#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_tCE61A5061D6E81AA0796E994EE9E76AC99E8D172; // System.Action`1 struct Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA; // System.Action`1 struct Action_1_tF8DFFA3C618813D7838D9010FC24A587792F4E12; // System.Action`1 struct Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81; // System.Action`2 struct Action_2_tA58D913EBCC7FD3E95DEC877EDB4363CD3051DF4; // System.Action`2 struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF; // System.Comparison`1 struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162; // System.Func`2 struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8; // System.Func`2 struct Func_2_t8B45BBA625F1F9197CEB4999F9B2A963FCE4B92D; // System.Collections.Generic.HashSet`1 struct HashSet_1_t45F75268054D01D9E70EB33D7F6D2FA609DB9229; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t1007B7E8A105DCBDCEFCEF785F48B6E55A2B6F2A; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tBD60400523D840591A17E4CBBACC79397F68FAA2; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t64B5CDD68064DCFE73A5BDB2545FF1DAA386E76B; // UnityEngine.InputSystem.InputBindingComposite`1 struct InputBindingComposite_1_tC51ED54D60E322F6BFAAC85451ECF707642328B4; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_t576BBF066EC82C5BEA865F3F5AF875678B512ECB; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_tB7BAC722DAC1CF702D44E42A9BE36C25F6CBC813; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_t46FF81B64C15BC974E366B978927924545DEED99; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_t011854B2ED3F016A34A91350FC9B9055E1E820D3; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t03891DDD10193FE20382CC4427702A9E66B7F1CE; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tA32DD554C881B2AFD6A14F2EB195B3A2607DDFF4; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tE2E2FB83F93ED98DB784F102A9B8D61AB12DCFD9; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tABF07DE71C259EA74DBFF87F0516FBCEDBA40E81; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tCB20A5B5AB1011285946D3C0662C31DE0723075E; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t97A3DFD1D319E367F13E1723DF8FCF389D67C4F2; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521; // System.Collections.Generic.List`1 struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1; // System.Collections.Generic.List`1 struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733; // System.Collections.Generic.List`1 struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5; // System.Action`1[] struct Action_1U5BU5D_t3D914437066BF4C080433238136C05E1856588AA; // System.Action`1[] struct Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B; // System.Action`1[] struct Action_1U5BU5D_tB086C8674A24FC039207C2331FB62BD10A2B8C1A; // System.Action`1[] struct Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_tC8EE9644FBCBAD5C7EA0D297D271FE5B591F0761; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t1F1749FE04CCE0C57C4637F4E96615EB59303576; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t38876465A52BEEE7F67E9E269EC69C9BE0730050; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t13E281AFAFB00FB6270C630A454FC686A3C9DFA8; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t7482B36593149DD210C0EBC0A2A6318FB3F29930; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_tE570C3D0B2C8F6ECE9058972450FE9624F6AAD62; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t3925B08D6698CDA37A4B9C5E10F8FFA1868F9587; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t4E7F1C676ED9874F3A93CFB93A154797EF363BC2; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t17D43D53477F87726CEC5E1CE6B5437D27AE8232; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105; // System.Action[] struct ActionU5BU5D_t4184CD78B103476FA93E685EDBF3C083DBA9E2C2; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_tCFD149751D44AF322A6ECF960D5D2F213A2E14FD; // UnityEngine.InputSystem.Gamepad[] struct GamepadU5BU5D_t5BD2725641F9AEF2094A07C94B47410E3B3880AB; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_tD3CFE5DE4AAAD0D056FE716A341869DC8352C3F7; // UnityEngine.InputSystem.InputActionMap[] struct InputActionMapU5BU5D_t31943BDD82120CBC1067BC90B51BCDEF32226609; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_tFBF775077101E34ED6C54C4468F6E0722ECB2EF6; // UnityEngine.InputSystem.InputControl[] struct InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4; // UnityEngine.InputSystem.Controls.KeyControl[] struct KeyControlU5BU5D_tA001A9FB191115BA1A274C596AC796DDE58D8A43; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_tA75E18663150E79625A5A3C3FAE5D39238D343AA; // UnityEngine.InputSystem.Controls.TouchControl[] struct TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // System.UInt32[] struct UInt32U5BU5D_tCF06F1E9E72E0302C762578FF5358CC523F2A2CF; // System.UInt64[] struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2; // UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] struct ParameterOverrideU5BU5D_tADBEDC81D75FD8D3447C1191A71102387A9154EE; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795; // UnityEngine.InputSystem.Accelerometer struct Accelerometer_t2B89DD1E2532854163FFE3820BF63F7F245F5375; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // UnityEngine.InputSystem.AmbientTemperatureSensor struct AmbientTemperatureSensor_t73671258243FCE903E2995A700494FD9FA63643F; // UnityEngine.InputSystem.Controls.AnyKeyControl struct AnyKeyControl_t6934B34139C3CEB23A94217CF11A9CCDFDFF028E; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.InputSystem.AttitudeSensor struct AttitudeSensor_tDA93C489EFD4C950A037AA69FDDAE8842B18E983; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.InputSystem.Composites.AxisComposite struct AxisComposite_tEA5A791DE6B114D0C57946F4CD1CE90EEDAC84FD; // UnityEngine.InputSystem.Controls.AxisControl struct AxisControl_tA997FF52442F7B08C7E13B7028393B4117248680; // UnityEngine.InputSystem.Processors.AxisDeadzoneProcessor struct AxisDeadzoneProcessor_tA19F11FE10087B103BF9A97DCDF4700779F5BA0B; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E; // UnityEngine.EventSystems.BaseInput struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924; // UnityEngine.InputSystem.UI.BaseInputOverride struct BaseInputOverride_t85B632223E8491C376A72E679339D48F71FA896A; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.InputSystem.XR.BoneControl struct BoneControl_tBB38AF346821BFAE9A7D66E998827042DC33E67B; // UnityEngine.InputSystem.Controls.ButtonControl struct ButtonControl_t3918D56D674854AF9DFEB8CCF130919AAD9FCA68; // UnityEngine.InputSystem.Composites.ButtonWithOneModifier struct ButtonWithOneModifier_t95358FA0B5C76062E3BC5C20D969096D6E2241CA; // UnityEngine.InputSystem.Composites.ButtonWithTwoModifiers struct ButtonWithTwoModifiers_tF4727487D00EE4B443913F718D5C5F5729369149; // UnityEngine.InputSystem.Processors.ClampProcessor struct ClampProcessor_t0A29CDD7A199068E41E5D134B10A2E55C32C3BF9; // UnityEngine.InputSystem.Processors.CompensateDirectionProcessor struct CompensateDirectionProcessor_tF5382582028A7D6624A52ABD9BB19F51CC7D7627; // UnityEngine.InputSystem.Processors.CompensateRotationProcessor struct CompensateRotationProcessor_t4C80A9D68C28B0CFA2F6215B4AA36DD983A61D86; // Unity.XR.GoogleVr.DaydreamController struct DaydreamController_t0A4EB0E4080CB2386299D0C9AF00FEF5CA132DA4; // Unity.XR.GoogleVr.DaydreamHMD struct DaydreamHMD_t942343DC5B8704973398235BC2C6A6D86B1AA6CA; // UnityEngine.InputSystem.DefaultInputActions struct DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.InputSystem.Controls.DeltaControl struct DeltaControl_t8A924CCBD9CC326D8375AD18A2AC1B62C45ECE10; // UnityEngine.InputSystem.Controls.DiscreteButtonControl struct DiscreteButtonControl_tA658F3DC5ED555FA86194D216636B89D74A00544; // UnityEngine.InputSystem.Utilities.DisplayStringFormatAttribute struct DisplayStringFormatAttribute_t12D3814F8BC4FFEC875DA42D22143BF36459F0D7; // UnityEngine.InputSystem.Controls.DoubleControl struct DoubleControl_t273946F2F448608F2EFD3D64A8273E7966911FF7; // UnityEngine.InputSystem.Controls.DpadControl struct DpadControl_t2429BF5A4D80829583D35E8DADE07C9B17E7BB1D; // UnityEngine.InputSystem.DualShock.DualSenseGamepadHID struct DualSenseGamepadHID_t2D7A27DE5A370CCD7A38028CAF7CEEE1C5CB0DB2; // UnityEngine.InputSystem.DualShock.DualShock3GamepadHID struct DualShock3GamepadHID_tB0C0AED01A54297E44F11BD9B089A872C237E666; // UnityEngine.InputSystem.DualShock.DualShock4GamepadHID struct DualShock4GamepadHID_t9873D862105CCE0DA1B671D4423A02ED04B2D247; // UnityEngine.InputSystem.DualShock.DualShockGamepad struct DualShockGamepad_t5EC00CE3FD1D6670C14167478933B4D7FAD1AC57; // UnityEngine.EventSystems.EventSystem struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C; // System.Exception struct Exception_t; // UnityEngine.InputSystem.UI.ExtendedAxisEventData struct ExtendedAxisEventData_tBEAF9F279F1778461F127A49C2B42D20E759662F; // UnityEngine.InputSystem.UI.ExtendedPointerEventData struct ExtendedPointerEventData_t92C1900C127BAADC044F56930EC40BF048DF5457; // UnityEngine.InputSystem.XR.EyesControl struct EyesControl_t7B3E6870EC4A5745DB2017CB67EF769BD2748E41; // UnityEngine.InputSystem.FastKeyboard struct FastKeyboard_t641334EB58D7348C955C8DC003C1EBD56911142E; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t3B83C972B2375B2C4628C53FE90CE859951A677F; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngine.InputSystem.Gamepad struct Gamepad_t3C6642E1BBB303694097939CC8C223B1550C78F2; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // System.IFormatProvider struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF; // UnityEngine.InputSystem.LowLevel.IInputRuntime struct IInputRuntime_t0A177D923A451CB9F40A355C0CA60DDAC6D29946; // UnityEngine.InputSystem.InputAction struct InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B; // UnityEngine.InputSystem.InputActionAsset struct InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44; // UnityEngine.InputSystem.InputActionState struct InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9; // UnityEngine.InputSystem.InputControl struct InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1; // UnityEngine.InputSystem.InputDevice struct InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234; // UnityEngine.InputSystem.InputSettings struct InputSettings_t6BB36025CA211DD3BC679396BF905603A155FCB6; // UnityEngine.InputSystem.Controls.IntegerControl struct IntegerControl_t68534DE7D89FBFC2952062997BB54680FE7DCCA4; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // UnityEngine.InputSystem.Controls.KeyControl struct KeyControl_tA7DD03A589164F77312F49223F3FA521CA7726CC; // UnityEngine.InputSystem.Keyboard struct Keyboard_tF4E5FAB1E6473B4EF811A1F77A6980FEF6B81207; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.Reflection.MethodInfo struct MethodInfo_t; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.InputSystem.Pen struct Pen_t23C0C87078C5B2A7E29D97BEC4D170538F16BC99; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954; // UnityEngine.InputSystem.Controls.QuaternionControl struct QuaternionControl_t7BEFE3CFC03CC5CE3F779DDCB5AA2C011F5C7A48; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.InputSystem.Sensor struct Sensor_t678877D11C0ECA0F2777419ED5C0EDC98959C453; // UnityEngine.InputSystem.Controls.StickControl struct StickControl_t19F09532D745275BC8ADB06AB2F1B1AE091AB79D; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // UnityEngine.InputSystem.Controls.TouchControl struct TouchControl_t6E5C91937E6811635891F0FE85B96BA3338E0EFD; // UnityEngine.InputSystem.Controls.TouchPhaseControl struct TouchPhaseControl_t66BED8DE667F790E5A5FC49B822EB5AC82362432; // UnityEngine.InputSystem.Controls.TouchPressControl struct TouchPressControl_t7F7FA827A9ED616193A901BDA9125A2EBB0E2AF9; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB; // System.Type struct Type_t; // UnityEngine.InputSystem.Controls.Vector2Control struct Vector2Control_t271CA458D56BCA875642853132733D774B009A96; // UnityEngine.InputSystem.Controls.Vector3Control struct Vector3Control_t915A3DA3C3E367B6F5587853E96EAD5215D328AE; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.InputSystem.XR.XRController struct XRController_tB2474121816D6124DF5CF8739FED669945C52778; // UnityEngine.InputSystem.XR.XRHMD struct XRHMD_tF118D29FCF741F20C24D0AEA97DC5F78F92A92BE; // UnityEngine.InputSystem.DefaultInputActions/IPlayerActions struct IPlayerActions_t0E5BF3B74D2A4561380BC9BCEECCF7052CE123EC; // UnityEngine.InputSystem.DefaultInputActions/IUIActions struct IUIActions_tD31B013A99211516E2CD5147924F05C8A77ED89C; IL2CPP_EXTERN_C RuntimeClass* Accelerometer_t2B89DD1E2532854163FFE3820BF63F7F245F5375_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_tA58D913EBCC7FD3E95DEC877EDB4363CD3051DF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AmbientTemperatureSensor_t73671258243FCE903E2995A700494FD9FA63643F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnyKeyControl_t6934B34139C3CEB23A94217CF11A9CCDFDFF028E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AttitudeSensor_tDA93C489EFD4C950A037AA69FDDAE8842B18E983_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ButtonControl_t3918D56D674854AF9DFEB8CCF130919AAD9FCA68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommonUsages_t6296242D48C8A7F86D328282609331986E6C3BB3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DiscreteButtonControl_tA658F3DC5ED555FA86194D216636B89D74A00544_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DualShockGamepad_t5EC00CE3FD1D6670C14167478933B4D7FAD1AC57_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EnhancedTouchSupport_t127B9C0A75E99E90D9C82E2162D5FB2F0EA9CEA2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t8B45BBA625F1F9197CEB4999F9B2A963FCE4B92D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IInputRuntime_t0A177D923A451CB9F40A355C0CA60DDAC6D29946_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputRuntime_t86C5A649BE0CD84BFE7B27910A47F1C83E5108B8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputSystem_tB2E105FFA04BBFEF25E381E9FBBE7DA78BB18380_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyControlU5BU5D_tA001A9FB191115BA1A274C596AC796DDE58D8A43_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyControl_tA7DD03A589164F77312F49223F3FA521CA7726CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pen_t23C0C87078C5B2A7E29D97BEC4D170538F16BC99_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerId_tD592A4AAE154EC87BF982E69DC283134006C24E1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TouchControl_t6E5C91937E6811635891F0FE85B96BA3338E0EFD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UIPointerType_tC5E0CF44283B130D1D390151F7D26643EF46B64F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt32U5BU5D_tCF06F1E9E72E0302C762578FF5358CC523F2A2CF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_tF96C5283C1DEB745BABE96F00EEA15DC830C335D____A9936AC77D07F78E7B0473F80D59F6E15FD898CEF491CA47D4EB1BA2AA6A4E66_3_FieldInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0055AAA1E753635DDFD10712A80410778BF50080; IL2CPP_EXTERN_C String_t* _stringLiteral00981808458490B8884961C5F1658E4B052D8475; IL2CPP_EXTERN_C String_t* _stringLiteral00CD51673FF11E3C8F0036B92DB3D07EC22E8F33; IL2CPP_EXTERN_C String_t* _stringLiteral01307903F44575A70252B32F5F1793F041A89DDF; IL2CPP_EXTERN_C String_t* _stringLiteral01637B662C860A4FEA1F5B57B9E4049BCA27A92A; 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IL2CPP_EXTERN_C const RuntimeMethod* InputDevice_ExecuteCommand_TisDualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF_m058831C8B0317ED66D18951917551E7964E6942C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputDevice_ExecuteCommand_TisDualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB_mD0B5A4DB959C500653060D90CD3683220B83B317_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputDevice_ExecuteCommand_TisDualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E_mA61326F3A397B11F7217A35CA5EC935E64038B97_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputDevice_ExecuteCommand_TisGetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E_m19EE45217A0D16CB33AC0484DD95C3CCD185D71D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputDevice_ExecuteCommand_TisSendBufferedHapticCommand_t1688B27533DAE28AEADD57A03DD1AF02A57B7194_mD005120967FD7F681FAA1790AE42C0D7FECE068B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputEventPtr_IsA_TisActionEvent_t12598D9456C7953E3247F33C09C879BF879A0E48_m47905CCCD003437D013D59EBDE90DF7E9A749B30_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* InputSystem_RegisterLayout_TisDualShock3GamepadHID_tB0C0AED01A54297E44F11BD9B089A872C237E666_m6AD23DE248635A11BCDA1217DBF8BAFCF5712415_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputSystem_RegisterLayout_TisDualShock4GamepadHID_t9873D862105CCE0DA1B671D4423A02ED04B2D247_m0FB4DDEF123C24FEA9F04D7E235AAAD47CD894E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* InputSystem_RegisterLayout_TisDualShockGamepad_t5EC00CE3FD1D6670C14167478933B4D7FAD1AC57_m1A729A205E74614181AEB96AD7ADEED9C57BFE10_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_mE8961C891F379BB648D8CDB9F514FFB65A58EACF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mED2AEAAEFBBE3F20D8E424582434019D3F94F9EF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m32EB6B5DB3EA9B62B49C29C367AFAD991AC2A53A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_mABF3CCAC28954E932B026C84D4C0D0F7BF2662F9_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Touch_BeginUpdate_mE00257E4CB74BA492A0ACA4730D1BDF2377E6CB3_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_com; struct DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_com; struct Touch_tB700CCC5E9EB6646D3C92FE9AE46EF0AE6021D21_marshaled_pinvoke; struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; struct InputControlU5BU5D_tB874FECA56E2B08D3280F4174B988EA155E99680; struct InternedStringU5BU5D_t1EAE8433C8EF7C76894673801EE0EE9F6833E9A4; struct KeyControlU5BU5D_tA001A9FB191115BA1A274C596AC796DDE58D8A43; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct UInt32U5BU5D_tCF06F1E9E72E0302C762578FF5358CC523F2A2CF; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t8F98ED216E41F1B5DF619DB3FC350388BCFE0A09 { public: public: }; // System.Object // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject { public: // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; public: inline static int32_t get_offset_of_m_Used_0() { return static_cast(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); } inline bool get_m_Used_0() const { return ___m_Used_0; } inline bool* get_address_of_m_Used_0() { return &___m_Used_0; } inline void set_m_Used_0(bool value) { ___m_Used_0 = value; } }; struct Il2CppArrayBounds; // System.Array // UnityEngine.InputSystem.Utilities.ArrayHelpers struct ArrayHelpers_t5B49AEF88ECE6EF4F960F7C87FAC5E573643C46C : public RuntimeObject { public: public: }; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Utilities.CSharpCodeHelpers struct CSharpCodeHelpers_t71E8322AEAF43B3E0423355CC6B0CD1ED165383F : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.DefaultInputActions struct DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF : public RuntimeObject { public: // UnityEngine.InputSystem.InputActionAsset UnityEngine.InputSystem.DefaultInputActions::k__BackingField InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18 * ___U3CassetU3Ek__BackingField_0; // UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.DefaultInputActions::m_Player InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * ___m_Player_1; // UnityEngine.InputSystem.DefaultInputActions/IPlayerActions UnityEngine.InputSystem.DefaultInputActions::m_PlayerActionsCallbackInterface RuntimeObject* ___m_PlayerActionsCallbackInterface_2; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Move InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_Player_Move_3; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Look InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_Player_Look_4; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Fire InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_Player_Fire_5; // UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.DefaultInputActions::m_UI InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * ___m_UI_6; // UnityEngine.InputSystem.DefaultInputActions/IUIActions UnityEngine.InputSystem.DefaultInputActions::m_UIActionsCallbackInterface RuntimeObject* ___m_UIActionsCallbackInterface_7; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Navigate InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_Navigate_8; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Submit InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_Submit_9; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Cancel InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_Cancel_10; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Point InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_Point_11; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Click InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_Click_12; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_ScrollWheel InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_ScrollWheel_13; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_MiddleClick InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_MiddleClick_14; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_RightClick InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_RightClick_15; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_TrackedDevicePosition InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_TrackedDevicePosition_16; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_TrackedDeviceOrientation InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * ___m_UI_TrackedDeviceOrientation_17; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_KeyboardMouseSchemeIndex int32_t ___m_KeyboardMouseSchemeIndex_18; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_GamepadSchemeIndex int32_t ___m_GamepadSchemeIndex_19; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_TouchSchemeIndex int32_t ___m_TouchSchemeIndex_20; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_JoystickSchemeIndex int32_t ___m_JoystickSchemeIndex_21; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_XRSchemeIndex int32_t ___m_XRSchemeIndex_22; public: inline static int32_t get_offset_of_U3CassetU3Ek__BackingField_0() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___U3CassetU3Ek__BackingField_0)); } inline InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18 * get_U3CassetU3Ek__BackingField_0() const { return ___U3CassetU3Ek__BackingField_0; } inline InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18 ** get_address_of_U3CassetU3Ek__BackingField_0() { return &___U3CassetU3Ek__BackingField_0; } inline void set_U3CassetU3Ek__BackingField_0(InputActionAsset_t528ACD0ABA45255A4FD391F0C3D26B1B50B82B18 * value) { ___U3CassetU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CassetU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_m_Player_1() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_Player_1)); } inline InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * get_m_Player_1() const { return ___m_Player_1; } inline InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 ** get_address_of_m_Player_1() { return &___m_Player_1; } inline void set_m_Player_1(InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * value) { ___m_Player_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Player_1), (void*)value); } inline static int32_t get_offset_of_m_PlayerActionsCallbackInterface_2() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_PlayerActionsCallbackInterface_2)); } inline RuntimeObject* get_m_PlayerActionsCallbackInterface_2() const { return ___m_PlayerActionsCallbackInterface_2; } inline RuntimeObject** get_address_of_m_PlayerActionsCallbackInterface_2() { return &___m_PlayerActionsCallbackInterface_2; } inline void set_m_PlayerActionsCallbackInterface_2(RuntimeObject* value) { ___m_PlayerActionsCallbackInterface_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerActionsCallbackInterface_2), (void*)value); } inline static int32_t get_offset_of_m_Player_Move_3() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_Player_Move_3)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_Player_Move_3() const { return ___m_Player_Move_3; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_Player_Move_3() { return &___m_Player_Move_3; } inline void set_m_Player_Move_3(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_Player_Move_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Player_Move_3), (void*)value); } inline static int32_t get_offset_of_m_Player_Look_4() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_Player_Look_4)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_Player_Look_4() const { return ___m_Player_Look_4; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_Player_Look_4() { return &___m_Player_Look_4; } inline void set_m_Player_Look_4(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_Player_Look_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Player_Look_4), (void*)value); } inline static int32_t get_offset_of_m_Player_Fire_5() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_Player_Fire_5)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_Player_Fire_5() const { return ___m_Player_Fire_5; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_Player_Fire_5() { return &___m_Player_Fire_5; } inline void set_m_Player_Fire_5(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_Player_Fire_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Player_Fire_5), (void*)value); } inline static int32_t get_offset_of_m_UI_6() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_6)); } inline InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * get_m_UI_6() const { return ___m_UI_6; } inline InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 ** get_address_of_m_UI_6() { return &___m_UI_6; } inline void set_m_UI_6(InputActionMap_t588F4834F020838C4E8AE148F8A42CC84FA75B44 * value) { ___m_UI_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_6), (void*)value); } inline static int32_t get_offset_of_m_UIActionsCallbackInterface_7() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UIActionsCallbackInterface_7)); } inline RuntimeObject* get_m_UIActionsCallbackInterface_7() const { return ___m_UIActionsCallbackInterface_7; } inline RuntimeObject** get_address_of_m_UIActionsCallbackInterface_7() { return &___m_UIActionsCallbackInterface_7; } inline void set_m_UIActionsCallbackInterface_7(RuntimeObject* value) { ___m_UIActionsCallbackInterface_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UIActionsCallbackInterface_7), (void*)value); } inline static int32_t get_offset_of_m_UI_Navigate_8() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_Navigate_8)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_Navigate_8() const { return ___m_UI_Navigate_8; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_Navigate_8() { return &___m_UI_Navigate_8; } inline void set_m_UI_Navigate_8(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_Navigate_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_Navigate_8), (void*)value); } inline static int32_t get_offset_of_m_UI_Submit_9() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_Submit_9)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_Submit_9() const { return ___m_UI_Submit_9; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_Submit_9() { return &___m_UI_Submit_9; } inline void set_m_UI_Submit_9(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_Submit_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_Submit_9), (void*)value); } inline static int32_t get_offset_of_m_UI_Cancel_10() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_Cancel_10)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_Cancel_10() const { return ___m_UI_Cancel_10; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_Cancel_10() { return &___m_UI_Cancel_10; } inline void set_m_UI_Cancel_10(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_Cancel_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_Cancel_10), (void*)value); } inline static int32_t get_offset_of_m_UI_Point_11() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_Point_11)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_Point_11() const { return ___m_UI_Point_11; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_Point_11() { return &___m_UI_Point_11; } inline void set_m_UI_Point_11(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_Point_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_Point_11), (void*)value); } inline static int32_t get_offset_of_m_UI_Click_12() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_Click_12)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_Click_12() const { return ___m_UI_Click_12; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_Click_12() { return &___m_UI_Click_12; } inline void set_m_UI_Click_12(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_Click_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_Click_12), (void*)value); } inline static int32_t get_offset_of_m_UI_ScrollWheel_13() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_ScrollWheel_13)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_ScrollWheel_13() const { return ___m_UI_ScrollWheel_13; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_ScrollWheel_13() { return &___m_UI_ScrollWheel_13; } inline void set_m_UI_ScrollWheel_13(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_ScrollWheel_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_ScrollWheel_13), (void*)value); } inline static int32_t get_offset_of_m_UI_MiddleClick_14() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_MiddleClick_14)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_MiddleClick_14() const { return ___m_UI_MiddleClick_14; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_MiddleClick_14() { return &___m_UI_MiddleClick_14; } inline void set_m_UI_MiddleClick_14(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_MiddleClick_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_MiddleClick_14), (void*)value); } inline static int32_t get_offset_of_m_UI_RightClick_15() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_RightClick_15)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_RightClick_15() const { return ___m_UI_RightClick_15; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_RightClick_15() { return &___m_UI_RightClick_15; } inline void set_m_UI_RightClick_15(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_RightClick_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_RightClick_15), (void*)value); } inline static int32_t get_offset_of_m_UI_TrackedDevicePosition_16() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_TrackedDevicePosition_16)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_TrackedDevicePosition_16() const { return ___m_UI_TrackedDevicePosition_16; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_TrackedDevicePosition_16() { return &___m_UI_TrackedDevicePosition_16; } inline void set_m_UI_TrackedDevicePosition_16(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_TrackedDevicePosition_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_TrackedDevicePosition_16), (void*)value); } inline static int32_t get_offset_of_m_UI_TrackedDeviceOrientation_17() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_UI_TrackedDeviceOrientation_17)); } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * get_m_UI_TrackedDeviceOrientation_17() const { return ___m_UI_TrackedDeviceOrientation_17; } inline InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B ** get_address_of_m_UI_TrackedDeviceOrientation_17() { return &___m_UI_TrackedDeviceOrientation_17; } inline void set_m_UI_TrackedDeviceOrientation_17(InputAction_t9AC3F79A5911EDC5CEB0BCD81640FDACA8DB0B0B * value) { ___m_UI_TrackedDeviceOrientation_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UI_TrackedDeviceOrientation_17), (void*)value); } inline static int32_t get_offset_of_m_KeyboardMouseSchemeIndex_18() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_KeyboardMouseSchemeIndex_18)); } inline int32_t get_m_KeyboardMouseSchemeIndex_18() const { return ___m_KeyboardMouseSchemeIndex_18; } inline int32_t* get_address_of_m_KeyboardMouseSchemeIndex_18() { return &___m_KeyboardMouseSchemeIndex_18; } inline void set_m_KeyboardMouseSchemeIndex_18(int32_t value) { ___m_KeyboardMouseSchemeIndex_18 = value; } inline static int32_t get_offset_of_m_GamepadSchemeIndex_19() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_GamepadSchemeIndex_19)); } inline int32_t get_m_GamepadSchemeIndex_19() const { return ___m_GamepadSchemeIndex_19; } inline int32_t* get_address_of_m_GamepadSchemeIndex_19() { return &___m_GamepadSchemeIndex_19; } inline void set_m_GamepadSchemeIndex_19(int32_t value) { ___m_GamepadSchemeIndex_19 = value; } inline static int32_t get_offset_of_m_TouchSchemeIndex_20() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_TouchSchemeIndex_20)); } inline int32_t get_m_TouchSchemeIndex_20() const { return ___m_TouchSchemeIndex_20; } inline int32_t* get_address_of_m_TouchSchemeIndex_20() { return &___m_TouchSchemeIndex_20; } inline void set_m_TouchSchemeIndex_20(int32_t value) { ___m_TouchSchemeIndex_20 = value; } inline static int32_t get_offset_of_m_JoystickSchemeIndex_21() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_JoystickSchemeIndex_21)); } inline int32_t get_m_JoystickSchemeIndex_21() const { return ___m_JoystickSchemeIndex_21; } inline int32_t* get_address_of_m_JoystickSchemeIndex_21() { return &___m_JoystickSchemeIndex_21; } inline void set_m_JoystickSchemeIndex_21(int32_t value) { ___m_JoystickSchemeIndex_21 = value; } inline static int32_t get_offset_of_m_XRSchemeIndex_22() { return static_cast(offsetof(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF, ___m_XRSchemeIndex_22)); } inline int32_t get_m_XRSchemeIndex_22() const { return ___m_XRSchemeIndex_22; } inline int32_t* get_address_of_m_XRSchemeIndex_22() { return &___m_XRSchemeIndex_22; } inline void set_m_XRSchemeIndex_22(int32_t value) { ___m_XRSchemeIndex_22 = value; } }; // UnityEngine.InputSystem.Utilities.DelegateHelpers struct DelegateHelpers_tA00880507E8BD18DAC387EDA850283E3D79BF6EF : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.DualShock.DualShockSupport struct DualShockSupport_t9984641E97FCDB391BB172136CCD2C91101D154E : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.Utilities.ExceptionHelpers struct ExceptionHelpers_tF39FA28B9A902B82FFB2BCB54EC393BEA3C40EF7 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.InputRuntime struct InputRuntime_t86C5A649BE0CD84BFE7B27910A47F1C83E5108B8 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.UIElements.PointerId struct PointerId_tD592A4AAE154EC87BF982E69DC283134006C24E1 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { public: // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t * ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; public: inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkChars_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; } inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___m_ChunkChars_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value); } inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); } inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; } inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; } inline void set_m_ChunkPrevious_1(StringBuilder_t * value) { ___m_ChunkPrevious_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value); } inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkLength_2)); } inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; } inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; } inline void set_m_ChunkLength_2(int32_t value) { ___m_ChunkLength_2 = value; } inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); } inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; } inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; } inline void set_m_ChunkOffset_3(int32_t value) { ___m_ChunkOffset_3 = value; } inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); } inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; } inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; } inline void set_m_MaxCapacity_4(int32_t value) { ___m_MaxCapacity_4 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tD1AA7B3BA0B028284BEC7AB59A86AEA47553FF2C { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(Enumerator_tD1AA7B3BA0B028284BEC7AB59A86AEA47553FF2C, ___m_Array_0)); } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* get_m_Array_0() const { return ___m_Array_0; } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_IndexStart_1() { return static_cast(offsetof(Enumerator_tD1AA7B3BA0B028284BEC7AB59A86AEA47553FF2C, ___m_IndexStart_1)); } inline int32_t get_m_IndexStart_1() const { return ___m_IndexStart_1; } inline int32_t* get_address_of_m_IndexStart_1() { return &___m_IndexStart_1; } inline void set_m_IndexStart_1(int32_t value) { ___m_IndexStart_1 = value; } inline static int32_t get_offset_of_m_IndexEnd_2() { return static_cast(offsetof(Enumerator_tD1AA7B3BA0B028284BEC7AB59A86AEA47553FF2C, ___m_IndexEnd_2)); } inline int32_t get_m_IndexEnd_2() const { return ___m_IndexEnd_2; } inline int32_t* get_address_of_m_IndexEnd_2() { return &___m_IndexEnd_2; } inline void set_m_IndexEnd_2(int32_t value) { ___m_IndexEnd_2 = value; } inline static int32_t get_offset_of_m_Index_3() { return static_cast(offsetof(Enumerator_tD1AA7B3BA0B028284BEC7AB59A86AEA47553FF2C, ___m_Index_3)); } inline int32_t get_m_Index_3() const { return ___m_Index_3; } inline int32_t* get_address_of_m_Index_3() { return &___m_Index_3; } inline void set_m_Index_3(int32_t value) { ___m_Index_3 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tF5F7C66D929E846719C4FE7803DFDC7B69575883 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(Enumerator_tF5F7C66D929E846719C4FE7803DFDC7B69575883, ___m_Array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_Array_0() const { return ___m_Array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_IndexStart_1() { return static_cast(offsetof(Enumerator_tF5F7C66D929E846719C4FE7803DFDC7B69575883, ___m_IndexStart_1)); } inline int32_t get_m_IndexStart_1() const { return ___m_IndexStart_1; } inline int32_t* get_address_of_m_IndexStart_1() { return &___m_IndexStart_1; } inline void set_m_IndexStart_1(int32_t value) { ___m_IndexStart_1 = value; } inline static int32_t get_offset_of_m_IndexEnd_2() { return static_cast(offsetof(Enumerator_tF5F7C66D929E846719C4FE7803DFDC7B69575883, ___m_IndexEnd_2)); } inline int32_t get_m_IndexEnd_2() const { return ___m_IndexEnd_2; } inline int32_t* get_address_of_m_IndexEnd_2() { return &___m_IndexEnd_2; } inline void set_m_IndexEnd_2(int32_t value) { ___m_IndexEnd_2 = value; } inline static int32_t get_offset_of_m_Index_3() { return static_cast(offsetof(Enumerator_tF5F7C66D929E846719C4FE7803DFDC7B69575883, ___m_Index_3)); } inline int32_t get_m_Index_3() const { return ___m_Index_3; } inline int32_t* get_address_of_m_Index_3() { return &___m_Index_3; } inline void set_m_Index_3(int32_t value) { ___m_Index_3 = value; } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tD7BA1F3EE25B0AE3548755DABED7F851A0661C5D { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tCE61A5061D6E81AA0796E994EE9E76AC99E8D172 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t3D914437066BF4C080433238136C05E1856588AA* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tD7BA1F3EE25B0AE3548755DABED7F851A0661C5D, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tD7BA1F3EE25B0AE3548755DABED7F851A0661C5D, ___firstValue_1)); } inline Action_1_tCE61A5061D6E81AA0796E994EE9E76AC99E8D172 * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_tCE61A5061D6E81AA0796E994EE9E76AC99E8D172 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_tCE61A5061D6E81AA0796E994EE9E76AC99E8D172 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tD7BA1F3EE25B0AE3548755DABED7F851A0661C5D, ___additionalValues_2)); } inline Action_1U5BU5D_t3D914437066BF4C080433238136C05E1856588AA* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_t3D914437066BF4C080433238136C05E1856588AA** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_t3D914437066BF4C080433238136C05E1856588AA* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___firstValue_1)); } inline Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_t959112CA57F000D8DDD2DC51D171E0C6D61491BA * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF, ___additionalValues_2)); } inline Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_t869135252E198DB5B25DC1D8E460FA19D53E119B* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC787E03DD81BB55BD385F8B6F34FAAD99BEB3D6A { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tF8DFFA3C618813D7838D9010FC24A587792F4E12 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_tB086C8674A24FC039207C2331FB62BD10A2B8C1A* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tC787E03DD81BB55BD385F8B6F34FAAD99BEB3D6A, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tC787E03DD81BB55BD385F8B6F34FAAD99BEB3D6A, ___firstValue_1)); } inline Action_1_tF8DFFA3C618813D7838D9010FC24A587792F4E12 * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_tF8DFFA3C618813D7838D9010FC24A587792F4E12 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_tF8DFFA3C618813D7838D9010FC24A587792F4E12 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tC787E03DD81BB55BD385F8B6F34FAAD99BEB3D6A, ___additionalValues_2)); } inline Action_1U5BU5D_tB086C8674A24FC039207C2331FB62BD10A2B8C1A* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_tB086C8674A24FC039207C2331FB62BD10A2B8C1A** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_tB086C8674A24FC039207C2331FB62BD10A2B8C1A* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___firstValue_1)); } inline Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * get_firstValue_1() const { return ___firstValue_1; } inline Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_1_tF027A14E846C2C7B23079AF50A99AF77371FFC81 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5, ___additionalValues_2)); } inline Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* get_additionalValues_2() const { return ___additionalValues_2; } inline Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(Action_1U5BU5D_t8054A94E13920B6EAD3A3ACE9E49CCEB297F5292* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tDF4B78A427E88B42425B584D1E0D270EE851F00B { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_t03891DDD10193FE20382CC4427702A9E66B7F1CE * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_tC8EE9644FBCBAD5C7EA0D297D271FE5B591F0761* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tDF4B78A427E88B42425B584D1E0D270EE851F00B, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tDF4B78A427E88B42425B584D1E0D270EE851F00B, ___firstValue_1)); } inline InputProcessor_1_t03891DDD10193FE20382CC4427702A9E66B7F1CE * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_t03891DDD10193FE20382CC4427702A9E66B7F1CE ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_t03891DDD10193FE20382CC4427702A9E66B7F1CE * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tDF4B78A427E88B42425B584D1E0D270EE851F00B, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_tC8EE9644FBCBAD5C7EA0D297D271FE5B591F0761* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_tC8EE9644FBCBAD5C7EA0D297D271FE5B591F0761** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_tC8EE9644FBCBAD5C7EA0D297D271FE5B591F0761* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tE01CCBF894C0EDB1A5E53033694AB85B76DBA39B { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tA32DD554C881B2AFD6A14F2EB195B3A2607DDFF4 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t1F1749FE04CCE0C57C4637F4E96615EB59303576* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tE01CCBF894C0EDB1A5E53033694AB85B76DBA39B, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tE01CCBF894C0EDB1A5E53033694AB85B76DBA39B, ___firstValue_1)); } inline InputProcessor_1_tA32DD554C881B2AFD6A14F2EB195B3A2607DDFF4 * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_tA32DD554C881B2AFD6A14F2EB195B3A2607DDFF4 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_tA32DD554C881B2AFD6A14F2EB195B3A2607DDFF4 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tE01CCBF894C0EDB1A5E53033694AB85B76DBA39B, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t1F1749FE04CCE0C57C4637F4E96615EB59303576* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t1F1749FE04CCE0C57C4637F4E96615EB59303576** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t1F1749FE04CCE0C57C4637F4E96615EB59303576* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tCC09414BA5EED8C6C0FCCD11100F37365EA03ED2 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tE2E2FB83F93ED98DB784F102A9B8D61AB12DCFD9 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t38876465A52BEEE7F67E9E269EC69C9BE0730050* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tCC09414BA5EED8C6C0FCCD11100F37365EA03ED2, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tCC09414BA5EED8C6C0FCCD11100F37365EA03ED2, ___firstValue_1)); } inline InputProcessor_1_tE2E2FB83F93ED98DB784F102A9B8D61AB12DCFD9 * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_tE2E2FB83F93ED98DB784F102A9B8D61AB12DCFD9 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_tE2E2FB83F93ED98DB784F102A9B8D61AB12DCFD9 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tCC09414BA5EED8C6C0FCCD11100F37365EA03ED2, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t38876465A52BEEE7F67E9E269EC69C9BE0730050* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t38876465A52BEEE7F67E9E269EC69C9BE0730050** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t38876465A52BEEE7F67E9E269EC69C9BE0730050* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t3975DE8FDB16D9954E63D66CA3912230140BE049 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tABF07DE71C259EA74DBFF87F0516FBCEDBA40E81 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t13E281AFAFB00FB6270C630A454FC686A3C9DFA8* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t3975DE8FDB16D9954E63D66CA3912230140BE049, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t3975DE8FDB16D9954E63D66CA3912230140BE049, ___firstValue_1)); } inline InputProcessor_1_tABF07DE71C259EA74DBFF87F0516FBCEDBA40E81 * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_tABF07DE71C259EA74DBFF87F0516FBCEDBA40E81 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_tABF07DE71C259EA74DBFF87F0516FBCEDBA40E81 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t3975DE8FDB16D9954E63D66CA3912230140BE049, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t13E281AFAFB00FB6270C630A454FC686A3C9DFA8* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t13E281AFAFB00FB6270C630A454FC686A3C9DFA8** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t13E281AFAFB00FB6270C630A454FC686A3C9DFA8* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t5CCF7F61A9A990644A612EF7FD9BF5E84957C246 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t7482B36593149DD210C0EBC0A2A6318FB3F29930* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t5CCF7F61A9A990644A612EF7FD9BF5E84957C246, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t5CCF7F61A9A990644A612EF7FD9BF5E84957C246, ___firstValue_1)); } inline InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04 * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t5CCF7F61A9A990644A612EF7FD9BF5E84957C246, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t7482B36593149DD210C0EBC0A2A6318FB3F29930* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t7482B36593149DD210C0EBC0A2A6318FB3F29930** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t7482B36593149DD210C0EBC0A2A6318FB3F29930* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t8135010B8D8001565931433B4FF0A3948925A9FD { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_tE570C3D0B2C8F6ECE9058972450FE9624F6AAD62* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t8135010B8D8001565931433B4FF0A3948925A9FD, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t8135010B8D8001565931433B4FF0A3948925A9FD, ___firstValue_1)); } inline InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t8135010B8D8001565931433B4FF0A3948925A9FD, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_tE570C3D0B2C8F6ECE9058972450FE9624F6AAD62* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_tE570C3D0B2C8F6ECE9058972450FE9624F6AAD62** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_tE570C3D0B2C8F6ECE9058972450FE9624F6AAD62* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tE0FCCBA3656F2A433F7AE4171D9973C859763630 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tCB20A5B5AB1011285946D3C0662C31DE0723075E * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t3925B08D6698CDA37A4B9C5E10F8FFA1868F9587* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tE0FCCBA3656F2A433F7AE4171D9973C859763630, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tE0FCCBA3656F2A433F7AE4171D9973C859763630, ___firstValue_1)); } inline InputProcessor_1_tCB20A5B5AB1011285946D3C0662C31DE0723075E * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_tCB20A5B5AB1011285946D3C0662C31DE0723075E ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_tCB20A5B5AB1011285946D3C0662C31DE0723075E * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tE0FCCBA3656F2A433F7AE4171D9973C859763630, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t3925B08D6698CDA37A4B9C5E10F8FFA1868F9587* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t3925B08D6698CDA37A4B9C5E10F8FFA1868F9587** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t3925B08D6698CDA37A4B9C5E10F8FFA1868F9587* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t8C2FE779707E28D9A7EEA2A88ECC33B298F34994 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_t97A3DFD1D319E367F13E1723DF8FCF389D67C4F2 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t4E7F1C676ED9874F3A93CFB93A154797EF363BC2* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t8C2FE779707E28D9A7EEA2A88ECC33B298F34994, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t8C2FE779707E28D9A7EEA2A88ECC33B298F34994, ___firstValue_1)); } inline InputProcessor_1_t97A3DFD1D319E367F13E1723DF8FCF389D67C4F2 * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_t97A3DFD1D319E367F13E1723DF8FCF389D67C4F2 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_t97A3DFD1D319E367F13E1723DF8FCF389D67C4F2 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t8C2FE779707E28D9A7EEA2A88ECC33B298F34994, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t4E7F1C676ED9874F3A93CFB93A154797EF363BC2* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t4E7F1C676ED9874F3A93CFB93A154797EF363BC2** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t4E7F1C676ED9874F3A93CFB93A154797EF363BC2* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tD55C396A76293977CF928018673D1D888B7A99B9 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t17D43D53477F87726CEC5E1CE6B5437D27AE8232* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tD55C396A76293977CF928018673D1D888B7A99B9, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tD55C396A76293977CF928018673D1D888B7A99B9, ___firstValue_1)); } inline InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA * get_firstValue_1() const { return ___firstValue_1; } inline InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tD55C396A76293977CF928018673D1D888B7A99B9, ___additionalValues_2)); } inline InputProcessor_1U5BU5D_t17D43D53477F87726CEC5E1CE6B5437D27AE8232* get_additionalValues_2() const { return ___additionalValues_2; } inline InputProcessor_1U5BU5D_t17D43D53477F87726CEC5E1CE6B5437D27AE8232** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(InputProcessor_1U5BU5D_t17D43D53477F87726CEC5E1CE6B5437D27AE8232* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues ActionU5BU5D_t4184CD78B103476FA93E685EDBF3C083DBA9E2C2* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF, ___firstValue_1)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_firstValue_1() const { return ___firstValue_1; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF, ___additionalValues_2)); } inline ActionU5BU5D_t4184CD78B103476FA93E685EDBF3C083DBA9E2C2* get_additionalValues_2() const { return ___additionalValues_2; } inline ActionU5BU5D_t4184CD78B103476FA93E685EDBF3C083DBA9E2C2** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(ActionU5BU5D_t4184CD78B103476FA93E685EDBF3C083DBA9E2C2* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue RuntimeObject * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2, ___firstValue_1)); } inline RuntimeObject * get_firstValue_1() const { return ___firstValue_1; } inline RuntimeObject ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(RuntimeObject * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2, ___additionalValues_2)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_additionalValues_2() const { return ___additionalValues_2; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___firstValue_1)); } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * get_firstValue_1() const { return ___firstValue_1; } inline Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB ** get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(Touchscreen_tE679C4B2C2D8C5979EAC5A2002603672A202E3EB * value) { ___firstValue_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___firstValue_1), (void*)value); } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_tC33146B5520C92E38045D45CEC34E7A57B8813D5, ___additionalValues_2)); } inline TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* get_additionalValues_2() const { return ___additionalValues_2; } inline TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(TouchscreenU5BU5D_t969F0005E7679F003576EE2D2625A604920C51DC* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 { public: // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue uint64_t ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___additionalValues_2; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_firstValue_1() { return static_cast(offsetof(InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18, ___firstValue_1)); } inline uint64_t get_firstValue_1() const { return ___firstValue_1; } inline uint64_t* get_address_of_firstValue_1() { return &___firstValue_1; } inline void set_firstValue_1(uint64_t value) { ___firstValue_1 = value; } inline static int32_t get_offset_of_additionalValues_2() { return static_cast(offsetof(InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18, ___additionalValues_2)); } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_additionalValues_2() const { return ___additionalValues_2; } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_additionalValues_2() { return &___additionalValues_2; } inline void set_additionalValues_2(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value) { ___additionalValues_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___additionalValues_2), (void*)value); } }; // System.Nullable`1 struct Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A { public: // T System.Nullable`1::value float ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A, ___value_0)); } inline float get_value_0() const { return ___value_0; } inline float* get_address_of_value_0() { return &___value_0; } inline void set_value_0(float value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t0C4AC2E457C437FA106160547FD9BA5B50B1888A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tD26A5C8942D54D9923D37B15641CAC16B1922B9E { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_tD26A5C8942D54D9923D37B15641CAC16B1922B9E, ___m_Array_0)); } inline InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD* get_m_Array_0() const { return ___m_Array_0; } inline InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(InputControlSchemeU5BU5D_t3CDD2E91F58ACC65C4FEEE8FEED6770933F2EABD* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_tD26A5C8942D54D9923D37B15641CAC16B1922B9E, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_tD26A5C8942D54D9923D37B15641CAC16B1922B9E, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0, ___m_Array_0)); } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* get_m_Array_0() const { return ___m_Array_0; } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_Array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_Array_0() const { return ___m_Array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t9584B0851320AB0F5BC8FF261C123F5994A081B7, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9 { public: // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; public: inline static int32_t get_offset_of_m_Array_0() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_Array_0)); } inline TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* get_m_Array_0() const { return ___m_Array_0; } inline TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890** get_address_of_m_Array_0() { return &___m_Array_0; } inline void set_m_Array_0(TouchControlU5BU5D_t26ABEB41FF07BF7B670BE1BAD30055D56579D890* value) { ___m_Array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Array_0), (void*)value); } inline static int32_t get_offset_of_m_StartIndex_1() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_StartIndex_1)); } inline int32_t get_m_StartIndex_1() const { return ___m_StartIndex_1; } inline int32_t* get_address_of_m_StartIndex_1() { return &___m_StartIndex_1; } inline void set_m_StartIndex_1(int32_t value) { ___m_StartIndex_1 = value; } inline static int32_t get_offset_of_m_Length_2() { return static_cast(offsetof(ReadOnlyArray_1_t0DCCE2E9597891D2E289C44634892EF6129F71F9, ___m_Length_2)); } inline int32_t get_m_Length_2() const { return ___m_Length_2; } inline int32_t* get_address_of_m_Length_2() { return &___m_Length_2; } inline void set_m_Length_2(int32_t value) { ___m_Length_2 = value; } }; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110 { public: // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; public: inline static int32_t get_offset_of_m_Owner_0() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_Owner_0)); } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * get_m_Owner_0() const { return ___m_Owner_0; } inline InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B ** get_address_of_m_Owner_0() { return &___m_Owner_0; } inline void set_m_Owner_0(InputStateHistory_1_tD641410C27386B52858D4862A3C8687BBF379F0B * value) { ___m_Owner_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Owner_0), (void*)value); } inline static int32_t get_offset_of_m_IndexPlusOne_1() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_IndexPlusOne_1)); } inline int32_t get_m_IndexPlusOne_1() const { return ___m_IndexPlusOne_1; } inline int32_t* get_address_of_m_IndexPlusOne_1() { return &___m_IndexPlusOne_1; } inline void set_m_IndexPlusOne_1(int32_t value) { ___m_IndexPlusOne_1 = value; } inline static int32_t get_offset_of_m_Version_2() { return static_cast(offsetof(Record_t66AF7A083A5E272F632199AC60E7F86B0E68F110, ___m_Version_2)); } inline uint32_t get_m_Version_2() const { return ___m_Version_2; } inline uint32_t* get_address_of_m_Version_2() { return &___m_Version_2; } inline void set_m_Version_2(uint32_t value) { ___m_Version_2 = value; } }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF { public: // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1; public: inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); } inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; } inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; } inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value) { ___m_EventSystem_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Char struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.InputSystem.Utilities.DisplayStringFormatAttribute struct DisplayStringFormatAttribute_t12D3814F8BC4FFEC875DA42D22143BF36459F0D7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.InputSystem.Utilities.DisplayStringFormatAttribute::k__BackingField String_t* ___U3CformatStringU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CformatStringU3Ek__BackingField_0() { return static_cast(offsetof(DisplayStringFormatAttribute_t12D3814F8BC4FFEC875DA42D22143BF36459F0D7, ___U3CformatStringU3Ek__BackingField_0)); } inline String_t* get_U3CformatStringU3Ek__BackingField_0() const { return ___U3CformatStringU3Ek__BackingField_0; } inline String_t** get_address_of_U3CformatStringU3Ek__BackingField_0() { return &___U3CformatStringU3Ek__BackingField_0; } inline void set_U3CformatStringU3Ek__BackingField_0(String_t* value) { ___U3CformatStringU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CformatStringU3Ek__BackingField_0), (void*)value); } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // UnityEngine.InputSystem.Haptics.DualMotorRumble struct DualMotorRumble_t263583B0965CDEDEF5AE02854BE4D18554864784 { public: // System.Single UnityEngine.InputSystem.Haptics.DualMotorRumble::k__BackingField float ___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0; // System.Single UnityEngine.InputSystem.Haptics.DualMotorRumble::k__BackingField float ___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3ClowFrequencyMotorSpeedU3Ek__BackingField_0() { return static_cast(offsetof(DualMotorRumble_t263583B0965CDEDEF5AE02854BE4D18554864784, ___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0)); } inline float get_U3ClowFrequencyMotorSpeedU3Ek__BackingField_0() const { return ___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0; } inline float* get_address_of_U3ClowFrequencyMotorSpeedU3Ek__BackingField_0() { return &___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0; } inline void set_U3ClowFrequencyMotorSpeedU3Ek__BackingField_0(float value) { ___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3ChighFrequencyMotorSpeedU3Ek__BackingField_1() { return static_cast(offsetof(DualMotorRumble_t263583B0965CDEDEF5AE02854BE4D18554864784, ___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1)); } inline float get_U3ChighFrequencyMotorSpeedU3Ek__BackingField_1() const { return ___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1; } inline float* get_address_of_U3ChighFrequencyMotorSpeedU3Ek__BackingField_1() { return &___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1; } inline void set_U3ChighFrequencyMotorSpeedU3Ek__BackingField_1(float value) { ___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload struct DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::enableFlags1 uint8_t ___enableFlags1_0; }; #pragma pack(pop, tp) struct { uint8_t ___enableFlags1_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___enableFlags2_1_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::enableFlags2 uint8_t ___enableFlags2_1; }; #pragma pack(pop, tp) struct { char ___enableFlags2_1_OffsetPadding_forAlignmentOnly[1]; uint8_t ___enableFlags2_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___highFrequencyMotorSpeed_2_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::highFrequencyMotorSpeed uint8_t ___highFrequencyMotorSpeed_2; }; #pragma pack(pop, tp) struct { char ___highFrequencyMotorSpeed_2_OffsetPadding_forAlignmentOnly[2]; uint8_t ___highFrequencyMotorSpeed_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lowFrequencyMotorSpeed_3_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::lowFrequencyMotorSpeed uint8_t ___lowFrequencyMotorSpeed_3; }; #pragma pack(pop, tp) struct { char ___lowFrequencyMotorSpeed_3_OffsetPadding_forAlignmentOnly[3]; uint8_t ___lowFrequencyMotorSpeed_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___redColor_4_OffsetPadding[44]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::redColor uint8_t ___redColor_4; }; #pragma pack(pop, tp) struct { char ___redColor_4_OffsetPadding_forAlignmentOnly[44]; uint8_t ___redColor_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___greenColor_5_OffsetPadding[45]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::greenColor uint8_t ___greenColor_5; }; #pragma pack(pop, tp) struct { char ___greenColor_5_OffsetPadding_forAlignmentOnly[45]; uint8_t ___greenColor_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___blueColor_6_OffsetPadding[46]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload::blueColor uint8_t ___blueColor_6; }; #pragma pack(pop, tp) struct { char ___blueColor_6_OffsetPadding_forAlignmentOnly[46]; uint8_t ___blueColor_6_forAlignmentOnly; }; }; }; uint8_t DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951__padding[47]; }; public: inline static int32_t get_offset_of_enableFlags1_0() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___enableFlags1_0)); } inline uint8_t get_enableFlags1_0() const { return ___enableFlags1_0; } inline uint8_t* get_address_of_enableFlags1_0() { return &___enableFlags1_0; } inline void set_enableFlags1_0(uint8_t value) { ___enableFlags1_0 = value; } inline static int32_t get_offset_of_enableFlags2_1() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___enableFlags2_1)); } inline uint8_t get_enableFlags2_1() const { return ___enableFlags2_1; } inline uint8_t* get_address_of_enableFlags2_1() { return &___enableFlags2_1; } inline void set_enableFlags2_1(uint8_t value) { ___enableFlags2_1 = value; } inline static int32_t get_offset_of_highFrequencyMotorSpeed_2() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___highFrequencyMotorSpeed_2)); } inline uint8_t get_highFrequencyMotorSpeed_2() const { return ___highFrequencyMotorSpeed_2; } inline uint8_t* get_address_of_highFrequencyMotorSpeed_2() { return &___highFrequencyMotorSpeed_2; } inline void set_highFrequencyMotorSpeed_2(uint8_t value) { ___highFrequencyMotorSpeed_2 = value; } inline static int32_t get_offset_of_lowFrequencyMotorSpeed_3() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___lowFrequencyMotorSpeed_3)); } inline uint8_t get_lowFrequencyMotorSpeed_3() const { return ___lowFrequencyMotorSpeed_3; } inline uint8_t* get_address_of_lowFrequencyMotorSpeed_3() { return &___lowFrequencyMotorSpeed_3; } inline void set_lowFrequencyMotorSpeed_3(uint8_t value) { ___lowFrequencyMotorSpeed_3 = value; } inline static int32_t get_offset_of_redColor_4() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___redColor_4)); } inline uint8_t get_redColor_4() const { return ___redColor_4; } inline uint8_t* get_address_of_redColor_4() { return &___redColor_4; } inline void set_redColor_4(uint8_t value) { ___redColor_4 = value; } inline static int32_t get_offset_of_greenColor_5() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___greenColor_5)); } inline uint8_t get_greenColor_5() const { return ___greenColor_5; } inline uint8_t* get_address_of_greenColor_5() { return &___greenColor_5; } inline void set_greenColor_5(uint8_t value) { ___greenColor_5 = value; } inline static int32_t get_offset_of_blueColor_6() { return static_cast(offsetof(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951, ___blueColor_6)); } inline uint8_t get_blueColor_6() const { return ___blueColor_6; } inline uint8_t* get_address_of_blueColor_6() { return &___blueColor_6; } inline void set_blueColor_6(uint8_t value) { ___blueColor_6 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 { public: // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; public: inline static int32_t get_offset_of_m_Code_0() { return static_cast(offsetof(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9, ___m_Code_0)); } inline int32_t get_m_Code_0() const { return ___m_Code_0; } inline int32_t* get_address_of_m_Code_0() { return &___m_Code_0; } inline void set_m_Code_0(int32_t value) { ___m_Code_0 = value; } }; // UnityEngine.InputSystem.XR.Haptics.HapticCapabilities struct HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 { public: // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CnumChannelsU3Ek__BackingField_0; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CfrequencyHzU3Ek__BackingField_1; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CmaxBufferSizeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3CnumChannelsU3Ek__BackingField_0() { return static_cast(offsetof(HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2, ___U3CnumChannelsU3Ek__BackingField_0)); } inline uint32_t get_U3CnumChannelsU3Ek__BackingField_0() const { return ___U3CnumChannelsU3Ek__BackingField_0; } inline uint32_t* get_address_of_U3CnumChannelsU3Ek__BackingField_0() { return &___U3CnumChannelsU3Ek__BackingField_0; } inline void set_U3CnumChannelsU3Ek__BackingField_0(uint32_t value) { ___U3CnumChannelsU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CfrequencyHzU3Ek__BackingField_1() { return static_cast(offsetof(HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2, ___U3CfrequencyHzU3Ek__BackingField_1)); } inline uint32_t get_U3CfrequencyHzU3Ek__BackingField_1() const { return ___U3CfrequencyHzU3Ek__BackingField_1; } inline uint32_t* get_address_of_U3CfrequencyHzU3Ek__BackingField_1() { return &___U3CfrequencyHzU3Ek__BackingField_1; } inline void set_U3CfrequencyHzU3Ek__BackingField_1(uint32_t value) { ___U3CfrequencyHzU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmaxBufferSizeU3Ek__BackingField_2() { return static_cast(offsetof(HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2, ___U3CmaxBufferSizeU3Ek__BackingField_2)); } inline uint32_t get_U3CmaxBufferSizeU3Ek__BackingField_2() const { return ___U3CmaxBufferSizeU3Ek__BackingField_2; } inline uint32_t* get_address_of_U3CmaxBufferSizeU3Ek__BackingField_2() { return &___U3CmaxBufferSizeU3Ek__BackingField_2; } inline void set_U3CmaxBufferSizeU3Ek__BackingField_2(uint32_t value) { ___U3CmaxBufferSizeU3Ek__BackingField_2 = value; } }; // UnityEngine.InputSystem.InputBindingCompositeContext struct InputBindingCompositeContext_tDEF957C733B71700F6486BD2032AF9D93F286570 { public: // UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputBindingCompositeContext::m_State InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 * ___m_State_0; // System.Int32 UnityEngine.InputSystem.InputBindingCompositeContext::m_BindingIndex int32_t ___m_BindingIndex_1; public: inline static int32_t get_offset_of_m_State_0() { return static_cast(offsetof(InputBindingCompositeContext_tDEF957C733B71700F6486BD2032AF9D93F286570, ___m_State_0)); } inline InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 * get_m_State_0() const { return ___m_State_0; } inline InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 ** get_address_of_m_State_0() { return &___m_State_0; } inline void set_m_State_0(InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 * value) { ___m_State_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_State_0), (void*)value); } inline static int32_t get_offset_of_m_BindingIndex_1() { return static_cast(offsetof(InputBindingCompositeContext_tDEF957C733B71700F6486BD2032AF9D93F286570, ___m_BindingIndex_1)); } inline int32_t get_m_BindingIndex_1() const { return ___m_BindingIndex_1; } inline int32_t* get_address_of_m_BindingIndex_1() { return &___m_BindingIndex_1; } inline void set_m_BindingIndex_1(int32_t value) { ___m_BindingIndex_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBindingCompositeContext struct InputBindingCompositeContext_tDEF957C733B71700F6486BD2032AF9D93F286570_marshaled_pinvoke { InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 * ___m_State_0; int32_t ___m_BindingIndex_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBindingCompositeContext struct InputBindingCompositeContext_tDEF957C733B71700F6486BD2032AF9D93F286570_marshaled_com { InputActionState_tBAB20591FD6515A6FF5D70EF641A423E270A33F9 * ___m_State_0; int32_t ___m_BindingIndex_1; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340 { public: // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* ___m_DeviceRequirements_2; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_BindingGroup_1() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_BindingGroup_1)); } inline String_t* get_m_BindingGroup_1() const { return ___m_BindingGroup_1; } inline String_t** get_address_of_m_BindingGroup_1() { return &___m_BindingGroup_1; } inline void set_m_BindingGroup_1(String_t* value) { ___m_BindingGroup_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BindingGroup_1), (void*)value); } inline static int32_t get_offset_of_m_DeviceRequirements_2() { return static_cast(offsetof(InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340, ___m_DeviceRequirements_2)); } inline DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* get_m_DeviceRequirements_2() const { return ___m_DeviceRequirements_2; } inline DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795** get_address_of_m_DeviceRequirements_2() { return &___m_DeviceRequirements_2; } inline void set_m_DeviceRequirements_2(DeviceRequirementU5BU5D_tBAAEA8AD0E93A8EF9DF98E9F4957B7A56286E795* value) { ___m_DeviceRequirements_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceRequirements_2), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_t65ED7D84CDC45F04A6417FABA3F8585FC545C340_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_tAB27570ED81D24759C54FDE48B6DD74FF51649C9_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58 { public: // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; public: inline static int32_t get_offset_of_m_InterfaceName_0() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_InterfaceName_0)); } inline String_t* get_m_InterfaceName_0() const { return ___m_InterfaceName_0; } inline String_t** get_address_of_m_InterfaceName_0() { return &___m_InterfaceName_0; } inline void set_m_InterfaceName_0(String_t* value) { ___m_InterfaceName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InterfaceName_0), (void*)value); } inline static int32_t get_offset_of_m_DeviceClass_1() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_DeviceClass_1)); } inline String_t* get_m_DeviceClass_1() const { return ___m_DeviceClass_1; } inline String_t** get_address_of_m_DeviceClass_1() { return &___m_DeviceClass_1; } inline void set_m_DeviceClass_1(String_t* value) { ___m_DeviceClass_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceClass_1), (void*)value); } inline static int32_t get_offset_of_m_Manufacturer_2() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Manufacturer_2)); } inline String_t* get_m_Manufacturer_2() const { return ___m_Manufacturer_2; } inline String_t** get_address_of_m_Manufacturer_2() { return &___m_Manufacturer_2; } inline void set_m_Manufacturer_2(String_t* value) { ___m_Manufacturer_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Manufacturer_2), (void*)value); } inline static int32_t get_offset_of_m_Product_3() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Product_3)); } inline String_t* get_m_Product_3() const { return ___m_Product_3; } inline String_t** get_address_of_m_Product_3() { return &___m_Product_3; } inline void set_m_Product_3(String_t* value) { ___m_Product_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Product_3), (void*)value); } inline static int32_t get_offset_of_m_Serial_4() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Serial_4)); } inline String_t* get_m_Serial_4() const { return ___m_Serial_4; } inline String_t** get_address_of_m_Serial_4() { return &___m_Serial_4; } inline void set_m_Serial_4(String_t* value) { ___m_Serial_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Serial_4), (void*)value); } inline static int32_t get_offset_of_m_Version_5() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Version_5)); } inline String_t* get_m_Version_5() const { return ___m_Version_5; } inline String_t** get_address_of_m_Version_5() { return &___m_Version_5; } inline void set_m_Version_5(String_t* value) { ___m_Version_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Version_5), (void*)value); } inline static int32_t get_offset_of_m_Capabilities_6() { return static_cast(offsetof(InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58, ___m_Capabilities_6)); } inline String_t* get_m_Capabilities_6() const { return ___m_Capabilities_6; } inline String_t** get_address_of_m_Capabilities_6() { return &___m_Capabilities_6; } inline void set_m_Capabilities_6(String_t* value) { ___m_Capabilities_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Capabilities_6), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tBE78411023CFED0A42110A1357D65BD6E5EDBB58_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_t3ECDD4FDE129B0CD8021DF46D8D01D941F4AE5C1 { public: // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * ___m_EventPtr_0; public: inline static int32_t get_offset_of_m_EventPtr_0() { return static_cast(offsetof(InputEventPtr_t3ECDD4FDE129B0CD8021DF46D8D01D941F4AE5C1, ___m_EventPtr_0)); } inline InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * get_m_EventPtr_0() const { return ___m_EventPtr_0; } inline InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 ** get_address_of_m_EventPtr_0() { return &___m_EventPtr_0; } inline void set_m_EventPtr_0(InputEvent_t0E4B1A66D8B3273D8188F3902F40C5E8BFF6E234 * value) { ___m_EventPtr_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.Int64 struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); } inline int64_t get_m_value_0() const { return ___m_value_0; } inline int64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int64_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED { public: // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; public: inline static int32_t get_offset_of_m_StringOriginalCase_0() { return static_cast(offsetof(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED, ___m_StringOriginalCase_0)); } inline String_t* get_m_StringOriginalCase_0() const { return ___m_StringOriginalCase_0; } inline String_t** get_address_of_m_StringOriginalCase_0() { return &___m_StringOriginalCase_0; } inline void set_m_StringOriginalCase_0(String_t* value) { ___m_StringOriginalCase_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringOriginalCase_0), (void*)value); } inline static int32_t get_offset_of_m_StringLowerCase_1() { return static_cast(offsetof(InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED, ___m_StringLowerCase_1)); } inline String_t* get_m_StringLowerCase_1() const { return ___m_StringLowerCase_1; } inline String_t** get_address_of_m_StringLowerCase_1() { return &___m_StringLowerCase_1; } inline void set_m_StringLowerCase_1(String_t* value) { ___m_StringLowerCase_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringLowerCase_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_tA8F88C6E35F6EA6E9F774DC4DC7D003E1D6B4EED_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194 { public: union { struct { }; uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1]; }; public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.InputSystem.Utilities.TypeTable struct TypeTable_t4E41B03F931506BA07A120F6578A8CA47459C64F { public: // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Utilities.TypeTable::table Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___table_0; public: inline static int32_t get_offset_of_table_0() { return static_cast(offsetof(TypeTable_t4E41B03F931506BA07A120F6578A8CA47459C64F, ___table_0)); } inline Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * get_table_0() const { return ___table_0; } inline Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E ** get_address_of_table_0() { return &___table_0; } inline void set_table_0(Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * value) { ___table_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___table_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.TypeTable struct TypeTable_t4E41B03F931506BA07A120F6578A8CA47459C64F_marshaled_pinvoke { Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___table_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.TypeTable struct TypeTable_t4E41B03F931506BA07A120F6578A8CA47459C64F_marshaled_com { Dictionary_2_tBA40388A060E3B4AEE59780F047938A6FB3C566E * ___table_0; }; // System.UInt16 struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD { public: // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); } inline uint16_t get_m_value_0() const { return ___m_value_0; } inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint16_t value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // /__StaticArrayInitTypeSize=100 struct __StaticArrayInitTypeSizeU3D100_t229E7FE4F24CE7F4F153B284DE7B40CEF15BFFD2 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D100_t229E7FE4F24CE7F4F153B284DE7B40CEF15BFFD2__padding[100]; }; public: }; // /__StaticArrayInitTypeSize=20 struct __StaticArrayInitTypeSizeU3D20_tFE968EF4911303F7CCD6FABF39AF10F87F06C823 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D20_tFE968EF4911303F7CCD6FABF39AF10F87F06C823__padding[20]; }; public: }; // /__StaticArrayInitTypeSize=24 struct __StaticArrayInitTypeSizeU3D24_t7FC73833B6CA5D431CF941E4CA4E96A2A2591997 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D24_t7FC73833B6CA5D431CF941E4CA4E96A2A2591997__padding[24]; }; public: }; // /__StaticArrayInitTypeSize=460 struct __StaticArrayInitTypeSizeU3D460_t381671064BEFACDC240C40E971F8B767197F4489 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D460_t381671064BEFACDC240C40E971F8B767197F4489__padding[460]; }; public: }; // /__StaticArrayInitTypeSize=928 struct __StaticArrayInitTypeSizeU3D928_t1A1918AE98D77B8D2103502D9C57B7F736053E18 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D928_t1A1918AE98D77B8D2103502D9C57B7F736053E18__padding[928]; }; public: }; // UnityEngine.InputSystem.LowLevel.ActionEvent/e__FixedBuffer struct U3Cm_ValueDataU3Ee__FixedBuffer_t5F6DC92560E0DB89DAF48A7D7D8C0699661623DA { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.ActionEvent/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ValueDataU3Ee__FixedBuffer_t5F6DC92560E0DB89DAF48A7D7D8C0699661623DA__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ValueDataU3Ee__FixedBuffer_t5F6DC92560E0DB89DAF48A7D7D8C0699661623DA, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.DefaultInputActions/PlayerActions struct PlayerActions_tECA3360DDD01766AEF4E01FD70E06AC2E61E17DE { public: // UnityEngine.InputSystem.DefaultInputActions UnityEngine.InputSystem.DefaultInputActions/PlayerActions::m_Wrapper DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; public: inline static int32_t get_offset_of_m_Wrapper_0() { return static_cast(offsetof(PlayerActions_tECA3360DDD01766AEF4E01FD70E06AC2E61E17DE, ___m_Wrapper_0)); } inline DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * get_m_Wrapper_0() const { return ___m_Wrapper_0; } inline DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF ** get_address_of_m_Wrapper_0() { return &___m_Wrapper_0; } inline void set_m_Wrapper_0(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * value) { ___m_Wrapper_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Wrapper_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.DefaultInputActions/PlayerActions struct PlayerActions_tECA3360DDD01766AEF4E01FD70E06AC2E61E17DE_marshaled_pinvoke { DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.DefaultInputActions/PlayerActions struct PlayerActions_tECA3360DDD01766AEF4E01FD70E06AC2E61E17DE_marshaled_com { DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; }; // UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t08B696D7CAFA63DA49D918D620E153EC9185619C { public: // UnityEngine.InputSystem.DefaultInputActions UnityEngine.InputSystem.DefaultInputActions/UIActions::m_Wrapper DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; public: inline static int32_t get_offset_of_m_Wrapper_0() { return static_cast(offsetof(UIActions_t08B696D7CAFA63DA49D918D620E153EC9185619C, ___m_Wrapper_0)); } inline DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * get_m_Wrapper_0() const { return ___m_Wrapper_0; } inline DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF ** get_address_of_m_Wrapper_0() { return &___m_Wrapper_0; } inline void set_m_Wrapper_0(DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * value) { ___m_Wrapper_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Wrapper_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t08B696D7CAFA63DA49D918D620E153EC9185619C_marshaled_pinvoke { DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t08B696D7CAFA63DA49D918D620E153EC9185619C_marshaled_com { DefaultInputActions_tF1171BCDBC7DD3E3606860D28535DF61264516DF * ___m_Wrapper_0; }; // UnityEngine.InputSystem.LowLevel.DeltaStateEvent/e__FixedBuffer struct U3CstateDataU3Ee__FixedBuffer_t2787302BA59351E19E145A047CD3C8B77EF2E395 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.DeltaStateEvent/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CstateDataU3Ee__FixedBuffer_t2787302BA59351E19E145A047CD3C8B77EF2E395__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CstateDataU3Ee__FixedBuffer_t2787302BA59351E19E145A047CD3C8B77EF2E395, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport struct DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::reportId uint8_t ___reportId_1; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickX_2_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::leftStickX uint8_t ___leftStickX_2; }; #pragma pack(pop, tp) struct { char ___leftStickX_2_OffsetPadding_forAlignmentOnly[2]; uint8_t ___leftStickX_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_3_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::leftStickY uint8_t ___leftStickY_3; }; #pragma pack(pop, tp) struct { char ___leftStickY_3_OffsetPadding_forAlignmentOnly[3]; uint8_t ___leftStickY_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_4_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::rightStickX uint8_t ___rightStickX_4; }; #pragma pack(pop, tp) struct { char ___rightStickX_4_OffsetPadding_forAlignmentOnly[4]; uint8_t ___rightStickX_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_5_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::rightStickY uint8_t ___rightStickY_5; }; #pragma pack(pop, tp) struct { char ___rightStickY_5_OffsetPadding_forAlignmentOnly[5]; uint8_t ___rightStickY_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_6_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::leftTrigger uint8_t ___leftTrigger_6; }; #pragma pack(pop, tp) struct { char ___leftTrigger_6_OffsetPadding_forAlignmentOnly[6]; uint8_t ___leftTrigger_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_7_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::rightTrigger uint8_t ___rightTrigger_7; }; #pragma pack(pop, tp) struct { char ___rightTrigger_7_OffsetPadding_forAlignmentOnly[7]; uint8_t ___rightTrigger_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_8_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::buttons0 uint8_t ___buttons0_8; }; #pragma pack(pop, tp) struct { char ___buttons0_8_OffsetPadding_forAlignmentOnly[9]; uint8_t ___buttons0_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_9_OffsetPadding[10]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::buttons1 uint8_t ___buttons1_9; }; #pragma pack(pop, tp) struct { char ___buttons1_9_OffsetPadding_forAlignmentOnly[10]; uint8_t ___buttons1_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_10_OffsetPadding[11]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDBluetoothInputReport::buttons2 uint8_t ___buttons2_10; }; #pragma pack(pop, tp) struct { char ___buttons2_10_OffsetPadding_forAlignmentOnly[11]; uint8_t ___buttons2_10_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_reportId_1() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___reportId_1)); } inline uint8_t get_reportId_1() const { return ___reportId_1; } inline uint8_t* get_address_of_reportId_1() { return &___reportId_1; } inline void set_reportId_1(uint8_t value) { ___reportId_1 = value; } inline static int32_t get_offset_of_leftStickX_2() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___leftStickX_2)); } inline uint8_t get_leftStickX_2() const { return ___leftStickX_2; } inline uint8_t* get_address_of_leftStickX_2() { return &___leftStickX_2; } inline void set_leftStickX_2(uint8_t value) { ___leftStickX_2 = value; } inline static int32_t get_offset_of_leftStickY_3() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___leftStickY_3)); } inline uint8_t get_leftStickY_3() const { return ___leftStickY_3; } inline uint8_t* get_address_of_leftStickY_3() { return &___leftStickY_3; } inline void set_leftStickY_3(uint8_t value) { ___leftStickY_3 = value; } inline static int32_t get_offset_of_rightStickX_4() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___rightStickX_4)); } inline uint8_t get_rightStickX_4() const { return ___rightStickX_4; } inline uint8_t* get_address_of_rightStickX_4() { return &___rightStickX_4; } inline void set_rightStickX_4(uint8_t value) { ___rightStickX_4 = value; } inline static int32_t get_offset_of_rightStickY_5() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___rightStickY_5)); } inline uint8_t get_rightStickY_5() const { return ___rightStickY_5; } inline uint8_t* get_address_of_rightStickY_5() { return &___rightStickY_5; } inline void set_rightStickY_5(uint8_t value) { ___rightStickY_5 = value; } inline static int32_t get_offset_of_leftTrigger_6() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___leftTrigger_6)); } inline uint8_t get_leftTrigger_6() const { return ___leftTrigger_6; } inline uint8_t* get_address_of_leftTrigger_6() { return &___leftTrigger_6; } inline void set_leftTrigger_6(uint8_t value) { ___leftTrigger_6 = value; } inline static int32_t get_offset_of_rightTrigger_7() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___rightTrigger_7)); } inline uint8_t get_rightTrigger_7() const { return ___rightTrigger_7; } inline uint8_t* get_address_of_rightTrigger_7() { return &___rightTrigger_7; } inline void set_rightTrigger_7(uint8_t value) { ___rightTrigger_7 = value; } inline static int32_t get_offset_of_buttons0_8() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___buttons0_8)); } inline uint8_t get_buttons0_8() const { return ___buttons0_8; } inline uint8_t* get_address_of_buttons0_8() { return &___buttons0_8; } inline void set_buttons0_8(uint8_t value) { ___buttons0_8 = value; } inline static int32_t get_offset_of_buttons1_9() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___buttons1_9)); } inline uint8_t get_buttons1_9() const { return ___buttons1_9; } inline uint8_t* get_address_of_buttons1_9() { return &___buttons1_9; } inline void set_buttons1_9(uint8_t value) { ___buttons1_9 = value; } inline static int32_t get_offset_of_buttons2_10() { return static_cast(offsetof(DualSenseHIDBluetoothInputReport_tBC6ED75465D81D2D5ABCE01C21C8A0D55B2C03BC, ___buttons2_10)); } inline uint8_t get_buttons2_10() const { return ___buttons2_10; } inline uint8_t* get_address_of_buttons2_10() { return &___buttons2_10; } inline void set_buttons2_10(uint8_t value) { ___buttons2_10 = value; } }; // UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDGenericInputReport struct DualSenseHIDGenericInputReport_tEC4631704566806F1039487429770E1EEE62691F { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDGenericInputReport::reportId uint8_t ___reportId_0; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_0_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_reportId_0() { return static_cast(offsetof(DualSenseHIDGenericInputReport_tEC4631704566806F1039487429770E1EEE62691F, ___reportId_0)); } inline uint8_t get_reportId_0() const { return ___reportId_0; } inline uint8_t* get_address_of_reportId_0() { return &___reportId_0; } inline void set_reportId_0(uint8_t value) { ___reportId_0 = value; } }; // UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport struct DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1 { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::reportId uint8_t ___reportId_2; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickX_3_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::leftStickX uint8_t ___leftStickX_3; }; #pragma pack(pop, tp) struct { char ___leftStickX_3_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickX_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_4_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::leftStickY uint8_t ___leftStickY_4; }; #pragma pack(pop, tp) struct { char ___leftStickY_4_OffsetPadding_forAlignmentOnly[2]; uint8_t ___leftStickY_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_5_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::rightStickX uint8_t ___rightStickX_5; }; #pragma pack(pop, tp) struct { char ___rightStickX_5_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickX_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_6_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::rightStickY uint8_t ___rightStickY_6; }; #pragma pack(pop, tp) struct { char ___rightStickY_6_OffsetPadding_forAlignmentOnly[4]; uint8_t ___rightStickY_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_7_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::buttons0 uint8_t ___buttons0_7; }; #pragma pack(pop, tp) struct { char ___buttons0_7_OffsetPadding_forAlignmentOnly[5]; uint8_t ___buttons0_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_8_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::buttons1 uint8_t ___buttons1_8; }; #pragma pack(pop, tp) struct { char ___buttons1_8_OffsetPadding_forAlignmentOnly[6]; uint8_t ___buttons1_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_9_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::buttons2 uint8_t ___buttons2_9; }; #pragma pack(pop, tp) struct { char ___buttons2_9_OffsetPadding_forAlignmentOnly[7]; uint8_t ___buttons2_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_10_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::leftTrigger uint8_t ___leftTrigger_10; }; #pragma pack(pop, tp) struct { char ___leftTrigger_10_OffsetPadding_forAlignmentOnly[8]; uint8_t ___leftTrigger_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_11_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDMinimalInputReport::rightTrigger uint8_t ___rightTrigger_11; }; #pragma pack(pop, tp) struct { char ___rightTrigger_11_OffsetPadding_forAlignmentOnly[9]; uint8_t ___rightTrigger_11_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_reportId_2() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___reportId_2)); } inline uint8_t get_reportId_2() const { return ___reportId_2; } inline uint8_t* get_address_of_reportId_2() { return &___reportId_2; } inline void set_reportId_2(uint8_t value) { ___reportId_2 = value; } inline static int32_t get_offset_of_leftStickX_3() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___leftStickX_3)); } inline uint8_t get_leftStickX_3() const { return ___leftStickX_3; } inline uint8_t* get_address_of_leftStickX_3() { return &___leftStickX_3; } inline void set_leftStickX_3(uint8_t value) { ___leftStickX_3 = value; } inline static int32_t get_offset_of_leftStickY_4() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___leftStickY_4)); } inline uint8_t get_leftStickY_4() const { return ___leftStickY_4; } inline uint8_t* get_address_of_leftStickY_4() { return &___leftStickY_4; } inline void set_leftStickY_4(uint8_t value) { ___leftStickY_4 = value; } inline static int32_t get_offset_of_rightStickX_5() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___rightStickX_5)); } inline uint8_t get_rightStickX_5() const { return ___rightStickX_5; } inline uint8_t* get_address_of_rightStickX_5() { return &___rightStickX_5; } inline void set_rightStickX_5(uint8_t value) { ___rightStickX_5 = value; } inline static int32_t get_offset_of_rightStickY_6() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___rightStickY_6)); } inline uint8_t get_rightStickY_6() const { return ___rightStickY_6; } inline uint8_t* get_address_of_rightStickY_6() { return &___rightStickY_6; } inline void set_rightStickY_6(uint8_t value) { ___rightStickY_6 = value; } inline static int32_t get_offset_of_buttons0_7() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___buttons0_7)); } inline uint8_t get_buttons0_7() const { return ___buttons0_7; } inline uint8_t* get_address_of_buttons0_7() { return &___buttons0_7; } inline void set_buttons0_7(uint8_t value) { ___buttons0_7 = value; } inline static int32_t get_offset_of_buttons1_8() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___buttons1_8)); } inline uint8_t get_buttons1_8() const { return ___buttons1_8; } inline uint8_t* get_address_of_buttons1_8() { return &___buttons1_8; } inline void set_buttons1_8(uint8_t value) { ___buttons1_8 = value; } inline static int32_t get_offset_of_buttons2_9() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___buttons2_9)); } inline uint8_t get_buttons2_9() const { return ___buttons2_9; } inline uint8_t* get_address_of_buttons2_9() { return &___buttons2_9; } inline void set_buttons2_9(uint8_t value) { ___buttons2_9 = value; } inline static int32_t get_offset_of_leftTrigger_10() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___leftTrigger_10)); } inline uint8_t get_leftTrigger_10() const { return ___leftTrigger_10; } inline uint8_t* get_address_of_leftTrigger_10() { return &___leftTrigger_10; } inline void set_leftTrigger_10(uint8_t value) { ___leftTrigger_10 = value; } inline static int32_t get_offset_of_rightTrigger_11() { return static_cast(offsetof(DualSenseHIDMinimalInputReport_tD33F03D4F29DA9AE7636AD7915058059F9CE43B1, ___rightTrigger_11)); } inline uint8_t get_rightTrigger_11() const { return ___rightTrigger_11; } inline uint8_t* get_address_of_rightTrigger_11() { return &___rightTrigger_11; } inline void set_rightTrigger_11(uint8_t value) { ___rightTrigger_11 = value; } }; // UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport struct DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8 { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::reportId uint8_t ___reportId_1; }; #pragma pack(pop, tp) struct { uint8_t ___reportId_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickX_2_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::leftStickX uint8_t ___leftStickX_2; }; #pragma pack(pop, tp) struct { char ___leftStickX_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickX_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_3_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::leftStickY uint8_t ___leftStickY_3; }; #pragma pack(pop, tp) struct { char ___leftStickY_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___leftStickY_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_4_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::rightStickX uint8_t ___rightStickX_4; }; #pragma pack(pop, tp) struct { char ___rightStickX_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickX_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_5_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::rightStickY uint8_t ___rightStickY_5; }; #pragma pack(pop, tp) struct { char ___rightStickY_5_OffsetPadding_forAlignmentOnly[4]; uint8_t ___rightStickY_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_6_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::leftTrigger uint8_t ___leftTrigger_6; }; #pragma pack(pop, tp) struct { char ___leftTrigger_6_OffsetPadding_forAlignmentOnly[5]; uint8_t ___leftTrigger_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_7_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::rightTrigger uint8_t ___rightTrigger_7; }; #pragma pack(pop, tp) struct { char ___rightTrigger_7_OffsetPadding_forAlignmentOnly[6]; uint8_t ___rightTrigger_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_8_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::buttons0 uint8_t ___buttons0_8; }; #pragma pack(pop, tp) struct { char ___buttons0_8_OffsetPadding_forAlignmentOnly[8]; uint8_t ___buttons0_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_9_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::buttons1 uint8_t ___buttons1_9; }; #pragma pack(pop, tp) struct { char ___buttons1_9_OffsetPadding_forAlignmentOnly[9]; uint8_t ___buttons1_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_10_OffsetPadding[10]; // System.Byte UnityEngine.InputSystem.DualShock.DualSenseGamepadHID/DualSenseHIDUSBInputReport::buttons2 uint8_t ___buttons2_10; }; #pragma pack(pop, tp) struct { char ___buttons2_10_OffsetPadding_forAlignmentOnly[10]; uint8_t ___buttons2_10_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_reportId_1() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___reportId_1)); } inline uint8_t get_reportId_1() const { return ___reportId_1; } inline uint8_t* get_address_of_reportId_1() { return &___reportId_1; } inline void set_reportId_1(uint8_t value) { ___reportId_1 = value; } inline static int32_t get_offset_of_leftStickX_2() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___leftStickX_2)); } inline uint8_t get_leftStickX_2() const { return ___leftStickX_2; } inline uint8_t* get_address_of_leftStickX_2() { return &___leftStickX_2; } inline void set_leftStickX_2(uint8_t value) { ___leftStickX_2 = value; } inline static int32_t get_offset_of_leftStickY_3() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___leftStickY_3)); } inline uint8_t get_leftStickY_3() const { return ___leftStickY_3; } inline uint8_t* get_address_of_leftStickY_3() { return &___leftStickY_3; } inline void set_leftStickY_3(uint8_t value) { ___leftStickY_3 = value; } inline static int32_t get_offset_of_rightStickX_4() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___rightStickX_4)); } inline uint8_t get_rightStickX_4() const { return ___rightStickX_4; } inline uint8_t* get_address_of_rightStickX_4() { return &___rightStickX_4; } inline void set_rightStickX_4(uint8_t value) { ___rightStickX_4 = value; } inline static int32_t get_offset_of_rightStickY_5() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___rightStickY_5)); } inline uint8_t get_rightStickY_5() const { return ___rightStickY_5; } inline uint8_t* get_address_of_rightStickY_5() { return &___rightStickY_5; } inline void set_rightStickY_5(uint8_t value) { ___rightStickY_5 = value; } inline static int32_t get_offset_of_leftTrigger_6() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___leftTrigger_6)); } inline uint8_t get_leftTrigger_6() const { return ___leftTrigger_6; } inline uint8_t* get_address_of_leftTrigger_6() { return &___leftTrigger_6; } inline void set_leftTrigger_6(uint8_t value) { ___leftTrigger_6 = value; } inline static int32_t get_offset_of_rightTrigger_7() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___rightTrigger_7)); } inline uint8_t get_rightTrigger_7() const { return ___rightTrigger_7; } inline uint8_t* get_address_of_rightTrigger_7() { return &___rightTrigger_7; } inline void set_rightTrigger_7(uint8_t value) { ___rightTrigger_7 = value; } inline static int32_t get_offset_of_buttons0_8() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___buttons0_8)); } inline uint8_t get_buttons0_8() const { return ___buttons0_8; } inline uint8_t* get_address_of_buttons0_8() { return &___buttons0_8; } inline void set_buttons0_8(uint8_t value) { ___buttons0_8 = value; } inline static int32_t get_offset_of_buttons1_9() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___buttons1_9)); } inline uint8_t get_buttons1_9() const { return ___buttons1_9; } inline uint8_t* get_address_of_buttons1_9() { return &___buttons1_9; } inline void set_buttons1_9(uint8_t value) { ___buttons1_9 = value; } inline static int32_t get_offset_of_buttons2_10() { return static_cast(offsetof(DualSenseHIDUSBInputReport_t29028D71A3705ECD617D34E4FB0EE30E173152B8, ___buttons2_10)); } inline uint8_t get_buttons2_10() const { return ___buttons2_10; } inline uint8_t* get_address_of_buttons2_10() { return &___buttons2_10; } inline void set_buttons2_10(uint8_t value) { ___buttons2_10 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport/e__FixedBuffer struct U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD { public: union { struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD__padding[74]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport/e__FixedBuffer struct U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 { public: union { struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958__padding[8]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport struct DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383 { public: union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::leftStickX uint8_t ___leftStickX_0; }; #pragma pack(pop, tp) struct { uint8_t ___leftStickX_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_1_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::leftStickY uint8_t ___leftStickY_1; }; #pragma pack(pop, tp) struct { char ___leftStickY_1_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickY_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_2_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::rightStickX uint8_t ___rightStickX_2; }; #pragma pack(pop, tp) struct { char ___rightStickX_2_OffsetPadding_forAlignmentOnly[2]; uint8_t ___rightStickX_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_3_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::rightStickY uint8_t ___rightStickY_3; }; #pragma pack(pop, tp) struct { char ___rightStickY_3_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickY_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_4_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::buttons0 uint8_t ___buttons0_4; }; #pragma pack(pop, tp) struct { char ___buttons0_4_OffsetPadding_forAlignmentOnly[4]; uint8_t ___buttons0_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_5_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::buttons1 uint8_t ___buttons1_5; }; #pragma pack(pop, tp) struct { char ___buttons1_5_OffsetPadding_forAlignmentOnly[5]; uint8_t ___buttons1_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_6_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::buttons2 uint8_t ___buttons2_6; }; #pragma pack(pop, tp) struct { char ___buttons2_6_OffsetPadding_forAlignmentOnly[6]; uint8_t ___buttons2_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_7_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::leftTrigger uint8_t ___leftTrigger_7; }; #pragma pack(pop, tp) struct { char ___leftTrigger_7_OffsetPadding_forAlignmentOnly[7]; uint8_t ___leftTrigger_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_8_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.DualShock4GamepadHID/DualShock4HIDGenericInputReport::rightTrigger uint8_t ___rightTrigger_8; }; #pragma pack(pop, tp) struct { char ___rightTrigger_8_OffsetPadding_forAlignmentOnly[8]; uint8_t ___rightTrigger_8_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_leftStickX_0() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___leftStickX_0)); } inline uint8_t get_leftStickX_0() const { return ___leftStickX_0; } inline uint8_t* get_address_of_leftStickX_0() { return &___leftStickX_0; } inline void set_leftStickX_0(uint8_t value) { ___leftStickX_0 = value; } inline static int32_t get_offset_of_leftStickY_1() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___leftStickY_1)); } inline uint8_t get_leftStickY_1() const { return ___leftStickY_1; } inline uint8_t* get_address_of_leftStickY_1() { return &___leftStickY_1; } inline void set_leftStickY_1(uint8_t value) { ___leftStickY_1 = value; } inline static int32_t get_offset_of_rightStickX_2() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___rightStickX_2)); } inline uint8_t get_rightStickX_2() const { return ___rightStickX_2; } inline uint8_t* get_address_of_rightStickX_2() { return &___rightStickX_2; } inline void set_rightStickX_2(uint8_t value) { ___rightStickX_2 = value; } inline static int32_t get_offset_of_rightStickY_3() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___rightStickY_3)); } inline uint8_t get_rightStickY_3() const { return ___rightStickY_3; } inline uint8_t* get_address_of_rightStickY_3() { return &___rightStickY_3; } inline void set_rightStickY_3(uint8_t value) { ___rightStickY_3 = value; } inline static int32_t get_offset_of_buttons0_4() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___buttons0_4)); } inline uint8_t get_buttons0_4() const { return ___buttons0_4; } inline uint8_t* get_address_of_buttons0_4() { return &___buttons0_4; } inline void set_buttons0_4(uint8_t value) { ___buttons0_4 = value; } inline static int32_t get_offset_of_buttons1_5() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___buttons1_5)); } inline uint8_t get_buttons1_5() const { return ___buttons1_5; } inline uint8_t* get_address_of_buttons1_5() { return &___buttons1_5; } inline void set_buttons1_5(uint8_t value) { ___buttons1_5 = value; } inline static int32_t get_offset_of_buttons2_6() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___buttons2_6)); } inline uint8_t get_buttons2_6() const { return ___buttons2_6; } inline uint8_t* get_address_of_buttons2_6() { return &___buttons2_6; } inline void set_buttons2_6(uint8_t value) { ___buttons2_6 = value; } inline static int32_t get_offset_of_leftTrigger_7() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___leftTrigger_7)); } inline uint8_t get_leftTrigger_7() const { return ___leftTrigger_7; } inline uint8_t* get_address_of_leftTrigger_7() { return &___leftTrigger_7; } inline void set_leftTrigger_7(uint8_t value) { ___leftTrigger_7 = value; } inline static int32_t get_offset_of_rightTrigger_8() { return static_cast(offsetof(DualShock4HIDGenericInputReport_t2FB9DD0C5FD0D264468DBF513F75B1408193D383, ___rightTrigger_8)); } inline uint8_t get_rightTrigger_8() const { return ___rightTrigger_8; } inline uint8_t* get_address_of_rightTrigger_8() { return &___rightTrigger_8; } inline void set_rightTrigger_8(uint8_t value) { ___rightTrigger_8 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer struct U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 { public: union { struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757__padding[2]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer struct U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 { public: union { struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6__padding[23]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A { public: // System.Boolean UnityEngine.InputSystem.InputActionMap/DeviceArray::m_HaveValue bool ___m_HaveValue_0; // System.Int32 UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceCount int32_t ___m_DeviceCount_1; // UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceArray InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; public: inline static int32_t get_offset_of_m_HaveValue_0() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_HaveValue_0)); } inline bool get_m_HaveValue_0() const { return ___m_HaveValue_0; } inline bool* get_address_of_m_HaveValue_0() { return &___m_HaveValue_0; } inline void set_m_HaveValue_0(bool value) { ___m_HaveValue_0 = value; } inline static int32_t get_offset_of_m_DeviceCount_1() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_DeviceCount_1)); } inline int32_t get_m_DeviceCount_1() const { return ___m_DeviceCount_1; } inline int32_t* get_address_of_m_DeviceCount_1() { return &___m_DeviceCount_1; } inline void set_m_DeviceCount_1(int32_t value) { ___m_DeviceCount_1 = value; } inline static int32_t get_offset_of_m_DeviceArray_2() { return static_cast(offsetof(DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A, ___m_DeviceArray_2)); } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* get_m_DeviceArray_2() const { return ___m_DeviceArray_2; } inline InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6** get_address_of_m_DeviceArray_2() { return &___m_DeviceArray_2; } inline void set_m_DeviceArray_2(InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* value) { ___m_DeviceArray_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DeviceArray_2), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A_marshaled_pinvoke { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_tB70537FAE9D7016A8C78A29177C1FA1C3AF15B5A_marshaled_com { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tE05D1214F0F949DC3A889F8DB4B7A68A3089F6D6* ___m_DeviceArray_2; }; // UnityEngine.InputSystem.InputControlExtensions/ControlBuilder struct ControlBuilder_tD4CA56FC336351C8EF030BA01F0F205F1E1784E8 { public: // UnityEngine.InputSystem.InputControl UnityEngine.InputSystem.InputControlExtensions/ControlBuilder::k__BackingField InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 * ___U3CcontrolU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CcontrolU3Ek__BackingField_0() { return static_cast(offsetof(ControlBuilder_tD4CA56FC336351C8EF030BA01F0F205F1E1784E8, ___U3CcontrolU3Ek__BackingField_0)); } inline InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 * get_U3CcontrolU3Ek__BackingField_0() const { return ___U3CcontrolU3Ek__BackingField_0; } inline InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 ** get_address_of_U3CcontrolU3Ek__BackingField_0() { return &___U3CcontrolU3Ek__BackingField_0; } inline void set_U3CcontrolU3Ek__BackingField_0(InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 * value) { ___U3CcontrolU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CcontrolU3Ek__BackingField_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlExtensions/ControlBuilder struct ControlBuilder_tD4CA56FC336351C8EF030BA01F0F205F1E1784E8_marshaled_pinvoke { InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 * ___U3CcontrolU3Ek__BackingField_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlExtensions/ControlBuilder struct ControlBuilder_tD4CA56FC336351C8EF030BA01F0F205F1E1784E8_marshaled_com { InputControl_tF71EDA53B03EA6D600257755523682E10F94DDC1 * ___U3CcontrolU3Ek__BackingField_0; }; // UnityEngine.InputSystem.InputControlExtensions/DeviceBuilder struct DeviceBuilder_t2892B7F0B02A479588BF7B62AA4BD8EA2AD77627 { public: // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.InputControlExtensions/DeviceBuilder::k__BackingField InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CdeviceU3Ek__BackingField_0() { return static_cast(offsetof(DeviceBuilder_t2892B7F0B02A479588BF7B62AA4BD8EA2AD77627, ___U3CdeviceU3Ek__BackingField_0)); } inline InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * get_U3CdeviceU3Ek__BackingField_0() const { return ___U3CdeviceU3Ek__BackingField_0; } inline InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 ** get_address_of_U3CdeviceU3Ek__BackingField_0() { return &___U3CdeviceU3Ek__BackingField_0; } inline void set_U3CdeviceU3Ek__BackingField_0(InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * value) { ___U3CdeviceU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdeviceU3Ek__BackingField_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlExtensions/DeviceBuilder struct DeviceBuilder_t2892B7F0B02A479588BF7B62AA4BD8EA2AD77627_marshaled_pinvoke { InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlExtensions/DeviceBuilder struct DeviceBuilder_t2892B7F0B02A479588BF7B62AA4BD8EA2AD77627_marshaled_com { InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_0; }; // UnityEngine.InputSystem.XR.Haptics.SendBufferedHapticCommand/e__FixedBuffer struct U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051 { public: union { struct { // System.Byte UnityEngine.InputSystem.XR.Haptics.SendBufferedHapticCommand/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051__padding[1024]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CbufferU3Ee__FixedBuffer_t1C6A536D1896788621630CE6BE8E9883CD356051, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.LowLevel.StateEvent/e__FixedBuffer struct U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9 { public: union { struct { // System.Byte UnityEngine.InputSystem.LowLevel.StateEvent/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9__padding[1]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CstateDataU3Ee__FixedBuffer_t12BA1A66DF06BAD68C6F8E16C8DA5939E3D584E9, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2 { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_Callbacks_1)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t72A1C8F9A9234989D261FDC3B255B91E99FC49E2, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_t72826106DB41DD12DED71A2C0F77EC8CFB7BFECF value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1 { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_Callbacks_1)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t9AA7F1C91BD426A599B158F2A207F494A0D431F1, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_t02AB39E6F94F40A915AE5843BDB88347C7AD02B5 value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1 struct CallbackArray_1_t0DD749ED472D7BAC72C349ECACECDD7329E47DF5 { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t0DD749ED472D7BAC72C349ECACECDD7329E47DF5, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t0DD749ED472D7BAC72C349ECACECDD7329E47DF5, ___m_Callbacks_1)); } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t0DD749ED472D7BAC72C349ECACECDD7329E47DF5, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t0DD749ED472D7BAC72C349ECACECDD7329E47DF5, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_tBE65FFEFA7BEF1F8DC1BBD3DE1B432C220FC51BF value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // UnityEngine.InputSystem.Utilities.CallbackArray`1 struct CallbackArray_1_t5755F06076AF5BB3BB9EC99F526C8E517DA0AAAF { public: // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 ___m_CallbacksToRemove_3; public: inline static int32_t get_offset_of_m_CannotMutateCallbacksArray_0() { return static_cast(offsetof(CallbackArray_1_t5755F06076AF5BB3BB9EC99F526C8E517DA0AAAF, ___m_CannotMutateCallbacksArray_0)); } inline bool get_m_CannotMutateCallbacksArray_0() const { return ___m_CannotMutateCallbacksArray_0; } inline bool* get_address_of_m_CannotMutateCallbacksArray_0() { return &___m_CannotMutateCallbacksArray_0; } inline void set_m_CannotMutateCallbacksArray_0(bool value) { ___m_CannotMutateCallbacksArray_0 = value; } inline static int32_t get_offset_of_m_Callbacks_1() { return static_cast(offsetof(CallbackArray_1_t5755F06076AF5BB3BB9EC99F526C8E517DA0AAAF, ___m_Callbacks_1)); } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 get_m_Callbacks_1() const { return ___m_Callbacks_1; } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 * get_address_of_m_Callbacks_1() { return &___m_Callbacks_1; } inline void set_m_Callbacks_1(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 value) { ___m_Callbacks_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Callbacks_1))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToAdd_2() { return static_cast(offsetof(CallbackArray_1_t5755F06076AF5BB3BB9EC99F526C8E517DA0AAAF, ___m_CallbacksToAdd_2)); } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 get_m_CallbacksToAdd_2() const { return ___m_CallbacksToAdd_2; } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 * get_address_of_m_CallbacksToAdd_2() { return &___m_CallbacksToAdd_2; } inline void set_m_CallbacksToAdd_2(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 value) { ___m_CallbacksToAdd_2 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToAdd_2))->___additionalValues_2), (void*)NULL); #endif } inline static int32_t get_offset_of_m_CallbacksToRemove_3() { return static_cast(offsetof(CallbackArray_1_t5755F06076AF5BB3BB9EC99F526C8E517DA0AAAF, ___m_CallbacksToRemove_3)); } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 get_m_CallbacksToRemove_3() const { return ___m_CallbacksToRemove_3; } inline InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 * get_address_of_m_CallbacksToRemove_3() { return &___m_CallbacksToRemove_3; } inline void set_m_CallbacksToRemove_3(InlinedArray_1_tB0AAF680EA1CE867851DE37A96313A3779BF0BD2 value) { ___m_CallbacksToRemove_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___firstValue_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_CallbacksToRemove_3))->___additionalValues_2), (void*)NULL); #endif } }; // System.Nullable`1> struct Nullable_1_tBEF09D72CFF9E2D592AFCA675901D5F45B483C22 { public: // T System.Nullable`1::value ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_tBEF09D72CFF9E2D592AFCA675901D5F45B483C22, ___value_0)); } inline ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0 get_value_0() const { return ___value_0; } inline ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(ReadOnlyArray_1_tACB506541C5CC2CCA16D8065F5F949D9874C78D0 value) { ___value_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___value_0))->___m_Array_0), (void*)NULL); } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_tBEF09D72CFF9E2D592AFCA675901D5F45B483C22, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // System.Nullable`1 struct Nullable_1_tA06400BA484934D9CEBAF66D0E71C822EF09A498 { public: // T System.Nullable`1::value Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_tA06400BA484934D9CEBAF66D0E71C822EF09A498, ___value_0)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_value_0() const { return ___value_0; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_tA06400BA484934D9CEBAF66D0E71C822EF09A498, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // struct U3CPrivateImplementationDetailsU3E_tF96C5283C1DEB745BABE96F00EEA15DC830C335D : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.AccelerometerState struct AccelerometerState_t9F62BF985820F9D6AC8AB5AB5F743645F2E14815 { public: // UnityEngine.Vector3 UnityEngine.InputSystem.LowLevel.AccelerometerState::acceleration Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___acceleration_0; public: inline static int32_t get_offset_of_acceleration_0() { return static_cast(offsetof(AccelerometerState_t9F62BF985820F9D6AC8AB5AB5F743645F2E14815, ___acceleration_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_acceleration_0() const { return ___acceleration_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_acceleration_0() { return &___acceleration_0; } inline void set_acceleration_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___acceleration_0 = value; } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.AttitudeState struct AttitudeState_tD3E4AA7ED0DCF2473A93689A9510193B44A69E94 { public: // UnityEngine.Quaternion UnityEngine.InputSystem.LowLevel.AttitudeState::attitude Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___attitude_0; public: inline static int32_t get_offset_of_attitude_0() { return static_cast(offsetof(AttitudeState_tD3E4AA7ED0DCF2473A93689A9510193B44A69E94, ___attitude_0)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_attitude_0() const { return ___attitude_0; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_attitude_0() { return &___attitude_0; } inline void set_attitude_0(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___attitude_0 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.XR.Bone struct Bone_t45FCE42A964A103CA442492BC8ED73856749347F { public: // System.UInt32 UnityEngine.InputSystem.XR.Bone::k__BackingField uint32_t ___U3CparentBoneIndexU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.XR.Bone::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CpositionU3Ek__BackingField_1; // UnityEngine.Quaternion UnityEngine.InputSystem.XR.Bone::k__BackingField Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___U3CrotationU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3CparentBoneIndexU3Ek__BackingField_0() { return static_cast(offsetof(Bone_t45FCE42A964A103CA442492BC8ED73856749347F, ___U3CparentBoneIndexU3Ek__BackingField_0)); } inline uint32_t get_U3CparentBoneIndexU3Ek__BackingField_0() const { return ___U3CparentBoneIndexU3Ek__BackingField_0; } inline uint32_t* get_address_of_U3CparentBoneIndexU3Ek__BackingField_0() { return &___U3CparentBoneIndexU3Ek__BackingField_0; } inline void set_U3CparentBoneIndexU3Ek__BackingField_0(uint32_t value) { ___U3CparentBoneIndexU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_1() { return static_cast(offsetof(Bone_t45FCE42A964A103CA442492BC8ED73856749347F, ___U3CpositionU3Ek__BackingField_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CpositionU3Ek__BackingField_1() const { return ___U3CpositionU3Ek__BackingField_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CpositionU3Ek__BackingField_1() { return &___U3CpositionU3Ek__BackingField_1; } inline void set_U3CpositionU3Ek__BackingField_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CpositionU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CrotationU3Ek__BackingField_2() { return static_cast(offsetof(Bone_t45FCE42A964A103CA442492BC8ED73856749347F, ___U3CrotationU3Ek__BackingField_2)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_U3CrotationU3Ek__BackingField_2() const { return ___U3CrotationU3Ek__BackingField_2; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_U3CrotationU3Ek__BackingField_2() { return &___U3CrotationU3Ek__BackingField_2; } inline void set_U3CrotationU3Ek__BackingField_2(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___U3CrotationU3Ek__BackingField_2 = value; } }; // UnityEngine.InputSystem.XR.Haptics.BufferedRumble struct BufferedRumble_tB5833448FE4E632CA3ACC550E706B844B8DC75AA { public: // UnityEngine.InputSystem.XR.Haptics.HapticCapabilities UnityEngine.InputSystem.XR.Haptics.BufferedRumble::k__BackingField HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 ___U3CcapabilitiesU3Ek__BackingField_0; // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.XR.Haptics.BufferedRumble::k__BackingField InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CcapabilitiesU3Ek__BackingField_0() { return static_cast(offsetof(BufferedRumble_tB5833448FE4E632CA3ACC550E706B844B8DC75AA, ___U3CcapabilitiesU3Ek__BackingField_0)); } inline HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 get_U3CcapabilitiesU3Ek__BackingField_0() const { return ___U3CcapabilitiesU3Ek__BackingField_0; } inline HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 * get_address_of_U3CcapabilitiesU3Ek__BackingField_0() { return &___U3CcapabilitiesU3Ek__BackingField_0; } inline void set_U3CcapabilitiesU3Ek__BackingField_0(HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 value) { ___U3CcapabilitiesU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CdeviceU3Ek__BackingField_1() { return static_cast(offsetof(BufferedRumble_tB5833448FE4E632CA3ACC550E706B844B8DC75AA, ___U3CdeviceU3Ek__BackingField_1)); } inline InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * get_U3CdeviceU3Ek__BackingField_1() const { return ___U3CdeviceU3Ek__BackingField_1; } inline InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 ** get_address_of_U3CdeviceU3Ek__BackingField_1() { return &___U3CdeviceU3Ek__BackingField_1; } inline void set_U3CdeviceU3Ek__BackingField_1(InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * value) { ___U3CdeviceU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdeviceU3Ek__BackingField_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.XR.Haptics.BufferedRumble struct BufferedRumble_tB5833448FE4E632CA3ACC550E706B844B8DC75AA_marshaled_pinvoke { HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 ___U3CcapabilitiesU3Ek__BackingField_0; InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.XR.Haptics.BufferedRumble struct BufferedRumble_tB5833448FE4E632CA3ACC550E706B844B8DC75AA_marshaled_com { HapticCapabilities_tC7D034AAB31B28A811081CB7A505F82FCE00A5C2 ___U3CcapabilitiesU3Ek__BackingField_0; InputDevice_t64BD575C54DB522A280D29E47F96E52B79B22D87 * ___U3CdeviceU3Ek__BackingField_1; }; // UnityEngine.InputSystem.CommonUsages struct CommonUsages_t6296242D48C8A7F86D328282609331986E6C3BB3 : public RuntimeObject { public: public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport struct DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::leftStickX uint8_t ___leftStickX_1; }; #pragma pack(pop, tp) struct { uint8_t ___leftStickX_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_2_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::leftStickY uint8_t ___leftStickY_2; }; #pragma pack(pop, tp) struct { char ___leftStickY_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickY_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_3_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::rightStickX uint8_t ___rightStickX_3; }; #pragma pack(pop, tp) struct { char ___rightStickX_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___rightStickX_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_4_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::rightStickY uint8_t ___rightStickY_4; }; #pragma pack(pop, tp) struct { char ___rightStickY_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickY_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_5_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::leftTrigger uint8_t ___leftTrigger_5; }; #pragma pack(pop, tp) struct { char ___leftTrigger_5_OffsetPadding_forAlignmentOnly[4]; uint8_t ___leftTrigger_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_6_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::rightTrigger uint8_t ___rightTrigger_6; }; #pragma pack(pop, tp) struct { char ___rightTrigger_6_OffsetPadding_forAlignmentOnly[5]; uint8_t ___rightTrigger_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons0_7_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::buttons0 uint8_t ___buttons0_7; }; #pragma pack(pop, tp) struct { char ___buttons0_7_OffsetPadding_forAlignmentOnly[6]; uint8_t ___buttons0_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_8_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::buttons1 uint8_t ___buttons1_8; }; #pragma pack(pop, tp) struct { char ___buttons1_8_OffsetPadding_forAlignmentOnly[7]; uint8_t ___buttons1_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_9_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDInputReport::buttons2 uint8_t ___buttons2_9; }; #pragma pack(pop, tp) struct { char ___buttons2_9_OffsetPadding_forAlignmentOnly[8]; uint8_t ___buttons2_9_forAlignmentOnly; }; }; }; uint8_t DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB__padding[9]; }; public: inline static int32_t get_offset_of_leftStickX_1() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___leftStickX_1)); } inline uint8_t get_leftStickX_1() const { return ___leftStickX_1; } inline uint8_t* get_address_of_leftStickX_1() { return &___leftStickX_1; } inline void set_leftStickX_1(uint8_t value) { ___leftStickX_1 = value; } inline static int32_t get_offset_of_leftStickY_2() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___leftStickY_2)); } inline uint8_t get_leftStickY_2() const { return ___leftStickY_2; } inline uint8_t* get_address_of_leftStickY_2() { return &___leftStickY_2; } inline void set_leftStickY_2(uint8_t value) { ___leftStickY_2 = value; } inline static int32_t get_offset_of_rightStickX_3() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___rightStickX_3)); } inline uint8_t get_rightStickX_3() const { return ___rightStickX_3; } inline uint8_t* get_address_of_rightStickX_3() { return &___rightStickX_3; } inline void set_rightStickX_3(uint8_t value) { ___rightStickX_3 = value; } inline static int32_t get_offset_of_rightStickY_4() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___rightStickY_4)); } inline uint8_t get_rightStickY_4() const { return ___rightStickY_4; } inline uint8_t* get_address_of_rightStickY_4() { return &___rightStickY_4; } inline void set_rightStickY_4(uint8_t value) { ___rightStickY_4 = value; } inline static int32_t get_offset_of_leftTrigger_5() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___leftTrigger_5)); } inline uint8_t get_leftTrigger_5() const { return ___leftTrigger_5; } inline uint8_t* get_address_of_leftTrigger_5() { return &___leftTrigger_5; } inline void set_leftTrigger_5(uint8_t value) { ___leftTrigger_5 = value; } inline static int32_t get_offset_of_rightTrigger_6() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___rightTrigger_6)); } inline uint8_t get_rightTrigger_6() const { return ___rightTrigger_6; } inline uint8_t* get_address_of_rightTrigger_6() { return &___rightTrigger_6; } inline void set_rightTrigger_6(uint8_t value) { ___rightTrigger_6 = value; } inline static int32_t get_offset_of_buttons0_7() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___buttons0_7)); } inline uint8_t get_buttons0_7() const { return ___buttons0_7; } inline uint8_t* get_address_of_buttons0_7() { return &___buttons0_7; } inline void set_buttons0_7(uint8_t value) { ___buttons0_7 = value; } inline static int32_t get_offset_of_buttons1_8() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___buttons1_8)); } inline uint8_t get_buttons1_8() const { return ___buttons1_8; } inline uint8_t* get_address_of_buttons1_8() { return &___buttons1_8; } inline void set_buttons1_8(uint8_t value) { ___buttons1_8 = value; } inline static int32_t get_offset_of_buttons2_9() { return static_cast(offsetof(DualSenseHIDInputReport_t35A8D72C608E3D82F97CE1B7E68DB7D46E25B9BB, ___buttons2_9)); } inline uint8_t get_buttons2_9() const { return ___buttons2_9; } inline uint8_t* get_address_of_buttons2_9() { return &___buttons2_9; } inline void set_buttons2_9(uint8_t value) { ___buttons2_9 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport struct DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt16 UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::padding1 uint16_t ___padding1_0; }; #pragma pack(pop, tp) struct { uint16_t ___padding1_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_1_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::buttons1 uint8_t ___buttons1_1; }; #pragma pack(pop, tp) struct { char ___buttons1_1_OffsetPadding_forAlignmentOnly[2]; uint8_t ___buttons1_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_2_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::buttons2 uint8_t ___buttons2_2; }; #pragma pack(pop, tp) struct { char ___buttons2_2_OffsetPadding_forAlignmentOnly[3]; uint8_t ___buttons2_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons3_3_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::buttons3 uint8_t ___buttons3_3; }; #pragma pack(pop, tp) struct { char ___buttons3_3_OffsetPadding_forAlignmentOnly[4]; uint8_t ___buttons3_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___padding2_4_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::padding2 uint8_t ___padding2_4; }; #pragma pack(pop, tp) struct { char ___padding2_4_OffsetPadding_forAlignmentOnly[5]; uint8_t ___padding2_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickX_5_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::leftStickX uint8_t ___leftStickX_5; }; #pragma pack(pop, tp) struct { char ___leftStickX_5_OffsetPadding_forAlignmentOnly[6]; uint8_t ___leftStickX_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_6_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::leftStickY uint8_t ___leftStickY_6; }; #pragma pack(pop, tp) struct { char ___leftStickY_6_OffsetPadding_forAlignmentOnly[7]; uint8_t ___leftStickY_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_7_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::rightStickX uint8_t ___rightStickX_7; }; #pragma pack(pop, tp) struct { char ___rightStickX_7_OffsetPadding_forAlignmentOnly[8]; uint8_t ___rightStickX_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_8_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::rightStickY uint8_t ___rightStickY_8; }; #pragma pack(pop, tp) struct { char ___rightStickY_8_OffsetPadding_forAlignmentOnly[9]; uint8_t ___rightStickY_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___padding3_9_OffsetPadding[10]; // UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport/e__FixedBuffer UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::padding3 U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 ___padding3_9; }; #pragma pack(pop, tp) struct { char ___padding3_9_OffsetPadding_forAlignmentOnly[10]; U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 ___padding3_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_10_OffsetPadding[18]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::leftTrigger uint8_t ___leftTrigger_10; }; #pragma pack(pop, tp) struct { char ___leftTrigger_10_OffsetPadding_forAlignmentOnly[18]; uint8_t ___leftTrigger_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_11_OffsetPadding[19]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock3HIDInputReport::rightTrigger uint8_t ___rightTrigger_11; }; #pragma pack(pop, tp) struct { char ___rightTrigger_11_OffsetPadding_forAlignmentOnly[19]; uint8_t ___rightTrigger_11_forAlignmentOnly; }; }; }; uint8_t DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A__padding[32]; }; public: inline static int32_t get_offset_of_padding1_0() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___padding1_0)); } inline uint16_t get_padding1_0() const { return ___padding1_0; } inline uint16_t* get_address_of_padding1_0() { return &___padding1_0; } inline void set_padding1_0(uint16_t value) { ___padding1_0 = value; } inline static int32_t get_offset_of_buttons1_1() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___buttons1_1)); } inline uint8_t get_buttons1_1() const { return ___buttons1_1; } inline uint8_t* get_address_of_buttons1_1() { return &___buttons1_1; } inline void set_buttons1_1(uint8_t value) { ___buttons1_1 = value; } inline static int32_t get_offset_of_buttons2_2() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___buttons2_2)); } inline uint8_t get_buttons2_2() const { return ___buttons2_2; } inline uint8_t* get_address_of_buttons2_2() { return &___buttons2_2; } inline void set_buttons2_2(uint8_t value) { ___buttons2_2 = value; } inline static int32_t get_offset_of_buttons3_3() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___buttons3_3)); } inline uint8_t get_buttons3_3() const { return ___buttons3_3; } inline uint8_t* get_address_of_buttons3_3() { return &___buttons3_3; } inline void set_buttons3_3(uint8_t value) { ___buttons3_3 = value; } inline static int32_t get_offset_of_padding2_4() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___padding2_4)); } inline uint8_t get_padding2_4() const { return ___padding2_4; } inline uint8_t* get_address_of_padding2_4() { return &___padding2_4; } inline void set_padding2_4(uint8_t value) { ___padding2_4 = value; } inline static int32_t get_offset_of_leftStickX_5() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___leftStickX_5)); } inline uint8_t get_leftStickX_5() const { return ___leftStickX_5; } inline uint8_t* get_address_of_leftStickX_5() { return &___leftStickX_5; } inline void set_leftStickX_5(uint8_t value) { ___leftStickX_5 = value; } inline static int32_t get_offset_of_leftStickY_6() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___leftStickY_6)); } inline uint8_t get_leftStickY_6() const { return ___leftStickY_6; } inline uint8_t* get_address_of_leftStickY_6() { return &___leftStickY_6; } inline void set_leftStickY_6(uint8_t value) { ___leftStickY_6 = value; } inline static int32_t get_offset_of_rightStickX_7() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___rightStickX_7)); } inline uint8_t get_rightStickX_7() const { return ___rightStickX_7; } inline uint8_t* get_address_of_rightStickX_7() { return &___rightStickX_7; } inline void set_rightStickX_7(uint8_t value) { ___rightStickX_7 = value; } inline static int32_t get_offset_of_rightStickY_8() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___rightStickY_8)); } inline uint8_t get_rightStickY_8() const { return ___rightStickY_8; } inline uint8_t* get_address_of_rightStickY_8() { return &___rightStickY_8; } inline void set_rightStickY_8(uint8_t value) { ___rightStickY_8 = value; } inline static int32_t get_offset_of_padding3_9() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___padding3_9)); } inline U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 get_padding3_9() const { return ___padding3_9; } inline U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 * get_address_of_padding3_9() { return &___padding3_9; } inline void set_padding3_9(U3Cpadding3U3Ee__FixedBuffer_t82212DCE526E0ED472BEE31A7B0A372A2BC67958 value) { ___padding3_9 = value; } inline static int32_t get_offset_of_leftTrigger_10() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___leftTrigger_10)); } inline uint8_t get_leftTrigger_10() const { return ___leftTrigger_10; } inline uint8_t* get_address_of_leftTrigger_10() { return &___leftTrigger_10; } inline void set_leftTrigger_10(uint8_t value) { ___leftTrigger_10 = value; } inline static int32_t get_offset_of_rightTrigger_11() { return static_cast(offsetof(DualShock3HIDInputReport_tC48C7B681136853AFC31904DAA4B43D29286A14A, ___rightTrigger_11)); } inline uint8_t get_rightTrigger_11() const { return ___rightTrigger_11; } inline uint8_t* get_address_of_rightTrigger_11() { return &___rightTrigger_11; } inline void set_rightTrigger_11(uint8_t value) { ___rightTrigger_11 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport struct DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::leftStickX uint8_t ___leftStickX_1; }; #pragma pack(pop, tp) struct { uint8_t ___leftStickX_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftStickY_2_OffsetPadding[1]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::leftStickY uint8_t ___leftStickY_2; }; #pragma pack(pop, tp) struct { char ___leftStickY_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___leftStickY_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickX_3_OffsetPadding[2]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::rightStickX uint8_t ___rightStickX_3; }; #pragma pack(pop, tp) struct { char ___rightStickX_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___rightStickX_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightStickY_4_OffsetPadding[3]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::rightStickY uint8_t ___rightStickY_4; }; #pragma pack(pop, tp) struct { char ___rightStickY_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___rightStickY_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons1_5_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::buttons1 uint8_t ___buttons1_5; }; #pragma pack(pop, tp) struct { char ___buttons1_5_OffsetPadding_forAlignmentOnly[4]; uint8_t ___buttons1_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons2_6_OffsetPadding[5]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::buttons2 uint8_t ___buttons2_6; }; #pragma pack(pop, tp) struct { char ___buttons2_6_OffsetPadding_forAlignmentOnly[5]; uint8_t ___buttons2_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons3_7_OffsetPadding[6]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::buttons3 uint8_t ___buttons3_7; }; #pragma pack(pop, tp) struct { char ___buttons3_7_OffsetPadding_forAlignmentOnly[6]; uint8_t ___buttons3_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___leftTrigger_8_OffsetPadding[7]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::leftTrigger uint8_t ___leftTrigger_8; }; #pragma pack(pop, tp) struct { char ___leftTrigger_8_OffsetPadding_forAlignmentOnly[7]; uint8_t ___leftTrigger_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rightTrigger_9_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShock4HIDInputReport::rightTrigger uint8_t ___rightTrigger_9; }; #pragma pack(pop, tp) struct { char ___rightTrigger_9_OffsetPadding_forAlignmentOnly[8]; uint8_t ___rightTrigger_9_forAlignmentOnly; }; }; }; uint8_t DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43__padding[9]; }; public: inline static int32_t get_offset_of_leftStickX_1() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___leftStickX_1)); } inline uint8_t get_leftStickX_1() const { return ___leftStickX_1; } inline uint8_t* get_address_of_leftStickX_1() { return &___leftStickX_1; } inline void set_leftStickX_1(uint8_t value) { ___leftStickX_1 = value; } inline static int32_t get_offset_of_leftStickY_2() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___leftStickY_2)); } inline uint8_t get_leftStickY_2() const { return ___leftStickY_2; } inline uint8_t* get_address_of_leftStickY_2() { return &___leftStickY_2; } inline void set_leftStickY_2(uint8_t value) { ___leftStickY_2 = value; } inline static int32_t get_offset_of_rightStickX_3() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___rightStickX_3)); } inline uint8_t get_rightStickX_3() const { return ___rightStickX_3; } inline uint8_t* get_address_of_rightStickX_3() { return &___rightStickX_3; } inline void set_rightStickX_3(uint8_t value) { ___rightStickX_3 = value; } inline static int32_t get_offset_of_rightStickY_4() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___rightStickY_4)); } inline uint8_t get_rightStickY_4() const { return ___rightStickY_4; } inline uint8_t* get_address_of_rightStickY_4() { return &___rightStickY_4; } inline void set_rightStickY_4(uint8_t value) { ___rightStickY_4 = value; } inline static int32_t get_offset_of_buttons1_5() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___buttons1_5)); } inline uint8_t get_buttons1_5() const { return ___buttons1_5; } inline uint8_t* get_address_of_buttons1_5() { return &___buttons1_5; } inline void set_buttons1_5(uint8_t value) { ___buttons1_5 = value; } inline static int32_t get_offset_of_buttons2_6() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___buttons2_6)); } inline uint8_t get_buttons2_6() const { return ___buttons2_6; } inline uint8_t* get_address_of_buttons2_6() { return &___buttons2_6; } inline void set_buttons2_6(uint8_t value) { ___buttons2_6 = value; } inline static int32_t get_offset_of_buttons3_7() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___buttons3_7)); } inline uint8_t get_buttons3_7() const { return ___buttons3_7; } inline uint8_t* get_address_of_buttons3_7() { return &___buttons3_7; } inline void set_buttons3_7(uint8_t value) { ___buttons3_7 = value; } inline static int32_t get_offset_of_leftTrigger_8() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___leftTrigger_8)); } inline uint8_t get_leftTrigger_8() const { return ___leftTrigger_8; } inline uint8_t* get_address_of_leftTrigger_8() { return &___leftTrigger_8; } inline void set_leftTrigger_8(uint8_t value) { ___leftTrigger_8 = value; } inline static int32_t get_offset_of_rightTrigger_9() { return static_cast(offsetof(DualShock4HIDInputReport_t8C7EBB125EB79EA9090ED7B53F77D8C8599FBD43, ___rightTrigger_9)); } inline uint8_t get_rightTrigger_9() const { return ___rightTrigger_9; } inline uint8_t* get_address_of_rightTrigger_9() { return &___rightTrigger_9; } inline void set_rightTrigger_9(uint8_t value) { ___rightTrigger_9 = value; } }; // UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t9EE258E0EEA93B8B97D6FE8A70CE8C1C9E56C0C5 { public: // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.DynamicBitfield::array InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 ___array_0; // System.Int32 UnityEngine.InputSystem.DynamicBitfield::length int32_t ___length_1; public: inline static int32_t get_offset_of_array_0() { return static_cast(offsetof(DynamicBitfield_t9EE258E0EEA93B8B97D6FE8A70CE8C1C9E56C0C5, ___array_0)); } inline InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 get_array_0() const { return ___array_0; } inline InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 * get_address_of_array_0() { return &___array_0; } inline void set_array_0(InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 value) { ___array_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___array_0))->___additionalValues_2), (void*)NULL); } inline static int32_t get_offset_of_length_1() { return static_cast(offsetof(DynamicBitfield_t9EE258E0EEA93B8B97D6FE8A70CE8C1C9E56C0C5, ___length_1)); } inline int32_t get_length_1() const { return ___length_1; } inline int32_t* get_address_of_length_1() { return &___length_1; } inline void set_length_1(int32_t value) { ___length_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t9EE258E0EEA93B8B97D6FE8A70CE8C1C9E56C0C5_marshaled_pinvoke { InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 ___array_0; int32_t ___length_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t9EE258E0EEA93B8B97D6FE8A70CE8C1C9E56C0C5_marshaled_com { InlinedArray_1_t23FFA4FEA36F785EEEC44B0332DE84D5E6645F18 ___array_0; int32_t ___length_1; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.InputSystem.XR.Eyes struct Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6 { public: // UnityEngine.Vector3 UnityEngine.InputSystem.XR.Eyes::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CleftEyePositionU3Ek__BackingField_0; // UnityEngine.Quaternion UnityEngine.InputSystem.XR.Eyes::k__BackingField Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___U3CleftEyeRotationU3Ek__BackingField_1; // UnityEngine.Vector3 UnityEngine.InputSystem.XR.Eyes::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CrightEyePositionU3Ek__BackingField_2; // UnityEngine.Quaternion UnityEngine.InputSystem.XR.Eyes::k__BackingField Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___U3CrightEyeRotationU3Ek__BackingField_3; // UnityEngine.Vector3 UnityEngine.InputSystem.XR.Eyes::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CfixationPointU3Ek__BackingField_4; // System.Single UnityEngine.InputSystem.XR.Eyes::k__BackingField float ___U3CleftEyeOpenAmountU3Ek__BackingField_5; // System.Single UnityEngine.InputSystem.XR.Eyes::k__BackingField float ___U3CrightEyeOpenAmountU3Ek__BackingField_6; public: inline static int32_t get_offset_of_U3CleftEyePositionU3Ek__BackingField_0() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CleftEyePositionU3Ek__BackingField_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CleftEyePositionU3Ek__BackingField_0() const { return ___U3CleftEyePositionU3Ek__BackingField_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CleftEyePositionU3Ek__BackingField_0() { return &___U3CleftEyePositionU3Ek__BackingField_0; } inline void set_U3CleftEyePositionU3Ek__BackingField_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CleftEyePositionU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CleftEyeRotationU3Ek__BackingField_1() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CleftEyeRotationU3Ek__BackingField_1)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_U3CleftEyeRotationU3Ek__BackingField_1() const { return ___U3CleftEyeRotationU3Ek__BackingField_1; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_U3CleftEyeRotationU3Ek__BackingField_1() { return &___U3CleftEyeRotationU3Ek__BackingField_1; } inline void set_U3CleftEyeRotationU3Ek__BackingField_1(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___U3CleftEyeRotationU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CrightEyePositionU3Ek__BackingField_2() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CrightEyePositionU3Ek__BackingField_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CrightEyePositionU3Ek__BackingField_2() const { return ___U3CrightEyePositionU3Ek__BackingField_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CrightEyePositionU3Ek__BackingField_2() { return &___U3CrightEyePositionU3Ek__BackingField_2; } inline void set_U3CrightEyePositionU3Ek__BackingField_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CrightEyePositionU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CrightEyeRotationU3Ek__BackingField_3() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CrightEyeRotationU3Ek__BackingField_3)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_U3CrightEyeRotationU3Ek__BackingField_3() const { return ___U3CrightEyeRotationU3Ek__BackingField_3; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_U3CrightEyeRotationU3Ek__BackingField_3() { return &___U3CrightEyeRotationU3Ek__BackingField_3; } inline void set_U3CrightEyeRotationU3Ek__BackingField_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___U3CrightEyeRotationU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CfixationPointU3Ek__BackingField_4() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CfixationPointU3Ek__BackingField_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CfixationPointU3Ek__BackingField_4() const { return ___U3CfixationPointU3Ek__BackingField_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CfixationPointU3Ek__BackingField_4() { return &___U3CfixationPointU3Ek__BackingField_4; } inline void set_U3CfixationPointU3Ek__BackingField_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CfixationPointU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CleftEyeOpenAmountU3Ek__BackingField_5() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CleftEyeOpenAmountU3Ek__BackingField_5)); } inline float get_U3CleftEyeOpenAmountU3Ek__BackingField_5() const { return ___U3CleftEyeOpenAmountU3Ek__BackingField_5; } inline float* get_address_of_U3CleftEyeOpenAmountU3Ek__BackingField_5() { return &___U3CleftEyeOpenAmountU3Ek__BackingField_5; } inline void set_U3CleftEyeOpenAmountU3Ek__BackingField_5(float value) { ___U3CleftEyeOpenAmountU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CrightEyeOpenAmountU3Ek__BackingField_6() { return static_cast(offsetof(Eyes_t9493F9E6C278951C4A9CE1040EE4997611D79BE6, ___U3CrightEyeOpenAmountU3Ek__BackingField_6)); } inline float get_U3CrightEyeOpenAmountU3Ek__BackingField_6() const { return ___U3CrightEyeOpenAmountU3Ek__BackingField_6; } inline float* get_address_of_U3CrightEyeOpenAmountU3Ek__BackingField_6() { return &___U3CrightEyeOpenAmountU3Ek__BackingField_6; } inline void set_U3CrightEyeOpenAmountU3Ek__BackingField_6(float value) { ___U3CrightEyeOpenAmountU3Ek__BackingField_6 = value; } }; // UnityEngine.InputSystem.InputActionPhase struct InputActionPhase_t2902D1C79819D41CAB80B5345925A58F2926824C { public: // System.Int32 UnityEngine.InputSystem.InputActionPhase::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputActionPhase_t2902D1C79819D41CAB80B5345925A58F2926824C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionType struct InputActionType_tF334DB4C306B973538251E50C2CFE7939899AB35 { public: // System.Int32 UnityEngine.InputSystem.InputActionType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputActionType_tF334DB4C306B973538251E50C2CFE7939899AB35, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputBindingComposite struct InputBindingComposite_tFCCB9AFDBA6503C51555C9C5904186D990D36565 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.InputDeviceChange struct InputDeviceChange_tB4BA2E995721074403B6D0FC3E147BDD8CBF0C3E { public: // System.Int32 UnityEngine.InputSystem.InputDeviceChange::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputDeviceChange_tB4BA2E995721074403B6D0FC3E147BDD8CBF0C3E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.LowLevel.InputDeviceCommand struct InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputDeviceCommand::type FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___type_4; }; #pragma pack(pop, tp) struct { FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___type_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___sizeInBytes_5_OffsetPadding[4]; // System.Int32 UnityEngine.InputSystem.LowLevel.InputDeviceCommand::sizeInBytes int32_t ___sizeInBytes_5; }; #pragma pack(pop, tp) struct { char ___sizeInBytes_5_OffsetPadding_forAlignmentOnly[4]; int32_t ___sizeInBytes_5_forAlignmentOnly; }; }; }; uint8_t InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3__padding[8]; }; public: inline static int32_t get_offset_of_type_4() { return static_cast(offsetof(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3, ___type_4)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_type_4() const { return ___type_4; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_type_4() { return &___type_4; } inline void set_type_4(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___type_4 = value; } inline static int32_t get_offset_of_sizeInBytes_5() { return static_cast(offsetof(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3, ___sizeInBytes_5)); } inline int32_t get_sizeInBytes_5() const { return ___sizeInBytes_5; } inline int32_t* get_address_of_sizeInBytes_5() { return &___sizeInBytes_5; } inline void set_sizeInBytes_5(int32_t value) { ___sizeInBytes_5 = value; } }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 { public: // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* ___m_Patterns_0; public: inline static int32_t get_offset_of_m_Patterns_0() { return static_cast(offsetof(InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57, ___m_Patterns_0)); } inline KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* get_m_Patterns_0() const { return ___m_Patterns_0; } inline KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105** get_address_of_m_Patterns_0() { return &___m_Patterns_0; } inline void set_m_Patterns_0(KeyValuePair_2U5BU5D_t7E976A4C11090CA77A36F27FF080865677E9C105* value) { ___m_Patterns_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Patterns_0), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_pinvoke { KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521 * ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57_marshaled_com { KeyValuePair_2_tC5DBFF0A12DD027962885E57237A73F3553DE521 * ___m_Patterns_0; }; // UnityEngine.InputSystem.InputProcessor struct InputProcessor_t245C316DEE36AA1BC9558F838B3B7A0223813A1D : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.LowLevel.InputStateBlock struct InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B { public: // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 ___U3CformatU3Ek__BackingField_33; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbyteOffsetU3Ek__BackingField_34; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbitOffsetU3Ek__BackingField_35; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CsizeInBitsU3Ek__BackingField_36; public: inline static int32_t get_offset_of_U3CformatU3Ek__BackingField_33() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CformatU3Ek__BackingField_33)); } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 get_U3CformatU3Ek__BackingField_33() const { return ___U3CformatU3Ek__BackingField_33; } inline FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 * get_address_of_U3CformatU3Ek__BackingField_33() { return &___U3CformatU3Ek__BackingField_33; } inline void set_U3CformatU3Ek__BackingField_33(FourCC_t8D38CDCEAD02FE53A6C2E9AF01354E4E5AB400A9 value) { ___U3CformatU3Ek__BackingField_33 = value; } inline static int32_t get_offset_of_U3CbyteOffsetU3Ek__BackingField_34() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CbyteOffsetU3Ek__BackingField_34)); } inline uint32_t get_U3CbyteOffsetU3Ek__BackingField_34() const { return ___U3CbyteOffsetU3Ek__BackingField_34; } inline uint32_t* get_address_of_U3CbyteOffsetU3Ek__BackingField_34() { return &___U3CbyteOffsetU3Ek__BackingField_34; } inline void set_U3CbyteOffsetU3Ek__BackingField_34(uint32_t value) { ___U3CbyteOffsetU3Ek__BackingField_34 = value; } inline static int32_t get_offset_of_U3CbitOffsetU3Ek__BackingField_35() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CbitOffsetU3Ek__BackingField_35)); } inline uint32_t get_U3CbitOffsetU3Ek__BackingField_35() const { return ___U3CbitOffsetU3Ek__BackingField_35; } inline uint32_t* get_address_of_U3CbitOffsetU3Ek__BackingField_35() { return &___U3CbitOffsetU3Ek__BackingField_35; } inline void set_U3CbitOffsetU3Ek__BackingField_35(uint32_t value) { ___U3CbitOffsetU3Ek__BackingField_35 = value; } inline static int32_t get_offset_of_U3CsizeInBitsU3Ek__BackingField_36() { return static_cast(offsetof(InputStateBlock_tB9FCBE0F27DDBB11B04B0EC517712C29CC126A0B, ___U3CsizeInBitsU3Ek__BackingField_36)); } inline uint32_t get_U3CsizeInBitsU3Ek__BackingField_36() const { return ___U3CsizeInBitsU3Ek__BackingField_36; } inline uint32_t* get_address_of_U3CsizeInBitsU3Ek__BackingField_36() { return &___U3CsizeInBitsU3Ek__BackingField_36; } inline void set_U3CsizeInBitsU3Ek__BackingField_36(uint32_t value) { ___U3CsizeInBitsU3Ek__BackingField_36 = value; } }; // UnityEngine.InputSystem.LowLevel.InputUpdateType struct InputUpdateType_t3A14935AE3714E50FCAD74333D1E337513173AE2 { public: // System.Int32 UnityEngine.InputSystem.LowLevel.InputUpdateType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputUpdateType_t3A14935AE3714E50FCAD74333D1E337513173AE2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Key struct Key_tE2B25F1EFB2FAC84C6D47C956FD66851E3ADA79D { public: // System.Int32 UnityEngine.InputSystem.Key::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Key_tE2B25F1EFB2FAC84C6D47C956FD66851E3ADA79D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.MoveDirection struct MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645 { public: // System.Int32 UnityEngine.EventSystems.MoveDirection::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3 { public: // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngineInternal.Input.NativeInputEventType struct NativeInputEventType_tB3CDF49B057A87E6CBA3EB8C551A971D2B70C9E9 { public: // System.Int32 UnityEngineInternal.Input.NativeInputEventType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NativeInputEventType_tB3CDF49B057A87E6CBA3EB8C551A971D2B70C9E9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE { public: // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupID int32_t ___sortingGroupID_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupOrder int32_t ___sortingGroupOrder_6; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_7; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_8; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_12; public: inline static int32_t get_offset_of_m_GameObject_0() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; } inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___m_GameObject_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value); } inline static int32_t get_offset_of_module_1() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); } inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; } inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; } inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value) { ___module_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value); } inline static int32_t get_offset_of_distance_2() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); } inline float get_distance_2() const { return ___distance_2; } inline float* get_address_of_distance_2() { return &___distance_2; } inline void set_distance_2(float value) { ___distance_2 = value; } inline static int32_t get_offset_of_index_3() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); } inline float get_index_3() const { return ___index_3; } inline float* get_address_of_index_3() { return &___index_3; } inline void set_index_3(float value) { ___index_3 = value; } inline static int32_t get_offset_of_depth_4() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); } inline int32_t get_depth_4() const { return ___depth_4; } inline int32_t* get_address_of_depth_4() { return &___depth_4; } inline void set_depth_4(int32_t value) { ___depth_4 = value; } inline static int32_t get_offset_of_sortingGroupID_5() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingGroupID_5)); } inline int32_t get_sortingGroupID_5() const { return ___sortingGroupID_5; } inline int32_t* get_address_of_sortingGroupID_5() { return &___sortingGroupID_5; } inline void set_sortingGroupID_5(int32_t value) { ___sortingGroupID_5 = value; } inline static int32_t get_offset_of_sortingGroupOrder_6() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingGroupOrder_6)); } inline int32_t get_sortingGroupOrder_6() const { return ___sortingGroupOrder_6; } inline int32_t* get_address_of_sortingGroupOrder_6() { return &___sortingGroupOrder_6; } inline void set_sortingGroupOrder_6(int32_t value) { ___sortingGroupOrder_6 = value; } inline static int32_t get_offset_of_sortingLayer_7() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_7)); } inline int32_t get_sortingLayer_7() const { return ___sortingLayer_7; } inline int32_t* get_address_of_sortingLayer_7() { return &___sortingLayer_7; } inline void set_sortingLayer_7(int32_t value) { ___sortingLayer_7 = value; } inline static int32_t get_offset_of_sortingOrder_8() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_8)); } inline int32_t get_sortingOrder_8() const { return ___sortingOrder_8; } inline int32_t* get_address_of_sortingOrder_8() { return &___sortingOrder_8; } inline void set_sortingOrder_8(int32_t value) { ___sortingOrder_8 = value; } inline static int32_t get_offset_of_worldPosition_9() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_9() const { return ___worldPosition_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_9() { return &___worldPosition_9; } inline void set_worldPosition_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___worldPosition_9 = value; } inline static int32_t get_offset_of_worldNormal_10() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_10() const { return ___worldNormal_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_10() { return &___worldNormal_10; } inline void set_worldNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___worldNormal_10 = value; } inline static int32_t get_offset_of_screenPosition_11() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_11)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_11() const { return ___screenPosition_11; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_11() { return &___screenPosition_11; } inline void set_screenPosition_11(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___screenPosition_11 = value; } inline static int32_t get_offset_of_displayIndex_12() { return static_cast(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_12)); } inline int32_t get_displayIndex_12() const { return ___displayIndex_12; } inline int32_t* get_address_of_displayIndex_12() { return &___displayIndex_12; } inline void set_displayIndex_12(int32_t value) { ___displayIndex_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; int32_t ___displayIndex_12; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0; BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_10; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_11; int32_t ___displayIndex_12; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 { public: // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.ScreenOrientation struct ScreenOrientation_tDD9EF2729A0D580721770597532935B0A7ADE020 { public: // System.Int32 UnityEngine.ScreenOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScreenOrientation_tDD9EF2729A0D580721770597532935B0A7ADE020, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.TypeCode struct TypeCode_tCB39BAB5CFB7A1E0BCB521413E3C46B81C31AA7C { public: // System.Int32 System.TypeCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TypeCode_tCB39BAB5CFB7A1E0BCB521413E3C46B81C31AA7C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.UI.UIPointerType struct UIPointerType_tC5E0CF44283B130D1D390151F7D26643EF46B64F { public: // System.Int32 UnityEngine.InputSystem.UI.UIPointerType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(UIPointerType_tC5E0CF44283B130D1D390151F7D26643EF46B64F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Composites.AxisComposite/WhichSideWins struct WhichSideWins_tCC8A58BAEFF10F5FB76CD0D76D862E0624622970 { public: // System.Int32 UnityEngine.InputSystem.Composites.AxisComposite/WhichSideWins::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WhichSideWins_tCC8A58BAEFF10F5FB76CD0D76D862E0624622970, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Controls.AxisControl/Clamp struct Clamp_tBAA9F43891E7A880B0DE8A650A254CD0E89C36BD { public: // System.Int32 UnityEngine.InputSystem.Controls.AxisControl/Clamp::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Clamp_tBAA9F43891E7A880B0DE8A650A254CD0E89C36BD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.Controls.DiscreteButtonControl/WriteMode struct WriteMode_t7DC92982E965F6A99DF6AA3411D1067907404B7F { public: // System.Int32 UnityEngine.InputSystem.Controls.DiscreteButtonControl/WriteMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WriteMode_t7DC92982E965F6A99DF6AA3411D1067907404B7F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputAction/ActionFlags struct ActionFlags_t7D04593349EAB81D5C0E58D2B0DBAABA6B914252 { public: // System.Int32 UnityEngine.InputSystem.InputAction/ActionFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ActionFlags_t7D04593349EAB81D5C0E58D2B0DBAABA6B914252, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputActionMap/Flags struct Flags_t15250952A587C238D20FB16426465B04D4FE84A8 { public: // System.Int32 UnityEngine.InputSystem.InputActionMap/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_t15250952A587C238D20FB16426465B04D4FE84A8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputBinding/Flags struct Flags_tB8C0F66F19426A1903E4D43B669650457D5057D1 { public: // System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Flags_tB8C0F66F19426A1903E4D43B669650457D5057D1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputControl/ControlFlags struct ControlFlags_t43CF0138618503E94B4811FD6CF66F13F0186787 { public: // System.Int32 UnityEngine.InputSystem.InputControl/ControlFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ControlFlags_t43CF0138618503E94B4811FD6CF66F13F0186787, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputDevice/DeviceFlags struct DeviceFlags_tF2567D99F286E930FC6B04C6A3CCB2E65B1D762D { public: // System.Int32 UnityEngine.InputSystem.InputDevice/DeviceFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceFlags_tF2567D99F286E930FC6B04C6A3CCB2E65B1D762D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputSettings/BackgroundBehavior struct BackgroundBehavior_tE63D5B74669C5DA0FF0E096E121F19D0808B66FE { public: // System.Int32 UnityEngine.InputSystem.InputSettings/BackgroundBehavior::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BackgroundBehavior_tE63D5B74669C5DA0FF0E096E121F19D0808B66FE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputSettings/EditorInputBehaviorInPlayMode struct EditorInputBehaviorInPlayMode_tB78DF611964C17CA803511AE27017C17CBFDBA8E { public: // System.Int32 UnityEngine.InputSystem.InputSettings/EditorInputBehaviorInPlayMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EditorInputBehaviorInPlayMode_tB78DF611964C17CA803511AE27017C17CBFDBA8E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputSettings/UpdateMode struct UpdateMode_tB1023A67A3F7862527D6797E3522EAC9DC5B00A1 { public: // System.Int32 UnityEngine.InputSystem.InputSettings/UpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(UpdateMode_tB1023A67A3F7862527D6797E3522EAC9DC5B00A1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.PointerEventData/InputButton struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D { public: // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.InputSystem.InputBindingComposite`1 struct InputBindingComposite_1_tC51ED54D60E322F6BFAAC85451ECF707642328B4 : public InputBindingComposite_tFCCB9AFDBA6503C51555C9C5904186D990D36565 { public: public: }; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t5D94DB4CAE796E92FE59120B19897BE7A4580E04 : public InputProcessor_t245C316DEE36AA1BC9558F838B3B7A0223813A1D { public: public: }; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tC797B512F2641A0AB0844215B781FCBB24FC8EFA : public InputProcessor_t245C316DEE36AA1BC9558F838B3B7A0223813A1D { public: public: }; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t2B5820D8FCAD8C7864ECD8C574B87CFED83A96CA : public InputProcessor_t245C316DEE36AA1BC9558F838B3B7A0223813A1D { public: public: }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // System.Nullable`1 struct Nullable_1_tE1D8A3913CBF79878F4DDA0EBFA9459B09EA705E { public: // T System.Nullable`1::value InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_tE1D8A3913CBF79878F4DDA0EBFA9459B09EA705E, ___value_0)); } inline InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 get_value_0() const { return ___value_0; } inline InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(InputDeviceMatcher_tFC41EBE6D273378A154C6DFD759DD75D23C99E57 value) { ___value_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___value_0))->___m_Patterns_0), (void*)NULL); } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_tE1D8A3913CBF79878F4DDA0EBFA9459B09EA705E, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E { public: // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CmoveVectorU3Ek__BackingField_2; // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::k__BackingField int32_t ___U3CmoveDirU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveVectorU3Ek__BackingField_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; } inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___U3CmoveVectorU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveDirU3Ek__BackingField_3)); } inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; } inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value) { ___U3CmoveDirU3Ek__BackingField_3 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.InputSystem.LowLevel.DisableDeviceCommand struct DisableDeviceCommand_tB2F65EF65EBE67BF06541CD04C81BB31EE208FD5 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.LowLevel.DisableDeviceCommand::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; }; }; uint8_t DisableDeviceCommand_tB2F65EF65EBE67BF06541CD04C81BB31EE208FD5__padding[8]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(DisableDeviceCommand_tB2F65EF65EBE67BF06541CD04C81BB31EE208FD5, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } }; // UnityEngine.InputSystem.LowLevel.DualMotorRumbleCommand struct DualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.LowLevel.DualMotorRumbleCommand::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lowFrequencyMotorSpeed_2_OffsetPadding[8]; // System.Single UnityEngine.InputSystem.LowLevel.DualMotorRumbleCommand::lowFrequencyMotorSpeed float ___lowFrequencyMotorSpeed_2; }; #pragma pack(pop, tp) struct { char ___lowFrequencyMotorSpeed_2_OffsetPadding_forAlignmentOnly[8]; float ___lowFrequencyMotorSpeed_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___highFrequencyMotorSpeed_3_OffsetPadding[12]; // System.Single UnityEngine.InputSystem.LowLevel.DualMotorRumbleCommand::highFrequencyMotorSpeed float ___highFrequencyMotorSpeed_3; }; #pragma pack(pop, tp) struct { char ___highFrequencyMotorSpeed_3_OffsetPadding_forAlignmentOnly[12]; float ___highFrequencyMotorSpeed_3_forAlignmentOnly; }; }; }; uint8_t DualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF__padding[16]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(DualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } inline static int32_t get_offset_of_lowFrequencyMotorSpeed_2() { return static_cast(offsetof(DualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF, ___lowFrequencyMotorSpeed_2)); } inline float get_lowFrequencyMotorSpeed_2() const { return ___lowFrequencyMotorSpeed_2; } inline float* get_address_of_lowFrequencyMotorSpeed_2() { return &___lowFrequencyMotorSpeed_2; } inline void set_lowFrequencyMotorSpeed_2(float value) { ___lowFrequencyMotorSpeed_2 = value; } inline static int32_t get_offset_of_highFrequencyMotorSpeed_3() { return static_cast(offsetof(DualMotorRumbleCommand_t6ADC52F694D48928E097C79824A58C7EEBB650EF, ___highFrequencyMotorSpeed_3)); } inline float get_highFrequencyMotorSpeed_3() const { return ___highFrequencyMotorSpeed_3; } inline float* get_address_of_highFrequencyMotorSpeed_3() { return &___highFrequencyMotorSpeed_3; } inline void set_highFrequencyMotorSpeed_3(float value) { ___highFrequencyMotorSpeed_3 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport struct DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reportId_2_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::reportId uint8_t ___reportId_2; }; #pragma pack(pop, tp) struct { char ___reportId_2_OffsetPadding_forAlignmentOnly[8]; uint8_t ___reportId_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___tag1_3_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::tag1 uint8_t ___tag1_3; }; #pragma pack(pop, tp) struct { char ___tag1_3_OffsetPadding_forAlignmentOnly[9]; uint8_t ___tag1_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___tag2_4_OffsetPadding[10]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::tag2 uint8_t ___tag2_4; }; #pragma pack(pop, tp) struct { char ___tag2_4_OffsetPadding_forAlignmentOnly[10]; uint8_t ___tag2_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___payload_5_OffsetPadding[11]; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::payload DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 ___payload_5; }; #pragma pack(pop, tp) struct { char ___payload_5_OffsetPadding_forAlignmentOnly[11]; DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 ___payload_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___crc32_6_OffsetPadding[82]; // System.UInt32 UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::crc32 uint32_t ___crc32_6; }; #pragma pack(pop, tp) struct { char ___crc32_6_OffsetPadding_forAlignmentOnly[82]; uint32_t ___crc32_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___rawData_7_OffsetPadding[8]; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport/e__FixedBuffer UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDBluetoothOutputReport::rawData U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD ___rawData_7; }; #pragma pack(pop, tp) struct { char ___rawData_7_OffsetPadding_forAlignmentOnly[8]; U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD ___rawData_7_forAlignmentOnly; }; }; }; uint8_t DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53__padding[86]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } inline static int32_t get_offset_of_reportId_2() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___reportId_2)); } inline uint8_t get_reportId_2() const { return ___reportId_2; } inline uint8_t* get_address_of_reportId_2() { return &___reportId_2; } inline void set_reportId_2(uint8_t value) { ___reportId_2 = value; } inline static int32_t get_offset_of_tag1_3() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___tag1_3)); } inline uint8_t get_tag1_3() const { return ___tag1_3; } inline uint8_t* get_address_of_tag1_3() { return &___tag1_3; } inline void set_tag1_3(uint8_t value) { ___tag1_3 = value; } inline static int32_t get_offset_of_tag2_4() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___tag2_4)); } inline uint8_t get_tag2_4() const { return ___tag2_4; } inline uint8_t* get_address_of_tag2_4() { return &___tag2_4; } inline void set_tag2_4(uint8_t value) { ___tag2_4 = value; } inline static int32_t get_offset_of_payload_5() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___payload_5)); } inline DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 get_payload_5() const { return ___payload_5; } inline DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 * get_address_of_payload_5() { return &___payload_5; } inline void set_payload_5(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 value) { ___payload_5 = value; } inline static int32_t get_offset_of_crc32_6() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___crc32_6)); } inline uint32_t get_crc32_6() const { return ___crc32_6; } inline uint32_t* get_address_of_crc32_6() { return &___crc32_6; } inline void set_crc32_6(uint32_t value) { ___crc32_6 = value; } inline static int32_t get_offset_of_rawData_7() { return static_cast(offsetof(DualSenseHIDBluetoothOutputReport_tCB85E42EC2F958B09007EC072DC3E4CBEB6CBF53, ___rawData_7)); } inline U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD get_rawData_7() const { return ___rawData_7; } inline U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD * get_address_of_rawData_7() { return &___rawData_7; } inline void set_rawData_7(U3CrawDataU3Ee__FixedBuffer_t1CEEAA678D6F697B1E0F5F3579AC180FF54F63AD value) { ___rawData_7 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDUSBOutputReport struct DualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDUSBOutputReport::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reportId_2_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDUSBOutputReport::reportId uint8_t ___reportId_2; }; #pragma pack(pop, tp) struct { char ___reportId_2_OffsetPadding_forAlignmentOnly[8]; uint8_t ___reportId_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___payload_3_OffsetPadding[9]; // UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDOutputReportPayload UnityEngine.InputSystem.DualShock.LowLevel.DualSenseHIDUSBOutputReport::payload DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 ___payload_3; }; #pragma pack(pop, tp) struct { char ___payload_3_OffsetPadding_forAlignmentOnly[9]; DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 ___payload_3_forAlignmentOnly; }; }; }; uint8_t DualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB__padding[56]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(DualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } inline static int32_t get_offset_of_reportId_2() { return static_cast(offsetof(DualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB, ___reportId_2)); } inline uint8_t get_reportId_2() const { return ___reportId_2; } inline uint8_t* get_address_of_reportId_2() { return &___reportId_2; } inline void set_reportId_2(uint8_t value) { ___reportId_2 = value; } inline static int32_t get_offset_of_payload_3() { return static_cast(offsetof(DualSenseHIDUSBOutputReport_tDEEFAB1B7A7FAFA48FEBA4A3328CF02953FFC2CB, ___payload_3)); } inline DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 get_payload_3() const { return ___payload_3; } inline DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 * get_address_of_payload_3() { return &___payload_3; } inline void set_payload_3(DualSenseHIDOutputReportPayload_tE947E98D0A2CB52F3EBB5F039BBACE80B7291951 value) { ___payload_3 = value; } }; // UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport struct DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_2; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reportId_3_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::reportId uint8_t ___reportId_3; }; #pragma pack(pop, tp) struct { char ___reportId_3_OffsetPadding_forAlignmentOnly[8]; uint8_t ___reportId_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___flags_4_OffsetPadding[9]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::flags uint8_t ___flags_4; }; #pragma pack(pop, tp) struct { char ___flags_4_OffsetPadding_forAlignmentOnly[9]; uint8_t ___flags_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___unknown1_5_OffsetPadding[10]; // UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::unknown1 U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 ___unknown1_5; }; #pragma pack(pop, tp) struct { char ___unknown1_5_OffsetPadding_forAlignmentOnly[10]; U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 ___unknown1_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___highFrequencyMotorSpeed_6_OffsetPadding[12]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::highFrequencyMotorSpeed uint8_t ___highFrequencyMotorSpeed_6; }; #pragma pack(pop, tp) struct { char ___highFrequencyMotorSpeed_6_OffsetPadding_forAlignmentOnly[12]; uint8_t ___highFrequencyMotorSpeed_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lowFrequencyMotorSpeed_7_OffsetPadding[13]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::lowFrequencyMotorSpeed uint8_t ___lowFrequencyMotorSpeed_7; }; #pragma pack(pop, tp) struct { char ___lowFrequencyMotorSpeed_7_OffsetPadding_forAlignmentOnly[13]; uint8_t ___lowFrequencyMotorSpeed_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___redColor_8_OffsetPadding[14]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::redColor uint8_t ___redColor_8; }; #pragma pack(pop, tp) struct { char ___redColor_8_OffsetPadding_forAlignmentOnly[14]; uint8_t ___redColor_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___greenColor_9_OffsetPadding[15]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::greenColor uint8_t ___greenColor_9; }; #pragma pack(pop, tp) struct { char ___greenColor_9_OffsetPadding_forAlignmentOnly[15]; uint8_t ___greenColor_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___blueColor_10_OffsetPadding[16]; // System.Byte UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::blueColor uint8_t ___blueColor_10; }; #pragma pack(pop, tp) struct { char ___blueColor_10_OffsetPadding_forAlignmentOnly[16]; uint8_t ___blueColor_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___unknown2_11_OffsetPadding[17]; // UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport/e__FixedBuffer UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport::unknown2 U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 ___unknown2_11; }; #pragma pack(pop, tp) struct { char ___unknown2_11_OffsetPadding_forAlignmentOnly[17]; U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 ___unknown2_11_forAlignmentOnly; }; }; }; uint8_t DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E__padding[40]; }; public: inline static int32_t get_offset_of_baseCommand_2() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___baseCommand_2)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_2() const { return ___baseCommand_2; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_2() { return &___baseCommand_2; } inline void set_baseCommand_2(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_2 = value; } inline static int32_t get_offset_of_reportId_3() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___reportId_3)); } inline uint8_t get_reportId_3() const { return ___reportId_3; } inline uint8_t* get_address_of_reportId_3() { return &___reportId_3; } inline void set_reportId_3(uint8_t value) { ___reportId_3 = value; } inline static int32_t get_offset_of_flags_4() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___flags_4)); } inline uint8_t get_flags_4() const { return ___flags_4; } inline uint8_t* get_address_of_flags_4() { return &___flags_4; } inline void set_flags_4(uint8_t value) { ___flags_4 = value; } inline static int32_t get_offset_of_unknown1_5() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___unknown1_5)); } inline U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 get_unknown1_5() const { return ___unknown1_5; } inline U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 * get_address_of_unknown1_5() { return &___unknown1_5; } inline void set_unknown1_5(U3Cunknown1U3Ee__FixedBuffer_tF641A23E8D2D5EBA150123114421CA69B8532757 value) { ___unknown1_5 = value; } inline static int32_t get_offset_of_highFrequencyMotorSpeed_6() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___highFrequencyMotorSpeed_6)); } inline uint8_t get_highFrequencyMotorSpeed_6() const { return ___highFrequencyMotorSpeed_6; } inline uint8_t* get_address_of_highFrequencyMotorSpeed_6() { return &___highFrequencyMotorSpeed_6; } inline void set_highFrequencyMotorSpeed_6(uint8_t value) { ___highFrequencyMotorSpeed_6 = value; } inline static int32_t get_offset_of_lowFrequencyMotorSpeed_7() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___lowFrequencyMotorSpeed_7)); } inline uint8_t get_lowFrequencyMotorSpeed_7() const { return ___lowFrequencyMotorSpeed_7; } inline uint8_t* get_address_of_lowFrequencyMotorSpeed_7() { return &___lowFrequencyMotorSpeed_7; } inline void set_lowFrequencyMotorSpeed_7(uint8_t value) { ___lowFrequencyMotorSpeed_7 = value; } inline static int32_t get_offset_of_redColor_8() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___redColor_8)); } inline uint8_t get_redColor_8() const { return ___redColor_8; } inline uint8_t* get_address_of_redColor_8() { return &___redColor_8; } inline void set_redColor_8(uint8_t value) { ___redColor_8 = value; } inline static int32_t get_offset_of_greenColor_9() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___greenColor_9)); } inline uint8_t get_greenColor_9() const { return ___greenColor_9; } inline uint8_t* get_address_of_greenColor_9() { return &___greenColor_9; } inline void set_greenColor_9(uint8_t value) { ___greenColor_9 = value; } inline static int32_t get_offset_of_blueColor_10() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___blueColor_10)); } inline uint8_t get_blueColor_10() const { return ___blueColor_10; } inline uint8_t* get_address_of_blueColor_10() { return &___blueColor_10; } inline void set_blueColor_10(uint8_t value) { ___blueColor_10 = value; } inline static int32_t get_offset_of_unknown2_11() { return static_cast(offsetof(DualShockHIDOutputReport_t0AD6BB157B4A3F0BA064F129EA6B689F808E928E, ___unknown2_11)); } inline U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 get_unknown2_11() const { return ___unknown2_11; } inline U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 * get_address_of_unknown2_11() { return &___unknown2_11; } inline void set_unknown2_11(U3Cunknown2U3Ee__FixedBuffer_tBDBE06514CFE490A28E3ED3C349E4422054BDDC6 value) { ___unknown2_11 = value; } }; // UnityEngine.InputSystem.LowLevel.EnableDeviceCommand struct EnableDeviceCommand_tB57B3D3EDA2CD18BF45CCDB5132C993C6FBFA613 { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.LowLevel.EnableDeviceCommand::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; }; }; uint8_t EnableDeviceCommand_tB57B3D3EDA2CD18BF45CCDB5132C993C6FBFA613__padding[8]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(EnableDeviceCommand_tB57B3D3EDA2CD18BF45CCDB5132C993C6FBFA613, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } }; // UnityEngine.InputSystem.LowLevel.EnableIMECompositionCommand struct EnableIMECompositionCommand_tF2F6C07718C5C668007D806FCE10B636760742CA { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.LowLevel.EnableIMECompositionCommand::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ImeEnabled_2_OffsetPadding[8]; // System.Byte UnityEngine.InputSystem.LowLevel.EnableIMECompositionCommand::m_ImeEnabled uint8_t ___m_ImeEnabled_2; }; #pragma pack(pop, tp) struct { char ___m_ImeEnabled_2_OffsetPadding_forAlignmentOnly[8]; uint8_t ___m_ImeEnabled_2_forAlignmentOnly; }; }; }; uint8_t EnableIMECompositionCommand_tF2F6C07718C5C668007D806FCE10B636760742CA__padding[9]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(EnableIMECompositionCommand_tF2F6C07718C5C668007D806FCE10B636760742CA, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } inline static int32_t get_offset_of_m_ImeEnabled_2() { return static_cast(offsetof(EnableIMECompositionCommand_tF2F6C07718C5C668007D806FCE10B636760742CA, ___m_ImeEnabled_2)); } inline uint8_t get_m_ImeEnabled_2() const { return ___m_ImeEnabled_2; } inline uint8_t* get_address_of_m_ImeEnabled_2() { return &___m_ImeEnabled_2; } inline void set_m_ImeEnabled_2(uint8_t value) { ___m_ImeEnabled_2 = value; } }; // UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport struct EnhancedTouchSupport_t127B9C0A75E99E90D9C82E2162D5FB2F0EA9CEA2 : public RuntimeObject { public: public: }; // UnityEngine.InputSystem.XR.Haptics.GetHapticCapabilitiesCommand struct GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.LowLevel.InputDeviceCommand UnityEngine.InputSystem.XR.Haptics.GetHapticCapabilitiesCommand::baseCommand InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1; }; #pragma pack(pop, tp) struct { InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 ___baseCommand_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___numChannels_2_OffsetPadding[8]; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.GetHapticCapabilitiesCommand::numChannels uint32_t ___numChannels_2; }; #pragma pack(pop, tp) struct { char ___numChannels_2_OffsetPadding_forAlignmentOnly[8]; uint32_t ___numChannels_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___frequencyHz_3_OffsetPadding[12]; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.GetHapticCapabilitiesCommand::frequencyHz uint32_t ___frequencyHz_3; }; #pragma pack(pop, tp) struct { char ___frequencyHz_3_OffsetPadding_forAlignmentOnly[12]; uint32_t ___frequencyHz_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___maxBufferSize_4_OffsetPadding[16]; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.GetHapticCapabilitiesCommand::maxBufferSize uint32_t ___maxBufferSize_4; }; #pragma pack(pop, tp) struct { char ___maxBufferSize_4_OffsetPadding_forAlignmentOnly[16]; uint32_t ___maxBufferSize_4_forAlignmentOnly; }; }; }; uint8_t GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E__padding[20]; }; public: inline static int32_t get_offset_of_baseCommand_1() { return static_cast(offsetof(GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E, ___baseCommand_1)); } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 get_baseCommand_1() const { return ___baseCommand_1; } inline InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 * get_address_of_baseCommand_1() { return &___baseCommand_1; } inline void set_baseCommand_1(InputDeviceCommand_tBA7404132CBAC1E564F79E5B8B6A258527976AD3 value) { ___baseCommand_1 = value; } inline static int32_t get_offset_of_numChannels_2() { return static_cast(offsetof(GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E, ___numChannels_2)); } inline uint32_t get_numChannels_2() const { return ___numChannels_2; } inline uint32_t* get_address_of_numChannels_2() { return &___numChannels_2; } inline void set_numChannels_2(uint32_t value) { ___numChannels_2 = value; } inline static int32_t get_offset_of_frequencyHz_3() { return static_cast(offsetof(GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E, ___frequencyHz_3)); } inline uint32_t get_frequencyHz_3() const { return ___frequencyHz_3; } inline uint32_t* get_address_of_frequencyHz_3() { return &___frequencyHz_3; } inline void set_frequencyHz_3(uint32_t value) { ___frequencyHz_3 = value; } inline static int32_t get_offset_of_maxBufferSize_4() { return static_cast(offsetof(GetHapticCapabilitiesCommand_t91FAA9822624A8DFEEF87AE341EB533E2AE86E0E, ___maxBufferSize_4)); } inline uint32_t get_maxBufferSize_4() const { return ___maxBufferSize_4; } inline uint32_t* get_address_of_maxBufferSize_4() { return &___maxBufferSize_4; } inline void set_maxBufferSize_4(uint32_t value) { ___maxBufferSize_4 = value; } }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB { public: // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; public: inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Name_2)); } inline String_t* get_m_Name_2() const { return ___m_Name_2; } inline String_t** get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(String_t* value) { ___m_Name_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_2), (void*)value); } inline static int32_t get_offset_of_m_Id_3() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Id_3)); } inline String_t* get_m_Id_3() const { return ___m_Id_3; } inline String_t** get_address_of_m_Id_3() { return &___m_Id_3; } inline void set_m_Id_3(String_t* value) { ___m_Id_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Id_3), (void*)value); } inline static int32_t get_offset_of_m_Path_4() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Path_4)); } inline String_t* get_m_Path_4() const { return ___m_Path_4; } inline String_t** get_address_of_m_Path_4() { return &___m_Path_4; } inline void set_m_Path_4(String_t* value) { ___m_Path_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Path_4), (void*)value); } inline static int32_t get_offset_of_m_Interactions_5() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Interactions_5)); } inline String_t* get_m_Interactions_5() const { return ___m_Interactions_5; } inline String_t** get_address_of_m_Interactions_5() { return &___m_Interactions_5; } inline void set_m_Interactions_5(String_t* value) { ___m_Interactions_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Interactions_5), (void*)value); } inline static int32_t get_offset_of_m_Processors_6() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Processors_6)); } inline String_t* get_m_Processors_6() const { return ___m_Processors_6; } inline String_t** get_address_of_m_Processors_6() { return &___m_Processors_6; } inline void set_m_Processors_6(String_t* value) { ___m_Processors_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Processors_6), (void*)value); } inline static int32_t get_offset_of_m_Groups_7() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Groups_7)); } inline String_t* get_m_Groups_7() const { return ___m_Groups_7; } inline String_t** get_address_of_m_Groups_7() { return &___m_Groups_7; } inline void set_m_Groups_7(String_t* value) { ___m_Groups_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Groups_7), (void*)value); } inline static int32_t get_offset_of_m_Action_8() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Action_8)); } inline String_t* get_m_Action_8() const { return ___m_Action_8; } inline String_t** get_address_of_m_Action_8() { return &___m_Action_8; } inline void set_m_Action_8(String_t* value) { ___m_Action_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Action_8), (void*)value); } inline static int32_t get_offset_of_m_Flags_9() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_Flags_9)); } inline int32_t get_m_Flags_9() const { return ___m_Flags_9; } inline int32_t* get_address_of_m_Flags_9() { return &___m_Flags_9; } inline void set_m_Flags_9(int32_t value) { ___m_Flags_9 = value; } inline static int32_t get_offset_of_m_OverridePath_10() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverridePath_10)); } inline String_t* get_m_OverridePath_10() const { return ___m_OverridePath_10; } inline String_t** get_address_of_m_OverridePath_10() { return &___m_OverridePath_10; } inline void set_m_OverridePath_10(String_t* value) { ___m_OverridePath_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverridePath_10), (void*)value); } inline static int32_t get_offset_of_m_OverrideInteractions_11() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverrideInteractions_11)); } inline String_t* get_m_OverrideInteractions_11() const { return ___m_OverrideInteractions_11; } inline String_t** get_address_of_m_OverrideInteractions_11() { return &___m_OverrideInteractions_11; } inline void set_m_OverrideInteractions_11(String_t* value) { ___m_OverrideInteractions_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideInteractions_11), (void*)value); } inline static int32_t get_offset_of_m_OverrideProcessors_12() { return static_cast(offsetof(InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB, ___m_OverrideProcessors_12)); } inline String_t* get_m_OverrideProcessors_12() const { return ___m_OverrideProcessors_12; } inline String_t** get_address_of_m_OverrideProcessors_12() { return &___m_OverrideProcessors_12; } inline void set_m_OverrideProcessors_12(String_t* value) { ___m_OverrideProcessors_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideProcessors_12), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t95FC40907C92DDB8F118F0062BE49C22ADF28FFB_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngineInternal.Input.NativeInputEvent struct NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD { public: union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngineInternal.Input.NativeInputEventType UnityEngineInternal.Input.NativeInputEvent::type int32_t ___type_1; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { int32_t ___type_1_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding[4]; // System.UInt16 UnityEngineInternal.Input.NativeInputEvent::sizeInBytes uint16_t ___sizeInBytes_2; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___sizeInBytes_2_OffsetPadding_forAlignmentOnly[4]; uint16_t ___sizeInBytes_2_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___deviceId_3_OffsetPadding[6]; // System.UInt16 UnityEngineInternal.Input.NativeInputEvent::deviceId uint16_t ___deviceId_3; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___deviceId_3_OffsetPadding_forAlignmentOnly[6]; uint16_t ___deviceId_3_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___time_4_OffsetPadding[8]; // System.Double UnityEngineInternal.Input.NativeInputEvent::time double ___time_4; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___time_4_OffsetPadding_forAlignmentOnly[8]; double ___time_4_forAlignmentOnly; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventId_5_OffsetPadding[16]; // System.Int32 UnityEngineInternal.Input.NativeInputEvent::eventId int32_t ___eventId_5; }; #pragma pack(pop, tp) #pragma pack(push, tp, 1) struct { char ___eventId_5_OffsetPadding_forAlignmentOnly[16]; int32_t ___eventId_5_forAlignmentOnly; }; #pragma pack(pop, tp) }; }; uint8_t NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD__padding[20]; }; public: inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___type_1)); } inline int32_t get_type_1() const { return ___type_1; } inline int32_t* get_address_of_type_1() { return &___type_1; } inline void set_type_1(int32_t value) { ___type_1 = value; } inline static int32_t get_offset_of_sizeInBytes_2() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___sizeInBytes_2)); } inline uint16_t get_sizeInBytes_2() const { return ___sizeInBytes_2; } inline uint16_t* get_address_of_sizeInBytes_2() { return &___sizeInBytes_2; } inline void set_sizeInBytes_2(uint16_t value) { ___sizeInBytes_2 = value; } inline static int32_t get_offset_of_deviceId_3() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___deviceId_3)); } inline uint16_t get_deviceId_3() const { return ___deviceId_3; } inline uint16_t* get_address_of_deviceId_3() { return &___deviceId_3; } inline void set_deviceId_3(uint16_t value) { ___deviceId_3 = value; } inline static int32_t get_offset_of_time_4() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___time_4)); } inline double get_time_4() const { return ___time_4; } inline double* get_address_of_time_4() { return &___time_4; } inline void set_time_4(double value) { ___time_4 = value; } inline static int32_t get_offset_of_eventId_5() { return static_cast(offsetof(NativeInputEvent_t21B4AB4BC38B4E147E82E91E29CE8877CF035FCD, ___eventId_5)); } inline int32_t get_eventId_5() const { return ___eventId_5; } inline int32_t* get_address_of_eventId_5() { return &___eventId_5; } inline void set_eventId_5(int32_t value) { ___eventId_5 = value; } }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E { public: // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::