#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399; // System.Func`2,UnityEngine.Rendering.PostProcessing.PostProcessBundle> struct Func_2_tFBF0790C1CB9999EDB442A545293E9BABEBC7AB5; // System.Func`2> struct Func_2_tE0DBF080012BEFCAB3A265240B5CD35BD3519412; // System.Func`2 struct Func_2_t0BE5B54DD65017DAF1DC5DEC5A896A2B0550F8AE; // System.Func`2 struct Func_2_tA71E659021C95E54328A443283A7154D558E9411; // System.Func`2 struct Func_2_tDA1CD28AB1DD1EC817F9902B752EB3751BE154B5; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tA2CFC624CD7D291A0E486D1A5FC78BF6425F9428; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2; // System.Collections.Generic.List`1 struct List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t4C9D3949FFB2BBF1449903DEE28A975867B49BFD; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // System.Predicate`1 struct Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28; // System.Predicate`1 struct Predicate_1_t6B6288F545549FDFF05F1CC35BC9A11D0CD30034; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // UnityEngine.Rendering.PostProcessing.PostProcessBundle[] struct PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B; // System.Reflection.Assembly struct Assembly_t; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Rendering.PostProcessing.AutoExposure struct AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.PostProcessing.ColorParameter struct ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Reflection.FieldInfo struct FieldInfo_t; // UnityEngine.Rendering.PostProcessing.FloatParameter struct FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.PostProcessing.Monitor struct Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.PostProcessing.PostProcessAttribute struct PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // System.String struct String_t; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing struct TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616; // UnityEngine.Rendering.PostProcessing.TextureParameter struct TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2; // UnityEngine.Rendering.PostProcessing.TonemapperParameter struct TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B; // UnityEngine.Rendering.PostProcessing.TrackballAttribute struct TrackballAttribute_t2195214A7FB5A05453A0C2661C29DE88B05333F0; // System.Type struct Type_t; // UnityEngine.Rendering.PostProcessing.Vector2Parameter struct Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3; // UnityEngine.Rendering.PostProcessing.Vector3Parameter struct Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD; // UnityEngine.Rendering.PostProcessing.Vector4Parameter struct Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor struct VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05; // UnityEngine.Rendering.PostProcessing.Vignette struct Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139; // UnityEngine.Rendering.PostProcessing.VignetteModeParameter struct VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613; // UnityEngine.Rendering.PostProcessing.VignetteRenderer struct VignetteRenderer_t4EE592DF8A04229EB766765AA02964EFF4DD25EE; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.PostProcessing.WaveformMonitor struct WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5; // System.Reflection.Assembly/ResolveEventHolder struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment struct Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms struct Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings struct OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c struct U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c struct U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0 struct U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1 struct U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2 struct U3CU3Ec__DisplayClass54_2_t4FA51C9B0FB32D60372B20C7B4057723C9DA37AC; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3 struct U3CU3Ec__DisplayClass54_3_t66E86CF03FBBE19459888FDF4BA21FD17DF0D10C; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef struct SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF; // UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c struct U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E; // UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c struct U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts struct SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2; // UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c struct U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset struct QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0EE529A23CEA5E091FCABE6AF77280E1397DD04F; IL2CPP_EXTERN_C String_t* _stringLiteral3B388FFFC4B05A96EF5FD1B6F88AEEDDF119B105; IL2CPP_EXTERN_C String_t* _stringLiteral617218EA8015175B48682B062B85B2CD9DEFB5CF; IL2CPP_EXTERN_C String_t* _stringLiteral65DA0CA6246AE2288BFBD3224C0B6589F82798AC; IL2CPP_EXTERN_C String_t* _stringLiteral6EB7B88F545A38D1C86B524BB58BBA3994233C05; IL2CPP_EXTERN_C String_t* _stringLiteral9AFCBA3793C5894F32DC3C08EB9F61BA28CE0C01; IL2CPP_EXTERN_C String_t* _stringLiteralD60FF819399DE4C3066A4707930AFF1DFC100903; IL2CPP_EXTERN_C String_t* _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D; IL2CPP_EXTERN_C String_t* _stringLiteralE3FB52A6A499BD50CACB93900D84D32D55B8CD1D; IL2CPP_EXTERN_C String_t* _stringLiteralE75B2F2DCB45F8587B72E7BD107D9281449E36FA; IL2CPP_EXTERN_C String_t* _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D; IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Exists_m833FA69BD3395CE6CF44C4776345752387488098_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1_Interp_m214BFB261A31899C890C2ABC74213D6D67A8F1DD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_m5806011A48A7796E82CA46EDF9236CB237F3FE04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_m8589096CBAE30DB288B207FE7A753E5443138437_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_mC99912A74AB3FB44D567417D783F5E8EE7FAEC64_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ParameterOverride_1_op_Implicit_m69A8ECA99BADAF64211FB74FF9F5511793E401B8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PostProcessEffectRenderer_1__ctor_m669139999BE6229BB3B6937B2305D6CDD214281B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m0CBDEC79CDAD9A63F4A5FD0424F11C665BA3E84A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m5079F5352A08BCFD0798E251F89B2E969B954B0A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.List`1 struct List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2, ____items_1)); } inline PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* get__items_1() const { return ____items_1; } inline PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 : public RuntimeObject { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CwhitePointU3Ek__BackingField_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CinverseWhitePointU3Ek__BackingField_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx0U3Ek__BackingField_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx1U3Ek__BackingField_3; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] UnityEngine.Rendering.PostProcessing.HableCurve::m_Segments SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* ___m_Segments_4; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms UnityEngine.Rendering.PostProcessing.HableCurve::uniforms Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * ___uniforms_5; public: inline static int32_t get_offset_of_U3CwhitePointU3Ek__BackingField_0() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3CwhitePointU3Ek__BackingField_0)); } inline float get_U3CwhitePointU3Ek__BackingField_0() const { return ___U3CwhitePointU3Ek__BackingField_0; } inline float* get_address_of_U3CwhitePointU3Ek__BackingField_0() { return &___U3CwhitePointU3Ek__BackingField_0; } inline void set_U3CwhitePointU3Ek__BackingField_0(float value) { ___U3CwhitePointU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CinverseWhitePointU3Ek__BackingField_1() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3CinverseWhitePointU3Ek__BackingField_1)); } inline float get_U3CinverseWhitePointU3Ek__BackingField_1() const { return ___U3CinverseWhitePointU3Ek__BackingField_1; } inline float* get_address_of_U3CinverseWhitePointU3Ek__BackingField_1() { return &___U3CinverseWhitePointU3Ek__BackingField_1; } inline void set_U3CinverseWhitePointU3Ek__BackingField_1(float value) { ___U3CinverseWhitePointU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3Cx0U3Ek__BackingField_2() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3Cx0U3Ek__BackingField_2)); } inline float get_U3Cx0U3Ek__BackingField_2() const { return ___U3Cx0U3Ek__BackingField_2; } inline float* get_address_of_U3Cx0U3Ek__BackingField_2() { return &___U3Cx0U3Ek__BackingField_2; } inline void set_U3Cx0U3Ek__BackingField_2(float value) { ___U3Cx0U3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3Cx1U3Ek__BackingField_3() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3Cx1U3Ek__BackingField_3)); } inline float get_U3Cx1U3Ek__BackingField_3() const { return ___U3Cx1U3Ek__BackingField_3; } inline float* get_address_of_U3Cx1U3Ek__BackingField_3() { return &___U3Cx1U3Ek__BackingField_3; } inline void set_U3Cx1U3Ek__BackingField_3(float value) { ___U3Cx1U3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_m_Segments_4() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___m_Segments_4)); } inline SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* get_m_Segments_4() const { return ___m_Segments_4; } inline SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B** get_address_of_m_Segments_4() { return &___m_Segments_4; } inline void set_m_Segments_4(SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* value) { ___m_Segments_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Segments_4), (void*)value); } inline static int32_t get_offset_of_uniforms_5() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___uniforms_5)); } inline Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * get_uniforms_5() const { return ___uniforms_5; } inline Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 ** get_address_of_uniforms_5() { return &___uniforms_5; } inline void set_uniforms_5(Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * value) { ___uniforms_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___uniforms_5), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.Monitor struct Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 : public RuntimeObject { public: // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::k__BackingField RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___U3CoutputU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::requested bool ___requested_1; public: inline static int32_t get_offset_of_U3CoutputU3Ek__BackingField_0() { return static_cast(offsetof(Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372, ___U3CoutputU3Ek__BackingField_0)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_U3CoutputU3Ek__BackingField_0() const { return ___U3CoutputU3Ek__BackingField_0; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_U3CoutputU3Ek__BackingField_0() { return &___U3CoutputU3Ek__BackingField_0; } inline void set_U3CoutputU3Ek__BackingField_0(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___U3CoutputU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CoutputU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_requested_1() { return static_cast(offsetof(Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372, ___requested_1)); } inline bool get_requested_1() const { return ___requested_1; } inline bool* get_address_of_requested_1() { return &___requested_1; } inline void set_requested_1(bool value) { ___requested_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.ParameterOverride::overrideState bool ___overrideState_0; public: inline static int32_t get_offset_of_overrideState_0() { return static_cast(offsetof(ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784, ___overrideState_0)); } inline bool get_overrideState_0() const { return ___overrideState_0; } inline bool* get_address_of_overrideState_0() { return &___overrideState_0; } inline void set_overrideState_0(bool value) { ___overrideState_0 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___U3CsettingsU3Ek__BackingField_1; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer UnityEngine.Rendering.PostProcessing.PostProcessBundle::m_Renderer PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * ___m_Renderer_2; public: inline static int32_t get_offset_of_U3CattributeU3Ek__BackingField_0() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___U3CattributeU3Ek__BackingField_0)); } inline PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * get_U3CattributeU3Ek__BackingField_0() const { return ___U3CattributeU3Ek__BackingField_0; } inline PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 ** get_address_of_U3CattributeU3Ek__BackingField_0() { return &___U3CattributeU3Ek__BackingField_0; } inline void set_U3CattributeU3Ek__BackingField_0(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * value) { ___U3CattributeU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CattributeU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___U3CsettingsU3Ek__BackingField_1)); } inline PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_m_Renderer_2() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___m_Renderer_2)); } inline PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * get_m_Renderer_2() const { return ___m_Renderer_2; } inline PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB ** get_address_of_m_Renderer_2() { return &___m_Renderer_2; } inline void set_m_Renderer_2(PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * value) { ___m_Renderer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderer_2), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::m_ResetHistory bool ___m_ResetHistory_0; public: inline static int32_t get_offset_of_m_ResetHistory_0() { return static_cast(offsetof(PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB, ___m_ResetHistory_0)); } inline bool get_m_ResetHistory_0() const { return ___m_ResetHistory_0; } inline bool* get_address_of_m_ResetHistory_0() { return &___m_ResetHistory_0; } inline void set_m_ResetHistory_0(bool value) { ___m_ResetHistory_0 = value; } }; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 : public RuntimeObject { public: // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___U3CpropertiesU3Ek__BackingField_0; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___U3CmaterialU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CpropertiesU3Ek__BackingField_0() { return static_cast(offsetof(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7, ___U3CpropertiesU3Ek__BackingField_0)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_U3CpropertiesU3Ek__BackingField_0() const { return ___U3CpropertiesU3Ek__BackingField_0; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_U3CpropertiesU3Ek__BackingField_0() { return &___U3CpropertiesU3Ek__BackingField_0; } inline void set_U3CpropertiesU3Ek__BackingField_0(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___U3CpropertiesU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpropertiesU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CmaterialU3Ek__BackingField_1() { return static_cast(offsetof(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7, ___U3CmaterialU3Ek__BackingField_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_U3CmaterialU3Ek__BackingField_1() const { return ___U3CmaterialU3Ek__BackingField_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_U3CmaterialU3Ek__BackingField_1() { return &___U3CmaterialU3Ek__BackingField_1; } inline void set_U3CmaterialU3Ek__BackingField_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___U3CmaterialU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CmaterialU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PropertySheetFactory::m_Sheets Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * ___m_Sheets_0; public: inline static int32_t get_offset_of_m_Sheets_0() { return static_cast(offsetof(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835, ___m_Sheets_0)); } inline Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * get_m_Sheets_0() const { return ___m_Sheets_0; } inline Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 ** get_address_of_m_Sheets_0() { return &___m_Sheets_0; } inline void set_m_Sheets_0(Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * value) { ___m_Sheets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sheets_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 : public RuntimeObject { public: // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.TextureLerper::m_Command CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_Command_1; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.TextureLerper::m_PropertySheets PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * ___m_PropertySheets_2; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.TextureLerper::m_Resources PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___m_Resources_3; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Recycled List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * ___m_Recycled_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Actives List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * ___m_Actives_5; public: inline static int32_t get_offset_of_m_Command_1() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616, ___m_Command_1)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_Command_1() const { return ___m_Command_1; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_Command_1() { return &___m_Command_1; } inline void set_m_Command_1(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_Command_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Command_1), (void*)value); } inline static int32_t get_offset_of_m_PropertySheets_2() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616, ___m_PropertySheets_2)); } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * get_m_PropertySheets_2() const { return ___m_PropertySheets_2; } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 ** get_address_of_m_PropertySheets_2() { return &___m_PropertySheets_2; } inline void set_m_PropertySheets_2(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * value) { ___m_PropertySheets_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PropertySheets_2), (void*)value); } inline static int32_t get_offset_of_m_Resources_3() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616, ___m_Resources_3)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_m_Resources_3() const { return ___m_Resources_3; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_m_Resources_3() { return &___m_Resources_3; } inline void set_m_Resources_3(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___m_Resources_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Resources_3), (void*)value); } inline static int32_t get_offset_of_m_Recycled_4() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616, ___m_Recycled_4)); } inline List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * get_m_Recycled_4() const { return ___m_Recycled_4; } inline List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE ** get_address_of_m_Recycled_4() { return &___m_Recycled_4; } inline void set_m_Recycled_4(List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * value) { ___m_Recycled_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Recycled_4), (void*)value); } inline static int32_t get_offset_of_m_Actives_5() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616, ___m_Actives_5)); } inline List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * get_m_Actives_5() const { return ___m_Actives_5; } inline List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE ** get_address_of_m_Actives_5() { return &___m_Actives_5; } inline void set_m_Actives_5(List_1_tC7F560EEDF9E463DB19E4D38CF60A2A0E824F1BE * value) { ___m_Actives_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Actives_5), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment struct Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 : public RuntimeObject { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::offsetX float ___offsetX_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::offsetY float ___offsetY_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::scaleX float ___scaleX_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::scaleY float ___scaleY_3; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::lnA float ___lnA_4; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::B float ___B_5; public: inline static int32_t get_offset_of_offsetX_0() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___offsetX_0)); } inline float get_offsetX_0() const { return ___offsetX_0; } inline float* get_address_of_offsetX_0() { return &___offsetX_0; } inline void set_offsetX_0(float value) { ___offsetX_0 = value; } inline static int32_t get_offset_of_offsetY_1() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___offsetY_1)); } inline float get_offsetY_1() const { return ___offsetY_1; } inline float* get_address_of_offsetY_1() { return &___offsetY_1; } inline void set_offsetY_1(float value) { ___offsetY_1 = value; } inline static int32_t get_offset_of_scaleX_2() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___scaleX_2)); } inline float get_scaleX_2() const { return ___scaleX_2; } inline float* get_address_of_scaleX_2() { return &___scaleX_2; } inline void set_scaleX_2(float value) { ___scaleX_2 = value; } inline static int32_t get_offset_of_scaleY_3() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___scaleY_3)); } inline float get_scaleY_3() const { return ___scaleY_3; } inline float* get_address_of_scaleY_3() { return &___scaleY_3; } inline void set_scaleY_3(float value) { ___scaleY_3 = value; } inline static int32_t get_offset_of_lnA_4() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___lnA_4)); } inline float get_lnA_4() const { return ___lnA_4; } inline float* get_address_of_lnA_4() { return &___lnA_4; } inline void set_lnA_4(float value) { ___lnA_4 = value; } inline static int32_t get_offset_of_B_5() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___B_5)); } inline float get_B_5() const { return ___B_5; } inline float* get_address_of_B_5() { return &___B_5; } inline void set_B_5(float value) { ___B_5 = value; } }; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms struct Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.HableCurve UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::parent HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * ___parent_0; public: inline static int32_t get_offset_of_parent_0() { return static_cast(offsetof(Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843, ___parent_0)); } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * get_parent_0() const { return ___parent_0; } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 ** get_address_of_parent_0() { return &___parent_0; } inline void set_parent_0(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * value) { ___parent_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c struct U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c struct U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1 struct U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 : public RuntimeObject { public: // System.String UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::searchStr String_t* ___searchStr_0; public: inline static int32_t get_offset_of_searchStr_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25, ___searchStr_0)); } inline String_t* get_searchStr_0() const { return ___searchStr_0; } inline String_t** get_address_of_searchStr_0() { return &___searchStr_0; } inline void set_searchStr_0(String_t* value) { ___searchStr_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___searchStr_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2 struct U3CU3Ec__DisplayClass54_2_t4FA51C9B0FB32D60372B20C7B4057723C9DA37AC : public RuntimeObject { public: // System.String UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2::typeName String_t* ___typeName_0; public: inline static int32_t get_offset_of_typeName_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass54_2_t4FA51C9B0FB32D60372B20C7B4057723C9DA37AC, ___typeName_0)); } inline String_t* get_typeName_0() const { return ___typeName_0; } inline String_t** get_address_of_typeName_0() { return &___typeName_0; } inline void set_typeName_0(String_t* value) { ___typeName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___typeName_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3 struct U3CU3Ec__DisplayClass54_3_t66E86CF03FBBE19459888FDF4BA21FD17DF0D10C : public RuntimeObject { public: // System.String UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3::typeName String_t* ___typeName_0; public: inline static int32_t get_offset_of_typeName_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass54_3_t66E86CF03FBBE19459888FDF4BA21FD17DF0D10C, ___typeName_0)); } inline String_t* get_typeName_0() const { return ___typeName_0; } inline String_t** get_address_of_typeName_0() { return &___typeName_0; } inline void set_typeName_0(String_t* value) { ___typeName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___typeName_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef struct SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF : public RuntimeObject { public: // System.String UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef::assemblyQualifiedName String_t* ___assemblyQualifiedName_0; // UnityEngine.Rendering.PostProcessing.PostProcessBundle UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef::bundle PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * ___bundle_1; public: inline static int32_t get_offset_of_assemblyQualifiedName_0() { return static_cast(offsetof(SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF, ___assemblyQualifiedName_0)); } inline String_t* get_assemblyQualifiedName_0() const { return ___assemblyQualifiedName_0; } inline String_t** get_address_of_assemblyQualifiedName_0() { return &___assemblyQualifiedName_0; } inline void set_assemblyQualifiedName_0(String_t* value) { ___assemblyQualifiedName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___assemblyQualifiedName_0), (void*)value); } inline static int32_t get_offset_of_bundle_1() { return static_cast(offsetof(SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF, ___bundle_1)); } inline PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * get_bundle_1() const { return ___bundle_1; } inline PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 ** get_address_of_bundle_1() { return &___bundle_1; } inline void set_bundle_1(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * value) { ___bundle_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___bundle_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c struct U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c struct U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B : public RuntimeObject { public: // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::autoExposure ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___autoExposure_0; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::exposureHistogram ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___exposureHistogram_1; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::lut3DBaker ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___lut3DBaker_2; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::texture3dLerp ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___texture3dLerp_3; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gammaHistogram ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___gammaHistogram_4; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::waveform ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___waveform_5; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::vectorscope ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___vectorscope_6; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample1 ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAODownsample1_7; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample2 ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAODownsample2_8; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAORender ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAORender_9; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAOUpsample ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAOUpsample_10; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gaussianDownsample ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___gaussianDownsample_11; public: inline static int32_t get_offset_of_autoExposure_0() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___autoExposure_0)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_autoExposure_0() const { return ___autoExposure_0; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_autoExposure_0() { return &___autoExposure_0; } inline void set_autoExposure_0(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___autoExposure_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposure_0), (void*)value); } inline static int32_t get_offset_of_exposureHistogram_1() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___exposureHistogram_1)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_exposureHistogram_1() const { return ___exposureHistogram_1; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_exposureHistogram_1() { return &___exposureHistogram_1; } inline void set_exposureHistogram_1(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___exposureHistogram_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___exposureHistogram_1), (void*)value); } inline static int32_t get_offset_of_lut3DBaker_2() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___lut3DBaker_2)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_lut3DBaker_2() const { return ___lut3DBaker_2; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_lut3DBaker_2() { return &___lut3DBaker_2; } inline void set_lut3DBaker_2(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___lut3DBaker_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___lut3DBaker_2), (void*)value); } inline static int32_t get_offset_of_texture3dLerp_3() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___texture3dLerp_3)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_texture3dLerp_3() const { return ___texture3dLerp_3; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_texture3dLerp_3() { return &___texture3dLerp_3; } inline void set_texture3dLerp_3(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___texture3dLerp_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture3dLerp_3), (void*)value); } inline static int32_t get_offset_of_gammaHistogram_4() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___gammaHistogram_4)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_gammaHistogram_4() const { return ___gammaHistogram_4; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_gammaHistogram_4() { return &___gammaHistogram_4; } inline void set_gammaHistogram_4(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___gammaHistogram_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___gammaHistogram_4), (void*)value); } inline static int32_t get_offset_of_waveform_5() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___waveform_5)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_waveform_5() const { return ___waveform_5; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_waveform_5() { return &___waveform_5; } inline void set_waveform_5(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___waveform_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveform_5), (void*)value); } inline static int32_t get_offset_of_vectorscope_6() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___vectorscope_6)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_vectorscope_6() const { return ___vectorscope_6; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_vectorscope_6() { return &___vectorscope_6; } inline void set_vectorscope_6(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___vectorscope_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___vectorscope_6), (void*)value); } inline static int32_t get_offset_of_multiScaleAODownsample1_7() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAODownsample1_7)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAODownsample1_7() const { return ___multiScaleAODownsample1_7; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAODownsample1_7() { return &___multiScaleAODownsample1_7; } inline void set_multiScaleAODownsample1_7(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAODownsample1_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAODownsample1_7), (void*)value); } inline static int32_t get_offset_of_multiScaleAODownsample2_8() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAODownsample2_8)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAODownsample2_8() const { return ___multiScaleAODownsample2_8; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAODownsample2_8() { return &___multiScaleAODownsample2_8; } inline void set_multiScaleAODownsample2_8(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAODownsample2_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAODownsample2_8), (void*)value); } inline static int32_t get_offset_of_multiScaleAORender_9() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAORender_9)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAORender_9() const { return ___multiScaleAORender_9; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAORender_9() { return &___multiScaleAORender_9; } inline void set_multiScaleAORender_9(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAORender_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAORender_9), (void*)value); } inline static int32_t get_offset_of_multiScaleAOUpsample_10() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAOUpsample_10)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAOUpsample_10() const { return ___multiScaleAOUpsample_10; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAOUpsample_10() { return &___multiScaleAOUpsample_10; } inline void set_multiScaleAOUpsample_10(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAOUpsample_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAOUpsample_10), (void*)value); } inline static int32_t get_offset_of_gaussianDownsample_11() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___gaussianDownsample_11)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_gaussianDownsample_11() const { return ___gaussianDownsample_11; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_gaussianDownsample_11() { return &___gaussianDownsample_11; } inline void set_gaussianDownsample_11(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___gaussianDownsample_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDownsample_11), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts struct SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 : public RuntimeObject { public: // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts::area Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___area_0; // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts::search Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___search_1; public: inline static int32_t get_offset_of_area_0() { return static_cast(offsetof(SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932, ___area_0)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_area_0() const { return ___area_0; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_area_0() { return &___area_0; } inline void set_area_0(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___area_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___area_0), (void*)value); } inline static int32_t get_offset_of_search_1() { return static_cast(offsetof(SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932, ___search_1)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_search_1() const { return ___search_1; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_search_1() { return &___search_1; } inline void set_search_1(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___search_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___search_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::bloom Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bloom_0; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copy Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copy_1; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStd Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStd_2; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromTexArray Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStdFromTexArray_3; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromDoubleWide Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStdFromDoubleWide_4; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::discardAlpha Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___discardAlpha_5; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::depthOfField Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___depthOfField_6; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::finalPass Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___finalPass_7; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::grainBaker Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___grainBaker_8; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::motionBlur Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___motionBlur_9; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::temporalAntialiasing Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___temporalAntialiasing_10; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::subpixelMorphologicalAntialiasing Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___subpixelMorphologicalAntialiasing_11; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::texture2dLerp Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___texture2dLerp_12; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::uber Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___uber_13; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lut2DBaker Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lut2DBaker_14; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lightMeter Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lightMeter_15; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::gammaHistogram Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___gammaHistogram_16; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::waveform Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___waveform_17; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::vectorscope Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___vectorscope_18; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::debugOverlays Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___debugOverlays_19; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::deferredFog Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___deferredFog_20; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::scalableAO Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___scalableAO_21; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::multiScaleAO Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___multiScaleAO_22; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::screenSpaceReflections Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenSpaceReflections_23; public: inline static int32_t get_offset_of_bloom_0() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___bloom_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bloom_0() const { return ___bloom_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bloom_0() { return &___bloom_0; } inline void set_bloom_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bloom_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloom_0), (void*)value); } inline static int32_t get_offset_of_copy_1() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copy_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copy_1() const { return ___copy_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copy_1() { return &___copy_1; } inline void set_copy_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copy_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___copy_1), (void*)value); } inline static int32_t get_offset_of_copyStd_2() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStd_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStd_2() const { return ___copyStd_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStd_2() { return &___copyStd_2; } inline void set_copyStd_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStd_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStd_2), (void*)value); } inline static int32_t get_offset_of_copyStdFromTexArray_3() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStdFromTexArray_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStdFromTexArray_3() const { return ___copyStdFromTexArray_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStdFromTexArray_3() { return &___copyStdFromTexArray_3; } inline void set_copyStdFromTexArray_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStdFromTexArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStdFromTexArray_3), (void*)value); } inline static int32_t get_offset_of_copyStdFromDoubleWide_4() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStdFromDoubleWide_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStdFromDoubleWide_4() const { return ___copyStdFromDoubleWide_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStdFromDoubleWide_4() { return &___copyStdFromDoubleWide_4; } inline void set_copyStdFromDoubleWide_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStdFromDoubleWide_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStdFromDoubleWide_4), (void*)value); } inline static int32_t get_offset_of_discardAlpha_5() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___discardAlpha_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_discardAlpha_5() const { return ___discardAlpha_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_discardAlpha_5() { return &___discardAlpha_5; } inline void set_discardAlpha_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___discardAlpha_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___discardAlpha_5), (void*)value); } inline static int32_t get_offset_of_depthOfField_6() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___depthOfField_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_depthOfField_6() const { return ___depthOfField_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_depthOfField_6() { return &___depthOfField_6; } inline void set_depthOfField_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___depthOfField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthOfField_6), (void*)value); } inline static int32_t get_offset_of_finalPass_7() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___finalPass_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_finalPass_7() const { return ___finalPass_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_finalPass_7() { return &___finalPass_7; } inline void set_finalPass_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___finalPass_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPass_7), (void*)value); } inline static int32_t get_offset_of_grainBaker_8() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___grainBaker_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_grainBaker_8() const { return ___grainBaker_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_grainBaker_8() { return &___grainBaker_8; } inline void set_grainBaker_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___grainBaker_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___grainBaker_8), (void*)value); } inline static int32_t get_offset_of_motionBlur_9() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___motionBlur_9)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_motionBlur_9() const { return ___motionBlur_9; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_motionBlur_9() { return &___motionBlur_9; } inline void set_motionBlur_9(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___motionBlur_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___motionBlur_9), (void*)value); } inline static int32_t get_offset_of_temporalAntialiasing_10() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___temporalAntialiasing_10)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_temporalAntialiasing_10() const { return ___temporalAntialiasing_10; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_temporalAntialiasing_10() { return &___temporalAntialiasing_10; } inline void set_temporalAntialiasing_10(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___temporalAntialiasing_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___temporalAntialiasing_10), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasing_11() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___subpixelMorphologicalAntialiasing_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_subpixelMorphologicalAntialiasing_11() const { return ___subpixelMorphologicalAntialiasing_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_subpixelMorphologicalAntialiasing_11() { return &___subpixelMorphologicalAntialiasing_11; } inline void set_subpixelMorphologicalAntialiasing_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___subpixelMorphologicalAntialiasing_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasing_11), (void*)value); } inline static int32_t get_offset_of_texture2dLerp_12() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___texture2dLerp_12)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_texture2dLerp_12() const { return ___texture2dLerp_12; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_texture2dLerp_12() { return &___texture2dLerp_12; } inline void set_texture2dLerp_12(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___texture2dLerp_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture2dLerp_12), (void*)value); } inline static int32_t get_offset_of_uber_13() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___uber_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_uber_13() const { return ___uber_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_uber_13() { return &___uber_13; } inline void set_uber_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___uber_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___uber_13), (void*)value); } inline static int32_t get_offset_of_lut2DBaker_14() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___lut2DBaker_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lut2DBaker_14() const { return ___lut2DBaker_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lut2DBaker_14() { return &___lut2DBaker_14; } inline void set_lut2DBaker_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lut2DBaker_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___lut2DBaker_14), (void*)value); } inline static int32_t get_offset_of_lightMeter_15() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___lightMeter_15)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lightMeter_15() const { return ___lightMeter_15; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lightMeter_15() { return &___lightMeter_15; } inline void set_lightMeter_15(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lightMeter_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightMeter_15), (void*)value); } inline static int32_t get_offset_of_gammaHistogram_16() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___gammaHistogram_16)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_gammaHistogram_16() const { return ___gammaHistogram_16; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_gammaHistogram_16() { return &___gammaHistogram_16; } inline void set_gammaHistogram_16(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___gammaHistogram_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___gammaHistogram_16), (void*)value); } inline static int32_t get_offset_of_waveform_17() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___waveform_17)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_waveform_17() const { return ___waveform_17; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_waveform_17() { return &___waveform_17; } inline void set_waveform_17(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___waveform_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveform_17), (void*)value); } inline static int32_t get_offset_of_vectorscope_18() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___vectorscope_18)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_vectorscope_18() const { return ___vectorscope_18; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_vectorscope_18() { return &___vectorscope_18; } inline void set_vectorscope_18(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___vectorscope_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___vectorscope_18), (void*)value); } inline static int32_t get_offset_of_debugOverlays_19() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___debugOverlays_19)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_debugOverlays_19() const { return ___debugOverlays_19; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_debugOverlays_19() { return &___debugOverlays_19; } inline void set_debugOverlays_19(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___debugOverlays_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___debugOverlays_19), (void*)value); } inline static int32_t get_offset_of_deferredFog_20() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___deferredFog_20)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_deferredFog_20() const { return ___deferredFog_20; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_deferredFog_20() { return &___deferredFog_20; } inline void set_deferredFog_20(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___deferredFog_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___deferredFog_20), (void*)value); } inline static int32_t get_offset_of_scalableAO_21() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___scalableAO_21)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_scalableAO_21() const { return ___scalableAO_21; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_scalableAO_21() { return &___scalableAO_21; } inline void set_scalableAO_21(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___scalableAO_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___scalableAO_21), (void*)value); } inline static int32_t get_offset_of_multiScaleAO_22() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___multiScaleAO_22)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_multiScaleAO_22() const { return ___multiScaleAO_22; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_multiScaleAO_22() { return &___multiScaleAO_22; } inline void set_multiScaleAO_22(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___multiScaleAO_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAO_22), (void*)value); } inline static int32_t get_offset_of_screenSpaceReflections_23() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___screenSpaceReflections_23)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenSpaceReflections_23() const { return ___screenSpaceReflections_23; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenSpaceReflections_23() { return &___screenSpaceReflections_23; } inline void set_screenSpaceReflections_23(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenSpaceReflections_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenSpaceReflections_23), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c struct U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 : public RuntimeObject { public: public: }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 { public: // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject * ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); } inline RuntimeObject * get_key_0() const { return ___key_0; } inline RuntimeObject ** get_address_of_key_0() { return &___key_0; } inline void set_key_0(RuntimeObject * value) { ___key_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 { public: // TKey System.Collections.Generic.KeyValuePair`2::key Type_t * ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4, ___key_0)); } inline Type_t * get_key_0() const { return ___key_0; } inline Type_t ** get_address_of_key_0() { return &___key_0; } inline void set_key_0(Type_t * value) { ___key_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4, ___value_1)); } inline PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * get_value_1() const { return ___value_1; } inline PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value bool ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC, ___value_1)); } inline bool get_value_1() const { return ___value_1; } inline bool* get_address_of_value_1() { return &___value_1; } inline void set_value_1(bool value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value float ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1, ___value_1)); } inline float get_value_1() const { return ___value_1; } inline float* get_address_of_value_1() { return &___value_1; } inline void set_value_1(float value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4, ___value_1)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_value_1() const { return ___value_1; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField RuntimeObject * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF, ___U3CsettingsU3Ek__BackingField_1)); } inline RuntimeObject * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline RuntimeObject ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(RuntimeObject * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582, ___U3CsettingsU3Ek__BackingField_1)); } inline Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Reflection.FieldInfo struct FieldInfo_t : public MemberInfo_t { public: public: }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor struct VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::size int32_t ___size_2; // System.Single UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::exposure float ___exposure_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::m_Data ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_Data_4; public: inline static int32_t get_offset_of_size_2() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___size_2)); } inline int32_t get_size_2() const { return ___size_2; } inline int32_t* get_address_of_size_2() { return &___size_2; } inline void set_size_2(int32_t value) { ___size_2 = value; } inline static int32_t get_offset_of_exposure_3() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___exposure_3)); } inline float get_exposure_3() const { return ___exposure_3; } inline float* get_address_of_exposure_3() { return &___exposure_3; } inline void set_exposure_3(float value) { ___exposure_3 = value; } inline static int32_t get_offset_of_m_Data_4() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___m_Data_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_Data_4() const { return ___m_Data_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_Data_4() { return &___m_Data_4; } inline void set_m_Data_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_Data_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_4), (void*)value); } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.Rendering.PostProcessing.WaveformMonitor struct WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Single UnityEngine.Rendering.PostProcessing.WaveformMonitor::exposure float ___exposure_2; // System.Int32 UnityEngine.Rendering.PostProcessing.WaveformMonitor::height int32_t ___height_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.WaveformMonitor::m_Data ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_Data_4; public: inline static int32_t get_offset_of_exposure_2() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___exposure_2)); } inline float get_exposure_2() const { return ___exposure_2; } inline float* get_address_of_exposure_2() { return &___exposure_2; } inline void set_exposure_2(float value) { ___exposure_2 = value; } inline static int32_t get_offset_of_height_3() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___height_3)); } inline int32_t get_height_3() const { return ___height_3; } inline int32_t* get_address_of_height_3() { return &___height_3; } inline void set_height_3(int32_t value) { ___height_3 = value; } inline static int32_t get_offset_of_m_Data_4() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___m_Data_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_Data_4() const { return ___m_Data_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_Data_4() { return &___m_Data_4; } inline void set_m_Data_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_Data_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_4), (void*)value); } }; // /__StaticArrayInitTypeSize=20 struct __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7__padding[20]; }; public: }; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level struct Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.BloomRenderer/Level::down int32_t ___down_0; // System.Int32 UnityEngine.Rendering.PostProcessing.BloomRenderer/Level::up int32_t ___up_1; public: inline static int32_t get_offset_of_down_0() { return static_cast(offsetof(Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8, ___down_0)); } inline int32_t get_down_0() const { return ___down_0; } inline int32_t* get_address_of_down_0() { return &___down_0; } inline void set_down_0(int32_t value) { ___down_0 = value; } inline static int32_t get_offset_of_up_1() { return static_cast(offsetof(Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8, ___up_1)); } inline int32_t get_up_1() const { return ___up_1; } inline int32_t* get_address_of_up_1() { return &___up_1; } inline void set_up_1(int32_t value) { ___up_1 = value; } }; // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams struct DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::x0 float ___x0_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::y0 float ___y0_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::x1 float ___x1_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::y1 float ___y1_3; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::W float ___W_4; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::overshootX float ___overshootX_5; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::overshootY float ___overshootY_6; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::gamma float ___gamma_7; public: inline static int32_t get_offset_of_x0_0() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___x0_0)); } inline float get_x0_0() const { return ___x0_0; } inline float* get_address_of_x0_0() { return &___x0_0; } inline void set_x0_0(float value) { ___x0_0 = value; } inline static int32_t get_offset_of_y0_1() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___y0_1)); } inline float get_y0_1() const { return ___y0_1; } inline float* get_address_of_y0_1() { return &___y0_1; } inline void set_y0_1(float value) { ___y0_1 = value; } inline static int32_t get_offset_of_x1_2() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___x1_2)); } inline float get_x1_2() const { return ___x1_2; } inline float* get_address_of_x1_2() { return &___x1_2; } inline void set_x1_2(float value) { ___x1_2 = value; } inline static int32_t get_offset_of_y1_3() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___y1_3)); } inline float get_y1_3() const { return ___y1_3; } inline float* get_address_of_y1_3() { return &___y1_3; } inline void set_y1_3(float value) { ___y1_3 = value; } inline static int32_t get_offset_of_W_4() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___W_4)); } inline float get_W_4() const { return ___W_4; } inline float* get_address_of_W_4() { return &___W_4; } inline void set_W_4(float value) { ___W_4 = value; } inline static int32_t get_offset_of_overshootX_5() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___overshootX_5)); } inline float get_overshootX_5() const { return ___overshootX_5; } inline float* get_address_of_overshootX_5() { return &___overshootX_5; } inline void set_overshootX_5(float value) { ___overshootX_5 = value; } inline static int32_t get_offset_of_overshootY_6() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___overshootY_6)); } inline float get_overshootY_6() const { return ___overshootY_6; } inline float* get_address_of_overshootY_6() { return &___overshootY_6; } inline void set_overshootY_6(float value) { ___overshootY_6 = value; } inline static int32_t get_offset_of_gamma_7() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___gamma_7)); } inline float get_gamma_7() const { return ___gamma_7; } inline float* get_address_of_gamma_7() { return &___gamma_7; } inline void set_gamma_7(float value) { ___gamma_7 = value; } }; // System.Nullable`1 struct Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE { public: // T System.Nullable`1::value Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE, ___value_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_value_0() const { return ___value_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED, ___value_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_value_1() const { return ___value_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F, ___value_1)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_value_1() const { return ___value_1; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3, ___value_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_value_1() const { return ___value_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01, ___value_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_value_1() const { return ___value_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___value_1 = value; } }; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { public: // System.IntPtr System.Reflection.Assembly::_mono_assembly intptr_t ____mono_assembly_0; // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; // System.Object System.Reflection.Assembly::_evidence RuntimeObject * ____evidence_2; // System.Object System.Reflection.Assembly::_minimum RuntimeObject * ____minimum_3; // System.Object System.Reflection.Assembly::_optional RuntimeObject * ____optional_4; // System.Object System.Reflection.Assembly::_refuse RuntimeObject * ____refuse_5; // System.Object System.Reflection.Assembly::_granted RuntimeObject * ____granted_6; // System.Object System.Reflection.Assembly::_denied RuntimeObject * ____denied_7; // System.Boolean System.Reflection.Assembly::fromByteArray bool ___fromByteArray_8; // System.String System.Reflection.Assembly::assemblyName String_t* ___assemblyName_9; public: inline static int32_t get_offset_of__mono_assembly_0() { return static_cast(offsetof(Assembly_t, ____mono_assembly_0)); } inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; } inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; } inline void set__mono_assembly_0(intptr_t value) { ____mono_assembly_0 = value; } inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast(offsetof(Assembly_t, ___resolve_event_holder_1)); } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; } inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value) { ___resolve_event_holder_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value); } inline static int32_t get_offset_of__evidence_2() { return static_cast(offsetof(Assembly_t, ____evidence_2)); } inline RuntimeObject * get__evidence_2() const { return ____evidence_2; } inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; } inline void set__evidence_2(RuntimeObject * value) { ____evidence_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value); } inline static int32_t get_offset_of__minimum_3() { return static_cast(offsetof(Assembly_t, ____minimum_3)); } inline RuntimeObject * get__minimum_3() const { return ____minimum_3; } inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; } inline void set__minimum_3(RuntimeObject * value) { ____minimum_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value); } inline static int32_t get_offset_of__optional_4() { return static_cast(offsetof(Assembly_t, ____optional_4)); } inline RuntimeObject * get__optional_4() const { return ____optional_4; } inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; } inline void set__optional_4(RuntimeObject * value) { ____optional_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value); } inline static int32_t get_offset_of__refuse_5() { return static_cast(offsetof(Assembly_t, ____refuse_5)); } inline RuntimeObject * get__refuse_5() const { return ____refuse_5; } inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; } inline void set__refuse_5(RuntimeObject * value) { ____refuse_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value); } inline static int32_t get_offset_of__granted_6() { return static_cast(offsetof(Assembly_t, ____granted_6)); } inline RuntimeObject * get__granted_6() const { return ____granted_6; } inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; } inline void set__granted_6(RuntimeObject * value) { ____granted_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value); } inline static int32_t get_offset_of__denied_7() { return static_cast(offsetof(Assembly_t, ____denied_7)); } inline RuntimeObject * get__denied_7() const { return ____denied_7; } inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; } inline void set__denied_7(RuntimeObject * value) { ____denied_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value); } inline static int32_t get_offset_of_fromByteArray_8() { return static_cast(offsetof(Assembly_t, ___fromByteArray_8)); } inline bool get_fromByteArray_8() const { return ___fromByteArray_8; } inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; } inline void set_fromByteArray_8(bool value) { ___fromByteArray_8 = value; } inline static int32_t get_offset_of_assemblyName_9() { return static_cast(offsetof(Assembly_t, ___assemblyName_9)); } inline String_t* get_assemblyName_9() const { return ___assemblyName_9; } inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; } inline void set_assemblyName_9(String_t* value) { ___assemblyName_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; char* ___assemblyName_9; }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; Il2CppChar* ___assemblyName_9; }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 : public ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC { public: public: }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ColorBlindnessType struct ColorBlindnessType_tBC3BD816BF81227B80A2FB4D44CA06BF105D1ED4 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ColorBlindnessType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorBlindnessType_tBC3BD816BF81227B80A2FB4D44CA06BF105D1ED4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.FloatParameter struct FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 : public ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 { public: public: }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PostProcessing.PostProcessEvent struct PostProcessEvent_t49A3195949B4137B69EA2B9974FDFF1B4D88A43D { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PostProcessEvent_t49A3195949B4137B69EA2B9974FDFF1B4D88A43D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolution struct ScreenSpaceReflectionResolution_t2A42FD7015E6CDDA4FA3B6E7BD0C506E8E737345 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScreenSpaceReflectionResolution_t2A42FD7015E6CDDA4FA3B6E7BD0C506E8E737345, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.TextureParameterDefault struct TextureParameterDefault_t158DA3D56AB3A9561F23F1344CC71FBF77C96BBE { public: // System.Int32 UnityEngine.Rendering.PostProcessing.TextureParameterDefault::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureParameterDefault_t158DA3D56AB3A9561F23F1344CC71FBF77C96BBE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.Tonemapper struct Tonemapper_t7645BC3DE7344FE0EEC06C87FE47E2DDAD5FA730 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.Tonemapper::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Tonemapper_t7645BC3DE7344FE0EEC06C87FE47E2DDAD5FA730, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.VignetteMode struct VignetteMode_t1206F42A8F35672068BBD2E71A98D46772529F52 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.VignetteMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VignetteMode_t1206F42A8F35672068BBD2E71A98D46772529F52, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.VignetteRenderer struct VignetteRenderer_t4EE592DF8A04229EB766765AA02964EFF4DD25EE : public PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 { public: public: }; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Pass struct Pass_t115A2E455063A6BEFB6FE0E0944563CA4AC8DBD0 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.BloomRenderer/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_t115A2E455063A6BEFB6FE0E0944563CA4AC8DBD0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer/Pass struct Pass_t4E1137AEE0F161A9EE09352C11FD7ED229628462 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ColorGradingRenderer/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_t4E1137AEE0F161A9EE09352C11FD7ED229628462, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer/Pass struct Pass_tE6525946275E8F1016F132C8D6B316E352307047 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_tE6525946275E8F1016F132C8D6B316E352307047, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel struct Channel_t177BBCDD09E90C093C45A45CEEF4D1C1813248D7 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Channel_t177BBCDD09E90C093C45A45CEEF4D1C1813248D7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer/Pass struct Pass_t9DD40D5645EB47E24E7F4E8A5836B54E17ED53B3 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.MotionBlurRenderer/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_t9DD40D5645EB47E24E7F4E8A5836B54E17ED53B3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel struct MipLevel_tA6ACE6D97C71BFA594579C7A4534A8863B592EEC { public: // System.Int32 UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MipLevel_tA6ACE6D97C71BFA594579C7A4534A8863B592EEC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.MultiScaleVO/Pass struct Pass_t91E0D14FD6E2781971DD539FB064F4C3AD735FD4 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.MultiScaleVO/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_t91E0D14FD6E2781971DD539FB064F4C3AD735FD4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing struct Antialiasing_tA1E75D6E9E990A641437BF072B99FCA1A8EA2B13 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Antialiasing_tA1E75D6E9E990A641437BF072B99FCA1A8EA2B13, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode struct StereoRenderingMode_t73DBD26FF83ADB60B8D33ECF0A93F1341983CBFB { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoRenderingMode_t73DBD26FF83ADB60B8D33ECF0A93F1341983CBFB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ScalableAO/Pass struct Pass_tDC8880890F79569247F986ADB2554C04AB847FE7 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ScalableAO/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_tDC8880890F79569247F986ADB2554C04AB847FE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/Pass struct Pass_tAC61CAD36EDB35AA9AE63F8461453EFCF6542F5B { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_tAC61CAD36EDB35AA9AE63F8461453EFCF6542F5B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Pass struct Pass_t99A2314874912AA50E87A0740A48A7CCD08A6ADF { public: // System.Int32 UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_t99A2314874912AA50E87A0740A48A7CCD08A6ADF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Quality struct Quality_tAC9B20A4866DBB4CF592D2D2C3D4401DF44B09BF { public: // System.Int32 UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Quality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Quality_tAC9B20A4866DBB4CF592D2D2C3D4401DF44B09BF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing/Pass struct Pass_tC192B38EEF294F969B0EE76EB5F2965263240E0A { public: // System.Int32 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing/Pass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Pass_tC192B38EEF294F969B0EE76EB5F2965263240E0A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode struct Mode_t6B5E6AB6E3D2D4F020DED701BACC129DEC3598BD { public: // System.Int32 UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_t6B5E6AB6E3D2D4F020DED701BACC129DEC3598BD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ColorParameter struct ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 : public ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED { public: public: }; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.PostProcessing.PostProcessAttribute struct PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type UnityEngine.Rendering.PostProcessing.PostProcessAttribute::renderer Type_t * ___renderer_0; // UnityEngine.Rendering.PostProcessing.PostProcessEvent UnityEngine.Rendering.PostProcessing.PostProcessAttribute::eventType int32_t ___eventType_1; // System.String UnityEngine.Rendering.PostProcessing.PostProcessAttribute::menuItem String_t* ___menuItem_2; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessAttribute::allowInSceneView bool ___allowInSceneView_3; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessAttribute::builtinEffect bool ___builtinEffect_4; public: inline static int32_t get_offset_of_renderer_0() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___renderer_0)); } inline Type_t * get_renderer_0() const { return ___renderer_0; } inline Type_t ** get_address_of_renderer_0() { return &___renderer_0; } inline void set_renderer_0(Type_t * value) { ___renderer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_0), (void*)value); } inline static int32_t get_offset_of_eventType_1() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___eventType_1)); } inline int32_t get_eventType_1() const { return ___eventType_1; } inline int32_t* get_address_of_eventType_1() { return &___eventType_1; } inline void set_eventType_1(int32_t value) { ___eventType_1 = value; } inline static int32_t get_offset_of_menuItem_2() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___menuItem_2)); } inline String_t* get_menuItem_2() const { return ___menuItem_2; } inline String_t** get_address_of_menuItem_2() { return &___menuItem_2; } inline void set_menuItem_2(String_t* value) { ___menuItem_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuItem_2), (void*)value); } inline static int32_t get_offset_of_allowInSceneView_3() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___allowInSceneView_3)); } inline bool get_allowInSceneView_3() const { return ___allowInSceneView_3; } inline bool* get_address_of_allowInSceneView_3() { return &___allowInSceneView_3; } inline void set_allowInSceneView_3(bool value) { ___allowInSceneView_3 = value; } inline static int32_t get_offset_of_builtinEffect_4() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___builtinEffect_4)); } inline bool get_builtinEffect_4() const { return ___builtinEffect_4; } inline bool* get_address_of_builtinEffect_4() { return &___builtinEffect_4; } inline void set_builtinEffect_4(bool value) { ___builtinEffect_4 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.PostProcessing.TextureParameter struct TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 : public ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 { public: // UnityEngine.Rendering.PostProcessing.TextureParameterDefault UnityEngine.Rendering.PostProcessing.TextureParameter::defaultState int32_t ___defaultState_2; public: inline static int32_t get_offset_of_defaultState_2() { return static_cast(offsetof(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2, ___defaultState_2)); } inline int32_t get_defaultState_2() const { return ___defaultState_2; } inline int32_t* get_address_of_defaultState_2() { return &___defaultState_2; } inline void set_defaultState_2(int32_t value) { ___defaultState_2 = value; } }; // UnityEngine.Rendering.PostProcessing.TrackballAttribute struct TrackballAttribute_t2195214A7FB5A05453A0C2661C29DE88B05333F0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode UnityEngine.Rendering.PostProcessing.TrackballAttribute::mode int32_t ___mode_0; public: inline static int32_t get_offset_of_mode_0() { return static_cast(offsetof(TrackballAttribute_t2195214A7FB5A05453A0C2661C29DE88B05333F0, ___mode_0)); } inline int32_t get_mode_0() const { return ___mode_0; } inline int32_t* get_address_of_mode_0() { return &___mode_0; } inline void set_mode_0(int32_t value) { ___mode_0 = value; } }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.PostProcessing.Vector2Parameter struct Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 : public ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F { public: public: }; // UnityEngine.Rendering.PostProcessing.Vector3Parameter struct Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD : public ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 { public: public: }; // UnityEngine.Rendering.PostProcessing.Vector4Parameter struct Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 : public ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings struct OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::linearDepth bool ___linearDepth_0; // System.Single UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::motionColorIntensity float ___motionColorIntensity_1; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::motionGridSize int32_t ___motionGridSize_2; // UnityEngine.Rendering.PostProcessing.ColorBlindnessType UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::colorBlindnessType int32_t ___colorBlindnessType_3; // System.Single UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::colorBlindnessStrength float ___colorBlindnessStrength_4; public: inline static int32_t get_offset_of_linearDepth_0() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___linearDepth_0)); } inline bool get_linearDepth_0() const { return ___linearDepth_0; } inline bool* get_address_of_linearDepth_0() { return &___linearDepth_0; } inline void set_linearDepth_0(bool value) { ___linearDepth_0 = value; } inline static int32_t get_offset_of_motionColorIntensity_1() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___motionColorIntensity_1)); } inline float get_motionColorIntensity_1() const { return ___motionColorIntensity_1; } inline float* get_address_of_motionColorIntensity_1() { return &___motionColorIntensity_1; } inline void set_motionColorIntensity_1(float value) { ___motionColorIntensity_1 = value; } inline static int32_t get_offset_of_motionGridSize_2() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___motionGridSize_2)); } inline int32_t get_motionGridSize_2() const { return ___motionGridSize_2; } inline int32_t* get_address_of_motionGridSize_2() { return &___motionGridSize_2; } inline void set_motionGridSize_2(int32_t value) { ___motionGridSize_2 = value; } inline static int32_t get_offset_of_colorBlindnessType_3() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___colorBlindnessType_3)); } inline int32_t get_colorBlindnessType_3() const { return ___colorBlindnessType_3; } inline int32_t* get_address_of_colorBlindnessType_3() { return &___colorBlindnessType_3; } inline void set_colorBlindnessType_3(int32_t value) { ___colorBlindnessType_3 = value; } inline static int32_t get_offset_of_colorBlindnessStrength_4() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___colorBlindnessStrength_4)); } inline float get_colorBlindnessStrength_4() const { return ___colorBlindnessStrength_4; } inline float* get_address_of_colorBlindnessStrength_4() { return &___colorBlindnessStrength_4; } inline void set_colorBlindnessStrength_4(float value) { ___colorBlindnessStrength_4 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0 struct U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.PostProcessEvent UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::evt int32_t ___evt_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::effects List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 * ___effects_1; public: inline static int32_t get_offset_of_evt_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2, ___evt_0)); } inline int32_t get_evt_0() const { return ___evt_0; } inline int32_t* get_address_of_evt_0() { return &___evt_0; } inline void set_evt_0(int32_t value) { ___evt_0 = value; } inline static int32_t get_offset_of_effects_1() { return static_cast(offsetof(U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2, ___effects_1)); } inline List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 * get_effects_1() const { return ___effects_1; } inline List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 ** get_address_of_effects_1() { return &___effects_1; } inline void set_effects_1(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 * value) { ___effects_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___effects_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset struct QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971 : public RuntimeObject { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset::maximumIterationCount int32_t ___maximumIterationCount_0; // System.Single UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset::thickness float ___thickness_1; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolution UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset::downsampling int32_t ___downsampling_2; public: inline static int32_t get_offset_of_maximumIterationCount_0() { return static_cast(offsetof(QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971, ___maximumIterationCount_0)); } inline int32_t get_maximumIterationCount_0() const { return ___maximumIterationCount_0; } inline int32_t* get_address_of_maximumIterationCount_0() { return &___maximumIterationCount_0; } inline void set_maximumIterationCount_0(int32_t value) { ___maximumIterationCount_0 = value; } inline static int32_t get_offset_of_thickness_1() { return static_cast(offsetof(QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971, ___thickness_1)); } inline float get_thickness_1() const { return ___thickness_1; } inline float* get_address_of_thickness_1() { return &___thickness_1; } inline void set_thickness_1(float value) { ___thickness_1 = value; } inline static int32_t get_offset_of_downsampling_2() { return static_cast(offsetof(QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971, ___downsampling_2)); } inline int32_t get_downsampling_2() const { return ___downsampling_2; } inline int32_t* get_address_of_downsampling_2() { return &___downsampling_2; } inline void set_downsampling_2(int32_t value) { ___downsampling_2 = value; } }; // System.Predicate`1 struct Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 : public MulticastDelegate_t { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::active bool ___active_4; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::enabled BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___enabled_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::parameters ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * ___parameters_6; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_enabled_5() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___enabled_5)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_enabled_5() const { return ___enabled_5; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_enabled_5() { return &___enabled_5; } inline void set_enabled_5(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___enabled_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___enabled_5), (void*)value); } inline static int32_t get_offset_of_parameters_6() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___parameters_6)); } inline ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * get_parameters_6() const { return ___parameters_6; } inline ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 ** get_address_of_parameters_6() { return &___parameters_6; } inline void set_parameters_6(ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * value) { ___parameters_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___parameters_6), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 : public RuntimeObject { public: // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_0; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___U3CcommandU3Ek__BackingField_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CsourceU3Ek__BackingField_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CdestinationU3Ek__BackingField_3; // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CsourceFormatU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CflipU3Ek__BackingField_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___U3CresourcesU3Ek__BackingField_6; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * ___U3CpropertySheetsU3Ek__BackingField_7; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___U3CuserDataU3Ek__BackingField_8; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * ___U3CdebugLayerU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CheightU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CstereoActiveU3Ek__BackingField_12; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CxrActiveEyeU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CnumberOfEyesU3Ek__BackingField_14; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CstereoRenderingModeU3Ek__BackingField_15; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenWidthU3Ek__BackingField_16; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenHeightU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CisSceneViewU3Ek__BackingField_18; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CantialiasingU3Ek__BackingField_19; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * ___U3CtemporalAntialiasingU3Ek__BackingField_20; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::uberSheet PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___uberSheet_21; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposureTexture Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___autoExposureTexture_22; // UnityEngine.Rendering.PostProcessing.LogHistogram UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logHistogram LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * ___logHistogram_23; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logLut Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___logLut_24; // UnityEngine.Rendering.PostProcessing.AutoExposure UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposure AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * ___autoExposure_25; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::bloomBufferNameID int32_t ___bloomBufferNameID_26; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::physicalCamera bool ___physicalCamera_27; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_sourceDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_sourceDescriptor_28; public: inline static int32_t get_offset_of_m_Camera_0() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___m_Camera_0)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_0() const { return ___m_Camera_0; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_0() { return &___m_Camera_0; } inline void set_m_Camera_0(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_0), (void*)value); } inline static int32_t get_offset_of_U3CcommandU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CcommandU3Ek__BackingField_1)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_U3CcommandU3Ek__BackingField_1() const { return ___U3CcommandU3Ek__BackingField_1; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_U3CcommandU3Ek__BackingField_1() { return &___U3CcommandU3Ek__BackingField_1; } inline void set_U3CcommandU3Ek__BackingField_1(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___U3CcommandU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CcommandU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_2() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CsourceU3Ek__BackingField_2)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CsourceU3Ek__BackingField_2() const { return ___U3CsourceU3Ek__BackingField_2; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CsourceU3Ek__BackingField_2() { return &___U3CsourceU3Ek__BackingField_2; } inline void set_U3CsourceU3Ek__BackingField_2(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CsourceU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_3() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CdestinationU3Ek__BackingField_3)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CdestinationU3Ek__BackingField_3() const { return ___U3CdestinationU3Ek__BackingField_3; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CdestinationU3Ek__BackingField_3() { return &___U3CdestinationU3Ek__BackingField_3; } inline void set_U3CdestinationU3Ek__BackingField_3(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CdestinationU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CsourceFormatU3Ek__BackingField_4() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CsourceFormatU3Ek__BackingField_4)); } inline int32_t get_U3CsourceFormatU3Ek__BackingField_4() const { return ___U3CsourceFormatU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CsourceFormatU3Ek__BackingField_4() { return &___U3CsourceFormatU3Ek__BackingField_4; } inline void set_U3CsourceFormatU3Ek__BackingField_4(int32_t value) { ___U3CsourceFormatU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CflipU3Ek__BackingField_5() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CflipU3Ek__BackingField_5)); } inline bool get_U3CflipU3Ek__BackingField_5() const { return ___U3CflipU3Ek__BackingField_5; } inline bool* get_address_of_U3CflipU3Ek__BackingField_5() { return &___U3CflipU3Ek__BackingField_5; } inline void set_U3CflipU3Ek__BackingField_5(bool value) { ___U3CflipU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CresourcesU3Ek__BackingField_6() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CresourcesU3Ek__BackingField_6)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_U3CresourcesU3Ek__BackingField_6() const { return ___U3CresourcesU3Ek__BackingField_6; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_U3CresourcesU3Ek__BackingField_6() { return &___U3CresourcesU3Ek__BackingField_6; } inline void set_U3CresourcesU3Ek__BackingField_6(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___U3CresourcesU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CresourcesU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_U3CpropertySheetsU3Ek__BackingField_7() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CpropertySheetsU3Ek__BackingField_7)); } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * get_U3CpropertySheetsU3Ek__BackingField_7() const { return ___U3CpropertySheetsU3Ek__BackingField_7; } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 ** get_address_of_U3CpropertySheetsU3Ek__BackingField_7() { return &___U3CpropertySheetsU3Ek__BackingField_7; } inline void set_U3CpropertySheetsU3Ek__BackingField_7(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * value) { ___U3CpropertySheetsU3Ek__BackingField_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpropertySheetsU3Ek__BackingField_7), (void*)value); } inline static int32_t get_offset_of_U3CuserDataU3Ek__BackingField_8() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CuserDataU3Ek__BackingField_8)); } inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_U3CuserDataU3Ek__BackingField_8() const { return ___U3CuserDataU3Ek__BackingField_8; } inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_U3CuserDataU3Ek__BackingField_8() { return &___U3CuserDataU3Ek__BackingField_8; } inline void set_U3CuserDataU3Ek__BackingField_8(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value) { ___U3CuserDataU3Ek__BackingField_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CuserDataU3Ek__BackingField_8), (void*)value); } inline static int32_t get_offset_of_U3CdebugLayerU3Ek__BackingField_9() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CdebugLayerU3Ek__BackingField_9)); } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * get_U3CdebugLayerU3Ek__BackingField_9() const { return ___U3CdebugLayerU3Ek__BackingField_9; } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 ** get_address_of_U3CdebugLayerU3Ek__BackingField_9() { return &___U3CdebugLayerU3Ek__BackingField_9; } inline void set_U3CdebugLayerU3Ek__BackingField_9(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * value) { ___U3CdebugLayerU3Ek__BackingField_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdebugLayerU3Ek__BackingField_9), (void*)value); } inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_10() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CwidthU3Ek__BackingField_10)); } inline int32_t get_U3CwidthU3Ek__BackingField_10() const { return ___U3CwidthU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_10() { return &___U3CwidthU3Ek__BackingField_10; } inline void set_U3CwidthU3Ek__BackingField_10(int32_t value) { ___U3CwidthU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_11() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CheightU3Ek__BackingField_11)); } inline int32_t get_U3CheightU3Ek__BackingField_11() const { return ___U3CheightU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_11() { return &___U3CheightU3Ek__BackingField_11; } inline void set_U3CheightU3Ek__BackingField_11(int32_t value) { ___U3CheightU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CstereoActiveU3Ek__BackingField_12() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CstereoActiveU3Ek__BackingField_12)); } inline bool get_U3CstereoActiveU3Ek__BackingField_12() const { return ___U3CstereoActiveU3Ek__BackingField_12; } inline bool* get_address_of_U3CstereoActiveU3Ek__BackingField_12() { return &___U3CstereoActiveU3Ek__BackingField_12; } inline void set_U3CstereoActiveU3Ek__BackingField_12(bool value) { ___U3CstereoActiveU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CxrActiveEyeU3Ek__BackingField_13() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CxrActiveEyeU3Ek__BackingField_13)); } inline int32_t get_U3CxrActiveEyeU3Ek__BackingField_13() const { return ___U3CxrActiveEyeU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CxrActiveEyeU3Ek__BackingField_13() { return &___U3CxrActiveEyeU3Ek__BackingField_13; } inline void set_U3CxrActiveEyeU3Ek__BackingField_13(int32_t value) { ___U3CxrActiveEyeU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CnumberOfEyesU3Ek__BackingField_14() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CnumberOfEyesU3Ek__BackingField_14)); } inline int32_t get_U3CnumberOfEyesU3Ek__BackingField_14() const { return ___U3CnumberOfEyesU3Ek__BackingField_14; } inline int32_t* get_address_of_U3CnumberOfEyesU3Ek__BackingField_14() { return &___U3CnumberOfEyesU3Ek__BackingField_14; } inline void set_U3CnumberOfEyesU3Ek__BackingField_14(int32_t value) { ___U3CnumberOfEyesU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CstereoRenderingModeU3Ek__BackingField_15() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CstereoRenderingModeU3Ek__BackingField_15)); } inline int32_t get_U3CstereoRenderingModeU3Ek__BackingField_15() const { return ___U3CstereoRenderingModeU3Ek__BackingField_15; } inline int32_t* get_address_of_U3CstereoRenderingModeU3Ek__BackingField_15() { return &___U3CstereoRenderingModeU3Ek__BackingField_15; } inline void set_U3CstereoRenderingModeU3Ek__BackingField_15(int32_t value) { ___U3CstereoRenderingModeU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CscreenWidthU3Ek__BackingField_16() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CscreenWidthU3Ek__BackingField_16)); } inline int32_t get_U3CscreenWidthU3Ek__BackingField_16() const { return ___U3CscreenWidthU3Ek__BackingField_16; } inline int32_t* get_address_of_U3CscreenWidthU3Ek__BackingField_16() { return &___U3CscreenWidthU3Ek__BackingField_16; } inline void set_U3CscreenWidthU3Ek__BackingField_16(int32_t value) { ___U3CscreenWidthU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CscreenHeightU3Ek__BackingField_17() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CscreenHeightU3Ek__BackingField_17)); } inline int32_t get_U3CscreenHeightU3Ek__BackingField_17() const { return ___U3CscreenHeightU3Ek__BackingField_17; } inline int32_t* get_address_of_U3CscreenHeightU3Ek__BackingField_17() { return &___U3CscreenHeightU3Ek__BackingField_17; } inline void set_U3CscreenHeightU3Ek__BackingField_17(int32_t value) { ___U3CscreenHeightU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CisSceneViewU3Ek__BackingField_18() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CisSceneViewU3Ek__BackingField_18)); } inline bool get_U3CisSceneViewU3Ek__BackingField_18() const { return ___U3CisSceneViewU3Ek__BackingField_18; } inline bool* get_address_of_U3CisSceneViewU3Ek__BackingField_18() { return &___U3CisSceneViewU3Ek__BackingField_18; } inline void set_U3CisSceneViewU3Ek__BackingField_18(bool value) { ___U3CisSceneViewU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CantialiasingU3Ek__BackingField_19() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CantialiasingU3Ek__BackingField_19)); } inline int32_t get_U3CantialiasingU3Ek__BackingField_19() const { return ___U3CantialiasingU3Ek__BackingField_19; } inline int32_t* get_address_of_U3CantialiasingU3Ek__BackingField_19() { return &___U3CantialiasingU3Ek__BackingField_19; } inline void set_U3CantialiasingU3Ek__BackingField_19(int32_t value) { ___U3CantialiasingU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CtemporalAntialiasingU3Ek__BackingField_20() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CtemporalAntialiasingU3Ek__BackingField_20)); } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * get_U3CtemporalAntialiasingU3Ek__BackingField_20() const { return ___U3CtemporalAntialiasingU3Ek__BackingField_20; } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 ** get_address_of_U3CtemporalAntialiasingU3Ek__BackingField_20() { return &___U3CtemporalAntialiasingU3Ek__BackingField_20; } inline void set_U3CtemporalAntialiasingU3Ek__BackingField_20(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * value) { ___U3CtemporalAntialiasingU3Ek__BackingField_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CtemporalAntialiasingU3Ek__BackingField_20), (void*)value); } inline static int32_t get_offset_of_uberSheet_21() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___uberSheet_21)); } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * get_uberSheet_21() const { return ___uberSheet_21; } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 ** get_address_of_uberSheet_21() { return &___uberSheet_21; } inline void set_uberSheet_21(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * value) { ___uberSheet_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___uberSheet_21), (void*)value); } inline static int32_t get_offset_of_autoExposureTexture_22() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___autoExposureTexture_22)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_autoExposureTexture_22() const { return ___autoExposureTexture_22; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_autoExposureTexture_22() { return &___autoExposureTexture_22; } inline void set_autoExposureTexture_22(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___autoExposureTexture_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposureTexture_22), (void*)value); } inline static int32_t get_offset_of_logHistogram_23() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___logHistogram_23)); } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * get_logHistogram_23() const { return ___logHistogram_23; } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C ** get_address_of_logHistogram_23() { return &___logHistogram_23; } inline void set_logHistogram_23(LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * value) { ___logHistogram_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___logHistogram_23), (void*)value); } inline static int32_t get_offset_of_logLut_24() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___logLut_24)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_logLut_24() const { return ___logLut_24; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_logLut_24() { return &___logLut_24; } inline void set_logLut_24(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___logLut_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___logLut_24), (void*)value); } inline static int32_t get_offset_of_autoExposure_25() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___autoExposure_25)); } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * get_autoExposure_25() const { return ___autoExposure_25; } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 ** get_address_of_autoExposure_25() { return &___autoExposure_25; } inline void set_autoExposure_25(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * value) { ___autoExposure_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposure_25), (void*)value); } inline static int32_t get_offset_of_bloomBufferNameID_26() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___bloomBufferNameID_26)); } inline int32_t get_bloomBufferNameID_26() const { return ___bloomBufferNameID_26; } inline int32_t* get_address_of_bloomBufferNameID_26() { return &___bloomBufferNameID_26; } inline void set_bloomBufferNameID_26(int32_t value) { ___bloomBufferNameID_26 = value; } inline static int32_t get_offset_of_physicalCamera_27() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___physicalCamera_27)); } inline bool get_physicalCamera_27() const { return ___physicalCamera_27; } inline bool* get_address_of_physicalCamera_27() { return &___physicalCamera_27; } inline void set_physicalCamera_27(bool value) { ___physicalCamera_27 = value; } inline static int32_t get_offset_of_m_sourceDescriptor_28() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___m_sourceDescriptor_28)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_sourceDescriptor_28() const { return ___m_sourceDescriptor_28; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_sourceDescriptor_28() { return &___m_sourceDescriptor_28; } inline void set_m_sourceDescriptor_28(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_sourceDescriptor_28 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise64 Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise64_4; // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise256 Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise256_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts UnityEngine.Rendering.PostProcessing.PostProcessResources::smaaLuts SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * ___smaaLuts_6; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders UnityEngine.Rendering.PostProcessing.PostProcessResources::shaders Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * ___shaders_7; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders UnityEngine.Rendering.PostProcessing.PostProcessResources::computeShaders ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * ___computeShaders_8; public: inline static int32_t get_offset_of_blueNoise64_4() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___blueNoise64_4)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise64_4() const { return ___blueNoise64_4; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise64_4() { return &___blueNoise64_4; } inline void set_blueNoise64_4(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise64_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise64_4), (void*)value); } inline static int32_t get_offset_of_blueNoise256_5() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___blueNoise256_5)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise256_5() const { return ___blueNoise256_5; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise256_5() { return &___blueNoise256_5; } inline void set_blueNoise256_5(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise256_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise256_5), (void*)value); } inline static int32_t get_offset_of_smaaLuts_6() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___smaaLuts_6)); } inline SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * get_smaaLuts_6() const { return ___smaaLuts_6; } inline SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 ** get_address_of_smaaLuts_6() { return &___smaaLuts_6; } inline void set_smaaLuts_6(SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * value) { ___smaaLuts_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaLuts_6), (void*)value); } inline static int32_t get_offset_of_shaders_7() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___shaders_7)); } inline Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * get_shaders_7() const { return ___shaders_7; } inline Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 ** get_address_of_shaders_7() { return &___shaders_7; } inline void set_shaders_7(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * value) { ___shaders_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_7), (void*)value); } inline static int32_t get_offset_of_computeShaders_8() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___computeShaders_8)); } inline ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * get_computeShaders_8() const { return ___computeShaders_8; } inline ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B ** get_address_of_computeShaders_8() { return &___computeShaders_8; } inline void set_computeShaders_8(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * value) { ___computeShaders_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___computeShaders_8), (void*)value); } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.PostProcessing.TonemapperParameter struct TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B : public ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 { public: public: }; // UnityEngine.Rendering.PostProcessing.VignetteModeParameter struct VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 : public ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 { public: public: }; // UnityEngine.Rendering.PostProcessing.Vignette struct Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.VignetteModeParameter UnityEngine.Rendering.PostProcessing.Vignette::mode VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * ___mode_7; // UnityEngine.Rendering.PostProcessing.ColorParameter UnityEngine.Rendering.PostProcessing.Vignette::color ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * ___color_8; // UnityEngine.Rendering.PostProcessing.Vector2Parameter UnityEngine.Rendering.PostProcessing.Vignette::center Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * ___center_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Vignette::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_10; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Vignette::smoothness FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___smoothness_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Vignette::roundness FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___roundness_12; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.Vignette::rounded BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___rounded_13; // UnityEngine.Rendering.PostProcessing.TextureParameter UnityEngine.Rendering.PostProcessing.Vignette::mask TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * ___mask_14; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Vignette::opacity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___opacity_15; public: inline static int32_t get_offset_of_mode_7() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___mode_7)); } inline VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * get_mode_7() const { return ___mode_7; } inline VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 ** get_address_of_mode_7() { return &___mode_7; } inline void set_mode_7(VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * value) { ___mode_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_7), (void*)value); } inline static int32_t get_offset_of_color_8() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___color_8)); } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * get_color_8() const { return ___color_8; } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 ** get_address_of_color_8() { return &___color_8; } inline void set_color_8(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * value) { ___color_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___color_8), (void*)value); } inline static int32_t get_offset_of_center_9() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___center_9)); } inline Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * get_center_9() const { return ___center_9; } inline Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 ** get_address_of_center_9() { return &___center_9; } inline void set_center_9(Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * value) { ___center_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___center_9), (void*)value); } inline static int32_t get_offset_of_intensity_10() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___intensity_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_10() const { return ___intensity_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_10() { return &___intensity_10; } inline void set_intensity_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value); } inline static int32_t get_offset_of_smoothness_11() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___smoothness_11)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_smoothness_11() const { return ___smoothness_11; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_smoothness_11() { return &___smoothness_11; } inline void set_smoothness_11(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___smoothness_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___smoothness_11), (void*)value); } inline static int32_t get_offset_of_roundness_12() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___roundness_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_roundness_12() const { return ___roundness_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_roundness_12() { return &___roundness_12; } inline void set_roundness_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___roundness_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___roundness_12), (void*)value); } inline static int32_t get_offset_of_rounded_13() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___rounded_13)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_rounded_13() const { return ___rounded_13; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_rounded_13() { return &___rounded_13; } inline void set_rounded_13(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___rounded_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___rounded_13), (void*)value); } inline static int32_t get_offset_of_mask_14() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___mask_14)); } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * get_mask_14() const { return ___mask_14; } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 ** get_address_of_mask_14() { return &___mask_14; } inline void set_mask_14(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * value) { ___mask_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___mask_14), (void*)value); } inline static int32_t get_offset_of_opacity_15() { return static_cast(offsetof(Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139, ___opacity_15)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_opacity_15() const { return ___opacity_15; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_opacity_15() { return &___opacity_15; } inline void set_opacity_15(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___opacity_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___opacity_15), (void*)value); } }; // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2_StaticFields, ____emptyArray_5)); } inline PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* get__emptyArray_5() const { return ____emptyArray_5; } inline PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(PostProcessBundleU5BU5D_t8E8FC87BD197A65C29247E5307A9FA03AC4ED46E* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.Attribute // System.Attribute // UnityEngine.Rendering.PostProcessing.HableCurve // UnityEngine.Rendering.PostProcessing.HableCurve // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.PostProcessing.Monitor // UnityEngine.Rendering.PostProcessing.Monitor // UnityEngine.Rendering.PostProcessing.ParameterOverride // UnityEngine.Rendering.PostProcessing.ParameterOverride // UnityEngine.Rendering.PostProcessing.PostProcessBundle // UnityEngine.Rendering.PostProcessing.PostProcessBundle // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MainTex int32_t ___MainTex_0; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Jitter int32_t ___Jitter_1; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Sharpness int32_t ___Sharpness_2; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FinalBlendParameters int32_t ___FinalBlendParameters_3; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistoryTex int32_t ___HistoryTex_4; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flip int32_t ___SMAA_Flip_5; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flop int32_t ___SMAA_Flop_6; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOParams int32_t ___AOParams_7; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOColor int32_t ___AOColor_8; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture1 int32_t ___OcclusionTexture1_9; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture2 int32_t ___OcclusionTexture2_10; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SAOcclusionTexture int32_t ___SAOcclusionTexture_11; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MSVOcclusionTexture int32_t ___MSVOcclusionTexture_12; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthCopy int32_t ___DepthCopy_13; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LinearDepth int32_t ___LinearDepth_14; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth1 int32_t ___LowDepth1_15; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth2 int32_t ___LowDepth2_16; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth3 int32_t ___LowDepth3_17; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth4 int32_t ___LowDepth4_18; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth1 int32_t ___TiledDepth1_19; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth2 int32_t ___TiledDepth2_20; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth3 int32_t ___TiledDepth3_21; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth4 int32_t ___TiledDepth4_22; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion1 int32_t ___Occlusion1_23; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion2 int32_t ___Occlusion2_24; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion3 int32_t ___Occlusion3_25; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion4 int32_t ___Occlusion4_26; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined1 int32_t ___Combined1_27; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined2 int32_t ___Combined2_28; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined3 int32_t ___Combined3_29; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SSRResolveTemp int32_t ___SSRResolveTemp_30; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Noise int32_t ___Noise_31; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Test int32_t ___Test_32; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Resolve int32_t ___Resolve_33; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::History int32_t ___History_34; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ViewMatrix int32_t ___ViewMatrix_35; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseViewMatrix int32_t ___InverseViewMatrix_36; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseProjectionMatrix int32_t ___InverseProjectionMatrix_37; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScreenSpaceProjectionMatrix int32_t ___ScreenSpaceProjectionMatrix_38; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params2 int32_t ___Params2_39; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogColor int32_t ___FogColor_40; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogParams int32_t ___FogParams_41; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityScale int32_t ___VelocityScale_42; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxBlurRadius int32_t ___MaxBlurRadius_43; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxBlurRadius int32_t ___RcpMaxBlurRadius_44; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityTex int32_t ___VelocityTex_45; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile2RT int32_t ___Tile2RT_46; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile4RT int32_t ___Tile4RT_47; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile8RT int32_t ___Tile8RT_48; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxOffs int32_t ___TileMaxOffs_49; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxLoop int32_t ___TileMaxLoop_50; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileVRT int32_t ___TileVRT_51; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::NeighborMaxTex int32_t ___NeighborMaxTex_52; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LoopCount int32_t ___LoopCount_53; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTemp int32_t ___DepthOfFieldTemp_54; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTex int32_t ___DepthOfFieldTex_55; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distance int32_t ___Distance_56; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LensCoeff int32_t ___LensCoeff_57; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxCoC int32_t ___MaxCoC_58; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxCoC int32_t ___RcpMaxCoC_59; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpAspect int32_t ___RcpAspect_60; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CoCTex int32_t ___CoCTex_61; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TaaParams int32_t ___TaaParams_62; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AutoExposureTex int32_t ___AutoExposureTex_63; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistogramBuffer int32_t ___HistogramBuffer_64; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params int32_t ___Params_65; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScaleOffsetRes int32_t ___ScaleOffsetRes_66; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::BloomTex int32_t ___BloomTex_67; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SampleScale int32_t ___SampleScale_68; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Threshold int32_t ___Threshold_69; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorIntensity int32_t ___ColorIntensity_70; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTex int32_t ___Bloom_DirtTex_71; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Settings int32_t ___Bloom_Settings_72; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Color int32_t ___Bloom_Color_73; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTileOffset int32_t ___Bloom_DirtTileOffset_74; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_Amount int32_t ___ChromaticAberration_Amount_75; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_SpectralLut int32_t ___ChromaticAberration_SpectralLut_76; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_CenterScale int32_t ___Distortion_CenterScale_77; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_Amount int32_t ___Distortion_Amount_78; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D int32_t ___Lut2D_79; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D int32_t ___Lut3D_80; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D_Params int32_t ___Lut3D_Params_81; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D_Params int32_t ___Lut2D_Params_82; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UserLut2D_Params int32_t ___UserLut2D_Params_83; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PostExposure int32_t ___PostExposure_84; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorBalance int32_t ___ColorBalance_85; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorFilter int32_t ___ColorFilter_86; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HueSatCon int32_t ___HueSatCon_87; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Brightness int32_t ___Brightness_88; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerRed int32_t ___ChannelMixerRed_89; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerGreen int32_t ___ChannelMixerGreen_90; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerBlue int32_t ___ChannelMixerBlue_91; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lift int32_t ___Lift_92; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InvGamma int32_t ___InvGamma_93; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Gain int32_t ___Gain_94; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Curves int32_t ___Curves_95; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CustomToneCurve int32_t ___CustomToneCurve_96; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentA int32_t ___ToeSegmentA_97; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentB int32_t ___ToeSegmentB_98; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentA int32_t ___MidSegmentA_99; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentB int32_t ___MidSegmentB_100; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentA int32_t ___ShoSegmentA_101; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentB int32_t ___ShoSegmentB_102; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Color int32_t ___Vignette_Color_103; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Center int32_t ___Vignette_Center_104; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Settings int32_t ___Vignette_Settings_105; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mask int32_t ___Vignette_Mask_106; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Opacity int32_t ___Vignette_Opacity_107; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mode int32_t ___Vignette_Mode_108; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params1 int32_t ___Grain_Params1_109; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params2 int32_t ___Grain_Params2_110; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainTex int32_t ___GrainTex_111; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Phase int32_t ___Phase_112; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainNoiseParameters int32_t ___GrainNoiseParameters_113; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LumaInAlpha int32_t ___LumaInAlpha_114; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DitheringTex int32_t ___DitheringTex_115; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Dithering_Coords int32_t ___Dithering_Coords_116; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::From int32_t ___From_117; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::To int32_t ___To_118; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Interp int32_t ___Interp_119; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TargetColor int32_t ___TargetColor_120; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HalfResFinalCopy int32_t ___HalfResFinalCopy_121; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformSource int32_t ___WaveformSource_122; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformBuffer int32_t ___WaveformBuffer_123; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VectorscopeBuffer int32_t ___VectorscopeBuffer_124; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RenderViewportScaleFactor int32_t ___RenderViewportScaleFactor_125; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVTransform int32_t ___UVTransform_126; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthSlice int32_t ___DepthSlice_127; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVScaleOffset int32_t ___UVScaleOffset_128; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PosScaleOffset int32_t ___PosScaleOffset_129; public: inline static int32_t get_offset_of_MainTex_0() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MainTex_0)); } inline int32_t get_MainTex_0() const { return ___MainTex_0; } inline int32_t* get_address_of_MainTex_0() { return &___MainTex_0; } inline void set_MainTex_0(int32_t value) { ___MainTex_0 = value; } inline static int32_t get_offset_of_Jitter_1() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Jitter_1)); } inline int32_t get_Jitter_1() const { return ___Jitter_1; } inline int32_t* get_address_of_Jitter_1() { return &___Jitter_1; } inline void set_Jitter_1(int32_t value) { ___Jitter_1 = value; } inline static int32_t get_offset_of_Sharpness_2() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Sharpness_2)); } inline int32_t get_Sharpness_2() const { return ___Sharpness_2; } inline int32_t* get_address_of_Sharpness_2() { return &___Sharpness_2; } inline void set_Sharpness_2(int32_t value) { ___Sharpness_2 = value; } inline static int32_t get_offset_of_FinalBlendParameters_3() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FinalBlendParameters_3)); } inline int32_t get_FinalBlendParameters_3() const { return ___FinalBlendParameters_3; } inline int32_t* get_address_of_FinalBlendParameters_3() { return &___FinalBlendParameters_3; } inline void set_FinalBlendParameters_3(int32_t value) { ___FinalBlendParameters_3 = value; } inline static int32_t get_offset_of_HistoryTex_4() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HistoryTex_4)); } inline int32_t get_HistoryTex_4() const { return ___HistoryTex_4; } inline int32_t* get_address_of_HistoryTex_4() { return &___HistoryTex_4; } inline void set_HistoryTex_4(int32_t value) { ___HistoryTex_4 = value; } inline static int32_t get_offset_of_SMAA_Flip_5() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SMAA_Flip_5)); } inline int32_t get_SMAA_Flip_5() const { return ___SMAA_Flip_5; } inline int32_t* get_address_of_SMAA_Flip_5() { return &___SMAA_Flip_5; } inline void set_SMAA_Flip_5(int32_t value) { ___SMAA_Flip_5 = value; } inline static int32_t get_offset_of_SMAA_Flop_6() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SMAA_Flop_6)); } inline int32_t get_SMAA_Flop_6() const { return ___SMAA_Flop_6; } inline int32_t* get_address_of_SMAA_Flop_6() { return &___SMAA_Flop_6; } inline void set_SMAA_Flop_6(int32_t value) { ___SMAA_Flop_6 = value; } inline static int32_t get_offset_of_AOParams_7() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AOParams_7)); } inline int32_t get_AOParams_7() const { return ___AOParams_7; } inline int32_t* get_address_of_AOParams_7() { return &___AOParams_7; } inline void set_AOParams_7(int32_t value) { ___AOParams_7 = value; } inline static int32_t get_offset_of_AOColor_8() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AOColor_8)); } inline int32_t get_AOColor_8() const { return ___AOColor_8; } inline int32_t* get_address_of_AOColor_8() { return &___AOColor_8; } inline void set_AOColor_8(int32_t value) { ___AOColor_8 = value; } inline static int32_t get_offset_of_OcclusionTexture1_9() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___OcclusionTexture1_9)); } inline int32_t get_OcclusionTexture1_9() const { return ___OcclusionTexture1_9; } inline int32_t* get_address_of_OcclusionTexture1_9() { return &___OcclusionTexture1_9; } inline void set_OcclusionTexture1_9(int32_t value) { ___OcclusionTexture1_9 = value; } inline static int32_t get_offset_of_OcclusionTexture2_10() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___OcclusionTexture2_10)); } inline int32_t get_OcclusionTexture2_10() const { return ___OcclusionTexture2_10; } inline int32_t* get_address_of_OcclusionTexture2_10() { return &___OcclusionTexture2_10; } inline void set_OcclusionTexture2_10(int32_t value) { ___OcclusionTexture2_10 = value; } inline static int32_t get_offset_of_SAOcclusionTexture_11() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SAOcclusionTexture_11)); } inline int32_t get_SAOcclusionTexture_11() const { return ___SAOcclusionTexture_11; } inline int32_t* get_address_of_SAOcclusionTexture_11() { return &___SAOcclusionTexture_11; } inline void set_SAOcclusionTexture_11(int32_t value) { ___SAOcclusionTexture_11 = value; } inline static int32_t get_offset_of_MSVOcclusionTexture_12() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MSVOcclusionTexture_12)); } inline int32_t get_MSVOcclusionTexture_12() const { return ___MSVOcclusionTexture_12; } inline int32_t* get_address_of_MSVOcclusionTexture_12() { return &___MSVOcclusionTexture_12; } inline void set_MSVOcclusionTexture_12(int32_t value) { ___MSVOcclusionTexture_12 = value; } inline static int32_t get_offset_of_DepthCopy_13() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthCopy_13)); } inline int32_t get_DepthCopy_13() const { return ___DepthCopy_13; } inline int32_t* get_address_of_DepthCopy_13() { return &___DepthCopy_13; } inline void set_DepthCopy_13(int32_t value) { ___DepthCopy_13 = value; } inline static int32_t get_offset_of_LinearDepth_14() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LinearDepth_14)); } inline int32_t get_LinearDepth_14() const { return ___LinearDepth_14; } inline int32_t* get_address_of_LinearDepth_14() { return &___LinearDepth_14; } inline void set_LinearDepth_14(int32_t value) { ___LinearDepth_14 = value; } inline static int32_t get_offset_of_LowDepth1_15() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth1_15)); } inline int32_t get_LowDepth1_15() const { return ___LowDepth1_15; } inline int32_t* get_address_of_LowDepth1_15() { return &___LowDepth1_15; } inline void set_LowDepth1_15(int32_t value) { ___LowDepth1_15 = value; } inline static int32_t get_offset_of_LowDepth2_16() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth2_16)); } inline int32_t get_LowDepth2_16() const { return ___LowDepth2_16; } inline int32_t* get_address_of_LowDepth2_16() { return &___LowDepth2_16; } inline void set_LowDepth2_16(int32_t value) { ___LowDepth2_16 = value; } inline static int32_t get_offset_of_LowDepth3_17() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth3_17)); } inline int32_t get_LowDepth3_17() const { return ___LowDepth3_17; } inline int32_t* get_address_of_LowDepth3_17() { return &___LowDepth3_17; } inline void set_LowDepth3_17(int32_t value) { ___LowDepth3_17 = value; } inline static int32_t get_offset_of_LowDepth4_18() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth4_18)); } inline int32_t get_LowDepth4_18() const { return ___LowDepth4_18; } inline int32_t* get_address_of_LowDepth4_18() { return &___LowDepth4_18; } inline void set_LowDepth4_18(int32_t value) { ___LowDepth4_18 = value; } inline static int32_t get_offset_of_TiledDepth1_19() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth1_19)); } inline int32_t get_TiledDepth1_19() const { return ___TiledDepth1_19; } inline int32_t* get_address_of_TiledDepth1_19() { return &___TiledDepth1_19; } inline void set_TiledDepth1_19(int32_t value) { ___TiledDepth1_19 = value; } inline static int32_t get_offset_of_TiledDepth2_20() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth2_20)); } inline int32_t get_TiledDepth2_20() const { return ___TiledDepth2_20; } inline int32_t* get_address_of_TiledDepth2_20() { return &___TiledDepth2_20; } inline void set_TiledDepth2_20(int32_t value) { ___TiledDepth2_20 = value; } inline static int32_t get_offset_of_TiledDepth3_21() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth3_21)); } inline int32_t get_TiledDepth3_21() const { return ___TiledDepth3_21; } inline int32_t* get_address_of_TiledDepth3_21() { return &___TiledDepth3_21; } inline void set_TiledDepth3_21(int32_t value) { ___TiledDepth3_21 = value; } inline static int32_t get_offset_of_TiledDepth4_22() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth4_22)); } inline int32_t get_TiledDepth4_22() const { return ___TiledDepth4_22; } inline int32_t* get_address_of_TiledDepth4_22() { return &___TiledDepth4_22; } inline void set_TiledDepth4_22(int32_t value) { ___TiledDepth4_22 = value; } inline static int32_t get_offset_of_Occlusion1_23() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion1_23)); } inline int32_t get_Occlusion1_23() const { return ___Occlusion1_23; } inline int32_t* get_address_of_Occlusion1_23() { return &___Occlusion1_23; } inline void set_Occlusion1_23(int32_t value) { ___Occlusion1_23 = value; } inline static int32_t get_offset_of_Occlusion2_24() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion2_24)); } inline int32_t get_Occlusion2_24() const { return ___Occlusion2_24; } inline int32_t* get_address_of_Occlusion2_24() { return &___Occlusion2_24; } inline void set_Occlusion2_24(int32_t value) { ___Occlusion2_24 = value; } inline static int32_t get_offset_of_Occlusion3_25() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion3_25)); } inline int32_t get_Occlusion3_25() const { return ___Occlusion3_25; } inline int32_t* get_address_of_Occlusion3_25() { return &___Occlusion3_25; } inline void set_Occlusion3_25(int32_t value) { ___Occlusion3_25 = value; } inline static int32_t get_offset_of_Occlusion4_26() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion4_26)); } inline int32_t get_Occlusion4_26() const { return ___Occlusion4_26; } inline int32_t* get_address_of_Occlusion4_26() { return &___Occlusion4_26; } inline void set_Occlusion4_26(int32_t value) { ___Occlusion4_26 = value; } inline static int32_t get_offset_of_Combined1_27() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined1_27)); } inline int32_t get_Combined1_27() const { return ___Combined1_27; } inline int32_t* get_address_of_Combined1_27() { return &___Combined1_27; } inline void set_Combined1_27(int32_t value) { ___Combined1_27 = value; } inline static int32_t get_offset_of_Combined2_28() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined2_28)); } inline int32_t get_Combined2_28() const { return ___Combined2_28; } inline int32_t* get_address_of_Combined2_28() { return &___Combined2_28; } inline void set_Combined2_28(int32_t value) { ___Combined2_28 = value; } inline static int32_t get_offset_of_Combined3_29() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined3_29)); } inline int32_t get_Combined3_29() const { return ___Combined3_29; } inline int32_t* get_address_of_Combined3_29() { return &___Combined3_29; } inline void set_Combined3_29(int32_t value) { ___Combined3_29 = value; } inline static int32_t get_offset_of_SSRResolveTemp_30() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SSRResolveTemp_30)); } inline int32_t get_SSRResolveTemp_30() const { return ___SSRResolveTemp_30; } inline int32_t* get_address_of_SSRResolveTemp_30() { return &___SSRResolveTemp_30; } inline void set_SSRResolveTemp_30(int32_t value) { ___SSRResolveTemp_30 = value; } inline static int32_t get_offset_of_Noise_31() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Noise_31)); } inline int32_t get_Noise_31() const { return ___Noise_31; } inline int32_t* get_address_of_Noise_31() { return &___Noise_31; } inline void set_Noise_31(int32_t value) { ___Noise_31 = value; } inline static int32_t get_offset_of_Test_32() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Test_32)); } inline int32_t get_Test_32() const { return ___Test_32; } inline int32_t* get_address_of_Test_32() { return &___Test_32; } inline void set_Test_32(int32_t value) { ___Test_32 = value; } inline static int32_t get_offset_of_Resolve_33() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Resolve_33)); } inline int32_t get_Resolve_33() const { return ___Resolve_33; } inline int32_t* get_address_of_Resolve_33() { return &___Resolve_33; } inline void set_Resolve_33(int32_t value) { ___Resolve_33 = value; } inline static int32_t get_offset_of_History_34() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___History_34)); } inline int32_t get_History_34() const { return ___History_34; } inline int32_t* get_address_of_History_34() { return &___History_34; } inline void set_History_34(int32_t value) { ___History_34 = value; } inline static int32_t get_offset_of_ViewMatrix_35() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ViewMatrix_35)); } inline int32_t get_ViewMatrix_35() const { return ___ViewMatrix_35; } inline int32_t* get_address_of_ViewMatrix_35() { return &___ViewMatrix_35; } inline void set_ViewMatrix_35(int32_t value) { ___ViewMatrix_35 = value; } inline static int32_t get_offset_of_InverseViewMatrix_36() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InverseViewMatrix_36)); } inline int32_t get_InverseViewMatrix_36() const { return ___InverseViewMatrix_36; } inline int32_t* get_address_of_InverseViewMatrix_36() { return &___InverseViewMatrix_36; } inline void set_InverseViewMatrix_36(int32_t value) { ___InverseViewMatrix_36 = value; } inline static int32_t get_offset_of_InverseProjectionMatrix_37() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InverseProjectionMatrix_37)); } inline int32_t get_InverseProjectionMatrix_37() const { return ___InverseProjectionMatrix_37; } inline int32_t* get_address_of_InverseProjectionMatrix_37() { return &___InverseProjectionMatrix_37; } inline void set_InverseProjectionMatrix_37(int32_t value) { ___InverseProjectionMatrix_37 = value; } inline static int32_t get_offset_of_ScreenSpaceProjectionMatrix_38() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ScreenSpaceProjectionMatrix_38)); } inline int32_t get_ScreenSpaceProjectionMatrix_38() const { return ___ScreenSpaceProjectionMatrix_38; } inline int32_t* get_address_of_ScreenSpaceProjectionMatrix_38() { return &___ScreenSpaceProjectionMatrix_38; } inline void set_ScreenSpaceProjectionMatrix_38(int32_t value) { ___ScreenSpaceProjectionMatrix_38 = value; } inline static int32_t get_offset_of_Params2_39() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Params2_39)); } inline int32_t get_Params2_39() const { return ___Params2_39; } inline int32_t* get_address_of_Params2_39() { return &___Params2_39; } inline void set_Params2_39(int32_t value) { ___Params2_39 = value; } inline static int32_t get_offset_of_FogColor_40() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FogColor_40)); } inline int32_t get_FogColor_40() const { return ___FogColor_40; } inline int32_t* get_address_of_FogColor_40() { return &___FogColor_40; } inline void set_FogColor_40(int32_t value) { ___FogColor_40 = value; } inline static int32_t get_offset_of_FogParams_41() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FogParams_41)); } inline int32_t get_FogParams_41() const { return ___FogParams_41; } inline int32_t* get_address_of_FogParams_41() { return &___FogParams_41; } inline void set_FogParams_41(int32_t value) { ___FogParams_41 = value; } inline static int32_t get_offset_of_VelocityScale_42() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VelocityScale_42)); } inline int32_t get_VelocityScale_42() const { return ___VelocityScale_42; } inline int32_t* get_address_of_VelocityScale_42() { return &___VelocityScale_42; } inline void set_VelocityScale_42(int32_t value) { ___VelocityScale_42 = value; } inline static int32_t get_offset_of_MaxBlurRadius_43() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MaxBlurRadius_43)); } inline int32_t get_MaxBlurRadius_43() const { return ___MaxBlurRadius_43; } inline int32_t* get_address_of_MaxBlurRadius_43() { return &___MaxBlurRadius_43; } inline void set_MaxBlurRadius_43(int32_t value) { ___MaxBlurRadius_43 = value; } inline static int32_t get_offset_of_RcpMaxBlurRadius_44() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpMaxBlurRadius_44)); } inline int32_t get_RcpMaxBlurRadius_44() const { return ___RcpMaxBlurRadius_44; } inline int32_t* get_address_of_RcpMaxBlurRadius_44() { return &___RcpMaxBlurRadius_44; } inline void set_RcpMaxBlurRadius_44(int32_t value) { ___RcpMaxBlurRadius_44 = value; } inline static int32_t get_offset_of_VelocityTex_45() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VelocityTex_45)); } inline int32_t get_VelocityTex_45() const { return ___VelocityTex_45; } inline int32_t* get_address_of_VelocityTex_45() { return &___VelocityTex_45; } inline void set_VelocityTex_45(int32_t value) { ___VelocityTex_45 = value; } inline static int32_t get_offset_of_Tile2RT_46() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile2RT_46)); } inline int32_t get_Tile2RT_46() const { return ___Tile2RT_46; } inline int32_t* get_address_of_Tile2RT_46() { return &___Tile2RT_46; } inline void set_Tile2RT_46(int32_t value) { ___Tile2RT_46 = value; } inline static int32_t get_offset_of_Tile4RT_47() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile4RT_47)); } inline int32_t get_Tile4RT_47() const { return ___Tile4RT_47; } inline int32_t* get_address_of_Tile4RT_47() { return &___Tile4RT_47; } inline void set_Tile4RT_47(int32_t value) { ___Tile4RT_47 = value; } inline static int32_t get_offset_of_Tile8RT_48() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile8RT_48)); } inline int32_t get_Tile8RT_48() const { return ___Tile8RT_48; } inline int32_t* get_address_of_Tile8RT_48() { return &___Tile8RT_48; } inline void set_Tile8RT_48(int32_t value) { ___Tile8RT_48 = value; } inline static int32_t get_offset_of_TileMaxOffs_49() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileMaxOffs_49)); } inline int32_t get_TileMaxOffs_49() const { return ___TileMaxOffs_49; } inline int32_t* get_address_of_TileMaxOffs_49() { return &___TileMaxOffs_49; } inline void set_TileMaxOffs_49(int32_t value) { ___TileMaxOffs_49 = value; } inline static int32_t get_offset_of_TileMaxLoop_50() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileMaxLoop_50)); } inline int32_t get_TileMaxLoop_50() const { return ___TileMaxLoop_50; } inline int32_t* get_address_of_TileMaxLoop_50() { return &___TileMaxLoop_50; } inline void set_TileMaxLoop_50(int32_t value) { ___TileMaxLoop_50 = value; } inline static int32_t get_offset_of_TileVRT_51() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileVRT_51)); } inline int32_t get_TileVRT_51() const { return ___TileVRT_51; } inline int32_t* get_address_of_TileVRT_51() { return &___TileVRT_51; } inline void set_TileVRT_51(int32_t value) { ___TileVRT_51 = value; } inline static int32_t get_offset_of_NeighborMaxTex_52() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___NeighborMaxTex_52)); } inline int32_t get_NeighborMaxTex_52() const { return ___NeighborMaxTex_52; } inline int32_t* get_address_of_NeighborMaxTex_52() { return &___NeighborMaxTex_52; } inline void set_NeighborMaxTex_52(int32_t value) { ___NeighborMaxTex_52 = value; } inline static int32_t get_offset_of_LoopCount_53() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LoopCount_53)); } inline int32_t get_LoopCount_53() const { return ___LoopCount_53; } inline int32_t* get_address_of_LoopCount_53() { return &___LoopCount_53; } inline void set_LoopCount_53(int32_t value) { ___LoopCount_53 = value; } inline static int32_t get_offset_of_DepthOfFieldTemp_54() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthOfFieldTemp_54)); } inline int32_t get_DepthOfFieldTemp_54() const { return ___DepthOfFieldTemp_54; } inline int32_t* get_address_of_DepthOfFieldTemp_54() { return &___DepthOfFieldTemp_54; } inline void set_DepthOfFieldTemp_54(int32_t value) { ___DepthOfFieldTemp_54 = value; } inline static int32_t get_offset_of_DepthOfFieldTex_55() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthOfFieldTex_55)); } inline int32_t get_DepthOfFieldTex_55() const { return ___DepthOfFieldTex_55; } inline int32_t* get_address_of_DepthOfFieldTex_55() { return &___DepthOfFieldTex_55; } inline void set_DepthOfFieldTex_55(int32_t value) { ___DepthOfFieldTex_55 = value; } inline static int32_t get_offset_of_Distance_56() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distance_56)); } inline int32_t get_Distance_56() const { return ___Distance_56; } inline int32_t* get_address_of_Distance_56() { return &___Distance_56; } inline void set_Distance_56(int32_t value) { ___Distance_56 = value; } inline static int32_t get_offset_of_LensCoeff_57() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LensCoeff_57)); } inline int32_t get_LensCoeff_57() const { return ___LensCoeff_57; } inline int32_t* get_address_of_LensCoeff_57() { return &___LensCoeff_57; } inline void set_LensCoeff_57(int32_t value) { ___LensCoeff_57 = value; } inline static int32_t get_offset_of_MaxCoC_58() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MaxCoC_58)); } inline int32_t get_MaxCoC_58() const { return ___MaxCoC_58; } inline int32_t* get_address_of_MaxCoC_58() { return &___MaxCoC_58; } inline void set_MaxCoC_58(int32_t value) { ___MaxCoC_58 = value; } inline static int32_t get_offset_of_RcpMaxCoC_59() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpMaxCoC_59)); } inline int32_t get_RcpMaxCoC_59() const { return ___RcpMaxCoC_59; } inline int32_t* get_address_of_RcpMaxCoC_59() { return &___RcpMaxCoC_59; } inline void set_RcpMaxCoC_59(int32_t value) { ___RcpMaxCoC_59 = value; } inline static int32_t get_offset_of_RcpAspect_60() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpAspect_60)); } inline int32_t get_RcpAspect_60() const { return ___RcpAspect_60; } inline int32_t* get_address_of_RcpAspect_60() { return &___RcpAspect_60; } inline void set_RcpAspect_60(int32_t value) { ___RcpAspect_60 = value; } inline static int32_t get_offset_of_CoCTex_61() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___CoCTex_61)); } inline int32_t get_CoCTex_61() const { return ___CoCTex_61; } inline int32_t* get_address_of_CoCTex_61() { return &___CoCTex_61; } inline void set_CoCTex_61(int32_t value) { ___CoCTex_61 = value; } inline static int32_t get_offset_of_TaaParams_62() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TaaParams_62)); } inline int32_t get_TaaParams_62() const { return ___TaaParams_62; } inline int32_t* get_address_of_TaaParams_62() { return &___TaaParams_62; } inline void set_TaaParams_62(int32_t value) { ___TaaParams_62 = value; } inline static int32_t get_offset_of_AutoExposureTex_63() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AutoExposureTex_63)); } inline int32_t get_AutoExposureTex_63() const { return ___AutoExposureTex_63; } inline int32_t* get_address_of_AutoExposureTex_63() { return &___AutoExposureTex_63; } inline void set_AutoExposureTex_63(int32_t value) { ___AutoExposureTex_63 = value; } inline static int32_t get_offset_of_HistogramBuffer_64() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HistogramBuffer_64)); } inline int32_t get_HistogramBuffer_64() const { return ___HistogramBuffer_64; } inline int32_t* get_address_of_HistogramBuffer_64() { return &___HistogramBuffer_64; } inline void set_HistogramBuffer_64(int32_t value) { ___HistogramBuffer_64 = value; } inline static int32_t get_offset_of_Params_65() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Params_65)); } inline int32_t get_Params_65() const { return ___Params_65; } inline int32_t* get_address_of_Params_65() { return &___Params_65; } inline void set_Params_65(int32_t value) { ___Params_65 = value; } inline static int32_t get_offset_of_ScaleOffsetRes_66() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ScaleOffsetRes_66)); } inline int32_t get_ScaleOffsetRes_66() const { return ___ScaleOffsetRes_66; } inline int32_t* get_address_of_ScaleOffsetRes_66() { return &___ScaleOffsetRes_66; } inline void set_ScaleOffsetRes_66(int32_t value) { ___ScaleOffsetRes_66 = value; } inline static int32_t get_offset_of_BloomTex_67() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___BloomTex_67)); } inline int32_t get_BloomTex_67() const { return ___BloomTex_67; } inline int32_t* get_address_of_BloomTex_67() { return &___BloomTex_67; } inline void set_BloomTex_67(int32_t value) { ___BloomTex_67 = value; } inline static int32_t get_offset_of_SampleScale_68() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SampleScale_68)); } inline int32_t get_SampleScale_68() const { return ___SampleScale_68; } inline int32_t* get_address_of_SampleScale_68() { return &___SampleScale_68; } inline void set_SampleScale_68(int32_t value) { ___SampleScale_68 = value; } inline static int32_t get_offset_of_Threshold_69() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Threshold_69)); } inline int32_t get_Threshold_69() const { return ___Threshold_69; } inline int32_t* get_address_of_Threshold_69() { return &___Threshold_69; } inline void set_Threshold_69(int32_t value) { ___Threshold_69 = value; } inline static int32_t get_offset_of_ColorIntensity_70() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorIntensity_70)); } inline int32_t get_ColorIntensity_70() const { return ___ColorIntensity_70; } inline int32_t* get_address_of_ColorIntensity_70() { return &___ColorIntensity_70; } inline void set_ColorIntensity_70(int32_t value) { ___ColorIntensity_70 = value; } inline static int32_t get_offset_of_Bloom_DirtTex_71() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_DirtTex_71)); } inline int32_t get_Bloom_DirtTex_71() const { return ___Bloom_DirtTex_71; } inline int32_t* get_address_of_Bloom_DirtTex_71() { return &___Bloom_DirtTex_71; } inline void set_Bloom_DirtTex_71(int32_t value) { ___Bloom_DirtTex_71 = value; } inline static int32_t get_offset_of_Bloom_Settings_72() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_Settings_72)); } inline int32_t get_Bloom_Settings_72() const { return ___Bloom_Settings_72; } inline int32_t* get_address_of_Bloom_Settings_72() { return &___Bloom_Settings_72; } inline void set_Bloom_Settings_72(int32_t value) { ___Bloom_Settings_72 = value; } inline static int32_t get_offset_of_Bloom_Color_73() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_Color_73)); } inline int32_t get_Bloom_Color_73() const { return ___Bloom_Color_73; } inline int32_t* get_address_of_Bloom_Color_73() { return &___Bloom_Color_73; } inline void set_Bloom_Color_73(int32_t value) { ___Bloom_Color_73 = value; } inline static int32_t get_offset_of_Bloom_DirtTileOffset_74() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_DirtTileOffset_74)); } inline int32_t get_Bloom_DirtTileOffset_74() const { return ___Bloom_DirtTileOffset_74; } inline int32_t* get_address_of_Bloom_DirtTileOffset_74() { return &___Bloom_DirtTileOffset_74; } inline void set_Bloom_DirtTileOffset_74(int32_t value) { ___Bloom_DirtTileOffset_74 = value; } inline static int32_t get_offset_of_ChromaticAberration_Amount_75() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChromaticAberration_Amount_75)); } inline int32_t get_ChromaticAberration_Amount_75() const { return ___ChromaticAberration_Amount_75; } inline int32_t* get_address_of_ChromaticAberration_Amount_75() { return &___ChromaticAberration_Amount_75; } inline void set_ChromaticAberration_Amount_75(int32_t value) { ___ChromaticAberration_Amount_75 = value; } inline static int32_t get_offset_of_ChromaticAberration_SpectralLut_76() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChromaticAberration_SpectralLut_76)); } inline int32_t get_ChromaticAberration_SpectralLut_76() const { return ___ChromaticAberration_SpectralLut_76; } inline int32_t* get_address_of_ChromaticAberration_SpectralLut_76() { return &___ChromaticAberration_SpectralLut_76; } inline void set_ChromaticAberration_SpectralLut_76(int32_t value) { ___ChromaticAberration_SpectralLut_76 = value; } inline static int32_t get_offset_of_Distortion_CenterScale_77() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distortion_CenterScale_77)); } inline int32_t get_Distortion_CenterScale_77() const { return ___Distortion_CenterScale_77; } inline int32_t* get_address_of_Distortion_CenterScale_77() { return &___Distortion_CenterScale_77; } inline void set_Distortion_CenterScale_77(int32_t value) { ___Distortion_CenterScale_77 = value; } inline static int32_t get_offset_of_Distortion_Amount_78() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distortion_Amount_78)); } inline int32_t get_Distortion_Amount_78() const { return ___Distortion_Amount_78; } inline int32_t* get_address_of_Distortion_Amount_78() { return &___Distortion_Amount_78; } inline void set_Distortion_Amount_78(int32_t value) { ___Distortion_Amount_78 = value; } inline static int32_t get_offset_of_Lut2D_79() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut2D_79)); } inline int32_t get_Lut2D_79() const { return ___Lut2D_79; } inline int32_t* get_address_of_Lut2D_79() { return &___Lut2D_79; } inline void set_Lut2D_79(int32_t value) { ___Lut2D_79 = value; } inline static int32_t get_offset_of_Lut3D_80() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut3D_80)); } inline int32_t get_Lut3D_80() const { return ___Lut3D_80; } inline int32_t* get_address_of_Lut3D_80() { return &___Lut3D_80; } inline void set_Lut3D_80(int32_t value) { ___Lut3D_80 = value; } inline static int32_t get_offset_of_Lut3D_Params_81() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut3D_Params_81)); } inline int32_t get_Lut3D_Params_81() const { return ___Lut3D_Params_81; } inline int32_t* get_address_of_Lut3D_Params_81() { return &___Lut3D_Params_81; } inline void set_Lut3D_Params_81(int32_t value) { ___Lut3D_Params_81 = value; } inline static int32_t get_offset_of_Lut2D_Params_82() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut2D_Params_82)); } inline int32_t get_Lut2D_Params_82() const { return ___Lut2D_Params_82; } inline int32_t* get_address_of_Lut2D_Params_82() { return &___Lut2D_Params_82; } inline void set_Lut2D_Params_82(int32_t value) { ___Lut2D_Params_82 = value; } inline static int32_t get_offset_of_UserLut2D_Params_83() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UserLut2D_Params_83)); } inline int32_t get_UserLut2D_Params_83() const { return ___UserLut2D_Params_83; } inline int32_t* get_address_of_UserLut2D_Params_83() { return &___UserLut2D_Params_83; } inline void set_UserLut2D_Params_83(int32_t value) { ___UserLut2D_Params_83 = value; } inline static int32_t get_offset_of_PostExposure_84() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___PostExposure_84)); } inline int32_t get_PostExposure_84() const { return ___PostExposure_84; } inline int32_t* get_address_of_PostExposure_84() { return &___PostExposure_84; } inline void set_PostExposure_84(int32_t value) { ___PostExposure_84 = value; } inline static int32_t get_offset_of_ColorBalance_85() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorBalance_85)); } inline int32_t get_ColorBalance_85() const { return ___ColorBalance_85; } inline int32_t* get_address_of_ColorBalance_85() { return &___ColorBalance_85; } inline void set_ColorBalance_85(int32_t value) { ___ColorBalance_85 = value; } inline static int32_t get_offset_of_ColorFilter_86() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorFilter_86)); } inline int32_t get_ColorFilter_86() const { return ___ColorFilter_86; } inline int32_t* get_address_of_ColorFilter_86() { return &___ColorFilter_86; } inline void set_ColorFilter_86(int32_t value) { ___ColorFilter_86 = value; } inline static int32_t get_offset_of_HueSatCon_87() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HueSatCon_87)); } inline int32_t get_HueSatCon_87() const { return ___HueSatCon_87; } inline int32_t* get_address_of_HueSatCon_87() { return &___HueSatCon_87; } inline void set_HueSatCon_87(int32_t value) { ___HueSatCon_87 = value; } inline static int32_t get_offset_of_Brightness_88() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Brightness_88)); } inline int32_t get_Brightness_88() const { return ___Brightness_88; } inline int32_t* get_address_of_Brightness_88() { return &___Brightness_88; } inline void set_Brightness_88(int32_t value) { ___Brightness_88 = value; } inline static int32_t get_offset_of_ChannelMixerRed_89() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerRed_89)); } inline int32_t get_ChannelMixerRed_89() const { return ___ChannelMixerRed_89; } inline int32_t* get_address_of_ChannelMixerRed_89() { return &___ChannelMixerRed_89; } inline void set_ChannelMixerRed_89(int32_t value) { ___ChannelMixerRed_89 = value; } inline static int32_t get_offset_of_ChannelMixerGreen_90() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerGreen_90)); } inline int32_t get_ChannelMixerGreen_90() const { return ___ChannelMixerGreen_90; } inline int32_t* get_address_of_ChannelMixerGreen_90() { return &___ChannelMixerGreen_90; } inline void set_ChannelMixerGreen_90(int32_t value) { ___ChannelMixerGreen_90 = value; } inline static int32_t get_offset_of_ChannelMixerBlue_91() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerBlue_91)); } inline int32_t get_ChannelMixerBlue_91() const { return ___ChannelMixerBlue_91; } inline int32_t* get_address_of_ChannelMixerBlue_91() { return &___ChannelMixerBlue_91; } inline void set_ChannelMixerBlue_91(int32_t value) { ___ChannelMixerBlue_91 = value; } inline static int32_t get_offset_of_Lift_92() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lift_92)); } inline int32_t get_Lift_92() const { return ___Lift_92; } inline int32_t* get_address_of_Lift_92() { return &___Lift_92; } inline void set_Lift_92(int32_t value) { ___Lift_92 = value; } inline static int32_t get_offset_of_InvGamma_93() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InvGamma_93)); } inline int32_t get_InvGamma_93() const { return ___InvGamma_93; } inline int32_t* get_address_of_InvGamma_93() { return &___InvGamma_93; } inline void set_InvGamma_93(int32_t value) { ___InvGamma_93 = value; } inline static int32_t get_offset_of_Gain_94() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Gain_94)); } inline int32_t get_Gain_94() const { return ___Gain_94; } inline int32_t* get_address_of_Gain_94() { return &___Gain_94; } inline void set_Gain_94(int32_t value) { ___Gain_94 = value; } inline static int32_t get_offset_of_Curves_95() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Curves_95)); } inline int32_t get_Curves_95() const { return ___Curves_95; } inline int32_t* get_address_of_Curves_95() { return &___Curves_95; } inline void set_Curves_95(int32_t value) { ___Curves_95 = value; } inline static int32_t get_offset_of_CustomToneCurve_96() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___CustomToneCurve_96)); } inline int32_t get_CustomToneCurve_96() const { return ___CustomToneCurve_96; } inline int32_t* get_address_of_CustomToneCurve_96() { return &___CustomToneCurve_96; } inline void set_CustomToneCurve_96(int32_t value) { ___CustomToneCurve_96 = value; } inline static int32_t get_offset_of_ToeSegmentA_97() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ToeSegmentA_97)); } inline int32_t get_ToeSegmentA_97() const { return ___ToeSegmentA_97; } inline int32_t* get_address_of_ToeSegmentA_97() { return &___ToeSegmentA_97; } inline void set_ToeSegmentA_97(int32_t value) { ___ToeSegmentA_97 = value; } inline static int32_t get_offset_of_ToeSegmentB_98() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ToeSegmentB_98)); } inline int32_t get_ToeSegmentB_98() const { return ___ToeSegmentB_98; } inline int32_t* get_address_of_ToeSegmentB_98() { return &___ToeSegmentB_98; } inline void set_ToeSegmentB_98(int32_t value) { ___ToeSegmentB_98 = value; } inline static int32_t get_offset_of_MidSegmentA_99() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MidSegmentA_99)); } inline int32_t get_MidSegmentA_99() const { return ___MidSegmentA_99; } inline int32_t* get_address_of_MidSegmentA_99() { return &___MidSegmentA_99; } inline void set_MidSegmentA_99(int32_t value) { ___MidSegmentA_99 = value; } inline static int32_t get_offset_of_MidSegmentB_100() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MidSegmentB_100)); } inline int32_t get_MidSegmentB_100() const { return ___MidSegmentB_100; } inline int32_t* get_address_of_MidSegmentB_100() { return &___MidSegmentB_100; } inline void set_MidSegmentB_100(int32_t value) { ___MidSegmentB_100 = value; } inline static int32_t get_offset_of_ShoSegmentA_101() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ShoSegmentA_101)); } inline int32_t get_ShoSegmentA_101() const { return ___ShoSegmentA_101; } inline int32_t* get_address_of_ShoSegmentA_101() { return &___ShoSegmentA_101; } inline void set_ShoSegmentA_101(int32_t value) { ___ShoSegmentA_101 = value; } inline static int32_t get_offset_of_ShoSegmentB_102() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ShoSegmentB_102)); } inline int32_t get_ShoSegmentB_102() const { return ___ShoSegmentB_102; } inline int32_t* get_address_of_ShoSegmentB_102() { return &___ShoSegmentB_102; } inline void set_ShoSegmentB_102(int32_t value) { ___ShoSegmentB_102 = value; } inline static int32_t get_offset_of_Vignette_Color_103() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Color_103)); } inline int32_t get_Vignette_Color_103() const { return ___Vignette_Color_103; } inline int32_t* get_address_of_Vignette_Color_103() { return &___Vignette_Color_103; } inline void set_Vignette_Color_103(int32_t value) { ___Vignette_Color_103 = value; } inline static int32_t get_offset_of_Vignette_Center_104() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Center_104)); } inline int32_t get_Vignette_Center_104() const { return ___Vignette_Center_104; } inline int32_t* get_address_of_Vignette_Center_104() { return &___Vignette_Center_104; } inline void set_Vignette_Center_104(int32_t value) { ___Vignette_Center_104 = value; } inline static int32_t get_offset_of_Vignette_Settings_105() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Settings_105)); } inline int32_t get_Vignette_Settings_105() const { return ___Vignette_Settings_105; } inline int32_t* get_address_of_Vignette_Settings_105() { return &___Vignette_Settings_105; } inline void set_Vignette_Settings_105(int32_t value) { ___Vignette_Settings_105 = value; } inline static int32_t get_offset_of_Vignette_Mask_106() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Mask_106)); } inline int32_t get_Vignette_Mask_106() const { return ___Vignette_Mask_106; } inline int32_t* get_address_of_Vignette_Mask_106() { return &___Vignette_Mask_106; } inline void set_Vignette_Mask_106(int32_t value) { ___Vignette_Mask_106 = value; } inline static int32_t get_offset_of_Vignette_Opacity_107() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Opacity_107)); } inline int32_t get_Vignette_Opacity_107() const { return ___Vignette_Opacity_107; } inline int32_t* get_address_of_Vignette_Opacity_107() { return &___Vignette_Opacity_107; } inline void set_Vignette_Opacity_107(int32_t value) { ___Vignette_Opacity_107 = value; } inline static int32_t get_offset_of_Vignette_Mode_108() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Mode_108)); } inline int32_t get_Vignette_Mode_108() const { return ___Vignette_Mode_108; } inline int32_t* get_address_of_Vignette_Mode_108() { return &___Vignette_Mode_108; } inline void set_Vignette_Mode_108(int32_t value) { ___Vignette_Mode_108 = value; } inline static int32_t get_offset_of_Grain_Params1_109() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Grain_Params1_109)); } inline int32_t get_Grain_Params1_109() const { return ___Grain_Params1_109; } inline int32_t* get_address_of_Grain_Params1_109() { return &___Grain_Params1_109; } inline void set_Grain_Params1_109(int32_t value) { ___Grain_Params1_109 = value; } inline static int32_t get_offset_of_Grain_Params2_110() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Grain_Params2_110)); } inline int32_t get_Grain_Params2_110() const { return ___Grain_Params2_110; } inline int32_t* get_address_of_Grain_Params2_110() { return &___Grain_Params2_110; } inline void set_Grain_Params2_110(int32_t value) { ___Grain_Params2_110 = value; } inline static int32_t get_offset_of_GrainTex_111() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___GrainTex_111)); } inline int32_t get_GrainTex_111() const { return ___GrainTex_111; } inline int32_t* get_address_of_GrainTex_111() { return &___GrainTex_111; } inline void set_GrainTex_111(int32_t value) { ___GrainTex_111 = value; } inline static int32_t get_offset_of_Phase_112() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Phase_112)); } inline int32_t get_Phase_112() const { return ___Phase_112; } inline int32_t* get_address_of_Phase_112() { return &___Phase_112; } inline void set_Phase_112(int32_t value) { ___Phase_112 = value; } inline static int32_t get_offset_of_GrainNoiseParameters_113() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___GrainNoiseParameters_113)); } inline int32_t get_GrainNoiseParameters_113() const { return ___GrainNoiseParameters_113; } inline int32_t* get_address_of_GrainNoiseParameters_113() { return &___GrainNoiseParameters_113; } inline void set_GrainNoiseParameters_113(int32_t value) { ___GrainNoiseParameters_113 = value; } inline static int32_t get_offset_of_LumaInAlpha_114() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LumaInAlpha_114)); } inline int32_t get_LumaInAlpha_114() const { return ___LumaInAlpha_114; } inline int32_t* get_address_of_LumaInAlpha_114() { return &___LumaInAlpha_114; } inline void set_LumaInAlpha_114(int32_t value) { ___LumaInAlpha_114 = value; } inline static int32_t get_offset_of_DitheringTex_115() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DitheringTex_115)); } inline int32_t get_DitheringTex_115() const { return ___DitheringTex_115; } inline int32_t* get_address_of_DitheringTex_115() { return &___DitheringTex_115; } inline void set_DitheringTex_115(int32_t value) { ___DitheringTex_115 = value; } inline static int32_t get_offset_of_Dithering_Coords_116() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Dithering_Coords_116)); } inline int32_t get_Dithering_Coords_116() const { return ___Dithering_Coords_116; } inline int32_t* get_address_of_Dithering_Coords_116() { return &___Dithering_Coords_116; } inline void set_Dithering_Coords_116(int32_t value) { ___Dithering_Coords_116 = value; } inline static int32_t get_offset_of_From_117() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___From_117)); } inline int32_t get_From_117() const { return ___From_117; } inline int32_t* get_address_of_From_117() { return &___From_117; } inline void set_From_117(int32_t value) { ___From_117 = value; } inline static int32_t get_offset_of_To_118() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___To_118)); } inline int32_t get_To_118() const { return ___To_118; } inline int32_t* get_address_of_To_118() { return &___To_118; } inline void set_To_118(int32_t value) { ___To_118 = value; } inline static int32_t get_offset_of_Interp_119() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Interp_119)); } inline int32_t get_Interp_119() const { return ___Interp_119; } inline int32_t* get_address_of_Interp_119() { return &___Interp_119; } inline void set_Interp_119(int32_t value) { ___Interp_119 = value; } inline static int32_t get_offset_of_TargetColor_120() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TargetColor_120)); } inline int32_t get_TargetColor_120() const { return ___TargetColor_120; } inline int32_t* get_address_of_TargetColor_120() { return &___TargetColor_120; } inline void set_TargetColor_120(int32_t value) { ___TargetColor_120 = value; } inline static int32_t get_offset_of_HalfResFinalCopy_121() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HalfResFinalCopy_121)); } inline int32_t get_HalfResFinalCopy_121() const { return ___HalfResFinalCopy_121; } inline int32_t* get_address_of_HalfResFinalCopy_121() { return &___HalfResFinalCopy_121; } inline void set_HalfResFinalCopy_121(int32_t value) { ___HalfResFinalCopy_121 = value; } inline static int32_t get_offset_of_WaveformSource_122() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___WaveformSource_122)); } inline int32_t get_WaveformSource_122() const { return ___WaveformSource_122; } inline int32_t* get_address_of_WaveformSource_122() { return &___WaveformSource_122; } inline void set_WaveformSource_122(int32_t value) { ___WaveformSource_122 = value; } inline static int32_t get_offset_of_WaveformBuffer_123() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___WaveformBuffer_123)); } inline int32_t get_WaveformBuffer_123() const { return ___WaveformBuffer_123; } inline int32_t* get_address_of_WaveformBuffer_123() { return &___WaveformBuffer_123; } inline void set_WaveformBuffer_123(int32_t value) { ___WaveformBuffer_123 = value; } inline static int32_t get_offset_of_VectorscopeBuffer_124() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VectorscopeBuffer_124)); } inline int32_t get_VectorscopeBuffer_124() const { return ___VectorscopeBuffer_124; } inline int32_t* get_address_of_VectorscopeBuffer_124() { return &___VectorscopeBuffer_124; } inline void set_VectorscopeBuffer_124(int32_t value) { ___VectorscopeBuffer_124 = value; } inline static int32_t get_offset_of_RenderViewportScaleFactor_125() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RenderViewportScaleFactor_125)); } inline int32_t get_RenderViewportScaleFactor_125() const { return ___RenderViewportScaleFactor_125; } inline int32_t* get_address_of_RenderViewportScaleFactor_125() { return &___RenderViewportScaleFactor_125; } inline void set_RenderViewportScaleFactor_125(int32_t value) { ___RenderViewportScaleFactor_125 = value; } inline static int32_t get_offset_of_UVTransform_126() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UVTransform_126)); } inline int32_t get_UVTransform_126() const { return ___UVTransform_126; } inline int32_t* get_address_of_UVTransform_126() { return &___UVTransform_126; } inline void set_UVTransform_126(int32_t value) { ___UVTransform_126 = value; } inline static int32_t get_offset_of_DepthSlice_127() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthSlice_127)); } inline int32_t get_DepthSlice_127() const { return ___DepthSlice_127; } inline int32_t* get_address_of_DepthSlice_127() { return &___DepthSlice_127; } inline void set_DepthSlice_127(int32_t value) { ___DepthSlice_127 = value; } inline static int32_t get_offset_of_UVScaleOffset_128() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UVScaleOffset_128)); } inline int32_t get_UVScaleOffset_128() const { return ___UVScaleOffset_128; } inline int32_t* get_address_of_UVScaleOffset_128() { return &___UVScaleOffset_128; } inline void set_UVScaleOffset_128(int32_t value) { ___UVScaleOffset_128 = value; } inline static int32_t get_offset_of_PosScaleOffset_129() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___PosScaleOffset_129)); } inline int32_t get_PosScaleOffset_129() const { return ___PosScaleOffset_129; } inline int32_t* get_address_of_PosScaleOffset_129() { return &___PosScaleOffset_129; } inline void set_PosScaleOffset_129(int32_t value) { ___PosScaleOffset_129 = value; } }; // UnityEngine.Rendering.PostProcessing.ShaderIDs // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616_StaticFields { public: // UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::m_Instance TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * ___m_Instance_0; public: inline static int32_t get_offset_of_m_Instance_0() { return static_cast(offsetof(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616_StaticFields, ___m_Instance_0)); } inline TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * get_m_Instance_0() const { return ___m_Instance_0; } inline TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 ** get_address_of_m_Instance_0() { return &___m_Instance_0; } inline void set_m_Instance_0(TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * value) { ___m_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.TextureLerper // System.ValueType // System.ValueType // UnityEngine.Rendering.PostProcessing.HableCurve/Segment // UnityEngine.Rendering.PostProcessing.HableCurve/Segment // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c struct U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_StaticFields { public: // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::<>9 U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * ___U3CU3E9_0; // System.Func`2 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::<>9__3_0 Func_2_t0BE5B54DD65017DAF1DC5DEC5A896A2B0550F8AE * ___U3CU3E9__3_0_1; // System.Func`2 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::<>9__3_1 Func_2_tA71E659021C95E54328A443283A7154D558E9411 * ___U3CU3E9__3_1_2; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__3_0_1() { return static_cast(offsetof(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_StaticFields, ___U3CU3E9__3_0_1)); } inline Func_2_t0BE5B54DD65017DAF1DC5DEC5A896A2B0550F8AE * get_U3CU3E9__3_0_1() const { return ___U3CU3E9__3_0_1; } inline Func_2_t0BE5B54DD65017DAF1DC5DEC5A896A2B0550F8AE ** get_address_of_U3CU3E9__3_0_1() { return &___U3CU3E9__3_0_1; } inline void set_U3CU3E9__3_0_1(Func_2_t0BE5B54DD65017DAF1DC5DEC5A896A2B0550F8AE * value) { ___U3CU3E9__3_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__3_0_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__3_1_2() { return static_cast(offsetof(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_StaticFields, ___U3CU3E9__3_1_2)); } inline Func_2_tA71E659021C95E54328A443283A7154D558E9411 * get_U3CU3E9__3_1_2() const { return ___U3CU3E9__3_1_2; } inline Func_2_tA71E659021C95E54328A443283A7154D558E9411 ** get_address_of_U3CU3E9__3_1_2() { return &___U3CU3E9__3_1_2; } inline void set_U3CU3E9__3_1_2(Func_2_tA71E659021C95E54328A443283A7154D558E9411 * value) { ___U3CU3E9__3_1_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__3_1_2), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c struct U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_StaticFields { public: // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::<>9 U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * ___U3CU3E9_0; // System.Func`2,UnityEngine.Rendering.PostProcessing.PostProcessBundle> UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::<>9__54_1 Func_2_tFBF0790C1CB9999EDB442A545293E9BABEBC7AB5 * ___U3CU3E9__54_1_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__54_1_1() { return static_cast(offsetof(U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_StaticFields, ___U3CU3E9__54_1_1)); } inline Func_2_tFBF0790C1CB9999EDB442A545293E9BABEBC7AB5 * get_U3CU3E9__54_1_1() const { return ___U3CU3E9__54_1_1; } inline Func_2_tFBF0790C1CB9999EDB442A545293E9BABEBC7AB5 ** get_address_of_U3CU3E9__54_1_1() { return &___U3CU3E9__54_1_1; } inline void set_U3CU3E9__54_1_1(Func_2_tFBF0790C1CB9999EDB442A545293E9BABEBC7AB5 * value) { ___U3CU3E9__54_1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__54_1_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef // UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef // UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c struct U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_StaticFields { public: // UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::<>9 U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * ___U3CU3E9_0; // System.Func`2 UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::<>9__12_0 Func_2_tDA1CD28AB1DD1EC817F9902B752EB3751BE154B5 * ___U3CU3E9__12_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__12_0_1() { return static_cast(offsetof(U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_StaticFields, ___U3CU3E9__12_0_1)); } inline Func_2_tDA1CD28AB1DD1EC817F9902B752EB3751BE154B5 * get_U3CU3E9__12_0_1() const { return ___U3CU3E9__12_0_1; } inline Func_2_tDA1CD28AB1DD1EC817F9902B752EB3751BE154B5 ** get_address_of_U3CU3E9__12_0_1() { return &___U3CU3E9__12_0_1; } inline void set_U3CU3E9__12_0_1(Func_2_tDA1CD28AB1DD1EC817F9902B752EB3751BE154B5 * value) { ___U3CU3E9__12_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_0_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c // UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c struct U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_StaticFields { public: // UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::<>9 U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::<>9__2_0 Predicate_1_t6B6288F545549FDFF05F1CC35BC9A11D0CD30034 * ___U3CU3E9__2_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__2_0_1() { return static_cast(offsetof(U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_StaticFields, ___U3CU3E9__2_0_1)); } inline Predicate_1_t6B6288F545549FDFF05F1CC35BC9A11D0CD30034 * get_U3CU3E9__2_0_1() const { return ___U3CU3E9__2_0_1; } inline Predicate_1_t6B6288F545549FDFF05F1CC35BC9A11D0CD30034 ** get_address_of_U3CU3E9__2_0_1() { return &___U3CU3E9__2_0_1; } inline void set_U3CU3E9__2_0_1(Predicate_1_t6B6288F545549FDFF05F1CC35BC9A11D0CD30034 * value) { ___U3CU3E9__2_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__2_0_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c struct U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_StaticFields { public: // UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::<>9 U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * ___U3CU3E9_0; // System.Func`2> UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::<>9__87_0 Func_2_tE0DBF080012BEFCAB3A265240B5CD35BD3519412 * ___U3CU3E9__87_0_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__87_0_1() { return static_cast(offsetof(U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_StaticFields, ___U3CU3E9__87_0_1)); } inline Func_2_tE0DBF080012BEFCAB3A265240B5CD35BD3519412 * get_U3CU3E9__87_0_1() const { return ___U3CU3E9__87_0_1; } inline Func_2_tE0DBF080012BEFCAB3A265240B5CD35BD3519412 ** get_address_of_U3CU3E9__87_0_1() { return &___U3CU3E9__87_0_1; } inline void set_U3CU3E9__87_0_1(Func_2_tE0DBF080012BEFCAB3A265240B5CD35BD3519412 * value) { ___U3CU3E9__87_0_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__87_0_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Reflection.FieldInfo // System.Reflection.FieldInfo // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Rect // UnityEngine.Rect // System.Single // System.Single // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor // System.Void // System.Void // UnityEngine.Rendering.PostProcessing.WaveformMonitor // UnityEngine.Rendering.PostProcessing.WaveformMonitor // /__StaticArrayInitTypeSize=20 // /__StaticArrayInitTypeSize=20 // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // System.Reflection.Assembly // System.Reflection.Assembly // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.PostProcessing.BoolParameter // UnityEngine.Rendering.PostProcessing.BoolParameter // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.PostProcessing.ColorBlindnessType // UnityEngine.Rendering.PostProcessing.ColorBlindnessType // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.CubemapFace // UnityEngine.CubemapFace // System.Delegate // System.Delegate // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.PostProcessing.FloatParameter // UnityEngine.Rendering.PostProcessing.FloatParameter // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // System.Int32Enum // System.Int32Enum // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PostProcessing.PostProcessEvent // UnityEngine.Rendering.PostProcessing.PostProcessEvent // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolution // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolution // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.PostProcessing.TextureParameterDefault // UnityEngine.Rendering.PostProcessing.TextureParameterDefault // UnityEngine.Rendering.PostProcessing.Tonemapper // UnityEngine.Rendering.PostProcessing.Tonemapper // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.PostProcessing.VignetteMode // UnityEngine.Rendering.PostProcessing.VignetteMode // UnityEngine.Rendering.PostProcessing.VignetteRenderer // UnityEngine.Rendering.PostProcessing.VignetteRenderer // UnityEngine.Rendering.PostProcessing.BloomRenderer/Pass // UnityEngine.Rendering.PostProcessing.BloomRenderer/Pass // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer/Pass // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer/Pass // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer/Pass // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer/Pass // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer/Pass // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer/Pass // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel // UnityEngine.Rendering.PostProcessing.MultiScaleVO/Pass // UnityEngine.Rendering.PostProcessing.MultiScaleVO/Pass // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode // UnityEngine.Rendering.PostProcessing.ScalableAO/Pass // UnityEngine.Rendering.PostProcessing.ScalableAO/Pass // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/Pass // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/Pass // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Pass // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Pass // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Quality // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Quality // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing/Pass // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing/Pass // UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode // UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ColorParameter // UnityEngine.Rendering.PostProcessing.ColorParameter // UnityEngine.ComputeShader // UnityEngine.ComputeShader // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.PostProcessing.PostProcessAttribute // UnityEngine.Rendering.PostProcessing.PostProcessAttribute // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // UnityEngine.Rendering.PostProcessing.TextureParameter // UnityEngine.Rendering.PostProcessing.TextureParameter // UnityEngine.Rendering.PostProcessing.TrackballAttribute // UnityEngine.Rendering.PostProcessing.TrackballAttribute // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.PostProcessing.Vector2Parameter // UnityEngine.Rendering.PostProcessing.Vector2Parameter // UnityEngine.Rendering.PostProcessing.Vector3Parameter // UnityEngine.Rendering.PostProcessing.Vector3Parameter // UnityEngine.Rendering.PostProcessing.Vector4Parameter // UnityEngine.Rendering.PostProcessing.Vector4Parameter // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0 // UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0 // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset // System.Predicate`1 // System.Predicate`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Rendering.PostProcessing.TonemapperParameter // UnityEngine.Rendering.PostProcessing.TonemapperParameter // UnityEngine.Rendering.PostProcessing.VignetteModeParameter // UnityEngine.Rendering.PostProcessing.VignetteModeParameter // UnityEngine.Rendering.PostProcessing.Vignette // UnityEngine.Rendering.PostProcessing.Vignette #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B : public RuntimeArray { public: ALIGN_FIELD (8) Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * m_Items[1]; public: inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::Interp(T,T,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1_Interp_mB59FC295B5BB5DD47B5D25830C08D33216D65513_gshared (ParameterOverride_1_t4C9D3949FFB2BBF1449903DEE28A975867B49BFD * __this, RuntimeObject * ___from0, RuntimeObject * ___to1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m556377B217BBEA620976DB5DA0CDE623313AF271_gshared (ParameterOverride_1_t4C9D3949FFB2BBF1449903DEE28A975867B49BFD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared (ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3_gshared (ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A_gshared (ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B_gshared (ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ParameterOverride_1_op_Implicit_m285171BEEA337A113DB4D1553F788A5913272B6E_gshared_inline (ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 * ___prop0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2::get_Value() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Exists(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Exists_mCD79CCDB5FF533F73A031B475BA7C5D2278B0AAA_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * TextureLerper_get_instance_m1536A256C5818E0C06F5BF38A27AB480AFB0E9B1 (const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Texture,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * TextureLerper_Lerp_mCA914BD184BAC500B67975AB1259C3CB53AFF517 (TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___from0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___to1, float ___t2, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetLutStrip(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * RuntimeUtilities_GetLutStrip_m4CC4AA866913453A20CD5F6345BAB23D43534AC9 (int32_t ___size0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::Interp(T,T,System.Single) inline void ParameterOverride_1_Interp_m214BFB261A31899C890C2ABC74213D6D67A8F1DD (ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___from0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___to1, float ___t2, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, float, const RuntimeMethod*))ParameterOverride_1_Interp_mB59FC295B5BB5DD47B5D25830C08D33216D65513_gshared)(__this, ___from0, ___to1, ___t2, method); } // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.TextureLerper::Lerp(UnityEngine.Texture,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * TextureLerper_Lerp_mE50D3C8F764C051E06B7D02A7AA434BA89E948B6 (TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___from0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___to1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m8589096CBAE30DB288B207FE7A753E5443138437 (ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *, const RuntimeMethod*))ParameterOverride_1__ctor_m556377B217BBEA620976DB5DA0CDE623313AF271_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_mC99912A74AB3FB44D567417D783F5E8EE7FAEC64 (ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3 (ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *, const RuntimeMethod*))ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3_gshared)(__this, method); } // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A (ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *, const RuntimeMethod*))ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A_gshared)(__this, method); } // UnityEngine.Vector2 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector4_op_Implicit_mF9719197FBD524B1EFD5F11522DB908D3ECF21D6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B (ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *, const RuntimeMethod*))ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_resources() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::CheckOutput(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method); // System.Int32 UnityEngine.ComputeBuffer::get_count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_command() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isLinearColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC (const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, String_t* ___name1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___val2, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44 (float ___f0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt3, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_propertySheets() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Get(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF (PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::get_properties() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124 (int32_t ___type0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::get_output() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___propertySheet3, int32_t ___pass4, bool ___clear5, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.VignetteModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteModeParameter__ctor_mC6796A35EABF529ECE1B9EA6691490DB2EA20DDF (VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834 (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_m3FA2F5CBEAF9F462CE5AEFED865F4B87679ACDDE (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650 (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.BoolParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284 (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB (PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m5806011A48A7796E82CA46EDF9236CB237F3FE04 (ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753 (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, String_t* ___keyword0, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline (PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 * __this, const RuntimeMethod* method) { return (( Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * (*) (PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_mF3C09C80572DB6D21B813EAEB04AA3A49A0DC496 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) inline int32_t ParameterOverride_1_op_Implicit_m69A8ECA99BADAF64211FB74FF9F5511793E401B8_inline (ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 * ___prop0, const RuntimeMethod* method) { return (( int32_t (*) (ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 *, const RuntimeMethod*))ParameterOverride_1_op_Implicit_m285171BEEA337A113DB4D1553F788A5913272B6E_gshared_inline)(___prop0, method); } // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m669139999BE6229BB3B6937B2305D6CDD214281B (PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t9E77F2B389318EDAB4E13470F1D361199095A582 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793 (float ___f0, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_sourceFormat() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mD8089EAEA2133AA0D545CB525BC56C5762BD3BBF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_mD171E95AAD9752DDEACC8BAAF49BBEC3D98428FA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, bool ___clear3, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_inverseWhitePoint() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x0() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x1() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEEFF6CF7892F8783B9AB8EDAF11A367344B0A2C3 (U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * __this, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m612827A29AEDBBCC3CC4BB9C7E0E26A82CCF52B3 (U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2::get_Value() inline PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_inline (KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 * __this, const RuntimeMethod* method) { return (( PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * (*) (KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline)(__this, method); } // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_attribute() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass54_1__ctor_m6FED926DF3698E86D9ED7733D7E10EE1A3FD70DD (U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m0CBDEC79CDAD9A63F4A5FD0424F11C665BA3E84A (Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // System.Boolean System.Collections.Generic.List`1::Exists(System.Predicate`1) inline bool List_1_Exists_m833FA69BD3395CE6CF44C4776345752387488098 (List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 * __this, Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 * ___match0, const RuntimeMethod* method) { return (( bool (*) (List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 *, Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 *, const RuntimeMethod*))List_1_Exists_mCD79CCDB5FF533F73A031B475BA7C5D2278B0AAA_gshared)(__this, ___match0, method); } // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_settings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m425E24478A6F17E4ED7213D83B81FD8E999C46FB (U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * __this, const RuntimeMethod* method); // System.Boolean System.Type::get_IsAbstract() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsAbstract_mB16DB56FCABF55740019D32C5286F38E30CAA19F (Type_t * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m007B39B322384120C3311450483FEDF4C671420D (U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * __this, const RuntimeMethod* method); // System.Object System.Object::MemberwiseClone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m2BC17DAAA4D21C741B7E25F193024C940AB1F8F3 (U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::Interp(UnityEngine.Texture,UnityEngine.Texture,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter_Interp_m1E0F073609A17091BF589BA178C17A46CD1FF81F (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___from0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___to1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_Interp_m214BFB261A31899C890C2ABC74213D6D67A8F1DD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_1 = NULL; int32_t V_2 = 0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_3 = NULL; int32_t G_B10_0 = 0; int32_t G_B22_0 = 0; { // if (from == null && to == null) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ___to1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_001a; } } { // value = null; ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); // return; return; } IL_001a: { // if (from != null && to != null) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0040; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = ___to1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0040; } } { // value = TextureLerper.instance.Lerp(from, to, t); TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * L_8; L_8 = TextureLerper_get_instance_m1536A256C5818E0C06F5BF38A27AB480AFB0E9B1(/*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_9 = ___from0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_10 = ___to1; float L_11 = ___t2; NullCheck(L_8); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12; L_12 = TextureLerper_Lerp_mCA914BD184BAC500B67975AB1259C3CB53AFF517(L_8, L_9, L_10, L_11, /*hidden argument*/NULL); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1(L_12); // return; return; } IL_0040: { // if (defaultState == TextureParameterDefault.Lut2D) int32_t L_13 = __this->get_defaultState_2(); if ((!(((uint32_t)L_13) == ((uint32_t)4)))) { goto IL_007e; } } { // int size = from != null ? from.height : to.height; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_14, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_15) { goto IL_005a; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_16 = ___to1; NullCheck(L_16); int32_t L_17; L_17 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_16); G_B10_0 = L_17; goto IL_0060; } IL_005a: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_18 = ___from0; NullCheck(L_18); int32_t L_19; L_19 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_18); G_B10_0 = L_19; } IL_0060: { // Texture defaultTexture = RuntimeUtilities.GetLutStrip(size); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_20; L_20 = RuntimeUtilities_GetLutStrip_m4CC4AA866913453A20CD5F6345BAB23D43534AC9(G_B10_0, /*hidden argument*/NULL); V_1 = L_20; // if (from == null) from = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_21 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_22; L_22 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_21, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_22) { goto IL_0072; } } { // if (from == null) from = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_23 = V_1; ___from0 = L_23; } IL_0072: { // if (to == null) to = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_24 = ___to1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_25; L_25 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_24, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_25) { goto IL_007e; } } { // if (to == null) to = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_26 = V_1; ___to1 = L_26; } IL_007e: { // switch (defaultState) int32_t L_27 = __this->get_defaultState_2(); V_2 = L_27; int32_t L_28 = V_2; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)1))) { case 0: { goto IL_00a2; } case 1: { goto IL_00ad; } case 2: { goto IL_00b5; } case 3: { goto IL_00bd; } } } { goto IL_012a; } IL_00a2: { // tgtColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; L_29 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); V_0 = L_29; // break; goto IL_0134; } IL_00ad: { // tgtColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30; L_30 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); V_0 = L_30; // break; goto IL_0134; } IL_00b5: { // tgtColor = Color.clear; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31; L_31 = Color_get_clear_m399144A63869398B7F5B812201C2A92B84218FD2(/*hidden argument*/NULL); V_0 = L_31; // break; goto IL_0134; } IL_00bd: { // int size = from != null ? from.height : to.height; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_32 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_33) { goto IL_00ce; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_34 = ___to1; NullCheck(L_34); int32_t L_35; L_35 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_34); G_B22_0 = L_35; goto IL_00d4; } IL_00ce: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_36 = ___from0; NullCheck(L_36); int32_t L_37; L_37 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_36); G_B22_0 = L_37; } IL_00d4: { // Texture defaultTexture = RuntimeUtilities.GetLutStrip(size); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_38; L_38 = RuntimeUtilities_GetLutStrip_m4CC4AA866913453A20CD5F6345BAB23D43534AC9(G_B22_0, /*hidden argument*/NULL); V_3 = L_38; // if (from == null) from = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_39 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_40; L_40 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_39, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_40) { goto IL_00e6; } } { // if (from == null) from = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_41 = V_3; ___from0 = L_41; } IL_00e6: { // if (to == null) to = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_42 = ___to1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_43; L_43 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_42, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_43) { goto IL_00f2; } } { // if (to == null) to = defaultTexture; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_44 = V_3; ___to1 = L_44; } IL_00f2: { // if (from.width != to.width || from.height != to.height) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_45 = ___from0; NullCheck(L_45); int32_t L_46; L_46 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_45); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_47 = ___to1; NullCheck(L_47); int32_t L_48; L_48 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_47); if ((!(((uint32_t)L_46) == ((uint32_t)L_48)))) { goto IL_010e; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_49 = ___from0; NullCheck(L_49); int32_t L_50; L_50 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_49); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_51 = ___to1; NullCheck(L_51); int32_t L_52; L_52 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_51); if ((((int32_t)L_50) == ((int32_t)L_52))) { goto IL_0116; } } IL_010e: { // value = null; ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); // return; return; } IL_0116: { // value = TextureLerper.instance.Lerp(from, to, t); TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * L_53; L_53 = TextureLerper_get_instance_m1536A256C5818E0C06F5BF38A27AB480AFB0E9B1(/*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_54 = ___from0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_55 = ___to1; float L_56 = ___t2; NullCheck(L_53); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_57; L_57 = TextureLerper_Lerp_mCA914BD184BAC500B67975AB1259C3CB53AFF517(L_53, L_54, L_55, L_56, /*hidden argument*/NULL); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1(L_57); // return; return; } IL_012a: { // base.Interp(from, to, t); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_58 = ___from0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_59 = ___to1; float L_60 = ___t2; ParameterOverride_1_Interp_m214BFB261A31899C890C2ABC74213D6D67A8F1DD(__this, L_58, L_59, L_60, /*hidden argument*/ParameterOverride_1_Interp_m214BFB261A31899C890C2ABC74213D6D67A8F1DD_RuntimeMethod_var); // return; return; } IL_0134: { // if (from == null) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_61 = ___from0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_62; L_62 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_61, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_62) { goto IL_0157; } } { // value = TextureLerper.instance.Lerp(to, tgtColor, 1f - t); TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * L_63; L_63 = TextureLerper_get_instance_m1536A256C5818E0C06F5BF38A27AB480AFB0E9B1(/*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_64 = ___to1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_65 = V_0; float L_66 = ___t2; NullCheck(L_63); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_67; L_67 = TextureLerper_Lerp_mE50D3C8F764C051E06B7D02A7AA434BA89E948B6(L_63, L_64, L_65, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_66)), /*hidden argument*/NULL); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1(L_67); // } return; } IL_0157: { // value = TextureLerper.instance.Lerp(from, tgtColor, t); TextureLerper_tD5682726BB0EBB0A77820C182B35A6E04181A616 * L_68; L_68 = TextureLerper_get_instance_m1536A256C5818E0C06F5BF38A27AB480AFB0E9B1(/*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_69 = ___from0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_70 = V_0; float L_71 = ___t2; NullCheck(L_68); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_72; L_72 = TextureLerper_Lerp_mE50D3C8F764C051E06B7D02A7AA434BA89E948B6(L_68, L_69, L_70, L_71, /*hidden argument*/NULL); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)__this)->set_value_1(L_72); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m8589096CBAE30DB288B207FE7A753E5443138437_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public TextureParameterDefault defaultState = TextureParameterDefault.Black; __this->set_defaultState_2(1); ParameterOverride_1__ctor_m8589096CBAE30DB288B207FE7A753E5443138437(__this, /*hidden argument*/ParameterOverride_1__ctor_m8589096CBAE30DB288B207FE7A753E5443138437_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.TonemapperParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemapperParameter__ctor_m757E9DE14ED2A9817B7D88D20C3BE84AE75BF11C (TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_mC99912A74AB3FB44D567417D783F5E8EE7FAEC64_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_mC99912A74AB3FB44D567417D783F5E8EE7FAEC64(__this, /*hidden argument*/ParameterOverride_1__ctor_mC99912A74AB3FB44D567417D783F5E8EE7FAEC64_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.TrackballAttribute::.ctor(UnityEngine.Rendering.PostProcessing.TrackballAttribute/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackballAttribute__ctor_mE412487172AF6AC6D86FEA377A46C31BD25CF043 (TrackballAttribute_t2195214A7FB5A05453A0C2661C29DE88B05333F0 * __this, int32_t ___mode0, const RuntimeMethod* method) { { // public TrackballAttribute(Mode mode) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.mode = mode; int32_t L_0 = ___mode0; __this->set_mode_0(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::Interp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter_Interp_m7927995FFE395D14C63049AA319143C0F947A590 (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___from0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___to1, float ___t2, const RuntimeMethod* method) { { // value.x = from.x + (to.x - from.x) * t; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)__this)->get_address_of_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___from0; float L_2 = L_1.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___to1; float L_4 = L_3.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___from0; float L_6 = L_5.get_x_0(); float L_7 = ___t2; L_0->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_6)), (float)L_7))))); // value.y = from.y + (to.y - from.y) * t; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_8 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)__this)->get_address_of_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___from0; float L_10 = L_9.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___to1; float L_12 = L_11.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = ___from0; float L_14 = L_13.get_y_1(); float L_15 = ___t2; L_8->set_y_1(((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15))))); // } return; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.Vector2Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector2Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2Parameter_op_Implicit_m31BB571DAFA7E857C3D86C07A7BA83F89EEC386D (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_0 = ___prop0; NullCheck(L_0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_0)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_1, /*hidden argument*/NULL); return L_2; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.Vector2Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector2Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector2Parameter_op_Implicit_m63E3D90D9B50F409EFA22506936C75E50814AC41 (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_0 = ___prop0; NullCheck(L_0); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_0)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_m3FA2F5CBEAF9F462CE5AEFED865F4B87679ACDDE (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3(__this, /*hidden argument*/ParameterOverride_1__ctor_mA0A58A2C544574167825FA95B25FFDD290BD85D3_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.Vector3Parameter::Interp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3Parameter_Interp_m9E4B92F63D7C69520B58D673C88B8FD961E317DD (Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, float ___t2, const RuntimeMethod* method) { { // value.x = from.x + (to.x - from.x) * t; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_0 = ((ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *)__this)->get_address_of_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___from0; float L_2 = L_1.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___to1; float L_4 = L_3.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___from0; float L_6 = L_5.get_x_2(); float L_7 = ___t2; L_0->set_x_2(((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_6)), (float)L_7))))); // value.y = from.y + (to.y - from.y) * t; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_8 = ((ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *)__this)->get_address_of_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___from0; float L_10 = L_9.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___to1; float L_12 = L_11.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___from0; float L_14 = L_13.get_y_3(); float L_15 = ___t2; L_8->set_y_3(((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15))))); // value.z = from.z + (to.z - from.z) * t; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_16 = ((ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *)__this)->get_address_of_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___from0; float L_18 = L_17.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = ___to1; float L_20 = L_19.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___from0; float L_22 = L_21.get_z_4(); float L_23 = ___t2; L_16->set_z_4(((float)il2cpp_codegen_add((float)L_18, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), (float)L_23))))); // } return; } } // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.Vector3Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector3Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector3Parameter_op_Implicit_mAB64EF7F0B78CB235D770CC3F45F9EBCC3529623 (Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * L_0 = ___prop0; NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ((ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *)L_0)->get_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline(L_1, /*hidden argument*/NULL); return L_2; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.Vector3Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector3Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector3Parameter_op_Implicit_m7284BA63A0A0C6BC735FCC9ADA576E5D4484EFBA (Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * L_0 = ___prop0; NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ((ParameterOverride_1_t2A72895E2C56AB0AFB2436C4C8523C5553ED32F3 *)L_0)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.Vector3Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3Parameter__ctor_m67636F3D860D14546BC29384143E2F84F3572B33 (Vector3Parameter_tCFF4B1C12CA0BED0A82E087C2AA66A175C987EFD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A(__this, /*hidden argument*/ParameterOverride_1__ctor_mDF15F5A4C43E00F41BAD785C725A1DED7D76097A_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.Vector4Parameter::Interp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter_Interp_m1648D6BC6029B5B8147DF0BD4AA234EBA25A4D8E (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___from0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___to1, float ___t2, const RuntimeMethod* method) { { // value.x = from.x + (to.x - from.x) * t; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_0 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)__this)->get_address_of_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___from0; float L_2 = L_1.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___to1; float L_4 = L_3.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = ___from0; float L_6 = L_5.get_x_1(); float L_7 = ___t2; L_0->set_x_1(((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_6)), (float)L_7))))); // value.y = from.y + (to.y - from.y) * t; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_8 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)__this)->get_address_of_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___from0; float L_10 = L_9.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11 = ___to1; float L_12 = L_11.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = ___from0; float L_14 = L_13.get_y_2(); float L_15 = ___t2; L_8->set_y_2(((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15))))); // value.z = from.z + (to.z - from.z) * t; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_16 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)__this)->get_address_of_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = ___from0; float L_18 = L_17.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = ___to1; float L_20 = L_19.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21 = ___from0; float L_22 = L_21.get_z_3(); float L_23 = ___t2; L_16->set_z_3(((float)il2cpp_codegen_add((float)L_18, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), (float)L_23))))); // value.w = from.w + (to.w - from.w) * t; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_24 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)__this)->get_address_of_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25 = ___from0; float L_26 = L_25.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27 = ___to1; float L_28 = L_27.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29 = ___from0; float L_30 = L_29.get_w_4(); float L_31 = ___t2; L_24->set_w_4(((float)il2cpp_codegen_add((float)L_26, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), (float)L_31))))); // } return; } } // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.Vector4Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector4Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector4Parameter_op_Implicit_mA3D72B6A91EEEAEEB3F45F4075725850E4A55A71 (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_0 = ___prop0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_0)->get_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = Vector4_op_Implicit_mF9719197FBD524B1EFD5F11522DB908D3ECF21D6(L_1, /*hidden argument*/NULL); return L_2; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.Vector4Parameter::op_Implicit(UnityEngine.Rendering.PostProcessing.Vector4Parameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector4Parameter_op_Implicit_m273B41D0A132482D5F620F76B3CBDC2C3096FF89 (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * ___prop0, const RuntimeMethod* method) { { // return prop.value; Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_0 = ___prop0; NullCheck(L_0); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_0)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector4_op_Implicit_mFAF4066991B0091223DB22E35C4290C43E5913AB(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.Vector4Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_m7DC5D037D038B31556F05CA7B809716041F09A95 (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B(__this, /*hidden argument*/ParameterOverride_1__ctor_m8677DD09A9CA61F329E1B257381A7C128B30EC8B_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorscopeMonitor_OnDisable_mF2F1FBC4F10592E41DABB18E6F94065C4DDFE1FB (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * __this, const RuntimeMethod* method) { { // base.OnDisable(); Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64(__this, /*hidden argument*/NULL); // if (m_Data != null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_m_Data_4(); if (!L_0) { goto IL_0019; } } { // m_Data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = __this->get_m_Data_4(); NullCheck(L_1); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_1, /*hidden argument*/NULL); } IL_0019: { // m_Data = null; __this->set_m_Data_4((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); // } return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::NeedsHalfRes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VectorscopeMonitor_NeedsHalfRes_mEDAA987D057135D2700AA5F339DCCA66E5E403E3 (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * __this, const RuntimeMethod* method) { { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VectorscopeMonitor_ShaderResourcesAvailable_mC6C2F43688127875D767E9121F1ACAACBF2F416A (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return context.resources.computeShaders.vectorscope; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_2 = L_1->get_computeShaders_8(); NullCheck(L_2); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_3 = L_2->get_vectorscope_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); return L_4; } } // System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorscopeMonitor_Render_m56F2F09E2EEFA0E8717AAA24AB66C36FCEBD7124 (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0EE529A23CEA5E091FCABE6AF77280E1397DD04F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B388FFFC4B05A96EF5FD1B6F88AEEDDF119B105); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral65DA0CA6246AE2288BFBD3224C0B6589F82798AC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6EB7B88F545A38D1C86B524BB58BBA3994233C05); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_1 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_4 = NULL; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_5; memset((&V_5), 0, sizeof(V_5)); float G_B6_0 = 0.0f; float G_B6_1 = 0.0f; float G_B6_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B6_3 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B6_4 = NULL; float G_B5_0 = 0.0f; float G_B5_1 = 0.0f; float G_B5_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B5_3 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_4 = NULL; int32_t G_B7_0 = 0; float G_B7_1 = 0.0f; float G_B7_2 = 0.0f; float G_B7_3 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B7_4 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B7_5 = NULL; { // CheckOutput(size, size); int32_t L_0 = __this->get_size_2(); int32_t L_1 = __this->get_size_2(); Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71(__this, L_0, L_1, /*hidden argument*/NULL); // exposure = Mathf.Max(0f, exposure); float L_2 = __this->get_exposure_3(); float L_3; L_3 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.0f), L_2, /*hidden argument*/NULL); __this->set_exposure_3(L_3); // int count = size * size; int32_t L_4 = __this->get_size_2(); int32_t L_5 = __this->get_size_2(); V_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)L_5)); // if (m_Data == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_6 = __this->get_m_Data_4(); if (L_6) { goto IL_004d; } } { // m_Data = new ComputeBuffer(count, sizeof(uint)); int32_t L_7 = V_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_8 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_8, L_7, 4, /*hidden argument*/NULL); __this->set_m_Data_4(L_8); goto IL_0073; } IL_004d: { // else if (m_Data.count != count) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_9 = __this->get_m_Data_4(); NullCheck(L_9); int32_t L_10; L_10 = ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827(L_9, /*hidden argument*/NULL); int32_t L_11 = V_0; if ((((int32_t)L_10) == ((int32_t)L_11))) { goto IL_0073; } } { // m_Data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_12 = __this->get_m_Data_4(); NullCheck(L_12); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_12, /*hidden argument*/NULL); // m_Data = new ComputeBuffer(count, sizeof(uint)); int32_t L_13 = V_0; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_14 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_14, L_13, 4, /*hidden argument*/NULL); __this->set_m_Data_4(L_14); } IL_0073: { // var compute = context.resources.computeShaders.vectorscope; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_15 = ___context0; NullCheck(L_15); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_16; L_16 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_15, /*hidden argument*/NULL); NullCheck(L_16); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_17 = L_16->get_computeShaders_8(); NullCheck(L_17); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_18 = L_17->get_vectorscope_6(); V_1 = L_18; // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_19 = ___context0; NullCheck(L_19); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20; L_20 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_19, /*hidden argument*/NULL); // cmd.BeginSample("Vectorscope"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = L_20; NullCheck(L_21); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_21, _stringLiteral6EB7B88F545A38D1C86B524BB58BBA3994233C05, /*hidden argument*/NULL); // var parameters = new Vector4( // context.width / 2, // context.height / 2, // size, // RuntimeUtilities.isLinearColorSpace ? 1 : 0 // ); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_22 = ___context0; NullCheck(L_22); int32_t L_23; L_23 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_22, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_24 = ___context0; NullCheck(L_24); int32_t L_25; L_25 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_24, /*hidden argument*/NULL); int32_t L_26 = __this->get_size_2(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_27; L_27 = RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC(/*hidden argument*/NULL); G_B5_0 = ((float)((float)L_26)); G_B5_1 = ((float)((float)((int32_t)((int32_t)L_25/(int32_t)2)))); G_B5_2 = ((float)((float)((int32_t)((int32_t)L_23/(int32_t)2)))); G_B5_3 = (&V_2); G_B5_4 = L_21; if (L_27) { G_B6_0 = ((float)((float)L_26)); G_B6_1 = ((float)((float)((int32_t)((int32_t)L_25/(int32_t)2)))); G_B6_2 = ((float)((float)((int32_t)((int32_t)L_23/(int32_t)2)))); G_B6_3 = (&V_2); G_B6_4 = L_21; goto IL_00ba; } } { G_B7_0 = 0; G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; G_B7_3 = G_B5_2; G_B7_4 = G_B5_3; G_B7_5 = G_B5_4; goto IL_00bb; } IL_00ba: { G_B7_0 = 1; G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; G_B7_3 = G_B6_2; G_B7_4 = G_B6_3; G_B7_5 = G_B6_4; } IL_00bb: { Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B7_4, G_B7_3, G_B7_2, G_B7_1, ((float)((float)G_B7_0)), /*hidden argument*/NULL); // int kernel = compute.FindKernel("KVectorscopeClear"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_28 = V_1; NullCheck(L_28); int32_t L_29; L_29 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_28, _stringLiteral3B388FFFC4B05A96EF5FD1B6F88AEEDDF119B105, /*hidden argument*/NULL); V_3 = L_29; // cmd.SetComputeBufferParam(compute, kernel, "_VectorscopeBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = G_B7_5; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_31 = V_1; int32_t L_32 = V_3; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_33 = __this->get_m_Data_4(); NullCheck(L_30); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_30, L_31, L_32, _stringLiteral65DA0CA6246AE2288BFBD3224C0B6589F82798AC, L_33, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params", parameters); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = L_30; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_35 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36 = V_2; NullCheck(L_34); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_34, L_35, _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, L_36, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, // Mathf.CeilToInt(size / (float)k_ThreadGroupSizeX), // Mathf.CeilToInt(size / (float)k_ThreadGroupSizeY), // 1 // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = L_34; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_38 = V_1; int32_t L_39 = V_3; int32_t L_40 = __this->get_size_2(); int32_t L_41; L_41 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_40))/(float)(16.0f))), /*hidden argument*/NULL); int32_t L_42 = __this->get_size_2(); int32_t L_43; L_43 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_42))/(float)(16.0f))), /*hidden argument*/NULL); NullCheck(L_37); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_37, L_38, L_39, L_41, L_43, 1, /*hidden argument*/NULL); // kernel = compute.FindKernel("KVectorscopeGather"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_44 = V_1; NullCheck(L_44); int32_t L_45; L_45 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_44, _stringLiteral0EE529A23CEA5E091FCABE6AF77280E1397DD04F, /*hidden argument*/NULL); V_3 = L_45; // cmd.SetComputeBufferParam(compute, kernel, "_VectorscopeBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = L_37; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_47 = V_1; int32_t L_48 = V_3; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_49 = __this->get_m_Data_4(); NullCheck(L_46); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_46, L_47, L_48, _stringLiteral65DA0CA6246AE2288BFBD3224C0B6589F82798AC, L_49, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Source", ShaderIDs.HalfResFinalCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = L_46; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_51 = V_1; int32_t L_52 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_53 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_54; L_54 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_53, /*hidden argument*/NULL); NullCheck(L_50); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_50, L_51, L_52, _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D, L_54, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, // Mathf.CeilToInt(parameters.x / k_ThreadGroupSizeX), // Mathf.CeilToInt(parameters.y / k_ThreadGroupSizeY), // 1 // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = L_50; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_56 = V_1; int32_t L_57 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_2; float L_59 = L_58.get_x_1(); int32_t L_60; L_60 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)L_59/(float)(16.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_61 = V_2; float L_62 = L_61.get_y_2(); int32_t L_63; L_63 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)L_62/(float)(16.0f))), /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_55, L_56, L_57, L_60, L_63, 1, /*hidden argument*/NULL); // var sheet = context.propertySheets.Get(context.resources.shaders.vectorscope); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_64 = ___context0; NullCheck(L_64); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_65; L_65 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_64, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_66 = ___context0; NullCheck(L_66); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_67; L_67 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_66, /*hidden argument*/NULL); NullCheck(L_67); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_68 = L_67->get_shaders_7(); NullCheck(L_68); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_69 = L_68->get_vectorscope_18(); NullCheck(L_65); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_70; L_70 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_65, L_69, /*hidden argument*/NULL); V_4 = L_70; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(size, size, exposure, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_71 = V_4; NullCheck(L_71); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_72; L_72 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_71, /*hidden argument*/NULL); int32_t L_73 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); int32_t L_74 = __this->get_size_2(); int32_t L_75 = __this->get_size_2(); float L_76 = __this->get_exposure_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77; memset((&L_77), 0, sizeof(L_77)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_77), ((float)((float)L_74)), ((float)((float)L_75)), L_76, (0.0f), /*hidden argument*/NULL); NullCheck(L_72); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_72, L_73, L_77, /*hidden argument*/NULL); // sheet.properties.SetBuffer(ShaderIDs.VectorscopeBuffer, m_Data); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_78 = V_4; NullCheck(L_78); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_79; L_79 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_78, /*hidden argument*/NULL); int32_t L_80 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_VectorscopeBuffer_124(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_81 = __this->get_m_Data_4(); NullCheck(L_79); MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271(L_79, L_80, L_81, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, output, sheet, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_82 = L_55; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_83; L_83 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84; L_84 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_85; L_85 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_84, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_86 = V_4; il2cpp_codegen_initobj((&V_5), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_87 = V_5; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_82, L_83, L_85, L_86, 0, (bool)0, L_87, /*hidden argument*/NULL); // cmd.EndSample("Vectorscope"); NullCheck(L_82); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_82, _stringLiteral6EB7B88F545A38D1C86B524BB58BBA3994233C05, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorscopeMonitor__ctor_m3FF3FEE834FF5E9C836C047075CF9CE7A4644669 (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * __this, const RuntimeMethod* method) { { // public int size = 256; __this->set_size_2(((int32_t)256)); // public float exposure = 0.12f; __this->set_exposure_3((0.119999997f)); Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.Vignette::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsEnabledAndSupported_m7A340C82967FA38016983E5F3239E93DE9C2F0F9 (Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return enabled.value // && ((mode.value == VignetteMode.Classic && intensity.value > 0f) // || (mode.value == VignetteMode.Masked && opacity.value > 0f && mask.value != null)); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0062; } } { VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * L_2 = __this->get_mode_7(); NullCheck(L_2); int32_t L_3 = ((ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 *)L_2)->get_value_1(); if (L_3) { goto IL_002c; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = __this->get_intensity_10(); NullCheck(L_4); float L_5 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_4)->get_value_1(); if ((((float)L_5) > ((float)(0.0f)))) { goto IL_0060; } } IL_002c: { VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * L_6 = __this->get_mode_7(); NullCheck(L_6); int32_t L_7 = ((ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 *)L_6)->get_value_1(); if ((!(((uint32_t)L_7) == ((uint32_t)1)))) { goto IL_005e; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = __this->get_opacity_15(); NullCheck(L_8); float L_9 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_8)->get_value_1(); if ((!(((float)L_9) > ((float)(0.0f))))) { goto IL_005e; } } { TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_10 = __this->get_mask_14(); NullCheck(L_10); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_11 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_10)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_12; } IL_005e: { return (bool)0; } IL_0060: { return (bool)1; } IL_0062: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.Vignette::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vignette__ctor_m9242C87DA8620C4BACE46BA166A9C48ACF1B22E2 (Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public VignetteModeParameter mode = new VignetteModeParameter { value = VignetteMode.Classic }; VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * L_0 = (VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 *)il2cpp_codegen_object_new(VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613_il2cpp_TypeInfo_var); VignetteModeParameter__ctor_mC6796A35EABF529ECE1B9EA6691490DB2EA20DDF(L_0, /*hidden argument*/NULL); VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_tBB825297D5F1093447C082888FB4560FBA8044E8 *)L_1)->set_value_1(0); __this->set_mode_7(L_1); // public ColorParameter color = new ColorParameter { value = new Color(0f, 0f, 0f, 1f) }; ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_2 = (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 *)il2cpp_codegen_object_new(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834(L_2, /*hidden argument*/NULL); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_3 = L_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_4), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_3); ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_3)->set_value_1(L_4); __this->set_color_8(L_3); // public Vector2Parameter center = new Vector2Parameter { value = new Vector2(0.5f, 0.5f) }; Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_5 = (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 *)il2cpp_codegen_object_new(Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var); Vector2Parameter__ctor_m3FA2F5CBEAF9F462CE5AEFED865F4B87679ACDDE(L_5, /*hidden argument*/NULL); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_6 = L_5; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; memset((&L_7), 0, sizeof(L_7)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (0.5f), (0.5f), /*hidden argument*/NULL); NullCheck(L_6); ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_6)->set_value_1(L_7); __this->set_center_9(L_6); // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_8, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_9 = L_8; NullCheck(L_9); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_9)->set_value_1((0.0f)); __this->set_intensity_10(L_9); // public FloatParameter smoothness = new FloatParameter { value = 0.2f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_10, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = L_10; NullCheck(L_11); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_11)->set_value_1((0.200000003f)); __this->set_smoothness_11(L_11); // public FloatParameter roundness = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_12 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_12, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = L_12; NullCheck(L_13); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_13)->set_value_1((1.0f)); __this->set_roundness_12(L_13); // public BoolParameter rounded = new BoolParameter { value = false }; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_14 = (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 *)il2cpp_codegen_object_new(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284(L_14, /*hidden argument*/NULL); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_15 = L_14; NullCheck(L_15); ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_15)->set_value_1((bool)0); __this->set_rounded_13(L_15); // public TextureParameter mask = new TextureParameter { value = null }; TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_16 = (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 *)il2cpp_codegen_object_new(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC(L_16, /*hidden argument*/NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_17 = L_16; NullCheck(L_17); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_17)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); __this->set_mask_14(L_17); // public FloatParameter opacity = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_18 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_18, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_19 = L_18; NullCheck(L_19); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_19)->set_value_1((1.0f)); __this->set_opacity_15(L_19); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.VignetteModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteModeParameter__ctor_mC6796A35EABF529ECE1B9EA6691490DB2EA20DDF (VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m5806011A48A7796E82CA46EDF9236CB237F3FE04_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m5806011A48A7796E82CA46EDF9236CB237F3FE04(__this, /*hidden argument*/ParameterOverride_1__ctor_m5806011A48A7796E82CA46EDF9236CB237F3FE04_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.VignetteRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteRenderer_Render_mB651EE8183D17273A8A72093B2A12107A2B3B578 (VignetteRenderer_t4EE592DF8A04229EB766765AA02964EFF4DD25EE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m69A8ECA99BADAF64211FB74FF9F5511793E401B8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral617218EA8015175B48682B062B85B2CD9DEFB5CF); s_Il2CppMethodInitialized = true; } PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_0 = NULL; float V_1 = 0.0f; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; float G_B3_2 = 0.0f; int32_t G_B3_3 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B3_4 = NULL; float G_B2_0 = 0.0f; float G_B2_1 = 0.0f; float G_B2_2 = 0.0f; int32_t G_B2_3 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B2_4 = NULL; float G_B4_0 = 0.0f; float G_B4_1 = 0.0f; float G_B4_2 = 0.0f; float G_B4_3 = 0.0f; int32_t G_B4_4 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B4_5 = NULL; { // var sheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_1 = L_0->get_uberSheet_21(); V_0 = L_1; // sheet.EnableKeyword("VIGNETTE"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_2 = V_0; NullCheck(L_2); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_2, _stringLiteral617218EA8015175B48682B062B85B2CD9DEFB5CF, /*hidden argument*/NULL); // sheet.properties.SetColor(ShaderIDs.Vignette_Color, settings.color.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_3 = V_0; NullCheck(L_3); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_4; L_4 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_5 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Color_103(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_6; L_6 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_6); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_7 = L_6->get_color_8(); NullCheck(L_7); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_7)->get_value_1(); NullCheck(L_4); MaterialPropertyBlock_SetColor_mF3C09C80572DB6D21B813EAEB04AA3A49A0DC496(L_4, L_5, L_8, /*hidden argument*/NULL); // if (settings.mode == VignetteMode.Classic) Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_9; L_9 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_9); VignetteModeParameter_tA57BF7F5798A90AE3DFE38CF80A85E931F3DD613 * L_10 = L_9->get_mode_7(); int32_t L_11; L_11 = ParameterOverride_1_op_Implicit_m69A8ECA99BADAF64211FB74FF9F5511793E401B8_inline(L_10, /*hidden argument*/ParameterOverride_1_op_Implicit_m69A8ECA99BADAF64211FB74FF9F5511793E401B8_RuntimeMethod_var); if (L_11) { goto IL_0110; } } { // sheet.properties.SetFloat(ShaderIDs.Vignette_Mode, 0f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_12 = V_0; NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_13; L_13 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Mode_108(); NullCheck(L_13); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_13, L_14, (0.0f), /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.Vignette_Center, settings.center.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_15 = V_0; NullCheck(L_15); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_16; L_16 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_15, /*hidden argument*/NULL); int32_t L_17 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Center_104(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_18; L_18 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_18); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_19 = L_18->get_center_9(); NullCheck(L_19); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_19)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; L_21 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_20, /*hidden argument*/NULL); NullCheck(L_16); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_16, L_17, L_21, /*hidden argument*/NULL); // float roundness = (1f - settings.roundness.value) * 6f + settings.roundness.value; Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_22; L_22 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_22); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_23 = L_22->get_roundness_12(); NullCheck(L_23); float L_24 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_23)->get_value_1(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_25; L_25 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_25); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_26 = L_25->get_roundness_12(); NullCheck(L_26); float L_27 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_26)->get_value_1(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_24)), (float)(6.0f))), (float)L_27)); // sheet.properties.SetVector(ShaderIDs.Vignette_Settings, new Vector4(settings.intensity.value * 3f, settings.smoothness.value * 5f, roundness, settings.rounded.value ? 1f : 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_28 = V_0; NullCheck(L_28); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_29; L_29 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_28, /*hidden argument*/NULL); int32_t L_30 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Settings_105(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_31); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = L_31->get_intensity_10(); NullCheck(L_32); float L_33 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_32)->get_value_1(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_34; L_34 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_34); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34->get_smoothness_11(); NullCheck(L_35); float L_36 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_35)->get_value_1(); float L_37 = V_1; Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_38; L_38 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_38); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_39 = L_38->get_rounded_13(); NullCheck(L_39); bool L_40 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_39)->get_value_1(); G_B2_0 = L_37; G_B2_1 = ((float)il2cpp_codegen_multiply((float)L_36, (float)(5.0f))); G_B2_2 = ((float)il2cpp_codegen_multiply((float)L_33, (float)(3.0f))); G_B2_3 = L_30; G_B2_4 = L_29; if (L_40) { G_B3_0 = L_37; G_B3_1 = ((float)il2cpp_codegen_multiply((float)L_36, (float)(5.0f))); G_B3_2 = ((float)il2cpp_codegen_multiply((float)L_33, (float)(3.0f))); G_B3_3 = L_30; G_B3_4 = L_29; goto IL_0100; } } { G_B4_0 = (0.0f); G_B4_1 = G_B2_0; G_B4_2 = G_B2_1; G_B4_3 = G_B2_2; G_B4_4 = G_B2_3; G_B4_5 = G_B2_4; goto IL_0105; } IL_0100: { G_B4_0 = (1.0f); G_B4_1 = G_B3_0; G_B4_2 = G_B3_1; G_B4_3 = G_B3_2; G_B4_4 = G_B3_3; G_B4_5 = G_B3_4; } IL_0105: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41; memset((&L_41), 0, sizeof(L_41)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_41), G_B4_3, G_B4_2, G_B4_1, G_B4_0, /*hidden argument*/NULL); NullCheck(G_B4_5); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(G_B4_5, G_B4_4, L_41, /*hidden argument*/NULL); // } return; } IL_0110: { // sheet.properties.SetFloat(ShaderIDs.Vignette_Mode, 1f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_42 = V_0; NullCheck(L_42); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_43; L_43 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_42, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_44 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Mode_108(); NullCheck(L_43); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_43, L_44, (1.0f), /*hidden argument*/NULL); // sheet.properties.SetTexture(ShaderIDs.Vignette_Mask, settings.mask.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_45 = V_0; NullCheck(L_45); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_46; L_46 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_45, /*hidden argument*/NULL); int32_t L_47 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Mask_106(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_48; L_48 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_48); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_49 = L_48->get_mask_14(); NullCheck(L_49); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_50 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_49)->get_value_1(); NullCheck(L_46); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_46, L_47, L_50, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.Vignette_Opacity, Mathf.Clamp01(settings.opacity.value)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_51 = V_0; NullCheck(L_51); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_52; L_52 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_51, /*hidden argument*/NULL); int32_t L_53 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Vignette_Opacity_107(); Vignette_tFBCC5617358CAABF8B6D55C40CEA6406FB852139 * L_54; L_54 = PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC6D18F55EDC49EA96938682C01562885A7012771_RuntimeMethod_var); NullCheck(L_54); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_55 = L_54->get_opacity_15(); NullCheck(L_55); float L_56 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_55)->get_value_1(); float L_57; L_57 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_56, /*hidden argument*/NULL); NullCheck(L_52); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_52, L_53, L_57, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.VignetteRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteRenderer__ctor_m23883AA78F043BA298E07EA5F4708B1849502912 (VignetteRenderer_t4EE592DF8A04229EB766765AA02964EFF4DD25EE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m669139999BE6229BB3B6937B2305D6CDD214281B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_m669139999BE6229BB3B6937B2305D6CDD214281B(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m669139999BE6229BB3B6937B2305D6CDD214281B_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaveformMonitor_OnDisable_m96AF46B13D58488C8AF1C4C8C55F3929EDC43D8A (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * __this, const RuntimeMethod* method) { { // base.OnDisable(); Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64(__this, /*hidden argument*/NULL); // if (m_Data != null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_m_Data_4(); if (!L_0) { goto IL_0019; } } { // m_Data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = __this->get_m_Data_4(); NullCheck(L_1); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_1, /*hidden argument*/NULL); } IL_0019: { // m_Data = null; __this->set_m_Data_4((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); // } return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.WaveformMonitor::NeedsHalfRes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaveformMonitor_NeedsHalfRes_m22881EA8A18A6827CF948F94C0FA1BDCF7F183FA (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * __this, const RuntimeMethod* method) { { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.PostProcessing.WaveformMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaveformMonitor_ShaderResourcesAvailable_m9DAD32A0C8ADAD01A16313B34AC3CE3D59511378 (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return context.resources.computeShaders.waveform; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_2 = L_1->get_computeShaders_8(); NullCheck(L_2); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_3 = L_2->get_waveform_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); return L_4; } } // System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaveformMonitor_Render_mE343E98903B15A4E77731364274F84EA4086B78F (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9AFCBA3793C5894F32DC3C08EB9F61BA28CE0C01); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD60FF819399DE4C3066A4707930AFF1DFC100903); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3FB52A6A499BD50CACB93900D84D32D55B8CD1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE75B2F2DCB45F8587B72E7BD107D9281449E36FA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_3 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_6 = NULL; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_7; memset((&V_7), 0, sizeof(V_7)); float G_B6_0 = 0.0f; float G_B6_1 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B6_2 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B6_3 = NULL; float G_B5_0 = 0.0f; float G_B5_1 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B5_2 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_3 = NULL; int32_t G_B7_0 = 0; float G_B7_1 = 0.0f; float G_B7_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B7_3 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B7_4 = NULL; { // float ratio = (context.width / 2f) / (context.height / 2f); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); int32_t L_1; L_1 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_0, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; NullCheck(L_2); int32_t L_3; L_3 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_2, /*hidden argument*/NULL); V_0 = ((float)((float)((float)((float)((float)((float)L_1))/(float)(2.0f)))/(float)((float)((float)((float)((float)L_3))/(float)(2.0f))))); // int width = Mathf.FloorToInt(height * ratio); int32_t L_4 = __this->get_height_3(); float L_5 = V_0; int32_t L_6; L_6 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)il2cpp_codegen_multiply((float)((float)((float)L_4)), (float)L_5)), /*hidden argument*/NULL); V_1 = L_6; // CheckOutput(width, height); int32_t L_7 = V_1; int32_t L_8 = __this->get_height_3(); Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71(__this, L_7, L_8, /*hidden argument*/NULL); // exposure = Mathf.Max(0f, exposure); float L_9 = __this->get_exposure_2(); float L_10; L_10 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.0f), L_9, /*hidden argument*/NULL); __this->set_exposure_2(L_10); // int count = width * height; int32_t L_11 = V_1; int32_t L_12 = __this->get_height_3(); V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)L_12)); // if (m_Data == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_13 = __this->get_m_Data_4(); if (L_13) { goto IL_006f; } } { // m_Data = new ComputeBuffer(count, sizeof(uint) << 2); int32_t L_14 = V_2; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_15 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_15, L_14, ((int32_t)16), /*hidden argument*/NULL); __this->set_m_Data_4(L_15); // } goto IL_0096; } IL_006f: { // else if (m_Data.count < count) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_16 = __this->get_m_Data_4(); NullCheck(L_16); int32_t L_17; L_17 = ComputeBuffer_get_count_m93FD58E4F51DDBC9B520A4A9E28B1A04F63C4827(L_16, /*hidden argument*/NULL); int32_t L_18 = V_2; if ((((int32_t)L_17) >= ((int32_t)L_18))) { goto IL_0096; } } { // m_Data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_19 = __this->get_m_Data_4(); NullCheck(L_19); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_19, /*hidden argument*/NULL); // m_Data = new ComputeBuffer(count, sizeof(uint) << 2); int32_t L_20 = V_2; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_21 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_21, L_20, ((int32_t)16), /*hidden argument*/NULL); __this->set_m_Data_4(L_21); } IL_0096: { // var compute = context.resources.computeShaders.waveform; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_22 = ___context0; NullCheck(L_22); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_23; L_23 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_22, /*hidden argument*/NULL); NullCheck(L_23); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_24 = L_23->get_computeShaders_8(); NullCheck(L_24); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_25 = L_24->get_waveform_5(); V_3 = L_25; // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_26 = ___context0; NullCheck(L_26); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27; L_27 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_26, /*hidden argument*/NULL); // cmd.BeginSample("Waveform"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = L_27; NullCheck(L_28); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_28, _stringLiteralE3FB52A6A499BD50CACB93900D84D32D55B8CD1D, /*hidden argument*/NULL); // var parameters = new Vector4( // width, // height, // RuntimeUtilities.isLinearColorSpace ? 1 : 0, // 0f // ); int32_t L_29 = V_1; int32_t L_30 = __this->get_height_3(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_31; L_31 = RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC(/*hidden argument*/NULL); G_B5_0 = ((float)((float)L_30)); G_B5_1 = ((float)((float)L_29)); G_B5_2 = (&V_4); G_B5_3 = L_28; if (L_31) { G_B6_0 = ((float)((float)L_30)); G_B6_1 = ((float)((float)L_29)); G_B6_2 = (&V_4); G_B6_3 = L_28; goto IL_00cd; } } { G_B7_0 = 0; G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; G_B7_3 = G_B5_2; G_B7_4 = G_B5_3; goto IL_00ce; } IL_00cd: { G_B7_0 = 1; G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; G_B7_3 = G_B6_2; G_B7_4 = G_B6_3; } IL_00ce: { Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B7_3, G_B7_2, G_B7_1, ((float)((float)G_B7_0)), (0.0f), /*hidden argument*/NULL); // int kernel = compute.FindKernel("KWaveformClear"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_32 = V_3; NullCheck(L_32); int32_t L_33; L_33 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_32, _stringLiteral9AFCBA3793C5894F32DC3C08EB9F61BA28CE0C01, /*hidden argument*/NULL); V_5 = L_33; // cmd.SetComputeBufferParam(compute, kernel, "_WaveformBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = G_B7_4; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_35 = V_3; int32_t L_36 = V_5; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_37 = __this->get_m_Data_4(); NullCheck(L_34); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_34, L_35, L_36, _stringLiteralE75B2F2DCB45F8587B72E7BD107D9281449E36FA, L_37, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params", parameters); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = L_34; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_39 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40 = V_4; NullCheck(L_38); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_38, L_39, _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, L_40, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, Mathf.CeilToInt(width / (float)k_ThreadGroupSizeX), Mathf.CeilToInt(height / (float)k_ThreadGroupSizeY), 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = L_38; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_42 = V_3; int32_t L_43 = V_5; int32_t L_44 = V_1; int32_t L_45; L_45 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_44))/(float)(16.0f))), /*hidden argument*/NULL); int32_t L_46 = __this->get_height_3(); int32_t L_47; L_47 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_46))/(float)(16.0f))), /*hidden argument*/NULL); NullCheck(L_41); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_41, L_42, L_43, L_45, L_47, 1, /*hidden argument*/NULL); // cmd.GetTemporaryRT(ShaderIDs.WaveformSource, width, height, 0, FilterMode.Bilinear, context.sourceFormat); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = L_41; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_49 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_WaveformSource_122(); int32_t L_50 = V_1; int32_t L_51 = __this->get_height_3(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_52 = ___context0; NullCheck(L_52); int32_t L_53; L_53 = PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline(L_52, /*hidden argument*/NULL); NullCheck(L_48); CommandBuffer_GetTemporaryRT_mD8089EAEA2133AA0D545CB525BC56C5762BD3BBF(L_48, L_49, L_50, L_51, 0, 1, L_53, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(ShaderIDs.HalfResFinalCopy, ShaderIDs.WaveformSource); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_54 = L_48; int32_t L_55 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_56; L_56 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_55, /*hidden argument*/NULL); int32_t L_57 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_WaveformSource_122(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_58; L_58 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_57, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_59 = V_7; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mD171E95AAD9752DDEACC8BAAF49BBEC3D98428FA(L_54, L_56, L_58, (bool)0, L_59, /*hidden argument*/NULL); // kernel = compute.FindKernel("KWaveformGather"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_60 = V_3; NullCheck(L_60); int32_t L_61; L_61 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_60, _stringLiteralD60FF819399DE4C3066A4707930AFF1DFC100903, /*hidden argument*/NULL); V_5 = L_61; // cmd.SetComputeBufferParam(compute, kernel, "_WaveformBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = L_54; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_63 = V_3; int32_t L_64 = V_5; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_65 = __this->get_m_Data_4(); NullCheck(L_62); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_62, L_63, L_64, _stringLiteralE75B2F2DCB45F8587B72E7BD107D9281449E36FA, L_65, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Source", ShaderIDs.WaveformSource); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_66 = L_62; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_67 = V_3; int32_t L_68 = V_5; int32_t L_69 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_WaveformSource_122(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_70; L_70 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_69, /*hidden argument*/NULL); NullCheck(L_66); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_66, L_67, L_68, _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D, L_70, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params", parameters); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = L_66; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_72 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73 = V_4; NullCheck(L_71); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_71, L_72, _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, L_73, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, width, Mathf.CeilToInt(height / (float)k_ThreadGroupSize), 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = L_71; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_75 = V_3; int32_t L_76 = V_5; int32_t L_77 = V_1; int32_t L_78 = __this->get_height_3(); int32_t L_79; L_79 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_78))/(float)(256.0f))), /*hidden argument*/NULL); NullCheck(L_74); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_74, L_75, L_76, L_77, L_79, 1, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderIDs.WaveformSource); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = L_74; int32_t L_81 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_WaveformSource_122(); NullCheck(L_80); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_80, L_81, /*hidden argument*/NULL); // var sheet = context.propertySheets.Get(context.resources.shaders.waveform); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_82 = ___context0; NullCheck(L_82); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_83; L_83 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_82, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_84 = ___context0; NullCheck(L_84); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_85; L_85 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_84, /*hidden argument*/NULL); NullCheck(L_85); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_86 = L_85->get_shaders_7(); NullCheck(L_86); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_87 = L_86->get_waveform_17(); NullCheck(L_83); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_88; L_88 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_83, L_87, /*hidden argument*/NULL); V_6 = L_88; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(width, height, exposure, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_89 = V_6; NullCheck(L_89); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_90; L_90 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_89, /*hidden argument*/NULL); int32_t L_91 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); int32_t L_92 = V_1; int32_t L_93 = __this->get_height_3(); float L_94 = __this->get_exposure_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_95; memset((&L_95), 0, sizeof(L_95)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_95), ((float)((float)L_92)), ((float)((float)L_93)), L_94, (0.0f), /*hidden argument*/NULL); NullCheck(L_90); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_90, L_91, L_95, /*hidden argument*/NULL); // sheet.properties.SetBuffer(ShaderIDs.WaveformBuffer, m_Data); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_96 = V_6; NullCheck(L_96); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_97; L_97 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_96, /*hidden argument*/NULL); int32_t L_98 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_WaveformBuffer_123(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_99 = __this->get_m_Data_4(); NullCheck(L_97); MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271(L_97, L_98, L_99, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, output, sheet, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = L_80; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_101; L_101 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_102; L_102 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_103; L_103 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_102, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_104 = V_6; il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_105 = V_7; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_100, L_101, L_103, L_104, 0, (bool)0, L_105, /*hidden argument*/NULL); // cmd.EndSample("Waveform"); NullCheck(L_100); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_100, _stringLiteralE3FB52A6A499BD50CACB93900D84D32D55B8CD1D, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.WaveformMonitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaveformMonitor__ctor_mB6E1D88F47EBA174808D114DD162FFBA077E5B5F (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * __this, const RuntimeMethod* method) { { // public float exposure = 0.12f; __this->set_exposure_2((0.119999997f)); // public int height = 256; __this->set_height_3(((int32_t)256)); Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::Eval(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Segment_Eval_mC4DF32486D62BCE96992E05A8E38C8950A6DB9D9 (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * __this, float ___x0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float x0 = (x - offsetX) * scaleX; float L_0 = ___x0; float L_1 = __this->get_offsetX_0(); float L_2 = __this->get_scaleX_2(); V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (float)L_2)); // float y0 = 0f; V_1 = (0.0f); // if (x0 > 0) float L_3 = V_0; if ((!(((float)L_3) > ((float)(0.0f))))) { goto IL_0038; } } { // y0 = Mathf.Exp(lnA + B * Mathf.Log(x0)); float L_4 = __this->get_lnA_4(); float L_5 = __this->get_B_5(); float L_6 = V_0; float L_7; L_7 = logf(L_6); float L_8; L_8 = expf(((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))))); V_1 = L_8; } IL_0038: { // return y0 * scaleY + offsetY; float L_9 = V_1; float L_10 = __this->get_scaleY_3(); float L_11 = __this->get_offsetY_1(); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)), (float)L_11)); } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Segment::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Segment__ctor_m8297F8231D9F5D57A6F13F9137832D6F73A04B63 (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::.ctor(UnityEngine.Rendering.PostProcessing.HableCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uniforms__ctor_m3C3B6EE6EFF78D57E84C54D123D7258FFC3C3142 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * ___parent0, const RuntimeMethod* method) { { // internal Uniforms(HableCurve parent) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // this.parent = parent; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = ___parent0; __this->set_parent_0(L_0); // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_curve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_curve_mE7638E38D4063126F49C74A01AC768F0BD33F811 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { { // get { return new Vector4(parent.inverseWhitePoint, parent.x0, parent.x1, 0f); } HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); float L_1; L_1 = HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline(L_0, /*hidden argument*/NULL); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_2 = __this->get_parent_0(); NullCheck(L_2); float L_3; L_3 = HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline(L_2, /*hidden argument*/NULL); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_4 = __this->get_parent_0(); NullCheck(L_4); float L_5; L_5 = HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline(L_4, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL); return L_6; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_toeSegmentA_mEBB2FF2937CBF4EAE75AFADB90944177F8A4792B (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var toe = parent.m_Segments[0]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(toe.offsetX, toe.offsetY, toe.scaleX, toe.scaleY); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_offsetX_0(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_offsetY_1(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_8 = V_0; NullCheck(L_8); float L_9 = L_8->get_scaleX_2(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_10 = V_0; NullCheck(L_10); float L_11 = L_10->get_scaleY_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_5, L_7, L_9, L_11, /*hidden argument*/NULL); return L_12; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_toeSegmentB_m4EE19F443F65899DC40CF56BADF489C62E035A6B (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var toe = parent.m_Segments[0]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(toe.lnA, toe.B, 0f, 0f); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_lnA_4(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_B_5(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_5, L_7, (0.0f), (0.0f), /*hidden argument*/NULL); return L_8; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_midSegmentA_m22A551965BFAB754EEDAE7AE6CEF466B0206B0DC (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var mid = parent.m_Segments[1]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 1; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(mid.offsetX, mid.offsetY, mid.scaleX, mid.scaleY); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_offsetX_0(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_offsetY_1(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_8 = V_0; NullCheck(L_8); float L_9 = L_8->get_scaleX_2(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_10 = V_0; NullCheck(L_10); float L_11 = L_10->get_scaleY_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_5, L_7, L_9, L_11, /*hidden argument*/NULL); return L_12; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_midSegmentB_m63DC3ED45ABDF1B406A7A0433115668EA33A6FA0 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var mid = parent.m_Segments[1]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 1; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(mid.lnA, mid.B, 0f, 0f); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_lnA_4(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_B_5(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_5, L_7, (0.0f), (0.0f), /*hidden argument*/NULL); return L_8; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_shoSegmentA_mF90FE052FC65FA7565F0ACFC08426791DC95A6DB (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var sho = parent.m_Segments[2]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(sho.offsetX, sho.offsetY, sho.scaleX, sho.scaleY); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_offsetX_0(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_offsetY_1(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_8 = V_0; NullCheck(L_8); float L_9 = L_8->get_scaleX_2(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_10 = V_0; NullCheck(L_10); float L_11 = L_10->get_scaleY_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_5, L_7, L_9, L_11, /*hidden argument*/NULL); return L_12; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_shoSegmentB_m81DFB20837E05225D64F6BBF7B4A3181CF270EB4 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method) { Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * V_0 = NULL; { // var sho = parent.m_Segments[2]; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_0 = __this->get_parent_0(); NullCheck(L_0); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = L_0->get_m_Segments_4(); NullCheck(L_1); int32_t L_2 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; // return new Vector4(sho.lnA, sho.B, 0f, 0f); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_4 = V_0; NullCheck(L_4); float L_5 = L_4->get_lnA_4(); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_B_5(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_5, L_7, (0.0f), (0.0f), /*hidden argument*/NULL); return L_8; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OverlaySettings__ctor_m093BD985FF4AF650D08DCE7791B2A4D45E9FED7B (OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * __this, const RuntimeMethod* method) { { // public float motionColorIntensity = 4f; __this->set_motionColorIntensity_1((4.0f)); // public int motionGridSize = 64; __this->set_motionGridSize_2(((int32_t)64)); // public float colorBlindnessStrength = 1f; __this->set_colorBlindnessStrength_4((1.0f)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2E761090DB25BBEE0FE6AED1C6510D69D8A4EE2F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * L_0 = (U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 *)il2cpp_codegen_object_new(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_il2cpp_TypeInfo_var); U3CU3Ec__ctor_mEEFF6CF7892F8783B9AB8EDAF11A367344B0A2C3(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEEFF6CF7892F8783B9AB8EDAF11A367344B0A2C3 (U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::b__3_0(System.Reflection.FieldInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3COnEnableU3Eb__3_0_mFB0450A2EA91C54C174F251C8F4B5B520F5314CE (U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * __this, FieldInfo_t * ___t0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // .Where(t => t.FieldType.IsSubclassOf(typeof(ParameterOverride))) FieldInfo_t * L_0 = ___t0; NullCheck(L_0); Type_t * L_1; L_1 = VirtFuncInvoker0< Type_t * >::Invoke(19 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_0); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast (ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3; L_3 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_2, /*hidden argument*/NULL); NullCheck(L_1); bool L_4; L_4 = VirtFuncInvoker1< bool, Type_t * >::Invoke(113 /* System.Boolean System.Type::IsSubclassOf(System.Type) */, L_1, L_3); return L_4; } } // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings/<>c::b__3_1(System.Reflection.FieldInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3COnEnableU3Eb__3_1_m842306E3DBC19895D5D0AE7036743BA0E68F4370 (U3CU3Ec_t582D59DA00DB9923A86F7788D2FDFB1DBECDC721 * __this, FieldInfo_t * ___t0, const RuntimeMethod* method) { { // .OrderBy(t => t.MetadataToken) // Guaranteed order FieldInfo_t * L_0 = ___t0; NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(15 /* System.Int32 System.Reflection.MemberInfo::get_MetadataToken() */, L_0); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mCCF6B29950925EAEF7F4D4C8AAAC01737752A5D2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * L_0 = (U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B *)il2cpp_codegen_object_new(U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m612827A29AEDBBCC3CC4BB9C7E0E26A82CCF52B3(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m612827A29AEDBBCC3CC4BB9C7E0E26A82CCF52B3 (U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Rendering.PostProcessing.PostProcessBundle UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c::b__54_1(System.Collections.Generic.KeyValuePair`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * U3CU3Ec_U3CUpdateBundleSortListU3Eb__54_1_m3A74A6B00FFBFB1E96DB0F5287825C7A258F5866 (U3CU3Ec_tDC45B2C4212767583DEE0B7E8F97CF301BD1703B * __this, KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 ___kvp0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // .Select(kvp => kvp.Value) PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * L_0; L_0 = KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_inline((KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 *)(&___kvp0), /*hidden argument*/KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass54_0__ctor_mD1620D37E1580A84A09C8F5A942C2164441C6145 (U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::b__0(System.Collections.Generic.KeyValuePair`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__0_mD5BFE7EE8C78489DE37C5540F13B448ED71370F8 (U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2 * __this, KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 ___kvp0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // var effects = m_Bundles.Where(kvp => kvp.Value.attribute.eventType == evt && !kvp.Value.attribute.builtinEffect) PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * L_0; L_0 = KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_inline((KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 *)(&___kvp0), /*hidden argument*/KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var); NullCheck(L_0); PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_1; L_1 = PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); int32_t L_2 = L_1->get_eventType_1(); int32_t L_3 = __this->get_evt_0(); if ((!(((uint32_t)L_2) == ((uint32_t)L_3)))) { goto IL_002e; } } { PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * L_4; L_4 = KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_inline((KeyValuePair_2_t1AD67FE677906939CF01F9FFF580AD52E81866D4 *)(&___kvp0), /*hidden argument*/KeyValuePair_2_get_Value_mD1876C0E1E116C36906D24EED25799C991F0187B_RuntimeMethod_var); NullCheck(L_4); PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_5; L_5 = PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline(L_4, /*hidden argument*/NULL); NullCheck(L_5); bool L_6 = L_5->get_builtinEffect_4(); return (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); } IL_002e: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_0::b__2(UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass54_0_U3CUpdateBundleSortListU3Eb__2_mCBF7E5A0DACDA7A8E0964D1730BE64A965F2C086 (U3CU3Ec__DisplayClass54_0_tD5894FBEDBB478439A77C2222DE09C17DB1EF0E2 * __this, SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Exists_m833FA69BD3395CE6CF44C4776345752387488098_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m0CBDEC79CDAD9A63F4A5FD0424F11C665BA3E84A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m5079F5352A08BCFD0798E251F89B2E969B954B0A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * V_0 = NULL; { U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * L_0 = (U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass54_1__ctor_m6FED926DF3698E86D9ED7733D7E10EE1A3FD70DD(L_0, /*hidden argument*/NULL); V_0 = L_0; // string searchStr = x.assemblyQualifiedName; U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * L_1 = V_0; SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF * L_2 = ___x0; NullCheck(L_2); String_t* L_3 = L_2->get_assemblyQualifiedName_0(); NullCheck(L_1); L_1->set_searchStr_0(L_3); // return !effects.Exists(b => b.settings.GetType().AssemblyQualifiedName == searchStr); List_1_t38482F65BCF1BEF03685350BBB5B7E3D3CDF69A2 * L_4 = __this->get_effects_1(); U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * L_5 = V_0; Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 * L_6 = (Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28 *)il2cpp_codegen_object_new(Predicate_1_tBC55AA0C1F69FD07A5F71AE40FD34D7821C89C28_il2cpp_TypeInfo_var); Predicate_1__ctor_m0CBDEC79CDAD9A63F4A5FD0424F11C665BA3E84A(L_6, L_5, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m5079F5352A08BCFD0798E251F89B2E969B954B0A_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m0CBDEC79CDAD9A63F4A5FD0424F11C665BA3E84A_RuntimeMethod_var); NullCheck(L_4); bool L_7; L_7 = List_1_Exists_m833FA69BD3395CE6CF44C4776345752387488098(L_4, L_6, /*hidden argument*/List_1_Exists_m833FA69BD3395CE6CF44C4776345752387488098_RuntimeMethod_var); return (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass54_1__ctor_m6FED926DF3698E86D9ED7733D7E10EE1A3FD70DD (U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_1::b__3(UnityEngine.Rendering.PostProcessing.PostProcessBundle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass54_1_U3CUpdateBundleSortListU3Eb__3_m5079F5352A08BCFD0798E251F89B2E969B954B0A (U3CU3Ec__DisplayClass54_1_t0503A8A3B84EDDC793BDAD1BB06397139580EE25 * __this, PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * ___b0, const RuntimeMethod* method) { { // return !effects.Exists(b => b.settings.GetType().AssemblyQualifiedName == searchStr); PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * L_0 = ___b0; NullCheck(L_0); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_1; L_1 = PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); Type_t * L_2; L_2 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3; L_3 = VirtFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_AssemblyQualifiedName() */, L_2); String_t* L_4 = __this->get_searchStr_0(); bool L_5; L_5 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_3, L_4, /*hidden argument*/NULL); return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass54_2__ctor_m8AFCE8901A93CE6261DDF071562470B1A2D7BAEF (U3CU3Ec__DisplayClass54_2_t4FA51C9B0FB32D60372B20C7B4057723C9DA37AC * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_2::b__4(UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass54_2_U3CUpdateBundleSortListU3Eb__4_m2AD2BE8A99A17C2F0AB45C2F9CA94511E3B6C20E (U3CU3Ec__DisplayClass54_2_t4FA51C9B0FB32D60372B20C7B4057723C9DA37AC * __this, SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF * ___b0, const RuntimeMethod* method) { { // if (!sortedList.Exists(b => b.assemblyQualifiedName == typeName)) SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF * L_0 = ___b0; NullCheck(L_0); String_t* L_1 = L_0->get_assemblyQualifiedName_0(); String_t* L_2 = __this->get_typeName_0(); bool L_3; L_3 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_1, L_2, /*hidden argument*/NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass54_3__ctor_mB20B9DF760C344A8C3DD74BCE5DE6E18E0CF76C1 (U3CU3Ec__DisplayClass54_3_t66E86CF03FBBE19459888FDF4BA21FD17DF0D10C * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer/<>c__DisplayClass54_3::b__5(UnityEngine.Rendering.PostProcessing.PostProcessBundle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass54_3_U3CUpdateBundleSortListU3Eb__5_m2C3256279151D818C94CE366DBF927C277EF9960 (U3CU3Ec__DisplayClass54_3_t66E86CF03FBBE19459888FDF4BA21FD17DF0D10C * __this, PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * ___b0, const RuntimeMethod* method) { { // var bundle = effects.Find(b => b.settings.GetType().AssemblyQualifiedName == typeName); PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * L_0 = ___b0; NullCheck(L_0); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_1; L_1 = PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); Type_t * L_2; L_2 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3; L_3 = VirtFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_AssemblyQualifiedName() */, L_2); String_t* L_4 = __this->get_typeName_0(); bool L_5; L_5 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_3, L_4, /*hidden argument*/NULL); return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessLayer/SerializedBundleRef::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializedBundleRef__ctor_m8BCF65DB003655135E182A9BCD19ED4AC775B0E3 (SerializedBundleRef_tAC358B9BEA3A4944F31770C12A3096C1EE07EADF * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mB982A6F58778C65CD0BE46B02FFF7F5CFF1E567E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * L_0 = (U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E *)il2cpp_codegen_object_new(U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m425E24478A6F17E4ED7213D83B81FD8E999C46FB(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m425E24478A6F17E4ED7213D83B81FD8E999C46FB (U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessManager/<>c::b__12_0(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CReloadBaseTypesU3Eb__12_0_mF55DE1849B2343C42C736A9685CDA2AABD975E62 (U3CU3Ec_t681FA47134D0C4294D8B7D1E0A10BE22028B460E * __this, Type_t * ___t0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // t => t.IsDefined(typeof(PostProcessAttribute), false) // && !t.IsAbstract Type_t * L_0 = ___t0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast (PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_1, /*hidden argument*/NULL); NullCheck(L_0); bool L_3; L_3 = VirtFuncInvoker2< bool, Type_t *, bool >::Invoke(13 /* System.Boolean System.Reflection.MemberInfo::IsDefined(System.Type,System.Boolean) */, L_0, L_2, (bool)0); if (!L_3) { goto IL_001d; } } { Type_t * L_4 = ___t0; NullCheck(L_4); bool L_5; L_5 = Type_get_IsAbstract_mB16DB56FCABF55740019D32C5286F38E30CAA19F(L_4, /*hidden argument*/NULL); return (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0); } IL_001d: { return (bool)0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m884192DBCB8FD726631E53C0A0184565ED83CD4D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * L_0 = (U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 *)il2cpp_codegen_object_new(U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m007B39B322384120C3311450483FEDF4C671420D(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m007B39B322384120C3311450483FEDF4C671420D (U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessProfile/<>c::b__2_0(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3COnEnableU3Eb__2_0_m4E9BE45F5C322F3C227039CB72B5CE5FD569F4A6 (U3CU3Ec_t9177938DD17D2938706D5EE5D16C0A887C4A5481 * __this, PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // settings.RemoveAll(x => x == null); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = ___x0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::Clone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * ComputeShaders_Clone_m4C1F80D224F4997657B5CB621E6912167850FAAF (ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (ComputeShaders)MemberwiseClone(); RuntimeObject * L_0; L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL); return ((ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B *)CastclassSealed((RuntimeObject*)L_0, ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B_il2cpp_TypeInfo_var)); } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShaders__ctor_mB4F115D586184617C09790914E78FA6F4FF1CDD5 (ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SMAALuts__ctor_mB89E9BBA28FD1F388D17F3AC4FAEFE466A5A9408 (SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::Clone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * Shaders_Clone_mB5A22F5783F424816A1F720B7067B83165D18EE0 (Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (Shaders)MemberwiseClone(); RuntimeObject * L_0; L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL); return ((Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 *)CastclassSealed((RuntimeObject*)L_0, Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2_il2cpp_TypeInfo_var)); } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shaders__ctor_mDB6F202FB553B707FE57621ABD7DE9CD03F6D5BA (Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mD3CD39924C7F37D7105F07804A4DAA549DFC6734 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * L_0 = (U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 *)il2cpp_codegen_object_new(U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m2BC17DAAA4D21C741B7E25F193024C940AB1F8F3(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m2BC17DAAA4D21C741B7E25F193024C940AB1F8F3 (U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.PostProcessing.RuntimeUtilities/<>c::b__87_0(System.Reflection.Assembly) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec_U3CGetAllAssemblyTypesU3Eb__87_0_mEC16CBD76F4B67B66784693CA638E845E8B02BE9 (U3CU3Ec_tE39BDF7A48F8422A0FF101B5F67BD03D1237B2F8 * __this, Assembly_t * ___t0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var innerTypes = new Type[0]; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_0 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0); V_0 = L_0; } IL_0007: try { // begin try (depth: 1) // innerTypes = t.GetTypes(); Assembly_t * L_1 = ___t0; NullCheck(L_1); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2; L_2 = VirtFuncInvoker0< TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(17 /* System.Type[] System.Reflection.Assembly::GetTypes() */, L_1); V_0 = L_2; // } goto IL_0013; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0010; } throw e; } CATCH_0010: { // begin catch(System.Object) // catch { } // catch { } IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_0013; } // end catch (depth: 1) IL_0013: { // return innerTypes; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_3 = V_0; return (RuntimeObject*)L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualityPreset__ctor_m53DF5C886DB82C2C535810DA644183104AA1FAFF (QualityPreset_t17870FCA533EFE2A04B49C5B46F84ACFF139B971 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0; float L_3 = L_2.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001a; } IL_001a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_m101DE5340601C037D9252FB6B99AD18C793C54A1_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0; float L_3 = L_2.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public PostProcessResources resources { get; internal set; } PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_0 = __this->get_U3CresourcesU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public CommandBuffer command { get; set; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = __this->get_U3CcommandU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int width { get; private set; } int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int height { get; private set; } int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public PropertySheetFactory propertySheets { get; internal set; } PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_0 = __this->get_U3CpropertySheetsU3Ek__BackingField_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, const RuntimeMethod* method) { { // public MaterialPropertyBlock properties { get; private set; } MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_0 = __this->get_U3CpropertiesU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { // public RenderTexture output { get; protected set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_U3CoutputU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public RenderTextureFormat sourceFormat { get; set; } int32_t L_0 = __this->get_U3CsourceFormatU3Ek__BackingField_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // public float inverseWhitePoint { get; private set; } float L_0 = __this->get_U3CinverseWhitePointU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x0 { get; private set; } float L_0 = __this->get_U3Cx0U3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x1 { get; private set; } float L_0 = __this->get_U3Cx1U3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessAttribute attribute { get; private set; } PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_0 = __this->get_U3CattributeU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessEffectSettings settings { get; private set; } PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = __this->get_U3CsettingsU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method) { { // public T settings { get; internal set; } RuntimeObject * L_0 = (RuntimeObject *)__this->get_U3CsettingsU3Ek__BackingField_1(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ParameterOverride_1_op_Implicit_m285171BEEA337A113DB4D1553F788A5913272B6E_gshared_inline (ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 * ___prop0, const RuntimeMethod* method) { { // return prop.value; ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 * L_0 = ___prop0; NullCheck(L_0); int32_t L_1 = (int32_t)L_0->get_value_1(); return (int32_t)L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } }