply((int32_t)L_141, (int32_t)4)), /*hidden argument*/NULL); goto IL_038b; } IL_037d: { // cmd.SetGlobalBuffer(ShaderConstants._DepthRanges, _depthRanges); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_142 = V_13; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_143 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DepthRanges_25(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_144 = V_23; NullCheck(L_142); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_142, L_143, L_144, /*hidden argument*/NULL); } IL_038b: { // cmd.SetGlobalInt(ShaderConstants._tileXCount, tileXCount); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_145 = V_13; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_146 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__tileXCount_32(); int32_t L_147 = V_2; NullCheck(L_145); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_145, L_146, L_147, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._DepthRangeOffset, tileY * tileXCount); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_148 = V_13; int32_t L_149 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DepthRangeOffset_33(); int32_t L_150 = V_20; int32_t L_151 = V_2; NullCheck(L_148); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_148, L_149, ((int32_t)il2cpp_codegen_multiply((int32_t)L_150, (int32_t)L_151)), /*hidden argument*/NULL); // cmd.EnableScissorRect(new Rect(0, tileY << tileShiftMipLevel, depthInfoWidth, (tileYEnd - tileY) << tileShiftMipLevel)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_152 = V_13; int32_t L_153 = V_20; int32_t L_154 = V_8; int32_t L_155 = V_10; int32_t L_156 = V_22; int32_t L_157 = V_20; int32_t L_158 = V_8; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_159; memset((&L_159), 0, sizeof(L_159)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_159), (0.0f), ((float)((float)((int32_t)((int32_t)L_153<<(int32_t)((int32_t)((int32_t)L_154&(int32_t)((int32_t)31))))))), ((float)((float)L_155)), ((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_156, (int32_t)L_157))<<(int32_t)((int32_t)((int32_t)L_158&(int32_t)((int32_t)31))))))), /*hidden argument*/NULL); NullCheck(L_152); CommandBuffer_EnableScissorRect_m22351A5A9ADE33C43AC556BC7FA209A326A8193D(L_152, L_159, /*hidden argument*/NULL); // cmd.Blit(depthSurface, depthInfoSurface, m_TileDepthInfoMaterial, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_160 = V_13; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_161 = V_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_162 = V_16; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_163 = __this->get_m_TileDepthInfoMaterial_48(); NullCheck(L_160); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_160, L_161, L_162, L_163, 0, /*hidden argument*/NULL); // tileY = tileYEnd; int32_t L_164 = V_22; V_20 = L_164; } IL_03e7: { // while (tileY < tileYCount) int32_t L_165 = V_20; int32_t L_166 = V_3; if ((((int32_t)L_165) < ((int32_t)L_166))) { goto IL_02c9; } } IL_03ef: { // cmd.DisableScissorRect(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_167 = V_13; NullCheck(L_167); CommandBuffer_DisableScissorRect_m902984EECB8E5D8DDEBA5B9D940CA17C4C541861(L_167, /*hidden argument*/NULL); // if (shaderVariant != null) String_t* L_168 = V_19; if (!L_168) { goto IL_0403; } } IL_03fa: { // cmd.DisableShaderKeyword(shaderVariant); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_169 = V_13; String_t* L_170 = V_19; NullCheck(L_169); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_169, L_170, /*hidden argument*/NULL); } IL_0403: { // } IL2CPP_LEAVE(0x413, FINALLY_0405); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0405; } FINALLY_0405: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_14), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1029) } // end finally (depth: 1) IL2CPP_CLEANUP(1029) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x413, IL_0413) } IL_0413: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_171 = V_13; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_171, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_172 = V_13; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_172, /*hidden argument*/NULL); // depthRanges.Dispose(); NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_12), /*hidden argument*/NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteDownsampleBitmaskPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteDownsampleBitmaskPass_mDE2B7999E451A3F5FA5847EA368AEBAAEA32FE9B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76A748955BE04336CD6125847754FE8B8AF7EEEA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_2; memset((&V_2), 0, sizeof(V_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; int32_t V_11 = 0; int32_t V_12 = 0; String_t* V_13 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (m_TileDepthInfoMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_TileDepthInfoMaterial_48(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0036; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_TileDepthInfoMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_TileDepthInfoMaterial_48(); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3; Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_7); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_5, /*hidden argument*/NULL); // return; return; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8; L_8 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_8; // using (new ProfilingScope(cmd, m_ProfilingTileDepthInfo)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_10 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_m_ProfilingTileDepthInfo_11(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_9, L_10, /*hidden argument*/NULL); } IL_0049: try { // begin try (depth: 1) { // RenderTargetIdentifier depthInfoSurface = this.DepthInfoTextureIdentifier; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11; L_11 = DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535_inline(__this, /*hidden argument*/NULL); V_2 = L_11; // RenderTargetIdentifier tileDepthInfoSurface = this.TileDepthInfoTextureIdentifier; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline(__this, /*hidden argument*/NULL); V_3 = L_12; // ref DeferredTiler tiler = ref m_Tilers[0]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_13 = __this->get_m_Tilers_35(); NullCheck(L_13); // int tilePixelWidth = tiler.TilePixelWidth; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_14 = ((L_13)->GetAddressAt(static_cast(0))); int32_t L_15; L_15 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_14, /*hidden argument*/NULL); V_4 = L_15; // int tilePixelHeight = tiler.TilePixelHeight; int32_t L_16; L_16 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_14, /*hidden argument*/NULL); V_5 = L_16; // int tileWidthLevel = (int)Mathf.Log(tilePixelWidth, 2); int32_t L_17 = V_4; float L_18; L_18 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_17)), (2.0f), /*hidden argument*/NULL); V_6 = il2cpp_codegen_cast_double_to_int(L_18); // int tileHeightLevel = (int)Mathf.Log(tilePixelHeight, 2); int32_t L_19 = V_5; float L_20; L_20 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_19)), (2.0f), /*hidden argument*/NULL); // int intermediateMipLevel = DeferredConfig.kTileDepthInfoIntermediateLevel; V_7 = (-1); // int diffWidthLevel = tileWidthLevel - intermediateMipLevel; int32_t L_21 = V_6; int32_t L_22 = V_7; V_8 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)L_22)); // int diffHeightLevel = tileHeightLevel - intermediateMipLevel; int32_t L_23 = V_7; V_9 = ((int32_t)il2cpp_codegen_subtract((int32_t)il2cpp_codegen_cast_double_to_int(L_20), (int32_t)L_23)); // cmd.SetGlobalTexture(ShaderConstants._BitmaskTex, depthInfoSurface); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_25 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__BitmaskTex_34(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_26 = V_2; NullCheck(L_24); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_24, L_25, L_26, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._DownsamplingWidth, tilePixelWidth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = V_0; int32_t L_28 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DownsamplingWidth_26(); int32_t L_29 = V_4; NullCheck(L_27); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_27, L_28, L_29, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._DownsamplingHeight, tilePixelHeight); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = V_0; int32_t L_31 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__DownsamplingHeight_27(); int32_t L_32 = V_5; NullCheck(L_30); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_30, L_31, L_32, /*hidden argument*/NULL); // int alignment = 1 << DeferredConfig.kTileDepthInfoIntermediateLevel; V_10 = ((int32_t)-2147483648LL); // int depthInfoWidth = (this.RenderWidth + alignment - 1) >> DeferredConfig.kTileDepthInfoIntermediateLevel; int32_t L_33; L_33 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_34 = V_10; V_11 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)L_34)), (int32_t)1))>>(int32_t)((int32_t)31))); // int depthInfoHeight = (this.RenderHeight + alignment - 1) >> DeferredConfig.kTileDepthInfoIntermediateLevel; int32_t L_35; L_35 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); int32_t L_36 = V_10; V_12 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)L_36)), (int32_t)1))>>(int32_t)((int32_t)31))); // cmd.SetGlobalVector("_BitmaskTexSize", new Vector4(depthInfoWidth, depthInfoHeight, 1.0f / depthInfoWidth, 1.0f / depthInfoHeight)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = V_0; int32_t L_38 = V_11; int32_t L_39 = V_12; int32_t L_40 = V_11; int32_t L_41 = V_12; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42; memset((&L_42), 0, sizeof(L_42)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_42), ((float)((float)L_38)), ((float)((float)L_39)), ((float)((float)(1.0f)/(float)((float)((float)L_40)))), ((float)((float)(1.0f)/(float)((float)((float)L_41)))), /*hidden argument*/NULL); NullCheck(L_37); CommandBuffer_SetGlobalVector_m4F9D7D231688C1F4E528321C5060CF3D0DA3CF57(L_37, _stringLiteral76A748955BE04336CD6125847754FE8B8AF7EEEA, L_42, /*hidden argument*/NULL); // string shaderVariant = null; V_13 = (String_t*)NULL; // if (diffWidthLevel == 1 && diffHeightLevel == 1) int32_t L_43 = V_8; if ((!(((uint32_t)L_43) == ((uint32_t)1)))) { goto IL_012a; } } IL_011c: { int32_t L_44 = V_9; if ((!(((uint32_t)L_44) == ((uint32_t)1)))) { goto IL_012a; } } IL_0121: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_45 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_2_34(); V_13 = L_45; goto IL_014e; } IL_012a: { // else if (diffWidthLevel == 2 && diffHeightLevel == 2) int32_t L_46 = V_8; if ((!(((uint32_t)L_46) == ((uint32_t)2)))) { goto IL_013d; } } IL_012f: { int32_t L_47 = V_9; if ((!(((uint32_t)L_47) == ((uint32_t)2)))) { goto IL_013d; } } IL_0134: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_4; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_48 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_4_35(); V_13 = L_48; goto IL_014e; } IL_013d: { // else if (diffWidthLevel == 3 && diffHeightLevel == 3) int32_t L_49 = V_8; if ((!(((uint32_t)L_49) == ((uint32_t)3)))) { goto IL_014e; } } IL_0142: { int32_t L_50 = V_9; if ((!(((uint32_t)L_50) == ((uint32_t)3)))) { goto IL_014e; } } IL_0147: { // shaderVariant = ShaderKeywordStrings.DOWNSAMPLING_SIZE_8; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_51 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_DOWNSAMPLING_SIZE_8_36(); V_13 = L_51; } IL_014e: { // if (shaderVariant != null) String_t* L_52 = V_13; if (!L_52) { goto IL_015a; } } IL_0152: { // cmd.EnableShaderKeyword(shaderVariant); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = V_0; String_t* L_54 = V_13; NullCheck(L_53); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_53, L_54, /*hidden argument*/NULL); } IL_015a: { // cmd.Blit(depthInfoSurface, tileDepthInfoSurface, m_TileDepthInfoMaterial, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_56 = V_2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_57 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_58 = __this->get_m_TileDepthInfoMaterial_48(); NullCheck(L_55); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_55, L_56, L_57, L_58, 1, /*hidden argument*/NULL); // if (shaderVariant != null) String_t* L_59 = V_13; if (!L_59) { goto IL_0175; } } IL_016d: { // cmd.DisableShaderKeyword(shaderVariant); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = V_0; String_t* L_61 = V_13; NullCheck(L_60); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_60, L_61, /*hidden argument*/NULL); } IL_0175: { // } IL2CPP_LEAVE(0x185, FINALLY_0177); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0177; } FINALLY_0177: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(375) } // end finally (depth: 1) IL2CPP_CLEANUP(375) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x185, IL_0185) } IL_0185: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_62, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_63, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ClearStencilPartial(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ClearStencilPartial_mC7AEE8FF2018299DD829033AA61FCAE7A106241B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (m_FullscreenMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_FullscreenMesh_43(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { // m_FullscreenMesh = CreateFullscreenMesh(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_2; L_2 = DeferredLights_CreateFullscreenMesh_m31754307463D613CAA69165677017A5CFD2974BC(/*hidden argument*/NULL); __this->set_m_FullscreenMesh_43(L_2); } IL_0019: { // using (new ProfilingScope(cmd, m_ProfilingSamplerClearStencilPartialPass)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_4 = __this->get_m_ProfilingSamplerClearStencilPartialPass_55(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_3, L_4, /*hidden argument*/NULL); } IL_0027: try { // begin try (depth: 1) // cmd.DrawMesh(m_FullscreenMesh, Matrix4x4.identity, m_StencilDeferredMaterial, 0, 6); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_6 = __this->get_m_FullscreenMesh_43(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7; L_7 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_5); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_5, L_6, L_7, L_8, 0, 6, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x50, FINALLY_0042); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0042; } FINALLY_0042: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(66) } // end finally (depth: 1) IL2CPP_CLEANUP(66) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x50, IL_0050) } IL_0050: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ExecuteDeferredPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ExecuteDeferredPass_mD84CB5B960D5465CADDF67A773A8EBA18A7DB343 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // CommandBuffer cmd = CommandBufferPool.Get(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_mF141ED39A7A86EBEA06C9DC13C513CFFE086EF16(/*hidden argument*/NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingDeferredPass)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_2 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_m_ProfilingDeferredPass_10(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), L_1, L_2, /*hidden argument*/NULL); } IL_0013: try { // begin try (depth: 1) { // if (renderingData.lightData.supportsMixedLighting && this.MixedLightingSetup == MixedLightingSetup.Subtractive) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_3 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_4 = L_3->get_address_of_lightData_2(); bool L_5 = L_4->get_supportsMixedLighting_5(); if (!L_5) { goto IL_0034; } } IL_0020: { int32_t L_6; L_6 = DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)2)))) { goto IL_0034; } } IL_0029: { // cmd.EnableShaderKeyword(ShaderKeywordStrings._DEFERRED_SUBTRACTIVE_LIGHTING); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_8 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_SUBTRACTIVE_LIGHTING_43(); NullCheck(L_7); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_7, L_8, /*hidden argument*/NULL); } IL_0034: { // SetupMatrixConstants(cmd, ref renderingData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = V_0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_10 = ___renderingData1; DeferredLights_SetupMatrixConstants_mC3164A46782D340729A68399BD13DD5A1EB4598B(__this, L_9, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_10, /*hidden argument*/NULL); // RenderTileLights(context, cmd, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_11 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = V_0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_13 = ___renderingData1; DeferredLights_RenderTileLights_mF81A66654D95B56FB03C131ABD314CF556A81891(__this, L_11, L_12, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_13, /*hidden argument*/NULL); // RenderStencilLights(context, cmd, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_14 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = V_0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_16 = ___renderingData1; DeferredLights_RenderStencilLights_m7A4CD60C808C24ED9A523848BD24DE14234C170B(__this, L_14, L_15, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_16, /*hidden argument*/NULL); // if (renderingData.lightData.supportsMixedLighting && this.MixedLightingSetup == MixedLightingSetup.Subtractive) RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_17 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_18 = L_17->get_address_of_lightData_2(); bool L_19 = L_18->get_supportsMixedLighting_5(); if (!L_19) { goto IL_006f; } } IL_005b: { int32_t L_20; L_20 = DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_20) == ((uint32_t)2)))) { goto IL_006f; } } IL_0064: { // cmd.DisableShaderKeyword(ShaderKeywordStrings._DEFERRED_SUBTRACTIVE_LIGHTING); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_22 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_SUBTRACTIVE_LIGHTING_43(); NullCheck(L_21); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_21, L_22, /*hidden argument*/NULL); } IL_006f: { // RenderFog(context, cmd, ref renderingData); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_23 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = V_0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_25 = ___renderingData1; DeferredLights_RenderFog_mF837DFFBA452A6DD05068EF676638A538381D69F(__this, L_23, L_24, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_25, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x88, FINALLY_007a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_007a; } FINALLY_007a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_1), /*hidden argument*/NULL); IL2CPP_END_FINALLY(122) } // end finally (depth: 1) IL2CPP_CLEANUP(122) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x88, IL_0088) } IL_0088: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_26, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_27, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupShaderLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupShaderLightConstants_m1127C188750142AF6CE4AA59C7C84EA6A6C7F151 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // SetupMainLightConstants(cmd, ref renderingData.lightData); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_2 = L_1->get_address_of_lightData_2(); DeferredLights_SetupMainLightConstants_m201097767C7CF0394F1266329710C5CDCEA0A380(__this, L_0, (LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA *)L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupMainLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupMainLightConstants_m201097767C7CF0394F1266329710C5CDCEA0A380 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * ___lightData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); { // UniversalRenderPipeline.InitializeLightConstants_Common(lightData.visibleLights, lightData.mainLightIndex, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_0 = ___lightData1; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_1 = L_0->get_visibleLights_3(); LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_2 = ___lightData1; int32_t L_3 = L_2->get_mainLightIndex_0(); IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_1, L_3, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._MainLightPosition, lightPos); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_5 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__MainLightPosition_50(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = V_0; NullCheck(L_4); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_4, L_5, L_6, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._MainLightColor, lightColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; int32_t L_8 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__MainLightColor_51(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_1; NullCheck(L_7); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_7, L_8, L_9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupMatrixConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupMatrixConstants_mC3164A46782D340729A68399BD13DD5A1EB4598B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * V_0 = NULL; int32_t V_1 = 0; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* V_2 = NULL; int32_t V_3 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_5; memset((&V_5), 0, sizeof(V_5)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_6; memset((&V_6), 0, sizeof(V_6)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t G_B4_0 = 0; { // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_0 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_1 = L_0->get_address_of_cameraData_1(); V_0 = (CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_1; // int eyeCount = cameraData.xr.enabled && cameraData.xr.singlePassEnabled ? 2 : 1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_3 = L_2->get_xr_19(); NullCheck(L_3); bool L_4; L_4 = XRPass_get_enabled_m29320181846F74E0DCF77D4D897479362D2273CA(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0021; } } { CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = V_0; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * L_6 = L_5->get_xr_19(); NullCheck(L_6); bool L_7; L_7 = XRPass_get_singlePassEnabled_mE9467F40CAF6B34B853C1D352FF7256E1F762FC2(L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0024; } } IL_0021: { G_B4_0 = 1; goto IL_0025; } IL_0024: { G_B4_0 = 2; } IL_0025: { V_1 = G_B4_0; // Matrix4x4[] screenToWorld = m_ScreenToWorld; // deferred shaders expects 2 elements Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_8 = __this->get_m_ScreenToWorld_51(); V_2 = L_8; // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) V_3 = 0; goto IL_0177; } IL_0034: { // Matrix4x4 proj = cameraData.GetProjectionMatrix(eyeIndex); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_9 = V_0; int32_t L_10 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_11; L_11 = CameraData_GetProjectionMatrix_m943AD157FA374A86803EF77512142E84D2322C70((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_9, L_10, /*hidden argument*/NULL); // Matrix4x4 view = cameraData.GetViewMatrix(eyeIndex); CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = V_0; int32_t L_13 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14; L_14 = CameraData_GetViewMatrix_m3EC4A6421290FA074787CD9656B6B5857F4286BA((CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 *)L_12, L_13, /*hidden argument*/NULL); V_4 = L_14; // Matrix4x4 gpuProj = GL.GetGPUProjectionMatrix(proj, false); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15; L_15 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_11, (bool)0, /*hidden argument*/NULL); V_5 = L_15; // Matrix4x4 toScreen = new Matrix4x4( // new Vector4(0.5f * this.RenderWidth, 0.0f, 0.0f, 0.0f), // new Vector4(0.0f, 0.5f * this.RenderHeight, 0.0f, 0.0f), // new Vector4(0.0f, 0.0f, 1.0f, 0.0f), // new Vector4(0.5f * this.RenderWidth, 0.5f * this.RenderHeight, 0.0f, 1.0f) // ); int32_t L_16; L_16 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17; memset((&L_17), 0, sizeof(L_17)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), ((float)il2cpp_codegen_multiply((float)(0.5f), (float)((float)((float)L_16)))), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_18; L_18 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19; memset((&L_19), 0, sizeof(L_19)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_19), (0.0f), ((float)il2cpp_codegen_multiply((float)(0.5f), (float)((float)((float)L_18)))), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20; memset((&L_20), 0, sizeof(L_20)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_20), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); int32_t L_21; L_21 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_22; L_22 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; memset((&L_23), 0, sizeof(L_23)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_23), ((float)il2cpp_codegen_multiply((float)(0.5f), (float)((float)((float)L_21)))), ((float)il2cpp_codegen_multiply((float)(0.5f), (float)((float)((float)L_22)))), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_6), L_17, L_19, L_20, L_23, /*hidden argument*/NULL); // Matrix4x4 zScaleBias = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24; L_24 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_7 = L_24; // if (DeferredConfig.IsOpenGL) bool L_25; L_25 = DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline(/*hidden argument*/NULL); if (!L_25) { goto IL_0150; } } { // zScaleBias = new Matrix4x4( // new Vector4(1.0f, 0.0f, 0.0f, 0.0f), // new Vector4(0.0f, 1.0f, 0.0f, 0.0f), // new Vector4(0.0f, 0.0f, 0.5f, 0.0f), // new Vector4(0.0f, 0.0f, 0.5f, 1.0f) // ); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_26), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; memset((&L_27), 0, sizeof(L_27)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_27), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28; memset((&L_28), 0, sizeof(L_28)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_28), (0.0f), (0.0f), (0.5f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29; memset((&L_29), 0, sizeof(L_29)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_29), (0.0f), (0.0f), (0.5f), (1.0f), /*hidden argument*/NULL); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_7), L_26, L_27, L_28, L_29, /*hidden argument*/NULL); } IL_0150: { // screenToWorld[eyeIndex] = Matrix4x4.Inverse(toScreen * zScaleBias * gpuProj * view); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_30 = V_2; int32_t L_31 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32 = V_6; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_33 = V_7; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_34; L_34 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_32, L_33, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_35 = V_5; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36; L_36 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_34, L_35, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_37 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_38; L_38 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_36, L_37, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_39; L_39 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_38, /*hidden argument*/NULL); NullCheck(L_30); (L_30)->SetAt(static_cast(L_31), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_39); // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) int32_t L_40 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1)); } IL_0177: { // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) int32_t L_41 = V_3; int32_t L_42 = V_1; if ((((int32_t)L_41) < ((int32_t)L_42))) { goto IL_0034; } } { // cmd.SetGlobalMatrixArray(ShaderConstants._ScreenToWorld, screenToWorld); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_44 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ScreenToWorld_47(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_45 = V_2; NullCheck(L_43); CommandBuffer_SetGlobalMatrixArray_m62EA16EBB49AAE479C17CC22ABA25AFC5DFA5179(L_43, L_44, L_45, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SortLights(Unity.Collections.NativeArray`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SortLights_mF0D4CE273A35F2AC07A78D8B0116727F2EFD87C8 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___prePunctualLights0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* V_0 = NULL; { // DeferredTiler.PrePunctualLight[] array = prePunctualLights.ToArray(); // TODO Use NativeArrayExtensions and avoid dynamic memory allocation. NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_0 = ___prePunctualLights0; PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* L_1; L_1 = NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_0, /*hidden argument*/NativeArray_1_ToArray_mA9CBAB75F06DD10DAA1D33E0EA16C4F1ABD0A0BD_RuntimeMethod_var); V_0 = L_1; // System.Array.Sort(array, new SortPrePunctualLight()); PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* L_2 = V_0; SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E * L_3 = (SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E *)il2cpp_codegen_object_new(SortPrePunctualLight_t31F1B18D4BD494DE3C9727C15FD4591DB84D214E_il2cpp_TypeInfo_var); SortPrePunctualLight__ctor_m358242CBBC2A147659DC31DC809BC109EEDE05A5(L_3, /*hidden argument*/NULL); Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106(L_2, L_3, /*hidden argument*/Array_Sort_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m1E0908C94BFAB62B874848C2DACB14CD750BB106_RuntimeMethod_var); // prePunctualLights.CopyFrom(array); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_4 = ___prePunctualLights0; PrePunctualLightU5BU5D_tB4796ACC5565F95259448DBE02ACBDF0226B78F9* L_5 = V_0; NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_4, L_5, /*hidden argument*/NativeArray_1_CopyFrom_mF1C505E5FBCD5429C6B76AC6D39844E94E54C59F_RuntimeMethod_var); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::CheckHasTileLights(Unity.Collections.NativeArray`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_CheckHasTileLights_m164411676E3924816CC872439A21AAE7CDE22255 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights0, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) V_0 = 0; goto IL_0019; } IL_0004: { // if (IsTileLight(visibleLights[visLightIndex])) NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_0 = ___visibleLights0; int32_t L_1 = V_0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_0)->___m_Buffer_0, L_1); bool L_3; L_3 = DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283_inline(__this, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0015; } } { // return true; return (bool)1; } IL_0015: { // for (int visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); } IL_0019: { // for (int visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) int32_t L_5 = V_0; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_6 = ___visibleLights0; int32_t L_7; L_7 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_6)->___m_Length_1); if ((((int32_t)L_5) < ((int32_t)L_7))) { goto IL_0004; } } { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::PrecomputeLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Boolean,UnityEngine.Matrix4x4,System.Boolean,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_PrecomputeLights_m6E931401964365998F424E7FF598E32EB3D4BE77 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___prePunctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___stencilVisLights1, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___stencilVisLightOffsets2, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights3, bool ___hasAdditionalLights4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___view5, bool ___isOrthographic6, float ___zNear7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; uint16_t V_5 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; int32_t V_8 = 0; uint16_t V_9 = 0; int32_t V_10 = 0; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; int32_t V_14 = 0; int32_t V_15 = 0; uint16_t V_16 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_17; memset((&V_17), 0, sizeof(V_17)); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 V_18; memset((&V_18), 0, sizeof(V_18)); int32_t V_19 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_20; memset((&V_20), 0, sizeof(V_20)); int32_t V_21 = 0; { // if (!hasAdditionalLights) bool L_0 = ___hasAdditionalLights4; if (L_0) { goto IL_002f; } } { // prePunctualLights = new NativeArray(0, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_1 = ___prePunctualLights0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_2; memset((&L_2), 0, sizeof(L_2)); NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F((&L_2), 0, 2, 0, /*hidden argument*/NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_RuntimeMethod_var); *(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_1 = L_2; // stencilVisLights = new NativeArray(0, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_3 = ___stencilVisLights1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_4; memset((&L_4), 0, sizeof(L_4)); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((&L_4), 0, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); *(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_3 = L_4; // stencilVisLightOffsets = new NativeArray(lightTypeCount, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_5 = ___stencilVisLightOffsets2; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_6; memset((&L_6), 0, sizeof(L_6)); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((&L_6), 5, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); *(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_5 = L_6; // return; return; } IL_002f: { // NativeArray tileLightOffsets = new NativeArray(lightTypeCount, Allocator.Temp, NativeArrayOptions.ClearMemory); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0), 5, 2, 1, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); // NativeArray tileLightCounts = new NativeArray(lightTypeCount, Allocator.Temp, NativeArrayOptions.ClearMemory); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1), 5, 2, 1, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); // NativeArray stencilLightCounts = new NativeArray(lightTypeCount, Allocator.Temp, NativeArrayOptions.ClearMemory); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_2), 5, 2, 1, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); // stencilVisLightOffsets = new NativeArray(lightTypeCount, Allocator.Temp, NativeArrayOptions.ClearMemory); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_7 = ___stencilVisLightOffsets2; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_8; memset((&L_8), 0, sizeof(L_8)); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((&L_8), 5, 2, 1, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); *(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_7 = L_8; // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) V_5 = (uint16_t)0; goto IL_00c6; } IL_0060: { // VisibleLight vl = visibleLights[visLightIndex]; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_9 = ___visibleLights3; uint16_t L_10 = V_5; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_11; L_11 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_9)->___m_Buffer_0, L_10); V_6 = L_11; // if (this.TiledDeferredShading && IsTileLight(vl)) bool L_12; L_12 = DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline(__this, /*hidden argument*/NULL); if (!L_12) { goto IL_009f; } } { VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_13 = V_6; bool L_14; L_14 = DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283_inline(__this, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_009f; } } { // ++tileLightOffsets[(int)vl.lightType]; int32_t L_15; L_15 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_6), /*hidden argument*/NULL); V_7 = L_15; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_16 = (&V_0); int32_t L_17 = V_7; int32_t L_18; L_18 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_16)->___m_Buffer_0, L_17); V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); int32_t L_19 = V_7; int32_t L_20 = V_8; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_16)->___m_Buffer_0, L_19, (L_20)); goto IL_00bf; } IL_009f: { // ++stencilVisLightOffsets[(int)vl.lightType]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_21 = ___stencilVisLightOffsets2; int32_t L_22; L_22 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_6), /*hidden argument*/NULL); V_8 = L_22; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_23 = L_21; int32_t L_24 = V_8; uint16_t L_25; L_25 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_23)->___m_Buffer_0, L_24); V_9 = (uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)))); int32_t L_26 = V_8; uint16_t L_27 = V_9; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_23)->___m_Buffer_0, L_26, (L_27)); } IL_00bf: { // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) uint16_t L_28 = V_5; V_5 = (uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1)))); } IL_00c6: { // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) uint16_t L_29 = V_5; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_30 = ___visibleLights3; int32_t L_31; L_31 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_30)->___m_Length_1); if ((((int32_t)L_29) < ((int32_t)L_31))) { goto IL_0060; } } { // int totalTileLightCount = tileLightOffsets[(int)LightType.Point] + tileLightOffsets[(int)LightType.Spot]; int32_t L_32; L_32 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Buffer_0, 2); int32_t L_33; L_33 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Buffer_0, 0); V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)L_33)); // int totalStencilLightCount = stencilVisLightOffsets[(int)LightType.Spot] + stencilVisLightOffsets[(int)LightType.Directional] + stencilVisLightOffsets[(int)LightType.Point]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_34 = ___stencilVisLightOffsets2; uint16_t L_35; L_35 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_34)->___m_Buffer_0, 0); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_36 = ___stencilVisLightOffsets2; uint16_t L_37; L_37 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_36)->___m_Buffer_0, 1); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_38 = ___stencilVisLightOffsets2; uint16_t L_39; L_39 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_38)->___m_Buffer_0, 2); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)L_37)), (int32_t)L_39)); // prePunctualLights = new NativeArray(totalTileLightCount, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_40 = ___prePunctualLights0; int32_t L_41 = V_3; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_42; memset((&L_42), 0, sizeof(L_42)); NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F((&L_42), L_41, 2, 0, /*hidden argument*/NativeArray_1__ctor_mA155B20B3FD388E0426A52C965B16F84C71EFF2F_RuntimeMethod_var); *(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_40 = L_42; // stencilVisLights = new NativeArray(totalStencilLightCount, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_43 = ___stencilVisLights1; int32_t L_44 = V_4; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_45; memset((&L_45), 0, sizeof(L_45)); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((&L_45), L_44, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); *(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_43 = L_45; // for (int i = 0, toffset = 0; i < tileLightOffsets.Length; ++i) V_10 = 0; // for (int i = 0, toffset = 0; i < tileLightOffsets.Length; ++i) V_11 = 0; goto IL_0144; } IL_0121: { // int c = tileLightOffsets[i]; int32_t L_46 = V_10; int32_t L_47; L_47 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Buffer_0, L_46); V_12 = L_47; // tileLightOffsets[i] = toffset; int32_t L_48 = V_10; int32_t L_49 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Buffer_0, L_48, (L_49)); // toffset += c; int32_t L_50 = V_11; int32_t L_51 = V_12; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)L_51)); // for (int i = 0, toffset = 0; i < tileLightOffsets.Length; ++i) int32_t L_52 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); } IL_0144: { // for (int i = 0, toffset = 0; i < tileLightOffsets.Length; ++i) int32_t L_53 = V_10; int32_t L_54; L_54 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Length_1); if ((((int32_t)L_53) < ((int32_t)L_54))) { goto IL_0121; } } { // for (int i = 0, soffset = 0; i < stencilVisLightOffsets.Length; ++i) V_13 = 0; // for (int i = 0, soffset = 0; i < stencilVisLightOffsets.Length; ++i) V_14 = 0; goto IL_0179; } IL_0157: { // int c = stencilVisLightOffsets[i]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_55 = ___stencilVisLightOffsets2; int32_t L_56 = V_13; uint16_t L_57; L_57 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_55)->___m_Buffer_0, L_56); V_15 = L_57; // stencilVisLightOffsets[i] = (ushort)soffset; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_58 = ___stencilVisLightOffsets2; int32_t L_59 = V_13; int32_t L_60 = V_14; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_58)->___m_Buffer_0, L_59, ((uint16_t)((int32_t)((uint16_t)L_60)))); // soffset += c; int32_t L_61 = V_14; int32_t L_62 = V_15; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_61, (int32_t)L_62)); // for (int i = 0, soffset = 0; i < stencilVisLightOffsets.Length; ++i) int32_t L_63 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_63, (int32_t)1)); } IL_0179: { // for (int i = 0, soffset = 0; i < stencilVisLightOffsets.Length; ++i) int32_t L_64 = V_13; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_65 = ___stencilVisLightOffsets2; int32_t L_66; L_66 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_65)->___m_Length_1); if ((((int32_t)L_64) < ((int32_t)L_66))) { goto IL_0157; } } { // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) V_16 = (uint16_t)0; goto IL_02f5; } IL_018b: { // VisibleLight vl = visibleLights[visLightIndex]; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_67 = ___visibleLights3; uint16_t L_68 = V_16; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_69; L_69 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_67)->___m_Buffer_0, L_68); V_17 = L_69; // if (this.TiledDeferredShading && IsTileLight(vl)) bool L_70; L_70 = DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline(__this, /*hidden argument*/NULL); if (!L_70) { goto IL_02b2; } } { VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_71 = V_17; bool L_72; L_72 = DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283_inline(__this, L_71, /*hidden argument*/NULL); if (!L_72) { goto IL_02b2; } } { // ppl.posVS = view.MultiplyPoint(vl.localToWorldMatrix.GetColumn(3)); // By convention, OpenGL RH coordinate space Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_73; L_73 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); V_20 = L_73; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_74; L_74 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_20), 3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75; L_75 = Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB(L_74, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76; L_76 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___view5), L_75, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_77; L_77 = float3_op_Implicit_m058FB5D4E592B3DC128EF16C15D2E8078EB89186(L_76, /*hidden argument*/NULL); (&V_18)->set_posVS_0(L_77); // ppl.radius = vl.range; float L_78; L_78 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); (&V_18)->set_radius_1(L_78); // ppl.minDist = max(0.0f, length(ppl.posVS) - ppl.radius); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_79 = V_18; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_80 = L_79.get_posVS_0(); float L_81; L_81 = math_length_m266A6BE3D3DA7C18ACA3192E89D2463376B17D98(L_80, /*hidden argument*/NULL); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_82 = V_18; float L_83 = L_82.get_radius_1(); float L_84; L_84 = math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline((0.0f), ((float)il2cpp_codegen_subtract((float)L_81, (float)L_83)), /*hidden argument*/NULL); (&V_18)->set_minDist_2(L_84); // ppl.screenPos = new Vector2(ppl.posVS.x, ppl.posVS.y); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_85 = V_18; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_86 = L_85.get_posVS_0(); float L_87 = L_86.get_x_0(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_88 = V_18; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_89 = L_88.get_posVS_0(); float L_90 = L_89.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_91; memset((&L_91), 0, sizeof(L_91)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_91), L_87, L_90, /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_92; L_92 = float2_op_Implicit_m692414EEF04D9C8731D29D66842DE98BF8A7F519(L_91, /*hidden argument*/NULL); (&V_18)->set_screenPos_3(L_92); // if (!isOrthographic && ppl.posVS.z <= zNear) bool L_93 = ___isOrthographic6; if (L_93) { goto IL_026a; } } { PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_94 = V_18; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_95 = L_94.get_posVS_0(); float L_96 = L_95.get_z_2(); float L_97 = ___zNear7; if ((!(((float)L_96) <= ((float)L_97)))) { goto IL_026a; } } { // ppl.screenPos = ppl.screenPos * (-zNear / ppl.posVS.z); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_98 = V_18; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_99 = L_98.get_screenPos_3(); float L_100 = ___zNear7; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_101 = V_18; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_102 = L_101.get_posVS_0(); float L_103 = L_102.get_z_2(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_104; L_104 = float2_op_Multiply_m983C578C4EDB4C0353CEEBA94C63DC9DFF28DB79_inline(L_99, ((float)((float)((-L_100))/(float)L_103)), /*hidden argument*/NULL); (&V_18)->set_screenPos_3(L_104); } IL_026a: { // ppl.visLightIndex = visLightIndex; uint16_t L_105 = V_16; (&V_18)->set_visLightIndex_4(L_105); // int i = tileLightCounts[(int)vl.lightType]++; int32_t L_106; L_106 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); V_8 = L_106; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_107 = (&V_1); int32_t L_108 = V_8; int32_t L_109; L_109 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_107)->___m_Buffer_0, L_108); V_7 = L_109; int32_t L_110 = V_8; int32_t L_111 = V_7; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_107)->___m_Buffer_0, L_110, (((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1)))); int32_t L_112 = V_7; V_19 = L_112; // prePunctualLights[tileLightOffsets[(int)vl.lightType] + i] = ppl; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_113 = ___prePunctualLights0; int32_t L_114; L_114 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); int32_t L_115; L_115 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0))->___m_Buffer_0, L_114); int32_t L_116 = V_19; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_117 = V_18; IL2CPP_NATIVEARRAY_SET_ITEM(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 , ((NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_113)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_115, (int32_t)L_116)), (L_117)); // } goto IL_02ee; } IL_02b2: { // int i = stencilLightCounts[(int)vl.lightType]++; int32_t L_118; L_118 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); V_7 = L_118; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_119 = (&V_2); int32_t L_120 = V_7; int32_t L_121; L_121 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_119)->___m_Buffer_0, L_120); V_8 = L_121; int32_t L_122 = V_7; int32_t L_123 = V_8; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_119)->___m_Buffer_0, L_122, (((int32_t)il2cpp_codegen_add((int32_t)L_123, (int32_t)1)))); int32_t L_124 = V_8; V_21 = L_124; // stencilVisLights[stencilVisLightOffsets[(int)vl.lightType] + i] = visLightIndex; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_125 = ___stencilVisLights1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_126 = ___stencilVisLightOffsets2; int32_t L_127; L_127 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_17), /*hidden argument*/NULL); uint16_t L_128; L_128 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_126)->___m_Buffer_0, L_127); int32_t L_129 = V_21; uint16_t L_130 = V_16; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_125)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_128, (int32_t)L_129)), (L_130)); } IL_02ee: { // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) uint16_t L_131 = V_16; V_16 = (uint16_t)((int32_t)((uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_131, (int32_t)1)))); } IL_02f5: { // for (ushort visLightIndex = 0; visLightIndex < visibleLights.Length; ++visLightIndex) uint16_t L_132 = V_16; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_133 = ___visibleLights3; int32_t L_134; L_134 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_133)->___m_Length_1); if ((((int32_t)L_132) < ((int32_t)L_134))) { goto IL_018b; } } { // tileLightOffsets.Dispose(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_0), /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // tileLightCounts.Dispose(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_1), /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // stencilLightCounts.Dispose(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)(&V_2), /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderTileLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderTileLights_mF81A66654D95B56FB03C131ABD314CF556A81891 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2* V_0 = NULL; int32_t V_1 = 0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_10; memset((&V_10), 0, sizeof(V_10)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; int32_t V_13 = 0; int32_t V_14 = 0; int32_t V_15 = 0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_16 = NULL; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_17 = NULL; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * V_18 = NULL; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 V_19; memset((&V_19), 0, sizeof(V_19)); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 V_20; memset((&V_20), 0, sizeof(V_20)); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A V_21; memset((&V_21), 0, sizeof(V_21)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_22; memset((&V_22), 0, sizeof(V_22)); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A V_23; memset((&V_23), 0, sizeof(V_23)); BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 V_24; memset((&V_24), 0, sizeof(V_24)); int32_t V_25 = 0; int32_t V_26 = 0; int32_t V_27 = 0; int32_t V_28 = 0; int32_t V_29 = 0; int32_t V_30 = 0; bool V_31 = false; bool V_32 = false; bool V_33 = false; int32_t V_34 = 0; uint32_t V_35 = 0; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 V_36; memset((&V_36), 0, sizeof(V_36)); int32_t V_37 = 0; int32_t V_38 = 0; int32_t V_39 = 0; int32_t V_40 = 0; uint16_t V_41 = 0; uint16_t V_42 = 0; uint16_t V_43 = 0; ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_44; memset((&V_44), 0, sizeof(V_44)); int32_t V_45 = 0; int32_t V_46 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_47; memset((&V_47), 0, sizeof(V_47)); int32_t V_48 = 0; int32_t V_49 = 0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_50; memset((&V_50), 0, sizeof(V_50)); int32_t V_51 = 0; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 V_52; memset((&V_52), 0, sizeof(V_52)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!m_HasTileVisLights) bool L_0 = __this->get_m_HasTileVisLights_37(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (m_TileDeferredMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = __this->get_m_TileDeferredMaterial_49(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_003f; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_TileDeferredMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_TileDeferredMaterial_49(); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_5); (L_4)->SetAt(static_cast(0), (RuntimeObject *)L_5); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_4; Type_t * L_7; L_7 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_7); String_t* L_8; L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_7); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast(1), (RuntimeObject *)L_8); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_6, /*hidden argument*/NULL); // return; return; } IL_003f: { // DrawCall[] drawCalls = new DrawCall[256]; DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2* L_9 = (DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2*)(DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2*)SZArrayNew(DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2_il2cpp_TypeInfo_var, (uint32_t)((int32_t)256)); V_0 = L_9; // int drawCallCount = 0; V_1 = 0; // ref DeferredTiler tiler = ref m_Tilers[0]; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_10 = __this->get_m_Tilers_35(); NullCheck(L_10); V_2 = (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_10)->GetAddressAt(static_cast(0))); // int sizeof_TileData = 16; V_3 = ((int32_t)16); // int sizeof_vec4_TileData = sizeof_TileData >> 4; int32_t L_11 = V_3; V_4 = ((int32_t)((int32_t)L_11>>(int32_t)4)); // int sizeof_PunctualLightData = System.Runtime.InteropServices.Marshal.SizeOf(typeof(PunctualLightData)); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast (PunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13; L_13 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); int32_t L_14; L_14 = Marshal_SizeOf_m8CD931EE1525CF3F1A3628F71285862BC74A4A92(L_13, /*hidden argument*/NULL); V_5 = L_14; // int sizeof_vec4_PunctualLightData = sizeof_PunctualLightData >> 4; int32_t L_15 = V_5; V_6 = ((int32_t)((int32_t)L_15>>(int32_t)4)); // int tileXCount = tiler.TileXCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_16 = V_2; int32_t L_17; L_17 = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_16, /*hidden argument*/NULL); V_7 = L_17; // int tileYCount = tiler.TileYCount; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_18 = V_2; int32_t L_19; L_19 = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_18, /*hidden argument*/NULL); V_8 = L_19; // int maxLightPerTile = tiler.MaxLightPerTile; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_20 = V_2; int32_t L_21; L_21 = DeferredTiler_get_MaxLightPerTile_mF8206D90984C61C389D31C1000559923C4EA7FCE((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_20, /*hidden argument*/NULL); V_9 = L_21; // NativeArray tiles = tiler.Tiles; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_22 = V_2; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_23; L_23 = DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_22, /*hidden argument*/NULL); V_10 = L_23; // NativeArray tileHeaders = tiler.TileHeaders; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_24 = V_2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_25; L_25 = DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_24, /*hidden argument*/NULL); V_11 = L_25; // int instanceOffset = 0; V_12 = 0; // int tileCount = 0; V_13 = 0; // int lightCount = 0; V_14 = 0; // int relLightIndices = 0; V_15 = 0; // ComputeBuffer _tileList = DeferredShaderData.instance.ReserveBuffer(m_MaxTilesPerBatch, DeferredConfig.UseCBufferForTileList); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_26; L_26 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_27 = __this->get_m_MaxTilesPerBatch_45(); bool L_28; L_28 = DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726(/*hidden argument*/NULL); NullCheck(L_26); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_29; L_29 = DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785(L_26, L_27, L_28, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_RuntimeMethod_var); V_16 = L_29; // ComputeBuffer _punctualLightBuffer = DeferredShaderData.instance.ReserveBuffer(m_MaxPunctualLightPerBatch, DeferredConfig.UseCBufferForLightData); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_30; L_30 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_31 = __this->get_m_MaxPunctualLightPerBatch_46(); bool L_32; L_32 = DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4(/*hidden argument*/NULL); NullCheck(L_30); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_33; L_33 = DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9(L_30, L_31, L_32, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_RuntimeMethod_var); V_17 = L_33; // ComputeBuffer _relLightList = DeferredShaderData.instance.ReserveBuffer(m_MaxRelLightIndicesPerBatch, DeferredConfig.UseCBufferForLightList); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_34; L_34 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_35 = __this->get_m_MaxRelLightIndicesPerBatch_47(); bool L_36; L_36 = DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E(/*hidden argument*/NULL); NullCheck(L_34); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_37; L_37 = DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF(L_34, L_35, L_36, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var); V_18 = L_37; // NativeArray tileList = new NativeArray(m_MaxTilesPerBatch * sizeof_vec4_TileData, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_38 = __this->get_m_MaxTilesPerBatch_45(); int32_t L_39 = V_4; NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_19), ((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)L_39)), 2, 0, /*hidden argument*/NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_RuntimeMethod_var); // NativeArray punctualLightBuffer = new NativeArray(m_MaxPunctualLightPerBatch * sizeof_vec4_PunctualLightData, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_40 = __this->get_m_MaxPunctualLightPerBatch_46(); int32_t L_41 = V_6; NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_20), ((int32_t)il2cpp_codegen_multiply((int32_t)L_40, (int32_t)L_41)), 2, 0, /*hidden argument*/NativeArray_1__ctor_mCD5D41411A90E79137BAAD46602BBC2E9760EC3B_RuntimeMethod_var); // NativeArray relLightList = new NativeArray(m_MaxRelLightIndicesPerBatch, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_42 = __this->get_m_MaxRelLightIndicesPerBatch_47(); NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_21), L_42, 2, 0, /*hidden argument*/NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); // NativeArray trimmedLights = new NativeArray(maxLightPerTile, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_43 = V_9; NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_22), L_43, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); // NativeArray visLightToRelLights = new NativeArray(renderingData.lightData.visibleLights.Length, Allocator.Temp, NativeArrayOptions.UninitializedMemory); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_44 = ___renderingData2; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_45 = L_44->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_46 = L_45->get_address_of_visibleLights_3(); int32_t L_47; L_47 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_46)->___m_Length_1); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_23), L_47, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); // BitArray usedLights = new BitArray(renderingData.lightData.visibleLights.Length, Allocator.Temp, NativeArrayOptions.ClearMemory); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_48 = ___renderingData2; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_49 = L_48->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_50 = L_49->get_address_of_visibleLights_3(); int32_t L_51; L_51 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_50)->___m_Length_1); BitArray__ctor_m7DCA13BA3E2EBF7E09AC7D77018EA00CCB0FF871((BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)(&V_24), L_51, 2, 1, /*hidden argument*/NULL); // for (int j = 0; j < tileYCount; ++j) V_26 = 0; goto IL_03f0; } IL_0169: { // for (int i = 0; i < tileXCount; ++i) V_27 = 0; goto IL_03e1; } IL_0171: { // tiler.GetTileOffsetAndCount(i, j, out tileOffset, out tileLightCount); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_52 = V_2; int32_t L_53 = V_27; int32_t L_54 = V_26; DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_52, L_53, L_54, (int32_t*)(&V_28), (int32_t*)(&V_29), /*hidden argument*/NULL); // if (tileLightCount == 0) // empty tile int32_t L_55 = V_29; if (!L_55) { goto IL_03db; } } { // int trimmedLightCount = TrimLights(ref trimmedLights, ref tiles, tileOffset, tileLightCount, ref usedLights); int32_t L_56 = V_28; int32_t L_57 = V_29; int32_t L_58; L_58 = DeferredLights_TrimLights_m29FD3D8D5B19B59F3B40BCCCF3947B4AA848CF6D(__this, (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_22), (NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_10), L_56, L_57, (BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)(&V_24), /*hidden argument*/NULL); V_30 = L_58; // bool tileListIsFull = (tileCount == m_MaxTilesPerBatch); int32_t L_59 = V_13; int32_t L_60 = __this->get_m_MaxTilesPerBatch_45(); V_31 = (bool)((((int32_t)L_59) == ((int32_t)L_60))? 1 : 0); // bool lightBufferIsFull = (lightCount + trimmedLightCount > m_MaxPunctualLightPerBatch); int32_t L_61 = V_14; int32_t L_62 = V_30; int32_t L_63 = __this->get_m_MaxPunctualLightPerBatch_46(); V_32 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_61, (int32_t)L_62))) > ((int32_t)L_63))? 1 : 0); // bool relLightListIsFull = (relLightIndices + tileLightCount > m_MaxRelLightIndicesPerBatch); int32_t L_64 = V_15; int32_t L_65 = V_29; int32_t L_66 = __this->get_m_MaxRelLightIndicesPerBatch_47(); V_33 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)L_65))) > ((int32_t)L_66))? 1 : 0); // if (tileListIsFull || lightBufferIsFull || relLightListIsFull) bool L_67 = V_31; bool L_68 = V_32; bool L_69 = V_33; if (!((int32_t)((int32_t)((int32_t)((int32_t)L_67|(int32_t)L_68))|(int32_t)L_69))) { goto IL_0301; } } { // drawCalls[drawCallCount++] = new DrawCall // { // tileList = _tileList, // punctualLightBuffer = _punctualLightBuffer, // relLightList = _relLightList, // tileListSize = tileCount * sizeof_TileData, // punctualLightBufferSize = lightCount * sizeof_PunctualLightData, // relLightListSize = Align(relLightIndices, 4) * 4, // instanceOffset = instanceOffset, // instanceCount = tileCount - instanceOffset // }; DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2* L_70 = V_0; int32_t L_71 = V_1; int32_t L_72 = L_71; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_72, (int32_t)1)); il2cpp_codegen_initobj((&V_36), sizeof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 )); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_73 = V_16; (&V_36)->set_tileList_0(L_73); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_74 = V_17; (&V_36)->set_punctualLightBuffer_1(L_74); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_75 = V_18; (&V_36)->set_relLightList_2(L_75); int32_t L_76 = V_13; int32_t L_77 = V_3; (&V_36)->set_tileListSize_3(((int32_t)il2cpp_codegen_multiply((int32_t)L_76, (int32_t)L_77))); int32_t L_78 = V_14; int32_t L_79 = V_5; (&V_36)->set_punctualLightBufferSize_4(((int32_t)il2cpp_codegen_multiply((int32_t)L_78, (int32_t)L_79))); int32_t L_80 = V_15; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); int32_t L_81; L_81 = DeferredLights_Align_m4DFA9122B7ED31E1B68F03C34351B899BE490906(L_80, 4, /*hidden argument*/NULL); (&V_36)->set_relLightListSize_5(((int32_t)il2cpp_codegen_multiply((int32_t)L_81, (int32_t)4))); int32_t L_82 = V_12; (&V_36)->set_instanceOffset_6(L_82); int32_t L_83 = V_13; int32_t L_84 = V_12; (&V_36)->set_instanceCount_7(((int32_t)il2cpp_codegen_subtract((int32_t)L_83, (int32_t)L_84))); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_85 = V_36; NullCheck(L_70); (L_70)->SetAt(static_cast(L_72), (DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 )L_85); // if (tileListIsFull) bool L_86 = V_31; if (!L_86) { goto IL_026c; } } { // _tileList.SetData(tileList, 0, 0, tileList.Length); // Must pass complete array (restriction for binding Unity Constant Buffers) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_87 = V_16; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 L_88 = V_19; int32_t L_89; L_89 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_19))->___m_Length_1); NullCheck(L_87); ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1(L_87, L_88, 0, 0, L_89, /*hidden argument*/ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var); // _tileList = DeferredShaderData.instance.ReserveBuffer(m_MaxTilesPerBatch, DeferredConfig.UseCBufferForTileList); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_90; L_90 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_91 = __this->get_m_MaxTilesPerBatch_45(); bool L_92; L_92 = DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726(/*hidden argument*/NULL); NullCheck(L_90); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_93; L_93 = DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785(L_90, L_91, L_92, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisTileData_t6B7D9C4CFCA2C49CD6534724FCB23E8043A262C8_m41BF8284F103808F068567657394F54EF0B0C785_RuntimeMethod_var); V_16 = L_93; // tileCount = 0; V_13 = 0; } IL_026c: { // if (lightBufferIsFull) bool L_94 = V_32; if (!L_94) { goto IL_02cd; } } { // _punctualLightBuffer.SetData(punctualLightBuffer, 0, 0, punctualLightBuffer.Length); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_95 = V_17; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 L_96 = V_20; int32_t L_97; L_97 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_20))->___m_Length_1); NullCheck(L_95); ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1(L_95, L_96, 0, 0, L_97, /*hidden argument*/ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var); // _punctualLightBuffer = DeferredShaderData.instance.ReserveBuffer(m_MaxPunctualLightPerBatch, DeferredConfig.UseCBufferForLightData); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_98; L_98 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_99 = __this->get_m_MaxPunctualLightPerBatch_46(); bool L_100; L_100 = DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4(/*hidden argument*/NULL); NullCheck(L_98); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_101; L_101 = DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9(L_98, L_99, L_100, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisPunctualLightData_t68579D94527104691780328D352F1E880C9DCFC4_m3576BF99F1A3DF2DF768284879CEAE8D4D051BB9_RuntimeMethod_var); V_17 = L_101; // lightCount = 0; V_14 = 0; // trimmedLightCount = tileLightCount; int32_t L_102 = V_29; V_30 = L_102; // for (int l = 0; l < tileLightCount; ++l) V_37 = 0; goto IL_02c0; } IL_02a5: { // trimmedLights[l] = tiles[tileOffset + l]; int32_t L_103 = V_37; int32_t L_104 = V_28; int32_t L_105 = V_37; uint16_t L_106; L_106 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_10))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_104, (int32_t)L_105))); IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_22))->___m_Buffer_0, L_103, (L_106)); // for (int l = 0; l < tileLightCount; ++l) int32_t L_107 = V_37; V_37 = ((int32_t)il2cpp_codegen_add((int32_t)L_107, (int32_t)1)); } IL_02c0: { // for (int l = 0; l < tileLightCount; ++l) int32_t L_108 = V_37; int32_t L_109 = V_29; if ((((int32_t)L_108) < ((int32_t)L_109))) { goto IL_02a5; } } { // usedLights.Clear(); BitArray_Clear_mDE53AAAB78BDE9843CA0F93161C2CD67BCB97698((BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)(&V_24), /*hidden argument*/NULL); } IL_02cd: { // if (relLightListIsFull) bool L_110 = V_33; if (!L_110) { goto IL_02fd; } } { // _relLightList.SetData(relLightList, 0, 0, relLightList.Length); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_111 = V_18; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_112 = V_21; int32_t L_113; L_113 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_21))->___m_Length_1); NullCheck(L_111); ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812(L_111, L_112, 0, 0, L_113, /*hidden argument*/ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var); // _relLightList = DeferredShaderData.instance.ReserveBuffer(m_MaxRelLightIndicesPerBatch, DeferredConfig.UseCBufferForLightList); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_114; L_114 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_115 = __this->get_m_MaxRelLightIndicesPerBatch_47(); bool L_116; L_116 = DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E(/*hidden argument*/NULL); NullCheck(L_114); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_117; L_117 = DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF(L_114, L_115, L_116, /*hidden argument*/DeferredShaderData_ReserveBuffer_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m334FFA10ABC0409490DCEC40DEB006FA07618FFF_RuntimeMethod_var); V_18 = L_117; // relLightIndices = 0; V_15 = 0; } IL_02fd: { // instanceOffset = tileCount; int32_t L_118 = V_13; V_12 = L_118; } IL_0301: { // int headerOffset = tiler.GetTileHeaderOffset(i, j); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * L_119 = V_2; int32_t L_120 = V_27; int32_t L_121 = V_26; int32_t L_122; L_122 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)L_119, L_120, L_121, /*hidden argument*/NULL); V_34 = L_122; // uint listBitMask = tileHeaders[headerOffset + 3]; int32_t L_123 = V_34; uint32_t L_124; L_124 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_11))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_123, (int32_t)3))); V_35 = L_124; // StoreTileData(ref tileList, tileCount, PackTileID((uint)i, (uint)j), listBitMask, (ushort)relLightIndices, (ushort)tileLightCount); int32_t L_125 = V_13; int32_t L_126 = V_27; int32_t L_127 = V_26; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); uint32_t L_128; L_128 = DeferredLights_PackTileID_m7E9E7C733F1BE0180F136DC161EF066C026EC60A(L_126, L_127, /*hidden argument*/NULL); uint32_t L_129 = V_35; int32_t L_130 = V_15; int32_t L_131 = V_29; DeferredLights_StoreTileData_mF13B837ADAEAE5EA773379A936B2D1D200B0C029(__this, (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_19), L_125, L_128, L_129, (uint16_t)((int32_t)((uint16_t)L_130)), (uint16_t)((int32_t)((uint16_t)L_131)), /*hidden argument*/NULL); // ++tileCount; int32_t L_132 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_132, (int32_t)1)); // for (int l = 0; l < trimmedLightCount; ++l) V_38 = 0; goto IL_0384; } IL_0340: { // int visLightIndex = trimmedLights[l]; int32_t L_133 = V_38; uint16_t L_134; L_134 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_22))->___m_Buffer_0, L_133); V_39 = L_134; // StorePunctualLightData(ref punctualLightBuffer, lightCount, ref renderingData.lightData.visibleLights, visLightIndex); int32_t L_135 = V_14; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_136 = ___renderingData2; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_137 = L_136->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_138 = L_137->get_address_of_visibleLights_3(); int32_t L_139 = V_39; DeferredLights_StorePunctualLightData_mD5143F8CD5B82C7280955113ADACB8FB97CC498D(__this, (NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_20), L_135, (NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_138, L_139, /*hidden argument*/NULL); // visLightToRelLights[visLightIndex] = (ushort)lightCount; int32_t L_140 = V_39; int32_t L_141 = V_14; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_23))->___m_Buffer_0, L_140, ((uint16_t)((int32_t)((uint16_t)L_141)))); // ++lightCount; int32_t L_142 = V_14; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_142, (int32_t)1)); // usedLights.Set(visLightIndex, true); int32_t L_143 = V_39; BitArray_Set_m76F8BDA9650ED15B232458624F6A330139942518((BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)(&V_24), L_143, (bool)1, /*hidden argument*/NULL); // for (int l = 0; l < trimmedLightCount; ++l) int32_t L_144 = V_38; V_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_144, (int32_t)1)); } IL_0384: { // for (int l = 0; l < trimmedLightCount; ++l) int32_t L_145 = V_38; int32_t L_146 = V_30; if ((((int32_t)L_145) < ((int32_t)L_146))) { goto IL_0340; } } { // for (int l = 0; l < tileLightCount; ++l) V_40 = 0; goto IL_03d5; } IL_038f: { // ushort visLightIndex = tiles[tileOffset + l]; int32_t L_147 = V_28; int32_t L_148 = V_40; uint16_t L_149; L_149 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_10))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_147, (int32_t)L_148))); V_41 = L_149; // ushort relLightBitRange = tiles[tileOffset + tileLightCount + l]; int32_t L_150 = V_28; int32_t L_151 = V_29; int32_t L_152 = V_40; uint16_t L_153; L_153 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_10))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_150, (int32_t)L_151)), (int32_t)L_152))); V_42 = L_153; // ushort relLightIndex = visLightToRelLights[visLightIndex]; uint16_t L_154 = V_41; uint16_t L_155; L_155 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_23))->___m_Buffer_0, L_154); V_43 = L_155; // relLightList[relLightIndices++] = (uint)relLightIndex | (uint)(relLightBitRange << 16); int32_t L_156 = V_15; int32_t L_157 = L_156; V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_157, (int32_t)1)); uint16_t L_158 = V_43; uint16_t L_159 = V_42; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_21))->___m_Buffer_0, L_157, (((int32_t)((int32_t)L_158|(int32_t)((int32_t)((int32_t)L_159<<(int32_t)((int32_t)16))))))); // for (int l = 0; l < tileLightCount; ++l) int32_t L_160 = V_40; V_40 = ((int32_t)il2cpp_codegen_add((int32_t)L_160, (int32_t)1)); } IL_03d5: { // for (int l = 0; l < tileLightCount; ++l) int32_t L_161 = V_40; int32_t L_162 = V_29; if ((((int32_t)L_161) < ((int32_t)L_162))) { goto IL_038f; } } IL_03db: { // for (int i = 0; i < tileXCount; ++i) int32_t L_163 = V_27; V_27 = ((int32_t)il2cpp_codegen_add((int32_t)L_163, (int32_t)1)); } IL_03e1: { // for (int i = 0; i < tileXCount; ++i) int32_t L_164 = V_27; int32_t L_165 = V_7; if ((((int32_t)L_164) < ((int32_t)L_165))) { goto IL_0171; } } { // for (int j = 0; j < tileYCount; ++j) int32_t L_166 = V_26; V_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_166, (int32_t)1)); } IL_03f0: { // for (int j = 0; j < tileYCount; ++j) int32_t L_167 = V_26; int32_t L_168 = V_8; if ((((int32_t)L_167) < ((int32_t)L_168))) { goto IL_0169; } } { // int instanceCount = tileCount - instanceOffset; int32_t L_169 = V_13; int32_t L_170 = V_12; V_25 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_169, (int32_t)L_170)); // if (instanceCount > 0) int32_t L_171 = V_25; if ((((int32_t)L_171) <= ((int32_t)0))) { goto IL_04a8; } } { // _tileList.SetData(tileList, 0, 0, tileList.Length); // Must pass complete array (restriction for binding Unity Constant Buffers) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_172 = V_16; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 L_173 = V_19; int32_t L_174; L_174 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_19))->___m_Length_1); NullCheck(L_172); ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1(L_172, L_173, 0, 0, L_174, /*hidden argument*/ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var); // _punctualLightBuffer.SetData(punctualLightBuffer, 0, 0, punctualLightBuffer.Length); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_175 = V_17; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 L_176 = V_20; int32_t L_177; L_177 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_20))->___m_Length_1); NullCheck(L_175); ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1(L_175, L_176, 0, 0, L_177, /*hidden argument*/ComputeBuffer_SetData_Tisuint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92_mFDB0D23D107736D9F2DFDF96748E4205BB3910C1_RuntimeMethod_var); // _relLightList.SetData(relLightList, 0, 0, relLightList.Length); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_178 = V_18; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_179 = V_21; int32_t L_180; L_180 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_21))->___m_Length_1); NullCheck(L_178); ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812(L_178, L_179, 0, 0, L_180, /*hidden argument*/ComputeBuffer_SetData_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_mF4E0C46D0E586A02D557AD1DC03644FA855DD812_RuntimeMethod_var); // drawCalls[drawCallCount++] = new DrawCall // { // tileList = _tileList, // punctualLightBuffer = _punctualLightBuffer, // relLightList = _relLightList, // tileListSize = tileCount * sizeof_TileData, // punctualLightBufferSize = lightCount * sizeof_PunctualLightData, // relLightListSize = Align(relLightIndices, 4) * 4, // instanceOffset = instanceOffset, // instanceCount = instanceCount // }; DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2* L_181 = V_0; int32_t L_182 = V_1; int32_t L_183 = L_182; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_183, (int32_t)1)); il2cpp_codegen_initobj((&V_36), sizeof(DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 )); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_184 = V_16; (&V_36)->set_tileList_0(L_184); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_185 = V_17; (&V_36)->set_punctualLightBuffer_1(L_185); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_186 = V_18; (&V_36)->set_relLightList_2(L_186); int32_t L_187 = V_13; int32_t L_188 = V_3; (&V_36)->set_tileListSize_3(((int32_t)il2cpp_codegen_multiply((int32_t)L_187, (int32_t)L_188))); int32_t L_189 = V_14; int32_t L_190 = V_5; (&V_36)->set_punctualLightBufferSize_4(((int32_t)il2cpp_codegen_multiply((int32_t)L_189, (int32_t)L_190))); int32_t L_191 = V_15; IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); int32_t L_192; L_192 = DeferredLights_Align_m4DFA9122B7ED31E1B68F03C34351B899BE490906(L_191, 4, /*hidden argument*/NULL); (&V_36)->set_relLightListSize_5(((int32_t)il2cpp_codegen_multiply((int32_t)L_192, (int32_t)4))); int32_t L_193 = V_12; (&V_36)->set_instanceOffset_6(L_193); int32_t L_194 = V_25; (&V_36)->set_instanceCount_7(L_194); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_195 = V_36; NullCheck(L_181); (L_181)->SetAt(static_cast(L_183), (DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 )L_195); } IL_04a8: { // tileList.Dispose(); NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_19), /*hidden argument*/NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_RuntimeMethod_var); // punctualLightBuffer.Dispose(); NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)(&V_20), /*hidden argument*/NativeArray_1_Dispose_m00FFD5BA54FA89CB2011E22D993EA149737C30FB_RuntimeMethod_var); // relLightList.Dispose(); NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)(&V_21), /*hidden argument*/NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); // trimmedLights.Dispose(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_22), /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); // visLightToRelLights.Dispose(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)(&V_23), /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); // usedLights.Dispose(); BitArray_Dispose_m4647F656D728EA9A6C438A1F785AB9988F706D4D((BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)(&V_24), /*hidden argument*/NULL); // using (new ProfilingScope(cmd, m_ProfilingSamplerDeferredTiledPass)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_196 = ___cmd1; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_197 = __this->get_m_ProfilingSamplerDeferredTiledPass_52(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_44), L_196, L_197, /*hidden argument*/NULL); } IL_04e0: try { // begin try (depth: 1) { // MeshTopology topology = DeferredConfig.kHasNativeQuadSupport ? MeshTopology.Quads : MeshTopology.Triangles; V_45 = 0; // int vertexCount = DeferredConfig.kHasNativeQuadSupport ? 4 : 6; V_46 = 6; // Vector4 screenSize = new Vector4(this.RenderWidth, this.RenderHeight, 1.0f / this.RenderWidth, 1.0f / this.RenderHeight); int32_t L_198; L_198 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_199; L_199 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); int32_t L_200; L_200 = DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline(__this, /*hidden argument*/NULL); int32_t L_201; L_201 = DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline(__this, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_47), ((float)((float)L_198)), ((float)((float)L_199)), ((float)((float)(1.0f)/(float)((float)((float)L_200)))), ((float)((float)(1.0f)/(float)((float)((float)L_201)))), /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._ScreenSize, screenSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_202 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_203 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ScreenSize_46(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_204 = V_47; NullCheck(L_202); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_202, L_203, L_204, /*hidden argument*/NULL); // int tileWidth = m_Tilers[0].TilePixelWidth; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_205 = __this->get_m_Tilers_35(); NullCheck(L_205); int32_t L_206; L_206 = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_205)->GetAddressAt(static_cast(0))), /*hidden argument*/NULL); V_48 = L_206; // int tileHeight = m_Tilers[0].TilePixelHeight; DeferredTilerU5BU5D_tAAA48C99450B6688DFF73BCF2DAC71D1E1326F4C* L_207 = __this->get_m_Tilers_35(); NullCheck(L_207); int32_t L_208; L_208 = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)((L_207)->GetAddressAt(static_cast(0))), /*hidden argument*/NULL); V_49 = L_208; // cmd.SetGlobalInt(ShaderConstants._TilePixelWidth, tileWidth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_209 = ___cmd1; int32_t L_210 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__TilePixelWidth_41(); int32_t L_211 = V_48; NullCheck(L_209); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_209, L_210, L_211, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._TilePixelHeight, tileHeight); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_212 = ___cmd1; int32_t L_213 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__TilePixelHeight_42(); int32_t L_214 = V_49; NullCheck(L_212); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_212, L_213, L_214, /*hidden argument*/NULL); // cmd.SetGlobalTexture(this.TileDepthInfoTexture.id, this.TileDepthInfoTextureIdentifier); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_215 = ___cmd1; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_216; L_216 = DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline(__this, /*hidden argument*/NULL); V_50 = L_216; int32_t L_217; L_217 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_50), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_218; L_218 = DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline(__this, /*hidden argument*/NULL); NullCheck(L_215); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_215, L_217, L_218, /*hidden argument*/NULL); // for (int i = 0; i < drawCallCount; ++i) V_51 = 0; goto IL_0680; } IL_0585: { // DrawCall dc = drawCalls[i]; DrawCallU5BU5D_t6C581BDCE467F6F5F33F67676B0CC6B51D3871A2* L_219 = V_0; int32_t L_220 = V_51; NullCheck(L_219); int32_t L_221 = L_220; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_222 = (L_219)->GetAt(static_cast(L_221)); V_52 = L_222; // if (DeferredConfig.UseCBufferForTileList) bool L_223; L_223 = DeferredConfig_get_UseCBufferForTileList_mC14B4AFD2CDD29C9BA53D5C3A7BEFDEE33689726(/*hidden argument*/NULL); if (!L_223) { goto IL_05b2; } } IL_0596: { // cmd.SetGlobalConstantBuffer(dc.tileList, ShaderConstants.UTileList, 0, dc.tileListSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_224 = ___cmd1; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_225 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_226 = L_225.get_tileList_0(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_227 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get_UTileList_35(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_228 = V_52; int32_t L_229 = L_228.get_tileListSize_3(); NullCheck(L_224); CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B(L_224, L_226, L_227, 0, L_229, /*hidden argument*/NULL); goto IL_05c4; } IL_05b2: { // cmd.SetGlobalBuffer(ShaderConstants._TileList, dc.tileList); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_230 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_231 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__TileList_36(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_232 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_233 = L_232.get_tileList_0(); NullCheck(L_230); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_230, L_231, L_233, /*hidden argument*/NULL); } IL_05c4: { // if (DeferredConfig.UseCBufferForLightData) bool L_234; L_234 = DeferredConfig_get_UseCBufferForLightData_m0A8E92331B9EDCE820772FE5DCF582F4DC7868D4(/*hidden argument*/NULL); if (!L_234) { goto IL_05e7; } } IL_05cb: { // cmd.SetGlobalConstantBuffer(dc.punctualLightBuffer, ShaderConstants.UPunctualLightBuffer, 0, dc.punctualLightBufferSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_235 = ___cmd1; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_236 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_237 = L_236.get_punctualLightBuffer_1(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_238 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get_UPunctualLightBuffer_37(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_239 = V_52; int32_t L_240 = L_239.get_punctualLightBufferSize_4(); NullCheck(L_235); CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B(L_235, L_237, L_238, 0, L_240, /*hidden argument*/NULL); goto IL_05f9; } IL_05e7: { // cmd.SetGlobalBuffer(ShaderConstants._PunctualLightBuffer, dc.punctualLightBuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_241 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_242 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__PunctualLightBuffer_38(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_243 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_244 = L_243.get_punctualLightBuffer_1(); NullCheck(L_241); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_241, L_242, L_244, /*hidden argument*/NULL); } IL_05f9: { // if (DeferredConfig.UseCBufferForLightList) bool L_245; L_245 = DeferredConfig_get_UseCBufferForLightList_m1F63EAA7BE7018624317D04CFAA7169BDB8E058E(/*hidden argument*/NULL); if (!L_245) { goto IL_061c; } } IL_0600: { // cmd.SetGlobalConstantBuffer(dc.relLightList, ShaderConstants.URelLightList, 0, dc.relLightListSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_246 = ___cmd1; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_247 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_248 = L_247.get_relLightList_2(); IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_249 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get_URelLightList_39(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_250 = V_52; int32_t L_251 = L_250.get_relLightListSize_5(); NullCheck(L_246); CommandBuffer_SetGlobalConstantBuffer_mD18261CCE2AF8CF20940B4E306539D549538268B(L_246, L_248, L_249, 0, L_251, /*hidden argument*/NULL); goto IL_062e; } IL_061c: { // cmd.SetGlobalBuffer(ShaderConstants._RelLightList, dc.relLightList); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_252 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_253 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__RelLightList_40(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_254 = V_52; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_255 = L_254.get_relLightList_2(); NullCheck(L_252); CommandBuffer_SetGlobalBuffer_m6868604558C0339A904733F9ABF87A77DFB2EABF(L_252, L_253, L_255, /*hidden argument*/NULL); } IL_062e: { // cmd.SetGlobalInt(ShaderConstants._InstanceOffset, dc.instanceOffset); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_256 = ___cmd1; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_257 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__InstanceOffset_43(); DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_258 = V_52; int32_t L_259 = L_258.get_instanceOffset_6(); NullCheck(L_256); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_256, L_257, L_259, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_TileDeferredMaterial, 0, topology, vertexCount, dc.instanceCount); // Lit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_260 = ___cmd1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_261; L_261 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_262 = __this->get_m_TileDeferredMaterial_49(); int32_t L_263 = V_45; int32_t L_264 = V_46; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_265 = V_52; int32_t L_266 = L_265.get_instanceCount_7(); NullCheck(L_260); CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88(L_260, L_261, L_262, 0, L_263, L_264, L_266, /*hidden argument*/NULL); // cmd.DrawProcedural(Matrix4x4.identity, m_TileDeferredMaterial, 1, topology, vertexCount, dc.instanceCount); // SimpleLit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_267 = ___cmd1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_268; L_268 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_269 = __this->get_m_TileDeferredMaterial_49(); int32_t L_270 = V_45; int32_t L_271 = V_46; DrawCall_t8940B9392D2DD15D7DFDAF7EE92E098C1C6B1F69 L_272 = V_52; int32_t L_273 = L_272.get_instanceCount_7(); NullCheck(L_267); CommandBuffer_DrawProcedural_mDD0B4CEF0055FED48B9ECB1B55F9B289E5237E88(L_267, L_268, L_269, 1, L_270, L_271, L_273, /*hidden argument*/NULL); // for (int i = 0; i < drawCallCount; ++i) int32_t L_274 = V_51; V_51 = ((int32_t)il2cpp_codegen_add((int32_t)L_274, (int32_t)1)); } IL_0680: { // for (int i = 0; i < drawCallCount; ++i) int32_t L_275 = V_51; int32_t L_276 = V_1; if ((((int32_t)L_275) < ((int32_t)L_276))) { goto IL_0585; } } IL_0688: { // } IL2CPP_LEAVE(0x698, FINALLY_068a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_068a; } FINALLY_068a: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_44), /*hidden argument*/NULL); IL2CPP_END_FINALLY(1674) } // end finally (depth: 1) IL2CPP_CLEANUP(1674) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x698, IL_0698) } IL_0698: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilLights_m7A4CD60C808C24ED9A523848BD24DE14234C170B (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (m_stencilVisLights.Length == 0) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_0 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_0)->___m_Length_1); if (L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // if (m_StencilDeferredMaterial == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_m_StencilDeferredMaterial_50(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0044; } } { // Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_StencilDeferredMaterial, GetType().Name); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAt(static_cast(0), (RuntimeObject *)L_6); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_5; Type_t * L_8; L_8 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); NullCheck(L_8); String_t* L_9; L_9 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_8); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_9); (L_7)->SetAt(static_cast(1), (RuntimeObject *)L_9); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral89E85D6105CFB9376481F3E9746AEB24592BBEC0, L_7, /*hidden argument*/NULL); // return; return; } IL_0044: { // if (m_SphereMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10 = __this->get_m_SphereMesh_41(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_11) { goto IL_005d; } } { // m_SphereMesh = CreateSphereMesh(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12; L_12 = DeferredLights_CreateSphereMesh_mCB3C2550A066EF09450D04D3EFFDD5DE2DDF9A27(/*hidden argument*/NULL); __this->set_m_SphereMesh_41(L_12); } IL_005d: { // if (m_HemisphereMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_13 = __this->get_m_HemisphereMesh_42(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_14) { goto IL_0076; } } { // m_HemisphereMesh = CreateHemisphereMesh(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_15; L_15 = DeferredLights_CreateHemisphereMesh_m3CDDC0E737FB4AF8DEAE632C51BCA7B6E8226AB7(/*hidden argument*/NULL); __this->set_m_HemisphereMesh_42(L_15); } IL_0076: { // if (m_FullscreenMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_16 = __this->get_m_FullscreenMesh_43(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_17) { goto IL_008f; } } { // m_FullscreenMesh = CreateFullscreenMesh(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_18; L_18 = DeferredLights_CreateFullscreenMesh_m31754307463D613CAA69165677017A5CFD2974BC(/*hidden argument*/NULL); __this->set_m_FullscreenMesh_43(L_18); } IL_008f: { // using (new ProfilingScope(cmd, m_ProfilingSamplerDeferredStencilPass)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = ___cmd1; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_20 = __this->get_m_ProfilingSamplerDeferredStencilPass_53(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_19, L_20, /*hidden argument*/NULL); } IL_009d: try { // begin try (depth: 1) // NativeArray visibleLights = renderingData.lightData.visibleLights; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_21 = ___renderingData2; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_22 = L_21->get_address_of_lightData_2(); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_23 = L_22->get_visibleLights_3(); V_1 = L_23; // RenderStencilDirectionalLights(cmd, ref renderingData, visibleLights, renderingData.lightData.mainLightIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = ___cmd1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_25 = ___renderingData2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_26 = V_1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_27 = ___renderingData2; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * L_28 = L_27->get_address_of_lightData_2(); int32_t L_29 = L_28->get_mainLightIndex_0(); DeferredLights_RenderStencilDirectionalLights_mED16E0A65DC0F36775CB8743FCE010CCA8F2C20A(__this, L_24, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_25, L_26, L_29, /*hidden argument*/NULL); // RenderStencilPointLights(cmd, ref renderingData, visibleLights); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = ___cmd1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_31 = ___renderingData2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_32 = V_1; DeferredLights_RenderStencilPointLights_mAB0E324EA84E6B5A0EAFB725C3CEFA77810FE478(__this, L_30, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_31, L_32, /*hidden argument*/NULL); // RenderStencilSpotLights(cmd, ref renderingData, visibleLights); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = ___cmd1; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_34 = ___renderingData2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_35 = V_1; DeferredLights_RenderStencilSpotLights_mCDE9A3AE040BDF4C59C178D8B37489C31F40255F(__this, L_33, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_34, L_35, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0xDF, FINALLY_00d1); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00d1; } FINALLY_00d1: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(209) } // end finally (depth: 1) IL2CPP_CLEANUP(209) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xDF, IL_00df) } IL_00df: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilDirectionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilDirectionalLights_mED16E0A65DC0F36775CB8743FCE010CCA8F2C20A (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, int32_t ___mainLightIndex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint16_t V_1 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; bool V_9 = false; bool V_10 = false; int32_t V_11 = 0; int32_t G_B8_0 = 0; int32_t G_B12_0 = 0; int32_t G_B16_0 = 0; int32_t G_B21_0 = 0; { // cmd.EnableShaderKeyword(ShaderKeywordStrings._DIRECTIONAL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_1 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DIRECTIONAL_39(); NullCheck(L_0); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_0, L_1, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Directional]; soffset < m_stencilVisLights.Length; ++soffset) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_2 = __this->get_address_of_m_stencilVisLightOffsets_39(); uint16_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_2)->___m_Buffer_0, 1); V_0 = L_3; goto IL_018c; } IL_001d: { // ushort visLightIndex = m_stencilVisLights[soffset]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_4 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_5 = V_0; uint16_t L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_4)->___m_Buffer_0, L_5); V_1 = L_6; // VisibleLight vl = visibleLights[visLightIndex]; uint16_t L_7 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_8; L_8 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights2))->___m_Buffer_0, L_7); V_2 = L_8; // if (vl.lightType != LightType.Directional) int32_t L_9; L_9 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); if ((!(((uint32_t)L_9) == ((uint32_t)1)))) { goto IL_019d; } } { // UniversalRenderPipeline.InitializeLightConstants_Common(visibleLights, visLightIndex, out lightDir, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_10 = ___visibleLights2; uint16_t L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_10, L_11, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_6), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), /*hidden argument*/NULL); // int lightFlags = 0; V_8 = 0; // if (vl.light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12; L_12 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_12); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_13; L_13 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_12, /*hidden argument*/NULL); int32_t L_14 = L_13.get_lightmapBakeType_2(); if ((!(((uint32_t)L_14) == ((uint32_t)1)))) { goto IL_006e; } } { // lightFlags |= (int)LightFlag.SubtractiveMixedLighting; int32_t L_15 = V_8; V_8 = ((int32_t)((int32_t)L_15|(int32_t)4)); } IL_006e: { // if (visLightIndex == mainLightIndex) uint16_t L_16 = V_1; int32_t L_17 = ___mainLightIndex3; if ((!(((uint32_t)L_16) == ((uint32_t)L_17)))) { goto IL_00a2; } } { // hasDeferredShadows = vl.light && vl.light.shadows != LightShadows.None; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18; L_18 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_0092; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_20; L_20 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_20); int32_t L_21; L_21 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_20, /*hidden argument*/NULL); G_B8_0 = ((!(((uint32_t)L_21) <= ((uint32_t)0)))? 1 : 0); goto IL_0093; } IL_0092: { G_B8_0 = 0; } IL_0093: { V_9 = (bool)G_B8_0; // cmd.DisableShaderKeyword(ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_23 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); NullCheck(L_22); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_22, L_23, /*hidden argument*/NULL); // } goto IL_00fe; } IL_00a2: { // int shadowLightIndex = m_AdditionalLightsShadowCasterPass != null ? m_AdditionalLightsShadowCasterPass.GetShadowLightIndexFromLightIndex(visLightIndex) : -1; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_24 = __this->get_m_AdditionalLightsShadowCasterPass_40(); if (L_24) { goto IL_00ad; } } { G_B12_0 = (-1); goto IL_00b9; } IL_00ad: { AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_25 = __this->get_m_AdditionalLightsShadowCasterPass_40(); uint16_t L_26 = V_1; NullCheck(L_25); int32_t L_27; L_27 = AdditionalLightsShadowCasterPass_GetShadowLightIndexFromLightIndex_m2CEAC23617EFD5737FB52B49ED1A7D101733A114(L_25, L_26, /*hidden argument*/NULL); G_B12_0 = L_27; } IL_00b9: { V_11 = G_B12_0; // hasDeferredShadows = vl.light && vl.light.shadows != LightShadows.None && shadowLightIndex >= 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_28; L_28 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_00e1; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_30; L_30 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_30); int32_t L_31; L_31 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00e1; } } { int32_t L_32 = V_11; G_B16_0 = ((((int32_t)((((int32_t)L_32) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00e2; } IL_00e1: { G_B16_0 = 0; } IL_00e2: { V_9 = (bool)G_B16_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS, hasDeferredShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_34 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); bool L_35 = V_9; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_33, L_34, L_35, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._ShadowLightIndex, shadowLightIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_37 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ShadowLightIndex_61(); int32_t L_38 = V_11; NullCheck(L_36); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_36, L_37, L_38, /*hidden argument*/NULL); } IL_00fe: { // bool hasSoftShadow = hasDeferredShadows && renderingData.shadowData.supportsSoftShadows && vl.light.shadows == LightShadows.Soft; bool L_39 = V_9; if (!L_39) { goto IL_0120; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_40 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_41 = L_40->get_address_of_shadowData_3(); bool L_42 = L_41->get_supportsSoftShadows_9(); if (!L_42) { goto IL_0120; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_43; L_43 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_43); int32_t L_44; L_44 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_43, /*hidden argument*/NULL); G_B21_0 = ((((int32_t)L_44) == ((int32_t)2))? 1 : 0); goto IL_0121; } IL_0120: { G_B21_0 = 0; } IL_0121: { V_10 = (bool)G_B21_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.SoftShadows, hasSoftShadow); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_46 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); bool L_47 = V_10; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_45, L_46, L_47, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightColor, lightColor); // VisibleLight.finalColor already returns color in active color space CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_49 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightColor_56(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50 = V_4; NullCheck(L_48); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_48, L_49, L_50, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightDirection, lightDir); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = ___cmd0; int32_t L_52 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightDirection_59(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_53 = V_3; NullCheck(L_51); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_51, L_52, L_53, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._LightFlags, lightFlags); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = ___cmd0; int32_t L_55 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightFlags_60(); int32_t L_56 = V_8; NullCheck(L_54); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_54, L_55, L_56, /*hidden argument*/NULL); // cmd.DrawMesh(m_FullscreenMesh, Matrix4x4.identity, m_StencilDeferredMaterial, 0, 3); // Lit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_57 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_58 = __this->get_m_FullscreenMesh_43(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_59; L_59 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_60 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_57); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_57, L_58, L_59, L_60, 0, 3, /*hidden argument*/NULL); // cmd.DrawMesh(m_FullscreenMesh, Matrix4x4.identity, m_StencilDeferredMaterial, 0, 4); // SimpleLit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_61 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_62 = __this->get_m_FullscreenMesh_43(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_63; L_63 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_64 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_61); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_61, L_62, L_63, L_64, 0, 4, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Directional]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_65 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1)); } IL_018c: { // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Directional]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_66 = V_0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_67 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_68; L_68 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_67)->___m_Length_1); if ((((int32_t)L_66) < ((int32_t)L_68))) { goto IL_001d; } } IL_019d: { // cmd.DisableShaderKeyword(ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_70 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); NullCheck(L_69); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_69, L_70, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.SoftShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd0; String_t* L_72 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); NullCheck(L_71); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_71, L_72, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings._DIRECTIONAL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_73 = ___cmd0; String_t* L_74 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DIRECTIONAL_39(); NullCheck(L_73); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_73, L_74, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilPointLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilPointLights_mAB0E324EA84E6B5A0EAFB725C3CEFA77810FE478 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint16_t V_1 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3; memset((&V_3), 0, sizeof(V_3)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_8; memset((&V_8), 0, sizeof(V_8)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_9; memset((&V_9), 0, sizeof(V_9)); int32_t V_10 = 0; int32_t V_11 = 0; bool V_12 = false; bool V_13 = false; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_14; memset((&V_14), 0, sizeof(V_14)); int32_t G_B7_0 = 0; int32_t G_B11_0 = 0; int32_t G_B15_0 = 0; { // cmd.EnableShaderKeyword(ShaderKeywordStrings._POINT); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_1 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__POINT_40(); NullCheck(L_0); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_0, L_1, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Point]; soffset < m_stencilVisLights.Length; ++soffset) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_2 = __this->get_address_of_m_stencilVisLightOffsets_39(); uint16_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_2)->___m_Buffer_0, 2); V_0 = L_3; goto IL_020e; } IL_001d: { // ushort visLightIndex = m_stencilVisLights[soffset]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_4 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_5 = V_0; uint16_t L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_4)->___m_Buffer_0, L_5); V_1 = L_6; // VisibleLight vl = visibleLights[visLightIndex]; uint16_t L_7 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_8; L_8 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights2))->___m_Buffer_0, L_7); V_2 = L_8; // if (vl.lightType != LightType.Point) int32_t L_9; L_9 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); if ((!(((uint32_t)L_9) == ((uint32_t)2)))) { goto IL_021f; } } { // Vector3 posWS = vl.localToWorldMatrix.GetColumn(3); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10; L_10 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); V_14 = L_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; L_11 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_14), 3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB(L_11, /*hidden argument*/NULL); V_3 = L_12; // Matrix4x4 transformMatrix = new Matrix4x4( // new Vector4(vl.range, 0.0f, 0.0f, 0.0f), // new Vector4(0.0f, vl.range, 0.0f, 0.0f), // new Vector4(0.0f, 0.0f, vl.range, 0.0f), // new Vector4(posWS.x, posWS.y, posWS.z, 1.0f) // ); float L_13; L_13 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_14), L_13, (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); float L_15; L_15 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), (0.0f), L_15, (0.0f), (0.0f), /*hidden argument*/NULL); float L_17; L_17 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18; memset((&L_18), 0, sizeof(L_18)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_18), (0.0f), (0.0f), L_17, (0.0f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_3; float L_20 = L_19.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_3; float L_22 = L_21.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_3; float L_24 = L_23.get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25; memset((&L_25), 0, sizeof(L_25)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_25), L_20, L_22, L_24, (1.0f), /*hidden argument*/NULL); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_4), L_14, L_16, L_18, L_25, /*hidden argument*/NULL); // UniversalRenderPipeline.InitializeLightConstants_Common(visibleLights, visLightIndex, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_26 = ___visibleLights2; uint16_t L_27 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_26, L_27, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_6), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_8), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_9), /*hidden argument*/NULL); // int lightFlags = 0; V_10 = 0; // if (vl.light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_28; L_28 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_28); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_29; L_29 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_28, /*hidden argument*/NULL); int32_t L_30 = L_29.get_lightmapBakeType_2(); if ((!(((uint32_t)L_30) == ((uint32_t)1)))) { goto IL_00f9; } } { // lightFlags |= (int)LightFlag.SubtractiveMixedLighting; int32_t L_31 = V_10; V_10 = ((int32_t)((int32_t)L_31|(int32_t)4)); } IL_00f9: { // int shadowLightIndex = m_AdditionalLightsShadowCasterPass != null ? m_AdditionalLightsShadowCasterPass.GetShadowLightIndexFromLightIndex(visLightIndex) : -1; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_32 = __this->get_m_AdditionalLightsShadowCasterPass_40(); if (L_32) { goto IL_0104; } } { G_B7_0 = (-1); goto IL_0110; } IL_0104: { AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_33 = __this->get_m_AdditionalLightsShadowCasterPass_40(); uint16_t L_34 = V_1; NullCheck(L_33); int32_t L_35; L_35 = AdditionalLightsShadowCasterPass_GetShadowLightIndexFromLightIndex_m2CEAC23617EFD5737FB52B49ED1A7D101733A114(L_33, L_34, /*hidden argument*/NULL); G_B7_0 = L_35; } IL_0110: { V_11 = G_B7_0; // bool hasDeferredAdditionalLightShadows = vl.light && vl.light.shadows != LightShadows.None && shadowLightIndex >= 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_36; L_36 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_37; L_37 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_36, /*hidden argument*/NULL); if (!L_37) { goto IL_0138; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_38; L_38 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_38); int32_t L_39; L_39 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_38, /*hidden argument*/NULL); if (!L_39) { goto IL_0138; } } { int32_t L_40 = V_11; G_B11_0 = ((((int32_t)((((int32_t)L_40) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0139; } IL_0138: { G_B11_0 = 0; } IL_0139: { V_12 = (bool)G_B11_0; // bool hasSoftShadow = hasDeferredAdditionalLightShadows && renderingData.shadowData.supportsSoftShadows && vl.light.shadows == LightShadows.Soft; bool L_41 = V_12; if (!L_41) { goto IL_015d; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_42 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_43 = L_42->get_address_of_shadowData_3(); bool L_44 = L_43->get_supportsSoftShadows_9(); if (!L_44) { goto IL_015d; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_45; L_45 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_45); int32_t L_46; L_46 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_45, /*hidden argument*/NULL); G_B15_0 = ((((int32_t)L_46) == ((int32_t)2))? 1 : 0); goto IL_015e; } IL_015d: { G_B15_0 = 0; } IL_015e: { V_13 = (bool)G_B15_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS, hasDeferredAdditionalLightShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_48 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); bool L_49 = V_12; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_47, L_48, L_49, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.SoftShadows, hasSoftShadow); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = ___cmd0; String_t* L_51 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); bool L_52 = V_13; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_50, L_51, L_52, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightPosWS, lightPos); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_54 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightPosWS_55(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_55 = V_5; NullCheck(L_53); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_53, L_54, L_55, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightColor, lightColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_56 = ___cmd0; int32_t L_57 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightColor_56(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_6; NullCheck(L_56); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_56, L_57, L_58, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightAttenuation, lightAttenuation); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd0; int32_t L_60 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightAttenuation_57(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_61 = V_7; NullCheck(L_59); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_59, L_60, L_61, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightOcclusionProbInfo, lightOcclusionChannel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = ___cmd0; int32_t L_63 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightOcclusionProbInfo_58(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_64 = V_9; NullCheck(L_62); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_62, L_63, L_64, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._LightFlags, lightFlags); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = ___cmd0; int32_t L_66 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightFlags_60(); int32_t L_67 = V_10; NullCheck(L_65); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_65, L_66, L_67, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._ShadowLightIndex, shadowLightIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; int32_t L_69 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ShadowLightIndex_61(); int32_t L_70 = V_11; NullCheck(L_68); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_68, L_69, L_70, /*hidden argument*/NULL); // cmd.DrawMesh(m_SphereMesh, transformMatrix, m_StencilDeferredMaterial, 0, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_72 = __this->get_m_SphereMesh_41(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_73 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_71); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_71, L_72, L_73, L_74, 0, 0, /*hidden argument*/NULL); // cmd.DrawMesh(m_SphereMesh, transformMatrix, m_StencilDeferredMaterial, 0, 1); // Lit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_75 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_76 = __this->get_m_SphereMesh_41(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_77 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_78 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_75); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_75, L_76, L_77, L_78, 0, 1, /*hidden argument*/NULL); // cmd.DrawMesh(m_SphereMesh, transformMatrix, m_StencilDeferredMaterial, 0, 2); // SimpleLit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_79 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_80 = __this->get_m_SphereMesh_41(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_81 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_82 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_79); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_79, L_80, L_81, L_82, 0, 2, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Point]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_83 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_83, (int32_t)1)); } IL_020e: { // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Point]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_84 = V_0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_85 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_86; L_86 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_85)->___m_Length_1); if ((((int32_t)L_84) < ((int32_t)L_86))) { goto IL_001d; } } IL_021f: { // cmd.DisableShaderKeyword(ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_88 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); NullCheck(L_87); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_87, L_88, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.SoftShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_89 = ___cmd0; String_t* L_90 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); NullCheck(L_89); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_89, L_90, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings._POINT); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd0; String_t* L_92 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__POINT_40(); NullCheck(L_91); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_91, L_92, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderStencilSpotLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderStencilSpotLights_mCDE9A3AE040BDF4C59C178D8B37489C31F40255F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint16_t V_1 = 0; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_8; memset((&V_8), 0, sizeof(V_8)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_9; memset((&V_9), 0, sizeof(V_9)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_10; memset((&V_10), 0, sizeof(V_10)); int32_t V_11 = 0; int32_t V_12 = 0; bool V_13 = false; bool V_14 = false; int32_t G_B7_0 = 0; int32_t G_B11_0 = 0; int32_t G_B15_0 = 0; { // cmd.EnableShaderKeyword(ShaderKeywordStrings._SPOT); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_1 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__SPOT_38(); NullCheck(L_0); CommandBuffer_EnableShaderKeyword_mF7E1E1092EBD1E716C58438D20D40FE55340540E(L_0, L_1, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Spot]; soffset < m_stencilVisLights.Length; ++soffset) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_2 = __this->get_address_of_m_stencilVisLightOffsets_39(); uint16_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_2)->___m_Buffer_0, 0); V_0 = L_3; goto IL_0250; } IL_001d: { // ushort visLightIndex = m_stencilVisLights[soffset]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_4 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_5 = V_0; uint16_t L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_4)->___m_Buffer_0, L_5); V_1 = L_6; // VisibleLight vl = visibleLights[visLightIndex]; uint16_t L_7 = V_1; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_8; L_8 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)(&___visibleLights2))->___m_Buffer_0, L_7); V_2 = L_8; // if (vl.lightType != LightType.Spot) int32_t L_9; L_9 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); if (L_9) { goto IL_0261; } } { // float alpha = Mathf.Deg2Rad * vl.spotAngle * 0.5f; float L_10; L_10 = VisibleLight_get_spotAngle_m5B090DAE3C02F6CA75F5FE4B807DAD408FD652F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); // float cosAlpha = Mathf.Cos(alpha); float L_11 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_10)), (float)(0.5f))); float L_12; L_12 = cosf(L_11); V_3 = L_12; // float sinAlpha = Mathf.Sin(alpha); float L_13; L_13 = sinf(L_11); V_4 = L_13; // float guard = Mathf.Lerp(1.0f, kStencilShapeGuard, sinAlpha); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); float L_14 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_kStencilShapeGuard_8(); float L_15 = V_4; float L_16; L_16 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86((1.0f), L_14, L_15, /*hidden argument*/NULL); V_5 = L_16; // UniversalRenderPipeline.InitializeLightConstants_Common(visibleLights, visLightIndex, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_17 = ___visibleLights2; uint16_t L_18 = V_1; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_17, L_18, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_6), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_8), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_9), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_10), /*hidden argument*/NULL); // int lightFlags = 0; V_11 = 0; // if (vl.light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed) Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19; L_19 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_19); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_20; L_20 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_19, /*hidden argument*/NULL); int32_t L_21 = L_20.get_lightmapBakeType_2(); if ((!(((uint32_t)L_21) == ((uint32_t)1)))) { goto IL_00a1; } } { // lightFlags |= (int)LightFlag.SubtractiveMixedLighting; int32_t L_22 = V_11; V_11 = ((int32_t)((int32_t)L_22|(int32_t)4)); } IL_00a1: { // int shadowLightIndex = m_AdditionalLightsShadowCasterPass != null ? m_AdditionalLightsShadowCasterPass.GetShadowLightIndexFromLightIndex(visLightIndex) : -1; AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_23 = __this->get_m_AdditionalLightsShadowCasterPass_40(); if (L_23) { goto IL_00ac; } } { G_B7_0 = (-1); goto IL_00b8; } IL_00ac: { AdditionalLightsShadowCasterPass_t802B9A39EC656CAB08CC274591B37DDB9E6FE218 * L_24 = __this->get_m_AdditionalLightsShadowCasterPass_40(); uint16_t L_25 = V_1; NullCheck(L_24); int32_t L_26; L_26 = AdditionalLightsShadowCasterPass_GetShadowLightIndexFromLightIndex_m2CEAC23617EFD5737FB52B49ED1A7D101733A114(L_24, L_25, /*hidden argument*/NULL); G_B7_0 = L_26; } IL_00b8: { V_12 = G_B7_0; // bool hasDeferredAdditionalLightShadows = vl.light && vl.light.shadows != LightShadows.None && shadowLightIndex >= 0; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_27; L_27 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_27, /*hidden argument*/NULL); if (!L_28) { goto IL_00e0; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_29; L_29 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_29); int32_t L_30; L_30 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_29, /*hidden argument*/NULL); if (!L_30) { goto IL_00e0; } } { int32_t L_31 = V_12; G_B11_0 = ((((int32_t)((((int32_t)L_31) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00e1; } IL_00e0: { G_B11_0 = 0; } IL_00e1: { V_13 = (bool)G_B11_0; // bool hasSoftShadow = hasDeferredAdditionalLightShadows && renderingData.shadowData.supportsSoftShadows && vl.light.shadows == LightShadows.Soft; bool L_32 = V_13; if (!L_32) { goto IL_0105; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_33 = ___renderingData1; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * L_34 = L_33->get_address_of_shadowData_3(); bool L_35 = L_34->get_supportsSoftShadows_9(); if (!L_35) { goto IL_0105; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_36; L_36 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); NullCheck(L_36); int32_t L_37; L_37 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_36, /*hidden argument*/NULL); G_B15_0 = ((((int32_t)L_37) == ((int32_t)2))? 1 : 0); goto IL_0106; } IL_0105: { G_B15_0 = 0; } IL_0106: { V_14 = (bool)G_B15_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS, hasDeferredAdditionalLightShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_39 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); bool L_40 = V_13; IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_38, L_39, L_40, /*hidden argument*/NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.SoftShadows, hasSoftShadow); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = ___cmd0; String_t* L_42 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); bool L_43 = V_14; CoreUtils_SetKeyword_m96F465E69A17EDEEA768530AA87F7B50C8FDE334(L_41, L_42, L_43, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._SpotLightScale, new Vector4(sinAlpha, sinAlpha, 1.0f - cosAlpha, vl.range)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var); int32_t L_45 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SpotLightScale_52(); float L_46 = V_4; float L_47 = V_4; float L_48 = V_3; float L_49; L_49 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50; memset((&L_50), 0, sizeof(L_50)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_50), L_46, L_47, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_48)), L_49, /*hidden argument*/NULL); NullCheck(L_44); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_44, L_45, L_50, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._SpotLightBias, new Vector4(0.0f, 0.0f, cosAlpha, 0.0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = ___cmd0; int32_t L_52 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SpotLightBias_53(); float L_53 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54; memset((&L_54), 0, sizeof(L_54)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_54), (0.0f), (0.0f), L_53, (0.0f), /*hidden argument*/NULL); NullCheck(L_51); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_51, L_52, L_54, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._SpotLightGuard, new Vector4(guard, guard, guard, cosAlpha * vl.range)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd0; int32_t L_56 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__SpotLightGuard_54(); float L_57 = V_5; float L_58 = V_5; float L_59 = V_5; float L_60 = V_3; float L_61; L_61 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62; memset((&L_62), 0, sizeof(L_62)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_62), L_57, L_58, L_59, ((float)il2cpp_codegen_multiply((float)L_60, (float)L_61)), /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_55, L_56, L_62, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightPosWS, lightPos); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd0; int32_t L_64 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightPosWS_55(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_65 = V_6; NullCheck(L_63); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_63, L_64, L_65, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightColor, lightColor); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = ___cmd0; int32_t L_67 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightColor_56(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_68 = V_7; NullCheck(L_66); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_66, L_67, L_68, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightAttenuation, lightAttenuation); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd0; int32_t L_70 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightAttenuation_57(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_71 = V_8; NullCheck(L_69); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_69, L_70, L_71, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightDirection, new Vector3(lightSpotDir.x, lightSpotDir.y, lightSpotDir.z)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_72 = ___cmd0; int32_t L_73 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightDirection_59(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_74 = V_9; float L_75 = L_74.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_76 = V_9; float L_77 = L_76.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_78 = V_9; float L_79 = L_78.get_z_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_80; memset((&L_80), 0, sizeof(L_80)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_80), L_75, L_77, L_79, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_81; L_81 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_80, /*hidden argument*/NULL); NullCheck(L_72); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_72, L_73, L_81, /*hidden argument*/NULL); // cmd.SetGlobalVector(ShaderConstants._LightOcclusionProbInfo, lightOcclusionChannel); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_82 = ___cmd0; int32_t L_83 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightOcclusionProbInfo_58(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_84 = V_10; NullCheck(L_82); CommandBuffer_SetGlobalVector_m26AD5F4AF0ABDD9F7DA61583606824526A58ABEF(L_82, L_83, L_84, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._LightFlags, lightFlags); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_85 = ___cmd0; int32_t L_86 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__LightFlags_60(); int32_t L_87 = V_11; NullCheck(L_85); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_85, L_86, L_87, /*hidden argument*/NULL); // cmd.SetGlobalInt(ShaderConstants._ShadowLightIndex, shadowLightIndex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_88 = ___cmd0; int32_t L_89 = ((ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t6074DF14669C6DAFDE050A96C94E3E7AA6A899E6_il2cpp_TypeInfo_var))->get__ShadowLightIndex_61(); int32_t L_90 = V_12; NullCheck(L_88); CommandBuffer_SetGlobalInt_mE1C8C5907ADAF5938070A308D3F22B3281FDED3A(L_88, L_89, L_90, /*hidden argument*/NULL); // cmd.DrawMesh(m_HemisphereMesh, vl.localToWorldMatrix, m_StencilDeferredMaterial, 0, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_91 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_92 = __this->get_m_HemisphereMesh_42(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_93; L_93 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_94 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_91); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_91, L_92, L_93, L_94, 0, 0, /*hidden argument*/NULL); // cmd.DrawMesh(m_HemisphereMesh, vl.localToWorldMatrix, m_StencilDeferredMaterial, 0, 1); // Lit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_95 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_96 = __this->get_m_HemisphereMesh_42(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_97; L_97 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_98 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_95); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_95, L_96, L_97, L_98, 0, 1, /*hidden argument*/NULL); // cmd.DrawMesh(m_HemisphereMesh, vl.localToWorldMatrix, m_StencilDeferredMaterial, 0, 2); // SimpleLit CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_99 = ___cmd0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_100 = __this->get_m_HemisphereMesh_42(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_101; L_101 = VisibleLight_get_localToWorldMatrix_m8A49A19AA3E7DE6782FAEF618D4BCE5DAAE26636((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_2), /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_102 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_99); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_99, L_100, L_101, L_102, 0, 2, /*hidden argument*/NULL); // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Spot]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_103 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1)); } IL_0250: { // for (int soffset = m_stencilVisLightOffsets[(int)LightType.Spot]; soffset < m_stencilVisLights.Length; ++soffset) int32_t L_104 = V_0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_105 = __this->get_address_of_m_stencilVisLights_38(); int32_t L_106; L_106 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_105)->___m_Length_1); if ((((int32_t)L_104) < ((int32_t)L_106))) { goto IL_001d; } } IL_0261: { // cmd.DisableShaderKeyword(ShaderKeywordStrings._DEFERRED_ADDITIONAL_LIGHT_SHADOWS); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_107 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var); String_t* L_108 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__DEFERRED_ADDITIONAL_LIGHT_SHADOWS_41(); NullCheck(L_107); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_107, L_108, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings.SoftShadows); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_109 = ___cmd0; String_t* L_110 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get_SoftShadows_5(); NullCheck(L_109); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_109, L_110, /*hidden argument*/NULL); // cmd.DisableShaderKeyword(ShaderKeywordStrings._SPOT); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_111 = ___cmd0; String_t* L_112 = ((ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_tE676FF0064562E3F629E0886DEA107625832B7B0_il2cpp_TypeInfo_var))->get__SPOT_38(); NullCheck(L_111); CommandBuffer_DisableShaderKeyword_mC5CE631F9D71D1BB05C224F676D3299CA31A5C60(L_111, L_112, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::RenderFog(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_RenderFog_mF837DFFBA452A6DD05068EF676638A538381D69F (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd1, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!RenderSettings.fog || renderingData.cameraData.camera.orthographic) bool L_0; L_0 = RenderSettings_get_fog_m3405255F1AACE01E58980E7FB444173F644CFE7C(/*hidden argument*/NULL); if (!L_0) { goto IL_0019; } } { RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData2; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = L_2->get_camera_2(); NullCheck(L_3); bool L_4; L_4 = Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_001a; } } IL_0019: { // return; return; } IL_001a: { // if (m_FullscreenMesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = __this->get_m_FullscreenMesh_43(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0033; } } { // m_FullscreenMesh = CreateFullscreenMesh(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7; L_7 = DeferredLights_CreateFullscreenMesh_m31754307463D613CAA69165677017A5CFD2974BC(/*hidden argument*/NULL); __this->set_m_FullscreenMesh_43(L_7); } IL_0033: { // using (new ProfilingScope(cmd, m_ProfilingSamplerDeferredFogPass)) CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd1; ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_9 = __this->get_m_ProfilingSamplerDeferredFogPass_54(); ProfilingScope__ctor_mCFCBA7418FE2083888D60C7BDB9C6B1CF1AF82CA((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), L_8, L_9, /*hidden argument*/NULL); } IL_0041: try { // begin try (depth: 1) // cmd.DrawMesh(m_FullscreenMesh, Matrix4x4.identity, m_StencilDeferredMaterial, 0, 5); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd1; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11 = __this->get_m_FullscreenMesh_43(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12; L_12 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = __this->get_m_StencilDeferredMaterial_50(); NullCheck(L_10); CommandBuffer_DrawMesh_m1045759BE3456DC0CE14E6E372E13FF6625D1A83(L_10, L_11, L_12, L_13, 0, 5, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x6A, FINALLY_005c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005c; } FINALLY_005c: { // begin finally (depth: 1) ProfilingScope_Dispose_m5153A8FD4370211B57DFF29BE2F20E39CC61CEAF((ProfilingScope_t91B447FE94D2D35D6E522C8F49E2F1578618705A *)(&V_0), /*hidden argument*/NULL); IL2CPP_END_FINALLY(92) } // end finally (depth: 1) IL2CPP_CLEANUP(92) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x6A, IL_006a) } IL_006a: { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::TrimLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,UnityEngine.Rendering.Universal.Internal.BitArray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_TrimLights_m29FD3D8D5B19B59F3B40BCCCF3947B4AA848CF6D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___trimmedLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___tiles1, int32_t ___offset2, int32_t ___lightCount3, BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * ___usedLights4, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; uint16_t V_2 = 0; { // int trimCount = 0; V_0 = 0; // for (int i = 0; i < lightCount; ++i) V_1 = 0; goto IL_002a; } IL_0006: { // ushort visLightIndex = tiles[offset + i]; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_0 = ___tiles1; int32_t L_1 = ___offset2; int32_t L_2 = V_1; uint16_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_0)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)L_2))); V_2 = L_3; // if (usedLights.IsSet(visLightIndex)) BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 * L_4 = ___usedLights4; uint16_t L_5 = V_2; bool L_6; L_6 = BitArray_IsSet_m277EAD2560862B70D4DAE2C88D13F0D8F00A53AA((BitArray_tFE72B6B1F0C74D29D4949542432F58725CEE7160 *)L_4, L_5, /*hidden argument*/NULL); if (L_6) { goto IL_0026; } } { // trimmedLights[trimCount++] = visLightIndex; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_7 = ___trimmedLights0; int32_t L_8 = V_0; int32_t L_9 = L_8; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); uint16_t L_10 = V_2; IL2CPP_NATIVEARRAY_SET_ITEM(uint16_t, ((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_7)->___m_Buffer_0, L_9, (L_10)); } IL_0026: { // for (int i = 0; i < lightCount; ++i) int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_002a: { // for (int i = 0; i < lightCount; ++i) int32_t L_12 = V_1; int32_t L_13 = ___lightCount3; if ((((int32_t)L_12) < ((int32_t)L_13))) { goto IL_0006; } } { // return trimCount; int32_t L_14 = V_0; return L_14; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::StorePunctualLightData(Unity.Collections.NativeArray`1&,System.Int32,Unity.Collections.NativeArray`1&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_StorePunctualLightData_mD5143F8CD5B82C7280955113ADACB8FB97CC498D (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * ___punctualLightBuffer0, int32_t ___storeIndex1, NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * ___visibleLights2, int32_t ___index3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5; memset((&V_5), 0, sizeof(V_5)); VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B V_6; memset((&V_6), 0, sizeof(V_6)); { // int lightFlags = 0; V_0 = 0; // if (visibleLights[index].light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed) NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_0 = ___visibleLights2; int32_t L_1 = ___index3; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_0)->___m_Buffer_0, L_1); V_6 = L_2; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3; L_3 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_6), /*hidden argument*/NULL); NullCheck(L_3); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_4; L_4 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_3, /*hidden argument*/NULL); int32_t L_5 = L_4.get_lightmapBakeType_2(); if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_0024; } } { // lightFlags |= (int)LightFlag.SubtractiveMixedLighting; int32_t L_6 = V_0; V_0 = ((int32_t)((int32_t)L_6|(int32_t)4)); } IL_0024: { // UniversalRenderPipeline.InitializeLightConstants_Common(visibleLights, index, out lightPos, out lightColor, out lightAttenuation, out lightSpotDir, out lightOcclusionChannel); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_7 = ___visibleLights2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD L_8 = (*(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_7); int32_t L_9 = ___index3; IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t4FA4E16BFFB0A3C09A811365C66D3158CAA4F981_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightConstants_Common_mB06F291C96BA3A7973AF939F343BD9050873870D(L_8, L_9, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_4), (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), /*hidden argument*/NULL); // punctualLightBuffer[storeIndex * 5 + 0] = new uint4(FloatToUInt(lightPos.x), FloatToUInt(lightPos.y), FloatToUInt(lightPos.z), FloatToUInt(visibleLights[index].range * visibleLights[index].range)); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_10 = ___punctualLightBuffer0; int32_t L_11 = ___storeIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = V_1; float L_13 = L_12.get_x_1(); IL2CPP_RUNTIME_CLASS_INIT(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); uint32_t L_14; L_14 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_13, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15 = V_1; float L_16 = L_15.get_y_2(); uint32_t L_17; L_17 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_16, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = V_1; float L_19 = L_18.get_z_3(); uint32_t L_20; L_20 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_19, /*hidden argument*/NULL); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_21 = ___visibleLights2; int32_t L_22 = ___index3; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_23; L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_21)->___m_Buffer_0, L_22); V_6 = L_23; float L_24; L_24 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_6), /*hidden argument*/NULL); NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * L_25 = ___visibleLights2; int32_t L_26 = ___index3; VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B L_27; L_27 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B , ((NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD *)L_25)->___m_Buffer_0, L_26); V_6 = L_27; float L_28; L_28 = VisibleLight_get_range_mDEEB57B3AF09E27E2B70852C3F263BED748962F4((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&V_6), /*hidden argument*/NULL); uint32_t L_29; L_29 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(((float)il2cpp_codegen_multiply((float)L_24, (float)L_28)), /*hidden argument*/NULL); uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_30; memset((&L_30), 0, sizeof(L_30)); uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline((&L_30), L_14, L_17, L_20, L_29, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_10)->___m_Buffer_0, ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)5)), (L_30)); // punctualLightBuffer[storeIndex * 5 + 1] = new uint4(FloatToUInt(lightColor.x), FloatToUInt(lightColor.y), FloatToUInt(lightColor.z), 0); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_31 = ___punctualLightBuffer0; int32_t L_32 = ___storeIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33 = V_2; float L_34 = L_33.get_x_1(); uint32_t L_35; L_35 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_34, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36 = V_2; float L_37 = L_36.get_y_2(); uint32_t L_38; L_38 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_37, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_39 = V_2; float L_40 = L_39.get_z_3(); uint32_t L_41; L_41 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_40, /*hidden argument*/NULL); uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_42; memset((&L_42), 0, sizeof(L_42)); uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline((&L_42), L_35, L_38, L_41, 0, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_31)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)5)), (int32_t)1)), (L_42)); // punctualLightBuffer[storeIndex * 5 + 2] = new uint4(FloatToUInt(lightAttenuation.x), FloatToUInt(lightAttenuation.y), FloatToUInt(lightAttenuation.z), FloatToUInt(lightAttenuation.w)); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_43 = ___punctualLightBuffer0; int32_t L_44 = ___storeIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45 = V_3; float L_46 = L_45.get_x_1(); uint32_t L_47; L_47 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_46, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_48 = V_3; float L_49 = L_48.get_y_2(); uint32_t L_50; L_50 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_49, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_51 = V_3; float L_52 = L_51.get_z_3(); uint32_t L_53; L_53 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_52, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54 = V_3; float L_55 = L_54.get_w_4(); uint32_t L_56; L_56 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_55, /*hidden argument*/NULL); uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_57; memset((&L_57), 0, sizeof(L_57)); uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline((&L_57), L_47, L_50, L_53, L_56, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_43)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)5)), (int32_t)2)), (L_57)); // punctualLightBuffer[storeIndex * 5 + 3] = new uint4(FloatToUInt(lightSpotDir.x), FloatToUInt(lightSpotDir.y), FloatToUInt(lightSpotDir.z), (uint)lightFlags); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_58 = ___punctualLightBuffer0; int32_t L_59 = ___storeIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_60 = V_4; float L_61 = L_60.get_x_1(); uint32_t L_62; L_62 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_61, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_63 = V_4; float L_64 = L_63.get_y_2(); uint32_t L_65; L_65 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_64, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_66 = V_4; float L_67 = L_66.get_z_3(); uint32_t L_68; L_68 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_67, /*hidden argument*/NULL); int32_t L_69 = V_0; uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_70; memset((&L_70), 0, sizeof(L_70)); uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline((&L_70), L_62, L_65, L_68, L_69, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_58)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_59, (int32_t)5)), (int32_t)3)), (L_70)); // punctualLightBuffer[storeIndex * 5 + 4] = new uint4(FloatToUInt(lightOcclusionChannel.x), FloatToUInt(lightOcclusionChannel.y), FloatToUInt(lightOcclusionChannel.z), FloatToUInt(lightOcclusionChannel.w)); NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_71 = ___punctualLightBuffer0; int32_t L_72 = ___storeIndex1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73 = V_5; float L_74 = L_73.get_x_1(); uint32_t L_75; L_75 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_74, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_76 = V_5; float L_77 = L_76.get_y_2(); uint32_t L_78; L_78 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_77, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_79 = V_5; float L_80 = L_79.get_z_3(); uint32_t L_81; L_81 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_80, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_82 = V_5; float L_83 = L_82.get_w_4(); uint32_t L_84; L_84 = DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A(L_83, /*hidden argument*/NULL); uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_85; memset((&L_85), 0, sizeof(L_85)); uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline((&L_85), L_75, L_78, L_81, L_84, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_71)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)5)), (int32_t)4)), (L_85)); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::StoreTileData(Unity.Collections.NativeArray`1&,System.Int32,System.UInt32,System.UInt32,System.UInt16,System.UInt16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_StoreTileData_mF13B837ADAEAE5EA773379A936B2D1D200B0C029 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * ___tileList0, int32_t ___storeIndex1, uint32_t ___tileID2, uint32_t ___listBitMask3, uint16_t ___relLightOffset4, uint16_t ___lightCount5, const RuntimeMethod* method) { uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 V_0; memset((&V_0), 0, sizeof(V_0)); { // tileList[storeIndex] = new uint4 { x = tileID, y = listBitMask, z = relLightOffset | ((uint)lightCount << 16), w = 0 }; NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 * L_0 = ___tileList0; int32_t L_1 = ___storeIndex1; il2cpp_codegen_initobj((&V_0), sizeof(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 )); uint32_t L_2 = ___tileID2; (&V_0)->set_x_0(L_2); uint32_t L_3 = ___listBitMask3; (&V_0)->set_y_1(L_3); uint16_t L_4 = ___relLightOffset4; uint16_t L_5 = ___lightCount5; (&V_0)->set_z_2(((int32_t)((int32_t)L_4|(int32_t)((int32_t)((int32_t)L_5<<(int32_t)((int32_t)16)))))); (&V_0)->set_w_3(0); uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 L_6 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 , ((NativeArray_1_t2ECDFB51FF91D2D295509238B270BBC581E31A96 *)L_0)->___m_Buffer_0, L_1, (L_6)); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsTileLight(UnityEngine.Rendering.VisibleLight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283 (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ___visibleLight0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (visibleLight.lightType == LightType.Point && (visibleLight.light == null || visibleLight.light.shadows == LightShadows.None)) // || (visibleLight.lightType == LightType.Spot && (visibleLight.light == null || visibleLight.light.shadows == LightShadows.None)); int32_t L_0; L_0 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0027; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1; L_1 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0053; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3; L_3 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); NullCheck(L_3); int32_t L_4; L_4 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0053; } } IL_0027: { int32_t L_5; L_5 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); if (L_5) { goto IL_0051; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_6; L_6 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_7) { goto IL_004f; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8; L_8 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); NullCheck(L_8); int32_t L_9; L_9 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_8, /*hidden argument*/NULL); return (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); } IL_004f: { return (bool)1; } IL_0051: { return (bool)0; } IL_0053: { return (bool)1; } } // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateSphereMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateSphereMesh_mCB3C2550A066EF09450D04D3EFFDD5DE2DDF9A27 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_1 = NULL; { // Vector3[] positions = { // new Vector3( 0.000f, 0.000f, -1.070f), new Vector3( 0.174f, -0.535f, -0.910f), // new Vector3(-0.455f, -0.331f, -0.910f), new Vector3( 0.562f, 0.000f, -0.910f), // new Vector3(-0.455f, 0.331f, -0.910f), new Vector3( 0.174f, 0.535f, -0.910f), // new Vector3(-0.281f, -0.865f, -0.562f), new Vector3( 0.736f, -0.535f, -0.562f), // new Vector3( 0.296f, -0.910f, -0.468f), new Vector3(-0.910f, 0.000f, -0.562f), // new Vector3(-0.774f, -0.562f, -0.478f), new Vector3( 0.000f, -1.070f, 0.000f), // new Vector3(-0.629f, -0.865f, 0.000f), new Vector3( 0.629f, -0.865f, 0.000f), // new Vector3(-1.017f, -0.331f, 0.000f), new Vector3( 0.957f, 0.000f, -0.478f), // new Vector3( 0.736f, 0.535f, -0.562f), new Vector3( 1.017f, -0.331f, 0.000f), // new Vector3( 1.017f, 0.331f, 0.000f), new Vector3(-0.296f, -0.910f, 0.478f), // new Vector3( 0.281f, -0.865f, 0.562f), new Vector3( 0.774f, -0.562f, 0.478f), // new Vector3(-0.736f, -0.535f, 0.562f), new Vector3( 0.910f, 0.000f, 0.562f), // new Vector3( 0.455f, -0.331f, 0.910f), new Vector3(-0.174f, -0.535f, 0.910f), // new Vector3( 0.629f, 0.865f, 0.000f), new Vector3( 0.774f, 0.562f, 0.478f), // new Vector3( 0.455f, 0.331f, 0.910f), new Vector3( 0.000f, 0.000f, 1.070f), // new Vector3(-0.562f, 0.000f, 0.910f), new Vector3(-0.957f, 0.000f, 0.478f), // new Vector3( 0.281f, 0.865f, 0.562f), new Vector3(-0.174f, 0.535f, 0.910f), // new Vector3( 0.296f, 0.910f, -0.478f), new Vector3(-1.017f, 0.331f, 0.000f), // new Vector3(-0.736f, 0.535f, 0.562f), new Vector3(-0.296f, 0.910f, 0.478f), // new Vector3( 0.000f, 1.070f, 0.000f), new Vector3(-0.281f, 0.865f, -0.562f), // new Vector3(-0.774f, 0.562f, -0.478f), new Vector3(-0.629f, 0.865f, 0.000f), // }; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)((int32_t)42)); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (0.0f), (-1.07000005f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_2); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (0.173999995f), (-0.535000026f), (-0.910000026f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_4); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (-0.455000013f), (-0.331f), (-0.910000026f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_6); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_7 = L_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; memset((&L_8), 0, sizeof(L_8)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (0.561999977f), (0.0f), (-0.910000026f), /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_8); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_9 = L_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; memset((&L_10), 0, sizeof(L_10)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_10), (-0.455000013f), (0.331f), (-0.910000026f), /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(4), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_10); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = L_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), (0.173999995f), (0.535000026f), (-0.910000026f), /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(5), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_13 = L_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; memset((&L_14), 0, sizeof(L_14)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_14), (-0.280999988f), (-0.86500001f), (-0.561999977f), /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(6), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_14); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_15 = L_13; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; memset((&L_16), 0, sizeof(L_16)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_16), (0.736000001f), (-0.535000026f), (-0.561999977f), /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_16); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_17 = L_15; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; memset((&L_18), 0, sizeof(L_18)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_18), (0.296000004f), (-0.910000026f), (-0.467999995f), /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(8), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_18); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = L_17; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; memset((&L_20), 0, sizeof(L_20)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_20), (-0.910000026f), (0.0f), (-0.561999977f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(((int32_t)9)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_20); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_21 = L_19; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; memset((&L_22), 0, sizeof(L_22)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_22), (-0.773999989f), (-0.561999977f), (-0.477999985f), /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(((int32_t)10)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_22); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = L_21; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_24), (0.0f), (-1.07000005f), (0.0f), /*hidden argument*/NULL); NullCheck(L_23); (L_23)->SetAt(static_cast(((int32_t)11)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_24); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = L_23; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; memset((&L_26), 0, sizeof(L_26)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_26), (-0.629000008f), (-0.86500001f), (0.0f), /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(((int32_t)12)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_26); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = L_25; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; memset((&L_28), 0, sizeof(L_28)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_28), (0.629000008f), (-0.86500001f), (0.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(((int32_t)13)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_28); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = L_27; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), (-1.01699996f), (-0.331f), (0.0f), /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(((int32_t)14)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_30); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_31 = L_29; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), (0.957000017f), (0.0f), (-0.477999985f), /*hidden argument*/NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(((int32_t)15)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_32); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_33 = L_31; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; memset((&L_34), 0, sizeof(L_34)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_34), (0.736000001f), (0.535000026f), (-0.561999977f), /*hidden argument*/NULL); NullCheck(L_33); (L_33)->SetAt(static_cast(((int32_t)16)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_34); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_35 = L_33; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36; memset((&L_36), 0, sizeof(L_36)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_36), (1.01699996f), (-0.331f), (0.0f), /*hidden argument*/NULL); NullCheck(L_35); (L_35)->SetAt(static_cast(((int32_t)17)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_36); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_37 = L_35; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; memset((&L_38), 0, sizeof(L_38)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_38), (1.01699996f), (0.331f), (0.0f), /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(((int32_t)18)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_38); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_39 = L_37; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; memset((&L_40), 0, sizeof(L_40)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_40), (-0.296000004f), (-0.910000026f), (0.477999985f), /*hidden argument*/NULL); NullCheck(L_39); (L_39)->SetAt(static_cast(((int32_t)19)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_40); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_41 = L_39; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; memset((&L_42), 0, sizeof(L_42)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), (0.280999988f), (-0.86500001f), (0.561999977f), /*hidden argument*/NULL); NullCheck(L_41); (L_41)->SetAt(static_cast(((int32_t)20)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_42); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_43 = L_41; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; memset((&L_44), 0, sizeof(L_44)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_44), (0.773999989f), (-0.561999977f), (0.477999985f), /*hidden argument*/NULL); NullCheck(L_43); (L_43)->SetAt(static_cast(((int32_t)21)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_44); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_45 = L_43; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; memset((&L_46), 0, sizeof(L_46)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_46), (-0.736000001f), (-0.535000026f), (0.561999977f), /*hidden argument*/NULL); NullCheck(L_45); (L_45)->SetAt(static_cast(((int32_t)22)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_46); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_47 = L_45; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; memset((&L_48), 0, sizeof(L_48)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_48), (0.910000026f), (0.0f), (0.561999977f), /*hidden argument*/NULL); NullCheck(L_47); (L_47)->SetAt(static_cast(((int32_t)23)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_48); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_49 = L_47; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; memset((&L_50), 0, sizeof(L_50)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_50), (0.455000013f), (-0.331f), (0.910000026f), /*hidden argument*/NULL); NullCheck(L_49); (L_49)->SetAt(static_cast(((int32_t)24)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_50); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_51 = L_49; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; memset((&L_52), 0, sizeof(L_52)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_52), (-0.173999995f), (-0.535000026f), (0.910000026f), /*hidden argument*/NULL); NullCheck(L_51); (L_51)->SetAt(static_cast(((int32_t)25)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_52); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_53 = L_51; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54; memset((&L_54), 0, sizeof(L_54)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_54), (0.629000008f), (0.86500001f), (0.0f), /*hidden argument*/NULL); NullCheck(L_53); (L_53)->SetAt(static_cast(((int32_t)26)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_54); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_55 = L_53; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56; memset((&L_56), 0, sizeof(L_56)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_56), (0.773999989f), (0.561999977f), (0.477999985f), /*hidden argument*/NULL); NullCheck(L_55); (L_55)->SetAt(static_cast(((int32_t)27)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_56); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_57 = L_55; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58; memset((&L_58), 0, sizeof(L_58)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_58), (0.455000013f), (0.331f), (0.910000026f), /*hidden argument*/NULL); NullCheck(L_57); (L_57)->SetAt(static_cast(((int32_t)28)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_58); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_59 = L_57; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60; memset((&L_60), 0, sizeof(L_60)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_60), (0.0f), (0.0f), (1.07000005f), /*hidden argument*/NULL); NullCheck(L_59); (L_59)->SetAt(static_cast(((int32_t)29)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_60); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_61 = L_59; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62; memset((&L_62), 0, sizeof(L_62)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_62), (-0.561999977f), (0.0f), (0.910000026f), /*hidden argument*/NULL); NullCheck(L_61); (L_61)->SetAt(static_cast(((int32_t)30)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_62); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_63 = L_61; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64; memset((&L_64), 0, sizeof(L_64)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_64), (-0.957000017f), (0.0f), (0.477999985f), /*hidden argument*/NULL); NullCheck(L_63); (L_63)->SetAt(static_cast(((int32_t)31)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_64); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_65 = L_63; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_66; memset((&L_66), 0, sizeof(L_66)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_66), (0.280999988f), (0.86500001f), (0.561999977f), /*hidden argument*/NULL); NullCheck(L_65); (L_65)->SetAt(static_cast(((int32_t)32)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_66); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_67 = L_65; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68; memset((&L_68), 0, sizeof(L_68)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_68), (-0.173999995f), (0.535000026f), (0.910000026f), /*hidden argument*/NULL); NullCheck(L_67); (L_67)->SetAt(static_cast(((int32_t)33)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_68); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_69 = L_67; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70; memset((&L_70), 0, sizeof(L_70)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_70), (0.296000004f), (0.910000026f), (-0.477999985f), /*hidden argument*/NULL); NullCheck(L_69); (L_69)->SetAt(static_cast(((int32_t)34)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_70); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_71 = L_69; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_72; memset((&L_72), 0, sizeof(L_72)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_72), (-1.01699996f), (0.331f), (0.0f), /*hidden argument*/NULL); NullCheck(L_71); (L_71)->SetAt(static_cast(((int32_t)35)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_72); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_73 = L_71; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74; memset((&L_74), 0, sizeof(L_74)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_74), (-0.736000001f), (0.535000026f), (0.561999977f), /*hidden argument*/NULL); NullCheck(L_73); (L_73)->SetAt(static_cast(((int32_t)36)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_74); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_75 = L_73; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76; memset((&L_76), 0, sizeof(L_76)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_76), (-0.296000004f), (0.910000026f), (0.477999985f), /*hidden argument*/NULL); NullCheck(L_75); (L_75)->SetAt(static_cast(((int32_t)37)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_76); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_77 = L_75; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78; memset((&L_78), 0, sizeof(L_78)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_78), (0.0f), (1.07000005f), (0.0f), /*hidden argument*/NULL); NullCheck(L_77); (L_77)->SetAt(static_cast(((int32_t)38)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_78); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_79 = L_77; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_80; memset((&L_80), 0, sizeof(L_80)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_80), (-0.280999988f), (0.86500001f), (-0.561999977f), /*hidden argument*/NULL); NullCheck(L_79); (L_79)->SetAt(static_cast(((int32_t)39)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_80); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_81 = L_79; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_82; memset((&L_82), 0, sizeof(L_82)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_82), (-0.773999989f), (0.561999977f), (-0.477999985f), /*hidden argument*/NULL); NullCheck(L_81); (L_81)->SetAt(static_cast(((int32_t)40)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_82); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_83 = L_81; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84; memset((&L_84), 0, sizeof(L_84)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_84), (-0.629000008f), (0.86500001f), (0.0f), /*hidden argument*/NULL); NullCheck(L_83); (L_83)->SetAt(static_cast(((int32_t)41)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_84); V_0 = L_83; // int[] indices = { // 0, 1, 2, 0, 3, 1, 2, 4, 0, 0, 5, 3, 0, 4, 5, 1, 6, 2, // 3, 7, 1, 1, 8, 6, 1, 7, 8, 9, 4, 2, 2, 6, 10, 10, 9, 2, // 8, 11, 6, 6, 12, 10, 11, 12, 6, 7, 13, 8, 8, 13, 11, 10, 14, 9, // 10, 12, 14, 3, 15, 7, 5, 16, 3, 3, 16, 15, 15, 17, 7, 17, 13, 7, // 16, 18, 15, 15, 18, 17, 11, 19, 12, 13, 20, 11, 11, 20, 19, 17, 21, 13, // 13, 21, 20, 12, 19, 22, 12, 22, 14, 17, 23, 21, 18, 23, 17, 21, 24, 20, // 23, 24, 21, 20, 25, 19, 19, 25, 22, 24, 25, 20, 26, 18, 16, 18, 27, 23, // 26, 27, 18, 28, 24, 23, 27, 28, 23, 24, 29, 25, 28, 29, 24, 25, 30, 22, // 25, 29, 30, 14, 22, 31, 22, 30, 31, 32, 28, 27, 26, 32, 27, 33, 29, 28, // 30, 29, 33, 33, 28, 32, 34, 26, 16, 5, 34, 16, 14, 31, 35, 14, 35, 9, // 31, 30, 36, 30, 33, 36, 35, 31, 36, 37, 33, 32, 36, 33, 37, 38, 32, 26, // 34, 38, 26, 38, 37, 32, 5, 39, 34, 39, 38, 34, 4, 39, 5, 9, 40, 4, // 9, 35, 40, 4, 40, 39, 35, 36, 41, 41, 36, 37, 41, 37, 38, 40, 35, 41, // 40, 41, 39, 41, 38, 39, // }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_85 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)240)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_86 = L_85; RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 L_87 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____E2EF5640DF412939A64301FFA3F66A62A34FA6E45A26E62F6994E5390B380D01_3_FieldInfo_var) }; RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F((RuntimeArray *)(RuntimeArray *)L_86, L_87, /*hidden argument*/NULL); V_1 = L_86; // Mesh mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_88 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_88, /*hidden argument*/NULL); // mesh.indexFormat = IndexFormat.UInt16; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_89 = L_88; NullCheck(L_89); Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59(L_89, 0, /*hidden argument*/NULL); // mesh.vertices = positions; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_90 = L_89; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_91 = V_0; NullCheck(L_90); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_90, L_91, /*hidden argument*/NULL); // mesh.triangles = indices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_92 = L_90; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_93 = V_1; NullCheck(L_92); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_92, L_93, /*hidden argument*/NULL); // return mesh; return L_92; } } // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateHemisphereMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateHemisphereMesh_m3CDDC0E737FB4AF8DEAE632C51BCA7B6E8226AB7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_1 = NULL; { // Vector3 [] positions = { // new Vector3(0.000000f, 0.000000f, 0.000000f), new Vector3(1.000000f, 0.000000f, 0.000000f), // new Vector3(0.923880f, 0.382683f, 0.000000f), new Vector3(0.707107f, 0.707107f, 0.000000f), // new Vector3(0.382683f, 0.923880f, 0.000000f), new Vector3(-0.000000f, 1.000000f, 0.000000f), // new Vector3(-0.382684f, 0.923880f, 0.000000f), new Vector3(-0.707107f, 0.707107f, 0.000000f), // new Vector3(-0.923880f, 0.382683f, 0.000000f), new Vector3(-1.000000f, -0.000000f, 0.000000f), // new Vector3(-0.923880f, -0.382683f, 0.000000f), new Vector3(-0.707107f, -0.707107f, 0.000000f), // new Vector3(-0.382683f, -0.923880f, 0.000000f), new Vector3(0.000000f, -1.000000f, 0.000000f), // new Vector3(0.382684f, -0.923879f, 0.000000f), new Vector3(0.707107f, -0.707107f, 0.000000f), // new Vector3(0.923880f, -0.382683f, 0.000000f), new Vector3(0.000000f, 0.000000f, 1.000000f), // new Vector3(0.707107f, 0.000000f, 0.707107f), new Vector3(0.000000f, -0.707107f, 0.707107f), // new Vector3(0.000000f, 0.707107f, 0.707107f), new Vector3(-0.707107f, 0.000000f, 0.707107f), // new Vector3(0.816497f, -0.408248f, 0.408248f), new Vector3(0.408248f, -0.408248f, 0.816497f), // new Vector3(0.408248f, -0.816497f, 0.408248f), new Vector3(0.408248f, 0.816497f, 0.408248f), // new Vector3(0.408248f, 0.408248f, 0.816497f), new Vector3(0.816497f, 0.408248f, 0.408248f), // new Vector3(-0.816497f, 0.408248f, 0.408248f), new Vector3(-0.408248f, 0.408248f, 0.816497f), // new Vector3(-0.408248f, 0.816497f, 0.408248f), new Vector3(-0.408248f, -0.816497f, 0.408248f), // new Vector3(-0.408248f, -0.408248f, 0.816497f), new Vector3(-0.816497f, -0.408248f, 0.408248f), // new Vector3(0.000000f, -0.923880f, 0.382683f), new Vector3(0.923880f, 0.000000f, 0.382683f), // new Vector3(0.000000f, -0.382683f, 0.923880f), new Vector3(0.382683f, 0.000000f, 0.923880f), // new Vector3(0.000000f, 0.923880f, 0.382683f), new Vector3(0.000000f, 0.382683f, 0.923880f), // new Vector3(-0.923880f, 0.000000f, 0.382683f), new Vector3(-0.382683f, 0.000000f, 0.923880f) // }; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)((int32_t)42)); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_2); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_4); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.923879981f), (0.382683009f), (0.0f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_6); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_7 = L_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; memset((&L_8), 0, sizeof(L_8)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (0.707107008f), (0.707107008f), (0.0f), /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_8); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_9 = L_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; memset((&L_10), 0, sizeof(L_10)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_10), (0.382683009f), (0.923879981f), (0.0f), /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(4), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_10); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = L_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), (-0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(5), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_13 = L_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; memset((&L_14), 0, sizeof(L_14)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_14), (-0.382683992f), (0.923879981f), (0.0f), /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(6), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_14); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_15 = L_13; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; memset((&L_16), 0, sizeof(L_16)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_16), (-0.707107008f), (0.707107008f), (0.0f), /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_16); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_17 = L_15; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; memset((&L_18), 0, sizeof(L_18)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_18), (-0.923879981f), (0.382683009f), (0.0f), /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(8), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_18); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = L_17; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; memset((&L_20), 0, sizeof(L_20)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_20), (-1.0f), (-0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(((int32_t)9)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_20); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_21 = L_19; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; memset((&L_22), 0, sizeof(L_22)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_22), (-0.923879981f), (-0.382683009f), (0.0f), /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(((int32_t)10)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_22); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = L_21; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_24), (-0.707107008f), (-0.707107008f), (0.0f), /*hidden argument*/NULL); NullCheck(L_23); (L_23)->SetAt(static_cast(((int32_t)11)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_24); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = L_23; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; memset((&L_26), 0, sizeof(L_26)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_26), (-0.382683009f), (-0.923879981f), (0.0f), /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(((int32_t)12)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_26); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = L_25; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; memset((&L_28), 0, sizeof(L_28)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_28), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(((int32_t)13)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_28); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = L_27; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), (0.382683992f), (-0.923879027f), (0.0f), /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(((int32_t)14)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_30); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_31 = L_29; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), (0.707107008f), (-0.707107008f), (0.0f), /*hidden argument*/NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(((int32_t)15)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_32); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_33 = L_31; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; memset((&L_34), 0, sizeof(L_34)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_34), (0.923879981f), (-0.382683009f), (0.0f), /*hidden argument*/NULL); NullCheck(L_33); (L_33)->SetAt(static_cast(((int32_t)16)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_34); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_35 = L_33; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36; memset((&L_36), 0, sizeof(L_36)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_36), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_35); (L_35)->SetAt(static_cast(((int32_t)17)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_36); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_37 = L_35; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; memset((&L_38), 0, sizeof(L_38)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_38), (0.707107008f), (0.0f), (0.707107008f), /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(((int32_t)18)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_38); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_39 = L_37; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; memset((&L_40), 0, sizeof(L_40)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_40), (0.0f), (-0.707107008f), (0.707107008f), /*hidden argument*/NULL); NullCheck(L_39); (L_39)->SetAt(static_cast(((int32_t)19)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_40); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_41 = L_39; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; memset((&L_42), 0, sizeof(L_42)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), (0.0f), (0.707107008f), (0.707107008f), /*hidden argument*/NULL); NullCheck(L_41); (L_41)->SetAt(static_cast(((int32_t)20)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_42); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_43 = L_41; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; memset((&L_44), 0, sizeof(L_44)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_44), (-0.707107008f), (0.0f), (0.707107008f), /*hidden argument*/NULL); NullCheck(L_43); (L_43)->SetAt(static_cast(((int32_t)21)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_44); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_45 = L_43; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; memset((&L_46), 0, sizeof(L_46)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_46), (0.816497028f), (-0.408248007f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_45); (L_45)->SetAt(static_cast(((int32_t)22)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_46); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_47 = L_45; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; memset((&L_48), 0, sizeof(L_48)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_48), (0.408248007f), (-0.408248007f), (0.816497028f), /*hidden argument*/NULL); NullCheck(L_47); (L_47)->SetAt(static_cast(((int32_t)23)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_48); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_49 = L_47; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; memset((&L_50), 0, sizeof(L_50)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_50), (0.408248007f), (-0.816497028f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_49); (L_49)->SetAt(static_cast(((int32_t)24)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_50); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_51 = L_49; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; memset((&L_52), 0, sizeof(L_52)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_52), (0.408248007f), (0.816497028f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_51); (L_51)->SetAt(static_cast(((int32_t)25)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_52); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_53 = L_51; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54; memset((&L_54), 0, sizeof(L_54)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_54), (0.408248007f), (0.408248007f), (0.816497028f), /*hidden argument*/NULL); NullCheck(L_53); (L_53)->SetAt(static_cast(((int32_t)26)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_54); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_55 = L_53; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56; memset((&L_56), 0, sizeof(L_56)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_56), (0.816497028f), (0.408248007f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_55); (L_55)->SetAt(static_cast(((int32_t)27)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_56); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_57 = L_55; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58; memset((&L_58), 0, sizeof(L_58)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_58), (-0.816497028f), (0.408248007f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_57); (L_57)->SetAt(static_cast(((int32_t)28)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_58); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_59 = L_57; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60; memset((&L_60), 0, sizeof(L_60)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_60), (-0.408248007f), (0.408248007f), (0.816497028f), /*hidden argument*/NULL); NullCheck(L_59); (L_59)->SetAt(static_cast(((int32_t)29)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_60); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_61 = L_59; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62; memset((&L_62), 0, sizeof(L_62)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_62), (-0.408248007f), (0.816497028f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_61); (L_61)->SetAt(static_cast(((int32_t)30)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_62); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_63 = L_61; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64; memset((&L_64), 0, sizeof(L_64)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_64), (-0.408248007f), (-0.816497028f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_63); (L_63)->SetAt(static_cast(((int32_t)31)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_64); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_65 = L_63; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_66; memset((&L_66), 0, sizeof(L_66)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_66), (-0.408248007f), (-0.408248007f), (0.816497028f), /*hidden argument*/NULL); NullCheck(L_65); (L_65)->SetAt(static_cast(((int32_t)32)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_66); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_67 = L_65; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68; memset((&L_68), 0, sizeof(L_68)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_68), (-0.816497028f), (-0.408248007f), (0.408248007f), /*hidden argument*/NULL); NullCheck(L_67); (L_67)->SetAt(static_cast(((int32_t)33)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_68); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_69 = L_67; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70; memset((&L_70), 0, sizeof(L_70)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_70), (0.0f), (-0.923879981f), (0.382683009f), /*hidden argument*/NULL); NullCheck(L_69); (L_69)->SetAt(static_cast(((int32_t)34)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_70); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_71 = L_69; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_72; memset((&L_72), 0, sizeof(L_72)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_72), (0.923879981f), (0.0f), (0.382683009f), /*hidden argument*/NULL); NullCheck(L_71); (L_71)->SetAt(static_cast(((int32_t)35)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_72); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_73 = L_71; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74; memset((&L_74), 0, sizeof(L_74)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_74), (0.0f), (-0.382683009f), (0.923879981f), /*hidden argument*/NULL); NullCheck(L_73); (L_73)->SetAt(static_cast(((int32_t)36)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_74); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_75 = L_73; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76; memset((&L_76), 0, sizeof(L_76)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_76), (0.382683009f), (0.0f), (0.923879981f), /*hidden argument*/NULL); NullCheck(L_75); (L_75)->SetAt(static_cast(((int32_t)37)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_76); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_77 = L_75; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78; memset((&L_78), 0, sizeof(L_78)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_78), (0.0f), (0.923879981f), (0.382683009f), /*hidden argument*/NULL); NullCheck(L_77); (L_77)->SetAt(static_cast(((int32_t)38)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_78); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_79 = L_77; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_80; memset((&L_80), 0, sizeof(L_80)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_80), (0.0f), (0.382683009f), (0.923879981f), /*hidden argument*/NULL); NullCheck(L_79); (L_79)->SetAt(static_cast(((int32_t)39)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_80); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_81 = L_79; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_82; memset((&L_82), 0, sizeof(L_82)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_82), (-0.923879981f), (0.0f), (0.382683009f), /*hidden argument*/NULL); NullCheck(L_81); (L_81)->SetAt(static_cast(((int32_t)40)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_82); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_83 = L_81; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84; memset((&L_84), 0, sizeof(L_84)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_84), (-0.382683009f), (0.0f), (0.923879981f), /*hidden argument*/NULL); NullCheck(L_83); (L_83)->SetAt(static_cast(((int32_t)41)), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_84); V_0 = L_83; // int [] indices = { // 0, 2, 1, 0, 3, 2, 0, 4, 3, 0, 5, 4, 0, 6, 5, 0, // 7, 6, 0, 8, 7, 0, 9, 8, 0, 10, 9, 0, 11, 10, 0, 12, // 11, 0, 13, 12, 0, 14, 13, 0, 15, 14, 0, 16, 15, 0, 1, 16, // 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 14, 24, 34, 35, // 22, 16, 36, 23, 37, 2, 27, 35, 38, 25, 4, 37, 26, 39, 6, 30, // 38, 40, 28, 8, 39, 29, 41, 10, 33, 40, 34, 31, 12, 41, 32, 36, // 15, 22, 24, 18, 23, 22, 19, 24, 23, 3, 25, 27, 20, 26, 25, 18, // 27, 26, 7, 28, 30, 21, 29, 28, 20, 30, 29, 11, 31, 33, 19, 32, // 31, 21, 33, 32, 13, 14, 34, 15, 24, 14, 19, 34, 24, 1, 35, 16, // 18, 22, 35, 15, 16, 22, 17, 36, 37, 19, 23, 36, 18, 37, 23, 1, // 2, 35, 3, 27, 2, 18, 35, 27, 5, 38, 4, 20, 25, 38, 3, 4, // 25, 17, 37, 39, 18, 26, 37, 20, 39, 26, 5, 6, 38, 7, 30, 6, // 20, 38, 30, 9, 40, 8, 21, 28, 40, 7, 8, 28, 17, 39, 41, 20, // 29, 39, 21, 41, 29, 9, 10, 40, 11, 33, 10, 21, 40, 33, 13, 34, // 12, 19, 31, 34, 11, 12, 31, 17, 41, 36, 21, 32, 41, 19, 36, 32 // }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_85 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)240)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_86 = L_85; RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 L_87 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t890856258E12073CF41BBD95C52DAA52EA7A2660____6322123493378558D4F9DD025993C168685B194246485704DD5B391FDCD77A64_1_FieldInfo_var) }; RuntimeHelpers_InitializeArray_m37345890E8136134556D27E57315B584AC51D53F((RuntimeArray *)(RuntimeArray *)L_86, L_87, /*hidden argument*/NULL); V_1 = L_86; // Mesh mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_88 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_88, /*hidden argument*/NULL); // mesh.indexFormat = IndexFormat.UInt16; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_89 = L_88; NullCheck(L_89); Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59(L_89, 0, /*hidden argument*/NULL); // mesh.vertices = positions; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_90 = L_89; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_91 = V_0; NullCheck(L_90); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_90, L_91, /*hidden argument*/NULL); // mesh.triangles = indices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_92 = L_90; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_93 = V_1; NullCheck(L_92); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_92, L_93, /*hidden argument*/NULL); // return mesh; return L_92; } } // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::CreateFullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * DeferredLights_CreateFullscreenMesh_m31754307463D613CAA69165677017A5CFD2974BC (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_1 = NULL; { // Vector3 [] positions = { // new Vector3(-1.0f, 1.0f, 0.0f), // new Vector3(-1.0f, -3.0f, 0.0f), // new Vector3( 3.0f, 1.0f, 0.0f) // }; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)3); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (-1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_2); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (-3.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_4); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (3.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_6); V_0 = L_5; // int [] indices = { 0, 1, 2 }; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_7 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = L_7; NullCheck(L_8); (L_8)->SetAt(static_cast(1), (int32_t)1); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_9 = L_8; NullCheck(L_9); (L_9)->SetAt(static_cast(2), (int32_t)2); V_1 = L_9; // Mesh mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_10, /*hidden argument*/NULL); // mesh.indexFormat = IndexFormat.UInt16; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11 = L_10; NullCheck(L_11); Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59(L_11, 0, /*hidden argument*/NULL); // mesh.vertices = positions; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12 = L_11; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_13 = V_0; NullCheck(L_12); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_12, L_13, /*hidden argument*/NULL); // mesh.triangles = indices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_14 = L_12; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_15 = V_1; NullCheck(L_14); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_14, L_15, /*hidden argument*/NULL); // return mesh; return L_14; } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::Align(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_Align_m4DFA9122B7ED31E1B68F03C34351B899BE490906 (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method) { { // return ((s + alignment - 1) / alignment) * alignment; int32_t L_0 = ___s0; int32_t L_1 = ___alignment1; int32_t L_2 = ___alignment1; int32_t L_3 = ___alignment1; return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2)), (int32_t)L_3)); } } // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredLights::PackTileID(System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredLights_PackTileID_m7E9E7C733F1BE0180F136DC161EF066C026EC60A (uint32_t ___i0, uint32_t ___j1, const RuntimeMethod* method) { { // return i | (j << 16); uint32_t L_0 = ___i0; uint32_t L_1 = ___j1; return ((int32_t)((int32_t)L_0|(int32_t)((int32_t)((int32_t)L_1<<(int32_t)((int32_t)16))))); } } // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredLights::FloatToUInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredLights_FloatToUInt_m51712DDD4FC72540EAC252EE31AF9D51B0C0092A (float ___val0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitConverter_t8DCBA24B909F1B221372AF2B37C76DCF614BA654_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL; { // byte[] bytes = System.BitConverter.GetBytes(val); float L_0 = ___val0; IL2CPP_RUNTIME_CLASS_INIT(BitConverter_t8DCBA24B909F1B221372AF2B37C76DCF614BA654_il2cpp_TypeInfo_var); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_1; L_1 = BitConverter_GetBytes_m1D7C383AFC4B6C6D9F3E00B41C1AE7DBA99D3DB1(L_0, /*hidden argument*/NULL); V_0 = L_1; // return bytes[0] | (((uint)bytes[1]) << 8) | (((uint)bytes[2]) << 16) | (((uint)bytes[3]) << 24); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = V_0; NullCheck(L_2); int32_t L_3 = 0; uint8_t L_4 = (L_2)->GetAt(static_cast(L_3)); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0; NullCheck(L_5); int32_t L_6 = 1; uint8_t L_7 = (L_5)->GetAt(static_cast(L_6)); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_0; NullCheck(L_8); int32_t L_9 = 2; uint8_t L_10 = (L_8)->GetAt(static_cast(L_9)); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0; NullCheck(L_11); int32_t L_12 = 3; uint8_t L_13 = (L_11)->GetAt(static_cast(L_12)); return ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_4|(int32_t)((int32_t)((int32_t)L_7<<(int32_t)8))))|(int32_t)((int32_t)((int32_t)L_10<<(int32_t)((int32_t)16)))))|(int32_t)((int32_t)((int32_t)L_13<<(int32_t)((int32_t)24))))); } } // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredLights::Half2ToUInt(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredLights_Half2ToUInt_mC6082561E56C93620EFCC900CEC83603E8915B66 (float ___x0, float ___y1, const RuntimeMethod* method) { uint32_t V_0 = 0; { // uint hx = Mathf.FloatToHalf(x); float L_0 = ___x0; uint16_t L_1; L_1 = Mathf_FloatToHalf_m3CBCCE5D0D98D69D034A392311B81FB37BC2C846(L_0, /*hidden argument*/NULL); // uint hy = Mathf.FloatToHalf(y); float L_2 = ___y1; uint16_t L_3; L_3 = Mathf_FloatToHalf_m3CBCCE5D0D98D69D034A392311B81FB37BC2C846(L_2, /*hidden argument*/NULL); V_0 = L_3; // return hx | (hy << 16); uint32_t L_4 = V_0; return ((int32_t)((int32_t)L_1|(int32_t)((int32_t)((int32_t)L_4<<(int32_t)((int32_t)16))))); } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights__cctor_m5BB6B65945E39DC0E69A9F8DCB79F6A52E485746 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral180344FE3F82961E58ED4F8AE4E1F4B4BB6F95CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral43137B8B3EB174C3D1C1B53297C2B4075297A5A6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral52BBDCABC4B8B4A478A6867D624A5DA1C4DF9C09); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral77298CC866D1B41071C15B8DA0811D6E7860F794); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9BB74B8EBE78D5829463282CA14F2FA18C60431B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2A98A632116858D38B244A5148807255A5FCD47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0DA47552A7F0A28413C1A5667F73CCB18DAD1E7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE59EC20582573384780F1451839044FA5901CBC2); s_Il2CppMethodInitialized = true; } { // static readonly string k_SetupLights = "SetupLights"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_SetupLights_0(_stringLiteral9BB74B8EBE78D5829463282CA14F2FA18C60431B); // static readonly string k_DeferredPass = "Deferred Pass"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_DeferredPass_1(_stringLiteral180344FE3F82961E58ED4F8AE4E1F4B4BB6F95CE); // static readonly string k_TileDepthInfo = "Tile Depth Info"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_TileDepthInfo_2(_stringLiteral52BBDCABC4B8B4A478A6867D624A5DA1C4DF9C09); // static readonly string k_DeferredTiledPass = "Deferred Shading (Tile-Based)"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_DeferredTiledPass_3(_stringLiteral43137B8B3EB174C3D1C1B53297C2B4075297A5A6); // static readonly string k_DeferredStencilPass = "Deferred Shading (Stencil)"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_DeferredStencilPass_4(_stringLiteralA2A98A632116858D38B244A5148807255A5FCD47); // static readonly string k_DeferredFogPass = "Deferred Fog"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_DeferredFogPass_5(_stringLiteral77298CC866D1B41071C15B8DA0811D6E7860F794); // static readonly string k_ClearStencilPartial = "Clear Stencil Partial"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_ClearStencilPartial_6(_stringLiteralD0DA47552A7F0A28413C1A5667F73CCB18DAD1E7); // static readonly string k_SetupLightConstants = "Setup Light Constants"; ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_k_SetupLightConstants_7(_stringLiteralE59EC20582573384780F1451839044FA5901CBC2); // static readonly float kStencilShapeGuard = 1.06067f; // stencil geometric shapes must be inflated to fit the analytic shapes. ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_kStencilShapeGuard_8((1.06067002f)); // private static readonly ProfilingSampler m_ProfilingSetupLights = new ProfilingSampler(k_SetupLights); String_t* L_0 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_SetupLights_0(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_1 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_1, L_0, /*hidden argument*/NULL); ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_m_ProfilingSetupLights_9(L_1); // private static readonly ProfilingSampler m_ProfilingDeferredPass = new ProfilingSampler(k_DeferredPass); String_t* L_2 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_DeferredPass_1(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_3 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_3, L_2, /*hidden argument*/NULL); ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_m_ProfilingDeferredPass_10(L_3); // private static readonly ProfilingSampler m_ProfilingTileDepthInfo = new ProfilingSampler(k_TileDepthInfo); String_t* L_4 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_TileDepthInfo_2(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_5 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_5, L_4, /*hidden argument*/NULL); ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_m_ProfilingTileDepthInfo_11(L_5); // private static readonly ProfilingSampler m_ProfilingSetupLightConstants = new ProfilingSampler(k_SetupLightConstants); String_t* L_6 = ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->get_k_SetupLightConstants_7(); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_7 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_7, L_6, /*hidden argument*/NULL); ((DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_StaticFields*)il2cpp_codegen_static_fields_for(DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F_il2cpp_TypeInfo_var))->set_m_ProfilingSetupLightConstants_12(L_7); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass__ctor_m87F5DCD7A7BC5E2065C9F5782EE3F7AC16AC47B8 (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * __this, int32_t ___evt0, DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * ___deferredLights1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDF18AEBCE9B74652FDB434E9202A9AD2E2ED7271); s_Il2CppMethodInitialized = true; } { // public DeferredPass(RenderPassEvent evt, DeferredLights deferredLights) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // base.profilingSampler = new ProfilingSampler(nameof(DeferredPass)); ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = (ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 *)il2cpp_codegen_object_new(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92_il2cpp_TypeInfo_var); ProfilingSampler__ctor_m32F0983E2FC7410FB535482C5589CCA0E396FA89(L_0, _stringLiteralDF18AEBCE9B74652FDB434E9202A9AD2E2ED7271, /*hidden argument*/NULL); ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline(__this, L_0, /*hidden argument*/NULL); // base.renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_1, /*hidden argument*/NULL); // m_DeferredLights = deferredLights; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_2 = ___deferredLights1; __this->set_m_DeferredLights_11(L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass_Configure_m017386F8BEC364DC0DB0F416B0FC70B0DE6F6ADC (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescripor1, const RuntimeMethod* method) { RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_1; memset((&V_1), 0, sizeof(V_1)); { // RenderTargetIdentifier lightingAttachmentId = m_DeferredLights.GbufferAttachmentIdentifiers[m_DeferredLights.GBufferLightingIndex]; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_11(); NullCheck(L_0); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_1; L_1 = DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline(L_0, /*hidden argument*/NULL); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_2 = __this->get_m_DeferredLights_11(); NullCheck(L_2); int32_t L_3; L_3 = DeferredLights_get_GBufferLightingIndex_m1B3FCABFAEE5616BA82306AC59D537D3E4771D5B(L_2, /*hidden argument*/NULL); NullCheck(L_1); int32_t L_4 = L_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5 = (L_1)->GetAt(static_cast(L_4)); V_0 = L_5; // RenderTargetIdentifier depthAttachmentId = m_DeferredLights.DepthAttachmentIdentifier; DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_6 = __this->get_m_DeferredLights_11(); NullCheck(L_6); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_7; L_7 = DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline(L_6, /*hidden argument*/NULL); V_1 = L_7; // ConfigureTarget(lightingAttachmentId, depthAttachmentId); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = V_1; ScriptableRenderPass_ConfigureTarget_m76D1E1205CC9E8B9F2C073A28683B3E73BE58796(__this, L_8, L_9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass_Execute_mD1A4C4DF2285C7827778C1A6F3C90341B7336321 (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // m_DeferredLights.ExecuteDeferredPass(context, ref renderingData); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_11(); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___context0; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData1; NullCheck(L_0); DeferredLights_ExecuteDeferredPass_mD84CB5B960D5465CADDF67A773A8EBA18A7DB343(L_0, L_1, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass_OnCameraCleanup_m6DDDFABF1DDAD254DE99DDB467BB0208CE8BA678 (DeferredPass_t59179096BF2390AFDC98BCFBE9FFF3F2360174C2 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // m_DeferredLights.OnCameraCleanup(cmd); DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * L_0 = __this->get_m_DeferredLights_11(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; NullCheck(L_0); DeferredLights_OnCameraCleanup_m59D66414550199122023142F4928BC66CDB63F3F(L_0, L_1, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData__ctor_m23A98429BCE8A0FD25EEA75004E4B05FC1C756AC (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // DeferredShaderData() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // m_PreTiles = new NativeArray[DeferredConfig.kTilerDepth]; NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5* L_0 = (NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5*)(NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5*)SZArrayNew(NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5_il2cpp_TypeInfo_var, (uint32_t)3); __this->set_m_PreTiles_1(L_0); // m_Buffers = new ComputeBuffer[64]; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_1 = (ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936*)(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936*)SZArrayNew(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936_il2cpp_TypeInfo_var, (uint32_t)((int32_t)64)); __this->set_m_Buffers_2(L_1); // m_BufferInfos = new ComputeBufferInfo[64]; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_2 = (ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655*)(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655*)SZArrayNew(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655_il2cpp_TypeInfo_var, (uint32_t)((int32_t)64)); __this->set_m_BufferInfos_3(L_2); // } return; } } // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Instance == null) IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_0 = ((DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields*)il2cpp_codegen_static_fields_for(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var))->get_m_Instance_0(); if (L_0) { goto IL_0011; } } { // m_Instance = new DeferredShaderData(); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_1 = (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 *)il2cpp_codegen_object_new(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData__ctor_m23A98429BCE8A0FD25EEA75004E4B05FC1C756AC(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); ((DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields*)il2cpp_codegen_static_fields_for(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var))->set_m_Instance_0(L_1); } IL_0011: { // return m_Instance; IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_2 = ((DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_StaticFields*)il2cpp_codegen_static_fields_for(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var))->get_m_Instance_0(); return L_2; } } // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_Dispose_mFA1128F7A39141D23DB613027EE6DF9FC9CC4191 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // DisposeNativeArrays(ref m_PreTiles); NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** L_0 = __this->get_address_of_m_PreTiles_1(); DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A(__this, (NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5**)L_0, /*hidden argument*/DeferredShaderData_DisposeNativeArrays_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_mC7662EDB7E7ED650E283315CE2201382FCF3DC7A_RuntimeMethod_var); // for (int i = 0; i < m_Buffers.Length; ++i) V_0 = 0; goto IL_0034; } IL_0010: { // if (m_Buffers[i] != null) ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_1 = __this->get_m_Buffers_2(); int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_4 = (L_1)->GetAt(static_cast(L_3)); if (!L_4) { goto IL_0030; } } { // m_Buffers[i].Dispose(); ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_5 = __this->get_m_Buffers_2(); int32_t L_6 = V_0; NullCheck(L_5); int32_t L_7 = L_6; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_8 = (L_5)->GetAt(static_cast(L_7)); NullCheck(L_8); ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3(L_8, /*hidden argument*/NULL); // m_Buffers[i] = null; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_9 = __this->get_m_Buffers_2(); int32_t L_10 = V_0; NullCheck(L_9); ArrayElementTypeCheck (L_9, NULL); (L_9)->SetAt(static_cast(L_10), (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); } IL_0030: { // for (int i = 0; i < m_Buffers.Length; ++i) int32_t L_11 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0034: { // for (int i = 0; i < m_Buffers.Length; ++i) int32_t L_12 = V_0; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_13 = __this->get_m_Buffers_2(); NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_0010; } } { // m_BufferCount = 0; __this->set_m_BufferCount_4(0); // } return; } } // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::ResetBuffers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_ResetBuffers_m0C6A06C857CE2E415D713D6A5F2B488936EFFD81 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, const RuntimeMethod* method) { { // ++m_FrameIndex; // Allowed to cycle back to 0. uint32_t L_0 = __this->get_m_FrameIndex_6(); __this->set_m_FrameIndex_6(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1))); // } return; } } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.DeferredShaderData::GetPreTiles(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA DeferredShaderData_GetPreTiles_m23727CD3BCABF451C2479631B8EB6A4E3A172A88 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___level0, int32_t ___count1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return GetOrUpdateNativeArray(ref m_PreTiles, level, count); NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5** L_0 = __this->get_address_of_m_PreTiles_1(); int32_t L_1 = ___level0; int32_t L_2 = ___count1; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA L_3; L_3 = DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3(__this, (NativeArray_1U5BU5D_t910924AF2964D45F17D425E3B2B77B0E018A31C5**)L_0, L_1, L_2, /*hidden argument*/DeferredShaderData_GetOrUpdateNativeArray_TisPreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36_m63B10BD8965B14BA5F80E827273A9E612E2EBAA3_RuntimeMethod_var); return L_3; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.DeferredShaderData::GetOrUpdateBuffer(System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * DeferredShaderData_GetOrUpdateBuffer_m8C700FE35E5B085EE705CE42F21CEC0A19434A6C (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, int32_t ___count0, int32_t ___stride1, bool ___isConstantBuffer2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* V_4 = NULL; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t G_B3_0 = 0; { // ComputeBufferType type = isConstantBuffer ? ComputeBufferType.Constant : ComputeBufferType.Structured; bool L_0 = ___isConstantBuffer2; if (L_0) { goto IL_0007; } } { G_B3_0 = ((int32_t)16); goto IL_0008; } IL_0007: { G_B3_0 = 8; } IL_0008: { V_0 = G_B3_0; // int maxQueuedFrames = QualitySettings.maxQueuedFrames; int32_t L_1; L_1 = QualitySettings_get_maxQueuedFrames_mF8CDB75190184D703DCF150FE737F8D5C4E806B0(/*hidden argument*/NULL); V_1 = L_1; // for (int i = 0; i < m_BufferCount; ++i) V_2 = 0; goto IL_00a7; } IL_0016: { // int bufferIndex = (m_CachedBufferIndex + i + 1) % m_BufferCount; int32_t L_2 = __this->get_m_CachedBufferIndex_5(); int32_t L_3 = V_2; int32_t L_4 = __this->get_m_BufferCount_4(); V_3 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)L_3)), (int32_t)1))%(int32_t)L_4)); // if (IsLessCircular(m_BufferInfos[bufferIndex].frameUsed + (uint)maxQueuedFrames, m_FrameIndex) // && m_BufferInfos[bufferIndex].type == type && m_Buffers[bufferIndex].count == count && m_Buffers[bufferIndex].stride == stride) ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_5 = __this->get_m_BufferInfos_3(); int32_t L_6 = V_3; NullCheck(L_5); uint32_t L_7 = ((L_5)->GetAddressAt(static_cast(L_6)))->get_frameUsed_0(); int32_t L_8 = V_1; uint32_t L_9 = __this->get_m_FrameIndex_6(); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); bool L_10; L_10 = DeferredShaderData_IsLessCircular_m53A76010F809FADB470C1E80F1BF43BD8ABD4C0A(((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)L_8)), L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_00a3; } } { ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_11 = __this->get_m_BufferInfos_3(); int32_t L_12 = V_3; NullCheck(L_11); int32_t L_13 = ((L_11)->GetAddressAt(static_cast(L_12)))->get_type_1(); int32_t L_14 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)L_14)))) { goto IL_00a3; } } { ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_15 = __this->get_m_Buffers_2(); int32_t L_16 = V_3; NullCheck(L_15); int32_t L_17 = L_16; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_18 = (L_15)->GetAt(static_cast(L_17)); NullCheck(L_18); int32_t L_19; L_19 = ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827(L_18, /*hidden argument*/NULL); int32_t L_20 = ___count0; if ((!(((uint32_t)L_19) == ((uint32_t)L_20)))) { goto IL_00a3; } } { ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_21 = __this->get_m_Buffers_2(); int32_t L_22 = V_3; NullCheck(L_21); int32_t L_23 = L_22; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_24 = (L_21)->GetAt(static_cast(L_23)); NullCheck(L_24); int32_t L_25; L_25 = ComputeBuffer_get_stride_mF6C4636D6801690BFA1526092EC12CF804D8C91D(L_24, /*hidden argument*/NULL); int32_t L_26 = ___stride1; if ((!(((uint32_t)L_25) == ((uint32_t)L_26)))) { goto IL_00a3; } } { // m_BufferInfos[bufferIndex].frameUsed = m_FrameIndex; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_27 = __this->get_m_BufferInfos_3(); int32_t L_28 = V_3; NullCheck(L_27); uint32_t L_29 = __this->get_m_FrameIndex_6(); ((L_27)->GetAddressAt(static_cast(L_28)))->set_frameUsed_0(L_29); // m_CachedBufferIndex = bufferIndex; int32_t L_30 = V_3; __this->set_m_CachedBufferIndex_5(L_30); // return m_Buffers[bufferIndex]; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_31 = __this->get_m_Buffers_2(); int32_t L_32 = V_3; NullCheck(L_31); int32_t L_33 = L_32; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_34 = (L_31)->GetAt(static_cast(L_33)); return L_34; } IL_00a3: { // for (int i = 0; i < m_BufferCount; ++i) int32_t L_35 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1)); } IL_00a7: { // for (int i = 0; i < m_BufferCount; ++i) int32_t L_36 = V_2; int32_t L_37 = __this->get_m_BufferCount_4(); if ((((int32_t)L_36) < ((int32_t)L_37))) { goto IL_0016; } } { // if (m_BufferCount == m_Buffers.Length) // If all buffers used: allocate more space. int32_t L_38 = __this->get_m_BufferCount_4(); ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_39 = __this->get_m_Buffers_2(); NullCheck(L_39); if ((!(((uint32_t)L_38) == ((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_39)->max_length))))))) { goto IL_013f; } } { // ComputeBuffer[] newBuffers = new ComputeBuffer[m_BufferCount * 2]; int32_t L_40 = __this->get_m_BufferCount_4(); ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_41 = (ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936*)(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936*)SZArrayNew(ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_40, (int32_t)2))); V_4 = L_41; // for (int i = 0; i < m_BufferCount; ++i) V_6 = 0; goto IL_00eb; } IL_00d7: { // newBuffers[i] = m_Buffers[i]; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_42 = V_4; int32_t L_43 = V_6; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_44 = __this->get_m_Buffers_2(); int32_t L_45 = V_6; NullCheck(L_44); int32_t L_46 = L_45; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_47 = (L_44)->GetAt(static_cast(L_46)); NullCheck(L_42); ArrayElementTypeCheck (L_42, L_47); (L_42)->SetAt(static_cast(L_43), (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_47); // for (int i = 0; i < m_BufferCount; ++i) int32_t L_48 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1)); } IL_00eb: { // for (int i = 0; i < m_BufferCount; ++i) int32_t L_49 = V_6; int32_t L_50 = __this->get_m_BufferCount_4(); if ((((int32_t)L_49) < ((int32_t)L_50))) { goto IL_00d7; } } { // m_Buffers = newBuffers; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_51 = V_4; __this->set_m_Buffers_2(L_51); // ComputeBufferInfo[] newBufferInfos = new ComputeBufferInfo[m_BufferCount * 2]; int32_t L_52 = __this->get_m_BufferCount_4(); ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_53 = (ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655*)(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655*)SZArrayNew(ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_52, (int32_t)2))); V_5 = L_53; // for (int i = 0; i < m_BufferCount; ++i) V_7 = 0; goto IL_012d; } IL_0111: { // newBufferInfos[i] = m_BufferInfos[i]; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_54 = V_5; int32_t L_55 = V_7; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_56 = __this->get_m_BufferInfos_3(); int32_t L_57 = V_7; NullCheck(L_56); int32_t L_58 = L_57; ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E L_59 = (L_56)->GetAt(static_cast(L_58)); NullCheck(L_54); (L_54)->SetAt(static_cast(L_55), (ComputeBufferInfo_t025B2271B4F21E4EF715D6CFF2FFD029C803155E )L_59); // for (int i = 0; i < m_BufferCount; ++i) int32_t L_60 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1)); } IL_012d: { // for (int i = 0; i < m_BufferCount; ++i) int32_t L_61 = V_7; int32_t L_62 = __this->get_m_BufferCount_4(); if ((((int32_t)L_61) < ((int32_t)L_62))) { goto IL_0111; } } { // m_BufferInfos = newBufferInfos; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_63 = V_5; __this->set_m_BufferInfos_3(L_63); } IL_013f: { // m_Buffers[m_BufferCount] = new ComputeBuffer(count, stride, type, ComputeBufferMode.Immutable); ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_64 = __this->get_m_Buffers_2(); int32_t L_65 = __this->get_m_BufferCount_4(); int32_t L_66 = ___count0; int32_t L_67 = ___stride1; int32_t L_68 = V_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_69 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m69207EABD0FF086447C6347F95B85E9D56B3A867(L_69, L_66, L_67, L_68, 0, /*hidden argument*/NULL); NullCheck(L_64); ArrayElementTypeCheck (L_64, L_69); (L_64)->SetAt(static_cast(L_65), (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_69); // m_BufferInfos[m_BufferCount].frameUsed = m_FrameIndex; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_70 = __this->get_m_BufferInfos_3(); int32_t L_71 = __this->get_m_BufferCount_4(); NullCheck(L_70); uint32_t L_72 = __this->get_m_FrameIndex_6(); ((L_70)->GetAddressAt(static_cast(L_71)))->set_frameUsed_0(L_72); // m_BufferInfos[m_BufferCount].type = type; ComputeBufferInfoU5BU5D_tDC7D25901A97C25E6C3E2ECFD2A96A02F7569655* L_73 = __this->get_m_BufferInfos_3(); int32_t L_74 = __this->get_m_BufferCount_4(); NullCheck(L_73); int32_t L_75 = V_0; ((L_73)->GetAddressAt(static_cast(L_74)))->set_type_1(L_75); // m_CachedBufferIndex = m_BufferCount; int32_t L_76 = __this->get_m_BufferCount_4(); __this->set_m_CachedBufferIndex_5(L_76); // return m_Buffers[m_BufferCount++]; ComputeBufferU5BU5D_t80DA76BAA14508E116548AF9B7CEF1F99D5B1936* L_77 = __this->get_m_Buffers_2(); int32_t L_78 = __this->get_m_BufferCount_4(); V_8 = L_78; int32_t L_79 = V_8; __this->set_m_BufferCount_4(((int32_t)il2cpp_codegen_add((int32_t)L_79, (int32_t)1))); int32_t L_80 = V_8; NullCheck(L_77); int32_t L_81 = L_80; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_82 = (L_77)->GetAt(static_cast(L_81)); return L_82; } } // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::DisposeBuffers(UnityEngine.ComputeBuffer[0...,0...]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_DisposeBuffers_m8404F759967E4E248BA1A100FCB749CBE9F6DA77 (DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * __this, ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* ___buffers0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // for (int i = 0; i < buffers.GetLength(0); ++i) V_0 = 0; goto IL_003a; } IL_0004: { // for (int j = 0; j < buffers.GetLength(1); ++j) V_1 = 0; goto IL_002c; } IL_0008: { // if (buffers[i, j] != null) ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* L_0 = ___buffers0; int32_t L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_0); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3; L_3 = (L_0)->GetAt(L_1, L_2); if (!L_3) { goto IL_0028; } } { // buffers[i, j].Dispose(); ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* L_4 = ___buffers0; int32_t L_5 = V_0; int32_t L_6 = V_1; NullCheck(L_4); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_7; L_7 = (L_4)->GetAt(L_5, L_6); NullCheck(L_7); ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3(L_7, /*hidden argument*/NULL); // buffers[i, j] = null; ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* L_8 = ___buffers0; int32_t L_9 = V_0; int32_t L_10 = V_1; NullCheck(L_8); (L_8)->SetAt(L_9, L_10, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); } IL_0028: { // for (int j = 0; j < buffers.GetLength(1); ++j) int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_002c: { // for (int j = 0; j < buffers.GetLength(1); ++j) int32_t L_12 = V_1; ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* L_13 = ___buffers0; NullCheck((RuntimeArray *)(RuntimeArray *)L_13); int32_t L_14; L_14 = Array_GetLength_m8EF840DA7BEB0DFF04D36C3DC651B673C49A02BB((RuntimeArray *)(RuntimeArray *)L_13, 1, /*hidden argument*/NULL); if ((((int32_t)L_12) < ((int32_t)L_14))) { goto IL_0008; } } { // for (int i = 0; i < buffers.GetLength(0); ++i) int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_003a: { // for (int i = 0; i < buffers.GetLength(0); ++i) int32_t L_16 = V_0; ComputeBufferU5BU2CU5D_t0BDC869D2F36154D4E854121FCCFB55C2998A33C* L_17 = ___buffers0; NullCheck((RuntimeArray *)(RuntimeArray *)L_17); int32_t L_18; L_18 = Array_GetLength_m8EF840DA7BEB0DFF04D36C3DC651B673C49A02BB((RuntimeArray *)(RuntimeArray *)L_17, 0, /*hidden argument*/NULL); if ((((int32_t)L_16) < ((int32_t)L_18))) { goto IL_0004; } } { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.DeferredShaderData::IsLessCircular(System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredShaderData_IsLessCircular_m53A76010F809FADB470C1E80F1BF43BD8ABD4C0A (uint32_t ___a0, uint32_t ___b1, const RuntimeMethod* method) { { // return a != b ? (b - a) < 0x80000000 : false; uint32_t L_0 = ___a0; uint32_t L_1 = ___b1; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0006; } } { return (bool)0; } IL_0006: { uint32_t L_2 = ___b1; uint32_t L_3 = ___a0; return (bool)((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_3))) >= ((uint32_t)((int32_t)-2147483648LL))))? 1 : 0); } } // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::Align(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredShaderData_Align_mE52BD5CDF4CEE68E40EB48838536ABCB8AD6388C (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method) { { // return ((s + alignment - 1) / alignment) * alignment; int32_t L_0 = ___s0; int32_t L_1 = ___alignment1; int32_t L_2 = ___alignment1; int32_t L_3 = ___alignment1; return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2)), (int32_t)L_3)); } } // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData__cctor_mD86B66962049A9B0807CD0F1049A69BFF0D36CF1 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredTiler IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled) { marshaled.___m_TilePixelWidth_0 = unmarshaled.get_m_TilePixelWidth_0(); marshaled.___m_TilePixelHeight_1 = unmarshaled.get_m_TilePixelHeight_1(); marshaled.___m_TileXCount_2 = unmarshaled.get_m_TileXCount_2(); marshaled.___m_TileYCount_3 = unmarshaled.get_m_TileYCount_3(); marshaled.___m_TileHeaderSize_4 = unmarshaled.get_m_TileHeaderSize_4(); marshaled.___m_AvgLightPerTile_5 = unmarshaled.get_m_AvgLightPerTile_5(); marshaled.___m_TilerLevel_6 = unmarshaled.get_m_TilerLevel_6(); marshaled.___m_FrustumPlanes_7 = unmarshaled.get_m_FrustumPlanes_7(); marshaled.___m_IsOrthographic_8 = static_cast(unmarshaled.get_m_IsOrthographic_8()); marshaled.___m_Counters_9 = unmarshaled.get_m_Counters_9(); marshaled.___m_TileData_10 = unmarshaled.get_m_TileData_10(); marshaled.___m_TileHeaders_11 = unmarshaled.get_m_TileHeaders_11(); marshaled.___m_PreTiles_12 = unmarshaled.get_m_PreTiles_12(); } IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_back(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled) { int32_t unmarshaled_m_TilePixelWidth_temp_0 = 0; unmarshaled_m_TilePixelWidth_temp_0 = marshaled.___m_TilePixelWidth_0; unmarshaled.set_m_TilePixelWidth_0(unmarshaled_m_TilePixelWidth_temp_0); int32_t unmarshaled_m_TilePixelHeight_temp_1 = 0; unmarshaled_m_TilePixelHeight_temp_1 = marshaled.___m_TilePixelHeight_1; unmarshaled.set_m_TilePixelHeight_1(unmarshaled_m_TilePixelHeight_temp_1); int32_t unmarshaled_m_TileXCount_temp_2 = 0; unmarshaled_m_TileXCount_temp_2 = marshaled.___m_TileXCount_2; unmarshaled.set_m_TileXCount_2(unmarshaled_m_TileXCount_temp_2); int32_t unmarshaled_m_TileYCount_temp_3 = 0; unmarshaled_m_TileYCount_temp_3 = marshaled.___m_TileYCount_3; unmarshaled.set_m_TileYCount_3(unmarshaled_m_TileYCount_temp_3); int32_t unmarshaled_m_TileHeaderSize_temp_4 = 0; unmarshaled_m_TileHeaderSize_temp_4 = marshaled.___m_TileHeaderSize_4; unmarshaled.set_m_TileHeaderSize_4(unmarshaled_m_TileHeaderSize_temp_4); int32_t unmarshaled_m_AvgLightPerTile_temp_5 = 0; unmarshaled_m_AvgLightPerTile_temp_5 = marshaled.___m_AvgLightPerTile_5; unmarshaled.set_m_AvgLightPerTile_5(unmarshaled_m_AvgLightPerTile_temp_5); int32_t unmarshaled_m_TilerLevel_temp_6 = 0; unmarshaled_m_TilerLevel_temp_6 = marshaled.___m_TilerLevel_6; unmarshaled.set_m_TilerLevel_6(unmarshaled_m_TilerLevel_temp_6); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C unmarshaled_m_FrustumPlanes_temp_7; memset((&unmarshaled_m_FrustumPlanes_temp_7), 0, sizeof(unmarshaled_m_FrustumPlanes_temp_7)); unmarshaled_m_FrustumPlanes_temp_7 = marshaled.___m_FrustumPlanes_7; unmarshaled.set_m_FrustumPlanes_7(unmarshaled_m_FrustumPlanes_temp_7); bool unmarshaled_m_IsOrthographic_temp_8 = false; unmarshaled_m_IsOrthographic_temp_8 = static_cast(marshaled.___m_IsOrthographic_8); unmarshaled.set_m_IsOrthographic_8(unmarshaled_m_IsOrthographic_temp_8); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 unmarshaled_m_Counters_temp_9; memset((&unmarshaled_m_Counters_temp_9), 0, sizeof(unmarshaled_m_Counters_temp_9)); unmarshaled_m_Counters_temp_9 = marshaled.___m_Counters_9; unmarshaled.set_m_Counters_9(unmarshaled_m_Counters_temp_9); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A unmarshaled_m_TileData_temp_10; memset((&unmarshaled_m_TileData_temp_10), 0, sizeof(unmarshaled_m_TileData_temp_10)); unmarshaled_m_TileData_temp_10 = marshaled.___m_TileData_10; unmarshaled.set_m_TileData_10(unmarshaled_m_TileData_temp_10); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A unmarshaled_m_TileHeaders_temp_11; memset((&unmarshaled_m_TileHeaders_temp_11), 0, sizeof(unmarshaled_m_TileHeaders_temp_11)); unmarshaled_m_TileHeaders_temp_11 = marshaled.___m_TileHeaders_11; unmarshaled.set_m_TileHeaders_11(unmarshaled_m_TileHeaders_temp_11); NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA unmarshaled_m_PreTiles_temp_12; memset((&unmarshaled_m_PreTiles_temp_12), 0, sizeof(unmarshaled_m_PreTiles_temp_12)); unmarshaled_m_PreTiles_temp_12 = marshaled.___m_PreTiles_12; unmarshaled.set_m_PreTiles_12(unmarshaled_m_PreTiles_temp_12); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredTiler IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_pinvoke_cleanup(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredTiler IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled) { marshaled.___m_TilePixelWidth_0 = unmarshaled.get_m_TilePixelWidth_0(); marshaled.___m_TilePixelHeight_1 = unmarshaled.get_m_TilePixelHeight_1(); marshaled.___m_TileXCount_2 = unmarshaled.get_m_TileXCount_2(); marshaled.___m_TileYCount_3 = unmarshaled.get_m_TileYCount_3(); marshaled.___m_TileHeaderSize_4 = unmarshaled.get_m_TileHeaderSize_4(); marshaled.___m_AvgLightPerTile_5 = unmarshaled.get_m_AvgLightPerTile_5(); marshaled.___m_TilerLevel_6 = unmarshaled.get_m_TilerLevel_6(); marshaled.___m_FrustumPlanes_7 = unmarshaled.get_m_FrustumPlanes_7(); marshaled.___m_IsOrthographic_8 = static_cast(unmarshaled.get_m_IsOrthographic_8()); marshaled.___m_Counters_9 = unmarshaled.get_m_Counters_9(); marshaled.___m_TileData_10 = unmarshaled.get_m_TileData_10(); marshaled.___m_TileHeaders_11 = unmarshaled.get_m_TileHeaders_11(); marshaled.___m_PreTiles_12 = unmarshaled.get_m_PreTiles_12(); } IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_back(const DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled, DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372& unmarshaled) { int32_t unmarshaled_m_TilePixelWidth_temp_0 = 0; unmarshaled_m_TilePixelWidth_temp_0 = marshaled.___m_TilePixelWidth_0; unmarshaled.set_m_TilePixelWidth_0(unmarshaled_m_TilePixelWidth_temp_0); int32_t unmarshaled_m_TilePixelHeight_temp_1 = 0; unmarshaled_m_TilePixelHeight_temp_1 = marshaled.___m_TilePixelHeight_1; unmarshaled.set_m_TilePixelHeight_1(unmarshaled_m_TilePixelHeight_temp_1); int32_t unmarshaled_m_TileXCount_temp_2 = 0; unmarshaled_m_TileXCount_temp_2 = marshaled.___m_TileXCount_2; unmarshaled.set_m_TileXCount_2(unmarshaled_m_TileXCount_temp_2); int32_t unmarshaled_m_TileYCount_temp_3 = 0; unmarshaled_m_TileYCount_temp_3 = marshaled.___m_TileYCount_3; unmarshaled.set_m_TileYCount_3(unmarshaled_m_TileYCount_temp_3); int32_t unmarshaled_m_TileHeaderSize_temp_4 = 0; unmarshaled_m_TileHeaderSize_temp_4 = marshaled.___m_TileHeaderSize_4; unmarshaled.set_m_TileHeaderSize_4(unmarshaled_m_TileHeaderSize_temp_4); int32_t unmarshaled_m_AvgLightPerTile_temp_5 = 0; unmarshaled_m_AvgLightPerTile_temp_5 = marshaled.___m_AvgLightPerTile_5; unmarshaled.set_m_AvgLightPerTile_5(unmarshaled_m_AvgLightPerTile_temp_5); int32_t unmarshaled_m_TilerLevel_temp_6 = 0; unmarshaled_m_TilerLevel_temp_6 = marshaled.___m_TilerLevel_6; unmarshaled.set_m_TilerLevel_6(unmarshaled_m_TilerLevel_temp_6); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C unmarshaled_m_FrustumPlanes_temp_7; memset((&unmarshaled_m_FrustumPlanes_temp_7), 0, sizeof(unmarshaled_m_FrustumPlanes_temp_7)); unmarshaled_m_FrustumPlanes_temp_7 = marshaled.___m_FrustumPlanes_7; unmarshaled.set_m_FrustumPlanes_7(unmarshaled_m_FrustumPlanes_temp_7); bool unmarshaled_m_IsOrthographic_temp_8 = false; unmarshaled_m_IsOrthographic_temp_8 = static_cast(marshaled.___m_IsOrthographic_8); unmarshaled.set_m_IsOrthographic_8(unmarshaled_m_IsOrthographic_temp_8); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 unmarshaled_m_Counters_temp_9; memset((&unmarshaled_m_Counters_temp_9), 0, sizeof(unmarshaled_m_Counters_temp_9)); unmarshaled_m_Counters_temp_9 = marshaled.___m_Counters_9; unmarshaled.set_m_Counters_9(unmarshaled_m_Counters_temp_9); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A unmarshaled_m_TileData_temp_10; memset((&unmarshaled_m_TileData_temp_10), 0, sizeof(unmarshaled_m_TileData_temp_10)); unmarshaled_m_TileData_temp_10 = marshaled.___m_TileData_10; unmarshaled.set_m_TileData_10(unmarshaled_m_TileData_temp_10); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A unmarshaled_m_TileHeaders_temp_11; memset((&unmarshaled_m_TileHeaders_temp_11), 0, sizeof(unmarshaled_m_TileHeaders_temp_11)); unmarshaled_m_TileHeaders_temp_11 = marshaled.___m_TileHeaders_11; unmarshaled.set_m_TileHeaders_11(unmarshaled_m_TileHeaders_temp_11); NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA unmarshaled_m_PreTiles_temp_12; memset((&unmarshaled_m_PreTiles_temp_12), 0, sizeof(unmarshaled_m_PreTiles_temp_12)); unmarshaled_m_PreTiles_temp_12 = marshaled.___m_PreTiles_12; unmarshaled.set_m_PreTiles_12(unmarshaled_m_PreTiles_temp_12); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.Internal.DeferredTiler IL2CPP_EXTERN_C void DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshal_com_cleanup(DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler__ctor_m0536FBD21F0ACE0B3ECEA4062CD01708DCD6DD34 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___tilePixelWidth0, int32_t ___tilePixelHeight1, int32_t ___avgLightPerTile2, int32_t ___tilerLevel3, const RuntimeMethod* method) { FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C V_0; memset((&V_0), 0, sizeof(V_0)); DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * G_B2_0 = NULL; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * G_B1_0 = NULL; int32_t G_B3_0 = 0; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * G_B3_1 = NULL; { // m_TilePixelWidth = tilePixelWidth; int32_t L_0 = ___tilePixelWidth0; __this->set_m_TilePixelWidth_0(L_0); // m_TilePixelHeight = tilePixelHeight; int32_t L_1 = ___tilePixelHeight1; __this->set_m_TilePixelHeight_1(L_1); // m_TileXCount = 0; __this->set_m_TileXCount_2(0); // m_TileYCount = 0; __this->set_m_TileYCount_3(0); // m_TileHeaderSize = tilerLevel == 0 ? 4 : 2; int32_t L_2 = ___tilerLevel3; G_B1_0 = __this; if (!L_2) { G_B2_0 = __this; goto IL_0024; } } { G_B3_0 = 2; G_B3_1 = G_B1_0; goto IL_0025; } IL_0024: { G_B3_0 = 4; G_B3_1 = G_B2_0; } IL_0025: { G_B3_1->set_m_TileHeaderSize_4(G_B3_0); // m_AvgLightPerTile = avgLightPerTile; int32_t L_3 = ___avgLightPerTile2; __this->set_m_AvgLightPerTile_5(L_3); // m_TilerLevel = tilerLevel; int32_t L_4 = ___tilerLevel3; __this->set_m_TilerLevel_6(L_4); // m_FrustumPlanes = new FrustumPlanes { left = 0, right = 0, bottom = 0, top = 0, zNear = 0, zFar = 0 }; il2cpp_codegen_initobj((&V_0), sizeof(FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C )); (&V_0)->set_left_0((0.0f)); (&V_0)->set_right_1((0.0f)); (&V_0)->set_bottom_2((0.0f)); (&V_0)->set_top_3((0.0f)); (&V_0)->set_zNear_4((0.0f)); (&V_0)->set_zFar_5((0.0f)); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C L_5 = V_0; __this->set_m_FrustumPlanes_7(L_5); // m_IsOrthographic = false; __this->set_m_IsOrthographic_8((bool)0); // m_Counters = new NativeArray(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_6 = __this->get_address_of_m_Counters_9(); il2cpp_codegen_initobj(L_6, sizeof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 )); // m_TileData = new NativeArray(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_7 = __this->get_address_of_m_TileData_10(); il2cpp_codegen_initobj(L_7, sizeof(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A )); // m_TileHeaders = new NativeArray(); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_8 = __this->get_address_of_m_TileHeaders_11(); il2cpp_codegen_initobj(L_8, sizeof(NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A )); // m_PreTiles = new NativeArray(); NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * L_9 = __this->get_address_of_m_PreTiles_12(); il2cpp_codegen_initobj(L_9, sizeof(NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA )); // } return; } } IL2CPP_EXTERN_C void DeferredTiler__ctor_m0536FBD21F0ACE0B3ECEA4062CD01708DCD6DD34_AdjustorThunk (RuntimeObject * __this, int32_t ___tilePixelWidth0, int32_t ___tilePixelHeight1, int32_t ___avgLightPerTile2, int32_t ___tilerLevel3, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler__ctor_m0536FBD21F0ACE0B3ECEA4062CD01708DCD6DD34(_thisAdjusted, ___tilePixelWidth0, ___tilePixelHeight1, ___avgLightPerTile2, ___tilerLevel3, method); } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilerLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilerLevel; } int32_t L_0 = __this->get_m_TilerLevel_6(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileXCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileXCount; } int32_t L_0 = __this->get_m_TileXCount_2(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileYCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileYCount; } int32_t L_0 = __this->get_m_TileYCount_3(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilePixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilePixelWidth; } int32_t L_0 = __this->get_m_TilePixelWidth_0(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TilePixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilePixelHeight; } int32_t L_0 = __this->get_m_TilePixelHeight_1(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileHeaderSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileHeaderSize_m3E7345B150FF0C66F4C19E6D39CA9B2CA1FB9C62 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileHeaderSize; } int32_t L_0 = __this->get_m_TileHeaderSize_4(); return L_0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TileHeaderSize_m3E7345B150FF0C66F4C19E6D39CA9B2CA1FB9C62_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TileHeaderSize_m3E7345B150FF0C66F4C19E6D39CA9B2CA1FB9C62_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_MaxLightPerTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_MaxLightPerTile_mF8206D90984C61C389D31C1000559923C4EA7FCE (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // get { return m_Counters.IsCreated ? m_Counters[0] : 0; } NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_Counters_9(); bool L_1; L_1 = NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0, /*hidden argument*/NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); if (L_1) { goto IL_000f; } } { return 0; } IL_000f: { NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_2 = __this->get_address_of_m_Counters_9(); int32_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_2)->___m_Buffer_0, 0); return L_3; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_MaxLightPerTile_mF8206D90984C61C389D31C1000559923C4EA7FCE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_MaxLightPerTile_mF8206D90984C61C389D31C1000559923C4EA7FCE(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileDataCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileDataCapacity_mDA89C7AAC55DCFC64C3DDE112CFCED7501E9425D (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // get { return m_Counters.IsCreated ? m_Counters[2] : 0; } NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_0 = __this->get_address_of_m_Counters_9(); bool L_1; L_1 = NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_0, /*hidden argument*/NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); if (L_1) { goto IL_000f; } } { return 0; } IL_000f: { NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_2 = __this->get_address_of_m_Counters_9(); int32_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_2)->___m_Buffer_0, 2); return L_3; } } IL2CPP_EXTERN_C int32_t DeferredTiler_get_TileDataCapacity_mDA89C7AAC55DCFC64C3DDE112CFCED7501E9425D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_get_TileDataCapacity_mDA89C7AAC55DCFC64C3DDE112CFCED7501E9425D(_thisAdjusted, method); return _returnValue; } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_Tiles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileData; } NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_0 = __this->get_m_TileData_10(); return L_0; } } IL2CPP_EXTERN_C NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A _returnValue; _returnValue = DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline(_thisAdjusted, method); return _returnValue; } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredTiler::get_TileHeaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileHeaders; } NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_0 = __this->get_m_TileHeaders_11(); return L_0; } } IL2CPP_EXTERN_C NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A _returnValue; _returnValue = DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::GetTileOffsetAndCount(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, int32_t* ___offset2, int32_t* ___count3, const RuntimeMethod* method) { int32_t V_0 = 0; { // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_0 = ___i0; int32_t L_1 = ___j1; int32_t L_2; L_2 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // offset = (int)m_TileHeaders[headerOffset + 0]; int32_t* L_3 = ___offset2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_4 = __this->get_address_of_m_TileHeaders_11(); int32_t L_5 = V_0; uint32_t L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_4)->___m_Buffer_0, L_5); *((int32_t*)L_3) = (int32_t)L_6; // count = (int)m_TileHeaders[headerOffset + 1]; int32_t* L_7 = ___count3; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_8 = __this->get_address_of_m_TileHeaders_11(); int32_t L_9 = V_0; uint32_t L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_8)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1))); *((int32_t*)L_7) = (int32_t)L_10; // } return; } } IL2CPP_EXTERN_C void DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6_AdjustorThunk (RuntimeObject * __this, int32_t ___i0, int32_t ___j1, int32_t* ___offset2, int32_t* ___count3, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6_inline(_thisAdjusted, ___i0, ___j1, ___offset2, ___count3, method); } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::GetTileHeaderOffset(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, const RuntimeMethod* method) { { // return (i + j * m_TileXCount) * m_TileHeaderSize; int32_t L_0 = ___i0; int32_t L_1 = ___j1; int32_t L_2 = __this->get_m_TileXCount_2(); int32_t L_3 = __this->get_m_TileHeaderSize_4(); return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)L_2)))), (int32_t)L_3)); } } IL2CPP_EXTERN_C int32_t DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_AdjustorThunk (RuntimeObject * __this, int32_t ___i0, int32_t ___j1, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline(_thisAdjusted, ___i0, ___j1, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::Setup(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_Setup_mA0790139379B78BB6BA07428CCE61CFA26E4B78D (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___tileDataCapacity0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (tileDataCapacity <= 0) int32_t L_0 = ___tileDataCapacity0; if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_001a; } } { // tileDataCapacity = m_TileXCount * m_TileYCount * m_AvgLightPerTile; int32_t L_1 = __this->get_m_TileXCount_2(); int32_t L_2 = __this->get_m_TileYCount_3(); int32_t L_3 = __this->get_m_AvgLightPerTile_5(); ___tileDataCapacity0 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)L_2)), (int32_t)L_3)); } IL_001a: { // m_Counters = new NativeArray(3, Allocator.Temp, NativeArrayOptions.UninitializedMemory); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_4; memset((&L_4), 0, sizeof(L_4)); NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292((&L_4), 3, 2, 0, /*hidden argument*/NativeArray_1__ctor_m001FCAD07C1100FAA1AA3C38CA5C493FC25B2292_RuntimeMethod_var); __this->set_m_Counters_9(L_4); // m_TileData = new NativeArray(tileDataCapacity, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_5 = ___tileDataCapacity0; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_6; memset((&L_6), 0, sizeof(L_6)); NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2((&L_6), L_5, 2, 0, /*hidden argument*/NativeArray_1__ctor_m548B797F8EAAA91EF074CBB312E81006A486B8D2_RuntimeMethod_var); __this->set_m_TileData_10(L_6); // m_TileHeaders = new NativeArray(m_TileXCount * m_TileYCount * m_TileHeaderSize, Allocator.Temp, NativeArrayOptions.UninitializedMemory); int32_t L_7 = __this->get_m_TileXCount_2(); int32_t L_8 = __this->get_m_TileYCount_3(); int32_t L_9 = __this->get_m_TileHeaderSize_4(); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_10; memset((&L_10), 0, sizeof(L_10)); NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F((&L_10), ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)L_8)), (int32_t)L_9)), 2, 0, /*hidden argument*/NativeArray_1__ctor_mDE152FAE545EFAC5FB46771AF0003D0E4745F97F_RuntimeMethod_var); __this->set_m_TileHeaders_11(L_10); // m_Counters[0] = 0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_11 = __this->get_address_of_m_Counters_9(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_11)->___m_Buffer_0, 0, (0)); // m_Counters[1] = 0; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_12 = __this->get_address_of_m_Counters_9(); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_12)->___m_Buffer_0, 1, (0)); // m_Counters[2] = tileDataCapacity; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_13 = __this->get_address_of_m_Counters_9(); int32_t L_14 = ___tileDataCapacity0; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_13)->___m_Buffer_0, 2, (L_14)); // } return; } } IL2CPP_EXTERN_C void DeferredTiler_Setup_mA0790139379B78BB6BA07428CCE61CFA26E4B78D_AdjustorThunk (RuntimeObject * __this, int32_t ___tileDataCapacity0, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_Setup_mA0790139379B78BB6BA07428CCE61CFA26E4B78D(_thisAdjusted, ___tileDataCapacity0, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::OnCameraCleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_OnCameraCleanup_m65B1384477892EA4D2559C6DA6637DE9FB344BC5 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (m_TileHeaders.IsCreated) NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_0 = __this->get_address_of_m_TileHeaders_11(); bool L_1; L_1 = NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_0, /*hidden argument*/NativeArray_1_get_IsCreated_m3B37A54D543C525751B889F68FB779C09E0B7FD3_RuntimeMethod_var); if (!L_1) { goto IL_0018; } } { // m_TileHeaders.Dispose(); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_2 = __this->get_address_of_m_TileHeaders_11(); NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_2, /*hidden argument*/NativeArray_1_Dispose_m5E13FBBFF171004599F612D00587AD4EE7D79872_RuntimeMethod_var); } IL_0018: { // if (m_TileData.IsCreated) NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_3 = __this->get_address_of_m_TileData_10(); bool L_4; L_4 = NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_3, /*hidden argument*/NativeArray_1_get_IsCreated_mBEAF456A5AA9D67E19E42C6D4A0F39054BF4F812_RuntimeMethod_var); if (!L_4) { goto IL_0030; } } { // m_TileData.Dispose(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_5 = __this->get_address_of_m_TileData_10(); NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_5, /*hidden argument*/NativeArray_1_Dispose_m648C39A69C637BADC119B8F4FCBA8C21A661CFF6_RuntimeMethod_var); } IL_0030: { // if (m_Counters.IsCreated) NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_6 = __this->get_address_of_m_Counters_9(); bool L_7; L_7 = NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_6, /*hidden argument*/NativeArray_1_get_IsCreated_m0B7EB9CC11FCECCC0480F589775E99828F222AE5_RuntimeMethod_var); if (!L_7) { goto IL_0048; } } { // m_Counters.Dispose(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_8 = __this->get_address_of_m_Counters_9(); NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_8, /*hidden argument*/NativeArray_1_Dispose_m69DBDA47FE3991A47E9CFCBFB3292676D22D7655_RuntimeMethod_var); } IL_0048: { // } return; } } IL2CPP_EXTERN_C void DeferredTiler_OnCameraCleanup_m65B1384477892EA4D2559C6DA6637DE9FB344BC5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_OnCameraCleanup_m65B1384477892EA4D2559C6DA6637DE9FB344BC5(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::PrecomputeTiles(UnityEngine.Matrix4x4,System.Boolean,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_PrecomputeTiles_mF4E5243F40996F004FF62EF680E20551C168C208 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___isOrthographic1, int32_t ___renderWidth2, int32_t ___renderHeight3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; float V_5 = 0.0f; float V_6 = 0.0f; int32_t V_7 = 0; float V_8 = 0.0f; float V_9 = 0.0f; PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 V_10; memset((&V_10), 0, sizeof(V_10)); int32_t V_11 = 0; float V_12 = 0.0f; float V_13 = 0.0f; int32_t V_14 = 0; float V_15 = 0.0f; float V_16 = 0.0f; PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 V_17; memset((&V_17), 0, sizeof(V_17)); { // m_TileXCount = (renderWidth + m_TilePixelWidth - 1) / m_TilePixelWidth; int32_t L_0 = ___renderWidth2; int32_t L_1 = __this->get_m_TilePixelWidth_0(); int32_t L_2 = __this->get_m_TilePixelWidth_0(); __this->set_m_TileXCount_2(((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2))); // m_TileYCount = (renderHeight + m_TilePixelHeight - 1) / m_TilePixelHeight; int32_t L_3 = ___renderHeight3; int32_t L_4 = __this->get_m_TilePixelHeight_1(); int32_t L_5 = __this->get_m_TilePixelHeight_1(); __this->set_m_TileYCount_3(((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)L_4)), (int32_t)1))/(int32_t)L_5))); // m_PreTiles = DeferredShaderData.instance.GetPreTiles(m_TilerLevel, m_TileXCount * m_TileYCount); IL2CPP_RUNTIME_CLASS_INIT(DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1_il2cpp_TypeInfo_var); DeferredShaderData_tC0118475ABB9918494140E62DCC92ECB506F0CA1 * L_6; L_6 = DeferredShaderData_get_instance_mEC071E495C96DCDD02D51AB908DD9B5FBF2AF270(/*hidden argument*/NULL); int32_t L_7 = __this->get_m_TilerLevel_6(); int32_t L_8 = __this->get_m_TileXCount_2(); int32_t L_9 = __this->get_m_TileYCount_3(); NullCheck(L_6); NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA L_10; L_10 = DeferredShaderData_GetPreTiles_m23727CD3BCABF451C2479631B8EB6A4E3A172A88(L_6, L_7, ((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)L_9)), /*hidden argument*/NULL); __this->set_m_PreTiles_12(L_10); // int adjustedRenderWidth = Align(renderWidth, m_TilePixelWidth); int32_t L_11 = ___renderWidth2; int32_t L_12 = __this->get_m_TilePixelWidth_0(); int32_t L_13; L_13 = DeferredTiler_Align_mD858D00B380EF0BF828FE1205D2D23DDFFADD23A_inline(L_11, L_12, /*hidden argument*/NULL); V_0 = L_13; // int adjustedRenderHeight = Align(renderHeight, m_TilePixelHeight); int32_t L_14 = ___renderHeight3; int32_t L_15 = __this->get_m_TilePixelHeight_1(); int32_t L_16; L_16 = DeferredTiler_Align_mD858D00B380EF0BF828FE1205D2D23DDFFADD23A_inline(L_14, L_15, /*hidden argument*/NULL); V_1 = L_16; // m_FrustumPlanes = proj.decomposeProjection; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C L_17; L_17 = Matrix4x4_get_decomposeProjection_m189C545F68D2D7517D05F6AF181D39F3527D3A7F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___proj0), /*hidden argument*/NULL); __this->set_m_FrustumPlanes_7(L_17); // m_FrustumPlanes.right = m_FrustumPlanes.left + (m_FrustumPlanes.right - m_FrustumPlanes.left) * (adjustedRenderWidth / (float)renderWidth); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_18 = __this->get_address_of_m_FrustumPlanes_7(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_19 = __this->get_address_of_m_FrustumPlanes_7(); float L_20 = L_19->get_left_0(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_21 = __this->get_address_of_m_FrustumPlanes_7(); float L_22 = L_21->get_right_1(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_23 = __this->get_address_of_m_FrustumPlanes_7(); float L_24 = L_23->get_left_0(); int32_t L_25 = V_0; int32_t L_26 = ___renderWidth2; L_18->set_right_1(((float)il2cpp_codegen_add((float)L_20, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_24)), (float)((float)((float)((float)((float)L_25))/(float)((float)((float)L_26))))))))); // m_FrustumPlanes.bottom = m_FrustumPlanes.top + (m_FrustumPlanes.bottom - m_FrustumPlanes.top) * (adjustedRenderHeight / (float)renderHeight); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_27 = __this->get_address_of_m_FrustumPlanes_7(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_28 = __this->get_address_of_m_FrustumPlanes_7(); float L_29 = L_28->get_top_3(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_30 = __this->get_address_of_m_FrustumPlanes_7(); float L_31 = L_30->get_bottom_2(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_32 = __this->get_address_of_m_FrustumPlanes_7(); float L_33 = L_32->get_top_3(); int32_t L_34 = V_1; int32_t L_35 = ___renderHeight3; L_27->set_bottom_2(((float)il2cpp_codegen_add((float)L_29, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_31, (float)L_33)), (float)((float)((float)((float)((float)L_34))/(float)((float)((float)L_35))))))))); // m_IsOrthographic = isOrthographic; bool L_36 = ___isOrthographic1; __this->set_m_IsOrthographic_8(L_36); // float tileWidthWS = (m_FrustumPlanes.right - m_FrustumPlanes.left) / m_TileXCount; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_37 = __this->get_address_of_m_FrustumPlanes_7(); float L_38 = L_37->get_right_1(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_39 = __this->get_address_of_m_FrustumPlanes_7(); float L_40 = L_39->get_left_0(); int32_t L_41 = __this->get_m_TileXCount_2(); V_2 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))/(float)((float)((float)L_41)))); // float tileHeightWS = (m_FrustumPlanes.top - m_FrustumPlanes.bottom) / m_TileYCount; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_42 = __this->get_address_of_m_FrustumPlanes_7(); float L_43 = L_42->get_top_3(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_44 = __this->get_address_of_m_FrustumPlanes_7(); float L_45 = L_44->get_bottom_2(); int32_t L_46 = __this->get_m_TileYCount_3(); V_3 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_45))/(float)((float)((float)L_46)))); // if (!isOrthographic) // perspective bool L_47 = ___isOrthographic1; if (L_47) { goto IL_028a; } } { // for (int j = 0; j < m_TileYCount; ++j) V_4 = 0; goto IL_027c; } IL_0138: { // float tileTop = m_FrustumPlanes.top - tileHeightWS * j; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_48 = __this->get_address_of_m_FrustumPlanes_7(); float L_49 = L_48->get_top_3(); float L_50 = V_3; int32_t L_51 = V_4; V_5 = ((float)il2cpp_codegen_subtract((float)L_49, (float)((float)il2cpp_codegen_multiply((float)L_50, (float)((float)((float)L_51)))))); // float tileBottom = tileTop - tileHeightWS; float L_52 = V_5; float L_53 = V_3; V_6 = ((float)il2cpp_codegen_subtract((float)L_52, (float)L_53)); // for (int i = 0; i < m_TileXCount; ++i) V_7 = 0; goto IL_0269; } IL_0159: { // float tileLeft = m_FrustumPlanes.left + tileWidthWS * i; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_54 = __this->get_address_of_m_FrustumPlanes_7(); float L_55 = L_54->get_left_0(); float L_56 = V_2; int32_t L_57 = V_7; V_8 = ((float)il2cpp_codegen_add((float)L_55, (float)((float)il2cpp_codegen_multiply((float)L_56, (float)((float)((float)L_57)))))); // float tileRight = tileLeft + tileWidthWS; float L_58 = V_8; float L_59 = V_2; V_9 = ((float)il2cpp_codegen_add((float)L_58, (float)L_59)); // preTile.planeLeft = MakePlane(new float3(tileLeft, tileBottom, -m_FrustumPlanes.zNear), new float3(tileLeft, tileTop, -m_FrustumPlanes.zNear)); float L_60 = V_8; float L_61 = V_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_62 = __this->get_address_of_m_FrustumPlanes_7(); float L_63 = L_62->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_64; memset((&L_64), 0, sizeof(L_64)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_64), L_60, L_61, ((-L_63)), /*hidden argument*/NULL); float L_65 = V_8; float L_66 = V_5; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_67 = __this->get_address_of_m_FrustumPlanes_7(); float L_68 = L_67->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_69; memset((&L_69), 0, sizeof(L_69)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_69), L_65, L_66, ((-L_68)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_70; L_70 = DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline(L_64, L_69, /*hidden argument*/NULL); (&V_10)->set_planeLeft_0(L_70); // preTile.planeRight = MakePlane(new float3(tileRight, tileTop, -m_FrustumPlanes.zNear), new float3(tileRight, tileBottom, -m_FrustumPlanes.zNear)); float L_71 = V_9; float L_72 = V_5; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_73 = __this->get_address_of_m_FrustumPlanes_7(); float L_74 = L_73->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_75; memset((&L_75), 0, sizeof(L_75)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_75), L_71, L_72, ((-L_74)), /*hidden argument*/NULL); float L_76 = V_9; float L_77 = V_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_78 = __this->get_address_of_m_FrustumPlanes_7(); float L_79 = L_78->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_80; memset((&L_80), 0, sizeof(L_80)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_80), L_76, L_77, ((-L_79)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_81; L_81 = DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline(L_75, L_80, /*hidden argument*/NULL); (&V_10)->set_planeRight_1(L_81); // preTile.planeBottom = MakePlane(new float3(tileRight, tileBottom, -m_FrustumPlanes.zNear), new float3(tileLeft, tileBottom, -m_FrustumPlanes.zNear)); float L_82 = V_9; float L_83 = V_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_84 = __this->get_address_of_m_FrustumPlanes_7(); float L_85 = L_84->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_86; memset((&L_86), 0, sizeof(L_86)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_86), L_82, L_83, ((-L_85)), /*hidden argument*/NULL); float L_87 = V_8; float L_88 = V_6; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_89 = __this->get_address_of_m_FrustumPlanes_7(); float L_90 = L_89->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_91; memset((&L_91), 0, sizeof(L_91)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_91), L_87, L_88, ((-L_90)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_92; L_92 = DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline(L_86, L_91, /*hidden argument*/NULL); (&V_10)->set_planeBottom_2(L_92); // preTile.planeTop = MakePlane(new float3(tileLeft, tileTop, -m_FrustumPlanes.zNear), new float3(tileRight, tileTop, -m_FrustumPlanes.zNear)); float L_93 = V_8; float L_94 = V_5; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_95 = __this->get_address_of_m_FrustumPlanes_7(); float L_96 = L_95->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_97; memset((&L_97), 0, sizeof(L_97)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_97), L_93, L_94, ((-L_96)), /*hidden argument*/NULL); float L_98 = V_9; float L_99 = V_5; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_100 = __this->get_address_of_m_FrustumPlanes_7(); float L_101 = L_100->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_102; memset((&L_102), 0, sizeof(L_102)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_102), L_98, L_99, ((-L_101)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_103; L_103 = DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline(L_97, L_102, /*hidden argument*/NULL); (&V_10)->set_planeTop_3(L_103); // m_PreTiles[i + j * m_TileXCount] = preTile; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * L_104 = __this->get_address_of_m_PreTiles_12(); int32_t L_105 = V_7; int32_t L_106 = V_4; int32_t L_107 = __this->get_m_TileXCount_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 L_108 = V_10; IL2CPP_NATIVEARRAY_SET_ITEM(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 , ((NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA *)L_104)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_105, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_106, (int32_t)L_107)))), (L_108)); // for (int i = 0; i < m_TileXCount; ++i) int32_t L_109 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_109, (int32_t)1)); } IL_0269: { // for (int i = 0; i < m_TileXCount; ++i) int32_t L_110 = V_7; int32_t L_111 = __this->get_m_TileXCount_2(); if ((((int32_t)L_110) < ((int32_t)L_111))) { goto IL_0159; } } { // for (int j = 0; j < m_TileYCount; ++j) int32_t L_112 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_112, (int32_t)1)); } IL_027c: { // for (int j = 0; j < m_TileYCount; ++j) int32_t L_113 = V_4; int32_t L_114 = __this->get_m_TileYCount_3(); if ((((int32_t)L_113) < ((int32_t)L_114))) { goto IL_0138; } } { // } return; } IL_028a: { // for (int j = 0; j < m_TileYCount; ++j) V_11 = 0; goto IL_0442; } IL_0292: { // float tileTop = m_FrustumPlanes.top - tileHeightWS * j; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_115 = __this->get_address_of_m_FrustumPlanes_7(); float L_116 = L_115->get_top_3(); float L_117 = V_3; int32_t L_118 = V_11; V_12 = ((float)il2cpp_codegen_subtract((float)L_116, (float)((float)il2cpp_codegen_multiply((float)L_117, (float)((float)((float)L_118)))))); // float tileBottom = tileTop - tileHeightWS; float L_119 = V_12; float L_120 = V_3; V_13 = ((float)il2cpp_codegen_subtract((float)L_119, (float)L_120)); // for (int i = 0; i < m_TileXCount; ++i) V_14 = 0; goto IL_042f; } IL_02b3: { // float tileLeft = m_FrustumPlanes.left + tileWidthWS * i; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_121 = __this->get_address_of_m_FrustumPlanes_7(); float L_122 = L_121->get_left_0(); float L_123 = V_2; int32_t L_124 = V_14; V_15 = ((float)il2cpp_codegen_add((float)L_122, (float)((float)il2cpp_codegen_multiply((float)L_123, (float)((float)((float)L_124)))))); // float tileRight = tileLeft + tileWidthWS; float L_125 = V_15; float L_126 = V_2; V_16 = ((float)il2cpp_codegen_add((float)L_125, (float)L_126)); // preTile.planeLeft = MakePlane(new float3(tileLeft, tileBottom, -m_FrustumPlanes.zNear), new float3(tileLeft, tileBottom, -m_FrustumPlanes.zNear - 1.0f), new float3(tileLeft, tileTop, -m_FrustumPlanes.zNear)); float L_127 = V_15; float L_128 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_129 = __this->get_address_of_m_FrustumPlanes_7(); float L_130 = L_129->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_131; memset((&L_131), 0, sizeof(L_131)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_131), L_127, L_128, ((-L_130)), /*hidden argument*/NULL); float L_132 = V_15; float L_133 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_134 = __this->get_address_of_m_FrustumPlanes_7(); float L_135 = L_134->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_136; memset((&L_136), 0, sizeof(L_136)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_136), L_132, L_133, ((float)il2cpp_codegen_subtract((float)((-L_135)), (float)(1.0f))), /*hidden argument*/NULL); float L_137 = V_15; float L_138 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_139 = __this->get_address_of_m_FrustumPlanes_7(); float L_140 = L_139->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_141; memset((&L_141), 0, sizeof(L_141)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_141), L_137, L_138, ((-L_140)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_142; L_142 = DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline(L_131, L_136, L_141, /*hidden argument*/NULL); (&V_17)->set_planeLeft_0(L_142); // preTile.planeRight = MakePlane(new float3(tileRight, tileTop, -m_FrustumPlanes.zNear), new float3(tileRight, tileTop, -m_FrustumPlanes.zNear - 1.0f), new float3(tileRight, tileBottom, -m_FrustumPlanes.zNear)); float L_143 = V_16; float L_144 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_145 = __this->get_address_of_m_FrustumPlanes_7(); float L_146 = L_145->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_147; memset((&L_147), 0, sizeof(L_147)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_147), L_143, L_144, ((-L_146)), /*hidden argument*/NULL); float L_148 = V_16; float L_149 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_150 = __this->get_address_of_m_FrustumPlanes_7(); float L_151 = L_150->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_152; memset((&L_152), 0, sizeof(L_152)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_152), L_148, L_149, ((float)il2cpp_codegen_subtract((float)((-L_151)), (float)(1.0f))), /*hidden argument*/NULL); float L_153 = V_16; float L_154 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_155 = __this->get_address_of_m_FrustumPlanes_7(); float L_156 = L_155->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_157; memset((&L_157), 0, sizeof(L_157)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_157), L_153, L_154, ((-L_156)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_158; L_158 = DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline(L_147, L_152, L_157, /*hidden argument*/NULL); (&V_17)->set_planeRight_1(L_158); // preTile.planeBottom = MakePlane(new float3(tileRight, tileBottom, -m_FrustumPlanes.zNear), new float3(tileRight, tileBottom, -m_FrustumPlanes.zNear - 1.0f), new float3(tileLeft, tileBottom, -m_FrustumPlanes.zNear)); float L_159 = V_16; float L_160 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_161 = __this->get_address_of_m_FrustumPlanes_7(); float L_162 = L_161->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_163; memset((&L_163), 0, sizeof(L_163)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_163), L_159, L_160, ((-L_162)), /*hidden argument*/NULL); float L_164 = V_16; float L_165 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_166 = __this->get_address_of_m_FrustumPlanes_7(); float L_167 = L_166->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_168; memset((&L_168), 0, sizeof(L_168)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_168), L_164, L_165, ((float)il2cpp_codegen_subtract((float)((-L_167)), (float)(1.0f))), /*hidden argument*/NULL); float L_169 = V_15; float L_170 = V_13; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_171 = __this->get_address_of_m_FrustumPlanes_7(); float L_172 = L_171->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_173; memset((&L_173), 0, sizeof(L_173)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_173), L_169, L_170, ((-L_172)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_174; L_174 = DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline(L_163, L_168, L_173, /*hidden argument*/NULL); (&V_17)->set_planeBottom_2(L_174); // preTile.planeTop = MakePlane(new float3(tileLeft, tileTop, -m_FrustumPlanes.zNear), new float3(tileLeft, tileTop, -m_FrustumPlanes.zNear - 1.0f), new float3(tileRight, tileTop, -m_FrustumPlanes.zNear)); float L_175 = V_15; float L_176 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_177 = __this->get_address_of_m_FrustumPlanes_7(); float L_178 = L_177->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_179; memset((&L_179), 0, sizeof(L_179)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_179), L_175, L_176, ((-L_178)), /*hidden argument*/NULL); float L_180 = V_15; float L_181 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_182 = __this->get_address_of_m_FrustumPlanes_7(); float L_183 = L_182->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_184; memset((&L_184), 0, sizeof(L_184)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_184), L_180, L_181, ((float)il2cpp_codegen_subtract((float)((-L_183)), (float)(1.0f))), /*hidden argument*/NULL); float L_185 = V_16; float L_186 = V_12; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_187 = __this->get_address_of_m_FrustumPlanes_7(); float L_188 = L_187->get_zNear_4(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_189; memset((&L_189), 0, sizeof(L_189)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_189), L_185, L_186, ((-L_188)), /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_190; L_190 = DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline(L_179, L_184, L_189, /*hidden argument*/NULL); (&V_17)->set_planeTop_3(L_190); // m_PreTiles[i + j * m_TileXCount] = preTile; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * L_191 = __this->get_address_of_m_PreTiles_12(); int32_t L_192 = V_14; int32_t L_193 = V_11; int32_t L_194 = __this->get_m_TileXCount_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 L_195 = V_17; IL2CPP_NATIVEARRAY_SET_ITEM(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 , ((NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA *)L_191)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_192, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_193, (int32_t)L_194)))), (L_195)); // for (int i = 0; i < m_TileXCount; ++i) int32_t L_196 = V_14; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_196, (int32_t)1)); } IL_042f: { // for (int i = 0; i < m_TileXCount; ++i) int32_t L_197 = V_14; int32_t L_198 = __this->get_m_TileXCount_2(); if ((((int32_t)L_197) < ((int32_t)L_198))) { goto IL_02b3; } } { // for (int j = 0; j < m_TileYCount; ++j) int32_t L_199 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_199, (int32_t)1)); } IL_0442: { // for (int j = 0; j < m_TileYCount; ++j) int32_t L_200 = V_11; int32_t L_201 = __this->get_m_TileYCount_3(); if ((((int32_t)L_200) < ((int32_t)L_201))) { goto IL_0292; } } { // } return; } } IL2CPP_EXTERN_C void DeferredTiler_PrecomputeTiles_mF4E5243F40996F004FF62EF680E20551C168C208_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___isOrthographic1, int32_t ___renderWidth2, int32_t ___renderHeight3, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_PrecomputeTiles_mF4E5243F40996F004FF62EF680E20551C168C208(_thisAdjusted, ___proj0, ___isOrthographic1, ___renderWidth2, ___renderHeight3, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullFinalLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * V_0 = NULL; uint16_t* V_1 = NULL; uint32_t* V_2 = NULL; uint16_t* V_3 = NULL; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_7; memset((&V_7), 0, sizeof(V_7)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_8; memset((&V_8), 0, sizeof(V_8)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_9; memset((&V_9), 0, sizeof(V_9)); int32_t V_10 = 0; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; float V_14 = 0.0f; int32_t V_15 = 0; float V_16 = 0.0f; int32_t V_17 = 0; float V_18 = 0.0f; float V_19 = 0.0f; uint32_t V_20 = 0; float V_21 = 0.0f; float V_22 = 0.0f; float V_23 = 0.0f; int32_t V_24 = 0; int32_t V_25 = 0; int32_t V_26 = 0; int32_t V_27 = 0; uint16_t V_28 = 0; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 V_29; memset((&V_29), 0, sizeof(V_29)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_30; memset((&V_30), 0, sizeof(V_30)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_31; memset((&V_31), 0, sizeof(V_31)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_32; memset((&V_32), 0, sizeof(V_32)); float V_33 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_34; memset((&V_34), 0, sizeof(V_34)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_35; memset((&V_35), 0, sizeof(V_35)); float V_36 = 0.0f; float V_37 = 0.0f; int32_t V_38 = 0; uint16_t V_39 = 0; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 V_40; memset((&V_40), 0, sizeof(V_40)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_41; memset((&V_41), 0, sizeof(V_41)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_42; memset((&V_42), 0, sizeof(V_42)); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 V_43; memset((&V_43), 0, sizeof(V_43)); float V_44 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_45; memset((&V_45), 0, sizeof(V_45)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_46; memset((&V_46), 0, sizeof(V_46)); float V_47 = 0.0f; float V_48 = 0.0f; int32_t V_49 = 0; float V_50 = 0.0f; int32_t V_51 = 0; int32_t V_52 = 0; float G_B16_0 = 0.0f; float G_B19_0 = 0.0f; float G_B28_0 = 0.0f; float G_B31_0 = 0.0f; int32_t G_B40_0 = 0; uint32_t* G_B42_0 = NULL; uint32_t* G_B41_0 = NULL; int32_t G_B43_0 = 0; uint32_t* G_B43_1 = NULL; { // PrePunctualLight* _punctualLights = (PrePunctualLight*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(punctualLights); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_0 = ___punctualLights0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_1 = (*(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_0); void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228(L_1, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_RuntimeMethod_var); V_0 = (PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)L_2; // ushort* _lightIndices = (ushort*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(lightIndices); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_3 = ___lightIndices1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_4 = (*(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_3); void* L_5; L_5 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004(L_4, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_RuntimeMethod_var); V_1 = (uint16_t*)L_5; // uint* _tileHeaders = (uint*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(m_TileHeaders); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_6 = __this->get_m_TileHeaders_11(); void* L_7; L_7 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5(L_6, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_RuntimeMethod_var); V_2 = (uint32_t*)L_7; // if (lightCount == 0) int32_t L_8 = ___lightCount3; if (L_8) { goto IL_0083; } } { // for (int j = jstart; j < jend; ++j) int32_t L_9 = ___jstart6; V_10 = L_9; goto IL_007c; } IL_002e: { // for (int i = istart; i < iend; ++i) int32_t L_10 = ___istart4; V_11 = L_10; goto IL_0070; } IL_0034: { // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_11 = V_11; int32_t L_12 = V_10; int32_t L_13; L_13 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_11, L_12, /*hidden argument*/NULL); V_12 = L_13; // _tileHeaders[headerOffset + 0] = 0; uint32_t* L_14 = V_2; int32_t L_15 = V_12; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)4))))) = (int32_t)0; // _tileHeaders[headerOffset + 1] = 0; uint32_t* L_16 = V_2; int32_t L_17 = V_12; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_16, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1))), (int32_t)4))))) = (int32_t)0; // _tileHeaders[headerOffset + 2] = 0; uint32_t* L_18 = V_2; int32_t L_19 = V_12; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2))), (int32_t)4))))) = (int32_t)0; // _tileHeaders[headerOffset + 3] = 0; uint32_t* L_20 = V_2; int32_t L_21 = V_12; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_20, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)3))), (int32_t)4))))) = (int32_t)0; // for (int i = istart; i < iend; ++i) int32_t L_22 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)); } IL_0070: { // for (int i = istart; i < iend; ++i) int32_t L_23 = V_11; int32_t L_24 = ___iend5; if ((((int32_t)L_23) < ((int32_t)L_24))) { goto IL_0034; } } { // for (int j = jstart; j < jend; ++j) int32_t L_25 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); } IL_007c: { // for (int j = jstart; j < jend; ++j) int32_t L_26 = V_10; int32_t L_27 = ___jend7; if ((((int32_t)L_26) < ((int32_t)L_27))) { goto IL_002e; } } { // return; return; } IL_0083: { // ushort* tiles = stackalloc ushort[lightCount*2]; int32_t L_28 = ___lightCount3; if ((uintptr_t)((uintptr_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_28, (int32_t)2))) * (uintptr_t)2 > (uintptr_t)kIl2CppUIntPtrMax) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B_RuntimeMethod_var); intptr_t L_29 = ((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_28, (int32_t)2))), (int32_t)2)); int8_t* L_30 = (int8_t*) (L_29 ? alloca(L_29) : NULL); memset(L_30, 0, L_29); V_3 = (uint16_t*)(L_30); // float2* depthRanges = stackalloc float2[lightCount]; int32_t L_31 = ___lightCount3; uint32_t L_32 = sizeof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ); if ((uintptr_t)((uintptr_t)L_31) * (uintptr_t)L_32 > (uintptr_t)kIl2CppUIntPtrMax) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B_RuntimeMethod_var); intptr_t L_33 = ((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)L_31), (int32_t)L_32)); int8_t* L_34 = (int8_t*) (L_33 ? alloca(L_33) : NULL); memset(L_34, 0, L_33); V_4 = (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)(L_34); // int maxLightPerTile = 0; // for stats V_5 = 0; // int lightEndIndex = lightStartIndex + lightCount; int32_t L_35 = ___lightStartIndex2; int32_t L_36 = ___lightCount3; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)L_36)); // float2 tileSize = new float2((m_FrustumPlanes.right - m_FrustumPlanes.left) / m_TileXCount, (m_FrustumPlanes.top - m_FrustumPlanes.bottom) / m_TileYCount); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_37 = __this->get_address_of_m_FrustumPlanes_7(); float L_38 = L_37->get_right_1(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_39 = __this->get_address_of_m_FrustumPlanes_7(); float L_40 = L_39->get_left_0(); int32_t L_41 = __this->get_m_TileXCount_2(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_42 = __this->get_address_of_m_FrustumPlanes_7(); float L_43 = L_42->get_top_3(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_44 = __this->get_address_of_m_FrustumPlanes_7(); float L_45 = L_44->get_bottom_2(); int32_t L_46 = __this->get_m_TileYCount_3(); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)(&V_7), ((float)((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))/(float)((float)((float)L_41)))), ((float)((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_45))/(float)((float)((float)L_46)))), /*hidden argument*/NULL); // float2 tileExtents = tileSize * 0.5f; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_47 = V_7; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_48; L_48 = float2_op_Multiply_m983C578C4EDB4C0353CEEBA94C63DC9DFF28DB79_inline(L_47, (0.5f), /*hidden argument*/NULL); V_8 = L_48; // float2 tileExtentsInv = new float2(1.0f / tileExtents.x, 1.0f / tileExtents.y); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_49 = V_8; float L_50 = L_49.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_51 = V_8; float L_52 = L_51.get_y_1(); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)(&V_9), ((float)((float)(1.0f)/(float)L_50)), ((float)((float)(1.0f)/(float)L_52)), /*hidden argument*/NULL); // for (int j = jstart; j < jend; ++j) int32_t L_53 = ___jstart6; V_13 = L_53; goto IL_05bd; } IL_0121: { // float tileYCentre = m_FrustumPlanes.top - (tileExtents.y + j * tileSize.y); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_54 = __this->get_address_of_m_FrustumPlanes_7(); float L_55 = L_54->get_top_3(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_56 = V_8; float L_57 = L_56.get_y_1(); int32_t L_58 = V_13; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_59 = V_7; float L_60 = L_59.get_y_1(); V_14 = ((float)il2cpp_codegen_subtract((float)L_55, (float)((float)il2cpp_codegen_add((float)L_57, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_58)), (float)L_60)))))); // for (int i = istart; i < iend; ++i) int32_t L_61 = ___istart4; V_15 = L_61; goto IL_05ae; } IL_014b: { // float tileXCentre = m_FrustumPlanes.left + tileExtents.x + i * tileSize.x; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_62 = __this->get_address_of_m_FrustumPlanes_7(); float L_63 = L_62->get_left_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_64 = V_8; float L_65 = L_64.get_x_0(); int32_t L_66 = V_15; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_67 = V_7; float L_68 = L_67.get_x_0(); V_16 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_63, (float)L_65)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_66)), (float)L_68)))); // PreTile preTile = m_PreTiles[i + j * m_TileXCount]; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * L_69 = __this->get_address_of_m_PreTiles_12(); int32_t L_70 = V_15; int32_t L_71 = V_13; int32_t L_72 = __this->get_m_TileXCount_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 L_73; L_73 = IL2CPP_NATIVEARRAY_GET_ITEM(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 , ((NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA *)L_69)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_71, (int32_t)L_72))))); // int culledLightCount = 0; V_17 = 0; // float listMinDepth = float.MaxValue; V_18 = ((std::numeric_limits::max)()); // float listMaxDepth = -float.MaxValue; V_19 = (-(std::numeric_limits::max)()); // if (!m_IsOrthographic) bool L_74 = __this->get_m_IsOrthographic_8(); if (L_74) { goto IL_02d0; } } { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_75 = ___lightStartIndex2; V_27 = L_75; goto IL_02c2; } IL_01a8: { // ushort lightIndex = _lightIndices[vi]; uint16_t* L_76 = V_1; int32_t L_77 = V_27; int32_t L_78 = *((uint16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_76, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_77), (int32_t)2))))); V_28 = (uint16_t)L_78; // PrePunctualLight ppl = _punctualLights[lightIndex]; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * L_79 = V_0; uint16_t L_80 = V_28; uint32_t L_81 = sizeof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 ); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_82 = (*(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)((PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)il2cpp_codegen_add((intptr_t)L_79, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_80), (int32_t)L_81))))); V_29 = L_82; // float2 tileCentre = new float2(tileXCentre, tileYCentre); float L_83 = V_16; float L_84 = V_14; float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)(&V_30), L_83, L_84, /*hidden argument*/NULL); // float2 dir = ppl.screenPos - tileCentre; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_85 = V_29; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_86 = L_85.get_screenPos_3(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_87 = V_30; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_88; L_88 = float2_op_Subtraction_m843CB53F51860C93FC066946619F032D618F7D89_inline(L_86, L_87, /*hidden argument*/NULL); V_31 = L_88; // float2 d = abs(dir * tileExtentsInv); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_89 = V_31; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_90 = V_9; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_91; L_91 = float2_op_Multiply_m15160DE430D2A32C90F40402A02592D006674B48_inline(L_89, L_90, /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_92; L_92 = math_abs_mB96404DA70D6251ECAEDE4E4AB71E456D5ABC69C_inline(L_91, /*hidden argument*/NULL); V_32 = L_92; // float sInv = 1.0f / max3(d.x, d.y, 1.0f); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_93 = V_32; float L_94 = L_93.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_95 = V_32; float L_96 = L_95.get_y_1(); float L_97; L_97 = DeferredTiler_max3_m33C00F1D0D3933E1C940AE9718DB786DDA20BAC9_inline(L_94, L_96, (1.0f), /*hidden argument*/NULL); V_33 = ((float)((float)(1.0f)/(float)L_97)); // float3 tileOffCentre = new float3(tileCentre.x + dir.x * sInv, tileCentre.y + dir.y * sInv, -m_FrustumPlanes.zNear); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_98 = V_30; float L_99 = L_98.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_100 = V_31; float L_101 = L_100.get_x_0(); float L_102 = V_33; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_103 = V_30; float L_104 = L_103.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_105 = V_31; float L_106 = L_105.get_y_1(); float L_107 = V_33; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_108 = __this->get_address_of_m_FrustumPlanes_7(); float L_109 = L_108->get_zNear_4(); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_34), ((float)il2cpp_codegen_add((float)L_99, (float)((float)il2cpp_codegen_multiply((float)L_101, (float)L_102)))), ((float)il2cpp_codegen_add((float)L_104, (float)((float)il2cpp_codegen_multiply((float)L_106, (float)L_107)))), ((-L_109)), /*hidden argument*/NULL); // float3 tileOrigin = new float3(0.0f); float3__ctor_mD066F7C313EE72EC068E4CD9E6475CD0D148A4B4_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_35), (0.0f), /*hidden argument*/NULL); // if (!IntersectionLineSphere(ppl.posVS, ppl.radius, tileOrigin, tileOffCentre, out t0, out t1)) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_110 = V_29; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_111 = L_110.get_posVS_0(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_112 = V_29; float L_113 = L_112.get_radius_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_114 = V_35; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_115 = V_34; bool L_116; L_116 = DeferredTiler_IntersectionLineSphere_m7A11DC4FFC93E1638B1CC1A1912493B3FF130107_inline(L_111, L_113, L_114, L_115, (float*)(&V_36), (float*)(&V_37), /*hidden argument*/NULL); if (!L_116) { goto IL_02bc; } } { // listMinDepth = listMinDepth < t0 ? listMinDepth : t0; float L_117 = V_18; float L_118 = V_36; if ((((float)L_117) < ((float)L_118))) { goto IL_027a; } } { float L_119 = V_36; G_B16_0 = L_119; goto IL_027c; } IL_027a: { float L_120 = V_18; G_B16_0 = L_120; } IL_027c: { V_18 = G_B16_0; // listMaxDepth = listMaxDepth > t1 ? listMaxDepth : t1; float L_121 = V_19; float L_122 = V_37; if ((((float)L_121) > ((float)L_122))) { goto IL_0288; } } { float L_123 = V_37; G_B19_0 = L_123; goto IL_028a; } IL_0288: { float L_124 = V_19; G_B19_0 = L_124; } IL_028a: { V_19 = G_B19_0; // depthRanges[culledLightCount] = new float2(t0, t1); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * L_125 = V_4; int32_t L_126 = V_17; uint32_t L_127 = sizeof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ); float L_128 = V_36; float L_129 = V_37; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_130; memset((&L_130), 0, sizeof(L_130)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_130), L_128, L_129, /*hidden argument*/NULL); *(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_125, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_126), (int32_t)L_127)))) = L_130; // tiles[culledLightCount] = ppl.visLightIndex; uint16_t* L_131 = V_3; int32_t L_132 = V_17; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_133 = V_29; uint16_t L_134 = L_133.get_visLightIndex_4(); *((int16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_131, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_132), (int32_t)2))))) = (int16_t)L_134; // ++culledLightCount; int32_t L_135 = V_17; V_17 = ((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)1)); } IL_02bc: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_136 = V_27; V_27 = ((int32_t)il2cpp_codegen_add((int32_t)L_136, (int32_t)1)); } IL_02c2: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_137 = V_27; int32_t L_138 = V_6; if ((((int32_t)L_137) < ((int32_t)L_138))) { goto IL_01a8; } } { // } goto IL_0405; } IL_02d0: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_139 = ___lightStartIndex2; V_38 = L_139; goto IL_03fc; } IL_02d8: { // ushort lightIndex = _lightIndices[vi]; uint16_t* L_140 = V_1; int32_t L_141 = V_38; int32_t L_142 = *((uint16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_140, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_141), (int32_t)2))))); V_39 = (uint16_t)L_142; // PrePunctualLight ppl = _punctualLights[lightIndex]; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * L_143 = V_0; uint16_t L_144 = V_39; uint32_t L_145 = sizeof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 ); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_146 = (*(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)((PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)il2cpp_codegen_add((intptr_t)L_143, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_144), (int32_t)L_145))))); V_40 = L_146; // float2 tileCentre = new float2(tileXCentre, tileYCentre); float L_147 = V_16; float L_148 = V_14; float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)(&V_41), L_147, L_148, /*hidden argument*/NULL); // float2 dir = ppl.screenPos - tileCentre; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_149 = V_40; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_150 = L_149.get_screenPos_3(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_151 = V_41; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_152; L_152 = float2_op_Subtraction_m843CB53F51860C93FC066946619F032D618F7D89_inline(L_150, L_151, /*hidden argument*/NULL); V_42 = L_152; // float2 d = abs(dir * tileExtentsInv); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_153 = V_42; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_154 = V_9; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_155; L_155 = float2_op_Multiply_m15160DE430D2A32C90F40402A02592D006674B48_inline(L_153, L_154, /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_156; L_156 = math_abs_mB96404DA70D6251ECAEDE4E4AB71E456D5ABC69C_inline(L_155, /*hidden argument*/NULL); V_43 = L_156; // float sInv = 1.0f / max3(d.x, d.y, 1.0f); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_157 = V_43; float L_158 = L_157.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_159 = V_43; float L_160 = L_159.get_y_1(); float L_161; L_161 = DeferredTiler_max3_m33C00F1D0D3933E1C940AE9718DB786DDA20BAC9_inline(L_158, L_160, (1.0f), /*hidden argument*/NULL); V_44 = ((float)((float)(1.0f)/(float)L_161)); // float3 tileOffCentre = new float3(0, 0, -m_FrustumPlanes.zNear); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_162 = __this->get_address_of_m_FrustumPlanes_7(); float L_163 = L_162->get_zNear_4(); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_45), (0.0f), (0.0f), ((-L_163)), /*hidden argument*/NULL); // float3 tileOrigin = new float3(tileCentre.x + dir.x * sInv, tileCentre.y + dir.y * sInv, 0.0f); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_164 = V_41; float L_165 = L_164.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_166 = V_42; float L_167 = L_166.get_x_0(); float L_168 = V_44; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_169 = V_41; float L_170 = L_169.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_171 = V_42; float L_172 = L_171.get_y_1(); float L_173 = V_44; float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D *)(&V_46), ((float)il2cpp_codegen_add((float)L_165, (float)((float)il2cpp_codegen_multiply((float)L_167, (float)L_168)))), ((float)il2cpp_codegen_add((float)L_170, (float)((float)il2cpp_codegen_multiply((float)L_172, (float)L_173)))), (0.0f), /*hidden argument*/NULL); // if (!IntersectionLineSphere(ppl.posVS, ppl.radius, tileOrigin, tileOffCentre, out t0, out t1)) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_174 = V_40; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_175 = L_174.get_posVS_0(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_176 = V_40; float L_177 = L_176.get_radius_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_178 = V_46; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_179 = V_45; bool L_180; L_180 = DeferredTiler_IntersectionLineSphere_m7A11DC4FFC93E1638B1CC1A1912493B3FF130107_inline(L_175, L_177, L_178, L_179, (float*)(&V_47), (float*)(&V_48), /*hidden argument*/NULL); if (!L_180) { goto IL_03f6; } } { // listMinDepth = listMinDepth < t0 ? listMinDepth : t0; float L_181 = V_18; float L_182 = V_47; if ((((float)L_181) < ((float)L_182))) { goto IL_03b4; } } { float L_183 = V_47; G_B28_0 = L_183; goto IL_03b6; } IL_03b4: { float L_184 = V_18; G_B28_0 = L_184; } IL_03b6: { V_18 = G_B28_0; // listMaxDepth = listMaxDepth > t1 ? listMaxDepth : t1; float L_185 = V_19; float L_186 = V_48; if ((((float)L_185) > ((float)L_186))) { goto IL_03c2; } } { float L_187 = V_48; G_B31_0 = L_187; goto IL_03c4; } IL_03c2: { float L_188 = V_19; G_B31_0 = L_188; } IL_03c4: { V_19 = G_B31_0; // depthRanges[culledLightCount] = new float2(t0, t1); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * L_189 = V_4; int32_t L_190 = V_17; uint32_t L_191 = sizeof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ); float L_192 = V_47; float L_193 = V_48; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_194; memset((&L_194), 0, sizeof(L_194)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_194), L_192, L_193, /*hidden argument*/NULL); *(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_189, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_190), (int32_t)L_191)))) = L_194; // tiles[culledLightCount] = ppl.visLightIndex; uint16_t* L_195 = V_3; int32_t L_196 = V_17; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_197 = V_40; uint16_t L_198 = L_197.get_visLightIndex_4(); *((int16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_195, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_196), (int32_t)2))))) = (int16_t)L_198; // ++culledLightCount; int32_t L_199 = V_17; V_17 = ((int32_t)il2cpp_codegen_add((int32_t)L_199, (int32_t)1)); } IL_03f6: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_200 = V_38; V_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_200, (int32_t)1)); } IL_03fc: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_201 = V_38; int32_t L_202 = V_6; if ((((int32_t)L_201) < ((int32_t)L_202))) { goto IL_02d8; } } IL_0405: { // listMinDepth = max2(listMinDepth * m_FrustumPlanes.zNear, m_FrustumPlanes.zNear); float L_203 = V_18; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_204 = __this->get_address_of_m_FrustumPlanes_7(); float L_205 = L_204->get_zNear_4(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_206 = __this->get_address_of_m_FrustumPlanes_7(); float L_207 = L_206->get_zNear_4(); float L_208; L_208 = DeferredTiler_max2_m9A634CB1C8DB525A7C3575295D10BCD5AD6CC98B_inline(((float)il2cpp_codegen_multiply((float)L_203, (float)L_205)), L_207, /*hidden argument*/NULL); V_18 = L_208; // listMaxDepth = min2(listMaxDepth * m_FrustumPlanes.zNear, m_FrustumPlanes.zFar); float L_209 = V_19; FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_210 = __this->get_address_of_m_FrustumPlanes_7(); float L_211 = L_210->get_zNear_4(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_212 = __this->get_address_of_m_FrustumPlanes_7(); float L_213 = L_212->get_zFar_5(); float L_214; L_214 = DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline(((float)il2cpp_codegen_multiply((float)L_209, (float)L_211)), L_213, /*hidden argument*/NULL); V_19 = L_214; // uint bitMask = 0; V_20 = 0; // float depthRangeInv = 1.0f / (listMaxDepth - listMinDepth); float L_215 = V_19; float L_216 = V_18; V_21 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)L_215, (float)L_216)))); // for (int culledLightIndex = 0; culledLightIndex < culledLightCount; ++culledLightIndex) V_49 = 0; goto IL_0518; } IL_045d: { // float lightMinDepth = max2(depthRanges[culledLightIndex].x * m_FrustumPlanes.zNear, m_FrustumPlanes.zNear); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * L_217 = V_4; int32_t L_218 = V_49; uint32_t L_219 = sizeof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ); NullCheck(((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_217, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_218), (int32_t)L_219))))); float L_220 = ((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_217, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_218), (int32_t)L_219))))->get_x_0(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_221 = __this->get_address_of_m_FrustumPlanes_7(); float L_222 = L_221->get_zNear_4(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_223 = __this->get_address_of_m_FrustumPlanes_7(); float L_224 = L_223->get_zNear_4(); float L_225; L_225 = DeferredTiler_max2_m9A634CB1C8DB525A7C3575295D10BCD5AD6CC98B_inline(((float)il2cpp_codegen_multiply((float)L_220, (float)L_222)), L_224, /*hidden argument*/NULL); V_50 = L_225; // float lightMaxDepth = min2(depthRanges[culledLightIndex].y * m_FrustumPlanes.zNear, m_FrustumPlanes.zFar); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * L_226 = V_4; int32_t L_227 = V_49; uint32_t L_228 = sizeof(float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ); NullCheck(((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_226, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_227), (int32_t)L_228))))); float L_229 = ((float2_t11F5F2974404951113DDC4E13EEB6E2456295547 *)il2cpp_codegen_add((intptr_t)L_226, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_227), (int32_t)L_228))))->get_y_1(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_230 = __this->get_address_of_m_FrustumPlanes_7(); float L_231 = L_230->get_zNear_4(); FrustumPlanes_t04DCFA7A13B132C73BC888D7ABBC4C6C40CDC40C * L_232 = __this->get_address_of_m_FrustumPlanes_7(); float L_233 = L_232->get_zFar_5(); float L_234; L_234 = DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline(((float)il2cpp_codegen_multiply((float)L_229, (float)L_231)), L_233, /*hidden argument*/NULL); // int firstBit = (int)((lightMinDepth - listMinDepth) * 32.0f * depthRangeInv); float L_235 = V_50; float L_236 = V_18; float L_237 = V_21; V_51 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_235, (float)L_236)), (float)(32.0f))), (float)L_237))); // int lastBit = (int)((lightMaxDepth - listMinDepth) * 32.0f * depthRangeInv); float L_238 = V_18; float L_239 = V_21; // int bitCount = min(lastBit - firstBit + 1, 32 - firstBit); int32_t L_240 = V_51; int32_t L_241 = V_51; int32_t L_242; L_242 = math_min_m2327D8A9114DC0A45309DAEE8A613635D6B40AE0_inline(((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_234, (float)L_238)), (float)(32.0f))), (float)L_239))), (int32_t)L_240)), (int32_t)1)), ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)32), (int32_t)L_241)), /*hidden argument*/NULL); V_52 = L_242; // bitMask |= (uint)((0xFFFFFFFF >> (32 - bitCount)) << firstBit); uint32_t L_243 = V_20; int32_t L_244 = V_52; int32_t L_245 = V_51; V_20 = ((int32_t)((int32_t)L_243|(int32_t)((int32_t)((int32_t)((int32_t)((uint32_t)(-1)>>((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)32), (int32_t)L_244))&(int32_t)((int32_t)31)))))<<(int32_t)((int32_t)((int32_t)L_245&(int32_t)((int32_t)31))))))); // tiles[culledLightCount + culledLightIndex] = (ushort)((uint)firstBit | (uint)(bitCount << 8)); uint16_t* L_246 = V_3; int32_t L_247 = V_17; int32_t L_248 = V_49; int32_t L_249 = V_51; int32_t L_250 = V_52; *((int16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_246, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_247, (int32_t)L_248))), (int32_t)2))))) = (int16_t)((int32_t)((uint16_t)((int32_t)((int32_t)L_249|(int32_t)((int32_t)((int32_t)L_250<<(int32_t)8)))))); // for (int culledLightIndex = 0; culledLightIndex < culledLightCount; ++culledLightIndex) int32_t L_251 = V_49; V_49 = ((int32_t)il2cpp_codegen_add((int32_t)L_251, (int32_t)1)); } IL_0518: { // for (int culledLightIndex = 0; culledLightIndex < culledLightCount; ++culledLightIndex) int32_t L_252 = V_49; int32_t L_253 = V_17; if ((((int32_t)L_252) < ((int32_t)L_253))) { goto IL_045d; } } { // float a = 32.0f * depthRangeInv; float L_254 = V_21; V_22 = ((float)il2cpp_codegen_multiply((float)(32.0f), (float)L_254)); // float b = -listMinDepth * a; float L_255 = V_18; float L_256 = V_22; V_23 = ((float)il2cpp_codegen_multiply((float)((-L_255)), (float)L_256)); // int tileDataSize = culledLightCount * 2; int32_t L_257 = V_17; V_24 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_257, (int32_t)2)); // int tileOffset = culledLightCount > 0 ? AddTileData(tiles, ref tileDataSize) : 0; int32_t L_258 = V_17; if ((((int32_t)L_258) > ((int32_t)0))) { goto IL_0541; } } { G_B40_0 = 0; goto IL_054a; } IL_0541: { uint16_t* L_259 = V_3; int32_t L_260; L_260 = DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, (uint16_t*)(uint16_t*)L_259, (int32_t*)(&V_24), /*hidden argument*/NULL); G_B40_0 = L_260; } IL_054a: { V_25 = G_B40_0; // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_261 = V_15; int32_t L_262 = V_13; int32_t L_263; L_263 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_261, L_262, /*hidden argument*/NULL); V_26 = L_263; // _tileHeaders[headerOffset + 0] = (uint)tileOffset; uint32_t* L_264 = V_2; int32_t L_265 = V_26; int32_t L_266 = V_25; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_264, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_265), (int32_t)4))))) = (int32_t)L_266; // _tileHeaders[headerOffset + 1] = (uint)(tileDataSize == 0 ? 0 : culledLightCount); uint32_t* L_267 = V_2; int32_t L_268 = V_26; int32_t L_269 = V_24; G_B41_0 = ((uint32_t*)il2cpp_codegen_add((intptr_t)L_267, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_268, (int32_t)1))), (int32_t)4)))); if (!L_269) { G_B42_0 = ((uint32_t*)il2cpp_codegen_add((intptr_t)L_267, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_268, (int32_t)1))), (int32_t)4)))); goto IL_0573; } } { int32_t L_270 = V_17; G_B43_0 = L_270; G_B43_1 = G_B41_0; goto IL_0574; } IL_0573: { G_B43_0 = 0; G_B43_1 = G_B42_0; } IL_0574: { *((int32_t*)G_B43_1) = (int32_t)G_B43_0; // _tileHeaders[headerOffset + 2] = _f32tof16(a) | (_f32tof16(b) << 16); uint32_t* L_271 = V_2; int32_t L_272 = V_26; float L_273 = V_22; uint32_t L_274; L_274 = DeferredTiler__f32tof16_m04CD6A20DF11FF7E526FFCA2454AB35CF761C65F_inline(L_273, /*hidden argument*/NULL); float L_275 = V_23; uint32_t L_276; L_276 = DeferredTiler__f32tof16_m04CD6A20DF11FF7E526FFCA2454AB35CF761C65F_inline(L_275, /*hidden argument*/NULL); *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_271, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_272, (int32_t)2))), (int32_t)4))))) = (int32_t)((int32_t)((int32_t)L_274|(int32_t)((int32_t)((int32_t)L_276<<(int32_t)((int32_t)16))))); // _tileHeaders[headerOffset + 3] = bitMask; uint32_t* L_277 = V_2; int32_t L_278 = V_26; uint32_t L_279 = V_20; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_277, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_278, (int32_t)3))), (int32_t)4))))) = (int32_t)L_279; // maxLightPerTile = max(maxLightPerTile, culledLightCount); int32_t L_280 = V_5; int32_t L_281 = V_17; int32_t L_282; L_282 = math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline(L_280, L_281, /*hidden argument*/NULL); V_5 = L_282; // for (int i = istart; i < iend; ++i) int32_t L_283 = V_15; V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_283, (int32_t)1)); } IL_05ae: { // for (int i = istart; i < iend; ++i) int32_t L_284 = V_15; int32_t L_285 = ___iend5; if ((((int32_t)L_284) < ((int32_t)L_285))) { goto IL_014b; } } { // for (int j = jstart; j < jend; ++j) int32_t L_286 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_286, (int32_t)1)); } IL_05bd: { // for (int j = jstart; j < jend; ++j) int32_t L_287 = V_13; int32_t L_288 = ___jend7; if ((((int32_t)L_287) < ((int32_t)L_288))) { goto IL_0121; } } { // m_Counters[0] = max(m_Counters[0], maxLightPerTile); // TODO make it atomic NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_289 = __this->get_address_of_m_Counters_9(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_290 = __this->get_address_of_m_Counters_9(); int32_t L_291; L_291 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_290)->___m_Buffer_0, 0); int32_t L_292 = V_5; int32_t L_293; L_293 = math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline(L_291, L_292, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_289)->___m_Buffer_0, 0, (L_293)); // } return; } } IL2CPP_EXTERN_C void DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_CullFinalLights_m6CF220B86D7CA760265468642285BCF958FFAC5B(_thisAdjusted, ___punctualLights0, ___lightIndices1, ___lightStartIndex2, ___lightCount3, ___istart4, ___iend5, ___jstart6, ___jend7, method); } // System.Void UnityEngine.Rendering.Universal.Internal.DeferredTiler::CullIntermediateLights(Unity.Collections.NativeArray`1&,Unity.Collections.NativeArray`1&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * V_0 = NULL; uint16_t* V_1 = NULL; uint32_t* V_2 = NULL; uint16_t* V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 V_10; memset((&V_10), 0, sizeof(V_10)); int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; int32_t V_14 = 0; uint16_t V_15 = 0; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 V_16; memset((&V_16), 0, sizeof(V_16)); int32_t G_B18_0 = 0; { // PrePunctualLight* _punctualLights = (PrePunctualLight*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(punctualLights); NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * L_0 = ___punctualLights0; NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 L_1 = (*(NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 *)L_0); void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228(L_1, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisPrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609_m186F5863B331441583BC554CA6BEB3F76D5D5228_RuntimeMethod_var); V_0 = (PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)L_2; // ushort* _lightIndices = (ushort*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(lightIndices); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_3 = ___lightIndices1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_4 = (*(NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_3); void* L_5; L_5 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004(L_4, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m29706EAFEF0962B51106E608E4C85B780FE91004_RuntimeMethod_var); V_1 = (uint16_t*)L_5; // uint* _tileHeaders = (uint*)NativeArrayUnsafeUtility.GetUnsafeBufferPointerWithoutChecks(m_TileHeaders); NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_6 = __this->get_m_TileHeaders_11(); void* L_7; L_7 = NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5(L_6, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisUInt32_tE60352A06233E4E69DD198BCC67142159F686B15_m571F1160D7F0FDF073B93DCC61A70D99570AB0E5_RuntimeMethod_var); V_2 = (uint32_t*)L_7; // if (lightCount == 0) int32_t L_8 = ___lightCount3; if (L_8) { goto IL_006d; } } { // for (int j = jstart; j < jend; ++j) int32_t L_9 = ___jstart6; V_5 = L_9; goto IL_0066; } IL_002e: { // for (int i = istart; i < iend; ++i) int32_t L_10 = ___istart4; V_6 = L_10; goto IL_005a; } IL_0034: { // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_11 = V_6; int32_t L_12 = V_5; int32_t L_13; L_13 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_11, L_12, /*hidden argument*/NULL); V_7 = L_13; // _tileHeaders[headerOffset + 0] = 0; uint32_t* L_14 = V_2; int32_t L_15 = V_7; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)4))))) = (int32_t)0; // _tileHeaders[headerOffset + 1] = 0; uint32_t* L_16 = V_2; int32_t L_17 = V_7; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_16, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1))), (int32_t)4))))) = (int32_t)0; // for (int i = istart; i < iend; ++i) int32_t L_18 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_005a: { // for (int i = istart; i < iend; ++i) int32_t L_19 = V_6; int32_t L_20 = ___iend5; if ((((int32_t)L_19) < ((int32_t)L_20))) { goto IL_0034; } } { // for (int j = jstart; j < jend; ++j) int32_t L_21 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_0066: { // for (int j = jstart; j < jend; ++j) int32_t L_22 = V_5; int32_t L_23 = ___jend7; if ((((int32_t)L_22) < ((int32_t)L_23))) { goto IL_002e; } } { // return; return; } IL_006d: { // ushort* tiles = stackalloc ushort[lightCount]; int32_t L_24 = ___lightCount3; if ((uintptr_t)((uintptr_t)L_24) * (uintptr_t)2 > (uintptr_t)kIl2CppUIntPtrMax) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD_RuntimeMethod_var); intptr_t L_25 = ((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)L_24), (int32_t)2)); int8_t* L_26 = (int8_t*) (L_25 ? alloca(L_25) : NULL); memset(L_26, 0, L_25); V_3 = (uint16_t*)(L_26); // int lightEndIndex = lightStartIndex + lightCount; int32_t L_27 = ___lightStartIndex2; int32_t L_28 = ___lightCount3; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)L_28)); // for (int j = jstart; j < jend; ++j) int32_t L_29 = ___jstart6; V_8 = L_29; goto IL_0148; } IL_0084: { // for (int i = istart; i < iend; ++i) int32_t L_30 = ___istart4; V_9 = L_30; goto IL_0139; } IL_008d: { // PreTile preTile = m_PreTiles[i + j * m_TileXCount]; NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA * L_31 = __this->get_address_of_m_PreTiles_12(); int32_t L_32 = V_9; int32_t L_33 = V_8; int32_t L_34 = __this->get_m_TileXCount_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 L_35; L_35 = IL2CPP_NATIVEARRAY_GET_ITEM(PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 , ((NativeArray_1_tCD004FBD9F8C000DD43B8D3D4AD6D1FE8D058ECA *)L_31)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_33, (int32_t)L_34))))); V_10 = L_35; // int culledLightCount = 0; V_11 = 0; // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_36 = ___lightStartIndex2; V_14 = L_36; goto IL_00f8; } IL_00ae: { // ushort lightIndex = _lightIndices[vi]; uint16_t* L_37 = V_1; int32_t L_38 = V_14; int32_t L_39 = *((uint16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_37, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_38), (int32_t)2))))); V_15 = (uint16_t)L_39; // PrePunctualLight ppl = _punctualLights[lightIndex]; PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 * L_40 = V_0; uint16_t L_41 = V_15; uint32_t L_42 = sizeof(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 ); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_43 = (*(PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)((PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 *)il2cpp_codegen_add((intptr_t)L_40, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_41), (int32_t)L_42))))); V_16 = L_43; // if (!Clip(ref preTile, ppl.posVS, ppl.radius)) PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_44 = V_16; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_45 = L_44.get_posVS_0(); PrePunctualLight_t6A6B0358A9D80FE6E10948C365C06F7092A8D609 L_46 = V_16; float L_47 = L_46.get_radius_1(); bool L_48; L_48 = DeferredTiler_Clip_m2DC234CD3E1EF1B3B5183ED7961E87F87BC477A9_inline((PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 *)(&V_10), L_45, L_47, /*hidden argument*/NULL); if (!L_48) { goto IL_00f2; } } { // tiles[culledLightCount] = lightIndex; uint16_t* L_49 = V_3; int32_t L_50 = V_11; uint16_t L_51 = V_15; *((int16_t*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_49, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_50), (int32_t)2))))) = (int16_t)L_51; // ++culledLightCount; int32_t L_52 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); } IL_00f2: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_53 = V_14; V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1)); } IL_00f8: { // for (int vi = lightStartIndex; vi < lightEndIndex; ++vi) int32_t L_54 = V_14; int32_t L_55 = V_4; if ((((int32_t)L_54) < ((int32_t)L_55))) { goto IL_00ae; } } { // int tileOffset = culledLightCount > 0 ? AddTileData(tiles, ref culledLightCount) : 0; int32_t L_56 = V_11; if ((((int32_t)L_56) > ((int32_t)0))) { goto IL_0106; } } { G_B18_0 = 0; goto IL_010f; } IL_0106: { uint16_t* L_57 = V_3; int32_t L_58; L_58 = DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, (uint16_t*)(uint16_t*)L_57, (int32_t*)(&V_11), /*hidden argument*/NULL); G_B18_0 = L_58; } IL_010f: { V_12 = G_B18_0; // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_59 = V_9; int32_t L_60 = V_8; int32_t L_61; L_61 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_59, L_60, /*hidden argument*/NULL); V_13 = L_61; // _tileHeaders[headerOffset + 0] = (uint)tileOffset; uint32_t* L_62 = V_2; int32_t L_63 = V_13; int32_t L_64 = V_12; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_62, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_63), (int32_t)4))))) = (int32_t)L_64; // _tileHeaders[headerOffset + 1] = (uint)culledLightCount; uint32_t* L_65 = V_2; int32_t L_66 = V_13; int32_t L_67 = V_11; *((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_65, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)il2cpp_codegen_add((int32_t)L_66, (int32_t)1))), (int32_t)4))))) = (int32_t)L_67; // for (int i = istart; i < iend; ++i) int32_t L_68 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_68, (int32_t)1)); } IL_0139: { // for (int i = istart; i < iend; ++i) int32_t L_69 = V_9; int32_t L_70 = ___iend5; if ((((int32_t)L_69) < ((int32_t)L_70))) { goto IL_008d; } } { // for (int j = jstart; j < jend; ++j) int32_t L_71 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_71, (int32_t)1)); } IL_0148: { // for (int j = jstart; j < jend; ++j) int32_t L_72 = V_8; int32_t L_73 = ___jend7; if ((((int32_t)L_72) < ((int32_t)L_73))) { goto IL_0084; } } { // } return; } } IL2CPP_EXTERN_C void DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tD88DD90821BE793C67689A7EA613AF5701123AA7 * ___punctualLights0, NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * ___lightIndices1, int32_t ___lightStartIndex2, int32_t ___lightCount3, int32_t ___istart4, int32_t ___iend5, int32_t ___jstart6, int32_t ___jend7, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); DeferredTiler_CullIntermediateLights_m878B604883287A320CBD69E05F6BCA3E8A7B35DD(_thisAdjusted, ___punctualLights0, ___lightIndices1, ___lightStartIndex2, ___lightCount3, ___istart4, ___iend5, ___jstart6, ___jend7, method); } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::AddTileData(System.UInt16*,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0 (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, uint16_t* ___lightData0, int32_t* ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; uint16_t* V_3 = NULL; { // int* _Counters = (int*)m_Counters.GetUnsafePtr(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_0 = __this->get_m_Counters_9(); void* L_1; L_1 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743(L_0, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); V_0 = (int32_t*)L_1; // int tileDataSize = System.Threading.Interlocked.Add(ref _Counters[1], size); int32_t* L_2 = V_0; int32_t* L_3 = ___size1; int32_t L_4 = *((int32_t*)L_3); int32_t L_5; L_5 = Interlocked_Add_m3BAAFF67A7078AE0C12E41C8246C22F88E13CE36((int32_t*)(int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_2, (int32_t)4)), L_4, /*hidden argument*/NULL); V_1 = L_5; // int offset = tileDataSize - size; int32_t L_6 = V_1; int32_t* L_7 = ___size1; int32_t L_8 = *((int32_t*)L_7); V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)L_8)); // if (tileDataSize <= m_TileData.Length) int32_t L_9 = V_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_10 = __this->get_address_of_m_TileData_10(); int32_t L_11; L_11 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_10)->___m_Length_1); if ((((int32_t)L_9) > ((int32_t)L_11))) { goto IL_0049; } } { // ushort* _TileData = (ushort*)m_TileData.GetUnsafePtr(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_12 = __this->get_m_TileData_10(); void* L_13; L_13 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B(L_12, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_RuntimeMethod_var); V_3 = (uint16_t*)L_13; // UnsafeUtility.MemCpy(_TileData + offset, lightData, size * 2); uint16_t* L_14 = V_3; int32_t L_15 = V_2; uint16_t* L_16 = ___lightData0; int32_t* L_17 = ___size1; int32_t L_18 = *((int32_t*)L_17); UnsafeUtility_MemCpy_mA8E186A63FE9CE463F95E5C5FF1C5F1B4E84F90E((void*)(void*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)2)))), (void*)(void*)L_16, ((int64_t)((int64_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_18, (int32_t)2)))), /*hidden argument*/NULL); // return offset; int32_t L_19 = V_2; return L_19; } IL_0049: { // m_Counters[2] = max(m_Counters[2], tileDataSize); // use an atomic max instead? NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_20 = __this->get_address_of_m_Counters_9(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_21 = __this->get_address_of_m_Counters_9(); int32_t L_22; L_22 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_21)->___m_Buffer_0, 2); int32_t L_23 = V_1; int32_t L_24; L_24 = math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline(L_22, L_23, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_20)->___m_Buffer_0, 2, (L_24)); // size = 0; int32_t* L_25 = ___size1; *((int32_t*)L_25) = (int32_t)0; // return 0; return 0; } } IL2CPP_EXTERN_C int32_t DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_AdjustorThunk (RuntimeObject * __this, uint16_t* ___lightData0, int32_t* ___size1, const RuntimeMethod* method) { int32_t _offset = 1; DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_inline(_thisAdjusted, ___lightData0, ___size1, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::IntersectionLineSphere(Unity.Mathematics.float3,System.Single,Unity.Mathematics.float3,Unity.Mathematics.float3,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredTiler_IntersectionLineSphere_m7A11DC4FFC93E1638B1CC1A1912493B3FF130107 (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___centre0, float ___radius1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___raySource2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rayDirection3, float* ___t04, float* ___t15, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; { // float A = dot(rayDirection, rayDirection); // always >= 0 float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___rayDirection3; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___rayDirection3; float L_2; L_2 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // float B = dot(raySource - centre, rayDirection); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___centre0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_3, L_4, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___rayDirection3; float L_7; L_7 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; // float C = dot(raySource, raySource) // + dot(centre, centre) // - (radius * radius) // - 2 * dot(raySource, centre); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9 = ___raySource2; float L_10; L_10 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_8, L_9, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_11 = ___centre0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = ___centre0; float L_13; L_13 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_11, L_12, /*hidden argument*/NULL); float L_14 = ___radius1; float L_15 = ___radius1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_16 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_17 = ___centre0; float L_18; L_18 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_16, L_17, /*hidden argument*/NULL); V_2 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_10, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_18)))); // float discriminant = (B * B) - A * C; float L_19 = V_1; float L_20 = V_1; float L_21 = V_0; float L_22 = V_2; V_3 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))); // if (discriminant > 0) float L_23 = V_3; if ((!(((float)L_23) > ((float)(0.0f))))) { goto IL_0071; } } { // float sqrt_discriminant = sqrt(discriminant); float L_24 = V_3; float L_25; L_25 = math_sqrt_m9D19A11A36A1738F81E6F7EEFD875BF88FE1FDE5(L_24, /*hidden argument*/NULL); V_4 = L_25; // float A_inv = 1.0f / A; float L_26 = V_0; V_5 = ((float)((float)(1.0f)/(float)L_26)); // t0 = (-B - sqrt_discriminant) * A_inv; float* L_27 = ___t04; float L_28 = V_1; float L_29 = V_4; float L_30 = V_5; *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)((-L_28)), (float)L_29)), (float)L_30)); // t1 = (-B + sqrt_discriminant) * A_inv; float* L_31 = ___t15; float L_32 = V_1; float L_33 = V_4; float L_34 = V_5; *((float*)L_31) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((-L_32)), (float)L_33)), (float)L_34)); // return true; return (bool)1; } IL_0071: { // t0 = 0.0f; // invalid float* L_35 = ___t04; *((float*)L_35) = (float)(0.0f); // t1 = 0.0f; // invalid float* L_36 = ___t15; *((float*)L_36) = (float)(0.0f); // return false; return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredTiler::Clip(UnityEngine.Rendering.Universal.PreTile&,Unity.Mathematics.float3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredTiler_Clip_m2DC234CD3E1EF1B3B5183ED7961E87F87BC477A9 (PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * ___tile0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS1, float ___radius2, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; { // float radiusSq = radius * radius; float L_0 = ___radius2; float L_1 = ___radius2; V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)); // int insideCount = 0; V_1 = 0; // res = ClipPartial(tile.planeLeft, tile.planeBottom, tile.planeTop, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_2 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_3 = L_2->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_4 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_5 = L_4->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_6 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_7 = L_6->get_planeTop_3(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___posVS1; float L_9 = ___radius2; float L_10 = V_0; int32_t L_11; L_11 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_3, L_5, L_7, L_8, L_9, L_10, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_11; // if (res != ClipResult.Unknown) int32_t L_12 = V_2; if (!L_12) { goto IL_002b; } } { // return res == ClipResult.In; int32_t L_13 = V_2; return (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0); } IL_002b: { // res = ClipPartial(tile.planeRight, tile.planeBottom, tile.planeTop, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_14 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_15 = L_14->get_planeRight_1(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_16 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_17 = L_16->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_18 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19 = L_18->get_planeTop_3(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_20 = ___posVS1; float L_21 = ___radius2; float L_22 = V_0; int32_t L_23; L_23 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_15, L_17, L_19, L_20, L_21, L_22, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_23; // if (res != ClipResult.Unknown) int32_t L_24 = V_2; if (!L_24) { goto IL_0050; } } { // return res == ClipResult.In; int32_t L_25 = V_2; return (bool)((((int32_t)L_25) == ((int32_t)1))? 1 : 0); } IL_0050: { // res = ClipPartial(tile.planeTop, tile.planeLeft, tile.planeRight, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_26 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_27 = L_26->get_planeTop_3(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_28 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_29 = L_28->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_30 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_31 = L_30->get_planeRight_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_32 = ___posVS1; float L_33 = ___radius2; float L_34 = V_0; int32_t L_35; L_35 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_27, L_29, L_31, L_32, L_33, L_34, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_35; // if (res != ClipResult.Unknown) int32_t L_36 = V_2; if (!L_36) { goto IL_0075; } } { // return res == ClipResult.In; int32_t L_37 = V_2; return (bool)((((int32_t)L_37) == ((int32_t)1))? 1 : 0); } IL_0075: { // res = ClipPartial(tile.planeBottom, tile.planeLeft, tile.planeRight, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_38 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_39 = L_38->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_40 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_41 = L_40->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_42 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_43 = L_42->get_planeRight_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_44 = ___posVS1; float L_45 = ___radius2; float L_46 = V_0; int32_t L_47; L_47 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_39, L_41, L_43, L_44, L_45, L_46, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_47; // if (res != ClipResult.Unknown) int32_t L_48 = V_2; if (!L_48) { goto IL_009a; } } { // return res == ClipResult.In; int32_t L_49 = V_2; return (bool)((((int32_t)L_49) == ((int32_t)1))? 1 : 0); } IL_009a: { // return insideCount == 4; int32_t L_50 = V_1; return (bool)((((int32_t)L_50) == ((int32_t)4))? 1 : 0); } } // UnityEngine.Rendering.Universal.Internal.DeferredTiler/ClipResult UnityEngine.Rendering.Universal.Internal.DeferredTiler::ClipPartial(Unity.Mathematics.float4,Unity.Mathematics.float4,Unity.Mathematics.float4,Unity.Mathematics.float3,System.Single,System.Single,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7 (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneA1, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneB2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS3, float ___radius4, float ___radiusSq5, int32_t* ___insideCount6, const RuntimeMethod* method) { float V_0 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; { // float d = DistanceToPlane(plane, posVS); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_0 = ___plane0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___posVS3; float L_2; L_2 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // if (d + radius <= 0.0f) // completely outside float L_3 = V_0; float L_4 = ___radius4; if ((!(((float)((float)il2cpp_codegen_add((float)L_3, (float)L_4))) <= ((float)(0.0f))))) { goto IL_0015; } } { // return ClipResult.Out; return (int32_t)(2); } IL_0015: { // else if (d < 0.0f) // intersection: further check: only need to consider case where more than half the sphere is outside float L_5 = V_0; if ((!(((float)L_5) < ((float)(0.0f))))) { goto IL_005a; } } { // float3 p = posVS - plane.xyz * d; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___posVS3; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7; L_7 = float4_get_xyz_mC891E5A9ADFCD1137A3E1D0DF70A60A10290E4D2_inline((float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 *)(&___plane0), /*hidden argument*/NULL); float L_8 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; L_9 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_7, L_8, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10; L_10 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_6, L_9, /*hidden argument*/NULL); V_1 = L_10; // float rSq = radiusSq - d * d; float L_11 = ___radiusSq5; float L_12 = V_0; float L_13 = V_0; V_2 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))); // if (SignedSq(DistanceToPlane(sidePlaneA, p)) >= -rSq // && SignedSq(DistanceToPlane(sidePlaneB, p)) >= -rSq) float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_14 = ___sidePlaneA1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_15 = V_1; float L_16; L_16 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_14, L_15, /*hidden argument*/NULL); float L_17; L_17 = DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline(L_16, /*hidden argument*/NULL); float L_18 = V_2; if ((!(((float)L_17) >= ((float)((-L_18)))))) { goto IL_0062; } } { float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19 = ___sidePlaneB2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_20 = V_1; float L_21; L_21 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_19, L_20, /*hidden argument*/NULL); float L_22; L_22 = DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline(L_21, /*hidden argument*/NULL); float L_23 = V_2; if ((!(((float)L_22) >= ((float)((-L_23)))))) { goto IL_0062; } } { // return ClipResult.In; return (int32_t)(1); } IL_005a: { // ++insideCount; int32_t* L_24 = ___insideCount6; int32_t* L_25 = ___insideCount6; int32_t L_26 = *((int32_t*)L_25); *((int32_t*)L_24) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_0062: { // return ClipResult.Unknown; return (int32_t)(0); } } // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.Internal.DeferredTiler::MakePlane(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc1, const RuntimeMethod* method) { float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_0; memset((&V_0), 0, sizeof(V_0)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); { // float3 v0 = pb; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___pb0; // float3 v1 = pc; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___pc1; V_0 = L_1; // float3 n = cross(v0, v1); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3; L_3 = math_cross_mC852F56E649D6B35517779C0F8894DF51FE3F6A9(L_0, L_2, /*hidden argument*/NULL); V_1 = L_3; // n = normalize(n); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = math_normalize_m4CA6E141F4B6A0EB7BBFF9BD77120A4D13B7EA6B(L_4, /*hidden argument*/NULL); V_1 = L_5; // return new float4(n.x, n.y, n.z, 0.0f); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = V_1; float L_7 = L_6.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = V_1; float L_9 = L_8.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = V_1; float L_11 = L_10.get_z_2(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_12; memset((&L_12), 0, sizeof(L_12)); float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline((&L_12), L_7, L_9, L_11, (0.0f), /*hidden argument*/NULL); return L_12; } } // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.Internal.DeferredTiler::MakePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pa0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc2, const RuntimeMethod* method) { float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_0; memset((&V_0), 0, sizeof(V_0)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); { // float3 v0 = pb - pa; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___pb1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___pa0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2; L_2 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_0, L_1, /*hidden argument*/NULL); // float3 v1 = pc - pa; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___pc2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___pa0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; // float3 n = cross(v0, v1); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7; L_7 = math_cross_mC852F56E649D6B35517779C0F8894DF51FE3F6A9(L_2, L_6, /*hidden argument*/NULL); V_1 = L_7; // n = normalize(n); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; L_9 = math_normalize_m4CA6E141F4B6A0EB7BBFF9BD77120A4D13B7EA6B(L_8, /*hidden argument*/NULL); V_1 = L_9; // return new float4(n.x, n.y, n.z, -dot(n, pa)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = V_1; float L_11 = L_10.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = V_1; float L_13 = L_12.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_14 = V_1; float L_15 = L_14.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_16 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_17 = ___pa0; float L_18; L_18 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_16, L_17, /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19; memset((&L_19), 0, sizeof(L_19)); float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline((&L_19), L_11, L_13, L_15, ((-L_18)), /*hidden argument*/NULL); return L_19; } } // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::DistanceToPlane(Unity.Mathematics.float4,Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554 (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___p1, const RuntimeMethod* method) { { // return plane.x * p.x + plane.y * p.y + plane.z * p.z + plane.w; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_0 = ___plane0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___p1; float L_3 = L_2.get_x_0(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_4 = ___plane0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___p1; float L_7 = L_6.get_y_1(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_8 = ___plane0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___p1; float L_11 = L_10.get_z_2(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_12 = ___plane0; float L_13 = L_12.get_w_3(); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)L_13)); } } // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::SignedSq(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC (float ___f0, const RuntimeMethod* method) { float G_B3_0 = 0.0f; { // return (f < 0.0f ? -1.0f : 1.0f) * (f * f); float L_0 = ___f0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_000f; } } { G_B3_0 = (1.0f); goto IL_0014; } IL_000f: { G_B3_0 = (-1.0f); } IL_0014: { float L_1 = ___f0; float L_2 = ___f0; return ((float)il2cpp_codegen_multiply((float)G_B3_0, (float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)))); } } // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::min2(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D (float ___a0, float ___b1, const RuntimeMethod* method) { { // return a < b ? a : b; float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0006; } } { float L_2 = ___b1; return L_2; } IL_0006: { float L_3 = ___a0; return L_3; } } // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::max2(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DeferredTiler_max2_m9A634CB1C8DB525A7C3575295D10BCD5AD6CC98B (float ___a0, float ___b1, const RuntimeMethod* method) { { // return a > b ? a : b; float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0006; } } { float L_2 = ___b1; return L_2; } IL_0006: { float L_3 = ___a0; return L_3; } } // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler::max3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DeferredTiler_max3_m33C00F1D0D3933E1C940AE9718DB786DDA20BAC9 (float ___a0, float ___b1, float ___c2, const RuntimeMethod* method) { { // return a > b ? (a > c ? a : c) : (b > c ? b : c); float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_000c; } } { float L_2 = ___b1; float L_3 = ___c2; if ((((float)L_2) > ((float)L_3))) { goto IL_000a; } } { float L_4 = ___c2; return L_4; } IL_000a: { float L_5 = ___b1; return L_5; } IL_000c: { float L_6 = ___a0; float L_7 = ___c2; if ((((float)L_6) > ((float)L_7))) { goto IL_0012; } } { float L_8 = ___c2; return L_8; } IL_0012: { float L_9 = ___a0; return L_9; } } // System.UInt32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::_f32tof16(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t DeferredTiler__f32tof16_m04CD6A20DF11FF7E526FFCA2454AB35CF761C65F (float ___x0, const RuntimeMethod* method) { uint32_t V_0 = 0; uint32_t V_1 = 0; { // uint ux = asuint(x); float L_0 = ___x0; uint32_t L_1; L_1 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // uint uux = ux & msk; uint32_t L_2 = V_0; V_1 = ((int32_t)((int32_t)L_2&(int32_t)((int32_t)2147479552))); // uint h = (uint)(asuint(min2(asfloat(uux) * 1.92592994e-34f, 260042752.0f)) + 0x1000) >> 13; // Clamp to signed infinity if overflowed uint32_t L_3 = V_1; float L_4; L_4 = math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline(L_3, /*hidden argument*/NULL); float L_5; L_5 = DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline(((float)il2cpp_codegen_multiply((float)L_4, (float)(1.92592994E-34f))), (260042752.0f), /*hidden argument*/NULL); uint32_t L_6; L_6 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_5, /*hidden argument*/NULL); // h = select(h, select(0x7c00u, 0x7e00u, (int)uux > infinity_32), (int)uux >= infinity_32); // NaN->qNaN and Inf->Inf uint32_t L_7 = V_1; uint32_t L_8; L_8 = math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline(((int32_t)31744), ((int32_t)32256), (bool)((((int32_t)L_7) > ((int32_t)((int32_t)2139095040)))? 1 : 0), /*hidden argument*/NULL); uint32_t L_9 = V_1; uint32_t L_10; L_10 = math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline(((int32_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)((int32_t)4096)))>>((int32_t)13))), L_8, (bool)((((int32_t)((((int32_t)L_9) < ((int32_t)((int32_t)2139095040)))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); // return h | (ux & ~msk) >> 16; uint32_t L_11 = V_0; return ((int32_t)((int32_t)L_10|(int32_t)((int32_t)((uint32_t)((int32_t)((int32_t)L_11&(int32_t)((int32_t)-2147479553)))>>((int32_t)16))))); } } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredTiler::Align(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredTiler_Align_mD858D00B380EF0BF828FE1205D2D23DDFFADD23A (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method) { { // return ((s + alignment - 1) / alignment) * alignment; int32_t L_0 = ___s0; int32_t L_1 = ___alignment1; int32_t L_2 = ___alignment1; int32_t L_3 = ___alignment1; return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2)), (int32_t)L_3)); } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_m8C4B08E421C44D283B42A514F3C4E966463E21E7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * L_0 = ___value0; __this->set_U3CprofilingSamplerU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 XRPass_get_renderTargetDesc_m0E4F094BC06E1AEBBEA885532FCBD3E088B51DC4_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CrenderTargetDescU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 XRPass_get_renderTarget_m1AF233787958AB3BECC866089F9C9D65A47B9105_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CrenderTargetU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_mD343773BB0F444C607441DE1CEB88A4826223FBA_inline (XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->get_U3CrenderTargetIsRenderTextureU3Ek__BackingField_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m24AE4F406C78A9A9FF13E0A544E791EE667D9447_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeFrameworkUpdateModeOption; int32_t L_0 = __this->get_m_VolumeFrameworkUpdateModeOption_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_mED7EEE42BE2FABBDDE7ED532A56A7A1A525C8EFC_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_VolumeFrameworkUpdateModeOption = value; int32_t L_0 = ___value0; __this->set_m_VolumeFrameworkUpdateModeOption_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * UniversalAdditionalCameraData_get_volumeStack_m5407E6F86313BE2142E94DB8C790360E93B40C4B_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_m_VolumeStack_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_m5B35CFF315D1CB9B3D53A0FF76D862C530253A0A_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * ___value0, const RuntimeMethod* method) { { // set => m_VolumeStack = value; VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = ___value0; __this->set_m_VolumeStack_25(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 UniversalAdditionalCameraData_get_volumeLayerMask_m7FF2A0FFF8C392F106454E4EFD718ECFA0E789B7_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_VolumeLayerMask_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * UniversalAdditionalCameraData_get_volumeTrigger_mDE93FE7D95E6AF69437F26E4575FDC3CDBB0E357_inline (UniversalAdditionalCameraData_t2F571B5E91C1601A48B36D5A4C5BFD7A3C716A3E * __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_m_VolumeTrigger_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_mF8FF4812574C4F04775B330C25C33F9119567FA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool overrideCameraTarget { get; set; } bool L_0 = ___value0; __this->set_U3CoverrideCameraTargetU3Ek__BackingField_4(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * VolumeManager_get_stack_m532C5FC33DA5A916C4905E2929D8999CAC0BC327_inline (VolumeManager_t64478BFF09DC722DD20A7765E7A7C8D36980A181 * __this, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5AFBD6C1F03199FB3426F72E31C494556A16EBAC * L_0 = __this->get_U3CstackU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvrUsageU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m9C632F3F5081ADEDF02939D0D0194AE96D79DD25_inline (UniversalRenderPipelineAsset_t1B75748F2AF869A13CD8B43192E9FCC728422C67 * __this, const RuntimeMethod* method) { { // get { return m_ColorGradingLutSize; } int32_t L_0 = __this->get_m_ColorGradingLutSize_41(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyColorPass_set_source_m8D657F9B982863887CAF0746FA76B74EF50E75CC_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier source { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_15(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyColorPass_set_destination_mC4F2260D9A9F868AF8B668FD500D185BF7CD50F4_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdestinationU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyColorPass_get_destination_m6EC06946EC573977633A300F710C8A6C1D6C4121_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdestinationU3Ek__BackingField_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m01707F2CD7B7C55FE87FC3AF94A2D335DF36D43E_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearFlag; int32_t L_0 = __this->get_m_ClearFlag_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ScriptableRenderPass_get_clearColor_m1A72C300FCAE541D66444C5AFED8226C03D27A59_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method) { { // get => m_ClearColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_ClearColor_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 CopyColorPass_get_source_m18D38F1FFD703A75710266505A447366FF04F4BC_inline (CopyColorPass_t63FC50A6A4A4D7D097630C355AB00C2EC668C2A5 * __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier source { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CsourceU3Ek__BackingField_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m46AD42D50C6903BBC3E821F9AC6BDB1BD0CA0741_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AllocateRT { get; set; } bool L_0 = ___value0; __this->set_U3CAllocateRTU3Ek__BackingField_13(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_source_m0CB287161D23A5F238878E1BA757507B3DB80961_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CsourceU3Ek__BackingField_11(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_destination_m25176E20B619FE1294179B30ED698973535EBDD4_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdestinationU3Ek__BackingField_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CopyDepthPass_get_AllocateRT_m30A69B76CC9113C134F6F7883FD3B46A0077CCD9_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // internal bool AllocateRT { get; set; } bool L_0 = __this->get_U3CAllocateRTU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_destination_mA56414B5F9055FCE92863AC8D1FD9039E45E3A72_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // private RenderTargetHandle destination { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdestinationU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C CopyDepthPass_get_source_mCD8B44AEAED185DE4DA92B10995FB3DF42A78FF7_inline (CopyDepthPass_tDA0649E1B77933F7A916F7698B07098BAB2C503C * __this, const RuntimeMethod* method) { { // private RenderTargetHandle source { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CsourceU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredConfig_get_IsOpenGL_mBF37A0A8AF829C8681EC6006B8F4E6A4E047729C_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static bool IsOpenGL { get; set; } bool L_0 = ((DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields*)il2cpp_codegen_static_fields_for(DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var))->get_U3CIsOpenGLU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_m690566EB19B9710BF7CE7A1710EEB1CB07AEADBE_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool UseRenderPass { get; set; } bool L_0 = __this->get_U3CUseRenderPassU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m3C1379E1D9465DEF006B218D4414EB21A96B139F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = __this->get_U3CAccurateGbufferNormalsU3Ek__BackingField_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_MixedLightingSetup_m3C6CAFB3D26C0429D40373CB8B3377C0A30A471C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal MixedLightingSetup MixedLightingSetup { get; set; } int32_t L_0 = __this->get_U3CMixedLightingSetupU3Ek__BackingField_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredConfig_set_IsOpenGL_m0286ACFBD49CE65E09F868809BA48BD289EA2CB6_inline (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static bool IsOpenGL { get; set; } bool L_0 = ___value0; ((DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_StaticFields*)il2cpp_codegen_static_fields_for(DeferredConfig_t5B05AD23D00C05E52526A02FE9586D0BE4691EB6_il2cpp_TypeInfo_var))->set_U3CIsOpenGLU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m175843A3B6523E29BC8FFAA366D3360BB0CC0409_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AccurateGbufferNormals { get; set; } bool L_0 = ___value0; __this->set_U3CAccurateGbufferNormalsU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_mA96AAF2E98B2CB5C1B76ABD3CAE27CEBB349DDD6_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = ___value0; __this->set_U3CTiledDeferredShadingU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_UseJobSystem_mF6BD3FD1192404D773D539BBE821471E36D2F09F_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool UseJobSystem { get; set; } bool L_0 = ___value0; __this->set_U3CUseJobSystemU3Ek__BackingField_19(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_RenderWidth_m1766E0F95707E7D8B6576614D7416BF28D86215E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int RenderWidth { get; set; } int32_t L_0 = ___value0; __this->set_U3CRenderWidthU3Ek__BackingField_20(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_RenderHeight_mFEFEEE6D11F0E50C8551AFB1B142568195053512_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int RenderHeight { get; set; } int32_t L_0 = ___value0; __this->set_U3CRenderHeightU3Ek__BackingField_21(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_TiledDeferredShading_m2E8400475E50A2BEBC5BF0096983192BE2E188CB_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = __this->get_U3CTiledDeferredShadingU3Ek__BackingField_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseJobSystem_mA569E385B9CB4633B67D34004247F0DA258C077A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal bool UseJobSystem { get; set; } bool L_0 = __this->get_U3CUseJobSystemU3Ek__BackingField_19(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileXCount_m3D3FAFFD304A6E4B67389B51DF8C2A5300D0F0FC_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileXCount; } int32_t L_0 = __this->get_m_TileXCount_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileYCount_m0C5B3AB221F6B99F625A544926C9C4A0B372A69B_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileYCount; } int32_t L_0 = __this->get_m_TileYCount_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A DeferredTiler_get_Tiles_m86D904251F32821C630201D21E0E7437C4C54AC8_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileData; } NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_0 = __this->get_m_TileData_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A DeferredTiler_get_TileHeaders_m1B49E5E111AF3FD81F3C639A9220A237555E8242_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileHeaders; } NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A L_0 = __this->get_m_TileHeaders_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelWidth_m8274198C0A35D25F8C8952C6AFB72F812702BDF6_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilePixelWidth; } int32_t L_0 = __this->get_m_TilePixelWidth_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilePixelHeight_m04C62190BFC898A33D38B5293AF519508F4946C4_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilePixelHeight; } int32_t L_0 = __this->get_m_TilePixelHeight_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, const RuntimeMethod* method) { { // return (i + j * m_TileXCount) * m_TileHeaderSize; int32_t L_0 = ___i0; int32_t L_1 = ___j1; int32_t L_2 = __this->get_m_TileXCount_2(); int32_t L_3 = __this->get_m_TileHeaderSize_4(); return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)L_2)))), (int32_t)L_3)); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_MixedLightingSetup_m646B5EECD6C98F29CA88594F68797477249DCC4A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, int32_t ___value0, const RuntimeMethod* method) { { // internal MixedLightingSetup MixedLightingSetup { get; set; } int32_t L_0 = ___value0; __this->set_U3CMixedLightingSetupU3Ek__BackingField_18(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_HasDepthPrepass_m14BA25538BB47D2DC66130EBD039BB76630BE9C0_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool HasDepthPrepass { get; set; } bool L_0 = ___value0; __this->set_U3CHasDepthPrepassU3Ek__BackingField_14(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mACD77968A3AB07368BF83252F0D091875A734135_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, bool ___value0, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = ___value0; __this->set_U3CIsOverlayU3Ek__BackingField_15(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTexture_mDABE02B5A88D0D8DBD963E9E3D4EF6469FD5FF31_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthCopyTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthCopyTextureU3Ek__BackingField_24(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTexture_mE636AC73257AED40E75A5B7F566BB0D356BE4ED0_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthInfoTextureU3Ek__BackingField_25(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTexture_mE087B02CDB45BE5A27D1C4747269A6E5052DED40_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CTileDepthInfoTextureU3Ek__BackingField_26(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* DeferredLights_get_GbufferAttachments_mCC4683426004C00AC364149E660D07E60CC08AC5_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = __this->get_U3CGbufferAttachmentsU3Ek__BackingField_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachments_m396F0CE16FBA077D7FB19AB36E747E1A1A9D01C7_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t4C3806A82AE1785063BA7B81EA83C2E0A25A5EC3* L_0 = ___value0; __this->set_U3CGbufferAttachmentsU3Ek__BackingField_22(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachment_mC3904293AB2EBDCF65685EB9248AD6657D41943A_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthAttachment { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CDepthAttachmentU3Ek__BackingField_23(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthCopyTexture_m631D71AFAB184B89C9A5A782D33060172710F1EF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthCopyTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthCopyTextureU3Ek__BackingField_24(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthCopyTextureIdentifier_m747806844BA975DDF62E0250C4EB4F34BF109612_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthCopyTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_DepthInfoTexture_mDE89BBDD76BB7959D039A0BFBC704249BEE2C299_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle DepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CDepthInfoTextureU3Ek__BackingField_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthInfoTextureIdentifier_m745B3830DA7104960E8C1C8800EC41C4716481D9_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DeferredLights_get_TileDepthInfoTexture_mA03B174587FBD5999C67AF6035E7674786B319B3_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetHandle TileDepthInfoTexture { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CTileDepthInfoTextureU3Ek__BackingField_26(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TileDepthInfoTextureIdentifier_m72CD571FC055CED51AFCC14D1256BCCE48FA4654_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier TileDepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* DeferredLights_get_GbufferAttachmentIdentifiers_m64394841DFD18719388519A9CF7236798F460C92_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier[] GbufferAttachmentIdentifiers { get; set; } RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = __this->get_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_GbufferAttachmentIdentifiers_m19A31A52917902D493EE99696DDA799AF2DEBE50_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier[] GbufferAttachmentIdentifiers { get; set; } RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_0 = ___value0; __this->set_U3CGbufferAttachmentIdentifiersU3Ek__BackingField_27(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_DepthAttachmentIdentifier_m1B980D9B6C02C7D37BF77DCF31A4D1ED821C2E42_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthAttachmentIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___value0; __this->set_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthCopyTextureIdentifier_mEC0A775568861110B7BE002377E72A1B00136B0E_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthCopyTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthCopyTextureIdentifierU3Ek__BackingField_29(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthInfoTextureIdentifier_m5BFED871B978889160A826F5FC655A06F0ABC535_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthInfoTextureIdentifierU3Ek__BackingField_30(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_TileDepthInfoTextureIdentifier_m586B568AC7D7AC94ABB6C8F0C5897A90995FC6DB_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier TileDepthInfoTextureIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_31(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 DeferredLights_get_DepthAttachmentIdentifier_m828C79B906FAD0569AE75C3EB2FCD62A554388CF_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier DepthAttachmentIdentifier { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CDepthAttachmentIdentifierU3Ek__BackingField_28(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { // public static int max(int x, int y) { return x > y ? x : y; } int32_t L_0 = ___x0; int32_t L_1 = ___y1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0006; } } { int32_t L_2 = ___y1; return L_2; } IL_0006: { int32_t L_3 = ___x0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderWidth_m4D7A1640BA34EE0055F50117845B65A87C908C6C_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderWidth { get; set; } int32_t L_0 = __this->get_U3CRenderWidthU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredLights_get_RenderHeight_m02038F657588619AEBF195A05DCC8CC970E0082D_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, const RuntimeMethod* method) { { // internal int RenderHeight { get; set; } int32_t L_0 = __this->get_U3CRenderHeightU3Ek__BackingField_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_IsTileLight_m64B4CA99FB7E3AF544EB2ECF4BB63606CD66C283_inline (DeferredLights_tD0642F8CA1F45E9B92F0F48EBCA676DBB0C7B57F * __this, VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B ___visibleLight0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (visibleLight.lightType == LightType.Point && (visibleLight.light == null || visibleLight.light.shadows == LightShadows.None)) // || (visibleLight.lightType == LightType.Spot && (visibleLight.light == null || visibleLight.light.shadows == LightShadows.None)); int32_t L_0; L_0 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0027; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1; L_1 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0053; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3; L_3 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); NullCheck(L_3); int32_t L_4; L_4 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0053; } } IL_0027: { int32_t L_5; L_5 = VisibleLight_get_lightType_m7D69884E96A92F41619FCE4E419593C9FE28A6C9((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); if (L_5) { goto IL_0051; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_6; L_6 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_7) { goto IL_004f; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8; L_8 = VisibleLight_get_light_mB3719D47BF6F69C2DE42B532388A1614163850D7((VisibleLight_t72748A05D894B8E7CBD6F03B858BEE8E8CAF065B *)(&___visibleLight0), /*hidden argument*/NULL); NullCheck(L_8); int32_t L_9; L_9 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_8, /*hidden argument*/NULL); return (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); } IL_004f: { return (bool)1; } IL_0051: { return (bool)0; } IL_0053: { return (bool)1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mA851A2E898FC09E1EEE93090908B2A7209275057_inline (float ___x0, float ___y1, const RuntimeMethod* method) { { // public static float max(float x, float y) { return float.IsNaN(y) || x > y ? x : y; } float L_0 = ___y1; bool L_1; L_1 = Single_IsNaN_m2A3E69F652264AF9420D0A313FF3F28344CD9A2A(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { float L_2 = ___x0; float L_3 = ___y1; if ((((float)L_2) > ((float)L_3))) { goto IL_000e; } } { float L_4 = ___y1; return L_4; } IL_000e: { float L_5 = ___x0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Multiply_m983C578C4EDB4C0353CEEBA94C63DC9DFF28DB79_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float ___rhs1, const RuntimeMethod* method) { { // public static float2 operator * (float2 lhs, float rhs) { return new float2 (lhs.x * rhs, lhs.y * rhs); } float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float L_2 = ___rhs1; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_3 = ___lhs0; float L_4 = L_3.get_y_1(); float L_5 = ___rhs1; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_6; memset((&L_6), 0, sizeof(L_6)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredTiler_GetTileOffsetAndCount_m48D302856455939BB2630C2B630FA0C9385689E6_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, int32_t ___i0, int32_t ___j1, int32_t* ___offset2, int32_t* ___count3, const RuntimeMethod* method) { int32_t V_0 = 0; { // int headerOffset = GetTileHeaderOffset(i, j); int32_t L_0 = ___i0; int32_t L_1 = ___j1; int32_t L_2; L_2 = DeferredTiler_GetTileHeaderOffset_m1635755042CADF826D48D3F2105D01932A4D40A4_inline((DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 *)__this, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // offset = (int)m_TileHeaders[headerOffset + 0]; int32_t* L_3 = ___offset2; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_4 = __this->get_address_of_m_TileHeaders_11(); int32_t L_5 = V_0; uint32_t L_6; L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_4)->___m_Buffer_0, L_5); *((int32_t*)L_3) = (int32_t)L_6; // count = (int)m_TileHeaders[headerOffset + 1]; int32_t* L_7 = ___count3; NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A * L_8 = __this->get_address_of_m_TileHeaders_11(); int32_t L_9 = V_0; uint32_t L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, ((NativeArray_1_tCE3FBA37C1D711DDDD473E84C32A9F5C60F2577A *)L_8)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1))); *((int32_t*)L_7) = (int32_t)L_10; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void uint4__ctor_m542805076C6C9E3A87DC3242D32E60C4347439E8_inline (uint4_t6C7A8C67DCDD20CC3282CA4AA5382744FB27EE92 * __this, uint32_t ___x0, uint32_t ___y1, uint32_t ___z2, uint32_t ___w3, const RuntimeMethod* method) { { // this.x = x; uint32_t L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; uint32_t L_1 = ___y1; __this->set_y_1(L_1); // this.z = z; uint32_t L_2 = ___z2; __this->set_z_2(L_2); // this.w = w; uint32_t L_3 = ___w3; __this->set_w_3(L_3); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TilerLevel_mC17BE088E1CCA9BE043BEBC4B60C606B23C98A96_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TilerLevel; } int32_t L_0 = __this->get_m_TilerLevel_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_get_TileHeaderSize_m3E7345B150FF0C66F4C19E6D39CA9B2CA1FB9C62_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, const RuntimeMethod* method) { { // get { return m_TileHeaderSize; } int32_t L_0 = __this->get_m_TileHeaderSize_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_Align_mD858D00B380EF0BF828FE1205D2D23DDFFADD23A_inline (int32_t ___s0, int32_t ___alignment1, const RuntimeMethod* method) { { // return ((s + alignment - 1) / alignment) * alignment; int32_t L_0 = ___s0; int32_t L_1 = ___alignment1; int32_t L_2 = ___alignment1; int32_t L_3 = ___alignment1; return ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2)), (int32_t)L_3)); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; float L_1 = ___y1; __this->set_y_1(L_1); // this.z = z; float L_2 = ___z2; __this->set_z_2(L_2); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_mFA7EEA47EA480D665FF5D08E50205DFC63F94D8A_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc1, const RuntimeMethod* method) { float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_0; memset((&V_0), 0, sizeof(V_0)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); { // float3 v0 = pb; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___pb0; // float3 v1 = pc; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___pc1; V_0 = L_1; // float3 n = cross(v0, v1); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3; L_3 = math_cross_mC852F56E649D6B35517779C0F8894DF51FE3F6A9(L_0, L_2, /*hidden argument*/NULL); V_1 = L_3; // n = normalize(n); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = math_normalize_m4CA6E141F4B6A0EB7BBFF9BD77120A4D13B7EA6B(L_4, /*hidden argument*/NULL); V_1 = L_5; // return new float4(n.x, n.y, n.z, 0.0f); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = V_1; float L_7 = L_6.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = V_1; float L_9 = L_8.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = V_1; float L_11 = L_10.get_z_2(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_12; memset((&L_12), 0, sizeof(L_12)); float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline((&L_12), L_7, L_9, L_11, (0.0f), /*hidden argument*/NULL); return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 DeferredTiler_MakePlane_m34E909556DD550B056EBFD0D38783CCC3EA41C0D_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pa0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pb1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___pc2, const RuntimeMethod* method) { float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_0; memset((&V_0), 0, sizeof(V_0)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); { // float3 v0 = pb - pa; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___pb1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___pa0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2; L_2 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_0, L_1, /*hidden argument*/NULL); // float3 v1 = pc - pa; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___pc2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___pa0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; // float3 n = cross(v0, v1); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7; L_7 = math_cross_mC852F56E649D6B35517779C0F8894DF51FE3F6A9(L_2, L_6, /*hidden argument*/NULL); V_1 = L_7; // n = normalize(n); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; L_9 = math_normalize_m4CA6E141F4B6A0EB7BBFF9BD77120A4D13B7EA6B(L_8, /*hidden argument*/NULL); V_1 = L_9; // return new float4(n.x, n.y, n.z, -dot(n, pa)); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = V_1; float L_11 = L_10.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = V_1; float L_13 = L_12.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_14 = V_1; float L_15 = L_14.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_16 = V_1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_17 = ___pa0; float L_18; L_18 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_16, L_17, /*hidden argument*/NULL); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19; memset((&L_19), 0, sizeof(L_19)); float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline((&L_19), L_11, L_13, L_15, ((-L_18)), /*hidden argument*/NULL); return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; float L_1 = ___y1; __this->set_y_1(L_1); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Subtraction_m843CB53F51860C93FC066946619F032D618F7D89_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___rhs1, const RuntimeMethod* method) { { // public static float2 operator - (float2 lhs, float2 rhs) { return new float2 (lhs.x - rhs.x, lhs.y - rhs.y); } float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_2 = ___rhs1; float L_3 = L_2.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_4 = ___lhs0; float L_5 = L_4.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_6 = ___rhs1; float L_7 = L_6.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_8; memset((&L_8), 0, sizeof(L_8)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL); return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 float2_op_Multiply_m15160DE430D2A32C90F40402A02592D006674B48_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___lhs0, float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___rhs1, const RuntimeMethod* method) { { // public static float2 operator * (float2 lhs, float2 rhs) { return new float2 (lhs.x * rhs.x, lhs.y * rhs.y); } float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_2 = ___rhs1; float L_3 = L_2.get_x_0(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_4 = ___lhs0; float L_5 = L_4.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_6 = ___rhs1; float L_7 = L_6.get_y_1(); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_8; memset((&L_8), 0, sizeof(L_8)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL); return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_abs_mB96404DA70D6251ECAEDE4E4AB71E456D5ABC69C_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___x0, const RuntimeMethod* method) { { // public static float2 abs(float2 x) { return asfloat(asuint(x) & 0x7FFFFFFF); } float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_0 = ___x0; uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_1; L_1 = math_asuint_m2DE81BD645F19440FAA7990814A7B365152A4007_inline(L_0, /*hidden argument*/NULL); uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_2; L_2 = uint2_op_BitwiseAnd_mA5CBFD930F6332EF6920FF269E1851B1D64D3FCD_inline(L_1, ((int32_t)2147483647LL), /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_3; L_3 = math_asfloat_m62ACD9D47CE811F2E6C4B3AE1523D4AE2EF0396C_inline(L_2, /*hidden argument*/NULL); return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_max3_m33C00F1D0D3933E1C940AE9718DB786DDA20BAC9_inline (float ___a0, float ___b1, float ___c2, const RuntimeMethod* method) { { // return a > b ? (a > c ? a : c) : (b > c ? b : c); float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_000c; } } { float L_2 = ___b1; float L_3 = ___c2; if ((((float)L_2) > ((float)L_3))) { goto IL_000a; } } { float L_4 = ___c2; return L_4; } IL_000a: { float L_5 = ___b1; return L_5; } IL_000c: { float L_6 = ___a0; float L_7 = ___c2; if ((((float)L_6) > ((float)L_7))) { goto IL_0012; } } { float L_8 = ___c2; return L_8; } IL_0012: { float L_9 = ___a0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mD066F7C313EE72EC068E4CD9E6475CD0D148A4B4_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D * __this, float ___v0, const RuntimeMethod* method) { { // this.x = v; float L_0 = ___v0; __this->set_x_0(L_0); // this.y = v; float L_1 = ___v0; __this->set_y_1(L_1); // this.z = v; float L_2 = ___v0; __this->set_z_2(L_2); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredTiler_IntersectionLineSphere_m7A11DC4FFC93E1638B1CC1A1912493B3FF130107_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___centre0, float ___radius1, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___raySource2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rayDirection3, float* ___t04, float* ___t15, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; { // float A = dot(rayDirection, rayDirection); // always >= 0 float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___rayDirection3; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___rayDirection3; float L_2; L_2 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // float B = dot(raySource - centre, rayDirection); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___centre0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_5; L_5 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_3, L_4, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___rayDirection3; float L_7; L_7 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; // float C = dot(raySource, raySource) // + dot(centre, centre) // - (radius * radius) // - 2 * dot(raySource, centre); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9 = ___raySource2; float L_10; L_10 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_8, L_9, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_11 = ___centre0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12 = ___centre0; float L_13; L_13 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_11, L_12, /*hidden argument*/NULL); float L_14 = ___radius1; float L_15 = ___radius1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_16 = ___raySource2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_17 = ___centre0; float L_18; L_18 = math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline(L_16, L_17, /*hidden argument*/NULL); V_2 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_10, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_18)))); // float discriminant = (B * B) - A * C; float L_19 = V_1; float L_20 = V_1; float L_21 = V_0; float L_22 = V_2; V_3 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))); // if (discriminant > 0) float L_23 = V_3; if ((!(((float)L_23) > ((float)(0.0f))))) { goto IL_0071; } } { // float sqrt_discriminant = sqrt(discriminant); float L_24 = V_3; float L_25; L_25 = math_sqrt_m9D19A11A36A1738F81E6F7EEFD875BF88FE1FDE5(L_24, /*hidden argument*/NULL); V_4 = L_25; // float A_inv = 1.0f / A; float L_26 = V_0; V_5 = ((float)((float)(1.0f)/(float)L_26)); // t0 = (-B - sqrt_discriminant) * A_inv; float* L_27 = ___t04; float L_28 = V_1; float L_29 = V_4; float L_30 = V_5; *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)((-L_28)), (float)L_29)), (float)L_30)); // t1 = (-B + sqrt_discriminant) * A_inv; float* L_31 = ___t15; float L_32 = V_1; float L_33 = V_4; float L_34 = V_5; *((float*)L_31) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((-L_32)), (float)L_33)), (float)L_34)); // return true; return (bool)1; } IL_0071: { // t0 = 0.0f; // invalid float* L_35 = ___t04; *((float*)L_35) = (float)(0.0f); // t1 = 0.0f; // invalid float* L_36 = ___t15; *((float*)L_36) = (float)(0.0f); // return false; return (bool)0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_max2_m9A634CB1C8DB525A7C3575295D10BCD5AD6CC98B_inline (float ___a0, float ___b1, const RuntimeMethod* method) { { // return a > b ? a : b; float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0006; } } { float L_2 = ___b1; return L_2; } IL_0006: { float L_3 = ___a0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline (float ___a0, float ___b1, const RuntimeMethod* method) { { // return a < b ? a : b; float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0006; } } { float L_2 = ___b1; return L_2; } IL_0006: { float L_3 = ___a0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m2327D8A9114DC0A45309DAEE8A613635D6B40AE0_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { // public static int min(int x, int y) { return x < y ? x : y; } int32_t L_0 = ___x0; int32_t L_1 = ___y1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0006; } } { int32_t L_2 = ___y1; return L_2; } IL_0006: { int32_t L_3 = ___x0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_AddTileData_m6317DF89FC6D39AD7151FD428D8ADC44328E07C0_inline (DeferredTiler_tFBDEC2ED9B79F74D4AF97826AF601C8EC12FD372 * __this, uint16_t* ___lightData0, int32_t* ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; uint16_t* V_3 = NULL; { // int* _Counters = (int*)m_Counters.GetUnsafePtr(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_0 = __this->get_m_Counters_9(); void* L_1; L_1 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743(L_0, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m3FF19A2205D4EDCFB3C5EA700D15E01AAE481743_RuntimeMethod_var); V_0 = (int32_t*)L_1; // int tileDataSize = System.Threading.Interlocked.Add(ref _Counters[1], size); int32_t* L_2 = V_0; int32_t* L_3 = ___size1; int32_t L_4 = *((int32_t*)L_3); int32_t L_5; L_5 = Interlocked_Add_m3BAAFF67A7078AE0C12E41C8246C22F88E13CE36((int32_t*)(int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_2, (int32_t)4)), L_4, /*hidden argument*/NULL); V_1 = L_5; // int offset = tileDataSize - size; int32_t L_6 = V_1; int32_t* L_7 = ___size1; int32_t L_8 = *((int32_t*)L_7); V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)L_8)); // if (tileDataSize <= m_TileData.Length) int32_t L_9 = V_1; NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A * L_10 = __this->get_address_of_m_TileData_10(); int32_t L_11; L_11 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A *)L_10)->___m_Length_1); if ((((int32_t)L_9) > ((int32_t)L_11))) { goto IL_0049; } } { // ushort* _TileData = (ushort*)m_TileData.GetUnsafePtr(); NativeArray_1_t7203C36524CBF9E07ED2D6B86C410B21B422626A L_12 = __this->get_m_TileData_10(); void* L_13; L_13 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B(L_12, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD_m7E80C30263F33EAFA0CACA75D00E47C175978A4B_RuntimeMethod_var); V_3 = (uint16_t*)L_13; // UnsafeUtility.MemCpy(_TileData + offset, lightData, size * 2); uint16_t* L_14 = V_3; int32_t L_15 = V_2; uint16_t* L_16 = ___lightData0; int32_t* L_17 = ___size1; int32_t L_18 = *((int32_t*)L_17); UnsafeUtility_MemCpy_mA8E186A63FE9CE463F95E5C5FF1C5F1B4E84F90E((void*)(void*)((uint16_t*)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_15), (int32_t)2)))), (void*)(void*)L_16, ((int64_t)((int64_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_18, (int32_t)2)))), /*hidden argument*/NULL); // return offset; int32_t L_19 = V_2; return L_19; } IL_0049: { // m_Counters[2] = max(m_Counters[2], tileDataSize); // use an atomic max instead? NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_20 = __this->get_address_of_m_Counters_9(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * L_21 = __this->get_address_of_m_Counters_9(); int32_t L_22; L_22 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_21)->___m_Buffer_0, 2); int32_t L_23 = V_1; int32_t L_24; L_24 = math_max_m0AE98E332E32DFBE910777CA4B4646A89D68B5EF_inline(L_22, L_23, /*hidden argument*/NULL); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 *)L_20)->___m_Buffer_0, 2, (L_24)); // size = 0; int32_t* L_25 = ___size1; *((int32_t*)L_25) = (int32_t)0; // return 0; return 0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t DeferredTiler__f32tof16_m04CD6A20DF11FF7E526FFCA2454AB35CF761C65F_inline (float ___x0, const RuntimeMethod* method) { uint32_t V_0 = 0; uint32_t V_1 = 0; { // uint ux = asuint(x); float L_0 = ___x0; uint32_t L_1; L_1 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // uint uux = ux & msk; uint32_t L_2 = V_0; V_1 = ((int32_t)((int32_t)L_2&(int32_t)((int32_t)2147479552))); // uint h = (uint)(asuint(min2(asfloat(uux) * 1.92592994e-34f, 260042752.0f)) + 0x1000) >> 13; // Clamp to signed infinity if overflowed uint32_t L_3 = V_1; float L_4; L_4 = math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline(L_3, /*hidden argument*/NULL); float L_5; L_5 = DeferredTiler_min2_mF6FA1B1D5EE0CD0DFAD6851EF88166E8978EEF2D_inline(((float)il2cpp_codegen_multiply((float)L_4, (float)(1.92592994E-34f))), (260042752.0f), /*hidden argument*/NULL); uint32_t L_6; L_6 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_5, /*hidden argument*/NULL); // h = select(h, select(0x7c00u, 0x7e00u, (int)uux > infinity_32), (int)uux >= infinity_32); // NaN->qNaN and Inf->Inf uint32_t L_7 = V_1; uint32_t L_8; L_8 = math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline(((int32_t)31744), ((int32_t)32256), (bool)((((int32_t)L_7) > ((int32_t)((int32_t)2139095040)))? 1 : 0), /*hidden argument*/NULL); uint32_t L_9 = V_1; uint32_t L_10; L_10 = math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline(((int32_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)((int32_t)4096)))>>((int32_t)13))), L_8, (bool)((((int32_t)((((int32_t)L_9) < ((int32_t)((int32_t)2139095040)))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); // return h | (ux & ~msk) >> 16; uint32_t L_11 = V_0; return ((int32_t)((int32_t)L_10|(int32_t)((int32_t)((uint32_t)((int32_t)((int32_t)L_11&(int32_t)((int32_t)-2147479553)))>>((int32_t)16))))); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredTiler_Clip_m2DC234CD3E1EF1B3B5183ED7961E87F87BC477A9_inline (PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * ___tile0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS1, float ___radius2, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; { // float radiusSq = radius * radius; float L_0 = ___radius2; float L_1 = ___radius2; V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)); // int insideCount = 0; V_1 = 0; // res = ClipPartial(tile.planeLeft, tile.planeBottom, tile.planeTop, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_2 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_3 = L_2->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_4 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_5 = L_4->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_6 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_7 = L_6->get_planeTop_3(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___posVS1; float L_9 = ___radius2; float L_10 = V_0; int32_t L_11; L_11 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_3, L_5, L_7, L_8, L_9, L_10, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_11; // if (res != ClipResult.Unknown) int32_t L_12 = V_2; if (!L_12) { goto IL_002b; } } { // return res == ClipResult.In; int32_t L_13 = V_2; return (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0); } IL_002b: { // res = ClipPartial(tile.planeRight, tile.planeBottom, tile.planeTop, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_14 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_15 = L_14->get_planeRight_1(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_16 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_17 = L_16->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_18 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19 = L_18->get_planeTop_3(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_20 = ___posVS1; float L_21 = ___radius2; float L_22 = V_0; int32_t L_23; L_23 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_15, L_17, L_19, L_20, L_21, L_22, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_23; // if (res != ClipResult.Unknown) int32_t L_24 = V_2; if (!L_24) { goto IL_0050; } } { // return res == ClipResult.In; int32_t L_25 = V_2; return (bool)((((int32_t)L_25) == ((int32_t)1))? 1 : 0); } IL_0050: { // res = ClipPartial(tile.planeTop, tile.planeLeft, tile.planeRight, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_26 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_27 = L_26->get_planeTop_3(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_28 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_29 = L_28->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_30 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_31 = L_30->get_planeRight_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_32 = ___posVS1; float L_33 = ___radius2; float L_34 = V_0; int32_t L_35; L_35 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_27, L_29, L_31, L_32, L_33, L_34, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_35; // if (res != ClipResult.Unknown) int32_t L_36 = V_2; if (!L_36) { goto IL_0075; } } { // return res == ClipResult.In; int32_t L_37 = V_2; return (bool)((((int32_t)L_37) == ((int32_t)1))? 1 : 0); } IL_0075: { // res = ClipPartial(tile.planeBottom, tile.planeLeft, tile.planeRight, posVS, radius, radiusSq, ref insideCount); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_38 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_39 = L_38->get_planeBottom_2(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_40 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_41 = L_40->get_planeLeft_0(); PreTile_t4C3B1DD1A0BC90B618CEE8D0102DBC58FF119F36 * L_42 = ___tile0; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_43 = L_42->get_planeRight_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_44 = ___posVS1; float L_45 = ___radius2; float L_46 = V_0; int32_t L_47; L_47 = DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline(L_39, L_41, L_43, L_44, L_45, L_46, (int32_t*)(&V_1), /*hidden argument*/NULL); V_2 = L_47; // if (res != ClipResult.Unknown) int32_t L_48 = V_2; if (!L_48) { goto IL_009a; } } { // return res == ClipResult.In; int32_t L_49 = V_2; return (bool)((((int32_t)L_49) == ((int32_t)1))? 1 : 0); } IL_009a: { // return insideCount == 4; int32_t L_50 = V_1; return (bool)((((int32_t)L_50) == ((int32_t)4))? 1 : 0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mB27B93F80E50DB547FCAAB78C4C90DFF1EC6826F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___x0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___y1, const RuntimeMethod* method) { { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___x0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___y1; float L_3 = L_2.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___x0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___y1; float L_7 = L_6.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___x0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___y1; float L_11 = L_10.get_z_2(); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___rhs1, const RuntimeMethod* method) { { // public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___rhs1; float L_3 = L_2.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_4 = ___lhs0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___rhs1; float L_7 = L_6.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_8 = ___lhs0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___rhs1; float L_11 = L_10.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DeferredTiler_ClipPartial_mD707AEEAB0BE610343503F2BF4F6A7A36E030DF7_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneA1, float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___sidePlaneB2, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___posVS3, float ___radius4, float ___radiusSq5, int32_t* ___insideCount6, const RuntimeMethod* method) { float V_0 = 0.0f; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; { // float d = DistanceToPlane(plane, posVS); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_0 = ___plane0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_1 = ___posVS3; float L_2; L_2 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; // if (d + radius <= 0.0f) // completely outside float L_3 = V_0; float L_4 = ___radius4; if ((!(((float)((float)il2cpp_codegen_add((float)L_3, (float)L_4))) <= ((float)(0.0f))))) { goto IL_0015; } } { // return ClipResult.Out; return (int32_t)(2); } IL_0015: { // else if (d < 0.0f) // intersection: further check: only need to consider case where more than half the sphere is outside float L_5 = V_0; if ((!(((float)L_5) < ((float)(0.0f))))) { goto IL_005a; } } { // float3 p = posVS - plane.xyz * d; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___posVS3; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_7; L_7 = float4_get_xyz_mC891E5A9ADFCD1137A3E1D0DF70A60A10290E4D2_inline((float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 *)(&___plane0), /*hidden argument*/NULL); float L_8 = V_0; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; L_9 = float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline(L_7, L_8, /*hidden argument*/NULL); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10; L_10 = float3_op_Subtraction_mFA65674AFEB725892D351DC108F865944AB4483F_inline(L_6, L_9, /*hidden argument*/NULL); V_1 = L_10; // float rSq = radiusSq - d * d; float L_11 = ___radiusSq5; float L_12 = V_0; float L_13 = V_0; V_2 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))); // if (SignedSq(DistanceToPlane(sidePlaneA, p)) >= -rSq // && SignedSq(DistanceToPlane(sidePlaneB, p)) >= -rSq) float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_14 = ___sidePlaneA1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_15 = V_1; float L_16; L_16 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_14, L_15, /*hidden argument*/NULL); float L_17; L_17 = DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline(L_16, /*hidden argument*/NULL); float L_18 = V_2; if ((!(((float)L_17) >= ((float)((-L_18)))))) { goto IL_0062; } } { float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_19 = ___sidePlaneB2; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_20 = V_1; float L_21; L_21 = DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline(L_19, L_20, /*hidden argument*/NULL); float L_22; L_22 = DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline(L_21, /*hidden argument*/NULL); float L_23 = V_2; if ((!(((float)L_22) >= ((float)((-L_23)))))) { goto IL_0062; } } { // return ClipResult.In; return (int32_t)(1); } IL_005a: { // ++insideCount; int32_t* L_24 = ___insideCount6; int32_t* L_25 = ___insideCount6; int32_t L_26 = *((int32_t*)L_25); *((int32_t*)L_24) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_0062: { // return ClipResult.Unknown; return (int32_t)(0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_DistanceToPlane_m114E865D3C18047BD37FEDCB7DD194AAFC609554_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 ___plane0, float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___p1, const RuntimeMethod* method) { { // return plane.x * p.x + plane.y * p.y + plane.z * p.z + plane.w; float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_0 = ___plane0; float L_1 = L_0.get_x_0(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_2 = ___p1; float L_3 = L_2.get_x_0(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_4 = ___plane0; float L_5 = L_4.get_y_1(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___p1; float L_7 = L_6.get_y_1(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_8 = ___plane0; float L_9 = L_8.get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_10 = ___p1; float L_11 = L_10.get_z_2(); float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 L_12 = ___plane0; float L_13 = L_12.get_w_3(); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)L_13)); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float4_get_xyz_mC891E5A9ADFCD1137A3E1D0DF70A60A10290E4D2_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * __this, const RuntimeMethod* method) { { // get { return new float3(x, y, z); } float L_0 = __this->get_x_0(); float L_1 = __this->get_y_1(); float L_2 = __this->get_z_2(); float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3; memset((&L_3), 0, sizeof(L_3)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D float3_op_Multiply_m1B5CA99AEF90287B051C2708694F2C83C61211F6_inline (float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D ___lhs0, float ___rhs1, const RuntimeMethod* method) { { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_0 = ___lhs0; float L_1 = L_0.get_x_0(); float L_2 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_3 = ___lhs0; float L_4 = L_3.get_y_1(); float L_5 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_6 = ___lhs0; float L_7 = L_6.get_z_2(); float L_8 = ___rhs1; float3_tE0DD2FF13F818025945C9AC314390D2A1F55E37D L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_m853853CCAF2BC58F66EE07DB9338C1644698D483_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DeferredTiler_SignedSq_m1E5BC4D829FF86E98FF2A794ED0EA4839497AEBC_inline (float ___f0, const RuntimeMethod* method) { float G_B3_0 = 0.0f; { // return (f < 0.0f ? -1.0f : 1.0f) * (f * f); float L_0 = ___f0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_000f; } } { G_B3_0 = (1.0f); goto IL_0014; } IL_000f: { G_B3_0 = (-1.0f); } IL_0014: { float L_1 = ___f0; float L_2 = ___f0; return ((float)il2cpp_codegen_multiply((float)G_B3_0, (float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)))); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_m289038BF46A44D4F1F0A897417C1F9C96B96F349_inline (float4_t866F9B9B0DB07AE8949D4ACE92A0A84C88769883 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; float L_1 = ___y1; __this->set_y_1(L_1); // this.z = z; float L_2 = ___z2; __this->set_z_2(L_2); // this.w = w; float L_3 = ___w3; __this->set_w_3(L_3); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline (float ___x0, const RuntimeMethod* method) { { // public static uint asuint(float x) { return (uint)asint(x); } float L_0 = ___x0; int32_t L_1; L_1 = math_asint_mAF1C34D3CA14543BCEF885E666E75B495E163218_inline(L_0, /*hidden argument*/NULL); return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline (uint32_t ___x0, const RuntimeMethod* method) { { // public static float asfloat(uint x) { return asfloat((int)x); } uint32_t L_0 = ___x0; float L_1; L_1 = math_asfloat_mF96188C18BA18C3200D1BE8C7FDA33F2582EEF3E_inline(L_0, /*hidden argument*/NULL); return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t math_select_m123AE007C26A187B362B1013C59286B9BCA83A74_inline (uint32_t ___a0, uint32_t ___b1, bool ___c2, const RuntimeMethod* method) { { // public static uint select(uint a, uint b, bool c) { return c ? b : a; } bool L_0 = ___c2; if (L_0) { goto IL_0005; } } { uint32_t L_1 = ___a0; return L_1; } IL_0005: { uint32_t L_2 = ___b1; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m730FCAD2646FA94B07D1216A512B09AB9F0BBA5D_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)__this->get__items_1(); int32_t L_3 = ___index0; int32_t L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)L_2, (int32_t)L_3); return (int32_t)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A math_asuint_m2DE81BD645F19440FAA7990814A7B365152A4007_inline (float2_t11F5F2974404951113DDC4E13EEB6E2456295547 ___x0, const RuntimeMethod* method) { { // public static uint2 asuint(float2 x) { return uint2(asuint(x.x), asuint(x.y)); } float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_0 = ___x0; float L_1 = L_0.get_x_0(); uint32_t L_2; L_2 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_1, /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_3 = ___x0; float L_4 = L_3.get_y_1(); uint32_t L_5; L_5 = math_asuint_mA507EEDFA0A491603BAF31A248B98F1F2D76F660_inline(L_4, /*hidden argument*/NULL); uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_6; L_6 = math_uint2_m5A08111D464976CF120E2C49F14AFC8D842DA732_inline(L_2, L_5, /*hidden argument*/NULL); return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A uint2_op_BitwiseAnd_mA5CBFD930F6332EF6920FF269E1851B1D64D3FCD_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A ___lhs0, uint32_t ___rhs1, const RuntimeMethod* method) { { // public static uint2 operator & (uint2 lhs, uint rhs) { return new uint2 (lhs.x & rhs, lhs.y & rhs); } uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_0 = ___lhs0; uint32_t L_1 = L_0.get_x_0(); uint32_t L_2 = ___rhs1; uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_3 = ___lhs0; uint32_t L_4 = L_3.get_y_1(); uint32_t L_5 = ___rhs1; uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_6; memset((&L_6), 0, sizeof(L_6)); uint2__ctor_m73EC9E1A714B67A555B594981E100729750DCE96_inline((&L_6), ((int32_t)((int32_t)L_1&(int32_t)L_2)), ((int32_t)((int32_t)L_4&(int32_t)L_5)), /*hidden argument*/NULL); return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_asfloat_m62ACD9D47CE811F2E6C4B3AE1523D4AE2EF0396C_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A ___x0, const RuntimeMethod* method) { { // public static float2 asfloat(uint2 x) { return float2(asfloat(x.x), asfloat(x.y)); } uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_0 = ___x0; uint32_t L_1 = L_0.get_x_0(); float L_2; L_2 = math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline(L_1, /*hidden argument*/NULL); uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_3 = ___x0; uint32_t L_4 = L_3.get_y_1(); float L_5; L_5 = math_asfloat_mCCD748581CF3324B31D74BBAD51BABCDF13B4BD8_inline(L_4, /*hidden argument*/NULL); float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_6; L_6 = math_float2_mB675747100C697560DC99021957010AEFB90540D_inline(L_2, L_5, /*hidden argument*/NULL); return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_asint_mAF1C34D3CA14543BCEF885E666E75B495E163218_inline (float ___x0, const RuntimeMethod* method) { IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548 V_0; memset((&V_0), 0, sizeof(V_0)); { // u.intValue = 0; (&V_0)->set_intValue_0(0); // u.floatValue = x; float L_0 = ___x0; (&V_0)->set_floatValue_1(L_0); // return u.intValue; IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548 L_1 = V_0; int32_t L_2 = L_1.get_intValue_0(); return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_asfloat_mF96188C18BA18C3200D1BE8C7FDA33F2582EEF3E_inline (int32_t ___x0, const RuntimeMethod* method) { IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548 V_0; memset((&V_0), 0, sizeof(V_0)); { // u.floatValue = 0; (&V_0)->set_floatValue_1((0.0f)); // u.intValue = x; int32_t L_0 = ___x0; (&V_0)->set_intValue_0(L_0); // return u.floatValue; IntFloatUnion_t3B42C127ECCA706E64B5C2B9EE370A632FC83548 L_1 = V_0; float L_2 = L_1.get_floatValue_1(); return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A math_uint2_m5A08111D464976CF120E2C49F14AFC8D842DA732_inline (uint32_t ___x0, uint32_t ___y1, const RuntimeMethod* method) { { // public static uint2 uint2(uint x, uint y) { return new uint2(x, y); } uint32_t L_0 = ___x0; uint32_t L_1 = ___y1; uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A L_2; memset((&L_2), 0, sizeof(L_2)); uint2__ctor_m73EC9E1A714B67A555B594981E100729750DCE96_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void uint2__ctor_m73EC9E1A714B67A555B594981E100729750DCE96_inline (uint2_t7EFB16363EC27D5EE357BB695C2916A9E8C03D7A * __this, uint32_t ___x0, uint32_t ___y1, const RuntimeMethod* method) { { // this.x = x; uint32_t L_0 = ___x0; __this->set_x_0(L_0); // this.y = y; uint32_t L_1 = ___y1; __this->set_y_1(L_1); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float2_t11F5F2974404951113DDC4E13EEB6E2456295547 math_float2_mB675747100C697560DC99021957010AEFB90540D_inline (float ___x0, float ___y1, const RuntimeMethod* method) { { // public static float2 float2(float x, float y) { return new float2(x, y); } float L_0 = ___x0; float L_1 = ___y1; float2_t11F5F2974404951113DDC4E13EEB6E2456295547 L_2; memset((&L_2), 0, sizeof(L_2)); float2__ctor_mA85C140C72CD3A1E8F287AEC7FF12A35C85C819C_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); return L_2; } }