#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5B35D5550B4D9CDDB7D248BEEE75285BC3023229; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t0B266E18106FFEE36E9F17C2255B85B26A06DA9B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t24CCEB031D4D3796E63B4201C3641AC9C4AD2DC7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A; // System.Func`3 struct Func_3_tC8B822BF6F66E9A74EBD84D1208814C2EDBFDC96; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t77BDFC4C83C9F42E59B8F0129A6492583360AB3B; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t0532AADFA1B874C2D2480B2DBAB9BD6A5817CF5C; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t7EEC9B4006D6D425748908D52AA799197F29A165; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tC4FA35A85BD7119CAAAC853C73F98ACF40C42CAE; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tB9C1C3FAC3D57E7A1A45090F679D867738BE2416; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t60FB1C41D1DDD0072562886E0E5950F1E334CD16; // System.Collections.Generic.List`1 struct List_1_t6DF15E3E2851173B40AC86AEEE2AC01345F81979; // System.Collections.Generic.List`1 struct List_1_tB10A40D1EC3429F5738E9FF815F6AFFF61B6043C; // System.Collections.Generic.List`1 struct List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tDD3D321BDD5B1875F9FB6D1B9C5628566449C5C0; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t26EFDBC8656C0A1ED1315EADD84374DC08BFBA29; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t36BBEE53131B243E6B3FF8A0F418BCA72FCA25C1; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tB2864BCB46E26C54375252582DCB97F4B7686493; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t765E132A8954D28EF81D32453ABB1F2A3A530C41; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t29A2236CF7E920649EEA95620CFE5F7DB1C50B5A; // UnityEngine.RenderTexture[][] struct RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod[] struct IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level[] struct LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion struct AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter struct AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter struct AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer struct AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Rendering.PostProcessing.AutoExposure struct AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106; // UnityEngine.Rendering.PostProcessing.AutoExposureRenderer struct AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Rendering.PostProcessing.Bloom struct Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8; // UnityEngine.Rendering.PostProcessing.BloomRenderer struct BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityEngine.Rendering.PostProcessing.ChromaticAberration struct ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229; // UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer struct ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02; // UnityEngine.Rendering.PostProcessing.ColorGrading struct ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5; // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer struct ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE; // UnityEngine.Rendering.PostProcessing.ColorParameter struct ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30; // UnityEngine.Rendering.PostProcessing.DepthOfField struct DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731; // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer struct DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34; // UnityEngine.Rendering.PostProcessing.DisplayNameAttribute struct DisplayNameAttribute_t9BFD2A7E030E14D5A4147AC10A66283B31512428; // UnityEngine.Rendering.PostProcessing.Dithering struct Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0; // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter struct EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439; // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing struct FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2; // UnityEngine.Rendering.PostProcessing.FloatParameter struct FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0; // UnityEngine.Rendering.PostProcessing.Fog struct Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngine.Rendering.PostProcessing.GradingModeParameter struct GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913; // UnityEngine.Rendering.PostProcessing.Grain struct Grain_tB492A9950823806164688BD0A2379FDD6489E528; // UnityEngine.Rendering.PostProcessing.GrainRenderer struct GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9; // UnityEngine.Rendering.PostProcessing.HistogramMonitor struct HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947; // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod struct IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD; // UnityEngine.Rendering.PostProcessing.IntParameter struct IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361; // UnityEngine.Rendering.PostProcessing.KernelSizeParameter struct KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89; // UnityEngine.Rendering.PostProcessing.LensDistortion struct LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2; // UnityEngine.Rendering.PostProcessing.LensDistortionRenderer struct LensDistortionRenderer_tF7EF546F6DCC6638EE0C578A533A2B1BB97CD027; // UnityEngine.Rendering.PostProcessing.LightMeterMonitor struct LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // UnityEngine.Rendering.PostProcessing.MaxAttribute struct MaxAttribute_t31EEEA748762A0F28B2FAB8365548C1EFDD161CB; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.MeshCollider struct MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // UnityEngine.Rendering.PostProcessing.MinAttribute struct MinAttribute_t119AD0A8144B716FDF9B80BB7F3DC0C07F6891C4; // UnityEngine.Rendering.PostProcessing.MinMaxAttribute struct MinMaxAttribute_t82F44D5933DF5DDBC82D13FCD3C0981FCD50F4A9; // UnityEngine.Rendering.PostProcessing.Monitor struct Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Rendering.PostProcessing.MotionBlur struct MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8; // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer struct MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385; // UnityEngine.Rendering.PostProcessing.MultiScaleVO struct MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784; // UnityEngine.Rendering.PostProcessing.PostProcessAttribute struct PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791; // UnityEngine.Rendering.PostProcessing.PostProcessDebug struct PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0; // UnityEngine.Rendering.PostProcessing.PostProcessLayer struct PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835; // System.Random struct Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Rendering.PostProcessing.ScalableAO struct ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Rendering.PostProcessing.Spline struct Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2; // UnityEngine.Rendering.PostProcessing.SplineParameter struct SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339; // System.String struct String_t; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing struct SubpixelMorphologicalAntialiasing_t0CD7FE868E6C921A1B3D211694DE1C7CF4441330; // UnityEngine.Rendering.PostProcessing.TargetPool struct TargetPool_t903089FCEE606214C490876AB928DA25294034CC; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing struct TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Rendering.PostProcessing.TextureParameter struct TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2; // UnityEngine.Rendering.PostProcessing.TonemapperParameter struct TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Rendering.PostProcessing.Vector2Parameter struct Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3; // UnityEngine.Rendering.PostProcessing.Vector4Parameter struct Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor struct VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.PostProcessing.WaveformMonitor struct WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment struct Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms struct Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings struct OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts struct SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2; IL2CPP_EXTERN_C RuntimeClass* AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral002B6E3216BE0ED6688E6B5F475171A893F058CB; IL2CPP_EXTERN_C String_t* _stringLiteral06BE53C9E3B0DC474BB78C2B35D4077E173D1B89; IL2CPP_EXTERN_C String_t* _stringLiteral08929B9ED7690C81F8839C7D7C9D227261D64D44; IL2CPP_EXTERN_C String_t* _stringLiteral09B6A7A347CF016F5EAEBCCCA4B381E3872CAA25; IL2CPP_EXTERN_C String_t* _stringLiteral0CCB2EB4757B69EAC2E8BE19E99BE05AECCD5F22; IL2CPP_EXTERN_C String_t* _stringLiteral142E8197D90669581CB2A831573EC7FCC5633798; IL2CPP_EXTERN_C String_t* _stringLiteral14BA9D4D17A2F2C2035AA8E8B5B6DBE1783106A4; IL2CPP_EXTERN_C String_t* _stringLiteral151A4B599F730E48EF09C19E4A1299C99194B135; IL2CPP_EXTERN_C String_t* _stringLiteral170A4AE79F1E4ADE325EA6DCA89AB7E5C651BA04; 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IL2CPP_EXTERN_C const RuntimeMethod* PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_CreateIfNull_TisHistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947_mA1BE7F59FC0386EFD7D9086B4A62DBA75AF18AF2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_CreateIfNull_TisLightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9_m30D1C36F7B1E83FE85365FEFC5DD15E0C663AC57_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_CreateIfNull_TisOverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675_mCF9855C9F296EF2B0835332536AEB83A2C22E4C9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_CreateIfNull_TisVectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05_mB5942BF6184E82297495A42417C289B2F50F764A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_CreateIfNull_TisWaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5_m85E935B197B676C1DD90B773004F42FF1AADC452_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RuntimeUtilities_GetAttribute_TisPostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_mED801E2066D03BD341C2B6E6AEA3AE9ED5B4A1BB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* CapsuleCollider_t89745329298279F4827FE29C54CC2F8A28654635_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_0_0_0_var; struct RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD; struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; struct IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316; struct LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6; struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tCDC08BB8DB055E2B40D719FDFB9F69508CE1F090 { public: public: }; // System.Object // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_tB2864BCB46E26C54375252582DCB97F4B7686493* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tC4FA35A85BD7119CAAAC853C73F98ACF40C42CAE * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_tDD3D321BDD5B1875F9FB6D1B9C5628566449C5C0 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___entries_1)); } inline EntryU5BU5D_tB2864BCB46E26C54375252582DCB97F4B7686493* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_tB2864BCB46E26C54375252582DCB97F4B7686493** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_tB2864BCB46E26C54375252582DCB97F4B7686493* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___keys_7)); } inline KeyCollection_tC4FA35A85BD7119CAAAC853C73F98ACF40C42CAE * get_keys_7() const { return ___keys_7; } inline KeyCollection_tC4FA35A85BD7119CAAAC853C73F98ACF40C42CAE ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tC4FA35A85BD7119CAAAC853C73F98ACF40C42CAE * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ___values_8)); } inline ValueCollection_tDD3D321BDD5B1875F9FB6D1B9C5628566449C5C0 * get_values_8() const { return ___values_8; } inline ValueCollection_tDD3D321BDD5B1875F9FB6D1B9C5628566449C5C0 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_tDD3D321BDD5B1875F9FB6D1B9C5628566449C5C0 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t765E132A8954D28EF81D32453ABB1F2A3A530C41* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tB9C1C3FAC3D57E7A1A45090F679D867738BE2416 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t26EFDBC8656C0A1ED1315EADD84374DC08BFBA29 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___entries_1)); } inline EntryU5BU5D_t765E132A8954D28EF81D32453ABB1F2A3A530C41* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t765E132A8954D28EF81D32453ABB1F2A3A530C41** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t765E132A8954D28EF81D32453ABB1F2A3A530C41* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___keys_7)); } inline KeyCollection_tB9C1C3FAC3D57E7A1A45090F679D867738BE2416 * get_keys_7() const { return ___keys_7; } inline KeyCollection_tB9C1C3FAC3D57E7A1A45090F679D867738BE2416 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tB9C1C3FAC3D57E7A1A45090F679D867738BE2416 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ___values_8)); } inline ValueCollection_t26EFDBC8656C0A1ED1315EADD84374DC08BFBA29 * get_values_8() const { return ___values_8; } inline ValueCollection_t26EFDBC8656C0A1ED1315EADD84374DC08BFBA29 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t26EFDBC8656C0A1ED1315EADD84374DC08BFBA29 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t29A2236CF7E920649EEA95620CFE5F7DB1C50B5A* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_t60FB1C41D1DDD0072562886E0E5950F1E334CD16 * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t36BBEE53131B243E6B3FF8A0F418BCA72FCA25C1 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___entries_1)); } inline EntryU5BU5D_t29A2236CF7E920649EEA95620CFE5F7DB1C50B5A* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t29A2236CF7E920649EEA95620CFE5F7DB1C50B5A** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t29A2236CF7E920649EEA95620CFE5F7DB1C50B5A* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___keys_7)); } inline KeyCollection_t60FB1C41D1DDD0072562886E0E5950F1E334CD16 * get_keys_7() const { return ___keys_7; } inline KeyCollection_t60FB1C41D1DDD0072562886E0E5950F1E334CD16 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_t60FB1C41D1DDD0072562886E0E5950F1E334CD16 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ___values_8)); } inline ValueCollection_t36BBEE53131B243E6B3FF8A0F418BCA72FCA25C1 * get_values_8() const { return ___values_8; } inline ValueCollection_t36BBEE53131B243E6B3FF8A0F418BCA72FCA25C1 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t36BBEE53131B243E6B3FF8A0F418BCA72FCA25C1 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.ColorUtilities struct ColorUtilities_tB272FBD89622F37BA9A7264131A51971A48C7B78 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.Dithering struct Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 : public RuntimeObject { public: // System.Int32 UnityEngine.Rendering.PostProcessing.Dithering::m_NoiseTextureIndex int32_t ___m_NoiseTextureIndex_0; // System.Random UnityEngine.Rendering.PostProcessing.Dithering::m_Random Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * ___m_Random_1; public: inline static int32_t get_offset_of_m_NoiseTextureIndex_0() { return static_cast(offsetof(Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0, ___m_NoiseTextureIndex_0)); } inline int32_t get_m_NoiseTextureIndex_0() const { return ___m_NoiseTextureIndex_0; } inline int32_t* get_address_of_m_NoiseTextureIndex_0() { return &___m_NoiseTextureIndex_0; } inline void set_m_NoiseTextureIndex_0(int32_t value) { ___m_NoiseTextureIndex_0 = value; } inline static int32_t get_offset_of_m_Random_1() { return static_cast(offsetof(Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0, ___m_Random_1)); } inline Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * get_m_Random_1() const { return ___m_Random_1; } inline Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 ** get_address_of_m_Random_1() { return &___m_Random_1; } inline void set_m_Random_1(Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * value) { ___m_Random_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Random_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing struct FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::fastMode bool ___fastMode_0; // System.Boolean UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::keepAlpha bool ___keepAlpha_1; public: inline static int32_t get_offset_of_fastMode_0() { return static_cast(offsetof(FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2, ___fastMode_0)); } inline bool get_fastMode_0() const { return ___fastMode_0; } inline bool* get_address_of_fastMode_0() { return &___fastMode_0; } inline void set_fastMode_0(bool value) { ___fastMode_0 = value; } inline static int32_t get_offset_of_keepAlpha_1() { return static_cast(offsetof(FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2, ___keepAlpha_1)); } inline bool get_keepAlpha_1() const { return ___keepAlpha_1; } inline bool* get_address_of_keepAlpha_1() { return &___keepAlpha_1; } inline void set_keepAlpha_1(bool value) { ___keepAlpha_1 = value; } }; // UnityEngine.Rendering.PostProcessing.Fog struct Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.Fog::enabled bool ___enabled_0; // System.Boolean UnityEngine.Rendering.PostProcessing.Fog::excludeSkybox bool ___excludeSkybox_1; public: inline static int32_t get_offset_of_enabled_0() { return static_cast(offsetof(Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793, ___enabled_0)); } inline bool get_enabled_0() const { return ___enabled_0; } inline bool* get_address_of_enabled_0() { return &___enabled_0; } inline void set_enabled_0(bool value) { ___enabled_0 = value; } inline static int32_t get_offset_of_excludeSkybox_1() { return static_cast(offsetof(Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793, ___excludeSkybox_1)); } inline bool get_excludeSkybox_1() const { return ___excludeSkybox_1; } inline bool* get_address_of_excludeSkybox_1() { return &___excludeSkybox_1; } inline void set_excludeSkybox_1(bool value) { ___excludeSkybox_1 = value; } }; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 : public RuntimeObject { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CwhitePointU3Ek__BackingField_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CinverseWhitePointU3Ek__BackingField_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx0U3Ek__BackingField_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx1U3Ek__BackingField_3; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] UnityEngine.Rendering.PostProcessing.HableCurve::m_Segments SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* ___m_Segments_4; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms UnityEngine.Rendering.PostProcessing.HableCurve::uniforms Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * ___uniforms_5; public: inline static int32_t get_offset_of_U3CwhitePointU3Ek__BackingField_0() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3CwhitePointU3Ek__BackingField_0)); } inline float get_U3CwhitePointU3Ek__BackingField_0() const { return ___U3CwhitePointU3Ek__BackingField_0; } inline float* get_address_of_U3CwhitePointU3Ek__BackingField_0() { return &___U3CwhitePointU3Ek__BackingField_0; } inline void set_U3CwhitePointU3Ek__BackingField_0(float value) { ___U3CwhitePointU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CinverseWhitePointU3Ek__BackingField_1() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3CinverseWhitePointU3Ek__BackingField_1)); } inline float get_U3CinverseWhitePointU3Ek__BackingField_1() const { return ___U3CinverseWhitePointU3Ek__BackingField_1; } inline float* get_address_of_U3CinverseWhitePointU3Ek__BackingField_1() { return &___U3CinverseWhitePointU3Ek__BackingField_1; } inline void set_U3CinverseWhitePointU3Ek__BackingField_1(float value) { ___U3CinverseWhitePointU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3Cx0U3Ek__BackingField_2() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3Cx0U3Ek__BackingField_2)); } inline float get_U3Cx0U3Ek__BackingField_2() const { return ___U3Cx0U3Ek__BackingField_2; } inline float* get_address_of_U3Cx0U3Ek__BackingField_2() { return &___U3Cx0U3Ek__BackingField_2; } inline void set_U3Cx0U3Ek__BackingField_2(float value) { ___U3Cx0U3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3Cx1U3Ek__BackingField_3() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___U3Cx1U3Ek__BackingField_3)); } inline float get_U3Cx1U3Ek__BackingField_3() const { return ___U3Cx1U3Ek__BackingField_3; } inline float* get_address_of_U3Cx1U3Ek__BackingField_3() { return &___U3Cx1U3Ek__BackingField_3; } inline void set_U3Cx1U3Ek__BackingField_3(float value) { ___U3Cx1U3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_m_Segments_4() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___m_Segments_4)); } inline SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* get_m_Segments_4() const { return ___m_Segments_4; } inline SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B** get_address_of_m_Segments_4() { return &___m_Segments_4; } inline void set_m_Segments_4(SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* value) { ___m_Segments_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Segments_4), (void*)value); } inline static int32_t get_offset_of_uniforms_5() { return static_cast(offsetof(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9, ___uniforms_5)); } inline Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * get_uniforms_5() const { return ___uniforms_5; } inline Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 ** get_address_of_uniforms_5() { return &___uniforms_5; } inline void set_uniforms_5(Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * value) { ___uniforms_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___uniforms_5), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.HaltonSeq struct HaltonSeq_t599FD1A149B6589783E8B952345A64C860CDA4DB : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C : public RuntimeObject { public: // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.LogHistogram::k__BackingField ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___U3CdataU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CdataU3Ek__BackingField_3() { return static_cast(offsetof(LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C, ___U3CdataU3Ek__BackingField_3)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_U3CdataU3Ek__BackingField_3() const { return ___U3CdataU3Ek__BackingField_3; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_U3CdataU3Ek__BackingField_3() { return &___U3CdataU3Ek__BackingField_3; } inline void set_U3CdataU3Ek__BackingField_3(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___U3CdataU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdataU3Ek__BackingField_3), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.MeshUtilities struct MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.Monitor struct Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 : public RuntimeObject { public: // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::k__BackingField RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___U3CoutputU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::requested bool ___requested_1; public: inline static int32_t get_offset_of_U3CoutputU3Ek__BackingField_0() { return static_cast(offsetof(Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372, ___U3CoutputU3Ek__BackingField_0)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_U3CoutputU3Ek__BackingField_0() const { return ___U3CoutputU3Ek__BackingField_0; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_U3CoutputU3Ek__BackingField_0() { return &___U3CoutputU3Ek__BackingField_0; } inline void set_U3CoutputU3Ek__BackingField_0(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___U3CoutputU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CoutputU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_requested_1() { return static_cast(offsetof(Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372, ___requested_1)); } inline bool get_requested_1() const { return ___requested_1; } inline bool* get_address_of_requested_1() { return &___requested_1; } inline void set_requested_1(bool value) { ___requested_1 = value; } }; // UnityEngine.Rendering.PostProcessing.MultiScaleVO struct MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D : public RuntimeObject { public: // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_SampleThickness SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___m_SampleThickness_0; // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_InvThicknessTable SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___m_InvThicknessTable_1; // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_SampleWeightTable SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___m_SampleWeightTable_2; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_ScaledWidths Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ScaledWidths_3; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_ScaledHeights Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_ScaledHeights_4; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Settings AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___m_Settings_5; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_PropertySheet PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___m_PropertySheet_6; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Resources PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___m_Resources_7; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_AmbientOnlyAO RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_AmbientOnlyAO_8; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_MRT RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_MRT_9; public: inline static int32_t get_offset_of_m_SampleThickness_0() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_SampleThickness_0)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_m_SampleThickness_0() const { return ___m_SampleThickness_0; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_m_SampleThickness_0() { return &___m_SampleThickness_0; } inline void set_m_SampleThickness_0(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___m_SampleThickness_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SampleThickness_0), (void*)value); } inline static int32_t get_offset_of_m_InvThicknessTable_1() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_InvThicknessTable_1)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_m_InvThicknessTable_1() const { return ___m_InvThicknessTable_1; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_m_InvThicknessTable_1() { return &___m_InvThicknessTable_1; } inline void set_m_InvThicknessTable_1(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___m_InvThicknessTable_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvThicknessTable_1), (void*)value); } inline static int32_t get_offset_of_m_SampleWeightTable_2() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_SampleWeightTable_2)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_m_SampleWeightTable_2() const { return ___m_SampleWeightTable_2; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_m_SampleWeightTable_2() { return &___m_SampleWeightTable_2; } inline void set_m_SampleWeightTable_2(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___m_SampleWeightTable_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SampleWeightTable_2), (void*)value); } inline static int32_t get_offset_of_m_ScaledWidths_3() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_ScaledWidths_3)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ScaledWidths_3() const { return ___m_ScaledWidths_3; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ScaledWidths_3() { return &___m_ScaledWidths_3; } inline void set_m_ScaledWidths_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ScaledWidths_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScaledWidths_3), (void*)value); } inline static int32_t get_offset_of_m_ScaledHeights_4() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_ScaledHeights_4)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_ScaledHeights_4() const { return ___m_ScaledHeights_4; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_ScaledHeights_4() { return &___m_ScaledHeights_4; } inline void set_m_ScaledHeights_4(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_ScaledHeights_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ScaledHeights_4), (void*)value); } inline static int32_t get_offset_of_m_Settings_5() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_Settings_5)); } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * get_m_Settings_5() const { return ___m_Settings_5; } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E ** get_address_of_m_Settings_5() { return &___m_Settings_5; } inline void set_m_Settings_5(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * value) { ___m_Settings_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Settings_5), (void*)value); } inline static int32_t get_offset_of_m_PropertySheet_6() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_PropertySheet_6)); } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * get_m_PropertySheet_6() const { return ___m_PropertySheet_6; } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 ** get_address_of_m_PropertySheet_6() { return &___m_PropertySheet_6; } inline void set_m_PropertySheet_6(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * value) { ___m_PropertySheet_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PropertySheet_6), (void*)value); } inline static int32_t get_offset_of_m_Resources_7() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_Resources_7)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_m_Resources_7() const { return ___m_Resources_7; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_m_Resources_7() { return &___m_Resources_7; } inline void set_m_Resources_7(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___m_Resources_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Resources_7), (void*)value); } inline static int32_t get_offset_of_m_AmbientOnlyAO_8() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_AmbientOnlyAO_8)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_AmbientOnlyAO_8() const { return ___m_AmbientOnlyAO_8; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_AmbientOnlyAO_8() { return &___m_AmbientOnlyAO_8; } inline void set_m_AmbientOnlyAO_8(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_AmbientOnlyAO_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AmbientOnlyAO_8), (void*)value); } inline static int32_t get_offset_of_m_MRT_9() { return static_cast(offsetof(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D, ___m_MRT_9)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_MRT_9() const { return ___m_MRT_9; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_MRT_9() { return &___m_MRT_9; } inline void set_m_MRT_9(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_MRT_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MRT_9), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.ParameterOverride::overrideState bool ___overrideState_0; public: inline static int32_t get_offset_of_overrideState_0() { return static_cast(offsetof(ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784, ___overrideState_0)); } inline bool get_overrideState_0() const { return ___overrideState_0; } inline bool* get_address_of_overrideState_0() { return &___overrideState_0; } inline void set_overrideState_0(bool value) { ___overrideState_0 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___U3CsettingsU3Ek__BackingField_1; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer UnityEngine.Rendering.PostProcessing.PostProcessBundle::m_Renderer PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * ___m_Renderer_2; public: inline static int32_t get_offset_of_U3CattributeU3Ek__BackingField_0() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___U3CattributeU3Ek__BackingField_0)); } inline PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * get_U3CattributeU3Ek__BackingField_0() const { return ___U3CattributeU3Ek__BackingField_0; } inline PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 ** get_address_of_U3CattributeU3Ek__BackingField_0() { return &___U3CattributeU3Ek__BackingField_0; } inline void set_U3CattributeU3Ek__BackingField_0(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * value) { ___U3CattributeU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CattributeU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___U3CsettingsU3Ek__BackingField_1)); } inline PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_m_Renderer_2() { return static_cast(offsetof(PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791, ___m_Renderer_2)); } inline PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * get_m_Renderer_2() const { return ___m_Renderer_2; } inline PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB ** get_address_of_m_Renderer_2() { return &___m_Renderer_2; } inline void set_m_Renderer_2(PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * value) { ___m_Renderer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Renderer_2), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::m_ResetHistory bool ___m_ResetHistory_0; public: inline static int32_t get_offset_of_m_ResetHistory_0() { return static_cast(offsetof(PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB, ___m_ResetHistory_0)); } inline bool get_m_ResetHistory_0() const { return ___m_ResetHistory_0; } inline bool* get_address_of_m_ResetHistory_0() { return &___m_ResetHistory_0; } inline void set_m_ResetHistory_0(bool value) { ___m_ResetHistory_0 = value; } }; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 : public RuntimeObject { public: // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___U3CpropertiesU3Ek__BackingField_0; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___U3CmaterialU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CpropertiesU3Ek__BackingField_0() { return static_cast(offsetof(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7, ___U3CpropertiesU3Ek__BackingField_0)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_U3CpropertiesU3Ek__BackingField_0() const { return ___U3CpropertiesU3Ek__BackingField_0; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_U3CpropertiesU3Ek__BackingField_0() { return &___U3CpropertiesU3Ek__BackingField_0; } inline void set_U3CpropertiesU3Ek__BackingField_0(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___U3CpropertiesU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpropertiesU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CmaterialU3Ek__BackingField_1() { return static_cast(offsetof(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7, ___U3CmaterialU3Ek__BackingField_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_U3CmaterialU3Ek__BackingField_1() const { return ___U3CmaterialU3Ek__BackingField_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_U3CmaterialU3Ek__BackingField_1() { return &___U3CmaterialU3Ek__BackingField_1; } inline void set_U3CmaterialU3Ek__BackingField_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___U3CmaterialU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CmaterialU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PropertySheetFactory::m_Sheets Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * ___m_Sheets_0; public: inline static int32_t get_offset_of_m_Sheets_0() { return static_cast(offsetof(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835, ___m_Sheets_0)); } inline Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * get_m_Sheets_0() const { return ___m_Sheets_0; } inline Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 ** get_address_of_m_Sheets_0() { return &___m_Sheets_0; } inline void set_m_Sheets_0(Dictionary_2_t6E12218122C04777CA56C86B876A63F91B409767 * value) { ___m_Sheets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sheets_0), (void*)value); } }; // System.Random struct Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 : public RuntimeObject { public: // System.Int32 System.Random::inext int32_t ___inext_3; // System.Int32 System.Random::inextp int32_t ___inextp_4; // System.Int32[] System.Random::SeedArray Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___SeedArray_5; public: inline static int32_t get_offset_of_inext_3() { return static_cast(offsetof(Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118, ___inext_3)); } inline int32_t get_inext_3() const { return ___inext_3; } inline int32_t* get_address_of_inext_3() { return &___inext_3; } inline void set_inext_3(int32_t value) { ___inext_3 = value; } inline static int32_t get_offset_of_inextp_4() { return static_cast(offsetof(Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118, ___inextp_4)); } inline int32_t get_inextp_4() const { return ___inextp_4; } inline int32_t* get_address_of_inextp_4() { return &___inextp_4; } inline void set_inextp_4(int32_t value) { ___inextp_4 = value; } inline static int32_t get_offset_of_SeedArray_5() { return static_cast(offsetof(Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118, ___SeedArray_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_SeedArray_5() const { return ___SeedArray_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_SeedArray_5() { return &___SeedArray_5; } inline void set_SeedArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___SeedArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SeedArray_5), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ScalableAO struct ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD : public RuntimeObject { public: // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.ScalableAO::m_Result RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_Result_0; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.ScalableAO::m_PropertySheet PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___m_PropertySheet_1; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion UnityEngine.Rendering.PostProcessing.ScalableAO::m_Settings AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___m_Settings_2; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.PostProcessing.ScalableAO::m_MRT RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_MRT_3; // System.Int32[] UnityEngine.Rendering.PostProcessing.ScalableAO::m_SampleCount Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_SampleCount_4; public: inline static int32_t get_offset_of_m_Result_0() { return static_cast(offsetof(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD, ___m_Result_0)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_Result_0() const { return ___m_Result_0; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_Result_0() { return &___m_Result_0; } inline void set_m_Result_0(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_Result_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Result_0), (void*)value); } inline static int32_t get_offset_of_m_PropertySheet_1() { return static_cast(offsetof(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD, ___m_PropertySheet_1)); } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * get_m_PropertySheet_1() const { return ___m_PropertySheet_1; } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 ** get_address_of_m_PropertySheet_1() { return &___m_PropertySheet_1; } inline void set_m_PropertySheet_1(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * value) { ___m_PropertySheet_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PropertySheet_1), (void*)value); } inline static int32_t get_offset_of_m_Settings_2() { return static_cast(offsetof(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD, ___m_Settings_2)); } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * get_m_Settings_2() const { return ___m_Settings_2; } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E ** get_address_of_m_Settings_2() { return &___m_Settings_2; } inline void set_m_Settings_2(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * value) { ___m_Settings_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Settings_2), (void*)value); } inline static int32_t get_offset_of_m_MRT_3() { return static_cast(offsetof(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD, ___m_MRT_3)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_MRT_3() const { return ___m_MRT_3; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_MRT_3() { return &___m_MRT_3; } inline void set_m_MRT_3(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_MRT_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MRT_3), (void*)value); } inline static int32_t get_offset_of_m_SampleCount_4() { return static_cast(offsetof(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD, ___m_SampleCount_4)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_SampleCount_4() const { return ___m_SampleCount_4; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_SampleCount_4() { return &___m_SampleCount_4; } inline void set_m_SampleCount_4(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_SampleCount_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SampleCount_4), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.Spline struct Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 : public RuntimeObject { public: // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::curve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve_2; // System.Boolean UnityEngine.Rendering.PostProcessing.Spline::m_Loop bool ___m_Loop_3; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_ZeroValue float ___m_ZeroValue_4; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_Range float ___m_Range_5; // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::m_InternalLoopingCurve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___m_InternalLoopingCurve_6; // System.Int32 UnityEngine.Rendering.PostProcessing.Spline::frameCount int32_t ___frameCount_7; // System.Single[] UnityEngine.Rendering.PostProcessing.Spline::cachedData SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___cachedData_8; public: inline static int32_t get_offset_of_curve_2() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___curve_2)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_curve_2() const { return ___curve_2; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_curve_2() { return &___curve_2; } inline void set_curve_2(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___curve_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___curve_2), (void*)value); } inline static int32_t get_offset_of_m_Loop_3() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___m_Loop_3)); } inline bool get_m_Loop_3() const { return ___m_Loop_3; } inline bool* get_address_of_m_Loop_3() { return &___m_Loop_3; } inline void set_m_Loop_3(bool value) { ___m_Loop_3 = value; } inline static int32_t get_offset_of_m_ZeroValue_4() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___m_ZeroValue_4)); } inline float get_m_ZeroValue_4() const { return ___m_ZeroValue_4; } inline float* get_address_of_m_ZeroValue_4() { return &___m_ZeroValue_4; } inline void set_m_ZeroValue_4(float value) { ___m_ZeroValue_4 = value; } inline static int32_t get_offset_of_m_Range_5() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___m_Range_5)); } inline float get_m_Range_5() const { return ___m_Range_5; } inline float* get_address_of_m_Range_5() { return &___m_Range_5; } inline void set_m_Range_5(float value) { ___m_Range_5 = value; } inline static int32_t get_offset_of_m_InternalLoopingCurve_6() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___m_InternalLoopingCurve_6)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_m_InternalLoopingCurve_6() const { return ___m_InternalLoopingCurve_6; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_m_InternalLoopingCurve_6() { return &___m_InternalLoopingCurve_6; } inline void set_m_InternalLoopingCurve_6(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___m_InternalLoopingCurve_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InternalLoopingCurve_6), (void*)value); } inline static int32_t get_offset_of_frameCount_7() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___frameCount_7)); } inline int32_t get_frameCount_7() const { return ___frameCount_7; } inline int32_t* get_address_of_frameCount_7() { return &___frameCount_7; } inline void set_frameCount_7(int32_t value) { ___frameCount_7 = value; } inline static int32_t get_offset_of_cachedData_8() { return static_cast(offsetof(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2, ___cachedData_8)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_cachedData_8() const { return ___cachedData_8; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_cachedData_8() { return &___cachedData_8; } inline void set_cachedData_8(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___cachedData_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___cachedData_8), (void*)value); } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment struct Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 : public RuntimeObject { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::offsetX float ___offsetX_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::offsetY float ___offsetY_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::scaleX float ___scaleX_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::scaleY float ___scaleY_3; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::lnA float ___lnA_4; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::B float ___B_5; public: inline static int32_t get_offset_of_offsetX_0() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___offsetX_0)); } inline float get_offsetX_0() const { return ___offsetX_0; } inline float* get_address_of_offsetX_0() { return &___offsetX_0; } inline void set_offsetX_0(float value) { ___offsetX_0 = value; } inline static int32_t get_offset_of_offsetY_1() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___offsetY_1)); } inline float get_offsetY_1() const { return ___offsetY_1; } inline float* get_address_of_offsetY_1() { return &___offsetY_1; } inline void set_offsetY_1(float value) { ___offsetY_1 = value; } inline static int32_t get_offset_of_scaleX_2() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___scaleX_2)); } inline float get_scaleX_2() const { return ___scaleX_2; } inline float* get_address_of_scaleX_2() { return &___scaleX_2; } inline void set_scaleX_2(float value) { ___scaleX_2 = value; } inline static int32_t get_offset_of_scaleY_3() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___scaleY_3)); } inline float get_scaleY_3() const { return ___scaleY_3; } inline float* get_address_of_scaleY_3() { return &___scaleY_3; } inline void set_scaleY_3(float value) { ___scaleY_3 = value; } inline static int32_t get_offset_of_lnA_4() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___lnA_4)); } inline float get_lnA_4() const { return ___lnA_4; } inline float* get_address_of_lnA_4() { return &___lnA_4; } inline void set_lnA_4(float value) { ___lnA_4 = value; } inline static int32_t get_offset_of_B_5() { return static_cast(offsetof(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0, ___B_5)); } inline float get_B_5() const { return ___B_5; } inline float* get_address_of_B_5() { return &___B_5; } inline void set_B_5(float value) { ___B_5 = value; } }; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms struct Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.HableCurve UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::parent HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * ___parent_0; public: inline static int32_t get_offset_of_parent_0() { return static_cast(offsetof(Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843, ___parent_0)); } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * get_parent_0() const { return ___parent_0; } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 ** get_address_of_parent_0() { return &___parent_0; } inline void set_parent_0(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * value) { ___parent_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_0), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B : public RuntimeObject { public: // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::autoExposure ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___autoExposure_0; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::exposureHistogram ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___exposureHistogram_1; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::lut3DBaker ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___lut3DBaker_2; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::texture3dLerp ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___texture3dLerp_3; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gammaHistogram ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___gammaHistogram_4; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::waveform ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___waveform_5; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::vectorscope ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___vectorscope_6; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample1 ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAODownsample1_7; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAODownsample2 ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAODownsample2_8; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAORender ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAORender_9; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::multiScaleAOUpsample ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___multiScaleAOUpsample_10; // UnityEngine.ComputeShader UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders::gaussianDownsample ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___gaussianDownsample_11; public: inline static int32_t get_offset_of_autoExposure_0() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___autoExposure_0)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_autoExposure_0() const { return ___autoExposure_0; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_autoExposure_0() { return &___autoExposure_0; } inline void set_autoExposure_0(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___autoExposure_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposure_0), (void*)value); } inline static int32_t get_offset_of_exposureHistogram_1() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___exposureHistogram_1)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_exposureHistogram_1() const { return ___exposureHistogram_1; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_exposureHistogram_1() { return &___exposureHistogram_1; } inline void set_exposureHistogram_1(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___exposureHistogram_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___exposureHistogram_1), (void*)value); } inline static int32_t get_offset_of_lut3DBaker_2() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___lut3DBaker_2)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_lut3DBaker_2() const { return ___lut3DBaker_2; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_lut3DBaker_2() { return &___lut3DBaker_2; } inline void set_lut3DBaker_2(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___lut3DBaker_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___lut3DBaker_2), (void*)value); } inline static int32_t get_offset_of_texture3dLerp_3() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___texture3dLerp_3)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_texture3dLerp_3() const { return ___texture3dLerp_3; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_texture3dLerp_3() { return &___texture3dLerp_3; } inline void set_texture3dLerp_3(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___texture3dLerp_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture3dLerp_3), (void*)value); } inline static int32_t get_offset_of_gammaHistogram_4() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___gammaHistogram_4)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_gammaHistogram_4() const { return ___gammaHistogram_4; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_gammaHistogram_4() { return &___gammaHistogram_4; } inline void set_gammaHistogram_4(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___gammaHistogram_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___gammaHistogram_4), (void*)value); } inline static int32_t get_offset_of_waveform_5() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___waveform_5)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_waveform_5() const { return ___waveform_5; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_waveform_5() { return &___waveform_5; } inline void set_waveform_5(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___waveform_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveform_5), (void*)value); } inline static int32_t get_offset_of_vectorscope_6() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___vectorscope_6)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_vectorscope_6() const { return ___vectorscope_6; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_vectorscope_6() { return &___vectorscope_6; } inline void set_vectorscope_6(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___vectorscope_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___vectorscope_6), (void*)value); } inline static int32_t get_offset_of_multiScaleAODownsample1_7() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAODownsample1_7)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAODownsample1_7() const { return ___multiScaleAODownsample1_7; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAODownsample1_7() { return &___multiScaleAODownsample1_7; } inline void set_multiScaleAODownsample1_7(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAODownsample1_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAODownsample1_7), (void*)value); } inline static int32_t get_offset_of_multiScaleAODownsample2_8() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAODownsample2_8)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAODownsample2_8() const { return ___multiScaleAODownsample2_8; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAODownsample2_8() { return &___multiScaleAODownsample2_8; } inline void set_multiScaleAODownsample2_8(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAODownsample2_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAODownsample2_8), (void*)value); } inline static int32_t get_offset_of_multiScaleAORender_9() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAORender_9)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAORender_9() const { return ___multiScaleAORender_9; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAORender_9() { return &___multiScaleAORender_9; } inline void set_multiScaleAORender_9(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAORender_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAORender_9), (void*)value); } inline static int32_t get_offset_of_multiScaleAOUpsample_10() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___multiScaleAOUpsample_10)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_multiScaleAOUpsample_10() const { return ___multiScaleAOUpsample_10; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_multiScaleAOUpsample_10() { return &___multiScaleAOUpsample_10; } inline void set_multiScaleAOUpsample_10(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___multiScaleAOUpsample_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAOUpsample_10), (void*)value); } inline static int32_t get_offset_of_gaussianDownsample_11() { return static_cast(offsetof(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B, ___gaussianDownsample_11)); } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * get_gaussianDownsample_11() const { return ___gaussianDownsample_11; } inline ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 ** get_address_of_gaussianDownsample_11() { return &___gaussianDownsample_11; } inline void set_gaussianDownsample_11(ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * value) { ___gaussianDownsample_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___gaussianDownsample_11), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 : public RuntimeObject { public: // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::bloom Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___bloom_0; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copy Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copy_1; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStd Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStd_2; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromTexArray Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStdFromTexArray_3; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::copyStdFromDoubleWide Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___copyStdFromDoubleWide_4; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::discardAlpha Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___discardAlpha_5; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::depthOfField Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___depthOfField_6; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::finalPass Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___finalPass_7; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::grainBaker Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___grainBaker_8; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::motionBlur Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___motionBlur_9; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::temporalAntialiasing Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___temporalAntialiasing_10; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::subpixelMorphologicalAntialiasing Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___subpixelMorphologicalAntialiasing_11; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::texture2dLerp Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___texture2dLerp_12; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::uber Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___uber_13; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lut2DBaker Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lut2DBaker_14; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::lightMeter Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lightMeter_15; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::gammaHistogram Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___gammaHistogram_16; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::waveform Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___waveform_17; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::vectorscope Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___vectorscope_18; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::debugOverlays Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___debugOverlays_19; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::deferredFog Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___deferredFog_20; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::scalableAO Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___scalableAO_21; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::multiScaleAO Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___multiScaleAO_22; // UnityEngine.Shader UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders::screenSpaceReflections Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenSpaceReflections_23; public: inline static int32_t get_offset_of_bloom_0() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___bloom_0)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_bloom_0() const { return ___bloom_0; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_bloom_0() { return &___bloom_0; } inline void set_bloom_0(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___bloom_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloom_0), (void*)value); } inline static int32_t get_offset_of_copy_1() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copy_1)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copy_1() const { return ___copy_1; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copy_1() { return &___copy_1; } inline void set_copy_1(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copy_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___copy_1), (void*)value); } inline static int32_t get_offset_of_copyStd_2() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStd_2)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStd_2() const { return ___copyStd_2; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStd_2() { return &___copyStd_2; } inline void set_copyStd_2(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStd_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStd_2), (void*)value); } inline static int32_t get_offset_of_copyStdFromTexArray_3() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStdFromTexArray_3)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStdFromTexArray_3() const { return ___copyStdFromTexArray_3; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStdFromTexArray_3() { return &___copyStdFromTexArray_3; } inline void set_copyStdFromTexArray_3(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStdFromTexArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStdFromTexArray_3), (void*)value); } inline static int32_t get_offset_of_copyStdFromDoubleWide_4() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___copyStdFromDoubleWide_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_copyStdFromDoubleWide_4() const { return ___copyStdFromDoubleWide_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_copyStdFromDoubleWide_4() { return &___copyStdFromDoubleWide_4; } inline void set_copyStdFromDoubleWide_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___copyStdFromDoubleWide_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___copyStdFromDoubleWide_4), (void*)value); } inline static int32_t get_offset_of_discardAlpha_5() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___discardAlpha_5)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_discardAlpha_5() const { return ___discardAlpha_5; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_discardAlpha_5() { return &___discardAlpha_5; } inline void set_discardAlpha_5(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___discardAlpha_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___discardAlpha_5), (void*)value); } inline static int32_t get_offset_of_depthOfField_6() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___depthOfField_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_depthOfField_6() const { return ___depthOfField_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_depthOfField_6() { return &___depthOfField_6; } inline void set_depthOfField_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___depthOfField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthOfField_6), (void*)value); } inline static int32_t get_offset_of_finalPass_7() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___finalPass_7)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_finalPass_7() const { return ___finalPass_7; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_finalPass_7() { return &___finalPass_7; } inline void set_finalPass_7(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___finalPass_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___finalPass_7), (void*)value); } inline static int32_t get_offset_of_grainBaker_8() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___grainBaker_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_grainBaker_8() const { return ___grainBaker_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_grainBaker_8() { return &___grainBaker_8; } inline void set_grainBaker_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___grainBaker_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___grainBaker_8), (void*)value); } inline static int32_t get_offset_of_motionBlur_9() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___motionBlur_9)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_motionBlur_9() const { return ___motionBlur_9; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_motionBlur_9() { return &___motionBlur_9; } inline void set_motionBlur_9(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___motionBlur_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___motionBlur_9), (void*)value); } inline static int32_t get_offset_of_temporalAntialiasing_10() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___temporalAntialiasing_10)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_temporalAntialiasing_10() const { return ___temporalAntialiasing_10; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_temporalAntialiasing_10() { return &___temporalAntialiasing_10; } inline void set_temporalAntialiasing_10(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___temporalAntialiasing_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___temporalAntialiasing_10), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasing_11() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___subpixelMorphologicalAntialiasing_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_subpixelMorphologicalAntialiasing_11() const { return ___subpixelMorphologicalAntialiasing_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_subpixelMorphologicalAntialiasing_11() { return &___subpixelMorphologicalAntialiasing_11; } inline void set_subpixelMorphologicalAntialiasing_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___subpixelMorphologicalAntialiasing_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasing_11), (void*)value); } inline static int32_t get_offset_of_texture2dLerp_12() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___texture2dLerp_12)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_texture2dLerp_12() const { return ___texture2dLerp_12; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_texture2dLerp_12() { return &___texture2dLerp_12; } inline void set_texture2dLerp_12(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___texture2dLerp_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture2dLerp_12), (void*)value); } inline static int32_t get_offset_of_uber_13() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___uber_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_uber_13() const { return ___uber_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_uber_13() { return &___uber_13; } inline void set_uber_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___uber_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___uber_13), (void*)value); } inline static int32_t get_offset_of_lut2DBaker_14() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___lut2DBaker_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lut2DBaker_14() const { return ___lut2DBaker_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lut2DBaker_14() { return &___lut2DBaker_14; } inline void set_lut2DBaker_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lut2DBaker_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___lut2DBaker_14), (void*)value); } inline static int32_t get_offset_of_lightMeter_15() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___lightMeter_15)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lightMeter_15() const { return ___lightMeter_15; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lightMeter_15() { return &___lightMeter_15; } inline void set_lightMeter_15(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lightMeter_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightMeter_15), (void*)value); } inline static int32_t get_offset_of_gammaHistogram_16() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___gammaHistogram_16)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_gammaHistogram_16() const { return ___gammaHistogram_16; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_gammaHistogram_16() { return &___gammaHistogram_16; } inline void set_gammaHistogram_16(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___gammaHistogram_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___gammaHistogram_16), (void*)value); } inline static int32_t get_offset_of_waveform_17() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___waveform_17)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_waveform_17() const { return ___waveform_17; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_waveform_17() { return &___waveform_17; } inline void set_waveform_17(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___waveform_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveform_17), (void*)value); } inline static int32_t get_offset_of_vectorscope_18() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___vectorscope_18)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_vectorscope_18() const { return ___vectorscope_18; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_vectorscope_18() { return &___vectorscope_18; } inline void set_vectorscope_18(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___vectorscope_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___vectorscope_18), (void*)value); } inline static int32_t get_offset_of_debugOverlays_19() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___debugOverlays_19)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_debugOverlays_19() const { return ___debugOverlays_19; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_debugOverlays_19() { return &___debugOverlays_19; } inline void set_debugOverlays_19(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___debugOverlays_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___debugOverlays_19), (void*)value); } inline static int32_t get_offset_of_deferredFog_20() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___deferredFog_20)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_deferredFog_20() const { return ___deferredFog_20; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_deferredFog_20() { return &___deferredFog_20; } inline void set_deferredFog_20(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___deferredFog_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___deferredFog_20), (void*)value); } inline static int32_t get_offset_of_scalableAO_21() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___scalableAO_21)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_scalableAO_21() const { return ___scalableAO_21; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_scalableAO_21() { return &___scalableAO_21; } inline void set_scalableAO_21(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___scalableAO_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___scalableAO_21), (void*)value); } inline static int32_t get_offset_of_multiScaleAO_22() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___multiScaleAO_22)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_multiScaleAO_22() const { return ___multiScaleAO_22; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_multiScaleAO_22() { return &___multiScaleAO_22; } inline void set_multiScaleAO_22(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___multiScaleAO_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___multiScaleAO_22), (void*)value); } inline static int32_t get_offset_of_screenSpaceReflections_23() { return static_cast(offsetof(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2, ___screenSpaceReflections_23)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenSpaceReflections_23() const { return ___screenSpaceReflections_23; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenSpaceReflections_23() { return &___screenSpaceReflections_23; } inline void set_screenSpaceReflections_23(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenSpaceReflections_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenSpaceReflections_23), (void*)value); } }; // System.Nullable`1 struct Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 { public: // T System.Nullable`1::value int32_t ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___value_0)); } inline int32_t get_value_0() const { return ___value_0; } inline int32_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(int32_t value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value bool ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC, ___value_1)); } inline bool get_value_1() const { return ___value_1; } inline bool* get_address_of_value_1() { return &___value_1; } inline void set_value_1(bool value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value float ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1, ___value_1)); } inline float get_value_1() const { return ___value_1; } inline float* get_address_of_value_1() { return &___value_1; } inline void set_value_1(float value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E, ___value_1)); } inline Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * get_value_1() const { return ___value_1; } inline Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4, ___value_1)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_value_1() const { return ___value_1; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7, ___U3CsettingsU3Ek__BackingField_1)); } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86, ___U3CsettingsU3Ek__BackingField_1)); } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B, ___U3CsettingsU3Ek__BackingField_1)); } inline Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50, ___U3CsettingsU3Ek__BackingField_1)); } inline ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B, ___U3CsettingsU3Ek__BackingField_1)); } inline ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437, ___U3CsettingsU3Ek__BackingField_1)); } inline DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField Grain_tB492A9950823806164688BD0A2379FDD6489E528 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2, ___U3CsettingsU3Ek__BackingField_1)); } inline Grain_tB492A9950823806164688BD0A2379FDD6489E528 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline Grain_tB492A9950823806164688BD0A2379FDD6489E528 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(Grain_tB492A9950823806164688BD0A2379FDD6489E528 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E, ___U3CsettingsU3Ek__BackingField_1)); } inline LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B, ___U3CsettingsU3Ek__BackingField_1)); } inline MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF : public PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB { public: // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField RuntimeObject * ___U3CsettingsU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CsettingsU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF, ___U3CsettingsU3Ek__BackingField_1)); } inline RuntimeObject * get_U3CsettingsU3Ek__BackingField_1() const { return ___U3CsettingsU3Ek__BackingField_1; } inline RuntimeObject ** get_address_of_U3CsettingsU3Ek__BackingField_1() { return &___U3CsettingsU3Ek__BackingField_1; } inline void set_U3CsettingsU3Ek__BackingField_1(RuntimeObject * value) { ___U3CsettingsU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsettingsU3Ek__BackingField_1), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Rendering.PostProcessing.DisplayNameAttribute struct DisplayNameAttribute_t9BFD2A7E030E14D5A4147AC10A66283B31512428 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.Rendering.PostProcessing.DisplayNameAttribute::displayName String_t* ___displayName_0; public: inline static int32_t get_offset_of_displayName_0() { return static_cast(offsetof(DisplayNameAttribute_t9BFD2A7E030E14D5A4147AC10A66283B31512428, ___displayName_0)); } inline String_t* get_displayName_0() const { return ___displayName_0; } inline String_t** get_address_of_displayName_0() { return &___displayName_0; } inline void set_displayName_0(String_t* value) { ___displayName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___displayName_0), (void*)value); } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Rendering.PostProcessing.LightMeterMonitor struct LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.LightMeterMonitor::width int32_t ___width_2; // System.Int32 UnityEngine.Rendering.PostProcessing.LightMeterMonitor::height int32_t ___height_3; // System.Boolean UnityEngine.Rendering.PostProcessing.LightMeterMonitor::showCurves bool ___showCurves_4; public: inline static int32_t get_offset_of_width_2() { return static_cast(offsetof(LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9, ___width_2)); } inline int32_t get_width_2() const { return ___width_2; } inline int32_t* get_address_of_width_2() { return &___width_2; } inline void set_width_2(int32_t value) { ___width_2 = value; } inline static int32_t get_offset_of_height_3() { return static_cast(offsetof(LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9, ___height_3)); } inline int32_t get_height_3() const { return ___height_3; } inline int32_t* get_address_of_height_3() { return &___height_3; } inline void set_height_3(int32_t value) { ___height_3 = value; } inline static int32_t get_offset_of_showCurves_4() { return static_cast(offsetof(LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9, ___showCurves_4)); } inline bool get_showCurves_4() const { return ___showCurves_4; } inline bool* get_address_of_showCurves_4() { return &___showCurves_4; } inline void set_showCurves_4(bool value) { ___showCurves_4 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Rendering.PostProcessing.MaxAttribute struct MaxAttribute_t31EEEA748762A0F28B2FAB8365548C1EFDD161CB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Single UnityEngine.Rendering.PostProcessing.MaxAttribute::max float ___max_0; public: inline static int32_t get_offset_of_max_0() { return static_cast(offsetof(MaxAttribute_t31EEEA748762A0F28B2FAB8365548C1EFDD161CB, ___max_0)); } inline float get_max_0() const { return ___max_0; } inline float* get_address_of_max_0() { return &___max_0; } inline void set_max_0(float value) { ___max_0 = value; } }; // UnityEngine.Rendering.PostProcessing.MinAttribute struct MinAttribute_t119AD0A8144B716FDF9B80BB7F3DC0C07F6891C4 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Single UnityEngine.Rendering.PostProcessing.MinAttribute::min float ___min_0; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(MinAttribute_t119AD0A8144B716FDF9B80BB7F3DC0C07F6891C4, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } }; // UnityEngine.Rendering.PostProcessing.MinMaxAttribute struct MinMaxAttribute_t82F44D5933DF5DDBC82D13FCD3C0981FCD50F4A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Single UnityEngine.Rendering.PostProcessing.MinMaxAttribute::min float ___min_0; // System.Single UnityEngine.Rendering.PostProcessing.MinMaxAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(MinMaxAttribute_t82F44D5933DF5DDBC82D13FCD3C0981FCD50F4A9, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast(offsetof(MinMaxAttribute_t82F44D5933DF5DDBC82D13FCD3C0981FCD50F4A9, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor struct VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::size int32_t ___size_2; // System.Single UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::exposure float ___exposure_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.VectorscopeMonitor::m_Data ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_Data_4; public: inline static int32_t get_offset_of_size_2() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___size_2)); } inline int32_t get_size_2() const { return ___size_2; } inline int32_t* get_address_of_size_2() { return &___size_2; } inline void set_size_2(int32_t value) { ___size_2 = value; } inline static int32_t get_offset_of_exposure_3() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___exposure_3)); } inline float get_exposure_3() const { return ___exposure_3; } inline float* get_address_of_exposure_3() { return &___exposure_3; } inline void set_exposure_3(float value) { ___exposure_3 = value; } inline static int32_t get_offset_of_m_Data_4() { return static_cast(offsetof(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05, ___m_Data_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_Data_4() const { return ___m_Data_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_Data_4() { return &___m_Data_4; } inline void set_m_Data_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_Data_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_4), (void*)value); } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.Rendering.PostProcessing.WaveformMonitor struct WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Single UnityEngine.Rendering.PostProcessing.WaveformMonitor::exposure float ___exposure_2; // System.Int32 UnityEngine.Rendering.PostProcessing.WaveformMonitor::height int32_t ___height_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.WaveformMonitor::m_Data ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_Data_4; public: inline static int32_t get_offset_of_exposure_2() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___exposure_2)); } inline float get_exposure_2() const { return ___exposure_2; } inline float* get_address_of_exposure_2() { return &___exposure_2; } inline void set_exposure_2(float value) { ___exposure_2 = value; } inline static int32_t get_offset_of_height_3() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___height_3)); } inline int32_t get_height_3() const { return ___height_3; } inline int32_t* get_address_of_height_3() { return &___height_3; } inline void set_height_3(int32_t value) { ___height_3 = value; } inline static int32_t get_offset_of_m_Data_4() { return static_cast(offsetof(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5, ___m_Data_4)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_Data_4() const { return ___m_Data_4; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_Data_4() { return &___m_Data_4; } inline void set_m_Data_4(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_Data_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_4), (void*)value); } }; // /__StaticArrayInitTypeSize=20 struct __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7__padding[20]; }; public: }; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level struct Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.BloomRenderer/Level::down int32_t ___down_0; // System.Int32 UnityEngine.Rendering.PostProcessing.BloomRenderer/Level::up int32_t ___up_1; public: inline static int32_t get_offset_of_down_0() { return static_cast(offsetof(Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8, ___down_0)); } inline int32_t get_down_0() const { return ___down_0; } inline int32_t* get_address_of_down_0() { return &___down_0; } inline void set_down_0(int32_t value) { ___down_0 = value; } inline static int32_t get_offset_of_up_1() { return static_cast(offsetof(Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8, ___up_1)); } inline int32_t get_up_1() const { return ___up_1; } inline int32_t* get_address_of_up_1() { return &___up_1; } inline void set_up_1(int32_t value) { ___up_1 = value; } }; // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams struct DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE { public: // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::x0 float ___x0_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::y0 float ___y0_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::x1 float ___x1_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::y1 float ___y1_3; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::W float ___W_4; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::overshootX float ___overshootX_5; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::overshootY float ___overshootY_6; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams::gamma float ___gamma_7; public: inline static int32_t get_offset_of_x0_0() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___x0_0)); } inline float get_x0_0() const { return ___x0_0; } inline float* get_address_of_x0_0() { return &___x0_0; } inline void set_x0_0(float value) { ___x0_0 = value; } inline static int32_t get_offset_of_y0_1() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___y0_1)); } inline float get_y0_1() const { return ___y0_1; } inline float* get_address_of_y0_1() { return &___y0_1; } inline void set_y0_1(float value) { ___y0_1 = value; } inline static int32_t get_offset_of_x1_2() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___x1_2)); } inline float get_x1_2() const { return ___x1_2; } inline float* get_address_of_x1_2() { return &___x1_2; } inline void set_x1_2(float value) { ___x1_2 = value; } inline static int32_t get_offset_of_y1_3() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___y1_3)); } inline float get_y1_3() const { return ___y1_3; } inline float* get_address_of_y1_3() { return &___y1_3; } inline void set_y1_3(float value) { ___y1_3 = value; } inline static int32_t get_offset_of_W_4() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___W_4)); } inline float get_W_4() const { return ___W_4; } inline float* get_address_of_W_4() { return &___W_4; } inline void set_W_4(float value) { ___W_4 = value; } inline static int32_t get_offset_of_overshootX_5() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___overshootX_5)); } inline float get_overshootX_5() const { return ___overshootX_5; } inline float* get_address_of_overshootX_5() { return &___overshootX_5; } inline void set_overshootX_5(float value) { ___overshootX_5 = value; } inline static int32_t get_offset_of_overshootY_6() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___overshootY_6)); } inline float get_overshootY_6() const { return ___overshootY_6; } inline float* get_address_of_overshootY_6() { return &___overshootY_6; } inline void set_overshootY_6(float value) { ___overshootY_6 = value; } inline static int32_t get_offset_of_gamma_7() { return static_cast(offsetof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE, ___gamma_7)); } inline float get_gamma_7() const { return ___gamma_7; } inline float* get_address_of_gamma_7() { return &___gamma_7; } inline void set_gamma_7(float value) { ___gamma_7 = value; } }; // System.Nullable`1 struct Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE { public: // T System.Nullable`1::value Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE, ___value_0)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_value_0() const { return ___value_0; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED, ___value_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_value_1() const { return ___value_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F, ___value_1)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_value_1() const { return ___value_1; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01, ___value_1)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_value_1() const { return ___value_1; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_value_1() { return &___value_1; } inline void set_value_1(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___value_1 = value; } }; // struct U3CPrivateImplementationDetailsU3E_t0371F3F566F4F168ED2109DB54CFB0DA63A9AF5B : public RuntimeObject { public: public: }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionMode struct AmbientOcclusionMode_t9A52FA79DA945105D7D8FA5019779B1AFC729932 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.AmbientOcclusionMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AmbientOcclusionMode_t9A52FA79DA945105D7D8FA5019779B1AFC729932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality struct AmbientOcclusionQuality_tB646C5F37D28AFB9CDF4C160DA5D1971B17A83E6 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AmbientOcclusionQuality_tB646C5F37D28AFB9CDF4C160DA5D1971B17A83E6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer struct AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 : public PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 { public: // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod[] UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::m_Methods IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* ___m_Methods_2; public: inline static int32_t get_offset_of_m_Methods_2() { return static_cast(offsetof(AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777, ___m_Methods_2)); } inline IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* get_m_Methods_2() const { return ___m_Methods_2; } inline IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0** get_address_of_m_Methods_2() { return &___m_Methods_2; } inline void set_m_Methods_2(IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* value) { ___m_Methods_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Methods_2), (void*)value); } }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.PostProcessing.AutoExposureRenderer struct AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 : public PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 { public: // UnityEngine.RenderTexture[][] UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::m_AutoExposurePool RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* ___m_AutoExposurePool_4; // System.Int32[] UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::m_AutoExposurePingPong Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_AutoExposurePingPong_5; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::m_CurrentAutoExposure RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_CurrentAutoExposure_6; public: inline static int32_t get_offset_of_m_AutoExposurePool_4() { return static_cast(offsetof(AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8, ___m_AutoExposurePool_4)); } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* get_m_AutoExposurePool_4() const { return ___m_AutoExposurePool_4; } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD** get_address_of_m_AutoExposurePool_4() { return &___m_AutoExposurePool_4; } inline void set_m_AutoExposurePool_4(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* value) { ___m_AutoExposurePool_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AutoExposurePool_4), (void*)value); } inline static int32_t get_offset_of_m_AutoExposurePingPong_5() { return static_cast(offsetof(AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8, ___m_AutoExposurePingPong_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_AutoExposurePingPong_5() const { return ___m_AutoExposurePingPong_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_AutoExposurePingPong_5() { return &___m_AutoExposurePingPong_5; } inline void set_m_AutoExposurePingPong_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_AutoExposurePingPong_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AutoExposurePingPong_5), (void*)value); } inline static int32_t get_offset_of_m_CurrentAutoExposure_6() { return static_cast(offsetof(AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8, ___m_CurrentAutoExposure_6)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_CurrentAutoExposure_6() const { return ___m_CurrentAutoExposure_6; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_CurrentAutoExposure_6() { return &___m_CurrentAutoExposure_6; } inline void set_m_CurrentAutoExposure_6(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_CurrentAutoExposure_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentAutoExposure_6), (void*)value); } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.BloomRenderer struct BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425 : public PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B { public: // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level[] UnityEngine.Rendering.PostProcessing.BloomRenderer::m_Pyramid LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* ___m_Pyramid_2; public: inline static int32_t get_offset_of_m_Pyramid_2() { return static_cast(offsetof(BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425, ___m_Pyramid_2)); } inline LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* get_m_Pyramid_2() const { return ___m_Pyramid_2; } inline LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6** get_address_of_m_Pyramid_2() { return &___m_Pyramid_2; } inline void set_m_Pyramid_2(LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* value) { ___m_Pyramid_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Pyramid_2), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 : public ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC { public: public: }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraEvent struct CameraEvent_tFB94407637890549849BC824FA13432BA83CB520 { public: // System.Int32 UnityEngine.Rendering.CameraEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraEvent_tFB94407637890549849BC824FA13432BA83CB520, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer struct ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2 : public PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 { public: // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::m_InternalSpectralLut Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_InternalSpectralLut_2; public: inline static int32_t get_offset_of_m_InternalSpectralLut_2() { return static_cast(offsetof(ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2, ___m_InternalSpectralLut_2)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_InternalSpectralLut_2() const { return ___m_InternalSpectralLut_2; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_InternalSpectralLut_2() { return &___m_InternalSpectralLut_2; } inline void set_m_InternalSpectralLut_2(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_InternalSpectralLut_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InternalSpectralLut_2), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ColorBlindnessType struct ColorBlindnessType_tBC3BD816BF81227B80A2FB4D44CA06BF105D1ED4 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ColorBlindnessType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorBlindnessType_tBC3BD816BF81227B80A2FB4D44CA06BF105D1ED4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer struct ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE : public PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B { public: // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::m_GradingCurves Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_GradingCurves_2; // UnityEngine.Color[] UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::m_Pixels ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___m_Pixels_3; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::m_InternalLdrLut RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_InternalLdrLut_4; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::m_InternalLogLut RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_InternalLogLut_5; // UnityEngine.Rendering.PostProcessing.HableCurve UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::m_HableCurve HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * ___m_HableCurve_8; public: inline static int32_t get_offset_of_m_GradingCurves_2() { return static_cast(offsetof(ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE, ___m_GradingCurves_2)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_GradingCurves_2() const { return ___m_GradingCurves_2; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_GradingCurves_2() { return &___m_GradingCurves_2; } inline void set_m_GradingCurves_2(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_GradingCurves_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GradingCurves_2), (void*)value); } inline static int32_t get_offset_of_m_Pixels_3() { return static_cast(offsetof(ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE, ___m_Pixels_3)); } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* get_m_Pixels_3() const { return ___m_Pixels_3; } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834** get_address_of_m_Pixels_3() { return &___m_Pixels_3; } inline void set_m_Pixels_3(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* value) { ___m_Pixels_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Pixels_3), (void*)value); } inline static int32_t get_offset_of_m_InternalLdrLut_4() { return static_cast(offsetof(ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE, ___m_InternalLdrLut_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_InternalLdrLut_4() const { return ___m_InternalLdrLut_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_InternalLdrLut_4() { return &___m_InternalLdrLut_4; } inline void set_m_InternalLdrLut_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_InternalLdrLut_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InternalLdrLut_4), (void*)value); } inline static int32_t get_offset_of_m_InternalLogLut_5() { return static_cast(offsetof(ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE, ___m_InternalLogLut_5)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_InternalLogLut_5() const { return ___m_InternalLogLut_5; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_InternalLogLut_5() { return &___m_InternalLogLut_5; } inline void set_m_InternalLogLut_5(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_InternalLogLut_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InternalLogLut_5), (void*)value); } inline static int32_t get_offset_of_m_HableCurve_8() { return static_cast(offsetof(ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE, ___m_HableCurve_8)); } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * get_m_HableCurve_8() const { return ___m_HableCurve_8; } inline HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 ** get_address_of_m_HableCurve_8() { return &___m_HableCurve_8; } inline void set_m_HableCurve_8(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * value) { ___m_HableCurve_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HableCurve_8), (void*)value); } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.DebugOverlay struct DebugOverlay_tE80494DB45A83E4CF404553DD426CA33DDFC2419 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.DebugOverlay::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DebugOverlay_tE80494DB45A83E4CF404553DD426CA33DDFC2419, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer struct DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 : public PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 { public: // UnityEngine.RenderTexture[][] UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::m_CoCHistoryTextures RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* ___m_CoCHistoryTextures_4; // System.Int32[] UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::m_HistoryPingPong Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_HistoryPingPong_5; public: inline static int32_t get_offset_of_m_CoCHistoryTextures_4() { return static_cast(offsetof(DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34, ___m_CoCHistoryTextures_4)); } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* get_m_CoCHistoryTextures_4() const { return ___m_CoCHistoryTextures_4; } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD** get_address_of_m_CoCHistoryTextures_4() { return &___m_CoCHistoryTextures_4; } inline void set_m_CoCHistoryTextures_4(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* value) { ___m_CoCHistoryTextures_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CoCHistoryTextures_4), (void*)value); } inline static int32_t get_offset_of_m_HistoryPingPong_5() { return static_cast(offsetof(DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34, ___m_HistoryPingPong_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_HistoryPingPong_5() const { return ___m_HistoryPingPong_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_HistoryPingPong_5() { return &___m_HistoryPingPong_5; } inline void set_m_HistoryPingPong_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_HistoryPingPong_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HistoryPingPong_5), (void*)value); } }; // UnityEngine.DepthTextureMode struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A { public: // System.Int32 UnityEngine.DepthTextureMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.EyeAdaptation struct EyeAdaptation_tD8F0442387C548787C3DA3DCAE43BB36C0F98CD1 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.EyeAdaptation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EyeAdaptation_tD8F0442387C548787C3DA3DCAE43BB36C0F98CD1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.FloatParameter struct FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 : public ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 { public: public: }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.GradingMode struct GradingMode_t24AE5D4953DF11C355F314645D8D5F2F0BB8FFBF { public: // System.Int32 UnityEngine.Rendering.PostProcessing.GradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GradingMode_t24AE5D4953DF11C355F314645D8D5F2F0BB8FFBF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.GrainRenderer struct GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 : public PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 { public: // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.GrainRenderer::m_GrainLookupRT RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_GrainLookupRT_2; // System.Int32 UnityEngine.Rendering.PostProcessing.GrainRenderer::m_SampleIndex int32_t ___m_SampleIndex_4; public: inline static int32_t get_offset_of_m_GrainLookupRT_2() { return static_cast(offsetof(GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551, ___m_GrainLookupRT_2)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_GrainLookupRT_2() const { return ___m_GrainLookupRT_2; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_GrainLookupRT_2() { return &___m_GrainLookupRT_2; } inline void set_m_GrainLookupRT_2(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___m_GrainLookupRT_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GrainLookupRT_2), (void*)value); } inline static int32_t get_offset_of_m_SampleIndex_4() { return static_cast(offsetof(GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551, ___m_SampleIndex_4)); } inline int32_t get_m_SampleIndex_4() const { return ___m_SampleIndex_4; } inline int32_t* get_address_of_m_SampleIndex_4() { return &___m_SampleIndex_4; } inline void set_m_SampleIndex_4(int32_t value) { ___m_SampleIndex_4 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_t531071CD9311C868D1279D2550F83670D18FB779, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.IntParameter struct IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 : public ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D { public: public: }; // UnityEngine.Rendering.PostProcessing.KernelSize struct KernelSize_tFAB8B10923BE4C412648FE0404E62D64F4BB08DD { public: // System.Int32 UnityEngine.Rendering.PostProcessing.KernelSize::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(KernelSize_tFAB8B10923BE4C412648FE0404E62D64F4BB08DD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.LensDistortionRenderer struct LensDistortionRenderer_tF7EF546F6DCC6638EE0C578A533A2B1BB97CD027 : public PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E { public: public: }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.PostProcessing.MonitorType struct MonitorType_t6390C2C196FD0BDFBC1FF0D7416A0FE01C81932D { public: // System.Int32 UnityEngine.Rendering.PostProcessing.MonitorType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MonitorType_t6390C2C196FD0BDFBC1FF0D7416A0FE01C81932D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer struct MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 : public PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B { public: public: }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PostProcessing.PostProcessEvent struct PostProcessEvent_t49A3195949B4137B69EA2B9974FDFF1B4D88A43D { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PostProcessEvent_t49A3195949B4137B69EA2B9974FDFF1B4D88A43D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.PrimitiveType struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E { public: // System.Int32 UnityEngine.PrimitiveType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C { public: // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderingPath struct RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F { public: // System.Int32 UnityEngine.RenderingPath::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.SplineParameter struct SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 : public ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E { public: public: }; // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66 { public: // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoTargetEyeMask_tD03182A6532F0CA3CD452D11CC0FBC2126306A66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing struct TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 : public RuntimeObject { public: // System.Single UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::jitterSpread float ___jitterSpread_0; // System.Single UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::sharpness float ___sharpness_1; // System.Single UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::stationaryBlending float ___stationaryBlending_2; // System.Single UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::motionBlending float ___motionBlending_3; // System.Func`3 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::jitteredMatrixFunc Func_3_tC8B822BF6F66E9A74EBD84D1208814C2EDBFDC96 * ___jitteredMatrixFunc_4; // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CjitterU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::m_Mrt RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_Mrt_6; // System.Boolean UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::m_ResetHistory bool ___m_ResetHistory_7; // System.Int32 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::k__BackingField int32_t ___U3CsampleIndexU3Ek__BackingField_9; // UnityEngine.RenderTexture[][] UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::m_HistoryTextures RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* ___m_HistoryTextures_12; // System.Int32[] UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::m_HistoryPingPong Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___m_HistoryPingPong_13; public: inline static int32_t get_offset_of_jitterSpread_0() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___jitterSpread_0)); } inline float get_jitterSpread_0() const { return ___jitterSpread_0; } inline float* get_address_of_jitterSpread_0() { return &___jitterSpread_0; } inline void set_jitterSpread_0(float value) { ___jitterSpread_0 = value; } inline static int32_t get_offset_of_sharpness_1() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___sharpness_1)); } inline float get_sharpness_1() const { return ___sharpness_1; } inline float* get_address_of_sharpness_1() { return &___sharpness_1; } inline void set_sharpness_1(float value) { ___sharpness_1 = value; } inline static int32_t get_offset_of_stationaryBlending_2() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___stationaryBlending_2)); } inline float get_stationaryBlending_2() const { return ___stationaryBlending_2; } inline float* get_address_of_stationaryBlending_2() { return &___stationaryBlending_2; } inline void set_stationaryBlending_2(float value) { ___stationaryBlending_2 = value; } inline static int32_t get_offset_of_motionBlending_3() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___motionBlending_3)); } inline float get_motionBlending_3() const { return ___motionBlending_3; } inline float* get_address_of_motionBlending_3() { return &___motionBlending_3; } inline void set_motionBlending_3(float value) { ___motionBlending_3 = value; } inline static int32_t get_offset_of_jitteredMatrixFunc_4() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___jitteredMatrixFunc_4)); } inline Func_3_tC8B822BF6F66E9A74EBD84D1208814C2EDBFDC96 * get_jitteredMatrixFunc_4() const { return ___jitteredMatrixFunc_4; } inline Func_3_tC8B822BF6F66E9A74EBD84D1208814C2EDBFDC96 ** get_address_of_jitteredMatrixFunc_4() { return &___jitteredMatrixFunc_4; } inline void set_jitteredMatrixFunc_4(Func_3_tC8B822BF6F66E9A74EBD84D1208814C2EDBFDC96 * value) { ___jitteredMatrixFunc_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___jitteredMatrixFunc_4), (void*)value); } inline static int32_t get_offset_of_U3CjitterU3Ek__BackingField_5() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___U3CjitterU3Ek__BackingField_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CjitterU3Ek__BackingField_5() const { return ___U3CjitterU3Ek__BackingField_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CjitterU3Ek__BackingField_5() { return &___U3CjitterU3Ek__BackingField_5; } inline void set_U3CjitterU3Ek__BackingField_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___U3CjitterU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_Mrt_6() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___m_Mrt_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_Mrt_6() const { return ___m_Mrt_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_Mrt_6() { return &___m_Mrt_6; } inline void set_m_Mrt_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_Mrt_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mrt_6), (void*)value); } inline static int32_t get_offset_of_m_ResetHistory_7() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___m_ResetHistory_7)); } inline bool get_m_ResetHistory_7() const { return ___m_ResetHistory_7; } inline bool* get_address_of_m_ResetHistory_7() { return &___m_ResetHistory_7; } inline void set_m_ResetHistory_7(bool value) { ___m_ResetHistory_7 = value; } inline static int32_t get_offset_of_U3CsampleIndexU3Ek__BackingField_9() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___U3CsampleIndexU3Ek__BackingField_9)); } inline int32_t get_U3CsampleIndexU3Ek__BackingField_9() const { return ___U3CsampleIndexU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CsampleIndexU3Ek__BackingField_9() { return &___U3CsampleIndexU3Ek__BackingField_9; } inline void set_U3CsampleIndexU3Ek__BackingField_9(int32_t value) { ___U3CsampleIndexU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_m_HistoryTextures_12() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___m_HistoryTextures_12)); } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* get_m_HistoryTextures_12() const { return ___m_HistoryTextures_12; } inline RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD** get_address_of_m_HistoryTextures_12() { return &___m_HistoryTextures_12; } inline void set_m_HistoryTextures_12(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* value) { ___m_HistoryTextures_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HistoryTextures_12), (void*)value); } inline static int32_t get_offset_of_m_HistoryPingPong_13() { return static_cast(offsetof(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6, ___m_HistoryPingPong_13)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_m_HistoryPingPong_13() const { return ___m_HistoryPingPong_13; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_m_HistoryPingPong_13() { return &___m_HistoryPingPong_13; } inline void set_m_HistoryPingPong_13(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___m_HistoryPingPong_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HistoryPingPong_13), (void*)value); } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.TextureParameterDefault struct TextureParameterDefault_t158DA3D56AB3A9561F23F1344CC71FBF77C96BBE { public: // System.Int32 UnityEngine.Rendering.PostProcessing.TextureParameterDefault::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureParameterDefault_t158DA3D56AB3A9561F23F1344CC71FBF77C96BBE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.Tonemapper struct Tonemapper_t7645BC3DE7344FE0EEC06C87FE47E2DDAD5FA730 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.Tonemapper::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Tonemapper_t7645BC3DE7344FE0EEC06C87FE47E2DDAD5FA730, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel struct Channel_t177BBCDD09E90C093C45A45CEEF4D1C1813248D7 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Channel_t177BBCDD09E90C093C45A45CEEF4D1C1813248D7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel struct MipLevel_tA6ACE6D97C71BFA594579C7A4534A8863B592EEC { public: // System.Int32 UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MipLevel_tA6ACE6D97C71BFA594579C7A4534A8863B592EEC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing struct Antialiasing_tA1E75D6E9E990A641437BF072B99FCA1A8EA2B13 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Antialiasing_tA1E75D6E9E990A641437BF072B99FCA1A8EA2B13, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode struct StereoRenderingMode_t73DBD26FF83ADB60B8D33ECF0A93F1341983CBFB { public: // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoRenderingMode_t73DBD26FF83ADB60B8D33ECF0A93F1341983CBFB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 { public: // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1, ___key_0)); } inline int32_t get_key_0() const { return ___key_0; } inline int32_t* get_address_of_key_0() { return &___key_0; } inline void set_key_0(int32_t value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 { public: // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200, ___key_0)); } inline int32_t get_key_0() const { return ___key_0; } inline int32_t* get_address_of_key_0() { return &___key_0; } inline void set_key_0(int32_t value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200, ___value_1)); } inline Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * get_value_1() const { return ___value_1; } inline Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 : public ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 { public: // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; public: inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2, ___value_1)); } inline int32_t get_value_1() const { return ___value_1; } inline int32_t* get_address_of_value_1() { return &___value_1; } inline void set_value_1(int32_t value) { ___value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.ColorParameter struct ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 : public ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED { public: public: }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.PostProcessing.HistogramMonitor struct HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 : public Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 { public: // System.Int32 UnityEngine.Rendering.PostProcessing.HistogramMonitor::width int32_t ___width_2; // System.Int32 UnityEngine.Rendering.PostProcessing.HistogramMonitor::height int32_t ___height_3; // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel UnityEngine.Rendering.PostProcessing.HistogramMonitor::channel int32_t ___channel_4; // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.HistogramMonitor::m_Data ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___m_Data_5; public: inline static int32_t get_offset_of_width_2() { return static_cast(offsetof(HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947, ___width_2)); } inline int32_t get_width_2() const { return ___width_2; } inline int32_t* get_address_of_width_2() { return &___width_2; } inline void set_width_2(int32_t value) { ___width_2 = value; } inline static int32_t get_offset_of_height_3() { return static_cast(offsetof(HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947, ___height_3)); } inline int32_t get_height_3() const { return ___height_3; } inline int32_t* get_address_of_height_3() { return &___height_3; } inline void set_height_3(int32_t value) { ___height_3 = value; } inline static int32_t get_offset_of_channel_4() { return static_cast(offsetof(HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947, ___channel_4)); } inline int32_t get_channel_4() const { return ___channel_4; } inline int32_t* get_address_of_channel_4() { return &___channel_4; } inline void set_channel_4(int32_t value) { ___channel_4 = value; } inline static int32_t get_offset_of_m_Data_5() { return static_cast(offsetof(HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947, ___m_Data_5)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_m_Data_5() const { return ___m_Data_5; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_m_Data_5() { return &___m_Data_5; } inline void set_m_Data_5(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___m_Data_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Data_5), (void*)value); } }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessAttribute struct PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type UnityEngine.Rendering.PostProcessing.PostProcessAttribute::renderer Type_t * ___renderer_0; // UnityEngine.Rendering.PostProcessing.PostProcessEvent UnityEngine.Rendering.PostProcessing.PostProcessAttribute::eventType int32_t ___eventType_1; // System.String UnityEngine.Rendering.PostProcessing.PostProcessAttribute::menuItem String_t* ___menuItem_2; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessAttribute::allowInSceneView bool ___allowInSceneView_3; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessAttribute::builtinEffect bool ___builtinEffect_4; public: inline static int32_t get_offset_of_renderer_0() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___renderer_0)); } inline Type_t * get_renderer_0() const { return ___renderer_0; } inline Type_t ** get_address_of_renderer_0() { return &___renderer_0; } inline void set_renderer_0(Type_t * value) { ___renderer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_0), (void*)value); } inline static int32_t get_offset_of_eventType_1() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___eventType_1)); } inline int32_t get_eventType_1() const { return ___eventType_1; } inline int32_t* get_address_of_eventType_1() { return &___eventType_1; } inline void set_eventType_1(int32_t value) { ___eventType_1 = value; } inline static int32_t get_offset_of_menuItem_2() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___menuItem_2)); } inline String_t* get_menuItem_2() const { return ___menuItem_2; } inline String_t** get_address_of_menuItem_2() { return &___menuItem_2; } inline void set_menuItem_2(String_t* value) { ___menuItem_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuItem_2), (void*)value); } inline static int32_t get_offset_of_allowInSceneView_3() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___allowInSceneView_3)); } inline bool get_allowInSceneView_3() const { return ___allowInSceneView_3; } inline bool* get_address_of_allowInSceneView_3() { return &___allowInSceneView_3; } inline void set_allowInSceneView_3(bool value) { ___allowInSceneView_3 = value; } inline static int32_t get_offset_of_builtinEffect_4() { return static_cast(offsetof(PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4, ___builtinEffect_4)); } inline bool get_builtinEffect_4() const { return ___builtinEffect_4; } inline bool* get_address_of_builtinEffect_4() { return &___builtinEffect_4; } inline void set_builtinEffect_4(bool value) { ___builtinEffect_4 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 : public RuntimeObject { public: // UnityEngine.Rendering.PostProcessing.LightMeterMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::lightMeter LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * ___lightMeter_0; // UnityEngine.Rendering.PostProcessing.HistogramMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::histogram HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * ___histogram_1; // UnityEngine.Rendering.PostProcessing.WaveformMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::waveform WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * ___waveform_2; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::vectorscope VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * ___vectorscope_3; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::m_Monitors Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * ___m_Monitors_4; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::frameWidth int32_t ___frameWidth_5; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::frameHeight int32_t ___frameHeight_6; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___U3CdebugOverlayTargetU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField bool ___U3CdebugOverlayActiveU3Ek__BackingField_8; // UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField int32_t ___U3CdebugOverlayU3Ek__BackingField_9; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::overlaySettings OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * ___overlaySettings_10; public: inline static int32_t get_offset_of_lightMeter_0() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___lightMeter_0)); } inline LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * get_lightMeter_0() const { return ___lightMeter_0; } inline LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 ** get_address_of_lightMeter_0() { return &___lightMeter_0; } inline void set_lightMeter_0(LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * value) { ___lightMeter_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightMeter_0), (void*)value); } inline static int32_t get_offset_of_histogram_1() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___histogram_1)); } inline HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * get_histogram_1() const { return ___histogram_1; } inline HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 ** get_address_of_histogram_1() { return &___histogram_1; } inline void set_histogram_1(HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * value) { ___histogram_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___histogram_1), (void*)value); } inline static int32_t get_offset_of_waveform_2() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___waveform_2)); } inline WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * get_waveform_2() const { return ___waveform_2; } inline WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 ** get_address_of_waveform_2() { return &___waveform_2; } inline void set_waveform_2(WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * value) { ___waveform_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveform_2), (void*)value); } inline static int32_t get_offset_of_vectorscope_3() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___vectorscope_3)); } inline VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * get_vectorscope_3() const { return ___vectorscope_3; } inline VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 ** get_address_of_vectorscope_3() { return &___vectorscope_3; } inline void set_vectorscope_3(VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * value) { ___vectorscope_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___vectorscope_3), (void*)value); } inline static int32_t get_offset_of_m_Monitors_4() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___m_Monitors_4)); } inline Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * get_m_Monitors_4() const { return ___m_Monitors_4; } inline Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C ** get_address_of_m_Monitors_4() { return &___m_Monitors_4; } inline void set_m_Monitors_4(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * value) { ___m_Monitors_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Monitors_4), (void*)value); } inline static int32_t get_offset_of_frameWidth_5() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___frameWidth_5)); } inline int32_t get_frameWidth_5() const { return ___frameWidth_5; } inline int32_t* get_address_of_frameWidth_5() { return &___frameWidth_5; } inline void set_frameWidth_5(int32_t value) { ___frameWidth_5 = value; } inline static int32_t get_offset_of_frameHeight_6() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___frameHeight_6)); } inline int32_t get_frameHeight_6() const { return ___frameHeight_6; } inline int32_t* get_address_of_frameHeight_6() { return &___frameHeight_6; } inline void set_frameHeight_6(int32_t value) { ___frameHeight_6 = value; } inline static int32_t get_offset_of_U3CdebugOverlayTargetU3Ek__BackingField_7() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___U3CdebugOverlayTargetU3Ek__BackingField_7)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_U3CdebugOverlayTargetU3Ek__BackingField_7() const { return ___U3CdebugOverlayTargetU3Ek__BackingField_7; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_U3CdebugOverlayTargetU3Ek__BackingField_7() { return &___U3CdebugOverlayTargetU3Ek__BackingField_7; } inline void set_U3CdebugOverlayTargetU3Ek__BackingField_7(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___U3CdebugOverlayTargetU3Ek__BackingField_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdebugOverlayTargetU3Ek__BackingField_7), (void*)value); } inline static int32_t get_offset_of_U3CdebugOverlayActiveU3Ek__BackingField_8() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___U3CdebugOverlayActiveU3Ek__BackingField_8)); } inline bool get_U3CdebugOverlayActiveU3Ek__BackingField_8() const { return ___U3CdebugOverlayActiveU3Ek__BackingField_8; } inline bool* get_address_of_U3CdebugOverlayActiveU3Ek__BackingField_8() { return &___U3CdebugOverlayActiveU3Ek__BackingField_8; } inline void set_U3CdebugOverlayActiveU3Ek__BackingField_8(bool value) { ___U3CdebugOverlayActiveU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CdebugOverlayU3Ek__BackingField_9() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___U3CdebugOverlayU3Ek__BackingField_9)); } inline int32_t get_U3CdebugOverlayU3Ek__BackingField_9() const { return ___U3CdebugOverlayU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdebugOverlayU3Ek__BackingField_9() { return &___U3CdebugOverlayU3Ek__BackingField_9; } inline void set_U3CdebugOverlayU3Ek__BackingField_9(int32_t value) { ___U3CdebugOverlayU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_overlaySettings_10() { return static_cast(offsetof(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399, ___overlaySettings_10)); } inline OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * get_overlaySettings_10() const { return ___overlaySettings_10; } inline OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 ** get_address_of_overlaySettings_10() { return &___overlaySettings_10; } inline void set_overlaySettings_10(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * value) { ___overlaySettings_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___overlaySettings_10), (void*)value); } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.PostProcessing.TextureParameter struct TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 : public ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 { public: // UnityEngine.Rendering.PostProcessing.TextureParameterDefault UnityEngine.Rendering.PostProcessing.TextureParameter::defaultState int32_t ___defaultState_2; public: inline static int32_t get_offset_of_defaultState_2() { return static_cast(offsetof(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2, ___defaultState_2)); } inline int32_t get_defaultState_2() const { return ___defaultState_2; } inline int32_t* get_address_of_defaultState_2() { return &___defaultState_2; } inline void set_defaultState_2(int32_t value) { ___defaultState_2 = value; } }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.PostProcessing.Vector2Parameter struct Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 : public ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F { public: public: }; // UnityEngine.Rendering.PostProcessing.Vector4Parameter struct Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 : public ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings struct OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::linearDepth bool ___linearDepth_0; // System.Single UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::motionColorIntensity float ___motionColorIntensity_1; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::motionGridSize int32_t ___motionGridSize_2; // UnityEngine.Rendering.PostProcessing.ColorBlindnessType UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::colorBlindnessType int32_t ___colorBlindnessType_3; // System.Single UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings::colorBlindnessStrength float ___colorBlindnessStrength_4; public: inline static int32_t get_offset_of_linearDepth_0() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___linearDepth_0)); } inline bool get_linearDepth_0() const { return ___linearDepth_0; } inline bool* get_address_of_linearDepth_0() { return &___linearDepth_0; } inline void set_linearDepth_0(bool value) { ___linearDepth_0 = value; } inline static int32_t get_offset_of_motionColorIntensity_1() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___motionColorIntensity_1)); } inline float get_motionColorIntensity_1() const { return ___motionColorIntensity_1; } inline float* get_address_of_motionColorIntensity_1() { return &___motionColorIntensity_1; } inline void set_motionColorIntensity_1(float value) { ___motionColorIntensity_1 = value; } inline static int32_t get_offset_of_motionGridSize_2() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___motionGridSize_2)); } inline int32_t get_motionGridSize_2() const { return ___motionGridSize_2; } inline int32_t* get_address_of_motionGridSize_2() { return &___motionGridSize_2; } inline void set_motionGridSize_2(int32_t value) { ___motionGridSize_2 = value; } inline static int32_t get_offset_of_colorBlindnessType_3() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___colorBlindnessType_3)); } inline int32_t get_colorBlindnessType_3() const { return ___colorBlindnessType_3; } inline int32_t* get_address_of_colorBlindnessType_3() { return &___colorBlindnessType_3; } inline void set_colorBlindnessType_3(int32_t value) { ___colorBlindnessType_3 = value; } inline static int32_t get_offset_of_colorBlindnessStrength_4() { return static_cast(offsetof(OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675, ___colorBlindnessStrength_4)); } inline float get_colorBlindnessStrength_4() const { return ___colorBlindnessStrength_4; } inline float* get_address_of_colorBlindnessStrength_4() { return &___colorBlindnessStrength_4; } inline void set_colorBlindnessStrength_4(float value) { ___colorBlindnessStrength_4 = value; } }; // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version int32_t ___version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index int32_t ___index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 ___current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType int32_t ___getEnumeratorRetType_4; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3, ___dictionary_0)); } inline Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } inline static int32_t get_offset_of_index_2() { return static_cast(offsetof(Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3, ___index_2)); } inline int32_t get_index_2() const { return ___index_2; } inline int32_t* get_address_of_index_2() { return &___index_2; } inline void set_index_2(int32_t value) { ___index_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3, ___current_3)); } inline KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL); } inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast(offsetof(Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3, ___getEnumeratorRetType_4)); } inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; } inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; } inline void set_getEnumeratorRetType_4(int32_t value) { ___getEnumeratorRetType_4 = value; } }; // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version int32_t ___version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index int32_t ___index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 ___current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType int32_t ___getEnumeratorRetType_4; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB, ___dictionary_0)); } inline Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } inline static int32_t get_offset_of_index_2() { return static_cast(offsetof(Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB, ___index_2)); } inline int32_t get_index_2() const { return ___index_2; } inline int32_t* get_address_of_index_2() { return &___index_2; } inline void set_index_2(int32_t value) { ___index_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB, ___current_3)); } inline KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 get_current_3() const { return ___current_3; } inline KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL); } inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast(offsetof(Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB, ___getEnumeratorRetType_4)); } inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; } inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; } inline void set_getEnumeratorRetType_4(int32_t value) { ___getEnumeratorRetType_4 = value; } }; // System.Nullable`1 struct Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC { public: // T System.Nullable`1::value RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC, ___value_0)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_value_0() const { return ___value_0; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter struct AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 : public ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF { public: public: }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter struct AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 : public ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45 { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter struct EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 : public ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 { public: public: }; // UnityEngine.Rendering.PostProcessing.GradingModeParameter struct GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 : public ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 { public: public: }; // UnityEngine.Rendering.PostProcessing.KernelSizeParameter struct KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 : public ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 { public: public: }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::active bool ___active_4; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::enabled BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___enabled_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::parameters ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * ___parameters_6; public: inline static int32_t get_offset_of_active_4() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___active_4)); } inline bool get_active_4() const { return ___active_4; } inline bool* get_address_of_active_4() { return &___active_4; } inline void set_active_4(bool value) { ___active_4 = value; } inline static int32_t get_offset_of_enabled_5() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___enabled_5)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_enabled_5() const { return ___enabled_5; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_enabled_5() { return &___enabled_5; } inline void set_enabled_5(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___enabled_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___enabled_5), (void*)value); } inline static int32_t get_offset_of_parameters_6() { return static_cast(offsetof(PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0, ___parameters_6)); } inline ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * get_parameters_6() const { return ___parameters_6; } inline ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 ** get_address_of_parameters_6() { return &___parameters_6; } inline void set_parameters_6(ReadOnlyCollection_1_tB4110F279A79A84C732E919515BBB6EEC1128F83 * value) { ___parameters_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___parameters_6), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 : public RuntimeObject { public: // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_0; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___U3CcommandU3Ek__BackingField_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CsourceU3Ek__BackingField_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CdestinationU3Ek__BackingField_3; // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CsourceFormatU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CflipU3Ek__BackingField_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___U3CresourcesU3Ek__BackingField_6; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * ___U3CpropertySheetsU3Ek__BackingField_7; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___U3CuserDataU3Ek__BackingField_8; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * ___U3CdebugLayerU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CheightU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CstereoActiveU3Ek__BackingField_12; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CxrActiveEyeU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CnumberOfEyesU3Ek__BackingField_14; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CstereoRenderingModeU3Ek__BackingField_15; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenWidthU3Ek__BackingField_16; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CscreenHeightU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField bool ___U3CisSceneViewU3Ek__BackingField_18; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField int32_t ___U3CantialiasingU3Ek__BackingField_19; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::k__BackingField TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * ___U3CtemporalAntialiasingU3Ek__BackingField_20; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::uberSheet PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___uberSheet_21; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposureTexture Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___autoExposureTexture_22; // UnityEngine.Rendering.PostProcessing.LogHistogram UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logHistogram LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * ___logHistogram_23; // UnityEngine.Texture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::logLut Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___logLut_24; // UnityEngine.Rendering.PostProcessing.AutoExposure UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::autoExposure AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * ___autoExposure_25; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::bloomBufferNameID int32_t ___bloomBufferNameID_26; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::physicalCamera bool ___physicalCamera_27; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::m_sourceDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___m_sourceDescriptor_28; public: inline static int32_t get_offset_of_m_Camera_0() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___m_Camera_0)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_0() const { return ___m_Camera_0; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_0() { return &___m_Camera_0; } inline void set_m_Camera_0(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_0), (void*)value); } inline static int32_t get_offset_of_U3CcommandU3Ek__BackingField_1() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CcommandU3Ek__BackingField_1)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_U3CcommandU3Ek__BackingField_1() const { return ___U3CcommandU3Ek__BackingField_1; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_U3CcommandU3Ek__BackingField_1() { return &___U3CcommandU3Ek__BackingField_1; } inline void set_U3CcommandU3Ek__BackingField_1(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___U3CcommandU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CcommandU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_2() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CsourceU3Ek__BackingField_2)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CsourceU3Ek__BackingField_2() const { return ___U3CsourceU3Ek__BackingField_2; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CsourceU3Ek__BackingField_2() { return &___U3CsourceU3Ek__BackingField_2; } inline void set_U3CsourceU3Ek__BackingField_2(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CsourceU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CdestinationU3Ek__BackingField_3() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CdestinationU3Ek__BackingField_3)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CdestinationU3Ek__BackingField_3() const { return ___U3CdestinationU3Ek__BackingField_3; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CdestinationU3Ek__BackingField_3() { return &___U3CdestinationU3Ek__BackingField_3; } inline void set_U3CdestinationU3Ek__BackingField_3(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CdestinationU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CsourceFormatU3Ek__BackingField_4() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CsourceFormatU3Ek__BackingField_4)); } inline int32_t get_U3CsourceFormatU3Ek__BackingField_4() const { return ___U3CsourceFormatU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CsourceFormatU3Ek__BackingField_4() { return &___U3CsourceFormatU3Ek__BackingField_4; } inline void set_U3CsourceFormatU3Ek__BackingField_4(int32_t value) { ___U3CsourceFormatU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CflipU3Ek__BackingField_5() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CflipU3Ek__BackingField_5)); } inline bool get_U3CflipU3Ek__BackingField_5() const { return ___U3CflipU3Ek__BackingField_5; } inline bool* get_address_of_U3CflipU3Ek__BackingField_5() { return &___U3CflipU3Ek__BackingField_5; } inline void set_U3CflipU3Ek__BackingField_5(bool value) { ___U3CflipU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CresourcesU3Ek__BackingField_6() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CresourcesU3Ek__BackingField_6)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_U3CresourcesU3Ek__BackingField_6() const { return ___U3CresourcesU3Ek__BackingField_6; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_U3CresourcesU3Ek__BackingField_6() { return &___U3CresourcesU3Ek__BackingField_6; } inline void set_U3CresourcesU3Ek__BackingField_6(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___U3CresourcesU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CresourcesU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_U3CpropertySheetsU3Ek__BackingField_7() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CpropertySheetsU3Ek__BackingField_7)); } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * get_U3CpropertySheetsU3Ek__BackingField_7() const { return ___U3CpropertySheetsU3Ek__BackingField_7; } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 ** get_address_of_U3CpropertySheetsU3Ek__BackingField_7() { return &___U3CpropertySheetsU3Ek__BackingField_7; } inline void set_U3CpropertySheetsU3Ek__BackingField_7(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * value) { ___U3CpropertySheetsU3Ek__BackingField_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpropertySheetsU3Ek__BackingField_7), (void*)value); } inline static int32_t get_offset_of_U3CuserDataU3Ek__BackingField_8() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CuserDataU3Ek__BackingField_8)); } inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_U3CuserDataU3Ek__BackingField_8() const { return ___U3CuserDataU3Ek__BackingField_8; } inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_U3CuserDataU3Ek__BackingField_8() { return &___U3CuserDataU3Ek__BackingField_8; } inline void set_U3CuserDataU3Ek__BackingField_8(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value) { ___U3CuserDataU3Ek__BackingField_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CuserDataU3Ek__BackingField_8), (void*)value); } inline static int32_t get_offset_of_U3CdebugLayerU3Ek__BackingField_9() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CdebugLayerU3Ek__BackingField_9)); } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * get_U3CdebugLayerU3Ek__BackingField_9() const { return ___U3CdebugLayerU3Ek__BackingField_9; } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 ** get_address_of_U3CdebugLayerU3Ek__BackingField_9() { return &___U3CdebugLayerU3Ek__BackingField_9; } inline void set_U3CdebugLayerU3Ek__BackingField_9(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * value) { ___U3CdebugLayerU3Ek__BackingField_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdebugLayerU3Ek__BackingField_9), (void*)value); } inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_10() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CwidthU3Ek__BackingField_10)); } inline int32_t get_U3CwidthU3Ek__BackingField_10() const { return ___U3CwidthU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_10() { return &___U3CwidthU3Ek__BackingField_10; } inline void set_U3CwidthU3Ek__BackingField_10(int32_t value) { ___U3CwidthU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_11() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CheightU3Ek__BackingField_11)); } inline int32_t get_U3CheightU3Ek__BackingField_11() const { return ___U3CheightU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_11() { return &___U3CheightU3Ek__BackingField_11; } inline void set_U3CheightU3Ek__BackingField_11(int32_t value) { ___U3CheightU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CstereoActiveU3Ek__BackingField_12() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CstereoActiveU3Ek__BackingField_12)); } inline bool get_U3CstereoActiveU3Ek__BackingField_12() const { return ___U3CstereoActiveU3Ek__BackingField_12; } inline bool* get_address_of_U3CstereoActiveU3Ek__BackingField_12() { return &___U3CstereoActiveU3Ek__BackingField_12; } inline void set_U3CstereoActiveU3Ek__BackingField_12(bool value) { ___U3CstereoActiveU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CxrActiveEyeU3Ek__BackingField_13() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CxrActiveEyeU3Ek__BackingField_13)); } inline int32_t get_U3CxrActiveEyeU3Ek__BackingField_13() const { return ___U3CxrActiveEyeU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CxrActiveEyeU3Ek__BackingField_13() { return &___U3CxrActiveEyeU3Ek__BackingField_13; } inline void set_U3CxrActiveEyeU3Ek__BackingField_13(int32_t value) { ___U3CxrActiveEyeU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CnumberOfEyesU3Ek__BackingField_14() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CnumberOfEyesU3Ek__BackingField_14)); } inline int32_t get_U3CnumberOfEyesU3Ek__BackingField_14() const { return ___U3CnumberOfEyesU3Ek__BackingField_14; } inline int32_t* get_address_of_U3CnumberOfEyesU3Ek__BackingField_14() { return &___U3CnumberOfEyesU3Ek__BackingField_14; } inline void set_U3CnumberOfEyesU3Ek__BackingField_14(int32_t value) { ___U3CnumberOfEyesU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CstereoRenderingModeU3Ek__BackingField_15() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CstereoRenderingModeU3Ek__BackingField_15)); } inline int32_t get_U3CstereoRenderingModeU3Ek__BackingField_15() const { return ___U3CstereoRenderingModeU3Ek__BackingField_15; } inline int32_t* get_address_of_U3CstereoRenderingModeU3Ek__BackingField_15() { return &___U3CstereoRenderingModeU3Ek__BackingField_15; } inline void set_U3CstereoRenderingModeU3Ek__BackingField_15(int32_t value) { ___U3CstereoRenderingModeU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CscreenWidthU3Ek__BackingField_16() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CscreenWidthU3Ek__BackingField_16)); } inline int32_t get_U3CscreenWidthU3Ek__BackingField_16() const { return ___U3CscreenWidthU3Ek__BackingField_16; } inline int32_t* get_address_of_U3CscreenWidthU3Ek__BackingField_16() { return &___U3CscreenWidthU3Ek__BackingField_16; } inline void set_U3CscreenWidthU3Ek__BackingField_16(int32_t value) { ___U3CscreenWidthU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CscreenHeightU3Ek__BackingField_17() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CscreenHeightU3Ek__BackingField_17)); } inline int32_t get_U3CscreenHeightU3Ek__BackingField_17() const { return ___U3CscreenHeightU3Ek__BackingField_17; } inline int32_t* get_address_of_U3CscreenHeightU3Ek__BackingField_17() { return &___U3CscreenHeightU3Ek__BackingField_17; } inline void set_U3CscreenHeightU3Ek__BackingField_17(int32_t value) { ___U3CscreenHeightU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CisSceneViewU3Ek__BackingField_18() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CisSceneViewU3Ek__BackingField_18)); } inline bool get_U3CisSceneViewU3Ek__BackingField_18() const { return ___U3CisSceneViewU3Ek__BackingField_18; } inline bool* get_address_of_U3CisSceneViewU3Ek__BackingField_18() { return &___U3CisSceneViewU3Ek__BackingField_18; } inline void set_U3CisSceneViewU3Ek__BackingField_18(bool value) { ___U3CisSceneViewU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CantialiasingU3Ek__BackingField_19() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CantialiasingU3Ek__BackingField_19)); } inline int32_t get_U3CantialiasingU3Ek__BackingField_19() const { return ___U3CantialiasingU3Ek__BackingField_19; } inline int32_t* get_address_of_U3CantialiasingU3Ek__BackingField_19() { return &___U3CantialiasingU3Ek__BackingField_19; } inline void set_U3CantialiasingU3Ek__BackingField_19(int32_t value) { ___U3CantialiasingU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CtemporalAntialiasingU3Ek__BackingField_20() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___U3CtemporalAntialiasingU3Ek__BackingField_20)); } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * get_U3CtemporalAntialiasingU3Ek__BackingField_20() const { return ___U3CtemporalAntialiasingU3Ek__BackingField_20; } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 ** get_address_of_U3CtemporalAntialiasingU3Ek__BackingField_20() { return &___U3CtemporalAntialiasingU3Ek__BackingField_20; } inline void set_U3CtemporalAntialiasingU3Ek__BackingField_20(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * value) { ___U3CtemporalAntialiasingU3Ek__BackingField_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CtemporalAntialiasingU3Ek__BackingField_20), (void*)value); } inline static int32_t get_offset_of_uberSheet_21() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___uberSheet_21)); } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * get_uberSheet_21() const { return ___uberSheet_21; } inline PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 ** get_address_of_uberSheet_21() { return &___uberSheet_21; } inline void set_uberSheet_21(PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * value) { ___uberSheet_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___uberSheet_21), (void*)value); } inline static int32_t get_offset_of_autoExposureTexture_22() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___autoExposureTexture_22)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_autoExposureTexture_22() const { return ___autoExposureTexture_22; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_autoExposureTexture_22() { return &___autoExposureTexture_22; } inline void set_autoExposureTexture_22(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___autoExposureTexture_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposureTexture_22), (void*)value); } inline static int32_t get_offset_of_logHistogram_23() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___logHistogram_23)); } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * get_logHistogram_23() const { return ___logHistogram_23; } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C ** get_address_of_logHistogram_23() { return &___logHistogram_23; } inline void set_logHistogram_23(LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * value) { ___logHistogram_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___logHistogram_23), (void*)value); } inline static int32_t get_offset_of_logLut_24() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___logLut_24)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_logLut_24() const { return ___logLut_24; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_logLut_24() { return &___logLut_24; } inline void set_logLut_24(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___logLut_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___logLut_24), (void*)value); } inline static int32_t get_offset_of_autoExposure_25() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___autoExposure_25)); } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * get_autoExposure_25() const { return ___autoExposure_25; } inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 ** get_address_of_autoExposure_25() { return &___autoExposure_25; } inline void set_autoExposure_25(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * value) { ___autoExposure_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___autoExposure_25), (void*)value); } inline static int32_t get_offset_of_bloomBufferNameID_26() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___bloomBufferNameID_26)); } inline int32_t get_bloomBufferNameID_26() const { return ___bloomBufferNameID_26; } inline int32_t* get_address_of_bloomBufferNameID_26() { return &___bloomBufferNameID_26; } inline void set_bloomBufferNameID_26(int32_t value) { ___bloomBufferNameID_26 = value; } inline static int32_t get_offset_of_physicalCamera_27() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___physicalCamera_27)); } inline bool get_physicalCamera_27() const { return ___physicalCamera_27; } inline bool* get_address_of_physicalCamera_27() { return &___physicalCamera_27; } inline void set_physicalCamera_27(bool value) { ___physicalCamera_27 = value; } inline static int32_t get_offset_of_m_sourceDescriptor_28() { return static_cast(offsetof(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5, ___m_sourceDescriptor_28)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_m_sourceDescriptor_28() const { return ___m_sourceDescriptor_28; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_m_sourceDescriptor_28() { return &___m_sourceDescriptor_28; } inline void set_m_sourceDescriptor_28(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___m_sourceDescriptor_28 = value; } }; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise64 Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise64_4; // UnityEngine.Texture2D[] UnityEngine.Rendering.PostProcessing.PostProcessResources::blueNoise256 Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* ___blueNoise256_5; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts UnityEngine.Rendering.PostProcessing.PostProcessResources::smaaLuts SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * ___smaaLuts_6; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders UnityEngine.Rendering.PostProcessing.PostProcessResources::shaders Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * ___shaders_7; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders UnityEngine.Rendering.PostProcessing.PostProcessResources::computeShaders ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * ___computeShaders_8; public: inline static int32_t get_offset_of_blueNoise64_4() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___blueNoise64_4)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise64_4() const { return ___blueNoise64_4; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise64_4() { return &___blueNoise64_4; } inline void set_blueNoise64_4(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise64_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise64_4), (void*)value); } inline static int32_t get_offset_of_blueNoise256_5() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___blueNoise256_5)); } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* get_blueNoise256_5() const { return ___blueNoise256_5; } inline Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316** get_address_of_blueNoise256_5() { return &___blueNoise256_5; } inline void set_blueNoise256_5(Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* value) { ___blueNoise256_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueNoise256_5), (void*)value); } inline static int32_t get_offset_of_smaaLuts_6() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___smaaLuts_6)); } inline SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * get_smaaLuts_6() const { return ___smaaLuts_6; } inline SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 ** get_address_of_smaaLuts_6() { return &___smaaLuts_6; } inline void set_smaaLuts_6(SMAALuts_t7B662D41B4C6B2CF97D9C5363B61AA14808C2932 * value) { ___smaaLuts_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___smaaLuts_6), (void*)value); } inline static int32_t get_offset_of_shaders_7() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___shaders_7)); } inline Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * get_shaders_7() const { return ___shaders_7; } inline Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 ** get_address_of_shaders_7() { return &___shaders_7; } inline void set_shaders_7(Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * value) { ___shaders_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaders_7), (void*)value); } inline static int32_t get_offset_of_computeShaders_8() { return static_cast(offsetof(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC, ___computeShaders_8)); } inline ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * get_computeShaders_8() const { return ___computeShaders_8; } inline ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B ** get_address_of_computeShaders_8() { return &___computeShaders_8; } inline void set_computeShaders_8(ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * value) { ___computeShaders_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___computeShaders_8), (void*)value); } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Rendering.PostProcessing.TonemapperParameter struct TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B : public ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 { public: public: }; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion struct AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::mode AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * ___mode_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_8; // UnityEngine.Rendering.PostProcessing.ColorParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::color ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * ___color_9; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::ambientOnly BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___ambientOnly_10; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::noiseFilterTolerance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___noiseFilterTolerance_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::blurTolerance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___blurTolerance_12; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::upsampleTolerance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___upsampleTolerance_13; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::thicknessModifier FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___thicknessModifier_14; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::directLightingStrength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___directLightingStrength_15; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::radius FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___radius_16; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter UnityEngine.Rendering.PostProcessing.AmbientOcclusion::quality AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * ___quality_17; public: inline static int32_t get_offset_of_mode_7() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___mode_7)); } inline AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * get_mode_7() const { return ___mode_7; } inline AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 ** get_address_of_mode_7() { return &___mode_7; } inline void set_mode_7(AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * value) { ___mode_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___mode_7), (void*)value); } inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___intensity_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_8() const { return ___intensity_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } inline static int32_t get_offset_of_color_9() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___color_9)); } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * get_color_9() const { return ___color_9; } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 ** get_address_of_color_9() { return &___color_9; } inline void set_color_9(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * value) { ___color_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___color_9), (void*)value); } inline static int32_t get_offset_of_ambientOnly_10() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___ambientOnly_10)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_ambientOnly_10() const { return ___ambientOnly_10; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_ambientOnly_10() { return &___ambientOnly_10; } inline void set_ambientOnly_10(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___ambientOnly_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___ambientOnly_10), (void*)value); } inline static int32_t get_offset_of_noiseFilterTolerance_11() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___noiseFilterTolerance_11)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_noiseFilterTolerance_11() const { return ___noiseFilterTolerance_11; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_noiseFilterTolerance_11() { return &___noiseFilterTolerance_11; } inline void set_noiseFilterTolerance_11(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___noiseFilterTolerance_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___noiseFilterTolerance_11), (void*)value); } inline static int32_t get_offset_of_blurTolerance_12() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___blurTolerance_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_blurTolerance_12() const { return ___blurTolerance_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_blurTolerance_12() { return &___blurTolerance_12; } inline void set_blurTolerance_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___blurTolerance_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurTolerance_12), (void*)value); } inline static int32_t get_offset_of_upsampleTolerance_13() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___upsampleTolerance_13)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_upsampleTolerance_13() const { return ___upsampleTolerance_13; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_upsampleTolerance_13() { return &___upsampleTolerance_13; } inline void set_upsampleTolerance_13(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___upsampleTolerance_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___upsampleTolerance_13), (void*)value); } inline static int32_t get_offset_of_thicknessModifier_14() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___thicknessModifier_14)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_thicknessModifier_14() const { return ___thicknessModifier_14; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_thicknessModifier_14() { return &___thicknessModifier_14; } inline void set_thicknessModifier_14(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___thicknessModifier_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___thicknessModifier_14), (void*)value); } inline static int32_t get_offset_of_directLightingStrength_15() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___directLightingStrength_15)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_directLightingStrength_15() const { return ___directLightingStrength_15; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_directLightingStrength_15() { return &___directLightingStrength_15; } inline void set_directLightingStrength_15(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___directLightingStrength_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___directLightingStrength_15), (void*)value); } inline static int32_t get_offset_of_radius_16() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___radius_16)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_radius_16() const { return ___radius_16; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_radius_16() { return &___radius_16; } inline void set_radius_16(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___radius_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___radius_16), (void*)value); } inline static int32_t get_offset_of_quality_17() { return static_cast(offsetof(AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E, ___quality_17)); } inline AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * get_quality_17() const { return ___quality_17; } inline AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 ** get_address_of_quality_17() { return &___quality_17; } inline void set_quality_17(AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * value) { ___quality_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___quality_17), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.AutoExposure struct AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.Vector2Parameter UnityEngine.Rendering.PostProcessing.AutoExposure::filtering Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * ___filtering_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AutoExposure::minLuminance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___minLuminance_8; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AutoExposure::maxLuminance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___maxLuminance_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AutoExposure::keyValue FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___keyValue_10; // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter UnityEngine.Rendering.PostProcessing.AutoExposure::eyeAdaptation EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * ___eyeAdaptation_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AutoExposure::speedUp FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___speedUp_12; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.AutoExposure::speedDown FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___speedDown_13; public: inline static int32_t get_offset_of_filtering_7() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___filtering_7)); } inline Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * get_filtering_7() const { return ___filtering_7; } inline Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 ** get_address_of_filtering_7() { return &___filtering_7; } inline void set_filtering_7(Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * value) { ___filtering_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___filtering_7), (void*)value); } inline static int32_t get_offset_of_minLuminance_8() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___minLuminance_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_minLuminance_8() const { return ___minLuminance_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_minLuminance_8() { return &___minLuminance_8; } inline void set_minLuminance_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___minLuminance_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___minLuminance_8), (void*)value); } inline static int32_t get_offset_of_maxLuminance_9() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___maxLuminance_9)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_maxLuminance_9() const { return ___maxLuminance_9; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_maxLuminance_9() { return &___maxLuminance_9; } inline void set_maxLuminance_9(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___maxLuminance_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___maxLuminance_9), (void*)value); } inline static int32_t get_offset_of_keyValue_10() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___keyValue_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_keyValue_10() const { return ___keyValue_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_keyValue_10() { return &___keyValue_10; } inline void set_keyValue_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___keyValue_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___keyValue_10), (void*)value); } inline static int32_t get_offset_of_eyeAdaptation_11() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___eyeAdaptation_11)); } inline EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * get_eyeAdaptation_11() const { return ___eyeAdaptation_11; } inline EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 ** get_address_of_eyeAdaptation_11() { return &___eyeAdaptation_11; } inline void set_eyeAdaptation_11(EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * value) { ___eyeAdaptation_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___eyeAdaptation_11), (void*)value); } inline static int32_t get_offset_of_speedUp_12() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___speedUp_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_speedUp_12() const { return ___speedUp_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_speedUp_12() { return &___speedUp_12; } inline void set_speedUp_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___speedUp_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___speedUp_12), (void*)value); } inline static int32_t get_offset_of_speedDown_13() { return static_cast(offsetof(AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106, ___speedDown_13)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_speedDown_13() const { return ___speedDown_13; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_speedDown_13() { return &___speedDown_13; } inline void set_speedDown_13(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___speedDown_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___speedDown_13), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.Bloom struct Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::threshold FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___threshold_8; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::softKnee FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___softKnee_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::clamp FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___clamp_10; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::diffusion FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___diffusion_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::anamorphicRatio FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___anamorphicRatio_12; // UnityEngine.Rendering.PostProcessing.ColorParameter UnityEngine.Rendering.PostProcessing.Bloom::color ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * ___color_13; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.Bloom::fastMode BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___fastMode_14; // UnityEngine.Rendering.PostProcessing.TextureParameter UnityEngine.Rendering.PostProcessing.Bloom::dirtTexture TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * ___dirtTexture_15; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Bloom::dirtIntensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___dirtIntensity_16; public: inline static int32_t get_offset_of_intensity_7() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___intensity_7)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_7() const { return ___intensity_7; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_7() { return &___intensity_7; } inline void set_intensity_7(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_7), (void*)value); } inline static int32_t get_offset_of_threshold_8() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___threshold_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_threshold_8() const { return ___threshold_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_threshold_8() { return &___threshold_8; } inline void set_threshold_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___threshold_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___threshold_8), (void*)value); } inline static int32_t get_offset_of_softKnee_9() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___softKnee_9)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_softKnee_9() const { return ___softKnee_9; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_softKnee_9() { return &___softKnee_9; } inline void set_softKnee_9(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___softKnee_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___softKnee_9), (void*)value); } inline static int32_t get_offset_of_clamp_10() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___clamp_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_clamp_10() const { return ___clamp_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_clamp_10() { return &___clamp_10; } inline void set_clamp_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___clamp_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___clamp_10), (void*)value); } inline static int32_t get_offset_of_diffusion_11() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___diffusion_11)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_diffusion_11() const { return ___diffusion_11; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_diffusion_11() { return &___diffusion_11; } inline void set_diffusion_11(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___diffusion_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___diffusion_11), (void*)value); } inline static int32_t get_offset_of_anamorphicRatio_12() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___anamorphicRatio_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_anamorphicRatio_12() const { return ___anamorphicRatio_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_anamorphicRatio_12() { return &___anamorphicRatio_12; } inline void set_anamorphicRatio_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___anamorphicRatio_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___anamorphicRatio_12), (void*)value); } inline static int32_t get_offset_of_color_13() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___color_13)); } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * get_color_13() const { return ___color_13; } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 ** get_address_of_color_13() { return &___color_13; } inline void set_color_13(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * value) { ___color_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___color_13), (void*)value); } inline static int32_t get_offset_of_fastMode_14() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___fastMode_14)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_fastMode_14() const { return ___fastMode_14; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_fastMode_14() { return &___fastMode_14; } inline void set_fastMode_14(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___fastMode_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___fastMode_14), (void*)value); } inline static int32_t get_offset_of_dirtTexture_15() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___dirtTexture_15)); } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * get_dirtTexture_15() const { return ___dirtTexture_15; } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 ** get_address_of_dirtTexture_15() { return &___dirtTexture_15; } inline void set_dirtTexture_15(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * value) { ___dirtTexture_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtTexture_15), (void*)value); } inline static int32_t get_offset_of_dirtIntensity_16() { return static_cast(offsetof(Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8, ___dirtIntensity_16)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_dirtIntensity_16() const { return ___dirtIntensity_16; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_dirtIntensity_16() { return &___dirtIntensity_16; } inline void set_dirtIntensity_16(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___dirtIntensity_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___dirtIntensity_16), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.PostProcessing.ChromaticAberration struct ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.TextureParameter UnityEngine.Rendering.PostProcessing.ChromaticAberration::spectralLut TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * ___spectralLut_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ChromaticAberration::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_8; // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.ChromaticAberration::fastMode BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___fastMode_9; public: inline static int32_t get_offset_of_spectralLut_7() { return static_cast(offsetof(ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229, ___spectralLut_7)); } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * get_spectralLut_7() const { return ___spectralLut_7; } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 ** get_address_of_spectralLut_7() { return &___spectralLut_7; } inline void set_spectralLut_7(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * value) { ___spectralLut_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___spectralLut_7), (void*)value); } inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229, ___intensity_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_8() const { return ___intensity_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } inline static int32_t get_offset_of_fastMode_9() { return static_cast(offsetof(ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229, ___fastMode_9)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_fastMode_9() const { return ___fastMode_9; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_fastMode_9() { return &___fastMode_9; } inline void set_fastMode_9(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___fastMode_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___fastMode_9), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.ColorGrading struct ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.GradingModeParameter UnityEngine.Rendering.PostProcessing.ColorGrading::gradingMode GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * ___gradingMode_7; // UnityEngine.Rendering.PostProcessing.TextureParameter UnityEngine.Rendering.PostProcessing.ColorGrading::externalLut TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * ___externalLut_8; // UnityEngine.Rendering.PostProcessing.TonemapperParameter UnityEngine.Rendering.PostProcessing.ColorGrading::tonemapper TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * ___tonemapper_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveToeStrength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveToeStrength_10; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveToeLength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveToeLength_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveShoulderStrength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveShoulderStrength_12; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveShoulderLength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveShoulderLength_13; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveShoulderAngle FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveShoulderAngle_14; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::toneCurveGamma FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___toneCurveGamma_15; // UnityEngine.Rendering.PostProcessing.TextureParameter UnityEngine.Rendering.PostProcessing.ColorGrading::ldrLut TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * ___ldrLut_16; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::ldrLutContribution FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___ldrLutContribution_17; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::temperature FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___temperature_18; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::tint FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___tint_19; // UnityEngine.Rendering.PostProcessing.ColorParameter UnityEngine.Rendering.PostProcessing.ColorGrading::colorFilter ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * ___colorFilter_20; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::hueShift FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___hueShift_21; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::saturation FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___saturation_22; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::brightness FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___brightness_23; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::postExposure FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___postExposure_24; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::contrast FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___contrast_25; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerRedOutRedIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerRedOutRedIn_26; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerRedOutGreenIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerRedOutGreenIn_27; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerRedOutBlueIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerRedOutBlueIn_28; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerGreenOutRedIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerGreenOutRedIn_29; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerGreenOutGreenIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerGreenOutGreenIn_30; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerGreenOutBlueIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerGreenOutBlueIn_31; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerBlueOutRedIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerBlueOutRedIn_32; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerBlueOutGreenIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerBlueOutGreenIn_33; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.ColorGrading::mixerBlueOutBlueIn FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___mixerBlueOutBlueIn_34; // UnityEngine.Rendering.PostProcessing.Vector4Parameter UnityEngine.Rendering.PostProcessing.ColorGrading::lift Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * ___lift_35; // UnityEngine.Rendering.PostProcessing.Vector4Parameter UnityEngine.Rendering.PostProcessing.ColorGrading::gamma Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * ___gamma_36; // UnityEngine.Rendering.PostProcessing.Vector4Parameter UnityEngine.Rendering.PostProcessing.ColorGrading::gain Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * ___gain_37; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::masterCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___masterCurve_38; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::redCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___redCurve_39; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::greenCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___greenCurve_40; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::blueCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___blueCurve_41; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::hueVsHueCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___hueVsHueCurve_42; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::hueVsSatCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___hueVsSatCurve_43; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::satVsSatCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___satVsSatCurve_44; // UnityEngine.Rendering.PostProcessing.SplineParameter UnityEngine.Rendering.PostProcessing.ColorGrading::lumVsSatCurve SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * ___lumVsSatCurve_45; public: inline static int32_t get_offset_of_gradingMode_7() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___gradingMode_7)); } inline GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * get_gradingMode_7() const { return ___gradingMode_7; } inline GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 ** get_address_of_gradingMode_7() { return &___gradingMode_7; } inline void set_gradingMode_7(GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * value) { ___gradingMode_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___gradingMode_7), (void*)value); } inline static int32_t get_offset_of_externalLut_8() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___externalLut_8)); } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * get_externalLut_8() const { return ___externalLut_8; } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 ** get_address_of_externalLut_8() { return &___externalLut_8; } inline void set_externalLut_8(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * value) { ___externalLut_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___externalLut_8), (void*)value); } inline static int32_t get_offset_of_tonemapper_9() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___tonemapper_9)); } inline TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * get_tonemapper_9() const { return ___tonemapper_9; } inline TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B ** get_address_of_tonemapper_9() { return &___tonemapper_9; } inline void set_tonemapper_9(TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * value) { ___tonemapper_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___tonemapper_9), (void*)value); } inline static int32_t get_offset_of_toneCurveToeStrength_10() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveToeStrength_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveToeStrength_10() const { return ___toneCurveToeStrength_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveToeStrength_10() { return &___toneCurveToeStrength_10; } inline void set_toneCurveToeStrength_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveToeStrength_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveToeStrength_10), (void*)value); } inline static int32_t get_offset_of_toneCurveToeLength_11() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveToeLength_11)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveToeLength_11() const { return ___toneCurveToeLength_11; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveToeLength_11() { return &___toneCurveToeLength_11; } inline void set_toneCurveToeLength_11(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveToeLength_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveToeLength_11), (void*)value); } inline static int32_t get_offset_of_toneCurveShoulderStrength_12() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveShoulderStrength_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveShoulderStrength_12() const { return ___toneCurveShoulderStrength_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveShoulderStrength_12() { return &___toneCurveShoulderStrength_12; } inline void set_toneCurveShoulderStrength_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveShoulderStrength_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveShoulderStrength_12), (void*)value); } inline static int32_t get_offset_of_toneCurveShoulderLength_13() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveShoulderLength_13)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveShoulderLength_13() const { return ___toneCurveShoulderLength_13; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveShoulderLength_13() { return &___toneCurveShoulderLength_13; } inline void set_toneCurveShoulderLength_13(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveShoulderLength_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveShoulderLength_13), (void*)value); } inline static int32_t get_offset_of_toneCurveShoulderAngle_14() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveShoulderAngle_14)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveShoulderAngle_14() const { return ___toneCurveShoulderAngle_14; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveShoulderAngle_14() { return &___toneCurveShoulderAngle_14; } inline void set_toneCurveShoulderAngle_14(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveShoulderAngle_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveShoulderAngle_14), (void*)value); } inline static int32_t get_offset_of_toneCurveGamma_15() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___toneCurveGamma_15)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_toneCurveGamma_15() const { return ___toneCurveGamma_15; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_toneCurveGamma_15() { return &___toneCurveGamma_15; } inline void set_toneCurveGamma_15(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___toneCurveGamma_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___toneCurveGamma_15), (void*)value); } inline static int32_t get_offset_of_ldrLut_16() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___ldrLut_16)); } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * get_ldrLut_16() const { return ___ldrLut_16; } inline TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 ** get_address_of_ldrLut_16() { return &___ldrLut_16; } inline void set_ldrLut_16(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * value) { ___ldrLut_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___ldrLut_16), (void*)value); } inline static int32_t get_offset_of_ldrLutContribution_17() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___ldrLutContribution_17)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_ldrLutContribution_17() const { return ___ldrLutContribution_17; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_ldrLutContribution_17() { return &___ldrLutContribution_17; } inline void set_ldrLutContribution_17(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___ldrLutContribution_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___ldrLutContribution_17), (void*)value); } inline static int32_t get_offset_of_temperature_18() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___temperature_18)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_temperature_18() const { return ___temperature_18; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_temperature_18() { return &___temperature_18; } inline void set_temperature_18(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___temperature_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___temperature_18), (void*)value); } inline static int32_t get_offset_of_tint_19() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___tint_19)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_tint_19() const { return ___tint_19; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_tint_19() { return &___tint_19; } inline void set_tint_19(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___tint_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___tint_19), (void*)value); } inline static int32_t get_offset_of_colorFilter_20() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___colorFilter_20)); } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * get_colorFilter_20() const { return ___colorFilter_20; } inline ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 ** get_address_of_colorFilter_20() { return &___colorFilter_20; } inline void set_colorFilter_20(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * value) { ___colorFilter_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorFilter_20), (void*)value); } inline static int32_t get_offset_of_hueShift_21() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___hueShift_21)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_hueShift_21() const { return ___hueShift_21; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_hueShift_21() { return &___hueShift_21; } inline void set_hueShift_21(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___hueShift_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueShift_21), (void*)value); } inline static int32_t get_offset_of_saturation_22() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___saturation_22)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_saturation_22() const { return ___saturation_22; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_saturation_22() { return &___saturation_22; } inline void set_saturation_22(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___saturation_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___saturation_22), (void*)value); } inline static int32_t get_offset_of_brightness_23() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___brightness_23)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_brightness_23() const { return ___brightness_23; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_brightness_23() { return &___brightness_23; } inline void set_brightness_23(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___brightness_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightness_23), (void*)value); } inline static int32_t get_offset_of_postExposure_24() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___postExposure_24)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_postExposure_24() const { return ___postExposure_24; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_postExposure_24() { return &___postExposure_24; } inline void set_postExposure_24(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___postExposure_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___postExposure_24), (void*)value); } inline static int32_t get_offset_of_contrast_25() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___contrast_25)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_contrast_25() const { return ___contrast_25; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_contrast_25() { return &___contrast_25; } inline void set_contrast_25(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___contrast_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___contrast_25), (void*)value); } inline static int32_t get_offset_of_mixerRedOutRedIn_26() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerRedOutRedIn_26)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerRedOutRedIn_26() const { return ___mixerRedOutRedIn_26; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerRedOutRedIn_26() { return &___mixerRedOutRedIn_26; } inline void set_mixerRedOutRedIn_26(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerRedOutRedIn_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerRedOutRedIn_26), (void*)value); } inline static int32_t get_offset_of_mixerRedOutGreenIn_27() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerRedOutGreenIn_27)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerRedOutGreenIn_27() const { return ___mixerRedOutGreenIn_27; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerRedOutGreenIn_27() { return &___mixerRedOutGreenIn_27; } inline void set_mixerRedOutGreenIn_27(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerRedOutGreenIn_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerRedOutGreenIn_27), (void*)value); } inline static int32_t get_offset_of_mixerRedOutBlueIn_28() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerRedOutBlueIn_28)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerRedOutBlueIn_28() const { return ___mixerRedOutBlueIn_28; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerRedOutBlueIn_28() { return &___mixerRedOutBlueIn_28; } inline void set_mixerRedOutBlueIn_28(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerRedOutBlueIn_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerRedOutBlueIn_28), (void*)value); } inline static int32_t get_offset_of_mixerGreenOutRedIn_29() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerGreenOutRedIn_29)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerGreenOutRedIn_29() const { return ___mixerGreenOutRedIn_29; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerGreenOutRedIn_29() { return &___mixerGreenOutRedIn_29; } inline void set_mixerGreenOutRedIn_29(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerGreenOutRedIn_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerGreenOutRedIn_29), (void*)value); } inline static int32_t get_offset_of_mixerGreenOutGreenIn_30() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerGreenOutGreenIn_30)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerGreenOutGreenIn_30() const { return ___mixerGreenOutGreenIn_30; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerGreenOutGreenIn_30() { return &___mixerGreenOutGreenIn_30; } inline void set_mixerGreenOutGreenIn_30(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerGreenOutGreenIn_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerGreenOutGreenIn_30), (void*)value); } inline static int32_t get_offset_of_mixerGreenOutBlueIn_31() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerGreenOutBlueIn_31)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerGreenOutBlueIn_31() const { return ___mixerGreenOutBlueIn_31; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerGreenOutBlueIn_31() { return &___mixerGreenOutBlueIn_31; } inline void set_mixerGreenOutBlueIn_31(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerGreenOutBlueIn_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerGreenOutBlueIn_31), (void*)value); } inline static int32_t get_offset_of_mixerBlueOutRedIn_32() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerBlueOutRedIn_32)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerBlueOutRedIn_32() const { return ___mixerBlueOutRedIn_32; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerBlueOutRedIn_32() { return &___mixerBlueOutRedIn_32; } inline void set_mixerBlueOutRedIn_32(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerBlueOutRedIn_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerBlueOutRedIn_32), (void*)value); } inline static int32_t get_offset_of_mixerBlueOutGreenIn_33() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerBlueOutGreenIn_33)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerBlueOutGreenIn_33() const { return ___mixerBlueOutGreenIn_33; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerBlueOutGreenIn_33() { return &___mixerBlueOutGreenIn_33; } inline void set_mixerBlueOutGreenIn_33(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerBlueOutGreenIn_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerBlueOutGreenIn_33), (void*)value); } inline static int32_t get_offset_of_mixerBlueOutBlueIn_34() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___mixerBlueOutBlueIn_34)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_mixerBlueOutBlueIn_34() const { return ___mixerBlueOutBlueIn_34; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_mixerBlueOutBlueIn_34() { return &___mixerBlueOutBlueIn_34; } inline void set_mixerBlueOutBlueIn_34(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___mixerBlueOutBlueIn_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerBlueOutBlueIn_34), (void*)value); } inline static int32_t get_offset_of_lift_35() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___lift_35)); } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * get_lift_35() const { return ___lift_35; } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 ** get_address_of_lift_35() { return &___lift_35; } inline void set_lift_35(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * value) { ___lift_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___lift_35), (void*)value); } inline static int32_t get_offset_of_gamma_36() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___gamma_36)); } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * get_gamma_36() const { return ___gamma_36; } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 ** get_address_of_gamma_36() { return &___gamma_36; } inline void set_gamma_36(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * value) { ___gamma_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___gamma_36), (void*)value); } inline static int32_t get_offset_of_gain_37() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___gain_37)); } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * get_gain_37() const { return ___gain_37; } inline Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 ** get_address_of_gain_37() { return &___gain_37; } inline void set_gain_37(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * value) { ___gain_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___gain_37), (void*)value); } inline static int32_t get_offset_of_masterCurve_38() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___masterCurve_38)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_masterCurve_38() const { return ___masterCurve_38; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_masterCurve_38() { return &___masterCurve_38; } inline void set_masterCurve_38(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___masterCurve_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___masterCurve_38), (void*)value); } inline static int32_t get_offset_of_redCurve_39() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___redCurve_39)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_redCurve_39() const { return ___redCurve_39; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_redCurve_39() { return &___redCurve_39; } inline void set_redCurve_39(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___redCurve_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___redCurve_39), (void*)value); } inline static int32_t get_offset_of_greenCurve_40() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___greenCurve_40)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_greenCurve_40() const { return ___greenCurve_40; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_greenCurve_40() { return &___greenCurve_40; } inline void set_greenCurve_40(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___greenCurve_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___greenCurve_40), (void*)value); } inline static int32_t get_offset_of_blueCurve_41() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___blueCurve_41)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_blueCurve_41() const { return ___blueCurve_41; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_blueCurve_41() { return &___blueCurve_41; } inline void set_blueCurve_41(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___blueCurve_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueCurve_41), (void*)value); } inline static int32_t get_offset_of_hueVsHueCurve_42() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___hueVsHueCurve_42)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_hueVsHueCurve_42() const { return ___hueVsHueCurve_42; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_hueVsHueCurve_42() { return &___hueVsHueCurve_42; } inline void set_hueVsHueCurve_42(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___hueVsHueCurve_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueVsHueCurve_42), (void*)value); } inline static int32_t get_offset_of_hueVsSatCurve_43() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___hueVsSatCurve_43)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_hueVsSatCurve_43() const { return ___hueVsSatCurve_43; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_hueVsSatCurve_43() { return &___hueVsSatCurve_43; } inline void set_hueVsSatCurve_43(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___hueVsSatCurve_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___hueVsSatCurve_43), (void*)value); } inline static int32_t get_offset_of_satVsSatCurve_44() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___satVsSatCurve_44)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_satVsSatCurve_44() const { return ___satVsSatCurve_44; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_satVsSatCurve_44() { return &___satVsSatCurve_44; } inline void set_satVsSatCurve_44(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___satVsSatCurve_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___satVsSatCurve_44), (void*)value); } inline static int32_t get_offset_of_lumVsSatCurve_45() { return static_cast(offsetof(ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5, ___lumVsSatCurve_45)); } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * get_lumVsSatCurve_45() const { return ___lumVsSatCurve_45; } inline SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 ** get_address_of_lumVsSatCurve_45() { return &___lumVsSatCurve_45; } inline void set_lumVsSatCurve_45(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * value) { ___lumVsSatCurve_45 = value; Il2CppCodeGenWriteBarrier((void**)(&___lumVsSatCurve_45), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.DepthOfField struct DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.DepthOfField::focusDistance FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___focusDistance_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.DepthOfField::aperture FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___aperture_8; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.DepthOfField::focalLength FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___focalLength_9; // UnityEngine.Rendering.PostProcessing.KernelSizeParameter UnityEngine.Rendering.PostProcessing.DepthOfField::kernelSize KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * ___kernelSize_10; public: inline static int32_t get_offset_of_focusDistance_7() { return static_cast(offsetof(DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731, ___focusDistance_7)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_focusDistance_7() const { return ___focusDistance_7; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_focusDistance_7() { return &___focusDistance_7; } inline void set_focusDistance_7(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___focusDistance_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusDistance_7), (void*)value); } inline static int32_t get_offset_of_aperture_8() { return static_cast(offsetof(DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731, ___aperture_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_aperture_8() const { return ___aperture_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_aperture_8() { return &___aperture_8; } inline void set_aperture_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___aperture_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___aperture_8), (void*)value); } inline static int32_t get_offset_of_focalLength_9() { return static_cast(offsetof(DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731, ___focalLength_9)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_focalLength_9() const { return ___focalLength_9; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_focalLength_9() { return &___focalLength_9; } inline void set_focalLength_9(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___focalLength_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___focalLength_9), (void*)value); } inline static int32_t get_offset_of_kernelSize_10() { return static_cast(offsetof(DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731, ___kernelSize_10)); } inline KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * get_kernelSize_10() const { return ___kernelSize_10; } inline KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 ** get_address_of_kernelSize_10() { return &___kernelSize_10; } inline void set_kernelSize_10(KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * value) { ___kernelSize_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___kernelSize_10), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.Grain struct Grain_tB492A9950823806164688BD0A2379FDD6489E528 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.BoolParameter UnityEngine.Rendering.PostProcessing.Grain::colored BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * ___colored_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Grain::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_8; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Grain::size FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___size_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.Grain::lumContrib FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___lumContrib_10; public: inline static int32_t get_offset_of_colored_7() { return static_cast(offsetof(Grain_tB492A9950823806164688BD0A2379FDD6489E528, ___colored_7)); } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * get_colored_7() const { return ___colored_7; } inline BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 ** get_address_of_colored_7() { return &___colored_7; } inline void set_colored_7(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * value) { ___colored_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___colored_7), (void*)value); } inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(Grain_tB492A9950823806164688BD0A2379FDD6489E528, ___intensity_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_8() const { return ___intensity_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value); } inline static int32_t get_offset_of_size_9() { return static_cast(offsetof(Grain_tB492A9950823806164688BD0A2379FDD6489E528, ___size_9)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_size_9() const { return ___size_9; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_size_9() { return &___size_9; } inline void set_size_9(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___size_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___size_9), (void*)value); } inline static int32_t get_offset_of_lumContrib_10() { return static_cast(offsetof(Grain_tB492A9950823806164688BD0A2379FDD6489E528, ___lumContrib_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_lumContrib_10() const { return ___lumContrib_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_lumContrib_10() { return &___lumContrib_10; } inline void set_lumContrib_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___lumContrib_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lumContrib_10), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.LensDistortion struct LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::intensity FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensity_7; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::intensityX FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensityX_8; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::intensityY FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___intensityY_9; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::centerX FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___centerX_10; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::centerY FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___centerY_11; // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.LensDistortion::scale FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___scale_12; public: inline static int32_t get_offset_of_intensity_7() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___intensity_7)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensity_7() const { return ___intensity_7; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensity_7() { return &___intensity_7; } inline void set_intensity_7(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensity_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensity_7), (void*)value); } inline static int32_t get_offset_of_intensityX_8() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___intensityX_8)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensityX_8() const { return ___intensityX_8; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensityX_8() { return &___intensityX_8; } inline void set_intensityX_8(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensityX_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensityX_8), (void*)value); } inline static int32_t get_offset_of_intensityY_9() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___intensityY_9)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_intensityY_9() const { return ___intensityY_9; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_intensityY_9() { return &___intensityY_9; } inline void set_intensityY_9(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___intensityY_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___intensityY_9), (void*)value); } inline static int32_t get_offset_of_centerX_10() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___centerX_10)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_centerX_10() const { return ___centerX_10; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_centerX_10() { return &___centerX_10; } inline void set_centerX_10(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___centerX_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___centerX_10), (void*)value); } inline static int32_t get_offset_of_centerY_11() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___centerY_11)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_centerY_11() const { return ___centerY_11; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_centerY_11() { return &___centerY_11; } inline void set_centerY_11(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___centerY_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___centerY_11), (void*)value); } inline static int32_t get_offset_of_scale_12() { return static_cast(offsetof(LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2, ___scale_12)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_scale_12() const { return ___scale_12; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_scale_12() { return &___scale_12; } inline void set_scale_12(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___scale_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___scale_12), (void*)value); } }; // UnityEngine.MeshCollider struct MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.PostProcessing.MotionBlur struct MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 : public PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 { public: // UnityEngine.Rendering.PostProcessing.FloatParameter UnityEngine.Rendering.PostProcessing.MotionBlur::shutterAngle FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * ___shutterAngle_7; // UnityEngine.Rendering.PostProcessing.IntParameter UnityEngine.Rendering.PostProcessing.MotionBlur::sampleCount IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * ___sampleCount_8; public: inline static int32_t get_offset_of_shutterAngle_7() { return static_cast(offsetof(MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8, ___shutterAngle_7)); } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * get_shutterAngle_7() const { return ___shutterAngle_7; } inline FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 ** get_address_of_shutterAngle_7() { return &___shutterAngle_7; } inline void set_shutterAngle_7(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * value) { ___shutterAngle_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___shutterAngle_7), (void*)value); } inline static int32_t get_offset_of_sampleCount_8() { return static_cast(offsetof(MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8, ___sampleCount_8)); } inline IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * get_sampleCount_8() const { return ___sampleCount_8; } inline IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 ** get_address_of_sampleCount_8() { return &___sampleCount_8; } inline void set_sampleCount_8(IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * value) { ___sampleCount_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleCount_8), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessDebug struct PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Rendering.PostProcessing.PostProcessLayer UnityEngine.Rendering.PostProcessing.PostProcessDebug::postProcessLayer PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * ___postProcessLayer_4; // UnityEngine.Rendering.PostProcessing.PostProcessLayer UnityEngine.Rendering.PostProcessing.PostProcessDebug::m_PreviousPostProcessLayer PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * ___m_PreviousPostProcessLayer_5; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebug::lightMeter bool ___lightMeter_6; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebug::histogram bool ___histogram_7; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebug::waveform bool ___waveform_8; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebug::vectorscope bool ___vectorscope_9; // UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebug::debugOverlay int32_t ___debugOverlay_10; // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessDebug::m_CurrentCamera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_CurrentCamera_11; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessDebug::m_CmdAfterEverything CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_CmdAfterEverything_12; public: inline static int32_t get_offset_of_postProcessLayer_4() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___postProcessLayer_4)); } inline PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * get_postProcessLayer_4() const { return ___postProcessLayer_4; } inline PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 ** get_address_of_postProcessLayer_4() { return &___postProcessLayer_4; } inline void set_postProcessLayer_4(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * value) { ___postProcessLayer_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___postProcessLayer_4), (void*)value); } inline static int32_t get_offset_of_m_PreviousPostProcessLayer_5() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___m_PreviousPostProcessLayer_5)); } inline PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * get_m_PreviousPostProcessLayer_5() const { return ___m_PreviousPostProcessLayer_5; } inline PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 ** get_address_of_m_PreviousPostProcessLayer_5() { return &___m_PreviousPostProcessLayer_5; } inline void set_m_PreviousPostProcessLayer_5(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * value) { ___m_PreviousPostProcessLayer_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PreviousPostProcessLayer_5), (void*)value); } inline static int32_t get_offset_of_lightMeter_6() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___lightMeter_6)); } inline bool get_lightMeter_6() const { return ___lightMeter_6; } inline bool* get_address_of_lightMeter_6() { return &___lightMeter_6; } inline void set_lightMeter_6(bool value) { ___lightMeter_6 = value; } inline static int32_t get_offset_of_histogram_7() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___histogram_7)); } inline bool get_histogram_7() const { return ___histogram_7; } inline bool* get_address_of_histogram_7() { return &___histogram_7; } inline void set_histogram_7(bool value) { ___histogram_7 = value; } inline static int32_t get_offset_of_waveform_8() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___waveform_8)); } inline bool get_waveform_8() const { return ___waveform_8; } inline bool* get_address_of_waveform_8() { return &___waveform_8; } inline void set_waveform_8(bool value) { ___waveform_8 = value; } inline static int32_t get_offset_of_vectorscope_9() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___vectorscope_9)); } inline bool get_vectorscope_9() const { return ___vectorscope_9; } inline bool* get_address_of_vectorscope_9() { return &___vectorscope_9; } inline void set_vectorscope_9(bool value) { ___vectorscope_9 = value; } inline static int32_t get_offset_of_debugOverlay_10() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___debugOverlay_10)); } inline int32_t get_debugOverlay_10() const { return ___debugOverlay_10; } inline int32_t* get_address_of_debugOverlay_10() { return &___debugOverlay_10; } inline void set_debugOverlay_10(int32_t value) { ___debugOverlay_10 = value; } inline static int32_t get_offset_of_m_CurrentCamera_11() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___m_CurrentCamera_11)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_CurrentCamera_11() const { return ___m_CurrentCamera_11; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_CurrentCamera_11() { return &___m_CurrentCamera_11; } inline void set_m_CurrentCamera_11(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_CurrentCamera_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCamera_11), (void*)value); } inline static int32_t get_offset_of_m_CmdAfterEverything_12() { return static_cast(offsetof(PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB, ___m_CmdAfterEverything_12)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_CmdAfterEverything_12() const { return ___m_CmdAfterEverything_12; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_CmdAfterEverything_12() { return &___m_CmdAfterEverything_12; } inline void set_m_CmdAfterEverything_12(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_CmdAfterEverything_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CmdAfterEverything_12), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.PostProcessLayer struct PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform UnityEngine.Rendering.PostProcessing.PostProcessLayer::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_4; // UnityEngine.LayerMask UnityEngine.Rendering.PostProcessing.PostProcessLayer::volumeLayer LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayer_5; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::stopNaNPropagation bool ___stopNaNPropagation_6; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::finalBlitToCameraTarget bool ___finalBlitToCameraTarget_7; // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing UnityEngine.Rendering.PostProcessing.PostProcessLayer::antialiasingMode int32_t ___antialiasingMode_8; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessLayer::temporalAntialiasing TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * ___temporalAntialiasing_9; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessLayer::subpixelMorphologicalAntialiasing SubpixelMorphologicalAntialiasing_t0CD7FE868E6C921A1B3D211694DE1C7CF4441330 * ___subpixelMorphologicalAntialiasing_10; // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessLayer::fastApproximateAntialiasing FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 * ___fastApproximateAntialiasing_11; // UnityEngine.Rendering.PostProcessing.Fog UnityEngine.Rendering.PostProcessing.PostProcessLayer::fog Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * ___fog_12; // UnityEngine.Rendering.PostProcessing.Dithering UnityEngine.Rendering.PostProcessing.PostProcessLayer::dithering Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 * ___dithering_13; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer UnityEngine.Rendering.PostProcessing.PostProcessLayer::debugLayer PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * ___debugLayer_14; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_Resources PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___m_Resources_15; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_OldResources PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___m_OldResources_16; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_ShowToolkit bool ___m_ShowToolkit_17; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_ShowCustomSorter bool ___m_ShowCustomSorter_18; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::breakBeforeColorGrading bool ___breakBeforeColorGrading_19; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_BeforeTransparentBundles List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * ___m_BeforeTransparentBundles_20; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_BeforeStackBundles List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * ___m_BeforeStackBundles_21; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_AfterStackBundles List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * ___m_AfterStackBundles_22; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.PostProcessing.PostProcessLayer::k__BackingField Dictionary_2_t0B266E18106FFEE36E9F17C2255B85B26A06DA9B * ___U3CsortedBundlesU3Ek__BackingField_23; // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.PostProcessLayer::k__BackingField int32_t ___U3CcameraDepthFlagsU3Ek__BackingField_24; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::k__BackingField bool ___U3ChaveBundlesBeenInitedU3Ek__BackingField_25; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_Bundles Dictionary_2_t24CCEB031D4D3796E63B4201C3641AC9C4AD2DC7 * ___m_Bundles_26; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_PropertySheetFactory PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * ___m_PropertySheetFactory_27; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_LegacyCmdBufferBeforeReflections CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_LegacyCmdBufferBeforeReflections_28; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_LegacyCmdBufferBeforeLighting CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_LegacyCmdBufferBeforeLighting_29; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_LegacyCmdBufferOpaque CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_LegacyCmdBufferOpaque_30; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_LegacyCmdBuffer CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___m_LegacyCmdBuffer_31; // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_Camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_Camera_32; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_CurrentContext PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___m_CurrentContext_33; // UnityEngine.Rendering.PostProcessing.LogHistogram UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_LogHistogram LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * ___m_LogHistogram_34; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_SettingsUpdateNeeded bool ___m_SettingsUpdateNeeded_35; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_IsRenderingInSceneView bool ___m_IsRenderingInSceneView_36; // UnityEngine.Rendering.PostProcessing.TargetPool UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_TargetPool TargetPool_t903089FCEE606214C490876AB928DA25294034CC * ___m_TargetPool_37; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_NaNKilled bool ___m_NaNKilled_38; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_ActiveEffects List_1_t6DF15E3E2851173B40AC86AEEE2AC01345F81979 * ___m_ActiveEffects_39; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessLayer::m_Targets List_1_tB10A40D1EC3429F5738E9FF815F6AFFF61B6043C * ___m_Targets_40; public: inline static int32_t get_offset_of_volumeTrigger_4() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___volumeTrigger_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_4() const { return ___volumeTrigger_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_4() { return &___volumeTrigger_4; } inline void set_volumeTrigger_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_4), (void*)value); } inline static int32_t get_offset_of_volumeLayer_5() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___volumeLayer_5)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayer_5() const { return ___volumeLayer_5; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayer_5() { return &___volumeLayer_5; } inline void set_volumeLayer_5(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayer_5 = value; } inline static int32_t get_offset_of_stopNaNPropagation_6() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___stopNaNPropagation_6)); } inline bool get_stopNaNPropagation_6() const { return ___stopNaNPropagation_6; } inline bool* get_address_of_stopNaNPropagation_6() { return &___stopNaNPropagation_6; } inline void set_stopNaNPropagation_6(bool value) { ___stopNaNPropagation_6 = value; } inline static int32_t get_offset_of_finalBlitToCameraTarget_7() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___finalBlitToCameraTarget_7)); } inline bool get_finalBlitToCameraTarget_7() const { return ___finalBlitToCameraTarget_7; } inline bool* get_address_of_finalBlitToCameraTarget_7() { return &___finalBlitToCameraTarget_7; } inline void set_finalBlitToCameraTarget_7(bool value) { ___finalBlitToCameraTarget_7 = value; } inline static int32_t get_offset_of_antialiasingMode_8() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___antialiasingMode_8)); } inline int32_t get_antialiasingMode_8() const { return ___antialiasingMode_8; } inline int32_t* get_address_of_antialiasingMode_8() { return &___antialiasingMode_8; } inline void set_antialiasingMode_8(int32_t value) { ___antialiasingMode_8 = value; } inline static int32_t get_offset_of_temporalAntialiasing_9() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___temporalAntialiasing_9)); } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * get_temporalAntialiasing_9() const { return ___temporalAntialiasing_9; } inline TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 ** get_address_of_temporalAntialiasing_9() { return &___temporalAntialiasing_9; } inline void set_temporalAntialiasing_9(TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * value) { ___temporalAntialiasing_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___temporalAntialiasing_9), (void*)value); } inline static int32_t get_offset_of_subpixelMorphologicalAntialiasing_10() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___subpixelMorphologicalAntialiasing_10)); } inline SubpixelMorphologicalAntialiasing_t0CD7FE868E6C921A1B3D211694DE1C7CF4441330 * get_subpixelMorphologicalAntialiasing_10() const { return ___subpixelMorphologicalAntialiasing_10; } inline SubpixelMorphologicalAntialiasing_t0CD7FE868E6C921A1B3D211694DE1C7CF4441330 ** get_address_of_subpixelMorphologicalAntialiasing_10() { return &___subpixelMorphologicalAntialiasing_10; } inline void set_subpixelMorphologicalAntialiasing_10(SubpixelMorphologicalAntialiasing_t0CD7FE868E6C921A1B3D211694DE1C7CF4441330 * value) { ___subpixelMorphologicalAntialiasing_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasing_10), (void*)value); } inline static int32_t get_offset_of_fastApproximateAntialiasing_11() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___fastApproximateAntialiasing_11)); } inline FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 * get_fastApproximateAntialiasing_11() const { return ___fastApproximateAntialiasing_11; } inline FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 ** get_address_of_fastApproximateAntialiasing_11() { return &___fastApproximateAntialiasing_11; } inline void set_fastApproximateAntialiasing_11(FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 * value) { ___fastApproximateAntialiasing_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___fastApproximateAntialiasing_11), (void*)value); } inline static int32_t get_offset_of_fog_12() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___fog_12)); } inline Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * get_fog_12() const { return ___fog_12; } inline Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 ** get_address_of_fog_12() { return &___fog_12; } inline void set_fog_12(Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * value) { ___fog_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___fog_12), (void*)value); } inline static int32_t get_offset_of_dithering_13() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___dithering_13)); } inline Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 * get_dithering_13() const { return ___dithering_13; } inline Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 ** get_address_of_dithering_13() { return &___dithering_13; } inline void set_dithering_13(Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 * value) { ___dithering_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___dithering_13), (void*)value); } inline static int32_t get_offset_of_debugLayer_14() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___debugLayer_14)); } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * get_debugLayer_14() const { return ___debugLayer_14; } inline PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 ** get_address_of_debugLayer_14() { return &___debugLayer_14; } inline void set_debugLayer_14(PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * value) { ___debugLayer_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___debugLayer_14), (void*)value); } inline static int32_t get_offset_of_m_Resources_15() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_Resources_15)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_m_Resources_15() const { return ___m_Resources_15; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_m_Resources_15() { return &___m_Resources_15; } inline void set_m_Resources_15(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___m_Resources_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Resources_15), (void*)value); } inline static int32_t get_offset_of_m_OldResources_16() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_OldResources_16)); } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * get_m_OldResources_16() const { return ___m_OldResources_16; } inline PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC ** get_address_of_m_OldResources_16() { return &___m_OldResources_16; } inline void set_m_OldResources_16(PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * value) { ___m_OldResources_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OldResources_16), (void*)value); } inline static int32_t get_offset_of_m_ShowToolkit_17() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_ShowToolkit_17)); } inline bool get_m_ShowToolkit_17() const { return ___m_ShowToolkit_17; } inline bool* get_address_of_m_ShowToolkit_17() { return &___m_ShowToolkit_17; } inline void set_m_ShowToolkit_17(bool value) { ___m_ShowToolkit_17 = value; } inline static int32_t get_offset_of_m_ShowCustomSorter_18() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_ShowCustomSorter_18)); } inline bool get_m_ShowCustomSorter_18() const { return ___m_ShowCustomSorter_18; } inline bool* get_address_of_m_ShowCustomSorter_18() { return &___m_ShowCustomSorter_18; } inline void set_m_ShowCustomSorter_18(bool value) { ___m_ShowCustomSorter_18 = value; } inline static int32_t get_offset_of_breakBeforeColorGrading_19() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___breakBeforeColorGrading_19)); } inline bool get_breakBeforeColorGrading_19() const { return ___breakBeforeColorGrading_19; } inline bool* get_address_of_breakBeforeColorGrading_19() { return &___breakBeforeColorGrading_19; } inline void set_breakBeforeColorGrading_19(bool value) { ___breakBeforeColorGrading_19 = value; } inline static int32_t get_offset_of_m_BeforeTransparentBundles_20() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_BeforeTransparentBundles_20)); } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * get_m_BeforeTransparentBundles_20() const { return ___m_BeforeTransparentBundles_20; } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 ** get_address_of_m_BeforeTransparentBundles_20() { return &___m_BeforeTransparentBundles_20; } inline void set_m_BeforeTransparentBundles_20(List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * value) { ___m_BeforeTransparentBundles_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BeforeTransparentBundles_20), (void*)value); } inline static int32_t get_offset_of_m_BeforeStackBundles_21() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_BeforeStackBundles_21)); } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * get_m_BeforeStackBundles_21() const { return ___m_BeforeStackBundles_21; } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 ** get_address_of_m_BeforeStackBundles_21() { return &___m_BeforeStackBundles_21; } inline void set_m_BeforeStackBundles_21(List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * value) { ___m_BeforeStackBundles_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BeforeStackBundles_21), (void*)value); } inline static int32_t get_offset_of_m_AfterStackBundles_22() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_AfterStackBundles_22)); } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * get_m_AfterStackBundles_22() const { return ___m_AfterStackBundles_22; } inline List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 ** get_address_of_m_AfterStackBundles_22() { return &___m_AfterStackBundles_22; } inline void set_m_AfterStackBundles_22(List_1_tB0AD40524B0EE118E7B2234EEE6C478CE5A8BBA3 * value) { ___m_AfterStackBundles_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AfterStackBundles_22), (void*)value); } inline static int32_t get_offset_of_U3CsortedBundlesU3Ek__BackingField_23() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___U3CsortedBundlesU3Ek__BackingField_23)); } inline Dictionary_2_t0B266E18106FFEE36E9F17C2255B85B26A06DA9B * get_U3CsortedBundlesU3Ek__BackingField_23() const { return ___U3CsortedBundlesU3Ek__BackingField_23; } inline Dictionary_2_t0B266E18106FFEE36E9F17C2255B85B26A06DA9B ** get_address_of_U3CsortedBundlesU3Ek__BackingField_23() { return &___U3CsortedBundlesU3Ek__BackingField_23; } inline void set_U3CsortedBundlesU3Ek__BackingField_23(Dictionary_2_t0B266E18106FFEE36E9F17C2255B85B26A06DA9B * value) { ___U3CsortedBundlesU3Ek__BackingField_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsortedBundlesU3Ek__BackingField_23), (void*)value); } inline static int32_t get_offset_of_U3CcameraDepthFlagsU3Ek__BackingField_24() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___U3CcameraDepthFlagsU3Ek__BackingField_24)); } inline int32_t get_U3CcameraDepthFlagsU3Ek__BackingField_24() const { return ___U3CcameraDepthFlagsU3Ek__BackingField_24; } inline int32_t* get_address_of_U3CcameraDepthFlagsU3Ek__BackingField_24() { return &___U3CcameraDepthFlagsU3Ek__BackingField_24; } inline void set_U3CcameraDepthFlagsU3Ek__BackingField_24(int32_t value) { ___U3CcameraDepthFlagsU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3ChaveBundlesBeenInitedU3Ek__BackingField_25() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___U3ChaveBundlesBeenInitedU3Ek__BackingField_25)); } inline bool get_U3ChaveBundlesBeenInitedU3Ek__BackingField_25() const { return ___U3ChaveBundlesBeenInitedU3Ek__BackingField_25; } inline bool* get_address_of_U3ChaveBundlesBeenInitedU3Ek__BackingField_25() { return &___U3ChaveBundlesBeenInitedU3Ek__BackingField_25; } inline void set_U3ChaveBundlesBeenInitedU3Ek__BackingField_25(bool value) { ___U3ChaveBundlesBeenInitedU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_m_Bundles_26() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_Bundles_26)); } inline Dictionary_2_t24CCEB031D4D3796E63B4201C3641AC9C4AD2DC7 * get_m_Bundles_26() const { return ___m_Bundles_26; } inline Dictionary_2_t24CCEB031D4D3796E63B4201C3641AC9C4AD2DC7 ** get_address_of_m_Bundles_26() { return &___m_Bundles_26; } inline void set_m_Bundles_26(Dictionary_2_t24CCEB031D4D3796E63B4201C3641AC9C4AD2DC7 * value) { ___m_Bundles_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Bundles_26), (void*)value); } inline static int32_t get_offset_of_m_PropertySheetFactory_27() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_PropertySheetFactory_27)); } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * get_m_PropertySheetFactory_27() const { return ___m_PropertySheetFactory_27; } inline PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 ** get_address_of_m_PropertySheetFactory_27() { return &___m_PropertySheetFactory_27; } inline void set_m_PropertySheetFactory_27(PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * value) { ___m_PropertySheetFactory_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PropertySheetFactory_27), (void*)value); } inline static int32_t get_offset_of_m_LegacyCmdBufferBeforeReflections_28() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_LegacyCmdBufferBeforeReflections_28)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_LegacyCmdBufferBeforeReflections_28() const { return ___m_LegacyCmdBufferBeforeReflections_28; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_LegacyCmdBufferBeforeReflections_28() { return &___m_LegacyCmdBufferBeforeReflections_28; } inline void set_m_LegacyCmdBufferBeforeReflections_28(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_LegacyCmdBufferBeforeReflections_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyCmdBufferBeforeReflections_28), (void*)value); } inline static int32_t get_offset_of_m_LegacyCmdBufferBeforeLighting_29() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_LegacyCmdBufferBeforeLighting_29)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_LegacyCmdBufferBeforeLighting_29() const { return ___m_LegacyCmdBufferBeforeLighting_29; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_LegacyCmdBufferBeforeLighting_29() { return &___m_LegacyCmdBufferBeforeLighting_29; } inline void set_m_LegacyCmdBufferBeforeLighting_29(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_LegacyCmdBufferBeforeLighting_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyCmdBufferBeforeLighting_29), (void*)value); } inline static int32_t get_offset_of_m_LegacyCmdBufferOpaque_30() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_LegacyCmdBufferOpaque_30)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_LegacyCmdBufferOpaque_30() const { return ___m_LegacyCmdBufferOpaque_30; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_LegacyCmdBufferOpaque_30() { return &___m_LegacyCmdBufferOpaque_30; } inline void set_m_LegacyCmdBufferOpaque_30(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_LegacyCmdBufferOpaque_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyCmdBufferOpaque_30), (void*)value); } inline static int32_t get_offset_of_m_LegacyCmdBuffer_31() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_LegacyCmdBuffer_31)); } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * get_m_LegacyCmdBuffer_31() const { return ___m_LegacyCmdBuffer_31; } inline CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 ** get_address_of_m_LegacyCmdBuffer_31() { return &___m_LegacyCmdBuffer_31; } inline void set_m_LegacyCmdBuffer_31(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * value) { ___m_LegacyCmdBuffer_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyCmdBuffer_31), (void*)value); } inline static int32_t get_offset_of_m_Camera_32() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_Camera_32)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_Camera_32() const { return ___m_Camera_32; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_Camera_32() { return &___m_Camera_32; } inline void set_m_Camera_32(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___m_Camera_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Camera_32), (void*)value); } inline static int32_t get_offset_of_m_CurrentContext_33() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_CurrentContext_33)); } inline PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * get_m_CurrentContext_33() const { return ___m_CurrentContext_33; } inline PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 ** get_address_of_m_CurrentContext_33() { return &___m_CurrentContext_33; } inline void set_m_CurrentContext_33(PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * value) { ___m_CurrentContext_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentContext_33), (void*)value); } inline static int32_t get_offset_of_m_LogHistogram_34() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_LogHistogram_34)); } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * get_m_LogHistogram_34() const { return ___m_LogHistogram_34; } inline LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C ** get_address_of_m_LogHistogram_34() { return &___m_LogHistogram_34; } inline void set_m_LogHistogram_34(LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * value) { ___m_LogHistogram_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LogHistogram_34), (void*)value); } inline static int32_t get_offset_of_m_SettingsUpdateNeeded_35() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_SettingsUpdateNeeded_35)); } inline bool get_m_SettingsUpdateNeeded_35() const { return ___m_SettingsUpdateNeeded_35; } inline bool* get_address_of_m_SettingsUpdateNeeded_35() { return &___m_SettingsUpdateNeeded_35; } inline void set_m_SettingsUpdateNeeded_35(bool value) { ___m_SettingsUpdateNeeded_35 = value; } inline static int32_t get_offset_of_m_IsRenderingInSceneView_36() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_IsRenderingInSceneView_36)); } inline bool get_m_IsRenderingInSceneView_36() const { return ___m_IsRenderingInSceneView_36; } inline bool* get_address_of_m_IsRenderingInSceneView_36() { return &___m_IsRenderingInSceneView_36; } inline void set_m_IsRenderingInSceneView_36(bool value) { ___m_IsRenderingInSceneView_36 = value; } inline static int32_t get_offset_of_m_TargetPool_37() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_TargetPool_37)); } inline TargetPool_t903089FCEE606214C490876AB928DA25294034CC * get_m_TargetPool_37() const { return ___m_TargetPool_37; } inline TargetPool_t903089FCEE606214C490876AB928DA25294034CC ** get_address_of_m_TargetPool_37() { return &___m_TargetPool_37; } inline void set_m_TargetPool_37(TargetPool_t903089FCEE606214C490876AB928DA25294034CC * value) { ___m_TargetPool_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TargetPool_37), (void*)value); } inline static int32_t get_offset_of_m_NaNKilled_38() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_NaNKilled_38)); } inline bool get_m_NaNKilled_38() const { return ___m_NaNKilled_38; } inline bool* get_address_of_m_NaNKilled_38() { return &___m_NaNKilled_38; } inline void set_m_NaNKilled_38(bool value) { ___m_NaNKilled_38 = value; } inline static int32_t get_offset_of_m_ActiveEffects_39() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_ActiveEffects_39)); } inline List_1_t6DF15E3E2851173B40AC86AEEE2AC01345F81979 * get_m_ActiveEffects_39() const { return ___m_ActiveEffects_39; } inline List_1_t6DF15E3E2851173B40AC86AEEE2AC01345F81979 ** get_address_of_m_ActiveEffects_39() { return &___m_ActiveEffects_39; } inline void set_m_ActiveEffects_39(List_1_t6DF15E3E2851173B40AC86AEEE2AC01345F81979 * value) { ___m_ActiveEffects_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveEffects_39), (void*)value); } inline static int32_t get_offset_of_m_Targets_40() { return static_cast(offsetof(PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7, ___m_Targets_40)); } inline List_1_tB10A40D1EC3429F5738E9FF815F6AFFF61B6043C * get_m_Targets_40() const { return ___m_Targets_40; } inline List_1_tB10A40D1EC3429F5738E9FF815F6AFFF61B6043C ** get_address_of_m_Targets_40() { return &___m_Targets_40; } inline void set_m_Targets_40(List_1_tB10A40D1EC3429F5738E9FF815F6AFFF61B6043C * value) { ___m_Targets_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Targets_40), (void*)value); } }; // // // System.Object // System.Object // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.Attribute // System.Attribute // UnityEngine.Rendering.PostProcessing.ColorUtilities // UnityEngine.Rendering.PostProcessing.ColorUtilities // UnityEngine.Rendering.PostProcessing.Dithering // UnityEngine.Rendering.PostProcessing.Dithering // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing // UnityEngine.Rendering.PostProcessing.Fog // UnityEngine.Rendering.PostProcessing.Fog // UnityEngine.Rendering.PostProcessing.HableCurve // UnityEngine.Rendering.PostProcessing.HableCurve // UnityEngine.Rendering.PostProcessing.HaltonSeq // UnityEngine.Rendering.PostProcessing.HaltonSeq // UnityEngine.Rendering.PostProcessing.LogHistogram // UnityEngine.Rendering.PostProcessing.LogHistogram // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.PostProcessing.MeshUtilities struct MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields { public: // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.MeshUtilities::s_Primitives Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * ___s_Primitives_0; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.MeshUtilities::s_ColliderPrimitives Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * ___s_ColliderPrimitives_1; public: inline static int32_t get_offset_of_s_Primitives_0() { return static_cast(offsetof(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields, ___s_Primitives_0)); } inline Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * get_s_Primitives_0() const { return ___s_Primitives_0; } inline Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E ** get_address_of_s_Primitives_0() { return &___s_Primitives_0; } inline void set_s_Primitives_0(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * value) { ___s_Primitives_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Primitives_0), (void*)value); } inline static int32_t get_offset_of_s_ColliderPrimitives_1() { return static_cast(offsetof(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields, ___s_ColliderPrimitives_1)); } inline Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * get_s_ColliderPrimitives_1() const { return ___s_ColliderPrimitives_1; } inline Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A ** get_address_of_s_ColliderPrimitives_1() { return &___s_ColliderPrimitives_1; } inline void set_s_ColliderPrimitives_1(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * value) { ___s_ColliderPrimitives_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ColliderPrimitives_1), (void*)value); } }; // UnityEngine.Rendering.PostProcessing.MeshUtilities // UnityEngine.Rendering.PostProcessing.Monitor // UnityEngine.Rendering.PostProcessing.Monitor // UnityEngine.Rendering.PostProcessing.MultiScaleVO // UnityEngine.Rendering.PostProcessing.MultiScaleVO // UnityEngine.Rendering.PostProcessing.ParameterOverride // UnityEngine.Rendering.PostProcessing.ParameterOverride // UnityEngine.Rendering.PostProcessing.PostProcessBundle // UnityEngine.Rendering.PostProcessing.PostProcessBundle // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheet // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // UnityEngine.Rendering.PostProcessing.PropertySheetFactory // System.Random // System.Random // UnityEngine.Rendering.PostProcessing.ScalableAO // UnityEngine.Rendering.PostProcessing.ScalableAO // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields { public: // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MainTex int32_t ___MainTex_0; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Jitter int32_t ___Jitter_1; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Sharpness int32_t ___Sharpness_2; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FinalBlendParameters int32_t ___FinalBlendParameters_3; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistoryTex int32_t ___HistoryTex_4; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flip int32_t ___SMAA_Flip_5; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flop int32_t ___SMAA_Flop_6; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOParams int32_t ___AOParams_7; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOColor int32_t ___AOColor_8; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture1 int32_t ___OcclusionTexture1_9; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture2 int32_t ___OcclusionTexture2_10; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SAOcclusionTexture int32_t ___SAOcclusionTexture_11; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MSVOcclusionTexture int32_t ___MSVOcclusionTexture_12; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthCopy int32_t ___DepthCopy_13; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LinearDepth int32_t ___LinearDepth_14; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth1 int32_t ___LowDepth1_15; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth2 int32_t ___LowDepth2_16; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth3 int32_t ___LowDepth3_17; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth4 int32_t ___LowDepth4_18; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth1 int32_t ___TiledDepth1_19; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth2 int32_t ___TiledDepth2_20; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth3 int32_t ___TiledDepth3_21; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth4 int32_t ___TiledDepth4_22; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion1 int32_t ___Occlusion1_23; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion2 int32_t ___Occlusion2_24; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion3 int32_t ___Occlusion3_25; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion4 int32_t ___Occlusion4_26; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined1 int32_t ___Combined1_27; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined2 int32_t ___Combined2_28; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined3 int32_t ___Combined3_29; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SSRResolveTemp int32_t ___SSRResolveTemp_30; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Noise int32_t ___Noise_31; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Test int32_t ___Test_32; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Resolve int32_t ___Resolve_33; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::History int32_t ___History_34; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ViewMatrix int32_t ___ViewMatrix_35; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseViewMatrix int32_t ___InverseViewMatrix_36; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseProjectionMatrix int32_t ___InverseProjectionMatrix_37; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScreenSpaceProjectionMatrix int32_t ___ScreenSpaceProjectionMatrix_38; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params2 int32_t ___Params2_39; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogColor int32_t ___FogColor_40; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogParams int32_t ___FogParams_41; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityScale int32_t ___VelocityScale_42; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxBlurRadius int32_t ___MaxBlurRadius_43; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxBlurRadius int32_t ___RcpMaxBlurRadius_44; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityTex int32_t ___VelocityTex_45; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile2RT int32_t ___Tile2RT_46; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile4RT int32_t ___Tile4RT_47; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile8RT int32_t ___Tile8RT_48; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxOffs int32_t ___TileMaxOffs_49; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxLoop int32_t ___TileMaxLoop_50; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileVRT int32_t ___TileVRT_51; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::NeighborMaxTex int32_t ___NeighborMaxTex_52; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LoopCount int32_t ___LoopCount_53; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTemp int32_t ___DepthOfFieldTemp_54; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTex int32_t ___DepthOfFieldTex_55; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distance int32_t ___Distance_56; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LensCoeff int32_t ___LensCoeff_57; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxCoC int32_t ___MaxCoC_58; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxCoC int32_t ___RcpMaxCoC_59; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpAspect int32_t ___RcpAspect_60; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CoCTex int32_t ___CoCTex_61; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TaaParams int32_t ___TaaParams_62; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AutoExposureTex int32_t ___AutoExposureTex_63; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistogramBuffer int32_t ___HistogramBuffer_64; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params int32_t ___Params_65; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScaleOffsetRes int32_t ___ScaleOffsetRes_66; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::BloomTex int32_t ___BloomTex_67; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SampleScale int32_t ___SampleScale_68; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Threshold int32_t ___Threshold_69; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorIntensity int32_t ___ColorIntensity_70; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTex int32_t ___Bloom_DirtTex_71; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Settings int32_t ___Bloom_Settings_72; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Color int32_t ___Bloom_Color_73; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTileOffset int32_t ___Bloom_DirtTileOffset_74; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_Amount int32_t ___ChromaticAberration_Amount_75; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_SpectralLut int32_t ___ChromaticAberration_SpectralLut_76; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_CenterScale int32_t ___Distortion_CenterScale_77; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_Amount int32_t ___Distortion_Amount_78; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D int32_t ___Lut2D_79; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D int32_t ___Lut3D_80; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D_Params int32_t ___Lut3D_Params_81; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D_Params int32_t ___Lut2D_Params_82; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UserLut2D_Params int32_t ___UserLut2D_Params_83; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PostExposure int32_t ___PostExposure_84; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorBalance int32_t ___ColorBalance_85; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorFilter int32_t ___ColorFilter_86; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HueSatCon int32_t ___HueSatCon_87; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Brightness int32_t ___Brightness_88; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerRed int32_t ___ChannelMixerRed_89; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerGreen int32_t ___ChannelMixerGreen_90; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerBlue int32_t ___ChannelMixerBlue_91; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lift int32_t ___Lift_92; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InvGamma int32_t ___InvGamma_93; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Gain int32_t ___Gain_94; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Curves int32_t ___Curves_95; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CustomToneCurve int32_t ___CustomToneCurve_96; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentA int32_t ___ToeSegmentA_97; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentB int32_t ___ToeSegmentB_98; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentA int32_t ___MidSegmentA_99; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentB int32_t ___MidSegmentB_100; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentA int32_t ___ShoSegmentA_101; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentB int32_t ___ShoSegmentB_102; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Color int32_t ___Vignette_Color_103; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Center int32_t ___Vignette_Center_104; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Settings int32_t ___Vignette_Settings_105; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mask int32_t ___Vignette_Mask_106; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Opacity int32_t ___Vignette_Opacity_107; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mode int32_t ___Vignette_Mode_108; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params1 int32_t ___Grain_Params1_109; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params2 int32_t ___Grain_Params2_110; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainTex int32_t ___GrainTex_111; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Phase int32_t ___Phase_112; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainNoiseParameters int32_t ___GrainNoiseParameters_113; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LumaInAlpha int32_t ___LumaInAlpha_114; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DitheringTex int32_t ___DitheringTex_115; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Dithering_Coords int32_t ___Dithering_Coords_116; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::From int32_t ___From_117; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::To int32_t ___To_118; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Interp int32_t ___Interp_119; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TargetColor int32_t ___TargetColor_120; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HalfResFinalCopy int32_t ___HalfResFinalCopy_121; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformSource int32_t ___WaveformSource_122; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformBuffer int32_t ___WaveformBuffer_123; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VectorscopeBuffer int32_t ___VectorscopeBuffer_124; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RenderViewportScaleFactor int32_t ___RenderViewportScaleFactor_125; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVTransform int32_t ___UVTransform_126; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthSlice int32_t ___DepthSlice_127; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVScaleOffset int32_t ___UVScaleOffset_128; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PosScaleOffset int32_t ___PosScaleOffset_129; public: inline static int32_t get_offset_of_MainTex_0() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MainTex_0)); } inline int32_t get_MainTex_0() const { return ___MainTex_0; } inline int32_t* get_address_of_MainTex_0() { return &___MainTex_0; } inline void set_MainTex_0(int32_t value) { ___MainTex_0 = value; } inline static int32_t get_offset_of_Jitter_1() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Jitter_1)); } inline int32_t get_Jitter_1() const { return ___Jitter_1; } inline int32_t* get_address_of_Jitter_1() { return &___Jitter_1; } inline void set_Jitter_1(int32_t value) { ___Jitter_1 = value; } inline static int32_t get_offset_of_Sharpness_2() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Sharpness_2)); } inline int32_t get_Sharpness_2() const { return ___Sharpness_2; } inline int32_t* get_address_of_Sharpness_2() { return &___Sharpness_2; } inline void set_Sharpness_2(int32_t value) { ___Sharpness_2 = value; } inline static int32_t get_offset_of_FinalBlendParameters_3() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FinalBlendParameters_3)); } inline int32_t get_FinalBlendParameters_3() const { return ___FinalBlendParameters_3; } inline int32_t* get_address_of_FinalBlendParameters_3() { return &___FinalBlendParameters_3; } inline void set_FinalBlendParameters_3(int32_t value) { ___FinalBlendParameters_3 = value; } inline static int32_t get_offset_of_HistoryTex_4() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HistoryTex_4)); } inline int32_t get_HistoryTex_4() const { return ___HistoryTex_4; } inline int32_t* get_address_of_HistoryTex_4() { return &___HistoryTex_4; } inline void set_HistoryTex_4(int32_t value) { ___HistoryTex_4 = value; } inline static int32_t get_offset_of_SMAA_Flip_5() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SMAA_Flip_5)); } inline int32_t get_SMAA_Flip_5() const { return ___SMAA_Flip_5; } inline int32_t* get_address_of_SMAA_Flip_5() { return &___SMAA_Flip_5; } inline void set_SMAA_Flip_5(int32_t value) { ___SMAA_Flip_5 = value; } inline static int32_t get_offset_of_SMAA_Flop_6() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SMAA_Flop_6)); } inline int32_t get_SMAA_Flop_6() const { return ___SMAA_Flop_6; } inline int32_t* get_address_of_SMAA_Flop_6() { return &___SMAA_Flop_6; } inline void set_SMAA_Flop_6(int32_t value) { ___SMAA_Flop_6 = value; } inline static int32_t get_offset_of_AOParams_7() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AOParams_7)); } inline int32_t get_AOParams_7() const { return ___AOParams_7; } inline int32_t* get_address_of_AOParams_7() { return &___AOParams_7; } inline void set_AOParams_7(int32_t value) { ___AOParams_7 = value; } inline static int32_t get_offset_of_AOColor_8() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AOColor_8)); } inline int32_t get_AOColor_8() const { return ___AOColor_8; } inline int32_t* get_address_of_AOColor_8() { return &___AOColor_8; } inline void set_AOColor_8(int32_t value) { ___AOColor_8 = value; } inline static int32_t get_offset_of_OcclusionTexture1_9() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___OcclusionTexture1_9)); } inline int32_t get_OcclusionTexture1_9() const { return ___OcclusionTexture1_9; } inline int32_t* get_address_of_OcclusionTexture1_9() { return &___OcclusionTexture1_9; } inline void set_OcclusionTexture1_9(int32_t value) { ___OcclusionTexture1_9 = value; } inline static int32_t get_offset_of_OcclusionTexture2_10() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___OcclusionTexture2_10)); } inline int32_t get_OcclusionTexture2_10() const { return ___OcclusionTexture2_10; } inline int32_t* get_address_of_OcclusionTexture2_10() { return &___OcclusionTexture2_10; } inline void set_OcclusionTexture2_10(int32_t value) { ___OcclusionTexture2_10 = value; } inline static int32_t get_offset_of_SAOcclusionTexture_11() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SAOcclusionTexture_11)); } inline int32_t get_SAOcclusionTexture_11() const { return ___SAOcclusionTexture_11; } inline int32_t* get_address_of_SAOcclusionTexture_11() { return &___SAOcclusionTexture_11; } inline void set_SAOcclusionTexture_11(int32_t value) { ___SAOcclusionTexture_11 = value; } inline static int32_t get_offset_of_MSVOcclusionTexture_12() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MSVOcclusionTexture_12)); } inline int32_t get_MSVOcclusionTexture_12() const { return ___MSVOcclusionTexture_12; } inline int32_t* get_address_of_MSVOcclusionTexture_12() { return &___MSVOcclusionTexture_12; } inline void set_MSVOcclusionTexture_12(int32_t value) { ___MSVOcclusionTexture_12 = value; } inline static int32_t get_offset_of_DepthCopy_13() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthCopy_13)); } inline int32_t get_DepthCopy_13() const { return ___DepthCopy_13; } inline int32_t* get_address_of_DepthCopy_13() { return &___DepthCopy_13; } inline void set_DepthCopy_13(int32_t value) { ___DepthCopy_13 = value; } inline static int32_t get_offset_of_LinearDepth_14() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LinearDepth_14)); } inline int32_t get_LinearDepth_14() const { return ___LinearDepth_14; } inline int32_t* get_address_of_LinearDepth_14() { return &___LinearDepth_14; } inline void set_LinearDepth_14(int32_t value) { ___LinearDepth_14 = value; } inline static int32_t get_offset_of_LowDepth1_15() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth1_15)); } inline int32_t get_LowDepth1_15() const { return ___LowDepth1_15; } inline int32_t* get_address_of_LowDepth1_15() { return &___LowDepth1_15; } inline void set_LowDepth1_15(int32_t value) { ___LowDepth1_15 = value; } inline static int32_t get_offset_of_LowDepth2_16() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth2_16)); } inline int32_t get_LowDepth2_16() const { return ___LowDepth2_16; } inline int32_t* get_address_of_LowDepth2_16() { return &___LowDepth2_16; } inline void set_LowDepth2_16(int32_t value) { ___LowDepth2_16 = value; } inline static int32_t get_offset_of_LowDepth3_17() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth3_17)); } inline int32_t get_LowDepth3_17() const { return ___LowDepth3_17; } inline int32_t* get_address_of_LowDepth3_17() { return &___LowDepth3_17; } inline void set_LowDepth3_17(int32_t value) { ___LowDepth3_17 = value; } inline static int32_t get_offset_of_LowDepth4_18() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LowDepth4_18)); } inline int32_t get_LowDepth4_18() const { return ___LowDepth4_18; } inline int32_t* get_address_of_LowDepth4_18() { return &___LowDepth4_18; } inline void set_LowDepth4_18(int32_t value) { ___LowDepth4_18 = value; } inline static int32_t get_offset_of_TiledDepth1_19() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth1_19)); } inline int32_t get_TiledDepth1_19() const { return ___TiledDepth1_19; } inline int32_t* get_address_of_TiledDepth1_19() { return &___TiledDepth1_19; } inline void set_TiledDepth1_19(int32_t value) { ___TiledDepth1_19 = value; } inline static int32_t get_offset_of_TiledDepth2_20() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth2_20)); } inline int32_t get_TiledDepth2_20() const { return ___TiledDepth2_20; } inline int32_t* get_address_of_TiledDepth2_20() { return &___TiledDepth2_20; } inline void set_TiledDepth2_20(int32_t value) { ___TiledDepth2_20 = value; } inline static int32_t get_offset_of_TiledDepth3_21() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth3_21)); } inline int32_t get_TiledDepth3_21() const { return ___TiledDepth3_21; } inline int32_t* get_address_of_TiledDepth3_21() { return &___TiledDepth3_21; } inline void set_TiledDepth3_21(int32_t value) { ___TiledDepth3_21 = value; } inline static int32_t get_offset_of_TiledDepth4_22() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TiledDepth4_22)); } inline int32_t get_TiledDepth4_22() const { return ___TiledDepth4_22; } inline int32_t* get_address_of_TiledDepth4_22() { return &___TiledDepth4_22; } inline void set_TiledDepth4_22(int32_t value) { ___TiledDepth4_22 = value; } inline static int32_t get_offset_of_Occlusion1_23() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion1_23)); } inline int32_t get_Occlusion1_23() const { return ___Occlusion1_23; } inline int32_t* get_address_of_Occlusion1_23() { return &___Occlusion1_23; } inline void set_Occlusion1_23(int32_t value) { ___Occlusion1_23 = value; } inline static int32_t get_offset_of_Occlusion2_24() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion2_24)); } inline int32_t get_Occlusion2_24() const { return ___Occlusion2_24; } inline int32_t* get_address_of_Occlusion2_24() { return &___Occlusion2_24; } inline void set_Occlusion2_24(int32_t value) { ___Occlusion2_24 = value; } inline static int32_t get_offset_of_Occlusion3_25() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion3_25)); } inline int32_t get_Occlusion3_25() const { return ___Occlusion3_25; } inline int32_t* get_address_of_Occlusion3_25() { return &___Occlusion3_25; } inline void set_Occlusion3_25(int32_t value) { ___Occlusion3_25 = value; } inline static int32_t get_offset_of_Occlusion4_26() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Occlusion4_26)); } inline int32_t get_Occlusion4_26() const { return ___Occlusion4_26; } inline int32_t* get_address_of_Occlusion4_26() { return &___Occlusion4_26; } inline void set_Occlusion4_26(int32_t value) { ___Occlusion4_26 = value; } inline static int32_t get_offset_of_Combined1_27() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined1_27)); } inline int32_t get_Combined1_27() const { return ___Combined1_27; } inline int32_t* get_address_of_Combined1_27() { return &___Combined1_27; } inline void set_Combined1_27(int32_t value) { ___Combined1_27 = value; } inline static int32_t get_offset_of_Combined2_28() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined2_28)); } inline int32_t get_Combined2_28() const { return ___Combined2_28; } inline int32_t* get_address_of_Combined2_28() { return &___Combined2_28; } inline void set_Combined2_28(int32_t value) { ___Combined2_28 = value; } inline static int32_t get_offset_of_Combined3_29() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Combined3_29)); } inline int32_t get_Combined3_29() const { return ___Combined3_29; } inline int32_t* get_address_of_Combined3_29() { return &___Combined3_29; } inline void set_Combined3_29(int32_t value) { ___Combined3_29 = value; } inline static int32_t get_offset_of_SSRResolveTemp_30() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SSRResolveTemp_30)); } inline int32_t get_SSRResolveTemp_30() const { return ___SSRResolveTemp_30; } inline int32_t* get_address_of_SSRResolveTemp_30() { return &___SSRResolveTemp_30; } inline void set_SSRResolveTemp_30(int32_t value) { ___SSRResolveTemp_30 = value; } inline static int32_t get_offset_of_Noise_31() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Noise_31)); } inline int32_t get_Noise_31() const { return ___Noise_31; } inline int32_t* get_address_of_Noise_31() { return &___Noise_31; } inline void set_Noise_31(int32_t value) { ___Noise_31 = value; } inline static int32_t get_offset_of_Test_32() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Test_32)); } inline int32_t get_Test_32() const { return ___Test_32; } inline int32_t* get_address_of_Test_32() { return &___Test_32; } inline void set_Test_32(int32_t value) { ___Test_32 = value; } inline static int32_t get_offset_of_Resolve_33() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Resolve_33)); } inline int32_t get_Resolve_33() const { return ___Resolve_33; } inline int32_t* get_address_of_Resolve_33() { return &___Resolve_33; } inline void set_Resolve_33(int32_t value) { ___Resolve_33 = value; } inline static int32_t get_offset_of_History_34() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___History_34)); } inline int32_t get_History_34() const { return ___History_34; } inline int32_t* get_address_of_History_34() { return &___History_34; } inline void set_History_34(int32_t value) { ___History_34 = value; } inline static int32_t get_offset_of_ViewMatrix_35() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ViewMatrix_35)); } inline int32_t get_ViewMatrix_35() const { return ___ViewMatrix_35; } inline int32_t* get_address_of_ViewMatrix_35() { return &___ViewMatrix_35; } inline void set_ViewMatrix_35(int32_t value) { ___ViewMatrix_35 = value; } inline static int32_t get_offset_of_InverseViewMatrix_36() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InverseViewMatrix_36)); } inline int32_t get_InverseViewMatrix_36() const { return ___InverseViewMatrix_36; } inline int32_t* get_address_of_InverseViewMatrix_36() { return &___InverseViewMatrix_36; } inline void set_InverseViewMatrix_36(int32_t value) { ___InverseViewMatrix_36 = value; } inline static int32_t get_offset_of_InverseProjectionMatrix_37() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InverseProjectionMatrix_37)); } inline int32_t get_InverseProjectionMatrix_37() const { return ___InverseProjectionMatrix_37; } inline int32_t* get_address_of_InverseProjectionMatrix_37() { return &___InverseProjectionMatrix_37; } inline void set_InverseProjectionMatrix_37(int32_t value) { ___InverseProjectionMatrix_37 = value; } inline static int32_t get_offset_of_ScreenSpaceProjectionMatrix_38() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ScreenSpaceProjectionMatrix_38)); } inline int32_t get_ScreenSpaceProjectionMatrix_38() const { return ___ScreenSpaceProjectionMatrix_38; } inline int32_t* get_address_of_ScreenSpaceProjectionMatrix_38() { return &___ScreenSpaceProjectionMatrix_38; } inline void set_ScreenSpaceProjectionMatrix_38(int32_t value) { ___ScreenSpaceProjectionMatrix_38 = value; } inline static int32_t get_offset_of_Params2_39() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Params2_39)); } inline int32_t get_Params2_39() const { return ___Params2_39; } inline int32_t* get_address_of_Params2_39() { return &___Params2_39; } inline void set_Params2_39(int32_t value) { ___Params2_39 = value; } inline static int32_t get_offset_of_FogColor_40() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FogColor_40)); } inline int32_t get_FogColor_40() const { return ___FogColor_40; } inline int32_t* get_address_of_FogColor_40() { return &___FogColor_40; } inline void set_FogColor_40(int32_t value) { ___FogColor_40 = value; } inline static int32_t get_offset_of_FogParams_41() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___FogParams_41)); } inline int32_t get_FogParams_41() const { return ___FogParams_41; } inline int32_t* get_address_of_FogParams_41() { return &___FogParams_41; } inline void set_FogParams_41(int32_t value) { ___FogParams_41 = value; } inline static int32_t get_offset_of_VelocityScale_42() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VelocityScale_42)); } inline int32_t get_VelocityScale_42() const { return ___VelocityScale_42; } inline int32_t* get_address_of_VelocityScale_42() { return &___VelocityScale_42; } inline void set_VelocityScale_42(int32_t value) { ___VelocityScale_42 = value; } inline static int32_t get_offset_of_MaxBlurRadius_43() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MaxBlurRadius_43)); } inline int32_t get_MaxBlurRadius_43() const { return ___MaxBlurRadius_43; } inline int32_t* get_address_of_MaxBlurRadius_43() { return &___MaxBlurRadius_43; } inline void set_MaxBlurRadius_43(int32_t value) { ___MaxBlurRadius_43 = value; } inline static int32_t get_offset_of_RcpMaxBlurRadius_44() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpMaxBlurRadius_44)); } inline int32_t get_RcpMaxBlurRadius_44() const { return ___RcpMaxBlurRadius_44; } inline int32_t* get_address_of_RcpMaxBlurRadius_44() { return &___RcpMaxBlurRadius_44; } inline void set_RcpMaxBlurRadius_44(int32_t value) { ___RcpMaxBlurRadius_44 = value; } inline static int32_t get_offset_of_VelocityTex_45() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VelocityTex_45)); } inline int32_t get_VelocityTex_45() const { return ___VelocityTex_45; } inline int32_t* get_address_of_VelocityTex_45() { return &___VelocityTex_45; } inline void set_VelocityTex_45(int32_t value) { ___VelocityTex_45 = value; } inline static int32_t get_offset_of_Tile2RT_46() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile2RT_46)); } inline int32_t get_Tile2RT_46() const { return ___Tile2RT_46; } inline int32_t* get_address_of_Tile2RT_46() { return &___Tile2RT_46; } inline void set_Tile2RT_46(int32_t value) { ___Tile2RT_46 = value; } inline static int32_t get_offset_of_Tile4RT_47() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile4RT_47)); } inline int32_t get_Tile4RT_47() const { return ___Tile4RT_47; } inline int32_t* get_address_of_Tile4RT_47() { return &___Tile4RT_47; } inline void set_Tile4RT_47(int32_t value) { ___Tile4RT_47 = value; } inline static int32_t get_offset_of_Tile8RT_48() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Tile8RT_48)); } inline int32_t get_Tile8RT_48() const { return ___Tile8RT_48; } inline int32_t* get_address_of_Tile8RT_48() { return &___Tile8RT_48; } inline void set_Tile8RT_48(int32_t value) { ___Tile8RT_48 = value; } inline static int32_t get_offset_of_TileMaxOffs_49() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileMaxOffs_49)); } inline int32_t get_TileMaxOffs_49() const { return ___TileMaxOffs_49; } inline int32_t* get_address_of_TileMaxOffs_49() { return &___TileMaxOffs_49; } inline void set_TileMaxOffs_49(int32_t value) { ___TileMaxOffs_49 = value; } inline static int32_t get_offset_of_TileMaxLoop_50() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileMaxLoop_50)); } inline int32_t get_TileMaxLoop_50() const { return ___TileMaxLoop_50; } inline int32_t* get_address_of_TileMaxLoop_50() { return &___TileMaxLoop_50; } inline void set_TileMaxLoop_50(int32_t value) { ___TileMaxLoop_50 = value; } inline static int32_t get_offset_of_TileVRT_51() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TileVRT_51)); } inline int32_t get_TileVRT_51() const { return ___TileVRT_51; } inline int32_t* get_address_of_TileVRT_51() { return &___TileVRT_51; } inline void set_TileVRT_51(int32_t value) { ___TileVRT_51 = value; } inline static int32_t get_offset_of_NeighborMaxTex_52() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___NeighborMaxTex_52)); } inline int32_t get_NeighborMaxTex_52() const { return ___NeighborMaxTex_52; } inline int32_t* get_address_of_NeighborMaxTex_52() { return &___NeighborMaxTex_52; } inline void set_NeighborMaxTex_52(int32_t value) { ___NeighborMaxTex_52 = value; } inline static int32_t get_offset_of_LoopCount_53() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LoopCount_53)); } inline int32_t get_LoopCount_53() const { return ___LoopCount_53; } inline int32_t* get_address_of_LoopCount_53() { return &___LoopCount_53; } inline void set_LoopCount_53(int32_t value) { ___LoopCount_53 = value; } inline static int32_t get_offset_of_DepthOfFieldTemp_54() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthOfFieldTemp_54)); } inline int32_t get_DepthOfFieldTemp_54() const { return ___DepthOfFieldTemp_54; } inline int32_t* get_address_of_DepthOfFieldTemp_54() { return &___DepthOfFieldTemp_54; } inline void set_DepthOfFieldTemp_54(int32_t value) { ___DepthOfFieldTemp_54 = value; } inline static int32_t get_offset_of_DepthOfFieldTex_55() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthOfFieldTex_55)); } inline int32_t get_DepthOfFieldTex_55() const { return ___DepthOfFieldTex_55; } inline int32_t* get_address_of_DepthOfFieldTex_55() { return &___DepthOfFieldTex_55; } inline void set_DepthOfFieldTex_55(int32_t value) { ___DepthOfFieldTex_55 = value; } inline static int32_t get_offset_of_Distance_56() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distance_56)); } inline int32_t get_Distance_56() const { return ___Distance_56; } inline int32_t* get_address_of_Distance_56() { return &___Distance_56; } inline void set_Distance_56(int32_t value) { ___Distance_56 = value; } inline static int32_t get_offset_of_LensCoeff_57() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LensCoeff_57)); } inline int32_t get_LensCoeff_57() const { return ___LensCoeff_57; } inline int32_t* get_address_of_LensCoeff_57() { return &___LensCoeff_57; } inline void set_LensCoeff_57(int32_t value) { ___LensCoeff_57 = value; } inline static int32_t get_offset_of_MaxCoC_58() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MaxCoC_58)); } inline int32_t get_MaxCoC_58() const { return ___MaxCoC_58; } inline int32_t* get_address_of_MaxCoC_58() { return &___MaxCoC_58; } inline void set_MaxCoC_58(int32_t value) { ___MaxCoC_58 = value; } inline static int32_t get_offset_of_RcpMaxCoC_59() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpMaxCoC_59)); } inline int32_t get_RcpMaxCoC_59() const { return ___RcpMaxCoC_59; } inline int32_t* get_address_of_RcpMaxCoC_59() { return &___RcpMaxCoC_59; } inline void set_RcpMaxCoC_59(int32_t value) { ___RcpMaxCoC_59 = value; } inline static int32_t get_offset_of_RcpAspect_60() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RcpAspect_60)); } inline int32_t get_RcpAspect_60() const { return ___RcpAspect_60; } inline int32_t* get_address_of_RcpAspect_60() { return &___RcpAspect_60; } inline void set_RcpAspect_60(int32_t value) { ___RcpAspect_60 = value; } inline static int32_t get_offset_of_CoCTex_61() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___CoCTex_61)); } inline int32_t get_CoCTex_61() const { return ___CoCTex_61; } inline int32_t* get_address_of_CoCTex_61() { return &___CoCTex_61; } inline void set_CoCTex_61(int32_t value) { ___CoCTex_61 = value; } inline static int32_t get_offset_of_TaaParams_62() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TaaParams_62)); } inline int32_t get_TaaParams_62() const { return ___TaaParams_62; } inline int32_t* get_address_of_TaaParams_62() { return &___TaaParams_62; } inline void set_TaaParams_62(int32_t value) { ___TaaParams_62 = value; } inline static int32_t get_offset_of_AutoExposureTex_63() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___AutoExposureTex_63)); } inline int32_t get_AutoExposureTex_63() const { return ___AutoExposureTex_63; } inline int32_t* get_address_of_AutoExposureTex_63() { return &___AutoExposureTex_63; } inline void set_AutoExposureTex_63(int32_t value) { ___AutoExposureTex_63 = value; } inline static int32_t get_offset_of_HistogramBuffer_64() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HistogramBuffer_64)); } inline int32_t get_HistogramBuffer_64() const { return ___HistogramBuffer_64; } inline int32_t* get_address_of_HistogramBuffer_64() { return &___HistogramBuffer_64; } inline void set_HistogramBuffer_64(int32_t value) { ___HistogramBuffer_64 = value; } inline static int32_t get_offset_of_Params_65() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Params_65)); } inline int32_t get_Params_65() const { return ___Params_65; } inline int32_t* get_address_of_Params_65() { return &___Params_65; } inline void set_Params_65(int32_t value) { ___Params_65 = value; } inline static int32_t get_offset_of_ScaleOffsetRes_66() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ScaleOffsetRes_66)); } inline int32_t get_ScaleOffsetRes_66() const { return ___ScaleOffsetRes_66; } inline int32_t* get_address_of_ScaleOffsetRes_66() { return &___ScaleOffsetRes_66; } inline void set_ScaleOffsetRes_66(int32_t value) { ___ScaleOffsetRes_66 = value; } inline static int32_t get_offset_of_BloomTex_67() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___BloomTex_67)); } inline int32_t get_BloomTex_67() const { return ___BloomTex_67; } inline int32_t* get_address_of_BloomTex_67() { return &___BloomTex_67; } inline void set_BloomTex_67(int32_t value) { ___BloomTex_67 = value; } inline static int32_t get_offset_of_SampleScale_68() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___SampleScale_68)); } inline int32_t get_SampleScale_68() const { return ___SampleScale_68; } inline int32_t* get_address_of_SampleScale_68() { return &___SampleScale_68; } inline void set_SampleScale_68(int32_t value) { ___SampleScale_68 = value; } inline static int32_t get_offset_of_Threshold_69() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Threshold_69)); } inline int32_t get_Threshold_69() const { return ___Threshold_69; } inline int32_t* get_address_of_Threshold_69() { return &___Threshold_69; } inline void set_Threshold_69(int32_t value) { ___Threshold_69 = value; } inline static int32_t get_offset_of_ColorIntensity_70() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorIntensity_70)); } inline int32_t get_ColorIntensity_70() const { return ___ColorIntensity_70; } inline int32_t* get_address_of_ColorIntensity_70() { return &___ColorIntensity_70; } inline void set_ColorIntensity_70(int32_t value) { ___ColorIntensity_70 = value; } inline static int32_t get_offset_of_Bloom_DirtTex_71() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_DirtTex_71)); } inline int32_t get_Bloom_DirtTex_71() const { return ___Bloom_DirtTex_71; } inline int32_t* get_address_of_Bloom_DirtTex_71() { return &___Bloom_DirtTex_71; } inline void set_Bloom_DirtTex_71(int32_t value) { ___Bloom_DirtTex_71 = value; } inline static int32_t get_offset_of_Bloom_Settings_72() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_Settings_72)); } inline int32_t get_Bloom_Settings_72() const { return ___Bloom_Settings_72; } inline int32_t* get_address_of_Bloom_Settings_72() { return &___Bloom_Settings_72; } inline void set_Bloom_Settings_72(int32_t value) { ___Bloom_Settings_72 = value; } inline static int32_t get_offset_of_Bloom_Color_73() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_Color_73)); } inline int32_t get_Bloom_Color_73() const { return ___Bloom_Color_73; } inline int32_t* get_address_of_Bloom_Color_73() { return &___Bloom_Color_73; } inline void set_Bloom_Color_73(int32_t value) { ___Bloom_Color_73 = value; } inline static int32_t get_offset_of_Bloom_DirtTileOffset_74() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Bloom_DirtTileOffset_74)); } inline int32_t get_Bloom_DirtTileOffset_74() const { return ___Bloom_DirtTileOffset_74; } inline int32_t* get_address_of_Bloom_DirtTileOffset_74() { return &___Bloom_DirtTileOffset_74; } inline void set_Bloom_DirtTileOffset_74(int32_t value) { ___Bloom_DirtTileOffset_74 = value; } inline static int32_t get_offset_of_ChromaticAberration_Amount_75() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChromaticAberration_Amount_75)); } inline int32_t get_ChromaticAberration_Amount_75() const { return ___ChromaticAberration_Amount_75; } inline int32_t* get_address_of_ChromaticAberration_Amount_75() { return &___ChromaticAberration_Amount_75; } inline void set_ChromaticAberration_Amount_75(int32_t value) { ___ChromaticAberration_Amount_75 = value; } inline static int32_t get_offset_of_ChromaticAberration_SpectralLut_76() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChromaticAberration_SpectralLut_76)); } inline int32_t get_ChromaticAberration_SpectralLut_76() const { return ___ChromaticAberration_SpectralLut_76; } inline int32_t* get_address_of_ChromaticAberration_SpectralLut_76() { return &___ChromaticAberration_SpectralLut_76; } inline void set_ChromaticAberration_SpectralLut_76(int32_t value) { ___ChromaticAberration_SpectralLut_76 = value; } inline static int32_t get_offset_of_Distortion_CenterScale_77() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distortion_CenterScale_77)); } inline int32_t get_Distortion_CenterScale_77() const { return ___Distortion_CenterScale_77; } inline int32_t* get_address_of_Distortion_CenterScale_77() { return &___Distortion_CenterScale_77; } inline void set_Distortion_CenterScale_77(int32_t value) { ___Distortion_CenterScale_77 = value; } inline static int32_t get_offset_of_Distortion_Amount_78() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Distortion_Amount_78)); } inline int32_t get_Distortion_Amount_78() const { return ___Distortion_Amount_78; } inline int32_t* get_address_of_Distortion_Amount_78() { return &___Distortion_Amount_78; } inline void set_Distortion_Amount_78(int32_t value) { ___Distortion_Amount_78 = value; } inline static int32_t get_offset_of_Lut2D_79() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut2D_79)); } inline int32_t get_Lut2D_79() const { return ___Lut2D_79; } inline int32_t* get_address_of_Lut2D_79() { return &___Lut2D_79; } inline void set_Lut2D_79(int32_t value) { ___Lut2D_79 = value; } inline static int32_t get_offset_of_Lut3D_80() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut3D_80)); } inline int32_t get_Lut3D_80() const { return ___Lut3D_80; } inline int32_t* get_address_of_Lut3D_80() { return &___Lut3D_80; } inline void set_Lut3D_80(int32_t value) { ___Lut3D_80 = value; } inline static int32_t get_offset_of_Lut3D_Params_81() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut3D_Params_81)); } inline int32_t get_Lut3D_Params_81() const { return ___Lut3D_Params_81; } inline int32_t* get_address_of_Lut3D_Params_81() { return &___Lut3D_Params_81; } inline void set_Lut3D_Params_81(int32_t value) { ___Lut3D_Params_81 = value; } inline static int32_t get_offset_of_Lut2D_Params_82() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lut2D_Params_82)); } inline int32_t get_Lut2D_Params_82() const { return ___Lut2D_Params_82; } inline int32_t* get_address_of_Lut2D_Params_82() { return &___Lut2D_Params_82; } inline void set_Lut2D_Params_82(int32_t value) { ___Lut2D_Params_82 = value; } inline static int32_t get_offset_of_UserLut2D_Params_83() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UserLut2D_Params_83)); } inline int32_t get_UserLut2D_Params_83() const { return ___UserLut2D_Params_83; } inline int32_t* get_address_of_UserLut2D_Params_83() { return &___UserLut2D_Params_83; } inline void set_UserLut2D_Params_83(int32_t value) { ___UserLut2D_Params_83 = value; } inline static int32_t get_offset_of_PostExposure_84() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___PostExposure_84)); } inline int32_t get_PostExposure_84() const { return ___PostExposure_84; } inline int32_t* get_address_of_PostExposure_84() { return &___PostExposure_84; } inline void set_PostExposure_84(int32_t value) { ___PostExposure_84 = value; } inline static int32_t get_offset_of_ColorBalance_85() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorBalance_85)); } inline int32_t get_ColorBalance_85() const { return ___ColorBalance_85; } inline int32_t* get_address_of_ColorBalance_85() { return &___ColorBalance_85; } inline void set_ColorBalance_85(int32_t value) { ___ColorBalance_85 = value; } inline static int32_t get_offset_of_ColorFilter_86() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ColorFilter_86)); } inline int32_t get_ColorFilter_86() const { return ___ColorFilter_86; } inline int32_t* get_address_of_ColorFilter_86() { return &___ColorFilter_86; } inline void set_ColorFilter_86(int32_t value) { ___ColorFilter_86 = value; } inline static int32_t get_offset_of_HueSatCon_87() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HueSatCon_87)); } inline int32_t get_HueSatCon_87() const { return ___HueSatCon_87; } inline int32_t* get_address_of_HueSatCon_87() { return &___HueSatCon_87; } inline void set_HueSatCon_87(int32_t value) { ___HueSatCon_87 = value; } inline static int32_t get_offset_of_Brightness_88() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Brightness_88)); } inline int32_t get_Brightness_88() const { return ___Brightness_88; } inline int32_t* get_address_of_Brightness_88() { return &___Brightness_88; } inline void set_Brightness_88(int32_t value) { ___Brightness_88 = value; } inline static int32_t get_offset_of_ChannelMixerRed_89() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerRed_89)); } inline int32_t get_ChannelMixerRed_89() const { return ___ChannelMixerRed_89; } inline int32_t* get_address_of_ChannelMixerRed_89() { return &___ChannelMixerRed_89; } inline void set_ChannelMixerRed_89(int32_t value) { ___ChannelMixerRed_89 = value; } inline static int32_t get_offset_of_ChannelMixerGreen_90() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerGreen_90)); } inline int32_t get_ChannelMixerGreen_90() const { return ___ChannelMixerGreen_90; } inline int32_t* get_address_of_ChannelMixerGreen_90() { return &___ChannelMixerGreen_90; } inline void set_ChannelMixerGreen_90(int32_t value) { ___ChannelMixerGreen_90 = value; } inline static int32_t get_offset_of_ChannelMixerBlue_91() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ChannelMixerBlue_91)); } inline int32_t get_ChannelMixerBlue_91() const { return ___ChannelMixerBlue_91; } inline int32_t* get_address_of_ChannelMixerBlue_91() { return &___ChannelMixerBlue_91; } inline void set_ChannelMixerBlue_91(int32_t value) { ___ChannelMixerBlue_91 = value; } inline static int32_t get_offset_of_Lift_92() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Lift_92)); } inline int32_t get_Lift_92() const { return ___Lift_92; } inline int32_t* get_address_of_Lift_92() { return &___Lift_92; } inline void set_Lift_92(int32_t value) { ___Lift_92 = value; } inline static int32_t get_offset_of_InvGamma_93() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___InvGamma_93)); } inline int32_t get_InvGamma_93() const { return ___InvGamma_93; } inline int32_t* get_address_of_InvGamma_93() { return &___InvGamma_93; } inline void set_InvGamma_93(int32_t value) { ___InvGamma_93 = value; } inline static int32_t get_offset_of_Gain_94() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Gain_94)); } inline int32_t get_Gain_94() const { return ___Gain_94; } inline int32_t* get_address_of_Gain_94() { return &___Gain_94; } inline void set_Gain_94(int32_t value) { ___Gain_94 = value; } inline static int32_t get_offset_of_Curves_95() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Curves_95)); } inline int32_t get_Curves_95() const { return ___Curves_95; } inline int32_t* get_address_of_Curves_95() { return &___Curves_95; } inline void set_Curves_95(int32_t value) { ___Curves_95 = value; } inline static int32_t get_offset_of_CustomToneCurve_96() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___CustomToneCurve_96)); } inline int32_t get_CustomToneCurve_96() const { return ___CustomToneCurve_96; } inline int32_t* get_address_of_CustomToneCurve_96() { return &___CustomToneCurve_96; } inline void set_CustomToneCurve_96(int32_t value) { ___CustomToneCurve_96 = value; } inline static int32_t get_offset_of_ToeSegmentA_97() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ToeSegmentA_97)); } inline int32_t get_ToeSegmentA_97() const { return ___ToeSegmentA_97; } inline int32_t* get_address_of_ToeSegmentA_97() { return &___ToeSegmentA_97; } inline void set_ToeSegmentA_97(int32_t value) { ___ToeSegmentA_97 = value; } inline static int32_t get_offset_of_ToeSegmentB_98() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ToeSegmentB_98)); } inline int32_t get_ToeSegmentB_98() const { return ___ToeSegmentB_98; } inline int32_t* get_address_of_ToeSegmentB_98() { return &___ToeSegmentB_98; } inline void set_ToeSegmentB_98(int32_t value) { ___ToeSegmentB_98 = value; } inline static int32_t get_offset_of_MidSegmentA_99() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MidSegmentA_99)); } inline int32_t get_MidSegmentA_99() const { return ___MidSegmentA_99; } inline int32_t* get_address_of_MidSegmentA_99() { return &___MidSegmentA_99; } inline void set_MidSegmentA_99(int32_t value) { ___MidSegmentA_99 = value; } inline static int32_t get_offset_of_MidSegmentB_100() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___MidSegmentB_100)); } inline int32_t get_MidSegmentB_100() const { return ___MidSegmentB_100; } inline int32_t* get_address_of_MidSegmentB_100() { return &___MidSegmentB_100; } inline void set_MidSegmentB_100(int32_t value) { ___MidSegmentB_100 = value; } inline static int32_t get_offset_of_ShoSegmentA_101() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ShoSegmentA_101)); } inline int32_t get_ShoSegmentA_101() const { return ___ShoSegmentA_101; } inline int32_t* get_address_of_ShoSegmentA_101() { return &___ShoSegmentA_101; } inline void set_ShoSegmentA_101(int32_t value) { ___ShoSegmentA_101 = value; } inline static int32_t get_offset_of_ShoSegmentB_102() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___ShoSegmentB_102)); } inline int32_t get_ShoSegmentB_102() const { return ___ShoSegmentB_102; } inline int32_t* get_address_of_ShoSegmentB_102() { return &___ShoSegmentB_102; } inline void set_ShoSegmentB_102(int32_t value) { ___ShoSegmentB_102 = value; } inline static int32_t get_offset_of_Vignette_Color_103() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Color_103)); } inline int32_t get_Vignette_Color_103() const { return ___Vignette_Color_103; } inline int32_t* get_address_of_Vignette_Color_103() { return &___Vignette_Color_103; } inline void set_Vignette_Color_103(int32_t value) { ___Vignette_Color_103 = value; } inline static int32_t get_offset_of_Vignette_Center_104() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Center_104)); } inline int32_t get_Vignette_Center_104() const { return ___Vignette_Center_104; } inline int32_t* get_address_of_Vignette_Center_104() { return &___Vignette_Center_104; } inline void set_Vignette_Center_104(int32_t value) { ___Vignette_Center_104 = value; } inline static int32_t get_offset_of_Vignette_Settings_105() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Settings_105)); } inline int32_t get_Vignette_Settings_105() const { return ___Vignette_Settings_105; } inline int32_t* get_address_of_Vignette_Settings_105() { return &___Vignette_Settings_105; } inline void set_Vignette_Settings_105(int32_t value) { ___Vignette_Settings_105 = value; } inline static int32_t get_offset_of_Vignette_Mask_106() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Mask_106)); } inline int32_t get_Vignette_Mask_106() const { return ___Vignette_Mask_106; } inline int32_t* get_address_of_Vignette_Mask_106() { return &___Vignette_Mask_106; } inline void set_Vignette_Mask_106(int32_t value) { ___Vignette_Mask_106 = value; } inline static int32_t get_offset_of_Vignette_Opacity_107() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Opacity_107)); } inline int32_t get_Vignette_Opacity_107() const { return ___Vignette_Opacity_107; } inline int32_t* get_address_of_Vignette_Opacity_107() { return &___Vignette_Opacity_107; } inline void set_Vignette_Opacity_107(int32_t value) { ___Vignette_Opacity_107 = value; } inline static int32_t get_offset_of_Vignette_Mode_108() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Vignette_Mode_108)); } inline int32_t get_Vignette_Mode_108() const { return ___Vignette_Mode_108; } inline int32_t* get_address_of_Vignette_Mode_108() { return &___Vignette_Mode_108; } inline void set_Vignette_Mode_108(int32_t value) { ___Vignette_Mode_108 = value; } inline static int32_t get_offset_of_Grain_Params1_109() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Grain_Params1_109)); } inline int32_t get_Grain_Params1_109() const { return ___Grain_Params1_109; } inline int32_t* get_address_of_Grain_Params1_109() { return &___Grain_Params1_109; } inline void set_Grain_Params1_109(int32_t value) { ___Grain_Params1_109 = value; } inline static int32_t get_offset_of_Grain_Params2_110() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Grain_Params2_110)); } inline int32_t get_Grain_Params2_110() const { return ___Grain_Params2_110; } inline int32_t* get_address_of_Grain_Params2_110() { return &___Grain_Params2_110; } inline void set_Grain_Params2_110(int32_t value) { ___Grain_Params2_110 = value; } inline static int32_t get_offset_of_GrainTex_111() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___GrainTex_111)); } inline int32_t get_GrainTex_111() const { return ___GrainTex_111; } inline int32_t* get_address_of_GrainTex_111() { return &___GrainTex_111; } inline void set_GrainTex_111(int32_t value) { ___GrainTex_111 = value; } inline static int32_t get_offset_of_Phase_112() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Phase_112)); } inline int32_t get_Phase_112() const { return ___Phase_112; } inline int32_t* get_address_of_Phase_112() { return &___Phase_112; } inline void set_Phase_112(int32_t value) { ___Phase_112 = value; } inline static int32_t get_offset_of_GrainNoiseParameters_113() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___GrainNoiseParameters_113)); } inline int32_t get_GrainNoiseParameters_113() const { return ___GrainNoiseParameters_113; } inline int32_t* get_address_of_GrainNoiseParameters_113() { return &___GrainNoiseParameters_113; } inline void set_GrainNoiseParameters_113(int32_t value) { ___GrainNoiseParameters_113 = value; } inline static int32_t get_offset_of_LumaInAlpha_114() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___LumaInAlpha_114)); } inline int32_t get_LumaInAlpha_114() const { return ___LumaInAlpha_114; } inline int32_t* get_address_of_LumaInAlpha_114() { return &___LumaInAlpha_114; } inline void set_LumaInAlpha_114(int32_t value) { ___LumaInAlpha_114 = value; } inline static int32_t get_offset_of_DitheringTex_115() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DitheringTex_115)); } inline int32_t get_DitheringTex_115() const { return ___DitheringTex_115; } inline int32_t* get_address_of_DitheringTex_115() { return &___DitheringTex_115; } inline void set_DitheringTex_115(int32_t value) { ___DitheringTex_115 = value; } inline static int32_t get_offset_of_Dithering_Coords_116() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Dithering_Coords_116)); } inline int32_t get_Dithering_Coords_116() const { return ___Dithering_Coords_116; } inline int32_t* get_address_of_Dithering_Coords_116() { return &___Dithering_Coords_116; } inline void set_Dithering_Coords_116(int32_t value) { ___Dithering_Coords_116 = value; } inline static int32_t get_offset_of_From_117() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___From_117)); } inline int32_t get_From_117() const { return ___From_117; } inline int32_t* get_address_of_From_117() { return &___From_117; } inline void set_From_117(int32_t value) { ___From_117 = value; } inline static int32_t get_offset_of_To_118() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___To_118)); } inline int32_t get_To_118() const { return ___To_118; } inline int32_t* get_address_of_To_118() { return &___To_118; } inline void set_To_118(int32_t value) { ___To_118 = value; } inline static int32_t get_offset_of_Interp_119() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___Interp_119)); } inline int32_t get_Interp_119() const { return ___Interp_119; } inline int32_t* get_address_of_Interp_119() { return &___Interp_119; } inline void set_Interp_119(int32_t value) { ___Interp_119 = value; } inline static int32_t get_offset_of_TargetColor_120() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___TargetColor_120)); } inline int32_t get_TargetColor_120() const { return ___TargetColor_120; } inline int32_t* get_address_of_TargetColor_120() { return &___TargetColor_120; } inline void set_TargetColor_120(int32_t value) { ___TargetColor_120 = value; } inline static int32_t get_offset_of_HalfResFinalCopy_121() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___HalfResFinalCopy_121)); } inline int32_t get_HalfResFinalCopy_121() const { return ___HalfResFinalCopy_121; } inline int32_t* get_address_of_HalfResFinalCopy_121() { return &___HalfResFinalCopy_121; } inline void set_HalfResFinalCopy_121(int32_t value) { ___HalfResFinalCopy_121 = value; } inline static int32_t get_offset_of_WaveformSource_122() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___WaveformSource_122)); } inline int32_t get_WaveformSource_122() const { return ___WaveformSource_122; } inline int32_t* get_address_of_WaveformSource_122() { return &___WaveformSource_122; } inline void set_WaveformSource_122(int32_t value) { ___WaveformSource_122 = value; } inline static int32_t get_offset_of_WaveformBuffer_123() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___WaveformBuffer_123)); } inline int32_t get_WaveformBuffer_123() const { return ___WaveformBuffer_123; } inline int32_t* get_address_of_WaveformBuffer_123() { return &___WaveformBuffer_123; } inline void set_WaveformBuffer_123(int32_t value) { ___WaveformBuffer_123 = value; } inline static int32_t get_offset_of_VectorscopeBuffer_124() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___VectorscopeBuffer_124)); } inline int32_t get_VectorscopeBuffer_124() const { return ___VectorscopeBuffer_124; } inline int32_t* get_address_of_VectorscopeBuffer_124() { return &___VectorscopeBuffer_124; } inline void set_VectorscopeBuffer_124(int32_t value) { ___VectorscopeBuffer_124 = value; } inline static int32_t get_offset_of_RenderViewportScaleFactor_125() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___RenderViewportScaleFactor_125)); } inline int32_t get_RenderViewportScaleFactor_125() const { return ___RenderViewportScaleFactor_125; } inline int32_t* get_address_of_RenderViewportScaleFactor_125() { return &___RenderViewportScaleFactor_125; } inline void set_RenderViewportScaleFactor_125(int32_t value) { ___RenderViewportScaleFactor_125 = value; } inline static int32_t get_offset_of_UVTransform_126() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UVTransform_126)); } inline int32_t get_UVTransform_126() const { return ___UVTransform_126; } inline int32_t* get_address_of_UVTransform_126() { return &___UVTransform_126; } inline void set_UVTransform_126(int32_t value) { ___UVTransform_126 = value; } inline static int32_t get_offset_of_DepthSlice_127() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___DepthSlice_127)); } inline int32_t get_DepthSlice_127() const { return ___DepthSlice_127; } inline int32_t* get_address_of_DepthSlice_127() { return &___DepthSlice_127; } inline void set_DepthSlice_127(int32_t value) { ___DepthSlice_127 = value; } inline static int32_t get_offset_of_UVScaleOffset_128() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___UVScaleOffset_128)); } inline int32_t get_UVScaleOffset_128() const { return ___UVScaleOffset_128; } inline int32_t* get_address_of_UVScaleOffset_128() { return &___UVScaleOffset_128; } inline void set_UVScaleOffset_128(int32_t value) { ___UVScaleOffset_128 = value; } inline static int32_t get_offset_of_PosScaleOffset_129() { return static_cast(offsetof(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields, ___PosScaleOffset_129)); } inline int32_t get_PosScaleOffset_129() const { return ___PosScaleOffset_129; } inline int32_t* get_address_of_PosScaleOffset_129() { return &___PosScaleOffset_129; } inline void set_PosScaleOffset_129(int32_t value) { ___PosScaleOffset_129 = value; } }; // UnityEngine.Rendering.PostProcessing.ShaderIDs // UnityEngine.Rendering.PostProcessing.Spline // UnityEngine.Rendering.PostProcessing.Spline // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.Rendering.PostProcessing.HableCurve/Segment // UnityEngine.Rendering.PostProcessing.HableCurve/Segment // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // UnityEngine.Rendering.PostProcessing.DisplayNameAttribute // UnityEngine.Rendering.PostProcessing.DisplayNameAttribute // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Rendering.PostProcessing.LightMeterMonitor // UnityEngine.Rendering.PostProcessing.LightMeterMonitor // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Rendering.PostProcessing.MaxAttribute // UnityEngine.Rendering.PostProcessing.MaxAttribute // UnityEngine.Rendering.PostProcessing.MinAttribute // UnityEngine.Rendering.PostProcessing.MinAttribute // UnityEngine.Rendering.PostProcessing.MinMaxAttribute // UnityEngine.Rendering.PostProcessing.MinMaxAttribute // UnityEngine.Rect // UnityEngine.Rect // System.Single // System.Single // System.UInt32 // System.UInt32 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor // System.Void // System.Void // UnityEngine.Rendering.PostProcessing.WaveformMonitor // UnityEngine.Rendering.PostProcessing.WaveformMonitor // /__StaticArrayInitTypeSize=20 // /__StaticArrayInitTypeSize=20 // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams // UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // struct U3CPrivateImplementationDetailsU3E_t0371F3F566F4F168ED2109DB54CFB0DA63A9AF5B_StaticFields { public: // /__StaticArrayInitTypeSize=20 ::BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 ___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0; public: inline static int32_t get_offset_of_BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t0371F3F566F4F168ED2109DB54CFB0DA63A9AF5B_StaticFields, ___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0)); } inline __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 get_BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0() const { return ___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0; } inline __StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 * get_address_of_BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0() { return &___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0; } inline void set_BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0(__StaticArrayInitTypeSizeU3D20_tD909A6F2769690F3D9DA25C5DA4EA2496F5F73E7 value) { ___BEE794DBCD4CBBBF1C7DAF41EF192F0C8543F2C04DCD5D88F445D71BB75FC08A_0 = value; } }; // // UnityEngine.Rendering.PostProcessing.AmbientOcclusionMode // UnityEngine.Rendering.PostProcessing.AmbientOcclusionMode // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality // UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer // UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Rendering.PostProcessing.AutoExposureRenderer // UnityEngine.Rendering.PostProcessing.AutoExposureRenderer // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.PostProcessing.BloomRenderer // UnityEngine.Rendering.PostProcessing.BloomRenderer // UnityEngine.Rendering.PostProcessing.BoolParameter // UnityEngine.Rendering.PostProcessing.BoolParameter // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.CameraEvent // UnityEngine.Rendering.CameraEvent // UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer // UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer // UnityEngine.Rendering.PostProcessing.ColorBlindnessType // UnityEngine.Rendering.PostProcessing.ColorBlindnessType // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.PostProcessing.DebugOverlay // UnityEngine.Rendering.PostProcessing.DebugOverlay // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer // UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer // UnityEngine.DepthTextureMode // UnityEngine.DepthTextureMode // UnityEngine.Rendering.PostProcessing.EyeAdaptation // UnityEngine.Rendering.PostProcessing.EyeAdaptation // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.PostProcessing.FloatParameter // UnityEngine.Rendering.PostProcessing.FloatParameter // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Experimental.Rendering.FormatUsage // UnityEngine.Rendering.PostProcessing.GradingMode // UnityEngine.Rendering.PostProcessing.GradingMode // UnityEngine.Rendering.PostProcessing.GrainRenderer // UnityEngine.Rendering.PostProcessing.GrainRenderer // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Rendering.GraphicsDeviceType // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.HideFlags // UnityEngine.HideFlags // System.Int32Enum // System.Int32Enum // UnityEngine.Rendering.PostProcessing.IntParameter // UnityEngine.Rendering.PostProcessing.IntParameter // UnityEngine.Rendering.PostProcessing.KernelSize // UnityEngine.Rendering.PostProcessing.KernelSize // UnityEngine.Rendering.PostProcessing.LensDistortionRenderer // UnityEngine.Rendering.PostProcessing.LensDistortionRenderer // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Rendering.PostProcessing.MonitorType // UnityEngine.Rendering.PostProcessing.MonitorType // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer // UnityEngine.Rendering.PostProcessing.MotionBlurRenderer // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PostProcessing.PostProcessEvent // UnityEngine.Rendering.PostProcessing.PostProcessEvent // UnityEngine.PrimitiveType // UnityEngine.PrimitiveType // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureReadWrite // UnityEngine.RenderTextureReadWrite // UnityEngine.RenderingPath // UnityEngine.RenderingPath // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.PostProcessing.SplineParameter // UnityEngine.Rendering.PostProcessing.SplineParameter // UnityEngine.StereoTargetEyeMask // UnityEngine.StereoTargetEyeMask // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureFormat // UnityEngine.TextureFormat // UnityEngine.Rendering.PostProcessing.TextureParameterDefault // UnityEngine.Rendering.PostProcessing.TextureParameterDefault // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityEngine.Rendering.PostProcessing.Tonemapper // UnityEngine.Rendering.PostProcessing.Tonemapper // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel // UnityEngine.Rendering.PostProcessing.HistogramMonitor/Channel // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel // UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing // UnityEngine.Rendering.PostProcessing.PostProcessLayer/Antialiasing // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // System.Collections.Generic.KeyValuePair`2 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 // UnityEngine.Rendering.PostProcessing.ColorParameter // UnityEngine.Rendering.PostProcessing.ColorParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.ComputeShader // UnityEngine.ComputeShader // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Rendering.PostProcessing.HistogramMonitor // UnityEngine.Rendering.PostProcessing.HistogramMonitor // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.Rendering.PostProcessing.PostProcessAttribute // UnityEngine.Rendering.PostProcessing.PostProcessAttribute // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // UnityEngine.Rendering.PostProcessing.TextureParameter // UnityEngine.Rendering.PostProcessing.TextureParameter // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.PostProcessing.Vector2Parameter // UnityEngine.Rendering.PostProcessing.Vector2Parameter // UnityEngine.Rendering.PostProcessing.Vector4Parameter // UnityEngine.Rendering.PostProcessing.Vector4Parameter // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings // System.Collections.Generic.Dictionary`2/Enumerator // System.Collections.Generic.Dictionary`2/Enumerator // System.Collections.Generic.Dictionary`2/Enumerator // System.Collections.Generic.Dictionary`2/Enumerator // System.Nullable`1 // System.Nullable`1 // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Collider // UnityEngine.Collider // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter // UnityEngine.Rendering.PostProcessing.GradingModeParameter // UnityEngine.Rendering.PostProcessing.GradingModeParameter // UnityEngine.Rendering.PostProcessing.KernelSizeParameter // UnityEngine.Rendering.PostProcessing.KernelSizeParameter // UnityEngine.MeshFilter // UnityEngine.MeshFilter // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.Rendering.PostProcessing.PostProcessResources // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Rendering.PostProcessing.TonemapperParameter // UnityEngine.Rendering.PostProcessing.TonemapperParameter // UnityEngine.Rendering.PostProcessing.AmbientOcclusion // UnityEngine.Rendering.PostProcessing.AmbientOcclusion // UnityEngine.Rendering.PostProcessing.AutoExposure // UnityEngine.Rendering.PostProcessing.AutoExposure // UnityEngine.Rendering.PostProcessing.Bloom // UnityEngine.Rendering.PostProcessing.Bloom // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Rendering.PostProcessing.ChromaticAberration // UnityEngine.Rendering.PostProcessing.ChromaticAberration // UnityEngine.Rendering.PostProcessing.ColorGrading // UnityEngine.Rendering.PostProcessing.ColorGrading // UnityEngine.Rendering.PostProcessing.DepthOfField // UnityEngine.Rendering.PostProcessing.DepthOfField // UnityEngine.Rendering.PostProcessing.Grain // UnityEngine.Rendering.PostProcessing.Grain // UnityEngine.Rendering.PostProcessing.LensDistortion // UnityEngine.Rendering.PostProcessing.LensDistortion // UnityEngine.MeshCollider // UnityEngine.MeshCollider // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Rendering.PostProcessing.MotionBlur // UnityEngine.Rendering.PostProcessing.MotionBlur // UnityEngine.Rendering.PostProcessing.PostProcessDebug // UnityEngine.Rendering.PostProcessing.PostProcessDebug // UnityEngine.Rendering.PostProcessing.PostProcessLayer // UnityEngine.Rendering.PostProcessing.PostProcessLayer #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod[] struct IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0 : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject* m_Items[1]; public: inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E : public RuntimeArray { public: ALIGN_FIELD (8) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * m_Items[1]; public: inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RenderTexture[][] struct RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD : public RuntimeArray { public: ALIGN_FIELD (8) RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* m_Items[1]; public: inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level[] struct LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6 : public RuntimeArray { public: ALIGN_FIELD (8) Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 m_Items[1]; public: inline Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray { public: ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1]; public: inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { m_Items[index] = value; } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316 : public RuntimeArray { public: ALIGN_FIELD (8) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * m_Items[1]; public: inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] struct SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B : public RuntimeArray { public: ALIGN_FIELD (8) Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * m_Items[1]; public: inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17 : public RuntimeArray { public: ALIGN_FIELD (8) RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 m_Items[1]; public: inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { m_Items[index] = value; } }; // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared (ParameterOverride_1_t9743BB143BE9B03345E5365124680D2B48699974 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_gshared_inline (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * ___prop0, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_gshared_inline (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * ___prop0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368_gshared (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B_gshared (ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687_gshared (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367_gshared (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mF42565DC9AD476065ED33869AD6DC710F775F641_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mDD94B092289B595591F7BFA6575667F3FCD66B00_gshared (Dictionary_2_t5B35D5550B4D9CDDB7D248BEEE75285BC3023229 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mABEB0118462E5CA83603DB684E8E73682AC01EE6_gshared (Dictionary_2_t5B35D5550B4D9CDDB7D248BEEE75285BC3023229 * __this, RuntimeObject * ___key0, int32_t ___value1, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Item_mC3E2914537EF15406FA2F725DB20CA60F190F4F6_gshared (Dictionary_2_t5B35D5550B4D9CDDB7D248BEEE75285BC3023229 * __this, RuntimeObject * ___key0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m527DF4A24FFE4FC2C2B470A538DDA56010F72885_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mEA7DC2B06A480A5EC7DE49B6E83C2D121D1962EF_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_gshared_inline (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * ___prop0, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_gshared (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_gshared_inline (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC * __this, const RuntimeMethod* method); // !0 System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF_gshared (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC * __this, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method); // !0 System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D_gshared (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAttribute(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * RuntimeUtilities_GetAttribute_TisRuntimeObject_m016898FCBD3C58B05824B6E06DAB7B4503D051AE_gshared (Type_t * ___type0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared (RuntimeObject ** ___obj0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 Dictionary_2_GetEnumerator_m81C7D01E3920C17380EE5248A78E835208A6D1EF_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, const RuntimeMethod* method); // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 Enumerator_get_Current_mD0DF1E75C7363071E8AABDD5675B9C6A01A3D163_gshared_inline (Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2::get_Value() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mB10BAC8935675641594C1F047A5125EC590EBEE1_gshared_inline (KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m80F3FF01D8D7F1984ECCCB4530C537211153F4C8_gshared (Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m8C287968D89FB1FF998FF96D1B2EF8C30B556B6F_gshared (Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Dictionary_2_get_Item_m169DFA431C9A313350A4A964D24135EFEE0BDC60_gshared (Dictionary_2_t7E8D40B461AB586AEA5DD75D8354C4913EEB1337 * __this, int32_t ___key0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_scriptableRenderPipelineActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_scriptableRenderPipelineActive_mAE9C1BB35B427A81C6CA36964744F481E5494D07 (const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_resources() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isAndroidOpenGL() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_isAndroidOpenGL_m11FF1F21F3355899270EFF11042242EF0ACDF6F6 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::IsSupported(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionModeParameter__ctor_mD12843AA626132E7A3B57342253410DB950BF48E (AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650 (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834 (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.BoolParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284 (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionQualityParameter__ctor_mBD73589DA6EB61847CF80867F91345E5B16F8988 (AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB (PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_mBBC75E2A90BBA63720E79841A1BB247B718E804D (ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m2141DE631AD1B9A65A25E81C2F7030DC9AD1D3F4 (ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_inline (PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 * __this, const RuntimeMethod* method) { return (( AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * (*) (PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ScalableAO::.ctor(UnityEngine.Rendering.PostProcessing.AmbientOcclusion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableAO__ctor_m4D7075A6C55CD96ED70F04A18D240A85407A393C (ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD * __this, AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___settings0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::.ctor(UnityEngine.Rendering.PostProcessing.AmbientOcclusion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO__ctor_m56A06D216B589373ACE0226330B14FC7409D99AC (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___settings0, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_camera() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AmbientOcclusionRenderer_Get_m14806DAC5ECFFABAAA55B40E93A74E880FB74F11 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m1B0FEB84CF5480CBF6FE4F7AA864845247C60B26 (PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_tAAE3B9EEC2C2D0C4A64B2A7A72390B49E60DE2A7 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.Vector2Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_m3FA2F5CBEAF9F462CE5AEFED865F4B87679ACDDE (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EyeAdaptationParameter__ctor_mC55A80178DC7BDBAD63627A75CC77F649D5D083C (EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m4DD5013BD152F95C9B0AF611A2C1D1C22EC94847 (PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTexture::IsCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTexture::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_command() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_xrActiveEye() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::CheckTexture(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposureRenderer_CheckTexture_m93DEE20DA2631E4C742C21C943B771C0E4C21C2D (AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 * __this, int32_t ___eye0, int32_t ___id1, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline (PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 * __this, const RuntimeMethod* method) { return (( AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * (*) (PostProcessEffectRenderer_1_t49CFF0794C64039F504B2D845EBCDC609D9CDB86 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C (const RuntimeMethod* method); // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.LogHistogram::get_data() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buffer3, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.RuntimeUtilities::Exp2(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4 (float ___x0, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeVectorParam(UnityEngine.ComputeShader,System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, String_t* ___name1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___val2, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.LogHistogram::GetHistogramScaleOffsetRes(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 LogHistogram_GetHistogramScaleOffsetRes_m8EE8EFAD19303076A548CC87BDB786D0E4627FAC (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rt3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CopyTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_CopyTexture_mD5A2F6DC2E8EA3921770B970F538D4F91C394353 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.TextureParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * __this, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_propertySheets() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.PropertySheetFactory::Get(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF (PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::get_properties() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline (PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B * __this, const RuntimeMethod* method) { return (( Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * (*) (PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) inline float ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * ___prop0, const RuntimeMethod* method) { return (( float (*) (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *, const RuntimeMethod*))ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_gshared_inline)(___prop0, method); } // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_screenWidth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793 (float ___f0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_screenHeight() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_stereoActive() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PostProcessRenderContext_get_stereoActive_mFF6F57ABA3F8A044D7EE09143A5F8C47B5EF6AE3_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext/StereoRenderingMode UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_stereoRenderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_stereoRenderingMode_m103F34804451F1883241CBA29C9E7423188B9FE1_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16 (float ___f0, float ___p1, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A (float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) inline bool ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_inline (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * ___prop0, const RuntimeMethod* method) { return (( bool (*) (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *, const RuntimeMethod*))ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_gshared_inline)(___prop0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_source() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_sourceFormat() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetScreenSpaceTemporaryRT(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,UnityEngine.FilterMode,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___nameID1, int32_t ___depthBufferBits2, int32_t ___colorFormat3, int32_t ___readWrite4, int32_t ___filter5, int32_t ___widthOverride6, int32_t ___heightOverride7, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___propertySheet3, int32_t ___pass4, bool ___clear5, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::IsDebugOverlayEnabled(UnityEngine.Rendering.PostProcessing.DebugOverlay) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessRenderContext_IsDebugOverlayEnabled_m9779C07E4F3D9C746FB03148E28D54210A0758B3 (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, int32_t ___overlay0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::PushDebugOverlay(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessRenderContext_PushDebugOverlay_m1CDDDF242E8818D9DF89E8AEECBE0C4ECC0C2D5F (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___sheet2, int32_t ___pass3, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * RuntimeUtilities_get_blackTexture_m20129FFECAB2FE97135BFDD52FD2869529CCD684 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753 (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_mF3C09C80572DB6D21B813EAEB04AA3A49A0DC496 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_mFB725D74DC22128B474BA33D477FFF0807F8C7BF (PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t8586D4F20B41AEE9BF2DD22873FD2F85DEA12B1B *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368 (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *, const RuntimeMethod*))ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368_gshared)(__this, method); } // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_inline (PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 * __this, const RuntimeMethod* method) { return (( ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * (*) (PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF138386223A07CBD4CE94672757E39D0EF718092 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m5FBA81041D65F8641C3107195D390EE65467FB4F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_mA9A6EBD243693E8D9EC4EF0D9136C038CCB01DAF (PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_tE87308E34C40DE5F61948216B3FB495FC8607D50 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DRenderTextures_m6FFC94D85A7A1B141FAAD0C1B83E1BA210325819 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.GradingModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradingModeParameter__ctor_m4EB094CF7B7C8575C2576E29922AFC7E64679B86 (GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.TonemapperParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemapperParameter__ctor_m757E9DE14ED2A9817B7D88D20C3BE84AE75BF11C (TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Vector4Parameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_m7DC5D037D038B31556F05CA7B809716041F09A95 (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.SplineParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30 (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Spline::.ctor(UnityEngine.AnimationCurve,System.Single,System.Boolean,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3 (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve0, float ___zeroValue1, bool ___loop2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___bounds3, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline (PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B * __this, const RuntimeMethod* method) { return (( ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * (*) (PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderExternalPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderExternalPipeline3D_m02AA7E6CFFA6C41422AC323E1ACF8552C24006B7 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderHDRPipeline3D_mBA6A4A07299D3926D89B0C3E1DB9954733FE0813 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderHDRPipeline2D_mD2908E098AC8E19EEE3E82EA4071B5BFBA928BCE (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderLDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderLDRPipeline2D_mC7EB9283FD55ECD0A2448FE8E5A6D26A83BF9D0A (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalLogLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_CheckInternalLogLut_m9B08E583178EC931D0BADD54FB087780465B4712 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ComputeColorBalance(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ComputeColorBalance_mBB1E1BFEDA8B11BAEA31A2D2364035B6FB43DAA6 (float ___temperature0, float ___tint1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_mEE0FBCB81F75118640AF0311F325C47688385964_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToLift(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToLift_mC129EAA9D93D1464DB5E1746F33641303FB5235E (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToGain(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToGain_mACF668236CABC42E201C593027DB22CC1F10613C (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToInverseGamma(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToInverseGamma_m47AECE0B14B5B150182A2AD0D46A9D16777515D8 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ColorGradingRenderer_GetCurveTexture_m7C2EDC8751B0DD78FEBDE0E43771E017BC6512C1 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, bool ___hdr0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::Init(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_Init_mF86BFB984A9C048E677608A6E57DBE608AF2F2AD (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___toeStrength0, float ___toeLength1, float ___shoulderStrength2, float ___shoulderLength3, float ___shoulderAngle4, float ___gamma5, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_curve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_curve_mE7638E38D4063126F49C74A01AC768F0BD33F811 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_toeSegmentA_mEBB2FF2937CBF4EAE75AFADB90944177F8A4792B (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_toeSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_toeSegmentB_m4EE19F443F65899DC40CF56BADF489C62E035A6B (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_midSegmentA_m22A551965BFAB754EEDAE7AE6CEF466B0206B0DC (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_midSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_midSegmentB_m63DC3ED45ABDF1B406A7A0433115668EA33A6FA0 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_shoSegmentA_mF90FE052FC65FA7565F0ACFC08426791DC95A6DB (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::get_shoSegmentB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Uniforms_get_shoSegmentB_m81DFB20837E05225D64F6BBF7B4A3181CF270EB4 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44 (float ___f0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalStripLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_CheckInternalStripLut_m0804D99EC165F1837BDED2A44274EF22A268F868 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PropertySheet::ClearKeywords() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23 (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124 (int32_t ___type0, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetLutFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorGradingRenderer_GetLutFormat_mA54788207A1D0240F6727B969D9660CED81A961E (const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.TextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorGradingRenderer_GetCurveFormat_mEAF299D324BA237E4A5A5164B56F2114C1E8F0D3 (const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::IsRenderTextureFormatSupportedForLinearFiltering(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mA595679A9E2388DCDF008F02F7D26DF6A68FE648 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mDDCD15565ADC401AD6BE92FC2B2C835D330448DC (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve__ctor_m6C38032F3D6CB2A7D9F0BBA7FEF3F03B239E6346 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m213C2D664B515792BBFD49C4EC569276B6F95CC0 (PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t1DE471066E8D6FD8CDD0BEAD2C9C48DF4ED1D46B *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B (ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *, const RuntimeMethod*))ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B_gshared)(__this, method); } // System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::StandardIlluminantY(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorUtilities_StandardIlluminantY_m228ADC0BD9F853878C3FACD56E019F0D178AFF4E (float ___x0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::CIExyToLMS(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_CIExyToLMS_mD08E276C95E6C4C5B2BA0F50C93000837CE7179D (float ___x0, float ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.KernelSizeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KernelSizeParameter__ctor_m02E8E2494699BD065A857AC3CF3271E28E047AC7 (KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m092340833FFF245A3C2FE7E8169F9B850F81C318 (PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline (PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 * __this, const RuntimeMethod* method) { return (( DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * (*) (PostProcessEffectRenderer_1_tDF661C18637F59A89395D9534ADA05AE327AB437 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetScreenSpaceTemporaryRT(System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * PostProcessRenderContext_GetScreenSpaceTemporaryRT_m2E603ACA026F7EFBD88C774950E07FBCD1E10CF5 (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, int32_t ___depthBufferBits0, int32_t ___colorFormat1, int32_t ___readWrite2, int32_t ___widthOverride3, int32_t ___heightOverride4, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::SelectFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthOfFieldRenderer_SelectFormat_m5DCA0B8EBCEEB912ACFAD63C24C295D84DCDC319 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___primary0, int32_t ___secondary1, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CalculateMaxCoCRadius(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DepthOfFieldRenderer_CalculateMaxCoCRadius_m8AF587EC38985A579212875BCFB1EB25E6B62588 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___screenHeight0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_mAB598168AB3F657597804EE57D62E67443794813 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::IsTemporalAntialiasingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessRenderContext_IsTemporalAntialiasingActive_mF2954B94F2D907B159A45E745C5666D06F692E3F (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_temporalAntialiasing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * PostProcessRenderContext_get_temporalAntialiasing_mA4FFD948F979FAE3046EFAC74FD22429DFE8288A_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.TemporalAntialiasing::get_jitter() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 TemporalAntialiasing_get_jitter_mD89AFB2AFDEE63822CF1C632364408FDF76FB418_inline (TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CheckHistory(System.Int32,System.Int32,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * DepthOfFieldRenderer_CheckHistory_m4F40D3F9F6747505574662EE883D77C91B5F6F5D (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___eye0, int32_t ___id1, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context2, int32_t ___format3, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::get_destination() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void System.Random::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random__ctor_m4372E46E0155A2BA0FA18FB6C0244C6AF650FBB4 (Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * __this, int32_t ___Seed0, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_mDA10378DEDB3CFDF7066E64561955296788913B4 (ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687 (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *, const RuntimeMethod*))ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687_gshared)(__this, method); } // System.Boolean UnityEngine.RenderSettings::get_fog() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m3405255F1AACE01E58980E7FB444173F644CFE7C (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isLinearColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.RenderSettings::get_fogColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_fogColor_m2F0C88D4A029A1049E306C7F8599FDC5C0ADCF1D (const RuntimeMethod* method); // System.Single UnityEngine.RenderSettings::get_fogDensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_m564A35AF58AC4D3B320FF0A0ABCF8F9D5601F949 (const RuntimeMethod* method); // System.Single UnityEngine.RenderSettings::get_fogStartDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m8E267564C3FBCB5FE225CE5A3B984CFE39CC03B6 (const RuntimeMethod* method); // System.Single UnityEngine.RenderSettings::get_fogEndDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_m8D065957215707D308F6B9BEA2D6742C92580A82 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m18491D1BE0E4A74671BC23E284EFEED2102518B3 (ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Single UnityEngine.Time::get_realtimeSinceStartup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36 (const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HaltonSeq::Get(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HaltonSeq_Get_m3A6C004BD0891C9CE809274BAAB2418A0F8CDC9F (int32_t ___index0, int32_t ___radix1, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.GrainRenderer::GetLookupFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GrainRenderer_GetLookupFormat_mA9474D1E0D0DB0355C4390A77C05E2DA70472456 (GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 * __this, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline Grain_tB492A9950823806164688BD0A2379FDD6489E528 * PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline (PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 * __this, const RuntimeMethod* method) { return (( Grain_tB492A9950823806164688BD0A2379FDD6489E528 * (*) (PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_mC9692862F783090BB37D60A5DB3541D794B1832B (PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t97AAD8BA12DBCB32E2B50ED3D5A9B9F46A1A26B2 *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Segment::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Segment__ctor_m8297F8231D9F5D57A6F13F9137832D6F73A04B63 (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms::.ctor(UnityEngine.Rendering.PostProcessing.HableCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uniforms__ctor_m3C3B6EE6EFF78D57E84C54D123D7258FFC3C3142 (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * __this, HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * ___parent0, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_inverseWhitePoint() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x0() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x1() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve/Segment::Eval(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Segment_Eval_mC4DF32486D62BCE96992E05A8E38C8950A6DB9D9 (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * __this, float ___x0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::InitSegments(UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_InitSegments_m99F5C7DFD8A1EE46152354EB808F8AC3EDAF9B8F (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE ___srcParams0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_whitePoint(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_whitePoint_m9DE79052E9DE4EA31BC195EC0301EFE3B5A2AE35_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_inverseWhitePoint(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_inverseWhitePoint_mB3D3BF0AFCA8BD49DE8AEC09F29EE952F6552816_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::AsSlopeIntercept(System.Single&,System.Single&,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_AsSlopeIntercept_mB6BB968BEF2D16A47FD21363B3B3E80E30510A14 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float* ___m0, float* ___b1, float ___x02, float ___x13, float ___y04, float ___y15, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::EvalDerivativeLinearGamma(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_EvalDerivativeLinearGamma_mD6EEFB44BE65203522B6BFC1E79CBC061B314881 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___m0, float ___b1, float ___g2, float ___x3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x0(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_x0_m17B21635E66B6B69A3188BF21541D649E06EB08F_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x1(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_x1_mD617C1D13AF6B24705401761BD7E6C0976E46481_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::SolveAB(System.Single&,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_SolveAB_mF1FD47DE1784364139D0D3245F8F5676FE675501 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float* ___lnA0, float* ___B1, float ___x02, float ___y03, float ___m4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::CheckOutput(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::get_output() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367 (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D *, const RuntimeMethod*))ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride`1::.ctor() inline void ParameterOverride_1__ctor_m3C1CFE4C8F41AD5E90ACDC8F34FF2F6CF84DEB78 (ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 * __this, const RuntimeMethod* method) { (( void (*) (ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 *, const RuntimeMethod*))ParameterOverride_1__ctor_mBD19143A8A4B73C1A4AB95C5AFCC22588E90EF74_gshared)(__this, method); } // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A (float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isVREnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_isVREnabled_m630CAC93E5C49775D58A83000E3E78F599FDA3D3 (const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline (PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E * __this, const RuntimeMethod* method) { return (( LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * (*) (PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Single System.Math::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mD1106943AC7864770AD91A9ADBBA15B2409779A2 (float ___val10, float ___val21, const RuntimeMethod* method); // System.Single System.Math::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mF1FD4C150DD85B81D078B1909B71188DA494704E (float ___val10, float ___val21, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_m8696CFBB73F77A66DA4789E92724AB4912C3D028 (PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_t031C5C1F1810ED38A3913F0071D499C32F10ED9E *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::set_data(UnityEngine.ComputeBuffer) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogHistogram_set_data_m11BCBDD14B39CAC012EEF0A025E0841CE9E7C0AC_inline (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ComputeShader::GetKernelThreadGroupSizes(System.Int32,System.UInt32&,System.UInt32&,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, int32_t ___kernelIndex0, uint32_t* ___x1, uint32_t* ___y2, uint32_t* ___z3, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_mA2F4382F374FB21BE0D98C7060F973C676F22F0A (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E *, const RuntimeMethod*))Dictionary_2__ctor_mF42565DC9AD476065ED33869AD6DC710F775F641_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m8B79261D816B86B05AF36D68C70DC19D04919A70 (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A *, const RuntimeMethod*))Dictionary_2__ctor_mDD94B092289B595591F7BFA6575667F3FCD66B00_gshared)(__this, method); } // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965 (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * __this, Type_t * ___key0, int32_t ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A *, Type_t *, int32_t, const RuntimeMethod*))Dictionary_2_Add_mABEB0118462E5CA83603DB684E8E73682AC01EE6_gshared)(__this, ___key0, ___value1, method); } // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean System.Type::op_Equality(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m01CE523ADAD8D6348C8247353F7C1E5FA3031732 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.MeshCollider::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshCollider_get_sharedMesh_m77D27894F87619BD2AF868BC1156583EEC0D8CB4 (MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) inline int32_t Dictionary_2_get_Item_m5B60615064149CD701CF7396809184E4813560DC (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * __this, Type_t * ___key0, const RuntimeMethod* method) { return (( int32_t (*) (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A *, Type_t *, const RuntimeMethod*))Dictionary_2_get_Item_mC3E2914537EF15406FA2F725DB20CA60F190F4F6_gshared)(__this, ___key0, method); } // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetPrimitive(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshUtilities_GetPrimitive_mBCE4D6F62C71D3355275B9107EA741D58769F6E7 (int32_t ___primitiveType0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_mE5F1722F99E2FA0D62D6F2182DF08B9793C0CA8C (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * __this, int32_t ___key0, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E *, int32_t, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m527DF4A24FFE4FC2C2B470A538DDA56010F72885_gshared)(__this, ___key0, ___value1, method); } // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetBuiltinMesh(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshUtilities_GetBuiltinMesh_mA2D0C3DAD8EFCD241F15F1A765DAAC32B2DFF81F (int32_t ___primitiveType0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_m8C177617A8B6DDB32B5738954B8371870A54931C (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * __this, int32_t ___key0, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E *, int32_t, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, const RuntimeMethod*))Dictionary_2_Add_mEA7DC2B06A480A5EC7DE49B6E83C2D121D1962EF_gshared)(__this, ___key0, ___value1, method); } // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6 (int32_t ___type0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.Monitor::set_output(UnityEngine.RenderTexture) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Monitor_set_output_m9456D0B5DE53E9662D4B3C15CC3C087017697809_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMotionVectors_mA7495F2AC4182D6D72C74687432F62AEEB7678D7 (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.IntParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntParameter__ctor_mAD01DFAF328EEF972D980308CBBA0804F0BD1AD5 (IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.PostProcessing.PostProcessRenderContext::GetDescriptor(System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 PostProcessRenderContext_GetDescriptor_m830411A853CE21A05476D5A9F1697DD707024D50 (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, int32_t ___depthBufferBits0, int32_t ___colorFormat1, int32_t ___readWrite2, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_mD171E95AAD9752DDEACC8BAAF49BBEC3D98428FA (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, bool ___clear3, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport4, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::get_settings() inline MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_inline (PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B * __this, const RuntimeMethod* method) { return (( MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * (*) (PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B *, const RuntimeMethod*))PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::CreateTemporaryRT(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E (MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, int32_t ___nameID1, int32_t ___width2, int32_t ___height3, int32_t ___RTFormat4, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::op_Implicit(UnityEngine.Rendering.PostProcessing.ParameterOverride`1) inline int32_t ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_inline (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * ___prop0, const RuntimeMethod* method) { return (( int32_t (*) (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D *, const RuntimeMethod*))ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_gshared_inline)(___prop0, method); } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::.ctor() inline void PostProcessEffectRenderer_1__ctor_mF13F8DA3E794BCE0C77BD0DC57339B387027423F (PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B * __this, const RuntimeMethod* method) { (( void (*) (PostProcessEffectRenderer_1_tC8B256194C1B975158C32D645FEE5E82FFA3799B *, const RuntimeMethod*))PostProcessEffectRenderer_1__ctor_m3881798424AD6120FD220E54B65D5996D27B6202_gshared)(__this, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___row0, int32_t ___column1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_scaledPixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::get_isSinglePassStereoEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_get_isSinglePassStereoEnabled_mFDB2526F0969161A197DEF6EFA75F6C367E5539F (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_scaledPixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushAllocCommands(UnityEngine.Rendering.CommandBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushAllocCommands_m7A21589F1A087B3336433600FAB1CEE7F03E9F94 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, bool ___isMSAA1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDownsampleCommands(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,System.Nullable`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushDownsampleCommands_mE617A997C8C8BFA926C2D45E7D13E4EC816E960B (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC ___depthMap2, bool ___isMSAA3, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateTanHalfFovHeight(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MultiScaleVO_CalculateTanHalfFovHeight_mFE5FFE28FE9DE669ED3FEC7CF576D250803028ED (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSizeArray(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, int32_t ___mip0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushRenderCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Vector3,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, int32_t ___destination2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___sourceSize3, float ___tanHalfFovH4, bool ___isMSAA5, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184 (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, int32_t ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, int32_t, const RuntimeMethod*))Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_gshared)(__this, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSize(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, int32_t ___mip0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushUpsampleCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,System.Int32,System.Nullable`1,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Vector3,UnityEngine.Vector2,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___lowResDepth1, int32_t ___interleavedAO2, int32_t ___highResDepth3, Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 ___highResAO4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest5, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lowResDepthSize6, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___highResDepthSize7, bool ___isMSAA8, bool ___invert9, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushReleaseCommands(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushReleaseCommands_m0F91F4240F3C4FD77F9E55C171CAC3F85479C423 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Alloc(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, int32_t ___size2, int32_t ___format3, bool ___uav4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::AllocArray(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, int32_t ___size2, int32_t ___format3, bool ___uav4, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_inline (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC * __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC *, const RuntimeMethod*))Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_gshared_inline)(__this, method); } // !0 System.Nullable`1::get_Value() inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC * __this, const RuntimeMethod* method) { return (( RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 (*) (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC *, const RuntimeMethod*))Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.PostProcessing.RuntimeUtilities::IsResolvedDepthAvailable(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RuntimeUtilities_IsResolvedDepthAvailable_m341EB453C8740627EDF85F4C156BDD86A97FB8C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateZBufferParams(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MultiScaleVO_CalculateZBufferParams_mEBF313AA1309A44441338D1A4954CA65BB1F41B0 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Release(UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeFloatParams(UnityEngine.ComputeShader,System.String,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeFloatParams_mD7A6E4DA35E386BA0138EBB1A31A8B5125EB52A5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * ___computeShader0, String_t* ___name1, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values2, const RuntimeMethod* method); // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, const RuntimeMethod*))Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline)(__this, method); } // !0 System.Nullable`1::get_Value() inline int32_t Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { return (( int32_t (*) (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *, const RuntimeMethod*))Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D_gshared)(__this, method); } // UnityEngine.Color UnityEngine.Color::op_Subtraction(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Subtraction_m165978B126EB3647D85BFC0600512CBD584688FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.RenderTexture::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_mEFE9563CD1B77E2C24198696F8A6B192155B44D8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::SetResources(UnityEngine.Rendering.PostProcessing.PostProcessResources) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MultiScaleVO_SetResources_mD27AE95B42095C196E5C9F859FC65125C2B17CB7_inline (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___resources0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PreparePropertySheet(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PreparePropertySheet_mB2FB10841C2C656C45F57F38ECDF41A1C72EBB62 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::CheckAOTexture(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_CheckAOTexture_m3B3920F85B40D19CD50F81E22F7489661B4A121A (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::GenerateAOMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,UnityEngine.Rendering.RenderTargetIdentifier,System.Nullable`1,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_GenerateAOMap_m70485C868D89DEFF5B1F28DF0D799CA56DC4A673 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC ___depthMap3, bool ___invert4, bool ___isMSAA5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDebug(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushDebug_m7C9BF6BA31BCADF7C7FEEC163DA000A36B7A00E1 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,UnityEngine.Rendering.RenderBufferLoadAction,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_m3ED6200E6CECF25236FF10D1CA309447D08FF3F6 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___propertySheet3, int32_t ___pass4, int32_t ___loadAction5, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport6, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::BlitFullscreenTriangle(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32,System.Boolean,System.Nullable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeUtilities_BlitFullscreenTriangle_m6AACD4593AFD2146CAA5CF64129A0AEDBDEC70AC (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___destinations2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___depth3, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___propertySheet4, int32_t ___pass5, bool ___clear6, Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE ___viewport7, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_attribute() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method); // System.Object System.Activator::CreateInstance(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Activator_CreateInstance_m8D0BDBD446BBCB24F702D8678A57E4594919C8BD (Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_settings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_settings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessBundle_set_settings_mCC40A828251B7F32D724E226D95991BA231AEBC0_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___value0, const RuntimeMethod* method); // T UnityEngine.Rendering.PostProcessing.RuntimeUtilities::GetAttribute(System.Type) inline PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * RuntimeUtilities_GetAttribute_TisPostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_mED801E2066D03BD341C2B6E6AEA3AE9ED5B4A1BB (Type_t * ___type0, const RuntimeMethod* method) { return (( PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * (*) (Type_t *, const RuntimeMethod*))RuntimeUtilities_GetAttribute_TisRuntimeObject_m016898FCBD3C58B05824B6E06DAB7B4503D051AE_gshared)(___type0, method); } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_attribute(UnityEngine.Rendering.PostProcessing.PostProcessAttribute) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessBundle_set_attribute_mEFAA5ACCC37D9DB44E34D269C20FAC87AF5B5A45_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_mB7E1174EB3B4E2E53BCC6532840AB55ECE6D06CF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::UpdateStates() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_UpdateStates_m19D21D74C647CD1A62AEA61F884DB736061183BE (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * Component_GetComponent_TisPostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7_m89AD438274CEC17C9E2FF701582BFAA526E3C723 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.Component::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBuffer_m8F88C5009AC9676BCD0AD1AE4AA655D5BF71CB2F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___evt0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer1, const RuntimeMethod* method); // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestMonitorPass(UnityEngine.Rendering.PostProcessing.MonitorType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___monitor0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestDebugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RequestDebugOverlay_m30D5B9F57FCE9420B636118DA7C5EA2D63610F02 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayActive() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PostProcessDebugLayer_get_debugOverlayActive_m588FABBDBC5A882404CEA19BB6814B2AB82FC8C6_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m4CC0FA7DC1104E96EB1C315C35CA9DBBCE1FD41A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_mD8A1E34F5284EAA3BD907001AB63CB0735C16BC1 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::DrawMonitor(UnityEngine.Rect&,UnityEngine.Rendering.PostProcessing.Monitor,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * ___monitor1, bool ___enabled2, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.GUI::DrawTexture(UnityEngine.Rect,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUI_DrawTexture_mCEB70BA831C42C4FAA2B8BB99A4359D0075A3B79 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___position0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___image1, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) inline void RuntimeUtilities_CreateIfNull_TisLightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9_m30D1C36F7B1E83FE85365FEFC5DD15E0C663AC57 (LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 ** ___obj0, const RuntimeMethod* method) { (( void (*) (LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 **, const RuntimeMethod*))RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared)(___obj0, method); } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) inline void RuntimeUtilities_CreateIfNull_TisHistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947_mA1BE7F59FC0386EFD7D9086B4A62DBA75AF18AF2 (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 ** ___obj0, const RuntimeMethod* method) { (( void (*) (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 **, const RuntimeMethod*))RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared)(___obj0, method); } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) inline void RuntimeUtilities_CreateIfNull_TisWaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5_m85E935B197B676C1DD90B773004F42FF1AADC452 (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 ** ___obj0, const RuntimeMethod* method) { (( void (*) (WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 **, const RuntimeMethod*))RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared)(___obj0, method); } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) inline void RuntimeUtilities_CreateIfNull_TisVectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05_mB5942BF6184E82297495A42417C289B2F50F764A (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 ** ___obj0, const RuntimeMethod* method) { (( void (*) (VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 **, const RuntimeMethod*))RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared)(___obj0, method); } // System.Void UnityEngine.Rendering.PostProcessing.RuntimeUtilities::CreateIfNull(T&) inline void RuntimeUtilities_CreateIfNull_TisOverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675_mCF9855C9F296EF2B0835332536AEB83A2C22E4C9 (OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 ** ___obj0, const RuntimeMethod* method) { (( void (*) (OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 **, const RuntimeMethod*))RuntimeUtilities_CreateIfNull_TisRuntimeObject_m7D7F3CE569E5C80FD8346CFF1EC9157EA41768C2_gshared)(___obj0, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_mDADDC4D05C48702DEA8D29DA17F8072421584770 (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C *, const RuntimeMethod*))Dictionary_2__ctor_mF42565DC9AD476065ED33869AD6DC710F775F641_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5 (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * __this, int32_t ___key0, Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C *, int32_t, Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 *, const RuntimeMethod*))Dictionary_2_Add_mEA7DC2B06A480A5EC7DE49B6E83C2D121D1962EF_gshared)(__this, ___key0, ___value1, method); } // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() inline Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * __this, const RuntimeMethod* method) { return (( Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB (*) (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m81C7D01E3920C17380EE5248A78E835208A6D1EF_gshared)(__this, method); } // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() inline KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB * __this, const RuntimeMethod* method) { return (( KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 (*) (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *, const RuntimeMethod*))Enumerator_get_Current_mD0DF1E75C7363071E8AABDD5675B9C6A01A3D163_gshared_inline)(__this, method); } // !1 System.Collections.Generic.KeyValuePair`2::get_Value() inline Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline (KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 * __this, const RuntimeMethod* method) { return (( Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * (*) (KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *, const RuntimeMethod*))KeyValuePair_2_get_Value_mB10BAC8935675641594C1F047A5125EC590EBEE1_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *, const RuntimeMethod*))Enumerator_MoveNext_m80F3FF01D8D7F1984ECCCB4530C537211153F4C8_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() inline void Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6 (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *, const RuntimeMethod*))Enumerator_Dispose_m8C287968D89FB1FF998FF96D1B2EF8C30B556B6F_gshared)(__this, method); } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::DestroyDebugOverlayTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_DestroyDebugOverlayTarget_mC9BBFEBFA10FCA25FFA466E3D362E430A34BC750 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayTarget(UnityEngine.RenderTexture) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayTarget_m7C2285DA52C3BD7361056591AD57F7A75572EDD6_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) inline Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * Dictionary_2_get_Item_m1DC7F9FB72A3A2264A2A1127470274EE8A1BC00C (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * __this, int32_t ___key0, const RuntimeMethod* method) { return (( Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * (*) (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C *, int32_t, const RuntimeMethod*))Dictionary_2_get_Item_m169DFA431C9A313350A4A964D24135EFEE0BDC60_gshared)(__this, ___key0, method); } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlay_mFC72528135BB5A2601D06FE30728D194E33064AE_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayActive(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayActive_m114C6829F2267EC9E669948750B9ADE72AA56221_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlay() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::IsRequestedAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Monitor_IsRequestedAndSupported_m787CEE59C8F6F20D7BCEB6BC757F350B09181FE4 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.FilterMode,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_mD8089EAEA2133AA0D545CB525BC56C5762BD3BBF (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, int32_t ___width1, int32_t ___height2, int32_t ___depthBuffer3, int32_t ___filter4, int32_t ___format5, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mDDA4CCEA9460315B9CEA882E52B7734F4033C362 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::PushDebugOverlay(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___sheet2, int32_t ___pass3, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.AmbientOcclusion::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AmbientOcclusion_IsEnabledAndSupported_m8CFBED8FFA9D16C294C75EDE95E7FA1FBA51A7B6 (AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; bool G_B7_0 = false; bool G_B6_0 = false; int32_t G_B8_0 = 0; bool G_B8_1 = false; bool G_B17_0 = false; bool G_B12_0 = false; bool G_B13_0 = false; bool G_B14_0 = false; bool G_B15_0 = false; bool G_B16_0 = false; int32_t G_B18_0 = 0; bool G_B18_1 = false; bool G_B24_0 = false; bool G_B20_0 = false; bool G_B21_0 = false; bool G_B22_0 = false; bool G_B23_0 = false; int32_t G_B25_0 = 0; bool G_B25_1 = false; { // bool state = enabled.value // && intensity.value > 0f; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0021; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_intensity_8(); NullCheck(L_2); float L_3 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_2)->get_value_1(); G_B3_0 = ((((float)L_3) > ((float)(0.0f)))? 1 : 0); goto IL_0022; } IL_0021: { G_B3_0 = 0; } IL_0022: { V_0 = (bool)G_B3_0; // if (mode.value == AmbientOcclusionMode.ScalableAmbientObscurance) AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * L_4 = __this->get_mode_7(); NullCheck(L_4); int32_t L_5 = ((ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF *)L_4)->get_value_1(); if (L_5) { goto IL_0078; } } { // state &= !RuntimeUtilities.scriptableRenderPipelineActive; bool L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_7; L_7 = RuntimeUtilities_get_scriptableRenderPipelineActive_mAE9C1BB35B427A81C6CA36964744F481E5494D07(/*hidden argument*/NULL); V_0 = (bool)((int32_t)((int32_t)L_6&(int32_t)((((int32_t)L_7) == ((int32_t)0))? 1 : 0))); // if (context != null) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_8 = ___context0; if (!L_8) { goto IL_014a; } } { // state &= context.resources.shaders.scalableAO // && context.resources.shaders.scalableAO.isSupported; bool L_9 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_10 = ___context0; NullCheck(L_10); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_11; L_11 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_10, /*hidden argument*/NULL); NullCheck(L_11); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_12 = L_11->get_shaders_7(); NullCheck(L_12); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_13 = L_12->get_scalableAO_21(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_13, /*hidden argument*/NULL); G_B6_0 = L_9; if (!L_14) { G_B7_0 = L_9; goto IL_0070; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_15 = ___context0; NullCheck(L_15); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_16; L_16 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_15, /*hidden argument*/NULL); NullCheck(L_16); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_17 = L_16->get_shaders_7(); NullCheck(L_17); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_18 = L_17->get_scalableAO_21(); NullCheck(L_18); bool L_19; L_19 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_18, /*hidden argument*/NULL); G_B8_0 = ((int32_t)(L_19)); G_B8_1 = G_B6_0; goto IL_0071; } IL_0070: { G_B8_0 = 0; G_B8_1 = G_B7_0; } IL_0071: { V_0 = (bool)((int32_t)((int32_t)G_B8_1&(int32_t)G_B8_0)); // } goto IL_014a; } IL_0078: { // else if (mode.value == AmbientOcclusionMode.MultiScaleVolumetricObscurance) AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * L_20 = __this->get_mode_7(); NullCheck(L_20); int32_t L_21 = ((ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF *)L_20)->get_value_1(); if ((!(((uint32_t)L_21) == ((uint32_t)1)))) { goto IL_014a; } } { // if (context != null) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_22 = ___context0; if (!L_22) { goto IL_011d; } } { // state &= context.resources.shaders.multiScaleAO // && context.resources.shaders.multiScaleAO.isSupported // && context.resources.computeShaders.multiScaleAODownsample1 // && context.resources.computeShaders.multiScaleAODownsample2 // && context.resources.computeShaders.multiScaleAORender // && context.resources.computeShaders.multiScaleAOUpsample; bool L_23 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_24 = ___context0; NullCheck(L_24); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_25; L_25 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_24, /*hidden argument*/NULL); NullCheck(L_25); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_26 = L_25->get_shaders_7(); NullCheck(L_26); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_27 = L_26->get_multiScaleAO_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_27, /*hidden argument*/NULL); G_B12_0 = L_23; if (!L_28) { G_B17_0 = L_23; goto IL_011a; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_29 = ___context0; NullCheck(L_29); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_30; L_30 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_29, /*hidden argument*/NULL); NullCheck(L_30); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_31 = L_30->get_shaders_7(); NullCheck(L_31); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_32 = L_31->get_multiScaleAO_22(); NullCheck(L_32); bool L_33; L_33 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_32, /*hidden argument*/NULL); G_B13_0 = G_B12_0; if (!L_33) { G_B17_0 = G_B12_0; goto IL_011a; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_34 = ___context0; NullCheck(L_34); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_35; L_35 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_34, /*hidden argument*/NULL); NullCheck(L_35); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_36 = L_35->get_computeShaders_8(); NullCheck(L_36); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_37 = L_36->get_multiScaleAODownsample1_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_38; L_38 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_37, /*hidden argument*/NULL); G_B14_0 = G_B13_0; if (!L_38) { G_B17_0 = G_B13_0; goto IL_011a; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_39 = ___context0; NullCheck(L_39); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_40; L_40 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_39, /*hidden argument*/NULL); NullCheck(L_40); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_41 = L_40->get_computeShaders_8(); NullCheck(L_41); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_42 = L_41->get_multiScaleAODownsample2_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_43; L_43 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_42, /*hidden argument*/NULL); G_B15_0 = G_B14_0; if (!L_43) { G_B17_0 = G_B14_0; goto IL_011a; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_44 = ___context0; NullCheck(L_44); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_45; L_45 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_44, /*hidden argument*/NULL); NullCheck(L_45); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_46 = L_45->get_computeShaders_8(); NullCheck(L_46); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_47 = L_46->get_multiScaleAORender_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_48; L_48 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_47, /*hidden argument*/NULL); G_B16_0 = G_B15_0; if (!L_48) { G_B17_0 = G_B15_0; goto IL_011a; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_49 = ___context0; NullCheck(L_49); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_50; L_50 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_49, /*hidden argument*/NULL); NullCheck(L_50); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_51 = L_50->get_computeShaders_8(); NullCheck(L_51); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_52 = L_51->get_multiScaleAOUpsample_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_53; L_53 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_52, /*hidden argument*/NULL); G_B18_0 = ((int32_t)(L_53)); G_B18_1 = G_B16_0; goto IL_011b; } IL_011a: { G_B18_0 = 0; G_B18_1 = G_B17_0; } IL_011b: { V_0 = (bool)((int32_t)((int32_t)G_B18_1&(int32_t)G_B18_0)); } IL_011d: { // state &= SystemInfo.supportsComputeShaders // && !RuntimeUtilities.isAndroidOpenGL // && RenderTextureFormat.RFloat.IsSupported() // && RenderTextureFormat.RHalf.IsSupported() // && RenderTextureFormat.R8.IsSupported(); bool L_54 = V_0; bool L_55; L_55 = SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726(/*hidden argument*/NULL); G_B20_0 = L_54; if (!L_55) { G_B24_0 = L_54; goto IL_0147; } } { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_56; L_56 = RuntimeUtilities_get_isAndroidOpenGL_m11FF1F21F3355899270EFF11042242EF0ACDF6F6(/*hidden argument*/NULL); G_B21_0 = G_B20_0; if (L_56) { G_B24_0 = G_B20_0; goto IL_0147; } } { IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_57; L_57 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(((int32_t)14), /*hidden argument*/NULL); G_B22_0 = G_B21_0; if (!L_57) { G_B24_0 = G_B21_0; goto IL_0147; } } { IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_58; L_58 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(((int32_t)15), /*hidden argument*/NULL); G_B23_0 = G_B22_0; if (!L_58) { G_B24_0 = G_B22_0; goto IL_0147; } } { IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_59; L_59 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(((int32_t)16), /*hidden argument*/NULL); G_B25_0 = ((int32_t)(L_59)); G_B25_1 = G_B23_0; goto IL_0148; } IL_0147: { G_B25_0 = 0; G_B25_1 = G_B24_0; } IL_0148: { V_0 = (bool)((int32_t)((int32_t)G_B25_1&(int32_t)G_B25_0)); } IL_014a: { // return state; bool L_60 = V_0; return L_60; } } // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusion__ctor_m059B352AF269AA5A967C0CFBA209A1A781453A1A (AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public AmbientOcclusionModeParameter mode = new AmbientOcclusionModeParameter { value = AmbientOcclusionMode.MultiScaleVolumetricObscurance }; AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * L_0 = (AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 *)il2cpp_codegen_object_new(AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6_il2cpp_TypeInfo_var); AmbientOcclusionModeParameter__ctor_mD12843AA626132E7A3B57342253410DB950BF48E(L_0, /*hidden argument*/NULL); AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF *)L_1)->set_value_1(1); __this->set_mode_7(L_1); // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((0.0f)); __this->set_intensity_8(L_3); // public ColorParameter color = new ColorParameter { value = Color.black }; ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_4 = (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 *)il2cpp_codegen_object_new(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834(L_4, /*hidden argument*/NULL); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_5 = L_4; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6; L_6 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); NullCheck(L_5); ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_5)->set_value_1(L_6); __this->set_color_9(L_5); // public BoolParameter ambientOnly = new BoolParameter { value = true }; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_7 = (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 *)il2cpp_codegen_object_new(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284(L_7, /*hidden argument*/NULL); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_8 = L_7; NullCheck(L_8); ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_8)->set_value_1((bool)1); __this->set_ambientOnly_10(L_8); // public FloatParameter noiseFilterTolerance = new FloatParameter { value = 0f }; // Hidden FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_9 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_9, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = L_9; NullCheck(L_10); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_10)->set_value_1((0.0f)); __this->set_noiseFilterTolerance_11(L_10); // public FloatParameter blurTolerance = new FloatParameter { value = -4.6f }; // Hidden FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_11, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_12 = L_11; NullCheck(L_12); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_12)->set_value_1((-4.5999999f)); __this->set_blurTolerance_12(L_12); // public FloatParameter upsampleTolerance = new FloatParameter { value = -12f }; // Hidden FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_13, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_14 = L_13; NullCheck(L_14); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_14)->set_value_1((-12.0f)); __this->set_upsampleTolerance_13(L_14); // public FloatParameter thicknessModifier = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_15 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_15, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_16 = L_15; NullCheck(L_16); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_16)->set_value_1((1.0f)); __this->set_thicknessModifier_14(L_16); // public FloatParameter directLightingStrength = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_17 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_17, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_18 = L_17; NullCheck(L_18); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_18)->set_value_1((0.0f)); __this->set_directLightingStrength_15(L_18); // public FloatParameter radius = new FloatParameter { value = 0.25f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_19 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_19, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_20 = L_19; NullCheck(L_20); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_20)->set_value_1((0.25f)); __this->set_radius_16(L_20); // public AmbientOcclusionQualityParameter quality = new AmbientOcclusionQualityParameter { value = AmbientOcclusionQuality.Medium }; AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * L_21 = (AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 *)il2cpp_codegen_object_new(AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2_il2cpp_TypeInfo_var); AmbientOcclusionQualityParameter__ctor_mBD73589DA6EB61847CF80867F91345E5B16F8988(L_21, /*hidden argument*/NULL); AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * L_22 = L_21; NullCheck(L_22); ((ParameterOverride_1_t828A4FD3C733C02044E6A1245DBBB810D6478F45 *)L_22)->set_value_1(2); __this->set_quality_17(L_22); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionModeParameter__ctor_mD12843AA626132E7A3B57342253410DB950BF48E (AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_mBBC75E2A90BBA63720E79841A1BB247B718E804D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_mBBC75E2A90BBA63720E79841A1BB247B718E804D(__this, /*hidden argument*/ParameterOverride_1__ctor_mBBC75E2A90BBA63720E79841A1BB247B718E804D_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionQualityParameter__ctor_mBD73589DA6EB61847CF80867F91345E5B16F8988 (AmbientOcclusionQualityParameter_t5A4ED2B9EF824CD160F09F59FA5589E1D83B54A2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m2141DE631AD1B9A65A25E81C2F7030DC9AD1D3F4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m2141DE631AD1B9A65A25E81C2F7030DC9AD1D3F4(__this, /*hidden argument*/ParameterOverride_1__ctor_m2141DE631AD1B9A65A25E81C2F7030DC9AD1D3F4_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionRenderer_Init_m904B4F12CC64001E4CF9D6BA235F442AD0426D8F (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Methods == null) IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_0 = __this->get_m_Methods_2(); if (L_0) { goto IL_0030; } } { // m_Methods = new IAmbientOcclusionMethod[] // { // new ScalableAO(settings), // new MultiScaleVO(settings), // }; IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_1 = (IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0*)(IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0*)SZArrayNew(IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0_il2cpp_TypeInfo_var, (uint32_t)2); IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_2 = L_1; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_3; L_3 = PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD * L_4 = (ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD *)il2cpp_codegen_object_new(ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD_il2cpp_TypeInfo_var); ScalableAO__ctor_m4D7075A6C55CD96ED70F04A18D240A85407A393C(L_4, L_3, /*hidden argument*/NULL); NullCheck(L_2); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAt(static_cast(0), (RuntimeObject*)L_4); IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_5 = L_2; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_6; L_6 = PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * L_7 = (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D *)il2cpp_codegen_object_new(MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D_il2cpp_TypeInfo_var); MultiScaleVO__ctor_m56A06D216B589373ACE0226330B14FC7409D99AC(L_7, L_6, /*hidden argument*/NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(1), (RuntimeObject*)L_7); __this->set_m_Methods_2(L_5); } IL_0030: { // } return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::IsAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AmbientOcclusionRenderer_IsAmbientOnly_m3DE931B77C9135A2BB341ED8B324D958F0EF6350 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; { // var camera = context.camera; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1; L_1 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // return settings.ambientOnly.value // && camera.actualRenderingPath == RenderingPath.DeferredShading // && camera.allowHDR; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_2; L_2 = PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); NullCheck(L_2); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_3 = L_2->get_ambientOnly_10(); NullCheck(L_3); bool L_4 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_3)->get_value_1(); if (!L_4) { goto IL_0029; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = V_0; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE(L_5, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)3)))) { goto IL_0029; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = V_0; NullCheck(L_7); bool L_8; L_8 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_7, /*hidden argument*/NULL); return L_8; } IL_0029: { return (bool)0; } } // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AmbientOcclusionRenderer_Get_m14806DAC5ECFFABAAA55B40E93A74E880FB74F11 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return m_Methods[(int)settings.mode.value]; IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_0 = __this->get_m_Methods_2(); AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_1; L_1 = PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2227D62DCDE7AB9D85136092300DC760C07DDF7C_RuntimeMethod_var); NullCheck(L_1); AmbientOcclusionModeParameter_t593B025C8634404766A6106834A1E82B34F207E6 * L_2 = L_1->get_mode_7(); NullCheck(L_2); int32_t L_3 = ((ParameterOverride_1_t002EA0EBF36C53C7904D92BE3E2CA8B3CFEE57EF *)L_2)->get_value_1(); NullCheck(L_0); int32_t L_4 = L_3; RuntimeObject* L_5 = (L_0)->GetAt(static_cast(L_4)); return L_5; } } // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AmbientOcclusionRenderer_GetCameraFlags_m04FA3DB24D435EFAAB523ED8A356123B37A8CE8D (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Get().GetCameraFlags(); RuntimeObject* L_0; L_0 = AmbientOcclusionRenderer_Get_m14806DAC5ECFFABAAA55B40E93A74E880FB74F11(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1; L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::GetCameraFlags() */, IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD_il2cpp_TypeInfo_var, L_0); return L_1; } } // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionRenderer_Release_mFC5EF6603166B4BD64FE224CC374122AC22CB832 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* V_0 = NULL; int32_t V_1 = 0; { // foreach (var m in m_Methods) IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_0 = __this->get_m_Methods_2(); V_0 = L_0; V_1 = 0; goto IL_0017; } IL_000b: { // foreach (var m in m_Methods) IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; RuntimeObject* L_4 = (L_1)->GetAt(static_cast(L_3)); // m.Release(); NullCheck(L_4); InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod::Release() */, IAmbientOcclusionMethod_t824865211D56AFB71D3854957252FEC8098181AD_il2cpp_TypeInfo_var, L_4); int32_t L_5 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0017: { // foreach (var m in m_Methods) int32_t L_6 = V_1; IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_7 = V_0; NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_000b; } } { // } return; } } // UnityEngine.Rendering.PostProcessing.ScalableAO UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetScalableAO() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD * AmbientOcclusionRenderer_GetScalableAO_mC4E9BEE576ED937F360A58BFC0F880B558B48C3F (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (ScalableAO)m_Methods[(int)AmbientOcclusionMode.ScalableAmbientObscurance]; IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_0 = __this->get_m_Methods_2(); NullCheck(L_0); int32_t L_1 = 0; RuntimeObject* L_2 = (L_0)->GetAt(static_cast(L_1)); return ((ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD *)CastclassSealed((RuntimeObject*)L_2, ScalableAO_t99863CE4512B28912999F02DA4EE2A22DF1964AD_il2cpp_TypeInfo_var)); } } // UnityEngine.Rendering.PostProcessing.MultiScaleVO UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::GetMultiScaleVO() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * AmbientOcclusionRenderer_GetMultiScaleVO_m29A85F745C44C5157A17DC84F6A75F822AD7DA8D (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (MultiScaleVO)m_Methods[(int)AmbientOcclusionMode.MultiScaleVolumetricObscurance]; IAmbientOcclusionMethodU5BU5D_t7680D124E65868B9F771A7EAB66D87948B6CC3C0* L_0 = __this->get_m_Methods_2(); NullCheck(L_0); int32_t L_1 = 1; RuntimeObject* L_2 = (L_0)->GetAt(static_cast(L_1)); return ((MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D *)CastclassSealed((RuntimeObject*)L_2, MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D_il2cpp_TypeInfo_var)); } } // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionRenderer_Render_m7D0FBFEE5F77B9C84230F949DF6460E92A860EE7 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.AmbientOcclusionRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbientOcclusionRenderer__ctor_m2162BD961343C6B73BE591E756292B8558957329 (AmbientOcclusionRenderer_t9865F5555F14489B0252AC9A824B7A2B3D8D6777 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m1B0FEB84CF5480CBF6FE4F7AA864845247C60B26_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_m1B0FEB84CF5480CBF6FE4F7AA864845247C60B26(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m1B0FEB84CF5480CBF6FE4F7AA864845247C60B26_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.AutoExposure::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoExposure_IsEnabledAndSupported_m7C4EF92A8E6F28E855C2E6A89B97981AB5E126A5 (AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return enabled.value // && SystemInfo.supportsComputeShaders // && !RuntimeUtilities.isAndroidOpenGL // && RenderTextureFormat.RFloat.IsSupported() // && context.resources.computeShaders.autoExposure // && context.resources.computeShaders.exposureHistogram; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0051; } } { bool L_2; L_2 = SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726(/*hidden argument*/NULL); if (!L_2) { goto IL_0051; } } { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_3; L_3 = RuntimeUtilities_get_isAndroidOpenGL_m11FF1F21F3355899270EFF11042242EF0ACDF6F6(/*hidden argument*/NULL); if (L_3) { goto IL_0051; } } { IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_4; L_4 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(((int32_t)14), /*hidden argument*/NULL); if (!L_4) { goto IL_0051; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_6; L_6 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_5, /*hidden argument*/NULL); NullCheck(L_6); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_7 = L_6->get_computeShaders_8(); NullCheck(L_7); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_8 = L_7->get_autoExposure_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0051; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_10 = ___context0; NullCheck(L_10); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_11; L_11 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_10, /*hidden argument*/NULL); NullCheck(L_11); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_12 = L_11->get_computeShaders_8(); NullCheck(L_12); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_13 = L_12->get_exposureHistogram_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_13, /*hidden argument*/NULL); return L_14; } IL_0051: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.AutoExposure::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposure__ctor_m2B5C85D12AED4298AD39D228B4DE744EA3319566 (AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Vector2Parameter filtering = new Vector2Parameter { value = new Vector2(50f, 95f) }; Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_0 = (Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 *)il2cpp_codegen_object_new(Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3_il2cpp_TypeInfo_var); Vector2Parameter__ctor_m3FA2F5CBEAF9F462CE5AEFED865F4B87679ACDDE(L_0, /*hidden argument*/NULL); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_1 = L_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (50.0f), (95.0f), /*hidden argument*/NULL); NullCheck(L_1); ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_1)->set_value_1(L_2); __this->set_filtering_7(L_1); // public FloatParameter minLuminance = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_3, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = L_3; NullCheck(L_4); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_4)->set_value_1((0.0f)); __this->set_minLuminance_8(L_4); // public FloatParameter maxLuminance = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_5, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_6 = L_5; NullCheck(L_6); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_6)->set_value_1((0.0f)); __this->set_maxLuminance_9(L_6); // public FloatParameter keyValue = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_7, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = L_7; NullCheck(L_8); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_8)->set_value_1((1.0f)); __this->set_keyValue_10(L_8); // public EyeAdaptationParameter eyeAdaptation = new EyeAdaptationParameter { value = EyeAdaptation.Progressive }; EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * L_9 = (EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 *)il2cpp_codegen_object_new(EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439_il2cpp_TypeInfo_var); EyeAdaptationParameter__ctor_mC55A80178DC7BDBAD63627A75CC77F649D5D083C(L_9, /*hidden argument*/NULL); EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * L_10 = L_9; NullCheck(L_10); ((ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 *)L_10)->set_value_1(0); __this->set_eyeAdaptation_11(L_10); // public FloatParameter speedUp = new FloatParameter { value = 2f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_11, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_12 = L_11; NullCheck(L_12); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_12)->set_value_1((2.0f)); __this->set_speedUp_12(L_12); // public FloatParameter speedDown = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_13, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_14 = L_13; NullCheck(L_14); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_14)->set_value_1((1.0f)); __this->set_speedDown_13(L_14); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposureRenderer__ctor_mF3E5927422B8791A2392CE22615CAADDB2298F0C (AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m4DD5013BD152F95C9B0AF611A2C1D1C22EC94847_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // readonly RenderTexture[][] m_AutoExposurePool = new RenderTexture[k_NumEyes][]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = (RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD*)(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD*)SZArrayNew(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_AutoExposurePool_4(L_0); // int[] m_AutoExposurePingPong = new int[k_NumEyes]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_AutoExposurePingPong_5(L_1); // public AutoExposureRenderer() PostProcessEffectRenderer_1__ctor_m4DD5013BD152F95C9B0AF611A2C1D1C22EC94847(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m4DD5013BD152F95C9B0AF611A2C1D1C22EC94847_RuntimeMethod_var); // for (int eye = 0; eye < k_NumEyes; eye++) V_0 = 0; goto IL_003d; } IL_0022: { // m_AutoExposurePool[eye] = new RenderTexture[k_NumAutoExposureTextures]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_2 = __this->get_m_AutoExposurePool_4(); int32_t L_3 = V_0; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_4 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)SZArrayNew(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var, (uint32_t)2); NullCheck(L_2); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAt(static_cast(L_3), (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)L_4); // m_AutoExposurePingPong[eye] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = __this->get_m_AutoExposurePingPong_5(); int32_t L_6 = V_0; NullCheck(L_5); (L_5)->SetAt(static_cast(L_6), (int32_t)0); // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_003d: { // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_8 = V_0; if ((((int32_t)L_8) < ((int32_t)2))) { goto IL_0022; } } { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::CheckTexture(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposureRenderer_CheckTexture_m93DEE20DA2631E4C742C21C943B771C0E4C21C2D (AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 * __this, int32_t ___eye0, int32_t ___id1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_AutoExposurePool[eye][id] == null || !m_AutoExposurePool[eye][id].IsCreated()) RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = __this->get_m_AutoExposurePool_4(); int32_t L_1 = ___eye0; NullCheck(L_0); int32_t L_2 = L_1; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_3 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_0)->GetAt(static_cast(L_2)); int32_t L_4 = ___id1; NullCheck(L_3); int32_t L_5 = L_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = (L_3)->GetAt(static_cast(L_5)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_7) { goto IL_0023; } } { RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_8 = __this->get_m_AutoExposurePool_4(); int32_t L_9 = ___eye0; NullCheck(L_8); int32_t L_10 = L_9; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_11 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_8)->GetAt(static_cast(L_10)); int32_t L_12 = ___id1; NullCheck(L_11); int32_t L_13 = L_12; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = (L_11)->GetAt(static_cast(L_13)); NullCheck(L_14); bool L_15; L_15 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_14, /*hidden argument*/NULL); if (L_15) { goto IL_004e; } } IL_0023: { // m_AutoExposurePool[eye][id] = new RenderTexture(1, 1, 0, RenderTextureFormat.RFloat) { enableRandomWrite = true }; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_16 = __this->get_m_AutoExposurePool_4(); int32_t L_17 = ___eye0; NullCheck(L_16); int32_t L_18 = L_17; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_19 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_16)->GetAt(static_cast(L_18)); int32_t L_20 = ___id1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533(L_21, 1, 1, 0, ((int32_t)14), /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = L_21; NullCheck(L_22); RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183(L_22, (bool)1, /*hidden argument*/NULL); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_22); (L_19)->SetAt(static_cast(L_20), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)L_22); // m_AutoExposurePool[eye][id].Create(); RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_23 = __this->get_m_AutoExposurePool_4(); int32_t L_24 = ___eye0; NullCheck(L_23); int32_t L_25 = L_24; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_26 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_23)->GetAt(static_cast(L_25)); int32_t L_27 = ___id1; NullCheck(L_26); int32_t L_28 = L_27; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = (L_26)->GetAt(static_cast(L_28)); NullCheck(L_29); bool L_30; L_30 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_29, /*hidden argument*/NULL); } IL_004e: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposureRenderer_Render_m7A6627AA9DEAA26DED1D9D5C83B104CCB483913B (AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F7F1DF435134922CF06E24B2D6EE31C3C9B3160); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral690C12CED9E5E166F02EC56E4CD00E7A873F3E2F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral837CE7935828332A712D944CC26D7F3344BEBB5A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral94CCC0E98B510289B306CD369D442ADC33DB3CAE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9568B4C9204E9BAEF2B8D4B56DF9E542885D7052); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB41868DE0B663EE64B8FEC63B64C634F6B1DE0A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDF22B3DDC533D69F9BC131B0894D704C0E269C62); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; String_t* V_5 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_6 = NULL; int32_t V_7 = 0; int32_t V_8 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_9 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_10 = NULL; int32_t G_B3_0 = 0; int32_t G_B5_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; int32_t G_B7_0 = 0; { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // cmd.BeginSample("AutoExposureLookup"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = V_0; NullCheck(L_2); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_2, _stringLiteralDF22B3DDC533D69F9BC131B0894D704C0E269C62, /*hidden argument*/NULL); // CheckTexture(context.xrActiveEye, 0); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); int32_t L_4; L_4 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_3, /*hidden argument*/NULL); AutoExposureRenderer_CheckTexture_m93DEE20DA2631E4C742C21C943B771C0E4C21C2D(__this, L_4, 0, /*hidden argument*/NULL); // CheckTexture(context.xrActiveEye, 1); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); int32_t L_6; L_6 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_5, /*hidden argument*/NULL); AutoExposureRenderer_CheckTexture_m93DEE20DA2631E4C742C21C943B771C0E4C21C2D(__this, L_6, 1, /*hidden argument*/NULL); // float lowPercent = settings.filtering.value.x; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_7; L_7 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_7); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_8 = L_7->get_filtering_7(); NullCheck(L_8); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_9 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_8)->get_address_of_value_1(); float L_10 = L_9->get_x_0(); V_1 = L_10; // float highPercent = settings.filtering.value.y; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_11; L_11 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_11); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_12 = L_11->get_filtering_7(); NullCheck(L_12); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_13 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_12)->get_address_of_value_1(); float L_14 = L_13->get_y_1(); V_2 = L_14; // highPercent = Mathf.Clamp(highPercent, 1f + kMinDelta, 99f); float L_15 = V_2; float L_16; L_16 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_15, (1.00999999f), (99.0f), /*hidden argument*/NULL); V_2 = L_16; // lowPercent = Mathf.Clamp(lowPercent, 1f, highPercent - kMinDelta); float L_17 = V_1; float L_18 = V_2; float L_19; L_19 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_17, (1.0f), ((float)il2cpp_codegen_subtract((float)L_18, (float)(0.00999999978f))), /*hidden argument*/NULL); V_1 = L_19; // float minLum = settings.minLuminance.value; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_20; L_20 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_20); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_21 = L_20->get_minLuminance_8(); NullCheck(L_21); float L_22 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_21)->get_value_1(); V_3 = L_22; // float maxLum = settings.maxLuminance.value; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_23; L_23 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_23); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_24 = L_23->get_maxLuminance_9(); NullCheck(L_24); float L_25 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_24)->get_value_1(); V_4 = L_25; // settings.minLuminance.value = Mathf.Min(minLum, maxLum); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_26; L_26 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_26); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_27 = L_26->get_minLuminance_8(); float L_28 = V_3; float L_29 = V_4; float L_30; L_30 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_28, L_29, /*hidden argument*/NULL); NullCheck(L_27); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_27)->set_value_1(L_30); // settings.maxLuminance.value = Mathf.Max(minLum, maxLum); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_31); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = L_31->get_maxLuminance_9(); float L_33 = V_3; float L_34 = V_4; float L_35; L_35 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_33, L_34, /*hidden argument*/NULL); NullCheck(L_32); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_32)->set_value_1(L_35); // bool firstFrame = m_ResetHistory || !Application.isPlaying; bool L_36 = ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->get_m_ResetHistory_0(); if (L_36) { goto IL_00e1; } } { bool L_37; L_37 = Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C(/*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0); goto IL_00e2; } IL_00e1: { G_B3_0 = 1; } IL_00e2: { // string adaptation = null; V_5 = (String_t*)NULL; // if (firstFrame || settings.eyeAdaptation.value == EyeAdaptation.Fixed) int32_t L_38 = G_B3_0; G_B4_0 = L_38; if (L_38) { G_B5_0 = L_38; goto IL_00fb; } } { AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_39; L_39 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_39); EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * L_40 = L_39->get_eyeAdaptation_11(); NullCheck(L_40); int32_t L_41 = ((ParameterOverride_1_t4CCF5FE9048C1A6B5C26B748250573F9AA9AEAE1 *)L_40)->get_value_1(); G_B5_0 = G_B4_0; if ((!(((uint32_t)L_41) == ((uint32_t)1)))) { G_B6_0 = G_B4_0; goto IL_0104; } } IL_00fb: { // adaptation = "KAutoExposureAvgLuminance_fixed"; V_5 = _stringLiteral5F7F1DF435134922CF06E24B2D6EE31C3C9B3160; G_B7_0 = G_B5_0; goto IL_010b; } IL_0104: { // adaptation = "KAutoExposureAvgLuminance_progressive"; V_5 = _stringLiteral837CE7935828332A712D944CC26D7F3344BEBB5A; G_B7_0 = G_B6_0; } IL_010b: { // var compute = context.resources.computeShaders.autoExposure; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_42 = ___context0; NullCheck(L_42); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_43; L_43 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_42, /*hidden argument*/NULL); NullCheck(L_43); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_44 = L_43->get_computeShaders_8(); NullCheck(L_44); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_45 = L_44->get_autoExposure_0(); V_6 = L_45; // int kernel = compute.FindKernel(adaptation); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_46 = V_6; String_t* L_47 = V_5; NullCheck(L_46); int32_t L_48; L_48 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_46, L_47, /*hidden argument*/NULL); V_7 = L_48; // cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", context.logHistogram.data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_50 = V_6; int32_t L_51 = V_7; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_52 = ___context0; NullCheck(L_52); LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * L_53 = L_52->get_logHistogram_23(); NullCheck(L_53); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_54; L_54 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(L_53, /*hidden argument*/NULL); NullCheck(L_49); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_49, L_50, L_51, _stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802, L_54, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params1", new Vector4(lowPercent * 0.01f, highPercent * 0.01f, RuntimeUtilities.Exp2(settings.minLuminance.value), RuntimeUtilities.Exp2(settings.maxLuminance.value))); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_56 = V_6; float L_57 = V_1; float L_58 = V_2; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_59; L_59 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_59); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_60 = L_59->get_minLuminance_8(); NullCheck(L_60); float L_61 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_60)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_62; L_62 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_61, /*hidden argument*/NULL); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_63; L_63 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_63); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_64 = L_63->get_maxLuminance_9(); NullCheck(L_64); float L_65 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_64)->get_value_1(); float L_66; L_66 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_65, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67; memset((&L_67), 0, sizeof(L_67)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_67), ((float)il2cpp_codegen_multiply((float)L_57, (float)(0.00999999978f))), ((float)il2cpp_codegen_multiply((float)L_58, (float)(0.00999999978f))), L_62, L_66, /*hidden argument*/NULL); NullCheck(L_55); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_55, L_56, _stringLiteral9568B4C9204E9BAEF2B8D4B56DF9E542885D7052, L_67, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params2", new Vector4(settings.speedDown.value, settings.speedUp.value, settings.keyValue.value, Time.deltaTime)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_69 = V_6; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_70; L_70 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_70); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_71 = L_70->get_speedDown_13(); NullCheck(L_71); float L_72 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_71)->get_value_1(); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_73; L_73 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_73); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_74 = L_73->get_speedUp_12(); NullCheck(L_74); float L_75 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_74)->get_value_1(); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_76; L_76 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_76); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_77 = L_76->get_keyValue_10(); NullCheck(L_77); float L_78 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_77)->get_value_1(); float L_79; L_79 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_80; memset((&L_80), 0, sizeof(L_80)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_80), L_72, L_75, L_78, L_79, /*hidden argument*/NULL); NullCheck(L_68); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_68, L_69, _stringLiteral690C12CED9E5E166F02EC56E4CD00E7A873F3E2F, L_80, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ScaleOffsetRes", context.logHistogram.GetHistogramScaleOffsetRes(context)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_81 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_82 = V_6; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_83 = ___context0; NullCheck(L_83); LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * L_84 = L_83->get_logHistogram_23(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_85 = ___context0; NullCheck(L_84); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86; L_86 = LogHistogram_GetHistogramScaleOffsetRes_m8EE8EFAD19303076A548CC87BDB786D0E4627FAC(L_84, L_85, /*hidden argument*/NULL); NullCheck(L_81); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_81, L_82, _stringLiteralB41868DE0B663EE64B8FEC63B64C634F6B1DE0A9, L_86, /*hidden argument*/NULL); // if (firstFrame) if (!G_B7_0) { goto IL_0264; } } { // m_CurrentAutoExposure = m_AutoExposurePool[context.xrActiveEye][0]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_87 = __this->get_m_AutoExposurePool_4(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_88 = ___context0; NullCheck(L_88); int32_t L_89; L_89 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_88, /*hidden argument*/NULL); NullCheck(L_87); int32_t L_90 = L_89; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_91 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_87)->GetAt(static_cast(L_90)); NullCheck(L_91); int32_t L_92 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_93 = (L_91)->GetAt(static_cast(L_92)); __this->set_m_CurrentAutoExposure_6(L_93); // cmd.SetComputeTextureParam(compute, kernel, "_Destination", m_CurrentAutoExposure); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_94 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_95 = V_6; int32_t L_96 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_97 = __this->get_m_CurrentAutoExposure_6(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_98; L_98 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_97, /*hidden argument*/NULL); NullCheck(L_94); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_94, L_95, L_96, _stringLiteral94CCC0E98B510289B306CD369D442ADC33DB3CAE, L_98, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, 1, 1, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_99 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_100 = V_6; int32_t L_101 = V_7; NullCheck(L_99); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_99, L_100, L_101, 1, 1, 1, /*hidden argument*/NULL); // RuntimeUtilities.CopyTexture(cmd, m_AutoExposurePool[context.xrActiveEye][0], m_AutoExposurePool[context.xrActiveEye][1]); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_102 = V_0; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_103 = __this->get_m_AutoExposurePool_4(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_104 = ___context0; NullCheck(L_104); int32_t L_105; L_105 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_104, /*hidden argument*/NULL); NullCheck(L_103); int32_t L_106 = L_105; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_107 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_103)->GetAt(static_cast(L_106)); NullCheck(L_107); int32_t L_108 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_109 = (L_107)->GetAt(static_cast(L_108)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_110; L_110 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_109, /*hidden argument*/NULL); RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_111 = __this->get_m_AutoExposurePool_4(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_112 = ___context0; NullCheck(L_112); int32_t L_113; L_113 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_112, /*hidden argument*/NULL); NullCheck(L_111); int32_t L_114 = L_113; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_115 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_111)->GetAt(static_cast(L_114)); NullCheck(L_115); int32_t L_116 = 1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_117 = (L_115)->GetAt(static_cast(L_116)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_118; L_118 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_117, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_CopyTexture_mD5A2F6DC2E8EA3921770B970F538D4F91C394353(L_102, L_110, L_118, /*hidden argument*/NULL); // m_ResetHistory = false; ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->set_m_ResetHistory_0((bool)0); // } goto IL_02fc; } IL_0264: { // int pp = m_AutoExposurePingPong[context.xrActiveEye]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_119 = __this->get_m_AutoExposurePingPong_5(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_120 = ___context0; NullCheck(L_120); int32_t L_121; L_121 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_120, /*hidden argument*/NULL); NullCheck(L_119); int32_t L_122 = L_121; int32_t L_123 = (L_119)->GetAt(static_cast(L_122)); V_8 = L_123; // var src = m_AutoExposurePool[context.xrActiveEye][++pp % 2]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_124 = __this->get_m_AutoExposurePool_4(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_125 = ___context0; NullCheck(L_125); int32_t L_126; L_126 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_125, /*hidden argument*/NULL); NullCheck(L_124); int32_t L_127 = L_126; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_128 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_124)->GetAt(static_cast(L_127)); int32_t L_129 = V_8; int32_t L_130 = ((int32_t)il2cpp_codegen_add((int32_t)L_129, (int32_t)1)); V_8 = L_130; NullCheck(L_128); int32_t L_131 = ((int32_t)((int32_t)L_130%(int32_t)2)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_132 = (L_128)->GetAt(static_cast(L_131)); V_9 = L_132; // var dst = m_AutoExposurePool[context.xrActiveEye][++pp % 2]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_133 = __this->get_m_AutoExposurePool_4(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_134 = ___context0; NullCheck(L_134); int32_t L_135; L_135 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_134, /*hidden argument*/NULL); NullCheck(L_133); int32_t L_136 = L_135; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_137 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_133)->GetAt(static_cast(L_136)); int32_t L_138 = V_8; int32_t L_139 = ((int32_t)il2cpp_codegen_add((int32_t)L_138, (int32_t)1)); V_8 = L_139; NullCheck(L_137); int32_t L_140 = ((int32_t)((int32_t)L_139%(int32_t)2)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_141 = (L_137)->GetAt(static_cast(L_140)); V_10 = L_141; // cmd.SetComputeTextureParam(compute, kernel, "_Source", src); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_142 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_143 = V_6; int32_t L_144 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_145 = V_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_146; L_146 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_145, /*hidden argument*/NULL); NullCheck(L_142); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_142, L_143, L_144, _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D, L_146, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Destination", dst); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_147 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_148 = V_6; int32_t L_149 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_150 = V_10; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_151; L_151 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_150, /*hidden argument*/NULL); NullCheck(L_147); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_147, L_148, L_149, _stringLiteral94CCC0E98B510289B306CD369D442ADC33DB3CAE, L_151, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, 1, 1, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_152 = V_0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_153 = V_6; int32_t L_154 = V_7; NullCheck(L_152); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_152, L_153, L_154, 1, 1, 1, /*hidden argument*/NULL); // m_AutoExposurePingPong[context.xrActiveEye] = ++pp % 2; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_155 = __this->get_m_AutoExposurePingPong_5(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_156 = ___context0; NullCheck(L_156); int32_t L_157; L_157 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_156, /*hidden argument*/NULL); int32_t L_158 = V_8; int32_t L_159 = ((int32_t)il2cpp_codegen_add((int32_t)L_158, (int32_t)1)); V_8 = L_159; NullCheck(L_155); (L_155)->SetAt(static_cast(L_157), (int32_t)((int32_t)((int32_t)L_159%(int32_t)2))); // m_CurrentAutoExposure = dst; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_160 = V_10; __this->set_m_CurrentAutoExposure_6(L_160); } IL_02fc: { // cmd.EndSample("AutoExposureLookup"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_161 = V_0; NullCheck(L_161); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_161, _stringLiteralDF22B3DDC533D69F9BC131B0894D704C0E269C62, /*hidden argument*/NULL); // context.autoExposureTexture = m_CurrentAutoExposure; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_162 = ___context0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_163 = __this->get_m_CurrentAutoExposure_6(); NullCheck(L_162); L_162->set_autoExposureTexture_22(L_163); // context.autoExposure = settings; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_164 = ___context0; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_165; L_165 = PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4236282DB02CDE586EA7A6C1C57B3B177EA065D6_RuntimeMethod_var); NullCheck(L_164); L_164->set_autoExposure_25(L_165); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.AutoExposureRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoExposureRenderer_Release_mDA69AA9B0F94DE8DF4BC18710960453A31F65AE5 (AutoExposureRenderer_tC29B8D42F3993CC3A010C83577FFDBD6E88623B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* V_0 = NULL; int32_t V_1 = 0; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* V_2 = NULL; int32_t V_3 = 0; { // foreach (var rtEyeSet in m_AutoExposurePool) RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = __this->get_m_AutoExposurePool_4(); V_0 = L_0; V_1 = 0; goto IL_0029; } IL_000b: { // foreach (var rtEyeSet in m_AutoExposurePool) RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_4 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_1)->GetAt(static_cast(L_3)); // foreach (var rt in rtEyeSet) V_2 = L_4; V_3 = 0; goto IL_001f; } IL_0013: { // foreach (var rt in rtEyeSet) RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_5 = V_2; int32_t L_6 = V_3; NullCheck(L_5); int32_t L_7 = L_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = (L_5)->GetAt(static_cast(L_7)); // RuntimeUtilities.Destroy(rt); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_8, /*hidden argument*/NULL); int32_t L_9 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_001f: { // foreach (var rt in rtEyeSet) int32_t L_10 = V_3; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_11 = V_2; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_0013; } } { int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0029: { // foreach (var rtEyeSet in m_AutoExposurePool) int32_t L_13 = V_1; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_14 = V_0; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))) { goto IL_000b; } } { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.Bloom::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsEnabledAndSupported_mDA7929916AD67D58BE29B39CB64141919F3FC759 (Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // return enabled.value // && intensity.value > 0f; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0020; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_intensity_7(); NullCheck(L_2); float L_3 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_2)->get_value_1(); return (bool)((((float)L_3) > ((float)(0.0f)))? 1 : 0); } IL_0020: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.Bloom::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom__ctor_mC9943048F55E8947D4AD598BD6159B1B96937966 (Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_0 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_0, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_1)->set_value_1((0.0f)); __this->set_intensity_7(L_1); // public FloatParameter threshold = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((1.0f)); __this->set_threshold_8(L_3); // public FloatParameter softKnee = new FloatParameter { value = 0.5f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_4, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_5)->set_value_1((0.5f)); __this->set_softKnee_9(L_5); // public FloatParameter clamp = new FloatParameter { value = 65472f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_6 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_6, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = L_6; NullCheck(L_7); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_7)->set_value_1((65472.0f)); __this->set_clamp_10(L_7); // public FloatParameter diffusion = new FloatParameter { value = 7f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_8, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_9 = L_8; NullCheck(L_9); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_9)->set_value_1((7.0f)); __this->set_diffusion_11(L_9); // public FloatParameter anamorphicRatio = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_10, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = L_10; NullCheck(L_11); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_11)->set_value_1((0.0f)); __this->set_anamorphicRatio_12(L_11); // public ColorParameter color = new ColorParameter { value = Color.white }; ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_12 = (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 *)il2cpp_codegen_object_new(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834(L_12, /*hidden argument*/NULL); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_13 = L_12; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14; L_14 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); NullCheck(L_13); ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_13)->set_value_1(L_14); __this->set_color_13(L_13); // public BoolParameter fastMode = new BoolParameter { value = false }; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_15 = (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 *)il2cpp_codegen_object_new(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284(L_15, /*hidden argument*/NULL); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_16 = L_15; NullCheck(L_16); ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_16)->set_value_1((bool)0); __this->set_fastMode_14(L_16); // public TextureParameter dirtTexture = new TextureParameter { value = null }; TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_17 = (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 *)il2cpp_codegen_object_new(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC(L_17, /*hidden argument*/NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_18 = L_17; NullCheck(L_18); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_18)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); __this->set_dirtTexture_15(L_18); // public FloatParameter dirtIntensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_19 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_19, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_20 = L_19; NullCheck(L_20); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_20)->set_value_1((0.0f)); __this->set_dirtIntensity_16(L_20); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomRenderer_Init_m9823EE87442FFF3A87D09FEB6800516F291D7F83 (BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97A06D1C7C5ECFFBDE00FA3405D9F031222A580A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99C4188C1BCB2ECF7EDFADE513E17AAAAD995C31); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 V_1; memset((&V_1), 0, sizeof(V_1)); { // m_Pyramid = new Level[k_MaxPyramidSize]; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_0 = (LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6*)(LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6*)SZArrayNew(LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); __this->set_m_Pyramid_2(L_0); // for (int i = 0; i < k_MaxPyramidSize; i++) V_0 = 0; goto IL_0064; } IL_0011: { // m_Pyramid[i] = new Level // { // down = Shader.PropertyToID("_BloomMipDown" + i), // up = Shader.PropertyToID("_BloomMipUp" + i) // }; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_1 = __this->get_m_Pyramid_2(); int32_t L_2 = V_0; il2cpp_codegen_initobj((&V_1), sizeof(Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 )); String_t* L_3; L_3 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral99C4188C1BCB2ECF7EDFADE513E17AAAAD995C31, L_3, /*hidden argument*/NULL); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_4, /*hidden argument*/NULL); (&V_1)->set_down_0(L_5); String_t* L_6; L_6 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral97A06D1C7C5ECFFBDE00FA3405D9F031222A580A, L_6, /*hidden argument*/NULL); int32_t L_8; L_8 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(L_7, /*hidden argument*/NULL); (&V_1)->set_up_1(L_8); Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 L_9 = V_1; NullCheck(L_1); (L_1)->SetAt(static_cast(L_2), (Level_tB2EEF9B6FC526D3C04DD806B6D89D9208DF2CFB8 )L_9); // for (int i = 0; i < k_MaxPyramidSize; i++) int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0064: { // for (int i = 0; i < k_MaxPyramidSize; i++) int32_t L_11 = V_0; if ((((int32_t)L_11) < ((int32_t)((int32_t)16)))) { goto IL_0011; } } { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomRenderer_Render_m701365AC7F2C5CF721578195F4899855DCDC28D4 (BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18EF1E5E6CF5C8B18C236FA0B20ACE24ABCF8DEC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD29CE96D46F6BB89D4932C0DB1884E1FA6FBE87A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFD8BE31339CA6D27B9BD9BFB533775D42D96EE21); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_1 = NULL; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; int32_t V_5 = 0; int32_t V_6 = 0; bool V_7 = false; int32_t V_8 = 0; float V_9 = 0.0f; int32_t V_10 = 0; int32_t V_11 = 0; float V_12 = 0.0f; float V_13 = 0.0f; float V_14 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_15; memset((&V_15), 0, sizeof(V_15)); float V_16 = 0.0f; int32_t V_17 = 0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_18; memset((&V_18), 0, sizeof(V_18)); int32_t V_19 = 0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_20; memset((&V_20), 0, sizeof(V_20)); float V_21 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_22; memset((&V_22), 0, sizeof(V_22)); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_23 = NULL; float V_24 = 0.0f; float V_25 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_26; memset((&V_26), 0, sizeof(V_26)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_27 = NULL; int32_t V_28 = 0; int32_t V_29 = 0; int32_t V_30 = 0; int32_t V_31 = 0; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_32; memset((&V_32), 0, sizeof(V_32)); int32_t V_33 = 0; int32_t V_34 = 0; int32_t V_35 = 0; int32_t V_36 = 0; float G_B3_0 = 0.0f; float G_B6_0 = 0.0f; int32_t G_B10_0 = 0; int32_t G_B13_0 = 0; int32_t G_B16_0 = 0; int32_t G_B20_0 = 0; int32_t G_B24_0 = 0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * G_B36_0 = NULL; { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // cmd.BeginSample("BloomPyramid"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = V_0; NullCheck(L_2); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_2, _stringLiteralFD8BE31339CA6D27B9BD9BFB533775D42D96EE21, /*hidden argument*/NULL); // var sheet = context.propertySheets.Get(context.resources.shaders.bloom); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_4; L_4 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_3, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_6; L_6 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_5, /*hidden argument*/NULL); NullCheck(L_6); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_7 = L_6->get_shaders_7(); NullCheck(L_7); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_8 = L_7->get_bloom_0(); NullCheck(L_4); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_9; L_9 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_4, L_8, /*hidden argument*/NULL); V_1 = L_9; // sheet.properties.SetTexture(ShaderIDs.AutoExposureTex, context.autoExposureTexture); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_10 = V_1; NullCheck(L_10); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_11; L_11 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_12 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_AutoExposureTex_63(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_13 = ___context0; NullCheck(L_13); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = L_13->get_autoExposureTexture_22(); NullCheck(L_11); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_11, L_12, L_14, /*hidden argument*/NULL); // float ratio = Mathf.Clamp(settings.anamorphicRatio, -1, 1); Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_15; L_15 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_15); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_16 = L_15->get_anamorphicRatio_12(); float L_17; L_17 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_16, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); float L_18; L_18 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_17, (-1.0f), (1.0f), /*hidden argument*/NULL); V_2 = L_18; // float rw = ratio < 0 ? -ratio : 0f; float L_19 = V_2; if ((((float)L_19) < ((float)(0.0f)))) { goto IL_0073; } } { G_B3_0 = (0.0f); goto IL_0075; } IL_0073: { float L_20 = V_2; G_B3_0 = ((-L_20)); } IL_0075: { V_3 = G_B3_0; // float rh = ratio > 0 ? ratio : 0f; float L_21 = V_2; if ((((float)L_21) > ((float)(0.0f)))) { goto IL_0085; } } { G_B6_0 = (0.0f); goto IL_0086; } IL_0085: { float L_22 = V_2; G_B6_0 = L_22; } IL_0086: { V_4 = G_B6_0; // int tw = Mathf.FloorToInt(context.screenWidth / (2f - rw)); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_23 = ___context0; NullCheck(L_23); int32_t L_24; L_24 = PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline(L_23, /*hidden argument*/NULL); float L_25 = V_3; int32_t L_26; L_26 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)((float)((float)((float)L_24))/(float)((float)il2cpp_codegen_subtract((float)(2.0f), (float)L_25)))), /*hidden argument*/NULL); V_5 = L_26; // int th = Mathf.FloorToInt(context.screenHeight / (2f - rh)); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); int32_t L_28; L_28 = PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline(L_27, /*hidden argument*/NULL); float L_29 = V_4; int32_t L_30; L_30 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)((float)((float)((float)L_28))/(float)((float)il2cpp_codegen_subtract((float)(2.0f), (float)L_29)))), /*hidden argument*/NULL); V_6 = L_30; // bool singlePassDoubleWide = (context.stereoActive && (context.stereoRenderingMode == PostProcessRenderContext.StereoRenderingMode.SinglePass) && (context.camera.stereoTargetEye == StereoTargetEyeMask.Both)); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_31 = ___context0; NullCheck(L_31); bool L_32; L_32 = PostProcessRenderContext_get_stereoActive_mFF6F57ABA3F8A044D7EE09143A5F8C47B5EF6AE3_inline(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_00d6; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_33 = ___context0; NullCheck(L_33); int32_t L_34; L_34 = PostProcessRenderContext_get_stereoRenderingMode_m103F34804451F1883241CBA29C9E7423188B9FE1_inline(L_33, /*hidden argument*/NULL); if ((!(((uint32_t)L_34) == ((uint32_t)1)))) { goto IL_00d6; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_35 = ___context0; NullCheck(L_35); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_36; L_36 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_35, /*hidden argument*/NULL); NullCheck(L_36); int32_t L_37; L_37 = Camera_get_stereoTargetEye_m45A05163D160C04B54EF3F23BD12F2A10F37818B(L_36, /*hidden argument*/NULL); G_B10_0 = ((((int32_t)L_37) == ((int32_t)3))? 1 : 0); goto IL_00d7; } IL_00d6: { G_B10_0 = 0; } IL_00d7: { V_7 = (bool)G_B10_0; // int tw_stereo = singlePassDoubleWide ? tw * 2 : tw; bool L_38 = V_7; if (L_38) { goto IL_00e1; } } { int32_t L_39 = V_5; G_B13_0 = L_39; goto IL_00e5; } IL_00e1: { int32_t L_40 = V_5; G_B13_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_40, (int32_t)2)); } IL_00e5: { V_8 = G_B13_0; // int s = Mathf.Max(tw, th); int32_t L_41 = V_5; int32_t L_42 = V_6; int32_t L_43; L_43 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(L_41, L_42, /*hidden argument*/NULL); // float logs = Mathf.Log(s, 2f) + Mathf.Min(settings.diffusion.value, 10f) - 10f; float L_44; L_44 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)((float)L_43)), (2.0f), /*hidden argument*/NULL); Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_45; L_45 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_45); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_46 = L_45->get_diffusion_11(); NullCheck(L_46); float L_47 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_46)->get_value_1(); float L_48; L_48 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_47, (10.0f), /*hidden argument*/NULL); V_9 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_44, (float)L_48)), (float)(10.0f))); // int logs_i = Mathf.FloorToInt(logs); float L_49 = V_9; int32_t L_50; L_50 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(L_49, /*hidden argument*/NULL); V_10 = L_50; // int iterations = Mathf.Clamp(logs_i, 1, k_MaxPyramidSize); int32_t L_51 = V_10; int32_t L_52; L_52 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_51, 1, ((int32_t)16), /*hidden argument*/NULL); V_11 = L_52; // float sampleScale = 0.5f + logs - logs_i; float L_53 = V_9; int32_t L_54 = V_10; V_12 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(0.5f), (float)L_53)), (float)((float)((float)L_54)))); // sheet.properties.SetFloat(ShaderIDs.SampleScale, sampleScale); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_55 = V_1; NullCheck(L_55); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_56; L_56 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_55, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_57 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_SampleScale_68(); float L_58 = V_12; NullCheck(L_56); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_56, L_57, L_58, /*hidden argument*/NULL); // float lthresh = Mathf.GammaToLinearSpace(settings.threshold.value); Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_59; L_59 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_59); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_60 = L_59->get_threshold_8(); NullCheck(L_60); float L_61 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_60)->get_value_1(); float L_62; L_62 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_61, /*hidden argument*/NULL); V_13 = L_62; // float knee = lthresh * settings.softKnee.value + 1e-5f; float L_63 = V_13; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_64; L_64 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_64); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_65 = L_64->get_softKnee_9(); NullCheck(L_65); float L_66 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_65)->get_value_1(); V_14 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_63, (float)L_66)), (float)(9.99999975E-06f))); // var threshold = new Vector4(lthresh, lthresh - knee, knee * 2f, 0.25f / knee); float L_67 = V_13; float L_68 = V_13; float L_69 = V_14; float L_70 = V_14; float L_71 = V_14; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_15), L_67, ((float)il2cpp_codegen_subtract((float)L_68, (float)L_69)), ((float)il2cpp_codegen_multiply((float)L_70, (float)(2.0f))), ((float)((float)(0.25f)/(float)L_71)), /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.Threshold, threshold); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_72 = V_1; NullCheck(L_72); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_73; L_73 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_72, /*hidden argument*/NULL); int32_t L_74 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Threshold_69(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_75 = V_15; NullCheck(L_73); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_73, L_74, L_75, /*hidden argument*/NULL); // float lclamp = Mathf.GammaToLinearSpace(settings.clamp.value); Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_76; L_76 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_76); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_77 = L_76->get_clamp_10(); NullCheck(L_77); float L_78 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_77)->get_value_1(); float L_79; L_79 = Mathf_GammaToLinearSpace_mCDFDE85840EC8521DF5D9B539A0BA9D77DD59D4A(L_78, /*hidden argument*/NULL); V_16 = L_79; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(lclamp, 0f, 0f, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_80 = V_1; NullCheck(L_80); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_81; L_81 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_80, /*hidden argument*/NULL); int32_t L_82 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); float L_83 = V_16; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_84; memset((&L_84), 0, sizeof(L_84)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_84), L_83, (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_81); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_81, L_82, L_84, /*hidden argument*/NULL); // int qualityOffset = settings.fastMode ? 1 : 0; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_85; L_85 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_85); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_86 = L_85->get_fastMode_14(); bool L_87; L_87 = ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_inline(L_86, /*hidden argument*/ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_RuntimeMethod_var); if (L_87) { goto IL_0207; } } { G_B16_0 = 0; goto IL_0208; } IL_0207: { G_B16_0 = 1; } IL_0208: { V_17 = G_B16_0; // var lastDown = context.source; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_88 = ___context0; NullCheck(L_88); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_89; L_89 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_88, /*hidden argument*/NULL); V_18 = L_89; // for (int i = 0; i < iterations; i++) V_28 = 0; goto IL_02d9; } IL_021a: { // int mipDown = m_Pyramid[i].down; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_90 = __this->get_m_Pyramid_2(); int32_t L_91 = V_28; NullCheck(L_90); int32_t L_92 = ((L_90)->GetAddressAt(static_cast(L_91)))->get_down_0(); V_29 = L_92; // int mipUp = m_Pyramid[i].up; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_93 = __this->get_m_Pyramid_2(); int32_t L_94 = V_28; NullCheck(L_93); int32_t L_95 = ((L_93)->GetAddressAt(static_cast(L_94)))->get_up_1(); V_30 = L_95; // int pass = i == 0 // ? (int)Pass.Prefilter13 + qualityOffset // : (int)Pass.Downsample13 + qualityOffset; int32_t L_96 = V_28; if (!L_96) { goto IL_024c; } } { int32_t L_97 = V_17; G_B20_0 = ((int32_t)il2cpp_codegen_add((int32_t)2, (int32_t)L_97)); goto IL_024e; } IL_024c: { int32_t L_98 = V_17; G_B20_0 = L_98; } IL_024e: { V_31 = G_B20_0; // context.GetScreenSpaceTemporaryRT(cmd, mipDown, 0, context.sourceFormat, RenderTextureReadWrite.Default, FilterMode.Bilinear, tw_stereo, th); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_99 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = V_0; int32_t L_101 = V_29; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_102 = ___context0; NullCheck(L_102); int32_t L_103; L_103 = PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline(L_102, /*hidden argument*/NULL); int32_t L_104 = V_8; int32_t L_105 = V_6; NullCheck(L_99); PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A(L_99, L_100, L_101, 0, L_103, 0, 1, L_104, L_105, /*hidden argument*/NULL); // context.GetScreenSpaceTemporaryRT(cmd, mipUp, 0, context.sourceFormat, RenderTextureReadWrite.Default, FilterMode.Bilinear, tw_stereo, th); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_106 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_107 = V_0; int32_t L_108 = V_30; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_109 = ___context0; NullCheck(L_109); int32_t L_110; L_110 = PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline(L_109, /*hidden argument*/NULL); int32_t L_111 = V_8; int32_t L_112 = V_6; NullCheck(L_106); PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A(L_106, L_107, L_108, 0, L_110, 0, 1, L_111, L_112, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(lastDown, mipDown, sheet, pass); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_113 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_114 = V_18; int32_t L_115 = V_29; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_116; L_116 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_115, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_117 = V_1; int32_t L_118 = V_31; il2cpp_codegen_initobj((&V_32), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_119 = V_32; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_113, L_114, L_116, L_117, L_118, (bool)0, L_119, /*hidden argument*/NULL); // lastDown = mipDown; int32_t L_120 = V_29; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_121; L_121 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_120, /*hidden argument*/NULL); V_18 = L_121; // tw_stereo = (singlePassDoubleWide && ((tw_stereo / 2) % 2 > 0)) ? 1 + tw_stereo / 2 : tw_stereo / 2; bool L_122 = V_7; if (!L_122) { goto IL_02af; } } { int32_t L_123 = V_8; if ((((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_123/(int32_t)2))%(int32_t)2))) > ((int32_t)0))) { goto IL_02b5; } } IL_02af: { int32_t L_124 = V_8; G_B24_0 = ((int32_t)((int32_t)L_124/(int32_t)2)); goto IL_02bb; } IL_02b5: { int32_t L_125 = V_8; G_B24_0 = ((int32_t)il2cpp_codegen_add((int32_t)1, (int32_t)((int32_t)((int32_t)L_125/(int32_t)2)))); } IL_02bb: { V_8 = G_B24_0; // tw_stereo = Mathf.Max(tw_stereo, 1); int32_t L_126 = V_8; int32_t L_127; L_127 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(L_126, 1, /*hidden argument*/NULL); V_8 = L_127; // th = Mathf.Max(th / 2, 1); int32_t L_128 = V_6; int32_t L_129; L_129 = Mathf_Max_mDE96ED504F75C9C7985CC49B099CF308AC52BF48(((int32_t)((int32_t)L_128/(int32_t)2)), 1, /*hidden argument*/NULL); V_6 = L_129; // for (int i = 0; i < iterations; i++) int32_t L_130 = V_28; V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_130, (int32_t)1)); } IL_02d9: { // for (int i = 0; i < iterations; i++) int32_t L_131 = V_28; int32_t L_132 = V_11; if ((((int32_t)L_131) < ((int32_t)L_132))) { goto IL_021a; } } { // int lastUp = m_Pyramid[iterations - 1].down; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_133 = __this->get_m_Pyramid_2(); int32_t L_134 = V_11; NullCheck(L_133); int32_t L_135 = ((L_133)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_subtract((int32_t)L_134, (int32_t)1)))))->get_down_0(); V_19 = L_135; // for (int i = iterations - 2; i >= 0; i--) int32_t L_136 = V_11; V_33 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_136, (int32_t)2)); goto IL_0368; } IL_0300: { // int mipDown = m_Pyramid[i].down; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_137 = __this->get_m_Pyramid_2(); int32_t L_138 = V_33; NullCheck(L_137); int32_t L_139 = ((L_137)->GetAddressAt(static_cast(L_138)))->get_down_0(); V_34 = L_139; // int mipUp = m_Pyramid[i].up; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_140 = __this->get_m_Pyramid_2(); int32_t L_141 = V_33; NullCheck(L_140); int32_t L_142 = ((L_140)->GetAddressAt(static_cast(L_141)))->get_up_1(); V_35 = L_142; // cmd.SetGlobalTexture(ShaderIDs.BloomTex, mipDown); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_143 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_144 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_BloomTex_67(); int32_t L_145 = V_34; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_146; L_146 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_145, /*hidden argument*/NULL); NullCheck(L_143); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_143, L_144, L_146, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(lastUp, mipUp, sheet, (int)Pass.UpsampleTent + qualityOffset); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_147 = V_0; int32_t L_148 = V_19; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_149; L_149 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_148, /*hidden argument*/NULL); int32_t L_150 = V_35; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_151; L_151 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_150, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_152 = V_1; int32_t L_153 = V_17; il2cpp_codegen_initobj((&V_32), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_154 = V_32; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_147, L_149, L_151, L_152, ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_153)), (bool)0, L_154, /*hidden argument*/NULL); // lastUp = mipUp; int32_t L_155 = V_35; V_19 = L_155; // for (int i = iterations - 2; i >= 0; i--) int32_t L_156 = V_33; V_33 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_156, (int32_t)1)); } IL_0368: { // for (int i = iterations - 2; i >= 0; i--) int32_t L_157 = V_33; if ((((int32_t)L_157) >= ((int32_t)0))) { goto IL_0300; } } { // var linearColor = settings.color.value.linear; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_158; L_158 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_158); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_159 = L_158->get_color_13(); NullCheck(L_159); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_160 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_159)->get_address_of_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_161; L_161 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_160, /*hidden argument*/NULL); V_20 = L_161; // float intensity = RuntimeUtilities.Exp2(settings.intensity.value / 10f) - 1f; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_162; L_162 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_162); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_163 = L_162->get_intensity_7(); NullCheck(L_163); float L_164 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_163)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_165; L_165 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(((float)((float)L_164/(float)(10.0f))), /*hidden argument*/NULL); V_21 = ((float)il2cpp_codegen_subtract((float)L_165, (float)(1.0f))); // var shaderSettings = new Vector4(sampleScale, intensity, settings.dirtIntensity.value, iterations); float L_166 = V_12; float L_167 = V_21; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_168; L_168 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_168); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_169 = L_168->get_dirtIntensity_16(); NullCheck(L_169); float L_170 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_169)->get_value_1(); int32_t L_171 = V_11; Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_22), L_166, L_167, L_170, ((float)((float)L_171)), /*hidden argument*/NULL); // if (context.IsDebugOverlayEnabled(DebugOverlay.BloomThreshold)) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_172 = ___context0; NullCheck(L_172); bool L_173; L_173 = PostProcessRenderContext_IsDebugOverlayEnabled_m9779C07E4F3D9C746FB03148E28D54210A0758B3(L_172, ((int32_t)9), /*hidden argument*/NULL); if (!L_173) { goto IL_03e0; } } { // context.PushDebugOverlay(cmd, context.source, sheet, (int)Pass.DebugOverlayThreshold); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_174 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_175 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_176 = ___context0; NullCheck(L_176); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_177; L_177 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_176, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_178 = V_1; NullCheck(L_174); PostProcessRenderContext_PushDebugOverlay_m1CDDDF242E8818D9DF89E8AEECBE0C4ECC0C2D5F(L_174, L_175, L_177, L_178, 6, /*hidden argument*/NULL); // } goto IL_0437; } IL_03e0: { // else if (context.IsDebugOverlayEnabled(DebugOverlay.BloomBuffer)) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_179 = ___context0; NullCheck(L_179); bool L_180; L_180 = PostProcessRenderContext_IsDebugOverlayEnabled_m9779C07E4F3D9C746FB03148E28D54210A0758B3(L_179, 8, /*hidden argument*/NULL); if (!L_180) { goto IL_0437; } } { // sheet.properties.SetVector(ShaderIDs.ColorIntensity, new Vector4(linearColor.r, linearColor.g, linearColor.b, intensity)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_181 = V_1; NullCheck(L_181); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_182; L_182 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_181, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_183 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ColorIntensity_70(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_184 = V_20; float L_185 = L_184.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_186 = V_20; float L_187 = L_186.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_188 = V_20; float L_189 = L_188.get_b_2(); float L_190 = V_21; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_191; memset((&L_191), 0, sizeof(L_191)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_191), L_185, L_187, L_189, L_190, /*hidden argument*/NULL); NullCheck(L_182); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_182, L_183, L_191, /*hidden argument*/NULL); // context.PushDebugOverlay(cmd, m_Pyramid[0].up, sheet, (int)Pass.DebugOverlayTent + qualityOffset); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_192 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_193 = V_0; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_194 = __this->get_m_Pyramid_2(); NullCheck(L_194); int32_t L_195 = ((L_194)->GetAddressAt(static_cast(0)))->get_up_1(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_196; L_196 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_195, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_197 = V_1; int32_t L_198 = V_17; NullCheck(L_192); PostProcessRenderContext_PushDebugOverlay_m1CDDDF242E8818D9DF89E8AEECBE0C4ECC0C2D5F(L_192, L_193, L_196, L_197, ((int32_t)il2cpp_codegen_add((int32_t)7, (int32_t)L_198)), /*hidden argument*/NULL); } IL_0437: { // var dirtTexture = settings.dirtTexture.value == null // ? RuntimeUtilities.blackTexture // : settings.dirtTexture.value; Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_199; L_199 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_199); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_200 = L_199->get_dirtTexture_15(); NullCheck(L_200); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_201 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_200)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_202; L_202 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_201, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_202) { goto IL_0461; } } { Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_203; L_203 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_203); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_204 = L_203->get_dirtTexture_15(); NullCheck(L_204); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_205 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_204)->get_value_1(); G_B36_0 = L_205; goto IL_0466; } IL_0461: { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_206; L_206 = RuntimeUtilities_get_blackTexture_m20129FFECAB2FE97135BFDD52FD2869529CCD684(/*hidden argument*/NULL); G_B36_0 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)(L_206)); } IL_0466: { V_23 = G_B36_0; // var dirtRatio = (float)dirtTexture.width / (float)dirtTexture.height; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_207 = V_23; NullCheck(L_207); int32_t L_208; L_208 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_207); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_209 = V_23; NullCheck(L_209); int32_t L_210; L_210 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_209); V_24 = ((float)((float)((float)((float)L_208))/(float)((float)((float)L_210)))); // var screenRatio = (float)context.screenWidth / (float)context.screenHeight; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_211 = ___context0; NullCheck(L_211); int32_t L_212; L_212 = PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline(L_211, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_213 = ___context0; NullCheck(L_213); int32_t L_214; L_214 = PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline(L_213, /*hidden argument*/NULL); V_25 = ((float)((float)((float)((float)L_212))/(float)((float)((float)L_214)))); // var dirtTileOffset = new Vector4(1f, 1f, 0f, 0f); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_26), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // if (dirtRatio > screenRatio) float L_215 = V_24; float L_216 = V_25; if ((!(((float)L_215) > ((float)L_216)))) { goto IL_04d5; } } { // dirtTileOffset.x = screenRatio / dirtRatio; float L_217 = V_25; float L_218 = V_24; (&V_26)->set_x_1(((float)((float)L_217/(float)L_218))); // dirtTileOffset.z = (1f - dirtTileOffset.x) * 0.5f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_219 = V_26; float L_220 = L_219.get_x_1(); (&V_26)->set_z_3(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_220)), (float)(0.5f)))); // } goto IL_0501; } IL_04d5: { // else if (screenRatio > dirtRatio) float L_221 = V_25; float L_222 = V_24; if ((!(((float)L_221) > ((float)L_222)))) { goto IL_0501; } } { // dirtTileOffset.y = dirtRatio / screenRatio; float L_223 = V_24; float L_224 = V_25; (&V_26)->set_y_2(((float)((float)L_223/(float)L_224))); // dirtTileOffset.w = (1f - dirtTileOffset.y) * 0.5f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_225 = V_26; float L_226 = L_225.get_y_2(); (&V_26)->set_w_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_226)), (float)(0.5f)))); } IL_0501: { // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_227 = ___context0; NullCheck(L_227); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_228 = L_227->get_uberSheet_21(); V_27 = L_228; // if (settings.fastMode) Bloom_t457A960B8113F4FC7B406EDC9EBFBAF7070D65A8 * L_229; L_229 = PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mEA956CAC1D3CE0EABAAC20E8DA2F2F434AF06331_RuntimeMethod_var); NullCheck(L_229); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_230 = L_229->get_fastMode_14(); bool L_231; L_231 = ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_inline(L_230, /*hidden argument*/ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_RuntimeMethod_var); if (!L_231) { goto IL_0529; } } { // uberSheet.EnableKeyword("BLOOM_LOW"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_232 = V_27; NullCheck(L_232); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_232, _stringLiteral18EF1E5E6CF5C8B18C236FA0B20ACE24ABCF8DEC, /*hidden argument*/NULL); goto IL_0535; } IL_0529: { // uberSheet.EnableKeyword("BLOOM"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_233 = V_27; NullCheck(L_233); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_233, _stringLiteralD29CE96D46F6BB89D4932C0DB1884E1FA6FBE87A, /*hidden argument*/NULL); } IL_0535: { // uberSheet.properties.SetVector(ShaderIDs.Bloom_DirtTileOffset, dirtTileOffset); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_234 = V_27; NullCheck(L_234); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_235; L_235 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_234, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_236 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Bloom_DirtTileOffset_74(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_237 = V_26; NullCheck(L_235); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_235, L_236, L_237, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Bloom_Settings, shaderSettings); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_238 = V_27; NullCheck(L_238); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_239; L_239 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_238, /*hidden argument*/NULL); int32_t L_240 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Bloom_Settings_72(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_241 = V_22; NullCheck(L_239); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_239, L_240, L_241, /*hidden argument*/NULL); // uberSheet.properties.SetColor(ShaderIDs.Bloom_Color, linearColor); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_242 = V_27; NullCheck(L_242); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_243; L_243 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_242, /*hidden argument*/NULL); int32_t L_244 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Bloom_Color_73(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_245 = V_20; NullCheck(L_243); MaterialPropertyBlock_SetColor_mF3C09C80572DB6D21B813EAEB04AA3A49A0DC496(L_243, L_244, L_245, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.Bloom_DirtTex, dirtTexture); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_246 = V_27; NullCheck(L_246); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_247; L_247 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_246, /*hidden argument*/NULL); int32_t L_248 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Bloom_DirtTex_71(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_249 = V_23; NullCheck(L_247); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_247, L_248, L_249, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderIDs.BloomTex, lastUp); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_250 = V_0; int32_t L_251 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_BloomTex_67(); int32_t L_252 = V_19; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_253; L_253 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_252, /*hidden argument*/NULL); NullCheck(L_250); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_250, L_251, L_253, /*hidden argument*/NULL); // for (int i = 0; i < iterations; i++) V_36 = 0; goto IL_05fa; } IL_0598: { // if (m_Pyramid[i].down != lastUp) LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_254 = __this->get_m_Pyramid_2(); int32_t L_255 = V_36; NullCheck(L_254); int32_t L_256 = ((L_254)->GetAddressAt(static_cast(L_255)))->get_down_0(); int32_t L_257 = V_19; if ((((int32_t)L_256) == ((int32_t)L_257))) { goto IL_05c6; } } { // cmd.ReleaseTemporaryRT(m_Pyramid[i].down); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_258 = V_0; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_259 = __this->get_m_Pyramid_2(); int32_t L_260 = V_36; NullCheck(L_259); int32_t L_261 = ((L_259)->GetAddressAt(static_cast(L_260)))->get_down_0(); NullCheck(L_258); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_258, L_261, /*hidden argument*/NULL); } IL_05c6: { // if (m_Pyramid[i].up != lastUp) LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_262 = __this->get_m_Pyramid_2(); int32_t L_263 = V_36; NullCheck(L_262); int32_t L_264 = ((L_262)->GetAddressAt(static_cast(L_263)))->get_up_1(); int32_t L_265 = V_19; if ((((int32_t)L_264) == ((int32_t)L_265))) { goto IL_05f4; } } { // cmd.ReleaseTemporaryRT(m_Pyramid[i].up); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_266 = V_0; LevelU5BU5D_t30231332ACE9ACA0A7CAC9177899A1CBA4A407E6* L_267 = __this->get_m_Pyramid_2(); int32_t L_268 = V_36; NullCheck(L_267); int32_t L_269 = ((L_267)->GetAddressAt(static_cast(L_268)))->get_up_1(); NullCheck(L_266); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_266, L_269, /*hidden argument*/NULL); } IL_05f4: { // for (int i = 0; i < iterations; i++) int32_t L_270 = V_36; V_36 = ((int32_t)il2cpp_codegen_add((int32_t)L_270, (int32_t)1)); } IL_05fa: { // for (int i = 0; i < iterations; i++) int32_t L_271 = V_36; int32_t L_272 = V_11; if ((((int32_t)L_271) < ((int32_t)L_272))) { goto IL_0598; } } { // cmd.EndSample("BloomPyramid"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_273 = V_0; NullCheck(L_273); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_273, _stringLiteralFD8BE31339CA6D27B9BD9BFB533775D42D96EE21, /*hidden argument*/NULL); // context.bloomBufferNameID = lastUp; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_274 = ___context0; int32_t L_275 = V_19; NullCheck(L_274); L_274->set_bloomBufferNameID_26(L_275); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.BloomRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomRenderer__ctor_m4BF7CDF7EE1F342D5915FD75F467E78A67C0BC95 (BloomRenderer_tBAB241CE4B633BD08BB01233FA0B2F38013FA425 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_mFB725D74DC22128B474BA33D477FFF0807F8C7BF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_mFB725D74DC22128B474BA33D477FFF0807F8C7BF(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_mFB725D74DC22128B474BA33D477FFF0807F8C7BF_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.BoolParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284 (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368(__this, /*hidden argument*/ParameterOverride_1__ctor_m0D44DD3D6D786B959C90C4AE2E8D33E1049F0368_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.ChromaticAberration::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsEnabledAndSupported_mE0117EE3C5D40B1FD46B034030C6E7969A488F93 (ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // return enabled.value // && intensity.value > 0f; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0020; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_intensity_8(); NullCheck(L_2); float L_3 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_2)->get_value_1(); return (bool)((((float)L_3) > ((float)(0.0f)))? 1 : 0); } IL_0020: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberration::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration__ctor_m04E8F32E8A4A5EAF5744540BE83ACF8434DEBF56 (ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public TextureParameter spectralLut = new TextureParameter { value = null }; TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_0 = (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 *)il2cpp_codegen_object_new(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC(L_0, /*hidden argument*/NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_1)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); __this->set_spectralLut_7(L_1); // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((0.0f)); __this->set_intensity_8(L_3); // public BoolParameter fastMode = new BoolParameter { value = false }; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_4 = (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 *)il2cpp_codegen_object_new(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284(L_4, /*hidden argument*/NULL); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_5)->set_value_1((bool)0); __this->set_fastMode_9(L_5); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationRenderer_Render_mFC1C651AE897511A625F2497DA365524B44C7753 (ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral573ECBBA3D790B64C942DF0B3D7F66DC52B62369); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE807B4AEAE6D4DE80147B92A4F8CD404D736C8A4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5108753BECA86381C688C87756A7818591202F4); s_Il2CppMethodInitialized = true; } Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL; bool V_1 = false; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B6_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B5_0 = NULL; int32_t G_B7_0 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B7_1 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B9_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B9_1 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B8_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B8_1 = NULL; String_t* G_B10_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B10_1 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B10_2 = NULL; { // var spectralLut = settings.spectralLut.value; ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * L_0; L_0 = PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_RuntimeMethod_var); NullCheck(L_0); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_1 = L_0->get_spectralLut_7(); NullCheck(L_1); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_1)->get_value_1(); V_0 = L_2; // if (spectralLut == null) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_00d9; } } { // if (m_InternalSpectralLut == null) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_5 = __this->get_m_InternalSpectralLut_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_00d2; } } { // m_InternalSpectralLut = new Texture2D(3, 1, TextureFormat.RGB24, false) // { // name = "Chromatic Aberration Spectrum Lookup", // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // anisoLevel = 0, // hideFlags = HideFlags.DontSave // }; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_mF138386223A07CBD4CE94672757E39D0EF718092(L_7, 3, 1, 3, (bool)0, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = L_7; NullCheck(L_8); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_8, _stringLiteralE807B4AEAE6D4DE80147B92A4F8CD404D736C8A4, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9 = L_8; NullCheck(L_9); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_9, 1, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = L_9; NullCheck(L_10); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_10, 1, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = L_10; NullCheck(L_11); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_11, 0, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_12 = L_11; NullCheck(L_12); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_12, ((int32_t)52), /*hidden argument*/NULL); __this->set_m_InternalSpectralLut_2(L_12); // m_InternalSpectralLut.SetPixels(new [] // { // new Color(1f, 0f, 0f), // new Color(0f, 1f, 0f), // new Color(0f, 0f, 1f) // }); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = __this->get_m_InternalSpectralLut_2(); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_14 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)3); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_15 = L_14; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16; memset((&L_16), 0, sizeof(L_16)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_16), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(0), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_16); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_17 = L_15; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; memset((&L_18), 0, sizeof(L_18)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_18), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(1), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_18); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_19 = L_17; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; memset((&L_20), 0, sizeof(L_20)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_20), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(2), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_20); NullCheck(L_13); Texture2D_SetPixels_m5FBA81041D65F8641C3107195D390EE65467FB4F(L_13, L_19, /*hidden argument*/NULL); // m_InternalSpectralLut.Apply(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_21 = __this->get_m_InternalSpectralLut_2(); NullCheck(L_21); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_21, /*hidden argument*/NULL); } IL_00d2: { // spectralLut = m_InternalSpectralLut; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22 = __this->get_m_InternalSpectralLut_2(); V_0 = L_22; } IL_00d9: { // var sheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_23 = ___context0; NullCheck(L_23); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_24 = L_23->get_uberSheet_21(); // bool fastMode = settings.fastMode || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2; ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * L_25; L_25 = PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_RuntimeMethod_var); NullCheck(L_25); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_26 = L_25->get_fastMode_9(); bool L_27; L_27 = ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_inline(L_26, /*hidden argument*/ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_RuntimeMethod_var); G_B5_0 = L_24; if (L_27) { G_B6_0 = L_24; goto IL_00fb; } } { int32_t L_28; L_28 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B7_0 = ((((int32_t)L_28) == ((int32_t)8))? 1 : 0); G_B7_1 = G_B5_0; goto IL_00fc; } IL_00fb: { G_B7_0 = 1; G_B7_1 = G_B6_0; } IL_00fc: { V_1 = (bool)G_B7_0; // sheet.EnableKeyword(fastMode // ? "CHROMATIC_ABERRATION_LOW" // : "CHROMATIC_ABERRATION" // ); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_29 = G_B7_1; bool L_30 = V_1; G_B8_0 = L_29; G_B8_1 = L_29; if (L_30) { G_B9_0 = L_29; G_B9_1 = L_29; goto IL_0108; } } { G_B10_0 = _stringLiteral573ECBBA3D790B64C942DF0B3D7F66DC52B62369; G_B10_1 = G_B8_0; G_B10_2 = G_B8_1; goto IL_010d; } IL_0108: { G_B10_0 = _stringLiteralF5108753BECA86381C688C87756A7818591202F4; G_B10_1 = G_B9_0; G_B10_2 = G_B9_1; } IL_010d: { NullCheck(G_B10_1); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(G_B10_1, G_B10_0, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.ChromaticAberration_Amount, settings.intensity * 0.05f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_31 = G_B10_2; NullCheck(L_31); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_32; L_32 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_33 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChromaticAberration_Amount_75(); ChromaticAberration_t03FE8CF734E46DE303C0F17B5E76872F87FAE229 * L_34; L_34 = PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m4D1AA0EA8C738598E3ECF538AA80C34D8870BF75_RuntimeMethod_var); NullCheck(L_34); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34->get_intensity_8(); float L_36; L_36 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_35, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); NullCheck(L_32); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_32, L_33, ((float)il2cpp_codegen_multiply((float)L_36, (float)(0.0500000007f))), /*hidden argument*/NULL); // sheet.properties.SetTexture(ShaderIDs.ChromaticAberration_SpectralLut, spectralLut); NullCheck(L_31); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_37; L_37 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_31, /*hidden argument*/NULL); int32_t L_38 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChromaticAberration_SpectralLut_76(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_39 = V_0; NullCheck(L_37); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_37, L_38, L_39, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationRenderer_Release_m5B371B5DA30D3FB0CAE22210FA002F858D74BE24 (ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(m_InternalSpectralLut); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = __this->get_m_InternalSpectralLut_2(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // m_InternalSpectralLut = null; __this->set_m_InternalSpectralLut_2((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ChromaticAberrationRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationRenderer__ctor_m10CB311AA263F82B9604232288FC40CA9D29D788 (ChromaticAberrationRenderer_t275BA8F750615B9756C7769F15E76A266D22EBB2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_mA9A6EBD243693E8D9EC4EF0D9136C038CCB01DAF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_mA9A6EBD243693E8D9EC4EF0D9136C038CCB01DAF(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_mA9A6EBD243693E8D9EC4EF0D9136C038CCB01DAF_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.ColorGrading::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorGrading_IsEnabledAndSupported_m96E40B0270AC0206FA335007CC4BD7B0A1D6655E (ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // if (gradingMode.value == GradingMode.External) GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * L_0 = __this->get_gradingMode_7(); NullCheck(L_0); int32_t L_1 = ((ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 *)L_0)->get_value_1(); if ((!(((uint32_t)L_1) == ((uint32_t)2)))) { goto IL_001e; } } { // if (!SystemInfo.supports3DRenderTextures || !SystemInfo.supportsComputeShaders) bool L_2; L_2 = SystemInfo_get_supports3DRenderTextures_m6FFC94D85A7A1B141FAAD0C1B83E1BA210325819(/*hidden argument*/NULL); if (!L_2) { goto IL_001c; } } { bool L_3; L_3 = SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726(/*hidden argument*/NULL); if (L_3) { goto IL_001e; } } IL_001c: { // return false; return (bool)0; } IL_001e: { // return enabled.value; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_4 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_4); bool L_5 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_4)->get_value_1(); return L_5; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGrading::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGrading__ctor_mFBB106220A7328C1BD5964624E86896635A141A8 (ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * V_0 = NULL; { // public GradingModeParameter gradingMode = new GradingModeParameter { value = GradingMode.HighDefinitionRange }; GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * L_0 = (GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 *)il2cpp_codegen_object_new(GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913_il2cpp_TypeInfo_var); GradingModeParameter__ctor_m4EB094CF7B7C8575C2576E29922AFC7E64679B86(L_0, /*hidden argument*/NULL); GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 *)L_1)->set_value_1(1); __this->set_gradingMode_7(L_1); // public TextureParameter externalLut = new TextureParameter { value = null }; TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_2 = (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 *)il2cpp_codegen_object_new(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC(L_2, /*hidden argument*/NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_3)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); __this->set_externalLut_8(L_3); // public TonemapperParameter tonemapper = new TonemapperParameter { value = Tonemapper.None }; TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * L_4 = (TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B *)il2cpp_codegen_object_new(TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B_il2cpp_TypeInfo_var); TonemapperParameter__ctor_m757E9DE14ED2A9817B7D88D20C3BE84AE75BF11C(L_4, /*hidden argument*/NULL); TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 *)L_5)->set_value_1(0); __this->set_tonemapper_9(L_5); // public FloatParameter toneCurveToeStrength = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_6 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_6, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = L_6; NullCheck(L_7); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_7)->set_value_1((0.0f)); __this->set_toneCurveToeStrength_10(L_7); // public FloatParameter toneCurveToeLength = new FloatParameter { value = 0.5f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_8, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_9 = L_8; NullCheck(L_9); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_9)->set_value_1((0.5f)); __this->set_toneCurveToeLength_11(L_9); // public FloatParameter toneCurveShoulderStrength = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_10, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = L_10; NullCheck(L_11); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_11)->set_value_1((0.0f)); __this->set_toneCurveShoulderStrength_12(L_11); // public FloatParameter toneCurveShoulderLength = new FloatParameter { value = 0.5f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_12 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_12, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = L_12; NullCheck(L_13); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_13)->set_value_1((0.5f)); __this->set_toneCurveShoulderLength_13(L_13); // public FloatParameter toneCurveShoulderAngle = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_14 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_14, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_15 = L_14; NullCheck(L_15); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_15)->set_value_1((0.0f)); __this->set_toneCurveShoulderAngle_14(L_15); // public FloatParameter toneCurveGamma = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_16 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_16, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_17 = L_16; NullCheck(L_17); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_17)->set_value_1((1.0f)); __this->set_toneCurveGamma_15(L_17); // public TextureParameter ldrLut = new TextureParameter { value = null, defaultState = TextureParameterDefault.Lut2D }; // LDR only TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_18 = (TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 *)il2cpp_codegen_object_new(TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2_il2cpp_TypeInfo_var); TextureParameter__ctor_m126D706CA8F854F68EE6BC93B11862051D2DBAFC(L_18, /*hidden argument*/NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_19 = L_18; NullCheck(L_19); ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_19)->set_value_1((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_20 = L_19; NullCheck(L_20); L_20->set_defaultState_2(4); __this->set_ldrLut_16(L_20); // public FloatParameter ldrLutContribution = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_21 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_21, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_22 = L_21; NullCheck(L_22); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_22)->set_value_1((1.0f)); __this->set_ldrLutContribution_17(L_22); // public FloatParameter temperature = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_23 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_23, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_24 = L_23; NullCheck(L_24); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_24)->set_value_1((0.0f)); __this->set_temperature_18(L_24); // public FloatParameter tint = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_25 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_25, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_26 = L_25; NullCheck(L_26); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_26)->set_value_1((0.0f)); __this->set_tint_19(L_26); // public ColorParameter colorFilter = new ColorParameter { value = Color.white }; ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_27 = (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 *)il2cpp_codegen_object_new(ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5_il2cpp_TypeInfo_var); ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834(L_27, /*hidden argument*/NULL); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_28 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; L_29 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); NullCheck(L_28); ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_28)->set_value_1(L_29); __this->set_colorFilter_20(L_28); // public FloatParameter hueShift = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_30 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_30, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_31 = L_30; NullCheck(L_31); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_31)->set_value_1((0.0f)); __this->set_hueShift_21(L_31); // public FloatParameter saturation = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_32, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_33 = L_32; NullCheck(L_33); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_33)->set_value_1((0.0f)); __this->set_saturation_22(L_33); // public FloatParameter brightness = new FloatParameter { value = 0f }; // LDR only FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_34 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_34, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34; NullCheck(L_35); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_35)->set_value_1((0.0f)); __this->set_brightness_23(L_35); // public FloatParameter postExposure = new FloatParameter { value = 0f }; // HDR only FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_36 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_36, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_37 = L_36; NullCheck(L_37); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_37)->set_value_1((0.0f)); __this->set_postExposure_24(L_37); // public FloatParameter contrast = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_38 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_38, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_39 = L_38; NullCheck(L_39); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_39)->set_value_1((0.0f)); __this->set_contrast_25(L_39); // public FloatParameter mixerRedOutRedIn = new FloatParameter { value = 100f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_40 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_40, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_41 = L_40; NullCheck(L_41); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_41)->set_value_1((100.0f)); __this->set_mixerRedOutRedIn_26(L_41); // public FloatParameter mixerRedOutGreenIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_42 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_42, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_43 = L_42; NullCheck(L_43); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_43)->set_value_1((0.0f)); __this->set_mixerRedOutGreenIn_27(L_43); // public FloatParameter mixerRedOutBlueIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_44 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_44, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_45 = L_44; NullCheck(L_45); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_45)->set_value_1((0.0f)); __this->set_mixerRedOutBlueIn_28(L_45); // public FloatParameter mixerGreenOutRedIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_46 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_46, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_47 = L_46; NullCheck(L_47); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_47)->set_value_1((0.0f)); __this->set_mixerGreenOutRedIn_29(L_47); // public FloatParameter mixerGreenOutGreenIn = new FloatParameter { value = 100f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_48 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_48, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_49 = L_48; NullCheck(L_49); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_49)->set_value_1((100.0f)); __this->set_mixerGreenOutGreenIn_30(L_49); // public FloatParameter mixerGreenOutBlueIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_50 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_50, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_51 = L_50; NullCheck(L_51); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_51)->set_value_1((0.0f)); __this->set_mixerGreenOutBlueIn_31(L_51); // public FloatParameter mixerBlueOutRedIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_52 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_52, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_53 = L_52; NullCheck(L_53); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_53)->set_value_1((0.0f)); __this->set_mixerBlueOutRedIn_32(L_53); // public FloatParameter mixerBlueOutGreenIn = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_54 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_54, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_55 = L_54; NullCheck(L_55); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_55)->set_value_1((0.0f)); __this->set_mixerBlueOutGreenIn_33(L_55); // public FloatParameter mixerBlueOutBlueIn = new FloatParameter { value = 100f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_56 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_56, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_57 = L_56; NullCheck(L_57); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_57)->set_value_1((100.0f)); __this->set_mixerBlueOutBlueIn_34(L_57); // public Vector4Parameter lift = new Vector4Parameter { value = new Vector4(1f, 1f, 1f, 0f) }; Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_58 = (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 *)il2cpp_codegen_object_new(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627_il2cpp_TypeInfo_var); Vector4Parameter__ctor_m7DC5D037D038B31556F05CA7B809716041F09A95(L_58, /*hidden argument*/NULL); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_59 = L_58; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_60; memset((&L_60), 0, sizeof(L_60)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_60), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_59); ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_59)->set_value_1(L_60); __this->set_lift_35(L_59); // public Vector4Parameter gamma = new Vector4Parameter { value = new Vector4(1f, 1f, 1f, 0f) }; Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_61 = (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 *)il2cpp_codegen_object_new(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627_il2cpp_TypeInfo_var); Vector4Parameter__ctor_m7DC5D037D038B31556F05CA7B809716041F09A95(L_61, /*hidden argument*/NULL); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_62 = L_61; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_63; memset((&L_63), 0, sizeof(L_63)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_63), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_62); ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_62)->set_value_1(L_63); __this->set_gamma_36(L_62); // public Vector4Parameter gain = new Vector4Parameter { value = new Vector4(1f, 1f, 1f, 0f) }; Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_64 = (Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 *)il2cpp_codegen_object_new(Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627_il2cpp_TypeInfo_var); Vector4Parameter__ctor_m7DC5D037D038B31556F05CA7B809716041F09A95(L_64, /*hidden argument*/NULL); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_65 = L_64; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_66; memset((&L_66), 0, sizeof(L_66)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_66), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_65); ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_65)->set_value_1(L_66); __this->set_gain_37(L_65); // public SplineParameter masterCurve = new SplineParameter { value = new Spline(new AnimationCurve(new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f)), 0f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_67 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_67, /*hidden argument*/NULL); V_0 = L_67; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_68 = V_0; KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_69 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_70 = L_69; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_71; memset((&L_71), 0, sizeof(L_71)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_71), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_70); (L_70)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_71); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_72 = L_70; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_73; memset((&L_73), 0, sizeof(L_73)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_73), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_72); (L_72)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_73); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_74 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_74, L_72, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_75; memset((&L_75), 0, sizeof(L_75)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_75), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_76 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_76, L_74, (0.0f), (bool)0, L_75, /*hidden argument*/NULL); NullCheck(L_68); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_68)->set_value_1(L_76); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_77 = V_0; __this->set_masterCurve_38(L_77); // public SplineParameter redCurve = new SplineParameter { value = new Spline(new AnimationCurve(new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f)), 0f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_78 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_78, /*hidden argument*/NULL); V_0 = L_78; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_79 = V_0; KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_80 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_81 = L_80; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_82; memset((&L_82), 0, sizeof(L_82)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_82), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_81); (L_81)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_82); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_83 = L_81; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_84; memset((&L_84), 0, sizeof(L_84)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_84), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_83); (L_83)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_84); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_85 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_85, L_83, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_86; memset((&L_86), 0, sizeof(L_86)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_86), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_87 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_87, L_85, (0.0f), (bool)0, L_86, /*hidden argument*/NULL); NullCheck(L_79); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_79)->set_value_1(L_87); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_88 = V_0; __this->set_redCurve_39(L_88); // public SplineParameter greenCurve = new SplineParameter { value = new Spline(new AnimationCurve(new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f)), 0f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_89 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_89, /*hidden argument*/NULL); V_0 = L_89; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_90 = V_0; KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_91 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_92 = L_91; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_93; memset((&L_93), 0, sizeof(L_93)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_93), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_92); (L_92)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_93); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_94 = L_92; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_95; memset((&L_95), 0, sizeof(L_95)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_95), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_94); (L_94)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_95); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_96 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_96, L_94, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_97; memset((&L_97), 0, sizeof(L_97)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_97), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_98 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_98, L_96, (0.0f), (bool)0, L_97, /*hidden argument*/NULL); NullCheck(L_90); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_90)->set_value_1(L_98); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_99 = V_0; __this->set_greenCurve_40(L_99); // public SplineParameter blueCurve = new SplineParameter { value = new Spline(new AnimationCurve(new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f)), 0f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_100 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_100, /*hidden argument*/NULL); V_0 = L_100; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_101 = V_0; KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_102 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_103 = L_102; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_104; memset((&L_104), 0, sizeof(L_104)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_104), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_103); (L_103)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_104); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_105 = L_103; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_106; memset((&L_106), 0, sizeof(L_106)); Keyframe__ctor_m572CCEE06F612003F939F3FF439B15F89E8C1D54((&L_106), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_105); (L_105)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_106); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_107 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_107, L_105, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_108; memset((&L_108), 0, sizeof(L_108)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_108), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_109 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_109, L_107, (0.0f), (bool)0, L_108, /*hidden argument*/NULL); NullCheck(L_101); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_101)->set_value_1(L_109); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_110 = V_0; __this->set_blueCurve_41(L_110); // public SplineParameter hueVsHueCurve = new SplineParameter { value = new Spline(new AnimationCurve(), 0.5f, true, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_111 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_111, /*hidden argument*/NULL); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_112 = L_111; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_113 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E(L_113, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_114; memset((&L_114), 0, sizeof(L_114)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_114), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_115 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_115, L_113, (0.5f), (bool)1, L_114, /*hidden argument*/NULL); NullCheck(L_112); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_112)->set_value_1(L_115); __this->set_hueVsHueCurve_42(L_112); // public SplineParameter hueVsSatCurve = new SplineParameter { value = new Spline(new AnimationCurve(), 0.5f, true, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_116 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_116, /*hidden argument*/NULL); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_117 = L_116; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_118 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E(L_118, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_119; memset((&L_119), 0, sizeof(L_119)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_119), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_120 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_120, L_118, (0.5f), (bool)1, L_119, /*hidden argument*/NULL); NullCheck(L_117); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_117)->set_value_1(L_120); __this->set_hueVsSatCurve_43(L_117); // public SplineParameter satVsSatCurve = new SplineParameter { value = new Spline(new AnimationCurve(), 0.5f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_121 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_121, /*hidden argument*/NULL); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_122 = L_121; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_123 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E(L_123, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_124; memset((&L_124), 0, sizeof(L_124)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_124), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_125 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_125, L_123, (0.5f), (bool)0, L_124, /*hidden argument*/NULL); NullCheck(L_122); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_122)->set_value_1(L_125); __this->set_satVsSatCurve_44(L_122); // public SplineParameter lumVsSatCurve = new SplineParameter { value = new Spline(new AnimationCurve(), 0.5f, false, new Vector2(0f, 1f)) }; SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_126 = (SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 *)il2cpp_codegen_object_new(SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339_il2cpp_TypeInfo_var); SplineParameter__ctor_mEC00ACA5793BDCC57C9B7AF36C910807FB874D30(L_126, /*hidden argument*/NULL); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_127 = L_126; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_128 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E(L_128, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_129; memset((&L_129), 0, sizeof(L_129)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_129), (0.0f), (1.0f), /*hidden argument*/NULL); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_130 = (Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 *)il2cpp_codegen_object_new(Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2_il2cpp_TypeInfo_var); Spline__ctor_mD644879C46B45FF62C7B6D65F536BC66A00890B3(L_130, L_128, (0.5f), (bool)0, L_129, /*hidden argument*/NULL); NullCheck(L_127); ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_127)->set_value_1(L_130); __this->set_lumVsSatCurve_45(L_127); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_Render_m9132CDF00AE0F266842B55C7AE5FDA536F4CE6B0 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t G_B6_0 = 0; { // var gradingMode = settings.gradingMode.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_0; L_0 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_0); GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * L_1 = L_0->get_gradingMode_7(); NullCheck(L_1); int32_t L_2 = ((ParameterOverride_1_t157ED085B007D3EDA287E555A7A175D28C115307 *)L_1)->get_value_1(); V_0 = L_2; // var supportComputeTex3D = SystemInfo.supports3DRenderTextures // && SystemInfo.supportsComputeShaders // && context.resources.computeShaders.lut3DBaker != null // && SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLCore // && SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES3; bool L_3; L_3 = SystemInfo_get_supports3DRenderTextures_m6FFC94D85A7A1B141FAAD0C1B83E1BA210325819(/*hidden argument*/NULL); if (!L_3) { goto IL_004e; } } { bool L_4; L_4 = SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726(/*hidden argument*/NULL); if (!L_4) { goto IL_004e; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_6; L_6 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_5, /*hidden argument*/NULL); NullCheck(L_6); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_7 = L_6->get_computeShaders_8(); NullCheck(L_7); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_8 = L_7->get_lut3DBaker_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_004e; } } { int32_t L_10; L_10 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); if ((((int32_t)L_10) == ((int32_t)((int32_t)17)))) { goto IL_004e; } } { int32_t L_11; L_11 = SystemInfo_get_graphicsDeviceType_m001E333000D8594FEC0FA15BEDA6AD14621FC865(/*hidden argument*/NULL); G_B6_0 = ((((int32_t)((((int32_t)L_11) == ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_004f; } IL_004e: { G_B6_0 = 0; } IL_004f: { V_1 = (bool)G_B6_0; // if (gradingMode == GradingMode.External) int32_t L_12 = V_0; if ((!(((uint32_t)L_12) == ((uint32_t)2)))) { goto IL_005c; } } { // RenderExternalPipeline3D(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_13 = ___context0; ColorGradingRenderer_RenderExternalPipeline3D_m02AA7E6CFFA6C41422AC323E1ACF8552C24006B7(__this, L_13, /*hidden argument*/NULL); return; } IL_005c: { // else if (gradingMode == GradingMode.HighDefinitionRange && supportComputeTex3D) int32_t L_14 = V_0; bool L_15 = V_1; if (!((int32_t)((int32_t)((((int32_t)L_14) == ((int32_t)1))? 1 : 0)&(int32_t)L_15))) { goto IL_006c; } } { // RenderHDRPipeline3D(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_16 = ___context0; ColorGradingRenderer_RenderHDRPipeline3D_mBA6A4A07299D3926D89B0C3E1DB9954733FE0813(__this, L_16, /*hidden argument*/NULL); return; } IL_006c: { // else if (gradingMode == GradingMode.HighDefinitionRange) int32_t L_17 = V_0; if ((!(((uint32_t)L_17) == ((uint32_t)1)))) { goto IL_0078; } } { // RenderHDRPipeline2D(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_18 = ___context0; ColorGradingRenderer_RenderHDRPipeline2D_mD2908E098AC8E19EEE3E82EA4071B5BFBA928BCE(__this, L_18, /*hidden argument*/NULL); return; } IL_0078: { // RenderLDRPipeline2D(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_19 = ___context0; ColorGradingRenderer_RenderLDRPipeline2D_mC7EB9283FD55ECD0A2448FE8E5A6D26A83BF9D0A(__this, L_19, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderExternalPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderExternalPipeline3D_m02AA7E6CFFA6C41422AC323E1ACF8552C24006B7 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDFD422686BD088F8D5ED9815578B589E855EE9C5); s_Il2CppMethodInitialized = true; } Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL; { // var lut = settings.externalLut.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_0; L_0 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_0); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_1 = L_0->get_externalLut_8(); NullCheck(L_1); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_1)->get_value_1(); V_0 = L_2; // if (lut == null) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_001b; } } { // return; return; } IL_001b: { // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_6 = L_5->get_uberSheet_21(); // uberSheet.EnableKeyword("COLOR_GRADING_HDR_3D"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = L_6; NullCheck(L_7); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_7, _stringLiteralDFD422686BD088F8D5ED9815578B589E855EE9C5, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.Lut3D, lut); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_8 = L_7; NullCheck(L_8); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_9; L_9 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_10 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut3D_80(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_11 = V_0; NullCheck(L_9); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_9, L_10, L_11, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Lut3D_Params, new Vector2(1f / lut.width, lut.width - 1f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_12 = L_8; NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_13; L_13 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut3D_Params_81(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_15 = V_0; NullCheck(L_15); int32_t L_16; L_16 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_15); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_17 = V_0; NullCheck(L_17); int32_t L_18; L_18 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_17); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), ((float)((float)(1.0f)/(float)((float)((float)L_16)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_18)), (float)(1.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20; L_20 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_19, /*hidden argument*/NULL); NullCheck(L_13); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_13, L_14, L_20, /*hidden argument*/NULL); // uberSheet.properties.SetFloat(ShaderIDs.PostExposure, RuntimeUtilities.Exp2(settings.postExposure.value)); NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_21; L_21 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); int32_t L_22 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_PostExposure_84(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_23; L_23 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_23); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_24 = L_23->get_postExposure_24(); NullCheck(L_24); float L_25 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_24)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_26; L_26 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_25, /*hidden argument*/NULL); NullCheck(L_21); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_21, L_22, L_26, /*hidden argument*/NULL); // context.logLut = lut; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_28 = V_0; NullCheck(L_27); L_27->set_logLut_24(L_28); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline3D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderHDRPipeline3D_mBA6A4A07299D3926D89B0C3E1DB9954733FE0813 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral002B6E3216BE0ED6688E6B5F475171A893F058CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08929B9ED7690C81F8839C7D7C9D227261D64D44); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B6A7A347CF016F5EAEBCCCA4B381E3872CAA25); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral170A4AE79F1E4ADE325EA6DCA89AB7E5C651BA04); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral226B04A0CC5F5100674EEFBB045D72F8A18827A2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3CAB1D7CC33EEAEBC3CAADA969FB03A0A465CA88); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral407C00532FD858B87FCEE11BF0F998A6A89EDB9F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E3F28E31C6FBF9CE40FB0E22DB6EEB51E327ECC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D47786E32E4313E54525AE6AE4564040ED7B44); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral665E0656CC33F8CF208845A22B28A9CA5A9FFE15); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66CC2216400A85B2C13A1654EA6B5A0718876796); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6ABD8A412BD4EE4EEF3E2AB6A66583401BEA78C1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral78C67E2A4385F588BA2DCEE159691DCE1EC544D1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral888F402019BA6B7B75F107FF277905FC91B7D4A5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C1F9317F0F6CD38539297951AC9FF62130D82D9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9E697C3514FCD429A08318C830A7FBC7F581D117); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7313CC4A1FC7E8F730433FE31FA8B6C42C2F617); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBEAE87662E841E1C317BDCCDA57E81EE89A03786); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC50BD3EEB0CD9AE675B6FB48C993EAF61A0F5743); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5EDDE0653F57527501C28735507B1CC41D34488); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDC80E36B12012D9CC8345C1E65C3514CC71B6D6B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDFD422686BD088F8D5ED9815578B589E855EE9C5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDE5C319F3E1E62CD8B9EEA404BE2D3021161D09); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3B47E395D2D9638C5EAA65BC2DF51C8B8408E69); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_1 = NULL; int32_t V_2 = 0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_3 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_8; memset((&V_8), 0, sizeof(V_8)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_9; memset((&V_9), 0, sizeof(V_9)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_10; memset((&V_10), 0, sizeof(V_10)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_11; memset((&V_11), 0, sizeof(V_11)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12; memset((&V_12), 0, sizeof(V_12)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13; memset((&V_13), 0, sizeof(V_13)); int32_t V_14 = 0; int32_t V_15 = 0; { // CheckInternalLogLut(); ColorGradingRenderer_CheckInternalLogLut_m9B08E583178EC931D0BADD54FB087780465B4712(__this, /*hidden argument*/NULL); // var compute = context.resources.computeShaders.lut3DBaker; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_2 = L_1->get_computeShaders_8(); NullCheck(L_2); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_3 = L_2->get_lut3DBaker_2(); V_1 = L_3; // int kernel = 0; V_2 = 0; // switch (settings.tonemapper.value) ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_4; L_4 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_4); TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * L_5 = L_4->get_tonemapper_9(); NullCheck(L_5); int32_t L_6 = ((ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 *)L_5)->get_value_1(); V_15 = L_6; int32_t L_7 = V_15; switch (L_7) { case 0: { goto IL_0044; } case 1: { goto IL_0052; } case 2: { goto IL_0060; } case 3: { goto IL_006e; } } } { goto IL_007a; } IL_0044: { // case Tonemapper.None: kernel = compute.FindKernel("KGenLut3D_NoTonemap"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_8 = V_1; NullCheck(L_8); int32_t L_9; L_9 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_8, _stringLiteralF3B47E395D2D9638C5EAA65BC2DF51C8B8408E69, /*hidden argument*/NULL); V_2 = L_9; // break; goto IL_007a; } IL_0052: { // case Tonemapper.Neutral: kernel = compute.FindKernel("KGenLut3D_NeutralTonemap"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_10 = V_1; NullCheck(L_10); int32_t L_11; L_11 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_10, _stringLiteral6ABD8A412BD4EE4EEF3E2AB6A66583401BEA78C1, /*hidden argument*/NULL); V_2 = L_11; // break; goto IL_007a; } IL_0060: { // case Tonemapper.ACES: kernel = compute.FindKernel("KGenLut3D_AcesTonemap"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_12 = V_1; NullCheck(L_12); int32_t L_13; L_13 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_12, _stringLiteral3CAB1D7CC33EEAEBC3CAADA969FB03A0A465CA88, /*hidden argument*/NULL); V_2 = L_13; // break; goto IL_007a; } IL_006e: { // case Tonemapper.Custom: kernel = compute.FindKernel("KGenLut3D_CustomTonemap"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_14 = V_1; NullCheck(L_14); int32_t L_15; L_15 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_14, _stringLiteralBEAE87662E841E1C317BDCCDA57E81EE89A03786, /*hidden argument*/NULL); V_2 = L_15; } IL_007a: { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_16 = ___context0; NullCheck(L_16); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17; L_17 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_16, /*hidden argument*/NULL); V_3 = L_17; // cmd.SetComputeTextureParam(compute, kernel, "_Output", m_InternalLogLut); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_19 = V_1; int32_t L_20 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21 = __this->get_m_InternalLogLut_5(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_22; L_22 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_21, /*hidden argument*/NULL); NullCheck(L_18); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_18, L_19, L_20, _stringLiteral6067E93B7ED6BC9634C2207045961FBB1126B92A, L_22, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Size", new Vector4(k_Lut3DSize, 1f / (k_Lut3DSize - 1f), 0f, 0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_24 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25; memset((&L_25), 0, sizeof(L_25)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_25), (33.0f), (0.03125f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_23); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_23, L_24, _stringLiteral9E697C3514FCD429A08318C830A7FBC7F581D117, L_25, /*hidden argument*/NULL); // var colorBalance = ColorUtilities.ComputeColorBalance(settings.temperature.value, settings.tint.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_26; L_26 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_26); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_27 = L_26->get_temperature_18(); NullCheck(L_27); float L_28 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_27)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_29; L_29 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_29); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_30 = L_29->get_tint_19(); NullCheck(L_30); float L_31 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_30)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = ColorUtilities_ComputeColorBalance_mBB1E1BFEDA8B11BAEA31A2D2364035B6FB43DAA6(L_28, L_31, /*hidden argument*/NULL); V_4 = L_32; // cmd.SetComputeVectorParam(compute, "_ColorBalance", colorBalance); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_34 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36; L_36 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_35, /*hidden argument*/NULL); NullCheck(L_33); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_33, L_34, _stringLiteral002B6E3216BE0ED6688E6B5F475171A893F058CB, L_36, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ColorFilter", settings.colorFilter.value); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_38 = V_1; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_39; L_39 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_39); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_40 = L_39->get_colorFilter_20(); NullCheck(L_40); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_40)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42; L_42 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_41, /*hidden argument*/NULL); NullCheck(L_37); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_37, L_38, _stringLiteralEDE5C319F3E1E62CD8B9EEA404BE2D3021161D09, L_42, /*hidden argument*/NULL); // float hue = settings.hueShift.value / 360f; // Remap to [-0.5;0.5] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_43; L_43 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_43); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_44 = L_43->get_hueShift_21(); NullCheck(L_44); float L_45 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_44)->get_value_1(); V_5 = ((float)((float)L_45/(float)(360.0f))); // float sat = settings.saturation.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_46; L_46 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_46); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_47 = L_46->get_saturation_22(); NullCheck(L_47); float L_48 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_47)->get_value_1(); V_6 = ((float)il2cpp_codegen_add((float)((float)((float)L_48/(float)(100.0f))), (float)(1.0f))); // float con = settings.contrast.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_49; L_49 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_49); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_50 = L_49->get_contrast_25(); NullCheck(L_50); float L_51 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_50)->get_value_1(); V_7 = ((float)il2cpp_codegen_add((float)((float)((float)L_51/(float)(100.0f))), (float)(1.0f))); // cmd.SetComputeVectorParam(compute, "_HueSatCon", new Vector4(hue, sat, con, 0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_53 = V_1; float L_54 = V_5; float L_55 = V_6; float L_56 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57; memset((&L_57), 0, sizeof(L_57)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_57), L_54, L_55, L_56, (0.0f), /*hidden argument*/NULL); NullCheck(L_52); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_52, L_53, _stringLiteral226B04A0CC5F5100674EEFBB045D72F8A18827A2, L_57, /*hidden argument*/NULL); // var channelMixerR = new Vector4(settings.mixerRedOutRedIn, settings.mixerRedOutGreenIn, settings.mixerRedOutBlueIn, 0f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_58; L_58 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_58); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_59 = L_58->get_mixerRedOutRedIn_26(); float L_60; L_60 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_59, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_61; L_61 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_61); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_62 = L_61->get_mixerRedOutGreenIn_27(); float L_63; L_63 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_62, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_64; L_64 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_64); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_65 = L_64->get_mixerRedOutBlueIn_28(); float L_66; L_66 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_65, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_8), L_60, L_63, L_66, (0.0f), /*hidden argument*/NULL); // var channelMixerG = new Vector4(settings.mixerGreenOutRedIn, settings.mixerGreenOutGreenIn, settings.mixerGreenOutBlueIn, 0f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_67; L_67 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_67); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_68 = L_67->get_mixerGreenOutRedIn_29(); float L_69; L_69 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_68, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_70; L_70 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_70); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_71 = L_70->get_mixerGreenOutGreenIn_30(); float L_72; L_72 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_71, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_73; L_73 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_73); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_74 = L_73->get_mixerGreenOutBlueIn_31(); float L_75; L_75 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_74, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_9), L_69, L_72, L_75, (0.0f), /*hidden argument*/NULL); // var channelMixerB = new Vector4(settings.mixerBlueOutRedIn, settings.mixerBlueOutGreenIn, settings.mixerBlueOutBlueIn, 0f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_76; L_76 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_76); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_77 = L_76->get_mixerBlueOutRedIn_32(); float L_78; L_78 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_77, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_79; L_79 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_79); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_80 = L_79->get_mixerBlueOutGreenIn_33(); float L_81; L_81 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_80, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_82; L_82 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_82); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_83 = L_82->get_mixerBlueOutBlueIn_34(); float L_84; L_84 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_83, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_10), L_78, L_81, L_84, (0.0f), /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ChannelMixerRed", channelMixerR / 100f); // Remap to [-2;2] CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_85 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_86 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_87 = V_8; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_88; L_88 = Vector4_op_Division_mEE0FBCB81F75118640AF0311F325C47688385964_inline(L_87, (100.0f), /*hidden argument*/NULL); NullCheck(L_85); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_85, L_86, _stringLiteral78C67E2A4385F588BA2DCEE159691DCE1EC544D1, L_88, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ChannelMixerGreen", channelMixerG / 100f); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_89 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_90 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_91 = V_9; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_92; L_92 = Vector4_op_Division_mEE0FBCB81F75118640AF0311F325C47688385964_inline(L_91, (100.0f), /*hidden argument*/NULL); NullCheck(L_89); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_89, L_90, _stringLiteral08929B9ED7690C81F8839C7D7C9D227261D64D44, L_92, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ChannelMixerBlue", channelMixerB / 100f); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_93 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_94 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_95 = V_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_96; L_96 = Vector4_op_Division_mEE0FBCB81F75118640AF0311F325C47688385964_inline(L_95, (100.0f), /*hidden argument*/NULL); NullCheck(L_93); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_93, L_94, _stringLiteral09B6A7A347CF016F5EAEBCCCA4B381E3872CAA25, L_96, /*hidden argument*/NULL); // var lift = ColorUtilities.ColorToLift(settings.lift.value * 0.2f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_97; L_97 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_97); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_98 = L_97->get_lift_35(); NullCheck(L_98); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_99 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_98)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_100; L_100 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_99, (0.200000003f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101; L_101 = ColorUtilities_ColorToLift_mC129EAA9D93D1464DB5E1746F33641303FB5235E(L_100, /*hidden argument*/NULL); V_11 = L_101; // var gain = ColorUtilities.ColorToGain(settings.gain.value * 0.8f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_102; L_102 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_102); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_103 = L_102->get_gain_37(); NullCheck(L_103); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_104 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_103)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_105; L_105 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_104, (0.800000012f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106; L_106 = ColorUtilities_ColorToGain_mACF668236CABC42E201C593027DB22CC1F10613C(L_105, /*hidden argument*/NULL); V_12 = L_106; // var invgamma = ColorUtilities.ColorToInverseGamma(settings.gamma.value * 0.8f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_107; L_107 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_107); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_108 = L_107->get_gamma_36(); NullCheck(L_108); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_109 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_108)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_110; L_110 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_109, (0.800000012f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111; L_111 = ColorUtilities_ColorToInverseGamma_m47AECE0B14B5B150182A2AD0D46A9D16777515D8(L_110, /*hidden argument*/NULL); V_13 = L_111; // cmd.SetComputeVectorParam(compute, "_Lift", new Vector4(lift.x, lift.y, lift.z, 0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_112 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_113 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_114 = V_11; float L_115 = L_114.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_116 = V_11; float L_117 = L_116.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_118 = V_11; float L_119 = L_118.get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_120; memset((&L_120), 0, sizeof(L_120)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_120), L_115, L_117, L_119, (0.0f), /*hidden argument*/NULL); NullCheck(L_112); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_112, L_113, _stringLiteral170A4AE79F1E4ADE325EA6DCA89AB7E5C651BA04, L_120, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_InvGamma", new Vector4(invgamma.x, invgamma.y, invgamma.z, 0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_121 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_122 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_123 = V_13; float L_124 = L_123.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_125 = V_13; float L_126 = L_125.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_127 = V_13; float L_128 = L_127.get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_129; memset((&L_129), 0, sizeof(L_129)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_129), L_124, L_126, L_128, (0.0f), /*hidden argument*/NULL); NullCheck(L_121); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_121, L_122, _stringLiteral8C1F9317F0F6CD38539297951AC9FF62130D82D9, L_129, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Gain", new Vector4(gain.x, gain.y, gain.z, 0f)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_130 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_131 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_132 = V_12; float L_133 = L_132.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_134 = V_12; float L_135 = L_134.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_136 = V_12; float L_137 = L_136.get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_138; memset((&L_138), 0, sizeof(L_138)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_138), L_133, L_135, L_137, (0.0f), /*hidden argument*/NULL); NullCheck(L_130); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_130, L_131, _stringLiteralB7313CC4A1FC7E8F730433FE31FA8B6C42C2F617, L_138, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Curves", GetCurveTexture(true)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_139 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_140 = V_1; int32_t L_141 = V_2; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_142; L_142 = ColorGradingRenderer_GetCurveTexture_m7C2EDC8751B0DD78FEBDE0E43771E017BC6512C1(__this, (bool)1, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_143; L_143 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_142, /*hidden argument*/NULL); NullCheck(L_139); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_139, L_140, L_141, _stringLiteral888F402019BA6B7B75F107FF277905FC91B7D4A5, L_143, /*hidden argument*/NULL); // if (settings.tonemapper.value == Tonemapper.Custom) ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_144; L_144 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_144); TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * L_145 = L_144->get_tonemapper_9(); NullCheck(L_145); int32_t L_146 = ((ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 *)L_145)->get_value_1(); if ((!(((uint32_t)L_146) == ((uint32_t)3)))) { goto IL_04c7; } } { // m_HableCurve.Init( // settings.toneCurveToeStrength.value, // settings.toneCurveToeLength.value, // settings.toneCurveShoulderStrength.value, // settings.toneCurveShoulderLength.value, // settings.toneCurveShoulderAngle.value, // settings.toneCurveGamma.value // ); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_147 = __this->get_m_HableCurve_8(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_148; L_148 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_148); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_149 = L_148->get_toneCurveToeStrength_10(); NullCheck(L_149); float L_150 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_149)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_151; L_151 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_151); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_152 = L_151->get_toneCurveToeLength_11(); NullCheck(L_152); float L_153 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_152)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_154; L_154 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_154); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_155 = L_154->get_toneCurveShoulderStrength_12(); NullCheck(L_155); float L_156 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_155)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_157; L_157 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_157); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_158 = L_157->get_toneCurveShoulderLength_13(); NullCheck(L_158); float L_159 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_158)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_160; L_160 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_160); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_161 = L_160->get_toneCurveShoulderAngle_14(); NullCheck(L_161); float L_162 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_161)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_163; L_163 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_163); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_164 = L_163->get_toneCurveGamma_15(); NullCheck(L_164); float L_165 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_164)->get_value_1(); NullCheck(L_147); HableCurve_Init_mF86BFB984A9C048E677608A6E57DBE608AF2F2AD(L_147, L_150, L_153, L_156, L_159, L_162, L_165, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_CustomToneCurve", m_HableCurve.uniforms.curve); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_166 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_167 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_168 = __this->get_m_HableCurve_8(); NullCheck(L_168); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_169 = L_168->get_uniforms_5(); NullCheck(L_169); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_170; L_170 = Uniforms_get_curve_mE7638E38D4063126F49C74A01AC768F0BD33F811(L_169, /*hidden argument*/NULL); NullCheck(L_166); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_166, L_167, _stringLiteral4E3F28E31C6FBF9CE40FB0E22DB6EEB51E327ECC, L_170, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ToeSegmentA", m_HableCurve.uniforms.toeSegmentA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_171 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_172 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_173 = __this->get_m_HableCurve_8(); NullCheck(L_173); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_174 = L_173->get_uniforms_5(); NullCheck(L_174); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_175; L_175 = Uniforms_get_toeSegmentA_mEBB2FF2937CBF4EAE75AFADB90944177F8A4792B(L_174, /*hidden argument*/NULL); NullCheck(L_171); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_171, L_172, _stringLiteralD5EDDE0653F57527501C28735507B1CC41D34488, L_175, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ToeSegmentB", m_HableCurve.uniforms.toeSegmentB); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_176 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_177 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_178 = __this->get_m_HableCurve_8(); NullCheck(L_178); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_179 = L_178->get_uniforms_5(); NullCheck(L_179); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_180; L_180 = Uniforms_get_toeSegmentB_m4EE19F443F65899DC40CF56BADF489C62E035A6B(L_179, /*hidden argument*/NULL); NullCheck(L_176); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_176, L_177, _stringLiteralC50BD3EEB0CD9AE675B6FB48C993EAF61A0F5743, L_180, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_MidSegmentA", m_HableCurve.uniforms.midSegmentA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_181 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_182 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_183 = __this->get_m_HableCurve_8(); NullCheck(L_183); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_184 = L_183->get_uniforms_5(); NullCheck(L_184); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_185; L_185 = Uniforms_get_midSegmentA_m22A551965BFAB754EEDAE7AE6CEF466B0206B0DC(L_184, /*hidden argument*/NULL); NullCheck(L_181); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_181, L_182, _stringLiteralDC80E36B12012D9CC8345C1E65C3514CC71B6D6B, L_185, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_MidSegmentB", m_HableCurve.uniforms.midSegmentB); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_186 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_187 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_188 = __this->get_m_HableCurve_8(); NullCheck(L_188); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_189 = L_188->get_uniforms_5(); NullCheck(L_189); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_190; L_190 = Uniforms_get_midSegmentB_m63DC3ED45ABDF1B406A7A0433115668EA33A6FA0(L_189, /*hidden argument*/NULL); NullCheck(L_186); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_186, L_187, _stringLiteral66CC2216400A85B2C13A1654EA6B5A0718876796, L_190, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ShoSegmentA", m_HableCurve.uniforms.shoSegmentA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_191 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_192 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_193 = __this->get_m_HableCurve_8(); NullCheck(L_193); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_194 = L_193->get_uniforms_5(); NullCheck(L_194); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_195; L_195 = Uniforms_get_shoSegmentA_mF90FE052FC65FA7565F0ACFC08426791DC95A6DB(L_194, /*hidden argument*/NULL); NullCheck(L_191); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_191, L_192, _stringLiteral407C00532FD858B87FCEE11BF0F998A6A89EDB9F, L_195, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ShoSegmentB", m_HableCurve.uniforms.shoSegmentB); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_196 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_197 = V_1; HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_198 = __this->get_m_HableCurve_8(); NullCheck(L_198); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_199 = L_198->get_uniforms_5(); NullCheck(L_199); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_200; L_200 = Uniforms_get_shoSegmentB_m81DFB20837E05225D64F6BBF7B4A3181CF270EB4(L_199, /*hidden argument*/NULL); NullCheck(L_196); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_196, L_197, _stringLiteral665E0656CC33F8CF208845A22B28A9CA5A9FFE15, L_200, /*hidden argument*/NULL); } IL_04c7: { // context.command.BeginSample("HdrColorGradingLut3D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_201 = ___context0; NullCheck(L_201); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_202; L_202 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_201, /*hidden argument*/NULL); NullCheck(L_202); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_202, _stringLiteral63D47786E32E4313E54525AE6AE4564040ED7B44, /*hidden argument*/NULL); // int groupSize = Mathf.CeilToInt(k_Lut3DSize / 4f); int32_t L_203; L_203 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44((8.25f), /*hidden argument*/NULL); V_14 = L_203; // cmd.DispatchCompute(compute, kernel, groupSize, groupSize, groupSize); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_204 = V_3; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_205 = V_1; int32_t L_206 = V_2; int32_t L_207 = V_14; int32_t L_208 = V_14; int32_t L_209 = V_14; NullCheck(L_204); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_204, L_205, L_206, L_207, L_208, L_209, /*hidden argument*/NULL); // context.command.EndSample("HdrColorGradingLut3D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_210 = ___context0; NullCheck(L_210); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_211; L_211 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_210, /*hidden argument*/NULL); NullCheck(L_211); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_211, _stringLiteral63D47786E32E4313E54525AE6AE4564040ED7B44, /*hidden argument*/NULL); // var lut = m_InternalLogLut; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_212 = __this->get_m_InternalLogLut_5(); V_0 = L_212; // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_213 = ___context0; NullCheck(L_213); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_214 = L_213->get_uberSheet_21(); // uberSheet.EnableKeyword("COLOR_GRADING_HDR_3D"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_215 = L_214; NullCheck(L_215); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_215, _stringLiteralDFD422686BD088F8D5ED9815578B589E855EE9C5, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.Lut3D, lut); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_216 = L_215; NullCheck(L_216); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_217; L_217 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_216, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_218 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut3D_80(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_219 = V_0; NullCheck(L_217); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_217, L_218, L_219, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Lut3D_Params, new Vector2(1f / lut.width, lut.width - 1f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_220 = L_216; NullCheck(L_220); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_221; L_221 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_220, /*hidden argument*/NULL); int32_t L_222 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut3D_Params_81(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_223 = V_0; NullCheck(L_223); int32_t L_224; L_224 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_223); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_225 = V_0; NullCheck(L_225); int32_t L_226; L_226 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_225); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_227; memset((&L_227), 0, sizeof(L_227)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_227), ((float)((float)(1.0f)/(float)((float)((float)L_224)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_226)), (float)(1.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_228; L_228 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_227, /*hidden argument*/NULL); NullCheck(L_221); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_221, L_222, L_228, /*hidden argument*/NULL); // uberSheet.properties.SetFloat(ShaderIDs.PostExposure, RuntimeUtilities.Exp2(settings.postExposure.value)); NullCheck(L_220); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_229; L_229 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_220, /*hidden argument*/NULL); int32_t L_230 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_PostExposure_84(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_231; L_231 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_231); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_232 = L_231->get_postExposure_24(); NullCheck(L_232); float L_233 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_232)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_234; L_234 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_233, /*hidden argument*/NULL); NullCheck(L_229); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_229, L_230, L_234, /*hidden argument*/NULL); // context.logLut = lut; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_235 = ___context0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_236 = V_0; NullCheck(L_235); L_235->set_logLut_24(L_236); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderHDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderHDRPipeline2D_mD2908E098AC8E19EEE3E82EA4071B5BFBA928BCE (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06BE53C9E3B0DC474BB78C2B35D4077E173D1B89); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral426CC3C1F2689B3AB2C5623F4F191F009C0613A7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral61B736E09A29A6A3C743F035E2AA68609617E020); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92765711E6967200AD03D0FD05A5FF0299196871); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB905D5BA9796D558254B8097CE85CBBD9143BADC); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_1 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_7; memset((&V_7), 0, sizeof(V_7)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8; memset((&V_8), 0, sizeof(V_8)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9; memset((&V_9), 0, sizeof(V_9)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_10; memset((&V_10), 0, sizeof(V_10)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_13; memset((&V_13), 0, sizeof(V_13)); { // CheckInternalStripLut(); ColorGradingRenderer_CheckInternalStripLut_m0804D99EC165F1837BDED2A44274EF22A268F868(__this, /*hidden argument*/NULL); // var lutSheet = context.propertySheets.Get(context.resources.shaders.lut2DBaker); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_1; L_1 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_0, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; NullCheck(L_2); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_3; L_3 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_2, /*hidden argument*/NULL); NullCheck(L_3); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_4 = L_3->get_shaders_7(); NullCheck(L_4); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = L_4->get_lut2DBaker_14(); NullCheck(L_1); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_6; L_6 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_1, L_5, /*hidden argument*/NULL); V_1 = L_6; // lutSheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = V_1; NullCheck(L_7); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_7, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.Lut2D_Params, new Vector4(k_Lut2DSize, 0.5f / (k_Lut2DSize * k_Lut2DSize), 0.5f / k_Lut2DSize, k_Lut2DSize / (k_Lut2DSize - 1f))); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_8 = V_1; NullCheck(L_8); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_9; L_9 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_10 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_Params_82(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; memset((&L_11), 0, sizeof(L_11)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_11), (32.0f), (0.00048828125f), (0.015625f), (1.03225803f), /*hidden argument*/NULL); NullCheck(L_9); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_9, L_10, L_11, /*hidden argument*/NULL); // var colorBalance = ColorUtilities.ComputeColorBalance(settings.temperature.value, settings.tint.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_12; L_12 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_12); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = L_12->get_temperature_18(); NullCheck(L_13); float L_14 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_13)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_15; L_15 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_15); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_16 = L_15->get_tint_19(); NullCheck(L_16); float L_17 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_16)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = ColorUtilities_ComputeColorBalance_mBB1E1BFEDA8B11BAEA31A2D2364035B6FB43DAA6(L_14, L_17, /*hidden argument*/NULL); V_2 = L_18; // lutSheet.properties.SetVector(ShaderIDs.ColorBalance, colorBalance); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_19 = V_1; NullCheck(L_19); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_20; L_20 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_19, /*hidden argument*/NULL); int32_t L_21 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ColorBalance_85(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_22, /*hidden argument*/NULL); NullCheck(L_20); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_20, L_21, L_23, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ColorFilter, settings.colorFilter.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_24 = V_1; NullCheck(L_24); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_25; L_25 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_24, /*hidden argument*/NULL); int32_t L_26 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ColorFilter_86(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_27; L_27 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_27); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_28 = L_27->get_colorFilter_20(); NullCheck(L_28); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_28)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30; L_30 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_29, /*hidden argument*/NULL); NullCheck(L_25); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_25, L_26, L_30, /*hidden argument*/NULL); // float hue = settings.hueShift.value / 360f; // Remap to [-0.5;0.5] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_31); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = L_31->get_hueShift_21(); NullCheck(L_32); float L_33 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_32)->get_value_1(); V_3 = ((float)((float)L_33/(float)(360.0f))); // float sat = settings.saturation.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_34; L_34 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_34); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34->get_saturation_22(); NullCheck(L_35); float L_36 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_35)->get_value_1(); V_4 = ((float)il2cpp_codegen_add((float)((float)((float)L_36/(float)(100.0f))), (float)(1.0f))); // float con = settings.contrast.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_37; L_37 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_37); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_38 = L_37->get_contrast_25(); NullCheck(L_38); float L_39 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_38)->get_value_1(); V_5 = ((float)il2cpp_codegen_add((float)((float)((float)L_39/(float)(100.0f))), (float)(1.0f))); // lutSheet.properties.SetVector(ShaderIDs.HueSatCon, new Vector3(hue, sat, con)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_40 = V_1; NullCheck(L_40); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_41; L_41 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_40, /*hidden argument*/NULL); int32_t L_42 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HueSatCon_87(); float L_43 = V_3; float L_44 = V_4; float L_45 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; memset((&L_46), 0, sizeof(L_46)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_46), L_43, L_44, L_45, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_46, /*hidden argument*/NULL); NullCheck(L_41); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_41, L_42, L_47, /*hidden argument*/NULL); // var channelMixerR = new Vector3(settings.mixerRedOutRedIn, settings.mixerRedOutGreenIn, settings.mixerRedOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_48; L_48 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_48); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_49 = L_48->get_mixerRedOutRedIn_26(); float L_50; L_50 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_49, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_51; L_51 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_51); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_52 = L_51->get_mixerRedOutGreenIn_27(); float L_53; L_53 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_52, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_54; L_54 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_54); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_55 = L_54->get_mixerRedOutBlueIn_28(); float L_56; L_56 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_55, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), L_50, L_53, L_56, /*hidden argument*/NULL); // var channelMixerG = new Vector3(settings.mixerGreenOutRedIn, settings.mixerGreenOutGreenIn, settings.mixerGreenOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_57; L_57 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_57); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_58 = L_57->get_mixerGreenOutRedIn_29(); float L_59; L_59 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_58, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_60; L_60 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_60); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_61 = L_60->get_mixerGreenOutGreenIn_30(); float L_62; L_62 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_61, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_63; L_63 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_63); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_64 = L_63->get_mixerGreenOutBlueIn_31(); float L_65; L_65 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_64, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), L_59, L_62, L_65, /*hidden argument*/NULL); // var channelMixerB = new Vector3(settings.mixerBlueOutRedIn, settings.mixerBlueOutGreenIn, settings.mixerBlueOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_66; L_66 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_66); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_67 = L_66->get_mixerBlueOutRedIn_32(); float L_68; L_68 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_67, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_69; L_69 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_69); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_70 = L_69->get_mixerBlueOutGreenIn_33(); float L_71; L_71 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_70, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_72; L_72 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_72); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_73 = L_72->get_mixerBlueOutBlueIn_34(); float L_74; L_74 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_73, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_8), L_68, L_71, L_74, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerRed, channelMixerR / 100f); // Remap to [-2;2] PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_75 = V_1; NullCheck(L_75); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_76; L_76 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_75, /*hidden argument*/NULL); int32_t L_77 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerRed_89(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79; L_79 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_78, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_80; L_80 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_79, /*hidden argument*/NULL); NullCheck(L_76); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_76, L_77, L_80, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerGreen, channelMixerG / 100f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_81 = V_1; NullCheck(L_81); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_82; L_82 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_81, /*hidden argument*/NULL); int32_t L_83 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerGreen_90(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85; L_85 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_84, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86; L_86 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_85, /*hidden argument*/NULL); NullCheck(L_82); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_82, L_83, L_86, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerBlue, channelMixerB / 100f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_87 = V_1; NullCheck(L_87); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_88; L_88 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_87, /*hidden argument*/NULL); int32_t L_89 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerBlue_91(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90 = V_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91; L_91 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_90, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_92; L_92 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_91, /*hidden argument*/NULL); NullCheck(L_88); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_88, L_89, L_92, /*hidden argument*/NULL); // var lift = ColorUtilities.ColorToLift(settings.lift.value * 0.2f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_93; L_93 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_93); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_94 = L_93->get_lift_35(); NullCheck(L_94); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_95 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_94)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_96; L_96 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_95, (0.200000003f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_97; L_97 = ColorUtilities_ColorToLift_mC129EAA9D93D1464DB5E1746F33641303FB5235E(L_96, /*hidden argument*/NULL); V_9 = L_97; // var gain = ColorUtilities.ColorToGain(settings.gain.value * 0.8f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_98; L_98 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_98); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_99 = L_98->get_gain_37(); NullCheck(L_99); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_100 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_99)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_101; L_101 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_100, (0.800000012f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_102; L_102 = ColorUtilities_ColorToGain_mACF668236CABC42E201C593027DB22CC1F10613C(L_101, /*hidden argument*/NULL); V_10 = L_102; // var invgamma = ColorUtilities.ColorToInverseGamma(settings.gamma.value * 0.8f); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_103; L_103 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_103); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_104 = L_103->get_gamma_36(); NullCheck(L_104); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_105 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_104)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_106; L_106 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_105, (0.800000012f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_107; L_107 = ColorUtilities_ColorToInverseGamma_m47AECE0B14B5B150182A2AD0D46A9D16777515D8(L_106, /*hidden argument*/NULL); V_11 = L_107; // lutSheet.properties.SetVector(ShaderIDs.Lift, lift); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_108 = V_1; NullCheck(L_108); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_109; L_109 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_108, /*hidden argument*/NULL); int32_t L_110 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lift_92(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111 = V_9; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_112; L_112 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_111, /*hidden argument*/NULL); NullCheck(L_109); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_109, L_110, L_112, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.InvGamma, invgamma); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_113 = V_1; NullCheck(L_113); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_114; L_114 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_113, /*hidden argument*/NULL); int32_t L_115 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_InvGamma_93(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_116 = V_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_117; L_117 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_116, /*hidden argument*/NULL); NullCheck(L_114); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_114, L_115, L_117, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.Gain, gain); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_118 = V_1; NullCheck(L_118); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_119; L_119 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_118, /*hidden argument*/NULL); int32_t L_120 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Gain_94(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_121 = V_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_122; L_122 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_121, /*hidden argument*/NULL); NullCheck(L_119); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_119, L_120, L_122, /*hidden argument*/NULL); // lutSheet.properties.SetTexture(ShaderIDs.Curves, GetCurveTexture(true)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_123 = V_1; NullCheck(L_123); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_124; L_124 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_123, /*hidden argument*/NULL); int32_t L_125 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Curves_95(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_126; L_126 = ColorGradingRenderer_GetCurveTexture_m7C2EDC8751B0DD78FEBDE0E43771E017BC6512C1(__this, (bool)1, /*hidden argument*/NULL); NullCheck(L_124); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_124, L_125, L_126, /*hidden argument*/NULL); // var tonemapper = settings.tonemapper.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_127; L_127 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_127); TonemapperParameter_t135C78E99EB670872D17A05A7CBF0F4E3F8A222B * L_128 = L_127->get_tonemapper_9(); NullCheck(L_128); int32_t L_129 = ((ParameterOverride_1_t8588121E60167FEBD76D8CB9E60F62ED765B1CA2 *)L_128)->get_value_1(); V_12 = L_129; // if (tonemapper == Tonemapper.Custom) int32_t L_130 = V_12; if ((!(((uint32_t)L_130) == ((uint32_t)3)))) { goto IL_045d; } } { // lutSheet.EnableKeyword("TONEMAPPING_CUSTOM"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_131 = V_1; NullCheck(L_131); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_131, _stringLiteral06BE53C9E3B0DC474BB78C2B35D4077E173D1B89, /*hidden argument*/NULL); // m_HableCurve.Init( // settings.toneCurveToeStrength.value, // settings.toneCurveToeLength.value, // settings.toneCurveShoulderStrength.value, // settings.toneCurveShoulderLength.value, // settings.toneCurveShoulderAngle.value, // settings.toneCurveGamma.value // ); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_132 = __this->get_m_HableCurve_8(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_133; L_133 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_133); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_134 = L_133->get_toneCurveToeStrength_10(); NullCheck(L_134); float L_135 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_134)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_136; L_136 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_136); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_137 = L_136->get_toneCurveToeLength_11(); NullCheck(L_137); float L_138 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_137)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_139; L_139 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_139); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_140 = L_139->get_toneCurveShoulderStrength_12(); NullCheck(L_140); float L_141 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_140)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_142; L_142 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_142); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_143 = L_142->get_toneCurveShoulderLength_13(); NullCheck(L_143); float L_144 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_143)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_145; L_145 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_145); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_146 = L_145->get_toneCurveShoulderAngle_14(); NullCheck(L_146); float L_147 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_146)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_148; L_148 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_148); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_149 = L_148->get_toneCurveGamma_15(); NullCheck(L_149); float L_150 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_149)->get_value_1(); NullCheck(L_132); HableCurve_Init_mF86BFB984A9C048E677608A6E57DBE608AF2F2AD(L_132, L_135, L_138, L_141, L_144, L_147, L_150, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.CustomToneCurve, m_HableCurve.uniforms.curve); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_151 = V_1; NullCheck(L_151); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_152; L_152 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_151, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_153 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CustomToneCurve_96(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_154 = __this->get_m_HableCurve_8(); NullCheck(L_154); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_155 = L_154->get_uniforms_5(); NullCheck(L_155); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_156; L_156 = Uniforms_get_curve_mE7638E38D4063126F49C74A01AC768F0BD33F811(L_155, /*hidden argument*/NULL); NullCheck(L_152); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_152, L_153, L_156, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ToeSegmentA, m_HableCurve.uniforms.toeSegmentA); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_157 = V_1; NullCheck(L_157); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_158; L_158 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_157, /*hidden argument*/NULL); int32_t L_159 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ToeSegmentA_97(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_160 = __this->get_m_HableCurve_8(); NullCheck(L_160); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_161 = L_160->get_uniforms_5(); NullCheck(L_161); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_162; L_162 = Uniforms_get_toeSegmentA_mEBB2FF2937CBF4EAE75AFADB90944177F8A4792B(L_161, /*hidden argument*/NULL); NullCheck(L_158); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_158, L_159, L_162, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ToeSegmentB, m_HableCurve.uniforms.toeSegmentB); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_163 = V_1; NullCheck(L_163); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_164; L_164 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_163, /*hidden argument*/NULL); int32_t L_165 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ToeSegmentB_98(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_166 = __this->get_m_HableCurve_8(); NullCheck(L_166); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_167 = L_166->get_uniforms_5(); NullCheck(L_167); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_168; L_168 = Uniforms_get_toeSegmentB_m4EE19F443F65899DC40CF56BADF489C62E035A6B(L_167, /*hidden argument*/NULL); NullCheck(L_164); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_164, L_165, L_168, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.MidSegmentA, m_HableCurve.uniforms.midSegmentA); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_169 = V_1; NullCheck(L_169); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_170; L_170 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_169, /*hidden argument*/NULL); int32_t L_171 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MidSegmentA_99(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_172 = __this->get_m_HableCurve_8(); NullCheck(L_172); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_173 = L_172->get_uniforms_5(); NullCheck(L_173); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_174; L_174 = Uniforms_get_midSegmentA_m22A551965BFAB754EEDAE7AE6CEF466B0206B0DC(L_173, /*hidden argument*/NULL); NullCheck(L_170); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_170, L_171, L_174, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.MidSegmentB, m_HableCurve.uniforms.midSegmentB); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_175 = V_1; NullCheck(L_175); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_176; L_176 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_175, /*hidden argument*/NULL); int32_t L_177 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MidSegmentB_100(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_178 = __this->get_m_HableCurve_8(); NullCheck(L_178); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_179 = L_178->get_uniforms_5(); NullCheck(L_179); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_180; L_180 = Uniforms_get_midSegmentB_m63DC3ED45ABDF1B406A7A0433115668EA33A6FA0(L_179, /*hidden argument*/NULL); NullCheck(L_176); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_176, L_177, L_180, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ShoSegmentA, m_HableCurve.uniforms.shoSegmentA); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_181 = V_1; NullCheck(L_181); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_182; L_182 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_181, /*hidden argument*/NULL); int32_t L_183 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ShoSegmentA_101(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_184 = __this->get_m_HableCurve_8(); NullCheck(L_184); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_185 = L_184->get_uniforms_5(); NullCheck(L_185); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_186; L_186 = Uniforms_get_shoSegmentA_mF90FE052FC65FA7565F0ACFC08426791DC95A6DB(L_185, /*hidden argument*/NULL); NullCheck(L_182); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_182, L_183, L_186, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ShoSegmentB, m_HableCurve.uniforms.shoSegmentB); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_187 = V_1; NullCheck(L_187); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_188; L_188 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_187, /*hidden argument*/NULL); int32_t L_189 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ShoSegmentB_102(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_190 = __this->get_m_HableCurve_8(); NullCheck(L_190); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_191 = L_190->get_uniforms_5(); NullCheck(L_191); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_192; L_192 = Uniforms_get_shoSegmentB_m81DFB20837E05225D64F6BBF7B4A3181CF270EB4(L_191, /*hidden argument*/NULL); NullCheck(L_188); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_188, L_189, L_192, /*hidden argument*/NULL); // } goto IL_047f; } IL_045d: { // else if (tonemapper == Tonemapper.ACES) int32_t L_193 = V_12; if ((!(((uint32_t)L_193) == ((uint32_t)2)))) { goto IL_046f; } } { // lutSheet.EnableKeyword("TONEMAPPING_ACES"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_194 = V_1; NullCheck(L_194); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_194, _stringLiteralB905D5BA9796D558254B8097CE85CBBD9143BADC, /*hidden argument*/NULL); goto IL_047f; } IL_046f: { // else if (tonemapper == Tonemapper.Neutral) int32_t L_195 = V_12; if ((!(((uint32_t)L_195) == ((uint32_t)1)))) { goto IL_047f; } } { // lutSheet.EnableKeyword("TONEMAPPING_NEUTRAL"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_196 = V_1; NullCheck(L_196); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_196, _stringLiteral426CC3C1F2689B3AB2C5623F4F191F009C0613A7, /*hidden argument*/NULL); } IL_047f: { // context.command.BeginSample("HdrColorGradingLut2D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_197 = ___context0; NullCheck(L_197); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_198; L_198 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_197, /*hidden argument*/NULL); NullCheck(L_198); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_198, _stringLiteral61B736E09A29A6A3C743F035E2AA68609617E020, /*hidden argument*/NULL); // context.command.BlitFullscreenTriangle(BuiltinRenderTextureType.None, m_InternalLdrLut, lutSheet, (int)Pass.LutGenHDR2D); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_199 = ___context0; NullCheck(L_199); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_200; L_200 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_199, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_201; L_201 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_202 = __this->get_m_InternalLdrLut_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_203; L_203 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_202, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_204 = V_1; il2cpp_codegen_initobj((&V_13), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_205 = V_13; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_200, L_201, L_203, L_204, 2, (bool)0, L_205, /*hidden argument*/NULL); // context.command.EndSample("HdrColorGradingLut2D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_206 = ___context0; NullCheck(L_206); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_207; L_207 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_206, /*hidden argument*/NULL); NullCheck(L_207); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_207, _stringLiteral61B736E09A29A6A3C743F035E2AA68609617E020, /*hidden argument*/NULL); // var lut = m_InternalLdrLut; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_208 = __this->get_m_InternalLdrLut_4(); V_0 = L_208; // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_209 = ___context0; NullCheck(L_209); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_210 = L_209->get_uberSheet_21(); // uberSheet.EnableKeyword("COLOR_GRADING_HDR_2D"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_211 = L_210; NullCheck(L_211); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_211, _stringLiteral92765711E6967200AD03D0FD05A5FF0299196871, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Lut2D_Params, new Vector3(1f / lut.width, 1f / lut.height, lut.height - 1f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_212 = L_211; NullCheck(L_212); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_213; L_213 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_212, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_214 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_Params_82(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_215 = V_0; NullCheck(L_215); int32_t L_216; L_216 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_215); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_217 = V_0; NullCheck(L_217); int32_t L_218; L_218 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_217); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_219 = V_0; NullCheck(L_219); int32_t L_220; L_220 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_219); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_221; memset((&L_221), 0, sizeof(L_221)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_221), ((float)((float)(1.0f)/(float)((float)((float)L_216)))), ((float)((float)(1.0f)/(float)((float)((float)L_218)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_220)), (float)(1.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_222; L_222 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_221, /*hidden argument*/NULL); NullCheck(L_213); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_213, L_214, L_222, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.Lut2D, lut); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_223 = L_212; NullCheck(L_223); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_224; L_224 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_223, /*hidden argument*/NULL); int32_t L_225 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_79(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_226 = V_0; NullCheck(L_224); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_224, L_225, L_226, /*hidden argument*/NULL); // uberSheet.properties.SetFloat(ShaderIDs.PostExposure, RuntimeUtilities.Exp2(settings.postExposure.value)); NullCheck(L_223); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_227; L_227 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_223, /*hidden argument*/NULL); int32_t L_228 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_PostExposure_84(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_229; L_229 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_229); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_230 = L_229->get_postExposure_24(); NullCheck(L_230); float L_231 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_230)->get_value_1(); float L_232; L_232 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_231, /*hidden argument*/NULL); NullCheck(L_227); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_227, L_228, L_232, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::RenderLDRPipeline2D(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_RenderLDRPipeline2D_mC7EB9283FD55ECD0A2448FE8E5A6D26A83BF9D0A (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral943F69BFFE48EB1DB10FF70602E189E402E21DED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE4450ACE065F3CF6C509B7EED049A20B424C177); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_1 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_7; memset((&V_7), 0, sizeof(V_7)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8; memset((&V_8), 0, sizeof(V_8)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9; memset((&V_9), 0, sizeof(V_9)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_10; memset((&V_10), 0, sizeof(V_10)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_11; memset((&V_11), 0, sizeof(V_11)); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_12 = NULL; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_13; memset((&V_13), 0, sizeof(V_13)); { // CheckInternalStripLut(); ColorGradingRenderer_CheckInternalStripLut_m0804D99EC165F1837BDED2A44274EF22A268F868(__this, /*hidden argument*/NULL); // var lutSheet = context.propertySheets.Get(context.resources.shaders.lut2DBaker); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_1; L_1 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_0, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; NullCheck(L_2); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_3; L_3 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_2, /*hidden argument*/NULL); NullCheck(L_3); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_4 = L_3->get_shaders_7(); NullCheck(L_4); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = L_4->get_lut2DBaker_14(); NullCheck(L_1); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_6; L_6 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_1, L_5, /*hidden argument*/NULL); V_1 = L_6; // lutSheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = V_1; NullCheck(L_7); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_7, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.Lut2D_Params, new Vector4(k_Lut2DSize, 0.5f / (k_Lut2DSize * k_Lut2DSize), 0.5f / k_Lut2DSize, k_Lut2DSize / (k_Lut2DSize - 1f))); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_8 = V_1; NullCheck(L_8); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_9; L_9 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_10 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_Params_82(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; memset((&L_11), 0, sizeof(L_11)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_11), (32.0f), (0.00048828125f), (0.015625f), (1.03225803f), /*hidden argument*/NULL); NullCheck(L_9); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_9, L_10, L_11, /*hidden argument*/NULL); // var colorBalance = ColorUtilities.ComputeColorBalance(settings.temperature.value, settings.tint.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_12; L_12 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_12); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_13 = L_12->get_temperature_18(); NullCheck(L_13); float L_14 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_13)->get_value_1(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_15; L_15 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_15); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_16 = L_15->get_tint_19(); NullCheck(L_16); float L_17 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_16)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = ColorUtilities_ComputeColorBalance_mBB1E1BFEDA8B11BAEA31A2D2364035B6FB43DAA6(L_14, L_17, /*hidden argument*/NULL); V_2 = L_18; // lutSheet.properties.SetVector(ShaderIDs.ColorBalance, colorBalance); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_19 = V_1; NullCheck(L_19); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_20; L_20 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_19, /*hidden argument*/NULL); int32_t L_21 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ColorBalance_85(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_22, /*hidden argument*/NULL); NullCheck(L_20); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_20, L_21, L_23, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ColorFilter, settings.colorFilter.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_24 = V_1; NullCheck(L_24); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_25; L_25 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_24, /*hidden argument*/NULL); int32_t L_26 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ColorFilter_86(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_27; L_27 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_27); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_28 = L_27->get_colorFilter_20(); NullCheck(L_28); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_28)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30; L_30 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_29, /*hidden argument*/NULL); NullCheck(L_25); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_25, L_26, L_30, /*hidden argument*/NULL); // float hue = settings.hueShift.value / 360f; // Remap to [-0.5;0.5] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_31); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = L_31->get_hueShift_21(); NullCheck(L_32); float L_33 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_32)->get_value_1(); V_3 = ((float)((float)L_33/(float)(360.0f))); // float sat = settings.saturation.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_34; L_34 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_34); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34->get_saturation_22(); NullCheck(L_35); float L_36 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_35)->get_value_1(); V_4 = ((float)il2cpp_codegen_add((float)((float)((float)L_36/(float)(100.0f))), (float)(1.0f))); // float con = settings.contrast.value / 100f + 1f; // Remap to [0;2] ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_37; L_37 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_37); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_38 = L_37->get_contrast_25(); NullCheck(L_38); float L_39 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_38)->get_value_1(); V_5 = ((float)il2cpp_codegen_add((float)((float)((float)L_39/(float)(100.0f))), (float)(1.0f))); // lutSheet.properties.SetVector(ShaderIDs.HueSatCon, new Vector3(hue, sat, con)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_40 = V_1; NullCheck(L_40); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_41; L_41 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_40, /*hidden argument*/NULL); int32_t L_42 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HueSatCon_87(); float L_43 = V_3; float L_44 = V_4; float L_45 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; memset((&L_46), 0, sizeof(L_46)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_46), L_43, L_44, L_45, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_46, /*hidden argument*/NULL); NullCheck(L_41); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_41, L_42, L_47, /*hidden argument*/NULL); // var channelMixerR = new Vector3(settings.mixerRedOutRedIn, settings.mixerRedOutGreenIn, settings.mixerRedOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_48; L_48 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_48); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_49 = L_48->get_mixerRedOutRedIn_26(); float L_50; L_50 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_49, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_51; L_51 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_51); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_52 = L_51->get_mixerRedOutGreenIn_27(); float L_53; L_53 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_52, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_54; L_54 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_54); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_55 = L_54->get_mixerRedOutBlueIn_28(); float L_56; L_56 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_55, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), L_50, L_53, L_56, /*hidden argument*/NULL); // var channelMixerG = new Vector3(settings.mixerGreenOutRedIn, settings.mixerGreenOutGreenIn, settings.mixerGreenOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_57; L_57 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_57); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_58 = L_57->get_mixerGreenOutRedIn_29(); float L_59; L_59 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_58, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_60; L_60 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_60); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_61 = L_60->get_mixerGreenOutGreenIn_30(); float L_62; L_62 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_61, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_63; L_63 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_63); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_64 = L_63->get_mixerGreenOutBlueIn_31(); float L_65; L_65 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_64, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), L_59, L_62, L_65, /*hidden argument*/NULL); // var channelMixerB = new Vector3(settings.mixerBlueOutRedIn, settings.mixerBlueOutGreenIn, settings.mixerBlueOutBlueIn); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_66; L_66 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_66); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_67 = L_66->get_mixerBlueOutRedIn_32(); float L_68; L_68 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_67, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_69; L_69 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_69); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_70 = L_69->get_mixerBlueOutGreenIn_33(); float L_71; L_71 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_70, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_72; L_72 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_72); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_73 = L_72->get_mixerBlueOutBlueIn_34(); float L_74; L_74 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_73, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_8), L_68, L_71, L_74, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerRed, channelMixerR / 100f); // Remap to [-2;2] PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_75 = V_1; NullCheck(L_75); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_76; L_76 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_75, /*hidden argument*/NULL); int32_t L_77 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerRed_89(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79; L_79 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_78, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_80; L_80 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_79, /*hidden argument*/NULL); NullCheck(L_76); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_76, L_77, L_80, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerGreen, channelMixerG / 100f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_81 = V_1; NullCheck(L_81); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_82; L_82 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_81, /*hidden argument*/NULL); int32_t L_83 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerGreen_90(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85; L_85 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_84, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86; L_86 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_85, /*hidden argument*/NULL); NullCheck(L_82); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_82, L_83, L_86, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.ChannelMixerBlue, channelMixerB / 100f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_87 = V_1; NullCheck(L_87); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_88; L_88 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_87, /*hidden argument*/NULL); int32_t L_89 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ChannelMixerBlue_91(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90 = V_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91; L_91 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_90, (100.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_92; L_92 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_91, /*hidden argument*/NULL); NullCheck(L_88); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_88, L_89, L_92, /*hidden argument*/NULL); // var lift = ColorUtilities.ColorToLift(settings.lift.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_93; L_93 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_93); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_94 = L_93->get_lift_35(); NullCheck(L_94); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_95 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_94)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_96; L_96 = ColorUtilities_ColorToLift_mC129EAA9D93D1464DB5E1746F33641303FB5235E(L_95, /*hidden argument*/NULL); V_9 = L_96; // var gain = ColorUtilities.ColorToGain(settings.gain.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_97; L_97 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_97); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_98 = L_97->get_gain_37(); NullCheck(L_98); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_99 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_98)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_100; L_100 = ColorUtilities_ColorToGain_mACF668236CABC42E201C593027DB22CC1F10613C(L_99, /*hidden argument*/NULL); V_10 = L_100; // var invgamma = ColorUtilities.ColorToInverseGamma(settings.gamma.value); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_101; L_101 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_101); Vector4Parameter_t1AFAD06AB301389B859FAFA51D2C3C7E066E1627 * L_102 = L_101->get_gamma_36(); NullCheck(L_102); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_103 = ((ParameterOverride_1_tDC434805B157596FAACBAB390CC666791BAC0B01 *)L_102)->get_value_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104; L_104 = ColorUtilities_ColorToInverseGamma_m47AECE0B14B5B150182A2AD0D46A9D16777515D8(L_103, /*hidden argument*/NULL); V_11 = L_104; // lutSheet.properties.SetVector(ShaderIDs.Lift, lift); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_105 = V_1; NullCheck(L_105); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_106; L_106 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_105, /*hidden argument*/NULL); int32_t L_107 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lift_92(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_108 = V_9; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_109; L_109 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_108, /*hidden argument*/NULL); NullCheck(L_106); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_106, L_107, L_109, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.InvGamma, invgamma); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_110 = V_1; NullCheck(L_110); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_111; L_111 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_110, /*hidden argument*/NULL); int32_t L_112 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_InvGamma_93(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_113 = V_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_114; L_114 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_113, /*hidden argument*/NULL); NullCheck(L_111); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_111, L_112, L_114, /*hidden argument*/NULL); // lutSheet.properties.SetVector(ShaderIDs.Gain, gain); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_115 = V_1; NullCheck(L_115); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_116; L_116 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_115, /*hidden argument*/NULL); int32_t L_117 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Gain_94(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_118 = V_10; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_119; L_119 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_118, /*hidden argument*/NULL); NullCheck(L_116); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_116, L_117, L_119, /*hidden argument*/NULL); // lutSheet.properties.SetFloat(ShaderIDs.Brightness, (settings.brightness.value + 100f) / 100f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_120 = V_1; NullCheck(L_120); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_121; L_121 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_120, /*hidden argument*/NULL); int32_t L_122 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Brightness_88(); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_123; L_123 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_123); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_124 = L_123->get_brightness_23(); NullCheck(L_124); float L_125 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_124)->get_value_1(); NullCheck(L_121); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_121, L_122, ((float)((float)((float)il2cpp_codegen_add((float)L_125, (float)(100.0f)))/(float)(100.0f))), /*hidden argument*/NULL); // lutSheet.properties.SetTexture(ShaderIDs.Curves, GetCurveTexture(false)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_126 = V_1; NullCheck(L_126); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_127; L_127 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_126, /*hidden argument*/NULL); int32_t L_128 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Curves_95(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_129; L_129 = ColorGradingRenderer_GetCurveTexture_m7C2EDC8751B0DD78FEBDE0E43771E017BC6512C1(__this, (bool)0, /*hidden argument*/NULL); NullCheck(L_127); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_127, L_128, L_129, /*hidden argument*/NULL); // context.command.BeginSample("LdrColorGradingLut2D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_130 = ___context0; NullCheck(L_130); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_131; L_131 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_130, /*hidden argument*/NULL); NullCheck(L_131); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_131, _stringLiteralCE4450ACE065F3CF6C509B7EED049A20B424C177, /*hidden argument*/NULL); // var userLut = settings.ldrLut.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_132; L_132 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_132); TextureParameter_tC6A936F3D3C6DD5834DC7866D62E1BE3073BD8C2 * L_133 = L_132->get_ldrLut_16(); NullCheck(L_133); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_134 = ((ParameterOverride_1_t728745CADEFE1DB4C2C14F6DD6EA53A447A763E4 *)L_133)->get_value_1(); V_12 = L_134; // if (userLut == null || userLut.width != userLut.height * userLut.height) Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_135 = V_12; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_136; L_136 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_135, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_136) { goto IL_033d; } } { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_137 = V_12; NullCheck(L_137); int32_t L_138; L_138 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_137); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_139 = V_12; NullCheck(L_139); int32_t L_140; L_140 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_139); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_141 = V_12; NullCheck(L_141); int32_t L_142; L_142 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_141); if ((((int32_t)L_138) == ((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_140, (int32_t)L_142))))) { goto IL_0368; } } IL_033d: { // context.command.BlitFullscreenTriangle(BuiltinRenderTextureType.None, m_InternalLdrLut, lutSheet, (int)Pass.LutGenLDRFromScratch); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_143 = ___context0; NullCheck(L_143); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_144; L_144 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_143, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_145; L_145 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_146 = __this->get_m_InternalLdrLut_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_147; L_147 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_146, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_148 = V_1; il2cpp_codegen_initobj((&V_13), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_149 = V_13; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_144, L_145, L_147, L_148, 0, (bool)0, L_149, /*hidden argument*/NULL); // } goto IL_03e1; } IL_0368: { // lutSheet.properties.SetVector(ShaderIDs.UserLut2D_Params, new Vector4(1f / userLut.width, 1f / userLut.height, userLut.height - 1f, settings.ldrLutContribution)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_150 = V_1; NullCheck(L_150); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_151; L_151 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_150, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_152 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_UserLut2D_Params_83(); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_153 = V_12; NullCheck(L_153); int32_t L_154; L_154 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_153); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_155 = V_12; NullCheck(L_155); int32_t L_156; L_156 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_155); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_157 = V_12; NullCheck(L_157); int32_t L_158; L_158 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_157); ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_159; L_159 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_159); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_160 = L_159->get_ldrLutContribution_17(); float L_161; L_161 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_160, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_162; memset((&L_162), 0, sizeof(L_162)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_162), ((float)((float)(1.0f)/(float)((float)((float)L_154)))), ((float)((float)(1.0f)/(float)((float)((float)L_156)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_158)), (float)(1.0f))), L_161, /*hidden argument*/NULL); NullCheck(L_151); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_151, L_152, L_162, /*hidden argument*/NULL); // context.command.BlitFullscreenTriangle(userLut, m_InternalLdrLut, lutSheet, (int)Pass.LutGenLDR); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_163 = ___context0; NullCheck(L_163); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_164; L_164 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_163, /*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_165 = V_12; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_166; L_166 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_165, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_167 = __this->get_m_InternalLdrLut_4(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_168; L_168 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_167, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_169 = V_1; il2cpp_codegen_initobj((&V_13), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_170 = V_13; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_164, L_166, L_168, L_169, 1, (bool)0, L_170, /*hidden argument*/NULL); } IL_03e1: { // context.command.EndSample("LdrColorGradingLut2D"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_171 = ___context0; NullCheck(L_171); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_172; L_172 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_171, /*hidden argument*/NULL); NullCheck(L_172); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_172, _stringLiteralCE4450ACE065F3CF6C509B7EED049A20B424C177, /*hidden argument*/NULL); // var lut = m_InternalLdrLut; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_173 = __this->get_m_InternalLdrLut_4(); V_0 = L_173; // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_174 = ___context0; NullCheck(L_174); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_175 = L_174->get_uberSheet_21(); // uberSheet.EnableKeyword("COLOR_GRADING_LDR_2D"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_176 = L_175; NullCheck(L_176); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_176, _stringLiteral943F69BFFE48EB1DB10FF70602E189E402E21DED, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Lut2D_Params, new Vector3(1f / lut.width, 1f / lut.height, lut.height - 1f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_177 = L_176; NullCheck(L_177); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_178; L_178 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_177, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_179 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_Params_82(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_180 = V_0; NullCheck(L_180); int32_t L_181; L_181 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_180); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_182 = V_0; NullCheck(L_182); int32_t L_183; L_183 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_182); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_184 = V_0; NullCheck(L_184); int32_t L_185; L_185 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_184); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_186; memset((&L_186), 0, sizeof(L_186)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_186), ((float)((float)(1.0f)/(float)((float)((float)L_181)))), ((float)((float)(1.0f)/(float)((float)((float)L_183)))), ((float)il2cpp_codegen_subtract((float)((float)((float)L_185)), (float)(1.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_187; L_187 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_186, /*hidden argument*/NULL); NullCheck(L_178); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_178, L_179, L_187, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.Lut2D, lut); NullCheck(L_177); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_188; L_188 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_177, /*hidden argument*/NULL); int32_t L_189 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut2D_79(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_190 = V_0; NullCheck(L_188); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_188, L_189, L_190, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalLogLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_CheckInternalLogLut_m9B08E583178EC931D0BADD54FB087780465B4712 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18F61DA6EF229C719A1317F8F945FC533BB26864); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (m_InternalLogLut == null || !m_InternalLogLut.IsCreated()) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_InternalLogLut_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_m_InternalLogLut_5(); NullCheck(L_2); bool L_3; L_3 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0096; } } IL_001b: { // RuntimeUtilities.Destroy(m_InternalLogLut); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = __this->get_m_InternalLogLut_5(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_4, /*hidden argument*/NULL); // var format = GetLutFormat(); int32_t L_5; L_5 = ColorGradingRenderer_GetLutFormat_mA54788207A1D0240F6727B969D9660CED81A961E(/*hidden argument*/NULL); V_0 = L_5; // m_InternalLogLut = new RenderTexture(k_Lut3DSize, k_Lut3DSize, 0, format, RenderTextureReadWrite.Linear) // { // name = "Color Grading Log Lut", // dimension = TextureDimension.Tex3D, // hideFlags = HideFlags.DontSave, // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // anisoLevel = 0, // enableRandomWrite = true, // volumeDepth = k_Lut3DSize, // autoGenerateMips = false, // useMipMap = false // }; int32_t L_6 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD(L_7, ((int32_t)33), ((int32_t)33), 0, L_6, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = L_7; NullCheck(L_8); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_8, _stringLiteral18F61DA6EF229C719A1317F8F945FC533BB26864, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = L_8; NullCheck(L_9); VirtActionInvoker1< int32_t >::Invoke(10 /* System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) */, L_9, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = L_9; NullCheck(L_10); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_10, ((int32_t)52), /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = L_10; NullCheck(L_11); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_11, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = L_11; NullCheck(L_12); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_12, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = L_12; NullCheck(L_13); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_13, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = L_13; NullCheck(L_14); RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183(L_14, (bool)1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = L_14; NullCheck(L_15); RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93(L_15, ((int32_t)33), /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15; NullCheck(L_16); RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63(L_16, (bool)0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = L_16; NullCheck(L_17); RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126(L_17, (bool)0, /*hidden argument*/NULL); __this->set_m_InternalLogLut_5(L_17); // m_InternalLogLut.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = __this->get_m_InternalLogLut_5(); NullCheck(L_18); bool L_19; L_19 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_18, /*hidden argument*/NULL); } IL_0096: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::CheckInternalStripLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_CheckInternalStripLut_m0804D99EC165F1837BDED2A44274EF22A268F868 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8BD268E02D4CD701442EC63C329701AAFDB43D5); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (m_InternalLdrLut == null || !m_InternalLdrLut.IsCreated()) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_InternalLdrLut_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_m_InternalLdrLut_4(); NullCheck(L_2); bool L_3; L_3 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0083; } } IL_001b: { // RuntimeUtilities.Destroy(m_InternalLdrLut); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = __this->get_m_InternalLdrLut_4(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_4, /*hidden argument*/NULL); // var format = GetLutFormat(); int32_t L_5; L_5 = ColorGradingRenderer_GetLutFormat_mA54788207A1D0240F6727B969D9660CED81A961E(/*hidden argument*/NULL); V_0 = L_5; // m_InternalLdrLut = new RenderTexture(k_Lut2DSize * k_Lut2DSize, k_Lut2DSize, 0, format, RenderTextureReadWrite.Linear) // { // name = "Color Grading Strip Lut", // hideFlags = HideFlags.DontSave, // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // anisoLevel = 0, // autoGenerateMips = false, // useMipMap = false // }; int32_t L_6 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD(L_7, ((int32_t)1024), ((int32_t)32), 0, L_6, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = L_7; NullCheck(L_8); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_8, _stringLiteralF8BD268E02D4CD701442EC63C329701AAFDB43D5, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = L_8; NullCheck(L_9); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_9, ((int32_t)52), /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = L_9; NullCheck(L_10); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_10, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = L_10; NullCheck(L_11); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_11, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = L_11; NullCheck(L_12); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_12, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = L_12; NullCheck(L_13); RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63(L_13, (bool)0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = L_13; NullCheck(L_14); RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126(L_14, (bool)0, /*hidden argument*/NULL); __this->set_m_InternalLdrLut_4(L_14); // m_InternalLdrLut.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = __this->get_m_InternalLdrLut_4(); NullCheck(L_15); bool L_16; L_16 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_15, /*hidden argument*/NULL); } IL_0083: { // } return; } } // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ColorGradingRenderer_GetCurveTexture_m7C2EDC8751B0DD78FEBDE0E43771E017BC6512C1 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, bool ___hdr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE7C5431178262865FF63D20231662963AA7B981); s_Il2CppMethodInitialized = true; } Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_0 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_1 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_2 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_3 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_4 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_5 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_6 = NULL; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * V_7 = NULL; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_8 = NULL; int32_t V_9 = 0; int32_t V_10 = 0; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; float V_14 = 0.0f; float V_15 = 0.0f; float V_16 = 0.0f; float V_17 = 0.0f; float V_18 = 0.0f; { // if (m_GradingCurves == null) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = __this->get_m_GradingCurves_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0052; } } { // var format = GetCurveFormat(); int32_t L_2; L_2 = ColorGradingRenderer_GetCurveFormat_mEAF299D324BA237E4A5A5164B56F2114C1E8F0D3(/*hidden argument*/NULL); V_9 = L_2; // m_GradingCurves = new Texture2D(Spline.k_Precision, 2, format, false, true) // { // name = "Internal Curves Texture", // hideFlags = HideFlags.DontSave, // anisoLevel = 0, // wrapMode = TextureWrapMode.Clamp, // filterMode = FilterMode.Bilinear // }; int32_t L_3 = V_9; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3(L_4, ((int32_t)128), 2, L_3, (bool)0, (bool)1, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_5 = L_4; NullCheck(L_5); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_5, _stringLiteralCE7C5431178262865FF63D20231662963AA7B981, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_6 = L_5; NullCheck(L_6); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_6, ((int32_t)52), /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7 = L_6; NullCheck(L_7); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_7, 0, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = L_7; NullCheck(L_8); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_8, 1, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9 = L_8; NullCheck(L_9); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_9, 1, /*hidden argument*/NULL); __this->set_m_GradingCurves_2(L_9); } IL_0052: { // var hueVsHueCurve = settings.hueVsHueCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_10; L_10 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_10); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_11 = L_10->get_hueVsHueCurve_42(); NullCheck(L_11); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_12 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_11)->get_value_1(); V_0 = L_12; // var hueVsSatCurve = settings.hueVsSatCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_13; L_13 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_13); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_14 = L_13->get_hueVsSatCurve_43(); NullCheck(L_14); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_15 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_14)->get_value_1(); V_1 = L_15; // var satVsSatCurve = settings.satVsSatCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_16; L_16 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_16); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_17 = L_16->get_satVsSatCurve_44(); NullCheck(L_17); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_18 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_17)->get_value_1(); V_2 = L_18; // var lumVsSatCurve = settings.lumVsSatCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_19; L_19 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_19); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_20 = L_19->get_lumVsSatCurve_45(); NullCheck(L_20); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_21 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_20)->get_value_1(); V_3 = L_21; // var masterCurve = settings.masterCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_22; L_22 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_22); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_23 = L_22->get_masterCurve_38(); NullCheck(L_23); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_24 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_23)->get_value_1(); V_4 = L_24; // var redCurve = settings.redCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_25; L_25 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_25); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_26 = L_25->get_redCurve_39(); NullCheck(L_26); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_27 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_26)->get_value_1(); V_5 = L_27; // var greenCurve = settings.greenCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_28; L_28 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_28); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_29 = L_28->get_greenCurve_40(); NullCheck(L_29); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_30 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_29)->get_value_1(); V_6 = L_30; // var blueCurve = settings.blueCurve.value; ColorGrading_t05D75BC0D6AFBF7D1EA14308794E8737F1E62AB5 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m04FEA989D01AE237EF9E76D614433BFDB1EDFFBE_RuntimeMethod_var); NullCheck(L_31); SplineParameter_t34BEB0723CDE19AAB7E784B20834CABC7B490339 * L_32 = L_31->get_blueCurve_41(); NullCheck(L_32); Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_33 = ((ParameterOverride_1_t59B7B43BE6BA4482219D94175E4F900B7AD9BF9E *)L_32)->get_value_1(); V_7 = L_33; // var pixels = m_Pixels; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_34 = __this->get_m_Pixels_3(); V_8 = L_34; // for (int i = 0; i < Spline.k_Precision; i++) V_10 = 0; goto IL_0185; } IL_00ee: { // float x = hueVsHueCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_35 = V_0; NullCheck(L_35); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_36 = L_35->get_cachedData_8(); int32_t L_37 = V_10; NullCheck(L_36); int32_t L_38 = L_37; float L_39 = (L_36)->GetAt(static_cast(L_38)); V_11 = L_39; // float y = hueVsSatCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_40 = V_1; NullCheck(L_40); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_41 = L_40->get_cachedData_8(); int32_t L_42 = V_10; NullCheck(L_41); int32_t L_43 = L_42; float L_44 = (L_41)->GetAt(static_cast(L_43)); V_12 = L_44; // float z = satVsSatCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_45 = V_2; NullCheck(L_45); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_46 = L_45->get_cachedData_8(); int32_t L_47 = V_10; NullCheck(L_46); int32_t L_48 = L_47; float L_49 = (L_46)->GetAt(static_cast(L_48)); V_13 = L_49; // float w = lumVsSatCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_50 = V_3; NullCheck(L_50); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_51 = L_50->get_cachedData_8(); int32_t L_52 = V_10; NullCheck(L_51); int32_t L_53 = L_52; float L_54 = (L_51)->GetAt(static_cast(L_53)); V_14 = L_54; // pixels[i] = new Color(x, y, z, w); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_55 = V_8; int32_t L_56 = V_10; float L_57 = V_11; float L_58 = V_12; float L_59 = V_13; float L_60 = V_14; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61; memset((&L_61), 0, sizeof(L_61)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_61), L_57, L_58, L_59, L_60, /*hidden argument*/NULL); NullCheck(L_55); (L_55)->SetAt(static_cast(L_56), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_61); // if (!hdr) bool L_62 = ___hdr0; if (L_62) { goto IL_017f; } } { // float m = masterCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_63 = V_4; NullCheck(L_63); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_64 = L_63->get_cachedData_8(); int32_t L_65 = V_10; NullCheck(L_64); int32_t L_66 = L_65; float L_67 = (L_64)->GetAt(static_cast(L_66)); V_15 = L_67; // float r = redCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_68 = V_5; NullCheck(L_68); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_69 = L_68->get_cachedData_8(); int32_t L_70 = V_10; NullCheck(L_69); int32_t L_71 = L_70; float L_72 = (L_69)->GetAt(static_cast(L_71)); V_16 = L_72; // float g = greenCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_73 = V_6; NullCheck(L_73); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_74 = L_73->get_cachedData_8(); int32_t L_75 = V_10; NullCheck(L_74); int32_t L_76 = L_75; float L_77 = (L_74)->GetAt(static_cast(L_76)); V_17 = L_77; // float b = blueCurve.cachedData[i]; Spline_t3DFE953930BD7AD3344CF76823B31373FE7561F2 * L_78 = V_7; NullCheck(L_78); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_79 = L_78->get_cachedData_8(); int32_t L_80 = V_10; NullCheck(L_79); int32_t L_81 = L_80; float L_82 = (L_79)->GetAt(static_cast(L_81)); V_18 = L_82; // pixels[i + Spline.k_Precision] = new Color(r, g, b, m); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_83 = V_8; int32_t L_84 = V_10; float L_85 = V_16; float L_86 = V_17; float L_87 = V_18; float L_88 = V_15; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_89; memset((&L_89), 0, sizeof(L_89)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_89), L_85, L_86, L_87, L_88, /*hidden argument*/NULL); NullCheck(L_83); (L_83)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)((int32_t)128)))), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_89); } IL_017f: { // for (int i = 0; i < Spline.k_Precision; i++) int32_t L_90 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_90, (int32_t)1)); } IL_0185: { // for (int i = 0; i < Spline.k_Precision; i++) int32_t L_91 = V_10; if ((((int32_t)L_91) < ((int32_t)((int32_t)128)))) { goto IL_00ee; } } { // m_GradingCurves.SetPixels(pixels); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_92 = __this->get_m_GradingCurves_2(); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_93 = V_8; NullCheck(L_92); Texture2D_SetPixels_m5FBA81041D65F8641C3107195D390EE65467FB4F(L_92, L_93, /*hidden argument*/NULL); // m_GradingCurves.Apply(false, false); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_94 = __this->get_m_GradingCurves_2(); NullCheck(L_94); Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660(L_94, (bool)0, (bool)0, /*hidden argument*/NULL); // return m_GradingCurves; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_95 = __this->get_m_GradingCurves_2(); return L_95; } } // System.Boolean UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::IsRenderTextureFormatSupportedForLinearFiltering(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mA595679A9E2388DCDF008F02F7D26DF6A68FE648 (int32_t ___format0, const RuntimeMethod* method) { { // var gFormat = GraphicsFormatUtility.GetGraphicsFormat(format, RenderTextureReadWrite.Linear); int32_t L_0 = ___format0; int32_t L_1; L_1 = GraphicsFormatUtility_GetGraphicsFormat_mC5DD6C1D32DA89D577EC91EF1F944B15B3EE9913(L_0, 1, /*hidden argument*/NULL); // return SystemInfo.IsFormatSupported(gFormat, FormatUsage.Linear); bool L_2; L_2 = SystemInfo_IsFormatSupported_mB1559C859532FA774409A3AAAFBF0049DD802A3C(L_1, 1, /*hidden argument*/NULL); return L_2; } } // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetLutFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorGradingRenderer_GetLutFormat_mA54788207A1D0240F6727B969D9660CED81A961E (const RuntimeMethod* method) { int32_t V_0 = 0; { // var format = RenderTextureFormat.ARGBHalf; V_0 = 2; // if (!IsRenderTextureFormatSupportedForLinearFiltering(format)) int32_t L_0 = V_0; bool L_1; L_1 = ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mA595679A9E2388DCDF008F02F7D26DF6A68FE648(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0016; } } { // format = RenderTextureFormat.ARGB2101010; V_0 = 8; // if (!IsRenderTextureFormatSupportedForLinearFiltering(format)) int32_t L_2 = V_0; bool L_3; L_3 = ColorGradingRenderer_IsRenderTextureFormatSupportedForLinearFiltering_mA595679A9E2388DCDF008F02F7D26DF6A68FE648(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0016; } } { // format = RenderTextureFormat.ARGB32; V_0 = 0; } IL_0016: { // return format; int32_t L_4 = V_0; return L_4; } } // UnityEngine.TextureFormat UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::GetCurveFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorGradingRenderer_GetCurveFormat_mEAF299D324BA237E4A5A5164B56F2114C1E8F0D3 (const RuntimeMethod* method) { int32_t V_0 = 0; { // var format = TextureFormat.RGBAHalf; V_0 = ((int32_t)17); // if (!SystemInfo.SupportsTextureFormat(format)) int32_t L_0 = V_0; bool L_1; L_1 = SystemInfo_SupportsTextureFormat_mDDCD15565ADC401AD6BE92FC2B2C835D330448DC(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000d; } } { // format = TextureFormat.ARGB32; V_0 = 5; } IL_000d: { // return format; int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer_Release_m743869A2FAEE47F6C38EA5E24A2E3400FD72503D (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(m_InternalLdrLut); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_InternalLdrLut_4(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // m_InternalLdrLut = null; __this->set_m_InternalLdrLut_4((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // RuntimeUtilities.Destroy(m_InternalLogLut); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = __this->get_m_InternalLogLut_5(); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_1, /*hidden argument*/NULL); // m_InternalLogLut = null; __this->set_m_InternalLogLut_5((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // RuntimeUtilities.Destroy(m_GradingCurves); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2 = __this->get_m_GradingCurves_2(); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_2, /*hidden argument*/NULL); // m_GradingCurves = null; __this->set_m_GradingCurves_2((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorGradingRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingRenderer__ctor_mB1D488E8B02FC89D31BD0A18AEB76CE1C23E2937 (ColorGradingRenderer_tAB0A08164EBB9FA5B44A25C83C0D86DE32FD2EDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m213C2D664B515792BBFD49C4EC569276B6F95CC0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // readonly Color[] m_Pixels = new Color[Spline.k_Precision * 2]; // Avoids GC stress ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)((int32_t)256)); __this->set_m_Pixels_3(L_0); // readonly HableCurve m_HableCurve = new HableCurve(); HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * L_1 = (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 *)il2cpp_codegen_object_new(HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9_il2cpp_TypeInfo_var); HableCurve__ctor_m6C38032F3D6CB2A7D9F0BBA7FEF3F03B239E6346(L_1, /*hidden argument*/NULL); __this->set_m_HableCurve_8(L_1); PostProcessEffectRenderer_1__ctor_m213C2D664B515792BBFD49C4EC569276B6F95CC0(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m213C2D664B515792BBFD49C4EC569276B6F95CC0_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::Interp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter_Interp_m12A8C8F6690E94502D389505D6461FA6AB72341A (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___from0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___to1, float ___t2, const RuntimeMethod* method) { { // value.r = from.r + (to.r - from.r) * t; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_0 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)__this)->get_address_of_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___from0; float L_2 = L_1.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___to1; float L_4 = L_3.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___from0; float L_6 = L_5.get_r_0(); float L_7 = ___t2; L_0->set_r_0(((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_6)), (float)L_7))))); // value.g = from.g + (to.g - from.g) * t; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_8 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)__this)->get_address_of_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___from0; float L_10 = L_9.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___to1; float L_12 = L_11.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___from0; float L_14 = L_13.get_g_1(); float L_15 = ___t2; L_8->set_g_1(((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15))))); // value.b = from.b + (to.b - from.b) * t; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_16 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)__this)->get_address_of_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = ___from0; float L_18 = L_17.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_19 = ___to1; float L_20 = L_19.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21 = ___from0; float L_22 = L_21.get_b_2(); float L_23 = ___t2; L_16->set_b_2(((float)il2cpp_codegen_add((float)L_18, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), (float)L_23))))); // value.a = from.a + (to.a - from.a) * t; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_24 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)__this)->get_address_of_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___from0; float L_26 = L_25.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___to1; float L_28 = L_27.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = ___from0; float L_30 = L_29.get_a_3(); float L_31 = ___t2; L_24->set_a_3(((float)il2cpp_codegen_add((float)L_26, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), (float)L_31))))); // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.ColorParameter::op_Implicit(UnityEngine.Rendering.PostProcessing.ColorParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ColorParameter_op_Implicit_m12757903F69BFD9B4C63BF2BD783C40705809294 (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * ___prop0, const RuntimeMethod* method) { { // return prop.value; ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_0 = ___prop0; NullCheck(L_0); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_0)->get_value_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.Rendering.PostProcessing.ColorParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_m0EFA9DD0C4820F5834ACD00E9FDCBFB953624834 (ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B(__this, /*hidden argument*/ParameterOverride_1__ctor_m12B2D14CD34DA643BB15DFE4364BFFB9E968A41B_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::StandardIlluminantY(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorUtilities_StandardIlluminantY_m228ADC0BD9F853878C3FACD56E019F0D178AFF4E (float ___x0, const RuntimeMethod* method) { { // return 2.87f * x - 3f * x * x - 0.27509507f; float L_0 = ___x0; float L_1 = ___x0; float L_2 = ___x0; return ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)(2.86999989f), (float)L_0)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(3.0f), (float)L_1)), (float)L_2)))), (float)(0.275095075f))); } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::CIExyToLMS(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_CIExyToLMS_mD08E276C95E6C4C5B2BA0F50C93000837CE7179D (float ___x0, float ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { // float Y = 1f; V_0 = (1.0f); // float X = Y * x / y; float L_0 = V_0; float L_1 = ___x0; float L_2 = ___y1; V_1 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1))/(float)L_2)); // float Z = Y * (1f - x - y) / y; float L_3 = V_0; float L_4 = ___x0; float L_5 = ___y1; float L_6 = ___y1; V_2 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_3, (float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_4)), (float)L_5))))/(float)L_6)); // float L = 0.7328f * X + 0.4296f * Y - 0.1624f * Z; float L_7 = V_1; float L_8 = V_0; float L_9 = V_2; // float M = -0.7036f * X + 1.6975f * Y + 0.0061f * Z; float L_10 = V_1; float L_11 = V_0; float L_12 = V_2; V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(-0.703599989f), (float)L_10)), (float)((float)il2cpp_codegen_multiply((float)(1.69749999f), (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)(0.00609999988f), (float)L_12)))); // float S = 0.0030f * X + 0.0136f * Y + 0.9834f * Z; float L_13 = V_1; float L_14 = V_0; float L_15 = V_2; V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(0.00300000003f), (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)(0.0136000002f), (float)L_14)))), (float)((float)il2cpp_codegen_multiply((float)(0.983399987f), (float)L_15)))); // return new Vector3(L, M, S); float L_16 = V_3; float L_17 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; memset((&L_18), 0, sizeof(L_18)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_18), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(0.732800007f), (float)L_7)), (float)((float)il2cpp_codegen_multiply((float)(0.4296f), (float)L_8)))), (float)((float)il2cpp_codegen_multiply((float)(0.162400007f), (float)L_9)))), L_16, L_17, /*hidden argument*/NULL); return L_18; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ComputeColorBalance(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ComputeColorBalance_mBB1E1BFEDA8B11BAEA31A2D2364035B6FB43DAA6 (float ___temperature0, float ___tint1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); float G_B2_0 = 0.0f; float G_B2_1 = 0.0f; float G_B1_0 = 0.0f; float G_B1_1 = 0.0f; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; float G_B3_2 = 0.0f; { // float t1 = temperature / 60f; float L_0 = ___temperature0; V_0 = ((float)((float)L_0/(float)(60.0f))); // float t2 = tint / 60f; float L_1 = ___tint1; V_1 = ((float)((float)L_1/(float)(60.0f))); // float x = 0.31271f - t1 * (t1 < 0f ? 0.1f : 0.05f); float L_2 = V_0; float L_3 = V_0; G_B1_0 = L_2; G_B1_1 = (0.312709987f); if ((((float)L_3) < ((float)(0.0f)))) { G_B2_0 = L_2; G_B2_1 = (0.312709987f); goto IL_0025; } } { G_B3_0 = (0.0500000007f); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_002a; } IL_0025: { G_B3_0 = (0.100000001f); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_002a: { // float y = StandardIlluminantY(x) + t2 * 0.05f; float L_4 = ((float)il2cpp_codegen_subtract((float)G_B3_2, (float)((float)il2cpp_codegen_multiply((float)G_B3_1, (float)G_B3_0)))); float L_5; L_5 = ColorUtilities_StandardIlluminantY_m228ADC0BD9F853878C3FACD56E019F0D178AFF4E(L_4, /*hidden argument*/NULL); float L_6 = V_1; V_2 = ((float)il2cpp_codegen_add((float)L_5, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)(0.0500000007f))))); // var w1 = new Vector3(0.949237f, 1.03542f, 1.08728f); // D65 white point Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), (0.949236989f), (1.03541994f), (1.08728004f), /*hidden argument*/NULL); // var w2 = CIExyToLMS(x, y); float L_7 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = ColorUtilities_CIExyToLMS_mD08E276C95E6C4C5B2BA0F50C93000837CE7179D(L_4, L_7, /*hidden argument*/NULL); V_4 = L_8; // return new Vector3(w1.x / w2.x, w1.y / w2.y, w1.z / w2.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_3; float L_10 = L_9.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = V_4; float L_12 = L_11.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_3; float L_14 = L_13.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_4; float L_16 = L_15.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = V_3; float L_18 = L_17.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_4; float L_20 = L_19.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; memset((&L_21), 0, sizeof(L_21)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_21), ((float)((float)L_10/(float)L_12)), ((float)((float)L_14/(float)L_16)), ((float)((float)L_18/(float)L_20)), /*hidden argument*/NULL); return L_21; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToLift(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToLift_mC129EAA9D93D1464DB5E1746F33641303FB5235E (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // var S = new Vector3(color.x, color.y, color.z); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___color0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___color0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___color0; float L_5 = L_4.get_z_3(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, L_3, L_5, /*hidden argument*/NULL); // float lumLift = S.x * 0.2126f + S.y * 0.7152f + S.z * 0.0722f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0; float L_7 = L_6.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0; float L_9 = L_8.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; float L_11 = L_10.get_z_4(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)(0.212599993f))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)(0.715200007f))))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)(0.0722000003f))))); // S = new Vector3(S.x - lumLift, S.y - lumLift, S.z - lumLift); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0; float L_13 = L_12.get_x_2(); float L_14 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_0; float L_16 = L_15.get_y_3(); float L_17 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = V_0; float L_19 = L_18.get_z_4(); float L_20 = V_1; Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14)), ((float)il2cpp_codegen_subtract((float)L_16, (float)L_17)), ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), /*hidden argument*/NULL); // float liftOffset = color.w; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21 = ___color0; float L_22 = L_21.get_w_4(); V_2 = L_22; // return new Vector3(S.x + liftOffset, S.y + liftOffset, S.z + liftOffset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_0; float L_24 = L_23.get_x_2(); float L_25 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = V_0; float L_27 = L_26.get_y_3(); float L_28 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_0; float L_30 = L_29.get_z_4(); float L_31 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), ((float)il2cpp_codegen_add((float)L_24, (float)L_25)), ((float)il2cpp_codegen_add((float)L_27, (float)L_28)), ((float)il2cpp_codegen_add((float)L_30, (float)L_31)), /*hidden argument*/NULL); return L_32; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToInverseGamma(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToInverseGamma_m47AECE0B14B5B150182A2AD0D46A9D16777515D8 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // var M = new Vector3(color.x, color.y, color.z); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___color0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___color0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___color0; float L_5 = L_4.get_z_3(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, L_3, L_5, /*hidden argument*/NULL); // float lumGamma = M.x * 0.2126f + M.y * 0.7152f + M.z * 0.0722f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0; float L_7 = L_6.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0; float L_9 = L_8.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; float L_11 = L_10.get_z_4(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)(0.212599993f))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)(0.715200007f))))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)(0.0722000003f))))); // M = new Vector3(M.x - lumGamma, M.y - lumGamma, M.z - lumGamma); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0; float L_13 = L_12.get_x_2(); float L_14 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_0; float L_16 = L_15.get_y_3(); float L_17 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = V_0; float L_19 = L_18.get_z_4(); float L_20 = V_1; Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14)), ((float)il2cpp_codegen_subtract((float)L_16, (float)L_17)), ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), /*hidden argument*/NULL); // float gammaOffset = color.w + 1f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21 = ___color0; float L_22 = L_21.get_w_4(); V_2 = ((float)il2cpp_codegen_add((float)L_22, (float)(1.0f))); // return new Vector3( // 1f / Mathf.Max(M.x + gammaOffset, 1e-03f), // 1f / Mathf.Max(M.y + gammaOffset, 1e-03f), // 1f / Mathf.Max(M.z + gammaOffset, 1e-03f) // ); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_0; float L_24 = L_23.get_x_2(); float L_25 = V_2; float L_26; L_26 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(((float)il2cpp_codegen_add((float)L_24, (float)L_25)), (0.00100000005f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0; float L_28 = L_27.get_y_3(); float L_29 = V_2; float L_30; L_30 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(((float)il2cpp_codegen_add((float)L_28, (float)L_29)), (0.00100000005f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_0; float L_32 = L_31.get_z_4(); float L_33 = V_2; float L_34; L_34 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(((float)il2cpp_codegen_add((float)L_32, (float)L_33)), (0.00100000005f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35; memset((&L_35), 0, sizeof(L_35)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_35), ((float)((float)(1.0f)/(float)L_26)), ((float)((float)(1.0f)/(float)L_30)), ((float)((float)(1.0f)/(float)L_34)), /*hidden argument*/NULL); return L_35; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.ColorUtilities::ColorToGain(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ColorUtilities_ColorToGain_mACF668236CABC42E201C593027DB22CC1F10613C (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___color0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // var H = new Vector3(color.x, color.y, color.z); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___color0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___color0; float L_3 = L_2.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___color0; float L_5 = L_4.get_z_3(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, L_3, L_5, /*hidden argument*/NULL); // float lumGain = H.x * 0.2126f + H.y * 0.7152f + H.z * 0.0722f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0; float L_7 = L_6.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0; float L_9 = L_8.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; float L_11 = L_10.get_z_4(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)(0.212599993f))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)(0.715200007f))))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)(0.0722000003f))))); // H = new Vector3(H.x - lumGain, H.y - lumGain, H.z - lumGain); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0; float L_13 = L_12.get_x_2(); float L_14 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_0; float L_16 = L_15.get_y_3(); float L_17 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = V_0; float L_19 = L_18.get_z_4(); float L_20 = V_1; Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14)), ((float)il2cpp_codegen_subtract((float)L_16, (float)L_17)), ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), /*hidden argument*/NULL); // float gainOffset = color.w + 1f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21 = ___color0; float L_22 = L_21.get_w_4(); V_2 = ((float)il2cpp_codegen_add((float)L_22, (float)(1.0f))); // return new Vector3(H.x + gainOffset, H.y + gainOffset, H.z + gainOffset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_0; float L_24 = L_23.get_x_2(); float L_25 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = V_0; float L_27 = L_26.get_y_3(); float L_28 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_0; float L_30 = L_29.get_z_4(); float L_31 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), ((float)il2cpp_codegen_add((float)L_24, (float)L_25)), ((float)il2cpp_codegen_add((float)L_27, (float)L_28)), ((float)il2cpp_codegen_add((float)L_30, (float)L_31)), /*hidden argument*/NULL); return L_32; } } // System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::LogCToLinear(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorUtilities_LogCToLinear_mC002B5908390806FA75C16B5E6E10C9F8A2C662F (float ___x0, const RuntimeMethod* method) { { // return x > logC_e * logC_cut + logC_f // ? (Mathf.Pow(10f, (x - logC_d) / logC_c) - logC_b) / logC_a // : (x - logC_f) / logC_e; float L_0 = ___x0; if ((((float)L_0) > ((float)(0.153053701f)))) { goto IL_0016; } } { float L_1 = ___x0; return ((float)((float)((float)il2cpp_codegen_subtract((float)L_1, (float)(0.0928189978f)))/(float)(5.30188322f))); } IL_0016: { float L_2 = ___x0; float L_3; L_3 = powf((10.0f), ((float)((float)((float)il2cpp_codegen_subtract((float)L_2, (float)(0.386036009f)))/(float)(0.244160995f)))); return ((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)(0.0479959995f)))/(float)(5.55555582f))); } } // System.Single UnityEngine.Rendering.PostProcessing.ColorUtilities::LinearToLogC(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorUtilities_LinearToLogC_mFAE6C9234A21AB776EFA886054A068365FD88624 (float ___x0, const RuntimeMethod* method) { { // return x > logC_cut // ? logC_c * Mathf.Log10(logC_a * x + logC_b) + logC_d // : logC_e * x + logC_f; float L_0 = ___x0; if ((((float)L_0) > ((float)(0.0113610001f)))) { goto IL_0016; } } { float L_1 = ___x0; return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(5.30188322f), (float)L_1)), (float)(0.0928189978f))); } IL_0016: { float L_2 = ___x0; float L_3; L_3 = log10f(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(5.55555582f), (float)L_2)), (float)(0.0479959995f)))); return ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(0.244160995f), (float)L_3)), (float)(0.386036009f))); } } // System.UInt32 UnityEngine.Rendering.PostProcessing.ColorUtilities::ToHex(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ColorUtilities_ToHex_m3BAC7E55EA324B68BADE1239D16F0EC1500D9A16 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method) { { // return ((uint)(c.a * 255) << 24) // | ((uint)(c.r * 255) << 16) // | ((uint)(c.g * 255) << 8) // | ((uint)(c.b * 255)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0; float L_1 = L_0.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0; float L_3 = L_2.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0; float L_5 = L_4.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0; float L_7 = L_6.get_b_2(); return ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_cast_floating_point(((float)il2cpp_codegen_multiply((float)L_1, (float)(255.0f))))<<(int32_t)((int32_t)24)))|(int32_t)((int32_t)((int32_t)il2cpp_codegen_cast_floating_point(((float)il2cpp_codegen_multiply((float)L_3, (float)(255.0f))))<<(int32_t)((int32_t)16)))))|(int32_t)((int32_t)((int32_t)il2cpp_codegen_cast_floating_point(((float)il2cpp_codegen_multiply((float)L_5, (float)(255.0f))))<<(int32_t)8))))|(int32_t)il2cpp_codegen_cast_floating_point(((float)il2cpp_codegen_multiply((float)L_7, (float)(255.0f)))))); } } // UnityEngine.Color UnityEngine.Rendering.PostProcessing.ColorUtilities::ToRGBA(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ColorUtilities_ToRGBA_m01BD013346F7B677789A96D871F67DBB16B835A8 (uint32_t ___hex0, const RuntimeMethod* method) { { // return new Color( // ((hex >> 16) & 0xff) / 255f, // r // ((hex >> 8) & 0xff) / 255f, // g // ((hex ) & 0xff) / 255f, // b // ((hex >> 24) & 0xff) / 255f // a // ); uint32_t L_0 = ___hex0; uint32_t L_1 = ___hex0; uint32_t L_2 = ___hex0; uint32_t L_3 = ___hex0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_4), ((float)((float)((float)((float)((double)((uint32_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_0>>((int32_t)16)))&(int32_t)((int32_t)255)))))))/(float)(255.0f))), ((float)((float)((float)((float)((double)((uint32_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_1>>8))&(int32_t)((int32_t)255)))))))/(float)(255.0f))), ((float)((float)((float)((float)((double)((uint32_t)((int32_t)((int32_t)L_2&(int32_t)((int32_t)255)))))))/(float)(255.0f))), ((float)((float)((float)((float)((double)((uint32_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_3>>((int32_t)24)))&(int32_t)((int32_t)255)))))))/(float)(255.0f))), /*hidden argument*/NULL); return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.DepthOfField::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsEnabledAndSupported_m332DDA477F5677E8EB94E36C945BB72A9C1E3472 (DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // return enabled.value // && SystemInfo.graphicsShaderLevel >= 35; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_001a; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsShaderLevel_m10BC2D5BC8B0707852D604C60C432CAE59C44425(/*hidden argument*/NULL); return (bool)((((int32_t)((((int32_t)L_2) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_001a: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.DepthOfField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField__ctor_m1D9FD9685E0AE6F9F637CD5B617C16966855F99D (DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter focusDistance = new FloatParameter { value = 10f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_0 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_0, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_1)->set_value_1((10.0f)); __this->set_focusDistance_7(L_1); // public FloatParameter aperture = new FloatParameter { value = 5.6f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((5.5999999f)); __this->set_aperture_8(L_3); // public FloatParameter focalLength = new FloatParameter { value = 50f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_4, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_5)->set_value_1((50.0f)); __this->set_focalLength_9(L_5); // public KernelSizeParameter kernelSize = new KernelSizeParameter { value = KernelSize.Medium }; KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * L_6 = (KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 *)il2cpp_codegen_object_new(KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89_il2cpp_TypeInfo_var); KernelSizeParameter__ctor_m02E8E2494699BD065A857AC3CF3271E28E047AC7(L_6, /*hidden argument*/NULL); KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * L_7 = L_6; NullCheck(L_7); ((ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 *)L_7)->set_value_1(1); __this->set_kernelSize_10(L_7); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldRenderer__ctor_m6D1CFBDDED446333F9FD35D0428D0D59D8442876 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m092340833FFF245A3C2FE7E8169F9B850F81C318_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // readonly RenderTexture[][] m_CoCHistoryTextures = new RenderTexture[k_NumEyes][]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = (RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD*)(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD*)SZArrayNew(RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_CoCHistoryTextures_4(L_0); // int[] m_HistoryPingPong = new int[k_NumEyes]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_m_HistoryPingPong_5(L_1); // public DepthOfFieldRenderer() PostProcessEffectRenderer_1__ctor_m092340833FFF245A3C2FE7E8169F9B850F81C318(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m092340833FFF245A3C2FE7E8169F9B850F81C318_RuntimeMethod_var); // for (int eye = 0; eye < k_NumEyes; eye++) V_0 = 0; goto IL_003d; } IL_0022: { // m_CoCHistoryTextures[eye] = new RenderTexture[k_NumCoCHistoryTextures]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_2 = __this->get_m_CoCHistoryTextures_4(); int32_t L_3 = V_0; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_4 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)SZArrayNew(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var, (uint32_t)2); NullCheck(L_2); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAt(static_cast(L_3), (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)L_4); // m_HistoryPingPong[eye] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = __this->get_m_HistoryPingPong_5(); int32_t L_6 = V_0; NullCheck(L_5); (L_5)->SetAt(static_cast(L_6), (int32_t)0); // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_003d: { // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_8 = V_0; if ((((int32_t)L_8) < ((int32_t)2))) { goto IL_0022; } } { // } return; } } // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthOfFieldRenderer_GetCameraFlags_m85265C2F017E9E11337D968D5E19F7F2FC05F3BF (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, const RuntimeMethod* method) { { // return DepthTextureMode.Depth; return (int32_t)(1); } } // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::SelectFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthOfFieldRenderer_SelectFormat_m5DCA0B8EBCEEB912ACFAD63C24C295D84DCDC319 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___primary0, int32_t ___secondary1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (primary.IsSupported()) int32_t L_0 = ___primary0; IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_1; L_1 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_000a; } } { // return primary; int32_t L_2 = ___primary0; return L_2; } IL_000a: { // if (secondary.IsSupported()) int32_t L_3 = ___secondary1; IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_4; L_4 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0014; } } { // return secondary; int32_t L_5 = ___secondary1; return L_5; } IL_0014: { // return RenderTextureFormat.Default; return (int32_t)(7); } } // System.Single UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CalculateMaxCoCRadius(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DepthOfFieldRenderer_CalculateMaxCoCRadius_m8AF587EC38985A579212875BCFB1EB25E6B62588 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___screenHeight0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float radiusInPixels = (float)settings.kernelSize.value * 4f + 6f; DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * L_0; L_0 = PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); NullCheck(L_0); KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * L_1 = L_0->get_kernelSize_10(); NullCheck(L_1); int32_t L_2 = ((ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 *)L_1)->get_value_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_2)), (float)(4.0f))), (float)(6.0f))); // return Mathf.Min(0.05f, radiusInPixels / screenHeight); float L_3 = V_0; int32_t L_4 = ___screenHeight0; float L_5; L_5 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6((0.0500000007f), ((float)((float)L_3/(float)((float)((float)L_4)))), /*hidden argument*/NULL); return L_5; } } // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::CheckHistory(System.Int32,System.Int32,UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * DepthOfFieldRenderer_CheckHistory_m4F40D3F9F6747505574662EE883D77C91B5F6F5D (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, int32_t ___eye0, int32_t ___id1, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context2, int32_t ___format3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14BA9D4D17A2F2C2035AA8E8B5B6DBE1783106A4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE80D1A891D83B6BEECBFF8C1AC537400E0C4BAD5); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; { // var rt = m_CoCHistoryTextures[eye][id]; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = __this->get_m_CoCHistoryTextures_4(); int32_t L_1 = ___eye0; NullCheck(L_0); int32_t L_2 = L_1; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_3 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_0)->GetAt(static_cast(L_2)); int32_t L_4 = ___id1; NullCheck(L_3); int32_t L_5 = L_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = (L_3)->GetAt(static_cast(L_5)); V_0 = L_6; // if (m_ResetHistory || rt == null || !rt.IsCreated() || rt.width != context.width || rt.height != context.height) bool L_7 = ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->get_m_ResetHistory_0(); if (L_7) { goto IL_0040; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_9) { goto IL_0040; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = V_0; NullCheck(L_10); bool L_11; L_11 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0040; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = V_0; NullCheck(L_12); int32_t L_13; L_13 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_12); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_14 = ___context2; NullCheck(L_14); int32_t L_15; L_15 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_14, /*hidden argument*/NULL); if ((!(((uint32_t)L_13) == ((uint32_t)L_15)))) { goto IL_0040; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = V_0; NullCheck(L_16); int32_t L_17; L_17 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_16); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_18 = ___context2; NullCheck(L_18); int32_t L_19; L_19 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_18, /*hidden argument*/NULL); if ((((int32_t)L_17) == ((int32_t)L_19))) { goto IL_008f; } } IL_0040: { // RenderTexture.ReleaseTemporary(rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_20, /*hidden argument*/NULL); // rt = context.GetScreenSpaceTemporaryRT(0, format, RenderTextureReadWrite.Linear); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_21 = ___context2; int32_t L_22 = ___format3; NullCheck(L_21); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23; L_23 = PostProcessRenderContext_GetScreenSpaceTemporaryRT_m2E603ACA026F7EFBD88C774950E07FBCD1E10CF5(L_21, 0, L_22, 1, 0, 0, /*hidden argument*/NULL); V_0 = L_23; // rt.name = "CoC History, Eye: " + eye + ", ID: " + id; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = V_0; String_t* L_25; L_25 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___eye0), /*hidden argument*/NULL); String_t* L_26; L_26 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___id1), /*hidden argument*/NULL); String_t* L_27; L_27 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteralE80D1A891D83B6BEECBFF8C1AC537400E0C4BAD5, L_25, _stringLiteral14BA9D4D17A2F2C2035AA8E8B5B6DBE1783106A4, L_26, /*hidden argument*/NULL); NullCheck(L_24); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_24, L_27, /*hidden argument*/NULL); // rt.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_28 = V_0; NullCheck(L_28); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_28, 1, /*hidden argument*/NULL); // rt.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = V_0; NullCheck(L_29); bool L_30; L_30 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_29, /*hidden argument*/NULL); // m_CoCHistoryTextures[eye][id] = rt; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_31 = __this->get_m_CoCHistoryTextures_4(); int32_t L_32 = ___eye0; NullCheck(L_31); int32_t L_33 = L_32; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_34 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_31)->GetAt(static_cast(L_33)); int32_t L_35 = ___id1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36 = V_0; NullCheck(L_34); ArrayElementTypeCheck (L_34, L_36); (L_34)->SetAt(static_cast(L_35), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)L_36); } IL_008f: { // return rt; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37 = V_0; return L_37; } } // System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldRenderer_Render_mD0E0D9A22DC30408BA0137CBC769F3CA6A657D95 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral420DA4C22945AFD88BFE846E7F86FFC367F68CEE); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_8 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_9 = NULL; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_10; memset((&V_10), 0, sizeof(V_10)); float V_11 = 0.0f; float V_12 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_13; memset((&V_13), 0, sizeof(V_13)); int32_t V_14 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_15 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_16 = NULL; int32_t G_B3_0 = 0; float G_B7_0 = 0.0f; { // var colorFormat = context.camera.allowHDR ? RenderTextureFormat.ARGBHalf : RenderTextureFormat.ARGB32; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1; L_1 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); bool L_2; L_2 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0010; } } { G_B3_0 = 0; goto IL_0011; } IL_0010: { G_B3_0 = 2; } IL_0011: { V_0 = G_B3_0; // var cocFormat = SelectFormat(RenderTextureFormat.R8, RenderTextureFormat.RHalf); int32_t L_3; L_3 = DepthOfFieldRenderer_SelectFormat_m5DCA0B8EBCEEB912ACFAD63C24C295D84DCDC319(__this, ((int32_t)16), ((int32_t)15), /*hidden argument*/NULL); V_1 = L_3; // float scaledFilmHeight = k_FilmHeight * (context.height / 1080f); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); int32_t L_5; L_5 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_4, /*hidden argument*/NULL); V_2 = ((float)il2cpp_codegen_multiply((float)(0.0240000002f), (float)((float)((float)((float)((float)L_5))/(float)(1080.0f))))); // var f = settings.focalLength.value / 1000f; DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * L_6; L_6 = PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); NullCheck(L_6); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = L_6->get_focalLength_9(); NullCheck(L_7); float L_8 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_7)->get_value_1(); V_3 = ((float)((float)L_8/(float)(1000.0f))); // var s1 = Mathf.Max(settings.focusDistance.value, f); DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * L_9; L_9 = PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); NullCheck(L_9); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = L_9->get_focusDistance_7(); NullCheck(L_10); float L_11 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_10)->get_value_1(); float L_12 = V_3; float L_13; L_13 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_11, L_12, /*hidden argument*/NULL); V_4 = L_13; // var aspect = (float)context.screenWidth / (float)context.screenHeight; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_14 = ___context0; NullCheck(L_14); int32_t L_15; L_15 = PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline(L_14, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_16 = ___context0; NullCheck(L_16); int32_t L_17; L_17 = PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline(L_16, /*hidden argument*/NULL); V_5 = ((float)((float)((float)((float)L_15))/(float)((float)((float)L_17)))); // var coeff = f * f / (settings.aperture.value * (s1 - f) * scaledFilmHeight * 2f); float L_18 = V_3; float L_19 = V_3; DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * L_20; L_20 = PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); NullCheck(L_20); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_21 = L_20->get_aperture_8(); NullCheck(L_21); float L_22 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_21)->get_value_1(); float L_23 = V_4; float L_24 = V_3; float L_25 = V_2; V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19))/(float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_22, (float)((float)il2cpp_codegen_subtract((float)L_23, (float)L_24)))), (float)L_25)), (float)(2.0f))))); // var maxCoC = CalculateMaxCoCRadius(context.screenHeight); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_26 = ___context0; NullCheck(L_26); int32_t L_27; L_27 = PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline(L_26, /*hidden argument*/NULL); float L_28; L_28 = DepthOfFieldRenderer_CalculateMaxCoCRadius_m8AF587EC38985A579212875BCFB1EB25E6B62588(__this, L_27, /*hidden argument*/NULL); V_7 = L_28; // var sheet = context.propertySheets.Get(context.resources.shaders.depthOfField); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_29 = ___context0; NullCheck(L_29); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_30; L_30 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_29, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_31 = ___context0; NullCheck(L_31); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_32; L_32 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_31, /*hidden argument*/NULL); NullCheck(L_32); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_33 = L_32->get_shaders_7(); NullCheck(L_33); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_34 = L_33->get_depthOfField_6(); NullCheck(L_30); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_35; L_35 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_30, L_34, /*hidden argument*/NULL); V_8 = L_35; // sheet.properties.Clear(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_36 = V_8; NullCheck(L_36); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_37; L_37 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_36, /*hidden argument*/NULL); NullCheck(L_37); MaterialPropertyBlock_Clear_mAB598168AB3F657597804EE57D62E67443794813(L_37, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.Distance, s1); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_38 = V_8; NullCheck(L_38); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_39; L_39 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_38, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_40 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Distance_56(); float L_41 = V_4; NullCheck(L_39); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_39, L_40, L_41, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.LensCoeff, coeff); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_42 = V_8; NullCheck(L_42); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_43; L_43 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_42, /*hidden argument*/NULL); int32_t L_44 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LensCoeff_57(); float L_45 = V_6; NullCheck(L_43); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_43, L_44, L_45, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.MaxCoC, maxCoC); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_46 = V_8; NullCheck(L_46); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_47; L_47 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_46, /*hidden argument*/NULL); int32_t L_48 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MaxCoC_58(); float L_49 = V_7; NullCheck(L_47); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_47, L_48, L_49, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.RcpMaxCoC, 1f / maxCoC); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_50 = V_8; NullCheck(L_50); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_51; L_51 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_50, /*hidden argument*/NULL); int32_t L_52 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_RcpMaxCoC_59(); float L_53 = V_7; NullCheck(L_51); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_51, L_52, ((float)((float)(1.0f)/(float)L_53)), /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.RcpAspect, 1f / aspect); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_54 = V_8; NullCheck(L_54); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_55; L_55 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_54, /*hidden argument*/NULL); int32_t L_56 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_RcpAspect_60(); float L_57 = V_5; NullCheck(L_55); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_55, L_56, ((float)((float)(1.0f)/(float)L_57)), /*hidden argument*/NULL); // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_58 = ___context0; NullCheck(L_58); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59; L_59 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_58, /*hidden argument*/NULL); V_9 = L_59; // cmd.BeginSample("DepthOfField"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_60 = V_9; NullCheck(L_60); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_60, _stringLiteral420DA4C22945AFD88BFE846E7F86FFC367F68CEE, /*hidden argument*/NULL); // context.GetScreenSpaceTemporaryRT(cmd, ShaderIDs.CoCTex, 0, cocFormat, RenderTextureReadWrite.Linear); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_61 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = V_9; int32_t L_63 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CoCTex_61(); int32_t L_64 = V_1; NullCheck(L_61); PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A(L_61, L_62, L_63, 0, L_64, 1, 1, 0, 0, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, ShaderIDs.CoCTex, sheet, (int)Pass.CoCCalculation); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65 = V_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_66; L_66 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); int32_t L_67 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CoCTex_61(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_68; L_68 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_67, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_69 = V_8; il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_70 = V_10; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_65, L_66, L_68, L_69, 0, (bool)0, L_70, /*hidden argument*/NULL); // if (context.IsTemporalAntialiasingActive()) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_71 = ___context0; NullCheck(L_71); bool L_72; L_72 = PostProcessRenderContext_IsTemporalAntialiasingActive_mF2954B94F2D907B159A45E745C5666D06F692E3F(L_71, /*hidden argument*/NULL); if (!L_72) { goto IL_027e; } } { // float motionBlending = context.temporalAntialiasing.motionBlending; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_73 = ___context0; NullCheck(L_73); TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * L_74; L_74 = PostProcessRenderContext_get_temporalAntialiasing_mA4FFD948F979FAE3046EFAC74FD22429DFE8288A_inline(L_73, /*hidden argument*/NULL); NullCheck(L_74); float L_75 = L_74->get_motionBlending_3(); V_11 = L_75; // float blend = m_ResetHistory ? 0f : motionBlending; // Handles first frame blending bool L_76 = ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->get_m_ResetHistory_0(); if (L_76) { goto IL_01a6; } } { float L_77 = V_11; G_B7_0 = L_77; goto IL_01ab; } IL_01a6: { G_B7_0 = (0.0f); } IL_01ab: { V_12 = G_B7_0; // var jitter = context.temporalAntialiasing.jitter; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_78 = ___context0; NullCheck(L_78); TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * L_79; L_79 = PostProcessRenderContext_get_temporalAntialiasing_mA4FFD948F979FAE3046EFAC74FD22429DFE8288A_inline(L_78, /*hidden argument*/NULL); NullCheck(L_79); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_80; L_80 = TemporalAntialiasing_get_jitter_mD89AFB2AFDEE63822CF1C632364408FDF76FB418_inline(L_79, /*hidden argument*/NULL); V_13 = L_80; // sheet.properties.SetVector(ShaderIDs.TaaParams, new Vector3(jitter.x, jitter.y, blend)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_81 = V_8; NullCheck(L_81); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_82; L_82 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_81, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_83 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TaaParams_62(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_84 = V_13; float L_85 = L_84.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_86 = V_13; float L_87 = L_86.get_y_1(); float L_88 = V_12; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_89; memset((&L_89), 0, sizeof(L_89)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_89), L_85, L_87, L_88, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_90; L_90 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_89, /*hidden argument*/NULL); NullCheck(L_82); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_82, L_83, L_90, /*hidden argument*/NULL); // int pp = m_HistoryPingPong[context.xrActiveEye]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_91 = __this->get_m_HistoryPingPong_5(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_92 = ___context0; NullCheck(L_92); int32_t L_93; L_93 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_92, /*hidden argument*/NULL); NullCheck(L_91); int32_t L_94 = L_93; int32_t L_95 = (L_91)->GetAt(static_cast(L_94)); V_14 = L_95; // var historyRead = CheckHistory(context.xrActiveEye, ++pp % 2, context, cocFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_96 = ___context0; NullCheck(L_96); int32_t L_97; L_97 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_96, /*hidden argument*/NULL); int32_t L_98 = V_14; int32_t L_99 = ((int32_t)il2cpp_codegen_add((int32_t)L_98, (int32_t)1)); V_14 = L_99; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_100 = ___context0; int32_t L_101 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_102; L_102 = DepthOfFieldRenderer_CheckHistory_m4F40D3F9F6747505574662EE883D77C91B5F6F5D(__this, L_97, ((int32_t)((int32_t)L_99%(int32_t)2)), L_100, L_101, /*hidden argument*/NULL); V_15 = L_102; // var historyWrite = CheckHistory(context.xrActiveEye, ++pp % 2, context, cocFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_103 = ___context0; NullCheck(L_103); int32_t L_104; L_104 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_103, /*hidden argument*/NULL); int32_t L_105 = V_14; int32_t L_106 = ((int32_t)il2cpp_codegen_add((int32_t)L_105, (int32_t)1)); V_14 = L_106; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_107 = ___context0; int32_t L_108 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_109; L_109 = DepthOfFieldRenderer_CheckHistory_m4F40D3F9F6747505574662EE883D77C91B5F6F5D(__this, L_104, ((int32_t)((int32_t)L_106%(int32_t)2)), L_107, L_108, /*hidden argument*/NULL); V_16 = L_109; // m_HistoryPingPong[context.xrActiveEye] = ++pp % 2; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_110 = __this->get_m_HistoryPingPong_5(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_111 = ___context0; NullCheck(L_111); int32_t L_112; L_112 = PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline(L_111, /*hidden argument*/NULL); int32_t L_113 = V_14; int32_t L_114 = ((int32_t)il2cpp_codegen_add((int32_t)L_113, (int32_t)1)); V_14 = L_114; NullCheck(L_110); (L_110)->SetAt(static_cast(L_112), (int32_t)((int32_t)((int32_t)L_114%(int32_t)2))); // cmd.BlitFullscreenTriangle(historyRead, historyWrite, sheet, (int)Pass.CoCTemporalFilter); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_115 = V_9; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_116 = V_15; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_117; L_117 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_116, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_118 = V_16; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_119; L_119 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_118, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_120 = V_8; il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_121 = V_10; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_115, L_117, L_119, L_120, 1, (bool)0, L_121, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderIDs.CoCTex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_122 = V_9; int32_t L_123 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CoCTex_61(); NullCheck(L_122); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_122, L_123, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderIDs.CoCTex, historyWrite); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_124 = V_9; int32_t L_125 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CoCTex_61(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_126 = V_16; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_127; L_127 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_126, /*hidden argument*/NULL); NullCheck(L_124); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_124, L_125, L_127, /*hidden argument*/NULL); } IL_027e: { // context.GetScreenSpaceTemporaryRT(cmd, ShaderIDs.DepthOfFieldTex, 0, colorFormat, RenderTextureReadWrite.Default, FilterMode.Bilinear, context.width / 2, context.height / 2); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_128 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_129 = V_9; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_130 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTex_55(); int32_t L_131 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_132 = ___context0; NullCheck(L_132); int32_t L_133; L_133 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_132, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_134 = ___context0; NullCheck(L_134); int32_t L_135; L_135 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_134, /*hidden argument*/NULL); NullCheck(L_128); PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A(L_128, L_129, L_130, 0, L_131, 0, 1, ((int32_t)((int32_t)L_133/(int32_t)2)), ((int32_t)((int32_t)L_135/(int32_t)2)), /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(context.source, ShaderIDs.DepthOfFieldTex, sheet, (int)Pass.DownsampleAndPrefilter); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_136 = V_9; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_137 = ___context0; NullCheck(L_137); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_138; L_138 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_137, /*hidden argument*/NULL); int32_t L_139 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTex_55(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_140; L_140 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_139, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_141 = V_8; il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_142 = V_10; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_136, L_138, L_140, L_141, 2, (bool)0, L_142, /*hidden argument*/NULL); // context.GetScreenSpaceTemporaryRT(cmd, ShaderIDs.DepthOfFieldTemp, 0, colorFormat, RenderTextureReadWrite.Default, FilterMode.Bilinear, context.width / 2, context.height / 2); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_143 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_144 = V_9; int32_t L_145 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTemp_54(); int32_t L_146 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_147 = ___context0; NullCheck(L_147); int32_t L_148; L_148 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_147, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_149 = ___context0; NullCheck(L_149); int32_t L_150; L_150 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_149, /*hidden argument*/NULL); NullCheck(L_143); PostProcessRenderContext_GetScreenSpaceTemporaryRT_m5B29752DFD38640C69AB9B80AB164E1A7D89803A(L_143, L_144, L_145, 0, L_146, 0, 1, ((int32_t)((int32_t)L_148/(int32_t)2)), ((int32_t)((int32_t)L_150/(int32_t)2)), /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(ShaderIDs.DepthOfFieldTex, ShaderIDs.DepthOfFieldTemp, sheet, (int)Pass.BokehSmallKernel + (int)settings.kernelSize.value); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_151 = V_9; int32_t L_152 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTex_55(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_153; L_153 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_152, /*hidden argument*/NULL); int32_t L_154 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTemp_54(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_155; L_155 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_154, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_156 = V_8; DepthOfField_tEEDE8392226AF593EBEF5537776E4A87A8FE0731 * L_157; L_157 = PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m2E3A517048973C37B821CC1885EDB7C0D0BEBFC1_RuntimeMethod_var); NullCheck(L_157); KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * L_158 = L_157->get_kernelSize_10(); NullCheck(L_158); int32_t L_159 = ((ParameterOverride_1_t3797F411DB43810B7EF290478059A9E7208B1D58 *)L_158)->get_value_1(); il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_160 = V_10; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_151, L_153, L_155, L_156, ((int32_t)il2cpp_codegen_add((int32_t)3, (int32_t)L_159)), (bool)0, L_160, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(ShaderIDs.DepthOfFieldTemp, ShaderIDs.DepthOfFieldTex, sheet, (int)Pass.PostFilter); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_161 = V_9; int32_t L_162 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTemp_54(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_163; L_163 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_162, /*hidden argument*/NULL); int32_t L_164 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTex_55(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_165; L_165 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_164, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_166 = V_8; il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_167 = V_10; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_161, L_163, L_165, L_166, 7, (bool)0, L_167, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderIDs.DepthOfFieldTemp); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_168 = V_9; int32_t L_169 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTemp_54(); NullCheck(L_168); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_168, L_169, /*hidden argument*/NULL); // if (context.IsDebugOverlayEnabled(DebugOverlay.DepthOfField)) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_170 = ___context0; NullCheck(L_170); bool L_171; L_171 = PostProcessRenderContext_IsDebugOverlayEnabled_m9779C07E4F3D9C746FB03148E28D54210A0758B3(L_170, ((int32_t)10), /*hidden argument*/NULL); if (!L_171) { goto IL_0370; } } { // context.PushDebugOverlay(cmd, context.source, sheet, (int)Pass.DebugOverlay); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_172 = ___context0; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_173 = V_9; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_174 = ___context0; NullCheck(L_174); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_175; L_175 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_174, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_176 = V_8; NullCheck(L_172); PostProcessRenderContext_PushDebugOverlay_m1CDDDF242E8818D9DF89E8AEECBE0C4ECC0C2D5F(L_172, L_173, L_175, L_176, ((int32_t)9), /*hidden argument*/NULL); } IL_0370: { // cmd.BlitFullscreenTriangle(context.source, context.destination, sheet, (int)Pass.Combine); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_177 = V_9; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_178 = ___context0; NullCheck(L_178); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_179; L_179 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_178, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_180 = ___context0; NullCheck(L_180); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_181; L_181 = PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline(L_180, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_182 = V_8; il2cpp_codegen_initobj((&V_10), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_183 = V_10; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_177, L_179, L_181, L_182, 8, (bool)0, L_183, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(ShaderIDs.DepthOfFieldTex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_184 = V_9; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_185 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthOfFieldTex_55(); NullCheck(L_184); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_184, L_185, /*hidden argument*/NULL); // if (!context.IsTemporalAntialiasingActive()) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_186 = ___context0; NullCheck(L_186); bool L_187; L_187 = PostProcessRenderContext_IsTemporalAntialiasingActive_mF2954B94F2D907B159A45E745C5666D06F692E3F(L_186, /*hidden argument*/NULL); if (L_187) { goto IL_03b1; } } { // cmd.ReleaseTemporaryRT(ShaderIDs.CoCTex); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_188 = V_9; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_189 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_CoCTex_61(); NullCheck(L_188); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_188, L_189, /*hidden argument*/NULL); } IL_03b1: { // cmd.EndSample("DepthOfField"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_190 = V_9; NullCheck(L_190); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_190, _stringLiteral420DA4C22945AFD88BFE846E7F86FFC367F68CEE, /*hidden argument*/NULL); // m_ResetHistory = false; ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->set_m_ResetHistory_0((bool)0); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.DepthOfFieldRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldRenderer_Release_m81001CF218952ABE27CDA20D10D8906B99690A05 (DepthOfFieldRenderer_t27201D7E14BB9FABDDA2317EA7E5BF7717649F34 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // for (int eye = 0; eye < k_NumEyes; eye++) V_0 = 0; goto IL_0040; } IL_0004: { // for (int i = 0; i < m_CoCHistoryTextures[eye].Length; i++) V_1 = 0; goto IL_0026; } IL_0008: { // RenderTexture.ReleaseTemporary(m_CoCHistoryTextures[eye][i]); RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_0 = __this->get_m_CoCHistoryTextures_4(); int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_3 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_0)->GetAt(static_cast(L_2)); int32_t L_4 = V_1; NullCheck(L_3); int32_t L_5 = L_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = (L_3)->GetAt(static_cast(L_5)); RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_6, /*hidden argument*/NULL); // m_CoCHistoryTextures[eye][i] = null; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_7 = __this->get_m_CoCHistoryTextures_4(); int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_10 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_7)->GetAt(static_cast(L_9)); int32_t L_11 = V_1; NullCheck(L_10); ArrayElementTypeCheck (L_10, NULL); (L_10)->SetAt(static_cast(L_11), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // for (int i = 0; i < m_CoCHistoryTextures[eye].Length; i++) int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0026: { // for (int i = 0; i < m_CoCHistoryTextures[eye].Length; i++) int32_t L_13 = V_1; RenderTextureU5BU5DU5BU5D_t3A4F4CB09299411BE3D4D6BD41F85F6E13838EAD* L_14 = __this->get_m_CoCHistoryTextures_4(); int32_t L_15 = V_0; NullCheck(L_14); int32_t L_16 = L_15; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_17 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(L_14)->GetAt(static_cast(L_16)); NullCheck(L_17); if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length)))))) { goto IL_0008; } } { // m_HistoryPingPong[eye] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_18 = __this->get_m_HistoryPingPong_5(); int32_t L_19 = V_0; NullCheck(L_18); (L_18)->SetAt(static_cast(L_19), (int32_t)0); // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_20 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_0040: { // for (int eye = 0; eye < k_NumEyes; eye++) int32_t L_21 = V_0; if ((((int32_t)L_21) < ((int32_t)2))) { goto IL_0004; } } { // ResetHistory(); VirtActionInvoker0::Invoke(6 /* System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::ResetHistory() */, __this); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.DisplayNameAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplayNameAttribute__ctor_mD404388FAB7BC64E48C2B4F77DCBD8807DB26A41 (DisplayNameAttribute_t9BFD2A7E030E14D5A4147AC10A66283B31512428 * __this, String_t* ___displayName0, const RuntimeMethod* method) { { // public DisplayNameAttribute(string displayName) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.displayName = displayName; String_t* L_0 = ___displayName0; __this->set_displayName_0(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.Dithering::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dithering_Render_m2A63356904D7001E64C2D37C30DDACA4D0E6B4CB (Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_3 = NULL; int32_t V_4 = 0; { // var blueNoise = context.resources.blueNoise64; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_2 = L_1->get_blueNoise64_4(); V_0 = L_2; // if (++m_NoiseTextureIndex >= blueNoise.Length) int32_t L_3 = __this->get_m_NoiseTextureIndex_0(); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); int32_t L_4 = V_4; __this->set_m_NoiseTextureIndex_0(L_4); int32_t L_5 = V_4; Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_6 = V_0; NullCheck(L_6); if ((((int32_t)L_5) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length)))))) { goto IL_002c; } } { // m_NoiseTextureIndex = 0; __this->set_m_NoiseTextureIndex_0(0); } IL_002c: { // float rndOffsetX = (float)m_Random.NextDouble(); Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * L_7 = __this->get_m_Random_1(); NullCheck(L_7); double L_8; L_8 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double System.Random::NextDouble() */, L_7); V_1 = ((float)((float)L_8)); // float rndOffsetY = (float)m_Random.NextDouble(); Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * L_9 = __this->get_m_Random_1(); NullCheck(L_9); double L_10; L_10 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double System.Random::NextDouble() */, L_9); V_2 = ((float)((float)L_10)); // var noiseTex = blueNoise[m_NoiseTextureIndex]; Texture2DU5BU5D_t0CBDCEA1648F6CBEA47C64E1E48F22B9692B3316* L_11 = V_0; int32_t L_12 = __this->get_m_NoiseTextureIndex_0(); NullCheck(L_11); int32_t L_13 = L_12; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_14 = (L_11)->GetAt(static_cast(L_13)); V_3 = L_14; // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_15 = ___context0; NullCheck(L_15); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_16 = L_15->get_uberSheet_21(); // uberSheet.properties.SetTexture(ShaderIDs.DitheringTex, noiseTex); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_17 = L_16; NullCheck(L_17); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_18; L_18 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_17, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_19 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DitheringTex_115(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_20 = V_3; NullCheck(L_18); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_18, L_19, L_20, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Dithering_Coords, new Vector4( // (float)context.screenWidth / (float)noiseTex.width, // (float)context.screenHeight / (float)noiseTex.height, // rndOffsetX, // rndOffsetY // )); NullCheck(L_17); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_21; L_21 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_17, /*hidden argument*/NULL); int32_t L_22 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Dithering_Coords_116(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_23 = ___context0; NullCheck(L_23); int32_t L_24; L_24 = PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline(L_23, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_25 = V_3; NullCheck(L_25); int32_t L_26; L_26 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_25); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); int32_t L_28; L_28 = PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline(L_27, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_29 = V_3; NullCheck(L_29); int32_t L_30; L_30 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_29); float L_31 = V_1; float L_32 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_33), ((float)((float)((float)((float)L_24))/(float)((float)((float)L_26)))), ((float)((float)((float)((float)L_28))/(float)((float)((float)L_30)))), L_31, L_32, /*hidden argument*/NULL); NullCheck(L_21); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_21, L_22, L_33, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Dithering::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dithering__ctor_m5D4174B7BA915DF68D42E7AAD2790CF77389F367 (Dithering_t671849A22B07EC3D367702C98142C5E7DD50A2B0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // System.Random m_Random = new System.Random(1234); Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 * L_0 = (Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118 *)il2cpp_codegen_object_new(Random_t6C9E9775A149D0ADCFEB4B252C408F03EE870118_il2cpp_TypeInfo_var); Random__ctor_m4372E46E0155A2BA0FA18FB6C0244C6AF650FBB4(L_0, ((int32_t)1234), /*hidden argument*/NULL); __this->set_m_Random_1(L_0); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EyeAdaptationParameter__ctor_mC55A80178DC7BDBAD63627A75CC77F649D5D083C (EyeAdaptationParameter_tDA582FD37222DBF7B766054B60953D4E5FF2B439 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_mDA10378DEDB3CFDF7066E64561955296788913B4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_mDA10378DEDB3CFDF7066E64561955296788913B4(__this, /*hidden argument*/ParameterOverride_1__ctor_mDA10378DEDB3CFDF7066E64561955296788913B4_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastApproximateAntialiasing__ctor_m03A7571D2FE565764D1C3870ECDC0DB98A705534 (FastApproximateAntialiasing_tECE639C5F6B64AF7D0E97325608EC3D7DB4007E2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::Interp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter_Interp_m365DAF368A4F2ABC713DA76E6E944BC9E2BA18DA (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * __this, float ___from0, float ___to1, float ___t2, const RuntimeMethod* method) { { // value = from + (to - from) * t; float L_0 = ___from0; float L_1 = ___to1; float L_2 = ___from0; float L_3 = ___t2; ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)__this)->set_value_1(((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3))))); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.FloatParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650 (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687(__this, /*hidden argument*/ParameterOverride_1__ctor_m0D5B7777B2CB5D10DFD42BBA884F4B39605F5687_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.Fog::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Fog_GetCameraFlags_m0CD11892B23BCF37816DDD2ABCA800E0B59840AB (Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * __this, const RuntimeMethod* method) { { // return DepthTextureMode.Depth; return (int32_t)(1); } } // System.Boolean UnityEngine.Rendering.PostProcessing.Fog::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Fog_IsEnabledAndSupported_m3765593250DA2989C6CB47B0FEDC0F8F42E8238D (Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return enabled // && RenderSettings.fog // && !RuntimeUtilities.scriptableRenderPipelineActive // && context.resources.shaders.deferredFog // && context.resources.shaders.deferredFog.isSupported // && context.camera.actualRenderingPath == RenderingPath.DeferredShading; // In forward fog is already done at shader level bool L_0 = __this->get_enabled_0(); if (!L_0) { goto IL_0053; } } { bool L_1; L_1 = RenderSettings_get_fog_m3405255F1AACE01E58980E7FB444173F644CFE7C(/*hidden argument*/NULL); if (!L_1) { goto IL_0053; } } { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_2; L_2 = RuntimeUtilities_get_scriptableRenderPipelineActive_mAE9C1BB35B427A81C6CA36964744F481E5494D07(/*hidden argument*/NULL); if (L_2) { goto IL_0053; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_4; L_4 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_3, /*hidden argument*/NULL); NullCheck(L_4); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_5 = L_4->get_shaders_7(); NullCheck(L_5); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = L_5->get_deferredFog_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0053; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_8 = ___context0; NullCheck(L_8); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_9; L_9 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_8, /*hidden argument*/NULL); NullCheck(L_9); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_10 = L_9->get_shaders_7(); NullCheck(L_10); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_11 = L_10->get_deferredFog_20(); NullCheck(L_11); bool L_12; L_12 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_0053; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_13 = ___context0; NullCheck(L_13); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14; L_14 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_13, /*hidden argument*/NULL); NullCheck(L_14); int32_t L_15; L_15 = Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE(L_14, /*hidden argument*/NULL); return (bool)((((int32_t)L_15) == ((int32_t)3))? 1 : 0); } IL_0053: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.Fog::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Fog_Render_mFCFDB2221D238D2AF0685BF06D7151624DA89DEF (Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_0 = NULL; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1; memset((&V_1), 0, sizeof(V_1)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2; memset((&V_2), 0, sizeof(V_2)); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_3; memset((&V_3), 0, sizeof(V_3)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B5_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B5_1; memset((&G_B5_1), 0, sizeof(G_B5_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B5_2; memset((&G_B5_2), 0, sizeof(G_B5_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_3 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B4_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B4_1; memset((&G_B4_1), 0, sizeof(G_B4_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B4_2; memset((&G_B4_2), 0, sizeof(G_B4_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B4_3 = NULL; int32_t G_B6_0 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B6_1 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B6_2; memset((&G_B6_2), 0, sizeof(G_B6_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B6_3; memset((&G_B6_3), 0, sizeof(G_B6_3)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B6_4 = NULL; { // var sheet = context.propertySheets.Get(context.resources.shaders.deferredFog); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_1; L_1 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_0, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; NullCheck(L_2); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_3; L_3 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_2, /*hidden argument*/NULL); NullCheck(L_3); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_4 = L_3->get_shaders_7(); NullCheck(L_4); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = L_4->get_deferredFog_20(); NullCheck(L_1); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_6; L_6 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_1, L_5, /*hidden argument*/NULL); V_0 = L_6; // sheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = V_0; NullCheck(L_7); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_7, /*hidden argument*/NULL); // var fogColor = RuntimeUtilities.isLinearColorSpace ? RenderSettings.fogColor.linear : RenderSettings.fogColor; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_8; L_8 = RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC(/*hidden argument*/NULL); if (L_8) { goto IL_0030; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9; L_9 = RenderSettings_get_fogColor_m2F0C88D4A029A1049E306C7F8599FDC5C0ADCF1D(/*hidden argument*/NULL); G_B3_0 = L_9; goto IL_003d; } IL_0030: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10; L_10 = RenderSettings_get_fogColor_m2F0C88D4A029A1049E306C7F8599FDC5C0ADCF1D(/*hidden argument*/NULL); V_2 = L_10; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11; L_11 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_2), /*hidden argument*/NULL); G_B3_0 = L_11; } IL_003d: { V_1 = G_B3_0; // sheet.properties.SetVector(ShaderIDs.FogColor, fogColor); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_12 = V_0; NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_13; L_13 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_FogColor_40(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16; L_16 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_15, /*hidden argument*/NULL); NullCheck(L_13); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_13, L_14, L_16, /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.FogParams, new Vector3(RenderSettings.fogDensity, RenderSettings.fogStartDistance, RenderSettings.fogEndDistance)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_17 = V_0; NullCheck(L_17); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_18; L_18 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_17, /*hidden argument*/NULL); int32_t L_19 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_FogParams_41(); float L_20; L_20 = RenderSettings_get_fogDensity_m564A35AF58AC4D3B320FF0A0ABCF8F9D5601F949(/*hidden argument*/NULL); float L_21; L_21 = RenderSettings_get_fogStartDistance_m8E267564C3FBCB5FE225CE5A3B984CFE39CC03B6(/*hidden argument*/NULL); float L_22; L_22 = RenderSettings_get_fogEndDistance_m8D065957215707D308F6B9BEA2D6742C92580A82(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_20, L_21, L_22, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24; L_24 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_23, /*hidden argument*/NULL); NullCheck(L_18); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_18, L_19, L_24, /*hidden argument*/NULL); // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_25 = ___context0; NullCheck(L_25); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26; L_26 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_25, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(context.source, context.destination, sheet, excludeSkybox ? 1 : 0); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28; L_28 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_27, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_29 = ___context0; NullCheck(L_29); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30; L_30 = PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline(L_29, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_31 = V_0; bool L_32 = __this->get_excludeSkybox_1(); G_B4_0 = L_31; G_B4_1 = L_30; G_B4_2 = L_28; G_B4_3 = L_26; if (L_32) { G_B5_0 = L_31; G_B5_1 = L_30; G_B5_2 = L_28; G_B5_3 = L_26; goto IL_009b; } } { G_B6_0 = 0; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; G_B6_4 = G_B4_3; goto IL_009c; } IL_009b: { G_B6_0 = 1; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; G_B6_4 = G_B5_3; } IL_009c: { il2cpp_codegen_initobj((&V_3), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_33 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(G_B6_4, G_B6_3, G_B6_2, G_B6_1, G_B6_0, (bool)0, L_33, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Fog::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Fog__ctor_m4FDE689E60A0CA0024330751A65762581F3044D4 (Fog_tC73447718FB98C284C6E5FF7A1E64ECD1DC7C793 * __this, const RuntimeMethod* method) { { // public bool enabled = true; __this->set_enabled_0((bool)1); // public bool excludeSkybox = true; __this->set_excludeSkybox_1((bool)1); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.GradingModeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradingModeParameter__ctor_m4EB094CF7B7C8575C2576E29922AFC7E64679B86 (GradingModeParameter_tA53C77634D098FA15A6CDFBEF2C5EBB3BBF97913 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m18491D1BE0E4A74671BC23E284EFEED2102518B3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m18491D1BE0E4A74671BC23E284EFEED2102518B3(__this, /*hidden argument*/ParameterOverride_1__ctor_m18491D1BE0E4A74671BC23E284EFEED2102518B3_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.Grain::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Grain_IsEnabledAndSupported_m714CE4BF54BF2F8431338A0AEB238D93B852CF58 (Grain_tB492A9950823806164688BD0A2379FDD6489E528 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // return enabled.value // && intensity.value > 0f; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0020; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_intensity_8(); NullCheck(L_2); float L_3 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_2)->get_value_1(); return (bool)((((float)L_3) > ((float)(0.0f)))? 1 : 0); } IL_0020: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.Grain::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Grain__ctor_mE32A176A0D4E2BAB094EE4B678E9744106082C90 (Grain_tB492A9950823806164688BD0A2379FDD6489E528 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public BoolParameter colored = new BoolParameter { value = true }; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = (BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 *)il2cpp_codegen_object_new(BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80_il2cpp_TypeInfo_var); BoolParameter__ctor_m04A36F46605F50DC4BB82080139D88760BC19284(L_0, /*hidden argument*/NULL); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_1)->set_value_1((bool)1); __this->set_colored_7(L_1); // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((0.0f)); __this->set_intensity_8(L_3); // public FloatParameter size = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_4, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_5)->set_value_1((1.0f)); __this->set_size_9(L_5); // public FloatParameter lumContrib = new FloatParameter { value = 0.8f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_6 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_6, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = L_6; NullCheck(L_7); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_7)->set_value_1((0.800000012f)); __this->set_lumContrib_10(L_7); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrainRenderer_Render_mA348D64F74D77E69F5967CFA8CDE2B529D47E8CD (GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral426FE8E91A51FFEA0F2119638FDE2BD56C9F4E31); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral930FA872D10C3C46AAD2FB857FFC448BA117921B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF0CD6DFA477B81258DDA50B818EB82DCFD0D779C); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_3 = NULL; int32_t V_4 = 0; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_5; memset((&V_5), 0, sizeof(V_5)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B7_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B7_1; memset((&G_B7_1), 0, sizeof(G_B7_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B7_2; memset((&G_B7_2), 0, sizeof(G_B7_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B7_3 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B6_0 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B6_1; memset((&G_B6_1), 0, sizeof(G_B6_1)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B6_2; memset((&G_B6_2), 0, sizeof(G_B6_2)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B6_3 = NULL; int32_t G_B8_0 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B8_1 = NULL; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B8_2; memset((&G_B8_2), 0, sizeof(G_B8_2)); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 G_B8_3; memset((&G_B8_3), 0, sizeof(G_B8_3)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B8_4 = NULL; { // float time = Time.realtimeSinceStartup; float L_0; L_0 = Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36(/*hidden argument*/NULL); V_0 = L_0; // float rndOffsetX = HaltonSeq.Get(m_SampleIndex & 1023, 2); int32_t L_1 = __this->get_m_SampleIndex_4(); float L_2; L_2 = HaltonSeq_Get_m3A6C004BD0891C9CE809274BAAB2418A0F8CDC9F(((int32_t)((int32_t)L_1&(int32_t)((int32_t)1023))), 2, /*hidden argument*/NULL); V_1 = L_2; // float rndOffsetY = HaltonSeq.Get(m_SampleIndex & 1023, 3); int32_t L_3 = __this->get_m_SampleIndex_4(); float L_4; L_4 = HaltonSeq_Get_m3A6C004BD0891C9CE809274BAAB2418A0F8CDC9F(((int32_t)((int32_t)L_3&(int32_t)((int32_t)1023))), 3, /*hidden argument*/NULL); V_2 = L_4; // if (++m_SampleIndex >= k_SampleCount) int32_t L_5 = __this->get_m_SampleIndex_4(); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); int32_t L_6 = V_4; __this->set_m_SampleIndex_4(L_6); int32_t L_7 = V_4; if ((((int32_t)L_7) < ((int32_t)((int32_t)1024)))) { goto IL_004e; } } { // m_SampleIndex = 0; __this->set_m_SampleIndex_4(0); } IL_004e: { // if (m_GrainLookupRT == null || !m_GrainLookupRT.IsCreated()) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = __this->get_m_GrainLookupRT_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_9) { goto IL_0069; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = __this->get_m_GrainLookupRT_2(); NullCheck(L_10); bool L_11; L_11 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_10, /*hidden argument*/NULL); if (L_11) { goto IL_00bc; } } IL_0069: { // RuntimeUtilities.Destroy(m_GrainLookupRT); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = __this->get_m_GrainLookupRT_2(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_12, /*hidden argument*/NULL); // m_GrainLookupRT = new RenderTexture(128, 128, 0, GetLookupFormat()) // { // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Repeat, // anisoLevel = 0, // name = "Grain Lookup Texture" // }; int32_t L_13; L_13 = GrainRenderer_GetLookupFormat_mA9474D1E0D0DB0355C4390A77C05E2DA70472456(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533(L_14, ((int32_t)128), ((int32_t)128), 0, L_13, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = L_14; NullCheck(L_15); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_15, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15; NullCheck(L_16); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_16, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = L_16; NullCheck(L_17); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_17, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = L_17; NullCheck(L_18); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_18, _stringLiteral426FE8E91A51FFEA0F2119638FDE2BD56C9F4E31, /*hidden argument*/NULL); __this->set_m_GrainLookupRT_2(L_18); // m_GrainLookupRT.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19 = __this->get_m_GrainLookupRT_2(); NullCheck(L_19); bool L_20; L_20 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_19, /*hidden argument*/NULL); } IL_00bc: { // var sheet = context.propertySheets.Get(context.resources.shaders.grainBaker); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_21 = ___context0; NullCheck(L_21); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_22; L_22 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_21, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_23 = ___context0; NullCheck(L_23); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_24; L_24 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_23, /*hidden argument*/NULL); NullCheck(L_24); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_25 = L_24->get_shaders_7(); NullCheck(L_25); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_26 = L_25->get_grainBaker_8(); NullCheck(L_22); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_27; L_27 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_22, L_26, /*hidden argument*/NULL); V_3 = L_27; // sheet.properties.Clear(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_28 = V_3; NullCheck(L_28); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_29; L_29 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_28, /*hidden argument*/NULL); NullCheck(L_29); MaterialPropertyBlock_Clear_mAB598168AB3F657597804EE57D62E67443794813(L_29, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.Phase, time % 10f); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_30 = V_3; NullCheck(L_30); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_31; L_31 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_30, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_32 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Phase_112(); float L_33 = V_0; NullCheck(L_31); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_31, L_32, (fmodf(L_33, (10.0f))), /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.GrainNoiseParameters, new Vector3(12.9898f, 78.233f, 43758.5453f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_34 = V_3; NullCheck(L_34); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_35; L_35 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_34, /*hidden argument*/NULL); int32_t L_36 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_GrainNoiseParameters_113(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37; memset((&L_37), 0, sizeof(L_37)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_37), (12.9898005f), (78.2330017f), (43758.5469f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38; L_38 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_37, /*hidden argument*/NULL); NullCheck(L_35); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_35, L_36, L_38, /*hidden argument*/NULL); // context.command.BeginSample("GrainLookup"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_39 = ___context0; NullCheck(L_39); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40; L_40 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_39, /*hidden argument*/NULL); NullCheck(L_40); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_40, _stringLiteral930FA872D10C3C46AAD2FB857FFC448BA117921B, /*hidden argument*/NULL); // context.command.BlitFullscreenTriangle(BuiltinRenderTextureType.None, m_GrainLookupRT, sheet, settings.colored.value ? 1 : 0); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_41 = ___context0; NullCheck(L_41); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_42; L_42 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_41, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; L_43 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = __this->get_m_GrainLookupRT_2(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_45; L_45 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_44, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_46 = V_3; Grain_tB492A9950823806164688BD0A2379FDD6489E528 * L_47; L_47 = PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); NullCheck(L_47); BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_48 = L_47->get_colored_7(); NullCheck(L_48); bool L_49 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_48)->get_value_1(); G_B6_0 = L_46; G_B6_1 = L_45; G_B6_2 = L_43; G_B6_3 = L_42; if (L_49) { G_B7_0 = L_46; G_B7_1 = L_45; G_B7_2 = L_43; G_B7_3 = L_42; goto IL_0160; } } { G_B8_0 = 0; G_B8_1 = G_B6_0; G_B8_2 = G_B6_1; G_B8_3 = G_B6_2; G_B8_4 = G_B6_3; goto IL_0161; } IL_0160: { G_B8_0 = 1; G_B8_1 = G_B7_0; G_B8_2 = G_B7_1; G_B8_3 = G_B7_2; G_B8_4 = G_B7_3; } IL_0161: { il2cpp_codegen_initobj((&V_5), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_50 = V_5; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, (bool)0, L_50, /*hidden argument*/NULL); // context.command.EndSample("GrainLookup"); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_51 = ___context0; NullCheck(L_51); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52; L_52 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_51, /*hidden argument*/NULL); NullCheck(L_52); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_52, _stringLiteral930FA872D10C3C46AAD2FB857FFC448BA117921B, /*hidden argument*/NULL); // var uberSheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_53 = ___context0; NullCheck(L_53); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_54 = L_53->get_uberSheet_21(); // uberSheet.EnableKeyword("GRAIN"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_55 = L_54; NullCheck(L_55); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_55, _stringLiteralF0CD6DFA477B81258DDA50B818EB82DCFD0D779C, /*hidden argument*/NULL); // uberSheet.properties.SetTexture(ShaderIDs.GrainTex, m_GrainLookupRT); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_56 = L_55; NullCheck(L_56); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_57; L_57 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_56, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_58 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_GrainTex_111(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = __this->get_m_GrainLookupRT_2(); NullCheck(L_57); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_57, L_58, L_59, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Grain_Params1, new Vector2(settings.lumContrib.value, settings.intensity.value * 20f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_60 = L_56; NullCheck(L_60); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_61; L_61 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_60, /*hidden argument*/NULL); int32_t L_62 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Grain_Params1_109(); Grain_tB492A9950823806164688BD0A2379FDD6489E528 * L_63; L_63 = PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); NullCheck(L_63); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_64 = L_63->get_lumContrib_10(); NullCheck(L_64); float L_65 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_64)->get_value_1(); Grain_tB492A9950823806164688BD0A2379FDD6489E528 * L_66; L_66 = PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); NullCheck(L_66); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_67 = L_66->get_intensity_8(); NullCheck(L_67); float L_68 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_67)->get_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69; memset((&L_69), 0, sizeof(L_69)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_69), L_65, ((float)il2cpp_codegen_multiply((float)L_68, (float)(20.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_70; L_70 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_69, /*hidden argument*/NULL); NullCheck(L_61); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_61, L_62, L_70, /*hidden argument*/NULL); // uberSheet.properties.SetVector(ShaderIDs.Grain_Params2, new Vector4((float)context.width / (float)m_GrainLookupRT.width / settings.size.value, (float)context.height / (float)m_GrainLookupRT.height / settings.size.value, rndOffsetX, rndOffsetY)); NullCheck(L_60); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_71; L_71 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_60, /*hidden argument*/NULL); int32_t L_72 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Grain_Params2_110(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_73 = ___context0; NullCheck(L_73); int32_t L_74; L_74 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_73, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_75 = __this->get_m_GrainLookupRT_2(); NullCheck(L_75); int32_t L_76; L_76 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_75); Grain_tB492A9950823806164688BD0A2379FDD6489E528 * L_77; L_77 = PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); NullCheck(L_77); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_78 = L_77->get_size_9(); NullCheck(L_78); float L_79 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_78)->get_value_1(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_80 = ___context0; NullCheck(L_80); int32_t L_81; L_81 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_80, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_82 = __this->get_m_GrainLookupRT_2(); NullCheck(L_82); int32_t L_83; L_83 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_82); Grain_tB492A9950823806164688BD0A2379FDD6489E528 * L_84; L_84 = PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m670E3091D81671950FF7FD4A3343CBDD731046C7_RuntimeMethod_var); NullCheck(L_84); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_85 = L_84->get_size_9(); NullCheck(L_85); float L_86 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_85)->get_value_1(); float L_87 = V_1; float L_88 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_89; memset((&L_89), 0, sizeof(L_89)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_89), ((float)((float)((float)((float)((float)((float)L_74))/(float)((float)((float)L_76))))/(float)L_79)), ((float)((float)((float)((float)((float)((float)L_81))/(float)((float)((float)L_83))))/(float)L_86)), L_87, L_88, /*hidden argument*/NULL); NullCheck(L_71); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_71, L_72, L_89, /*hidden argument*/NULL); // } return; } } // UnityEngine.RenderTextureFormat UnityEngine.Rendering.PostProcessing.GrainRenderer::GetLookupFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GrainRenderer_GetLookupFormat_mA9474D1E0D0DB0355C4390A77C05E2DA70472456 (GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (RenderTextureFormat.ARGBHalf.IsSupported()) IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_0; L_0 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(2, /*hidden argument*/NULL); if (!L_0) { goto IL_000a; } } { // return RenderTextureFormat.ARGBHalf; return (int32_t)(2); } IL_000a: { // return RenderTextureFormat.ARGB32; return (int32_t)(0); } } // System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrainRenderer_Release_m30F3E2C531A239D4C12CD6E35DDF26FD359E0839 (GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(m_GrainLookupRT); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_GrainLookupRT_2(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // m_GrainLookupRT = null; __this->set_m_GrainLookupRT_2((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // m_SampleIndex = 0; __this->set_m_SampleIndex_4(0); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.GrainRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrainRenderer__ctor_m6312758BC043BD8778A45375DEEE09397FD8A3B5 (GrainRenderer_tEB30A3071B7834613EDBD6503A32275363948551 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_mC9692862F783090BB37D60A5DB3541D794B1832B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_mC9692862F783090BB37D60A5DB3541D794B1832B(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_mC9692862F783090BB37D60A5DB3541D794B1832B_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_whitePoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_get_whitePoint_m2F29170B50424B70627129A58E8FE2F3044C3D36 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // public float whitePoint { get; private set; } float L_0 = __this->get_U3CwhitePointU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_whitePoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_set_whitePoint_m9DE79052E9DE4EA31BC195EC0301EFE3B5A2AE35 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // public float whitePoint { get; private set; } float L_0 = ___value0; __this->set_U3CwhitePointU3Ek__BackingField_0(L_0); return; } } // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_inverseWhitePoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // public float inverseWhitePoint { get; private set; } float L_0 = __this->get_U3CinverseWhitePointU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_inverseWhitePoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_set_inverseWhitePoint_mB3D3BF0AFCA8BD49DE8AEC09F29EE952F6552816 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // public float inverseWhitePoint { get; private set; } float L_0 = ___value0; __this->set_U3CinverseWhitePointU3Ek__BackingField_1(L_0); return; } } // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x0 { get; private set; } float L_0 = __this->get_U3Cx0U3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x0(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_set_x0_m17B21635E66B6B69A3188BF21541D649E06EB08F (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // internal float x0 { get; private set; } float L_0 = ___value0; __this->set_U3Cx0U3Ek__BackingField_2(L_0); return; } } // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::get_x1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x1 { get; private set; } float L_0 = __this->get_U3Cx1U3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::set_x1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_set_x1_mD617C1D13AF6B24705401761BD7E6C0976E46481 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // internal float x1 { get; private set; } float L_0 = ___value0; __this->set_U3Cx1U3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve__ctor_m6C38032F3D6CB2A7D9F0BBA7FEF3F03B239E6346 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // readonly Segment[] m_Segments = new Segment[3]; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_0 = (SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B*)(SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B*)SZArrayNew(SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B_il2cpp_TypeInfo_var, (uint32_t)3); __this->set_m_Segments_4(L_0); // public HableCurve() Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // for (int i = 0; i < 3; i++) V_0 = 0; goto IL_0027; } IL_0016: { // m_Segments[i] = new Segment(); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_1 = __this->get_m_Segments_4(); int32_t L_2 = V_0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_3 = (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 *)il2cpp_codegen_object_new(Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0_il2cpp_TypeInfo_var); Segment__ctor_m8297F8231D9F5D57A6F13F9137832D6F73A04B63(L_3, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_3); (L_1)->SetAt(static_cast(L_2), (Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 *)L_3); // for (int i = 0; i < 3; i++) int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); } IL_0027: { // for (int i = 0; i < 3; i++) int32_t L_5 = V_0; if ((((int32_t)L_5) < ((int32_t)3))) { goto IL_0016; } } { // uniforms = new Uniforms(this); Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 * L_6 = (Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843 *)il2cpp_codegen_object_new(Uniforms_t7AF10CB01FA96FCB7FCF701200A7D087DEC63843_il2cpp_TypeInfo_var); Uniforms__ctor_m3C3B6EE6EFF78D57E84C54D123D7258FFC3C3142(L_6, __this, /*hidden argument*/NULL); __this->set_uniforms_5(L_6); // } return; } } // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::Eval(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_Eval_m62C28C1C04E4AA3A98355941D4A7C9BD88A98D24 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___x0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; int32_t G_B5_0 = 0; { // float normX = x * inverseWhitePoint; float L_0 = ___x0; float L_1; L_1 = HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline(__this, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)); // int index = (normX < x0) ? 0 : ((normX < x1) ? 1 : 2); float L_2 = V_0; float L_3; L_3 = HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline(__this, /*hidden argument*/NULL); if ((((float)L_2) < ((float)L_3))) { goto IL_0021; } } { float L_4 = V_0; float L_5; L_5 = HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline(__this, /*hidden argument*/NULL); if ((((float)L_4) < ((float)L_5))) { goto IL_001e; } } { G_B5_0 = 2; goto IL_0022; } IL_001e: { G_B5_0 = 1; goto IL_0022; } IL_0021: { G_B5_0 = 0; } IL_0022: { V_1 = G_B5_0; // var segment = m_Segments[index]; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_6 = __this->get_m_Segments_4(); int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_9 = (L_6)->GetAt(static_cast(L_8)); // float ret = segment.Eval(normX); float L_10 = V_0; NullCheck(L_9); float L_11; L_11 = Segment_Eval_mC4DF32486D62BCE96992E05A8E38C8950A6DB9D9(L_9, L_10, /*hidden argument*/NULL); // return ret; return L_11; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::Init(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_Init_mF86BFB984A9C048E677608A6E57DBE608AF2F2AD (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___toeStrength0, float ___toeLength1, float ___shoulderStrength2, float ___shoulderLength3, float ___shoulderAngle4, float ___gamma5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; { // var dstParams = new DirectParams(); il2cpp_codegen_initobj((&V_0), sizeof(DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE )); // toeLength = Mathf.Pow(Mathf.Clamp01(toeLength), kPerceptualGamma); float L_0 = ___toeLength1; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); float L_2; L_2 = powf(L_1, (2.20000005f)); ___toeLength1 = L_2; // toeStrength = Mathf.Clamp01(toeStrength); float L_3 = ___toeStrength0; float L_4; L_4 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_3, /*hidden argument*/NULL); ___toeStrength0 = L_4; // shoulderAngle = Mathf.Clamp01(shoulderAngle); float L_5 = ___shoulderAngle4; float L_6; L_6 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_5, /*hidden argument*/NULL); ___shoulderAngle4 = L_6; // shoulderStrength = Mathf.Clamp(shoulderStrength, 1e-5f, 1f - 1e-5f); float L_7 = ___shoulderStrength2; float L_8; L_8 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_7, (9.99999975E-06f), (0.999989986f), /*hidden argument*/NULL); ___shoulderStrength2 = L_8; // shoulderLength = Mathf.Max(0f, shoulderLength); float L_9 = ___shoulderLength3; float L_10; L_10 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.0f), L_9, /*hidden argument*/NULL); ___shoulderLength3 = L_10; // gamma = Mathf.Max(1e-5f, gamma); float L_11 = ___gamma5; float L_12; L_12 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((9.99999975E-06f), L_11, /*hidden argument*/NULL); ___gamma5 = L_12; // float x0 = toeLength * 0.5f; float L_13 = ___toeLength1; V_1 = ((float)il2cpp_codegen_multiply((float)L_13, (float)(0.5f))); // float y0 = (1f - toeStrength) * x0; // Lerp from 0 to x0 float L_14 = ___toeStrength0; float L_15 = V_1; V_2 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_14)), (float)L_15)); // float remainingY = 1f - y0; float L_16 = V_2; V_3 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_16)); // float initialW = x0 + remainingY; float L_17 = V_1; float L_18 = V_3; // float y1_offset = (1f - shoulderStrength) * remainingY; float L_19 = ___shoulderStrength2; float L_20 = V_3; V_4 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_19)), (float)L_20)); // float x1 = x0 + y1_offset; float L_21 = V_1; float L_22 = V_4; V_5 = ((float)il2cpp_codegen_add((float)L_21, (float)L_22)); // float y1 = y0 + y1_offset; float L_23 = V_2; float L_24 = V_4; V_6 = ((float)il2cpp_codegen_add((float)L_23, (float)L_24)); // float extraW = RuntimeUtilities.Exp2(shoulderLength) - 1f; float L_25 = ___shoulderLength3; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_26; L_26 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_25, /*hidden argument*/NULL); V_7 = ((float)il2cpp_codegen_subtract((float)L_26, (float)(1.0f))); // float W = initialW + extraW; float L_27 = V_7; V_8 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_17, (float)L_18)), (float)L_27)); // dstParams.x0 = x0; float L_28 = V_1; (&V_0)->set_x0_0(L_28); // dstParams.y0 = y0; float L_29 = V_2; (&V_0)->set_y0_1(L_29); // dstParams.x1 = x1; float L_30 = V_5; (&V_0)->set_x1_2(L_30); // dstParams.y1 = y1; float L_31 = V_6; (&V_0)->set_y1_3(L_31); // dstParams.W = W; float L_32 = V_8; (&V_0)->set_W_4(L_32); // dstParams.gamma = gamma; float L_33 = ___gamma5; (&V_0)->set_gamma_7(L_33); // dstParams.overshootX = (dstParams.W * 2f) * shoulderAngle * shoulderLength; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_34 = V_0; float L_35 = L_34.get_W_4(); float L_36 = ___shoulderAngle4; float L_37 = ___shoulderLength3; (&V_0)->set_overshootX_5(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_35, (float)(2.0f))), (float)L_36)), (float)L_37))); // dstParams.overshootY = 0.5f * shoulderAngle * shoulderLength; float L_38 = ___shoulderAngle4; float L_39 = ___shoulderLength3; (&V_0)->set_overshootY_6(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_38)), (float)L_39))); // InitSegments(dstParams); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_40 = V_0; HableCurve_InitSegments_m99F5C7DFD8A1EE46152354EB808F8AC3EDAF9B8F(__this, L_40, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::InitSegments(UnityEngine.Rendering.PostProcessing.HableCurve/DirectParams) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_InitSegments_m99F5C7DFD8A1EE46152354EB808F8AC3EDAF9B8F (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE ___srcParams0, const RuntimeMethod* method) { DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; { // var paramsCopy = srcParams; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_0 = ___srcParams0; V_0 = L_0; // whitePoint = srcParams.W; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_1 = ___srcParams0; float L_2 = L_1.get_W_4(); HableCurve_set_whitePoint_m9DE79052E9DE4EA31BC195EC0301EFE3B5A2AE35_inline(__this, L_2, /*hidden argument*/NULL); // inverseWhitePoint = 1f / srcParams.W; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_3 = ___srcParams0; float L_4 = L_3.get_W_4(); HableCurve_set_inverseWhitePoint_mB3D3BF0AFCA8BD49DE8AEC09F29EE952F6552816_inline(__this, ((float)((float)(1.0f)/(float)L_4)), /*hidden argument*/NULL); // paramsCopy.W = 1f; (&V_0)->set_W_4((1.0f)); // paramsCopy.x0 /= srcParams.W; float* L_5 = (&V_0)->get_address_of_x0_0(); float* L_6 = L_5; float L_7 = *((float*)L_6); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_8 = ___srcParams0; float L_9 = L_8.get_W_4(); *((float*)L_6) = (float)((float)((float)L_7/(float)L_9)); // paramsCopy.x1 /= srcParams.W; float* L_10 = (&V_0)->get_address_of_x1_2(); float* L_11 = L_10; float L_12 = *((float*)L_11); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_13 = ___srcParams0; float L_14 = L_13.get_W_4(); *((float*)L_11) = (float)((float)((float)L_12/(float)L_14)); // paramsCopy.overshootX = srcParams.overshootX / srcParams.W; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_15 = ___srcParams0; float L_16 = L_15.get_overshootX_5(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_17 = ___srcParams0; float L_18 = L_17.get_W_4(); (&V_0)->set_overshootX_5(((float)((float)L_16/(float)L_18))); // float toeM = 0f; V_1 = (0.0f); // float shoulderM = 0f; V_2 = (0.0f); // AsSlopeIntercept(out m, out b, paramsCopy.x0, paramsCopy.x1, paramsCopy.y0, paramsCopy.y1); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_19 = V_0; float L_20 = L_19.get_x0_0(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_21 = V_0; float L_22 = L_21.get_x1_2(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_23 = V_0; float L_24 = L_23.get_y0_1(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_25 = V_0; float L_26 = L_25.get_y1_3(); HableCurve_AsSlopeIntercept_mB6BB968BEF2D16A47FD21363B3B3E80E30510A14(__this, (float*)(&V_3), (float*)(&V_4), L_20, L_22, L_24, L_26, /*hidden argument*/NULL); // float g = srcParams.gamma; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_27 = ___srcParams0; float L_28 = L_27.get_gamma_7(); V_5 = L_28; // var midSegment = m_Segments[1]; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_29 = __this->get_m_Segments_4(); NullCheck(L_29); int32_t L_30 = 1; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_31 = (L_29)->GetAt(static_cast(L_30)); // midSegment.offsetX = -(b / m); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_32 = L_31; float L_33 = V_4; float L_34 = V_3; NullCheck(L_32); L_32->set_offsetX_0(((-((float)((float)L_33/(float)L_34))))); // midSegment.offsetY = 0f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_35 = L_32; NullCheck(L_35); L_35->set_offsetY_1((0.0f)); // midSegment.scaleX = 1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_36 = L_35; NullCheck(L_36); L_36->set_scaleX_2((1.0f)); // midSegment.scaleY = 1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_37 = L_36; NullCheck(L_37); L_37->set_scaleY_3((1.0f)); // midSegment.lnA = g * Mathf.Log(m); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_38 = L_37; float L_39 = V_5; float L_40 = V_3; float L_41; L_41 = logf(L_40); NullCheck(L_38); L_38->set_lnA_4(((float)il2cpp_codegen_multiply((float)L_39, (float)L_41))); // midSegment.B = g; float L_42 = V_5; NullCheck(L_38); L_38->set_B_5(L_42); // toeM = EvalDerivativeLinearGamma(m, b, g, paramsCopy.x0); float L_43 = V_3; float L_44 = V_4; float L_45 = V_5; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_46 = V_0; float L_47 = L_46.get_x0_0(); float L_48; L_48 = HableCurve_EvalDerivativeLinearGamma_mD6EEFB44BE65203522B6BFC1E79CBC061B314881(__this, L_43, L_44, L_45, L_47, /*hidden argument*/NULL); V_1 = L_48; // shoulderM = EvalDerivativeLinearGamma(m, b, g, paramsCopy.x1); float L_49 = V_3; float L_50 = V_4; float L_51 = V_5; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_52 = V_0; float L_53 = L_52.get_x1_2(); float L_54; L_54 = HableCurve_EvalDerivativeLinearGamma_mD6EEFB44BE65203522B6BFC1E79CBC061B314881(__this, L_49, L_50, L_51, L_53, /*hidden argument*/NULL); V_2 = L_54; // paramsCopy.y0 = Mathf.Max(1e-5f, Mathf.Pow(paramsCopy.y0, paramsCopy.gamma)); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_55 = V_0; float L_56 = L_55.get_y0_1(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_57 = V_0; float L_58 = L_57.get_gamma_7(); float L_59; L_59 = powf(L_56, L_58); float L_60; L_60 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((9.99999975E-06f), L_59, /*hidden argument*/NULL); (&V_0)->set_y0_1(L_60); // paramsCopy.y1 = Mathf.Max(1e-5f, Mathf.Pow(paramsCopy.y1, paramsCopy.gamma)); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_61 = V_0; float L_62 = L_61.get_y1_3(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_63 = V_0; float L_64 = L_63.get_gamma_7(); float L_65; L_65 = powf(L_62, L_64); float L_66; L_66 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((9.99999975E-06f), L_65, /*hidden argument*/NULL); (&V_0)->set_y1_3(L_66); // paramsCopy.overshootY = Mathf.Pow(1f + paramsCopy.overshootY, paramsCopy.gamma) - 1f; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_67 = V_0; float L_68 = L_67.get_overshootY_6(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_69 = V_0; float L_70 = L_69.get_gamma_7(); float L_71; L_71 = powf(((float)il2cpp_codegen_add((float)(1.0f), (float)L_68)), L_70); (&V_0)->set_overshootY_6(((float)il2cpp_codegen_subtract((float)L_71, (float)(1.0f)))); // this.x0 = paramsCopy.x0; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_72 = V_0; float L_73 = L_72.get_x0_0(); HableCurve_set_x0_m17B21635E66B6B69A3188BF21541D649E06EB08F_inline(__this, L_73, /*hidden argument*/NULL); // this.x1 = paramsCopy.x1; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_74 = V_0; float L_75 = L_74.get_x1_2(); HableCurve_set_x1_mD617C1D13AF6B24705401761BD7E6C0976E46481_inline(__this, L_75, /*hidden argument*/NULL); // var toeSegment = m_Segments[0]; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_76 = __this->get_m_Segments_4(); NullCheck(L_76); int32_t L_77 = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_78 = (L_76)->GetAt(static_cast(L_77)); // toeSegment.offsetX = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_79 = L_78; NullCheck(L_79); L_79->set_offsetX_0((0.0f)); // toeSegment.offsetY = 0f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_80 = L_79; NullCheck(L_80); L_80->set_offsetY_1((0.0f)); // toeSegment.scaleX = 1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_81 = L_80; NullCheck(L_81); L_81->set_scaleX_2((1.0f)); // toeSegment.scaleY = 1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_82 = L_81; NullCheck(L_82); L_82->set_scaleY_3((1.0f)); // SolveAB(out lnA, out B, paramsCopy.x0, paramsCopy.y0, toeM); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_83 = V_0; float L_84 = L_83.get_x0_0(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_85 = V_0; float L_86 = L_85.get_y0_1(); float L_87 = V_1; HableCurve_SolveAB_mF1FD47DE1784364139D0D3245F8F5676FE675501(__this, (float*)(&V_6), (float*)(&V_7), L_84, L_86, L_87, /*hidden argument*/NULL); // toeSegment.lnA = lnA; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_88 = L_82; float L_89 = V_6; NullCheck(L_88); L_88->set_lnA_4(L_89); // toeSegment.B = B; float L_90 = V_7; NullCheck(L_88); L_88->set_B_5(L_90); // var shoulderSegment = m_Segments[2]; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_91 = __this->get_m_Segments_4(); NullCheck(L_91); int32_t L_92 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_93 = (L_91)->GetAt(static_cast(L_92)); // float x0 = (1f + paramsCopy.overshootX) - paramsCopy.x1; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_94 = V_0; float L_95 = L_94.get_overshootX_5(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_96 = V_0; float L_97 = L_96.get_x1_2(); V_8 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_95)), (float)L_97)); // float y0 = (1f + paramsCopy.overshootY) - paramsCopy.y1; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_98 = V_0; float L_99 = L_98.get_overshootY_6(); DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_100 = V_0; float L_101 = L_100.get_y1_3(); V_9 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_99)), (float)L_101)); // SolveAB(out lnA, out B, x0, y0, shoulderM); float L_102 = V_8; float L_103 = V_9; float L_104 = V_2; HableCurve_SolveAB_mF1FD47DE1784364139D0D3245F8F5676FE675501(__this, (float*)(&V_10), (float*)(&V_11), L_102, L_103, L_104, /*hidden argument*/NULL); // shoulderSegment.offsetX = (1f + paramsCopy.overshootX); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_105 = L_93; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_106 = V_0; float L_107 = L_106.get_overshootX_5(); NullCheck(L_105); L_105->set_offsetX_0(((float)il2cpp_codegen_add((float)(1.0f), (float)L_107))); // shoulderSegment.offsetY = (1f + paramsCopy.overshootY); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_108 = L_105; DirectParams_tF6FBF7F2008CFAF50B95942A9BD517AB444905EE L_109 = V_0; float L_110 = L_109.get_overshootY_6(); NullCheck(L_108); L_108->set_offsetY_1(((float)il2cpp_codegen_add((float)(1.0f), (float)L_110))); // shoulderSegment.scaleX = -1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_111 = L_108; NullCheck(L_111); L_111->set_scaleX_2((-1.0f)); // shoulderSegment.scaleY = -1f; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_112 = L_111; NullCheck(L_112); L_112->set_scaleY_3((-1.0f)); // shoulderSegment.lnA = lnA; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_113 = L_112; float L_114 = V_10; NullCheck(L_113); L_113->set_lnA_4(L_114); // shoulderSegment.B = B; float L_115 = V_11; NullCheck(L_113); L_113->set_B_5(L_115); // float scale = m_Segments[2].Eval(1f); SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_116 = __this->get_m_Segments_4(); NullCheck(L_116); int32_t L_117 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_118 = (L_116)->GetAt(static_cast(L_117)); NullCheck(L_118); float L_119; L_119 = Segment_Eval_mC4DF32486D62BCE96992E05A8E38C8950A6DB9D9(L_118, (1.0f), /*hidden argument*/NULL); V_12 = L_119; // float invScale = 1f / scale; float L_120 = V_12; V_13 = ((float)((float)(1.0f)/(float)L_120)); // m_Segments[0].offsetY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_121 = __this->get_m_Segments_4(); NullCheck(L_121); int32_t L_122 = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_123 = (L_121)->GetAt(static_cast(L_122)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_124 = L_123; NullCheck(L_124); float L_125 = L_124->get_offsetY_1(); float L_126 = V_13; NullCheck(L_124); L_124->set_offsetY_1(((float)il2cpp_codegen_multiply((float)L_125, (float)L_126))); // m_Segments[0].scaleY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_127 = __this->get_m_Segments_4(); NullCheck(L_127); int32_t L_128 = 0; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_129 = (L_127)->GetAt(static_cast(L_128)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_130 = L_129; NullCheck(L_130); float L_131 = L_130->get_scaleY_3(); float L_132 = V_13; NullCheck(L_130); L_130->set_scaleY_3(((float)il2cpp_codegen_multiply((float)L_131, (float)L_132))); // m_Segments[1].offsetY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_133 = __this->get_m_Segments_4(); NullCheck(L_133); int32_t L_134 = 1; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_135 = (L_133)->GetAt(static_cast(L_134)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_136 = L_135; NullCheck(L_136); float L_137 = L_136->get_offsetY_1(); float L_138 = V_13; NullCheck(L_136); L_136->set_offsetY_1(((float)il2cpp_codegen_multiply((float)L_137, (float)L_138))); // m_Segments[1].scaleY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_139 = __this->get_m_Segments_4(); NullCheck(L_139); int32_t L_140 = 1; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_141 = (L_139)->GetAt(static_cast(L_140)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_142 = L_141; NullCheck(L_142); float L_143 = L_142->get_scaleY_3(); float L_144 = V_13; NullCheck(L_142); L_142->set_scaleY_3(((float)il2cpp_codegen_multiply((float)L_143, (float)L_144))); // m_Segments[2].offsetY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_145 = __this->get_m_Segments_4(); NullCheck(L_145); int32_t L_146 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_147 = (L_145)->GetAt(static_cast(L_146)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_148 = L_147; NullCheck(L_148); float L_149 = L_148->get_offsetY_1(); float L_150 = V_13; NullCheck(L_148); L_148->set_offsetY_1(((float)il2cpp_codegen_multiply((float)L_149, (float)L_150))); // m_Segments[2].scaleY *= invScale; SegmentU5BU5D_t236C9C40EE0ECF87CD86C78C8F44914ED51A135B* L_151 = __this->get_m_Segments_4(); NullCheck(L_151); int32_t L_152 = 2; Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_153 = (L_151)->GetAt(static_cast(L_152)); Segment_tC9C1FFF68E57AF8F1B40648CF73485BA1AA654D0 * L_154 = L_153; NullCheck(L_154); float L_155 = L_154->get_scaleY_3(); float L_156 = V_13; NullCheck(L_154); L_154->set_scaleY_3(((float)il2cpp_codegen_multiply((float)L_155, (float)L_156))); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::SolveAB(System.Single&,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_SolveAB_mF1FD47DE1784364139D0D3245F8F5676FE675501 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float* ___lnA0, float* ___B1, float ___x02, float ___y03, float ___m4, const RuntimeMethod* method) { { // B = (m * x0) / y0; float* L_0 = ___B1; float L_1 = ___m4; float L_2 = ___x02; float L_3 = ___y03; *((float*)L_0) = (float)((float)((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2))/(float)L_3)); // lnA = Mathf.Log(y0) - B * Mathf.Log(x0); float* L_4 = ___lnA0; float L_5 = ___y03; float L_6; L_6 = logf(L_5); float* L_7 = ___B1; float L_8 = *((float*)L_7); float L_9 = ___x02; float L_10; L_10 = logf(L_9); *((float*)L_4) = (float)((float)il2cpp_codegen_subtract((float)L_6, (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_10)))); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.HableCurve::AsSlopeIntercept(System.Single&,System.Single&,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HableCurve_AsSlopeIntercept_mB6BB968BEF2D16A47FD21363B3B3E80E30510A14 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float* ___m0, float* ___b1, float ___x02, float ___x13, float ___y04, float ___y15, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float dy = (y1 - y0); float L_0 = ___y15; float L_1 = ___y04; V_0 = ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)); // float dx = (x1 - x0); float L_2 = ___x13; float L_3 = ___x02; V_1 = ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)); // if (dx == 0) float L_4 = V_1; if ((!(((float)L_4) == ((float)(0.0f))))) { goto IL_001c; } } { // m = 1f; float* L_5 = ___m0; *((float*)L_5) = (float)(1.0f); goto IL_0021; } IL_001c: { // m = dy / dx; float* L_6 = ___m0; float L_7 = V_0; float L_8 = V_1; *((float*)L_6) = (float)((float)((float)L_7/(float)L_8)); } IL_0021: { // b = y0 - x0 * m; float* L_9 = ___b1; float L_10 = ___y04; float L_11 = ___x02; float* L_12 = ___m0; float L_13 = *((float*)L_12); *((float*)L_9) = (float)((float)il2cpp_codegen_subtract((float)L_10, (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_13)))); // } return; } } // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::EvalDerivativeLinearGamma(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HableCurve_EvalDerivativeLinearGamma_mD6EEFB44BE65203522B6BFC1E79CBC061B314881 (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___m0, float ___b1, float ___g2, float ___x3, const RuntimeMethod* method) { { // float ret = g * m * Mathf.Pow(m * x + b, g - 1f); float L_0 = ___g2; float L_1 = ___m0; float L_2 = ___m0; float L_3 = ___x3; float L_4 = ___b1; float L_5 = ___g2; float L_6; L_6 = powf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), (float)L_4)), ((float)il2cpp_codegen_subtract((float)L_5, (float)(1.0f)))); // return ret; return ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)L_6)); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.PostProcessing.HaltonSeq::Get(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HaltonSeq_Get_m3A6C004BD0891C9CE809274BAAB2418A0F8CDC9F (int32_t ___index0, int32_t ___radix1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float result = 0f; V_0 = (0.0f); // float fraction = 1f / (float)radix; int32_t L_0 = ___radix1; V_1 = ((float)((float)(1.0f)/(float)((float)((float)L_0)))); goto IL_0024; } IL_0011: { // result += (float)(index % radix) * fraction; float L_1 = V_0; int32_t L_2 = ___index0; int32_t L_3 = ___radix1; float L_4 = V_1; V_0 = ((float)il2cpp_codegen_add((float)L_1, (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)((int32_t)L_2%(int32_t)L_3)))), (float)L_4)))); // index /= radix; int32_t L_5 = ___index0; int32_t L_6 = ___radix1; ___index0 = ((int32_t)((int32_t)L_5/(int32_t)L_6)); // fraction /= (float)radix; float L_7 = V_1; int32_t L_8 = ___radix1; V_1 = ((float)((float)L_7/(float)((float)((float)L_8)))); } IL_0024: { // while (index > 0) int32_t L_9 = ___index0; if ((((int32_t)L_9) > ((int32_t)0))) { goto IL_0011; } } { // return result; float L_10 = V_0; return L_10; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HistogramMonitor_OnDisable_mFEFD19AB59AD84F4D28FF735267A431E68A3BC46 (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * __this, const RuntimeMethod* method) { { // base.OnDisable(); Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64(__this, /*hidden argument*/NULL); // if (m_Data != null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_m_Data_5(); if (!L_0) { goto IL_0019; } } { // m_Data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = __this->get_m_Data_5(); NullCheck(L_1); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_1, /*hidden argument*/NULL); } IL_0019: { // m_Data = null; __this->set_m_Data_5((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); // } return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.HistogramMonitor::NeedsHalfRes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HistogramMonitor_NeedsHalfRes_m90641952FDCD66D62E102BF89CEA10D49EE70C5D (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * __this, const RuntimeMethod* method) { { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.PostProcessing.HistogramMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HistogramMonitor_ShaderResourcesAvailable_m84669AE0A0C1C3E97BA14C8C6E689589FF6EE8D5 (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return context.resources.computeShaders.gammaHistogram; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_2 = L_1->get_computeShaders_8(); NullCheck(L_2); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_3 = L_2->get_gammaHistogram_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); return L_4; } } // System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HistogramMonitor_Render_m3CA37ACEF4C0AF4FEF77A5F69D37ED785A7D1C4A (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral546959BCF67202524FE3E8DCCCDBC5EEC0C9D2DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC71484CAF44D8538E3674CE5A6166A8D4E22FCB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE78236F2D0154985100EB860016691498280B7F7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D); s_Il2CppMethodInitialized = true; } ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_0 = NULL; int32_t V_1 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_3 = NULL; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_4; memset((&V_4), 0, sizeof(V_4)); float G_B4_0 = 0.0f; float G_B4_1 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B4_2 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B4_3 = NULL; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_2 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B3_3 = NULL; int32_t G_B5_0 = 0; float G_B5_1 = 0.0f; float G_B5_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B5_3 = NULL; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * G_B5_4 = NULL; { // CheckOutput(width, height); int32_t L_0 = __this->get_width_2(); int32_t L_1 = __this->get_height_3(); Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71(__this, L_0, L_1, /*hidden argument*/NULL); // if (m_Data == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2 = __this->get_m_Data_5(); if (L_2) { goto IL_002b; } } { // m_Data = new ComputeBuffer(k_NumBins, sizeof(uint)); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_3, ((int32_t)256), 4, /*hidden argument*/NULL); __this->set_m_Data_5(L_3); } IL_002b: { // var compute = context.resources.computeShaders.gammaHistogram; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_5; L_5 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_4, /*hidden argument*/NULL); NullCheck(L_5); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_6 = L_5->get_computeShaders_8(); NullCheck(L_6); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_7 = L_6->get_gammaHistogram_4(); V_0 = L_7; // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_8 = ___context0; NullCheck(L_8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9; L_9 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_8, /*hidden argument*/NULL); // cmd.BeginSample("GammaHistogram"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = L_9; NullCheck(L_10); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_10, _stringLiteral546959BCF67202524FE3E8DCCCDBC5EEC0C9D2DF, /*hidden argument*/NULL); // int kernel = compute.FindKernel("KHistogramClear"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_11 = V_0; NullCheck(L_11); int32_t L_12; L_12 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_11, _stringLiteralE78236F2D0154985100EB860016691498280B7F7, /*hidden argument*/NULL); V_1 = L_12; // cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = L_10; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_14 = V_0; int32_t L_15 = V_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_16 = __this->get_m_Data_5(); NullCheck(L_13); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_13, L_14, L_15, _stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802, L_16, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, Mathf.CeilToInt(k_NumBins / (float)k_ThreadGroupSizeX), 1, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = L_13; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_18 = V_0; int32_t L_19 = V_1; int32_t L_20; L_20 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44((16.0f), /*hidden argument*/NULL); NullCheck(L_17); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_17, L_18, L_19, L_20, 1, 1, /*hidden argument*/NULL); // kernel = compute.FindKernel("KHistogramGather"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_21 = V_0; NullCheck(L_21); int32_t L_22; L_22 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_21, _stringLiteralBC71484CAF44D8538E3674CE5A6166A8D4E22FCB, /*hidden argument*/NULL); V_1 = L_22; // var parameters = new Vector4( // context.width / 2, // context.height / 2, // RuntimeUtilities.isLinearColorSpace ? 1 : 0, // (int)channel // ); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_23 = ___context0; NullCheck(L_23); int32_t L_24; L_24 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_23, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_25 = ___context0; NullCheck(L_25); int32_t L_26; L_26 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_25, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_27; L_27 = RuntimeUtilities_get_isLinearColorSpace_m2DB7240247A7B44170C183D17678D721E09B65DC(/*hidden argument*/NULL); G_B3_0 = ((float)((float)((int32_t)((int32_t)L_26/(int32_t)2)))); G_B3_1 = ((float)((float)((int32_t)((int32_t)L_24/(int32_t)2)))); G_B3_2 = (&V_2); G_B3_3 = L_17; if (L_27) { G_B4_0 = ((float)((float)((int32_t)((int32_t)L_26/(int32_t)2)))); G_B4_1 = ((float)((float)((int32_t)((int32_t)L_24/(int32_t)2)))); G_B4_2 = (&V_2); G_B4_3 = L_17; goto IL_00aa; } } { G_B5_0 = 0; G_B5_1 = G_B3_0; G_B5_2 = G_B3_1; G_B5_3 = G_B3_2; G_B5_4 = G_B3_3; goto IL_00ab; } IL_00aa: { G_B5_0 = 1; G_B5_1 = G_B4_0; G_B5_2 = G_B4_1; G_B5_3 = G_B4_2; G_B5_4 = G_B4_3; } IL_00ab: { int32_t L_28 = __this->get_channel_4(); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B5_3, G_B5_2, G_B5_1, ((float)((float)G_B5_0)), ((float)((float)L_28)), /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_Params", parameters); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = G_B5_4; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_30 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31 = V_2; NullCheck(L_29); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_29, L_30, _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, L_31, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Source", ShaderIDs.HalfResFinalCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = L_29; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_33 = V_0; int32_t L_34 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_35 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_36; L_36 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_35, /*hidden argument*/NULL); NullCheck(L_32); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_32, L_33, L_34, _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D, L_36, /*hidden argument*/NULL); // cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", m_Data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = L_32; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_38 = V_0; int32_t L_39 = V_1; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_40 = __this->get_m_Data_5(); NullCheck(L_37); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_37, L_38, L_39, _stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802, L_40, /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, // Mathf.CeilToInt(parameters.x / k_ThreadGroupSizeX), // Mathf.CeilToInt(parameters.y / k_ThreadGroupSizeY), // 1 // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = L_37; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_42 = V_0; int32_t L_43 = V_1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44 = V_2; float L_45 = L_44.get_x_1(); int32_t L_46; L_46 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)L_45/(float)(16.0f))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47 = V_2; float L_48 = L_47.get_y_2(); int32_t L_49; L_49 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)L_48/(float)(16.0f))), /*hidden argument*/NULL); NullCheck(L_41); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_41, L_42, L_43, L_46, L_49, 1, /*hidden argument*/NULL); // var sheet = context.propertySheets.Get(context.resources.shaders.gammaHistogram); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_50 = ___context0; NullCheck(L_50); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_51; L_51 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_50, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_52 = ___context0; NullCheck(L_52); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_53; L_53 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_52, /*hidden argument*/NULL); NullCheck(L_53); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_54 = L_53->get_shaders_7(); NullCheck(L_54); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_55 = L_54->get_gammaHistogram_16(); NullCheck(L_51); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_56; L_56 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_51, L_55, /*hidden argument*/NULL); V_3 = L_56; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(width, height, 0f, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_57 = V_3; NullCheck(L_57); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_58; L_58 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_57, /*hidden argument*/NULL); int32_t L_59 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); int32_t L_60 = __this->get_width_2(); int32_t L_61 = __this->get_height_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62; memset((&L_62), 0, sizeof(L_62)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_62), ((float)((float)L_60)), ((float)((float)L_61)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_58); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_58, L_59, L_62, /*hidden argument*/NULL); // sheet.properties.SetBuffer(ShaderIDs.HistogramBuffer, m_Data); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_63 = V_3; NullCheck(L_63); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_64; L_64 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_63, /*hidden argument*/NULL); int32_t L_65 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HistogramBuffer_64(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_66 = __this->get_m_Data_5(); NullCheck(L_64); MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271(L_64, L_65, L_66, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, output, sheet, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_67 = L_41; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_68; L_68 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_69; L_69 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_70; L_70 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_69, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_71 = V_3; il2cpp_codegen_initobj((&V_4), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_72 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_67, L_68, L_70, L_71, 0, (bool)0, L_72, /*hidden argument*/NULL); // cmd.EndSample("GammaHistogram"); NullCheck(L_67); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_67, _stringLiteral546959BCF67202524FE3E8DCCCDBC5EEC0C9D2DF, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.HistogramMonitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HistogramMonitor__ctor_mCF5750B7F3C9C33A7F56800447089684FF5D7C3B (HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * __this, const RuntimeMethod* method) { { // public int width = 512; __this->set_width_2(((int32_t)512)); // public int height = 256; __this->set_height_3(((int32_t)256)); // public Channel channel = Channel.Master; __this->set_channel_4(3); Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.IntParameter::Interp(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntParameter_Interp_m96347A4B0DC935FDE5FA3A377404C4FAA7FB1D88 (IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * __this, int32_t ___from0, int32_t ___to1, float ___t2, const RuntimeMethod* method) { { // value = (int)(from + (to - from) * t); int32_t L_0 = ___from0; int32_t L_1 = ___to1; int32_t L_2 = ___from0; float L_3 = ___t2; ((ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D *)__this)->set_value_1(il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_add((float)((float)((float)L_0)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)L_2)))), (float)L_3)))))); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.IntParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntParameter__ctor_mAD01DFAF328EEF972D980308CBBA0804F0BD1AD5 (IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367(__this, /*hidden argument*/ParameterOverride_1__ctor_m8E4B171D0A9A6D45A3144137CFD84D6EC50EB367_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.KernelSizeParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KernelSizeParameter__ctor_m02E8E2494699BD065A857AC3CF3271E28E047AC7 (KernelSizeParameter_tD40A9C16004C0686D34035CCC8E1F6E2D8A26D89 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1__ctor_m3C1CFE4C8F41AD5E90ACDC8F34FF2F6CF84DEB78_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ParameterOverride_1__ctor_m3C1CFE4C8F41AD5E90ACDC8F34FF2F6CF84DEB78(__this, /*hidden argument*/ParameterOverride_1__ctor_m3C1CFE4C8F41AD5E90ACDC8F34FF2F6CF84DEB78_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.LensDistortion::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsEnabledAndSupported_m994A02345564E130B93CCB5A5E97AEDECFE11385 (LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return enabled.value // && !Mathf.Approximately(intensity, 0f) // && (intensityX > 0f || intensityY > 0f) // && !RuntimeUtilities.isVREnabled; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0051; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_intensity_7(); float L_3; L_3 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_2, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); bool L_4; L_4 = Mathf_Approximately_mFEB0CB3531393F6CBE07C6E0FCB473B3311F799A(L_3, (0.0f), /*hidden argument*/NULL); if (L_4) { goto IL_0051; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = __this->get_intensityX_8(); float L_6; L_6 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_5, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); if ((((float)L_6) > ((float)(0.0f)))) { goto IL_0048; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = __this->get_intensityY_9(); float L_8; L_8 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_7, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); if ((!(((float)L_8) > ((float)(0.0f))))) { goto IL_0051; } } IL_0048: { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_9; L_9 = RuntimeUtilities_get_isVREnabled_m630CAC93E5C49775D58A83000E3E78F599FDA3D3(/*hidden argument*/NULL); return (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); } IL_0051: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.LensDistortion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortion__ctor_m7D56919266FD2CCFE5F584C319A8A72D1DF0F6FD (LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter intensity = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_0 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_0, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_1)->set_value_1((0.0f)); __this->set_intensity_7(L_1); // public FloatParameter intensityX = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_2, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->set_value_1((1.0f)); __this->set_intensityX_8(L_3); // public FloatParameter intensityY = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_4 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_4, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_5 = L_4; NullCheck(L_5); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_5)->set_value_1((1.0f)); __this->set_intensityY_9(L_5); // public FloatParameter centerX = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_6 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_6, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_7 = L_6; NullCheck(L_7); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_7)->set_value_1((0.0f)); __this->set_centerX_10(L_7); // public FloatParameter centerY = new FloatParameter { value = 0f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_8 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_8, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_9 = L_8; NullCheck(L_9); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_9)->set_value_1((0.0f)); __this->set_centerY_11(L_9); // public FloatParameter scale = new FloatParameter { value = 1f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_10 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_10, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_11 = L_10; NullCheck(L_11); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_11)->set_value_1((1.0f)); __this->set_scale_12(L_11); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.LensDistortionRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortionRenderer_Render_mB75B7A2511AFE2526BBF90ADCF329169FD2A743B (LensDistortionRenderer_tF7EF546F6DCC6638EE0C578A533A2B1BB97CD027 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC76D82146F56048D1DBC43CC06962044D480319E); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_4; memset((&V_4), 0, sizeof(V_4)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B2_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B2_1 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B1_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B1_1 = NULL; float G_B3_0 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * G_B3_1 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * G_B3_2 = NULL; { // var sheet = context.uberSheet; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_1 = L_0->get_uberSheet_21(); // float amount = 1.6f * Math.Max(Mathf.Abs(settings.intensity.value), 1f); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_2; L_2 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_2); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_3 = L_2->get_intensity_7(); NullCheck(L_3); float L_4 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_3)->get_value_1(); float L_5; L_5 = fabsf(L_4); IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_6; L_6 = Math_Max_mD1106943AC7864770AD91A9ADBBA15B2409779A2(L_5, (1.0f), /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_multiply((float)(1.60000002f), (float)L_6)); // float theta = Mathf.Deg2Rad * Math.Min(160f, amount); float L_7 = V_0; float L_8; L_8 = Math_Min_mF1FD4C150DD85B81D078B1909B71188DA494704E((160.0f), L_7, /*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_multiply((float)(0.0174532924f), (float)L_8)); // float sigma = 2f * Mathf.Tan(theta * 0.5f); float L_9 = V_1; float L_10; L_10 = tanf(((float)il2cpp_codegen_multiply((float)L_9, (float)(0.5f)))); V_2 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_10)); // var p0 = new Vector4(settings.centerX.value, settings.centerY.value, Mathf.Max(settings.intensityX.value, 1e-4f), Mathf.Max(settings.intensityY.value, 1e-4f)); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_11; L_11 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_11); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_12 = L_11->get_centerX_10(); NullCheck(L_12); float L_13 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_12)->get_value_1(); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_14; L_14 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_14); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_15 = L_14->get_centerY_11(); NullCheck(L_15); float L_16 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_15)->get_value_1(); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_17; L_17 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_17); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_18 = L_17->get_intensityX_8(); NullCheck(L_18); float L_19 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_18)->get_value_1(); float L_20; L_20 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_19, (9.99999975E-05f), /*hidden argument*/NULL); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_21; L_21 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_21); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_22 = L_21->get_intensityY_9(); NullCheck(L_22); float L_23 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_22)->get_value_1(); float L_24; L_24 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_23, (9.99999975E-05f), /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), L_13, L_16, L_20, L_24, /*hidden argument*/NULL); // var p1 = new Vector4(settings.intensity.value >= 0f ? theta : 1f / theta, sigma, 1f / settings.scale.value, settings.intensity.value); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_25; L_25 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_25); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_26 = L_25->get_intensity_7(); NullCheck(L_26); float L_27 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_26)->get_value_1(); G_B1_0 = (&V_4); G_B1_1 = L_1; if ((((float)L_27) >= ((float)(0.0f)))) { G_B2_0 = (&V_4); G_B2_1 = L_1; goto IL_00ce; } } { float L_28 = V_1; G_B3_0 = ((float)((float)(1.0f)/(float)L_28)); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_00cf; } IL_00ce: { float L_29 = V_1; G_B3_0 = L_29; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_00cf: { float L_30 = V_2; LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_31; L_31 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_31); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_32 = L_31->get_scale_12(); NullCheck(L_32); float L_33 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_32)->get_value_1(); LensDistortion_t6D6F5FBE380034E4890743C7AA799114CB548EC2 * L_34; L_34 = PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_mC66A2D7D2D26C9E2D4D4BFA92BD737C1827D4525_RuntimeMethod_var); NullCheck(L_34); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_35 = L_34->get_intensity_7(); NullCheck(L_35); float L_36 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_35)->get_value_1(); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)G_B3_1, G_B3_0, L_30, ((float)((float)(1.0f)/(float)L_33)), L_36, /*hidden argument*/NULL); // sheet.EnableKeyword("DISTORT"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_37 = G_B3_2; NullCheck(L_37); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_37, _stringLiteralC76D82146F56048D1DBC43CC06962044D480319E, /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.Distortion_CenterScale, p0); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_38 = L_37; NullCheck(L_38); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_39; L_39 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_38, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_40 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Distortion_CenterScale_77(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41 = V_3; NullCheck(L_39); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_39, L_40, L_41, /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.Distortion_Amount, p1); NullCheck(L_38); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_42; L_42 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_38, /*hidden argument*/NULL); int32_t L_43 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Distortion_Amount_78(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44 = V_4; NullCheck(L_42); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_42, L_43, L_44, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.LensDistortionRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortionRenderer__ctor_m5C70B231E68D05341F7F70FF3DC84E0B9835681C (LensDistortionRenderer_tF7EF546F6DCC6638EE0C578A533A2B1BB97CD027 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_m8696CFBB73F77A66DA4789E92724AB4912C3D028_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_m8696CFBB73F77A66DA4789E92724AB4912C3D028(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_m8696CFBB73F77A66DA4789E92724AB4912C3D028_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.LightMeterMonitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightMeterMonitor_ShaderResourcesAvailable_mD004EA3D0B76D68EB8707894CB91B778F3F8F89B (LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return context.resources.shaders.lightMeter && context.resources.shaders.lightMeter.isSupported; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_1; L_1 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_0, /*hidden argument*/NULL); NullCheck(L_1); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_2 = L_1->get_shaders_7(); NullCheck(L_2); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_3 = L_2->get_lightMeter_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_002d; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; NullCheck(L_5); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_6; L_6 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_5, /*hidden argument*/NULL); NullCheck(L_6); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_7 = L_6->get_shaders_7(); NullCheck(L_7); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_8 = L_7->get_lightMeter_15(); NullCheck(L_8); bool L_9; L_9 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_8, /*hidden argument*/NULL); return L_9; } IL_002d: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.LightMeterMonitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightMeterMonitor_Render_mD3CAFB6C9316A47AEF75465893FCB2A235BD37B9 (LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1AAA351D6CFF71F4E80B1B2AAA674B05DCD773FA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral80C67D461BC6EDDDE6490D0D1B1ED70381517E28); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF9A068528FEB94E5D5875743C8A8DA1BD12D1DE); s_Il2CppMethodInitialized = true; } LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * V_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_1 = NULL; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * V_3 = NULL; float V_4 = 0.0f; float V_5 = 0.0f; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_6; memset((&V_6), 0, sizeof(V_6)); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_7; memset((&V_7), 0, sizeof(V_7)); { // CheckOutput(width, height); int32_t L_0 = __this->get_width_2(); int32_t L_1 = __this->get_height_3(); Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71(__this, L_0, L_1, /*hidden argument*/NULL); // var histogram = context.logHistogram; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; NullCheck(L_2); LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * L_3 = L_2->get_logHistogram_23(); V_0 = L_3; // var sheet = context.propertySheets.Get(context.resources.shaders.lightMeter); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_5; L_5 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_4, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; NullCheck(L_6); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_7; L_7 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_6, /*hidden argument*/NULL); NullCheck(L_7); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_8 = L_7->get_shaders_7(); NullCheck(L_8); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_9 = L_8->get_lightMeter_15(); NullCheck(L_5); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_10; L_10 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_5, L_9, /*hidden argument*/NULL); V_1 = L_10; // sheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_11 = V_1; NullCheck(L_11); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_11, /*hidden argument*/NULL); // sheet.properties.SetBuffer(ShaderIDs.HistogramBuffer, histogram.data); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_12 = V_1; NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_13; L_13 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HistogramBuffer_64(); LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * L_15 = V_0; NullCheck(L_15); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_16; L_16 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(L_15, /*hidden argument*/NULL); NullCheck(L_13); MaterialPropertyBlock_SetBuffer_mA0802C6F378E9565224ECC00120180DF18691271(L_13, L_14, L_16, /*hidden argument*/NULL); // var scaleOffsetRes = histogram.GetHistogramScaleOffsetRes(context); LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * L_17 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_18 = ___context0; NullCheck(L_17); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19; L_19 = LogHistogram_GetHistogramScaleOffsetRes_m8EE8EFAD19303076A548CC87BDB786D0E4627FAC(L_17, L_18, /*hidden argument*/NULL); V_2 = L_19; // scaleOffsetRes.z = 1f / width; int32_t L_20 = __this->get_width_2(); (&V_2)->set_z_3(((float)((float)(1.0f)/(float)((float)((float)L_20))))); // scaleOffsetRes.w = 1f / height; int32_t L_21 = __this->get_height_3(); (&V_2)->set_w_4(((float)((float)(1.0f)/(float)((float)((float)L_21))))); // sheet.properties.SetVector(ShaderIDs.ScaleOffsetRes, scaleOffsetRes); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_22 = V_1; NullCheck(L_22); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_23; L_23 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_22, /*hidden argument*/NULL); int32_t L_24 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_ScaleOffsetRes_66(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25 = V_2; NullCheck(L_23); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_23, L_24, L_25, /*hidden argument*/NULL); // if (context.logLut != null && showCurves) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_26 = ___context0; NullCheck(L_26); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_27 = L_26->get_logLut_24(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_00c9; } } { bool L_29 = __this->get_showCurves_4(); if (!L_29) { goto IL_00c9; } } { // sheet.EnableKeyword("COLOR_GRADING_HDR"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_30 = V_1; NullCheck(L_30); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_30, _stringLiteral80C67D461BC6EDDDE6490D0D1B1ED70381517E28, /*hidden argument*/NULL); // sheet.properties.SetTexture(ShaderIDs.Lut3D, context.logLut); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_31 = V_1; NullCheck(L_31); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_32; L_32 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_33 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Lut3D_80(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_34 = ___context0; NullCheck(L_34); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_35 = L_34->get_logLut_24(); NullCheck(L_32); MaterialPropertyBlock_SetTexture_m8F81CA94E5261618BEDD93EC02DAA2412E732C04(L_32, L_33, L_35, /*hidden argument*/NULL); } IL_00c9: { // var autoExpo = context.autoExposure; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_36 = ___context0; NullCheck(L_36); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_37 = L_36->get_autoExposure_25(); V_3 = L_37; // if (autoExpo != null) AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_38 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_39; L_39 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_38, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_39) { goto IL_017d; } } { // float lowPercent = autoExpo.filtering.value.x; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_40 = V_3; NullCheck(L_40); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_41 = L_40->get_filtering_7(); NullCheck(L_41); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_42 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_41)->get_address_of_value_1(); float L_43 = L_42->get_x_0(); V_4 = L_43; // float highPercent = autoExpo.filtering.value.y; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_44 = V_3; NullCheck(L_44); Vector2Parameter_t0E1CE8C27130B36A75688B706DE0EACCE9DE41A3 * L_45 = L_44->get_filtering_7(); NullCheck(L_45); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_46 = ((ParameterOverride_1_tA1EC3D90C3A54AC1167AD63F5340CDECED8BDC9F *)L_45)->get_address_of_value_1(); float L_47 = L_46->get_y_1(); V_5 = L_47; // highPercent = Mathf.Clamp(highPercent, 1f + kMinDelta, 99f); float L_48 = V_5; float L_49; L_49 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_48, (1.00999999f), (99.0f), /*hidden argument*/NULL); V_5 = L_49; // lowPercent = Mathf.Clamp(lowPercent, 1f, highPercent - kMinDelta); float L_50 = V_4; float L_51 = V_5; float L_52; L_52 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_50, (1.0f), ((float)il2cpp_codegen_subtract((float)L_51, (float)(0.00999999978f))), /*hidden argument*/NULL); V_4 = L_52; // var parameters = new Vector4( // lowPercent * 0.01f, // highPercent * 0.01f, // RuntimeUtilities.Exp2(autoExpo.minLuminance.value), // RuntimeUtilities.Exp2(autoExpo.maxLuminance.value) // ); float L_53 = V_4; float L_54 = V_5; AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_55 = V_3; NullCheck(L_55); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_56 = L_55->get_minLuminance_8(); NullCheck(L_56); float L_57 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_56)->get_value_1(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); float L_58; L_58 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_57, /*hidden argument*/NULL); AutoExposure_t50F3CF93E72B3D056E624DA24AB91D1200BE1106 * L_59 = V_3; NullCheck(L_59); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_60 = L_59->get_maxLuminance_9(); NullCheck(L_60); float L_61 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_60)->get_value_1(); float L_62; L_62 = RuntimeUtilities_Exp2_m84A09C3E0DB4254A9B633D957F0D9B760D3A7CE4(L_61, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_6), ((float)il2cpp_codegen_multiply((float)L_53, (float)(0.00999999978f))), ((float)il2cpp_codegen_multiply((float)L_54, (float)(0.00999999978f))), L_58, L_62, /*hidden argument*/NULL); // sheet.EnableKeyword("AUTO_EXPOSURE"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_63 = V_1; NullCheck(L_63); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_63, _stringLiteral1AAA351D6CFF71F4E80B1B2AAA674B05DCD773FA, /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.Params, parameters); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_64 = V_1; NullCheck(L_64); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_65; L_65 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_64, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_66 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67 = V_6; NullCheck(L_65); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_65, L_66, L_67, /*hidden argument*/NULL); } IL_017d: { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_68 = ___context0; NullCheck(L_68); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69; L_69 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_68, /*hidden argument*/NULL); // cmd.BeginSample("LightMeter"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_70 = L_69; NullCheck(L_70); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_70, _stringLiteralFF9A068528FEB94E5D5875743C8A8DA1BD12D1DE, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, output, sheet, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_71 = L_70; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_72; L_72 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_73; L_73 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_74; L_74 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_73, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_75 = V_1; il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_76 = V_7; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_71, L_72, L_74, L_75, 0, (bool)0, L_76, /*hidden argument*/NULL); // cmd.EndSample("LightMeter"); NullCheck(L_71); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_71, _stringLiteralFF9A068528FEB94E5D5875743C8A8DA1BD12D1DE, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.LightMeterMonitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightMeterMonitor__ctor_mD3298B885C5224D2EEDC22F75C80CBF153599601 (LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * __this, const RuntimeMethod* method) { { // public int width = 512; __this->set_width_2(((int32_t)512)); // public int height = 256; __this->set_height_3(((int32_t)256)); // public bool showCurves = true; __this->set_showCurves_4((bool)1); Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.LogHistogram::get_data() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8 (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, const RuntimeMethod* method) { { // public ComputeBuffer data { get; private set; } ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_U3CdataU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::set_data(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogHistogram_set_data_m11BCBDD14B39CAC012EEF0A025E0841CE9E7C0AC (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value0, const RuntimeMethod* method) { { // public ComputeBuffer data { get; private set; } ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___value0; __this->set_U3CdataU3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::Generate(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogHistogram_Generate_mF6172BCF49EA5B84247F3B398AFDC9048A1997B5 (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33E1651612FC4AD0E77485F68719602266509E67); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9516FFF2EA68B8E7FC932D9E5DBF1A4AF0231C29); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB41868DE0B663EE64B8FEC63B64C634F6B1DE0A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD32C6C89D788FDC2025A7763FCCBA4DF4C580E8F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; uint32_t V_1 = 0; uint32_t V_2 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_4 = NULL; int32_t V_5 = 0; { // if (data == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0; L_0 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0019; } } { // data = new ComputeBuffer(k_Bins, sizeof(uint)); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_m66E68E9066197B06CF35FDDAFAFDC8C1DECC5436(L_1, ((int32_t)128), 4, /*hidden argument*/NULL); LogHistogram_set_data_m11BCBDD14B39CAC012EEF0A025E0841CE9E7C0AC_inline(__this, L_1, /*hidden argument*/NULL); } IL_0019: { // var scaleOffsetRes = GetHistogramScaleOffsetRes(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = LogHistogram_GetHistogramScaleOffsetRes_m8EE8EFAD19303076A548CC87BDB786D0E4627FAC(__this, L_2, /*hidden argument*/NULL); V_3 = L_3; // var compute = context.resources.computeShaders.exposureHistogram; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_5; L_5 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_4, /*hidden argument*/NULL); NullCheck(L_5); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_6 = L_5->get_computeShaders_8(); NullCheck(L_6); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_7 = L_6->get_exposureHistogram_1(); V_4 = L_7; // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_8 = ___context0; NullCheck(L_8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9; L_9 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_8, /*hidden argument*/NULL); // cmd.BeginSample("LogHistogram"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = L_9; NullCheck(L_10); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_10, _stringLiteral33E1651612FC4AD0E77485F68719602266509E67, /*hidden argument*/NULL); // int kernel = compute.FindKernel("KEyeHistogramClear"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_11 = V_4; NullCheck(L_11); int32_t L_12; L_12 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_11, _stringLiteral9516FFF2EA68B8E7FC932D9E5DBF1A4AF0231C29, /*hidden argument*/NULL); V_5 = L_12; // cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = L_10; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_14 = V_4; int32_t L_15 = V_5; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_16; L_16 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(__this, /*hidden argument*/NULL); NullCheck(L_13); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_13, L_14, L_15, _stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802, L_16, /*hidden argument*/NULL); // compute.GetKernelThreadGroupSizes(kernel, out threadX, out threadY, out threadZ); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_17 = V_4; int32_t L_18 = V_5; NullCheck(L_17); ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F(L_17, L_18, (uint32_t*)(&V_0), (uint32_t*)(&V_1), (uint32_t*)(&V_2), /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, Mathf.CeilToInt(k_Bins / (float)threadX), 1, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = L_13; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_20 = V_4; int32_t L_21 = V_5; uint32_t L_22 = V_0; int32_t L_23; L_23 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)(128.0f)/(float)((float)((float)((double)((uint32_t)L_22)))))), /*hidden argument*/NULL); NullCheck(L_19); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_19, L_20, L_21, L_23, 1, 1, /*hidden argument*/NULL); // kernel = compute.FindKernel("KEyeHistogram"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_24 = V_4; NullCheck(L_24); int32_t L_25; L_25 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_24, _stringLiteralD32C6C89D788FDC2025A7763FCCBA4DF4C580E8F, /*hidden argument*/NULL); V_5 = L_25; // cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", data); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = L_19; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_27 = V_4; int32_t L_28 = V_5; ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_29; L_29 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(__this, /*hidden argument*/NULL); NullCheck(L_26); CommandBuffer_SetComputeBufferParam_mF62034747B7C0EDDAA810F917969A5CA308705F5(L_26, L_27, L_28, _stringLiteral3C8BEB212F50782CC9ADCF481BDD586771879802, L_29, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(compute, kernel, "_Source", context.source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = L_26; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_31 = V_4; int32_t L_32 = V_5; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_33 = ___context0; NullCheck(L_33); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_34; L_34 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_33, /*hidden argument*/NULL); NullCheck(L_30); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_30, L_31, L_32, _stringLiteralD982DD4496EE1EAEEDD5B4DA7B2EB057EEC66E1D, L_34, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(compute, "_ScaleOffsetRes", scaleOffsetRes); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = L_30; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_36 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_37 = V_3; NullCheck(L_35); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_35, L_36, _stringLiteralB41868DE0B663EE64B8FEC63B64C634F6B1DE0A9, L_37, /*hidden argument*/NULL); // compute.GetKernelThreadGroupSizes(kernel, out threadX, out threadY, out threadZ); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_38 = V_4; int32_t L_39 = V_5; NullCheck(L_38); ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F(L_38, L_39, (uint32_t*)(&V_0), (uint32_t*)(&V_1), (uint32_t*)(&V_2), /*hidden argument*/NULL); // cmd.DispatchCompute(compute, kernel, // Mathf.CeilToInt(scaleOffsetRes.z / 2f / threadX), // Mathf.CeilToInt(scaleOffsetRes.w / 2f / threadY), // 1 // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_40 = L_35; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_41 = V_4; int32_t L_42 = V_5; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_43 = V_3; float L_44 = L_43.get_z_3(); uint32_t L_45 = V_0; int32_t L_46; L_46 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_44/(float)(2.0f)))/(float)((float)((float)((double)((uint32_t)L_45)))))), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47 = V_3; float L_48 = L_47.get_w_4(); uint32_t L_49 = V_1; int32_t L_50; L_50 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)((float)L_48/(float)(2.0f)))/(float)((float)((float)((double)((uint32_t)L_49)))))), /*hidden argument*/NULL); NullCheck(L_40); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_40, L_41, L_42, L_46, L_50, 1, /*hidden argument*/NULL); // cmd.EndSample("LogHistogram"); NullCheck(L_40); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_40, _stringLiteral33E1651612FC4AD0E77485F68719602266509E67, /*hidden argument*/NULL); // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.LogHistogram::GetHistogramScaleOffsetRes(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 LogHistogram_GetHistogramScaleOffsetRes_m8EE8EFAD19303076A548CC87BDB786D0E4627FAC (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { // float diff = rangeMax - rangeMin; V_0 = (18.0f); // float scale = 1f / diff; float L_0 = V_0; V_1 = ((float)((float)(1.0f)/(float)L_0)); // float offset = -rangeMin * scale; float L_1 = V_1; V_2 = ((float)il2cpp_codegen_multiply((float)(9.0f), (float)L_1)); // return new Vector4(scale, offset, context.width, context.height); float L_2 = V_1; float L_3 = V_2; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); int32_t L_5; L_5 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_4, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; NullCheck(L_6); int32_t L_7; L_7 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_6, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_2, L_3, ((float)((float)L_5)), ((float)((float)L_7)), /*hidden argument*/NULL); return L_8; } } // System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogHistogram_Release_m223FD2D21A047DD6152B77F51C08D8695F868293 (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, const RuntimeMethod* method) { { // if (data != null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0; L_0 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0013; } } { // data.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1; L_1 = LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline(__this, /*hidden argument*/NULL); NullCheck(L_1); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_1, /*hidden argument*/NULL); } IL_0013: { // data = null; LogHistogram_set_data_m11BCBDD14B39CAC012EEF0A025E0841CE9E7C0AC_inline(__this, (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.LogHistogram::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogHistogram__ctor_m499CC8C266595035BBF5484943F188ED0F63000C (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.MaxAttribute::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaxAttribute__ctor_mCDE82B3A782FEB1F352DCCA80B894828FF5C55C9 (MaxAttribute_t31EEEA748762A0F28B2FAB8365548C1EFDD161CB * __this, float ___max0, const RuntimeMethod* method) { { // public MaxAttribute(float max) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.max = max; float L_0 = ___max0; __this->set_max_0(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.MeshUtilities::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtilities__cctor_m3419BE46A6086445EBF88F47FA9E22578EE4DD66 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapsuleCollider_t89745329298279F4827FE29C54CC2F8A28654635_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m8B79261D816B86B05AF36D68C70DC19D04919A70_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mA2F4382F374FB21BE0D98C7060F973C676F22F0A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // s_Primitives = new Dictionary(); Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * L_0 = (Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E *)il2cpp_codegen_object_new(Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E_il2cpp_TypeInfo_var); Dictionary_2__ctor_mA2F4382F374FB21BE0D98C7060F973C676F22F0A(L_0, /*hidden argument*/Dictionary_2__ctor_mA2F4382F374FB21BE0D98C7060F973C676F22F0A_RuntimeMethod_var); ((MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields*)il2cpp_codegen_static_fields_for(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var))->set_s_Primitives_0(L_0); // s_ColliderPrimitives = new Dictionary // { // { typeof(BoxCollider), PrimitiveType.Cube }, // { typeof(SphereCollider), PrimitiveType.Sphere }, // { typeof(CapsuleCollider), PrimitiveType.Capsule } // }; Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * L_1 = (Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A *)il2cpp_codegen_object_new(Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A_il2cpp_TypeInfo_var); Dictionary_2__ctor_m8B79261D816B86B05AF36D68C70DC19D04919A70(L_1, /*hidden argument*/Dictionary_2__ctor_m8B79261D816B86B05AF36D68C70DC19D04919A70_RuntimeMethod_var); Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * L_2 = L_1; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_3 = { reinterpret_cast (BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4; L_4 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_3, /*hidden argument*/NULL); NullCheck(L_2); Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965(L_2, L_4, 3, /*hidden argument*/Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965_RuntimeMethod_var); Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * L_5 = L_2; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_6 = { reinterpret_cast (SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_0_0_0_var) }; Type_t * L_7; L_7 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_6, /*hidden argument*/NULL); NullCheck(L_5); Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965(L_5, L_7, 0, /*hidden argument*/Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965_RuntimeMethod_var); Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * L_8 = L_5; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast (CapsuleCollider_t89745329298279F4827FE29C54CC2F8A28654635_0_0_0_var) }; Type_t * L_10; L_10 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_9, /*hidden argument*/NULL); NullCheck(L_8); Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965(L_8, L_10, 1, /*hidden argument*/Dictionary_2_Add_mC06B4AFD4FE76D62B8E3F54070AF39970E42A965_RuntimeMethod_var); ((MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields*)il2cpp_codegen_static_fields_for(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var))->set_s_ColliderPrimitives_1(L_8); // } return; } } // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetColliderMesh(UnityEngine.Collider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshUtilities_GetColliderMesh_m709F1B48C845F6F06C9B8F849C9CF556FC94E07C (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___collider0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Item_m5B60615064149CD701CF7396809184E4813560DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; { // var type = collider.GetType(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0 = ___collider0; NullCheck(L_0); Type_t * L_1; L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (type == typeof(MeshCollider)) Type_t * L_2 = V_0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_3 = { reinterpret_cast (MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4; L_4 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_3, /*hidden argument*/NULL); bool L_5; L_5 = Type_op_Equality_m01CE523ADAD8D6348C8247353F7C1E5FA3031732(L_2, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0025; } } { // return ((MeshCollider)collider).sharedMesh; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_6 = ___collider0; NullCheck(((MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 *)CastclassClass((RuntimeObject*)L_6, MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_il2cpp_TypeInfo_var))); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7; L_7 = MeshCollider_get_sharedMesh_m77D27894F87619BD2AF868BC1156583EEC0D8CB4(((MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 *)CastclassClass((RuntimeObject*)L_6, MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); return L_7; } IL_0025: { // return GetPrimitive(s_ColliderPrimitives[type]); IL2CPP_RUNTIME_CLASS_INIT(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); Dictionary_2_tC36801B08D74D3A8A8B90B1A827261B40104F88A * L_8 = ((MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields*)il2cpp_codegen_static_fields_for(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var))->get_s_ColliderPrimitives_1(); Type_t * L_9 = V_0; NullCheck(L_8); int32_t L_10; L_10 = Dictionary_2_get_Item_m5B60615064149CD701CF7396809184E4813560DC(L_8, L_9, /*hidden argument*/Dictionary_2_get_Item_m5B60615064149CD701CF7396809184E4813560DC_RuntimeMethod_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11; L_11 = MeshUtilities_GetPrimitive_mBCE4D6F62C71D3355275B9107EA741D58769F6E7(L_10, /*hidden argument*/NULL); return L_11; } } // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetPrimitive(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshUtilities_GetPrimitive_mBCE4D6F62C71D3355275B9107EA741D58769F6E7 (int32_t ___primitiveType0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m8C177617A8B6DDB32B5738954B8371870A54931C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mE5F1722F99E2FA0D62D6F2182DF08B9793C0CA8C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_0 = NULL; { // if (!s_Primitives.TryGetValue(primitiveType, out mesh)) IL2CPP_RUNTIME_CLASS_INIT(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * L_0 = ((MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields*)il2cpp_codegen_static_fields_for(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var))->get_s_Primitives_0(); int32_t L_1 = ___primitiveType0; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_mE5F1722F99E2FA0D62D6F2182DF08B9793C0CA8C(L_0, L_1, (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mE5F1722F99E2FA0D62D6F2182DF08B9793C0CA8C_RuntimeMethod_var); if (L_2) { goto IL_0022; } } { // mesh = GetBuiltinMesh(primitiveType); int32_t L_3 = ___primitiveType0; IL2CPP_RUNTIME_CLASS_INIT(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4; L_4 = MeshUtilities_GetBuiltinMesh_mA2D0C3DAD8EFCD241F15F1A765DAAC32B2DFF81F(L_3, /*hidden argument*/NULL); V_0 = L_4; // s_Primitives.Add(primitiveType, mesh); Dictionary_2_t77A35FE66242A59336935DA1873944E3722F6D6E * L_5 = ((MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_StaticFields*)il2cpp_codegen_static_fields_for(MeshUtilities_tB5527A7A01E93901244F81D72D456762282134D4_il2cpp_TypeInfo_var))->get_s_Primitives_0(); int32_t L_6 = ___primitiveType0; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = V_0; NullCheck(L_5); Dictionary_2_Add_m8C177617A8B6DDB32B5738954B8371870A54931C(L_5, L_6, L_7, /*hidden argument*/Dictionary_2_Add_m8C177617A8B6DDB32B5738954B8371870A54931C_RuntimeMethod_var); } IL_0022: { // return mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_8 = V_0; return L_8; } } // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.MeshUtilities::GetBuiltinMesh(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshUtilities_GetBuiltinMesh_mA2D0C3DAD8EFCD241F15F1A765DAAC32B2DFF81F (int32_t ___primitiveType0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_0 = NULL; { // var gameObject = GameObject.CreatePrimitive(primitiveType); int32_t L_0 = ___primitiveType0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = GameObject_CreatePrimitive_m3F797A3D7CBF364F6581F6C800AB9F9BAF5000C6(L_0, /*hidden argument*/NULL); // var mesh = gameObject.GetComponent().sharedMesh; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = L_1; NullCheck(L_2); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_3; L_3 = GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4(L_2, /*hidden argument*/GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var); NullCheck(L_3); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4; L_4 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_3, /*hidden argument*/NULL); V_0 = L_4; // RuntimeUtilities.Destroy(gameObject); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_2, /*hidden argument*/NULL); // return mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = V_0; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.MinAttribute::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinAttribute__ctor_mD915F3DC59983B038F573369EA1A90B8E65A499F (MinAttribute_t119AD0A8144B716FDF9B80BB7F3DC0C07F6891C4 * __this, float ___min0, const RuntimeMethod* method) { { // public MinAttribute(float min) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.min = min; float L_0 = ___min0; __this->set_min_0(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.MinMaxAttribute::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxAttribute__ctor_mF835CF4D1256E9A46A0AA64ACEA4C40B10ECD534 (MinMaxAttribute_t82F44D5933DF5DDBC82D13FCD3C0981FCD50F4A9 * __this, float ___min0, float ___max1, const RuntimeMethod* method) { { // public MinMaxAttribute(float min, float max) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.min = min; float L_0 = ___min0; __this->set_min_0(L_0); // this.max = max; float L_1 = ___max1; __this->set_max_1(L_1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::get_output() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { // public RenderTexture output { get; protected set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_U3CoutputU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::set_output(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_set_output_m9456D0B5DE53E9662D4B3C15CC3C087017697809 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method) { { // public RenderTexture output { get; protected set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___value0; __this->set_U3CoutputU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::IsRequestedAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Monitor_IsRequestedAndSupported_m787CEE59C8F6F20D7BCEB6BC757F350B09181FE4 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return requested // && SystemInfo.supportsComputeShaders // && !RuntimeUtilities.isAndroidOpenGL // && ShaderResourcesAvailable(context); bool L_0 = __this->get_requested_1(); if (!L_0) { goto IL_001e; } } { bool L_1; L_1 = SystemInfo_get_supportsComputeShaders_m9C7416D4076A345F87874188E885EFAA293CE726(/*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_2; L_2 = RuntimeUtilities_get_isAndroidOpenGL_m11FF1F21F3355899270EFF11042242EF0ACDF6F6(/*hidden argument*/NULL); if (L_2) { goto IL_001e; } } { PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; bool L_4; L_4 = VirtFuncInvoker1< bool, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * >::Invoke(4 /* System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::ShaderResourcesAvailable(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) */, __this, L_3); return L_4; } IL_001e: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::NeedsHalfRes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Monitor_NeedsHalfRes_mE9D09433A57BCBE9201970FBDFE71E3BE64674FA (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::CheckOutput(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_CheckOutput_m3BB128BD30F3AB15E6DB71D68B4EBB7F656DCE71 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (output == null || !output.IsCreated() || output.width != width || output.height != height) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0; L_0 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0037; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); NullCheck(L_2); bool L_3; L_3 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0037; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4; L_4 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); int32_t L_6 = ___width0; if ((!(((uint32_t)L_5) == ((uint32_t)L_6)))) { goto IL_0037; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7; L_7 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); NullCheck(L_7); int32_t L_8; L_8 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_7); int32_t L_9 = ___height1; if ((((int32_t)L_8) == ((int32_t)L_9))) { goto IL_006d; } } IL_0037: { // RuntimeUtilities.Destroy(output); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10; L_10 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_10, /*hidden argument*/NULL); // output = new RenderTexture(width, height, 0, RenderTextureFormat.ARGB32) // { // anisoLevel = 0, // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // useMipMap = false // }; int32_t L_11 = ___width0; int32_t L_12 = ___height1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533(L_13, L_11, L_12, 0, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = L_13; NullCheck(L_14); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_14, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = L_14; NullCheck(L_15); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_15, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15; NullCheck(L_16); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_16, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = L_16; NullCheck(L_17); RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126(L_17, (bool)0, /*hidden argument*/NULL); Monitor_set_output_m9456D0B5DE53E9662D4B3C15CC3C087017697809_inline(__this, L_17, /*hidden argument*/NULL); } IL_006d: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_OnEnable_m4C91FCEBD693A5E875B7C4EC25F35400E6267084 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_OnDisable_m14F2DEE3F862B0B00809D578BA7FE816BE712E64 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(output); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0; L_0 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.Monitor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor__ctor_mE42FA0D19C9F80DE341A10BC7A383C667D2103C2 (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.PostProcessing.MotionBlur::IsEnabledAndSupported(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsEnabledAndSupported_m2637A8FDA6EE8F6762B26CB9439C2983D0F08545 (MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return enabled.value // && shutterAngle.value > 0f // #if UNITY_EDITOR // // Don't render motion blur preview when the editor is not playing as it can in some // // cases results in ugly artifacts (i.e. when resizing the game view). // && Application.isPlaying // #endif // && SystemInfo.supportsMotionVectors // && RenderTextureFormat.RGHalf.IsSupported() // && !RuntimeUtilities.isVREnabled; BoolParameter_t4EDC330A9E3F5830FCE384CE1FF707D3276EBF80 * L_0 = ((PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 *)__this)->get_enabled_5(); NullCheck(L_0); bool L_1 = ((ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC *)L_0)->get_value_1(); if (!L_1) { goto IL_0038; } } { FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_2 = __this->get_shutterAngle_7(); NullCheck(L_2); float L_3 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_2)->get_value_1(); if ((!(((float)L_3) > ((float)(0.0f))))) { goto IL_0038; } } { bool L_4; L_4 = SystemInfo_get_supportsMotionVectors_mA7495F2AC4182D6D72C74687432F62AEEB7678D7(/*hidden argument*/NULL); if (!L_4) { goto IL_0038; } } { IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_5; L_5 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(((int32_t)13), /*hidden argument*/NULL); if (!L_5) { goto IL_0038; } } { IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_6; L_6 = RuntimeUtilities_get_isVREnabled_m630CAC93E5C49775D58A83000E3E78F599FDA3D3(/*hidden argument*/NULL); return (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); } IL_0038: { return (bool)0; } } // System.Void UnityEngine.Rendering.PostProcessing.MotionBlur::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlur__ctor_mABC4806405C8C23F6827A8719AAF4BCE505C2199 (MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter shutterAngle = new FloatParameter { value = 270f }; FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_0 = (FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 *)il2cpp_codegen_object_new(FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0_il2cpp_TypeInfo_var); FloatParameter__ctor_m9D086D769C6C1B3596C4A38B5ED8C7B401628650(L_0, /*hidden argument*/NULL); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_1 = L_0; NullCheck(L_1); ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_1)->set_value_1((270.0f)); __this->set_shutterAngle_7(L_1); // public IntParameter sampleCount = new IntParameter { value = 10 }; IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * L_2 = (IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 *)il2cpp_codegen_object_new(IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361_il2cpp_TypeInfo_var); IntParameter__ctor_mAD01DFAF328EEF972D980308CBBA0804F0BD1AD5(L_2, /*hidden argument*/NULL); IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * L_3 = L_2; NullCheck(L_3); ((ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D *)L_3)->set_value_1(((int32_t)10)); __this->set_sampleCount_8(L_3); PostProcessEffectSettings__ctor_m60531067359283C000461ED8A1FCF58FC1C4D0EB(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MotionBlurRenderer_GetCameraFlags_m8FBE177C22E2A6481ACB8B07639C32722A4D3CB9 (MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 * __this, const RuntimeMethod* method) { { // return DepthTextureMode.Depth | DepthTextureMode.MotionVectors; return (int32_t)(5); } } // System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::CreateTemporaryRT(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext,System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E (MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, int32_t ___nameID1, int32_t ___width2, int32_t ___height3, int32_t ___RTFormat4, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); // var rtDesc = context.GetDescriptor(0, RTFormat, RenderTextureReadWrite.Linear); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; int32_t L_3 = ___RTFormat4; NullCheck(L_2); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_4; L_4 = PostProcessRenderContext_GetDescriptor_m830411A853CE21A05476D5A9F1697DD707024D50(L_2, 0, L_3, 1, /*hidden argument*/NULL); V_0 = L_4; // rtDesc.width = width; int32_t L_5 = ___width2; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_5, /*hidden argument*/NULL); // rtDesc.height = height; int32_t L_6 = ___height3; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_6, /*hidden argument*/NULL); // cmd.GetTemporaryRT(nameID, rtDesc, FilterMode.Point); int32_t L_7 = ___nameID1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8 = V_0; NullCheck(L_1); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_1, L_7, L_8, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurRenderer_Render_m7D063770AD5D49DAA1CF9EA900F314627A1BB9CE (MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23D050BFD429F33A71161E97A87CDBCBCDA07DDC); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; float V_6 = 0.0f; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; int32_t V_13 = 0; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_14; memset((&V_14), 0, sizeof(V_14)); int32_t G_B5_0 = 0; { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // if (m_ResetHistory) bool L_2 = ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->get_m_ResetHistory_0(); if (!L_2) { goto IL_0034; } } { // cmd.BlitFullscreenTriangle(context.source, context.destination); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_4); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_4, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; NullCheck(L_6); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_7; L_7 = PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline(L_6, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_8 = V_14; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mD171E95AAD9752DDEACC8BAAF49BBEC3D98428FA(L_3, L_5, L_7, (bool)0, L_8, /*hidden argument*/NULL); // m_ResetHistory = false; ((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)__this)->set_m_ResetHistory_0((bool)0); // return; return; } IL_0034: { // var vectorRTFormat = RenderTextureFormat.RGHalf; V_1 = ((int32_t)13); // var packedRTFormat = RenderTextureFormat.ARGB2101010.IsSupported() // ? RenderTextureFormat.ARGB2101010 // : RenderTextureFormat.ARGB32; IL2CPP_RUNTIME_CLASS_INIT(TextureFormatUtilities_t1954B3FF2918CB96F58DF76B762C9DB84A46E9D0_il2cpp_TypeInfo_var); bool L_9; L_9 = TextureFormatUtilities_IsSupported_m177D5B54CB12E8D8BE5A25B66938549AE3D51345(8, /*hidden argument*/NULL); if (L_9) { goto IL_0042; } } { G_B5_0 = 0; goto IL_0043; } IL_0042: { G_B5_0 = 8; } IL_0043: { V_2 = G_B5_0; // var sheet = context.propertySheets.Get(context.resources.shaders.motionBlur); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_10 = ___context0; NullCheck(L_10); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_11; L_11 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_10, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_12 = ___context0; NullCheck(L_12); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_13; L_13 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_12, /*hidden argument*/NULL); NullCheck(L_13); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_14 = L_13->get_shaders_7(); NullCheck(L_14); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_15 = L_14->get_motionBlur_9(); NullCheck(L_11); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_16; L_16 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_11, L_15, /*hidden argument*/NULL); V_3 = L_16; // cmd.BeginSample("MotionBlur"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = V_0; NullCheck(L_17); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_17, _stringLiteral23D050BFD429F33A71161E97A87CDBCBCDA07DDC, /*hidden argument*/NULL); // int maxBlurPixels = (int)(kMaxBlurRadius * context.height / 100); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_18 = ___context0; NullCheck(L_18); int32_t L_19; L_19 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_18, /*hidden argument*/NULL); V_4 = il2cpp_codegen_cast_double_to_int(((float)((float)((float)il2cpp_codegen_multiply((float)(5.0f), (float)((float)((float)L_19))))/(float)(100.0f)))); // int tileSize = ((maxBlurPixels - 1) / 8 + 1) * 8; int32_t L_20 = V_4; V_5 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1))/(int32_t)8)), (int32_t)1)), (int32_t)8)); // var velocityScale = settings.shutterAngle / 360f; MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * L_21; L_21 = PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_RuntimeMethod_var); NullCheck(L_21); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_22 = L_21->get_shutterAngle_7(); float L_23; L_23 = ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_inline(L_22, /*hidden argument*/ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_RuntimeMethod_var); V_6 = ((float)((float)L_23/(float)(360.0f))); // sheet.properties.SetFloat(ShaderIDs.VelocityScale, velocityScale); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_24 = V_3; NullCheck(L_24); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_25; L_25 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_24, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_26 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_VelocityScale_42(); float L_27 = V_6; NullCheck(L_25); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_25, L_26, L_27, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.MaxBlurRadius, maxBlurPixels); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_28 = V_3; NullCheck(L_28); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_29; L_29 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_28, /*hidden argument*/NULL); int32_t L_30 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MaxBlurRadius_43(); int32_t L_31 = V_4; NullCheck(L_29); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_29, L_30, ((float)((float)L_31)), /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.RcpMaxBlurRadius, 1f / maxBlurPixels); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_32 = V_3; NullCheck(L_32); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_33; L_33 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_32, /*hidden argument*/NULL); int32_t L_34 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_RcpMaxBlurRadius_44(); int32_t L_35 = V_4; NullCheck(L_33); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_33, L_34, ((float)((float)(1.0f)/(float)((float)((float)L_35)))), /*hidden argument*/NULL); // int vbuffer = ShaderIDs.VelocityTex; int32_t L_36 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_VelocityTex_45(); V_7 = L_36; // CreateTemporaryRT(context, vbuffer, context.width, context.height, packedRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_37 = ___context0; int32_t L_38 = V_7; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_39 = ___context0; NullCheck(L_39); int32_t L_40; L_40 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_39, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_41 = ___context0; NullCheck(L_41); int32_t L_42; L_42 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_41, /*hidden argument*/NULL); int32_t L_43 = V_2; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_37, L_38, L_40, L_42, L_43, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, vbuffer, sheet, (int)Pass.VelocitySetup); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_45; L_45 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); int32_t L_46 = V_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_47; L_47 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_46, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_48 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_49 = V_14; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_44, L_45, L_47, L_48, 0, (bool)0, L_49, /*hidden argument*/NULL); // int tile2 = ShaderIDs.Tile2RT; int32_t L_50 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Tile2RT_46(); V_8 = L_50; // CreateTemporaryRT(context, tile2, context.width / 2, context.height / 2, vectorRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_51 = ___context0; int32_t L_52 = V_8; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_53 = ___context0; NullCheck(L_53); int32_t L_54; L_54 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_53, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_55 = ___context0; NullCheck(L_55); int32_t L_56; L_56 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_55, /*hidden argument*/NULL); int32_t L_57 = V_1; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_51, L_52, ((int32_t)((int32_t)L_54/(int32_t)2)), ((int32_t)((int32_t)L_56/(int32_t)2)), L_57, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(vbuffer, tile2, sheet, (int)Pass.TileMax1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_58 = V_0; int32_t L_59 = V_7; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_60; L_60 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_59, /*hidden argument*/NULL); int32_t L_61 = V_8; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_62; L_62 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_61, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_63 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_64 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_58, L_60, L_62, L_63, 1, (bool)0, L_64, /*hidden argument*/NULL); // int tile4 = ShaderIDs.Tile4RT; int32_t L_65 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Tile4RT_47(); V_9 = L_65; // CreateTemporaryRT(context, tile4, context.width / 4, context.height / 4, vectorRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_66 = ___context0; int32_t L_67 = V_9; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_68 = ___context0; NullCheck(L_68); int32_t L_69; L_69 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_68, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_70 = ___context0; NullCheck(L_70); int32_t L_71; L_71 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_70, /*hidden argument*/NULL); int32_t L_72 = V_1; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_66, L_67, ((int32_t)((int32_t)L_69/(int32_t)4)), ((int32_t)((int32_t)L_71/(int32_t)4)), L_72, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(tile2, tile4, sheet, (int)Pass.TileMax2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_73 = V_0; int32_t L_74 = V_8; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_75; L_75 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_74, /*hidden argument*/NULL); int32_t L_76 = V_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_77; L_77 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_76, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_78 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_79 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_73, L_75, L_77, L_78, 2, (bool)0, L_79, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(tile2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = V_0; int32_t L_81 = V_8; NullCheck(L_80); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_80, L_81, /*hidden argument*/NULL); // int tile8 = ShaderIDs.Tile8RT; int32_t L_82 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Tile8RT_48(); V_10 = L_82; // CreateTemporaryRT(context, tile8, context.width / 8, context.height / 8, vectorRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_83 = ___context0; int32_t L_84 = V_10; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_85 = ___context0; NullCheck(L_85); int32_t L_86; L_86 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_85, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_87 = ___context0; NullCheck(L_87); int32_t L_88; L_88 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_87, /*hidden argument*/NULL); int32_t L_89 = V_1; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_83, L_84, ((int32_t)((int32_t)L_86/(int32_t)8)), ((int32_t)((int32_t)L_88/(int32_t)8)), L_89, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(tile4, tile8, sheet, (int)Pass.TileMax2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_90 = V_0; int32_t L_91 = V_9; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_92; L_92 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_91, /*hidden argument*/NULL); int32_t L_93 = V_10; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_94; L_94 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_93, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_95 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_96 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_90, L_92, L_94, L_95, 2, (bool)0, L_96, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(tile4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_97 = V_0; int32_t L_98 = V_9; NullCheck(L_97); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_97, L_98, /*hidden argument*/NULL); // var tileMaxOffs = Vector2.one * (tileSize / 8f - 1f) * -0.5f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_99; L_99 = Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68(/*hidden argument*/NULL); int32_t L_100 = V_5; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_101; L_101 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_99, ((float)il2cpp_codegen_subtract((float)((float)((float)((float)((float)L_100))/(float)(8.0f))), (float)(1.0f))), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102; L_102 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_101, (-0.5f), /*hidden argument*/NULL); V_11 = L_102; // sheet.properties.SetVector(ShaderIDs.TileMaxOffs, tileMaxOffs); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_103 = V_3; NullCheck(L_103); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_104; L_104 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_103, /*hidden argument*/NULL); int32_t L_105 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TileMaxOffs_49(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_106 = V_11; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_107; L_107 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_106, /*hidden argument*/NULL); NullCheck(L_104); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_104, L_105, L_107, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.TileMaxLoop, (int)(tileSize / 8f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_108 = V_3; NullCheck(L_108); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_109; L_109 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_108, /*hidden argument*/NULL); int32_t L_110 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TileMaxLoop_50(); int32_t L_111 = V_5; NullCheck(L_109); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_109, L_110, ((float)((float)il2cpp_codegen_cast_double_to_int(((float)((float)((float)((float)L_111))/(float)(8.0f)))))), /*hidden argument*/NULL); // int tile = ShaderIDs.TileVRT; int32_t L_112 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TileVRT_51(); V_12 = L_112; // CreateTemporaryRT(context, tile, context.width / tileSize, context.height / tileSize, vectorRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_113 = ___context0; int32_t L_114 = V_12; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_115 = ___context0; NullCheck(L_115); int32_t L_116; L_116 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_115, /*hidden argument*/NULL); int32_t L_117 = V_5; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_118 = ___context0; NullCheck(L_118); int32_t L_119; L_119 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_118, /*hidden argument*/NULL); int32_t L_120 = V_5; int32_t L_121 = V_1; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_113, L_114, ((int32_t)((int32_t)L_116/(int32_t)L_117)), ((int32_t)((int32_t)L_119/(int32_t)L_120)), L_121, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(tile8, tile, sheet, (int)Pass.TileMaxV); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_122 = V_0; int32_t L_123 = V_10; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_124; L_124 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_123, /*hidden argument*/NULL); int32_t L_125 = V_12; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_126; L_126 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_125, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_127 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_128 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_122, L_124, L_126, L_127, 3, (bool)0, L_128, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(tile8); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_129 = V_0; int32_t L_130 = V_10; NullCheck(L_129); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_129, L_130, /*hidden argument*/NULL); // int neighborMax = ShaderIDs.NeighborMaxTex; int32_t L_131 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_NeighborMaxTex_52(); V_13 = L_131; // CreateTemporaryRT(context, neighborMax, context.width / tileSize, context.height / tileSize, vectorRTFormat); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_132 = ___context0; int32_t L_133 = V_13; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_134 = ___context0; NullCheck(L_134); int32_t L_135; L_135 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_134, /*hidden argument*/NULL); int32_t L_136 = V_5; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_137 = ___context0; NullCheck(L_137); int32_t L_138; L_138 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_137, /*hidden argument*/NULL); int32_t L_139 = V_5; int32_t L_140 = V_1; MotionBlurRenderer_CreateTemporaryRT_mD35099F366DC910373843C70F6EED1F5DA4B6D3E(__this, L_132, L_133, ((int32_t)((int32_t)L_135/(int32_t)L_136)), ((int32_t)((int32_t)L_138/(int32_t)L_139)), L_140, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(tile, neighborMax, sheet, (int)Pass.NeighborMax); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_141 = V_0; int32_t L_142 = V_12; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_143; L_143 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_142, /*hidden argument*/NULL); int32_t L_144 = V_13; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_145; L_145 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_144, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_146 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_147 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_141, L_143, L_145, L_146, 4, (bool)0, L_147, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(tile); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_148 = V_0; int32_t L_149 = V_12; NullCheck(L_148); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_148, L_149, /*hidden argument*/NULL); // sheet.properties.SetFloat(ShaderIDs.LoopCount, Mathf.Clamp(settings.sampleCount / 2, 1, 64)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_150 = V_3; NullCheck(L_150); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_151; L_151 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_150, /*hidden argument*/NULL); int32_t L_152 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LoopCount_53(); MotionBlur_tCC5C9D282548B1DD0A5B375699BC39B511207AF8 * L_153; L_153 = PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_inline(__this, /*hidden argument*/PostProcessEffectRenderer_1_get_settings_m0DD4A526BAD9151A4E3ADB8AF70E3831AA5830BF_RuntimeMethod_var); NullCheck(L_153); IntParameter_t3908C4597A565643C15D89D38CB9D2F467EDC361 * L_154 = L_153->get_sampleCount_8(); int32_t L_155; L_155 = ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_inline(L_154, /*hidden argument*/ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_RuntimeMethod_var); int32_t L_156; L_156 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(((int32_t)((int32_t)L_155/(int32_t)2)), 1, ((int32_t)64), /*hidden argument*/NULL); NullCheck(L_151); MaterialPropertyBlock_SetFloat_mD2F1653CEDB22B1A3EE844E353CF125A607AEDEC(L_151, L_152, ((float)((float)L_156)), /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(context.source, context.destination, sheet, (int)Pass.Reconstruction); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_157 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_158 = ___context0; NullCheck(L_158); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_159; L_159 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_158, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_160 = ___context0; NullCheck(L_160); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_161; L_161 = PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline(L_160, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_162 = V_3; il2cpp_codegen_initobj((&V_14), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_163 = V_14; RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_157, L_159, L_161, L_162, 5, (bool)0, L_163, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(vbuffer); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_164 = V_0; int32_t L_165 = V_7; NullCheck(L_164); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_164, L_165, /*hidden argument*/NULL); // cmd.ReleaseTemporaryRT(neighborMax); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_166 = V_0; int32_t L_167 = V_13; NullCheck(L_166); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_166, L_167, /*hidden argument*/NULL); // cmd.EndSample("MotionBlur"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_168 = V_0; NullCheck(L_168); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_168, _stringLiteral23D050BFD429F33A71161E97A87CDBCBCDA07DDC, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MotionBlurRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurRenderer__ctor_m94A7AABF7B45B4040B4C477565B2430D9E7E033F (MotionBlurRenderer_t8DFAA46F1188F8DD53726B7147BD22AD25E7C385 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_1__ctor_mF13F8DA3E794BCE0C77BD0DC57339B387027423F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PostProcessEffectRenderer_1__ctor_mF13F8DA3E794BCE0C77BD0DC57339B387027423F(__this, /*hidden argument*/PostProcessEffectRenderer_1__ctor_mF13F8DA3E794BCE0C77BD0DC57339B387027423F_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::.ctor(UnityEngine.Rendering.PostProcessing.AmbientOcclusion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO__ctor_m56A06D216B589373ACE0226330B14FC7409D99AC (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * ___settings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // readonly float[] m_SampleThickness = // { // Mathf.Sqrt(1f - 0.2f * 0.2f), // Mathf.Sqrt(1f - 0.4f * 0.4f), // Mathf.Sqrt(1f - 0.6f * 0.6f), // Mathf.Sqrt(1f - 0.8f * 0.8f), // Mathf.Sqrt(1f - 0.2f * 0.2f - 0.2f * 0.2f), // Mathf.Sqrt(1f - 0.2f * 0.2f - 0.4f * 0.4f), // Mathf.Sqrt(1f - 0.2f * 0.2f - 0.6f * 0.6f), // Mathf.Sqrt(1f - 0.2f * 0.2f - 0.8f * 0.8f), // Mathf.Sqrt(1f - 0.4f * 0.4f - 0.4f * 0.4f), // Mathf.Sqrt(1f - 0.4f * 0.4f - 0.6f * 0.6f), // Mathf.Sqrt(1f - 0.4f * 0.4f - 0.8f * 0.8f), // Mathf.Sqrt(1f - 0.6f * 0.6f - 0.6f * 0.6f) // }; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_0 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)12)); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_1 = L_0; float L_2; L_2 = sqrtf((0.959999979f)); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (float)L_2); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = L_1; float L_4; L_4 = sqrtf((0.839999974f)); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (float)L_4); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_5 = L_3; float L_6; L_6 = sqrtf((0.639999986f)); NullCheck(L_5); (L_5)->SetAt(static_cast(2), (float)L_6); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_7 = L_5; float L_8; L_8 = sqrtf((0.359999955f)); NullCheck(L_7); (L_7)->SetAt(static_cast(3), (float)L_8); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_9 = L_7; float L_10; L_10 = sqrtf((0.919999957f)); NullCheck(L_9); (L_9)->SetAt(static_cast(4), (float)L_10); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_11 = L_9; float L_12; L_12 = sqrtf((0.799999952f)); NullCheck(L_11); (L_11)->SetAt(static_cast(5), (float)L_12); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_13 = L_11; float L_14; L_14 = sqrtf((0.599999964f)); NullCheck(L_13); (L_13)->SetAt(static_cast(6), (float)L_14); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_15 = L_13; float L_16; L_16 = sqrtf((0.319999933f)); NullCheck(L_15); (L_15)->SetAt(static_cast(7), (float)L_16); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_17 = L_15; float L_18; L_18 = sqrtf((0.679999948f)); NullCheck(L_17); (L_17)->SetAt(static_cast(8), (float)L_18); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_19 = L_17; float L_20; L_20 = sqrtf((0.479999959f)); NullCheck(L_19); (L_19)->SetAt(static_cast(((int32_t)9)), (float)L_20); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_21 = L_19; float L_22; L_22 = sqrtf((0.199999928f)); NullCheck(L_21); (L_21)->SetAt(static_cast(((int32_t)10)), (float)L_22); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_23 = L_21; float L_24; L_24 = sqrtf((0.279999971f)); NullCheck(L_23); (L_23)->SetAt(static_cast(((int32_t)11)), (float)L_24); __this->set_m_SampleThickness_0(L_23); // readonly float[] m_InvThicknessTable = new float[12]; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_25 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)12)); __this->set_m_InvThicknessTable_1(L_25); // readonly float[] m_SampleWeightTable = new float[12]; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_26 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)12)); __this->set_m_SampleWeightTable_2(L_26); // readonly int[] m_ScaledWidths = new int[7]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_27 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)7); __this->set_m_ScaledWidths_3(L_27); // readonly int[] m_ScaledHeights = new int[7]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_28 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)7); __this->set_m_ScaledHeights_4(L_28); // readonly RenderTargetIdentifier[] m_MRT = // { // BuiltinRenderTextureType.GBuffer0, // Albedo, Occ // BuiltinRenderTextureType.CameraTarget // Ambient // }; RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_29 = (RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17*)SZArrayNew(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17_il2cpp_TypeInfo_var, (uint32_t)2); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_30 = L_29; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_31; L_31 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(((int32_t)10), /*hidden argument*/NULL); NullCheck(L_30); (L_30)->SetAt(static_cast(0), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_31); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_32 = L_30; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33; L_33 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_32); (L_32)->SetAt(static_cast(1), (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 )L_33); __this->set_m_MRT_9(L_32); // public MultiScaleVO(AmbientOcclusion settings) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // m_Settings = settings; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_34 = ___settings0; __this->set_m_Settings_5(L_34); // } return; } } // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MultiScaleVO_GetCameraFlags_mA3903D4962793D37F8FF7C9126699F6A25285F63 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, const RuntimeMethod* method) { { // return DepthTextureMode.Depth; return (int32_t)(1); } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::SetResources(UnityEngine.Rendering.PostProcessing.PostProcessResources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_SetResources_mD27AE95B42095C196E5C9F859FC65125C2B17CB7 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___resources0, const RuntimeMethod* method) { { // m_Resources = resources; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_0 = ___resources0; __this->set_m_Resources_7(L_0); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Alloc(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, int32_t ___size2, int32_t ___format3, bool ___uav4, const RuntimeMethod* method) { int32_t V_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); { // int sizeId = (int)size; int32_t L_0 = ___size2; V_0 = L_0; // cmd.GetTemporaryRT(id, new RenderTextureDescriptor // { // width = m_ScaledWidths[sizeId], // height = m_ScaledHeights[sizeId], // colorFormat = format, // depthBufferBits = 0, // volumeDepth = 1, // autoGenerateMips = false, // msaaSamples = 1, // enableRandomWrite = uav, // dimension = TextureDimension.Tex2D, // sRGB = false // }, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; int32_t L_2 = ___id1; il2cpp_codegen_initobj((&V_1), sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 )); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = __this->get_m_ScaledWidths_3(); int32_t L_4 = V_0; NullCheck(L_3); int32_t L_5 = L_4; int32_t L_6 = (L_3)->GetAt(static_cast(L_5)); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_6, /*hidden argument*/NULL); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_7 = __this->get_m_ScaledHeights_4(); int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; int32_t L_10 = (L_7)->GetAt(static_cast(L_9)); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_10, /*hidden argument*/NULL); int32_t L_11 = ___format3; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_11, /*hidden argument*/NULL); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 0, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 1, /*hidden argument*/NULL); RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), (bool)0, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 1, /*hidden argument*/NULL); bool L_12 = ___uav4; RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_12, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), (bool)0, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_13 = V_1; NullCheck(L_1); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_1, L_2, L_13, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::AllocArray(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel,UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, int32_t ___size2, int32_t ___format3, bool ___uav4, const RuntimeMethod* method) { int32_t V_0 = 0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); { // int sizeId = (int)size; int32_t L_0 = ___size2; V_0 = L_0; // cmd.GetTemporaryRT(id, new RenderTextureDescriptor // { // width = m_ScaledWidths[sizeId], // height = m_ScaledHeights[sizeId], // colorFormat = format, // depthBufferBits = 0, // volumeDepth = 16, // autoGenerateMips = false, // msaaSamples = 1, // enableRandomWrite = uav, // dimension = TextureDimension.Tex2DArray, // sRGB = false // }, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; int32_t L_2 = ___id1; il2cpp_codegen_initobj((&V_1), sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 )); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = __this->get_m_ScaledWidths_3(); int32_t L_4 = V_0; NullCheck(L_3); int32_t L_5 = L_4; int32_t L_6 = (L_3)->GetAt(static_cast(L_5)); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_6, /*hidden argument*/NULL); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_7 = __this->get_m_ScaledHeights_4(); int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; int32_t L_10 = (L_7)->GetAt(static_cast(L_9)); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_10, /*hidden argument*/NULL); int32_t L_11 = ___format3; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_11, /*hidden argument*/NULL); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 0, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), ((int32_t)16), /*hidden argument*/NULL); RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), (bool)0, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 1, /*hidden argument*/NULL); bool L_12 = ___uav4; RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), L_12, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 5, /*hidden argument*/NULL); RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), (bool)0, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_13 = V_1; NullCheck(L_1); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_1, L_2, L_13, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Release(UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___id1, const RuntimeMethod* method) { { // cmd.ReleaseTemporaryRT(id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; int32_t L_1 = ___id1; NullCheck(L_0); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_0, L_1, /*hidden argument*/NULL); // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateZBufferParams(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 MultiScaleVO_CalculateZBufferParams_mEBF313AA1309A44441338D1A4954CA65BB1F41B0 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { float V_0 = 0.0f; { // float fpn = camera.farClipPlane / camera.nearClipPlane; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); float L_1; L_1 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_0, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera0; NullCheck(L_2); float L_3; L_3 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_2, /*hidden argument*/NULL); V_0 = ((float)((float)L_1/(float)L_3)); // if (SystemInfo.usesReversedZBuffer) bool L_4; L_4 = SystemInfo_get_usesReversedZBuffer_m8042CE4D1276DAFD37C4F1015493E44132EA4AEE(/*hidden argument*/NULL); if (!L_4) { goto IL_0031; } } { // return new Vector4(fpn - 1f, 1f, 0f, 0f); float L_5 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), ((float)il2cpp_codegen_subtract((float)L_5, (float)(1.0f))), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); return L_6; } IL_0031: { // return new Vector4(1f - fpn, fpn, 0f, 0f); float L_7 = V_0; float L_8 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; memset((&L_9), 0, sizeof(L_9)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_9), ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_7)), L_8, (0.0f), (0.0f), /*hidden argument*/NULL); return L_9; } } // System.Single UnityEngine.Rendering.PostProcessing.MultiScaleVO::CalculateTanHalfFovHeight(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MultiScaleVO_CalculateTanHalfFovHeight_mFE5FFE28FE9DE669ED3FEC7CF576D250803028ED (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { // return 1f / camera.projectionMatrix[0, 0]; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0; NullCheck(L_0); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_0, /*hidden argument*/NULL); V_0 = L_1; float L_2; L_2 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), 0, 0, /*hidden argument*/NULL); return ((float)((float)(1.0f)/(float)L_2)); } } // UnityEngine.Vector2 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSize(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, int32_t ___mip0, const RuntimeMethod* method) { { // return new Vector2(m_ScaledWidths[(int)mip], m_ScaledHeights[(int)mip]); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ScaledWidths_3(); int32_t L_1 = ___mip0; NullCheck(L_0); int32_t L_2 = L_1; int32_t L_3 = (L_0)->GetAt(static_cast(L_2)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = __this->get_m_ScaledHeights_4(); int32_t L_5 = ___mip0; NullCheck(L_4); int32_t L_6 = L_5; int32_t L_7 = (L_4)->GetAt(static_cast(L_6)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_3)), ((float)((float)L_7)), /*hidden argument*/NULL); return L_8; } } // UnityEngine.Vector3 UnityEngine.Rendering.PostProcessing.MultiScaleVO::GetSizeArray(UnityEngine.Rendering.PostProcessing.MultiScaleVO/MipLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, int32_t ___mip0, const RuntimeMethod* method) { { // return new Vector3(m_ScaledWidths[(int)mip], m_ScaledHeights[(int)mip], 16); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ScaledWidths_3(); int32_t L_1 = ___mip0; NullCheck(L_0); int32_t L_2 = L_1; int32_t L_3 = (L_0)->GetAt(static_cast(L_2)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = __this->get_m_ScaledHeights_4(); int32_t L_5 = ___mip0; NullCheck(L_4); int32_t L_6 = L_5; int32_t L_7 = (L_4)->GetAt(static_cast(L_6)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; memset((&L_8), 0, sizeof(L_8)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), ((float)((float)L_3)), ((float)((float)L_7)), (16.0f), /*hidden argument*/NULL); return L_8; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::GenerateAOMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,UnityEngine.Rendering.RenderTargetIdentifier,System.Nullable`1,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_GenerateAOMap_m70485C868D89DEFF5B1F28DF0D799CA56DC4A673 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC ___depthMap3, bool ___invert4, bool ___isMSAA5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_3 = NULL; { // m_ScaledWidths[0] = camera.scaledPixelWidth * (RuntimeUtilities.isSinglePassStereoEnabled ? 2 : 1); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = __this->get_m_ScaledWidths_3(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera1; NullCheck(L_1); int32_t L_2; L_2 = Camera_get_scaledPixelWidth_mF317799ECE6CE2BC881FC5E2833027CEBD8A1510(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_3; L_3 = RuntimeUtilities_get_isSinglePassStereoEnabled_mFDB2526F0969161A197DEF6EFA75F6C367E5539F(/*hidden argument*/NULL); G_B1_0 = L_2; G_B1_1 = 0; G_B1_2 = L_0; if (L_3) { G_B2_0 = L_2; G_B2_1 = 0; G_B2_2 = L_0; goto IL_0017; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_0018; } IL_0017: { G_B3_0 = 2; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_0018: { NullCheck(G_B3_3); (G_B3_3)->SetAt(static_cast(G_B3_2), (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)G_B3_1, (int32_t)G_B3_0))); // m_ScaledHeights[0] = camera.scaledPixelHeight; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = __this->get_m_ScaledHeights_4(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera1; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_scaledPixelHeight_m41C06117C73D81B9C8E23AB269C8668D16A55948(L_5, /*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(0), (int32_t)L_6); // for (int i = 1; i < 7; i++) V_1 = 1; goto IL_0063; } IL_002c: { // int div = 1 << i; int32_t L_7 = V_1; V_2 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_7&(int32_t)((int32_t)31))))); // m_ScaledWidths[i] = (m_ScaledWidths[0] + (div - 1)) / div; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = __this->get_m_ScaledWidths_3(); int32_t L_9 = V_1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_10 = __this->get_m_ScaledWidths_3(); NullCheck(L_10); int32_t L_11 = 0; int32_t L_12 = (L_10)->GetAt(static_cast(L_11)); int32_t L_13 = V_2; int32_t L_14 = V_2; NullCheck(L_8); (L_8)->SetAt(static_cast(L_9), (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1))))/(int32_t)L_14))); // m_ScaledHeights[i] = (m_ScaledHeights[0] + (div - 1)) / div; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_15 = __this->get_m_ScaledHeights_4(); int32_t L_16 = V_1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_17 = __this->get_m_ScaledHeights_4(); NullCheck(L_17); int32_t L_18 = 0; int32_t L_19 = (L_17)->GetAt(static_cast(L_18)); int32_t L_20 = V_2; int32_t L_21 = V_2; NullCheck(L_15); (L_15)->SetAt(static_cast(L_16), (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1))))/(int32_t)L_21))); // for (int i = 1; i < 7; i++) int32_t L_22 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)); } IL_0063: { // for (int i = 1; i < 7; i++) int32_t L_23 = V_1; if ((((int32_t)L_23) < ((int32_t)7))) { goto IL_002c; } } { // PushAllocCommands(cmd, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = ___cmd0; bool L_25 = ___isMSAA5; MultiScaleVO_PushAllocCommands_m7A21589F1A087B3336433600FAB1CEE7F03E9F94(__this, L_24, L_25, /*hidden argument*/NULL); // PushDownsampleCommands(cmd, camera, depthMap, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_27 = ___camera1; Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC L_28 = ___depthMap3; bool L_29 = ___isMSAA5; MultiScaleVO_PushDownsampleCommands_mE617A997C8C8BFA926C2D45E7D13E4EC816E960B(__this, L_26, L_27, L_28, L_29, /*hidden argument*/NULL); // float tanHalfFovH = CalculateTanHalfFovHeight(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = ___camera1; float L_31; L_31 = MultiScaleVO_CalculateTanHalfFovHeight_mFE5FFE28FE9DE669ED3FEC7CF576D250803028ED(__this, L_30, /*hidden argument*/NULL); V_0 = L_31; // PushRenderCommands(cmd, ShaderIDs.TiledDepth1, ShaderIDs.Occlusion1, GetSizeArray(MipLevel.L3), tanHalfFovH, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_33 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth1_19(); int32_t L_34 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion1_23(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35; L_35 = MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4(__this, 3, /*hidden argument*/NULL); float L_36 = V_0; bool L_37 = ___isMSAA5; MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4(__this, L_32, L_33, L_34, L_35, L_36, L_37, /*hidden argument*/NULL); // PushRenderCommands(cmd, ShaderIDs.TiledDepth2, ShaderIDs.Occlusion2, GetSizeArray(MipLevel.L4), tanHalfFovH, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = ___cmd0; int32_t L_39 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth2_20(); int32_t L_40 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion2_24(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41; L_41 = MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4(__this, 4, /*hidden argument*/NULL); float L_42 = V_0; bool L_43 = ___isMSAA5; MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4(__this, L_38, L_39, L_40, L_41, L_42, L_43, /*hidden argument*/NULL); // PushRenderCommands(cmd, ShaderIDs.TiledDepth3, ShaderIDs.Occlusion3, GetSizeArray(MipLevel.L5), tanHalfFovH, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = ___cmd0; int32_t L_45 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth3_21(); int32_t L_46 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion3_25(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47; L_47 = MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4(__this, 5, /*hidden argument*/NULL); float L_48 = V_0; bool L_49 = ___isMSAA5; MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4(__this, L_44, L_45, L_46, L_47, L_48, L_49, /*hidden argument*/NULL); // PushRenderCommands(cmd, ShaderIDs.TiledDepth4, ShaderIDs.Occlusion4, GetSizeArray(MipLevel.L6), tanHalfFovH, isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_50 = ___cmd0; int32_t L_51 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth4_22(); int32_t L_52 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion4_26(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53; L_53 = MultiScaleVO_GetSizeArray_mAEE6EEB9207F52E0D5B240857EAA1E9E7CBB03F4(__this, 6, /*hidden argument*/NULL); float L_54 = V_0; bool L_55 = ___isMSAA5; MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4(__this, L_50, L_51, L_52, L_53, L_54, L_55, /*hidden argument*/NULL); // PushUpsampleCommands(cmd, ShaderIDs.LowDepth4, ShaderIDs.Occlusion4, ShaderIDs.LowDepth3, ShaderIDs.Occlusion3, ShaderIDs.Combined3, GetSize(MipLevel.L4), GetSize(MipLevel.L3), isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_56 = ___cmd0; int32_t L_57 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth4_18(); int32_t L_58 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion4_26(); int32_t L_59 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); int32_t L_60 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion3_25(); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_61; memset((&L_61), 0, sizeof(L_61)); Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184((&L_61), L_60, /*hidden argument*/Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); int32_t L_62 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined3_29(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_63; L_63 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_62, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_64; L_64 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 4, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_65; L_65 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_64, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66; L_66 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 3, /*hidden argument*/NULL); bool L_67 = ___isMSAA5; MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07(__this, L_56, L_57, L_58, L_59, L_61, L_63, L_65, L_66, L_67, (bool)0, /*hidden argument*/NULL); // PushUpsampleCommands(cmd, ShaderIDs.LowDepth3, ShaderIDs.Combined3, ShaderIDs.LowDepth2, ShaderIDs.Occlusion2, ShaderIDs.Combined2, GetSize(MipLevel.L3), GetSize(MipLevel.L2), isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_68 = ___cmd0; int32_t L_69 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); int32_t L_70 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined3_29(); int32_t L_71 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); int32_t L_72 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion2_24(); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_73; memset((&L_73), 0, sizeof(L_73)); Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184((&L_73), L_72, /*hidden argument*/Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); int32_t L_74 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined2_28(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_75; L_75 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_74, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_76; L_76 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_77; L_77 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_76, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_78; L_78 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 2, /*hidden argument*/NULL); bool L_79 = ___isMSAA5; MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07(__this, L_68, L_69, L_70, L_71, L_73, L_75, L_77, L_78, L_79, (bool)0, /*hidden argument*/NULL); // PushUpsampleCommands(cmd, ShaderIDs.LowDepth2, ShaderIDs.Combined2, ShaderIDs.LowDepth1, ShaderIDs.Occlusion1, ShaderIDs.Combined1, GetSize(MipLevel.L2), GetSize(MipLevel.L1), isMSAA); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_80 = ___cmd0; int32_t L_81 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); int32_t L_82 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined2_28(); int32_t L_83 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); int32_t L_84 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion1_23(); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_85; memset((&L_85), 0, sizeof(L_85)); Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184((&L_85), L_84, /*hidden argument*/Nullable_1__ctor_m9D7EBA0DE2F89A891507EC35157C70FC4DC81184_RuntimeMethod_var); int32_t L_86 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined1_27(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_87; L_87 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_86, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_88; L_88 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_89; L_89 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_88, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_90; L_90 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 1, /*hidden argument*/NULL); bool L_91 = ___isMSAA5; MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07(__this, L_80, L_81, L_82, L_83, L_85, L_87, L_89, L_90, L_91, (bool)0, /*hidden argument*/NULL); // PushUpsampleCommands(cmd, ShaderIDs.LowDepth1, ShaderIDs.Combined1, ShaderIDs.LinearDepth, null, destination, GetSize(MipLevel.L1), GetSize(MipLevel.Original), isMSAA, invert); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_92 = ___cmd0; int32_t L_93 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); int32_t L_94 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined1_27(); int32_t L_95 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LinearDepth_14(); il2cpp_codegen_initobj((&V_3), sizeof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 )); Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 L_96 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_97 = ___destination2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_98; L_98 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_99; L_99 = Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline(L_98, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_100; L_100 = MultiScaleVO_GetSize_mA0FA9BEFA50D233B1A43D84566C473C0CDAEEC42(__this, 0, /*hidden argument*/NULL); bool L_101 = ___isMSAA5; bool L_102 = ___invert4; MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07(__this, L_92, L_93, L_94, L_95, L_96, L_97, L_99, L_100, L_101, L_102, /*hidden argument*/NULL); // PushReleaseCommands(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_103 = ___cmd0; MultiScaleVO_PushReleaseCommands_m0F91F4240F3C4FD77F9E55C171CAC3F85479C423(__this, L_103, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushAllocCommands(UnityEngine.Rendering.CommandBuffer,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushAllocCommands_m7A21589F1A087B3336433600FAB1CEE7F03E9F94 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, bool ___isMSAA1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(isMSAA) bool L_0 = ___isMSAA1; if (!L_0) { goto IL_0107; } } { // Alloc(cmd, ShaderIDs.LinearDepth, MipLevel.Original, RenderTextureFormat.RGHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_2 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LinearDepth_14(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_1, L_2, 0, ((int32_t)13), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth1, MipLevel.L1, RenderTextureFormat.RGFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; int32_t L_4 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_3, L_4, 1, ((int32_t)12), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth2, MipLevel.L2, RenderTextureFormat.RGFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_5 = ___cmd0; int32_t L_6 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_5, L_6, 2, ((int32_t)12), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth3, MipLevel.L3, RenderTextureFormat.RGFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; int32_t L_8 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_7, L_8, 3, ((int32_t)12), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth4, MipLevel.L4, RenderTextureFormat.RGFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_9 = ___cmd0; int32_t L_10 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth4_18(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_9, L_10, 4, ((int32_t)12), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth1, MipLevel.L3, RenderTextureFormat.RGHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_11 = ___cmd0; int32_t L_12 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth1_19(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_11, L_12, 3, ((int32_t)13), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth2, MipLevel.L4, RenderTextureFormat.RGHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = ___cmd0; int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth2_20(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_13, L_14, 4, ((int32_t)13), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth3, MipLevel.L5, RenderTextureFormat.RGHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15 = ___cmd0; int32_t L_16 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth3_21(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_15, L_16, 5, ((int32_t)13), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth4, MipLevel.L6, RenderTextureFormat.RGHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = ___cmd0; int32_t L_18 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth4_22(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_17, L_18, 6, ((int32_t)13), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion1, MipLevel.L1, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = ___cmd0; int32_t L_20 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion1_23(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_19, L_20, 1, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion2, MipLevel.L2, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd0; int32_t L_22 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion2_24(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_21, L_22, 2, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion3, MipLevel.L3, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_23 = ___cmd0; int32_t L_24 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion3_25(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_23, L_24, 3, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion4, MipLevel.L4, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_25 = ___cmd0; int32_t L_26 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion4_26(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_25, L_26, 4, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined1, MipLevel.L1, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = ___cmd0; int32_t L_28 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined1_27(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_27, L_28, 1, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined2, MipLevel.L2, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = ___cmd0; int32_t L_30 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined2_28(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_29, L_30, 2, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined3, MipLevel.L3, RenderTextureFormat.RG16, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = ___cmd0; int32_t L_32 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined3_29(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_31, L_32, 3, ((int32_t)25), (bool)1, /*hidden argument*/NULL); // } return; } IL_0107: { // Alloc(cmd, ShaderIDs.LinearDepth, MipLevel.Original, RenderTextureFormat.RHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_33 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_34 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LinearDepth_14(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_33, L_34, 0, ((int32_t)15), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth1, MipLevel.L1, RenderTextureFormat.RFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_35 = ___cmd0; int32_t L_36 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_35, L_36, 1, ((int32_t)14), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth2, MipLevel.L2, RenderTextureFormat.RFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = ___cmd0; int32_t L_38 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_37, L_38, 2, ((int32_t)14), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth3, MipLevel.L3, RenderTextureFormat.RFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = ___cmd0; int32_t L_40 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_39, L_40, 3, ((int32_t)14), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.LowDepth4, MipLevel.L4, RenderTextureFormat.RFloat, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = ___cmd0; int32_t L_42 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth4_18(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_41, L_42, 4, ((int32_t)14), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth1, MipLevel.L3, RenderTextureFormat.RHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = ___cmd0; int32_t L_44 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth1_19(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_43, L_44, 3, ((int32_t)15), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth2, MipLevel.L4, RenderTextureFormat.RHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_45 = ___cmd0; int32_t L_46 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth2_20(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_45, L_46, 4, ((int32_t)15), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth3, MipLevel.L5, RenderTextureFormat.RHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_47 = ___cmd0; int32_t L_48 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth3_21(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_47, L_48, 5, ((int32_t)15), (bool)1, /*hidden argument*/NULL); // AllocArray(cmd, ShaderIDs.TiledDepth4, MipLevel.L6, RenderTextureFormat.RHalf, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_49 = ___cmd0; int32_t L_50 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth4_22(); MultiScaleVO_AllocArray_m296844C4BD4B7823383E86CC44AEF787C095F401(__this, L_49, L_50, 6, ((int32_t)15), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion1, MipLevel.L1, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_51 = ___cmd0; int32_t L_52 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion1_23(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_51, L_52, 1, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion2, MipLevel.L2, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = ___cmd0; int32_t L_54 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion2_24(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_53, L_54, 2, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion3, MipLevel.L3, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_55 = ___cmd0; int32_t L_56 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion3_25(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_55, L_56, 3, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Occlusion4, MipLevel.L4, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_57 = ___cmd0; int32_t L_58 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion4_26(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_57, L_58, 4, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined1, MipLevel.L1, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_59 = ___cmd0; int32_t L_60 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined1_27(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_59, L_60, 1, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined2, MipLevel.L2, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_61 = ___cmd0; int32_t L_62 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined2_28(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_61, L_62, 2, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // Alloc(cmd, ShaderIDs.Combined3, MipLevel.L3, RenderTextureFormat.R8, true); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd0; int32_t L_64 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined3_29(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_63, L_64, 3, ((int32_t)16), (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDownsampleCommands(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,System.Nullable`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushDownsampleCommands_mE617A997C8C8BFA926C2D45E7D13E4EC816E960B (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC ___depthMap2, bool ___isMSAA3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D241066AA3CA3189B9D889C4AB550077ADF2EEA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2EE0183F8FED6D18467BC9DE4920BBBAEE7E5F1B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral30F9E16B401766B077D4541C48B941A5D38E1143); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral314C9E969D67735A83660A4EB2F858B7125D1B1C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral323963DF317DC6BC8F537946FC4C749433948E1A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral54F01DC3E843B62C5D580897445264637A3E38FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6793C5F669DCA5A96F515BF83C7C0281CEC52708); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76828C0BCA127C29832C5627B24BEE1494C84A54); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral769C1E9F42F556AB69DFFC203099EDAC5A732B0B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC07611980F307C4424521546EBCEDE59C941BA4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE3415D9DECDC4D8427864F65C19AE868B471E39); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDDE51C3E268895CB5B8817EB5DF754C6CE44DD5F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE32ABDC7FB4496502FDB3673484B236DE8B69B79); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6FF7945A3CCF30F1802B588D2DAA965954F4E98); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF88D019D310EFCC979975957D01E97BE7C0390BC); s_Il2CppMethodInitialized = true; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_2 = NULL; int32_t V_3 = 0; Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_4; memset((&V_4), 0, sizeof(V_4)); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B7_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B6_0 = NULL; String_t* G_B8_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B8_1 = NULL; int32_t G_B13_0 = 0; { // bool needDepthMapRelease = false; V_1 = (bool)0; // if (depthMap != null) bool L_0; L_0 = Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_inline((Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC *)(&___depthMap2), /*hidden argument*/Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_RuntimeMethod_var); if (!L_0) { goto IL_0015; } } { // depthMapId = depthMap.Value; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; L_1 = Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF((Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC *)(&___depthMap2), /*hidden argument*/Nullable_1_get_Value_m1F1CCEE70745B006D2E867FBBE6DA44E989251EF_RuntimeMethod_var); V_0 = L_1; // } goto IL_0063; } IL_0015: { // if (!RuntimeUtilities.IsResolvedDepthAvailable(camera)) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___camera1; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_3; L_3 = RuntimeUtilities_IsResolvedDepthAvailable_m341EB453C8740627EDF85F4C156BDD86A97FB8C9(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_005c; } } { // Alloc(cmd, ShaderIDs.DepthCopy, MipLevel.Original, RenderTextureFormat.RFloat, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_5 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthCopy_13(); MultiScaleVO_Alloc_mEBE942BF91ACC8F002E4718F51BF4D2AF0CBDD20(__this, L_4, L_5, 0, ((int32_t)14), (bool)0, /*hidden argument*/NULL); // depthMapId = new RenderTargetIdentifier(ShaderIDs.DepthCopy); int32_t L_6 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthCopy_13(); RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&V_0), L_6, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, depthMapId, m_PropertySheet, (int)Pass.DepthCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8; L_8 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = V_0; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_10 = __this->get_m_PropertySheet_6(); il2cpp_codegen_initobj((&V_4), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_11 = V_4; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_7, L_8, L_9, L_10, 0, (bool)0, L_11, /*hidden argument*/NULL); // needDepthMapRelease = true; V_1 = (bool)1; // } goto IL_0063; } IL_005c: { // depthMapId = BuiltinRenderTextureType.ResolvedDepth; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(5, /*hidden argument*/NULL); V_0 = L_12; } IL_0063: { // var cs = m_Resources.computeShaders.multiScaleAODownsample1; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_13 = __this->get_m_Resources_7(); NullCheck(L_13); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_14 = L_13->get_computeShaders_8(); NullCheck(L_14); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_15 = L_14->get_multiScaleAODownsample1_7(); V_2 = L_15; // int kernel = cs.FindKernel(isMSAA ? "MultiScaleVODownsample1_MSAA" : "MultiScaleVODownsample1"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_16 = V_2; bool L_17 = ___isMSAA3; G_B6_0 = L_16; if (L_17) { G_B7_0 = L_16; goto IL_0080; } } { G_B8_0 = _stringLiteralC07611980F307C4424521546EBCEDE59C941BA4D; G_B8_1 = G_B6_0; goto IL_0085; } IL_0080: { G_B8_0 = _stringLiteral2EE0183F8FED6D18467BC9DE4920BBBAEE7E5F1B; G_B8_1 = G_B7_0; } IL_0085: { NullCheck(G_B8_1); int32_t L_18; L_18 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(G_B8_1, G_B8_0, /*hidden argument*/NULL); V_3 = L_18; // cmd.SetComputeTextureParam(cs, kernel, "LinearZ", ShaderIDs.LinearDepth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_19 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_20 = V_2; int32_t L_21 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_22 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LinearDepth_14(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_23; L_23 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_22, /*hidden argument*/NULL); NullCheck(L_19); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_19, L_20, L_21, _stringLiteral6793C5F669DCA5A96F515BF83C7C0281CEC52708, L_23, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS2x", ShaderIDs.LowDepth1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_25 = V_2; int32_t L_26 = V_3; int32_t L_27 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28; L_28 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_27, /*hidden argument*/NULL); NullCheck(L_24); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_24, L_25, L_26, _stringLiteralE32ABDC7FB4496502FDB3673484B236DE8B69B79, L_28, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS4x", ShaderIDs.LowDepth2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_30 = V_2; int32_t L_31 = V_3; int32_t L_32 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33; L_33 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_32, /*hidden argument*/NULL); NullCheck(L_29); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_29, L_30, L_31, _stringLiteral314C9E969D67735A83660A4EB2F858B7125D1B1C, L_33, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS2xAtlas", ShaderIDs.TiledDepth1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_34 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_35 = V_2; int32_t L_36 = V_3; int32_t L_37 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth1_19(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_38; L_38 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_37, /*hidden argument*/NULL); NullCheck(L_34); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_34, L_35, L_36, _stringLiteral54F01DC3E843B62C5D580897445264637A3E38FF, L_38, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS4xAtlas", ShaderIDs.TiledDepth2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_39 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_40 = V_2; int32_t L_41 = V_3; int32_t L_42 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth2_20(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_43; L_43 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_42, /*hidden argument*/NULL); NullCheck(L_39); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_39, L_40, L_41, _stringLiteral769C1E9F42F556AB69DFFC203099EDAC5A732B0B, L_43, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(cs, "ZBufferParams", CalculateZBufferParams(camera)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_44 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_45 = V_2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_46 = ___camera1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = MultiScaleVO_CalculateZBufferParams_mEBF313AA1309A44441338D1A4954CA65BB1F41B0(__this, L_46, /*hidden argument*/NULL); NullCheck(L_44); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_44, L_45, _stringLiteralCE3415D9DECDC4D8427864F65C19AE868B471E39, L_47, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "Depth", depthMapId); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_48 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_49 = V_2; int32_t L_50 = V_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_51 = V_0; NullCheck(L_48); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_48, L_49, L_50, _stringLiteralF88D019D310EFCC979975957D01E97BE7C0390BC, L_51, /*hidden argument*/NULL); // cmd.DispatchCompute(cs, kernel, m_ScaledWidths[(int)MipLevel.L4], m_ScaledHeights[(int)MipLevel.L4], 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_53 = V_2; int32_t L_54 = V_3; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_55 = __this->get_m_ScaledWidths_3(); NullCheck(L_55); int32_t L_56 = 4; int32_t L_57 = (L_55)->GetAt(static_cast(L_56)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_58 = __this->get_m_ScaledHeights_4(); NullCheck(L_58); int32_t L_59 = 4; int32_t L_60 = (L_58)->GetAt(static_cast(L_59)); NullCheck(L_52); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_52, L_53, L_54, L_57, L_60, 1, /*hidden argument*/NULL); // if (needDepthMapRelease) bool L_61 = V_1; if (!L_61) { goto IL_0147; } } { // Release(cmd, ShaderIDs.DepthCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_62 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_63 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_DepthCopy_13(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_62, L_63, /*hidden argument*/NULL); } IL_0147: { // cs = m_Resources.computeShaders.multiScaleAODownsample2; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_64 = __this->get_m_Resources_7(); NullCheck(L_64); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_65 = L_64->get_computeShaders_8(); NullCheck(L_65); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_66 = L_65->get_multiScaleAODownsample2_8(); V_2 = L_66; // kernel = isMSAA ? cs.FindKernel("MultiScaleVODownsample2_MSAA") : cs.FindKernel("MultiScaleVODownsample2"); bool L_67 = ___isMSAA3; if (L_67) { goto IL_0169; } } { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_68 = V_2; NullCheck(L_68); int32_t L_69; L_69 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_68, _stringLiteral323963DF317DC6BC8F537946FC4C749433948E1A, /*hidden argument*/NULL); G_B13_0 = L_69; goto IL_0174; } IL_0169: { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_70 = V_2; NullCheck(L_70); int32_t L_71; L_71 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_70, _stringLiteralDDE51C3E268895CB5B8817EB5DF754C6CE44DD5F, /*hidden argument*/NULL); G_B13_0 = L_71; } IL_0174: { V_3 = G_B13_0; // cmd.SetComputeTextureParam(cs, kernel, "DS4x", ShaderIDs.LowDepth2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_72 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_73 = V_2; int32_t L_74 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_75 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_76; L_76 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_75, /*hidden argument*/NULL); NullCheck(L_72); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_72, L_73, L_74, _stringLiteral314C9E969D67735A83660A4EB2F858B7125D1B1C, L_76, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS8x", ShaderIDs.LowDepth3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_77 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_78 = V_2; int32_t L_79 = V_3; int32_t L_80 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_81; L_81 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_80, /*hidden argument*/NULL); NullCheck(L_77); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_77, L_78, L_79, _stringLiteralE6FF7945A3CCF30F1802B588D2DAA965954F4E98, L_81, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS16x", ShaderIDs.LowDepth4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_82 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_83 = V_2; int32_t L_84 = V_3; int32_t L_85 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth4_18(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_86; L_86 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_85, /*hidden argument*/NULL); NullCheck(L_82); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_82, L_83, L_84, _stringLiteral76828C0BCA127C29832C5627B24BEE1494C84A54, L_86, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS8xAtlas", ShaderIDs.TiledDepth3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_87 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_88 = V_2; int32_t L_89 = V_3; int32_t L_90 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth3_21(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_91; L_91 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_90, /*hidden argument*/NULL); NullCheck(L_87); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_87, L_88, L_89, _stringLiteral1D241066AA3CA3189B9D889C4AB550077ADF2EEA, L_91, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DS16xAtlas", ShaderIDs.TiledDepth4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_92 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_93 = V_2; int32_t L_94 = V_3; int32_t L_95 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth4_22(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_96; L_96 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_95, /*hidden argument*/NULL); NullCheck(L_92); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_92, L_93, L_94, _stringLiteral30F9E16B401766B077D4541C48B941A5D38E1143, L_96, /*hidden argument*/NULL); // cmd.DispatchCompute(cs, kernel, m_ScaledWidths[(int)MipLevel.L6], m_ScaledHeights[(int)MipLevel.L6], 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_97 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_98 = V_2; int32_t L_99 = V_3; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_100 = __this->get_m_ScaledWidths_3(); NullCheck(L_100); int32_t L_101 = 6; int32_t L_102 = (L_100)->GetAt(static_cast(L_101)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_103 = __this->get_m_ScaledHeights_4(); NullCheck(L_103); int32_t L_104 = 6; int32_t L_105 = (L_103)->GetAt(static_cast(L_104)); NullCheck(L_97); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_97, L_98, L_99, L_102, L_105, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushRenderCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Vector3,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushRenderCommands_mEDA72E38796BCEEF37245068F8DD72D5CEDFDCB4 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___source1, int32_t ___destination2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___sourceSize3, float ___tanHalfFovH4, bool ___isMSAA5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2FA0F281FB2209FCDFEB75AAB80400029B596518); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66F6958905BA7CD5CB681E6E56E9675450113205); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79CA5D5AC84C9565FF72D7572768CFF6F5A281B6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8FE87B74B92C5E234F7C885D04249B8E51437634); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9CFA66C1329DB5EFA71B026D4F1AB372C4CB1D65); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA875201E6D3A3B754EC809B3BF73A451036B1E0B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE23EC040182D650E8DB9B44C1CFFB63776C932C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA05C5B5DCEC1F67308ABD0F452D2E928E174A05); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_3 = NULL; int32_t V_4 = 0; uint32_t V_5 = 0; uint32_t V_6 = 0; uint32_t V_7 = 0; int32_t V_8 = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* V_9 = NULL; int32_t V_10 = 0; float V_11 = 0.0f; int32_t V_12 = 0; int32_t G_B14_0 = 0; { // float thicknessMultiplier = 2f * tanHalfFovH * kScreenspaceDiameter / sourceSize.x; float L_0 = ___tanHalfFovH4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___sourceSize3; float L_2 = L_1.get_x_2(); V_0 = ((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_0)), (float)(10.0f)))/(float)L_2)); // if (RuntimeUtilities.isSinglePassStereoEnabled) IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); bool L_3; L_3 = RuntimeUtilities_get_isSinglePassStereoEnabled_mFDB2526F0969161A197DEF6EFA75F6C367E5539F(/*hidden argument*/NULL); if (!L_3) { goto IL_0026; } } { // thicknessMultiplier *= 2f; float L_4 = V_0; V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(2.0f))); } IL_0026: { // float inverseRangeFactor = 1f / thicknessMultiplier; float L_5 = V_0; V_1 = ((float)((float)(1.0f)/(float)L_5)); // for (int i = 0; i < 12; i++) V_8 = 0; goto IL_004d; } IL_0033: { // m_InvThicknessTable[i] = inverseRangeFactor / m_SampleThickness[i]; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_6 = __this->get_m_InvThicknessTable_1(); int32_t L_7 = V_8; float L_8 = V_1; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_9 = __this->get_m_SampleThickness_0(); int32_t L_10 = V_8; NullCheck(L_9); int32_t L_11 = L_10; float L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (float)((float)((float)L_8/(float)L_12))); // for (int i = 0; i < 12; i++) int32_t L_13 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_004d: { // for (int i = 0; i < 12; i++) int32_t L_14 = V_8; if ((((int32_t)L_14) < ((int32_t)((int32_t)12)))) { goto IL_0033; } } { // m_SampleWeightTable[ 0] = 4 * m_SampleThickness[ 0]; // Axial SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_15 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_16 = __this->get_m_SampleThickness_0(); NullCheck(L_16); int32_t L_17 = 0; float L_18 = (L_16)->GetAt(static_cast(L_17)); NullCheck(L_15); (L_15)->SetAt(static_cast(0), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_18))); // m_SampleWeightTable[ 1] = 4 * m_SampleThickness[ 1]; // Axial SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_19 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_20 = __this->get_m_SampleThickness_0(); NullCheck(L_20); int32_t L_21 = 1; float L_22 = (L_20)->GetAt(static_cast(L_21)); NullCheck(L_19); (L_19)->SetAt(static_cast(1), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_22))); // m_SampleWeightTable[ 2] = 4 * m_SampleThickness[ 2]; // Axial SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_23 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_24 = __this->get_m_SampleThickness_0(); NullCheck(L_24); int32_t L_25 = 2; float L_26 = (L_24)->GetAt(static_cast(L_25)); NullCheck(L_23); (L_23)->SetAt(static_cast(2), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_26))); // m_SampleWeightTable[ 3] = 4 * m_SampleThickness[ 3]; // Axial SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_27 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_28 = __this->get_m_SampleThickness_0(); NullCheck(L_28); int32_t L_29 = 3; float L_30 = (L_28)->GetAt(static_cast(L_29)); NullCheck(L_27); (L_27)->SetAt(static_cast(3), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_30))); // m_SampleWeightTable[ 4] = 4 * m_SampleThickness[ 4]; // Diagonal SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_31 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_32 = __this->get_m_SampleThickness_0(); NullCheck(L_32); int32_t L_33 = 4; float L_34 = (L_32)->GetAt(static_cast(L_33)); NullCheck(L_31); (L_31)->SetAt(static_cast(4), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_34))); // m_SampleWeightTable[ 5] = 8 * m_SampleThickness[ 5]; // L-shaped SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_35 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_36 = __this->get_m_SampleThickness_0(); NullCheck(L_36); int32_t L_37 = 5; float L_38 = (L_36)->GetAt(static_cast(L_37)); NullCheck(L_35); (L_35)->SetAt(static_cast(5), (float)((float)il2cpp_codegen_multiply((float)(8.0f), (float)L_38))); // m_SampleWeightTable[ 6] = 8 * m_SampleThickness[ 6]; // L-shaped SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_39 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_40 = __this->get_m_SampleThickness_0(); NullCheck(L_40); int32_t L_41 = 6; float L_42 = (L_40)->GetAt(static_cast(L_41)); NullCheck(L_39); (L_39)->SetAt(static_cast(6), (float)((float)il2cpp_codegen_multiply((float)(8.0f), (float)L_42))); // m_SampleWeightTable[ 7] = 8 * m_SampleThickness[ 7]; // L-shaped SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_43 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_44 = __this->get_m_SampleThickness_0(); NullCheck(L_44); int32_t L_45 = 7; float L_46 = (L_44)->GetAt(static_cast(L_45)); NullCheck(L_43); (L_43)->SetAt(static_cast(7), (float)((float)il2cpp_codegen_multiply((float)(8.0f), (float)L_46))); // m_SampleWeightTable[ 8] = 4 * m_SampleThickness[ 8]; // Diagonal SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_47 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_48 = __this->get_m_SampleThickness_0(); NullCheck(L_48); int32_t L_49 = 8; float L_50 = (L_48)->GetAt(static_cast(L_49)); NullCheck(L_47); (L_47)->SetAt(static_cast(8), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_50))); // m_SampleWeightTable[ 9] = 8 * m_SampleThickness[ 9]; // L-shaped SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_51 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_52 = __this->get_m_SampleThickness_0(); NullCheck(L_52); int32_t L_53 = ((int32_t)9); float L_54 = (L_52)->GetAt(static_cast(L_53)); NullCheck(L_51); (L_51)->SetAt(static_cast(((int32_t)9)), (float)((float)il2cpp_codegen_multiply((float)(8.0f), (float)L_54))); // m_SampleWeightTable[10] = 8 * m_SampleThickness[10]; // L-shaped SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_55 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_56 = __this->get_m_SampleThickness_0(); NullCheck(L_56); int32_t L_57 = ((int32_t)10); float L_58 = (L_56)->GetAt(static_cast(L_57)); NullCheck(L_55); (L_55)->SetAt(static_cast(((int32_t)10)), (float)((float)il2cpp_codegen_multiply((float)(8.0f), (float)L_58))); // m_SampleWeightTable[11] = 4 * m_SampleThickness[11]; // Diagonal SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_59 = __this->get_m_SampleWeightTable_2(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_60 = __this->get_m_SampleThickness_0(); NullCheck(L_60); int32_t L_61 = ((int32_t)11); float L_62 = (L_60)->GetAt(static_cast(L_61)); NullCheck(L_59); (L_59)->SetAt(static_cast(((int32_t)11)), (float)((float)il2cpp_codegen_multiply((float)(4.0f), (float)L_62))); // m_SampleWeightTable[0] = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_63 = __this->get_m_SampleWeightTable_2(); NullCheck(L_63); (L_63)->SetAt(static_cast(0), (float)(0.0f)); // m_SampleWeightTable[2] = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_64 = __this->get_m_SampleWeightTable_2(); NullCheck(L_64); (L_64)->SetAt(static_cast(2), (float)(0.0f)); // m_SampleWeightTable[5] = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_65 = __this->get_m_SampleWeightTable_2(); NullCheck(L_65); (L_65)->SetAt(static_cast(5), (float)(0.0f)); // m_SampleWeightTable[7] = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_66 = __this->get_m_SampleWeightTable_2(); NullCheck(L_66); (L_66)->SetAt(static_cast(7), (float)(0.0f)); // m_SampleWeightTable[9] = 0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_67 = __this->get_m_SampleWeightTable_2(); NullCheck(L_67); (L_67)->SetAt(static_cast(((int32_t)9)), (float)(0.0f)); // var totalWeight = 0f; V_2 = (0.0f); // foreach (float w in m_SampleWeightTable) SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_68 = __this->get_m_SampleWeightTable_2(); V_9 = L_68; V_10 = 0; goto IL_01c8; } IL_01b6: { // foreach (float w in m_SampleWeightTable) SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_69 = V_9; int32_t L_70 = V_10; NullCheck(L_69); int32_t L_71 = L_70; float L_72 = (L_69)->GetAt(static_cast(L_71)); V_11 = L_72; // totalWeight += w; float L_73 = V_2; float L_74 = V_11; V_2 = ((float)il2cpp_codegen_add((float)L_73, (float)L_74)); int32_t L_75 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_75, (int32_t)1)); } IL_01c8: { // foreach (float w in m_SampleWeightTable) int32_t L_76 = V_10; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_77 = V_9; NullCheck(L_77); if ((((int32_t)L_76) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_77)->max_length)))))) { goto IL_01b6; } } { // for (int i = 0; i < m_SampleWeightTable.Length; i++) V_12 = 0; goto IL_01ed; } IL_01d5: { // m_SampleWeightTable[i] /= totalWeight; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_78 = __this->get_m_SampleWeightTable_2(); int32_t L_79 = V_12; NullCheck(L_78); float* L_80 = ((L_78)->GetAddressAt(static_cast(L_79))); float L_81 = *((float*)L_80); float L_82 = V_2; *((float*)L_80) = (float)((float)((float)L_81/(float)L_82)); // for (int i = 0; i < m_SampleWeightTable.Length; i++) int32_t L_83 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_83, (int32_t)1)); } IL_01ed: { // for (int i = 0; i < m_SampleWeightTable.Length; i++) int32_t L_84 = V_12; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_85 = __this->get_m_SampleWeightTable_2(); NullCheck(L_85); if ((((int32_t)L_84) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_85)->max_length)))))) { goto IL_01d5; } } { // var cs = m_Resources.computeShaders.multiScaleAORender; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_86 = __this->get_m_Resources_7(); NullCheck(L_86); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_87 = L_86->get_computeShaders_8(); NullCheck(L_87); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_88 = L_87->get_multiScaleAORender_9(); V_3 = L_88; // int kernel = isMSAA ? cs.FindKernel("MultiScaleVORender_MSAA_interleaved") : cs.FindKernel("MultiScaleVORender_interleaved"); bool L_89 = ___isMSAA5; if (L_89) { goto IL_021b; } } { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_90 = V_3; NullCheck(L_90); int32_t L_91; L_91 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_90, _stringLiteral66F6958905BA7CD5CB681E6E56E9675450113205, /*hidden argument*/NULL); G_B14_0 = L_91; goto IL_0226; } IL_021b: { ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_92 = V_3; NullCheck(L_92); int32_t L_93; L_93 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(L_92, _stringLiteral8FE87B74B92C5E234F7C885D04249B8E51437634, /*hidden argument*/NULL); G_B14_0 = L_93; } IL_0226: { V_4 = G_B14_0; // cmd.SetComputeFloatParams(cs, "gInvThicknessTable", m_InvThicknessTable); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_94 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_95 = V_3; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_96 = __this->get_m_InvThicknessTable_1(); NullCheck(L_94); CommandBuffer_SetComputeFloatParams_mD7A6E4DA35E386BA0138EBB1A31A8B5125EB52A5(L_94, L_95, _stringLiteralFA05C5B5DCEC1F67308ABD0F452D2E928E174A05, L_96, /*hidden argument*/NULL); // cmd.SetComputeFloatParams(cs, "gSampleWeightTable", m_SampleWeightTable); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_97 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_98 = V_3; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_99 = __this->get_m_SampleWeightTable_2(); NullCheck(L_97); CommandBuffer_SetComputeFloatParams_mD7A6E4DA35E386BA0138EBB1A31A8B5125EB52A5(L_97, L_98, _stringLiteral2FA0F281FB2209FCDFEB75AAB80400029B596518, L_99, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(cs, "gInvSliceDimension", new Vector2(1f / sourceSize.x, 1f / sourceSize.y)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_100 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_101 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_102 = ___sourceSize3; float L_103 = L_102.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104 = ___sourceSize3; float L_105 = L_104.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_106; memset((&L_106), 0, sizeof(L_106)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_106), ((float)((float)(1.0f)/(float)L_103)), ((float)((float)(1.0f)/(float)L_105)), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_107; L_107 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_106, /*hidden argument*/NULL); NullCheck(L_100); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_100, L_101, _stringLiteralDE23EC040182D650E8DB9B44C1CFFB63776C932C, L_107, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(cs, "AdditionalParams", new Vector2(-1f / m_Settings.thicknessModifier.value, m_Settings.intensity.value)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_108 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_109 = V_3; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_110 = __this->get_m_Settings_5(); NullCheck(L_110); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_111 = L_110->get_thicknessModifier_14(); NullCheck(L_111); float L_112 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_111)->get_value_1(); AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_113 = __this->get_m_Settings_5(); NullCheck(L_113); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_114 = L_113->get_intensity_8(); NullCheck(L_114); float L_115 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_114)->get_value_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_116; memset((&L_116), 0, sizeof(L_116)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_116), ((float)((float)(-1.0f)/(float)L_112)), L_115, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_117; L_117 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_116, /*hidden argument*/NULL); NullCheck(L_108); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_108, L_109, _stringLiteral79CA5D5AC84C9565FF72D7572768CFF6F5A281B6, L_117, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "DepthTex", source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_118 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_119 = V_3; int32_t L_120 = V_4; int32_t L_121 = ___source1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_122; L_122 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_121, /*hidden argument*/NULL); NullCheck(L_118); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_118, L_119, L_120, _stringLiteralA875201E6D3A3B754EC809B3BF73A451036B1E0B, L_122, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "Occlusion", destination); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_123 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_124 = V_3; int32_t L_125 = V_4; int32_t L_126 = ___destination2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_127; L_127 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_126, /*hidden argument*/NULL); NullCheck(L_123); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_123, L_124, L_125, _stringLiteral9CFA66C1329DB5EFA71B026D4F1AB372C4CB1D65, L_127, /*hidden argument*/NULL); // cs.GetKernelThreadGroupSizes(kernel, out xsize, out ysize, out zsize); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_128 = V_3; int32_t L_129 = V_4; NullCheck(L_128); ComputeShader_GetKernelThreadGroupSizes_m44AD93684763240FE15578CF0AEF38EFFAE2EE5F(L_128, L_129, (uint32_t*)(&V_5), (uint32_t*)(&V_6), (uint32_t*)(&V_7), /*hidden argument*/NULL); // cmd.DispatchCompute( // cs, kernel, // ((int)sourceSize.x + (int)xsize - 1) / (int)xsize, // ((int)sourceSize.y + (int)ysize - 1) / (int)ysize, // ((int)sourceSize.z + (int)zsize - 1) / (int)zsize // ); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_130 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_131 = V_3; int32_t L_132 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_133 = ___sourceSize3; float L_134 = L_133.get_x_2(); uint32_t L_135 = V_5; uint32_t L_136 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_137 = ___sourceSize3; float L_138 = L_137.get_y_3(); uint32_t L_139 = V_6; uint32_t L_140 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_141 = ___sourceSize3; float L_142 = L_141.get_z_4(); uint32_t L_143 = V_7; uint32_t L_144 = V_7; NullCheck(L_130); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_130, L_131, L_132, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)il2cpp_codegen_cast_double_to_int(L_134), (int32_t)L_135)), (int32_t)1))/(int32_t)L_136)), ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)il2cpp_codegen_cast_double_to_int(L_138), (int32_t)L_139)), (int32_t)1))/(int32_t)L_140)), ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)il2cpp_codegen_cast_double_to_int(L_142), (int32_t)L_143)), (int32_t)1))/(int32_t)L_144)), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushUpsampleCommands(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,System.Int32,System.Nullable`1,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Vector3,UnityEngine.Vector2,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushUpsampleCommands_mDA5153640C6B7A6213CD3029ADE5532E46346E07 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, int32_t ___lowResDepth1, int32_t ___interleavedAO2, int32_t ___highResDepth3, Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 ___highResAO4, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest5, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lowResDepthSize6, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___highResDepthSize7, bool ___isMSAA8, bool ___invert9, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CCB2EB4757B69EAC2E8BE19E99BE05AECCD5F22); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral151A4B599F730E48EF09C19E4A1299C99194B135); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B659B309E7CD308AFCB363CB9B5894D1AB1B908); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24F85A0A0B34AC19F3DB68C36E8BC9311ED632B0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2833C190E4D6C8AD7330E0C041D6C70B6A6A2D42); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3ACD87711AFA2F92341D669FC7DEC36679A29981); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral46F878918541F54DB945AD87BF9ABA0D911BEFE4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4F0A76BABCE56E59E23281A8F29839B889151185); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79CA5D5AC84C9565FF72D7572768CFF6F5A281B6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DF1A0A864B4BA507DD046880E08F6C73B7FEC0F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD9BC6FFBE9890586B77DF6BA06A84DABF935C24); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0D0BCFAB5DEC3F5470557BA90A6327D46DD5516); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF79713A5AA84C33801A1B65A036B55C16D7F9216); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB8439BB2A29F7C4EB008B00D2DEFDCFB04D84A3); s_Il2CppMethodInitialized = true; } ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * V_0 = NULL; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; int32_t V_6 = 0; int32_t V_7 = 0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B3_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B2_0 = NULL; String_t* G_B6_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B6_1 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B5_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B4_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B9_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B8_0 = NULL; String_t* G_B12_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B12_1 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B11_0 = NULL; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * G_B10_0 = NULL; { // var cs = m_Resources.computeShaders.multiScaleAOUpsample; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_0 = __this->get_m_Resources_7(); NullCheck(L_0); ComputeShaders_tF7438C885E5B4FA9CF3E25E5F3983A349971768B * L_1 = L_0->get_computeShaders_8(); NullCheck(L_1); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_2 = L_1->get_multiScaleAOUpsample_10(); V_0 = L_2; // int kernel = 0; V_1 = 0; // if (!isMSAA) bool L_3 = ___isMSAA8; if (L_3) { goto IL_0040; } } { // kernel = cs.FindKernel(highResAO == null ? invert // ? "MultiScaleVOUpSample_invert" // : "MultiScaleVOUpSample" // : "MultiScaleVOUpSample_blendout"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_4 = V_0; bool L_5; L_5 = Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&___highResAO4), /*hidden argument*/Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); G_B2_0 = L_4; if (!L_5) { G_B3_0 = L_4; goto IL_0028; } } { G_B6_0 = _stringLiteralD0D0BCFAB5DEC3F5470557BA90A6327D46DD5516; G_B6_1 = G_B2_0; goto IL_0038; } IL_0028: { bool L_6 = ___invert9; G_B4_0 = G_B3_0; if (L_6) { G_B5_0 = G_B3_0; goto IL_0033; } } { G_B6_0 = _stringLiteralFB8439BB2A29F7C4EB008B00D2DEFDCFB04D84A3; G_B6_1 = G_B4_0; goto IL_0038; } IL_0033: { G_B6_0 = _stringLiteral7DF1A0A864B4BA507DD046880E08F6C73B7FEC0F; G_B6_1 = G_B5_0; } IL_0038: { NullCheck(G_B6_1); int32_t L_7; L_7 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(G_B6_1, G_B6_0, /*hidden argument*/NULL); V_1 = L_7; // } goto IL_0067; } IL_0040: { // kernel = cs.FindKernel(highResAO == null ? invert // ? "MultiScaleVOUpSample_MSAA_invert" // : "MultiScaleVOUpSample_MSAA" // : "MultiScaleVOUpSample_MSAA_blendout"); ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_8 = V_0; bool L_9; L_9 = Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&___highResAO4), /*hidden argument*/Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); G_B8_0 = L_8; if (!L_9) { G_B9_0 = L_8; goto IL_0051; } } { G_B12_0 = _stringLiteralBD9BC6FFBE9890586B77DF6BA06A84DABF935C24; G_B12_1 = G_B8_0; goto IL_0061; } IL_0051: { bool L_10 = ___invert9; G_B10_0 = G_B9_0; if (L_10) { G_B11_0 = G_B9_0; goto IL_005c; } } { G_B12_0 = _stringLiteral1B659B309E7CD308AFCB363CB9B5894D1AB1B908; G_B12_1 = G_B10_0; goto IL_0061; } IL_005c: { G_B12_0 = _stringLiteral151A4B599F730E48EF09C19E4A1299C99194B135; G_B12_1 = G_B11_0; } IL_0061: { NullCheck(G_B12_1); int32_t L_11; L_11 = ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0(G_B12_1, G_B12_0, /*hidden argument*/NULL); V_1 = L_11; } IL_0067: { // float stepSize = 1920f / lowResDepthSize.x; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___lowResDepthSize6; float L_13 = L_12.get_x_2(); V_2 = ((float)((float)(1920.0f)/(float)L_13)); // float bTolerance = 1f - Mathf.Pow(10f, m_Settings.blurTolerance.value) * stepSize; AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_14 = __this->get_m_Settings_5(); NullCheck(L_14); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_15 = L_14->get_blurTolerance_12(); NullCheck(L_15); float L_16 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_15)->get_value_1(); float L_17; L_17 = powf((10.0f), L_16); float L_18 = V_2; V_3 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)))); // bTolerance *= bTolerance; float L_19 = V_3; float L_20 = V_3; V_3 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)); // float uTolerance = Mathf.Pow(10f, m_Settings.upsampleTolerance.value); AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_21 = __this->get_m_Settings_5(); NullCheck(L_21); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_22 = L_21->get_upsampleTolerance_13(); NullCheck(L_22); float L_23 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_22)->get_value_1(); float L_24; L_24 = powf((10.0f), L_23); V_4 = L_24; // float noiseFilterWeight = 1f / (Mathf.Pow(10f, m_Settings.noiseFilterTolerance.value) + uTolerance); AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_25 = __this->get_m_Settings_5(); NullCheck(L_25); FloatParameter_t4C8D8D2C3227E9CAAC57869A84F0AE22F63E1AD0 * L_26 = L_25->get_noiseFilterTolerance_11(); NullCheck(L_26); float L_27 = ((ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 *)L_26)->get_value_1(); float L_28; L_28 = powf((10.0f), L_27); float L_29 = V_4; V_5 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)L_28, (float)L_29)))); // cmd.SetComputeVectorParam(cs, "InvLowResolution", new Vector2(1f / lowResDepthSize.x, 1f / lowResDepthSize.y)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_31 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___lowResDepthSize6; float L_33 = L_32.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___lowResDepthSize6; float L_35 = L_34.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36; memset((&L_36), 0, sizeof(L_36)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_36), ((float)((float)(1.0f)/(float)L_33)), ((float)((float)(1.0f)/(float)L_35)), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_37; L_37 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_36, /*hidden argument*/NULL); NullCheck(L_30); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_30, L_31, _stringLiteral3ACD87711AFA2F92341D669FC7DEC36679A29981, L_37, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(cs, "InvHighResolution", new Vector2(1f / highResDepthSize.x, 1f / highResDepthSize.y)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_38 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_39 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40 = ___highResDepthSize7; float L_41 = L_40.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = ___highResDepthSize7; float L_43 = L_42.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44; memset((&L_44), 0, sizeof(L_44)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_44), ((float)((float)(1.0f)/(float)L_41)), ((float)((float)(1.0f)/(float)L_43)), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45; L_45 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_44, /*hidden argument*/NULL); NullCheck(L_38); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_38, L_39, _stringLiteral46F878918541F54DB945AD87BF9ABA0D911BEFE4, L_45, /*hidden argument*/NULL); // cmd.SetComputeVectorParam(cs, "AdditionalParams", new Vector4(noiseFilterWeight, stepSize, bTolerance, uTolerance)); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_46 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_47 = V_0; float L_48 = V_5; float L_49 = V_2; float L_50 = V_3; float L_51 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_52; memset((&L_52), 0, sizeof(L_52)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_52), L_48, L_49, L_50, L_51, /*hidden argument*/NULL); NullCheck(L_46); CommandBuffer_SetComputeVectorParam_m6FD77F6D465976FBCBB64D8EEC1CC2903A254319(L_46, L_47, _stringLiteral79CA5D5AC84C9565FF72D7572768CFF6F5A281B6, L_52, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "LoResDB", lowResDepth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_53 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_54 = V_0; int32_t L_55 = V_1; int32_t L_56 = ___lowResDepth1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_57; L_57 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_56, /*hidden argument*/NULL); NullCheck(L_53); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_53, L_54, L_55, _stringLiteral2833C190E4D6C8AD7330E0C041D6C70B6A6A2D42, L_57, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "HiResDB", highResDepth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_58 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_59 = V_0; int32_t L_60 = V_1; int32_t L_61 = ___highResDepth3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_62; L_62 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_61, /*hidden argument*/NULL); NullCheck(L_58); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_58, L_59, L_60, _stringLiteralF79713A5AA84C33801A1B65A036B55C16D7F9216, L_62, /*hidden argument*/NULL); // cmd.SetComputeTextureParam(cs, kernel, "LoResAO1", interleavedAO); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_63 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_64 = V_0; int32_t L_65 = V_1; int32_t L_66 = ___interleavedAO2; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_67; L_67 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_66, /*hidden argument*/NULL); NullCheck(L_63); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_63, L_64, L_65, _stringLiteral0CCB2EB4757B69EAC2E8BE19E99BE05AECCD5F22, L_67, /*hidden argument*/NULL); // if (highResAO != null) bool L_68; L_68 = Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_inline((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&___highResAO4), /*hidden argument*/Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_RuntimeMethod_var); if (!L_68) { goto IL_01b0; } } { // cmd.SetComputeTextureParam(cs, kernel, "HiResAO", highResAO.Value); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_69 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_70 = V_0; int32_t L_71 = V_1; int32_t L_72; L_72 = Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D((Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 *)(&___highResAO4), /*hidden argument*/Nullable_1_get_Value_mA0CB54A62D31AFC51F165263F2DB953605F2458D_RuntimeMethod_var); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_73; L_73 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_72, /*hidden argument*/NULL); NullCheck(L_69); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_69, L_70, L_71, _stringLiteral4F0A76BABCE56E59E23281A8F29839B889151185, L_73, /*hidden argument*/NULL); } IL_01b0: { // cmd.SetComputeTextureParam(cs, kernel, "AoResult", dest); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_74 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_75 = V_0; int32_t L_76 = V_1; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_77 = ___dest5; NullCheck(L_74); CommandBuffer_SetComputeTextureParam_m478EC6F4970EF8C3C0645FEB5B17A59C9299829B(L_74, L_75, L_76, _stringLiteral24F85A0A0B34AC19F3DB68C36E8BC9311ED632B0, L_77, /*hidden argument*/NULL); // int xcount = ((int)highResDepthSize.x + 17) / 16; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_78 = ___highResDepthSize7; float L_79 = L_78.get_x_0(); V_6 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)il2cpp_codegen_cast_double_to_int(L_79), (int32_t)((int32_t)17)))/(int32_t)((int32_t)16))); // int ycount = ((int)highResDepthSize.y + 17) / 16; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_80 = ___highResDepthSize7; float L_81 = L_80.get_y_1(); V_7 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)il2cpp_codegen_cast_double_to_int(L_81), (int32_t)((int32_t)17)))/(int32_t)((int32_t)16))); // cmd.DispatchCompute(cs, kernel, xcount, ycount, 1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_82 = ___cmd0; ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * L_83 = V_0; int32_t L_84 = V_1; int32_t L_85 = V_6; int32_t L_86 = V_7; NullCheck(L_82); CommandBuffer_DispatchCompute_m2EB0711D3F10F874D487D081F169FA0D8996DC64(L_82, L_83, L_84, L_85, L_86, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushReleaseCommands(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushReleaseCommands_m0F91F4240F3C4FD77F9E55C171CAC3F85479C423 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Release(cmd, ShaderIDs.LinearDepth); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_1 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LinearDepth_14(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_0, L_1, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.LowDepth1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = ___cmd0; int32_t L_3 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth1_15(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_2, L_3, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.LowDepth2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = ___cmd0; int32_t L_5 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth2_16(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_4, L_5, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.LowDepth3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = ___cmd0; int32_t L_7 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth3_17(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_6, L_7, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.LowDepth4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = ___cmd0; int32_t L_9 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_LowDepth4_18(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_8, L_9, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.TiledDepth1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_10 = ___cmd0; int32_t L_11 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth1_19(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_10, L_11, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.TiledDepth2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_12 = ___cmd0; int32_t L_13 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth2_20(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_12, L_13, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.TiledDepth3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = ___cmd0; int32_t L_15 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth3_21(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_14, L_15, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.TiledDepth4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = ___cmd0; int32_t L_17 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_TiledDepth4_22(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_16, L_17, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Occlusion1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = ___cmd0; int32_t L_19 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion1_23(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_18, L_19, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Occlusion2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = ___cmd0; int32_t L_21 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion2_24(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_20, L_21, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Occlusion3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_22 = ___cmd0; int32_t L_23 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion3_25(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_22, L_23, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Occlusion4); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_24 = ___cmd0; int32_t L_25 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Occlusion4_26(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_24, L_25, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Combined1); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = ___cmd0; int32_t L_27 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined1_27(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_26, L_27, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Combined2); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_28 = ___cmd0; int32_t L_29 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined2_28(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_28, L_29, /*hidden argument*/NULL); // Release(cmd, ShaderIDs.Combined3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_30 = ___cmd0; int32_t L_31 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Combined3_29(); MultiScaleVO_Release_mA35971D3CA091E429E827DAAB81A40D0AB3B478A(__this, L_30, L_31, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PreparePropertySheet(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PreparePropertySheet_mB2FB10841C2C656C45F57F38ECDF41A1C72EBB62 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_0 = NULL; { // var sheet = context.propertySheets.Get(m_Resources.shaders.multiScaleAO); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_1; L_1 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_0, /*hidden argument*/NULL); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_2 = __this->get_m_Resources_7(); NullCheck(L_2); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_3 = L_2->get_shaders_7(); NullCheck(L_3); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = L_3->get_multiScaleAO_22(); NullCheck(L_1); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_5; L_5 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_1, L_4, /*hidden argument*/NULL); V_0 = L_5; // sheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_6 = V_0; NullCheck(L_6); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_6, /*hidden argument*/NULL); // sheet.properties.SetVector(ShaderIDs.AOColor, Color.white - m_Settings.color.value); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = V_0; NullCheck(L_7); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_8; L_8 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_AOColor_8(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10; L_10 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); AmbientOcclusion_t05FBF233DED21ABDD7FED1D24B5BC8593F8DF71E * L_11 = __this->get_m_Settings_5(); NullCheck(L_11); ColorParameter_t2C43807B2FABC978D5B12345759389816D9CA7C5 * L_12 = L_11->get_color_9(); NullCheck(L_12); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ((ParameterOverride_1_t694D598380408B6C9B381BE752E69EEBE4FE4EED *)L_12)->get_value_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14; L_14 = Color_op_Subtraction_m165978B126EB3647D85BFC0600512CBD584688FC(L_10, L_13, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15; L_15 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_14, /*hidden argument*/NULL); NullCheck(L_8); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_8, L_9, L_15, /*hidden argument*/NULL); // m_PropertySheet = sheet; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_16 = V_0; __this->set_m_PropertySheet_6(L_16); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::CheckAOTexture(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_CheckAOTexture_m3B3920F85B40D19CD50F81E22F7489661B4A121A (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B5_0 = 0; int32_t G_B8_0 = 0; { // bool AOUpdateNeeded = m_AmbientOnlyAO == null || !m_AmbientOnlyAO.IsCreated() || m_AmbientOnlyAO.width != context.width || m_AmbientOnlyAO.height != context.height; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_AmbientOnlyAO_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0046; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_m_AmbientOnlyAO_8(); NullCheck(L_2); bool L_3; L_3 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0046; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = __this->get_m_AmbientOnlyAO_8(); NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; NullCheck(L_6); int32_t L_7; L_7 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_6, /*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)L_7)))) { goto IL_0046; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = __this->get_m_AmbientOnlyAO_8(); NullCheck(L_8); int32_t L_9; L_9 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_8); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_10 = ___context0; NullCheck(L_10); int32_t L_11; L_11 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_10, /*hidden argument*/NULL); G_B5_0 = ((((int32_t)((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0047; } IL_0046: { G_B5_0 = 1; } IL_0047: { // AOUpdateNeeded = AOUpdateNeeded || m_AmbientOnlyAO.useDynamicScale != context.camera.allowDynamicResolution; if (G_B5_0) { goto IL_0066; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = __this->get_m_AmbientOnlyAO_8(); NullCheck(L_12); bool L_13; L_13 = RenderTexture_get_useDynamicScale_mEFE9563CD1B77E2C24198696F8A6B192155B44D8(L_12, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_14 = ___context0; NullCheck(L_14); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_15; L_15 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_14, /*hidden argument*/NULL); NullCheck(L_15); bool L_16; L_16 = Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414(L_15, /*hidden argument*/NULL); G_B8_0 = ((((int32_t)((((int32_t)L_13) == ((int32_t)L_16))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0067; } IL_0066: { G_B8_0 = 1; } IL_0067: { // if (AOUpdateNeeded) if (!G_B8_0) { goto IL_00c2; } } { // RuntimeUtilities.Destroy(m_AmbientOnlyAO); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = __this->get_m_AmbientOnlyAO_8(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_17, /*hidden argument*/NULL); // m_AmbientOnlyAO = new RenderTexture(context.width, context.height, 0, RenderTextureFormat.R8, RenderTextureReadWrite.Linear) // { // hideFlags = HideFlags.DontSave, // filterMode = FilterMode.Point, // enableRandomWrite = true, // #if UNITY_2017_3_OR_NEWER // useDynamicScale = context.camera.allowDynamicResolution // #endif // }; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_18 = ___context0; NullCheck(L_18); int32_t L_19; L_19 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_18, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_20 = ___context0; NullCheck(L_20); int32_t L_21; L_21 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_20, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD(L_22, L_19, L_21, 0, ((int32_t)16), 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = L_22; NullCheck(L_23); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_23, ((int32_t)52), /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = L_23; NullCheck(L_24); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_24, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25 = L_24; NullCheck(L_25); RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183(L_25, (bool)1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = L_25; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28; L_28 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_27, /*hidden argument*/NULL); NullCheck(L_28); bool L_29; L_29 = Camera_get_allowDynamicResolution_mA41F9F7ABD2EE6F496482BB9200A76048BF72414(L_28, /*hidden argument*/NULL); NullCheck(L_26); RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29(L_26, L_29, /*hidden argument*/NULL); __this->set_m_AmbientOnlyAO_8(L_26); // m_AmbientOnlyAO.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_30 = __this->get_m_AmbientOnlyAO_8(); NullCheck(L_30); bool L_31; L_31 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_30, /*hidden argument*/NULL); } IL_00c2: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::PushDebug(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_PushDebug_m7C9BF6BA31BCADF7C7FEEC163DA000A36B7A00E1 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { { // if (context.IsDebugOverlayEnabled(DebugOverlay.AmbientOcclusion)) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); bool L_1; L_1 = PostProcessRenderContext_IsDebugOverlayEnabled_m9779C07E4F3D9C746FB03148E28D54210A0758B3(L_0, 7, /*hidden argument*/NULL); if (!L_1) { goto IL_0027; } } { // context.PushDebugOverlay(context.command, m_AmbientOnlyAO, m_PropertySheet, (int)Pass.DebugOverlay); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_2 = ___context0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4; L_4 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_3, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = __this->get_m_AmbientOnlyAO_8(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; L_6 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_5, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7 = __this->get_m_PropertySheet_6(); NullCheck(L_2); PostProcessRenderContext_PushDebugOverlay_m1CDDDF242E8818D9DF89E8AEECBE0C4ECC0C2D5F(L_2, L_4, L_6, L_7, 3, /*hidden argument*/NULL); } IL_0027: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::RenderAfterOpaque(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_RenderAfterOpaque_m4AE0C2B5BCCE63F05BACD4683435583C6254A9CA (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral142E8197D90669581CB2A831573EC7FCC5633798); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC2692DAFABAE4F20748622DC4EFFB18765E992B9); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC V_1; memset((&V_1), 0, sizeof(V_1)); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_2; memset((&V_2), 0, sizeof(V_2)); { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // cmd.BeginSample("Ambient Occlusion"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = V_0; NullCheck(L_2); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_2, _stringLiteralC2692DAFABAE4F20748622DC4EFFB18765E992B9, /*hidden argument*/NULL); // SetResources(context.resources); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_4; L_4 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_3, /*hidden argument*/NULL); MultiScaleVO_SetResources_mD27AE95B42095C196E5C9F859FC65125C2B17CB7_inline(__this, L_4, /*hidden argument*/NULL); // PreparePropertySheet(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; MultiScaleVO_PreparePropertySheet_mB2FB10841C2C656C45F57F38ECDF41A1C72EBB62(__this, L_5, /*hidden argument*/NULL); // CheckAOTexture(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; MultiScaleVO_CheckAOTexture_m3B3920F85B40D19CD50F81E22F7489661B4A121A(__this, L_6, /*hidden argument*/NULL); // if (context.camera.actualRenderingPath == RenderingPath.Forward && RenderSettings.fog) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_7 = ___context0; NullCheck(L_7); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8; L_8 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_7, /*hidden argument*/NULL); NullCheck(L_8); int32_t L_9; L_9 = Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE(L_8, /*hidden argument*/NULL); if ((!(((uint32_t)L_9) == ((uint32_t)1)))) { goto IL_007f; } } { bool L_10; L_10 = RenderSettings_get_fog_m3405255F1AACE01E58980E7FB444173F644CFE7C(/*hidden argument*/NULL); if (!L_10) { goto IL_007f; } } { // m_PropertySheet.EnableKeyword("APPLY_FORWARD_FOG"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_11 = __this->get_m_PropertySheet_6(); NullCheck(L_11); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_11, _stringLiteral142E8197D90669581CB2A831573EC7FCC5633798, /*hidden argument*/NULL); // m_PropertySheet.properties.SetVector( // ShaderIDs.FogParams, // new Vector3(RenderSettings.fogDensity, RenderSettings.fogStartDistance, RenderSettings.fogEndDistance) // ); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_12 = __this->get_m_PropertySheet_6(); NullCheck(L_12); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_13; L_13 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_14 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_FogParams_41(); float L_15; L_15 = RenderSettings_get_fogDensity_m564A35AF58AC4D3B320FF0A0ABCF8F9D5601F949(/*hidden argument*/NULL); float L_16; L_16 = RenderSettings_get_fogStartDistance_m8E267564C3FBCB5FE225CE5A3B984CFE39CC03B6(/*hidden argument*/NULL); float L_17; L_17 = RenderSettings_get_fogEndDistance_m8D065957215707D308F6B9BEA2D6742C92580A82(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; memset((&L_18), 0, sizeof(L_18)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_18), L_15, L_16, L_17, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19; L_19 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_18, /*hidden argument*/NULL); NullCheck(L_13); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_13, L_14, L_19, /*hidden argument*/NULL); } IL_007f: { // GenerateAOMap(cmd, context.camera, m_AmbientOnlyAO, null, false, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_20 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_21 = ___context0; NullCheck(L_21); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22; L_22 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_21, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = __this->get_m_AmbientOnlyAO_8(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24; L_24 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_23, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_1), sizeof(Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC )); Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC L_25 = V_1; MultiScaleVO_GenerateAOMap_m70485C868D89DEFF5B1F28DF0D799CA56DC4A673(__this, L_20, L_22, L_24, L_25, (bool)0, (bool)0, /*hidden argument*/NULL); // PushDebug(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_26 = ___context0; MultiScaleVO_PushDebug_m7C9BF6BA31BCADF7C7FEEC163DA000A36B7A00E1(__this, L_26, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderIDs.MSVOcclusionTexture, m_AmbientOnlyAO); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_27 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_28 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MSVOcclusionTexture_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = __this->get_m_AmbientOnlyAO_8(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30; L_30 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_29, /*hidden argument*/NULL); NullCheck(L_27); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_27, L_28, L_30, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, BuiltinRenderTextureType.CameraTarget, m_PropertySheet, (int)Pass.CompositionForward, RenderBufferLoadAction.Load); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_31 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_32; L_32 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33; L_33 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_34 = __this->get_m_PropertySheet_6(); il2cpp_codegen_initobj((&V_2), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_35 = V_2; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_m3ED6200E6CECF25236FF10D1CA309447D08FF3F6(L_31, L_32, L_33, L_34, 2, 0, L_35, /*hidden argument*/NULL); // cmd.EndSample("Ambient Occlusion"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; NullCheck(L_36); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_36, _stringLiteralC2692DAFABAE4F20748622DC4EFFB18765E992B9, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::RenderAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_RenderAmbientOnly_m72F7944DDD75FD33CC8DF0D011B4E9D9A7858720 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79604C4B9CAD6A9E20432340AFF586198F3855EA); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC V_1; memset((&V_1), 0, sizeof(V_1)); { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // cmd.BeginSample("Ambient Occlusion Render"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = V_0; NullCheck(L_2); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_2, _stringLiteral79604C4B9CAD6A9E20432340AFF586198F3855EA, /*hidden argument*/NULL); // SetResources(context.resources); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_4; L_4 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_3, /*hidden argument*/NULL); MultiScaleVO_SetResources_mD27AE95B42095C196E5C9F859FC65125C2B17CB7_inline(__this, L_4, /*hidden argument*/NULL); // PreparePropertySheet(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_5 = ___context0; MultiScaleVO_PreparePropertySheet_mB2FB10841C2C656C45F57F38ECDF41A1C72EBB62(__this, L_5, /*hidden argument*/NULL); // CheckAOTexture(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_6 = ___context0; MultiScaleVO_CheckAOTexture_m3B3920F85B40D19CD50F81E22F7489661B4A121A(__this, L_6, /*hidden argument*/NULL); // GenerateAOMap(cmd, context.camera, m_AmbientOnlyAO, null, false, false); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = V_0; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_8 = ___context0; NullCheck(L_8); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9; L_9 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_8, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = __this->get_m_AmbientOnlyAO_8(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11; L_11 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_10, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_1), sizeof(Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC )); Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC L_12 = V_1; MultiScaleVO_GenerateAOMap_m70485C868D89DEFF5B1F28DF0D799CA56DC4A673(__this, L_7, L_9, L_11, L_12, (bool)0, (bool)0, /*hidden argument*/NULL); // PushDebug(context); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_13 = ___context0; MultiScaleVO_PushDebug_m7C9BF6BA31BCADF7C7FEEC163DA000A36B7A00E1(__this, L_13, /*hidden argument*/NULL); // cmd.EndSample("Ambient Occlusion Render"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_14 = V_0; NullCheck(L_14); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_14, _stringLiteral79604C4B9CAD6A9E20432340AFF586198F3855EA, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::CompositeAmbientOnly(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_CompositeAmbientOnly_mA977FA7C49993A246CEC7EE2D519C8E19968F837 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FCF7A79A19CC84E020DC880393A70FEEAF86DC4); s_Il2CppMethodInitialized = true; } Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_0; memset((&V_0), 0, sizeof(V_0)); { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_0 = ___context0; NullCheck(L_0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_0, /*hidden argument*/NULL); // cmd.BeginSample("Ambient Occlusion Composite"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = L_1; NullCheck(L_2); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_2, _stringLiteral3FCF7A79A19CC84E020DC880393A70FEEAF86DC4, /*hidden argument*/NULL); // cmd.SetGlobalTexture(ShaderIDs.MSVOcclusionTexture, m_AmbientOnlyAO); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = L_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_4 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_MSVOcclusionTexture_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = __this->get_m_AmbientOnlyAO_8(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6; L_6 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_5, /*hidden argument*/NULL); NullCheck(L_3); CommandBuffer_SetGlobalTexture_mED69F96D6790798BFE82C22AFF2A065E5EDA41CF(L_3, L_4, L_6, /*hidden argument*/NULL); // cmd.BlitFullscreenTriangle(BuiltinRenderTextureType.None, m_MRT, BuiltinRenderTextureType.CameraTarget, m_PropertySheet, (int)Pass.CompositionDeferred); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_7 = L_3; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_8; L_8 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* L_9 = __this->get_m_MRT_9(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10; L_10 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_11 = __this->get_m_PropertySheet_6(); il2cpp_codegen_initobj((&V_0), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_12 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_m6AACD4593AFD2146CAA5CF64129A0AEDBDEC70AC(L_7, L_8, L_9, L_10, L_11, 1, (bool)0, L_12, /*hidden argument*/NULL); // cmd.EndSample("Ambient Occlusion Composite"); NullCheck(L_7); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_7, _stringLiteral3FCF7A79A19CC84E020DC880393A70FEEAF86DC4, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.MultiScaleVO::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultiScaleVO_Release_m1D8257CD9AA16F5EC83EB9D322EC482520A3FA91 (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(m_AmbientOnlyAO); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_m_AmbientOnlyAO_8(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // m_AmbientOnlyAO = null; __this->set_m_AmbientOnlyAO_8((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_OnEnable_m97C09751CF65B2B75B6F1092FE2A79B3044F4A08 (ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride_OnDisable_m212C568CC863EB7DF8BA97C6FE7A91311B680618 (ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.ParameterOverride::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParameterOverride__ctor_mB21AA23325BDCA1EAB88AD7669E4392C6107B48A (ParameterOverride_tED887E59B87A5DD3BFDAAAF745F82D9080FA4784 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessAttribute::.ctor(System.Type,UnityEngine.Rendering.PostProcessing.PostProcessEvent,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessAttribute__ctor_mD808C615E88B37B9F277D9E07D28151D555113E9 (PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * __this, Type_t * ___renderer0, int32_t ___eventType1, String_t* ___menuItem2, bool ___allowInSceneView3, const RuntimeMethod* method) { { // public PostProcessAttribute(Type renderer, PostProcessEvent eventType, string menuItem, bool allowInSceneView = true) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.renderer = renderer; Type_t * L_0 = ___renderer0; __this->set_renderer_0(L_0); // this.eventType = eventType; int32_t L_1 = ___eventType1; __this->set_eventType_1(L_1); // this.menuItem = menuItem; String_t* L_2 = ___menuItem2; __this->set_menuItem_2(L_2); // this.allowInSceneView = allowInSceneView; bool L_3 = ___allowInSceneView3; __this->set_allowInSceneView_3(L_3); // builtinEffect = false; __this->set_builtinEffect_4((bool)0); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessAttribute::.ctor(System.Type,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessAttribute__ctor_mE396C63F3D7E97664B61B48652A17B80E9F80567 (PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * __this, Type_t * ___renderer0, String_t* ___menuItem1, bool ___allowInSceneView2, const RuntimeMethod* method) { { // internal PostProcessAttribute(Type renderer, string menuItem, bool allowInSceneView = true) Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); // this.renderer = renderer; Type_t * L_0 = ___renderer0; __this->set_renderer_0(L_0); // this.menuItem = menuItem; String_t* L_1 = ___menuItem1; __this->set_menuItem_2(L_1); // this.allowInSceneView = allowInSceneView; bool L_2 = ___allowInSceneView2; __this->set_allowInSceneView_3(L_2); // builtinEffect = true; __this->set_builtinEffect_4((bool)1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_attribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessAttribute attribute { get; private set; } PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_0 = __this->get_U3CattributeU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_attribute(UnityEngine.Rendering.PostProcessing.PostProcessAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessBundle_set_attribute_mEFAA5ACCC37D9DB44E34D269C20FAC87AF5B5A45 (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * ___value0, const RuntimeMethod* method) { { // public PostProcessAttribute attribute { get; private set; } PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_0 = ___value0; __this->set_U3CattributeU3Ek__BackingField_0(L_0); return; } } // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_settings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessEffectSettings settings { get; private set; } PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = __this->get_U3CsettingsU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::set_settings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessBundle_set_settings_mCC40A828251B7F32D724E226D95991BA231AEBC0 (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___value0, const RuntimeMethod* method) { { // public PostProcessEffectSettings settings { get; private set; } PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = ___value0; __this->set_U3CsettingsU3Ek__BackingField_1(L_0); return; } } // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer UnityEngine.Rendering.PostProcessing.PostProcessBundle::get_renderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * PostProcessBundle_get_renderer_m085C7E9914D3A8F71DDBE3681F5FE6F72ACE521F (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; { // if (m_Renderer == null) PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_0 = __this->get_m_Renderer_2(); if (L_0) { goto IL_0041; } } { // var rendererType = attribute.renderer; PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_1; L_1 = PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline(__this, /*hidden argument*/NULL); NullCheck(L_1); Type_t * L_2 = L_1->get_renderer_0(); V_0 = L_2; // m_Renderer = (PostProcessEffectRenderer)Activator.CreateInstance(rendererType); Type_t * L_3 = V_0; RuntimeObject * L_4; L_4 = Activator_CreateInstance_m8D0BDBD446BBCB24F702D8678A57E4594919C8BD(L_3, /*hidden argument*/NULL); __this->set_m_Renderer_2(((PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB *)CastclassClass((RuntimeObject*)L_4, PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB_il2cpp_TypeInfo_var))); // m_Renderer.SetSettings(settings); PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_5 = __this->get_m_Renderer_2(); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_6; L_6 = PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline(__this, /*hidden argument*/NULL); NullCheck(L_5); VirtActionInvoker1< PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * >::Invoke(9 /* System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::SetSettings(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings) */, L_5, L_6); // m_Renderer.Init(); PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_7 = __this->get_m_Renderer_2(); NullCheck(L_7); VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::Init() */, L_7); } IL_0041: { // return m_Renderer; PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_8 = __this->get_m_Renderer_2(); return L_8; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::.ctor(UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessBundle__ctor_mDDE4BDB6BE1105524414E7FA1EA777B8E619E38D (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___settings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_GetAttribute_TisPostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_mED801E2066D03BD341C2B6E6AEA3AE9ED5B4A1BB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal PostProcessBundle(PostProcessEffectSettings settings) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // this.settings = settings; PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = ___settings0; PostProcessBundle_set_settings_mCC40A828251B7F32D724E226D95991BA231AEBC0_inline(__this, L_0, /*hidden argument*/NULL); // attribute = settings.GetType().GetAttribute(); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_1 = ___settings0; NullCheck(L_1); Type_t * L_2; L_2 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_3; L_3 = RuntimeUtilities_GetAttribute_TisPostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_mED801E2066D03BD341C2B6E6AEA3AE9ED5B4A1BB(L_2, /*hidden argument*/RuntimeUtilities_GetAttribute_TisPostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4_mED801E2066D03BD341C2B6E6AEA3AE9ED5B4A1BB_RuntimeMethod_var); PostProcessBundle_set_attribute_mEFAA5ACCC37D9DB44E34D269C20FAC87AF5B5A45_inline(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessBundle_Release_m85149021A3A38F4D1A7CD2E5B916FCCB0B1E54FE (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Renderer != null) PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_0 = __this->get_m_Renderer_2(); if (!L_0) { goto IL_0013; } } { // m_Renderer.Release(); PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_1 = __this->get_m_Renderer_2(); NullCheck(L_1); VirtActionInvoker0::Invoke(7 /* System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::Release() */, L_1); } IL_0013: { // RuntimeUtilities.Destroy(settings); PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_2; L_2 = PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessBundle::ResetHistory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessBundle_ResetHistory_mA3F75C3D9B66CDFD403AC001AEF6E2DDD530573A (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // if (m_Renderer != null) PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_0 = __this->get_m_Renderer_2(); if (!L_0) { goto IL_0013; } } { // m_Renderer.ResetHistory(); PostProcessEffectRenderer_tBF3AA4C1C071A7EF17FF7BFC5467DDAF991617DB * L_1 = __this->get_m_Renderer_2(); NullCheck(L_1); VirtActionInvoker0::Invoke(6 /* System.Void UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::ResetHistory() */, L_1); } IL_0013: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_OnEnable_m4DA07CC4C80EA113E80083095E756C120BA33609 (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9FF15DDF550F80290E9D749D5D516A0A1FE81B3); s_Il2CppMethodInitialized = true; } { // m_CmdAfterEverything = new CommandBuffer { name = "Post-processing Debug Overlay" }; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)il2cpp_codegen_object_new(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29_il2cpp_TypeInfo_var); CommandBuffer__ctor_mB7E1174EB3B4E2E53BCC6532840AB55ECE6D06CF(L_0, /*hidden argument*/NULL); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1 = L_0; NullCheck(L_1); CommandBuffer_set_name_m4217524F48F215BB404C2847176AA50360CA6CE8(L_1, _stringLiteralB9FF15DDF550F80290E9D749D5D516A0A1FE81B3, /*hidden argument*/NULL); __this->set_m_CmdAfterEverything_12(L_1); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_OnDisable_m492ACC73CA8755CCF1BEB06A38308275043E373B (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_CurrentCamera != null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_CurrentCamera_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { // m_CurrentCamera.RemoveCommandBuffer(CameraEvent.AfterImageEffects, m_CmdAfterEverything); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = __this->get_m_CurrentCamera_11(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = __this->get_m_CmdAfterEverything_12(); NullCheck(L_2); Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6(L_2, ((int32_t)19), L_3, /*hidden argument*/NULL); } IL_0021: { // m_CurrentCamera = null; __this->set_m_CurrentCamera_11((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL); // m_PreviousPostProcessLayer = null; __this->set_m_PreviousPostProcessLayer_5((PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 *)NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_Update_mD56C9801A97D252EB14887D7D01A1024FCEF687F (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { { // UpdateStates(); PostProcessDebug_UpdateStates_m19D21D74C647CD1A62AEA61F884DB736061183BE(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_Reset_m5FD06553D8F2BE77C92BE80C165272FFF13701D5 (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisPostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7_m89AD438274CEC17C9E2FF701582BFAA526E3C723_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // postProcessLayer = GetComponent(); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_0; L_0 = Component_GetComponent_TisPostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7_m89AD438274CEC17C9E2FF701582BFAA526E3C723(__this, /*hidden argument*/Component_GetComponent_TisPostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7_m89AD438274CEC17C9E2FF701582BFAA526E3C723_RuntimeMethod_var); __this->set_postProcessLayer_4(L_0); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::UpdateStates() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_UpdateStates_m19D21D74C647CD1A62AEA61F884DB736061183BE (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_PreviousPostProcessLayer != postProcessLayer) PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_0 = __this->get_m_PreviousPostProcessLayer_5(); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_1 = __this->get_postProcessLayer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0079; } } { // if (m_CurrentCamera != null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = __this->get_m_CurrentCamera_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_003b; } } { // m_CurrentCamera.RemoveCommandBuffer(CameraEvent.AfterImageEffects, m_CmdAfterEverything); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = __this->get_m_CurrentCamera_11(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_6 = __this->get_m_CmdAfterEverything_12(); NullCheck(L_5); Camera_RemoveCommandBuffer_m6F4BE369C87C0DB3913AE4A8DA31B2838B1DA3E6(L_5, ((int32_t)19), L_6, /*hidden argument*/NULL); // m_CurrentCamera = null; __this->set_m_CurrentCamera_11((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL); } IL_003b: { // m_PreviousPostProcessLayer = postProcessLayer; PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_7 = __this->get_postProcessLayer_4(); __this->set_m_PreviousPostProcessLayer_5(L_7); // if (postProcessLayer != null) PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_8 = __this->get_postProcessLayer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0079; } } { // m_CurrentCamera = postProcessLayer.GetComponent(); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_10 = __this->get_postProcessLayer_4(); NullCheck(L_10); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11; L_11 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(L_10, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); __this->set_m_CurrentCamera_11(L_11); // m_CurrentCamera.AddCommandBuffer(CameraEvent.AfterImageEffects, m_CmdAfterEverything); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12 = __this->get_m_CurrentCamera_11(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = __this->get_m_CmdAfterEverything_12(); NullCheck(L_12); Camera_AddCommandBuffer_m8F88C5009AC9676BCD0AD1AE4AA655D5BF71CB2F(L_12, ((int32_t)19), L_13, /*hidden argument*/NULL); } IL_0079: { // if (postProcessLayer == null || !postProcessLayer.enabled) PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_14 = __this->get_postProcessLayer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_14, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_15) { goto IL_0094; } } { PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_16 = __this->get_postProcessLayer_4(); NullCheck(L_16); bool L_17; L_17 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_16, /*hidden argument*/NULL); if (L_17) { goto IL_0095; } } IL_0094: { // return; return; } IL_0095: { // if (lightMeter) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.LightMeter); bool L_18 = __this->get_lightMeter_6(); if (!L_18) { goto IL_00ae; } } { // if (lightMeter) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.LightMeter); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_19 = __this->get_postProcessLayer_4(); NullCheck(L_19); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_20 = L_19->get_debugLayer_14(); NullCheck(L_20); PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414(L_20, 0, /*hidden argument*/NULL); } IL_00ae: { // if (histogram) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Histogram); bool L_21 = __this->get_histogram_7(); if (!L_21) { goto IL_00c7; } } { // if (histogram) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Histogram); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_22 = __this->get_postProcessLayer_4(); NullCheck(L_22); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_23 = L_22->get_debugLayer_14(); NullCheck(L_23); PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414(L_23, 1, /*hidden argument*/NULL); } IL_00c7: { // if (waveform) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Waveform); bool L_24 = __this->get_waveform_8(); if (!L_24) { goto IL_00e0; } } { // if (waveform) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Waveform); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_25 = __this->get_postProcessLayer_4(); NullCheck(L_25); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_26 = L_25->get_debugLayer_14(); NullCheck(L_26); PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414(L_26, 2, /*hidden argument*/NULL); } IL_00e0: { // if (vectorscope) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Vectorscope); bool L_27 = __this->get_vectorscope_9(); if (!L_27) { goto IL_00f9; } } { // if (vectorscope) postProcessLayer.debugLayer.RequestMonitorPass(MonitorType.Vectorscope); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_28 = __this->get_postProcessLayer_4(); NullCheck(L_28); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_29 = L_28->get_debugLayer_14(); NullCheck(L_29); PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414(L_29, 3, /*hidden argument*/NULL); } IL_00f9: { // postProcessLayer.debugLayer.RequestDebugOverlay(debugOverlay); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_30 = __this->get_postProcessLayer_4(); NullCheck(L_30); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_31 = L_30->get_debugLayer_14(); int32_t L_32 = __this->get_debugOverlay_10(); NullCheck(L_31); PostProcessDebugLayer_RequestDebugOverlay_m30D5B9F57FCE9420B636118DA7C5EA2D63610F02(L_31, L_32, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnPostRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_OnPostRender_m991A4FA1778E895CA148AC7296BE3E9EFB319FBA (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_CmdAfterEverything.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = __this->get_m_CmdAfterEverything_12(); NullCheck(L_0); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_0, /*hidden argument*/NULL); // if (postProcessLayer == null || !postProcessLayer.enabled || !postProcessLayer.debugLayer.debugOverlayActive) PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_1 = __this->get_postProcessLayer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0038; } } { PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_3 = __this->get_postProcessLayer_4(); NullCheck(L_3); bool L_4; L_4 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0038; } } { PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_5 = __this->get_postProcessLayer_4(); NullCheck(L_5); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_6 = L_5->get_debugLayer_14(); NullCheck(L_6); bool L_7; L_7 = PostProcessDebugLayer_get_debugOverlayActive_m588FABBDBC5A882404CEA19BB6814B2AB82FC8C6_inline(L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0039; } } IL_0038: { // return; return; } IL_0039: { // m_CmdAfterEverything.Blit(postProcessLayer.debugLayer.debugOverlayTarget, BuiltinRenderTextureType.CameraTarget); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = __this->get_m_CmdAfterEverything_12(); PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_9 = __this->get_postProcessLayer_4(); NullCheck(L_9); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_10 = L_9->get_debugLayer_14(); NullCheck(L_10); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11; L_11 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(L_10, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_12; L_12 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(2, /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_Blit_m4CC0FA7DC1104E96EB1C315C35CA9DBBCE1FD41A(L_8, L_11, L_12, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_OnGUI_m5B1C1F80433846F50A6C8A54E0D358447920C98C (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * V_1 = NULL; { // if (postProcessLayer == null || !postProcessLayer.enabled) PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_0 = __this->get_postProcessLayer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_2 = __this->get_postProcessLayer_4(); NullCheck(L_2); bool L_3; L_3 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_001c; } } IL_001b: { // return; return; } IL_001c: { // RenderTexture.active = null; RenderTexture_set_active_mD8A1E34F5284EAA3BD907001AB63CB0735C16BC1((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL, /*hidden argument*/NULL); // var rect = new Rect(5, 5, 0, 0); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), (5.0f), (5.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // var debugLayer = postProcessLayer.debugLayer; PostProcessLayer_tBDD53B7A9541E0B60507C03250ED4FBFE345C2A7 * L_4 = __this->get_postProcessLayer_4(); NullCheck(L_4); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_5 = L_4->get_debugLayer_14(); V_1 = L_5; // DrawMonitor(ref rect, debugLayer.lightMeter, lightMeter); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_6 = V_1; NullCheck(L_6); LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * L_7 = L_6->get_lightMeter_0(); bool L_8 = __this->get_lightMeter_6(); PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, L_8, /*hidden argument*/NULL); // DrawMonitor(ref rect, debugLayer.histogram, histogram); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_9 = V_1; NullCheck(L_9); HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * L_10 = L_9->get_histogram_1(); bool L_11 = __this->get_histogram_7(); PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_10, L_11, /*hidden argument*/NULL); // DrawMonitor(ref rect, debugLayer.waveform, waveform); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_12 = V_1; NullCheck(L_12); WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * L_13 = L_12->get_waveform_2(); bool L_14 = __this->get_waveform_8(); PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_13, L_14, /*hidden argument*/NULL); // DrawMonitor(ref rect, debugLayer.vectorscope, vectorscope); PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * L_15 = V_1; NullCheck(L_15); VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * L_16 = L_15->get_vectorscope_3(); bool L_17 = __this->get_vectorscope_9(); PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_16, L_17, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::DrawMonitor(UnityEngine.Rect&,UnityEngine.Rendering.PostProcessing.Monitor,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug_DrawMonitor_mFCEC123A69E327A1456F6E02775D231DD81C6A4E (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * ___monitor1, bool ___enabled2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!enabled || monitor.output == null) bool L_0 = ___enabled2; if (!L_0) { goto IL_0011; } } { Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_1 = ___monitor1; NullCheck(L_1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0012; } } IL_0011: { // return; return; } IL_0012: { // rect.width = monitor.output.width; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = ___rect0; Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_5 = ___monitor1; NullCheck(L_5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6; L_6 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(L_5, /*hidden argument*/NULL); NullCheck(L_6); int32_t L_7; L_7 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_6); Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, ((float)((float)L_7)), /*hidden argument*/NULL); // rect.height = monitor.output.height; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_8 = ___rect0; Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_9 = ___monitor1; NullCheck(L_9); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10; L_10 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(L_9, /*hidden argument*/NULL); NullCheck(L_10); int32_t L_11; L_11 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_10); Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_8, ((float)((float)L_11)), /*hidden argument*/NULL); // GUI.DrawTexture(rect, monitor.output); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_12 = ___rect0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_12); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_14 = ___monitor1; NullCheck(L_14); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15; L_15 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(L_14, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); GUI_DrawTexture_mCEB70BA831C42C4FAA2B8BB99A4359D0075A3B79(L_13, L_15, /*hidden argument*/NULL); // rect.x += monitor.output.width + 5f; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_16 = ___rect0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_17 = L_16; float L_18; L_18 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_17, /*hidden argument*/NULL); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_19 = ___monitor1; NullCheck(L_19); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20; L_20 = Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline(L_19, /*hidden argument*/NULL); NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_20); Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_17, ((float)il2cpp_codegen_add((float)L_18, (float)((float)il2cpp_codegen_add((float)((float)((float)L_21)), (float)(5.0f))))), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebug::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebug__ctor_mBCD1AAFC7E6AD42013B9E37B20B7E4D95E8F7568 (PostProcessDebug_t5F17A63402912271C933DA47D377A7D6C23F92EB * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public RenderTexture debugOverlayTarget { get; private set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_U3CdebugOverlayTargetU3Ek__BackingField_7(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayTarget(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayTarget_m7C2285DA52C3BD7361056591AD57F7A75572EDD6 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method) { { // public RenderTexture debugOverlayTarget { get; private set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___value0; __this->set_U3CdebugOverlayTargetU3Ek__BackingField_7(L_0); return; } } // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlayActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessDebugLayer_get_debugOverlayActive_m588FABBDBC5A882404CEA19BB6814B2AB82FC8C6 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public bool debugOverlayActive { get; private set; } bool L_0 = __this->get_U3CdebugOverlayActiveU3Ek__BackingField_8(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlayActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayActive_m114C6829F2267EC9E669948750B9ADE72AA56221 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool debugOverlayActive { get; private set; } bool L_0 = ___value0; __this->set_U3CdebugOverlayActiveU3Ek__BackingField_8(L_0); return; } } // UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::get_debugOverlay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public DebugOverlay debugOverlay { get; private set; } int32_t L_0 = __this->get_U3CdebugOverlayU3Ek__BackingField_9(); return L_0; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::set_debugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlay_mFC72528135BB5A2601D06FE30728D194E33064AE (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public DebugOverlay debugOverlay { get; private set; } int32_t L_0 = ___value0; __this->set_U3CdebugOverlayU3Ek__BackingField_9(L_0); return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_OnEnable_m39CB12593990B49428DE7941170FC45A3A6DF96C (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mDADDC4D05C48702DEA8D29DA17F8072421584770_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_CreateIfNull_TisHistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947_mA1BE7F59FC0386EFD7D9086B4A62DBA75AF18AF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_CreateIfNull_TisLightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9_m30D1C36F7B1E83FE85365FEFC5DD15E0C663AC57_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_CreateIfNull_TisOverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675_mCF9855C9F296EF2B0835332536AEB83A2C22E4C9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_CreateIfNull_TisVectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05_mB5942BF6184E82297495A42417C289B2F50F764A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_CreateIfNull_TisWaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5_m85E935B197B676C1DD90B773004F42FF1AADC452_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB V_0; memset((&V_0), 0, sizeof(V_0)); KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // RuntimeUtilities.CreateIfNull(ref lightMeter); LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 ** L_0 = __this->get_address_of_lightMeter_0(); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_CreateIfNull_TisLightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9_m30D1C36F7B1E83FE85365FEFC5DD15E0C663AC57((LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 **)L_0, /*hidden argument*/RuntimeUtilities_CreateIfNull_TisLightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9_m30D1C36F7B1E83FE85365FEFC5DD15E0C663AC57_RuntimeMethod_var); // RuntimeUtilities.CreateIfNull(ref histogram); HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 ** L_1 = __this->get_address_of_histogram_1(); RuntimeUtilities_CreateIfNull_TisHistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947_mA1BE7F59FC0386EFD7D9086B4A62DBA75AF18AF2((HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 **)L_1, /*hidden argument*/RuntimeUtilities_CreateIfNull_TisHistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947_mA1BE7F59FC0386EFD7D9086B4A62DBA75AF18AF2_RuntimeMethod_var); // RuntimeUtilities.CreateIfNull(ref waveform); WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 ** L_2 = __this->get_address_of_waveform_2(); RuntimeUtilities_CreateIfNull_TisWaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5_m85E935B197B676C1DD90B773004F42FF1AADC452((WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 **)L_2, /*hidden argument*/RuntimeUtilities_CreateIfNull_TisWaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5_m85E935B197B676C1DD90B773004F42FF1AADC452_RuntimeMethod_var); // RuntimeUtilities.CreateIfNull(ref vectorscope); VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 ** L_3 = __this->get_address_of_vectorscope_3(); RuntimeUtilities_CreateIfNull_TisVectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05_mB5942BF6184E82297495A42417C289B2F50F764A((VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 **)L_3, /*hidden argument*/RuntimeUtilities_CreateIfNull_TisVectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05_mB5942BF6184E82297495A42417C289B2F50F764A_RuntimeMethod_var); // RuntimeUtilities.CreateIfNull(ref overlaySettings); OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 ** L_4 = __this->get_address_of_overlaySettings_10(); RuntimeUtilities_CreateIfNull_TisOverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675_mCF9855C9F296EF2B0835332536AEB83A2C22E4C9((OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 **)L_4, /*hidden argument*/RuntimeUtilities_CreateIfNull_TisOverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675_mCF9855C9F296EF2B0835332536AEB83A2C22E4C9_RuntimeMethod_var); // m_Monitors = new Dictionary // { // { MonitorType.LightMeter, lightMeter }, // { MonitorType.Histogram, histogram }, // { MonitorType.Waveform, waveform }, // { MonitorType.Vectorscope, vectorscope } // }; Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_5 = (Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C *)il2cpp_codegen_object_new(Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C_il2cpp_TypeInfo_var); Dictionary_2__ctor_mDADDC4D05C48702DEA8D29DA17F8072421584770(L_5, /*hidden argument*/Dictionary_2__ctor_mDADDC4D05C48702DEA8D29DA17F8072421584770_RuntimeMethod_var); Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_6 = L_5; LightMeterMonitor_tCB2A93113D260FA866AA7AAC9F4EBEC1753FBCB9 * L_7 = __this->get_lightMeter_0(); NullCheck(L_6); Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5(L_6, 0, L_7, /*hidden argument*/Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5_RuntimeMethod_var); Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_8 = L_6; HistogramMonitor_t4CE2479EB5AF4FD0B55D94504EE6878C5074C947 * L_9 = __this->get_histogram_1(); NullCheck(L_8); Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5(L_8, 1, L_9, /*hidden argument*/Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5_RuntimeMethod_var); Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_10 = L_8; WaveformMonitor_tE009C975236895DCB24F45048BF99F2443B66FF5 * L_11 = __this->get_waveform_2(); NullCheck(L_10); Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5(L_10, 2, L_11, /*hidden argument*/Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5_RuntimeMethod_var); Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_12 = L_10; VectorscopeMonitor_t5E5341810F7316F73442ADBEE0C5EBC1E282DE05 * L_13 = __this->get_vectorscope_3(); NullCheck(L_12); Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5(L_12, 3, L_13, /*hidden argument*/Dictionary_2_Add_mD1317C40C40D7BD751A7A585BC04F4C43DD6C6B5_RuntimeMethod_var); __this->set_m_Monitors_4(L_12); // foreach (var kvp in m_Monitors) Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_14 = __this->get_m_Monitors_4(); NullCheck(L_14); Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB L_15; L_15 = Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E(L_14, /*hidden argument*/Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); V_0 = L_15; } IL_0082: try { // begin try (depth: 1) { goto IL_0098; } IL_0084: { // foreach (var kvp in m_Monitors) KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 L_16; L_16 = Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); V_1 = L_16; // kvp.Value.OnEnable(); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_17; L_17 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_1), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); NullCheck(L_17); VirtActionInvoker0::Invoke(6 /* System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnEnable() */, L_17); } IL_0098: { // foreach (var kvp in m_Monitors) bool L_18; L_18 = Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); if (L_18) { goto IL_0084; } } IL_00a1: { IL2CPP_LEAVE(0xB1, FINALLY_00a3); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00a3; } FINALLY_00a3: { // begin finally (depth: 1) Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); IL2CPP_END_FINALLY(163) } // end finally (depth: 1) IL2CPP_CLEANUP(163) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xB1, IL_00b1) } IL_00b1: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_OnDisable_mA773E8876D899E376ECFB3D95BF57EAA774F8264 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB V_0; memset((&V_0), 0, sizeof(V_0)); KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // foreach (var kvp in m_Monitors) Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_0 = __this->get_m_Monitors_4(); NullCheck(L_0); Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB L_1; L_1 = Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E(L_0, /*hidden argument*/Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); V_0 = L_1; } IL_000c: try { // begin try (depth: 1) { goto IL_0022; } IL_000e: { // foreach (var kvp in m_Monitors) KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 L_2; L_2 = Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); V_1 = L_2; // kvp.Value.OnDisable(); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_3; L_3 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_1), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); NullCheck(L_3); VirtActionInvoker0::Invoke(7 /* System.Void UnityEngine.Rendering.PostProcessing.Monitor::OnDisable() */, L_3); } IL_0022: { // foreach (var kvp in m_Monitors) bool L_4; L_4 = Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); if (L_4) { goto IL_000e; } } IL_002b: { IL2CPP_LEAVE(0x3B, FINALLY_002d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_002d; } FINALLY_002d: { // begin finally (depth: 1) Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); IL2CPP_END_FINALLY(45) } // end finally (depth: 1) IL2CPP_CLEANUP(45) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3B, IL_003b) } IL_003b: { // DestroyDebugOverlayTarget(); PostProcessDebugLayer_DestroyDebugOverlayTarget_mC9BBFEBFA10FCA25FFA466E3D362E430A34BC750(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::DestroyDebugOverlayTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_DestroyDebugOverlayTarget_mC9BBFEBFA10FCA25FFA466E3D362E430A34BC750 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RuntimeUtilities.Destroy(debugOverlayTarget); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0; L_0 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_0, /*hidden argument*/NULL); // debugOverlayTarget = null; PostProcessDebugLayer_set_debugOverlayTarget_m7C2285DA52C3BD7361056591AD57F7A75572EDD6_inline(__this, (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestMonitorPass(UnityEngine.Rendering.PostProcessing.MonitorType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RequestMonitorPass_m919CA6BB8F3438F2125EB67F759B87B13E592414 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___monitor0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Item_m1DC7F9FB72A3A2264A2A1127470274EE8A1BC00C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_Monitors[monitor].requested = true; Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_0 = __this->get_m_Monitors_4(); int32_t L_1 = ___monitor0; NullCheck(L_0); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_2; L_2 = Dictionary_2_get_Item_m1DC7F9FB72A3A2264A2A1127470274EE8A1BC00C(L_0, L_1, /*hidden argument*/Dictionary_2_get_Item_m1DC7F9FB72A3A2264A2A1127470274EE8A1BC00C_RuntimeMethod_var); NullCheck(L_2); L_2->set_requested_1((bool)1); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RequestDebugOverlay(UnityEngine.Rendering.PostProcessing.DebugOverlay) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RequestDebugOverlay_m30D5B9F57FCE9420B636118DA7C5EA2D63610F02 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___mode0, const RuntimeMethod* method) { { // debugOverlay = mode; int32_t L_0 = ___mode0; PostProcessDebugLayer_set_debugOverlay_mFC72528135BB5A2601D06FE30728D194E33064AE_inline(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::SetFrameSize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_SetFrameSize_m5EA41FE15E544C2FEC318CB509A4A14399D102C0 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { { // frameWidth = width; int32_t L_0 = ___width0; __this->set_frameWidth_5(L_0); // frameHeight = height; int32_t L_1 = ___height1; __this->set_frameHeight_6(L_1); // debugOverlayActive = false; PostProcessDebugLayer_set_debugOverlayActive_m114C6829F2267EC9E669948750B9ADE72AA56221_inline(__this, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::PushDebugOverlay(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.PostProcessing.PropertySheet,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * ___sheet2, int32_t ___pass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE25DD27FD661B6684B07B61E276723AD2F5D375); s_Il2CppMethodInitialized = true; } Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE V_0; memset((&V_0), 0, sizeof(V_0)); { // if (debugOverlayTarget == null || !debugOverlayTarget.IsCreated() || debugOverlayTarget.width != frameWidth || debugOverlayTarget.height != frameHeight) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0; L_0 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0041; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2; L_2 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); NullCheck(L_2); bool L_3; L_3 = RenderTexture_IsCreated_m78F28FE94FDA5346E2E8B3AEC0863B8DCF116958(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0041; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4; L_4 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); int32_t L_6 = __this->get_frameWidth_5(); if ((!(((uint32_t)L_5) == ((uint32_t)L_6)))) { goto IL_0041; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7; L_7 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); NullCheck(L_7); int32_t L_8; L_8 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_7); int32_t L_9 = __this->get_frameHeight_6(); if ((((int32_t)L_8) == ((int32_t)L_9))) { goto IL_0099; } } IL_0041: { // RuntimeUtilities.Destroy(debugOverlayTarget); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10; L_10 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_Destroy_mC4A34D2A4BD4204A54370C10442DBB6F9AC57553(L_10, /*hidden argument*/NULL); // debugOverlayTarget = new RenderTexture(frameWidth, frameHeight, 0, RenderTextureFormat.ARGB32) // { // name = "Debug Overlay Target", // anisoLevel = 1, // filterMode = FilterMode.Bilinear, // wrapMode = TextureWrapMode.Clamp, // hideFlags = HideFlags.HideAndDontSave // }; int32_t L_11 = __this->get_frameWidth_5(); int32_t L_12 = __this->get_frameHeight_6(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533(L_13, L_11, L_12, 0, 0, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = L_13; NullCheck(L_14); Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_14, _stringLiteralDE25DD27FD661B6684B07B61E276723AD2F5D375, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = L_14; NullCheck(L_15); Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE(L_15, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = L_15; NullCheck(L_16); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_16, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = L_16; NullCheck(L_17); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_17, 1, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = L_17; NullCheck(L_18); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_18, ((int32_t)61), /*hidden argument*/NULL); PostProcessDebugLayer_set_debugOverlayTarget_m7C2285DA52C3BD7361056591AD57F7A75572EDD6_inline(__this, L_18, /*hidden argument*/NULL); // debugOverlayTarget.Create(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19; L_19 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); NullCheck(L_19); bool L_20; L_20 = RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411(L_19, /*hidden argument*/NULL); } IL_0099: { // cmd.BlitFullscreenTriangle(source, debugOverlayTarget, sheet, pass); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = ___cmd0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_22 = ___source1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23; L_23 = PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline(__this, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24; L_24 = RenderTargetIdentifier_op_Implicit_mE76B3AAFAAE0BE327B1EB950836C5769B64D0376(L_23, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_25 = ___sheet2; int32_t L_26 = ___pass3; il2cpp_codegen_initobj((&V_0), sizeof(Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE )); Nullable_1_t8F1ADA2A4DB40B3A813577642EB25CAF98D7A6CE L_27 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RuntimeUtilities_tD2142C8A0B140223508706805FA9231125B6A338_il2cpp_TypeInfo_var); RuntimeUtilities_BlitFullscreenTriangle_mECD72F0186573F7531DDE9AAB066CFE3BF21B9E8(L_21, L_22, L_24, L_25, L_26, (bool)0, L_27, /*hidden argument*/NULL); // debugOverlayActive = true; PostProcessDebugLayer_set_debugOverlayActive_m114C6829F2267EC9E669948750B9ADE72AA56221_inline(__this, (bool)1, /*hidden argument*/NULL); // } return; } } // UnityEngine.DepthTextureMode UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::GetCameraFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessDebugLayer_GetCameraFlags_mFC417D73293EEB74F5E48F4AE13C817B29E5E440 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // if (debugOverlay == DebugOverlay.Depth) int32_t L_0; L_0 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_000b; } } { // return DepthTextureMode.Depth; return (int32_t)(1); } IL_000b: { // if (debugOverlay == DebugOverlay.Normals) int32_t L_1; L_1 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)2)))) { goto IL_0016; } } { // return DepthTextureMode.DepthNormals; return (int32_t)(2); } IL_0016: { // if (debugOverlay == DebugOverlay.MotionVectors) int32_t L_2; L_2 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0021; } } { // return DepthTextureMode.MotionVectors | DepthTextureMode.Depth; return (int32_t)(5); } IL_0021: { // return DepthTextureMode.None; return (int32_t)(0); } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RenderMonitors(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RenderMonitors_mF9B6E9E28AA71EAE2C213669BDEDC7DFAB363A33 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5944C4A41D35770B5C87F0ED6E3C7134B4FE20D7); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_2 = NULL; Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB V_3; memset((&V_3), 0, sizeof(V_3)); KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 V_6; memset((&V_6), 0, sizeof(V_6)); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * V_7 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; bool G_B4_0 = false; bool G_B3_0 = false; int32_t G_B5_0 = 0; bool G_B5_1 = false; { // bool anyActive = false; V_0 = (bool)0; // bool needsHalfRes = false; V_1 = (bool)0; // foreach (var kvp in m_Monitors) Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_0 = __this->get_m_Monitors_4(); NullCheck(L_0); Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB L_1; L_1 = Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E(L_0, /*hidden argument*/Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); V_3 = L_1; } IL_0010: try { // begin try (depth: 1) { goto IL_0045; } IL_0012: { // foreach (var kvp in m_Monitors) KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 L_2; L_2 = Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); V_4 = L_2; // bool active = kvp.Value.IsRequestedAndSupported(context); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_3; L_3 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_4), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_4 = ___context0; NullCheck(L_3); bool L_5; L_5 = Monitor_IsRequestedAndSupported_m787CEE59C8F6F20D7BCEB6BC757F350B09181FE4(L_3, L_4, /*hidden argument*/NULL); V_5 = L_5; // anyActive |= active; bool L_6 = V_0; bool L_7 = V_5; V_0 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_7)); // needsHalfRes |= active && kvp.Value.NeedsHalfRes(); bool L_8 = V_1; bool L_9 = V_5; G_B3_0 = L_8; if (!L_9) { G_B4_0 = L_8; goto IL_0042; } } IL_0034: { Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_10; L_10 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_4), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); NullCheck(L_10); bool L_11; L_11 = VirtFuncInvoker0< bool >::Invoke(5 /* System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::NeedsHalfRes() */, L_10); G_B5_0 = ((int32_t)(L_11)); G_B5_1 = G_B3_0; goto IL_0043; } IL_0042: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0043: { V_1 = (bool)((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)); } IL_0045: { // foreach (var kvp in m_Monitors) bool L_12; L_12 = Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); if (L_12) { goto IL_0012; } } IL_004e: { IL2CPP_LEAVE(0x5E, FINALLY_0050); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0050; } FINALLY_0050: { // begin finally (depth: 1) Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); IL2CPP_END_FINALLY(80) } // end finally (depth: 1) IL2CPP_CLEANUP(80) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x5E, IL_005e) } IL_005e: { // if (!anyActive) bool L_13 = V_0; if (L_13) { goto IL_0062; } } { // return; return; } IL_0062: { // var cmd = context.command; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_14 = ___context0; NullCheck(L_14); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15; L_15 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_14, /*hidden argument*/NULL); V_2 = L_15; // cmd.BeginSample("Monitors"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_16 = V_2; NullCheck(L_16); CommandBuffer_BeginSample_mA6CADFE0049E601CE0E5FE8CFF23820AE98514EA(L_16, _stringLiteral5944C4A41D35770B5C87F0ED6E3C7134B4FE20D7, /*hidden argument*/NULL); // if (needsHalfRes) bool L_17 = V_1; if (!L_17) { goto IL_00b0; } } { // cmd.GetTemporaryRT(ShaderIDs.HalfResFinalCopy, context.width / 2, context.height / 2, 0, FilterMode.Bilinear, context.sourceFormat); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_19 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_20 = ___context0; NullCheck(L_20); int32_t L_21; L_21 = PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline(L_20, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_22 = ___context0; NullCheck(L_22); int32_t L_23; L_23 = PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline(L_22, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_24 = ___context0; NullCheck(L_24); int32_t L_25; L_25 = PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline(L_24, /*hidden argument*/NULL); NullCheck(L_18); CommandBuffer_GetTemporaryRT_mD8089EAEA2133AA0D545CB525BC56C5762BD3BBF(L_18, L_19, ((int32_t)((int32_t)L_21/(int32_t)2)), ((int32_t)((int32_t)L_23/(int32_t)2)), 0, 1, L_25, /*hidden argument*/NULL); // cmd.Blit(context.destination, ShaderIDs.HalfResFinalCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_2; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_28; L_28 = PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline(L_27, /*hidden argument*/NULL); int32_t L_29 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30; L_30 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_29, /*hidden argument*/NULL); NullCheck(L_26); CommandBuffer_Blit_mDDA4CCEA9460315B9CEA882E52B7734F4033C362(L_26, L_28, L_30, /*hidden argument*/NULL); } IL_00b0: { // foreach (var kvp in m_Monitors) Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_31 = __this->get_m_Monitors_4(); NullCheck(L_31); Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB L_32; L_32 = Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E(L_31, /*hidden argument*/Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); V_3 = L_32; } IL_00bc: try { // begin try (depth: 1) { goto IL_00e1; } IL_00be: { // foreach (var kvp in m_Monitors) KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 L_33; L_33 = Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); V_6 = L_33; // var monitor = kvp.Value; Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_34; L_34 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_6), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); V_7 = L_34; // if (monitor.requested) Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_35 = V_7; NullCheck(L_35); bool L_36 = L_35->get_requested_1(); if (!L_36) { goto IL_00e1; } } IL_00d9: { // monitor.Render(context); Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_37 = V_7; PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_38 = ___context0; NullCheck(L_37); VirtActionInvoker1< PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * >::Invoke(8 /* System.Void UnityEngine.Rendering.PostProcessing.Monitor::Render(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) */, L_37, L_38); } IL_00e1: { // foreach (var kvp in m_Monitors) bool L_39; L_39 = Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); if (L_39) { goto IL_00be; } } IL_00ea: { IL2CPP_LEAVE(0xFA, FINALLY_00ec); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00ec; } FINALLY_00ec: { // begin finally (depth: 1) Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_3), /*hidden argument*/Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); IL2CPP_END_FINALLY(236) } // end finally (depth: 1) IL2CPP_CLEANUP(236) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xFA, IL_00fa) } IL_00fa: { // if (needsHalfRes) bool L_40 = V_1; if (!L_40) { goto IL_0108; } } { // cmd.ReleaseTemporaryRT(ShaderIDs.HalfResFinalCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_41 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_42 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_HalfResFinalCopy_121(); NullCheck(L_41); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_41, L_42, /*hidden argument*/NULL); } IL_0108: { // cmd.EndSample("Monitors"); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_43 = V_2; NullCheck(L_43); CommandBuffer_EndSample_mB852BF4B83918656E93C9C327A20E163EC910A66(L_43, _stringLiteral5944C4A41D35770B5C87F0ED6E3C7134B4FE20D7, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::RenderSpecialOverlays(UnityEngine.Rendering.PostProcessing.PostProcessRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_RenderSpecialOverlays_m816143A8FAC39EA9D5FD8F8658A2BC0D898B06A1 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97AE545DAD110B6AA4DDD2E561F67B350BE74D8A); s_Il2CppMethodInitialized = true; } PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_0 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_1 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_2 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_3 = NULL; PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * V_4 = NULL; int32_t G_B3_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B3_1 = NULL; int32_t G_B2_0 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B2_1 = NULL; float G_B4_0 = 0.0f; int32_t G_B4_1 = 0; MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * G_B4_2 = NULL; { // if (debugOverlay == DebugOverlay.Depth) int32_t L_0; L_0 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_0077; } } { // var sheet = context.propertySheets.Get(context.resources.shaders.debugOverlays); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_1 = ___context0; NullCheck(L_1); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_2; L_2 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_1, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_3 = ___context0; NullCheck(L_3); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_4; L_4 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_3, /*hidden argument*/NULL); NullCheck(L_4); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_5 = L_4->get_shaders_7(); NullCheck(L_5); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = L_5->get_debugOverlays_19(); NullCheck(L_2); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_7; L_7 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_2, L_6, /*hidden argument*/NULL); V_0 = L_7; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(overlaySettings.linearDepth ? 1f : 0f, 0f, 0f, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_8 = V_0; NullCheck(L_8); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_9; L_9 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_10 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * L_11 = __this->get_overlaySettings_10(); NullCheck(L_11); bool L_12 = L_11->get_linearDepth_0(); G_B2_0 = L_10; G_B2_1 = L_9; if (L_12) { G_B3_0 = L_10; G_B3_1 = L_9; goto IL_0044; } } { G_B4_0 = (0.0f); G_B4_1 = G_B2_0; G_B4_2 = G_B2_1; goto IL_0049; } IL_0044: { G_B4_0 = (1.0f); G_B4_1 = G_B3_0; G_B4_2 = G_B3_1; } IL_0049: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13; memset((&L_13), 0, sizeof(L_13)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_13), G_B4_0, (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(G_B4_2); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(G_B4_2, G_B4_1, L_13, /*hidden argument*/NULL); // PushDebugOverlay(context.command, BuiltinRenderTextureType.None, sheet, 0); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_14 = ___context0; NullCheck(L_14); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_15; L_15 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_14, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16; L_16 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_17 = V_0; PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1(__this, L_15, L_16, L_17, 0, /*hidden argument*/NULL); // } return; } IL_0077: { // else if (debugOverlay == DebugOverlay.Normals) int32_t L_18; L_18 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_18) == ((uint32_t)2)))) { goto IL_00d0; } } { // var sheet = context.propertySheets.Get(context.resources.shaders.debugOverlays); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_19 = ___context0; NullCheck(L_19); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_20; L_20 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_19, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_21 = ___context0; NullCheck(L_21); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_22; L_22 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_21, /*hidden argument*/NULL); NullCheck(L_22); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_23 = L_22->get_shaders_7(); NullCheck(L_23); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_24 = L_23->get_debugOverlays_19(); NullCheck(L_20); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_25; L_25 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_20, L_24, /*hidden argument*/NULL); V_1 = L_25; // sheet.ClearKeywords(); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_26 = V_1; NullCheck(L_26); PropertySheet_ClearKeywords_mC8018F4A0C5AC9C1E9CAC706E6C191AF8691DB23(L_26, /*hidden argument*/NULL); // if (context.camera.actualRenderingPath == RenderingPath.DeferredLighting) PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_27 = ___context0; NullCheck(L_27); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28; L_28 = PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline(L_27, /*hidden argument*/NULL); NullCheck(L_28); int32_t L_29; L_29 = Camera_get_actualRenderingPath_m8BA9E6EE548FA2EDB981948271E81D81006DC9BE(L_28, /*hidden argument*/NULL); if ((!(((uint32_t)L_29) == ((uint32_t)2)))) { goto IL_00bb; } } { // sheet.EnableKeyword("SOURCE_GBUFFER"); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_30 = V_1; NullCheck(L_30); PropertySheet_EnableKeyword_m8689E0BDBEF8AF049C3764DBE9CDDF1EF6A8E753(L_30, _stringLiteral97AE545DAD110B6AA4DDD2E561F67B350BE74D8A, /*hidden argument*/NULL); } IL_00bb: { // PushDebugOverlay(context.command, BuiltinRenderTextureType.None, sheet, 1); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_31 = ___context0; NullCheck(L_31); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32; L_32 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_31, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33; L_33 = RenderTargetIdentifier_op_Implicit_m0CB1DD653409D8BDDFB8918B997E130A135D4124(0, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_34 = V_1; PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1(__this, L_32, L_33, L_34, 1, /*hidden argument*/NULL); // } return; } IL_00d0: { // else if (debugOverlay == DebugOverlay.MotionVectors) int32_t L_35; L_35 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_0140; } } { // var sheet = context.propertySheets.Get(context.resources.shaders.debugOverlays); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_36 = ___context0; NullCheck(L_36); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_37; L_37 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_36, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_38 = ___context0; NullCheck(L_38); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_39; L_39 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_38, /*hidden argument*/NULL); NullCheck(L_39); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_40 = L_39->get_shaders_7(); NullCheck(L_40); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_41 = L_40->get_debugOverlays_19(); NullCheck(L_37); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_42; L_42 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_37, L_41, /*hidden argument*/NULL); V_2 = L_42; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(overlaySettings.motionColorIntensity, overlaySettings.motionGridSize, 0f, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_43 = V_2; NullCheck(L_43); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_44; L_44 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_43, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_45 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * L_46 = __this->get_overlaySettings_10(); NullCheck(L_46); float L_47 = L_46->get_motionColorIntensity_1(); OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * L_48 = __this->get_overlaySettings_10(); NullCheck(L_48); int32_t L_49 = L_48->get_motionGridSize_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50; memset((&L_50), 0, sizeof(L_50)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_50), L_47, ((float)((float)L_49)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_44); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_44, L_45, L_50, /*hidden argument*/NULL); // PushDebugOverlay(context.command, context.source, sheet, 2); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_51 = ___context0; NullCheck(L_51); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_52; L_52 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_51, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_53 = ___context0; NullCheck(L_53); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_54; L_54 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_53, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_55 = V_2; PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1(__this, L_52, L_54, L_55, 2, /*hidden argument*/NULL); // } return; } IL_0140: { // else if (debugOverlay == DebugOverlay.NANTracker) int32_t L_56; L_56 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_56) == ((uint32_t)4)))) { goto IL_017a; } } { // var sheet = context.propertySheets.Get(context.resources.shaders.debugOverlays); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_57 = ___context0; NullCheck(L_57); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_58; L_58 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_57, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_59 = ___context0; NullCheck(L_59); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_60; L_60 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_59, /*hidden argument*/NULL); NullCheck(L_60); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_61 = L_60->get_shaders_7(); NullCheck(L_61); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_62 = L_61->get_debugOverlays_19(); NullCheck(L_58); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_63; L_63 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_58, L_62, /*hidden argument*/NULL); V_3 = L_63; // PushDebugOverlay(context.command, context.source, sheet, 3); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_64 = ___context0; NullCheck(L_64); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_65; L_65 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_64, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_66 = ___context0; NullCheck(L_66); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_67; L_67 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_66, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_68 = V_3; PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1(__this, L_65, L_67, L_68, 3, /*hidden argument*/NULL); // } return; } IL_017a: { // else if (debugOverlay == DebugOverlay.ColorBlindnessSimulation) int32_t L_69; L_69 = PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_69) == ((uint32_t)5)))) { goto IL_01f1; } } { // var sheet = context.propertySheets.Get(context.resources.shaders.debugOverlays); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_70 = ___context0; NullCheck(L_70); PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_71; L_71 = PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline(L_70, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_72 = ___context0; NullCheck(L_72); PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_73; L_73 = PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline(L_72, /*hidden argument*/NULL); NullCheck(L_73); Shaders_t9D6295F32096E05FACAA19A418B4642CB87A2BC2 * L_74 = L_73->get_shaders_7(); NullCheck(L_74); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_75 = L_74->get_debugOverlays_19(); NullCheck(L_71); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_76; L_76 = PropertySheetFactory_Get_mE4CC267B0EB28F0892A426B67015A309F2540CBF(L_71, L_75, /*hidden argument*/NULL); V_4 = L_76; // sheet.properties.SetVector(ShaderIDs.Params, new Vector4(overlaySettings.colorBlindnessStrength, 0f, 0f, 0f)); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_77 = V_4; NullCheck(L_77); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_78; L_78 = PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline(L_77, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var); int32_t L_79 = ((ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_StaticFields*)il2cpp_codegen_static_fields_for(ShaderIDs_tC30C65E5DD104F59804ED5CEF8870D49D8C56155_il2cpp_TypeInfo_var))->get_Params_65(); OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * L_80 = __this->get_overlaySettings_10(); NullCheck(L_80); float L_81 = L_80->get_colorBlindnessStrength_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_82; memset((&L_82), 0, sizeof(L_82)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_82), L_81, (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_78); MaterialPropertyBlock_SetVector_m39DE61298C4C95829529B498130844A591621E2F(L_78, L_79, L_82, /*hidden argument*/NULL); // PushDebugOverlay(context.command, context.source, sheet, 4 + (int)overlaySettings.colorBlindnessType); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_83 = ___context0; NullCheck(L_83); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_84; L_84 = PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline(L_83, /*hidden argument*/NULL); PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * L_85 = ___context0; NullCheck(L_85); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_86; L_86 = PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline(L_85, /*hidden argument*/NULL); PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * L_87 = V_4; OverlaySettings_t7071522FB1A8AF4C8F333D3F64057B4E773C3675 * L_88 = __this->get_overlaySettings_10(); NullCheck(L_88); int32_t L_89 = L_88->get_colorBlindnessType_3(); PostProcessDebugLayer_PushDebugOverlay_m354B0416740BE8928AC3226AF9A3777090F2CEC1(__this, L_84, L_86, L_87, ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_89)), /*hidden argument*/NULL); } IL_01f1: { // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::EndFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer_EndFrame_mD958DB63AAE31EEC002DB2543B300010FB4D7716 (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB V_0; memset((&V_0), 0, sizeof(V_0)); KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 V_1; memset((&V_1), 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // foreach (var kvp in m_Monitors) Dictionary_2_tE702E0BB197380815AC34ECF8AC4AADF406C3F8C * L_0 = __this->get_m_Monitors_4(); NullCheck(L_0); Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB L_1; L_1 = Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E(L_0, /*hidden argument*/Dictionary_2_GetEnumerator_m292C38DF3D1D5158D187835C78FE9FF897732E7E_RuntimeMethod_var); V_0 = L_1; } IL_000c: try { // begin try (depth: 1) { goto IL_0023; } IL_000e: { // foreach (var kvp in m_Monitors) KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 L_2; L_2 = Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_inline((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_get_Current_m40A8F5D003937C26E8E801D90E077712D7926471_RuntimeMethod_var); V_1 = L_2; // kvp.Value.requested = false; Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * L_3; L_3 = KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_inline((KeyValuePair_2_tDCED5741C14695886D03DCDEECB76A22D5874200 *)(&V_1), /*hidden argument*/KeyValuePair_2_get_Value_mFC6CBDCCF3AF2C4302D3EB60EA405C0B1D08641D_RuntimeMethod_var); NullCheck(L_3); L_3->set_requested_1((bool)0); } IL_0023: { // foreach (var kvp in m_Monitors) bool L_4; L_4 = Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m8519A86B0E03D8D4136A817E130F60609E039E3D_RuntimeMethod_var); if (L_4) { goto IL_000e; } } IL_002c: { IL2CPP_LEAVE(0x3C, FINALLY_002e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_002e; } FINALLY_002e: { // begin finally (depth: 1) Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6((Enumerator_t34567703FFA4633FD52AAA34A0CDF78D73F5B8AB *)(&V_0), /*hidden argument*/Enumerator_Dispose_mFCD2D474E113545F583EBDD6F13B02A173CDD2B6_RuntimeMethod_var); IL2CPP_END_FINALLY(46) } // end finally (depth: 1) IL2CPP_CLEANUP(46) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3C, IL_003c) } IL_003c: { // if (!debugOverlayActive) bool L_5; L_5 = PostProcessDebugLayer_get_debugOverlayActive_m588FABBDBC5A882404CEA19BB6814B2AB82FC8C6_inline(__this, /*hidden argument*/NULL); if (L_5) { goto IL_004a; } } { // DestroyDebugOverlayTarget(); PostProcessDebugLayer_DestroyDebugOverlayTarget_mC9BBFEBFA10FCA25FFA466E3D362E430A34BC750(__this, /*hidden argument*/NULL); } IL_004a: { // debugOverlay = DebugOverlay.None; PostProcessDebugLayer_set_debugOverlay_mFC72528135BB5A2601D06FE30728D194E33064AE_inline(__this, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessDebugLayer__ctor_m3DF3C43195EB86DD75101557CC0CC7E37CE1A9BF (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * PostProcessRenderContext_get_resources_mEC353AFE49A4A72D561FCB8758E364578AB2B9D7_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public PostProcessResources resources { get; internal set; } PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_0 = __this->get_U3CresourcesU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PostProcessRenderContext_get_camera_m56CA965425F5C59D32D7CF2E11E589FBD8A16C3D_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // get { return m_Camera; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_Camera_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * PostProcessRenderContext_get_command_mE54DFA2523219208C87BA95ECD2D766889DACA71_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public CommandBuffer command { get; set; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = __this->get_U3CcommandU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_xrActiveEye_mF542BBCE2BE780B1018E8640BF92BF44A1B25586_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int xrActiveEye { get; private set; } int32_t L_0 = __this->get_U3CxrActiveEyeU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * LogHistogram_get_data_m97AC8B626DFB12E861FC4763BD074D78A33BDFC8_inline (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, const RuntimeMethod* method) { { // public ComputeBuffer data { get; private set; } ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_U3CdataU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * PostProcessRenderContext_get_propertySheets_mE1135E07BE4F59354198DF05198E64CAF2E41D5C_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public PropertySheetFactory propertySheets { get; internal set; } PropertySheetFactory_t2D2278105A154ED6036D5BE72D09359A5FB94835 * L_0 = __this->get_U3CpropertySheetsU3Ek__BackingField_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * PropertySheet_get_properties_m3AB962E1C6A0C44D98E16AFBB73B40BA5E21B504_inline (PropertySheet_t30AED85D66CC3C9161B764430CC8FA6FF3B6B7A7 * __this, const RuntimeMethod* method) { { // public MaterialPropertyBlock properties { get; private set; } MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_0 = __this->get_U3CpropertiesU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_screenWidth_m9F3ECB9E1D36F430FADA9EC9C19A8EAD0C714D04_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int screenWidth { get; private set; } int32_t L_0 = __this->get_U3CscreenWidthU3Ek__BackingField_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_screenHeight_m6E8CD22AEA7C1A754C1652DF457FA7D6E11C84B9_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int screenHeight { get; private set; } int32_t L_0 = __this->get_U3CscreenHeightU3Ek__BackingField_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PostProcessRenderContext_get_stereoActive_mFF6F57ABA3F8A044D7EE09143A5F8C47B5EF6AE3_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public bool stereoActive { get; private set; } bool L_0 = __this->get_U3CstereoActiveU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_stereoRenderingMode_m103F34804451F1883241CBA29C9E7423188B9FE1_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public StereoRenderingMode stereoRenderingMode { get; private set; } int32_t L_0 = __this->get_U3CstereoRenderingModeU3Ek__BackingField_15(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 PostProcessRenderContext_get_source_m7AB20613A7F91FDB5B7872995E6DD205A9D52135_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public RenderTargetIdentifier source { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CsourceU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_sourceFormat_mD846BE618AD913E5A3EFF8AE3BDFD1B2DF53896E_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public RenderTextureFormat sourceFormat { get; set; } int32_t L_0 = __this->get_U3CsourceFormatU3Ek__BackingField_4(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_mEE0FBCB81F75118640AF0311F325C47688385964_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); float L_2 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0; float L_4 = L_3.get_y_2(); float L_5 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_z_3(); float L_8 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0; float L_10 = L_9.get_w_4(); float L_11 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); float L_2 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0; float L_4 = L_3.get_y_2(); float L_5 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_z_3(); float L_8 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0; float L_10 = L_9.get_w_4(); float L_11 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_width_m4965F17411CA0E2AEC993B02D9CEEB0E258E8A74_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int width { get; private set; } int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessRenderContext_get_height_m3F500068E9E598DA75850D864AEC83708B1D9BD4_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public int height { get; private set; } int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * PostProcessRenderContext_get_temporalAntialiasing_mA4FFD948F979FAE3046EFAC74FD22429DFE8288A_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public TemporalAntialiasing temporalAntialiasing { get; internal set; } TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * L_0 = __this->get_U3CtemporalAntialiasingU3Ek__BackingField_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 TemporalAntialiasing_get_jitter_mD89AFB2AFDEE63822CF1C632364408FDF76FB418_inline (TemporalAntialiasing_tEE12586F0D74638CF363617DAF329F5BD72E67B6 * __this, const RuntimeMethod* method) { { // public Vector2 jitter { get; private set; } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CjitterU3Ek__BackingField_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 PostProcessRenderContext_get_destination_mD5A4C6656F4FC57B0FF57FA7F7CC597F62BD2C88_inline (PostProcessRenderContext_t4001B4D308D662025D2A74FB357B9324C6751EF5 * __this, const RuntimeMethod* method) { { // public RenderTargetIdentifier destination { get; set; } RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = __this->get_U3CdestinationU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_inverseWhitePoint_mD9A48EF5A7542BEF6DECEC1F7F6354D210B7C90D_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // public float inverseWhitePoint { get; private set; } float L_0 = __this->get_U3CinverseWhitePointU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x0_m611124271E4A894A9FB9D350C2F4215AE20A10E7_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x0 { get; private set; } float L_0 = __this->get_U3Cx0U3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HableCurve_get_x1_mA8B86FCBC557774456D8B63D57FFDFB913BA42B9_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, const RuntimeMethod* method) { { // internal float x1 { get; private set; } float L_0 = __this->get_U3Cx1U3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_whitePoint_m9DE79052E9DE4EA31BC195EC0301EFE3B5A2AE35_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // public float whitePoint { get; private set; } float L_0 = ___value0; __this->set_U3CwhitePointU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_inverseWhitePoint_mB3D3BF0AFCA8BD49DE8AEC09F29EE952F6552816_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // public float inverseWhitePoint { get; private set; } float L_0 = ___value0; __this->set_U3CinverseWhitePointU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_x0_m17B21635E66B6B69A3188BF21541D649E06EB08F_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // internal float x0 { get; private set; } float L_0 = ___value0; __this->set_U3Cx0U3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HableCurve_set_x1_mD617C1D13AF6B24705401761BD7E6C0976E46481_inline (HableCurve_t7D3F5A8ADF49F1BFC5F8BE98341C12F143668CD9 * __this, float ___value0, const RuntimeMethod* method) { { // internal float x1 { get; private set; } float L_0 = ___value0; __this->set_U3Cx1U3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Monitor_get_output_m7CEEB7508AD1B405744EA32D5FB767644FD2776D_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, const RuntimeMethod* method) { { // public RenderTexture output { get; protected set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_U3CoutputU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogHistogram_set_data_m11BCBDD14B39CAC012EEF0A025E0841CE9E7C0AC_inline (LogHistogram_t0334F220F776E617B16FFE83BB8B82BE37C65A4C * __this, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value0, const RuntimeMethod* method) { { // public ComputeBuffer data { get; private set; } ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___value0; __this->set_U3CdataU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Monitor_set_output_m9456D0B5DE53E9662D4B3C15CC3C087017697809_inline (Monitor_tEB1AC1F82D87F6BEE4839CF882097D5889302372 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method) { { // public RenderTexture output { get; protected set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___value0; __this->set_U3CoutputU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); float L_2 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0; float L_4 = L_3.get_y_1(); float L_5 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_mC91C21911FDB26792369C645DAABBC43B3DE9932_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0; float L_3 = L_2.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001a; } IL_001a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MultiScaleVO_SetResources_mD27AE95B42095C196E5C9F859FC65125C2B17CB7_inline (MultiScaleVO_t5B04294919B71D2435FAF8A5CB6CF23BDA1DC31D * __this, PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * ___resources0, const RuntimeMethod* method) { { // m_Resources = resources; PostProcessResources_tD090C30443E3F3DD5DF8D87494BEE3691EF5C2CC * L_0 = ___resources0; __this->set_m_Resources_7(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * PostProcessBundle_get_attribute_mBF4459B0E62B71CD348781716456E69DC676D03F_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessAttribute attribute { get; private set; } PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_0 = __this->get_U3CattributeU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * PostProcessBundle_get_settings_m2636D9B1938880F353CBC47627D3F713D65009BD_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, const RuntimeMethod* method) { { // public PostProcessEffectSettings settings { get; private set; } PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = __this->get_U3CsettingsU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessBundle_set_settings_mCC40A828251B7F32D724E226D95991BA231AEBC0_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * ___value0, const RuntimeMethod* method) { { // public PostProcessEffectSettings settings { get; private set; } PostProcessEffectSettings_t2F43C0693DFF9BD09B921BB6278EC086A6F817F0 * L_0 = ___value0; __this->set_U3CsettingsU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessBundle_set_attribute_mEFAA5ACCC37D9DB44E34D269C20FAC87AF5B5A45_inline (PostProcessBundle_tB61A95212353716F4AE3896A6DF3B19AE53FB791 * __this, PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * ___value0, const RuntimeMethod* method) { { // public PostProcessAttribute attribute { get; private set; } PostProcessAttribute_tB0E64790042AFD9FC695619EA4186DF608E1EDF4 * L_0 = ___value0; __this->set_U3CattributeU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PostProcessDebugLayer_get_debugOverlayActive_m588FABBDBC5A882404CEA19BB6814B2AB82FC8C6_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public bool debugOverlayActive { get; private set; } bool L_0 = __this->get_U3CdebugOverlayActiveU3Ek__BackingField_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * PostProcessDebugLayer_get_debugOverlayTarget_mA518D12183B36B275756AFA1D3E7F6CC39BFF905_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public RenderTexture debugOverlayTarget { get; private set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_U3CdebugOverlayTargetU3Ek__BackingField_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayTarget_m7C2285DA52C3BD7361056591AD57F7A75572EDD6_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method) { { // public RenderTexture debugOverlayTarget { get; private set; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___value0; __this->set_U3CdebugOverlayTargetU3Ek__BackingField_7(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlay_mFC72528135BB5A2601D06FE30728D194E33064AE_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public DebugOverlay debugOverlay { get; private set; } int32_t L_0 = ___value0; __this->set_U3CdebugOverlayU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PostProcessDebugLayer_set_debugOverlayActive_m114C6829F2267EC9E669948750B9ADE72AA56221_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool debugOverlayActive { get; private set; } bool L_0 = ___value0; __this->set_U3CdebugOverlayActiveU3Ek__BackingField_8(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PostProcessDebugLayer_get_debugOverlay_m053337138AF10CA87F4E5F685111E29837CE3E4A_inline (PostProcessDebugLayer_tE99A5534EB5127AE0E492B4EFA4C0B9438B45399 * __this, const RuntimeMethod* method) { { // public DebugOverlay debugOverlay { get; private set; } int32_t L_0 = __this->get_U3CdebugOverlayU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * PostProcessEffectRenderer_1_get_settings_m709F0A9EA59359EA57C0D2FC86E98C54627B96DC_gshared_inline (PostProcessEffectRenderer_1_t6C11DDDFC60F401B58CDCCD46359E86BB3487DDF * __this, const RuntimeMethod* method) { { // public T settings { get; internal set; } RuntimeObject * L_0 = (RuntimeObject *)__this->get_U3CsettingsU3Ek__BackingField_1(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ParameterOverride_1_op_Implicit_m11AB8800F331E684424D5237A4BB2DE3A7D5E2C9_gshared_inline (ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * ___prop0, const RuntimeMethod* method) { { // return prop.value; ParameterOverride_1_tE564C5FA9AEBC9DB9DEB9AA8668AB1C53698D7C1 * L_0 = ___prop0; NullCheck(L_0); float L_1 = (float)L_0->get_value_1(); return (float)L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ParameterOverride_1_op_Implicit_m3C2307C37052884271FFF58F07D1E5BDC805BFD5_gshared_inline (ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * ___prop0, const RuntimeMethod* method) { { // return prop.value; ParameterOverride_1_t44F5A562A85AD213D94BE9A0DF3DC87C847C3EDC * L_0 = ___prop0; NullCheck(L_0); bool L_1 = (bool)L_0->get_value_1(); return (bool)L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ParameterOverride_1_op_Implicit_m876558C985752A3D2B372B4B8E895CD657F52358_gshared_inline (ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * ___prop0, const RuntimeMethod* method) { { // return prop.value; ParameterOverride_1_t56A3B8BB64B4D2C9B914D4D065215DDAD764741D * L_0 = ___prop0; NullCheck(L_0); int32_t L_1 = (int32_t)L_0->get_value_1(); return (int32_t)L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA7A162B654ECB80F9A190DFDF37E60468605BD5F_gshared_inline (Nullable_1_t7B6AE9089FEB74309EF85322D3C6716AF3F776CC * __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->get_has_value_1(); return (bool)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m7455E879CFAAE682AE3786D4D2B1F65C8AA23921_gshared_inline (Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 * __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->get_has_value_1(); return (bool)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 Enumerator_get_Current_mD0DF1E75C7363071E8AABDD5675B9C6A01A3D163_gshared_inline (Enumerator_tE9365A698EB22A78CDB2D70C86BAB69BA9156ED3 * __this, const RuntimeMethod* method) { { KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 L_0 = (KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 )__this->get_current_3(); return (KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 )L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mB10BAC8935675641594C1F047A5125EC590EBEE1_gshared_inline (KeyValuePair_2_t83B2885C02C836E233B38F12A0F13CDC8DBE3ED1 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1(); return (RuntimeObject *)L_0; } }