#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA; // System.Action`1 struct Action_1_tC6AEC56D51A701342DD5D9DEEE77C063945AE4DC; // System.Action`1 struct Action_1_tF0FD284A49EB7135379250254D6B49FA84383C09; // System.Action`1 struct Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81; // System.Action`1 struct Action_1_tFC48ABC201ECE98EE324DEE2F9ED877F6DC33E7D; // System.Comparison`1 struct Comparison_1_tE495C5F15C02C2C5D7E12A05B7F2E0692DD89919; // System.Comparison`1 struct Comparison_1_t3FAC84A9B7168ACA41F0A88CF4683E4F6D2F7579; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t7A371082270CA8FD6BC79B5622CCD5E1C87A6E42; // System.Func`1 struct Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8; // System.Func`2,System.String> struct Func_2_tD31D96B7382EB26E8026649BDC67C4AD702E064F; // System.Func`2 struct Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A; // System.Func`2 struct Func_2_t22C5BAC876F4C9C77BF9B2631852275B10FE99EC; // System.Func`2 struct Func_2_t8D00E17E9D1413C71B5B12D3538C754C4F141A2E; // System.Func`2 struct Func_2_t313316F94AADDCF69958AED58407526669A2D0B5; // System.Func`2 struct Func_2_t275909AC1D6B2F81EAE8645BDD5822F4E12CFA86; // System.Func`2 struct Func_2_t5CA8268FEB15CF2C8D26F17016ADDFDAFA5183BA; // System.Func`2 struct Func_2_t964229B6ADD2B008268547ED2BC3C090AF218065; // System.Func`2 struct Func_2_tACBAABEC64E9B7BE7BEEA2621FC3EA7E2EEDFAF4; // System.Func`2 struct Func_2_t8E6284EC871D321E12F51424C7524F7B6531A8AF; // System.Func`2 struct Func_2_tBA1DC96D14A8123981E557B22DCAB2E3A4A88D1A; // System.Func`2 struct Func_2_t3D9DA9CC10332AD5BC59DCA8DD3C13E4DD1DFC38; // System.Func`4 struct Func_4_t9471AE3CE77AACB79F1D8E10F1FDB368D151DC6F; // System.Collections.Generic.HashSet`1 struct HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t8A4B908F54ED8D008831DEF6F9A949FFA981E6BB; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tE4E960C53664FB9663CC2261AEBCA61C5EDB579D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tBD60400523D840591A17E4CBBACC79397F68FAA2; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tB0283BFB1D45052C90A9ACF8B98A8B1B22B5E19B; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t0DE5AA701B682A891412350E63D3E441F98F205C; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t89ADD2D5401AA240C4CE71F52C93E029D4B57F00; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tCFC5A4E3A8CF1B5F688E18FC472C2B5DE5466C19; // System.IObserver`1 struct IObserver_1_tB82F264B718A3FAFD814F5AA7258B436D7E2A166; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tDDA80C74CAF13E16E8DEFB627ABF27D2028AA3BA; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521; // System.Collections.Generic.List`1 struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5; // System.Collections.Generic.List`1 struct List_1_tEC0B302C3EF23400C3EC92ED7672A715CA602068; // System.Collections.Generic.List`1 struct List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C; // System.Predicate`1 struct Predicate_1_t736B3209A486E5ED434AA0A0CAAF77EF50127435; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3; // UnityEngine.InputSystem.Utilities.SavedStructState`1/TypedRestore struct TypedRestore_t0B6EEB80A9C53369C3603B56378D5D5037785FD8; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t688C04A2F895025E26DB5725254E9A199193EA75; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t26D41DB42F17BA307B26DB3B6A126CD86C99DFA0; // System.Action`1[] struct Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B; // System.Action`1[] struct Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t1645413DF833C11DE9C75160EA3B4E91A221D76A; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.InputSystem.XR.FeatureType[] struct FeatureTypeU5BU5D_t37C2709AE417CD5C4F3DBD5DF30E40E459C32D84; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_tCFD149751D44AF322A6ECF960D5D2F213A2E14FD; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_tD3CFE5DE4AAAD0D056FE716A341869DC8352C3F7; // UnityEngine.InputSystem.InputActionMap[] struct InputActionMapU5BU5D_t31943BDD82120CBC1067BC90B51BCDEF32226609; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_tFBF775077101E34ED6C54C4468F6E0722ECB2EF6; // UnityEngine.InputSystem.InputControl[] struct InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_tA75E18663150E79625A5A3C3FAE5D39238D343AA; // UnityEngine.InputSystem.Controls.TouchControl[] struct TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // System.UInt32[] struct UInt32U5BU5D_tCF06F1E9E72E0302C762578FF5358CC523F2A2CF; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] struct ParameterOverrideU5BU5D_tADBEDC81D75FD8D3447C1191A71102387A9154EE; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] struct ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795; // UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo[] struct OnScreenDeviceInfoU5BU5D_t420887E0C8D0F37CA5E54CF7BA8E5F7F3E041C1F; // UnityEngine.InputSystem.RemoteInputPlayerConnection/Subscriber[] struct SubscriberU5BU5D_tC66E755A0C272A999D0241F0CD34C7E3CC60DE13; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.InputSystem.Controls.AxisControl struct AxisControl_tA997FF52442F7B08C7E13B7028393B4117248680; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.InputSystem.Controls.ButtonControl struct ButtonControl_t3918D56D674854AF9DFEB8CCF130919AAD9FCA68; // UnityEngine.Canvas struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA; // UnityEngine.CanvasRenderer struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.InputSystem.Controls.DeltaControl struct DeltaControl_t8A924CCBD9CC326D8375AD18A2AC1B62C45ECE10; // UnityEngine.EventSystems.EventSystem struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C; // System.Exception struct Exception_t; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection struct IEditorPlayerConnection_tC7FC4678004FA1C195D6D959C21A1FCD8C424D95; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // UnityEngine.InputSystem.InputAction struct InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B; // UnityEngine.InputSystem.InputActionAsset struct InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44; // UnityEngine.InputSystem.InputActionState struct InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9; // UnityEngine.InputSystem.InputControl struct InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1; // UnityEngine.InputSystem.Layouts.InputControlLayout struct InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741; // UnityEngine.InputSystem.InputDevice struct InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234; // UnityEngine.InputSystem.LowLevel.InputStateHistory struct InputStateHistory_t0869C8331534E5D5C7E2D33FA6EEC05E85C18A31; // UnityEngine.InputSystem.LowLevel.InputUpdateDelegate struct InputUpdateDelegate_t3193D229360F70BB8E2781DED27A71B0F5355045; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // System.Reflection.MethodInfo struct MethodInfo_t; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.InputSystem.OnScreen.OnScreenControl struct OnScreenControl_tA6D277F33AD97847569391E9C6EC9443CD08AFE4; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072; // UnityEngine.InputSystem.RemoteInputPlayerConnection struct RemoteInputPlayerConnection_t595D1021BB1D57405BDB33A58B2BE1191A31F287; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // System.String struct String_t; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.InputSystem.EnhancedTouch.Touch struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21; // UnityEngine.InputSystem.Controls.TouchControl struct TouchControl_t6E5C91937E6811635891F0FE85B96BA3338E0EFD; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB; // System.Type struct Type_t; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.InputSystem.Controls.Vector2Control struct Vector2Control_t271CA458D56BCA875642853132733D774B009A96; // UnityEngine.UI.VertexHelper struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.InputSystem.XR.XRDeviceDescriptor struct XRDeviceDescriptor_t065B9E09B3BAADB8A7B9636B6A2BC320537D2096; // UnityEngine.InputSystem.XR.XRLayoutBuilder struct XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder struct Builder_t8406B9A4DE45683537A009418F8732393F25A8B2; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9; // UnityEngine.InputSystem.Utilities.NameAndParameters/<>c struct U3CU3Ec_t9C31F4479CAADB9DA4ED03E0CAAD31DE656396AA; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t3CA26C553DBC293E4A3EDBCFBEED7C1273954C72; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_tDD9C3468823AEABEA35EAF2540CA42007FA2ADB2; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t7EC081A035BB0E0B8B81346E89996D9184A0D3C3; // UnityEngine.InputSystem.PlayerInput/ActionEvent struct ActionEvent_tAEFD1F4B441D6173674A23A4C61FBA1EAA448084; // UnityEngine.InputSystem.PlayerInput/ControlsChangedEvent struct ControlsChangedEvent_t17913CA7629C342029259D50D5DD6F0A40553B75; // UnityEngine.InputSystem.PlayerInput/DeviceLostEvent struct DeviceLostEvent_tE905DB909AE37EB00947E6D38E03EF33A70C7708; // UnityEngine.InputSystem.PlayerInput/DeviceRegainedEvent struct DeviceRegainedEvent_t28F00DC5B4B6C8EFAA5A4EB2F052D6510B88A0BD; // UnityEngine.InputSystem.PlayerInputManager/PlayerJoinedEvent struct PlayerJoinedEvent_t6AD597D03B73AAA9D33FE0CF79877C2F1F764130; // UnityEngine.InputSystem.PlayerInputManager/PlayerLeftEvent struct PlayerLeftEvent_t685996FD23980C7C171AEA862AE2CFBB14F7B629; // UnityEngine.InputSystem.RemoteInputPlayerConnection/Subscriber struct Subscriber_tF7A085382B6F09F7CA4BBC265D6E0BEE07E3AE55; // UnityEngine.InputSystem.Utilities.StringHelpers/d__9 struct U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56; // UnityEngine.InputSystem.Utilities.StringHelpers/d__8 struct U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F; // UnityEngine.InputSystem.EnhancedTouch.Touch/<>c struct U3CU3Ec_t56E36EFFBEBD966C5612A829803FA8B2F040144F; // UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF; // UnityEngine.InputSystem.EnhancedTouch.TouchHistory/Enumerator struct Enumerator_t6B0490DCA8673D0208C67E1F8D8081AC0DBBE3C9; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c struct U3CU3Ec_tFCFEFD6B065C49B239BF40C550FDEDDF0275B442; // UnityEngine.InputSystem.Utilities.TypeTable/<>c struct U3CU3Ec_tFC59EA0CD764BC37689C905E33CD50A7D03538F7; // UnityEngine.InputSystem.XR.XRLayoutBuilder/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_tF2FCD5951932653E497501B3538AA4B7FEB05A97; // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c struct U3CU3Ec_tDAC818F51433255B00022D439823E2280F3ABB65; // UnityEngine.InputSystem.InputActionRebindingExtensions/RebindingOperation/<>c__DisplayClass32_0 struct U3CU3Ec__DisplayClass32_0_t07B908475481F43DE1E6BF23B995F0324FA86AA8; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24 struct U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItemJson/<>c struct U3CU3Ec_tA6437D185C890B8B0C2EF7E2FB0B3F2343BCB188; // UnityEngine.InputSystem.Layouts.InputControlLayout/LayoutJson/<>c struct U3CU3Ec_t6E8065098EB50CFB7AB802BBDFF46DEB42C7B8AA; // UnityEngine.InputSystem.InputControlPath/ParsedPathComponent/<>c struct U3CU3Ec_t02C0D1C06E1BF75B3D63157ADC71C0A64C8A1191; // UnityEngine.InputSystem.LowLevel.InputEventTrace/ReplayController/<>c struct U3CU3Ec_t9829B3CECCB83D9E8DE232445513D3354F8FDADF; // UnityEngine.InputSystem.LowLevel.InputEventTrace/ReplayController/<>c__DisplayClass43_0 struct U3CU3Ec__DisplayClass43_0_t82B47205DEFAFE753D4E056B19033593EF975BB9; // UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/<>c struct U3CU3Ec_t6BBD76815A6FEC2BF798B048976940444CC2AECB; // UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/<>c struct U3CU3Ec_tB764C6CFA1F5435118D51153EED6EEC65AD2863B; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValue/<>c struct U3CU3Ec_t8075580417282445EDFE232D8FE94CC36AA70F0B; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder/<>c struct U3CU3Ec_t5F7D950AD18C9470350CCE0D97D2E007A4D7E593; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_tACBAABEC64E9B7BE7BEEA2621FC3EA7E2EEDFAF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputSystem_tB2E105FFA04BBFEF25E381E9FBBE7DA78BB18380_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputUpdate_t16159151984D134E806E18584FE12416F7A6DA57_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* JsonValue_t547F68925DBBEF3A29A4E14D26153A04872154DB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Match_tA58ECEA5A4F2339662BC2CF8B9F215FAB1182DDB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NativeInputUpdateType_t4225BE835D53F0F56168B34BEF726468058A5C94_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t02C0D1C06E1BF75B3D63157ADC71C0A64C8A1191_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t56E36EFFBEBD966C5612A829803FA8B2F040144F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t5F7D950AD18C9470350CCE0D97D2E007A4D7E593_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t6BBD76815A6FEC2BF798B048976940444CC2AECB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t6E8065098EB50CFB7AB802BBDFF46DEB42C7B8AA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t8075580417282445EDFE232D8FE94CC36AA70F0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t9829B3CECCB83D9E8DE232445513D3354F8FDADF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t9C31F4479CAADB9DA4ED03E0CAAD31DE656396AA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tA6437D185C890B8B0C2EF7E2FB0B3F2343BCB188_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tB764C6CFA1F5435118D51153EED6EEC65AD2863B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tDAC818F51433255B00022D439823E2280F3ABB65_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tFC59EA0CD764BC37689C905E33CD50A7D03538F7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tFCFEFD6B065C49B239BF40C550FDEDDF0275B442_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral546E64419B7FFEA645697C61A9E3845E8244EB14; IL2CPP_EXTERN_C String_t* _stringLiteral670CBAB5C8A30A4C8DC68337B78F13CC30BC704D; IL2CPP_EXTERN_C String_t* _stringLiteral73F1C0DB7E67894BD0991354AA6CB2DA4A3A5D88; IL2CPP_EXTERN_C String_t* _stringLiteral751EA3EF4485E58987D7536A5FB4C9668CFAC063; IL2CPP_EXTERN_C String_t* _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1; IL2CPP_EXTERN_C String_t* _stringLiteral8AA175FF4B1ED47D26B7A4841279300DE227A679; IL2CPP_EXTERN_C String_t* _stringLiteral8D0D3A5F403830E41B4FCB57E7943BAA7A10976B; IL2CPP_EXTERN_C String_t* _stringLiteral8E2BEC23B4BAF8EC6CCD9A01B38260B8517E930F; IL2CPP_EXTERN_C String_t* _stringLiteral987DBAD62F58327E403CC7854409712A13BD33B8; IL2CPP_EXTERN_C String_t* _stringLiteralBB6BE3509D7F6CDAAD395FE99606F7E465C6755A; IL2CPP_EXTERN_C String_t* _stringLiteralF9010398F7F524C05AB19445BDCE02E617A3E267; IL2CPP_EXTERN_C const RuntimeMethod* ActionEvent__ctor_m5CC83C94A6691BD33C75CB0F68B75B0EF6B7D35C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mEC1D2F75C790E763FF6474E30652E80030F5000E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_AppendWithCapacity_TisFinger_t3B83C972B2375B2C4628C53FE90CE859951A677F_m41A496B61479D984BE1A2DFF5FD08455E5F86BB3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_AppendWithCapacity_TisInputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1_m67E3665C416CD03D728F9B2A750F4716D3A958FD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_Clear_TisInputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1_mD0910B7C6EFB793C2E5718C3ACED291BCF869829_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_EnsureCapacity_TisFinger_t3B83C972B2375B2C4628C53FE90CE859951A677F_m6A802ED5727ACCB91B7CF8301DC229ABF2BBFB03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_EraseSliceWithCapacity_TisFinger_t3B83C972B2375B2C4628C53FE90CE859951A677F_mE2523F130FC8F60C3079905312BCB79F9F42873D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_Erase_TisSubscriber_tF7A085382B6F09F7CA4BBC265D6E0BEE07E3AE55_m6C325AAAD603ED44EB26B9B0A85B1AB179B97C03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_InsertAtWithCapacity_TisTouch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_mCB366D8DB9D4D38A50920FFB6AA68AB379EE5D03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ControlBuilder_WithLayout_mA42272E3E5E296AAA60A4EA72E17E97BBBFA2FE4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ControlBuilder_WithUsages_mA0325054C5C5191874B73A0A05C3B8B9BDE9D00D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mD3954C657979AD880C781BAC9CFBD461A9FF7A75_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Select_TisString_t_TisInternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_m16F9F949D417C843EDFFC92570F7D6CFAC967EFC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisInternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_mCBDD219E3CD8E6A836DED802188AB3D29C9EB9DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisNameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA_m83266583E22BEFC7F544043DA3194F67AC0088F7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m10A2BB0794258F681848C605F1E9E6C3242D0673_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Func_2_Invoke_m4E2E052C8F2A506D1CD8407AD66BF83758FBF59D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Func_2_Invoke_m5D5E1169B2CEA91F81FAAC4D1679427A4063B1D7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_mF6C07D8D6D081755B860BBF96BDB6A6415B42872_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputControlList_1_get_Item_mE06DD372CBCE4F7CFF58E564D34FDDFF64D47531_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputStateHistory_1__ctor_mDB35F7B597ED701E7020E9638E023230CDF9C0CD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m1594F4308700B777F7DA4CAC1FB74DF7EEB3B2E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m1C09F119CE57993F5BC5592CB4407B68BA3EF1BD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeBufferPointerWithoutChecks_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m124A80F7A21A4426191770E6BC08231C01532CA8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mD88EDF062EFB4B0E6C8F925B5A4E47E97E687342_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_mEC6DA2E0DE9CDE556FC6C43924D9273786096DAC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1__ctor_m261BEA5C2F7ED06D9DA51625FD819C48F10EFF14_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1__ctor_m65F033FC145E0EF2FC3D64000474A8A1990B0F09_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1__ctor_mBF5CECD545A1CC04AAB8598F17F5C3ADBD686178_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Count_m8BA70F428A99350DBD5DBE6675505CEF33968C7C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m8E38E64671229D35FA708BF0B650FE3F846189FC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Record__ctor_mBE44C0DF4A1164E1D6E15C17F7B4A70D2BEFE94C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CGetBaseLayoutsU3Ed__24_System_Collections_IEnumerator_Reset_m795284F1BD67840391C253806809CF3EA37EEF18_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CSplitU3Ed__9_System_Collections_IEnumerator_Reset_mDF6D7285F6133ACC0C2D1A31D79FF6A08CDFCBBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CTokenizeU3Ed__8_System_Collections_IEnumerator_Reset_mC58FE69F1B97B85C90F4371E0288F733633EFD40_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CWithUsagesU3Eb__14_0_m7853383EFFB0EB95FF7633E5671AB28EE0344A7C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC1DC3E81317B638D4CC035BBB4A2174F25EDCB5A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC4ABA49C6C4213A50C31923C6BDD425D707FB906_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_SizeOf_TisExtraDataPerTouchState_t270CE8E3F4095BBA95C3216A4C8E00CC73BBE36C_m6BB2F2EB5DE43715E1B096AA507F3ABED14E823A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_SizeOf_TisTouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8_m3F6866A86A03914BB5246C15F2BE7AD74BDDD86F_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9;; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_com; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_com;; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_pinvoke; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_pinvoke;; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF;; struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF_marshaled_com; struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF_marshaled_com;; struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF_marshaled_pinvoke; struct FingerAndTouchState_t63C9C9EB7EAC3DBB10AC1FB5015F996D37BD3FEF_marshaled_pinvoke;; struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58;; struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_com; struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_com;; struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_pinvoke; struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_pinvoke;; struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57;; struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_com; struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_com;; struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_pinvoke; struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_pinvoke;; struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED;; struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_com; struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_com;; struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_pinvoke; struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_pinvoke;; struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE;; struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com; struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com;; struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke; struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke;; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21;; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_com; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_com;; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_pinvoke; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_pinvoke;; struct FingerU5BU5D_tCFD149751D44AF322A6ECF960D5D2F213A2E14FD; struct InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680; struct InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4; struct NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD; struct NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct TouchU5BU5D_tA75E18663150E79625A5A3C3FAE5D39238D343AA; struct ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB; struct DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795; struct SubscriberU5BU5D_tC66E755A0C272A999D0241F0CD34C7E3CC60DE13; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t1645413DF833C11DE9C75160EA3B4E91A221D76A* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tDDA80C74CAF13E16E8DEFB627ABF27D2028AA3BA * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t26D41DB42F17BA307B26DB3B6A126CD86C99DFA0 * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___entries_1)); } inline EntryU5BU5D_t1645413DF833C11DE9C75160EA3B4E91A221D76A* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t1645413DF833C11DE9C75160EA3B4E91A221D76A** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t1645413DF833C11DE9C75160EA3B4E91A221D76A* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___keys_7)); } inline KeyCollection_tDDA80C74CAF13E16E8DEFB627ABF27D2028AA3BA * get_keys_7() const { return ___keys_7; } inline KeyCollection_tDDA80C74CAF13E16E8DEFB627ABF27D2028AA3BA ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tDDA80C74CAF13E16E8DEFB627ABF27D2028AA3BA * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ___values_8)); } inline ValueCollection_t26D41DB42F17BA307B26DB3B6A126CD86C99DFA0 * get_values_8() const { return ___values_8; } inline ValueCollection_t26D41DB42F17BA307B26DB3B6A126CD86C99DFA0 ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t26D41DB42F17BA307B26DB3B6A126CD86C99DFA0 * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject { public: // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; public: inline static int32_t get_offset_of_m_Used_0() { return static_cast(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); } inline bool get_m_Used_0() const { return ___m_Used_0; } inline bool* get_address_of_m_Used_0() { return &___m_Used_0; } inline void set_m_Used_0(bool value) { ___m_Used_0 = value; } }; struct Il2CppArrayBounds; // System.Array // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F : public RuntimeObject { public: // UnityEngine.InputSystem.Touchscreen UnityEngine.InputSystem.EnhancedTouch.Finger::k__BackingField Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * ___U3CscreenU3Ek__BackingField_0; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.Finger::k__BackingField int32_t ___U3CindexU3Ek__BackingField_1; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.EnhancedTouch.Finger::m_StateHistory InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_StateHistory_2; public: inline static int32_t get_offset_of_U3CscreenU3Ek__BackingField_0() { return static_cast(offsetof(Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F, ___U3CscreenU3Ek__BackingField_0)); } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * get_U3CscreenU3Ek__BackingField_0() const { return ___U3CscreenU3Ek__BackingField_0; } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB ** get_address_of_U3CscreenU3Ek__BackingField_0() { return &___U3CscreenU3Ek__BackingField_0; } inline void set_U3CscreenU3Ek__BackingField_0(Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * value) { ___U3CscreenU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CscreenU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CindexU3Ek__BackingField_1() { return static_cast(offsetof(Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F, ___U3CindexU3Ek__BackingField_1)); } inline int32_t get_U3CindexU3Ek__BackingField_1() const { return ___U3CindexU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CindexU3Ek__BackingField_1() { return &___U3CindexU3Ek__BackingField_1; } inline void set_U3CindexU3Ek__BackingField_1(int32_t value) { ___U3CindexU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_m_StateHistory_2() { return static_cast(offsetof(Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F, ___m_StateHistory_2)); } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * get_m_StateHistory_2() const { return ___m_StateHistory_2; } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B ** get_address_of_m_StateHistory_2() { return &___m_StateHistory_2; } inline void set_m_StateHistory_2(InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * value) { ___m_StateHistory_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StateHistory_2), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.InputSystem.XR.XRLayoutBuilder struct XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8 : public RuntimeObject { public: // System.String UnityEngine.InputSystem.XR.XRLayoutBuilder::parentLayout String_t* ___parentLayout_0; // System.String UnityEngine.InputSystem.XR.XRLayoutBuilder::interfaceName String_t* ___interfaceName_1; // UnityEngine.InputSystem.XR.XRDeviceDescriptor UnityEngine.InputSystem.XR.XRLayoutBuilder::descriptor XRDeviceDescriptor_t065B9E09B3BAADB8A7B9636B6A2BC320537D2096 * ___descriptor_2; public: inline static int32_t get_offset_of_parentLayout_0() { return static_cast(offsetof(XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8, ___parentLayout_0)); } inline String_t* get_parentLayout_0() const { return ___parentLayout_0; } inline String_t** get_address_of_parentLayout_0() { return &___parentLayout_0; } inline void set_parentLayout_0(String_t* value) { ___parentLayout_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___parentLayout_0), (void*)value); } inline static int32_t get_offset_of_interfaceName_1() { return static_cast(offsetof(XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8, ___interfaceName_1)); } inline String_t* get_interfaceName_1() const { return ___interfaceName_1; } inline String_t** get_address_of_interfaceName_1() { return &___interfaceName_1; } inline void set_interfaceName_1(String_t* value) { ___interfaceName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___interfaceName_1), (void*)value); } inline static int32_t get_offset_of_descriptor_2() { return static_cast(offsetof(XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8, ___descriptor_2)); } inline XRDeviceDescriptor_t065B9E09B3BAADB8A7B9636B6A2BC320537D2096 * get_descriptor_2() const { return ___descriptor_2; } inline XRDeviceDescriptor_t065B9E09B3BAADB8A7B9636B6A2BC320537D2096 ** get_address_of_descriptor_2() { return &___descriptor_2; } inline void set_descriptor_2(XRDeviceDescriptor_t065B9E09B3BAADB8A7B9636B6A2BC320537D2096 * value) { ___descriptor_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___descriptor_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.NameAndParameters/<>c struct U3CU3Ec_t9C31F4479CAADB9DA4ED03E0CAAD31DE656396AA : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t3CA26C553DBC293E4A3EDBCFBEED7C1273954C72 : public RuntimeObject { public: // System.Action`1 UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0::value Action_1_tC6AEC56D51A701342DD5D9DEEE77C063945AE4DC * ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass10_0_t3CA26C553DBC293E4A3EDBCFBEED7C1273954C72, ___value_0)); } inline Action_1_tC6AEC56D51A701342DD5D9DEEE77C063945AE4DC * get_value_0() const { return ___value_0; } inline Action_1_tC6AEC56D51A701342DD5D9DEEE77C063945AE4DC ** get_address_of_value_0() { return &___value_0; } inline void set_value_0(Action_1_tC6AEC56D51A701342DD5D9DEEE77C063945AE4DC * value) { ___value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_0), (void*)value); } }; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_tDD9C3468823AEABEA35EAF2540CA42007FA2ADB2 : public RuntimeObject { public: // System.Func`2 UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass13_0::value Func_2_t22C5BAC876F4C9C77BF9B2631852275B10FE99EC * ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass13_0_tDD9C3468823AEABEA35EAF2540CA42007FA2ADB2, ___value_0)); } inline Func_2_t22C5BAC876F4C9C77BF9B2631852275B10FE99EC * get_value_0() const { return ___value_0; } inline Func_2_t22C5BAC876F4C9C77BF9B2631852275B10FE99EC ** get_address_of_value_0() { return &___value_0; } inline void set_value_0(Func_2_t22C5BAC876F4C9C77BF9B2631852275B10FE99EC * value) { ___value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_0), (void*)value); } }; // UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t7EC081A035BB0E0B8B81346E89996D9184A0D3C3 : public RuntimeObject { public: // UnityEngine.InputSystem.LowLevel.InputUpdateDelegate UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0::value InputUpdateDelegate_t3193D229360F70BB8E2781DED27A71B0F5355045 * ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass7_0_t7EC081A035BB0E0B8B81346E89996D9184A0D3C3, ___value_0)); } inline InputUpdateDelegate_t3193D229360F70BB8E2781DED27A71B0F5355045 * get_value_0() const { return ___value_0; } inline InputUpdateDelegate_t3193D229360F70BB8E2781DED27A71B0F5355045 ** get_address_of_value_0() { return &___value_0; } inline void set_value_0(InputUpdateDelegate_t3193D229360F70BB8E2781DED27A71B0F5355045 * value) { ___value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_0), (void*)value); } }; // UnityEngine.InputSystem.RemoteInputPlayerConnection/Subscriber struct Subscriber_tF7A085382B6F09F7CA4BBC265D6E0BEE07E3AE55 : public RuntimeObject { public: // UnityEngine.InputSystem.RemoteInputPlayerConnection UnityEngine.InputSystem.RemoteInputPlayerConnection/Subscriber::owner RemoteInputPlayerConnection_t595D1021BB1D57405BDB33A58B2BE1191A31F287 * ___owner_0; // System.IObserver`1 UnityEngine.InputSystem.RemoteInputPlayerConnection/Subscriber::observer RuntimeObject* ___observer_1; public: inline static int32_t get_offset_of_owner_0() { return static_cast(offsetof(Subscriber_tF7A085382B6F09F7CA4BBC265D6E0BEE07E3AE55, ___owner_0)); } inline RemoteInputPlayerConnection_t595D1021BB1D57405BDB33A58B2BE1191A31F287 * get_owner_0() const { return ___owner_0; } inline RemoteInputPlayerConnection_t595D1021BB1D57405BDB33A58B2BE1191A31F287 ** get_address_of_owner_0() { return &___owner_0; } inline void set_owner_0(RemoteInputPlayerConnection_t595D1021BB1D57405BDB33A58B2BE1191A31F287 * value) { ___owner_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___owner_0), (void*)value); } inline static int32_t get_offset_of_observer_1() { return static_cast(offsetof(Subscriber_tF7A085382B6F09F7CA4BBC265D6E0BEE07E3AE55, ___observer_1)); } inline RuntimeObject* get_observer_1() const { return ___observer_1; } inline RuntimeObject** get_address_of_observer_1() { return &___observer_1; } inline void set_observer_1(RuntimeObject* value) { ___observer_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___observer_1), (void*)value); } }; // UnityEngine.InputSystem.Utilities.StringHelpers/d__9 struct U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56 : public RuntimeObject { public: // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::<>1__state int32_t ___U3CU3E1__state_0; // System.String UnityEngine.InputSystem.Utilities.StringHelpers/d__9::<>2__current String_t* ___U3CU3E2__current_1; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.String UnityEngine.InputSystem.Utilities.StringHelpers/d__9::str String_t* ___str_3; // System.String UnityEngine.InputSystem.Utilities.StringHelpers/d__9::<>3__str String_t* ___U3CU3E3__str_4; // System.Func`2 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::predicate Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * ___predicate_5; // System.Func`2 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::<>3__predicate Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * ___U3CU3E3__predicate_6; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::5__2 int32_t ___U3ClengthU3E5__2_7; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__9::5__3 int32_t ___U3CpositionU3E5__3_8; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CU3E2__current_1)); } inline String_t* get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline String_t** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(String_t* value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3El__initialThreadId_2() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CU3El__initialThreadId_2)); } inline int32_t get_U3CU3El__initialThreadId_2() const { return ___U3CU3El__initialThreadId_2; } inline int32_t* get_address_of_U3CU3El__initialThreadId_2() { return &___U3CU3El__initialThreadId_2; } inline void set_U3CU3El__initialThreadId_2(int32_t value) { ___U3CU3El__initialThreadId_2 = value; } inline static int32_t get_offset_of_str_3() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___str_3)); } inline String_t* get_str_3() const { return ___str_3; } inline String_t** get_address_of_str_3() { return &___str_3; } inline void set_str_3(String_t* value) { ___str_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___str_3), (void*)value); } inline static int32_t get_offset_of_U3CU3E3__str_4() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CU3E3__str_4)); } inline String_t* get_U3CU3E3__str_4() const { return ___U3CU3E3__str_4; } inline String_t** get_address_of_U3CU3E3__str_4() { return &___U3CU3E3__str_4; } inline void set_U3CU3E3__str_4(String_t* value) { ___U3CU3E3__str_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E3__str_4), (void*)value); } inline static int32_t get_offset_of_predicate_5() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___predicate_5)); } inline Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * get_predicate_5() const { return ___predicate_5; } inline Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A ** get_address_of_predicate_5() { return &___predicate_5; } inline void set_predicate_5(Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * value) { ___predicate_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___predicate_5), (void*)value); } inline static int32_t get_offset_of_U3CU3E3__predicate_6() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CU3E3__predicate_6)); } inline Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * get_U3CU3E3__predicate_6() const { return ___U3CU3E3__predicate_6; } inline Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A ** get_address_of_U3CU3E3__predicate_6() { return &___U3CU3E3__predicate_6; } inline void set_U3CU3E3__predicate_6(Func_2_t12237805D7B3E966E36DB4327BA1F80B724C4B9A * value) { ___U3CU3E3__predicate_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E3__predicate_6), (void*)value); } inline static int32_t get_offset_of_U3ClengthU3E5__2_7() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3ClengthU3E5__2_7)); } inline int32_t get_U3ClengthU3E5__2_7() const { return ___U3ClengthU3E5__2_7; } inline int32_t* get_address_of_U3ClengthU3E5__2_7() { return &___U3ClengthU3E5__2_7; } inline void set_U3ClengthU3E5__2_7(int32_t value) { ___U3ClengthU3E5__2_7 = value; } inline static int32_t get_offset_of_U3CpositionU3E5__3_8() { return static_cast(offsetof(U3CSplitU3Ed__9_tECEE72C2FB2E5DCAA22181BED8DC9AD10FAD7E56, ___U3CpositionU3E5__3_8)); } inline int32_t get_U3CpositionU3E5__3_8() const { return ___U3CpositionU3E5__3_8; } inline int32_t* get_address_of_U3CpositionU3E5__3_8() { return &___U3CpositionU3E5__3_8; } inline void set_U3CpositionU3E5__3_8(int32_t value) { ___U3CpositionU3E5__3_8 = value; } }; // UnityEngine.InputSystem.EnhancedTouch.Touch/<>c struct U3CU3Ec_t56E36EFFBEBD966C5612A829803FA8B2F040144F : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c struct U3CU3Ec_tFCFEFD6B065C49B239BF40C550FDEDDF0275B442 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Utilities.TypeTable/<>c struct U3CU3Ec_tFC59EA0CD764BC37689C905E33CD50A7D03538F7 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.XR.XRLayoutBuilder/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_tF2FCD5951932653E497501B3538AA4B7FEB05A97 : public RuntimeObject { public: // UnityEngine.InputSystem.XR.XRLayoutBuilder UnityEngine.InputSystem.XR.XRLayoutBuilder/<>c__DisplayClass5_0::layout XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8 * ___layout_0; public: inline static int32_t get_offset_of_layout_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass5_0_tF2FCD5951932653E497501B3538AA4B7FEB05A97, ___layout_0)); } inline XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8 * get_layout_0() const { return ___layout_0; } inline XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8 ** get_address_of_layout_0() { return &___layout_0; } inline void set_layout_0(XRLayoutBuilder_t3E1BACB39BF7F3AE5EE209C8AC5C114A4A2100B8 * value) { ___layout_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___layout_0), (void*)value); } }; // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c struct U3CU3Ec_tDAC818F51433255B00022D439823E2280F3ABB65 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.InputActionRebindingExtensions/RebindingOperation/<>c__DisplayClass32_0 struct U3CU3Ec__DisplayClass32_0_t07B908475481F43DE1E6BF23B995F0324FA86AA8 : public RuntimeObject { public: // System.String UnityEngine.InputSystem.InputActionRebindingExtensions/RebindingOperation/<>c__DisplayClass32_0::group String_t* ___group_0; public: inline static int32_t get_offset_of_group_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass32_0_t07B908475481F43DE1E6BF23B995F0324FA86AA8, ___group_0)); } inline String_t* get_group_0() const { return ___group_0; } inline String_t** get_address_of_group_0() { return &___group_0; } inline void set_group_0(String_t* value) { ___group_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___group_0), (void*)value); } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItemJson/<>c struct U3CU3Ec_tA6437D185C890B8B0C2EF7E2FB0B3F2343BCB188 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Layouts.InputControlLayout/LayoutJson/<>c struct U3CU3Ec_t6E8065098EB50CFB7AB802BBDFF46DEB42C7B8AA : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.InputControlPath/ParsedPathComponent/<>c struct U3CU3Ec_t02C0D1C06E1BF75B3D63157ADC71C0A64C8A1191 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.InputEventTrace/ReplayController/<>c struct U3CU3Ec_t9829B3CECCB83D9E8DE232445513D3354F8FDADF : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.InputEventTrace/ReplayController/<>c__DisplayClass43_0 struct U3CU3Ec__DisplayClass43_0_t82B47205DEFAFE753D4E056B19033593EF975BB9 : public RuntimeObject { public: // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/ReplayController/<>c__DisplayClass43_0::originalDeviceId int32_t ___originalDeviceId_0; public: inline static int32_t get_offset_of_originalDeviceId_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass43_0_t82B47205DEFAFE753D4E056B19033593EF975BB9, ___originalDeviceId_0)); } inline int32_t get_originalDeviceId_0() const { return ___originalDeviceId_0; } inline int32_t* get_address_of_originalDeviceId_0() { return &___originalDeviceId_0; } inline void set_originalDeviceId_0(int32_t value) { ___originalDeviceId_0 = value; } }; // UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/<>c struct U3CU3Ec_t6BBD76815A6FEC2BF798B048976940444CC2AECB : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/<>c struct U3CU3Ec_tB764C6CFA1F5435118D51153EED6EEC65AD2863B : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValue/<>c struct U3CU3Ec_t8075580417282445EDFE232D8FE94CC36AA70F0B : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder/<>c struct U3CU3Ec_t5F7D950AD18C9470350CCE0D97D2E007A4D7E593 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___firstValue_1)); } inline Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___additionalValues_2)); } inline Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___firstValue_1)); } inline Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___additionalValues_2)); } inline Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___firstValue_1)); } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * get_firstValue_1() const { return ___firstValue_1; } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___additionalValues_2)); } inline TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* get_additionalValues_2() const { return ___additionalValues_2; } inline TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // System.Nullable`1 struct Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 { public: // T System.Nullable`1::value bool ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3, ___value_0)); } inline bool get_value_0() const { return ___value_0; } inline bool* get_address_of_value_0() { return &___value_0; } inline void set_value_0(bool value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // System.Nullable`1 struct Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103 { public: // T System.Nullable`1::value int32_t ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___value_0)); } inline int32_t get_value_0() const { return ___value_0; } inline int32_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(int32_t value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t864FD0051A05D37F91C857AB496BFCB3FE756103, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t51E12EEA961178973D364D9C1D86150BC4FF6811 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t51E12EEA961178973D364D9C1D86150BC4FF6811, ___m_Array_0)); } inline InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680* get_m_Array_0() const { return ___m_Array_0; } inline InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t51E12EEA961178973D364D9C1D86150BC4FF6811, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t51E12EEA961178973D364D9C1D86150BC4FF6811, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t606E37DB0F1B75FCB4C4A029A0F6C2B4AE7DED75 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t606E37DB0F1B75FCB4C4A029A0F6C2B4AE7DED75, ___m_Array_0)); } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* get_m_Array_0() const { return ___m_Array_0; } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t606E37DB0F1B75FCB4C4A029A0F6C2B4AE7DED75, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t606E37DB0F1B75FCB4C4A029A0F6C2B4AE7DED75, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tC87F80F9582CEDF1B66B5875A22591316B710C6E { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_tC87F80F9582CEDF1B66B5875A22591316B710C6E, ___m_Array_0)); } inline NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD* get_m_Array_0() const { return ___m_Array_0; } inline NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(NameAndParametersU5BU5D_t960DDB52F44DD1231B0C626E9C859F1E0B2F5EAD* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_tC87F80F9582CEDF1B66B5875A22591316B710C6E, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_tC87F80F9582CEDF1B66B5875A22591316B710C6E, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5, ___m_Array_0)); } inline NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391* get_m_Array_0() const { return ___m_Array_0; } inline NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(NamedValueU5BU5D_t16F5D30B70B5FEDA89AE16CFD61FACEC7DF85391* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_Array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_Array_0() const { return ___m_Array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_Array_0)); } inline TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* get_m_Array_0() const { return ___m_Array_0; } inline TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110 { public: // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; public: inline static int32_t get_offset_of_m_Owner_0() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_Owner_0)); } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * get_m_Owner_0() const { return ___m_Owner_0; } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B ** get_address_of_m_Owner_0() { return &___m_Owner_0; } inline void set_m_Owner_0(InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * value) { ___m_Owner_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Owner_0), (void*)value); } inline static int32_t get_offset_of_m_IndexPlusOne_1() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_IndexPlusOne_1)); } inline int32_t get_m_IndexPlusOne_1() const { return ___m_IndexPlusOne_1; } inline int32_t* get_address_of_m_IndexPlusOne_1() { return &___m_IndexPlusOne_1; } inline void set_m_IndexPlusOne_1(int32_t value) { ___m_IndexPlusOne_1 = value; } inline static int32_t get_offset_of_m_Version_2() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_Version_2)); } inline uint32_t get_m_Version_2() const { return ___m_Version_2; } inline uint32_t* get_address_of_m_Version_2() { return &___m_Version_2; } inline void set_m_Version_2(uint32_t value) { ___m_Version_2 = value; } }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t688C04A2F895025E26DB5725254E9A199193EA75 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_1_t688C04A2F895025E26DB5725254E9A199193EA75, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF { public: // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1; public: inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); } inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; } inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; } inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value) { ___m_EventSystem_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Char struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 { public: // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; public: inline static int32_t get_offset_of_m_Code_0() { return static_cast(offsetof(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9, ___m_Code_0)); } inline int32_t get_m_Code_0() const { return ___m_Code_0; } inline int32_t* get_address_of_m_Code_0() { return &___m_Code_0; } inline void set_m_Code_0(int32_t value) { ___m_Code_0 = value; } }; // System.Guid struct Guid_t { public: // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; public: inline static int32_t get_offset_of__a_1() { return static_cast(offsetof(Guid_t, ____a_1)); } inline int32_t get__a_1() const { return ____a_1; } inline int32_t* get_address_of__a_1() { return &____a_1; } inline void set__a_1(int32_t value) { ____a_1 = value; } inline static int32_t get_offset_of__b_2() { return static_cast(offsetof(Guid_t, ____b_2)); } inline int16_t get__b_2() const { return ____b_2; } inline int16_t* get_address_of__b_2() { return &____b_2; } inline void set__b_2(int16_t value) { ____b_2 = value; } inline static int32_t get_offset_of__c_3() { return static_cast(offsetof(Guid_t, ____c_3)); } inline int16_t get__c_3() const { return ____c_3; } inline int16_t* get_address_of__c_3() { return &____c_3; } inline void set__c_3(int16_t value) { ____c_3 = value; } inline static int32_t get_offset_of__d_4() { return static_cast(offsetof(Guid_t, ____d_4)); } inline uint8_t get__d_4() const { return ____d_4; } inline uint8_t* get_address_of__d_4() { return &____d_4; } inline void set__d_4(uint8_t value) { ____d_4 = value; } inline static int32_t get_offset_of__e_5() { return static_cast(offsetof(Guid_t, ____e_5)); } inline uint8_t get__e_5() const { return ____e_5; } inline uint8_t* get_address_of__e_5() { return &____e_5; } inline void set__e_5(uint8_t value) { ____e_5 = value; } inline static int32_t get_offset_of__f_6() { return static_cast(offsetof(Guid_t, ____f_6)); } inline uint8_t get__f_6() const { return ____f_6; } inline uint8_t* get_address_of__f_6() { return &____f_6; } inline void set__f_6(uint8_t value) { ____f_6 = value; } inline static int32_t get_offset_of__g_7() { return static_cast(offsetof(Guid_t, ____g_7)); } inline uint8_t get__g_7() const { return ____g_7; } inline uint8_t* get_address_of__g_7() { return &____g_7; } inline void set__g_7(uint8_t value) { ____g_7 = value; } inline static int32_t get_offset_of__h_8() { return static_cast(offsetof(Guid_t, ____h_8)); } inline uint8_t get__h_8() const { return ____h_8; } inline uint8_t* get_address_of__h_8() { return &____h_8; } inline void set__h_8(uint8_t value) { ____h_8 = value; } inline static int32_t get_offset_of__i_9() { return static_cast(offsetof(Guid_t, ____i_9)); } inline uint8_t get__i_9() const { return ____i_9; } inline uint8_t* get_address_of__i_9() { return &____i_9; } inline void set__i_9(uint8_t value) { ____i_9 = value; } inline static int32_t get_offset_of__j_10() { return static_cast(offsetof(Guid_t, ____j_10)); } inline uint8_t get__j_10() const { return ____j_10; } inline uint8_t* get_address_of__j_10() { return &____j_10; } inline void set__j_10(uint8_t value) { ____j_10 = value; } inline static int32_t get_offset_of__k_11() { return static_cast(offsetof(Guid_t, ____k_11)); } inline uint8_t get__k_11() const { return ____k_11; } inline uint8_t* get_address_of__k_11() { return &____k_11; } inline void set__k_11(uint8_t value) { ____k_11 = value; } }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340 { public: // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* ___m_DeviceRequirements_2; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_BindingGroup_1() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_BindingGroup_1)); } inline String_t* get_m_BindingGroup_1() const { return ___m_BindingGroup_1; } inline String_t** get_address_of_m_BindingGroup_1() { return &___m_BindingGroup_1; } inline void set_m_BindingGroup_1(String_t* value) { ___m_BindingGroup_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BindingGroup_1), (void*)value); } inline static int32_t get_offset_of_m_DeviceRequirements_2() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_DeviceRequirements_2)); } inline DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* get_m_DeviceRequirements_2() const { return ___m_DeviceRequirements_2; } inline DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795** get_address_of_m_DeviceRequirements_2() { return &___m_DeviceRequirements_2; } inline void set_m_DeviceRequirements_2(DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* value) { ___m_DeviceRequirements_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceRequirements_2), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 { public: // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; public: inline static int32_t get_offset_of_m_InterfaceName_0() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_InterfaceName_0)); } inline String_t* get_m_InterfaceName_0() const { return ___m_InterfaceName_0; } inline String_t** get_address_of_m_InterfaceName_0() { return &___m_InterfaceName_0; } inline void set_m_InterfaceName_0(String_t* value) { ___m_InterfaceName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InterfaceName_0), (void*)value); } inline static int32_t get_offset_of_m_DeviceClass_1() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_DeviceClass_1)); } inline String_t* get_m_DeviceClass_1() const { return ___m_DeviceClass_1; } inline String_t** get_address_of_m_DeviceClass_1() { return &___m_DeviceClass_1; } inline void set_m_DeviceClass_1(String_t* value) { ___m_DeviceClass_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceClass_1), (void*)value); } inline static int32_t get_offset_of_m_Manufacturer_2() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Manufacturer_2)); } inline String_t* get_m_Manufacturer_2() const { return ___m_Manufacturer_2; } inline String_t** get_address_of_m_Manufacturer_2() { return &___m_Manufacturer_2; } inline void set_m_Manufacturer_2(String_t* value) { ___m_Manufacturer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Manufacturer_2), (void*)value); } inline static int32_t get_offset_of_m_Product_3() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Product_3)); } inline String_t* get_m_Product_3() const { return ___m_Product_3; } inline String_t** get_address_of_m_Product_3() { return &___m_Product_3; } inline void set_m_Product_3(String_t* value) { ___m_Product_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Product_3), (void*)value); } inline static int32_t get_offset_of_m_Serial_4() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Serial_4)); } inline String_t* get_m_Serial_4() const { return ___m_Serial_4; } inline String_t** get_address_of_m_Serial_4() { return &___m_Serial_4; } inline void set_m_Serial_4(String_t* value) { ___m_Serial_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Serial_4), (void*)value); } inline static int32_t get_offset_of_m_Version_5() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Version_5)); } inline String_t* get_m_Version_5() const { return ___m_Version_5; } inline String_t** get_address_of_m_Version_5() { return &___m_Version_5; } inline void set_m_Version_5(String_t* value) { ___m_Version_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Version_5), (void*)value); } inline static int32_t get_offset_of_m_Capabilities_6() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Capabilities_6)); } inline String_t* get_m_Capabilities_6() const { return ___m_Capabilities_6; } inline String_t** get_address_of_m_Capabilities_6() { return &___m_Capabilities_6; } inline void set_m_Capabilities_6(String_t* value) { ___m_Capabilities_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Capabilities_6), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_t3ECDD4FDE129B0CD8021DF46D8D01D941F4AE5C1 { public: // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * ___m_EventPtr_0; public: inline static int32_t get_offset_of_m_EventPtr_0() { return static_cast(offsetof(InputEventPtr_t3ECDD4FDE129B0CD8021DF46D8D01D941F4AE5C1, ___m_EventPtr_0)); } inline InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * get_m_EventPtr_0() const { return ___m_EventPtr_0; } inline InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 ** get_address_of_m_EventPtr_0() { return &___m_EventPtr_0; } inline void set_m_EventPtr_0(InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * value) { ___m_EventPtr_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.Int64 struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); } inline int64_t get_m_value_0() const { return ___m_value_0; } inline int64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int64_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED { public: // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; public: inline static int32_t get_offset_of_m_StringOriginalCase_0() { return static_cast(offsetof(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED, ___m_StringOriginalCase_0)); } inline String_t* get_m_StringOriginalCase_0() const { return ___m_StringOriginalCase_0; } inline String_t** get_address_of_m_StringOriginalCase_0() { return &___m_StringOriginalCase_0; } inline void set_m_StringOriginalCase_0(String_t* value) { ___m_StringOriginalCase_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringOriginalCase_0), (void*)value); } inline static int32_t get_offset_of_m_StringLowerCase_1() { return static_cast(offsetof(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED, ___m_StringLowerCase_1)); } inline String_t* get_m_StringLowerCase_1() const { return ___m_StringLowerCase_1; } inline String_t** get_address_of_m_StringLowerCase_1() { return &___m_StringLowerCase_1; } inline void set_m_StringLowerCase_1(String_t* value) { ___m_StringLowerCase_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringLowerCase_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngineInternal.Input.NativeInputEventBuffer struct NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Void* UnityEngineInternal.Input.NativeInputEventBuffer::eventBuffer void* ___eventBuffer_0; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { void* ___eventBuffer_0_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventCount_1_OffsetPadding[8]; // System.Int32 UnityEngineInternal.Input.NativeInputEventBuffer::eventCount int32_t ___eventCount_1; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventCount_1_OffsetPadding_forAlignmentOnly[8]; int32_t ___eventCount_1_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding[12]; // System.Int32 UnityEngineInternal.Input.NativeInputEventBuffer::sizeInBytes int32_t ___sizeInBytes_2; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding_forAlignmentOnly[12]; int32_t ___sizeInBytes_2_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___capacityInBytes_3_OffsetPadding[16]; // System.Int32 UnityEngineInternal.Input.NativeInputEventBuffer::capacityInBytes int32_t ___capacityInBytes_3; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___capacityInBytes_3_OffsetPadding_forAlignmentOnly[16]; int32_t ___capacityInBytes_3_forAlignmentOnly; }; #pragma pack(pop, tp) }; }; uint8_t NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4__padding[20]; }; public: inline static int32_t get_offset_of_eventBuffer_0() { return static_cast(offsetof(NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4, ___eventBuffer_0)); } inline void* get_eventBuffer_0() const { return ___eventBuffer_0; } inline void** get_address_of_eventBuffer_0() { return &___eventBuffer_0; } inline void set_eventBuffer_0(void* value) { ___eventBuffer_0 = value; } inline static int32_t get_offset_of_eventCount_1() { return static_cast(offsetof(NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4, ___eventCount_1)); } inline int32_t get_eventCount_1() const { return ___eventCount_1; } inline int32_t* get_address_of_eventCount_1() { return &___eventCount_1; } inline void set_eventCount_1(int32_t value) { ___eventCount_1 = value; } inline static int32_t get_offset_of_sizeInBytes_2() { return static_cast(offsetof(NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4, ___sizeInBytes_2)); } inline int32_t get_sizeInBytes_2() const { return ___sizeInBytes_2; } inline int32_t* get_address_of_sizeInBytes_2() { return &___sizeInBytes_2; } inline void set_sizeInBytes_2(int32_t value) { ___sizeInBytes_2 = value; } inline static int32_t get_offset_of_capacityInBytes_3() { return static_cast(offsetof(NativeInputEventBuffer_t023B708C62AA03D87D92E48DC9C472FDAC4375B4, ___capacityInBytes_3)); } inline int32_t get_capacityInBytes_3() const { return ___capacityInBytes_3; } inline int32_t* get_address_of_capacityInBytes_3() { return &___capacityInBytes_3; } inline void set_capacityInBytes_3(int32_t value) { ___capacityInBytes_3 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.InputSystem.Utilities.Substring struct Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F { public: // System.String UnityEngine.InputSystem.Utilities.Substring::m_String String_t* ___m_String_0; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Index int32_t ___m_Index_1; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_String_0() { return static_cast(offsetof(Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F, ___m_String_0)); } inline String_t* get_m_String_0() const { return ___m_String_0; } inline String_t** get_address_of_m_String_0() { return &___m_String_0; } inline void set_m_String_0(String_t* value) { ___m_String_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_String_0), (void*)value); } inline static int32_t get_offset_of_m_Index_1() { return static_cast(offsetof(Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F, ___m_Index_1)); } inline int32_t get_m_Index_1() const { return ___m_Index_1; } inline int32_t* get_address_of_m_Index_1() { return &___m_Index_1; } inline void set_m_Index_1(int32_t value) { ___m_Index_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F_marshaled_pinvoke { char* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F_marshaled_com { Il2CppChar* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // UnityEngine.InputSystem.EnhancedTouch.TouchHistory struct TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8 { public: // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.EnhancedTouch.TouchHistory::m_History InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_History_0; // UnityEngine.InputSystem.EnhancedTouch.Finger UnityEngine.InputSystem.EnhancedTouch.TouchHistory::m_Finger Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F * ___m_Finger_1; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.TouchHistory::m_Count int32_t ___m_Count_2; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.TouchHistory::m_StartIndex int32_t ___m_StartIndex_3; // System.UInt32 UnityEngine.InputSystem.EnhancedTouch.TouchHistory::m_Version uint32_t ___m_Version_4; public: inline static int32_t get_offset_of_m_History_0() { return static_cast(offsetof(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8, ___m_History_0)); } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * get_m_History_0() const { return ___m_History_0; } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B ** get_address_of_m_History_0() { return &___m_History_0; } inline void set_m_History_0(InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * value) { ___m_History_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_History_0), (void*)value); } inline static int32_t get_offset_of_m_Finger_1() { return static_cast(offsetof(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8, ___m_Finger_1)); } inline Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F * get_m_Finger_1() const { return ___m_Finger_1; } inline Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F ** get_address_of_m_Finger_1() { return &___m_Finger_1; } inline void set_m_Finger_1(Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F * value) { ___m_Finger_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Finger_1), (void*)value); } inline static int32_t get_offset_of_m_Count_2() { return static_cast(offsetof(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8, ___m_Count_2)); } inline int32_t get_m_Count_2() const { return ___m_Count_2; } inline int32_t* get_address_of_m_Count_2() { return &___m_Count_2; } inline void set_m_Count_2(int32_t value) { ___m_Count_2 = value; } inline static int32_t get_offset_of_m_StartIndex_3() { return static_cast(offsetof(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8, ___m_StartIndex_3)); } inline int32_t get_m_StartIndex_3() const { return ___m_StartIndex_3; } inline int32_t* get_address_of_m_StartIndex_3() { return &___m_StartIndex_3; } inline void set_m_StartIndex_3(int32_t value) { ___m_StartIndex_3 = value; } inline static int32_t get_offset_of_m_Version_4() { return static_cast(offsetof(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8, ___m_Version_4)); } inline uint32_t get_m_Version_4() const { return ___m_Version_4; } inline uint32_t* get_address_of_m_Version_4() { return &___m_Version_4; } inline void set_m_Version_4(uint32_t value) { ___m_Version_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.TouchHistory struct TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8_marshaled_pinvoke { InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_History_0; Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F * ___m_Finger_1; int32_t ___m_Count_2; int32_t ___m_StartIndex_3; uint32_t ___m_Version_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.TouchHistory struct TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8_marshaled_com { InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_History_0; Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F * ___m_Finger_1; int32_t ___m_Count_2; int32_t ___m_StartIndex_3; uint32_t ___m_Version_4; }; // System.UInt16 struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD { public: // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); } inline uint16_t get_m_value_0() const { return ___m_value_0; } inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint16_t value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A { public: // System.Boolean UnityEngine.InputSystem.InputActionMap/DeviceArray::m_HaveValue bool ___m_HaveValue_0; // System.Int32 UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceCount int32_t ___m_DeviceCount_1; // UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceArray InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; public: inline static int32_t get_offset_of_m_HaveValue_0() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_HaveValue_0)); } inline bool get_m_HaveValue_0() const { return ___m_HaveValue_0; } inline bool* get_address_of_m_HaveValue_0() { return &___m_HaveValue_0; } inline void set_m_HaveValue_0(bool value) { ___m_HaveValue_0 = value; } inline static int32_t get_offset_of_m_DeviceCount_1() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_DeviceCount_1)); } inline int32_t get_m_DeviceCount_1() const { return ___m_DeviceCount_1; } inline int32_t* get_address_of_m_DeviceCount_1() { return &___m_DeviceCount_1; } inline void set_m_DeviceCount_1(int32_t value) { ___m_DeviceCount_1 = value; } inline static int32_t get_offset_of_m_DeviceArray_2() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_DeviceArray_2)); } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* get_m_DeviceArray_2() const { return ___m_DeviceArray_2; } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6** get_address_of_m_DeviceArray_2() { return &___m_DeviceArray_2; } inline void set_m_DeviceArray_2(InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* value) { ___m_DeviceArray_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceArray_2), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A_marshaled_pinvoke { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A_marshaled_com { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tCCC71FFB1DEF56FF815ED5B09BB764EDB00EE82E { public: // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Cache::table Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 * ___table_0; public: inline static int32_t get_offset_of_table_0() { return static_cast(offsetof(Cache_tCCC71FFB1DEF56FF815ED5B09BB764EDB00EE82E, ___table_0)); } inline Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 * get_table_0() const { return ___table_0; } inline Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 ** get_address_of_table_0() { return &___table_0; } inline void set_table_0(Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 * value) { ___table_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___table_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tCCC71FFB1DEF56FF815ED5B09BB764EDB00EE82E_marshaled_pinvoke { Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 * ___table_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tCCC71FFB1DEF56FF815ED5B09BB764EDB00EE82E_marshaled_com { Dictionary_2_t5CDE7C1F4CCF20D97AD81FE47A410DD3383EFB65 * ___table_0; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F { public: // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutTypes Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___layoutTypes_1; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutStrings Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E * ___layoutStrings_2; // System.Collections.Generic.Dictionary`2> UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutBuilders Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 * ___layoutBuilders_3; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::baseLayoutTable Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 * ___baseLayoutTable_4; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutOverrides Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 * ___layoutOverrides_5; // System.Collections.Generic.HashSet`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutOverrideNames HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 * ___layoutOverrideNames_6; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::precompiledLayouts Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE * ___precompiledLayouts_7; // System.Collections.Generic.List`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutMatchers List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C * ___layoutMatchers_8; public: inline static int32_t get_offset_of_layoutTypes_1() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutTypes_1)); } inline Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * get_layoutTypes_1() const { return ___layoutTypes_1; } inline Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E ** get_address_of_layoutTypes_1() { return &___layoutTypes_1; } inline void set_layoutTypes_1(Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * value) { ___layoutTypes_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutTypes_1), (void*)value); } inline static int32_t get_offset_of_layoutStrings_2() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutStrings_2)); } inline Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E * get_layoutStrings_2() const { return ___layoutStrings_2; } inline Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E ** get_address_of_layoutStrings_2() { return &___layoutStrings_2; } inline void set_layoutStrings_2(Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E * value) { ___layoutStrings_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutStrings_2), (void*)value); } inline static int32_t get_offset_of_layoutBuilders_3() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutBuilders_3)); } inline Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 * get_layoutBuilders_3() const { return ___layoutBuilders_3; } inline Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 ** get_address_of_layoutBuilders_3() { return &___layoutBuilders_3; } inline void set_layoutBuilders_3(Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 * value) { ___layoutBuilders_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutBuilders_3), (void*)value); } inline static int32_t get_offset_of_baseLayoutTable_4() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___baseLayoutTable_4)); } inline Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 * get_baseLayoutTable_4() const { return ___baseLayoutTable_4; } inline Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 ** get_address_of_baseLayoutTable_4() { return &___baseLayoutTable_4; } inline void set_baseLayoutTable_4(Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 * value) { ___baseLayoutTable_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___baseLayoutTable_4), (void*)value); } inline static int32_t get_offset_of_layoutOverrides_5() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutOverrides_5)); } inline Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 * get_layoutOverrides_5() const { return ___layoutOverrides_5; } inline Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 ** get_address_of_layoutOverrides_5() { return &___layoutOverrides_5; } inline void set_layoutOverrides_5(Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 * value) { ___layoutOverrides_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutOverrides_5), (void*)value); } inline static int32_t get_offset_of_layoutOverrideNames_6() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutOverrideNames_6)); } inline HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 * get_layoutOverrideNames_6() const { return ___layoutOverrideNames_6; } inline HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 ** get_address_of_layoutOverrideNames_6() { return &___layoutOverrideNames_6; } inline void set_layoutOverrideNames_6(HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 * value) { ___layoutOverrideNames_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutOverrideNames_6), (void*)value); } inline static int32_t get_offset_of_precompiledLayouts_7() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___precompiledLayouts_7)); } inline Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE * get_precompiledLayouts_7() const { return ___precompiledLayouts_7; } inline Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE ** get_address_of_precompiledLayouts_7() { return &___precompiledLayouts_7; } inline void set_precompiledLayouts_7(Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE * value) { ___precompiledLayouts_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___precompiledLayouts_7), (void*)value); } inline static int32_t get_offset_of_layoutMatchers_8() { return static_cast(offsetof(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F, ___layoutMatchers_8)); } inline List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C * get_layoutMatchers_8() const { return ___layoutMatchers_8; } inline List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C ** get_address_of_layoutMatchers_8() { return &___layoutMatchers_8; } inline void set_layoutMatchers_8(List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C * value) { ___layoutMatchers_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutMatchers_8), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F_marshaled_pinvoke { Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___layoutTypes_1; Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E * ___layoutStrings_2; Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 * ___layoutBuilders_3; Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 * ___baseLayoutTable_4; Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 * ___layoutOverrides_5; HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 * ___layoutOverrideNames_6; Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE * ___precompiledLayouts_7; List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C * ___layoutMatchers_8; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F_marshaled_com { Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___layoutTypes_1; Dictionary_2_tEF69AB24B90083667848FA18EB11001609E77E9E * ___layoutStrings_2; Dictionary_2_tAABCF01104CEF2E181F1448D23A29A42D7B120A9 * ___layoutBuilders_3; Dictionary_2_tD3132CDE19A98160EC17AE2285A89480809DD540 * ___baseLayoutTable_4; Dictionary_2_t20A4C56B2681DD10F2C1E2E7283A237815224E86 * ___layoutOverrides_5; HashSet_1_t9DCF3402E30D433824DBE15EBB53B1DD79D671C1 * ___layoutOverrideNames_6; Dictionary_2_tBF35F5A68A67D19B3685A61CE0EECA8A7DD19DFE * ___precompiledLayouts_7; List_1_tB0AB87A0CDEC1CF5456422A1F87B5EC9EFF9516C * ___layoutMatchers_8; }; // UnityEngine.InputSystem.LowLevel.InputUpdate/UpdateStepCount struct UpdateStepCount_tD390726C525CA5CE3A339A33E2984D65356A4780 { public: // System.Boolean UnityEngine.InputSystem.LowLevel.InputUpdate/UpdateStepCount::m_WasUpdated bool ___m_WasUpdated_0; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputUpdate/UpdateStepCount::k__BackingField uint32_t ___U3CvalueU3Ek__BackingField_1; public: inline static int32_t get_offset_of_m_WasUpdated_0() { return static_cast(offsetof(UpdateStepCount_tD390726C525CA5CE3A339A33E2984D65356A4780, ___m_WasUpdated_0)); } inline bool get_m_WasUpdated_0() const { return ___m_WasUpdated_0; } inline bool* get_address_of_m_WasUpdated_0() { return &___m_WasUpdated_0; } inline void set_m_WasUpdated_0(bool value) { ___m_WasUpdated_0 = value; } inline static int32_t get_offset_of_U3CvalueU3Ek__BackingField_1() { return static_cast(offsetof(UpdateStepCount_tD390726C525CA5CE3A339A33E2984D65356A4780, ___U3CvalueU3Ek__BackingField_1)); } inline uint32_t get_U3CvalueU3Ek__BackingField_1() const { return ___U3CvalueU3Ek__BackingField_1; } inline uint32_t* get_address_of_U3CvalueU3Ek__BackingField_1() { return &___U3CvalueU3Ek__BackingField_1; } inline void set_U3CvalueU3Ek__BackingField_1(uint32_t value) { ___U3CvalueU3Ek__BackingField_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.InputUpdate/UpdateStepCount struct UpdateStepCount_tD390726C525CA5CE3A339A33E2984D65356A4780_marshaled_pinvoke { int32_t ___m_WasUpdated_0; uint32_t ___U3CvalueU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.InputUpdate/UpdateStepCount struct UpdateStepCount_tD390726C525CA5CE3A339A33E2984D65356A4780_marshaled_com { int32_t ___m_WasUpdated_0; uint32_t ___U3CvalueU3Ek__BackingField_1; }; // UnityEngine.InputSystem.LowLevel.KeyboardState/e__FixedBuffer struct U3CkeysU3Ee__FixedBuffer_t37298D019FFA0B709024410A4FD57172A73D1AAA { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.KeyboardState/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CkeysU3Ee__FixedBuffer_t37298D019FFA0B709024410A4FD57172A73D1AAA__padding[14]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CkeysU3Ee__FixedBuffer_t37298D019FFA0B709024410A4FD57172A73D1AAA, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion struct BitRegion_t0A31F0D449F981815087F908462AF4D5C07DE8A0 { public: // System.UInt32 UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion::bitOffset uint32_t ___bitOffset_0; // System.UInt32 UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion::sizeInBits uint32_t ___sizeInBits_1; public: inline static int32_t get_offset_of_bitOffset_0() { return static_cast(offsetof(BitRegion_t0A31F0D449F981815087F908462AF4D5C07DE8A0, ___bitOffset_0)); } inline uint32_t get_bitOffset_0() const { return ___bitOffset_0; } inline uint32_t* get_address_of_bitOffset_0() { return &___bitOffset_0; } inline void set_bitOffset_0(uint32_t value) { ___bitOffset_0 = value; } inline static int32_t get_offset_of_sizeInBits_1() { return static_cast(offsetof(BitRegion_t0A31F0D449F981815087F908462AF4D5C07DE8A0, ___sizeInBits_1)); } inline uint32_t get_sizeInBits_1() const { return ___sizeInBits_1; } inline uint32_t* get_address_of_sizeInBits_1() { return &___sizeInBits_1; } inline void set_sizeInBits_1(uint32_t value) { ___sizeInBits_1 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryKeyNameCommand/e__FixedBuffer struct U3CnameBufferU3Ee__FixedBuffer_t9CEAB0E5899CCDB6F26F5C45E743B0AA71D15CA6 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.QueryKeyNameCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CnameBufferU3Ee__FixedBuffer_t9CEAB0E5899CCDB6F26F5C45E743B0AA71D15CA6__padding[256]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CnameBufferU3Ee__FixedBuffer_t9CEAB0E5899CCDB6F26F5C45E743B0AA71D15CA6, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryKeyboardLayoutCommand/e__FixedBuffer struct U3CnameBufferU3Ee__FixedBuffer_t8027ADB55B594DD244680CC3D939EDAA80DFD257 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.QueryKeyboardLayoutCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CnameBufferU3Ee__FixedBuffer_t8027ADB55B594DD244680CC3D939EDAA80DFD257__padding[256]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CnameBufferU3Ee__FixedBuffer_t8027ADB55B594DD244680CC3D939EDAA80DFD257, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/e__FixedBuffer struct U3CidBufferU3Ee__FixedBuffer_tE689A2CACEDC10EA7D29500D85DBC8B27C508DB4 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CidBufferU3Ee__FixedBuffer_tE689A2CACEDC10EA7D29500D85DBC8B27C508DB4__padding[512]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CidBufferU3Ee__FixedBuffer_tE689A2CACEDC10EA7D29500D85DBC8B27C508DB4, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/e__FixedBuffer struct U3CnameBufferU3Ee__FixedBuffer_t8CE07CDA0F32AE15FE27A9F3C5D76E2961E2C601 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CnameBufferU3Ee__FixedBuffer_t8CE07CDA0F32AE15FE27A9F3C5D76E2961E2C601__padding[512]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CnameBufferU3Ee__FixedBuffer_t8CE07CDA0F32AE15FE27A9F3C5D76E2961E2C601, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryUserIdCommand/e__FixedBuffer struct U3CidBufferU3Ee__FixedBuffer_t973FE25ACD9699EECDF822BF69733BBB05902361 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.QueryUserIdCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CidBufferU3Ee__FixedBuffer_t973FE25ACD9699EECDF822BF69733BBB05902361__padding[512]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CidBufferU3Ee__FixedBuffer_t973FE25ACD9699EECDF822BF69733BBB05902361, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.XR.Haptics.SendBufferedHapticCommand/e__FixedBuffer struct U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051 { public: union { struct { // System.Byte UnityEngine.InputSystem.XR.Haptics.SendBufferedHapticCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051__padding[1024]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.StateEvent/e__FixedBuffer struct U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.StateEvent/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport struct SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::reportId uint8_t ___reportId_2; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_3_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::buttons0 uint8_t ___buttons0_3; }; #pragma pack(pop, tp) struct { char ___buttons0_3_OffsetPadding_forAlignmentOnly[3]; uint8_t ___buttons0_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_4_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::buttons1 uint8_t ___buttons1_4; }; #pragma pack(pop, tp) struct { char ___buttons1_4_OffsetPadding_forAlignmentOnly[4]; uint8_t ___buttons1_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_5_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::buttons2 uint8_t ___buttons2_5; }; #pragma pack(pop, tp) struct { char ___buttons2_5_OffsetPadding_forAlignmentOnly[5]; uint8_t ___buttons2_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___left0_6_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::left0 uint8_t ___left0_6; }; #pragma pack(pop, tp) struct { char ___left0_6_OffsetPadding_forAlignmentOnly[6]; uint8_t ___left0_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___left1_7_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::left1 uint8_t ___left1_7; }; #pragma pack(pop, tp) struct { char ___left1_7_OffsetPadding_forAlignmentOnly[7]; uint8_t ___left1_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___left2_8_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::left2 uint8_t ___left2_8; }; #pragma pack(pop, tp) struct { char ___left2_8_OffsetPadding_forAlignmentOnly[8]; uint8_t ___left2_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___right0_9_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::right0 uint8_t ___right0_9; }; #pragma pack(pop, tp) struct { char ___right0_9_OffsetPadding_forAlignmentOnly[9]; uint8_t ___right0_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___right1_10_OffsetPadding[10]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::right1 uint8_t ___right1_10; }; #pragma pack(pop, tp) struct { char ___right1_10_OffsetPadding_forAlignmentOnly[10]; uint8_t ___right1_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___right2_11_OffsetPadding[11]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchFullInputReport::right2 uint8_t ___right2_11; }; #pragma pack(pop, tp) struct { char ___right2_11_OffsetPadding_forAlignmentOnly[11]; uint8_t ___right2_11_forAlignmentOnly; }; }; }; uint8_t SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347__padding[25]; }; public: inline static int32_t get_offset_of_reportId_2() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___reportId_2)); } inline uint8_t get_reportId_2() const { return ___reportId_2; } inline uint8_t* get_address_of_reportId_2() { return &___reportId_2; } inline void set_reportId_2(uint8_t value) { ___reportId_2 = value; } inline static int32_t get_offset_of_buttons0_3() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___buttons0_3)); } inline uint8_t get_buttons0_3() const { return ___buttons0_3; } inline uint8_t* get_address_of_buttons0_3() { return &___buttons0_3; } inline void set_buttons0_3(uint8_t value) { ___buttons0_3 = value; } inline static int32_t get_offset_of_buttons1_4() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___buttons1_4)); } inline uint8_t get_buttons1_4() const { return ___buttons1_4; } inline uint8_t* get_address_of_buttons1_4() { return &___buttons1_4; } inline void set_buttons1_4(uint8_t value) { ___buttons1_4 = value; } inline static int32_t get_offset_of_buttons2_5() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___buttons2_5)); } inline uint8_t get_buttons2_5() const { return ___buttons2_5; } inline uint8_t* get_address_of_buttons2_5() { return &___buttons2_5; } inline void set_buttons2_5(uint8_t value) { ___buttons2_5 = value; } inline static int32_t get_offset_of_left0_6() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___left0_6)); } inline uint8_t get_left0_6() const { return ___left0_6; } inline uint8_t* get_address_of_left0_6() { return &___left0_6; } inline void set_left0_6(uint8_t value) { ___left0_6 = value; } inline static int32_t get_offset_of_left1_7() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___left1_7)); } inline uint8_t get_left1_7() const { return ___left1_7; } inline uint8_t* get_address_of_left1_7() { return &___left1_7; } inline void set_left1_7(uint8_t value) { ___left1_7 = value; } inline static int32_t get_offset_of_left2_8() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___left2_8)); } inline uint8_t get_left2_8() const { return ___left2_8; } inline uint8_t* get_address_of_left2_8() { return &___left2_8; } inline void set_left2_8(uint8_t value) { ___left2_8 = value; } inline static int32_t get_offset_of_right0_9() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___right0_9)); } inline uint8_t get_right0_9() const { return ___right0_9; } inline uint8_t* get_address_of_right0_9() { return &___right0_9; } inline void set_right0_9(uint8_t value) { ___right0_9 = value; } inline static int32_t get_offset_of_right1_10() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___right1_10)); } inline uint8_t get_right1_10() const { return ___right1_10; } inline uint8_t* get_address_of_right1_10() { return &___right1_10; } inline void set_right1_10(uint8_t value) { ___right1_10 = value; } inline static int32_t get_offset_of_right2_11() { return static_cast(offsetof(SwitchFullInputReport_t09453B792874421DFE0B3302908F77401474F347, ___right2_11)); } inline uint8_t get_right2_11() const { return ___right2_11; } inline uint8_t* get_address_of_right2_11() { return &___right2_11; } inline void set_right2_11(uint8_t value) { ___right2_11 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchHIDGenericInputReport struct SwitchHIDGenericInputReport_tC1E4ACD9BF93640A7402B4C72796171B68F8E320 { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchHIDGenericInputReport::reportId uint8_t ___reportId_0; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_0_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_reportId_0() { return static_cast(offsetof(SwitchHIDGenericInputReport_tC1E4ACD9BF93640A7402B4C72796171B68F8E320, ___reportId_0)); } inline uint8_t get_reportId_0() const { return ___reportId_0; } inline uint8_t* get_address_of_reportId_0() { return &___reportId_0; } inline void set_reportId_0(uint8_t value) { ___reportId_0 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport struct SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::buttons0 uint8_t ___buttons0_1; }; #pragma pack(pop, tp) struct { uint8_t ___buttons0_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_2_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::buttons1 uint8_t ___buttons1_2; }; #pragma pack(pop, tp) struct { char ___buttons1_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___buttons1_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hat_3_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::hat uint8_t ___hat_3; }; #pragma pack(pop, tp) struct { char ___hat_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___hat_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftX_4_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::leftX uint8_t ___leftX_4; }; #pragma pack(pop, tp) struct { char ___leftX_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___leftX_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftY_5_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::leftY uint8_t ___leftY_5; }; #pragma pack(pop, tp) struct { char ___leftY_5_OffsetPadding_forAlignmentOnly[4]; uint8_t ___leftY_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightX_6_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::rightX uint8_t ___rightX_6; }; #pragma pack(pop, tp) struct { char ___rightX_6_OffsetPadding_forAlignmentOnly[5]; uint8_t ___rightX_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightY_7_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchInputOnlyReport::rightY uint8_t ___rightY_7; }; #pragma pack(pop, tp) struct { char ___rightY_7_OffsetPadding_forAlignmentOnly[6]; uint8_t ___rightY_7_forAlignmentOnly; }; }; }; uint8_t SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334__padding[7]; }; public: inline static int32_t get_offset_of_buttons0_1() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___buttons0_1)); } inline uint8_t get_buttons0_1() const { return ___buttons0_1; } inline uint8_t* get_address_of_buttons0_1() { return &___buttons0_1; } inline void set_buttons0_1(uint8_t value) { ___buttons0_1 = value; } inline static int32_t get_offset_of_buttons1_2() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___buttons1_2)); } inline uint8_t get_buttons1_2() const { return ___buttons1_2; } inline uint8_t* get_address_of_buttons1_2() { return &___buttons1_2; } inline void set_buttons1_2(uint8_t value) { ___buttons1_2 = value; } inline static int32_t get_offset_of_hat_3() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___hat_3)); } inline uint8_t get_hat_3() const { return ___hat_3; } inline uint8_t* get_address_of_hat_3() { return &___hat_3; } inline void set_hat_3(uint8_t value) { ___hat_3 = value; } inline static int32_t get_offset_of_leftX_4() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___leftX_4)); } inline uint8_t get_leftX_4() const { return ___leftX_4; } inline uint8_t* get_address_of_leftX_4() { return &___leftX_4; } inline void set_leftX_4(uint8_t value) { ___leftX_4 = value; } inline static int32_t get_offset_of_leftY_5() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___leftY_5)); } inline uint8_t get_leftY_5() const { return ___leftY_5; } inline uint8_t* get_address_of_leftY_5() { return &___leftY_5; } inline void set_leftY_5(uint8_t value) { ___leftY_5 = value; } inline static int32_t get_offset_of_rightX_6() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___rightX_6)); } inline uint8_t get_rightX_6() const { return ___rightX_6; } inline uint8_t* get_address_of_rightX_6() { return &___rightX_6; } inline void set_rightX_6(uint8_t value) { ___rightX_6 = value; } inline static int32_t get_offset_of_rightY_7() { return static_cast(offsetof(SwitchInputOnlyReport_t2493583E2E852D845A2609409D3D4BBCEEB6B334, ___rightY_7)); } inline uint8_t get_rightY_7() const { return ___rightY_7; } inline uint8_t* get_address_of_rightY_7() { return &___rightY_7; } inline void set_rightY_7(uint8_t value) { ___rightY_7 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport struct SwitchMagicOutputReport_t6981052AEFA6C114CF8E6AE5269D3608DD9AB4BE { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport::reportType uint8_t ___reportType_2; }; #pragma pack(pop, tp) struct { uint8_t ___reportType_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___commandId_3_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport::commandId uint8_t ___commandId_3; }; #pragma pack(pop, tp) struct { char ___commandId_3_OffsetPadding_forAlignmentOnly[1]; uint8_t ___commandId_3_forAlignmentOnly; }; }; }; uint8_t SwitchMagicOutputReport_t6981052AEFA6C114CF8E6AE5269D3608DD9AB4BE__padding[49]; }; public: inline static int32_t get_offset_of_reportType_2() { return static_cast(offsetof(SwitchMagicOutputReport_t6981052AEFA6C114CF8E6AE5269D3608DD9AB4BE, ___reportType_2)); } inline uint8_t get_reportType_2() const { return ___reportType_2; } inline uint8_t* get_address_of_reportType_2() { return &___reportType_2; } inline void set_reportType_2(uint8_t value) { ___reportType_2 = value; } inline static int32_t get_offset_of_commandId_3() { return static_cast(offsetof(SwitchMagicOutputReport_t6981052AEFA6C114CF8E6AE5269D3608DD9AB4BE, ___commandId_3)); } inline uint8_t get_commandId_3() const { return ___commandId_3; } inline uint8_t* get_address_of_commandId_3() { return &___commandId_3; } inline void set_commandId_3(uint8_t value) { ___commandId_3 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport struct SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::reportId uint8_t ___reportId_2; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_3_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::buttons0 uint8_t ___buttons0_3; }; #pragma pack(pop, tp) struct { char ___buttons0_3_OffsetPadding_forAlignmentOnly[1]; uint8_t ___buttons0_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_4_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::buttons1 uint8_t ___buttons1_4; }; #pragma pack(pop, tp) struct { char ___buttons1_4_OffsetPadding_forAlignmentOnly[2]; uint8_t ___buttons1_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hat_5_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::hat uint8_t ___hat_5; }; #pragma pack(pop, tp) struct { char ___hat_5_OffsetPadding_forAlignmentOnly[3]; uint8_t ___hat_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftX_6_OffsetPadding[4]; // System.UInt16 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::leftX uint16_t ___leftX_6; }; #pragma pack(pop, tp) struct { char ___leftX_6_OffsetPadding_forAlignmentOnly[4]; uint16_t ___leftX_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftY_7_OffsetPadding[6]; // System.UInt16 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::leftY uint16_t ___leftY_7; }; #pragma pack(pop, tp) struct { char ___leftY_7_OffsetPadding_forAlignmentOnly[6]; uint16_t ___leftY_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightX_8_OffsetPadding[8]; // System.UInt16 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::rightX uint16_t ___rightX_8; }; #pragma pack(pop, tp) struct { char ___rightX_8_OffsetPadding_forAlignmentOnly[8]; uint16_t ___rightX_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightY_9_OffsetPadding[10]; // System.UInt16 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchSimpleInputReport::rightY uint16_t ___rightY_9; }; #pragma pack(pop, tp) struct { char ___rightY_9_OffsetPadding_forAlignmentOnly[10]; uint16_t ___rightY_9_forAlignmentOnly; }; }; }; uint8_t SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733__padding[12]; }; public: inline static int32_t get_offset_of_reportId_2() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___reportId_2)); } inline uint8_t get_reportId_2() const { return ___reportId_2; } inline uint8_t* get_address_of_reportId_2() { return &___reportId_2; } inline void set_reportId_2(uint8_t value) { ___reportId_2 = value; } inline static int32_t get_offset_of_buttons0_3() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___buttons0_3)); } inline uint8_t get_buttons0_3() const { return ___buttons0_3; } inline uint8_t* get_address_of_buttons0_3() { return &___buttons0_3; } inline void set_buttons0_3(uint8_t value) { ___buttons0_3 = value; } inline static int32_t get_offset_of_buttons1_4() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___buttons1_4)); } inline uint8_t get_buttons1_4() const { return ___buttons1_4; } inline uint8_t* get_address_of_buttons1_4() { return &___buttons1_4; } inline void set_buttons1_4(uint8_t value) { ___buttons1_4 = value; } inline static int32_t get_offset_of_hat_5() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___hat_5)); } inline uint8_t get_hat_5() const { return ___hat_5; } inline uint8_t* get_address_of_hat_5() { return &___hat_5; } inline void set_hat_5(uint8_t value) { ___hat_5 = value; } inline static int32_t get_offset_of_leftX_6() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___leftX_6)); } inline uint16_t get_leftX_6() const { return ___leftX_6; } inline uint16_t* get_address_of_leftX_6() { return &___leftX_6; } inline void set_leftX_6(uint16_t value) { ___leftX_6 = value; } inline static int32_t get_offset_of_leftY_7() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___leftY_7)); } inline uint16_t get_leftY_7() const { return ___leftY_7; } inline uint16_t* get_address_of_leftY_7() { return &___leftY_7; } inline void set_leftY_7(uint16_t value) { ___leftY_7 = value; } inline static int32_t get_offset_of_rightX_8() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___rightX_8)); } inline uint16_t get_rightX_8() const { return ___rightX_8; } inline uint16_t* get_address_of_rightX_8() { return &___rightX_8; } inline void set_rightX_8(uint16_t value) { ___rightX_8 = value; } inline static int32_t get_offset_of_rightY_9() { return static_cast(offsetof(SwitchSimpleInputReport_tE14DB890A6E0E85542EB81C3CFCFB8448AA06733, ___rightY_9)); } inline uint16_t get_rightY_9() const { return ___rightY_9; } inline uint16_t* get_address_of_rightY_9() { return &___rightY_9; } inline void set_rightY_9(uint16_t value) { ___rightY_9 = value; } }; // UnityEngine.InputSystem.LowLevel.TouchscreenState/e__FixedBuffer struct U3CprimaryTouchDataU3Ee__FixedBuffer_t14A8AE0C223BAE4FC19497BD6C9162E9CE137D13 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.TouchscreenState/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CprimaryTouchDataU3Ee__FixedBuffer_t14A8AE0C223BAE4FC19497BD6C9162E9CE137D13__padding[56]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CprimaryTouchDataU3Ee__FixedBuffer_t14A8AE0C223BAE4FC19497BD6C9162E9CE137D13, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.TouchscreenState/e__FixedBuffer struct U3CtouchDataU3Ee__FixedBuffer_tC28583DFBFEF34ABD0B62F5DB27A077C54F79615 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.TouchscreenState/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CtouchDataU3Ee__FixedBuffer_tC28583DFBFEF34ABD0B62F5DB27A077C54F79615__padding[560]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CtouchDataU3Ee__FixedBuffer_tC28583DFBFEF34ABD0B62F5DB27A077C54F79615, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tEC6809A2DE0D59B22CC852FBFB1C8E462823BD19 { public: // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder::builder Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 * ___builder_0; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder::index int32_t ___index_1; public: inline static int32_t get_offset_of_builder_0() { return static_cast(offsetof(ControlBuilder_tEC6809A2DE0D59B22CC852FBFB1C8E462823BD19, ___builder_0)); } inline Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 * get_builder_0() const { return ___builder_0; } inline Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 ** get_address_of_builder_0() { return &___builder_0; } inline void set_builder_0(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 * value) { ___builder_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___builder_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(ControlBuilder_tEC6809A2DE0D59B22CC852FBFB1C8E462823BD19, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tEC6809A2DE0D59B22CC852FBFB1C8E462823BD19_marshaled_pinvoke { Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 * ___builder_0; int32_t ___index_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tEC6809A2DE0D59B22CC852FBFB1C8E462823BD19_marshaled_com { Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 * ___builder_0; int32_t ___index_1; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/PrecompiledLayout struct PrecompiledLayout_t87B15ED374C6DA9C0C0D9333A1BDAC4F40E548CB { public: // System.Func`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/PrecompiledLayout::factoryMethod Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8 * ___factoryMethod_0; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/PrecompiledLayout::metadata String_t* ___metadata_1; public: inline static int32_t get_offset_of_factoryMethod_0() { return static_cast(offsetof(PrecompiledLayout_t87B15ED374C6DA9C0C0D9333A1BDAC4F40E548CB, ___factoryMethod_0)); } inline Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8 * get_factoryMethod_0() const { return ___factoryMethod_0; } inline Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8 ** get_address_of_factoryMethod_0() { return &___factoryMethod_0; } inline void set_factoryMethod_0(Func_1_t76DECFBA7E8607FAED0307739AF623E13E9A32D8 * value) { ___factoryMethod_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___factoryMethod_0), (void*)value); } inline static int32_t get_offset_of_metadata_1() { return static_cast(offsetof(PrecompiledLayout_t87B15ED374C6DA9C0C0D9333A1BDAC4F40E548CB, ___metadata_1)); } inline String_t* get_metadata_1() const { return ___metadata_1; } inline String_t** get_address_of_metadata_1() { return &___metadata_1; } inline void set_metadata_1(String_t* value) { ___metadata_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___metadata_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/PrecompiledLayout struct PrecompiledLayout_t87B15ED374C6DA9C0C0D9333A1BDAC4F40E548CB_marshaled_pinvoke { Il2CppMethodPointer ___factoryMethod_0; char* ___metadata_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/PrecompiledLayout struct PrecompiledLayout_t87B15ED374C6DA9C0C0D9333A1BDAC4F40E548CB_marshaled_com { Il2CppMethodPointer ___factoryMethod_0; Il2CppChar* ___metadata_1; }; // UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson struct DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860 { public: // System.String UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson::devicePath String_t* ___devicePath_0; // System.Boolean UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson::isOptional bool ___isOptional_1; // System.Boolean UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson::isOR bool ___isOR_2; public: inline static int32_t get_offset_of_devicePath_0() { return static_cast(offsetof(DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860, ___devicePath_0)); } inline String_t* get_devicePath_0() const { return ___devicePath_0; } inline String_t** get_address_of_devicePath_0() { return &___devicePath_0; } inline void set_devicePath_0(String_t* value) { ___devicePath_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___devicePath_0), (void*)value); } inline static int32_t get_offset_of_isOptional_1() { return static_cast(offsetof(DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860, ___isOptional_1)); } inline bool get_isOptional_1() const { return ___isOptional_1; } inline bool* get_address_of_isOptional_1() { return &___isOptional_1; } inline void set_isOptional_1(bool value) { ___isOptional_1 = value; } inline static int32_t get_offset_of_isOR_2() { return static_cast(offsetof(DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860, ___isOR_2)); } inline bool get_isOR_2() const { return ___isOR_2; } inline bool* get_address_of_isOR_2() { return &___isOR_2; } inline void set_isOR_2(bool value) { ___isOR_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson struct DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860_marshaled_pinvoke { char* ___devicePath_0; int32_t ___isOptional_1; int32_t ___isOR_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson struct DeviceJson_tC6DE2DEF0B6F89BFD244851A3C92B781547E9860_marshaled_com { Il2CppChar* ___devicePath_0; int32_t ___isOptional_1; int32_t ___isOR_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t9249114BC9E64174C7B5D64C521A720168018B31 { public: // System.String UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability::path String_t* ___path_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability::value String_t* ___value_1; public: inline static int32_t get_offset_of_path_0() { return static_cast(offsetof(Capability_t9249114BC9E64174C7B5D64C521A720168018B31, ___path_0)); } inline String_t* get_path_0() const { return ___path_0; } inline String_t** get_address_of_path_0() { return &___path_0; } inline void set_path_0(String_t* value) { ___path_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___path_0), (void*)value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(Capability_t9249114BC9E64174C7B5D64C521A720168018B31, ___value_1)); } inline String_t* get_value_1() const { return ___value_1; } inline String_t** get_address_of_value_1() { return &___value_1; } inline void set_value_1(String_t* value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t9249114BC9E64174C7B5D64C521A720168018B31_marshaled_pinvoke { char* ___path_0; char* ___value_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t9249114BC9E64174C7B5D64C521A720168018B31_marshaled_com { Il2CppChar* ___path_0; Il2CppChar* ___value_1; }; // UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/Data struct Data_t3FF192B5CFD1421C2F2C0E9BB4A1DC2F1DACA882 { public: // System.Int32 UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/Data::deviceId int32_t ___deviceId_0; // System.String[] UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/Data::usages StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___usages_1; public: inline static int32_t get_offset_of_deviceId_0() { return static_cast(offsetof(Data_t3FF192B5CFD1421C2F2C0E9BB4A1DC2F1DACA882, ___deviceId_0)); } inline int32_t get_deviceId_0() const { return ___deviceId_0; } inline int32_t* get_address_of_deviceId_0() { return &___deviceId_0; } inline void set_deviceId_0(int32_t value) { ___deviceId_0 = value; } inline static int32_t get_offset_of_usages_1() { return static_cast(offsetof(Data_t3FF192B5CFD1421C2F2C0E9BB4A1DC2F1DACA882, ___usages_1)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_usages_1() const { return ___usages_1; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_usages_1() { return &___usages_1; } inline void set_usages_1(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___usages_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___usages_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/Data struct Data_t3FF192B5CFD1421C2F2C0E9BB4A1DC2F1DACA882_marshaled_pinvoke { int32_t ___deviceId_0; char** ___usages_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputRemoting/ChangeUsageMsg/Data struct Data_t3FF192B5CFD1421C2F2C0E9BB4A1DC2F1DACA882_marshaled_com { int32_t ___deviceId_0; Il2CppChar** ___usages_1; }; // UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data struct Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF { public: // System.String UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data::name String_t* ___name_0; // System.String UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data::layoutJson String_t* ___layoutJson_1; // System.Boolean UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data::isOverride bool ___isOverride_2; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_layoutJson_1() { return static_cast(offsetof(Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF, ___layoutJson_1)); } inline String_t* get_layoutJson_1() const { return ___layoutJson_1; } inline String_t** get_address_of_layoutJson_1() { return &___layoutJson_1; } inline void set_layoutJson_1(String_t* value) { ___layoutJson_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___layoutJson_1), (void*)value); } inline static int32_t get_offset_of_isOverride_2() { return static_cast(offsetof(Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF, ___isOverride_2)); } inline bool get_isOverride_2() const { return ___isOverride_2; } inline bool* get_address_of_isOverride_2() { return &___isOverride_2; } inline void set_isOverride_2(bool value) { ___isOverride_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data struct Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF_marshaled_pinvoke { char* ___name_0; char* ___layoutJson_1; int32_t ___isOverride_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputRemoting/NewLayoutMsg/Data struct Data_t4AC7667866357B26B14611CD56C03C528D0E7EBF_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___layoutJson_1; int32_t ___isOverride_2; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer struct U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer struct U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.InputSystem/DeltaStateEventBuffer/e__FixedBuffer struct U3CdataU3Ee__FixedBuffer_t269EF9A9906D08C045C26E8006CCB7802097A24F { public: union { struct { // System.Byte UnityEngine.InputSystem.InputSystem/DeltaStateEventBuffer/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CdataU3Ee__FixedBuffer_t269EF9A9906D08C045C26E8006CCB7802097A24F__padding[511]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CdataU3Ee__FixedBuffer_t269EF9A9906D08C045C26E8006CCB7802097A24F, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.InputSystem/StateEventBuffer/e__FixedBuffer struct U3CdataU3Ee__FixedBuffer_t101E03D7F268BA9429A2E56AED6EAB24163AA0F0 { public: union { struct { // System.Byte UnityEngine.InputSystem.InputSystem/StateEventBuffer/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CdataU3Ee__FixedBuffer_t101E03D7F268BA9429A2E56AED6EAB24163AA0F0__padding[511]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CdataU3Ee__FixedBuffer_t101E03D7F268BA9429A2E56AED6EAB24163AA0F0, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2 { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_Callbacks_1)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1 { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_Callbacks_1)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB, ___firstValue_1)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_firstValue_1() const { return ___firstValue_1; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___firstValue_1))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___firstValue_1))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB, ___additionalValues_2)); } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* get_additionalValues_2() const { return ___additionalValues_2; } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.InputSystem.InputActionType struct InputActionType_tF334DB4C306B973538251E50C2CFE7939899AB35 { public: // System.Int32 UnityEngine.InputSystem.InputActionType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputActionType_tF334DB4C306B973538251E50C2CFE7939899AB35, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.InputDeviceCommand struct InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputDeviceCommand::type FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___type_4; }; #pragma pack(pop, tp) struct { FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___type_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___sizeInBytes_5_OffsetPadding[4]; // System.Int32 UnityEngine.InputSystem.LowLevel.InputDeviceCommand::sizeInBytes int32_t ___sizeInBytes_5; }; #pragma pack(pop, tp) struct { char ___sizeInBytes_5_OffsetPadding_forAlignmentOnly[4]; int32_t ___sizeInBytes_5_forAlignmentOnly; }; }; }; uint8_t InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3__padding[8]; }; public: inline static int32_t get_offset_of_type_4() { return static_cast(offsetof(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3, ___type_4)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_type_4() const { return ___type_4; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_type_4() { return &___type_4; } inline void set_type_4(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___type_4 = value; } inline static int32_t get_offset_of_sizeInBytes_5() { return static_cast(offsetof(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3, ___sizeInBytes_5)); } inline int32_t get_sizeInBytes_5() const { return ___sizeInBytes_5; } inline int32_t* get_address_of_sizeInBytes_5() { return &___sizeInBytes_5; } inline void set_sizeInBytes_5(int32_t value) { ___sizeInBytes_5 = value; } }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 { public: // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* ___m_Patterns_0; public: inline static int32_t get_offset_of_m_Patterns_0() { return static_cast(offsetof(InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57, ___m_Patterns_0)); } inline KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* get_m_Patterns_0() const { return ___m_Patterns_0; } inline KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105** get_address_of_m_Patterns_0() { return &___m_Patterns_0; } inline void set_m_Patterns_0(KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* value) { ___m_Patterns_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Patterns_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_pinvoke { KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521 * ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_com { KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521 * ___m_Patterns_0; }; // UnityEngine.InputSystem.LowLevel.InputStateBlock struct InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B { public: // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___U3CformatU3Ek__BackingField_33; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbyteOffsetU3Ek__BackingField_34; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbitOffsetU3Ek__BackingField_35; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CsizeInBitsU3Ek__BackingField_36; public: inline static int32_t get_offset_of_U3CformatU3Ek__BackingField_33() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CformatU3Ek__BackingField_33)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_U3CformatU3Ek__BackingField_33() const { return ___U3CformatU3Ek__BackingField_33; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_U3CformatU3Ek__BackingField_33() { return &___U3CformatU3Ek__BackingField_33; } inline void set_U3CformatU3Ek__BackingField_33(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___U3CformatU3Ek__BackingField_33 = value; } inline static int32_t get_offset_of_U3CbyteOffsetU3Ek__BackingField_34() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CbyteOffsetU3Ek__BackingField_34)); } inline uint32_t get_U3CbyteOffsetU3Ek__BackingField_34() const { return ___U3CbyteOffsetU3Ek__BackingField_34; } inline uint32_t* get_address_of_U3CbyteOffsetU3Ek__BackingField_34() { return &___U3CbyteOffsetU3Ek__BackingField_34; } inline void set_U3CbyteOffsetU3Ek__BackingField_34(uint32_t value) { ___U3CbyteOffsetU3Ek__BackingField_34 = value; } inline static int32_t get_offset_of_U3CbitOffsetU3Ek__BackingField_35() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CbitOffsetU3Ek__BackingField_35)); } inline uint32_t get_U3CbitOffsetU3Ek__BackingField_35() const { return ___U3CbitOffsetU3Ek__BackingField_35; } inline uint32_t* get_address_of_U3CbitOffsetU3Ek__BackingField_35() { return &___U3CbitOffsetU3Ek__BackingField_35; } inline void set_U3CbitOffsetU3Ek__BackingField_35(uint32_t value) { ___U3CbitOffsetU3Ek__BackingField_35 = value; } inline static int32_t get_offset_of_U3CsizeInBitsU3Ek__BackingField_36() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CsizeInBitsU3Ek__BackingField_36)); } inline uint32_t get_U3CsizeInBitsU3Ek__BackingField_36() const { return ___U3CsizeInBitsU3Ek__BackingField_36; } inline uint32_t* get_address_of_U3CsizeInBitsU3Ek__BackingField_36() { return &___U3CsizeInBitsU3Ek__BackingField_36; } inline void set_U3CsizeInBitsU3Ek__BackingField_36(uint32_t value) { ___U3CsizeInBitsU3Ek__BackingField_36 = value; } }; // UnityEngine.InputSystem.LowLevel.InputUpdateType struct InputUpdateType_t3A14935AE3714E50FCAD74333D1E337513173AE2 { public: // System.Int32 UnityEngine.InputSystem.LowLevel.InputUpdateType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputUpdateType_t3A14935AE3714E50FCAD74333D1E337513173AE2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA { public: // System.String UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 ___U3CparametersU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_0() { return static_cast(offsetof(NameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA, ___U3CnameU3Ek__BackingField_0)); } inline String_t* get_U3CnameU3Ek__BackingField_0() const { return ___U3CnameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_0() { return &___U3CnameU3Ek__BackingField_0; } inline void set_U3CnameU3Ek__BackingField_0(String_t* value) { ___U3CnameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_1() { return static_cast(offsetof(NameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA, ___U3CparametersU3Ek__BackingField_1)); } inline ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 get_U3CparametersU3Ek__BackingField_1() const { return ___U3CparametersU3Ek__BackingField_1; } inline ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 * get_address_of_U3CparametersU3Ek__BackingField_1() { return &___U3CparametersU3Ek__BackingField_1; } inline void set_U3CparametersU3Ek__BackingField_1(ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 value) { ___U3CparametersU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CparametersU3Ek__BackingField_1))->___m_Array_0), (void*)NULL); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 ___U3CparametersU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t028B3A860264D254B13642649D34F0953C3B9DCA_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t644486DA5FB2B247FC64733F192E2894F46CFCF5 ___U3CparametersU3Ek__BackingField_1; }; // UnityEngineInternal.Input.NativeInputEventType struct NativeInputEventType_tB3CDF49B057A87E6CBA3EB8C551A971D2B70C9E9 { public: // System.Int32 UnityEngineInternal.Input.NativeInputEventType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeInputEventType_tB3CDF49B057A87E6CBA3EB8C551A971D2B70C9E9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngineInternal.Input.NativeInputUpdateType struct NativeInputUpdateType_t4225BE835D53F0F56168B34BEF726468058A5C94 { public: // System.Int32 UnityEngineInternal.Input.NativeInputUpdateType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeInputUpdateType_t4225BE835D53F0F56168B34BEF726468058A5C94, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE { public: // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupID int32_t ___sortingGroupID_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupOrder int32_t ___sortingGroupOrder_6; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_7; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_8; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_12; public: inline static int32_t get_offset_of_m_GameObject_0() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; } inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___m_GameObject_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value); } inline static int32_t get_offset_of_module_1() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); } inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; } inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; } inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value) { ___module_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value); } inline static int32_t get_offset_of_distance_2() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); } inline float get_distance_2() const { return ___distance_2; } inline float* get_address_of_distance_2() { return &___distance_2; } inline void set_distance_2(float value) { ___distance_2 = value; } inline static int32_t get_offset_of_index_3() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); } inline float get_index_3() const { return ___index_3; } inline float* get_address_of_index_3() { return &___index_3; } inline void set_index_3(float value) { ___index_3 = value; } inline static int32_t get_offset_of_depth_4() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); } inline int32_t get_depth_4() const { return ___depth_4; } inline int32_t* get_address_of_depth_4() { return &___depth_4; } inline void set_depth_4(int32_t value) { ___depth_4 = value; } inline static int32_t get_offset_of_sortingGroupID_5() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingGroupID_5)); } inline int32_t get_sortingGroupID_5() const { return ___sortingGroupID_5; } inline int32_t* get_address_of_sortingGroupID_5() { return &___sortingGroupID_5; } inline void set_sortingGroupID_5(int32_t value) { ___sortingGroupID_5 = value; } inline static int32_t get_offset_of_sortingGroupOrder_6() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingGroupOrder_6)); } inline int32_t get_sortingGroupOrder_6() const { return ___sortingGroupOrder_6; } inline int32_t* get_address_of_sortingGroupOrder_6() { return &___sortingGroupOrder_6; } inline void set_sortingGroupOrder_6(int32_t value) { ___sortingGroupOrder_6 = value; } inline static int32_t get_offset_of_sortingLayer_7() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_7)); } inline int32_t get_sortingLayer_7() const { return ___sortingLayer_7; } inline int32_t* get_address_of_sortingLayer_7() { return &___sortingLayer_7; } inline void set_sortingLayer_7(int32_t value) { ___sortingLayer_7 = value; } inline static int32_t get_offset_of_sortingOrder_8() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_8)); } inline int32_t get_sortingOrder_8() const { return ___sortingOrder_8; } inline int32_t* get_address_of_sortingOrder_8() { return &___sortingOrder_8; } inline void set_sortingOrder_8(int32_t value) { ___sortingOrder_8 = value; } inline static int32_t get_offset_of_worldPosition_9() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_9() const { return ___worldPosition_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_9() { return &___worldPosition_9; } inline void set_worldPosition_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___worldPosition_9 = value; } inline static int32_t get_offset_of_worldNormal_10() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_10() const { return ___worldNormal_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_10() { return &___worldNormal_10; } inline void set_worldNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___worldNormal_10 = value; } inline static int32_t get_offset_of_screenPosition_11() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_11)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_11() const { return ___screenPosition_11; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_11() { return &___screenPosition_11; } inline void set_screenPosition_11(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___screenPosition_11 = value; } inline static int32_t get_offset_of_displayIndex_12() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_12)); } inline int32_t get_displayIndex_12() const { return ___displayIndex_12; } inline int32_t* get_address_of_displayIndex_12() { return &___displayIndex_12; } inline void set_displayIndex_12(int32_t value) { ___displayIndex_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; int32_t ___displayIndex_12; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; int32_t ___displayIndex_12; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.StringComparison struct StringComparison_tCC9F72B9B1E2C3C6D2566DD0D3A61E1621048998 { public: // System.Int32 System.StringComparison::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StringComparison_tCC9F72B9B1E2C3C6D2566DD0D3A61E1621048998, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState struct SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::leftStickX uint8_t ___leftStickX_1; }; #pragma pack(pop, tp) struct { uint8_t ___leftStickX_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_2_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::leftStickY uint8_t ___leftStickY_2; }; #pragma pack(pop, tp) struct { char ___leftStickY_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickY_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_3_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::rightStickX uint8_t ___rightStickX_3; }; #pragma pack(pop, tp) struct { char ___rightStickX_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___rightStickX_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_4_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::rightStickY uint8_t ___rightStickY_4; }; #pragma pack(pop, tp) struct { char ___rightStickY_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickY_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_5_OffsetPadding[4]; // System.UInt16 UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::buttons1 uint16_t ___buttons1_5; }; #pragma pack(pop, tp) struct { char ___buttons1_5_OffsetPadding_forAlignmentOnly[4]; uint16_t ___buttons1_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_6_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState::buttons2 uint8_t ___buttons2_6; }; #pragma pack(pop, tp) struct { char ___buttons2_6_OffsetPadding_forAlignmentOnly[6]; uint8_t ___buttons2_6_forAlignmentOnly; }; }; }; uint8_t SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3__padding[7]; }; public: inline static int32_t get_offset_of_leftStickX_1() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___leftStickX_1)); } inline uint8_t get_leftStickX_1() const { return ___leftStickX_1; } inline uint8_t* get_address_of_leftStickX_1() { return &___leftStickX_1; } inline void set_leftStickX_1(uint8_t value) { ___leftStickX_1 = value; } inline static int32_t get_offset_of_leftStickY_2() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___leftStickY_2)); } inline uint8_t get_leftStickY_2() const { return ___leftStickY_2; } inline uint8_t* get_address_of_leftStickY_2() { return &___leftStickY_2; } inline void set_leftStickY_2(uint8_t value) { ___leftStickY_2 = value; } inline static int32_t get_offset_of_rightStickX_3() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___rightStickX_3)); } inline uint8_t get_rightStickX_3() const { return ___rightStickX_3; } inline uint8_t* get_address_of_rightStickX_3() { return &___rightStickX_3; } inline void set_rightStickX_3(uint8_t value) { ___rightStickX_3 = value; } inline static int32_t get_offset_of_rightStickY_4() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___rightStickY_4)); } inline uint8_t get_rightStickY_4() const { return ___rightStickY_4; } inline uint8_t* get_address_of_rightStickY_4() { return &___rightStickY_4; } inline void set_rightStickY_4(uint8_t value) { ___rightStickY_4 = value; } inline static int32_t get_offset_of_buttons1_5() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___buttons1_5)); } inline uint16_t get_buttons1_5() const { return ___buttons1_5; } inline uint16_t* get_address_of_buttons1_5() { return &___buttons1_5; } inline void set_buttons1_5(uint16_t value) { ___buttons1_5 = value; } inline static int32_t get_offset_of_buttons2_6() { return static_cast(offsetof(SwitchProControllerHIDInputState_t758251459B175669406C3BCFF21C1B1BE30FE0A3, ___buttons2_6)); } inline uint8_t get_buttons2_6() const { return ___buttons2_6; } inline uint8_t* get_address_of_buttons2_6() { return &___buttons2_6; } inline void set_buttons2_6(uint8_t value) { ___buttons2_6 = value; } }; // UnityEngine.InputSystem.TouchPhase struct TouchPhase_tA69FA41B0024C2A1873B2181F02E484D4CC44BBA { public: // System.Int32 UnityEngine.InputSystem.TouchPhase::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TouchPhase_tA69FA41B0024C2A1873B2181F02E484D4CC44BBA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.TouchState struct TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.InputSystem.LowLevel.TouchState::touchId int32_t ___touchId_1; }; #pragma pack(pop, tp) struct { int32_t ___touchId_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___position_2_OffsetPadding[4]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.TouchState::position Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position_2; }; #pragma pack(pop, tp) struct { char ___position_2_OffsetPadding_forAlignmentOnly[4]; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___delta_3_OffsetPadding[12]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.TouchState::delta Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta_3; }; #pragma pack(pop, tp) struct { char ___delta_3_OffsetPadding_forAlignmentOnly[12]; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___pressure_4_OffsetPadding[20]; // System.Single UnityEngine.InputSystem.LowLevel.TouchState::pressure float ___pressure_4; }; #pragma pack(pop, tp) struct { char ___pressure_4_OffsetPadding_forAlignmentOnly[20]; float ___pressure_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___radius_5_OffsetPadding[24]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.TouchState::radius Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___radius_5; }; #pragma pack(pop, tp) struct { char ___radius_5_OffsetPadding_forAlignmentOnly[24]; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___radius_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___phaseId_6_OffsetPadding[32]; // System.Byte UnityEngine.InputSystem.LowLevel.TouchState::phaseId uint8_t ___phaseId_6; }; #pragma pack(pop, tp) struct { char ___phaseId_6_OffsetPadding_forAlignmentOnly[32]; uint8_t ___phaseId_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___tapCount_7_OffsetPadding[33]; // System.Byte UnityEngine.InputSystem.LowLevel.TouchState::tapCount uint8_t ___tapCount_7; }; #pragma pack(pop, tp) struct { char ___tapCount_7_OffsetPadding_forAlignmentOnly[33]; uint8_t ___tapCount_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___displayIndex_8_OffsetPadding[34]; // System.Byte UnityEngine.InputSystem.LowLevel.TouchState::displayIndex uint8_t ___displayIndex_8; }; #pragma pack(pop, tp) struct { char ___displayIndex_8_OffsetPadding_forAlignmentOnly[34]; uint8_t ___displayIndex_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___flags_9_OffsetPadding[35]; // System.Byte UnityEngine.InputSystem.LowLevel.TouchState::flags uint8_t ___flags_9; }; #pragma pack(pop, tp) struct { char ___flags_9_OffsetPadding_forAlignmentOnly[35]; uint8_t ___flags_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___updateStepCount_10_OffsetPadding[36]; // System.UInt32 UnityEngine.InputSystem.LowLevel.TouchState::updateStepCount uint32_t ___updateStepCount_10; }; #pragma pack(pop, tp) struct { char ___updateStepCount_10_OffsetPadding_forAlignmentOnly[36]; uint32_t ___updateStepCount_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___startTime_11_OffsetPadding[40]; // System.Double UnityEngine.InputSystem.LowLevel.TouchState::startTime double ___startTime_11; }; #pragma pack(pop, tp) struct { char ___startTime_11_OffsetPadding_forAlignmentOnly[40]; double ___startTime_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___startPosition_12_OffsetPadding[48]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.TouchState::startPosition Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___startPosition_12; }; #pragma pack(pop, tp) struct { char ___startPosition_12_OffsetPadding_forAlignmentOnly[48]; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___startPosition_12_forAlignmentOnly; }; }; }; uint8_t TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8__padding[56]; }; public: inline static int32_t get_offset_of_touchId_1() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___touchId_1)); } inline int32_t get_touchId_1() const { return ___touchId_1; } inline int32_t* get_address_of_touchId_1() { return &___touchId_1; } inline void set_touchId_1(int32_t value) { ___touchId_1 = value; } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___position_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_position_2() const { return ___position_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_position_2() { return &___position_2; } inline void set_position_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___position_2 = value; } inline static int32_t get_offset_of_delta_3() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___delta_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_delta_3() const { return ___delta_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_delta_3() { return &___delta_3; } inline void set_delta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___delta_3 = value; } inline static int32_t get_offset_of_pressure_4() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___pressure_4)); } inline float get_pressure_4() const { return ___pressure_4; } inline float* get_address_of_pressure_4() { return &___pressure_4; } inline void set_pressure_4(float value) { ___pressure_4 = value; } inline static int32_t get_offset_of_radius_5() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___radius_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_radius_5() const { return ___radius_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_radius_5() { return &___radius_5; } inline void set_radius_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___radius_5 = value; } inline static int32_t get_offset_of_phaseId_6() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___phaseId_6)); } inline uint8_t get_phaseId_6() const { return ___phaseId_6; } inline uint8_t* get_address_of_phaseId_6() { return &___phaseId_6; } inline void set_phaseId_6(uint8_t value) { ___phaseId_6 = value; } inline static int32_t get_offset_of_tapCount_7() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___tapCount_7)); } inline uint8_t get_tapCount_7() const { return ___tapCount_7; } inline uint8_t* get_address_of_tapCount_7() { return &___tapCount_7; } inline void set_tapCount_7(uint8_t value) { ___tapCount_7 = value; } inline static int32_t get_offset_of_displayIndex_8() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___displayIndex_8)); } inline uint8_t get_displayIndex_8() const { return ___displayIndex_8; } inline uint8_t* get_address_of_displayIndex_8() { return &___displayIndex_8; } inline void set_displayIndex_8(uint8_t value) { ___displayIndex_8 = value; } inline static int32_t get_offset_of_flags_9() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___flags_9)); } inline uint8_t get_flags_9() const { return ___flags_9; } inline uint8_t* get_address_of_flags_9() { return &___flags_9; } inline void set_flags_9(uint8_t value) { ___flags_9 = value; } inline static int32_t get_offset_of_updateStepCount_10() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___updateStepCount_10)); } inline uint32_t get_updateStepCount_10() const { return ___updateStepCount_10; } inline uint32_t* get_address_of_updateStepCount_10() { return &___updateStepCount_10; } inline void set_updateStepCount_10(uint32_t value) { ___updateStepCount_10 = value; } inline static int32_t get_offset_of_startTime_11() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___startTime_11)); } inline double get_startTime_11() const { return ___startTime_11; } inline double* get_address_of_startTime_11() { return &___startTime_11; } inline void set_startTime_11(double value) { ___startTime_11 = value; } inline static int32_t get_offset_of_startPosition_12() { return static_cast(offsetof(TouchState_tB256A7ACF69B4802AF692D3A7A00793AF0602CC8, ___startPosition_12)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_startPosition_12() const { return ___startPosition_12; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_startPosition_12() { return &___startPosition_12; } inline void set_startPosition_12(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___startPosition_12 = value; } }; // System.TypeCode struct TypeCode_tCB39BAB5CFB7A1E0BCB521413E3C46B81C31AA7C { public: // System.Int32 System.TypeCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TypeCode_tCB39BAB5CFB7A1E0BCB521413E3C46B81C31AA7C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.HID.HID/HIDElementFlags struct HIDElementFlags_tD2526AB55A4E695D472F4F92AB0E7B29182E0E30 { public: // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HIDElementFlags_tD2526AB55A4E695D472F4F92AB0E7B29182E0E30, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.HID.HID/HIDReportType struct HIDReportType_tB0D6F97EE47C07DDBA768772ED2ECA1944835544 { public: // System.Int32 UnityEngine.InputSystem.HID.HID/HIDReportType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HIDReportType_tB0D6F97EE47C07DDBA768772ED2ECA1944835544, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.HID.HID/UsagePage struct UsagePage_t4E88F7D5613BA631109F66288E6F6C39990DEBFC { public: // System.Int32 UnityEngine.InputSystem.HID.HID/UsagePage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(UsagePage_t4E88F7D5613BA631109F66288E6F6C39990DEBFC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputAction/ActionFlags struct ActionFlags_t7D04593349EAB81D5C0E58D2B0DBAABA6B914252 { public: // System.Int32 UnityEngine.InputSystem.InputAction/ActionFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ActionFlags_t7D04593349EAB81D5C0E58D2B0DBAABA6B914252, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionMap/Flags struct Flags_t15250952A587C238D20FB16426465B04D4FE84A8 { public: // System.Int32 UnityEngine.InputSystem.InputActionMap/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t15250952A587C238D20FB16426465B04D4FE84A8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputBinding/Flags struct Flags_tB8C0F66F19426A1903E4D43B669650457D5057D1 { public: // System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_tB8C0F66F19426A1903E4D43B669650457D5057D1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputControl/ControlFlags struct ControlFlags_t43CF0138618503E94B4811FD6CF66F13F0186787 { public: // System.Int32 UnityEngine.InputSystem.InputControl/ControlFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ControlFlags_t43CF0138618503E94B4811FD6CF66F13F0186787, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder struct Builder_t8406B9A4DE45683537A009418F8732393F25A8B2 : public RuntimeObject { public: // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_1; // System.Type UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField Type_t * ___U3CtypeU3Ek__BackingField_2; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___U3CstateFormatU3Ek__BackingField_3; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField int32_t ___U3CstateSizeInBytesU3Ek__BackingField_4; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_ExtendsLayout String_t* ___m_ExtendsLayout_5; // System.Nullable`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 ___U3CupdateBeforeRenderU3Ek__BackingField_6; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_ControlCount int32_t ___m_ControlCount_7; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_Controls ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* ___m_Controls_8; public: inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_0() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CnameU3Ek__BackingField_0)); } inline String_t* get_U3CnameU3Ek__BackingField_0() const { return ___U3CnameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CnameU3Ek__BackingField_0() { return &___U3CnameU3Ek__BackingField_0; } inline void set_U3CnameU3Ek__BackingField_0(String_t* value) { ___U3CnameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_1() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CdisplayNameU3Ek__BackingField_1)); } inline String_t* get_U3CdisplayNameU3Ek__BackingField_1() const { return ___U3CdisplayNameU3Ek__BackingField_1; } inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_1() { return &___U3CdisplayNameU3Ek__BackingField_1; } inline void set_U3CdisplayNameU3Ek__BackingField_1(String_t* value) { ___U3CdisplayNameU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3CtypeU3Ek__BackingField_2() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CtypeU3Ek__BackingField_2)); } inline Type_t * get_U3CtypeU3Ek__BackingField_2() const { return ___U3CtypeU3Ek__BackingField_2; } inline Type_t ** get_address_of_U3CtypeU3Ek__BackingField_2() { return &___U3CtypeU3Ek__BackingField_2; } inline void set_U3CtypeU3Ek__BackingField_2(Type_t * value) { ___U3CtypeU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CtypeU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CstateFormatU3Ek__BackingField_3() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CstateFormatU3Ek__BackingField_3)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_U3CstateFormatU3Ek__BackingField_3() const { return ___U3CstateFormatU3Ek__BackingField_3; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_U3CstateFormatU3Ek__BackingField_3() { return &___U3CstateFormatU3Ek__BackingField_3; } inline void set_U3CstateFormatU3Ek__BackingField_3(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___U3CstateFormatU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CstateSizeInBytesU3Ek__BackingField_4() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CstateSizeInBytesU3Ek__BackingField_4)); } inline int32_t get_U3CstateSizeInBytesU3Ek__BackingField_4() const { return ___U3CstateSizeInBytesU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CstateSizeInBytesU3Ek__BackingField_4() { return &___U3CstateSizeInBytesU3Ek__BackingField_4; } inline void set_U3CstateSizeInBytesU3Ek__BackingField_4(int32_t value) { ___U3CstateSizeInBytesU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_m_ExtendsLayout_5() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___m_ExtendsLayout_5)); } inline String_t* get_m_ExtendsLayout_5() const { return ___m_ExtendsLayout_5; } inline String_t** get_address_of_m_ExtendsLayout_5() { return &___m_ExtendsLayout_5; } inline void set_m_ExtendsLayout_5(String_t* value) { ___m_ExtendsLayout_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ExtendsLayout_5), (void*)value); } inline static int32_t get_offset_of_U3CupdateBeforeRenderU3Ek__BackingField_6() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___U3CupdateBeforeRenderU3Ek__BackingField_6)); } inline Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 get_U3CupdateBeforeRenderU3Ek__BackingField_6() const { return ___U3CupdateBeforeRenderU3Ek__BackingField_6; } inline Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 * get_address_of_U3CupdateBeforeRenderU3Ek__BackingField_6() { return &___U3CupdateBeforeRenderU3Ek__BackingField_6; } inline void set_U3CupdateBeforeRenderU3Ek__BackingField_6(Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 value) { ___U3CupdateBeforeRenderU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_m_ControlCount_7() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___m_ControlCount_7)); } inline int32_t get_m_ControlCount_7() const { return ___m_ControlCount_7; } inline int32_t* get_address_of_m_ControlCount_7() { return &___m_ControlCount_7; } inline void set_m_ControlCount_7(int32_t value) { ___m_ControlCount_7 = value; } inline static int32_t get_offset_of_m_Controls_8() { return static_cast(offsetof(Builder_t8406B9A4DE45683537A009418F8732393F25A8B2, ___m_Controls_8)); } inline ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* get_m_Controls_8() const { return ___m_Controls_8; } inline ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB** get_address_of_m_Controls_8() { return &___m_Controls_8; } inline void set_m_Controls_8(ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* value) { ___m_Controls_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Controls_8), (void*)value); } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Flags struct Flags_tDF082D58D1D7072FCDA4D49EE3588B35D629E14E { public: // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_tDF082D58D1D7072FCDA4D49EE3588B35D629E14E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputDevice/DeviceFlags struct DeviceFlags_tF2567D99F286E930FC6B04C6A3CCB2E65B1D762D { public: // System.Int32 UnityEngine.InputSystem.InputDevice/DeviceFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceFlags_tF2567D99F286E930FC6B04C6A3CCB2E65B1D762D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F { public: // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_DeviceId int32_t ___m_DeviceId_0; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_Layout String_t* ___m_Layout_1; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateFormat FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___m_StateFormat_2; // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateSizeInBytes int32_t ___m_StateSizeInBytes_3; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_FullLayoutJson String_t* ___m_FullLayoutJson_4; public: inline static int32_t get_offset_of_m_DeviceId_0() { return static_cast(offsetof(DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F, ___m_DeviceId_0)); } inline int32_t get_m_DeviceId_0() const { return ___m_DeviceId_0; } inline int32_t* get_address_of_m_DeviceId_0() { return &___m_DeviceId_0; } inline void set_m_DeviceId_0(int32_t value) { ___m_DeviceId_0 = value; } inline static int32_t get_offset_of_m_Layout_1() { return static_cast(offsetof(DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F, ___m_Layout_1)); } inline String_t* get_m_Layout_1() const { return ___m_Layout_1; } inline String_t** get_address_of_m_Layout_1() { return &___m_Layout_1; } inline void set_m_Layout_1(String_t* value) { ___m_Layout_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Layout_1), (void*)value); } inline static int32_t get_offset_of_m_StateFormat_2() { return static_cast(offsetof(DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F, ___m_StateFormat_2)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_m_StateFormat_2() const { return ___m_StateFormat_2; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_m_StateFormat_2() { return &___m_StateFormat_2; } inline void set_m_StateFormat_2(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___m_StateFormat_2 = value; } inline static int32_t get_offset_of_m_StateSizeInBytes_3() { return static_cast(offsetof(DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F, ___m_StateSizeInBytes_3)); } inline int32_t get_m_StateSizeInBytes_3() const { return ___m_StateSizeInBytes_3; } inline int32_t* get_address_of_m_StateSizeInBytes_3() { return &___m_StateSizeInBytes_3; } inline void set_m_StateSizeInBytes_3(int32_t value) { ___m_StateSizeInBytes_3 = value; } inline static int32_t get_offset_of_m_FullLayoutJson_4() { return static_cast(offsetof(DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F, ___m_FullLayoutJson_4)); } inline String_t* get_m_FullLayoutJson_4() const { return ___m_FullLayoutJson_4; } inline String_t** get_address_of_m_FullLayoutJson_4() { return &___m_FullLayoutJson_4; } inline void set_m_FullLayoutJson_4(String_t* value) { ___m_FullLayoutJson_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FullLayoutJson_4), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F_marshaled_pinvoke { int32_t ___m_DeviceId_0; char* ___m_Layout_1; FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; char* ___m_FullLayoutJson_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_t334200561D480CB3E3BC50F19B78891BBB77BE9F_marshaled_com { int32_t ___m_DeviceId_0; Il2CppChar* ___m_Layout_1; FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; Il2CppChar* ___m_FullLayoutJson_4; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader struct RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69 { public: union { #pragma pack(push, tp, 1) struct { // System.Double UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader::time double ___time_0; }; #pragma pack(pop, tp) struct { double ___time_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___version_1_OffsetPadding[8]; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader::version uint32_t ___version_1; }; #pragma pack(pop, tp) struct { char ___version_1_OffsetPadding_forAlignmentOnly[8]; uint32_t ___version_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___controlIndex_2_OffsetPadding[12]; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader::controlIndex int32_t ___controlIndex_2; }; #pragma pack(pop, tp) struct { char ___controlIndex_2_OffsetPadding_forAlignmentOnly[12]; int32_t ___controlIndex_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_StateWithoutControlIndex_3_OffsetPadding[12]; // UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader::m_StateWithoutControlIndex U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C ___m_StateWithoutControlIndex_3; }; #pragma pack(pop, tp) struct { char ___m_StateWithoutControlIndex_3_OffsetPadding_forAlignmentOnly[12]; U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C ___m_StateWithoutControlIndex_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_StateWithControlIndex_4_OffsetPadding[16]; // UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader/e__FixedBuffer UnityEngine.InputSystem.LowLevel.InputStateHistory/RecordHeader::m_StateWithControlIndex U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 ___m_StateWithControlIndex_4; }; #pragma pack(pop, tp) struct { char ___m_StateWithControlIndex_4_OffsetPadding_forAlignmentOnly[16]; U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 ___m_StateWithControlIndex_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_time_0() { return static_cast(offsetof(RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69, ___time_0)); } inline double get_time_0() const { return ___time_0; } inline double* get_address_of_time_0() { return &___time_0; } inline void set_time_0(double value) { ___time_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69, ___version_1)); } inline uint32_t get_version_1() const { return ___version_1; } inline uint32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(uint32_t value) { ___version_1 = value; } inline static int32_t get_offset_of_controlIndex_2() { return static_cast(offsetof(RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69, ___controlIndex_2)); } inline int32_t get_controlIndex_2() const { return ___controlIndex_2; } inline int32_t* get_address_of_controlIndex_2() { return &___controlIndex_2; } inline void set_controlIndex_2(int32_t value) { ___controlIndex_2 = value; } inline static int32_t get_offset_of_m_StateWithoutControlIndex_3() { return static_cast(offsetof(RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69, ___m_StateWithoutControlIndex_3)); } inline U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C get_m_StateWithoutControlIndex_3() const { return ___m_StateWithoutControlIndex_3; } inline U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C * get_address_of_m_StateWithoutControlIndex_3() { return &___m_StateWithoutControlIndex_3; } inline void set_m_StateWithoutControlIndex_3(U3Cm_StateWithoutControlIndexU3Ee__FixedBuffer_tC2D3A169F2C8F5D96CF472C4DC09ECDE4D6F069C value) { ___m_StateWithoutControlIndex_3 = value; } inline static int32_t get_offset_of_m_StateWithControlIndex_4() { return static_cast(offsetof(RecordHeader_tEE435193EE267F203DE3DC347819B8160C35AC69, ___m_StateWithControlIndex_4)); } inline U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 get_m_StateWithControlIndex_4() const { return ___m_StateWithControlIndex_4; } inline U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 * get_address_of_m_StateWithControlIndex_4() { return &___m_StateWithControlIndex_4; } inline void set_m_StateWithControlIndex_4(U3Cm_StateWithControlIndexU3Ee__FixedBuffer_tE5A24CD580A42B9BAC7450DFB541987F98FC7102 value) { ___m_StateWithControlIndex_4 = value; } }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tB3A1938903F2377F780FF4C4FE7CC6EA81C0D301 { public: // UnityEngine.InputSystem.Utilities.Substring UnityEngine.InputSystem.Utilities.JsonParser/JsonString::text Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F ___text_0; // System.Boolean UnityEngine.InputSystem.Utilities.JsonParser/JsonString::hasEscapes bool ___hasEscapes_1; public: inline static int32_t get_offset_of_text_0() { return static_cast(offsetof(JsonString_tB3A1938903F2377F780FF4C4FE7CC6EA81C0D301, ___text_0)); } inline Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F get_text_0() const { return ___text_0; } inline Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F * get_address_of_text_0() { return &___text_0; } inline void set_text_0(Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F value) { ___text_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___text_0))->___m_String_0), (void*)NULL); } inline static int32_t get_offset_of_hasEscapes_1() { return static_cast(offsetof(JsonString_tB3A1938903F2377F780FF4C4FE7CC6EA81C0D301, ___hasEscapes_1)); } inline bool get_hasEscapes_1() const { return ___hasEscapes_1; } inline bool* get_address_of_hasEscapes_1() { return &___hasEscapes_1; } inline void set_hasEscapes_1(bool value) { ___hasEscapes_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tB3A1938903F2377F780FF4C4FE7CC6EA81C0D301_marshaled_pinvoke { Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F_marshaled_pinvoke ___text_0; int32_t ___hasEscapes_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tB3A1938903F2377F780FF4C4FE7CC6EA81C0D301_marshaled_com { Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F_marshaled_com ___text_0; int32_t ___hasEscapes_1; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType struct JsonValueType_t536726C35383E9602EC7AE443D8CFC95C5F35540 { public: // System.Int32 UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(JsonValueType_t536726C35383E9602EC7AE443D8CFC95C5F35540, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Interactions.MultiTapInteraction/TapPhase struct TapPhase_tA421D82B25901EFC00EC1FAB5513618A0A401C12 { public: // System.Int32 UnityEngine.InputSystem.Interactions.MultiTapInteraction/TapPhase::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TapPhase_tA421D82B25901EFC00EC1FAB5513618A0A401C12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.PlayerInput/ActionEvent struct ActionEvent_tAEFD1F4B441D6173674A23A4C61FBA1EAA448084 : public UnityEvent_1_t688C04A2F895025E26DB5725254E9A199193EA75 { public: // System.String UnityEngine.InputSystem.PlayerInput/ActionEvent::m_ActionId String_t* ___m_ActionId_4; // System.String UnityEngine.InputSystem.PlayerInput/ActionEvent::m_ActionName String_t* ___m_ActionName_5; public: inline static int32_t get_offset_of_m_ActionId_4() { return static_cast(offsetof(ActionEvent_tAEFD1F4B441D6173674A23A4C61FBA1EAA448084, ___m_ActionId_4)); } inline String_t* get_m_ActionId_4() const { return ___m_ActionId_4; } inline String_t** get_address_of_m_ActionId_4() { return &___m_ActionId_4; } inline void set_m_ActionId_4(String_t* value) { ___m_ActionId_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActionId_4), (void*)value); } inline static int32_t get_offset_of_m_ActionName_5() { return static_cast(offsetof(ActionEvent_tAEFD1F4B441D6173674A23A4C61FBA1EAA448084, ___m_ActionName_5)); } inline String_t* get_m_ActionName_5() const { return ___m_ActionName_5; } inline String_t** get_address_of_m_ActionName_5() { return &___m_ActionName_5; } inline void set_m_ActionName_5(String_t* value) { ___m_ActionName_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActionName_5), (void*)value); } }; // UnityEngine.InputSystem.PlayerInput/ControlsChangedEvent struct ControlsChangedEvent_t17913CA7629C342029259D50D5DD6F0A40553B75 : public UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 { public: public: }; // UnityEngine.InputSystem.PlayerInput/DeviceLostEvent struct DeviceLostEvent_tE905DB909AE37EB00947E6D38E03EF33A70C7708 : public UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 { public: public: }; // UnityEngine.InputSystem.PlayerInput/DeviceRegainedEvent struct DeviceRegainedEvent_t28F00DC5B4B6C8EFAA5A4EB2F052D6510B88A0BD : public UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 { public: public: }; // UnityEngine.InputSystem.PlayerInputManager/PlayerJoinedEvent struct PlayerJoinedEvent_t6AD597D03B73AAA9D33FE0CF79877C2F1F764130 : public UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 { public: public: }; // UnityEngine.InputSystem.PlayerInputManager/PlayerLeftEvent struct PlayerLeftEvent_t685996FD23980C7C171AEA862AE2CFBB14F7B629 : public UnityEvent_1_tCBB93BCD8C3675599B9E78F2D3439779D064DD77 { public: public: }; // UnityEngine.EventSystems.PointerEventData/FramePressState struct FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7 { public: // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.PointerEventData/InputButton struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D { public: // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/Result struct Result_t726B75F3EECE2E43F86DB5C63732C9A7EA06D22F { public: // System.Int64 UnityEngine.InputSystem.LowLevel.QueryPairedUserAccountCommand/Result::value__ int64_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Result_t726B75F3EECE2E43F86DB5C63732C9A7EA06D22F, ___value___2)); } inline int64_t get_value___2() const { return ___value___2; } inline int64_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int64_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Utilities.StringHelpers/d__8 struct U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F : public RuntimeObject { public: // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__8::<>1__state int32_t ___U3CU3E1__state_0; // UnityEngine.InputSystem.Utilities.Substring UnityEngine.InputSystem.Utilities.StringHelpers/d__8::<>2__current Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F ___U3CU3E2__current_1; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__8::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.String UnityEngine.InputSystem.Utilities.StringHelpers/d__8::str String_t* ___str_3; // System.String UnityEngine.InputSystem.Utilities.StringHelpers/d__8::<>3__str String_t* ___U3CU3E3__str_4; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__8::5__2 int32_t ___U3ClengthU3E5__2_5; // System.Int32 UnityEngine.InputSystem.Utilities.StringHelpers/d__8::5__3 int32_t ___U3CendPosU3E5__3_6; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3CU3E2__current_1)); } inline Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F * get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(Substring_t9EE457D8CFFFB970B2967B31E9D9AB465415571F value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E2__current_1))->___m_String_0), (void*)NULL); } inline static int32_t get_offset_of_U3CU3El__initialThreadId_2() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3CU3El__initialThreadId_2)); } inline int32_t get_U3CU3El__initialThreadId_2() const { return ___U3CU3El__initialThreadId_2; } inline int32_t* get_address_of_U3CU3El__initialThreadId_2() { return &___U3CU3El__initialThreadId_2; } inline void set_U3CU3El__initialThreadId_2(int32_t value) { ___U3CU3El__initialThreadId_2 = value; } inline static int32_t get_offset_of_str_3() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___str_3)); } inline String_t* get_str_3() const { return ___str_3; } inline String_t** get_address_of_str_3() { return &___str_3; } inline void set_str_3(String_t* value) { ___str_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___str_3), (void*)value); } inline static int32_t get_offset_of_U3CU3E3__str_4() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3CU3E3__str_4)); } inline String_t* get_U3CU3E3__str_4() const { return ___U3CU3E3__str_4; } inline String_t** get_address_of_U3CU3E3__str_4() { return &___U3CU3E3__str_4; } inline void set_U3CU3E3__str_4(String_t* value) { ___U3CU3E3__str_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E3__str_4), (void*)value); } inline static int32_t get_offset_of_U3ClengthU3E5__2_5() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3ClengthU3E5__2_5)); } inline int32_t get_U3ClengthU3E5__2_5() const { return ___U3ClengthU3E5__2_5; } inline int32_t* get_address_of_U3ClengthU3E5__2_5() { return &___U3ClengthU3E5__2_5; } inline void set_U3ClengthU3E5__2_5(int32_t value) { ___U3ClengthU3E5__2_5 = value; } inline static int32_t get_offset_of_U3CendPosU3E5__3_6() { return static_cast(offsetof(U3CTokenizeU3Ed__8_t14C8A7081EE0DD5195C99F9822C74230B681434F, ___U3CendPosU3E5__3_6)); } inline int32_t get_U3CendPosU3E5__3_6() const { return ___U3CendPosU3E5__3_6; } inline int32_t* get_address_of_U3CendPosU3E5__3_6() { return &___U3CendPosU3E5__3_6; } inline void set_U3CendPosU3E5__3_6(int32_t value) { ___U3CendPosU3E5__3_6 = value; } }; // UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState/Button struct Button_tE37B846FFEDACED18FDC0F107872FF1ECA1CE3B1 { public: // System.Int32 UnityEngine.InputSystem.Switch.LowLevel.SwitchProControllerHIDInputState/Button::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Button_tE37B846FFEDACED18FDC0F107872FF1ECA1CE3B1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.EnhancedTouch.Touch/ExtraDataPerTouchState struct ExtraDataPerTouchState_t270CE8E3F4095BBA95C3216A4C8E00CC73BBE36C { public: // UnityEngine.Vector2 UnityEngine.InputSystem.EnhancedTouch.Touch/ExtraDataPerTouchState::accumulatedDelta Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___accumulatedDelta_0; // System.UInt32 UnityEngine.InputSystem.EnhancedTouch.Touch/ExtraDataPerTouchState::uniqueId uint32_t ___uniqueId_1; public: inline static int32_t get_offset_of_accumulatedDelta_0() { return static_cast(offsetof(ExtraDataPerTouchState_t270CE8E3F4095BBA95C3216A4C8E00CC73BBE36C, ___accumulatedDelta_0)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_accumulatedDelta_0() const { return ___accumulatedDelta_0; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_accumulatedDelta_0() { return &___accumulatedDelta_0; } inline void set_accumulatedDelta_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___accumulatedDelta_0 = value; } inline static int32_t get_offset_of_uniqueId_1() { return static_cast(offsetof(ExtraDataPerTouchState_t270CE8E3F4095BBA95C3216A4C8E00CC73BBE36C, ___uniqueId_1)); } inline uint32_t get_uniqueId_1() const { return ___uniqueId_1; } inline uint32_t* get_address_of_uniqueId_1() { return &___uniqueId_1; } inline void set_uniqueId_1(uint32_t value) { ___uniqueId_1 = value; } }; // UnityEngine.InputSystem.EnhancedTouch.TouchHistory/Enumerator struct Enumerator_t6B0490DCA8673D0208C67E1F8D8081AC0DBBE3C9 : public RuntimeObject { public: // UnityEngine.InputSystem.EnhancedTouch.TouchHistory UnityEngine.InputSystem.EnhancedTouch.TouchHistory/Enumerator::m_Owner TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8 ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.TouchHistory/Enumerator::m_Index int32_t ___m_Index_1; public: inline static int32_t get_offset_of_m_Owner_0() { return static_cast(offsetof(Enumerator_t6B0490DCA8673D0208C67E1F8D8081AC0DBBE3C9, ___m_Owner_0)); } inline TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8 get_m_Owner_0() const { return ___m_Owner_0; } inline TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8 * get_address_of_m_Owner_0() { return &___m_Owner_0; } inline void set_m_Owner_0(TouchHistory_tC6960A3461C25690F02AFEC0CEFA1BDD252AC0E8 value) { ___m_Owner_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Owner_0))->___m_History_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Owner_0))->___m_Finger_1), (void*)NULL); #endif } inline static int32_t get_offset_of_m_Index_1() { return static_cast(offsetof(Enumerator_t6B0490DCA8673D0208C67E1F8D8081AC0DBBE3C9, ___m_Index_1)); } inline int32_t get_m_Index_1() const { return ___m_Index_1; } inline int32_t* get_address_of_m_Index_1() { return &___m_Index_1; } inline void set_m_Index_1(int32_t value) { ___m_Index_1 = value; } }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA { public: // UnityEngine.UI.Graphic UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___U3CgraphicU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldHitPositionU3Ek__BackingField_1; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscreenPositionU3Ek__BackingField_2; // System.Single UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField float ___U3CdistanceU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CgraphicU3Ek__BackingField_0() { return static_cast(offsetof(RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA, ___U3CgraphicU3Ek__BackingField_0)); } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_U3CgraphicU3Ek__BackingField_0() const { return ___U3CgraphicU3Ek__BackingField_0; } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_U3CgraphicU3Ek__BackingField_0() { return &___U3CgraphicU3Ek__BackingField_0; } inline void set_U3CgraphicU3Ek__BackingField_0(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value) { ___U3CgraphicU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CgraphicU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CworldHitPositionU3Ek__BackingField_1() { return static_cast(offsetof(RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA, ___U3CworldHitPositionU3Ek__BackingField_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldHitPositionU3Ek__BackingField_1() const { return ___U3CworldHitPositionU3Ek__BackingField_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldHitPositionU3Ek__BackingField_1() { return &___U3CworldHitPositionU3Ek__BackingField_1; } inline void set_U3CworldHitPositionU3Ek__BackingField_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CworldHitPositionU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CscreenPositionU3Ek__BackingField_2() { return static_cast(offsetof(RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA, ___U3CscreenPositionU3Ek__BackingField_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscreenPositionU3Ek__BackingField_2() const { return ___U3CscreenPositionU3Ek__BackingField_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscreenPositionU3Ek__BackingField_2() { return &___U3CscreenPositionU3Ek__BackingField_2; } inline void set_U3CscreenPositionU3Ek__BackingField_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___U3CscreenPositionU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CdistanceU3Ek__BackingField_3() { return static_cast(offsetof(RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA, ___U3CdistanceU3Ek__BackingField_3)); } inline float get_U3CdistanceU3Ek__BackingField_3() const { return ___U3CdistanceU3Ek__BackingField_3; } inline float* get_address_of_U3CdistanceU3Ek__BackingField_3() { return &___U3CdistanceU3Ek__BackingField_3; } inline void set_U3CdistanceU3Ek__BackingField_3(float value) { ___U3CdistanceU3Ek__BackingField_3 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA_marshaled_pinvoke { Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___U3CgraphicU3Ek__BackingField_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_tA6B9C1711B91FB5A665DBF6E5DF7947CF30DB1BA_marshaled_com { Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___U3CgraphicU3Ek__BackingField_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // UnityEngine.InputSystem.XR.TrackedPoseDriver/TrackingType struct TrackingType_t1DAFCA851B529D6D7362534A81D5D0266D5C801E { public: // System.Int32 UnityEngine.InputSystem.XR.TrackedPoseDriver/TrackingType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TrackingType_t1DAFCA851B529D6D7362534A81D5D0266D5C801E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XR.TrackedPoseDriver/UpdateType struct UpdateType_t9DC4006AB5A479EEBBC778F248688846A57B92AB { public: // System.Int32 UnityEngine.InputSystem.XR.TrackedPoseDriver/UpdateType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(UpdateType_t9DC4006AB5A479EEBBC778F248688846A57B92AB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Composites.Vector2Composite/Mode struct Mode_tEA7710B3BD1A7D69BA980FEFB9B4AB8BBC714CBB { public: // System.Int32 UnityEngine.InputSystem.Composites.Vector2Composite/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_tEA7710B3BD1A7D69BA980FEFB9B4AB8BBC714CBB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Composites.Vector3Composite/Mode struct Mode_t3EAF87D4BDAB555654A03F0C9E552829997F6746 { public: // System.Int32 UnityEngine.InputSystem.Composites.Vector3Composite/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_t3EAF87D4BDAB555654A03F0C9E552829997F6746, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.UI.VirtualMouseInput/CursorMode struct CursorMode_tCA47F37A8AE43C2B072CABCC1B1A00110665646B { public: // System.Int32 UnityEngine.InputSystem.UI.VirtualMouseInput/CursorMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CursorMode_tCA47F37A8AE43C2B072CABCC1B1A00110665646B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XInput.XInputController/DeviceFlags struct DeviceFlags_t86E78505ACE78D6FAF06FA17603ABBDF7DFC0A96 { public: // System.Int32 UnityEngine.InputSystem.XInput.XInputController/DeviceFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceFlags_t86E78505ACE78D6FAF06FA17603ABBDF7DFC0A96, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XInput.XInputController/DeviceSubType struct DeviceSubType_t2B5741EDDF1E762F9A617D3F975A97BBF702110A { public: // System.Int32 UnityEngine.InputSystem.XInput.XInputController/DeviceSubType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceSubType_t2B5741EDDF1E762F9A617D3F975A97BBF702110A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XInput.XInputController/DeviceType struct DeviceType_t8CBBDFDF46FEC0E2F1983AEA33818851619BF901 { public: // System.Int32 UnityEngine.InputSystem.XInput.XInputController/DeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceType_t8CBBDFDF46FEC0E2F1983AEA33818851619BF901, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XInput.LowLevel.XInputControllerWindowsState/Button struct Button_tA7A43DC2C12D6B1D76542BFB83A1B0A9C99CFEC8 { public: // System.Int32 UnityEngine.InputSystem.XInput.LowLevel.XInputControllerWindowsState/Button::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Button_tA7A43DC2C12D6B1D76542BFB83A1B0A9C99CFEC8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionRebindingExtensions/RebindingOperation/Flags struct Flags_tBBC2208E3CFA107946D496127F15A9C0E4903821 { public: // System.Int32 UnityEngine.InputSystem.InputActionRebindingExtensions/RebindingOperation/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_tBBC2208E3CFA107946D496127F15A9C0E4903821, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionState/BindingState/Flags struct Flags_t7FBB1B9E1F09ACD4C31F401C8C3E83D35EFAC9AD { public: // System.Int32 UnityEngine.InputSystem.InputActionState/BindingState/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t7FBB1B9E1F09ACD4C31F401C8C3E83D35EFAC9AD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionState/InteractionState/Flags struct Flags_t00C2A1FD6D8E7D125DF1EE45924CCA6A3BEEE079 { public: // System.Int32 UnityEngine.InputSystem.InputActionState/InteractionState/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t00C2A1FD6D8E7D125DF1EE45924CCA6A3BEEE079, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionState/TriggerState/Flags struct Flags_t67F6E09404C425CACB2B3ACAA5AE63084B7BE463 { public: // System.Int32 UnityEngine.InputSystem.InputActionState/TriggerState/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t67F6E09404C425CACB2B3ACAA5AE63084B7BE463, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24 struct U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4 : public RuntimeObject { public: // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>1__state int32_t ___U3CU3E1__state_0; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>2__current InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___U3CU3E2__current_1; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.Boolean UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::includeSelf bool ___includeSelf_3; // System.Boolean UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>3__includeSelf bool ___U3CU3E3__includeSelf_4; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::layout InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___layout_5; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>3__layout InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___U3CU3E3__layout_6; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>4__this Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F ___U3CU3E4__this_7; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/d__24::<>3__<>4__this Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F ___U3CU3E3__U3CU3E4__this_8; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E2__current_1)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E2__current_1))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E2__current_1))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_U3CU3El__initialThreadId_2() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3El__initialThreadId_2)); } inline int32_t get_U3CU3El__initialThreadId_2() const { return ___U3CU3El__initialThreadId_2; } inline int32_t* get_address_of_U3CU3El__initialThreadId_2() { return &___U3CU3El__initialThreadId_2; } inline void set_U3CU3El__initialThreadId_2(int32_t value) { ___U3CU3El__initialThreadId_2 = value; } inline static int32_t get_offset_of_includeSelf_3() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___includeSelf_3)); } inline bool get_includeSelf_3() const { return ___includeSelf_3; } inline bool* get_address_of_includeSelf_3() { return &___includeSelf_3; } inline void set_includeSelf_3(bool value) { ___includeSelf_3 = value; } inline static int32_t get_offset_of_U3CU3E3__includeSelf_4() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E3__includeSelf_4)); } inline bool get_U3CU3E3__includeSelf_4() const { return ___U3CU3E3__includeSelf_4; } inline bool* get_address_of_U3CU3E3__includeSelf_4() { return &___U3CU3E3__includeSelf_4; } inline void set_U3CU3E3__includeSelf_4(bool value) { ___U3CU3E3__includeSelf_4 = value; } inline static int32_t get_offset_of_layout_5() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___layout_5)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_layout_5() const { return ___layout_5; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_layout_5() { return &___layout_5; } inline void set_layout_5(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___layout_5 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___layout_5))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___layout_5))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_U3CU3E3__layout_6() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E3__layout_6)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_U3CU3E3__layout_6() const { return ___U3CU3E3__layout_6; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_U3CU3E3__layout_6() { return &___U3CU3E3__layout_6; } inline void set_U3CU3E3__layout_6(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___U3CU3E3__layout_6 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__layout_6))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__layout_6))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_U3CU3E4__this_7() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E4__this_7)); } inline Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F get_U3CU3E4__this_7() const { return ___U3CU3E4__this_7; } inline Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F * get_address_of_U3CU3E4__this_7() { return &___U3CU3E4__this_7; } inline void set_U3CU3E4__this_7(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F value) { ___U3CU3E4__this_7 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutTypes_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutStrings_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutBuilders_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___baseLayoutTable_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutOverrides_5), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutOverrideNames_6), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___precompiledLayouts_7), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E4__this_7))->___layoutMatchers_8), (void*)NULL); #endif } inline static int32_t get_offset_of_U3CU3E3__U3CU3E4__this_8() { return static_cast(offsetof(U3CGetBaseLayoutsU3Ed__24_tA1FF670BA744D19FCBC166DF3500147174879CF4, ___U3CU3E3__U3CU3E4__this_8)); } inline Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F get_U3CU3E3__U3CU3E4__this_8() const { return ___U3CU3E3__U3CU3E4__this_8; } inline Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F * get_address_of_U3CU3E3__U3CU3E4__this_8() { return &___U3CU3E3__U3CU3E4__this_8; } inline void set_U3CU3E3__U3CU3E4__this_8(Collection_tE4D2860D7319AE2B62163AFBA0A549B87DB0B97F value) { ___U3CU3E3__U3CU3E4__this_8 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutTypes_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutStrings_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutBuilders_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___baseLayoutTable_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutOverrides_5), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutOverrideNames_6), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___precompiledLayouts_7), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3E3__U3CU3E4__this_8))->___layoutMatchers_8), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags struct Flags_t6F7599E4924E4F24DE5613340EEA1E222928DE34 { public: // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t6F7599E4924E4F24DE5613340EEA1E222928DE34, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement/Flags struct Flags_tEFA499D3CAC487B8ECACBDBFB1AFA96CB6AE47EA { public: // System.Int32 UnityEngine.InputSystem.InputControlScheme/DeviceRequirement/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_tEFA499D3CAC487B8ECACBDBFB1AFA96CB6AE47EA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputControlScheme/MatchResult/Result struct Result_t09F4754AEFB48BE0DBDA8361B88406110CC66F66 { public: // System.Int32 UnityEngine.InputSystem.InputControlScheme/MatchResult/Result::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Result_t09F4754AEFB48BE0DBDA8361B88406110CC66F66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data struct Data_t437F7661C1744D615B4D765316B5F0846BC54F1A { public: // System.String UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data::name String_t* ___name_0; // System.String UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data::layout String_t* ___layout_1; // System.Int32 UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data::deviceId int32_t ___deviceId_2; // System.String[] UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data::usages StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___usages_3; // UnityEngine.InputSystem.Layouts.InputDeviceDescription UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data::description InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 ___description_4; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(Data_t437F7661C1744D615B4D765316B5F0846BC54F1A, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_layout_1() { return static_cast(offsetof(Data_t437F7661C1744D615B4D765316B5F0846BC54F1A, ___layout_1)); } inline String_t* get_layout_1() const { return ___layout_1; } inline String_t** get_address_of_layout_1() { return &___layout_1; } inline void set_layout_1(String_t* value) { ___layout_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___layout_1), (void*)value); } inline static int32_t get_offset_of_deviceId_2() { return static_cast(offsetof(Data_t437F7661C1744D615B4D765316B5F0846BC54F1A, ___deviceId_2)); } inline int32_t get_deviceId_2() const { return ___deviceId_2; } inline int32_t* get_address_of_deviceId_2() { return &___deviceId_2; } inline void set_deviceId_2(int32_t value) { ___deviceId_2 = value; } inline static int32_t get_offset_of_usages_3() { return static_cast(offsetof(Data_t437F7661C1744D615B4D765316B5F0846BC54F1A, ___usages_3)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_usages_3() const { return ___usages_3; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_usages_3() { return &___usages_3; } inline void set_usages_3(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___usages_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___usages_3), (void*)value); } inline static int32_t get_offset_of_description_4() { return static_cast(offsetof(Data_t437F7661C1744D615B4D765316B5F0846BC54F1A, ___description_4)); } inline InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 get_description_4() const { return ___description_4; } inline InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 * get_address_of_description_4() { return &___description_4; } inline void set_description_4(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 value) { ___description_4 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_InterfaceName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_DeviceClass_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_Manufacturer_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_Product_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_Serial_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_Version_5), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___description_4))->___m_Capabilities_6), (void*)NULL); #endif } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data struct Data_t437F7661C1744D615B4D765316B5F0846BC54F1A_marshaled_pinvoke { char* ___name_0; char* ___layout_1; int32_t ___deviceId_2; char** ___usages_3; InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_pinvoke ___description_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputRemoting/NewDeviceMsg/Data struct Data_t437F7661C1744D615B4D765316B5F0846BC54F1A_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___layout_1; int32_t ___deviceId_2; Il2CppChar** ___usages_3; InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_com ___description_4; }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport/CommandIdType struct CommandIdType_tF579A885096BC8DA72A9CE7618DAAFFFB61C3524 { public: // System.Int32 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport/CommandIdType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CommandIdType_tF579A885096BC8DA72A9CE7618DAAFFFB61C3524, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport/ReportType struct ReportType_t859E95E1E4EE3232063361D874BEEF278F39EED7 { public: // System.Int32 UnityEngine.InputSystem.Switch.SwitchProControllerHID/SwitchMagicOutputReport/ReportType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReportType_t859E95E1E4EE3232063361D874BEEF278F39EED7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t9D118727A643E61710D0A4DF5B0C8CD1A918A40B { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t9D118727A643E61710D0A4DF5B0C8CD1A918A40B, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t9D118727A643E61710D0A4DF5B0C8CD1A918A40B, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t9D118727A643E61710D0A4DF5B0C8CD1A918A40B, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // System.Nullable`1 struct Nullable_1_tF714F5D279FADE97658A531BAE66D760ED99988A { public: // T System.Nullable`1::value int32_t ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_tF714F5D279FADE97658A531BAE66D760ED99988A, ___value_0)); } inline int32_t get_value_0() const { return ___value_0; } inline int32_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(int32_t value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_tF714F5D279FADE97658A531BAE66D760ED99988A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB { public: // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; public: inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Name_2)); } inline String_t* get_m_Name_2() const { return ___m_Name_2; } inline String_t** get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(String_t* value) { ___m_Name_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_2), (void*)value); } inline static int32_t get_offset_of_m_Id_3() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Id_3)); } inline String_t* get_m_Id_3() const { return ___m_Id_3; } inline String_t** get_address_of_m_Id_3() { return &___m_Id_3; } inline void set_m_Id_3(String_t* value) { ___m_Id_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Id_3), (void*)value); } inline static int32_t get_offset_of_m_Path_4() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Path_4)); } inline String_t* get_m_Path_4() const { return ___m_Path_4; } inline String_t** get_address_of_m_Path_4() { return &___m_Path_4; } inline void set_m_Path_4(String_t* value) { ___m_Path_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Path_4), (void*)value); } inline static int32_t get_offset_of_m_Interactions_5() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Interactions_5)); } inline String_t* get_m_Interactions_5() const { return ___m_Interactions_5; } inline String_t** get_address_of_m_Interactions_5() { return &___m_Interactions_5; } inline void set_m_Interactions_5(String_t* value) { ___m_Interactions_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Interactions_5), (void*)value); } inline static int32_t get_offset_of_m_Processors_6() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Processors_6)); } inline String_t* get_m_Processors_6() const { return ___m_Processors_6; } inline String_t** get_address_of_m_Processors_6() { return &___m_Processors_6; } inline void set_m_Processors_6(String_t* value) { ___m_Processors_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Processors_6), (void*)value); } inline static int32_t get_offset_of_m_Groups_7() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Groups_7)); } inline String_t* get_m_Groups_7() const { return ___m_Groups_7; } inline String_t** get_address_of_m_Groups_7() { return &___m_Groups_7; } inline void set_m_Groups_7(String_t* value) { ___m_Groups_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Groups_7), (void*)value); } inline static int32_t get_offset_of_m_Action_8() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Action_8)); } inline String_t* get_m_Action_8() const { return ___m_Action_8; } inline String_t** get_address_of_m_Action_8() { return &___m_Action_8; } inline void set_m_Action_8(String_t* value) { ___m_Action_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Action_8), (void*)value); } inline static int32_t get_offset_of_m_Flags_9() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Flags_9)); } inline int32_t get_m_Flags_9() const { return ___m_Flags_9; } inline int32_t* get_address_of_m_Flags_9() { return &___m_Flags_9; } inline void set_m_Flags_9(int32_t value) { ___m_Flags_9 = value; } inline static int32_t get_offset_of_m_OverridePath_10() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverridePath_10)); } inline String_t* get_m_OverridePath_10() const { return ___m_OverridePath_10; } inline String_t** get_address_of_m_OverridePath_10() { return &___m_OverridePath_10; } inline void set_m_OverridePath_10(String_t* value) { ___m_OverridePath_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverridePath_10), (void*)value); } inline static int32_t get_offset_of_m_OverrideInteractions_11() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverrideInteractions_11)); } inline String_t* get_m_OverrideInteractions_11() const { return ___m_OverrideInteractions_11; } inline String_t** get_address_of_m_OverrideInteractions_11() { return &___m_OverrideInteractions_11; } inline void set_m_OverrideInteractions_11(String_t* value) { ___m_OverrideInteractions_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideInteractions_11), (void*)value); } inline static int32_t get_offset_of_m_OverrideProcessors_12() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverrideProcessors_12)); } inline String_t* get_m_OverrideProcessors_12() const { return ___m_OverrideProcessors_12; } inline String_t** get_address_of_m_OverrideProcessors_12() { return &___m_OverrideProcessors_12; } inline void set_m_OverrideProcessors_12(String_t* value) { ___m_OverrideProcessors_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideProcessors_12), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.Layouts.InputControlLayout struct InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741 : public RuntimeObject { public: // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout::m_Name InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___m_Name_2; // System.Type UnityEngine.InputSystem.Layouts.InputControlLayout::m_Type Type_t * ___m_Type_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout::m_Variants InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED ___m_Variants_4; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.Layouts.InputControlLayout::m_StateFormat FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___m_StateFormat_5; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout::m_StateSizeInBytes int32_t ___m_StateSizeInBytes_6; // System.Nullable`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_UpdateBeforeRender Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 ___m_UpdateBeforeRender_7; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_BaseLayouts InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB ___m_BaseLayouts_8; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_AppliedOverrides InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB ___m_AppliedOverrides_9; // UnityEngine.InputSystem.Utilities.InternedString[] UnityEngine.InputSystem.Layouts.InputControlLayout::m_CommonUsages InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* ___m_CommonUsages_10; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] UnityEngine.InputSystem.Layouts.InputControlLayout::m_Controls ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* ___m_Controls_11; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout::m_DisplayName String_t* ___m_DisplayName_12; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout::m_Description String_t* ___m_Description_13; // UnityEngine.InputSystem.Layouts.InputControlLayout/Flags UnityEngine.InputSystem.Layouts.InputControlLayout::m_Flags int32_t ___m_Flags_14; public: inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Name_2)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_m_Name_2() const { return ___m_Name_2; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___m_Name_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Name_2))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Name_2))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_m_Type_3() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Type_3)); } inline Type_t * get_m_Type_3() const { return ___m_Type_3; } inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; } inline void set_m_Type_3(Type_t * value) { ___m_Type_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value); } inline static int32_t get_offset_of_m_Variants_4() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Variants_4)); } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED get_m_Variants_4() const { return ___m_Variants_4; } inline InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED * get_address_of_m_Variants_4() { return &___m_Variants_4; } inline void set_m_Variants_4(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED value) { ___m_Variants_4 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Variants_4))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Variants_4))->___m_StringLowerCase_1), (void*)NULL); #endif } inline static int32_t get_offset_of_m_StateFormat_5() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_StateFormat_5)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_m_StateFormat_5() const { return ___m_StateFormat_5; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_m_StateFormat_5() { return &___m_StateFormat_5; } inline void set_m_StateFormat_5(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___m_StateFormat_5 = value; } inline static int32_t get_offset_of_m_StateSizeInBytes_6() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_StateSizeInBytes_6)); } inline int32_t get_m_StateSizeInBytes_6() const { return ___m_StateSizeInBytes_6; } inline int32_t* get_address_of_m_StateSizeInBytes_6() { return &___m_StateSizeInBytes_6; } inline void set_m_StateSizeInBytes_6(int32_t value) { ___m_StateSizeInBytes_6 = value; } inline static int32_t get_offset_of_m_UpdateBeforeRender_7() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_UpdateBeforeRender_7)); } inline Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 get_m_UpdateBeforeRender_7() const { return ___m_UpdateBeforeRender_7; } inline Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 * get_address_of_m_UpdateBeforeRender_7() { return &___m_UpdateBeforeRender_7; } inline void set_m_UpdateBeforeRender_7(Nullable_1_t1D1CD146BFCBDC2E53E1F700889F8C5C21063EF3 value) { ___m_UpdateBeforeRender_7 = value; } inline static int32_t get_offset_of_m_BaseLayouts_8() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_BaseLayouts_8)); } inline InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB get_m_BaseLayouts_8() const { return ___m_BaseLayouts_8; } inline InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB * get_address_of_m_BaseLayouts_8() { return &___m_BaseLayouts_8; } inline void set_m_BaseLayouts_8(InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB value) { ___m_BaseLayouts_8 = value; Il2CppCodeGenWriteBarrier((void**)&((&(((&___m_BaseLayouts_8))->___firstValue_1))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((&(((&___m_BaseLayouts_8))->___firstValue_1))->___m_StringLowerCase_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_BaseLayouts_8))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_AppliedOverrides_9() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_AppliedOverrides_9)); } inline InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB get_m_AppliedOverrides_9() const { return ___m_AppliedOverrides_9; } inline InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB * get_address_of_m_AppliedOverrides_9() { return &___m_AppliedOverrides_9; } inline void set_m_AppliedOverrides_9(InlinedArray_1_t62979DFB1C567F611655F27BEF4B8E8288F4E5FB value) { ___m_AppliedOverrides_9 = value; Il2CppCodeGenWriteBarrier((void**)&((&(((&___m_AppliedOverrides_9))->___firstValue_1))->___m_StringOriginalCase_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((&(((&___m_AppliedOverrides_9))->___firstValue_1))->___m_StringLowerCase_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_AppliedOverrides_9))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CommonUsages_10() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_CommonUsages_10)); } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* get_m_CommonUsages_10() const { return ___m_CommonUsages_10; } inline InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4** get_address_of_m_CommonUsages_10() { return &___m_CommonUsages_10; } inline void set_m_CommonUsages_10(InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4* value) { ___m_CommonUsages_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CommonUsages_10), (void*)value); } inline static int32_t get_offset_of_m_Controls_11() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Controls_11)); } inline ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* get_m_Controls_11() const { return ___m_Controls_11; } inline ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB** get_address_of_m_Controls_11() { return &___m_Controls_11; } inline void set_m_Controls_11(ControlItemU5BU5D_t534859CA6A52E2EC9DDDCA52FE280E8D5CD598DB* value) { ___m_Controls_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Controls_11), (void*)value); } inline static int32_t get_offset_of_m_DisplayName_12() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_DisplayName_12)); } inline String_t* get_m_DisplayName_12() const { return ___m_DisplayName_12; } inline String_t** get_address_of_m_DisplayName_12() { return &___m_DisplayName_12; } inline void set_m_DisplayName_12(String_t* value) { ___m_DisplayName_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DisplayName_12), (void*)value); } inline static int32_t get_offset_of_m_Description_13() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Description_13)); } inline String_t* get_m_Description_13() const { return ___m_Description_13; } inline String_t** get_address_of_m_Description_13() { return &___m_Description_13; } inline void set_m_Description_13(String_t* value) { ___m_Description_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Description_13), (void*)value); } inline static int32_t get_offset_of_m_Flags_14() { return static_cast(offsetof(InputControlLayout_tE6B3ECA665209114AFF079155BF9F2FA79A03741, ___m_Flags_14)); } inline int32_t get_m_Flags_14() const { return ___m_Flags_14; } inline int32_t* get_address_of_m_Flags_14() { return &___m_Flags_14; } inline void set_m_Flags_14(int32_t value) { ___m_Flags_14 = value; } }; // UnityEngine.InputSystem.LowLevel.InputUpdate struct InputUpdate_t16159151984D134E806E18584FE12416F7A6DA57 : public RuntimeObject { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngineInternal.Input.NativeInputEvent struct NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngineInternal.Input.NativeInputEventType UnityEngineInternal.Input.NativeInputEvent::type int32_t ___type_1; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { int32_t ___type_1_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding[4]; // System.UInt16 UnityEngineInternal.Input.NativeInputEvent::sizeInBytes uint16_t ___sizeInBytes_2; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding_forAlignmentOnly[4]; uint16_t ___sizeInBytes_2_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___deviceId_3_OffsetPadding[6]; // System.UInt16 UnityEngineInternal.Input.NativeInputEvent::deviceId uint16_t ___deviceId_3; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___deviceId_3_OffsetPadding_forAlignmentOnly[6]; uint16_t ___deviceId_3_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___time_4_OffsetPadding[8]; // System.Double UnityEngineInternal.Input.NativeInputEvent::time double ___time_4; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___time_4_OffsetPadding_forAlignmentOnly[8]; double ___time_4_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventId_5_OffsetPadding[16]; // System.Int32 UnityEngineInternal.Input.NativeInputEvent::eventId int32_t ___eventId_5; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventId_5_OffsetPadding_forAlignmentOnly[16]; int32_t ___eventId_5_forAlignmentOnly; }; #pragma pack(pop, tp) }; }; uint8_t NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD__padding[20]; }; public: inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___type_1)); } inline int32_t get_type_1() const { return ___type_1; } inline int32_t* get_address_of_type_1() { return &___type_1; } inline void set_type_1(int32_t value) { ___type_1 = value; } inline static int32_t get_offset_of_sizeInBytes_2() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___sizeInBytes_2)); } inline uint16_t get_sizeInBytes_2() const { return ___sizeInBytes_2; } inline uint16_t* get_address_of_sizeInBytes_2() { return &___sizeInBytes_2; } inline void set_sizeInBytes_2(uint16_t value) { ___sizeInBytes_2 = value; } inline static int32_t get_offset_of_deviceId_3() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___deviceId_3)); } inline uint16_t get_deviceId_3() const { return ___deviceId_3; } inline uint16_t* get_address_of_deviceId_3() { return &___deviceId_3; } inline void set_deviceId_3(uint16_t value) { ___deviceId_3 = value; } inline static int32_t get_offset_of_time_4() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___time_4)); } inline double get_time_4() const { return ___time_4; } inline double* get_address_of_time_4() { return &___time_4; } inline void set_time_4(double value) { ___time_4 = value; } inline static int32_t get_offset_of_eventId_5() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___eventId_5)); } inline int32_t get_eventId_5() const { return ___eventId_5; } inline int32_t* get_address_of_eventId_5() { return &___eventId_5; } inline void set_eventId_5(int32_t value) { ___eventId_5 = value; } }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E { public: // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::