#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEBDFEF76FF3F85FB06830EF6DFFB7AE848DBADE3; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t59A95566E6FBF6B195B841B400D0A6B7264A738B; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B; // System.Collections.Generic.List`1 struct List_1_t2B6ADA43402BA99EF4AA7CB142782194148FDDD9; // System.Collections.Generic.List`1 struct List_1_tA8742D610D4FA20F2395F23A4E2149C8EC544B85; // System.Collections.Generic.List`1 struct List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C; // System.Collections.Generic.List`1 struct List_1_t4517226CE97616CB52A98E5D6635B2BE8B2E5136; // System.Collections.Generic.List`1 struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5; // System.Collections.Generic.List`1 struct List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A; // System.Collections.Generic.List`1 struct List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196; // System.Collections.Generic.List`1 struct List_1_t89B18D4233BB30BC9C4B053C9FDD4133A1F07E83; // System.Collections.Generic.List`1 struct List_1_t1A1ACF7652920453F923EF04FD65863F33B89E0E; // System.Collections.Generic.List`1 struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3; // System.Collections.Generic.List`1 struct List_1_t447DF09E47AC63177810C7B9FA0E370862571C62; // System.Collections.Generic.List`1 struct List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0; // System.Collections.Generic.List`1 struct List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7; // System.Collections.Generic.List`1 struct List_1_t4A52009633564469E5A8710DBDAEB3BD35A26581; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tE94A30F9AFE4AA4FC678798F316885AAF982CE71; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC; // BuildingMaterialPropertyBlock[] struct BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; // UnityEngine.ContactPoint[] struct ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // DreadPattern[] struct DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358; // EnemyMovement[] struct EnemyMovementU5BU5D_tF8DF1397D35D3BFD1E16312DA0D2D0BE101EACFD; // EnemyWave[] struct EnemyWaveU5BU5D_t88A1CC276C460B9973D99674C48B57FDE4BA6051; // Fireable[] struct FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642; // Handlegun[] struct HandlegunU5BU5D_tDD56BFB878A6E61613416CF31C0D71DA6C2F4979; // Hitable[] struct HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.Int32Enum[] struct Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD; // UnityEngine.Material[] struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492; // UnityEngine.MeshRenderer[] struct MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // Pillar[] struct PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1; // PowerUpCargo[] struct PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C; // PowerUpType[] struct PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; // TurretFireControl[] struct TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425; // TurretMountManager[] struct TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // WaveEnemy[] struct WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // BeingAimedAt struct BeingAimedAt_t8280223B08635115C8C3784672E57FEF5F1DA144; // BikeAnimationController struct BikeAnimationController_tD766A88C01DF9298AB561EEDD9C3569C05598018; // BikeButton struct BikeButton_tC676F6A9EAF0615B7602647275AAC35290141DCC; // BossEnemySpawner struct BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875; // BossPhaseController struct BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53; // BossPhaseSwitcher struct BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9; // BossSpawner struct BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488; // BossTrainBehavior struct BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7; // BossTrainCarManager struct BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25; // BossTrainEnemySpawner struct BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E; // BossTrainFireControl struct BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7; // BossTrainPartManager struct BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275; // BossTrainPowerUpSpawner struct BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5; // BottleShooting struct BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5; // Breakable struct Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC; // Building struct Building_t13262F618069952568925A1556080D290B9264F0; // BuildingDecorPool struct BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC; // BuildingMaterialPropertyBlock struct BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2; // BuildingPlacer struct BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7; // BuildingPool struct BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302; // BuildingScale struct BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6; // BuildingsCreatedCount struct BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F; // BurstOnEnable struct BurstOnEnable_t055C43F251F3C9605E7216959EF605EAD1A22A56; // Burster struct Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E; // BursterExplosion struct BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584; // CameraDepth struct CameraDepth_t5A1D1785BBAADBC1AA8108D16329CD500DEADE31; // Can struct Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7; // Cannon struct Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7; // CannonFireable struct CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF; // UnityEngine.Canvas struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA; // UnityEngine.CanvasRenderer struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E; // ChangeSidearmHitParticles struct ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33; // ClearZoneChunk struct ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17; // Clicker struct Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533; // ClickerOVR struct ClickerOVR_t155176B7B821262098CC6D99D95304D787C0E4D2; // ClusterFireable struct ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02; // UnityEngine.Collision struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0; // CollisionOccluder struct CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // ComponentUtil struct ComponentUtil_t2FE8AEB2E36094048D6DE4D110CCF2961DC47565; // ContinueGameManager struct ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7; // CouplingSetup struct CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3; // CreditPlacement struct CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552; // CreditSmack struct CreditSmack_t090829908338C268D1106DB086637356B5C47170; // CustomImageEffect struct CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE; // CycleImage struct CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802; // DamagedEvent struct DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB; // Decor struct Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27; // DecorHandler struct DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE; // DecorPoint struct DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056; // DecoupleEvent struct DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // DestroySelfEvent struct DestroySelfEvent_tA674BA497A159930BD6CE5C6AEA91F1612EF54AB; // UnityStandardAssets.Utility.DetatchSelf struct DetatchSelf_t9D2DC0E3E107AD0F49001955EC61675891424873; // DifficultyButton struct DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C; // DirectMoveTest struct DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F; // DistanceBasedScale struct DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4; // DistanceUnderneathChange struct DistanceUnderneathChange_t0EC29E1651174AFEC3D1455E69B500F9BA2A70DE; // DreadnaughtAnimationController struct DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F; // DreadnaughtBehavior struct DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650; // DreadnaughtFireControl struct DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5; // DreadnaughtMovement struct DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2; // FMOD.Studio.EVENT_CALLBACK struct EVENT_CALLBACK_t8CE2F3C97DFEF3DA4CB1FC256526EA2C91C5B75F; // EnemyMovement struct EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673; // FMODMusicManager struct FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F; // Fireable struct Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354; // Follower struct Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33; // FollowerRepeatedPlacement struct FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091; // UnityEngine.UI.FontData struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738; // GameMenu struct GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // PathCreation.GlobalDisplaySettings struct GlobalDisplaySettings_t1E4F925AFF1655DA1E78689D98562740C1F61812; // GrenadeDispenser struct GrenadeDispenser_tB8198C7FB38EEE1B97ED9E1A52AF0D5FA5476D63; // Hand struct Hand_t2FA8371777F29091509531FD8A7A800DCECCA921; // HandToControllerTracking struct HandToControllerTracking_tC1276FDD63B27FF567BAABBCF20170F690A97E77; // Handlegun struct Handlegun_t2F4F51C561D2B4F338CD15B2083F15718D6E3375; // HitData struct HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA; // HitEvent struct HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717; // Hitable struct Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // InfiniteMissileFireable struct InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927; // Interactable struct Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // KillTracker struct KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C; // MainGun struct MainGun_t980EBB8D46B313DE58F3E5BE9002AB4459BDB668; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // MenuInfo struct MenuInfo_tDC463D71E8F54CA4D0B474B7296073855B23FDB5; // MenuPointer struct MenuPointer_t81C035C74D9D62644F5C4430F4D3C03A45AE69C3; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.MeshCollider struct MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B; // MeterUI struct MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922; // System.Reflection.MethodInfo struct MethodInfo_t; // Missile struct Missile_t795172D7A498C2C86B7E3C9D6662448AED3DD053; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // Obstacle struct Obstacle_t856584C385B615B2A17F4B3D9D3D47D6F6B6F1F6; // UnityEngine.ParticleSystem struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E; // PathCreation.PathCreator struct PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804; // PathCreation.PathCreatorData struct PathCreatorData_t419679050DD058D86D64983CF48BB2723C3FEEDD; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC; // Pickupable struct Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0; // Pillar struct Pillar_t6479136580920FF7B332BA3157621A9348831C54; // PlayerCollision struct PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849; // PlayerFollower struct PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006; // PlayerMovement struct PlayerMovement_t96EAA58B5374CACD87C97437A88E4A585B68FEAB; // PointsToInteractable struct PointsToInteractable_t46DCFADD1D4685356DBD20C8117DF0F05DE111C8; // PowerUp struct PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5; // PowerUpCargo struct PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA; // PrefabPicks struct PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035; // Projectile struct Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A; // ProjectileFireable struct ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67; // UnityEngine.UI.RectMask2D struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A; // RipperFireable struct RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA; // RoadsideRepeatedPlacement struct RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E; // SaveData struct SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1; // Sidearm struct Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416; // Sign struct Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D; // SignPoint struct SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355; // SignagePlacer struct SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677; // Slomo struct Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8; // UnityEngine.SphereCollider struct SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A; // System.String struct String_t; // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1; // UnityEngine.TextGenerator struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // TrafficMovement struct TrafficMovement_t13205133EBB8930C0E39BE00396A3239759D0B87; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // TurretFireControl struct TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D; // TurretMountManager struct TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0; // TurretPicks struct TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB; // UnityEngine.UI.VertexHelper struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55; // PathCreation.VertexPath struct VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452; // UnityEngine.Video.VideoPlayer struct VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86; // VoiceAudioController struct VoiceAudioController_tB105B029452966F859B3863768637449878D5565; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // WaveEnemy struct WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B; // BossTrainBehavior/d__26 struct U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7; // Breakable/d__30 struct U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF; // Breakable/d__31 struct U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808; // Cannon/d__22 struct U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1; // DreadnaughtBehavior/d__40 struct U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F; // FMODMusicManager/MarkerChangeEvent struct MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571; // FMODMusicManager/TimelineInfo struct TimelineInfo_tC5D2FA9D620F00CF607A60E089608000D7D8A877; // Follower/OnPathUpdate struct OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4; // PowerUp/GotPowerUp struct GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A; // Slomo/OnSlowMotionStateChange struct OnSlowMotionStateChange_tC7569A37694E303C961659F1C6A9407195C0B443; // WaveHandler/OnEnemySpawned struct OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D; // WaveHandler/OnWaveChange struct OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0; IL2CPP_EXTERN_C RuntimeClass* AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EncryptedXmlSerializer_tACD3C2178DCE10E67B95A26809B1E35DB4DDE051_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Path_tF1D95B78D57C1C1211BA6633FF2AC22FD6C48921_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RoadsideCreditsPlacer_t5325FC9745D5B136F69E70226808A751055CF77A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral024C60BC25F851E8B9F5531CC461C68CD60D3F30; IL2CPP_EXTERN_C String_t* _stringLiteral0370CC07922B1A9C30F65C2137BD5DA3A806D50B; 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IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisProjectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A_mD071EE704B56B6953E00E1B4E277EA46C62158AC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisSignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677_m12FB57979492CFCE28E41116BAE414D86B196019_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_mCFE14AD0CEEC629A2BD7760C4012EC54E0A39969_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2D99AC2081683F963C56EC738451EC0B59B5D137_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisTurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D_mCE6B2CBC51C26647A83571C0AAAB005647D87A1F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_m462700B874A04770F8151B0020DC2BDECC8C264A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisBuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2_m6D555ABD08FCE736BFA4C5E38D608AAC2366047C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisPillar_t6479136580920FF7B332BA3157621A9348831C54_mB5C791324D294AA19251890566B3831B42E2F9C4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_mFF14CB2E3AFA47479FBFE301FDCCCAAC083A4C13_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisSign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D_m0478102B813054D544A0A34D98C757125B286E3C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedListNode_1_get_Value_m27178FB5BA61D9A9C9F0966DA206228C24CA24F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1_AddFirst_m182D28C620F9C87F7B64D3A71511A2814AE0C638_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1_RemoveFirst_m1451E3FBB255130E80898C38789D5EF903A502AE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1_Remove_m351A85E8F8BC971207930E1CC8DB691223CB3F37_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBA598FC885EBCBCE4F0F3573AEDD3CFAE428974F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mF8A173EC6B476F8A8CB8F1B0248489B1C668BE82_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m09F4342EB0BEC4FD764FCC126580EABADCDEB5AC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mD5F7C6F26EF7A1B4988D37457849F1685800BDB3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m85E7C7FA0462DDD6EFD3C51AE7CD8E4644E7DF12_RuntimeMethod_var; struct ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 ; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604; struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; struct FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E; struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642; struct HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD; struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492; struct MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1; struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; struct TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB; struct WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 : public RuntimeObject { public: // System.Collections.Generic.LinkedList`1 System.Collections.Generic.LinkedListNode`1::list LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___list_0; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedListNode`1::next LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___next_1; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedListNode`1::prev LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___prev_2; // T System.Collections.Generic.LinkedListNode`1::item GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___item_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5, ___list_0)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_list_0() const { return ___list_0; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5, ___next_1)); } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * get_next_1() const { return ___next_1; } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 ** get_address_of_next_1() { return &___next_1; } inline void set_next_1(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * value) { ___next_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___next_1), (void*)value); } inline static int32_t get_offset_of_prev_2() { return static_cast(offsetof(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5, ___prev_2)); } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * get_prev_2() const { return ___prev_2; } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 ** get_address_of_prev_2() { return &___prev_2; } inline void set_prev_2(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * value) { ___prev_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___prev_2), (void*)value); } inline static int32_t get_offset_of_item_3() { return static_cast(offsetof(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5, ___item_3)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_item_3() const { return ___item_3; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_item_3() { return &___item_3; } inline void set_item_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___item_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___item_3), (void*)value); } }; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F : public RuntimeObject { public: // System.Collections.Generic.LinkedList`1 System.Collections.Generic.LinkedListNode`1::list LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * ___list_0; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedListNode`1::next LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * ___next_1; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedListNode`1::prev LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * ___prev_2; // T System.Collections.Generic.LinkedListNode`1::item RuntimeObject * ___item_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F, ___list_0)); } inline LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * get_list_0() const { return ___list_0; } inline LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F, ___next_1)); } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * get_next_1() const { return ___next_1; } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F ** get_address_of_next_1() { return &___next_1; } inline void set_next_1(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * value) { ___next_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___next_1), (void*)value); } inline static int32_t get_offset_of_prev_2() { return static_cast(offsetof(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F, ___prev_2)); } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * get_prev_2() const { return ___prev_2; } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F ** get_address_of_prev_2() { return &___prev_2; } inline void set_prev_2(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * value) { ___prev_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___prev_2), (void*)value); } inline static int32_t get_offset_of_item_3() { return static_cast(offsetof(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F, ___item_3)); } inline RuntimeObject * get_item_3() const { return ___item_3; } inline RuntimeObject ** get_address_of_item_3() { return &___item_3; } inline void set_item_3(RuntimeObject * value) { ___item_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___item_3), (void*)value); } }; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 : public RuntimeObject { public: // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::head LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___head_0; // System.Int32 System.Collections.Generic.LinkedList`1::count int32_t ___count_1; // System.Int32 System.Collections.Generic.LinkedList`1::version int32_t ___version_2; // System.Object System.Collections.Generic.LinkedList`1::_syncRoot RuntimeObject * ____syncRoot_3; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.LinkedList`1::_siInfo SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_4; public: inline static int32_t get_offset_of_head_0() { return static_cast(offsetof(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728, ___head_0)); } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * get_head_0() const { return ___head_0; } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 ** get_address_of_head_0() { return &___head_0; } inline void set_head_0(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * value) { ___head_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___head_0), (void*)value); } inline static int32_t get_offset_of_count_1() { return static_cast(offsetof(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728, ___count_1)); } inline int32_t get_count_1() const { return ___count_1; } inline int32_t* get_address_of_count_1() { return &___count_1; } inline void set_count_1(int32_t value) { ___count_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of__syncRoot_3() { return static_cast(offsetof(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728, ____syncRoot_3)); } inline RuntimeObject * get__syncRoot_3() const { return ____syncRoot_3; } inline RuntimeObject ** get_address_of__syncRoot_3() { return &____syncRoot_3; } inline void set__syncRoot_3(RuntimeObject * value) { ____syncRoot_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_3), (void*)value); } inline static int32_t get_offset_of__siInfo_4() { return static_cast(offsetof(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728, ____siInfo_4)); } inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_4() const { return ____siInfo_4; } inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_4() { return &____siInfo_4; } inline void set__siInfo_4(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value) { ____siInfo_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____siInfo_4), (void*)value); } }; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B : public RuntimeObject { public: // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::head LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * ___head_0; // System.Int32 System.Collections.Generic.LinkedList`1::count int32_t ___count_1; // System.Int32 System.Collections.Generic.LinkedList`1::version int32_t ___version_2; // System.Object System.Collections.Generic.LinkedList`1::_syncRoot RuntimeObject * ____syncRoot_3; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.LinkedList`1::_siInfo SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_4; public: inline static int32_t get_offset_of_head_0() { return static_cast(offsetof(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B, ___head_0)); } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * get_head_0() const { return ___head_0; } inline LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F ** get_address_of_head_0() { return &___head_0; } inline void set_head_0(LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * value) { ___head_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___head_0), (void*)value); } inline static int32_t get_offset_of_count_1() { return static_cast(offsetof(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B, ___count_1)); } inline int32_t get_count_1() const { return ___count_1; } inline int32_t* get_address_of_count_1() { return &___count_1; } inline void set_count_1(int32_t value) { ___count_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of__syncRoot_3() { return static_cast(offsetof(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B, ____syncRoot_3)); } inline RuntimeObject * get__syncRoot_3() const { return ____syncRoot_3; } inline RuntimeObject ** get_address_of__syncRoot_3() { return &____syncRoot_3; } inline void set__syncRoot_3(RuntimeObject * value) { ____syncRoot_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_3), (void*)value); } inline static int32_t get_offset_of__siInfo_4() { return static_cast(offsetof(LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B, ____siInfo_4)); } inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_4() const { return ____siInfo_4; } inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_4() { return &____siInfo_4; } inline void set__siInfo_4(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value) { ____siInfo_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____siInfo_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C, ____items_1)); } inline DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* get__items_1() const { return ____items_1; } inline DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358** get_address_of__items_1() { return &____items_1; } inline void set__items_1(DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____items_1)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__items_1() const { return ____items_1; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__items_1() { return &____items_1; } inline void set__items_1(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A, ____items_1)); } inline Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* get__items_1() const { return ____items_1; } inline Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A, ____items_1)); } inline PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* get__items_1() const { return ____items_1; } inline PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196, ____items_1)); } inline PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* get__items_1() const { return ____items_1; } inline PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3, ____items_1)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get__items_1() const { return ____items_1; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0, ____items_1)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get__items_1() const { return ____items_1; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7, ____items_1)); } inline TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* get__items_1() const { return ____items_1; } inline TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // BuildingScale struct BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 : public RuntimeObject { public: // System.Single BuildingScale::min float ___min_0; // System.Single BuildingScale::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast(offsetof(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; // CreditPlacement struct CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552 : public RuntimeObject { public: // System.Single CreditPlacement::spacing float ___spacing_0; // System.Single CreditPlacement::xOffset float ___xOffset_1; // System.String CreditPlacement::creditText String_t* ___creditText_2; // System.Int32 CreditPlacement::fontSize int32_t ___fontSize_3; public: inline static int32_t get_offset_of_spacing_0() { return static_cast(offsetof(CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552, ___spacing_0)); } inline float get_spacing_0() const { return ___spacing_0; } inline float* get_address_of_spacing_0() { return &___spacing_0; } inline void set_spacing_0(float value) { ___spacing_0 = value; } inline static int32_t get_offset_of_xOffset_1() { return static_cast(offsetof(CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552, ___xOffset_1)); } inline float get_xOffset_1() const { return ___xOffset_1; } inline float* get_address_of_xOffset_1() { return &___xOffset_1; } inline void set_xOffset_1(float value) { ___xOffset_1 = value; } inline static int32_t get_offset_of_creditText_2() { return static_cast(offsetof(CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552, ___creditText_2)); } inline String_t* get_creditText_2() const { return ___creditText_2; } inline String_t** get_address_of_creditText_2() { return &___creditText_2; } inline void set_creditText_2(String_t* value) { ___creditText_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___creditText_2), (void*)value); } inline static int32_t get_offset_of_fontSize_3() { return static_cast(offsetof(CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552, ___fontSize_3)); } inline int32_t get_fontSize_3() const { return ___fontSize_3; } inline int32_t* get_address_of_fontSize_3() { return &___fontSize_3; } inline void set_fontSize_3(int32_t value) { ___fontSize_3 = value; } }; // DataManager struct DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F : public RuntimeObject { public: public: }; // PrefabPicks struct PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 : public RuntimeObject { public: // System.Collections.Generic.List`1 PrefabPicks::availableChoices List_1_t89B18D4233BB30BC9C4B053C9FDD4133A1F07E83 * ___availableChoices_0; // System.Int32 PrefabPicks::totalWeight int32_t ___totalWeight_1; public: inline static int32_t get_offset_of_availableChoices_0() { return static_cast(offsetof(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035, ___availableChoices_0)); } inline List_1_t89B18D4233BB30BC9C4B053C9FDD4133A1F07E83 * get_availableChoices_0() const { return ___availableChoices_0; } inline List_1_t89B18D4233BB30BC9C4B053C9FDD4133A1F07E83 ** get_address_of_availableChoices_0() { return &___availableChoices_0; } inline void set_availableChoices_0(List_1_t89B18D4233BB30BC9C4B053C9FDD4133A1F07E83 * value) { ___availableChoices_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___availableChoices_0), (void*)value); } inline static int32_t get_offset_of_totalWeight_1() { return static_cast(offsetof(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035, ___totalWeight_1)); } inline int32_t get_totalWeight_1() const { return ___totalWeight_1; } inline int32_t* get_address_of_totalWeight_1() { return &___totalWeight_1; } inline void set_totalWeight_1(int32_t value) { ___totalWeight_1 = value; } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // TurretPicks struct TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 : public RuntimeObject { public: // System.Collections.Generic.List`1 TurretPicks::availableChoices List_1_t4A52009633564469E5A8710DBDAEB3BD35A26581 * ___availableChoices_0; // System.Int32 TurretPicks::totalWeight int32_t ___totalWeight_1; public: inline static int32_t get_offset_of_availableChoices_0() { return static_cast(offsetof(TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73, ___availableChoices_0)); } inline List_1_t4A52009633564469E5A8710DBDAEB3BD35A26581 * get_availableChoices_0() const { return ___availableChoices_0; } inline List_1_t4A52009633564469E5A8710DBDAEB3BD35A26581 ** get_address_of_availableChoices_0() { return &___availableChoices_0; } inline void set_availableChoices_0(List_1_t4A52009633564469E5A8710DBDAEB3BD35A26581 * value) { ___availableChoices_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___availableChoices_0), (void*)value); } inline static int32_t get_offset_of_totalWeight_1() { return static_cast(offsetof(TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73, ___totalWeight_1)); } inline int32_t get_totalWeight_1() const { return ___totalWeight_1; } inline int32_t* get_address_of_totalWeight_1() { return &___totalWeight_1; } inline void set_totalWeight_1(int32_t value) { ___totalWeight_1 = value; } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // BossTrainBehavior/d__26 struct U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7 : public RuntimeObject { public: // System.Int32 BossTrainBehavior/d__26::<>1__state int32_t ___U3CU3E1__state_0; // System.Object BossTrainBehavior/d__26::<>2__current RuntimeObject * ___U3CU3E2__current_1; // BossTrainBehavior BossTrainBehavior/d__26::<>4__this BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___U3CU3E4__this_2; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7, ___U3CU3E4__this_2)); } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } }; // Breakable/d__30 struct U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF : public RuntimeObject { public: // System.Int32 Breakable/d__30::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Breakable/d__30::<>2__current RuntimeObject * ___U3CU3E2__current_1; // Breakable Breakable/d__30::<>4__this Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * ___U3CU3E4__this_2; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF, ___U3CU3E4__this_2)); } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } }; // Cannon/d__22 struct U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1 : public RuntimeObject { public: // System.Int32 Cannon/d__22::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Cannon/d__22::<>2__current RuntimeObject * ___U3CU3E2__current_1; // Cannon Cannon/d__22::<>4__this Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * ___U3CU3E4__this_2; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1, ___U3CU3E4__this_2)); } inline Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } }; // DreadnaughtBehavior/d__40 struct U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F : public RuntimeObject { public: // System.Int32 DreadnaughtBehavior/d__40::<>1__state int32_t ___U3CU3E1__state_0; // System.Object DreadnaughtBehavior/d__40::<>2__current RuntimeObject * ___U3CU3E2__current_1; // DreadnaughtBehavior DreadnaughtBehavior/d__40::<>4__this DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * ___U3CU3E4__this_2; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F, ___U3CU3E4__this_2)); } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___list_0)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_list_0() const { return ___list_0; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___current_3)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_current_3() const { return ___current_3; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF, ___list_0)); } inline List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * get_list_0() const { return ___list_0; } inline List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF, ___current_3)); } inline TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * get_current_3() const { return ___current_3; } inline TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Runtime.InteropServices.GCHandle struct GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603 { public: // System.Int32 System.Runtime.InteropServices.GCHandle::handle int32_t ___handle_0; public: inline static int32_t get_offset_of_handle_0() { return static_cast(offsetof(GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603, ___handle_0)); } inline int32_t get_handle_0() const { return ___handle_0; } inline int32_t* get_address_of_handle_0() { return &___handle_0; } inline void set_handle_0(int32_t value) { ___handle_0 = value; } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // BikeType struct BikeType_t7CB3484C1BEE31A50B968BE70EB01CF88DFF5DCD { public: // System.Int32 BikeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BikeType_t7CB3484C1BEE31A50B968BE70EB01CF88DFF5DCD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // BuildingPlacerType struct BuildingPlacerType_t96079552CB7451578C5D723CC272A2C4B6339680 { public: // System.Int32 BuildingPlacerType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuildingPlacerType_t96079552CB7451578C5D723CC272A2C4B6339680, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // BuildingType struct BuildingType_tB516A301BA635E1ACB364D271C853CEA9A5CD66B { public: // System.Int32 BuildingType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuildingType_tB516A301BA635E1ACB364D271C853CEA9A5CD66B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // FMOD.Studio.Bus struct Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 { public: // System.IntPtr FMOD.Studio.Bus::handle intptr_t ___handle_0; public: inline static int32_t get_offset_of_handle_0() { return static_cast(offsetof(Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520, ___handle_0)); } inline intptr_t get_handle_0() const { return ___handle_0; } inline intptr_t* get_address_of_handle_0() { return &___handle_0; } inline void set_handle_0(intptr_t value) { ___handle_0 = value; } }; // ClearZoneChunk struct ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17 : public RuntimeObject { public: // System.Int32 ClearZoneChunk::chunkId int32_t ___chunkId_0; // UnityEngine.GameObject ClearZoneChunk::meshObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___meshObject_1; // UnityEngine.MeshFilter ClearZoneChunk::meshFilter MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * ___meshFilter_2; // UnityEngine.Mesh ClearZoneChunk::mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh_3; // UnityEngine.MeshCollider ClearZoneChunk::collider MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * ___collider_4; // System.Int32 ClearZoneChunk::firstPathIndex int32_t ___firstPathIndex_5; // System.Int32 ClearZoneChunk::lastPathIndex int32_t ___lastPathIndex_6; // UnityEngine.Vector3 ClearZoneChunk::firstPathPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___firstPathPosition_7; // UnityEngine.Vector3 ClearZoneChunk::lastPathPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lastPathPosition_8; public: inline static int32_t get_offset_of_chunkId_0() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___chunkId_0)); } inline int32_t get_chunkId_0() const { return ___chunkId_0; } inline int32_t* get_address_of_chunkId_0() { return &___chunkId_0; } inline void set_chunkId_0(int32_t value) { ___chunkId_0 = value; } inline static int32_t get_offset_of_meshObject_1() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___meshObject_1)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_meshObject_1() const { return ___meshObject_1; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_meshObject_1() { return &___meshObject_1; } inline void set_meshObject_1(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___meshObject_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___meshObject_1), (void*)value); } inline static int32_t get_offset_of_meshFilter_2() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___meshFilter_2)); } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * get_meshFilter_2() const { return ___meshFilter_2; } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A ** get_address_of_meshFilter_2() { return &___meshFilter_2; } inline void set_meshFilter_2(MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * value) { ___meshFilter_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___meshFilter_2), (void*)value); } inline static int32_t get_offset_of_mesh_3() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___mesh_3)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_mesh_3() const { return ___mesh_3; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_mesh_3() { return &___mesh_3; } inline void set_mesh_3(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___mesh_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___mesh_3), (void*)value); } inline static int32_t get_offset_of_collider_4() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___collider_4)); } inline MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * get_collider_4() const { return ___collider_4; } inline MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 ** get_address_of_collider_4() { return &___collider_4; } inline void set_collider_4(MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * value) { ___collider_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___collider_4), (void*)value); } inline static int32_t get_offset_of_firstPathIndex_5() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___firstPathIndex_5)); } inline int32_t get_firstPathIndex_5() const { return ___firstPathIndex_5; } inline int32_t* get_address_of_firstPathIndex_5() { return &___firstPathIndex_5; } inline void set_firstPathIndex_5(int32_t value) { ___firstPathIndex_5 = value; } inline static int32_t get_offset_of_lastPathIndex_6() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___lastPathIndex_6)); } inline int32_t get_lastPathIndex_6() const { return ___lastPathIndex_6; } inline int32_t* get_address_of_lastPathIndex_6() { return &___lastPathIndex_6; } inline void set_lastPathIndex_6(int32_t value) { ___lastPathIndex_6 = value; } inline static int32_t get_offset_of_firstPathPosition_7() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___firstPathPosition_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_firstPathPosition_7() const { return ___firstPathPosition_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_firstPathPosition_7() { return &___firstPathPosition_7; } inline void set_firstPathPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___firstPathPosition_7 = value; } inline static int32_t get_offset_of_lastPathPosition_8() { return static_cast(offsetof(ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17, ___lastPathPosition_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_lastPathPosition_8() const { return ___lastPathPosition_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_lastPathPosition_8() { return &___lastPathPosition_8; } inline void set_lastPathPosition_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___lastPathPosition_8 = value; } }; // UnityEngine.Collision struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 : public RuntimeObject { public: // UnityEngine.Vector3 UnityEngine.Collision::m_Impulse Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0; // UnityEngine.Vector3 UnityEngine.Collision::m_RelativeVelocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1; // UnityEngine.Component UnityEngine.Collision::m_Body Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___m_Body_2; // UnityEngine.Collider UnityEngine.Collision::m_Collider Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3; // System.Int32 UnityEngine.Collision::m_ContactCount int32_t ___m_ContactCount_4; // UnityEngine.ContactPoint[] UnityEngine.Collision::m_ReusedContacts ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* ___m_ReusedContacts_5; // UnityEngine.ContactPoint[] UnityEngine.Collision::m_LegacyContacts ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* ___m_LegacyContacts_6; public: inline static int32_t get_offset_of_m_Impulse_0() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Impulse_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Impulse_0() const { return ___m_Impulse_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Impulse_0() { return &___m_Impulse_0; } inline void set_m_Impulse_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Impulse_0 = value; } inline static int32_t get_offset_of_m_RelativeVelocity_1() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_RelativeVelocity_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_RelativeVelocity_1() const { return ___m_RelativeVelocity_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_RelativeVelocity_1() { return &___m_RelativeVelocity_1; } inline void set_m_RelativeVelocity_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_RelativeVelocity_1 = value; } inline static int32_t get_offset_of_m_Body_2() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Body_2)); } inline Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * get_m_Body_2() const { return ___m_Body_2; } inline Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 ** get_address_of_m_Body_2() { return &___m_Body_2; } inline void set_m_Body_2(Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * value) { ___m_Body_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Body_2), (void*)value); } inline static int32_t get_offset_of_m_Collider_3() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Collider_3)); } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * get_m_Collider_3() const { return ___m_Collider_3; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** get_address_of_m_Collider_3() { return &___m_Collider_3; } inline void set_m_Collider_3(Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { ___m_Collider_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Collider_3), (void*)value); } inline static int32_t get_offset_of_m_ContactCount_4() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_ContactCount_4)); } inline int32_t get_m_ContactCount_4() const { return ___m_ContactCount_4; } inline int32_t* get_address_of_m_ContactCount_4() { return &___m_ContactCount_4; } inline void set_m_ContactCount_4(int32_t value) { ___m_ContactCount_4 = value; } inline static int32_t get_offset_of_m_ReusedContacts_5() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_ReusedContacts_5)); } inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* get_m_ReusedContacts_5() const { return ___m_ReusedContacts_5; } inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B** get_address_of_m_ReusedContacts_5() { return &___m_ReusedContacts_5; } inline void set_m_ReusedContacts_5(ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* value) { ___m_ReusedContacts_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ReusedContacts_5), (void*)value); } inline static int32_t get_offset_of_m_LegacyContacts_6() { return static_cast(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_LegacyContacts_6)); } inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* get_m_LegacyContacts_6() const { return ___m_LegacyContacts_6; } inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B** get_address_of_m_LegacyContacts_6() { return &___m_LegacyContacts_6; } inline void set_m_LegacyContacts_6(ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* value) { ___m_LegacyContacts_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyContacts_6), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Collision struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_pinvoke { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___m_Body_2; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3; int32_t ___m_ContactCount_4; ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_ReusedContacts_5; ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_LegacyContacts_6; }; // Native definition for COM marshalling of UnityEngine.Collision struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_com { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___m_Body_2; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3; int32_t ___m_ContactCount_4; ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_ReusedContacts_5; ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_LegacyContacts_6; }; // UnityEngine.ContactPoint struct ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 { public: // UnityEngine.Vector3 UnityEngine.ContactPoint::m_Point Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0; // UnityEngine.Vector3 UnityEngine.ContactPoint::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // System.Int32 UnityEngine.ContactPoint::m_ThisColliderInstanceID int32_t ___m_ThisColliderInstanceID_2; // System.Int32 UnityEngine.ContactPoint::m_OtherColliderInstanceID int32_t ___m_OtherColliderInstanceID_3; // System.Single UnityEngine.ContactPoint::m_Separation float ___m_Separation_4; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Point_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_ThisColliderInstanceID_2() { return static_cast(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_ThisColliderInstanceID_2)); } inline int32_t get_m_ThisColliderInstanceID_2() const { return ___m_ThisColliderInstanceID_2; } inline int32_t* get_address_of_m_ThisColliderInstanceID_2() { return &___m_ThisColliderInstanceID_2; } inline void set_m_ThisColliderInstanceID_2(int32_t value) { ___m_ThisColliderInstanceID_2 = value; } inline static int32_t get_offset_of_m_OtherColliderInstanceID_3() { return static_cast(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_OtherColliderInstanceID_3)); } inline int32_t get_m_OtherColliderInstanceID_3() const { return ___m_OtherColliderInstanceID_3; } inline int32_t* get_address_of_m_OtherColliderInstanceID_3() { return &___m_OtherColliderInstanceID_3; } inline void set_m_OtherColliderInstanceID_3(int32_t value) { ___m_OtherColliderInstanceID_3 = value; } inline static int32_t get_offset_of_m_Separation_4() { return static_cast(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Separation_4)); } inline float get_m_Separation_4() const { return ___m_Separation_4; } inline float* get_address_of_m_Separation_4() { return &___m_Separation_4; } inline void set_m_Separation_4(float value) { ___m_Separation_4 = value; } }; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; }; // CoupledSource struct CoupledSource_t92A00A6AC9907AF85504C5C31773AC0619A98720 { public: // System.Int32 CoupledSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CoupledSource_t92A00A6AC9907AF85504C5C31773AC0619A98720, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // DamagedEvent struct DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC { public: public: }; // DecorType struct DecorType_t3C73C69CEEA397B1EC7B7D4388DF5656C1F2BDFA { public: // System.Int32 DecorType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DecorType_t3C73C69CEEA397B1EC7B7D4388DF5656C1F2BDFA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // DecoupleEvent struct DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 : public UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE { public: public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.DepthTextureMode struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A { public: // System.Int32 UnityEngine.DepthTextureMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // DistanceUnderneathChange struct DistanceUnderneathChange_t0EC29E1651174AFEC3D1455E69B500F9BA2A70DE : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC { public: public: }; // DreadPattern struct DreadPattern_t43A60C3241A1302330AB298AB719F3242FD73743 { public: // System.Int32 DreadPattern::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DreadPattern_t43A60C3241A1302330AB298AB719F3242FD73743, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // PathCreation.EndOfPathInstruction struct EndOfPathInstruction_tC2900F90032E93E8CF675A720C60C737DBF25BC6 { public: // System.Int32 PathCreation.EndOfPathInstruction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EndOfPathInstruction_tC2900F90032E93E8CF675A720C60C737DBF25BC6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // FMOD.Studio.EventInstance struct EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 { public: // System.IntPtr FMOD.Studio.EventInstance::handle intptr_t ___handle_0; public: inline static int32_t get_offset_of_handle_0() { return static_cast(offsetof(EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8, ___handle_0)); } inline intptr_t get_handle_0() const { return ___handle_0; } inline intptr_t* get_address_of_handle_0() { return &___handle_0; } inline void set_handle_0(intptr_t value) { ___handle_0 = value; } }; // FMODMarker struct FMODMarker_tCB25D9FD6DA0276315C303BC39633F8F958DC52E { public: // System.Int32 FMODMarker::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FMODMarker_tCB25D9FD6DA0276315C303BC39633F8F958DC52E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ForceMode struct ForceMode_t7778317A4C46140D50D98811D65A7B22E38163D5 { public: // System.Int32 UnityEngine.ForceMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ForceMode_t7778317A4C46140D50D98811D65A7B22E38163D5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // HitData struct HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA : public RuntimeObject { public: // System.Single HitData::hitDamage float ___hitDamage_0; // UnityEngine.Vector3 HitData::hitLocation Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___hitLocation_1; // UnityEngine.Vector3 HitData::hitDirection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___hitDirection_2; // UnityEngine.GameObject HitData::hitSource GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___hitSource_3; // UnityEngine.Transform HitData::hitParticles Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___hitParticles_4; // UnityEngine.Vector3 HitData::hitNormal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___hitNormal_5; // UnityEngine.Vector3 HitData::hitUp Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___hitUp_6; // System.Boolean HitData::alwaysSticky bool ___alwaysSticky_7; // System.Boolean HitData::weakpointHit bool ___weakpointHit_8; // System.Boolean HitData::swordHit bool ___swordHit_9; public: inline static int32_t get_offset_of_hitDamage_0() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitDamage_0)); } inline float get_hitDamage_0() const { return ___hitDamage_0; } inline float* get_address_of_hitDamage_0() { return &___hitDamage_0; } inline void set_hitDamage_0(float value) { ___hitDamage_0 = value; } inline static int32_t get_offset_of_hitLocation_1() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitLocation_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_hitLocation_1() const { return ___hitLocation_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_hitLocation_1() { return &___hitLocation_1; } inline void set_hitLocation_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___hitLocation_1 = value; } inline static int32_t get_offset_of_hitDirection_2() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitDirection_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_hitDirection_2() const { return ___hitDirection_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_hitDirection_2() { return &___hitDirection_2; } inline void set_hitDirection_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___hitDirection_2 = value; } inline static int32_t get_offset_of_hitSource_3() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitSource_3)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_hitSource_3() const { return ___hitSource_3; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_hitSource_3() { return &___hitSource_3; } inline void set_hitSource_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___hitSource_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitSource_3), (void*)value); } inline static int32_t get_offset_of_hitParticles_4() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitParticles_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_hitParticles_4() const { return ___hitParticles_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_hitParticles_4() { return &___hitParticles_4; } inline void set_hitParticles_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___hitParticles_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitParticles_4), (void*)value); } inline static int32_t get_offset_of_hitNormal_5() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitNormal_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_hitNormal_5() const { return ___hitNormal_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_hitNormal_5() { return &___hitNormal_5; } inline void set_hitNormal_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___hitNormal_5 = value; } inline static int32_t get_offset_of_hitUp_6() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___hitUp_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_hitUp_6() const { return ___hitUp_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_hitUp_6() { return &___hitUp_6; } inline void set_hitUp_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___hitUp_6 = value; } inline static int32_t get_offset_of_alwaysSticky_7() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___alwaysSticky_7)); } inline bool get_alwaysSticky_7() const { return ___alwaysSticky_7; } inline bool* get_address_of_alwaysSticky_7() { return &___alwaysSticky_7; } inline void set_alwaysSticky_7(bool value) { ___alwaysSticky_7 = value; } inline static int32_t get_offset_of_weakpointHit_8() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___weakpointHit_8)); } inline bool get_weakpointHit_8() const { return ___weakpointHit_8; } inline bool* get_address_of_weakpointHit_8() { return &___weakpointHit_8; } inline void set_weakpointHit_8(bool value) { ___weakpointHit_8 = value; } inline static int32_t get_offset_of_swordHit_9() { return static_cast(offsetof(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA, ___swordHit_9)); } inline bool get_swordHit_9() const { return ___swordHit_9; } inline bool* get_address_of_swordHit_9() { return &___swordHit_9; } inline void set_swordHit_9(bool value) { ___swordHit_9 = value; } }; // HitEvent struct HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 : public UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F { public: public: }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // LanguageId struct LanguageId_tA2F0F4FB1CD6A553BECBAA360EEA68BB3BA45549 { public: // System.Int32 LanguageId::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LanguageId_tA2F0F4FB1CD6A553BECBAA360EEA68BB3BA45549, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // MountType struct MountType_tCF456890BC93995C33D713B2842A77C74F37608C { public: // System.Int32 MountType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MountType_tCF456890BC93995C33D713B2842A77C74F37608C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // PathCreation.PathSpace struct PathSpace_t9D7670C917ABFB706E413536550DA4BC3496C877 { public: // System.Int32 PathCreation.PathSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PathSpace_t9D7670C917ABFB706E413536550DA4BC3496C877, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // PowerUpType struct PowerUpType_t3AEA13444AD623650D9B12902DE8EEE81690D612 { public: // System.Int32 PowerUpType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PowerUpType_t3AEA13444AD623650D9B12902DE8EEE81690D612, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.QueryTriggerInteraction struct QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0 { public: // System.Int32 UnityEngine.QueryTriggerInteraction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RaycastHit struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 { public: // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_FaceID_2() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); } inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; } inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; } inline void set_m_FaceID_2(uint32_t value) { ___m_FaceID_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_UV_4() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; } inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_UV_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); } inline int32_t get_m_Collider_5() const { return ___m_Collider_5; } inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(int32_t value) { ___m_Collider_5 = value; } }; // SignType struct SignType_tE6D42B8A7E0B76ED89F46E2B38B8594067DF0BB2 { public: // System.Int32 SignType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SignType_tE6D42B8A7E0B76ED89F46E2B38B8594067DF0BB2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // SlowMotionState struct SlowMotionState_t10958E048A971BE48840860101E3B79CE612F1B5 { public: // System.Int32 SlowMotionState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SlowMotionState_t10958E048A971BE48840860101E3B79CE612F1B5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Space struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E { public: // System.Int32 UnityEngine.Space::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // StageCheckpoint struct StageCheckpoint_t825869BCE3072ABBC29F6FE6CC26545EC91FD75C { public: // System.Int32 StageCheckpoint::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StageCheckpoint_t825869BCE3072ABBC29F6FE6CC26545EC91FD75C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SystemLanguage struct SystemLanguage_tF8A9C86102588DE9A5041719609C2693D283B3A6 { public: // System.Int32 UnityEngine.SystemLanguage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SystemLanguage_tF8A9C86102588DE9A5041719609C2693D283B3A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // TurretWeapon struct TurretWeapon_t6CF5CEFC0502ED35549AA69DA4542E553A81FFFB { public: // System.Int32 TurretWeapon::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TurretWeapon_t6CF5CEFC0502ED35549AA69DA4542E553A81FFFB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Breakable/d__31 struct U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 : public RuntimeObject { public: // System.Int32 Breakable/d__31::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Breakable/d__31::<>2__current RuntimeObject * ___U3CU3E2__current_1; // Breakable Breakable/d__31::<>4__this Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * ___U3CU3E4__this_2; // System.Boolean Breakable/d__31::lowHealth bool ___lowHealth_3; // System.Single Breakable/d__31::5__2 float ___U3CdurationU3E5__2_4; // System.Single Breakable/d__31::5__3 float ___U3ChalfFlashU3E5__3_5; // UnityEngine.Color Breakable/d__31::5__4 Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___U3CusedFlashColorU3E5__4_6; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3CU3E4__this_2)); } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_lowHealth_3() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___lowHealth_3)); } inline bool get_lowHealth_3() const { return ___lowHealth_3; } inline bool* get_address_of_lowHealth_3() { return &___lowHealth_3; } inline void set_lowHealth_3(bool value) { ___lowHealth_3 = value; } inline static int32_t get_offset_of_U3CdurationU3E5__2_4() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3CdurationU3E5__2_4)); } inline float get_U3CdurationU3E5__2_4() const { return ___U3CdurationU3E5__2_4; } inline float* get_address_of_U3CdurationU3E5__2_4() { return &___U3CdurationU3E5__2_4; } inline void set_U3CdurationU3E5__2_4(float value) { ___U3CdurationU3E5__2_4 = value; } inline static int32_t get_offset_of_U3ChalfFlashU3E5__3_5() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3ChalfFlashU3E5__3_5)); } inline float get_U3ChalfFlashU3E5__3_5() const { return ___U3ChalfFlashU3E5__3_5; } inline float* get_address_of_U3ChalfFlashU3E5__3_5() { return &___U3ChalfFlashU3E5__3_5; } inline void set_U3ChalfFlashU3E5__3_5(float value) { ___U3ChalfFlashU3E5__3_5 = value; } inline static int32_t get_offset_of_U3CusedFlashColorU3E5__4_6() { return static_cast(offsetof(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808, ___U3CusedFlashColorU3E5__4_6)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_U3CusedFlashColorU3E5__4_6() const { return ___U3CusedFlashColorU3E5__4_6; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_U3CusedFlashColorU3E5__4_6() { return &___U3CusedFlashColorU3E5__4_6; } inline void set_U3CusedFlashColorU3E5__4_6(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___U3CusedFlashColorU3E5__4_6 = value; } }; // OVRInput/Axis1D struct Axis1D_t94694F3ED683A6B787DD963ECE994050DC0E599E { public: // System.Int32 OVRInput/Axis1D::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Axis1D_t94694F3ED683A6B787DD963ECE994050DC0E599E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVRInput/Button struct Button_t8774325B87A9856038CA9138F00B669AF6D343B1 { public: // System.Int32 OVRInput/Button::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Button_t8774325B87A9856038CA9138F00B669AF6D343B1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVRInput/Controller struct Controller_tEEDA108639533B73057BAE8B95FE21725355C48F { public: // System.Int32 OVRInput/Controller::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Controller_tEEDA108639533B73057BAE8B95FE21725355C48F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current int32_t ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984, ___list_0)); } inline List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * get_list_0() const { return ___list_0; } inline List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984, ___current_3)); } inline int32_t get_current_3() const { return ___current_3; } inline int32_t* get_address_of_current_3() { return &___current_3; } inline void set_current_3(int32_t value) { ___current_3 = value; } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current int32_t ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9, ___list_0)); } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * get_list_0() const { return ___list_0; } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9, ___current_3)); } inline int32_t get_current_3() const { return ___current_3; } inline int32_t* get_address_of_current_3() { return &___current_3; } inline void set_current_3(int32_t value) { ___current_3 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // PowerUpCargo struct PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA : public RuntimeObject { public: // PowerUpType PowerUpCargo::type int32_t ___type_0; // System.Int32 PowerUpCargo::carIndex int32_t ___carIndex_1; public: inline static int32_t get_offset_of_type_0() { return static_cast(offsetof(PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA, ___type_0)); } inline int32_t get_type_0() const { return ___type_0; } inline int32_t* get_address_of_type_0() { return &___type_0; } inline void set_type_0(int32_t value) { ___type_0 = value; } inline static int32_t get_offset_of_carIndex_1() { return static_cast(offsetof(PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA, ___carIndex_1)); } inline int32_t get_carIndex_1() const { return ___carIndex_1; } inline int32_t* get_address_of_carIndex_1() { return &___carIndex_1; } inline void set_carIndex_1(int32_t value) { ___carIndex_1 = value; } }; // SaveData struct SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 : public RuntimeObject { public: // System.Int32 SaveData::arcadeHighScore int32_t ___arcadeHighScore_0; // BikeType SaveData::bikeType int32_t ___bikeType_1; // System.Single SaveData::primaryR float ___primaryR_2; // System.Single SaveData::primaryG float ___primaryG_3; // System.Single SaveData::primaryB float ___primaryB_4; // System.Single SaveData::secondaryR float ___secondaryR_5; // System.Single SaveData::secondaryG float ___secondaryG_6; // System.Single SaveData::secondaryB float ___secondaryB_7; // System.Single SaveData::tertiaryR float ___tertiaryR_8; // System.Single SaveData::tertiaryG float ___tertiaryG_9; // System.Single SaveData::tertiaryB float ___tertiaryB_10; // System.Int32 SaveData::dashColor int32_t ___dashColor_11; // System.Boolean SaveData::reloadEmptyOnly bool ___reloadEmptyOnly_12; // System.Single SaveData::heightOffset float ___heightOffset_13; // System.Single SaveData::headLeanIntensity float ___headLeanIntensity_14; // System.Single SaveData::sfxVolumeLevel float ___sfxVolumeLevel_15; // System.Single SaveData::musicVolumeLevel float ___musicVolumeLevel_16; // System.Boolean SaveData::tutorialOn bool ___tutorialOn_17; // System.Boolean SaveData::autoReload bool ___autoReload_18; // System.Single SaveData::vignette float ___vignette_19; // System.Boolean SaveData::laserPointerAlwaysOn bool ___laserPointerAlwaysOn_20; // System.Int32 SaveData::handType int32_t ___handType_21; // System.Int32 SaveData::leftHandXRotation int32_t ___leftHandXRotation_22; // System.Int32 SaveData::leftHandYRotation int32_t ___leftHandYRotation_23; // System.Int32 SaveData::leftHandZRotation int32_t ___leftHandZRotation_24; // System.Int32 SaveData::rightHandXRotation int32_t ___rightHandXRotation_25; // System.Int32 SaveData::rightHandYRotation int32_t ___rightHandYRotation_26; // System.Int32 SaveData::rightHandZRotation int32_t ___rightHandZRotation_27; // System.Single SaveData::leftHandXOffset float ___leftHandXOffset_28; // System.Single SaveData::leftHandYOffset float ___leftHandYOffset_29; // System.Single SaveData::leftHandZOffset float ___leftHandZOffset_30; // System.Single SaveData::rightHandXOffset float ___rightHandXOffset_31; // System.Single SaveData::rightHandYOffset float ___rightHandYOffset_32; // System.Single SaveData::rightHandZOffset float ___rightHandZOffset_33; // System.Boolean SaveData::unlockedCoreAI bool ___unlockedCoreAI_34; // System.Boolean SaveData::unlockedCyborg bool ___unlockedCyborg_35; // System.Boolean SaveData::unlockedSpartan bool ___unlockedSpartan_36; // System.Boolean SaveData::unlockedScarab bool ___unlockedScarab_37; // System.Boolean SaveData::wonGame bool ___wonGame_38; // System.Int32 SaveData::checkpoint int32_t ___checkpoint_39; // System.Int32 SaveData::checkpointScore int32_t ___checkpointScore_40; // System.Boolean SaveData::continueGodMode bool ___continueGodMode_41; // System.Boolean SaveData::continueHadDied bool ___continueHadDied_42; // System.Int32 SaveData::checkpointSidearmPower int32_t ___checkpointSidearmPower_43; // System.Int32 SaveData::checkpointGunPower1 int32_t ___checkpointGunPower1_44; // System.Int32 SaveData::checkpointGunPower2 int32_t ___checkpointGunPower2_45; // System.Int32 SaveData::checkpointGunPower3 int32_t ___checkpointGunPower3_46; // System.Int32 SaveData::checkpointGunPower4 int32_t ___checkpointGunPower4_47; // System.Int32 SaveData::checkpointGrenade int32_t ___checkpointGrenade_48; // System.Int32 SaveData::checkpointMissiles int32_t ___checkpointMissiles_49; // System.Boolean SaveData::sRankS1 bool ___sRankS1_50; // System.Boolean SaveData::sRankS2 bool ___sRankS2_51; // System.Boolean SaveData::sRankS3 bool ___sRankS3_52; // System.Boolean SaveData::sRankS4 bool ___sRankS4_53; // System.Boolean SaveData::sRankS5 bool ___sRankS5_54; // System.Boolean SaveData::sRankS6 bool ___sRankS6_55; // System.Boolean SaveData::sRankS7 bool ___sRankS7_56; // System.Int32 SaveData::highestClearedStage int32_t ___highestClearedStage_57; // System.Int32 SaveData::language int32_t ___language_58; // System.Single SaveData::difficultyModifier float ___difficultyModifier_59; // System.Boolean SaveData::godMode bool ___godMode_60; // System.Boolean SaveData::easyMode bool ___easyMode_61; // System.Boolean SaveData::highRefreshRate bool ___highRefreshRate_62; public: inline static int32_t get_offset_of_arcadeHighScore_0() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___arcadeHighScore_0)); } inline int32_t get_arcadeHighScore_0() const { return ___arcadeHighScore_0; } inline int32_t* get_address_of_arcadeHighScore_0() { return &___arcadeHighScore_0; } inline void set_arcadeHighScore_0(int32_t value) { ___arcadeHighScore_0 = value; } inline static int32_t get_offset_of_bikeType_1() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___bikeType_1)); } inline int32_t get_bikeType_1() const { return ___bikeType_1; } inline int32_t* get_address_of_bikeType_1() { return &___bikeType_1; } inline void set_bikeType_1(int32_t value) { ___bikeType_1 = value; } inline static int32_t get_offset_of_primaryR_2() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___primaryR_2)); } inline float get_primaryR_2() const { return ___primaryR_2; } inline float* get_address_of_primaryR_2() { return &___primaryR_2; } inline void set_primaryR_2(float value) { ___primaryR_2 = value; } inline static int32_t get_offset_of_primaryG_3() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___primaryG_3)); } inline float get_primaryG_3() const { return ___primaryG_3; } inline float* get_address_of_primaryG_3() { return &___primaryG_3; } inline void set_primaryG_3(float value) { ___primaryG_3 = value; } inline static int32_t get_offset_of_primaryB_4() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___primaryB_4)); } inline float get_primaryB_4() const { return ___primaryB_4; } inline float* get_address_of_primaryB_4() { return &___primaryB_4; } inline void set_primaryB_4(float value) { ___primaryB_4 = value; } inline static int32_t get_offset_of_secondaryR_5() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___secondaryR_5)); } inline float get_secondaryR_5() const { return ___secondaryR_5; } inline float* get_address_of_secondaryR_5() { return &___secondaryR_5; } inline void set_secondaryR_5(float value) { ___secondaryR_5 = value; } inline static int32_t get_offset_of_secondaryG_6() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___secondaryG_6)); } inline float get_secondaryG_6() const { return ___secondaryG_6; } inline float* get_address_of_secondaryG_6() { return &___secondaryG_6; } inline void set_secondaryG_6(float value) { ___secondaryG_6 = value; } inline static int32_t get_offset_of_secondaryB_7() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___secondaryB_7)); } inline float get_secondaryB_7() const { return ___secondaryB_7; } inline float* get_address_of_secondaryB_7() { return &___secondaryB_7; } inline void set_secondaryB_7(float value) { ___secondaryB_7 = value; } inline static int32_t get_offset_of_tertiaryR_8() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___tertiaryR_8)); } inline float get_tertiaryR_8() const { return ___tertiaryR_8; } inline float* get_address_of_tertiaryR_8() { return &___tertiaryR_8; } inline void set_tertiaryR_8(float value) { ___tertiaryR_8 = value; } inline static int32_t get_offset_of_tertiaryG_9() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___tertiaryG_9)); } inline float get_tertiaryG_9() const { return ___tertiaryG_9; } inline float* get_address_of_tertiaryG_9() { return &___tertiaryG_9; } inline void set_tertiaryG_9(float value) { ___tertiaryG_9 = value; } inline static int32_t get_offset_of_tertiaryB_10() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___tertiaryB_10)); } inline float get_tertiaryB_10() const { return ___tertiaryB_10; } inline float* get_address_of_tertiaryB_10() { return &___tertiaryB_10; } inline void set_tertiaryB_10(float value) { ___tertiaryB_10 = value; } inline static int32_t get_offset_of_dashColor_11() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___dashColor_11)); } inline int32_t get_dashColor_11() const { return ___dashColor_11; } inline int32_t* get_address_of_dashColor_11() { return &___dashColor_11; } inline void set_dashColor_11(int32_t value) { ___dashColor_11 = value; } inline static int32_t get_offset_of_reloadEmptyOnly_12() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___reloadEmptyOnly_12)); } inline bool get_reloadEmptyOnly_12() const { return ___reloadEmptyOnly_12; } inline bool* get_address_of_reloadEmptyOnly_12() { return &___reloadEmptyOnly_12; } inline void set_reloadEmptyOnly_12(bool value) { ___reloadEmptyOnly_12 = value; } inline static int32_t get_offset_of_heightOffset_13() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___heightOffset_13)); } inline float get_heightOffset_13() const { return ___heightOffset_13; } inline float* get_address_of_heightOffset_13() { return &___heightOffset_13; } inline void set_heightOffset_13(float value) { ___heightOffset_13 = value; } inline static int32_t get_offset_of_headLeanIntensity_14() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___headLeanIntensity_14)); } inline float get_headLeanIntensity_14() const { return ___headLeanIntensity_14; } inline float* get_address_of_headLeanIntensity_14() { return &___headLeanIntensity_14; } inline void set_headLeanIntensity_14(float value) { ___headLeanIntensity_14 = value; } inline static int32_t get_offset_of_sfxVolumeLevel_15() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sfxVolumeLevel_15)); } inline float get_sfxVolumeLevel_15() const { return ___sfxVolumeLevel_15; } inline float* get_address_of_sfxVolumeLevel_15() { return &___sfxVolumeLevel_15; } inline void set_sfxVolumeLevel_15(float value) { ___sfxVolumeLevel_15 = value; } inline static int32_t get_offset_of_musicVolumeLevel_16() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___musicVolumeLevel_16)); } inline float get_musicVolumeLevel_16() const { return ___musicVolumeLevel_16; } inline float* get_address_of_musicVolumeLevel_16() { return &___musicVolumeLevel_16; } inline void set_musicVolumeLevel_16(float value) { ___musicVolumeLevel_16 = value; } inline static int32_t get_offset_of_tutorialOn_17() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___tutorialOn_17)); } inline bool get_tutorialOn_17() const { return ___tutorialOn_17; } inline bool* get_address_of_tutorialOn_17() { return &___tutorialOn_17; } inline void set_tutorialOn_17(bool value) { ___tutorialOn_17 = value; } inline static int32_t get_offset_of_autoReload_18() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___autoReload_18)); } inline bool get_autoReload_18() const { return ___autoReload_18; } inline bool* get_address_of_autoReload_18() { return &___autoReload_18; } inline void set_autoReload_18(bool value) { ___autoReload_18 = value; } inline static int32_t get_offset_of_vignette_19() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___vignette_19)); } inline float get_vignette_19() const { return ___vignette_19; } inline float* get_address_of_vignette_19() { return &___vignette_19; } inline void set_vignette_19(float value) { ___vignette_19 = value; } inline static int32_t get_offset_of_laserPointerAlwaysOn_20() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___laserPointerAlwaysOn_20)); } inline bool get_laserPointerAlwaysOn_20() const { return ___laserPointerAlwaysOn_20; } inline bool* get_address_of_laserPointerAlwaysOn_20() { return &___laserPointerAlwaysOn_20; } inline void set_laserPointerAlwaysOn_20(bool value) { ___laserPointerAlwaysOn_20 = value; } inline static int32_t get_offset_of_handType_21() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___handType_21)); } inline int32_t get_handType_21() const { return ___handType_21; } inline int32_t* get_address_of_handType_21() { return &___handType_21; } inline void set_handType_21(int32_t value) { ___handType_21 = value; } inline static int32_t get_offset_of_leftHandXRotation_22() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandXRotation_22)); } inline int32_t get_leftHandXRotation_22() const { return ___leftHandXRotation_22; } inline int32_t* get_address_of_leftHandXRotation_22() { return &___leftHandXRotation_22; } inline void set_leftHandXRotation_22(int32_t value) { ___leftHandXRotation_22 = value; } inline static int32_t get_offset_of_leftHandYRotation_23() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandYRotation_23)); } inline int32_t get_leftHandYRotation_23() const { return ___leftHandYRotation_23; } inline int32_t* get_address_of_leftHandYRotation_23() { return &___leftHandYRotation_23; } inline void set_leftHandYRotation_23(int32_t value) { ___leftHandYRotation_23 = value; } inline static int32_t get_offset_of_leftHandZRotation_24() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandZRotation_24)); } inline int32_t get_leftHandZRotation_24() const { return ___leftHandZRotation_24; } inline int32_t* get_address_of_leftHandZRotation_24() { return &___leftHandZRotation_24; } inline void set_leftHandZRotation_24(int32_t value) { ___leftHandZRotation_24 = value; } inline static int32_t get_offset_of_rightHandXRotation_25() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandXRotation_25)); } inline int32_t get_rightHandXRotation_25() const { return ___rightHandXRotation_25; } inline int32_t* get_address_of_rightHandXRotation_25() { return &___rightHandXRotation_25; } inline void set_rightHandXRotation_25(int32_t value) { ___rightHandXRotation_25 = value; } inline static int32_t get_offset_of_rightHandYRotation_26() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandYRotation_26)); } inline int32_t get_rightHandYRotation_26() const { return ___rightHandYRotation_26; } inline int32_t* get_address_of_rightHandYRotation_26() { return &___rightHandYRotation_26; } inline void set_rightHandYRotation_26(int32_t value) { ___rightHandYRotation_26 = value; } inline static int32_t get_offset_of_rightHandZRotation_27() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandZRotation_27)); } inline int32_t get_rightHandZRotation_27() const { return ___rightHandZRotation_27; } inline int32_t* get_address_of_rightHandZRotation_27() { return &___rightHandZRotation_27; } inline void set_rightHandZRotation_27(int32_t value) { ___rightHandZRotation_27 = value; } inline static int32_t get_offset_of_leftHandXOffset_28() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandXOffset_28)); } inline float get_leftHandXOffset_28() const { return ___leftHandXOffset_28; } inline float* get_address_of_leftHandXOffset_28() { return &___leftHandXOffset_28; } inline void set_leftHandXOffset_28(float value) { ___leftHandXOffset_28 = value; } inline static int32_t get_offset_of_leftHandYOffset_29() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandYOffset_29)); } inline float get_leftHandYOffset_29() const { return ___leftHandYOffset_29; } inline float* get_address_of_leftHandYOffset_29() { return &___leftHandYOffset_29; } inline void set_leftHandYOffset_29(float value) { ___leftHandYOffset_29 = value; } inline static int32_t get_offset_of_leftHandZOffset_30() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___leftHandZOffset_30)); } inline float get_leftHandZOffset_30() const { return ___leftHandZOffset_30; } inline float* get_address_of_leftHandZOffset_30() { return &___leftHandZOffset_30; } inline void set_leftHandZOffset_30(float value) { ___leftHandZOffset_30 = value; } inline static int32_t get_offset_of_rightHandXOffset_31() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandXOffset_31)); } inline float get_rightHandXOffset_31() const { return ___rightHandXOffset_31; } inline float* get_address_of_rightHandXOffset_31() { return &___rightHandXOffset_31; } inline void set_rightHandXOffset_31(float value) { ___rightHandXOffset_31 = value; } inline static int32_t get_offset_of_rightHandYOffset_32() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandYOffset_32)); } inline float get_rightHandYOffset_32() const { return ___rightHandYOffset_32; } inline float* get_address_of_rightHandYOffset_32() { return &___rightHandYOffset_32; } inline void set_rightHandYOffset_32(float value) { ___rightHandYOffset_32 = value; } inline static int32_t get_offset_of_rightHandZOffset_33() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___rightHandZOffset_33)); } inline float get_rightHandZOffset_33() const { return ___rightHandZOffset_33; } inline float* get_address_of_rightHandZOffset_33() { return &___rightHandZOffset_33; } inline void set_rightHandZOffset_33(float value) { ___rightHandZOffset_33 = value; } inline static int32_t get_offset_of_unlockedCoreAI_34() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___unlockedCoreAI_34)); } inline bool get_unlockedCoreAI_34() const { return ___unlockedCoreAI_34; } inline bool* get_address_of_unlockedCoreAI_34() { return &___unlockedCoreAI_34; } inline void set_unlockedCoreAI_34(bool value) { ___unlockedCoreAI_34 = value; } inline static int32_t get_offset_of_unlockedCyborg_35() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___unlockedCyborg_35)); } inline bool get_unlockedCyborg_35() const { return ___unlockedCyborg_35; } inline bool* get_address_of_unlockedCyborg_35() { return &___unlockedCyborg_35; } inline void set_unlockedCyborg_35(bool value) { ___unlockedCyborg_35 = value; } inline static int32_t get_offset_of_unlockedSpartan_36() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___unlockedSpartan_36)); } inline bool get_unlockedSpartan_36() const { return ___unlockedSpartan_36; } inline bool* get_address_of_unlockedSpartan_36() { return &___unlockedSpartan_36; } inline void set_unlockedSpartan_36(bool value) { ___unlockedSpartan_36 = value; } inline static int32_t get_offset_of_unlockedScarab_37() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___unlockedScarab_37)); } inline bool get_unlockedScarab_37() const { return ___unlockedScarab_37; } inline bool* get_address_of_unlockedScarab_37() { return &___unlockedScarab_37; } inline void set_unlockedScarab_37(bool value) { ___unlockedScarab_37 = value; } inline static int32_t get_offset_of_wonGame_38() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___wonGame_38)); } inline bool get_wonGame_38() const { return ___wonGame_38; } inline bool* get_address_of_wonGame_38() { return &___wonGame_38; } inline void set_wonGame_38(bool value) { ___wonGame_38 = value; } inline static int32_t get_offset_of_checkpoint_39() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpoint_39)); } inline int32_t get_checkpoint_39() const { return ___checkpoint_39; } inline int32_t* get_address_of_checkpoint_39() { return &___checkpoint_39; } inline void set_checkpoint_39(int32_t value) { ___checkpoint_39 = value; } inline static int32_t get_offset_of_checkpointScore_40() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointScore_40)); } inline int32_t get_checkpointScore_40() const { return ___checkpointScore_40; } inline int32_t* get_address_of_checkpointScore_40() { return &___checkpointScore_40; } inline void set_checkpointScore_40(int32_t value) { ___checkpointScore_40 = value; } inline static int32_t get_offset_of_continueGodMode_41() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___continueGodMode_41)); } inline bool get_continueGodMode_41() const { return ___continueGodMode_41; } inline bool* get_address_of_continueGodMode_41() { return &___continueGodMode_41; } inline void set_continueGodMode_41(bool value) { ___continueGodMode_41 = value; } inline static int32_t get_offset_of_continueHadDied_42() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___continueHadDied_42)); } inline bool get_continueHadDied_42() const { return ___continueHadDied_42; } inline bool* get_address_of_continueHadDied_42() { return &___continueHadDied_42; } inline void set_continueHadDied_42(bool value) { ___continueHadDied_42 = value; } inline static int32_t get_offset_of_checkpointSidearmPower_43() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointSidearmPower_43)); } inline int32_t get_checkpointSidearmPower_43() const { return ___checkpointSidearmPower_43; } inline int32_t* get_address_of_checkpointSidearmPower_43() { return &___checkpointSidearmPower_43; } inline void set_checkpointSidearmPower_43(int32_t value) { ___checkpointSidearmPower_43 = value; } inline static int32_t get_offset_of_checkpointGunPower1_44() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointGunPower1_44)); } inline int32_t get_checkpointGunPower1_44() const { return ___checkpointGunPower1_44; } inline int32_t* get_address_of_checkpointGunPower1_44() { return &___checkpointGunPower1_44; } inline void set_checkpointGunPower1_44(int32_t value) { ___checkpointGunPower1_44 = value; } inline static int32_t get_offset_of_checkpointGunPower2_45() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointGunPower2_45)); } inline int32_t get_checkpointGunPower2_45() const { return ___checkpointGunPower2_45; } inline int32_t* get_address_of_checkpointGunPower2_45() { return &___checkpointGunPower2_45; } inline void set_checkpointGunPower2_45(int32_t value) { ___checkpointGunPower2_45 = value; } inline static int32_t get_offset_of_checkpointGunPower3_46() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointGunPower3_46)); } inline int32_t get_checkpointGunPower3_46() const { return ___checkpointGunPower3_46; } inline int32_t* get_address_of_checkpointGunPower3_46() { return &___checkpointGunPower3_46; } inline void set_checkpointGunPower3_46(int32_t value) { ___checkpointGunPower3_46 = value; } inline static int32_t get_offset_of_checkpointGunPower4_47() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointGunPower4_47)); } inline int32_t get_checkpointGunPower4_47() const { return ___checkpointGunPower4_47; } inline int32_t* get_address_of_checkpointGunPower4_47() { return &___checkpointGunPower4_47; } inline void set_checkpointGunPower4_47(int32_t value) { ___checkpointGunPower4_47 = value; } inline static int32_t get_offset_of_checkpointGrenade_48() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointGrenade_48)); } inline int32_t get_checkpointGrenade_48() const { return ___checkpointGrenade_48; } inline int32_t* get_address_of_checkpointGrenade_48() { return &___checkpointGrenade_48; } inline void set_checkpointGrenade_48(int32_t value) { ___checkpointGrenade_48 = value; } inline static int32_t get_offset_of_checkpointMissiles_49() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___checkpointMissiles_49)); } inline int32_t get_checkpointMissiles_49() const { return ___checkpointMissiles_49; } inline int32_t* get_address_of_checkpointMissiles_49() { return &___checkpointMissiles_49; } inline void set_checkpointMissiles_49(int32_t value) { ___checkpointMissiles_49 = value; } inline static int32_t get_offset_of_sRankS1_50() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS1_50)); } inline bool get_sRankS1_50() const { return ___sRankS1_50; } inline bool* get_address_of_sRankS1_50() { return &___sRankS1_50; } inline void set_sRankS1_50(bool value) { ___sRankS1_50 = value; } inline static int32_t get_offset_of_sRankS2_51() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS2_51)); } inline bool get_sRankS2_51() const { return ___sRankS2_51; } inline bool* get_address_of_sRankS2_51() { return &___sRankS2_51; } inline void set_sRankS2_51(bool value) { ___sRankS2_51 = value; } inline static int32_t get_offset_of_sRankS3_52() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS3_52)); } inline bool get_sRankS3_52() const { return ___sRankS3_52; } inline bool* get_address_of_sRankS3_52() { return &___sRankS3_52; } inline void set_sRankS3_52(bool value) { ___sRankS3_52 = value; } inline static int32_t get_offset_of_sRankS4_53() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS4_53)); } inline bool get_sRankS4_53() const { return ___sRankS4_53; } inline bool* get_address_of_sRankS4_53() { return &___sRankS4_53; } inline void set_sRankS4_53(bool value) { ___sRankS4_53 = value; } inline static int32_t get_offset_of_sRankS5_54() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS5_54)); } inline bool get_sRankS5_54() const { return ___sRankS5_54; } inline bool* get_address_of_sRankS5_54() { return &___sRankS5_54; } inline void set_sRankS5_54(bool value) { ___sRankS5_54 = value; } inline static int32_t get_offset_of_sRankS6_55() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS6_55)); } inline bool get_sRankS6_55() const { return ___sRankS6_55; } inline bool* get_address_of_sRankS6_55() { return &___sRankS6_55; } inline void set_sRankS6_55(bool value) { ___sRankS6_55 = value; } inline static int32_t get_offset_of_sRankS7_56() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___sRankS7_56)); } inline bool get_sRankS7_56() const { return ___sRankS7_56; } inline bool* get_address_of_sRankS7_56() { return &___sRankS7_56; } inline void set_sRankS7_56(bool value) { ___sRankS7_56 = value; } inline static int32_t get_offset_of_highestClearedStage_57() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___highestClearedStage_57)); } inline int32_t get_highestClearedStage_57() const { return ___highestClearedStage_57; } inline int32_t* get_address_of_highestClearedStage_57() { return &___highestClearedStage_57; } inline void set_highestClearedStage_57(int32_t value) { ___highestClearedStage_57 = value; } inline static int32_t get_offset_of_language_58() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___language_58)); } inline int32_t get_language_58() const { return ___language_58; } inline int32_t* get_address_of_language_58() { return &___language_58; } inline void set_language_58(int32_t value) { ___language_58 = value; } inline static int32_t get_offset_of_difficultyModifier_59() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___difficultyModifier_59)); } inline float get_difficultyModifier_59() const { return ___difficultyModifier_59; } inline float* get_address_of_difficultyModifier_59() { return &___difficultyModifier_59; } inline void set_difficultyModifier_59(float value) { ___difficultyModifier_59 = value; } inline static int32_t get_offset_of_godMode_60() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___godMode_60)); } inline bool get_godMode_60() const { return ___godMode_60; } inline bool* get_address_of_godMode_60() { return &___godMode_60; } inline void set_godMode_60(bool value) { ___godMode_60 = value; } inline static int32_t get_offset_of_easyMode_61() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___easyMode_61)); } inline bool get_easyMode_61() const { return ___easyMode_61; } inline bool* get_address_of_easyMode_61() { return &___easyMode_61; } inline void set_easyMode_61(bool value) { ___easyMode_61 = value; } inline static int32_t get_offset_of_highRefreshRate_62() { return static_cast(offsetof(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450, ___highRefreshRate_62)); } inline bool get_highRefreshRate_62() const { return ___highRefreshRate_62; } inline bool* get_address_of_highRefreshRate_62() { return &___highRefreshRate_62; } inline void set_highRefreshRate_62(bool value) { ___highRefreshRate_62 = value; } }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // PathCreation.VertexPath struct VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 : public RuntimeObject { public: // PathCreation.PathSpace PathCreation.VertexPath::space int32_t ___space_0; // System.Boolean PathCreation.VertexPath::isClosedLoop bool ___isClosedLoop_1; // UnityEngine.Vector3[] PathCreation.VertexPath::localPoints Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___localPoints_2; // UnityEngine.Vector3[] PathCreation.VertexPath::localTangents Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___localTangents_3; // UnityEngine.Vector3[] PathCreation.VertexPath::localNormals Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___localNormals_4; // System.Single[] PathCreation.VertexPath::times SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___times_5; // System.Single PathCreation.VertexPath::length float ___length_6; // System.Single[] PathCreation.VertexPath::cumulativeLengthAtEachVertex SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___cumulativeLengthAtEachVertex_7; // UnityEngine.Bounds PathCreation.VertexPath::bounds Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___bounds_8; // UnityEngine.Vector3 PathCreation.VertexPath::up Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_9; // UnityEngine.Transform PathCreation.VertexPath::transform Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform_12; public: inline static int32_t get_offset_of_space_0() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___space_0)); } inline int32_t get_space_0() const { return ___space_0; } inline int32_t* get_address_of_space_0() { return &___space_0; } inline void set_space_0(int32_t value) { ___space_0 = value; } inline static int32_t get_offset_of_isClosedLoop_1() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___isClosedLoop_1)); } inline bool get_isClosedLoop_1() const { return ___isClosedLoop_1; } inline bool* get_address_of_isClosedLoop_1() { return &___isClosedLoop_1; } inline void set_isClosedLoop_1(bool value) { ___isClosedLoop_1 = value; } inline static int32_t get_offset_of_localPoints_2() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___localPoints_2)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_localPoints_2() const { return ___localPoints_2; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_localPoints_2() { return &___localPoints_2; } inline void set_localPoints_2(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___localPoints_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___localPoints_2), (void*)value); } inline static int32_t get_offset_of_localTangents_3() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___localTangents_3)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_localTangents_3() const { return ___localTangents_3; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_localTangents_3() { return &___localTangents_3; } inline void set_localTangents_3(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___localTangents_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___localTangents_3), (void*)value); } inline static int32_t get_offset_of_localNormals_4() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___localNormals_4)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_localNormals_4() const { return ___localNormals_4; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_localNormals_4() { return &___localNormals_4; } inline void set_localNormals_4(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___localNormals_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___localNormals_4), (void*)value); } inline static int32_t get_offset_of_times_5() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___times_5)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_times_5() const { return ___times_5; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_times_5() { return &___times_5; } inline void set_times_5(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___times_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___times_5), (void*)value); } inline static int32_t get_offset_of_length_6() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___length_6)); } inline float get_length_6() const { return ___length_6; } inline float* get_address_of_length_6() { return &___length_6; } inline void set_length_6(float value) { ___length_6 = value; } inline static int32_t get_offset_of_cumulativeLengthAtEachVertex_7() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___cumulativeLengthAtEachVertex_7)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_cumulativeLengthAtEachVertex_7() const { return ___cumulativeLengthAtEachVertex_7; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_cumulativeLengthAtEachVertex_7() { return &___cumulativeLengthAtEachVertex_7; } inline void set_cumulativeLengthAtEachVertex_7(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___cumulativeLengthAtEachVertex_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___cumulativeLengthAtEachVertex_7), (void*)value); } inline static int32_t get_offset_of_bounds_8() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___bounds_8)); } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_bounds_8() const { return ___bounds_8; } inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_bounds_8() { return &___bounds_8; } inline void set_bounds_8(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value) { ___bounds_8 = value; } inline static int32_t get_offset_of_up_9() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___up_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_9() const { return ___up_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_9() { return &___up_9; } inline void set_up_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___up_9 = value; } inline static int32_t get_offset_of_transform_12() { return static_cast(offsetof(VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452, ___transform_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_transform_12() const { return ___transform_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_transform_12() { return &___transform_12; } inline void set_transform_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___transform_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___transform_12), (void*)value); } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // FMODMusicManager/MarkerChangeEvent struct MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 : public MulticastDelegate_t { public: public: }; // Follower/OnPathUpdate struct OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 : public MulticastDelegate_t { public: public: }; // PowerUp/GotPowerUp struct GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A : public MulticastDelegate_t { public: public: }; // WaveHandler/OnEnemySpawned struct OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D : public MulticastDelegate_t { public: public: }; // WaveHandler/OnWaveChange struct OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.MeshCollider struct MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.SphereCollider struct SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // BossEnemySpawner struct BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Follower BossEnemySpawner::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_4; // CoupledSource BossEnemySpawner::spawnSource int32_t ___spawnSource_5; // System.Single BossEnemySpawner::spawnInterval float ___spawnInterval_6; // System.Int32 BossEnemySpawner::maxConcurrentSpawns int32_t ___maxConcurrentSpawns_7; // System.Int32 BossEnemySpawner::maxSpawns int32_t ___maxSpawns_8; // UnityEngine.Transform BossEnemySpawner::spawnPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___spawnPoint_9; // System.String BossEnemySpawner::spawnTrigger String_t* ___spawnTrigger_10; // UnityEngine.ParticleSystem BossEnemySpawner::spawnParticles ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___spawnParticles_11; // System.Boolean BossEnemySpawner::awardsPoints bool ___awardsPoints_12; // System.Boolean BossEnemySpawner::spawning bool ___spawning_13; // UnityEngine.Animator BossEnemySpawner::spawnAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___spawnAnimator_14; // WaveEnemy[] BossEnemySpawner::enemyList WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* ___enemyList_15; // System.Single BossEnemySpawner::nextSpawn float ___nextSpawn_16; // System.Int32 BossEnemySpawner::spawned int32_t ___spawned_17; // UnityEngine.Transform BossEnemySpawner::enemySpawn Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___enemySpawn_18; // System.Int32 BossEnemySpawner::removeSpawnIndex int32_t ___removeSpawnIndex_19; // System.Collections.Generic.List`1 BossEnemySpawner::currentSpawns List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___currentSpawns_20; // WaveEnemy BossEnemySpawner::enemy WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * ___enemy_21; // CouplingSetup BossEnemySpawner::enemyCouplingSetup CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * ___enemyCouplingSetup_22; public: inline static int32_t get_offset_of_follower_4() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___follower_4)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_4() const { return ___follower_4; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_4() { return &___follower_4; } inline void set_follower_4(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_4), (void*)value); } inline static int32_t get_offset_of_spawnSource_5() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnSource_5)); } inline int32_t get_spawnSource_5() const { return ___spawnSource_5; } inline int32_t* get_address_of_spawnSource_5() { return &___spawnSource_5; } inline void set_spawnSource_5(int32_t value) { ___spawnSource_5 = value; } inline static int32_t get_offset_of_spawnInterval_6() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnInterval_6)); } inline float get_spawnInterval_6() const { return ___spawnInterval_6; } inline float* get_address_of_spawnInterval_6() { return &___spawnInterval_6; } inline void set_spawnInterval_6(float value) { ___spawnInterval_6 = value; } inline static int32_t get_offset_of_maxConcurrentSpawns_7() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___maxConcurrentSpawns_7)); } inline int32_t get_maxConcurrentSpawns_7() const { return ___maxConcurrentSpawns_7; } inline int32_t* get_address_of_maxConcurrentSpawns_7() { return &___maxConcurrentSpawns_7; } inline void set_maxConcurrentSpawns_7(int32_t value) { ___maxConcurrentSpawns_7 = value; } inline static int32_t get_offset_of_maxSpawns_8() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___maxSpawns_8)); } inline int32_t get_maxSpawns_8() const { return ___maxSpawns_8; } inline int32_t* get_address_of_maxSpawns_8() { return &___maxSpawns_8; } inline void set_maxSpawns_8(int32_t value) { ___maxSpawns_8 = value; } inline static int32_t get_offset_of_spawnPoint_9() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnPoint_9)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_spawnPoint_9() const { return ___spawnPoint_9; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_spawnPoint_9() { return &___spawnPoint_9; } inline void set_spawnPoint_9(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___spawnPoint_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawnPoint_9), (void*)value); } inline static int32_t get_offset_of_spawnTrigger_10() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnTrigger_10)); } inline String_t* get_spawnTrigger_10() const { return ___spawnTrigger_10; } inline String_t** get_address_of_spawnTrigger_10() { return &___spawnTrigger_10; } inline void set_spawnTrigger_10(String_t* value) { ___spawnTrigger_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawnTrigger_10), (void*)value); } inline static int32_t get_offset_of_spawnParticles_11() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnParticles_11)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_spawnParticles_11() const { return ___spawnParticles_11; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_spawnParticles_11() { return &___spawnParticles_11; } inline void set_spawnParticles_11(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___spawnParticles_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawnParticles_11), (void*)value); } inline static int32_t get_offset_of_awardsPoints_12() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___awardsPoints_12)); } inline bool get_awardsPoints_12() const { return ___awardsPoints_12; } inline bool* get_address_of_awardsPoints_12() { return &___awardsPoints_12; } inline void set_awardsPoints_12(bool value) { ___awardsPoints_12 = value; } inline static int32_t get_offset_of_spawning_13() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawning_13)); } inline bool get_spawning_13() const { return ___spawning_13; } inline bool* get_address_of_spawning_13() { return &___spawning_13; } inline void set_spawning_13(bool value) { ___spawning_13 = value; } inline static int32_t get_offset_of_spawnAnimator_14() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawnAnimator_14)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_spawnAnimator_14() const { return ___spawnAnimator_14; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_spawnAnimator_14() { return &___spawnAnimator_14; } inline void set_spawnAnimator_14(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___spawnAnimator_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawnAnimator_14), (void*)value); } inline static int32_t get_offset_of_enemyList_15() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___enemyList_15)); } inline WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* get_enemyList_15() const { return ___enemyList_15; } inline WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA** get_address_of_enemyList_15() { return &___enemyList_15; } inline void set_enemyList_15(WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* value) { ___enemyList_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemyList_15), (void*)value); } inline static int32_t get_offset_of_nextSpawn_16() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___nextSpawn_16)); } inline float get_nextSpawn_16() const { return ___nextSpawn_16; } inline float* get_address_of_nextSpawn_16() { return &___nextSpawn_16; } inline void set_nextSpawn_16(float value) { ___nextSpawn_16 = value; } inline static int32_t get_offset_of_spawned_17() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___spawned_17)); } inline int32_t get_spawned_17() const { return ___spawned_17; } inline int32_t* get_address_of_spawned_17() { return &___spawned_17; } inline void set_spawned_17(int32_t value) { ___spawned_17 = value; } inline static int32_t get_offset_of_enemySpawn_18() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___enemySpawn_18)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_enemySpawn_18() const { return ___enemySpawn_18; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_enemySpawn_18() { return &___enemySpawn_18; } inline void set_enemySpawn_18(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___enemySpawn_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemySpawn_18), (void*)value); } inline static int32_t get_offset_of_removeSpawnIndex_19() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___removeSpawnIndex_19)); } inline int32_t get_removeSpawnIndex_19() const { return ___removeSpawnIndex_19; } inline int32_t* get_address_of_removeSpawnIndex_19() { return &___removeSpawnIndex_19; } inline void set_removeSpawnIndex_19(int32_t value) { ___removeSpawnIndex_19 = value; } inline static int32_t get_offset_of_currentSpawns_20() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___currentSpawns_20)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_currentSpawns_20() const { return ___currentSpawns_20; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_currentSpawns_20() { return &___currentSpawns_20; } inline void set_currentSpawns_20(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___currentSpawns_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentSpawns_20), (void*)value); } inline static int32_t get_offset_of_enemy_21() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___enemy_21)); } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * get_enemy_21() const { return ___enemy_21; } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B ** get_address_of_enemy_21() { return &___enemy_21; } inline void set_enemy_21(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * value) { ___enemy_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemy_21), (void*)value); } inline static int32_t get_offset_of_enemyCouplingSetup_22() { return static_cast(offsetof(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875, ___enemyCouplingSetup_22)); } inline CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * get_enemyCouplingSetup_22() const { return ___enemyCouplingSetup_22; } inline CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 ** get_address_of_enemyCouplingSetup_22() { return &___enemyCouplingSetup_22; } inline void set_enemyCouplingSetup_22(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * value) { ___enemyCouplingSetup_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemyCouplingSetup_22), (void*)value); } }; // BossPhaseController struct BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 BossPhaseController::startingPhase int32_t ___startingPhase_4; // UnityEngine.Events.UnityEvent BossPhaseController::onPhaseOne UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPhaseOne_5; // UnityEngine.Events.UnityEvent BossPhaseController::onPhaseTwo UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPhaseTwo_6; // UnityEngine.Events.UnityEvent BossPhaseController::onPhaseThree UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPhaseThree_7; // UnityEngine.Events.UnityEvent BossPhaseController::onPhaseFour UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPhaseFour_8; // UnityEngine.Events.UnityEvent BossPhaseController::onDestroyed UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onDestroyed_9; // System.Int32 BossPhaseController::k__BackingField int32_t ___U3CCurrentPhaseU3Ek__BackingField_10; public: inline static int32_t get_offset_of_startingPhase_4() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___startingPhase_4)); } inline int32_t get_startingPhase_4() const { return ___startingPhase_4; } inline int32_t* get_address_of_startingPhase_4() { return &___startingPhase_4; } inline void set_startingPhase_4(int32_t value) { ___startingPhase_4 = value; } inline static int32_t get_offset_of_onPhaseOne_5() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___onPhaseOne_5)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPhaseOne_5() const { return ___onPhaseOne_5; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPhaseOne_5() { return &___onPhaseOne_5; } inline void set_onPhaseOne_5(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPhaseOne_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPhaseOne_5), (void*)value); } inline static int32_t get_offset_of_onPhaseTwo_6() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___onPhaseTwo_6)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPhaseTwo_6() const { return ___onPhaseTwo_6; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPhaseTwo_6() { return &___onPhaseTwo_6; } inline void set_onPhaseTwo_6(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPhaseTwo_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPhaseTwo_6), (void*)value); } inline static int32_t get_offset_of_onPhaseThree_7() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___onPhaseThree_7)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPhaseThree_7() const { return ___onPhaseThree_7; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPhaseThree_7() { return &___onPhaseThree_7; } inline void set_onPhaseThree_7(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPhaseThree_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPhaseThree_7), (void*)value); } inline static int32_t get_offset_of_onPhaseFour_8() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___onPhaseFour_8)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPhaseFour_8() const { return ___onPhaseFour_8; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPhaseFour_8() { return &___onPhaseFour_8; } inline void set_onPhaseFour_8(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPhaseFour_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPhaseFour_8), (void*)value); } inline static int32_t get_offset_of_onDestroyed_9() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___onDestroyed_9)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onDestroyed_9() const { return ___onDestroyed_9; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onDestroyed_9() { return &___onDestroyed_9; } inline void set_onDestroyed_9(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onDestroyed_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDestroyed_9), (void*)value); } inline static int32_t get_offset_of_U3CCurrentPhaseU3Ek__BackingField_10() { return static_cast(offsetof(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53, ___U3CCurrentPhaseU3Ek__BackingField_10)); } inline int32_t get_U3CCurrentPhaseU3Ek__BackingField_10() const { return ___U3CCurrentPhaseU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CCurrentPhaseU3Ek__BackingField_10() { return &___U3CCurrentPhaseU3Ek__BackingField_10; } inline void set_U3CCurrentPhaseU3Ek__BackingField_10(int32_t value) { ___U3CCurrentPhaseU3Ek__BackingField_10 = value; } }; // BossPhaseSwitcher struct BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // BossPhaseController BossPhaseSwitcher::phaseController BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * ___phaseController_4; public: inline static int32_t get_offset_of_phaseController_4() { return static_cast(offsetof(BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9, ___phaseController_4)); } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * get_phaseController_4() const { return ___phaseController_4; } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 ** get_address_of_phaseController_4() { return &___phaseController_4; } inline void set_phaseController_4(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * value) { ___phaseController_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___phaseController_4), (void*)value); } }; // BossSpawner struct BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single BossSpawner::bossSpawnCheckRadius float ___bossSpawnCheckRadius_4; // UnityEngine.Events.UnityEvent BossSpawner::onBossSpawn UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onBossSpawn_5; // UnityEngine.Events.UnityEvent BossSpawner::onBossDefeat UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onBossDefeat_6; // System.Boolean BossSpawner::immediateDefeatCheck bool ___immediateDefeatCheck_7; // WaveEnemy BossSpawner::bossEnemyProfile WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * ___bossEnemyProfile_8; // UnityEngine.GameObject BossSpawner::bossEnemy GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bossEnemy_9; // System.Single BossSpawner::spawnAt float ___spawnAt_10; // System.Boolean BossSpawner::hasSpawned bool ___hasSpawned_11; // System.Boolean BossSpawner::defeatInvoked bool ___defeatInvoked_12; public: inline static int32_t get_offset_of_bossSpawnCheckRadius_4() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___bossSpawnCheckRadius_4)); } inline float get_bossSpawnCheckRadius_4() const { return ___bossSpawnCheckRadius_4; } inline float* get_address_of_bossSpawnCheckRadius_4() { return &___bossSpawnCheckRadius_4; } inline void set_bossSpawnCheckRadius_4(float value) { ___bossSpawnCheckRadius_4 = value; } inline static int32_t get_offset_of_onBossSpawn_5() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___onBossSpawn_5)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onBossSpawn_5() const { return ___onBossSpawn_5; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onBossSpawn_5() { return &___onBossSpawn_5; } inline void set_onBossSpawn_5(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onBossSpawn_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onBossSpawn_5), (void*)value); } inline static int32_t get_offset_of_onBossDefeat_6() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___onBossDefeat_6)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onBossDefeat_6() const { return ___onBossDefeat_6; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onBossDefeat_6() { return &___onBossDefeat_6; } inline void set_onBossDefeat_6(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onBossDefeat_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onBossDefeat_6), (void*)value); } inline static int32_t get_offset_of_immediateDefeatCheck_7() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___immediateDefeatCheck_7)); } inline bool get_immediateDefeatCheck_7() const { return ___immediateDefeatCheck_7; } inline bool* get_address_of_immediateDefeatCheck_7() { return &___immediateDefeatCheck_7; } inline void set_immediateDefeatCheck_7(bool value) { ___immediateDefeatCheck_7 = value; } inline static int32_t get_offset_of_bossEnemyProfile_8() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___bossEnemyProfile_8)); } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * get_bossEnemyProfile_8() const { return ___bossEnemyProfile_8; } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B ** get_address_of_bossEnemyProfile_8() { return &___bossEnemyProfile_8; } inline void set_bossEnemyProfile_8(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * value) { ___bossEnemyProfile_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___bossEnemyProfile_8), (void*)value); } inline static int32_t get_offset_of_bossEnemy_9() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___bossEnemy_9)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bossEnemy_9() const { return ___bossEnemy_9; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bossEnemy_9() { return &___bossEnemy_9; } inline void set_bossEnemy_9(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bossEnemy_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___bossEnemy_9), (void*)value); } inline static int32_t get_offset_of_spawnAt_10() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___spawnAt_10)); } inline float get_spawnAt_10() const { return ___spawnAt_10; } inline float* get_address_of_spawnAt_10() { return &___spawnAt_10; } inline void set_spawnAt_10(float value) { ___spawnAt_10 = value; } inline static int32_t get_offset_of_hasSpawned_11() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___hasSpawned_11)); } inline bool get_hasSpawned_11() const { return ___hasSpawned_11; } inline bool* get_address_of_hasSpawned_11() { return &___hasSpawned_11; } inline void set_hasSpawned_11(bool value) { ___hasSpawned_11 = value; } inline static int32_t get_offset_of_defeatInvoked_12() { return static_cast(offsetof(BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488, ___defeatInvoked_12)); } inline bool get_defeatInvoked_12() const { return ___defeatInvoked_12; } inline bool* get_address_of_defeatInvoked_12() { return &___defeatInvoked_12; } inline void set_defeatInvoked_12(bool value) { ___defeatInvoked_12 = value; } }; // BossTrainBehavior struct BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Follower BossTrainBehavior::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_8; // BossTrainPartManager BossTrainBehavior::partManager BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * ___partManager_9; // BossTrainEnemySpawner BossTrainBehavior::spawner BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * ___spawner_10; // UnityEngine.AudioSource BossTrainBehavior::audioLoop AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___audioLoop_11; // System.Single BossTrainBehavior::minSpeed float ___minSpeed_12; // System.Single BossTrainBehavior::maxSpeed float ___maxSpeed_13; // Breakable BossTrainBehavior::linkageShield Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * ___linkageShield_14; // System.Single BossTrainBehavior::timeTilAutoAdvance float ___timeTilAutoAdvance_15; // BossTrainCarManager BossTrainBehavior::carManager BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * ___carManager_16; // BossTrainBehavior BossTrainBehavior::carBehind BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___carBehind_17; // System.Boolean BossTrainBehavior::autoAdvancing bool ___autoAdvancing_18; // System.Boolean BossTrainBehavior::linkBroken bool ___linkBroken_19; // System.Single BossTrainBehavior::distFromTarget float ___distFromTarget_20; // System.Int32 BossTrainBehavior::k__BackingField int32_t ___U3CCarIndexU3Ek__BackingField_21; public: inline static int32_t get_offset_of_follower_8() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___follower_8)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_8() const { return ___follower_8; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_8() { return &___follower_8; } inline void set_follower_8(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_8), (void*)value); } inline static int32_t get_offset_of_partManager_9() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___partManager_9)); } inline BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * get_partManager_9() const { return ___partManager_9; } inline BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 ** get_address_of_partManager_9() { return &___partManager_9; } inline void set_partManager_9(BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * value) { ___partManager_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___partManager_9), (void*)value); } inline static int32_t get_offset_of_spawner_10() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___spawner_10)); } inline BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * get_spawner_10() const { return ___spawner_10; } inline BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E ** get_address_of_spawner_10() { return &___spawner_10; } inline void set_spawner_10(BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * value) { ___spawner_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawner_10), (void*)value); } inline static int32_t get_offset_of_audioLoop_11() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___audioLoop_11)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_audioLoop_11() const { return ___audioLoop_11; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_audioLoop_11() { return &___audioLoop_11; } inline void set_audioLoop_11(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___audioLoop_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioLoop_11), (void*)value); } inline static int32_t get_offset_of_minSpeed_12() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___minSpeed_12)); } inline float get_minSpeed_12() const { return ___minSpeed_12; } inline float* get_address_of_minSpeed_12() { return &___minSpeed_12; } inline void set_minSpeed_12(float value) { ___minSpeed_12 = value; } inline static int32_t get_offset_of_maxSpeed_13() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___maxSpeed_13)); } inline float get_maxSpeed_13() const { return ___maxSpeed_13; } inline float* get_address_of_maxSpeed_13() { return &___maxSpeed_13; } inline void set_maxSpeed_13(float value) { ___maxSpeed_13 = value; } inline static int32_t get_offset_of_linkageShield_14() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___linkageShield_14)); } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * get_linkageShield_14() const { return ___linkageShield_14; } inline Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC ** get_address_of_linkageShield_14() { return &___linkageShield_14; } inline void set_linkageShield_14(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * value) { ___linkageShield_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___linkageShield_14), (void*)value); } inline static int32_t get_offset_of_timeTilAutoAdvance_15() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___timeTilAutoAdvance_15)); } inline float get_timeTilAutoAdvance_15() const { return ___timeTilAutoAdvance_15; } inline float* get_address_of_timeTilAutoAdvance_15() { return &___timeTilAutoAdvance_15; } inline void set_timeTilAutoAdvance_15(float value) { ___timeTilAutoAdvance_15 = value; } inline static int32_t get_offset_of_carManager_16() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___carManager_16)); } inline BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * get_carManager_16() const { return ___carManager_16; } inline BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 ** get_address_of_carManager_16() { return &___carManager_16; } inline void set_carManager_16(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * value) { ___carManager_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___carManager_16), (void*)value); } inline static int32_t get_offset_of_carBehind_17() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___carBehind_17)); } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * get_carBehind_17() const { return ___carBehind_17; } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 ** get_address_of_carBehind_17() { return &___carBehind_17; } inline void set_carBehind_17(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * value) { ___carBehind_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___carBehind_17), (void*)value); } inline static int32_t get_offset_of_autoAdvancing_18() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___autoAdvancing_18)); } inline bool get_autoAdvancing_18() const { return ___autoAdvancing_18; } inline bool* get_address_of_autoAdvancing_18() { return &___autoAdvancing_18; } inline void set_autoAdvancing_18(bool value) { ___autoAdvancing_18 = value; } inline static int32_t get_offset_of_linkBroken_19() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___linkBroken_19)); } inline bool get_linkBroken_19() const { return ___linkBroken_19; } inline bool* get_address_of_linkBroken_19() { return &___linkBroken_19; } inline void set_linkBroken_19(bool value) { ___linkBroken_19 = value; } inline static int32_t get_offset_of_distFromTarget_20() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___distFromTarget_20)); } inline float get_distFromTarget_20() const { return ___distFromTarget_20; } inline float* get_address_of_distFromTarget_20() { return &___distFromTarget_20; } inline void set_distFromTarget_20(float value) { ___distFromTarget_20 = value; } inline static int32_t get_offset_of_U3CCarIndexU3Ek__BackingField_21() { return static_cast(offsetof(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7, ___U3CCarIndexU3Ek__BackingField_21)); } inline int32_t get_U3CCarIndexU3Ek__BackingField_21() const { return ___U3CCarIndexU3Ek__BackingField_21; } inline int32_t* get_address_of_U3CCarIndexU3Ek__BackingField_21() { return &___U3CCarIndexU3Ek__BackingField_21; } inline void set_U3CCarIndexU3Ek__BackingField_21(int32_t value) { ___U3CCarIndexU3Ek__BackingField_21 = value; } }; // BossTrainCarManager struct BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 BossTrainCarManager::maxCarsAtOnce int32_t ___maxCarsAtOnce_5; // System.Single BossTrainCarManager::initialAheadDistance float ___initialAheadDistance_6; // System.Single BossTrainCarManager::carAccelerationRate float ___carAccelerationRate_7; // System.Int32 BossTrainCarManager::lastWaveACar int32_t ___lastWaveACar_8; // System.Int32 BossTrainCarManager::lastWaveBCar int32_t ___lastWaveBCar_9; // System.Int32 BossTrainCarManager::lastWaveCCar int32_t ___lastWaveCCar_10; // System.Int32 BossTrainCarManager::startBossMusicCar int32_t ___startBossMusicCar_11; // System.Int32 BossTrainCarManager::startBossCar int32_t ___startBossCar_12; // System.Collections.Generic.List`1 BossTrainCarManager::cars List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * ___cars_13; // System.Collections.Generic.List`1 BossTrainCarManager::powerUpCars List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * ___powerUpCars_14; // System.Int32 BossTrainCarManager::bikeUnlockCarIndex int32_t ___bikeUnlockCarIndex_15; // System.Single BossTrainCarManager::timeForUnlockCarSpawn float ___timeForUnlockCarSpawn_16; // BikeType BossTrainCarManager::bikeType int32_t ___bikeType_17; // TurretPicks BossTrainCarManager::waveATurretOptions TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * ___waveATurretOptions_18; // TurretPicks BossTrainCarManager::waveBTurretOptions TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * ___waveBTurretOptions_19; // TurretPicks BossTrainCarManager::waveCTurretOptions TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * ___waveCTurretOptions_20; // UnityEngine.Events.UnityEvent BossTrainCarManager::onLullA UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onLullA_21; // UnityEngine.Events.UnityEvent BossTrainCarManager::onWaveB UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onWaveB_22; // UnityEngine.Events.UnityEvent BossTrainCarManager::onLullB UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onLullB_23; // UnityEngine.Events.UnityEvent BossTrainCarManager::onWaveC UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onWaveC_24; // UnityEngine.Events.UnityEvent BossTrainCarManager::onBossStart UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onBossStart_25; // UnityEngine.Events.UnityEvent BossTrainCarManager::onBossDefeat UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onBossDefeat_26; // BossTrainBehavior BossTrainCarManager::previousCar BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___previousCar_31; // System.Boolean BossTrainCarManager::ranWaveBEvents bool ___ranWaveBEvents_32; // System.Boolean BossTrainCarManager::ranWaveCEvents bool ___ranWaveCEvents_33; // System.Boolean BossTrainCarManager::ranLullAEvents bool ___ranLullAEvents_34; // System.Boolean BossTrainCarManager::ranLullBEvents bool ___ranLullBEvents_35; // System.Boolean BossTrainCarManager::ranOutroEvents bool ___ranOutroEvents_36; // System.Boolean BossTrainCarManager::startedBossMusic bool ___startedBossMusic_37; // System.Boolean BossTrainCarManager::ranBossStartEvents bool ___ranBossStartEvents_38; // System.Boolean BossTrainCarManager::gotKey bool ___gotKey_39; // System.Int32 BossTrainCarManager::removeSpawnIndex int32_t ___removeSpawnIndex_41; public: inline static int32_t get_offset_of_maxCarsAtOnce_5() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___maxCarsAtOnce_5)); } inline int32_t get_maxCarsAtOnce_5() const { return ___maxCarsAtOnce_5; } inline int32_t* get_address_of_maxCarsAtOnce_5() { return &___maxCarsAtOnce_5; } inline void set_maxCarsAtOnce_5(int32_t value) { ___maxCarsAtOnce_5 = value; } inline static int32_t get_offset_of_initialAheadDistance_6() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___initialAheadDistance_6)); } inline float get_initialAheadDistance_6() const { return ___initialAheadDistance_6; } inline float* get_address_of_initialAheadDistance_6() { return &___initialAheadDistance_6; } inline void set_initialAheadDistance_6(float value) { ___initialAheadDistance_6 = value; } inline static int32_t get_offset_of_carAccelerationRate_7() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___carAccelerationRate_7)); } inline float get_carAccelerationRate_7() const { return ___carAccelerationRate_7; } inline float* get_address_of_carAccelerationRate_7() { return &___carAccelerationRate_7; } inline void set_carAccelerationRate_7(float value) { ___carAccelerationRate_7 = value; } inline static int32_t get_offset_of_lastWaveACar_8() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___lastWaveACar_8)); } inline int32_t get_lastWaveACar_8() const { return ___lastWaveACar_8; } inline int32_t* get_address_of_lastWaveACar_8() { return &___lastWaveACar_8; } inline void set_lastWaveACar_8(int32_t value) { ___lastWaveACar_8 = value; } inline static int32_t get_offset_of_lastWaveBCar_9() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___lastWaveBCar_9)); } inline int32_t get_lastWaveBCar_9() const { return ___lastWaveBCar_9; } inline int32_t* get_address_of_lastWaveBCar_9() { return &___lastWaveBCar_9; } inline void set_lastWaveBCar_9(int32_t value) { ___lastWaveBCar_9 = value; } inline static int32_t get_offset_of_lastWaveCCar_10() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___lastWaveCCar_10)); } inline int32_t get_lastWaveCCar_10() const { return ___lastWaveCCar_10; } inline int32_t* get_address_of_lastWaveCCar_10() { return &___lastWaveCCar_10; } inline void set_lastWaveCCar_10(int32_t value) { ___lastWaveCCar_10 = value; } inline static int32_t get_offset_of_startBossMusicCar_11() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___startBossMusicCar_11)); } inline int32_t get_startBossMusicCar_11() const { return ___startBossMusicCar_11; } inline int32_t* get_address_of_startBossMusicCar_11() { return &___startBossMusicCar_11; } inline void set_startBossMusicCar_11(int32_t value) { ___startBossMusicCar_11 = value; } inline static int32_t get_offset_of_startBossCar_12() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___startBossCar_12)); } inline int32_t get_startBossCar_12() const { return ___startBossCar_12; } inline int32_t* get_address_of_startBossCar_12() { return &___startBossCar_12; } inline void set_startBossCar_12(int32_t value) { ___startBossCar_12 = value; } inline static int32_t get_offset_of_cars_13() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___cars_13)); } inline List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * get_cars_13() const { return ___cars_13; } inline List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 ** get_address_of_cars_13() { return &___cars_13; } inline void set_cars_13(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * value) { ___cars_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___cars_13), (void*)value); } inline static int32_t get_offset_of_powerUpCars_14() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___powerUpCars_14)); } inline List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * get_powerUpCars_14() const { return ___powerUpCars_14; } inline List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A ** get_address_of_powerUpCars_14() { return &___powerUpCars_14; } inline void set_powerUpCars_14(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * value) { ___powerUpCars_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___powerUpCars_14), (void*)value); } inline static int32_t get_offset_of_bikeUnlockCarIndex_15() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___bikeUnlockCarIndex_15)); } inline int32_t get_bikeUnlockCarIndex_15() const { return ___bikeUnlockCarIndex_15; } inline int32_t* get_address_of_bikeUnlockCarIndex_15() { return &___bikeUnlockCarIndex_15; } inline void set_bikeUnlockCarIndex_15(int32_t value) { ___bikeUnlockCarIndex_15 = value; } inline static int32_t get_offset_of_timeForUnlockCarSpawn_16() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___timeForUnlockCarSpawn_16)); } inline float get_timeForUnlockCarSpawn_16() const { return ___timeForUnlockCarSpawn_16; } inline float* get_address_of_timeForUnlockCarSpawn_16() { return &___timeForUnlockCarSpawn_16; } inline void set_timeForUnlockCarSpawn_16(float value) { ___timeForUnlockCarSpawn_16 = value; } inline static int32_t get_offset_of_bikeType_17() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___bikeType_17)); } inline int32_t get_bikeType_17() const { return ___bikeType_17; } inline int32_t* get_address_of_bikeType_17() { return &___bikeType_17; } inline void set_bikeType_17(int32_t value) { ___bikeType_17 = value; } inline static int32_t get_offset_of_waveATurretOptions_18() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___waveATurretOptions_18)); } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * get_waveATurretOptions_18() const { return ___waveATurretOptions_18; } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 ** get_address_of_waveATurretOptions_18() { return &___waveATurretOptions_18; } inline void set_waveATurretOptions_18(TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * value) { ___waveATurretOptions_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveATurretOptions_18), (void*)value); } inline static int32_t get_offset_of_waveBTurretOptions_19() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___waveBTurretOptions_19)); } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * get_waveBTurretOptions_19() const { return ___waveBTurretOptions_19; } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 ** get_address_of_waveBTurretOptions_19() { return &___waveBTurretOptions_19; } inline void set_waveBTurretOptions_19(TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * value) { ___waveBTurretOptions_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveBTurretOptions_19), (void*)value); } inline static int32_t get_offset_of_waveCTurretOptions_20() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___waveCTurretOptions_20)); } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * get_waveCTurretOptions_20() const { return ___waveCTurretOptions_20; } inline TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 ** get_address_of_waveCTurretOptions_20() { return &___waveCTurretOptions_20; } inline void set_waveCTurretOptions_20(TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * value) { ___waveCTurretOptions_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveCTurretOptions_20), (void*)value); } inline static int32_t get_offset_of_onLullA_21() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onLullA_21)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onLullA_21() const { return ___onLullA_21; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onLullA_21() { return &___onLullA_21; } inline void set_onLullA_21(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onLullA_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___onLullA_21), (void*)value); } inline static int32_t get_offset_of_onWaveB_22() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onWaveB_22)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onWaveB_22() const { return ___onWaveB_22; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onWaveB_22() { return &___onWaveB_22; } inline void set_onWaveB_22(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onWaveB_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___onWaveB_22), (void*)value); } inline static int32_t get_offset_of_onLullB_23() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onLullB_23)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onLullB_23() const { return ___onLullB_23; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onLullB_23() { return &___onLullB_23; } inline void set_onLullB_23(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onLullB_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___onLullB_23), (void*)value); } inline static int32_t get_offset_of_onWaveC_24() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onWaveC_24)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onWaveC_24() const { return ___onWaveC_24; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onWaveC_24() { return &___onWaveC_24; } inline void set_onWaveC_24(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onWaveC_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___onWaveC_24), (void*)value); } inline static int32_t get_offset_of_onBossStart_25() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onBossStart_25)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onBossStart_25() const { return ___onBossStart_25; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onBossStart_25() { return &___onBossStart_25; } inline void set_onBossStart_25(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onBossStart_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___onBossStart_25), (void*)value); } inline static int32_t get_offset_of_onBossDefeat_26() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___onBossDefeat_26)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onBossDefeat_26() const { return ___onBossDefeat_26; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onBossDefeat_26() { return &___onBossDefeat_26; } inline void set_onBossDefeat_26(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onBossDefeat_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___onBossDefeat_26), (void*)value); } inline static int32_t get_offset_of_previousCar_31() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___previousCar_31)); } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * get_previousCar_31() const { return ___previousCar_31; } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 ** get_address_of_previousCar_31() { return &___previousCar_31; } inline void set_previousCar_31(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * value) { ___previousCar_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___previousCar_31), (void*)value); } inline static int32_t get_offset_of_ranWaveBEvents_32() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranWaveBEvents_32)); } inline bool get_ranWaveBEvents_32() const { return ___ranWaveBEvents_32; } inline bool* get_address_of_ranWaveBEvents_32() { return &___ranWaveBEvents_32; } inline void set_ranWaveBEvents_32(bool value) { ___ranWaveBEvents_32 = value; } inline static int32_t get_offset_of_ranWaveCEvents_33() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranWaveCEvents_33)); } inline bool get_ranWaveCEvents_33() const { return ___ranWaveCEvents_33; } inline bool* get_address_of_ranWaveCEvents_33() { return &___ranWaveCEvents_33; } inline void set_ranWaveCEvents_33(bool value) { ___ranWaveCEvents_33 = value; } inline static int32_t get_offset_of_ranLullAEvents_34() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranLullAEvents_34)); } inline bool get_ranLullAEvents_34() const { return ___ranLullAEvents_34; } inline bool* get_address_of_ranLullAEvents_34() { return &___ranLullAEvents_34; } inline void set_ranLullAEvents_34(bool value) { ___ranLullAEvents_34 = value; } inline static int32_t get_offset_of_ranLullBEvents_35() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranLullBEvents_35)); } inline bool get_ranLullBEvents_35() const { return ___ranLullBEvents_35; } inline bool* get_address_of_ranLullBEvents_35() { return &___ranLullBEvents_35; } inline void set_ranLullBEvents_35(bool value) { ___ranLullBEvents_35 = value; } inline static int32_t get_offset_of_ranOutroEvents_36() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranOutroEvents_36)); } inline bool get_ranOutroEvents_36() const { return ___ranOutroEvents_36; } inline bool* get_address_of_ranOutroEvents_36() { return &___ranOutroEvents_36; } inline void set_ranOutroEvents_36(bool value) { ___ranOutroEvents_36 = value; } inline static int32_t get_offset_of_startedBossMusic_37() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___startedBossMusic_37)); } inline bool get_startedBossMusic_37() const { return ___startedBossMusic_37; } inline bool* get_address_of_startedBossMusic_37() { return &___startedBossMusic_37; } inline void set_startedBossMusic_37(bool value) { ___startedBossMusic_37 = value; } inline static int32_t get_offset_of_ranBossStartEvents_38() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___ranBossStartEvents_38)); } inline bool get_ranBossStartEvents_38() const { return ___ranBossStartEvents_38; } inline bool* get_address_of_ranBossStartEvents_38() { return &___ranBossStartEvents_38; } inline void set_ranBossStartEvents_38(bool value) { ___ranBossStartEvents_38 = value; } inline static int32_t get_offset_of_gotKey_39() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___gotKey_39)); } inline bool get_gotKey_39() const { return ___gotKey_39; } inline bool* get_address_of_gotKey_39() { return &___gotKey_39; } inline void set_gotKey_39(bool value) { ___gotKey_39 = value; } inline static int32_t get_offset_of_removeSpawnIndex_41() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25, ___removeSpawnIndex_41)); } inline int32_t get_removeSpawnIndex_41() const { return ___removeSpawnIndex_41; } inline int32_t* get_address_of_removeSpawnIndex_41() { return &___removeSpawnIndex_41; } inline void set_removeSpawnIndex_41(int32_t value) { ___removeSpawnIndex_41 = value; } }; // BossTrainFireControl struct BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Follower BossTrainFireControl::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_4; // BossTrainBehavior BossTrainFireControl::behavior BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___behavior_5; // Fireable BossTrainFireControl::cannonFull Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * ___cannonFull_6; // Fireable BossTrainFireControl::brokeCannon Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * ___brokeCannon_7; // System.Int32 BossTrainFireControl::activateAtDistance int32_t ___activateAtDistance_8; // UnityEngine.Animator BossTrainFireControl::weakpointAAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___weakpointAAnim_9; // UnityEngine.Animator BossTrainFireControl::weakpointBAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___weakpointBAnim_10; // Hitable[] BossTrainFireControl::barrelHitables HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* ___barrelHitables_11; // UnityEngine.Transform BossTrainFireControl::overheatHitParticles Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___overheatHitParticles_12; // UnityEngine.Transform BossTrainFireControl::cooledHitParticles Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___cooledHitParticles_13; // System.Boolean BossTrainFireControl::cannonActive bool ___cannonActive_14; // System.Boolean BossTrainFireControl::cannonBroken bool ___cannonBroken_15; // UnityEngine.Animator BossTrainFireControl::fireAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___fireAnim_16; // UnityEngine.AudioSource BossTrainFireControl::source AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source_17; public: inline static int32_t get_offset_of_follower_4() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___follower_4)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_4() const { return ___follower_4; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_4() { return &___follower_4; } inline void set_follower_4(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_4), (void*)value); } inline static int32_t get_offset_of_behavior_5() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___behavior_5)); } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * get_behavior_5() const { return ___behavior_5; } inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 ** get_address_of_behavior_5() { return &___behavior_5; } inline void set_behavior_5(BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * value) { ___behavior_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___behavior_5), (void*)value); } inline static int32_t get_offset_of_cannonFull_6() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___cannonFull_6)); } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * get_cannonFull_6() const { return ___cannonFull_6; } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 ** get_address_of_cannonFull_6() { return &___cannonFull_6; } inline void set_cannonFull_6(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * value) { ___cannonFull_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___cannonFull_6), (void*)value); } inline static int32_t get_offset_of_brokeCannon_7() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___brokeCannon_7)); } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * get_brokeCannon_7() const { return ___brokeCannon_7; } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 ** get_address_of_brokeCannon_7() { return &___brokeCannon_7; } inline void set_brokeCannon_7(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * value) { ___brokeCannon_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___brokeCannon_7), (void*)value); } inline static int32_t get_offset_of_activateAtDistance_8() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___activateAtDistance_8)); } inline int32_t get_activateAtDistance_8() const { return ___activateAtDistance_8; } inline int32_t* get_address_of_activateAtDistance_8() { return &___activateAtDistance_8; } inline void set_activateAtDistance_8(int32_t value) { ___activateAtDistance_8 = value; } inline static int32_t get_offset_of_weakpointAAnim_9() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___weakpointAAnim_9)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_weakpointAAnim_9() const { return ___weakpointAAnim_9; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_weakpointAAnim_9() { return &___weakpointAAnim_9; } inline void set_weakpointAAnim_9(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___weakpointAAnim_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___weakpointAAnim_9), (void*)value); } inline static int32_t get_offset_of_weakpointBAnim_10() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___weakpointBAnim_10)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_weakpointBAnim_10() const { return ___weakpointBAnim_10; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_weakpointBAnim_10() { return &___weakpointBAnim_10; } inline void set_weakpointBAnim_10(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___weakpointBAnim_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___weakpointBAnim_10), (void*)value); } inline static int32_t get_offset_of_barrelHitables_11() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___barrelHitables_11)); } inline HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* get_barrelHitables_11() const { return ___barrelHitables_11; } inline HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA** get_address_of_barrelHitables_11() { return &___barrelHitables_11; } inline void set_barrelHitables_11(HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* value) { ___barrelHitables_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___barrelHitables_11), (void*)value); } inline static int32_t get_offset_of_overheatHitParticles_12() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___overheatHitParticles_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_overheatHitParticles_12() const { return ___overheatHitParticles_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_overheatHitParticles_12() { return &___overheatHitParticles_12; } inline void set_overheatHitParticles_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___overheatHitParticles_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___overheatHitParticles_12), (void*)value); } inline static int32_t get_offset_of_cooledHitParticles_13() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___cooledHitParticles_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_cooledHitParticles_13() const { return ___cooledHitParticles_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_cooledHitParticles_13() { return &___cooledHitParticles_13; } inline void set_cooledHitParticles_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___cooledHitParticles_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___cooledHitParticles_13), (void*)value); } inline static int32_t get_offset_of_cannonActive_14() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___cannonActive_14)); } inline bool get_cannonActive_14() const { return ___cannonActive_14; } inline bool* get_address_of_cannonActive_14() { return &___cannonActive_14; } inline void set_cannonActive_14(bool value) { ___cannonActive_14 = value; } inline static int32_t get_offset_of_cannonBroken_15() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___cannonBroken_15)); } inline bool get_cannonBroken_15() const { return ___cannonBroken_15; } inline bool* get_address_of_cannonBroken_15() { return &___cannonBroken_15; } inline void set_cannonBroken_15(bool value) { ___cannonBroken_15 = value; } inline static int32_t get_offset_of_fireAnim_16() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___fireAnim_16)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_fireAnim_16() const { return ___fireAnim_16; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_fireAnim_16() { return &___fireAnim_16; } inline void set_fireAnim_16(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___fireAnim_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireAnim_16), (void*)value); } inline static int32_t get_offset_of_source_17() { return static_cast(offsetof(BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7, ___source_17)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_source_17() const { return ___source_17; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_source_17() { return &___source_17; } inline void set_source_17(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___source_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___source_17), (void*)value); } }; // BossTrainPartManager struct BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 BossTrainPartManager::maxDistanceForTurrets int32_t ___maxDistanceForTurrets_4; // TurretMountManager[] BossTrainPartManager::turrets TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* ___turrets_5; // System.Collections.Generic.List`1 BossTrainPartManager::fireControls List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * ___fireControls_6; // System.Boolean BossTrainPartManager::turretsEnabled bool ___turretsEnabled_7; public: inline static int32_t get_offset_of_maxDistanceForTurrets_4() { return static_cast(offsetof(BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275, ___maxDistanceForTurrets_4)); } inline int32_t get_maxDistanceForTurrets_4() const { return ___maxDistanceForTurrets_4; } inline int32_t* get_address_of_maxDistanceForTurrets_4() { return &___maxDistanceForTurrets_4; } inline void set_maxDistanceForTurrets_4(int32_t value) { ___maxDistanceForTurrets_4 = value; } inline static int32_t get_offset_of_turrets_5() { return static_cast(offsetof(BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275, ___turrets_5)); } inline TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* get_turrets_5() const { return ___turrets_5; } inline TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB** get_address_of_turrets_5() { return &___turrets_5; } inline void set_turrets_5(TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* value) { ___turrets_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___turrets_5), (void*)value); } inline static int32_t get_offset_of_fireControls_6() { return static_cast(offsetof(BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275, ___fireControls_6)); } inline List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * get_fireControls_6() const { return ___fireControls_6; } inline List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 ** get_address_of_fireControls_6() { return &___fireControls_6; } inline void set_fireControls_6(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * value) { ___fireControls_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireControls_6), (void*)value); } inline static int32_t get_offset_of_turretsEnabled_7() { return static_cast(offsetof(BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275, ___turretsEnabled_7)); } inline bool get_turretsEnabled_7() const { return ___turretsEnabled_7; } inline bool* get_address_of_turretsEnabled_7() { return &___turretsEnabled_7; } inline void set_turretsEnabled_7(bool value) { ___turretsEnabled_7 = value; } }; // BossTrainPowerUpSpawner struct BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Follower BossTrainPowerUpSpawner::trainFollower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___trainFollower_4; // UnityEngine.GameObject BossTrainPowerUpSpawner::powerupShipping GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___powerupShipping_5; // UnityEngine.GameObject BossTrainPowerUpSpawner::nonPowerupShipping GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___nonPowerupShipping_6; // UnityEngine.GameObject BossTrainPowerUpSpawner::bikeUnlockShipping GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bikeUnlockShipping_7; // UnityEngine.Transform[] BossTrainPowerUpSpawner::iconContainers TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___iconContainers_8; // UnityEngine.Transform BossTrainPowerUpSpawner::launchPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___launchPoint_9; // UnityEngine.Vector2 BossTrainPowerUpSpawner::launchForceRange Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___launchForceRange_10; // UnityEngine.Transform BossTrainPowerUpSpawner::powerupProjectile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___powerupProjectile_11; // UnityEngine.Transform BossTrainPowerUpSpawner::smallHealth Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___smallHealth_12; // UnityEngine.Transform BossTrainPowerUpSpawner::bigHealth Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___bigHealth_13; // UnityEngine.Transform BossTrainPowerUpSpawner::missile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___missile_14; // UnityEngine.Transform BossTrainPowerUpSpawner::missileCrate Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___missileCrate_15; // UnityEngine.Transform BossTrainPowerUpSpawner::grenade Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___grenade_16; // UnityEngine.Transform BossTrainPowerUpSpawner::grenadeCrate Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___grenadeCrate_17; // UnityEngine.Transform BossTrainPowerUpSpawner::gun Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___gun_18; // UnityEngine.Transform BossTrainPowerUpSpawner::sidearm Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___sidearm_19; // UnityEngine.Transform BossTrainPowerUpSpawner::bikeKey Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___bikeKey_20; // PowerUpType BossTrainPowerUpSpawner::powerupType int32_t ___powerupType_21; public: inline static int32_t get_offset_of_trainFollower_4() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___trainFollower_4)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_trainFollower_4() const { return ___trainFollower_4; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_trainFollower_4() { return &___trainFollower_4; } inline void set_trainFollower_4(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___trainFollower_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___trainFollower_4), (void*)value); } inline static int32_t get_offset_of_powerupShipping_5() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___powerupShipping_5)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_powerupShipping_5() const { return ___powerupShipping_5; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_powerupShipping_5() { return &___powerupShipping_5; } inline void set_powerupShipping_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___powerupShipping_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___powerupShipping_5), (void*)value); } inline static int32_t get_offset_of_nonPowerupShipping_6() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___nonPowerupShipping_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_nonPowerupShipping_6() const { return ___nonPowerupShipping_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_nonPowerupShipping_6() { return &___nonPowerupShipping_6; } inline void set_nonPowerupShipping_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___nonPowerupShipping_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___nonPowerupShipping_6), (void*)value); } inline static int32_t get_offset_of_bikeUnlockShipping_7() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___bikeUnlockShipping_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bikeUnlockShipping_7() const { return ___bikeUnlockShipping_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bikeUnlockShipping_7() { return &___bikeUnlockShipping_7; } inline void set_bikeUnlockShipping_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bikeUnlockShipping_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeUnlockShipping_7), (void*)value); } inline static int32_t get_offset_of_iconContainers_8() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___iconContainers_8)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_iconContainers_8() const { return ___iconContainers_8; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_iconContainers_8() { return &___iconContainers_8; } inline void set_iconContainers_8(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___iconContainers_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___iconContainers_8), (void*)value); } inline static int32_t get_offset_of_launchPoint_9() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___launchPoint_9)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_launchPoint_9() const { return ___launchPoint_9; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_launchPoint_9() { return &___launchPoint_9; } inline void set_launchPoint_9(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___launchPoint_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___launchPoint_9), (void*)value); } inline static int32_t get_offset_of_launchForceRange_10() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___launchForceRange_10)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_launchForceRange_10() const { return ___launchForceRange_10; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_launchForceRange_10() { return &___launchForceRange_10; } inline void set_launchForceRange_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___launchForceRange_10 = value; } inline static int32_t get_offset_of_powerupProjectile_11() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___powerupProjectile_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_powerupProjectile_11() const { return ___powerupProjectile_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_powerupProjectile_11() { return &___powerupProjectile_11; } inline void set_powerupProjectile_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___powerupProjectile_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___powerupProjectile_11), (void*)value); } inline static int32_t get_offset_of_smallHealth_12() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___smallHealth_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_smallHealth_12() const { return ___smallHealth_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_smallHealth_12() { return &___smallHealth_12; } inline void set_smallHealth_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___smallHealth_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallHealth_12), (void*)value); } inline static int32_t get_offset_of_bigHealth_13() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___bigHealth_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_bigHealth_13() const { return ___bigHealth_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_bigHealth_13() { return &___bigHealth_13; } inline void set_bigHealth_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___bigHealth_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___bigHealth_13), (void*)value); } inline static int32_t get_offset_of_missile_14() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___missile_14)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_missile_14() const { return ___missile_14; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_missile_14() { return &___missile_14; } inline void set_missile_14(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___missile_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___missile_14), (void*)value); } inline static int32_t get_offset_of_missileCrate_15() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___missileCrate_15)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_missileCrate_15() const { return ___missileCrate_15; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_missileCrate_15() { return &___missileCrate_15; } inline void set_missileCrate_15(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___missileCrate_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___missileCrate_15), (void*)value); } inline static int32_t get_offset_of_grenade_16() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___grenade_16)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_grenade_16() const { return ___grenade_16; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_grenade_16() { return &___grenade_16; } inline void set_grenade_16(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___grenade_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___grenade_16), (void*)value); } inline static int32_t get_offset_of_grenadeCrate_17() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___grenadeCrate_17)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_grenadeCrate_17() const { return ___grenadeCrate_17; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_grenadeCrate_17() { return &___grenadeCrate_17; } inline void set_grenadeCrate_17(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___grenadeCrate_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___grenadeCrate_17), (void*)value); } inline static int32_t get_offset_of_gun_18() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___gun_18)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_gun_18() const { return ___gun_18; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_gun_18() { return &___gun_18; } inline void set_gun_18(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___gun_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___gun_18), (void*)value); } inline static int32_t get_offset_of_sidearm_19() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___sidearm_19)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_sidearm_19() const { return ___sidearm_19; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_sidearm_19() { return &___sidearm_19; } inline void set_sidearm_19(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___sidearm_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearm_19), (void*)value); } inline static int32_t get_offset_of_bikeKey_20() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___bikeKey_20)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_bikeKey_20() const { return ___bikeKey_20; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_bikeKey_20() { return &___bikeKey_20; } inline void set_bikeKey_20(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___bikeKey_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeKey_20), (void*)value); } inline static int32_t get_offset_of_powerupType_21() { return static_cast(offsetof(BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5, ___powerupType_21)); } inline int32_t get_powerupType_21() const { return ___powerupType_21; } inline int32_t* get_address_of_powerupType_21() { return &___powerupType_21; } inline void set_powerupType_21(int32_t value) { ___powerupType_21 = value; } }; // BottleShooting struct BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 BottleShooting::neededForCheevo int32_t ___neededForCheevo_4; // System.Int32 BottleShooting::shot int32_t ___shot_5; public: inline static int32_t get_offset_of_neededForCheevo_4() { return static_cast(offsetof(BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0, ___neededForCheevo_4)); } inline int32_t get_neededForCheevo_4() const { return ___neededForCheevo_4; } inline int32_t* get_address_of_neededForCheevo_4() { return &___neededForCheevo_4; } inline void set_neededForCheevo_4(int32_t value) { ___neededForCheevo_4 = value; } inline static int32_t get_offset_of_shot_5() { return static_cast(offsetof(BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0, ___shot_5)); } inline int32_t get_shot_5() const { return ___shot_5; } inline int32_t* get_address_of_shot_5() { return &___shot_5; } inline void set_shot_5(int32_t value) { ___shot_5 = value; } }; // Breakable struct Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Breakable::breakableHitPoints float ___breakableHitPoints_4; // UnityEngine.Transform Breakable::breakablePrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___breakablePrefab_5; // System.String Breakable::colorShaderName String_t* ___colorShaderName_6; // System.String Breakable::brightnessShaderName String_t* ___brightnessShaderName_7; // System.Single Breakable::hitFlashThreshold float ___hitFlashThreshold_8; // UnityEngine.Color Breakable::flashColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flashColor_9; // System.Single Breakable::healthLowHitFlashThreshold float ___healthLowHitFlashThreshold_10; // UnityEngine.Color Breakable::lowHealthFlashColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lowHealthFlashColor_11; // System.Single Breakable::flashDuration float ___flashDuration_12; // System.Single Breakable::flashBrightness float ___flashBrightness_13; // System.Boolean Breakable::onlyFlashMainTexture bool ___onlyFlashMainTexture_14; // System.Boolean Breakable::hitEffectsAsChildren bool ___hitEffectsAsChildren_15; // System.Boolean Breakable::countsAsEnemyKill bool ___countsAsEnemyKill_16; // UnityEngine.Events.UnityEvent Breakable::onDestroyed UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onDestroyed_17; // UnityEngine.MeshRenderer Breakable::meshRenderer MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * ___meshRenderer_18; // UnityEngine.Color Breakable::defaultColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___defaultColor_19; // System.Single Breakable::defaultBrightness float ___defaultBrightness_20; // System.Boolean Breakable::isFlashing bool ___isFlashing_21; // System.Boolean Breakable::destroyed bool ___destroyed_22; // System.String Breakable::colorName String_t* ___colorName_23; // System.String Breakable::brightnessName String_t* ___brightnessName_24; // System.Single Breakable::currentHitPoints float ___currentHitPoints_25; public: inline static int32_t get_offset_of_breakableHitPoints_4() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___breakableHitPoints_4)); } inline float get_breakableHitPoints_4() const { return ___breakableHitPoints_4; } inline float* get_address_of_breakableHitPoints_4() { return &___breakableHitPoints_4; } inline void set_breakableHitPoints_4(float value) { ___breakableHitPoints_4 = value; } inline static int32_t get_offset_of_breakablePrefab_5() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___breakablePrefab_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_breakablePrefab_5() const { return ___breakablePrefab_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_breakablePrefab_5() { return &___breakablePrefab_5; } inline void set_breakablePrefab_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___breakablePrefab_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___breakablePrefab_5), (void*)value); } inline static int32_t get_offset_of_colorShaderName_6() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___colorShaderName_6)); } inline String_t* get_colorShaderName_6() const { return ___colorShaderName_6; } inline String_t** get_address_of_colorShaderName_6() { return &___colorShaderName_6; } inline void set_colorShaderName_6(String_t* value) { ___colorShaderName_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorShaderName_6), (void*)value); } inline static int32_t get_offset_of_brightnessShaderName_7() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___brightnessShaderName_7)); } inline String_t* get_brightnessShaderName_7() const { return ___brightnessShaderName_7; } inline String_t** get_address_of_brightnessShaderName_7() { return &___brightnessShaderName_7; } inline void set_brightnessShaderName_7(String_t* value) { ___brightnessShaderName_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightnessShaderName_7), (void*)value); } inline static int32_t get_offset_of_hitFlashThreshold_8() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___hitFlashThreshold_8)); } inline float get_hitFlashThreshold_8() const { return ___hitFlashThreshold_8; } inline float* get_address_of_hitFlashThreshold_8() { return &___hitFlashThreshold_8; } inline void set_hitFlashThreshold_8(float value) { ___hitFlashThreshold_8 = value; } inline static int32_t get_offset_of_flashColor_9() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___flashColor_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flashColor_9() const { return ___flashColor_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flashColor_9() { return &___flashColor_9; } inline void set_flashColor_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flashColor_9 = value; } inline static int32_t get_offset_of_healthLowHitFlashThreshold_10() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___healthLowHitFlashThreshold_10)); } inline float get_healthLowHitFlashThreshold_10() const { return ___healthLowHitFlashThreshold_10; } inline float* get_address_of_healthLowHitFlashThreshold_10() { return &___healthLowHitFlashThreshold_10; } inline void set_healthLowHitFlashThreshold_10(float value) { ___healthLowHitFlashThreshold_10 = value; } inline static int32_t get_offset_of_lowHealthFlashColor_11() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___lowHealthFlashColor_11)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_lowHealthFlashColor_11() const { return ___lowHealthFlashColor_11; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_lowHealthFlashColor_11() { return &___lowHealthFlashColor_11; } inline void set_lowHealthFlashColor_11(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___lowHealthFlashColor_11 = value; } inline static int32_t get_offset_of_flashDuration_12() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___flashDuration_12)); } inline float get_flashDuration_12() const { return ___flashDuration_12; } inline float* get_address_of_flashDuration_12() { return &___flashDuration_12; } inline void set_flashDuration_12(float value) { ___flashDuration_12 = value; } inline static int32_t get_offset_of_flashBrightness_13() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___flashBrightness_13)); } inline float get_flashBrightness_13() const { return ___flashBrightness_13; } inline float* get_address_of_flashBrightness_13() { return &___flashBrightness_13; } inline void set_flashBrightness_13(float value) { ___flashBrightness_13 = value; } inline static int32_t get_offset_of_onlyFlashMainTexture_14() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___onlyFlashMainTexture_14)); } inline bool get_onlyFlashMainTexture_14() const { return ___onlyFlashMainTexture_14; } inline bool* get_address_of_onlyFlashMainTexture_14() { return &___onlyFlashMainTexture_14; } inline void set_onlyFlashMainTexture_14(bool value) { ___onlyFlashMainTexture_14 = value; } inline static int32_t get_offset_of_hitEffectsAsChildren_15() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___hitEffectsAsChildren_15)); } inline bool get_hitEffectsAsChildren_15() const { return ___hitEffectsAsChildren_15; } inline bool* get_address_of_hitEffectsAsChildren_15() { return &___hitEffectsAsChildren_15; } inline void set_hitEffectsAsChildren_15(bool value) { ___hitEffectsAsChildren_15 = value; } inline static int32_t get_offset_of_countsAsEnemyKill_16() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___countsAsEnemyKill_16)); } inline bool get_countsAsEnemyKill_16() const { return ___countsAsEnemyKill_16; } inline bool* get_address_of_countsAsEnemyKill_16() { return &___countsAsEnemyKill_16; } inline void set_countsAsEnemyKill_16(bool value) { ___countsAsEnemyKill_16 = value; } inline static int32_t get_offset_of_onDestroyed_17() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___onDestroyed_17)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onDestroyed_17() const { return ___onDestroyed_17; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onDestroyed_17() { return &___onDestroyed_17; } inline void set_onDestroyed_17(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onDestroyed_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDestroyed_17), (void*)value); } inline static int32_t get_offset_of_meshRenderer_18() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___meshRenderer_18)); } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * get_meshRenderer_18() const { return ___meshRenderer_18; } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B ** get_address_of_meshRenderer_18() { return &___meshRenderer_18; } inline void set_meshRenderer_18(MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * value) { ___meshRenderer_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___meshRenderer_18), (void*)value); } inline static int32_t get_offset_of_defaultColor_19() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___defaultColor_19)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_defaultColor_19() const { return ___defaultColor_19; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_defaultColor_19() { return &___defaultColor_19; } inline void set_defaultColor_19(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___defaultColor_19 = value; } inline static int32_t get_offset_of_defaultBrightness_20() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___defaultBrightness_20)); } inline float get_defaultBrightness_20() const { return ___defaultBrightness_20; } inline float* get_address_of_defaultBrightness_20() { return &___defaultBrightness_20; } inline void set_defaultBrightness_20(float value) { ___defaultBrightness_20 = value; } inline static int32_t get_offset_of_isFlashing_21() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___isFlashing_21)); } inline bool get_isFlashing_21() const { return ___isFlashing_21; } inline bool* get_address_of_isFlashing_21() { return &___isFlashing_21; } inline void set_isFlashing_21(bool value) { ___isFlashing_21 = value; } inline static int32_t get_offset_of_destroyed_22() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___destroyed_22)); } inline bool get_destroyed_22() const { return ___destroyed_22; } inline bool* get_address_of_destroyed_22() { return &___destroyed_22; } inline void set_destroyed_22(bool value) { ___destroyed_22 = value; } inline static int32_t get_offset_of_colorName_23() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___colorName_23)); } inline String_t* get_colorName_23() const { return ___colorName_23; } inline String_t** get_address_of_colorName_23() { return &___colorName_23; } inline void set_colorName_23(String_t* value) { ___colorName_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorName_23), (void*)value); } inline static int32_t get_offset_of_brightnessName_24() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___brightnessName_24)); } inline String_t* get_brightnessName_24() const { return ___brightnessName_24; } inline String_t** get_address_of_brightnessName_24() { return &___brightnessName_24; } inline void set_brightnessName_24(String_t* value) { ___brightnessName_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightnessName_24), (void*)value); } inline static int32_t get_offset_of_currentHitPoints_25() { return static_cast(offsetof(Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC, ___currentHitPoints_25)); } inline float get_currentHitPoints_25() const { return ___currentHitPoints_25; } inline float* get_address_of_currentHitPoints_25() { return &___currentHitPoints_25; } inline void set_currentHitPoints_25(float value) { ___currentHitPoints_25 = value; } }; // Building struct Building_t13262F618069952568925A1556080D290B9264F0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean Building::isClusterBuilding bool ___isClusterBuilding_4; // System.Boolean Building::canDownscale bool ___canDownscale_5; // UnityEngine.Vector3 Building::center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center_6; // UnityEngine.Vector3 Building::adjustedCenter Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___adjustedCenter_7; // UnityEngine.Vector3 Building::extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___extents_8; // UnityEngine.Vector3 Building::scaledExtents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scaledExtents_9; // BuildingMaterialPropertyBlock[] Building::buildingMPBs BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* ___buildingMPBs_10; // UnityEngine.LayerMask Building::collisionLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___collisionLayers_11; // System.Boolean Building::initialized bool ___initialized_12; // UnityEngine.Collider[] Building::roadCollisions ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___roadCollisions_13; // Pillar[] Building::pillars PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* ___pillars_14; // SignagePlacer Building::decorPlacer SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * ___decorPlacer_15; // BuildingPlacer Building::k__BackingField BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * ___U3CPlacedByU3Ek__BackingField_16; // BuildingType Building::type int32_t ___type_17; // System.Collections.Generic.LinkedListNode`1 Building::k__BackingField LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___U3CBuildingPoolNodeU3Ek__BackingField_18; public: inline static int32_t get_offset_of_isClusterBuilding_4() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___isClusterBuilding_4)); } inline bool get_isClusterBuilding_4() const { return ___isClusterBuilding_4; } inline bool* get_address_of_isClusterBuilding_4() { return &___isClusterBuilding_4; } inline void set_isClusterBuilding_4(bool value) { ___isClusterBuilding_4 = value; } inline static int32_t get_offset_of_canDownscale_5() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___canDownscale_5)); } inline bool get_canDownscale_5() const { return ___canDownscale_5; } inline bool* get_address_of_canDownscale_5() { return &___canDownscale_5; } inline void set_canDownscale_5(bool value) { ___canDownscale_5 = value; } inline static int32_t get_offset_of_center_6() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___center_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_center_6() const { return ___center_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_center_6() { return &___center_6; } inline void set_center_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___center_6 = value; } inline static int32_t get_offset_of_adjustedCenter_7() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___adjustedCenter_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_adjustedCenter_7() const { return ___adjustedCenter_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_adjustedCenter_7() { return &___adjustedCenter_7; } inline void set_adjustedCenter_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___adjustedCenter_7 = value; } inline static int32_t get_offset_of_extents_8() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___extents_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_extents_8() const { return ___extents_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_extents_8() { return &___extents_8; } inline void set_extents_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___extents_8 = value; } inline static int32_t get_offset_of_scaledExtents_9() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___scaledExtents_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_scaledExtents_9() const { return ___scaledExtents_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_scaledExtents_9() { return &___scaledExtents_9; } inline void set_scaledExtents_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___scaledExtents_9 = value; } inline static int32_t get_offset_of_buildingMPBs_10() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___buildingMPBs_10)); } inline BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* get_buildingMPBs_10() const { return ___buildingMPBs_10; } inline BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604** get_address_of_buildingMPBs_10() { return &___buildingMPBs_10; } inline void set_buildingMPBs_10(BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* value) { ___buildingMPBs_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___buildingMPBs_10), (void*)value); } inline static int32_t get_offset_of_collisionLayers_11() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___collisionLayers_11)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_collisionLayers_11() const { return ___collisionLayers_11; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_collisionLayers_11() { return &___collisionLayers_11; } inline void set_collisionLayers_11(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___collisionLayers_11 = value; } inline static int32_t get_offset_of_initialized_12() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___initialized_12)); } inline bool get_initialized_12() const { return ___initialized_12; } inline bool* get_address_of_initialized_12() { return &___initialized_12; } inline void set_initialized_12(bool value) { ___initialized_12 = value; } inline static int32_t get_offset_of_roadCollisions_13() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___roadCollisions_13)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_roadCollisions_13() const { return ___roadCollisions_13; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_roadCollisions_13() { return &___roadCollisions_13; } inline void set_roadCollisions_13(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___roadCollisions_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___roadCollisions_13), (void*)value); } inline static int32_t get_offset_of_pillars_14() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___pillars_14)); } inline PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* get_pillars_14() const { return ___pillars_14; } inline PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1** get_address_of_pillars_14() { return &___pillars_14; } inline void set_pillars_14(PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* value) { ___pillars_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___pillars_14), (void*)value); } inline static int32_t get_offset_of_decorPlacer_15() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___decorPlacer_15)); } inline SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * get_decorPlacer_15() const { return ___decorPlacer_15; } inline SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 ** get_address_of_decorPlacer_15() { return &___decorPlacer_15; } inline void set_decorPlacer_15(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * value) { ___decorPlacer_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___decorPlacer_15), (void*)value); } inline static int32_t get_offset_of_U3CPlacedByU3Ek__BackingField_16() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___U3CPlacedByU3Ek__BackingField_16)); } inline BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * get_U3CPlacedByU3Ek__BackingField_16() const { return ___U3CPlacedByU3Ek__BackingField_16; } inline BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 ** get_address_of_U3CPlacedByU3Ek__BackingField_16() { return &___U3CPlacedByU3Ek__BackingField_16; } inline void set_U3CPlacedByU3Ek__BackingField_16(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * value) { ___U3CPlacedByU3Ek__BackingField_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CPlacedByU3Ek__BackingField_16), (void*)value); } inline static int32_t get_offset_of_type_17() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___type_17)); } inline int32_t get_type_17() const { return ___type_17; } inline int32_t* get_address_of_type_17() { return &___type_17; } inline void set_type_17(int32_t value) { ___type_17 = value; } inline static int32_t get_offset_of_U3CBuildingPoolNodeU3Ek__BackingField_18() { return static_cast(offsetof(Building_t13262F618069952568925A1556080D290B9264F0, ___U3CBuildingPoolNodeU3Ek__BackingField_18)); } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * get_U3CBuildingPoolNodeU3Ek__BackingField_18() const { return ___U3CBuildingPoolNodeU3Ek__BackingField_18; } inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 ** get_address_of_U3CBuildingPoolNodeU3Ek__BackingField_18() { return &___U3CBuildingPoolNodeU3Ek__BackingField_18; } inline void set_U3CBuildingPoolNodeU3Ek__BackingField_18(LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * value) { ___U3CBuildingPoolNodeU3Ek__BackingField_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CBuildingPoolNodeU3Ek__BackingField_18), (void*)value); } }; // BuildingDecorPool struct BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single BuildingDecorPool::signDespawnDistance float ___signDespawnDistance_4; // System.Single BuildingDecorPool::decorDespawnDistance float ___decorDespawnDistance_5; // System.Int32 BuildingDecorPool::signageCap int32_t ___signageCap_6; // PrefabPicks BuildingDecorPool::signageOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___signageOptions_7; // System.Int32 BuildingDecorPool::smallSignCap int32_t ___smallSignCap_8; // PrefabPicks BuildingDecorPool::smallSignOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___smallSignOptions_9; // System.Int32 BuildingDecorPool::roofDecorCap int32_t ___roofDecorCap_10; // PrefabPicks BuildingDecorPool::roofDecorOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___roofDecorOptions_11; // System.Int32 BuildingDecorPool::miscDecorCap int32_t ___miscDecorCap_12; // PrefabPicks BuildingDecorPool::miscDecorOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___miscDecorOptions_13; // System.Collections.Generic.List`1 BuildingDecorPool::signage List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___signage_14; // System.Collections.Generic.List`1 BuildingDecorPool::smallSignage List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___smallSignage_15; // System.Collections.Generic.List`1 BuildingDecorPool::miscDecor List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___miscDecor_16; // System.Collections.Generic.List`1 BuildingDecorPool::roofDecor List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___roofDecor_17; // UnityEngine.Transform BuildingDecorPool::playerArea Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___playerArea_18; // System.Single BuildingDecorPool::signDespawnSquared float ___signDespawnSquared_19; // System.Single BuildingDecorPool::decorDespawnSquared float ___decorDespawnSquared_20; public: inline static int32_t get_offset_of_signDespawnDistance_4() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___signDespawnDistance_4)); } inline float get_signDespawnDistance_4() const { return ___signDespawnDistance_4; } inline float* get_address_of_signDespawnDistance_4() { return &___signDespawnDistance_4; } inline void set_signDespawnDistance_4(float value) { ___signDespawnDistance_4 = value; } inline static int32_t get_offset_of_decorDespawnDistance_5() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___decorDespawnDistance_5)); } inline float get_decorDespawnDistance_5() const { return ___decorDespawnDistance_5; } inline float* get_address_of_decorDespawnDistance_5() { return &___decorDespawnDistance_5; } inline void set_decorDespawnDistance_5(float value) { ___decorDespawnDistance_5 = value; } inline static int32_t get_offset_of_signageCap_6() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___signageCap_6)); } inline int32_t get_signageCap_6() const { return ___signageCap_6; } inline int32_t* get_address_of_signageCap_6() { return &___signageCap_6; } inline void set_signageCap_6(int32_t value) { ___signageCap_6 = value; } inline static int32_t get_offset_of_signageOptions_7() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___signageOptions_7)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_signageOptions_7() const { return ___signageOptions_7; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_signageOptions_7() { return &___signageOptions_7; } inline void set_signageOptions_7(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___signageOptions_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___signageOptions_7), (void*)value); } inline static int32_t get_offset_of_smallSignCap_8() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___smallSignCap_8)); } inline int32_t get_smallSignCap_8() const { return ___smallSignCap_8; } inline int32_t* get_address_of_smallSignCap_8() { return &___smallSignCap_8; } inline void set_smallSignCap_8(int32_t value) { ___smallSignCap_8 = value; } inline static int32_t get_offset_of_smallSignOptions_9() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___smallSignOptions_9)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_smallSignOptions_9() const { return ___smallSignOptions_9; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_smallSignOptions_9() { return &___smallSignOptions_9; } inline void set_smallSignOptions_9(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___smallSignOptions_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallSignOptions_9), (void*)value); } inline static int32_t get_offset_of_roofDecorCap_10() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___roofDecorCap_10)); } inline int32_t get_roofDecorCap_10() const { return ___roofDecorCap_10; } inline int32_t* get_address_of_roofDecorCap_10() { return &___roofDecorCap_10; } inline void set_roofDecorCap_10(int32_t value) { ___roofDecorCap_10 = value; } inline static int32_t get_offset_of_roofDecorOptions_11() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___roofDecorOptions_11)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_roofDecorOptions_11() const { return ___roofDecorOptions_11; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_roofDecorOptions_11() { return &___roofDecorOptions_11; } inline void set_roofDecorOptions_11(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___roofDecorOptions_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___roofDecorOptions_11), (void*)value); } inline static int32_t get_offset_of_miscDecorCap_12() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___miscDecorCap_12)); } inline int32_t get_miscDecorCap_12() const { return ___miscDecorCap_12; } inline int32_t* get_address_of_miscDecorCap_12() { return &___miscDecorCap_12; } inline void set_miscDecorCap_12(int32_t value) { ___miscDecorCap_12 = value; } inline static int32_t get_offset_of_miscDecorOptions_13() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___miscDecorOptions_13)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_miscDecorOptions_13() const { return ___miscDecorOptions_13; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_miscDecorOptions_13() { return &___miscDecorOptions_13; } inline void set_miscDecorOptions_13(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___miscDecorOptions_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___miscDecorOptions_13), (void*)value); } inline static int32_t get_offset_of_signage_14() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___signage_14)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_signage_14() const { return ___signage_14; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_signage_14() { return &___signage_14; } inline void set_signage_14(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___signage_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___signage_14), (void*)value); } inline static int32_t get_offset_of_smallSignage_15() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___smallSignage_15)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_smallSignage_15() const { return ___smallSignage_15; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_smallSignage_15() { return &___smallSignage_15; } inline void set_smallSignage_15(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___smallSignage_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallSignage_15), (void*)value); } inline static int32_t get_offset_of_miscDecor_16() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___miscDecor_16)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_miscDecor_16() const { return ___miscDecor_16; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_miscDecor_16() { return &___miscDecor_16; } inline void set_miscDecor_16(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___miscDecor_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___miscDecor_16), (void*)value); } inline static int32_t get_offset_of_roofDecor_17() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___roofDecor_17)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_roofDecor_17() const { return ___roofDecor_17; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_roofDecor_17() { return &___roofDecor_17; } inline void set_roofDecor_17(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___roofDecor_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___roofDecor_17), (void*)value); } inline static int32_t get_offset_of_playerArea_18() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___playerArea_18)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_playerArea_18() const { return ___playerArea_18; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_playerArea_18() { return &___playerArea_18; } inline void set_playerArea_18(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___playerArea_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___playerArea_18), (void*)value); } inline static int32_t get_offset_of_signDespawnSquared_19() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___signDespawnSquared_19)); } inline float get_signDespawnSquared_19() const { return ___signDespawnSquared_19; } inline float* get_address_of_signDespawnSquared_19() { return &___signDespawnSquared_19; } inline void set_signDespawnSquared_19(float value) { ___signDespawnSquared_19 = value; } inline static int32_t get_offset_of_decorDespawnSquared_20() { return static_cast(offsetof(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC, ___decorDespawnSquared_20)); } inline float get_decorDespawnSquared_20() const { return ___decorDespawnSquared_20; } inline float* get_address_of_decorDespawnSquared_20() { return &___decorDespawnSquared_20; } inline void set_decorDespawnSquared_20(float value) { ___decorDespawnSquared_20 = value; } }; // BuildingMaterialPropertyBlock struct BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean BuildingMaterialPropertyBlock::noTextureAlterations bool ___noTextureAlterations_4; // System.Single BuildingMaterialPropertyBlock::textureIlluminationMin float ___textureIlluminationMin_5; // System.Single BuildingMaterialPropertyBlock::textureIlluminationMax float ___textureIlluminationMax_6; // UnityEngine.Color BuildingMaterialPropertyBlock::textureColorMinValues Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___textureColorMinValues_7; // UnityEngine.Color BuildingMaterialPropertyBlock::textureColorMaxValues Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___textureColorMaxValues_8; // UnityEngine.Color BuildingMaterialPropertyBlock::windowColorMinValues Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___windowColorMinValues_9; // UnityEngine.Color BuildingMaterialPropertyBlock::windowColorMaxValues Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___windowColorMaxValues_10; // System.Single BuildingMaterialPropertyBlock::noWindowLightChance float ___noWindowLightChance_11; // UnityEngine.Vector2 BuildingMaterialPropertyBlock::minWindowTiling Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___minWindowTiling_12; // UnityEngine.Vector2 BuildingMaterialPropertyBlock::maxWindowTiling Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___maxWindowTiling_13; // UnityEngine.Vector2 BuildingMaterialPropertyBlock::minWindowOffset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___minWindowOffset_14; // UnityEngine.Vector2 BuildingMaterialPropertyBlock::maxWindowOffset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___maxWindowOffset_15; // UnityEngine.MaterialPropertyBlock BuildingMaterialPropertyBlock::propBlock MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___propBlock_16; // UnityEngine.Renderer BuildingMaterialPropertyBlock::bldgRenderer Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___bldgRenderer_17; // System.Boolean BuildingMaterialPropertyBlock::initialized bool ___initialized_18; public: inline static int32_t get_offset_of_noTextureAlterations_4() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___noTextureAlterations_4)); } inline bool get_noTextureAlterations_4() const { return ___noTextureAlterations_4; } inline bool* get_address_of_noTextureAlterations_4() { return &___noTextureAlterations_4; } inline void set_noTextureAlterations_4(bool value) { ___noTextureAlterations_4 = value; } inline static int32_t get_offset_of_textureIlluminationMin_5() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___textureIlluminationMin_5)); } inline float get_textureIlluminationMin_5() const { return ___textureIlluminationMin_5; } inline float* get_address_of_textureIlluminationMin_5() { return &___textureIlluminationMin_5; } inline void set_textureIlluminationMin_5(float value) { ___textureIlluminationMin_5 = value; } inline static int32_t get_offset_of_textureIlluminationMax_6() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___textureIlluminationMax_6)); } inline float get_textureIlluminationMax_6() const { return ___textureIlluminationMax_6; } inline float* get_address_of_textureIlluminationMax_6() { return &___textureIlluminationMax_6; } inline void set_textureIlluminationMax_6(float value) { ___textureIlluminationMax_6 = value; } inline static int32_t get_offset_of_textureColorMinValues_7() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___textureColorMinValues_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_textureColorMinValues_7() const { return ___textureColorMinValues_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_textureColorMinValues_7() { return &___textureColorMinValues_7; } inline void set_textureColorMinValues_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___textureColorMinValues_7 = value; } inline static int32_t get_offset_of_textureColorMaxValues_8() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___textureColorMaxValues_8)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_textureColorMaxValues_8() const { return ___textureColorMaxValues_8; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_textureColorMaxValues_8() { return &___textureColorMaxValues_8; } inline void set_textureColorMaxValues_8(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___textureColorMaxValues_8 = value; } inline static int32_t get_offset_of_windowColorMinValues_9() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___windowColorMinValues_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_windowColorMinValues_9() const { return ___windowColorMinValues_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_windowColorMinValues_9() { return &___windowColorMinValues_9; } inline void set_windowColorMinValues_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___windowColorMinValues_9 = value; } inline static int32_t get_offset_of_windowColorMaxValues_10() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___windowColorMaxValues_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_windowColorMaxValues_10() const { return ___windowColorMaxValues_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_windowColorMaxValues_10() { return &___windowColorMaxValues_10; } inline void set_windowColorMaxValues_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___windowColorMaxValues_10 = value; } inline static int32_t get_offset_of_noWindowLightChance_11() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___noWindowLightChance_11)); } inline float get_noWindowLightChance_11() const { return ___noWindowLightChance_11; } inline float* get_address_of_noWindowLightChance_11() { return &___noWindowLightChance_11; } inline void set_noWindowLightChance_11(float value) { ___noWindowLightChance_11 = value; } inline static int32_t get_offset_of_minWindowTiling_12() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___minWindowTiling_12)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_minWindowTiling_12() const { return ___minWindowTiling_12; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_minWindowTiling_12() { return &___minWindowTiling_12; } inline void set_minWindowTiling_12(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___minWindowTiling_12 = value; } inline static int32_t get_offset_of_maxWindowTiling_13() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___maxWindowTiling_13)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_maxWindowTiling_13() const { return ___maxWindowTiling_13; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_maxWindowTiling_13() { return &___maxWindowTiling_13; } inline void set_maxWindowTiling_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___maxWindowTiling_13 = value; } inline static int32_t get_offset_of_minWindowOffset_14() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___minWindowOffset_14)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_minWindowOffset_14() const { return ___minWindowOffset_14; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_minWindowOffset_14() { return &___minWindowOffset_14; } inline void set_minWindowOffset_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___minWindowOffset_14 = value; } inline static int32_t get_offset_of_maxWindowOffset_15() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___maxWindowOffset_15)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_maxWindowOffset_15() const { return ___maxWindowOffset_15; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_maxWindowOffset_15() { return &___maxWindowOffset_15; } inline void set_maxWindowOffset_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___maxWindowOffset_15 = value; } inline static int32_t get_offset_of_propBlock_16() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___propBlock_16)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_propBlock_16() const { return ___propBlock_16; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_propBlock_16() { return &___propBlock_16; } inline void set_propBlock_16(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___propBlock_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___propBlock_16), (void*)value); } inline static int32_t get_offset_of_bldgRenderer_17() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___bldgRenderer_17)); } inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * get_bldgRenderer_17() const { return ___bldgRenderer_17; } inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C ** get_address_of_bldgRenderer_17() { return &___bldgRenderer_17; } inline void set_bldgRenderer_17(Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * value) { ___bldgRenderer_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___bldgRenderer_17), (void*)value); } inline static int32_t get_offset_of_initialized_18() { return static_cast(offsetof(BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2, ___initialized_18)); } inline bool get_initialized_18() const { return ___initialized_18; } inline bool* get_address_of_initialized_18() { return &___initialized_18; } inline void set_initialized_18(bool value) { ___initialized_18 = value; } }; // BuildingPlacer struct BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // BuildingPlacerType BuildingPlacer::placementType int32_t ___placementType_4; // BuildingPool BuildingPlacer::pool BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * ___pool_5; // UnityEngine.Collider BuildingPlacer::roadChunkHit Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___roadChunkHit_6; // UnityEngine.GameObject BuildingPlacer::bldgObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bldgObject_7; // Building BuildingPlacer::building Building_t13262F618069952568925A1556080D290B9264F0 * ___building_8; public: inline static int32_t get_offset_of_placementType_4() { return static_cast(offsetof(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7, ___placementType_4)); } inline int32_t get_placementType_4() const { return ___placementType_4; } inline int32_t* get_address_of_placementType_4() { return &___placementType_4; } inline void set_placementType_4(int32_t value) { ___placementType_4 = value; } inline static int32_t get_offset_of_pool_5() { return static_cast(offsetof(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7, ___pool_5)); } inline BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * get_pool_5() const { return ___pool_5; } inline BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 ** get_address_of_pool_5() { return &___pool_5; } inline void set_pool_5(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * value) { ___pool_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___pool_5), (void*)value); } inline static int32_t get_offset_of_roadChunkHit_6() { return static_cast(offsetof(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7, ___roadChunkHit_6)); } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * get_roadChunkHit_6() const { return ___roadChunkHit_6; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** get_address_of_roadChunkHit_6() { return &___roadChunkHit_6; } inline void set_roadChunkHit_6(Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { ___roadChunkHit_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___roadChunkHit_6), (void*)value); } inline static int32_t get_offset_of_bldgObject_7() { return static_cast(offsetof(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7, ___bldgObject_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bldgObject_7() const { return ___bldgObject_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bldgObject_7() { return &___bldgObject_7; } inline void set_bldgObject_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bldgObject_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___bldgObject_7), (void*)value); } inline static int32_t get_offset_of_building_8() { return static_cast(offsetof(BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7, ___building_8)); } inline Building_t13262F618069952568925A1556080D290B9264F0 * get_building_8() const { return ___building_8; } inline Building_t13262F618069952568925A1556080D290B9264F0 ** get_address_of_building_8() { return &___building_8; } inline void set_building_8(Building_t13262F618069952568925A1556080D290B9264F0 * value) { ___building_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___building_8), (void*)value); } }; // BuildingPool struct BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean BuildingPool::preInstantiatePool bool ___preInstantiatePool_4; // System.Single BuildingPool::simpleChance float ___simpleChance_5; // BuildingScale BuildingPool::simpleScale BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * ___simpleScale_6; // System.Boolean BuildingPool::simpleUniqueOnly bool ___simpleUniqueOnly_7; // System.Single BuildingPool::smallChance float ___smallChance_8; // BuildingScale BuildingPool::smallScale BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * ___smallScale_9; // System.Boolean BuildingPool::smallUniqueOnly bool ___smallUniqueOnly_10; // System.Single BuildingPool::medChance float ___medChance_11; // BuildingScale BuildingPool::medScale BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * ___medScale_12; // System.Boolean BuildingPool::mediumUniqueOnly bool ___mediumUniqueOnly_13; // System.Single BuildingPool::largeChance float ___largeChance_14; // BuildingScale BuildingPool::largeScale BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * ___largeScale_15; // System.Boolean BuildingPool::largeUniqueOnly bool ___largeUniqueOnly_16; // System.Boolean BuildingPool::megaUniqueOnly bool ___megaUniqueOnly_17; // System.Boolean BuildingPool::clusterUniqueOnly bool ___clusterUniqueOnly_18; // System.Int32 BuildingPool::simpleBuildingCap int32_t ___simpleBuildingCap_19; // PrefabPicks BuildingPool::simpleBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___simpleBuildingOptions_20; // System.Int32 BuildingPool::smallBuildingCap int32_t ___smallBuildingCap_21; // PrefabPicks BuildingPool::smallBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___smallBuildingOptions_22; // System.Int32 BuildingPool::mediumBuildingCap int32_t ___mediumBuildingCap_23; // PrefabPicks BuildingPool::mediumBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___mediumBuildingOptions_24; // System.Int32 BuildingPool::largeBuildingCap int32_t ___largeBuildingCap_25; // PrefabPicks BuildingPool::largeBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___largeBuildingOptions_26; // System.Int32 BuildingPool::megaBuildingCap int32_t ___megaBuildingCap_27; // PrefabPicks BuildingPool::megaBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___megaBuildingOptions_28; // System.Int32 BuildingPool::clusterBuildingCap int32_t ___clusterBuildingCap_29; // PrefabPicks BuildingPool::clusterBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___clusterBuildingOptions_30; // System.Int32 BuildingPool::shortBuildingCap int32_t ___shortBuildingCap_31; // PrefabPicks BuildingPool::shortBuildingOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___shortBuildingOptions_32; // System.Collections.Generic.LinkedList`1 BuildingPool::simpleBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___simpleBuildings_33; // System.Collections.Generic.LinkedList`1 BuildingPool::smallBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___smallBuildings_34; // System.Collections.Generic.LinkedList`1 BuildingPool::medBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___medBuildings_35; // System.Collections.Generic.LinkedList`1 BuildingPool::largeBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___largeBuildings_36; // System.Collections.Generic.LinkedList`1 BuildingPool::megaBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___megaBuildings_37; // System.Collections.Generic.LinkedList`1 BuildingPool::clusterBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___clusterBuildings_38; // System.Collections.Generic.LinkedList`1 BuildingPool::shortBuildings LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___shortBuildings_39; // System.Collections.Generic.LinkedList`1 BuildingPool::hidePool LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * ___hidePool_40; public: inline static int32_t get_offset_of_preInstantiatePool_4() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___preInstantiatePool_4)); } inline bool get_preInstantiatePool_4() const { return ___preInstantiatePool_4; } inline bool* get_address_of_preInstantiatePool_4() { return &___preInstantiatePool_4; } inline void set_preInstantiatePool_4(bool value) { ___preInstantiatePool_4 = value; } inline static int32_t get_offset_of_simpleChance_5() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleChance_5)); } inline float get_simpleChance_5() const { return ___simpleChance_5; } inline float* get_address_of_simpleChance_5() { return &___simpleChance_5; } inline void set_simpleChance_5(float value) { ___simpleChance_5 = value; } inline static int32_t get_offset_of_simpleScale_6() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleScale_6)); } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * get_simpleScale_6() const { return ___simpleScale_6; } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 ** get_address_of_simpleScale_6() { return &___simpleScale_6; } inline void set_simpleScale_6(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * value) { ___simpleScale_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleScale_6), (void*)value); } inline static int32_t get_offset_of_simpleUniqueOnly_7() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleUniqueOnly_7)); } inline bool get_simpleUniqueOnly_7() const { return ___simpleUniqueOnly_7; } inline bool* get_address_of_simpleUniqueOnly_7() { return &___simpleUniqueOnly_7; } inline void set_simpleUniqueOnly_7(bool value) { ___simpleUniqueOnly_7 = value; } inline static int32_t get_offset_of_smallChance_8() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallChance_8)); } inline float get_smallChance_8() const { return ___smallChance_8; } inline float* get_address_of_smallChance_8() { return &___smallChance_8; } inline void set_smallChance_8(float value) { ___smallChance_8 = value; } inline static int32_t get_offset_of_smallScale_9() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallScale_9)); } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * get_smallScale_9() const { return ___smallScale_9; } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 ** get_address_of_smallScale_9() { return &___smallScale_9; } inline void set_smallScale_9(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * value) { ___smallScale_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallScale_9), (void*)value); } inline static int32_t get_offset_of_smallUniqueOnly_10() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallUniqueOnly_10)); } inline bool get_smallUniqueOnly_10() const { return ___smallUniqueOnly_10; } inline bool* get_address_of_smallUniqueOnly_10() { return &___smallUniqueOnly_10; } inline void set_smallUniqueOnly_10(bool value) { ___smallUniqueOnly_10 = value; } inline static int32_t get_offset_of_medChance_11() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___medChance_11)); } inline float get_medChance_11() const { return ___medChance_11; } inline float* get_address_of_medChance_11() { return &___medChance_11; } inline void set_medChance_11(float value) { ___medChance_11 = value; } inline static int32_t get_offset_of_medScale_12() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___medScale_12)); } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * get_medScale_12() const { return ___medScale_12; } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 ** get_address_of_medScale_12() { return &___medScale_12; } inline void set_medScale_12(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * value) { ___medScale_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___medScale_12), (void*)value); } inline static int32_t get_offset_of_mediumUniqueOnly_13() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___mediumUniqueOnly_13)); } inline bool get_mediumUniqueOnly_13() const { return ___mediumUniqueOnly_13; } inline bool* get_address_of_mediumUniqueOnly_13() { return &___mediumUniqueOnly_13; } inline void set_mediumUniqueOnly_13(bool value) { ___mediumUniqueOnly_13 = value; } inline static int32_t get_offset_of_largeChance_14() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeChance_14)); } inline float get_largeChance_14() const { return ___largeChance_14; } inline float* get_address_of_largeChance_14() { return &___largeChance_14; } inline void set_largeChance_14(float value) { ___largeChance_14 = value; } inline static int32_t get_offset_of_largeScale_15() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeScale_15)); } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * get_largeScale_15() const { return ___largeScale_15; } inline BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 ** get_address_of_largeScale_15() { return &___largeScale_15; } inline void set_largeScale_15(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * value) { ___largeScale_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___largeScale_15), (void*)value); } inline static int32_t get_offset_of_largeUniqueOnly_16() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeUniqueOnly_16)); } inline bool get_largeUniqueOnly_16() const { return ___largeUniqueOnly_16; } inline bool* get_address_of_largeUniqueOnly_16() { return &___largeUniqueOnly_16; } inline void set_largeUniqueOnly_16(bool value) { ___largeUniqueOnly_16 = value; } inline static int32_t get_offset_of_megaUniqueOnly_17() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___megaUniqueOnly_17)); } inline bool get_megaUniqueOnly_17() const { return ___megaUniqueOnly_17; } inline bool* get_address_of_megaUniqueOnly_17() { return &___megaUniqueOnly_17; } inline void set_megaUniqueOnly_17(bool value) { ___megaUniqueOnly_17 = value; } inline static int32_t get_offset_of_clusterUniqueOnly_18() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___clusterUniqueOnly_18)); } inline bool get_clusterUniqueOnly_18() const { return ___clusterUniqueOnly_18; } inline bool* get_address_of_clusterUniqueOnly_18() { return &___clusterUniqueOnly_18; } inline void set_clusterUniqueOnly_18(bool value) { ___clusterUniqueOnly_18 = value; } inline static int32_t get_offset_of_simpleBuildingCap_19() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleBuildingCap_19)); } inline int32_t get_simpleBuildingCap_19() const { return ___simpleBuildingCap_19; } inline int32_t* get_address_of_simpleBuildingCap_19() { return &___simpleBuildingCap_19; } inline void set_simpleBuildingCap_19(int32_t value) { ___simpleBuildingCap_19 = value; } inline static int32_t get_offset_of_simpleBuildingOptions_20() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleBuildingOptions_20)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_simpleBuildingOptions_20() const { return ___simpleBuildingOptions_20; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_simpleBuildingOptions_20() { return &___simpleBuildingOptions_20; } inline void set_simpleBuildingOptions_20(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___simpleBuildingOptions_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleBuildingOptions_20), (void*)value); } inline static int32_t get_offset_of_smallBuildingCap_21() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallBuildingCap_21)); } inline int32_t get_smallBuildingCap_21() const { return ___smallBuildingCap_21; } inline int32_t* get_address_of_smallBuildingCap_21() { return &___smallBuildingCap_21; } inline void set_smallBuildingCap_21(int32_t value) { ___smallBuildingCap_21 = value; } inline static int32_t get_offset_of_smallBuildingOptions_22() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallBuildingOptions_22)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_smallBuildingOptions_22() const { return ___smallBuildingOptions_22; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_smallBuildingOptions_22() { return &___smallBuildingOptions_22; } inline void set_smallBuildingOptions_22(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___smallBuildingOptions_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallBuildingOptions_22), (void*)value); } inline static int32_t get_offset_of_mediumBuildingCap_23() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___mediumBuildingCap_23)); } inline int32_t get_mediumBuildingCap_23() const { return ___mediumBuildingCap_23; } inline int32_t* get_address_of_mediumBuildingCap_23() { return &___mediumBuildingCap_23; } inline void set_mediumBuildingCap_23(int32_t value) { ___mediumBuildingCap_23 = value; } inline static int32_t get_offset_of_mediumBuildingOptions_24() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___mediumBuildingOptions_24)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_mediumBuildingOptions_24() const { return ___mediumBuildingOptions_24; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_mediumBuildingOptions_24() { return &___mediumBuildingOptions_24; } inline void set_mediumBuildingOptions_24(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___mediumBuildingOptions_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___mediumBuildingOptions_24), (void*)value); } inline static int32_t get_offset_of_largeBuildingCap_25() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeBuildingCap_25)); } inline int32_t get_largeBuildingCap_25() const { return ___largeBuildingCap_25; } inline int32_t* get_address_of_largeBuildingCap_25() { return &___largeBuildingCap_25; } inline void set_largeBuildingCap_25(int32_t value) { ___largeBuildingCap_25 = value; } inline static int32_t get_offset_of_largeBuildingOptions_26() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeBuildingOptions_26)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_largeBuildingOptions_26() const { return ___largeBuildingOptions_26; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_largeBuildingOptions_26() { return &___largeBuildingOptions_26; } inline void set_largeBuildingOptions_26(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___largeBuildingOptions_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___largeBuildingOptions_26), (void*)value); } inline static int32_t get_offset_of_megaBuildingCap_27() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___megaBuildingCap_27)); } inline int32_t get_megaBuildingCap_27() const { return ___megaBuildingCap_27; } inline int32_t* get_address_of_megaBuildingCap_27() { return &___megaBuildingCap_27; } inline void set_megaBuildingCap_27(int32_t value) { ___megaBuildingCap_27 = value; } inline static int32_t get_offset_of_megaBuildingOptions_28() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___megaBuildingOptions_28)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_megaBuildingOptions_28() const { return ___megaBuildingOptions_28; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_megaBuildingOptions_28() { return &___megaBuildingOptions_28; } inline void set_megaBuildingOptions_28(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___megaBuildingOptions_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___megaBuildingOptions_28), (void*)value); } inline static int32_t get_offset_of_clusterBuildingCap_29() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___clusterBuildingCap_29)); } inline int32_t get_clusterBuildingCap_29() const { return ___clusterBuildingCap_29; } inline int32_t* get_address_of_clusterBuildingCap_29() { return &___clusterBuildingCap_29; } inline void set_clusterBuildingCap_29(int32_t value) { ___clusterBuildingCap_29 = value; } inline static int32_t get_offset_of_clusterBuildingOptions_30() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___clusterBuildingOptions_30)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_clusterBuildingOptions_30() const { return ___clusterBuildingOptions_30; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_clusterBuildingOptions_30() { return &___clusterBuildingOptions_30; } inline void set_clusterBuildingOptions_30(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___clusterBuildingOptions_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___clusterBuildingOptions_30), (void*)value); } inline static int32_t get_offset_of_shortBuildingCap_31() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___shortBuildingCap_31)); } inline int32_t get_shortBuildingCap_31() const { return ___shortBuildingCap_31; } inline int32_t* get_address_of_shortBuildingCap_31() { return &___shortBuildingCap_31; } inline void set_shortBuildingCap_31(int32_t value) { ___shortBuildingCap_31 = value; } inline static int32_t get_offset_of_shortBuildingOptions_32() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___shortBuildingOptions_32)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_shortBuildingOptions_32() const { return ___shortBuildingOptions_32; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_shortBuildingOptions_32() { return &___shortBuildingOptions_32; } inline void set_shortBuildingOptions_32(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___shortBuildingOptions_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___shortBuildingOptions_32), (void*)value); } inline static int32_t get_offset_of_simpleBuildings_33() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___simpleBuildings_33)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_simpleBuildings_33() const { return ___simpleBuildings_33; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_simpleBuildings_33() { return &___simpleBuildings_33; } inline void set_simpleBuildings_33(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___simpleBuildings_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleBuildings_33), (void*)value); } inline static int32_t get_offset_of_smallBuildings_34() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___smallBuildings_34)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_smallBuildings_34() const { return ___smallBuildings_34; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_smallBuildings_34() { return &___smallBuildings_34; } inline void set_smallBuildings_34(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___smallBuildings_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___smallBuildings_34), (void*)value); } inline static int32_t get_offset_of_medBuildings_35() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___medBuildings_35)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_medBuildings_35() const { return ___medBuildings_35; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_medBuildings_35() { return &___medBuildings_35; } inline void set_medBuildings_35(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___medBuildings_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___medBuildings_35), (void*)value); } inline static int32_t get_offset_of_largeBuildings_36() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___largeBuildings_36)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_largeBuildings_36() const { return ___largeBuildings_36; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_largeBuildings_36() { return &___largeBuildings_36; } inline void set_largeBuildings_36(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___largeBuildings_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___largeBuildings_36), (void*)value); } inline static int32_t get_offset_of_megaBuildings_37() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___megaBuildings_37)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_megaBuildings_37() const { return ___megaBuildings_37; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_megaBuildings_37() { return &___megaBuildings_37; } inline void set_megaBuildings_37(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___megaBuildings_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___megaBuildings_37), (void*)value); } inline static int32_t get_offset_of_clusterBuildings_38() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___clusterBuildings_38)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_clusterBuildings_38() const { return ___clusterBuildings_38; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_clusterBuildings_38() { return &___clusterBuildings_38; } inline void set_clusterBuildings_38(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___clusterBuildings_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___clusterBuildings_38), (void*)value); } inline static int32_t get_offset_of_shortBuildings_39() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___shortBuildings_39)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_shortBuildings_39() const { return ___shortBuildings_39; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_shortBuildings_39() { return &___shortBuildings_39; } inline void set_shortBuildings_39(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___shortBuildings_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___shortBuildings_39), (void*)value); } inline static int32_t get_offset_of_hidePool_40() { return static_cast(offsetof(BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302, ___hidePool_40)); } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * get_hidePool_40() const { return ___hidePool_40; } inline LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** get_address_of_hidePool_40() { return &___hidePool_40; } inline void set_hidePool_40(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * value) { ___hidePool_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___hidePool_40), (void*)value); } }; // BuildingsCreatedCount struct BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.UI.Text BuildingsCreatedCount::textField Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___textField_5; public: inline static int32_t get_offset_of_textField_5() { return static_cast(offsetof(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F, ___textField_5)); } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_textField_5() const { return ___textField_5; } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_textField_5() { return &___textField_5; } inline void set_textField_5(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value) { ___textField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textField_5), (void*)value); } }; // BurstOnEnable struct BurstOnEnable_t055C43F251F3C9605E7216959EF605EAD1A22A56 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // Burster struct Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Burster::armingDelay float ___armingDelay_4; // System.Single Burster::triggerRadius float ___triggerRadius_5; // UnityEngine.LayerMask Burster::triggeringLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___triggeringLayers_6; // UnityEngine.Transform Burster::explosionPrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___explosionPrefab_7; // System.Single Burster::aliveTime float ___aliveTime_8; // UnityEngine.SphereCollider Burster::triggerSphere SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * ___triggerSphere_9; // System.Boolean Burster::exploded bool ___exploded_10; // Projectile Burster::projectile Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * ___projectile_11; public: inline static int32_t get_offset_of_armingDelay_4() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___armingDelay_4)); } inline float get_armingDelay_4() const { return ___armingDelay_4; } inline float* get_address_of_armingDelay_4() { return &___armingDelay_4; } inline void set_armingDelay_4(float value) { ___armingDelay_4 = value; } inline static int32_t get_offset_of_triggerRadius_5() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___triggerRadius_5)); } inline float get_triggerRadius_5() const { return ___triggerRadius_5; } inline float* get_address_of_triggerRadius_5() { return &___triggerRadius_5; } inline void set_triggerRadius_5(float value) { ___triggerRadius_5 = value; } inline static int32_t get_offset_of_triggeringLayers_6() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___triggeringLayers_6)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_triggeringLayers_6() const { return ___triggeringLayers_6; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_triggeringLayers_6() { return &___triggeringLayers_6; } inline void set_triggeringLayers_6(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___triggeringLayers_6 = value; } inline static int32_t get_offset_of_explosionPrefab_7() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___explosionPrefab_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_explosionPrefab_7() const { return ___explosionPrefab_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_explosionPrefab_7() { return &___explosionPrefab_7; } inline void set_explosionPrefab_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___explosionPrefab_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___explosionPrefab_7), (void*)value); } inline static int32_t get_offset_of_aliveTime_8() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___aliveTime_8)); } inline float get_aliveTime_8() const { return ___aliveTime_8; } inline float* get_address_of_aliveTime_8() { return &___aliveTime_8; } inline void set_aliveTime_8(float value) { ___aliveTime_8 = value; } inline static int32_t get_offset_of_triggerSphere_9() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___triggerSphere_9)); } inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * get_triggerSphere_9() const { return ___triggerSphere_9; } inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A ** get_address_of_triggerSphere_9() { return &___triggerSphere_9; } inline void set_triggerSphere_9(SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * value) { ___triggerSphere_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___triggerSphere_9), (void*)value); } inline static int32_t get_offset_of_exploded_10() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___exploded_10)); } inline bool get_exploded_10() const { return ___exploded_10; } inline bool* get_address_of_exploded_10() { return &___exploded_10; } inline void set_exploded_10(bool value) { ___exploded_10 = value; } inline static int32_t get_offset_of_projectile_11() { return static_cast(offsetof(Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E, ___projectile_11)); } inline Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * get_projectile_11() const { return ___projectile_11; } inline Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A ** get_address_of_projectile_11() { return &___projectile_11; } inline void set_projectile_11(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * value) { ___projectile_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectile_11), (void*)value); } }; // BursterExplosion struct BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single BursterExplosion::explosionRadius float ___explosionRadius_4; // System.Single BursterExplosion::damage float ___damage_5; // System.Single BursterExplosion::playerDamage float ___playerDamage_6; // UnityEngine.LayerMask BursterExplosion::hitMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___hitMask_7; // System.Boolean BursterExplosion::alreadyHitPlayer bool ___alreadyHitPlayer_9; // UnityEngine.Collider[] BursterExplosion::hits ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___hits_10; // HitData BursterExplosion::hitData HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * ___hitData_11; public: inline static int32_t get_offset_of_explosionRadius_4() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___explosionRadius_4)); } inline float get_explosionRadius_4() const { return ___explosionRadius_4; } inline float* get_address_of_explosionRadius_4() { return &___explosionRadius_4; } inline void set_explosionRadius_4(float value) { ___explosionRadius_4 = value; } inline static int32_t get_offset_of_damage_5() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___damage_5)); } inline float get_damage_5() const { return ___damage_5; } inline float* get_address_of_damage_5() { return &___damage_5; } inline void set_damage_5(float value) { ___damage_5 = value; } inline static int32_t get_offset_of_playerDamage_6() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___playerDamage_6)); } inline float get_playerDamage_6() const { return ___playerDamage_6; } inline float* get_address_of_playerDamage_6() { return &___playerDamage_6; } inline void set_playerDamage_6(float value) { ___playerDamage_6 = value; } inline static int32_t get_offset_of_hitMask_7() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___hitMask_7)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_hitMask_7() const { return ___hitMask_7; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_hitMask_7() { return &___hitMask_7; } inline void set_hitMask_7(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___hitMask_7 = value; } inline static int32_t get_offset_of_alreadyHitPlayer_9() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___alreadyHitPlayer_9)); } inline bool get_alreadyHitPlayer_9() const { return ___alreadyHitPlayer_9; } inline bool* get_address_of_alreadyHitPlayer_9() { return &___alreadyHitPlayer_9; } inline void set_alreadyHitPlayer_9(bool value) { ___alreadyHitPlayer_9 = value; } inline static int32_t get_offset_of_hits_10() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___hits_10)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_hits_10() const { return ___hits_10; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_hits_10() { return &___hits_10; } inline void set_hits_10(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___hits_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___hits_10), (void*)value); } inline static int32_t get_offset_of_hitData_11() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584, ___hitData_11)); } inline HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * get_hitData_11() const { return ___hitData_11; } inline HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA ** get_address_of_hitData_11() { return &___hitData_11; } inline void set_hitData_11(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * value) { ___hitData_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitData_11), (void*)value); } }; // CameraDepth struct CameraDepth_t5A1D1785BBAADBC1AA8108D16329CD500DEADE31 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.DepthTextureMode CameraDepth::depthTextureMode int32_t ___depthTextureMode_4; public: inline static int32_t get_offset_of_depthTextureMode_4() { return static_cast(offsetof(CameraDepth_t5A1D1785BBAADBC1AA8108D16329CD500DEADE31, ___depthTextureMode_4)); } inline int32_t get_depthTextureMode_4() const { return ___depthTextureMode_4; } inline int32_t* get_address_of_depthTextureMode_4() { return &___depthTextureMode_4; } inline void set_depthTextureMode_4(int32_t value) { ___depthTextureMode_4 = value; } }; // Cannon struct Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform Cannon::explosionPrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___explosionPrefab_4; // System.Single Cannon::explodeProximity float ___explodeProximity_5; // System.Single Cannon::explosionDamage float ___explosionDamage_6; // System.Int32 Cannon::explosionAheadOffset int32_t ___explosionAheadOffset_7; // UnityEngine.GameObject Cannon::rayObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___rayObject_8; // System.Single Cannon::rayShrinkPerSecond float ___rayShrinkPerSecond_9; // System.Single Cannon::rayStretchPerSecond float ___rayStretchPerSecond_10; // UnityEngine.Transform Cannon::firePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePoint_11; // UnityEngine.Vector3 Cannon::firePointOffset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___firePointOffset_12; // System.Single Cannon::rayLength float ___rayLength_13; // System.Single Cannon::rayDiameter float ___rayDiameter_14; // UnityEngine.Animator Cannon::anim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___anim_15; // System.Boolean Cannon::exploded bool ___exploded_16; // System.Boolean Cannon::dissipated bool ___dissipated_17; // System.Single Cannon::firedAt float ___firedAt_18; public: inline static int32_t get_offset_of_explosionPrefab_4() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___explosionPrefab_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_explosionPrefab_4() const { return ___explosionPrefab_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_explosionPrefab_4() { return &___explosionPrefab_4; } inline void set_explosionPrefab_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___explosionPrefab_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___explosionPrefab_4), (void*)value); } inline static int32_t get_offset_of_explodeProximity_5() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___explodeProximity_5)); } inline float get_explodeProximity_5() const { return ___explodeProximity_5; } inline float* get_address_of_explodeProximity_5() { return &___explodeProximity_5; } inline void set_explodeProximity_5(float value) { ___explodeProximity_5 = value; } inline static int32_t get_offset_of_explosionDamage_6() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___explosionDamage_6)); } inline float get_explosionDamage_6() const { return ___explosionDamage_6; } inline float* get_address_of_explosionDamage_6() { return &___explosionDamage_6; } inline void set_explosionDamage_6(float value) { ___explosionDamage_6 = value; } inline static int32_t get_offset_of_explosionAheadOffset_7() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___explosionAheadOffset_7)); } inline int32_t get_explosionAheadOffset_7() const { return ___explosionAheadOffset_7; } inline int32_t* get_address_of_explosionAheadOffset_7() { return &___explosionAheadOffset_7; } inline void set_explosionAheadOffset_7(int32_t value) { ___explosionAheadOffset_7 = value; } inline static int32_t get_offset_of_rayObject_8() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___rayObject_8)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_rayObject_8() const { return ___rayObject_8; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_rayObject_8() { return &___rayObject_8; } inline void set_rayObject_8(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___rayObject_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___rayObject_8), (void*)value); } inline static int32_t get_offset_of_rayShrinkPerSecond_9() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___rayShrinkPerSecond_9)); } inline float get_rayShrinkPerSecond_9() const { return ___rayShrinkPerSecond_9; } inline float* get_address_of_rayShrinkPerSecond_9() { return &___rayShrinkPerSecond_9; } inline void set_rayShrinkPerSecond_9(float value) { ___rayShrinkPerSecond_9 = value; } inline static int32_t get_offset_of_rayStretchPerSecond_10() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___rayStretchPerSecond_10)); } inline float get_rayStretchPerSecond_10() const { return ___rayStretchPerSecond_10; } inline float* get_address_of_rayStretchPerSecond_10() { return &___rayStretchPerSecond_10; } inline void set_rayStretchPerSecond_10(float value) { ___rayStretchPerSecond_10 = value; } inline static int32_t get_offset_of_firePoint_11() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___firePoint_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePoint_11() const { return ___firePoint_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePoint_11() { return &___firePoint_11; } inline void set_firePoint_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePoint_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePoint_11), (void*)value); } inline static int32_t get_offset_of_firePointOffset_12() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___firePointOffset_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_firePointOffset_12() const { return ___firePointOffset_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_firePointOffset_12() { return &___firePointOffset_12; } inline void set_firePointOffset_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___firePointOffset_12 = value; } inline static int32_t get_offset_of_rayLength_13() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___rayLength_13)); } inline float get_rayLength_13() const { return ___rayLength_13; } inline float* get_address_of_rayLength_13() { return &___rayLength_13; } inline void set_rayLength_13(float value) { ___rayLength_13 = value; } inline static int32_t get_offset_of_rayDiameter_14() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___rayDiameter_14)); } inline float get_rayDiameter_14() const { return ___rayDiameter_14; } inline float* get_address_of_rayDiameter_14() { return &___rayDiameter_14; } inline void set_rayDiameter_14(float value) { ___rayDiameter_14 = value; } inline static int32_t get_offset_of_anim_15() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___anim_15)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_anim_15() const { return ___anim_15; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_anim_15() { return &___anim_15; } inline void set_anim_15(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___anim_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___anim_15), (void*)value); } inline static int32_t get_offset_of_exploded_16() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___exploded_16)); } inline bool get_exploded_16() const { return ___exploded_16; } inline bool* get_address_of_exploded_16() { return &___exploded_16; } inline void set_exploded_16(bool value) { ___exploded_16 = value; } inline static int32_t get_offset_of_dissipated_17() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___dissipated_17)); } inline bool get_dissipated_17() const { return ___dissipated_17; } inline bool* get_address_of_dissipated_17() { return &___dissipated_17; } inline void set_dissipated_17(bool value) { ___dissipated_17 = value; } inline static int32_t get_offset_of_firedAt_18() { return static_cast(offsetof(Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7, ___firedAt_18)); } inline float get_firedAt_18() const { return ___firedAt_18; } inline float* get_address_of_firedAt_18() { return &___firedAt_18; } inline void set_firedAt_18(float value) { ___firedAt_18 = value; } }; // ChangeSidearmHitParticles struct ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Hitable[] ChangeSidearmHitParticles::hitables HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* ___hitables_4; // System.Boolean ChangeSidearmHitParticles::forMainGun bool ___forMainGun_5; // System.Boolean ChangeSidearmHitParticles::forSidearm bool ___forSidearm_6; // UnityEngine.Transform ChangeSidearmHitParticles::alternateHitEffect Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___alternateHitEffect_7; public: inline static int32_t get_offset_of_hitables_4() { return static_cast(offsetof(ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33, ___hitables_4)); } inline HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* get_hitables_4() const { return ___hitables_4; } inline HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA** get_address_of_hitables_4() { return &___hitables_4; } inline void set_hitables_4(HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* value) { ___hitables_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitables_4), (void*)value); } inline static int32_t get_offset_of_forMainGun_5() { return static_cast(offsetof(ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33, ___forMainGun_5)); } inline bool get_forMainGun_5() const { return ___forMainGun_5; } inline bool* get_address_of_forMainGun_5() { return &___forMainGun_5; } inline void set_forMainGun_5(bool value) { ___forMainGun_5 = value; } inline static int32_t get_offset_of_forSidearm_6() { return static_cast(offsetof(ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33, ___forSidearm_6)); } inline bool get_forSidearm_6() const { return ___forSidearm_6; } inline bool* get_address_of_forSidearm_6() { return &___forSidearm_6; } inline void set_forSidearm_6(bool value) { ___forSidearm_6 = value; } inline static int32_t get_offset_of_alternateHitEffect_7() { return static_cast(offsetof(ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33, ___alternateHitEffect_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_alternateHitEffect_7() const { return ___alternateHitEffect_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_alternateHitEffect_7() { return &___alternateHitEffect_7; } inline void set_alternateHitEffect_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___alternateHitEffect_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___alternateHitEffect_7), (void*)value); } }; // Clicker struct Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Events.UnityEvent Clicker::onClicked UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onClicked_4; public: inline static int32_t get_offset_of_onClicked_4() { return static_cast(offsetof(Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533, ___onClicked_4)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onClicked_4() const { return ___onClicked_4; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onClicked_4() { return &___onClicked_4; } inline void set_onClicked_4(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onClicked_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onClicked_4), (void*)value); } }; // CollisionOccluder struct CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.LayerMask CollisionOccluder::occlusionLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___occlusionLayers_5; // UnityEngine.GameObject CollisionOccluder::occlusionObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___occlusionObject_6; // System.Single CollisionOccluder::fadeSpeed float ___fadeSpeed_7; // UnityEngine.Vector3 CollisionOccluder::fadeStartDistances Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fadeStartDistances_8; // System.Single CollisionOccluder::maxFadeBeyond float ___maxFadeBeyond_9; // UnityEngine.Collider[] CollisionOccluder::hit ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___hit_10; // System.Single CollisionOccluder::headRadius float ___headRadius_11; // UnityEngine.Transform CollisionOccluder::centerEye Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___centerEye_12; // UnityEngine.Material CollisionOccluder::occlusionMat Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___occlusionMat_13; // System.Single[] CollisionOccluder::distVals SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___distVals_14; // System.Single CollisionOccluder::targetAlpha float ___targetAlpha_15; // UnityEngine.Vector3 CollisionOccluder::closest Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___closest_16; // System.Boolean CollisionOccluder::k__BackingField bool ___U3CDeathClearU3Ek__BackingField_17; public: inline static int32_t get_offset_of_occlusionLayers_5() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___occlusionLayers_5)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_occlusionLayers_5() const { return ___occlusionLayers_5; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_occlusionLayers_5() { return &___occlusionLayers_5; } inline void set_occlusionLayers_5(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___occlusionLayers_5 = value; } inline static int32_t get_offset_of_occlusionObject_6() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___occlusionObject_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_occlusionObject_6() const { return ___occlusionObject_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_occlusionObject_6() { return &___occlusionObject_6; } inline void set_occlusionObject_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___occlusionObject_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionObject_6), (void*)value); } inline static int32_t get_offset_of_fadeSpeed_7() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___fadeSpeed_7)); } inline float get_fadeSpeed_7() const { return ___fadeSpeed_7; } inline float* get_address_of_fadeSpeed_7() { return &___fadeSpeed_7; } inline void set_fadeSpeed_7(float value) { ___fadeSpeed_7 = value; } inline static int32_t get_offset_of_fadeStartDistances_8() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___fadeStartDistances_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_fadeStartDistances_8() const { return ___fadeStartDistances_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_fadeStartDistances_8() { return &___fadeStartDistances_8; } inline void set_fadeStartDistances_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___fadeStartDistances_8 = value; } inline static int32_t get_offset_of_maxFadeBeyond_9() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___maxFadeBeyond_9)); } inline float get_maxFadeBeyond_9() const { return ___maxFadeBeyond_9; } inline float* get_address_of_maxFadeBeyond_9() { return &___maxFadeBeyond_9; } inline void set_maxFadeBeyond_9(float value) { ___maxFadeBeyond_9 = value; } inline static int32_t get_offset_of_hit_10() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___hit_10)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_hit_10() const { return ___hit_10; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_hit_10() { return &___hit_10; } inline void set_hit_10(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___hit_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___hit_10), (void*)value); } inline static int32_t get_offset_of_headRadius_11() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___headRadius_11)); } inline float get_headRadius_11() const { return ___headRadius_11; } inline float* get_address_of_headRadius_11() { return &___headRadius_11; } inline void set_headRadius_11(float value) { ___headRadius_11 = value; } inline static int32_t get_offset_of_centerEye_12() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___centerEye_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_centerEye_12() const { return ___centerEye_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_centerEye_12() { return &___centerEye_12; } inline void set_centerEye_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___centerEye_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___centerEye_12), (void*)value); } inline static int32_t get_offset_of_occlusionMat_13() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___occlusionMat_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_occlusionMat_13() const { return ___occlusionMat_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_occlusionMat_13() { return &___occlusionMat_13; } inline void set_occlusionMat_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___occlusionMat_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___occlusionMat_13), (void*)value); } inline static int32_t get_offset_of_distVals_14() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___distVals_14)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_distVals_14() const { return ___distVals_14; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_distVals_14() { return &___distVals_14; } inline void set_distVals_14(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___distVals_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___distVals_14), (void*)value); } inline static int32_t get_offset_of_targetAlpha_15() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___targetAlpha_15)); } inline float get_targetAlpha_15() const { return ___targetAlpha_15; } inline float* get_address_of_targetAlpha_15() { return &___targetAlpha_15; } inline void set_targetAlpha_15(float value) { ___targetAlpha_15 = value; } inline static int32_t get_offset_of_closest_16() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___closest_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_closest_16() const { return ___closest_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_closest_16() { return &___closest_16; } inline void set_closest_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___closest_16 = value; } inline static int32_t get_offset_of_U3CDeathClearU3Ek__BackingField_17() { return static_cast(offsetof(CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94, ___U3CDeathClearU3Ek__BackingField_17)); } inline bool get_U3CDeathClearU3Ek__BackingField_17() const { return ___U3CDeathClearU3Ek__BackingField_17; } inline bool* get_address_of_U3CDeathClearU3Ek__BackingField_17() { return &___U3CDeathClearU3Ek__BackingField_17; } inline void set_U3CDeathClearU3Ek__BackingField_17(bool value) { ___U3CDeathClearU3Ek__BackingField_17 = value; } }; // ComponentUtil struct ComponentUtil_t2FE8AEB2E36094048D6DE4D110CCF2961DC47565 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // ContinueGameManager struct ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // GameMenu ContinueGameManager::menuController GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * ___menuController_4; // UnityEngine.GameObject ContinueGameManager::continueButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___continueButton_5; // UnityEngine.GameObject ContinueGameManager::levelSelectButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___levelSelectButton_6; // UnityEngine.GameObject[] ContinueGameManager::stageButtons GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ___stageButtons_7; public: inline static int32_t get_offset_of_menuController_4() { return static_cast(offsetof(ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869, ___menuController_4)); } inline GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * get_menuController_4() const { return ___menuController_4; } inline GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF ** get_address_of_menuController_4() { return &___menuController_4; } inline void set_menuController_4(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * value) { ___menuController_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuController_4), (void*)value); } inline static int32_t get_offset_of_continueButton_5() { return static_cast(offsetof(ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869, ___continueButton_5)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_continueButton_5() const { return ___continueButton_5; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_continueButton_5() { return &___continueButton_5; } inline void set_continueButton_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___continueButton_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___continueButton_5), (void*)value); } inline static int32_t get_offset_of_levelSelectButton_6() { return static_cast(offsetof(ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869, ___levelSelectButton_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_levelSelectButton_6() const { return ___levelSelectButton_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_levelSelectButton_6() { return &___levelSelectButton_6; } inline void set_levelSelectButton_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___levelSelectButton_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___levelSelectButton_6), (void*)value); } inline static int32_t get_offset_of_stageButtons_7() { return static_cast(offsetof(ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869, ___stageButtons_7)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get_stageButtons_7() const { return ___stageButtons_7; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of_stageButtons_7() { return &___stageButtons_7; } inline void set_stageButtons_7(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ___stageButtons_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___stageButtons_7), (void*)value); } }; // CouplingSetup struct CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Events.UnityEvent CouplingSetup::onCouple UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onCouple_4; // DecoupleEvent CouplingSetup::onDecouple DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * ___onDecouple_5; // CoupledSource CouplingSetup::k__BackingField int32_t ___U3CSourceU3Ek__BackingField_6; // BossEnemySpawner CouplingSetup::k__BackingField BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * ___U3CCoupledSpawnerU3Ek__BackingField_7; // System.Boolean CouplingSetup::coupled bool ___coupled_8; public: inline static int32_t get_offset_of_onCouple_4() { return static_cast(offsetof(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3, ___onCouple_4)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onCouple_4() const { return ___onCouple_4; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onCouple_4() { return &___onCouple_4; } inline void set_onCouple_4(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onCouple_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onCouple_4), (void*)value); } inline static int32_t get_offset_of_onDecouple_5() { return static_cast(offsetof(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3, ___onDecouple_5)); } inline DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * get_onDecouple_5() const { return ___onDecouple_5; } inline DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 ** get_address_of_onDecouple_5() { return &___onDecouple_5; } inline void set_onDecouple_5(DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * value) { ___onDecouple_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDecouple_5), (void*)value); } inline static int32_t get_offset_of_U3CSourceU3Ek__BackingField_6() { return static_cast(offsetof(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3, ___U3CSourceU3Ek__BackingField_6)); } inline int32_t get_U3CSourceU3Ek__BackingField_6() const { return ___U3CSourceU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CSourceU3Ek__BackingField_6() { return &___U3CSourceU3Ek__BackingField_6; } inline void set_U3CSourceU3Ek__BackingField_6(int32_t value) { ___U3CSourceU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CCoupledSpawnerU3Ek__BackingField_7() { return static_cast(offsetof(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3, ___U3CCoupledSpawnerU3Ek__BackingField_7)); } inline BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * get_U3CCoupledSpawnerU3Ek__BackingField_7() const { return ___U3CCoupledSpawnerU3Ek__BackingField_7; } inline BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 ** get_address_of_U3CCoupledSpawnerU3Ek__BackingField_7() { return &___U3CCoupledSpawnerU3Ek__BackingField_7; } inline void set_U3CCoupledSpawnerU3Ek__BackingField_7(BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * value) { ___U3CCoupledSpawnerU3Ek__BackingField_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CCoupledSpawnerU3Ek__BackingField_7), (void*)value); } inline static int32_t get_offset_of_coupled_8() { return static_cast(offsetof(CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3, ___coupled_8)); } inline bool get_coupled_8() const { return ___coupled_8; } inline bool* get_address_of_coupled_8() { return &___coupled_8; } inline void set_coupled_8(bool value) { ___coupled_8 = value; } }; // CreditSmack struct CreditSmack_t090829908338C268D1106DB086637356B5C47170 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean CreditSmack::smacked bool ___smacked_4; public: inline static int32_t get_offset_of_smacked_4() { return static_cast(offsetof(CreditSmack_t090829908338C268D1106DB086637356B5C47170, ___smacked_4)); } inline bool get_smacked_4() const { return ___smacked_4; } inline bool* get_address_of_smacked_4() { return &___smacked_4; } inline void set_smacked_4(bool value) { ___smacked_4 = value; } }; // CustomImageEffect struct CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.DepthTextureMode CustomImageEffect::depthTextureMode int32_t ___depthTextureMode_4; // UnityEngine.Material CustomImageEffect::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_5; public: inline static int32_t get_offset_of_depthTextureMode_4() { return static_cast(offsetof(CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE, ___depthTextureMode_4)); } inline int32_t get_depthTextureMode_4() const { return ___depthTextureMode_4; } inline int32_t* get_address_of_depthTextureMode_4() { return &___depthTextureMode_4; } inline void set_depthTextureMode_4(int32_t value) { ___depthTextureMode_4 = value; } inline static int32_t get_offset_of_material_5() { return static_cast(offsetof(CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE, ___material_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_5() const { return ___material_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_5() { return &___material_5; } inline void set_material_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_5), (void*)value); } }; // CycleImage struct CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 CycleImage::currentBg int32_t ___currentBg_4; // UnityEngine.Transform CycleImage::ImageContainer Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___ImageContainer_5; public: inline static int32_t get_offset_of_currentBg_4() { return static_cast(offsetof(CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802, ___currentBg_4)); } inline int32_t get_currentBg_4() const { return ___currentBg_4; } inline int32_t* get_address_of_currentBg_4() { return &___currentBg_4; } inline void set_currentBg_4(int32_t value) { ___currentBg_4 = value; } inline static int32_t get_offset_of_ImageContainer_5() { return static_cast(offsetof(CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802, ___ImageContainer_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_ImageContainer_5() const { return ___ImageContainer_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_ImageContainer_5() { return &___ImageContainer_5; } inline void set_ImageContainer_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___ImageContainer_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___ImageContainer_5), (void*)value); } }; // Decor struct Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform Decor::sidePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___sidePoint_4; // UnityEngine.Transform Decor::bottomPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___bottomPoint_5; // UnityEngine.Transform Decor::centerPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___centerPoint_6; // UnityEngine.Events.UnityEvent Decor::onPlaced UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPlaced_7; // System.Single Decor::k__BackingField float ___U3CPathDistanceU3Ek__BackingField_8; // System.Single Decor::k__BackingField float ___U3CDespawnDistanceU3Ek__BackingField_9; public: inline static int32_t get_offset_of_sidePoint_4() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___sidePoint_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_sidePoint_4() const { return ___sidePoint_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_sidePoint_4() { return &___sidePoint_4; } inline void set_sidePoint_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___sidePoint_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidePoint_4), (void*)value); } inline static int32_t get_offset_of_bottomPoint_5() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___bottomPoint_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_bottomPoint_5() const { return ___bottomPoint_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_bottomPoint_5() { return &___bottomPoint_5; } inline void set_bottomPoint_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___bottomPoint_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___bottomPoint_5), (void*)value); } inline static int32_t get_offset_of_centerPoint_6() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___centerPoint_6)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_centerPoint_6() const { return ___centerPoint_6; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_centerPoint_6() { return &___centerPoint_6; } inline void set_centerPoint_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___centerPoint_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___centerPoint_6), (void*)value); } inline static int32_t get_offset_of_onPlaced_7() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___onPlaced_7)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPlaced_7() const { return ___onPlaced_7; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPlaced_7() { return &___onPlaced_7; } inline void set_onPlaced_7(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPlaced_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPlaced_7), (void*)value); } inline static int32_t get_offset_of_U3CPathDistanceU3Ek__BackingField_8() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___U3CPathDistanceU3Ek__BackingField_8)); } inline float get_U3CPathDistanceU3Ek__BackingField_8() const { return ___U3CPathDistanceU3Ek__BackingField_8; } inline float* get_address_of_U3CPathDistanceU3Ek__BackingField_8() { return &___U3CPathDistanceU3Ek__BackingField_8; } inline void set_U3CPathDistanceU3Ek__BackingField_8(float value) { ___U3CPathDistanceU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CDespawnDistanceU3Ek__BackingField_9() { return static_cast(offsetof(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27, ___U3CDespawnDistanceU3Ek__BackingField_9)); } inline float get_U3CDespawnDistanceU3Ek__BackingField_9() const { return ___U3CDespawnDistanceU3Ek__BackingField_9; } inline float* get_address_of_U3CDespawnDistanceU3Ek__BackingField_9() { return &___U3CDespawnDistanceU3Ek__BackingField_9; } inline void set_U3CDespawnDistanceU3Ek__BackingField_9(float value) { ___U3CDespawnDistanceU3Ek__BackingField_9 = value; } }; // DecorHandler struct DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean DecorHandler::debugVisualizer bool ___debugVisualizer_4; // System.Boolean DecorHandler::signHandler bool ___signHandler_5; // DecorType DecorHandler::decorType int32_t ___decorType_6; // System.Single DecorHandler::placeAheadDistance float ___placeAheadDistance_7; // System.Single DecorHandler::reuseDistance float ___reuseDistance_8; // UnityEngine.Vector3 DecorHandler::checkBoxHalfExtents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___checkBoxHalfExtents_9; // System.Single DecorHandler::checkInterval float ___checkInterval_10; // System.Int32 DecorHandler::maxAtOnce int32_t ___maxAtOnce_11; // System.Int32 DecorHandler::earliestWave int32_t ___earliestWave_12; // System.Int32 DecorHandler::latestWave int32_t ___latestWave_13; // PrefabPicks DecorHandler::decorOptions PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * ___decorOptions_14; // System.Collections.Generic.List`1 DecorHandler::placedDecor List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___placedDecor_15; // System.Single DecorHandler::nextCheck float ___nextCheck_16; // UnityEngine.Collider[] DecorHandler::foundPoints ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___foundPoints_17; // UnityEngine.Vector3 DecorHandler::placementPoint Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___placementPoint_18; // UnityEngine.Quaternion DecorHandler::placementRotation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___placementRotation_19; // UnityEngine.LayerMask DecorHandler::mask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask_20; // SignPoint DecorHandler::signPlacePoint SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * ___signPlacePoint_21; // DecorPoint DecorHandler::decorPlacePoint DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * ___decorPlacePoint_22; // UnityEngine.GameObject DecorHandler::nextDecor GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___nextDecor_23; // UnityEngine.GameObject DecorHandler::toRemove GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___toRemove_24; // UnityEngine.Transform DecorHandler::newDecor Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___newDecor_25; // Sign DecorHandler::sign Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * ___sign_26; // Decor DecorHandler::decor Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * ___decor_27; public: inline static int32_t get_offset_of_debugVisualizer_4() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___debugVisualizer_4)); } inline bool get_debugVisualizer_4() const { return ___debugVisualizer_4; } inline bool* get_address_of_debugVisualizer_4() { return &___debugVisualizer_4; } inline void set_debugVisualizer_4(bool value) { ___debugVisualizer_4 = value; } inline static int32_t get_offset_of_signHandler_5() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___signHandler_5)); } inline bool get_signHandler_5() const { return ___signHandler_5; } inline bool* get_address_of_signHandler_5() { return &___signHandler_5; } inline void set_signHandler_5(bool value) { ___signHandler_5 = value; } inline static int32_t get_offset_of_decorType_6() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___decorType_6)); } inline int32_t get_decorType_6() const { return ___decorType_6; } inline int32_t* get_address_of_decorType_6() { return &___decorType_6; } inline void set_decorType_6(int32_t value) { ___decorType_6 = value; } inline static int32_t get_offset_of_placeAheadDistance_7() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___placeAheadDistance_7)); } inline float get_placeAheadDistance_7() const { return ___placeAheadDistance_7; } inline float* get_address_of_placeAheadDistance_7() { return &___placeAheadDistance_7; } inline void set_placeAheadDistance_7(float value) { ___placeAheadDistance_7 = value; } inline static int32_t get_offset_of_reuseDistance_8() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___reuseDistance_8)); } inline float get_reuseDistance_8() const { return ___reuseDistance_8; } inline float* get_address_of_reuseDistance_8() { return &___reuseDistance_8; } inline void set_reuseDistance_8(float value) { ___reuseDistance_8 = value; } inline static int32_t get_offset_of_checkBoxHalfExtents_9() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___checkBoxHalfExtents_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_checkBoxHalfExtents_9() const { return ___checkBoxHalfExtents_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_checkBoxHalfExtents_9() { return &___checkBoxHalfExtents_9; } inline void set_checkBoxHalfExtents_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___checkBoxHalfExtents_9 = value; } inline static int32_t get_offset_of_checkInterval_10() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___checkInterval_10)); } inline float get_checkInterval_10() const { return ___checkInterval_10; } inline float* get_address_of_checkInterval_10() { return &___checkInterval_10; } inline void set_checkInterval_10(float value) { ___checkInterval_10 = value; } inline static int32_t get_offset_of_maxAtOnce_11() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___maxAtOnce_11)); } inline int32_t get_maxAtOnce_11() const { return ___maxAtOnce_11; } inline int32_t* get_address_of_maxAtOnce_11() { return &___maxAtOnce_11; } inline void set_maxAtOnce_11(int32_t value) { ___maxAtOnce_11 = value; } inline static int32_t get_offset_of_earliestWave_12() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___earliestWave_12)); } inline int32_t get_earliestWave_12() const { return ___earliestWave_12; } inline int32_t* get_address_of_earliestWave_12() { return &___earliestWave_12; } inline void set_earliestWave_12(int32_t value) { ___earliestWave_12 = value; } inline static int32_t get_offset_of_latestWave_13() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___latestWave_13)); } inline int32_t get_latestWave_13() const { return ___latestWave_13; } inline int32_t* get_address_of_latestWave_13() { return &___latestWave_13; } inline void set_latestWave_13(int32_t value) { ___latestWave_13 = value; } inline static int32_t get_offset_of_decorOptions_14() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___decorOptions_14)); } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * get_decorOptions_14() const { return ___decorOptions_14; } inline PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** get_address_of_decorOptions_14() { return &___decorOptions_14; } inline void set_decorOptions_14(PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * value) { ___decorOptions_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___decorOptions_14), (void*)value); } inline static int32_t get_offset_of_placedDecor_15() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___placedDecor_15)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_placedDecor_15() const { return ___placedDecor_15; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_placedDecor_15() { return &___placedDecor_15; } inline void set_placedDecor_15(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___placedDecor_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___placedDecor_15), (void*)value); } inline static int32_t get_offset_of_nextCheck_16() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___nextCheck_16)); } inline float get_nextCheck_16() const { return ___nextCheck_16; } inline float* get_address_of_nextCheck_16() { return &___nextCheck_16; } inline void set_nextCheck_16(float value) { ___nextCheck_16 = value; } inline static int32_t get_offset_of_foundPoints_17() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___foundPoints_17)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_foundPoints_17() const { return ___foundPoints_17; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_foundPoints_17() { return &___foundPoints_17; } inline void set_foundPoints_17(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___foundPoints_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___foundPoints_17), (void*)value); } inline static int32_t get_offset_of_placementPoint_18() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___placementPoint_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_placementPoint_18() const { return ___placementPoint_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_placementPoint_18() { return &___placementPoint_18; } inline void set_placementPoint_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___placementPoint_18 = value; } inline static int32_t get_offset_of_placementRotation_19() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___placementRotation_19)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_placementRotation_19() const { return ___placementRotation_19; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_placementRotation_19() { return &___placementRotation_19; } inline void set_placementRotation_19(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___placementRotation_19 = value; } inline static int32_t get_offset_of_mask_20() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___mask_20)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_mask_20() const { return ___mask_20; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_mask_20() { return &___mask_20; } inline void set_mask_20(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___mask_20 = value; } inline static int32_t get_offset_of_signPlacePoint_21() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___signPlacePoint_21)); } inline SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * get_signPlacePoint_21() const { return ___signPlacePoint_21; } inline SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 ** get_address_of_signPlacePoint_21() { return &___signPlacePoint_21; } inline void set_signPlacePoint_21(SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * value) { ___signPlacePoint_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___signPlacePoint_21), (void*)value); } inline static int32_t get_offset_of_decorPlacePoint_22() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___decorPlacePoint_22)); } inline DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * get_decorPlacePoint_22() const { return ___decorPlacePoint_22; } inline DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 ** get_address_of_decorPlacePoint_22() { return &___decorPlacePoint_22; } inline void set_decorPlacePoint_22(DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * value) { ___decorPlacePoint_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___decorPlacePoint_22), (void*)value); } inline static int32_t get_offset_of_nextDecor_23() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___nextDecor_23)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_nextDecor_23() const { return ___nextDecor_23; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_nextDecor_23() { return &___nextDecor_23; } inline void set_nextDecor_23(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___nextDecor_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___nextDecor_23), (void*)value); } inline static int32_t get_offset_of_toRemove_24() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___toRemove_24)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_toRemove_24() const { return ___toRemove_24; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_toRemove_24() { return &___toRemove_24; } inline void set_toRemove_24(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___toRemove_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___toRemove_24), (void*)value); } inline static int32_t get_offset_of_newDecor_25() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___newDecor_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_newDecor_25() const { return ___newDecor_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_newDecor_25() { return &___newDecor_25; } inline void set_newDecor_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___newDecor_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___newDecor_25), (void*)value); } inline static int32_t get_offset_of_sign_26() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___sign_26)); } inline Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * get_sign_26() const { return ___sign_26; } inline Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D ** get_address_of_sign_26() { return &___sign_26; } inline void set_sign_26(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * value) { ___sign_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___sign_26), (void*)value); } inline static int32_t get_offset_of_decor_27() { return static_cast(offsetof(DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE, ___decor_27)); } inline Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * get_decor_27() const { return ___decor_27; } inline Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 ** get_address_of_decor_27() { return &___decor_27; } inline void set_decor_27(Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * value) { ___decor_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___decor_27), (void*)value); } }; // DecorPoint struct DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // MountType DecorPoint::mountType int32_t ___mountType_4; // DecorType DecorPoint::decorType int32_t ___decorType_5; public: inline static int32_t get_offset_of_mountType_4() { return static_cast(offsetof(DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056, ___mountType_4)); } inline int32_t get_mountType_4() const { return ___mountType_4; } inline int32_t* get_address_of_mountType_4() { return &___mountType_4; } inline void set_mountType_4(int32_t value) { ___mountType_4 = value; } inline static int32_t get_offset_of_decorType_5() { return static_cast(offsetof(DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056, ___decorType_5)); } inline int32_t get_decorType_5() const { return ___decorType_5; } inline int32_t* get_address_of_decorType_5() { return &___decorType_5; } inline void set_decorType_5(int32_t value) { ___decorType_5 = value; } }; // DestroySelfEvent struct DestroySelfEvent_tA674BA497A159930BD6CE5C6AEA91F1612EF54AB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // UnityStandardAssets.Utility.DetatchSelf struct DetatchSelf_t9D2DC0E3E107AD0F49001955EC61675891424873 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityStandardAssets.Utility.DetatchSelf::m_DetachSelf bool ___m_DetachSelf_4; public: inline static int32_t get_offset_of_m_DetachSelf_4() { return static_cast(offsetof(DetatchSelf_t9D2DC0E3E107AD0F49001955EC61675891424873, ___m_DetachSelf_4)); } inline bool get_m_DetachSelf_4() const { return ___m_DetachSelf_4; } inline bool* get_address_of_m_DetachSelf_4() { return &___m_DetachSelf_4; } inline void set_m_DetachSelf_4(bool value) { ___m_DetachSelf_4 = value; } }; // DifficultyButton struct DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject DifficultyButton::onIndicator GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___onIndicator_4; public: inline static int32_t get_offset_of_onIndicator_4() { return static_cast(offsetof(DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C, ___onIndicator_4)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_onIndicator_4() const { return ___onIndicator_4; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_onIndicator_4() { return &___onIndicator_4; } inline void set_onIndicator_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___onIndicator_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onIndicator_4), (void*)value); } }; // DirectMoveTest struct DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Hand DirectMoveTest::hand Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * ___hand_4; // System.Single DirectMoveTest::speed float ___speed_5; public: inline static int32_t get_offset_of_hand_4() { return static_cast(offsetof(DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F, ___hand_4)); } inline Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * get_hand_4() const { return ___hand_4; } inline Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 ** get_address_of_hand_4() { return &___hand_4; } inline void set_hand_4(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * value) { ___hand_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___hand_4), (void*)value); } inline static int32_t get_offset_of_speed_5() { return static_cast(offsetof(DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F, ___speed_5)); } inline float get_speed_5() const { return ___speed_5; } inline float* get_address_of_speed_5() { return &___speed_5; } inline void set_speed_5(float value) { ___speed_5 = value; } }; // DistanceBasedScale struct DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single DistanceBasedScale::minSize float ___minSize_6; // System.Single DistanceBasedScale::closestDist float ___closestDist_7; // UnityEngine.Vector3 DistanceBasedScale::fullSizeScale Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fullSizeScale_8; public: inline static int32_t get_offset_of_minSize_6() { return static_cast(offsetof(DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4, ___minSize_6)); } inline float get_minSize_6() const { return ___minSize_6; } inline float* get_address_of_minSize_6() { return &___minSize_6; } inline void set_minSize_6(float value) { ___minSize_6 = value; } inline static int32_t get_offset_of_closestDist_7() { return static_cast(offsetof(DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4, ___closestDist_7)); } inline float get_closestDist_7() const { return ___closestDist_7; } inline float* get_address_of_closestDist_7() { return &___closestDist_7; } inline void set_closestDist_7(float value) { ___closestDist_7 = value; } inline static int32_t get_offset_of_fullSizeScale_8() { return static_cast(offsetof(DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4, ___fullSizeScale_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_fullSizeScale_8() const { return ___fullSizeScale_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_fullSizeScale_8() { return &___fullSizeScale_8; } inline void set_fullSizeScale_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___fullSizeScale_8 = value; } }; // DreadnaughtAnimationController struct DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // DreadnaughtBehavior DreadnaughtAnimationController::behaviorController DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * ___behaviorController_4; // System.Single DreadnaughtAnimationController::stabDuration float ___stabDuration_5; // System.Single DreadnaughtAnimationController::rushDuration float ___rushDuration_6; // UnityEngine.GameObject DreadnaughtAnimationController::sheathedSecondSword GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___sheathedSecondSword_7; // UnityEngine.GameObject DreadnaughtAnimationController::brokenShield GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___brokenShield_8; // System.Single DreadnaughtAnimationController::shieldTossForce float ___shieldTossForce_9; // System.Single DreadnaughtAnimationController::tossForwardForceMultiplier float ___tossForwardForceMultiplier_10; // UnityEngine.MeshRenderer[] DreadnaughtAnimationController::flashingRenderers MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* ___flashingRenderers_11; // System.String DreadnaughtAnimationController::colorShaderName String_t* ___colorShaderName_12; // System.String DreadnaughtAnimationController::brightnessShaderName String_t* ___brightnessShaderName_13; // System.Single DreadnaughtAnimationController::flashIntensity float ___flashIntensity_14; // System.Single DreadnaughtAnimationController::startFlashingHealth float ___startFlashingHealth_15; // System.Single DreadnaughtAnimationController::startFlashingInterval float ___startFlashingInterval_16; // UnityEngine.Color DreadnaughtAnimationController::startFlashingColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___startFlashingColor_17; // System.Single DreadnaughtAnimationController::maxFlashingHealth float ___maxFlashingHealth_18; // System.Single DreadnaughtAnimationController::maxFlashingInterval float ___maxFlashingInterval_19; // UnityEngine.Color DreadnaughtAnimationController::maxFlashingColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___maxFlashingColor_20; // UnityEngine.Animator DreadnaughtAnimationController::anim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___anim_21; // System.Boolean DreadnaughtAnimationController::initialized bool ___initialized_22; // System.Single DreadnaughtAnimationController::endAttackAt float ___endAttackAt_23; // System.Boolean DreadnaughtAnimationController::Staggered bool ___Staggered_24; // DreadPattern DreadnaughtAnimationController::k__BackingField int32_t ___U3CCurrentPatternU3Ek__BackingField_25; // System.Boolean DreadnaughtAnimationController::canFlash bool ___canFlash_26; // System.Boolean DreadnaughtAnimationController::canBeBrighter bool ___canBeBrighter_27; // System.Single DreadnaughtAnimationController::maxHitPoints float ___maxHitPoints_28; // System.Single DreadnaughtAnimationController::currentFlashTime float ___currentFlashTime_29; // System.Single DreadnaughtAnimationController::healthInterval float ___healthInterval_30; // System.Boolean DreadnaughtAnimationController::flashingToNormal bool ___flashingToNormal_31; // System.Single DreadnaughtAnimationController::currentFlashHalfDuration float ___currentFlashHalfDuration_32; // UnityEngine.Color DreadnaughtAnimationController::currentFlashColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___currentFlashColor_33; // UnityEngine.Color DreadnaughtAnimationController::defaultColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___defaultColor_34; // System.Single DreadnaughtAnimationController::defaultBrightness float ___defaultBrightness_35; // UnityEngine.Color DreadnaughtAnimationController::currentLerpedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___currentLerpedColor_36; // System.Single DreadnaughtAnimationController::currentLerpedIntensity float ___currentLerpedIntensity_37; // System.String DreadnaughtAnimationController::colorName String_t* ___colorName_38; // System.String DreadnaughtAnimationController::brightnessName String_t* ___brightnessName_39; public: inline static int32_t get_offset_of_behaviorController_4() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___behaviorController_4)); } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * get_behaviorController_4() const { return ___behaviorController_4; } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 ** get_address_of_behaviorController_4() { return &___behaviorController_4; } inline void set_behaviorController_4(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * value) { ___behaviorController_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___behaviorController_4), (void*)value); } inline static int32_t get_offset_of_stabDuration_5() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___stabDuration_5)); } inline float get_stabDuration_5() const { return ___stabDuration_5; } inline float* get_address_of_stabDuration_5() { return &___stabDuration_5; } inline void set_stabDuration_5(float value) { ___stabDuration_5 = value; } inline static int32_t get_offset_of_rushDuration_6() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___rushDuration_6)); } inline float get_rushDuration_6() const { return ___rushDuration_6; } inline float* get_address_of_rushDuration_6() { return &___rushDuration_6; } inline void set_rushDuration_6(float value) { ___rushDuration_6 = value; } inline static int32_t get_offset_of_sheathedSecondSword_7() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___sheathedSecondSword_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_sheathedSecondSword_7() const { return ___sheathedSecondSword_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_sheathedSecondSword_7() { return &___sheathedSecondSword_7; } inline void set_sheathedSecondSword_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___sheathedSecondSword_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___sheathedSecondSword_7), (void*)value); } inline static int32_t get_offset_of_brokenShield_8() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___brokenShield_8)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_brokenShield_8() const { return ___brokenShield_8; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_brokenShield_8() { return &___brokenShield_8; } inline void set_brokenShield_8(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___brokenShield_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___brokenShield_8), (void*)value); } inline static int32_t get_offset_of_shieldTossForce_9() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___shieldTossForce_9)); } inline float get_shieldTossForce_9() const { return ___shieldTossForce_9; } inline float* get_address_of_shieldTossForce_9() { return &___shieldTossForce_9; } inline void set_shieldTossForce_9(float value) { ___shieldTossForce_9 = value; } inline static int32_t get_offset_of_tossForwardForceMultiplier_10() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___tossForwardForceMultiplier_10)); } inline float get_tossForwardForceMultiplier_10() const { return ___tossForwardForceMultiplier_10; } inline float* get_address_of_tossForwardForceMultiplier_10() { return &___tossForwardForceMultiplier_10; } inline void set_tossForwardForceMultiplier_10(float value) { ___tossForwardForceMultiplier_10 = value; } inline static int32_t get_offset_of_flashingRenderers_11() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___flashingRenderers_11)); } inline MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* get_flashingRenderers_11() const { return ___flashingRenderers_11; } inline MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228** get_address_of_flashingRenderers_11() { return &___flashingRenderers_11; } inline void set_flashingRenderers_11(MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* value) { ___flashingRenderers_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___flashingRenderers_11), (void*)value); } inline static int32_t get_offset_of_colorShaderName_12() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___colorShaderName_12)); } inline String_t* get_colorShaderName_12() const { return ___colorShaderName_12; } inline String_t** get_address_of_colorShaderName_12() { return &___colorShaderName_12; } inline void set_colorShaderName_12(String_t* value) { ___colorShaderName_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorShaderName_12), (void*)value); } inline static int32_t get_offset_of_brightnessShaderName_13() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___brightnessShaderName_13)); } inline String_t* get_brightnessShaderName_13() const { return ___brightnessShaderName_13; } inline String_t** get_address_of_brightnessShaderName_13() { return &___brightnessShaderName_13; } inline void set_brightnessShaderName_13(String_t* value) { ___brightnessShaderName_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightnessShaderName_13), (void*)value); } inline static int32_t get_offset_of_flashIntensity_14() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___flashIntensity_14)); } inline float get_flashIntensity_14() const { return ___flashIntensity_14; } inline float* get_address_of_flashIntensity_14() { return &___flashIntensity_14; } inline void set_flashIntensity_14(float value) { ___flashIntensity_14 = value; } inline static int32_t get_offset_of_startFlashingHealth_15() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___startFlashingHealth_15)); } inline float get_startFlashingHealth_15() const { return ___startFlashingHealth_15; } inline float* get_address_of_startFlashingHealth_15() { return &___startFlashingHealth_15; } inline void set_startFlashingHealth_15(float value) { ___startFlashingHealth_15 = value; } inline static int32_t get_offset_of_startFlashingInterval_16() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___startFlashingInterval_16)); } inline float get_startFlashingInterval_16() const { return ___startFlashingInterval_16; } inline float* get_address_of_startFlashingInterval_16() { return &___startFlashingInterval_16; } inline void set_startFlashingInterval_16(float value) { ___startFlashingInterval_16 = value; } inline static int32_t get_offset_of_startFlashingColor_17() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___startFlashingColor_17)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_startFlashingColor_17() const { return ___startFlashingColor_17; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_startFlashingColor_17() { return &___startFlashingColor_17; } inline void set_startFlashingColor_17(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___startFlashingColor_17 = value; } inline static int32_t get_offset_of_maxFlashingHealth_18() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___maxFlashingHealth_18)); } inline float get_maxFlashingHealth_18() const { return ___maxFlashingHealth_18; } inline float* get_address_of_maxFlashingHealth_18() { return &___maxFlashingHealth_18; } inline void set_maxFlashingHealth_18(float value) { ___maxFlashingHealth_18 = value; } inline static int32_t get_offset_of_maxFlashingInterval_19() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___maxFlashingInterval_19)); } inline float get_maxFlashingInterval_19() const { return ___maxFlashingInterval_19; } inline float* get_address_of_maxFlashingInterval_19() { return &___maxFlashingInterval_19; } inline void set_maxFlashingInterval_19(float value) { ___maxFlashingInterval_19 = value; } inline static int32_t get_offset_of_maxFlashingColor_20() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___maxFlashingColor_20)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_maxFlashingColor_20() const { return ___maxFlashingColor_20; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_maxFlashingColor_20() { return &___maxFlashingColor_20; } inline void set_maxFlashingColor_20(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___maxFlashingColor_20 = value; } inline static int32_t get_offset_of_anim_21() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___anim_21)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_anim_21() const { return ___anim_21; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_anim_21() { return &___anim_21; } inline void set_anim_21(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___anim_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___anim_21), (void*)value); } inline static int32_t get_offset_of_initialized_22() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___initialized_22)); } inline bool get_initialized_22() const { return ___initialized_22; } inline bool* get_address_of_initialized_22() { return &___initialized_22; } inline void set_initialized_22(bool value) { ___initialized_22 = value; } inline static int32_t get_offset_of_endAttackAt_23() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___endAttackAt_23)); } inline float get_endAttackAt_23() const { return ___endAttackAt_23; } inline float* get_address_of_endAttackAt_23() { return &___endAttackAt_23; } inline void set_endAttackAt_23(float value) { ___endAttackAt_23 = value; } inline static int32_t get_offset_of_Staggered_24() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___Staggered_24)); } inline bool get_Staggered_24() const { return ___Staggered_24; } inline bool* get_address_of_Staggered_24() { return &___Staggered_24; } inline void set_Staggered_24(bool value) { ___Staggered_24 = value; } inline static int32_t get_offset_of_U3CCurrentPatternU3Ek__BackingField_25() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___U3CCurrentPatternU3Ek__BackingField_25)); } inline int32_t get_U3CCurrentPatternU3Ek__BackingField_25() const { return ___U3CCurrentPatternU3Ek__BackingField_25; } inline int32_t* get_address_of_U3CCurrentPatternU3Ek__BackingField_25() { return &___U3CCurrentPatternU3Ek__BackingField_25; } inline void set_U3CCurrentPatternU3Ek__BackingField_25(int32_t value) { ___U3CCurrentPatternU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_canFlash_26() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___canFlash_26)); } inline bool get_canFlash_26() const { return ___canFlash_26; } inline bool* get_address_of_canFlash_26() { return &___canFlash_26; } inline void set_canFlash_26(bool value) { ___canFlash_26 = value; } inline static int32_t get_offset_of_canBeBrighter_27() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___canBeBrighter_27)); } inline bool get_canBeBrighter_27() const { return ___canBeBrighter_27; } inline bool* get_address_of_canBeBrighter_27() { return &___canBeBrighter_27; } inline void set_canBeBrighter_27(bool value) { ___canBeBrighter_27 = value; } inline static int32_t get_offset_of_maxHitPoints_28() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___maxHitPoints_28)); } inline float get_maxHitPoints_28() const { return ___maxHitPoints_28; } inline float* get_address_of_maxHitPoints_28() { return &___maxHitPoints_28; } inline void set_maxHitPoints_28(float value) { ___maxHitPoints_28 = value; } inline static int32_t get_offset_of_currentFlashTime_29() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___currentFlashTime_29)); } inline float get_currentFlashTime_29() const { return ___currentFlashTime_29; } inline float* get_address_of_currentFlashTime_29() { return &___currentFlashTime_29; } inline void set_currentFlashTime_29(float value) { ___currentFlashTime_29 = value; } inline static int32_t get_offset_of_healthInterval_30() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___healthInterval_30)); } inline float get_healthInterval_30() const { return ___healthInterval_30; } inline float* get_address_of_healthInterval_30() { return &___healthInterval_30; } inline void set_healthInterval_30(float value) { ___healthInterval_30 = value; } inline static int32_t get_offset_of_flashingToNormal_31() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___flashingToNormal_31)); } inline bool get_flashingToNormal_31() const { return ___flashingToNormal_31; } inline bool* get_address_of_flashingToNormal_31() { return &___flashingToNormal_31; } inline void set_flashingToNormal_31(bool value) { ___flashingToNormal_31 = value; } inline static int32_t get_offset_of_currentFlashHalfDuration_32() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___currentFlashHalfDuration_32)); } inline float get_currentFlashHalfDuration_32() const { return ___currentFlashHalfDuration_32; } inline float* get_address_of_currentFlashHalfDuration_32() { return &___currentFlashHalfDuration_32; } inline void set_currentFlashHalfDuration_32(float value) { ___currentFlashHalfDuration_32 = value; } inline static int32_t get_offset_of_currentFlashColor_33() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___currentFlashColor_33)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_currentFlashColor_33() const { return ___currentFlashColor_33; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_currentFlashColor_33() { return &___currentFlashColor_33; } inline void set_currentFlashColor_33(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___currentFlashColor_33 = value; } inline static int32_t get_offset_of_defaultColor_34() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___defaultColor_34)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_defaultColor_34() const { return ___defaultColor_34; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_defaultColor_34() { return &___defaultColor_34; } inline void set_defaultColor_34(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___defaultColor_34 = value; } inline static int32_t get_offset_of_defaultBrightness_35() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___defaultBrightness_35)); } inline float get_defaultBrightness_35() const { return ___defaultBrightness_35; } inline float* get_address_of_defaultBrightness_35() { return &___defaultBrightness_35; } inline void set_defaultBrightness_35(float value) { ___defaultBrightness_35 = value; } inline static int32_t get_offset_of_currentLerpedColor_36() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___currentLerpedColor_36)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_currentLerpedColor_36() const { return ___currentLerpedColor_36; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_currentLerpedColor_36() { return &___currentLerpedColor_36; } inline void set_currentLerpedColor_36(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___currentLerpedColor_36 = value; } inline static int32_t get_offset_of_currentLerpedIntensity_37() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___currentLerpedIntensity_37)); } inline float get_currentLerpedIntensity_37() const { return ___currentLerpedIntensity_37; } inline float* get_address_of_currentLerpedIntensity_37() { return &___currentLerpedIntensity_37; } inline void set_currentLerpedIntensity_37(float value) { ___currentLerpedIntensity_37 = value; } inline static int32_t get_offset_of_colorName_38() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___colorName_38)); } inline String_t* get_colorName_38() const { return ___colorName_38; } inline String_t** get_address_of_colorName_38() { return &___colorName_38; } inline void set_colorName_38(String_t* value) { ___colorName_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorName_38), (void*)value); } inline static int32_t get_offset_of_brightnessName_39() { return static_cast(offsetof(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F, ___brightnessName_39)); } inline String_t* get_brightnessName_39() const { return ___brightnessName_39; } inline String_t** get_address_of_brightnessName_39() { return &___brightnessName_39; } inline void set_brightnessName_39(String_t* value) { ___brightnessName_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightnessName_39), (void*)value); } }; // DreadnaughtBehavior struct DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // BossPhaseController DreadnaughtBehavior::phaseController BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * ___phaseController_5; // DreadnaughtAnimationController DreadnaughtBehavior::animControl DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * ___animControl_6; // DreadnaughtMovement DreadnaughtBehavior::mover DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * ___mover_7; // System.Int32 DreadnaughtBehavior::pointsPerDamage int32_t ___pointsPerDamage_8; // System.Single DreadnaughtBehavior::timeTilFirstAttack float ___timeTilFirstAttack_9; // System.Single DreadnaughtBehavior::avoidTimeBeforeSlash float ___avoidTimeBeforeSlash_10; // System.Single DreadnaughtBehavior::avoidTimeBeforeStab float ___avoidTimeBeforeStab_11; // System.Single DreadnaughtBehavior::avoidTimeBeforeCarve float ___avoidTimeBeforeCarve_12; // System.Single DreadnaughtBehavior::avoidTimeBeforeBarrage float ___avoidTimeBeforeBarrage_13; // System.Single DreadnaughtBehavior::avoidTimeBeforeRush float ___avoidTimeBeforeRush_14; // System.Single DreadnaughtBehavior::stabInterruptHitPoint float ___stabInterruptHitPoint_15; // System.Single DreadnaughtBehavior::stabMainGunInterruptMultiplier float ___stabMainGunInterruptMultiplier_16; // System.Single DreadnaughtBehavior::stabStaggerCooldown float ___stabStaggerCooldown_17; // System.Single DreadnaughtBehavior::phase2Duration float ___phase2Duration_18; // FollowerRepeatedPlacement DreadnaughtBehavior::speedPadPlacer FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * ___speedPadPlacer_19; // RoadsideRepeatedPlacement DreadnaughtBehavior::powerupPlacer RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * ___powerupPlacer_20; // System.Int32 DreadnaughtBehavior::loopsForPhase4 int32_t ___loopsForPhase4_21; // System.Collections.Generic.List`1 DreadnaughtBehavior::remainingAttacks List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * ___remainingAttacks_22; // System.Single DreadnaughtBehavior::nextAttackAt float ___nextAttackAt_23; // DreadPattern DreadnaughtBehavior::previousAction int32_t ___previousAction_24; // DreadPattern DreadnaughtBehavior::nextAttack int32_t ___nextAttack_25; // System.Boolean DreadnaughtBehavior::hitPlayerWithRush bool ___hitPlayerWithRush_26; // System.Single DreadnaughtBehavior::currentStaggerHP float ___currentStaggerHP_27; // System.Int32 DreadnaughtBehavior::currentLoops int32_t ___currentLoops_28; public: inline static int32_t get_offset_of_phaseController_5() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___phaseController_5)); } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * get_phaseController_5() const { return ___phaseController_5; } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 ** get_address_of_phaseController_5() { return &___phaseController_5; } inline void set_phaseController_5(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * value) { ___phaseController_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___phaseController_5), (void*)value); } inline static int32_t get_offset_of_animControl_6() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___animControl_6)); } inline DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * get_animControl_6() const { return ___animControl_6; } inline DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F ** get_address_of_animControl_6() { return &___animControl_6; } inline void set_animControl_6(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * value) { ___animControl_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___animControl_6), (void*)value); } inline static int32_t get_offset_of_mover_7() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___mover_7)); } inline DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * get_mover_7() const { return ___mover_7; } inline DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 ** get_address_of_mover_7() { return &___mover_7; } inline void set_mover_7(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * value) { ___mover_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___mover_7), (void*)value); } inline static int32_t get_offset_of_pointsPerDamage_8() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___pointsPerDamage_8)); } inline int32_t get_pointsPerDamage_8() const { return ___pointsPerDamage_8; } inline int32_t* get_address_of_pointsPerDamage_8() { return &___pointsPerDamage_8; } inline void set_pointsPerDamage_8(int32_t value) { ___pointsPerDamage_8 = value; } inline static int32_t get_offset_of_timeTilFirstAttack_9() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___timeTilFirstAttack_9)); } inline float get_timeTilFirstAttack_9() const { return ___timeTilFirstAttack_9; } inline float* get_address_of_timeTilFirstAttack_9() { return &___timeTilFirstAttack_9; } inline void set_timeTilFirstAttack_9(float value) { ___timeTilFirstAttack_9 = value; } inline static int32_t get_offset_of_avoidTimeBeforeSlash_10() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___avoidTimeBeforeSlash_10)); } inline float get_avoidTimeBeforeSlash_10() const { return ___avoidTimeBeforeSlash_10; } inline float* get_address_of_avoidTimeBeforeSlash_10() { return &___avoidTimeBeforeSlash_10; } inline void set_avoidTimeBeforeSlash_10(float value) { ___avoidTimeBeforeSlash_10 = value; } inline static int32_t get_offset_of_avoidTimeBeforeStab_11() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___avoidTimeBeforeStab_11)); } inline float get_avoidTimeBeforeStab_11() const { return ___avoidTimeBeforeStab_11; } inline float* get_address_of_avoidTimeBeforeStab_11() { return &___avoidTimeBeforeStab_11; } inline void set_avoidTimeBeforeStab_11(float value) { ___avoidTimeBeforeStab_11 = value; } inline static int32_t get_offset_of_avoidTimeBeforeCarve_12() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___avoidTimeBeforeCarve_12)); } inline float get_avoidTimeBeforeCarve_12() const { return ___avoidTimeBeforeCarve_12; } inline float* get_address_of_avoidTimeBeforeCarve_12() { return &___avoidTimeBeforeCarve_12; } inline void set_avoidTimeBeforeCarve_12(float value) { ___avoidTimeBeforeCarve_12 = value; } inline static int32_t get_offset_of_avoidTimeBeforeBarrage_13() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___avoidTimeBeforeBarrage_13)); } inline float get_avoidTimeBeforeBarrage_13() const { return ___avoidTimeBeforeBarrage_13; } inline float* get_address_of_avoidTimeBeforeBarrage_13() { return &___avoidTimeBeforeBarrage_13; } inline void set_avoidTimeBeforeBarrage_13(float value) { ___avoidTimeBeforeBarrage_13 = value; } inline static int32_t get_offset_of_avoidTimeBeforeRush_14() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___avoidTimeBeforeRush_14)); } inline float get_avoidTimeBeforeRush_14() const { return ___avoidTimeBeforeRush_14; } inline float* get_address_of_avoidTimeBeforeRush_14() { return &___avoidTimeBeforeRush_14; } inline void set_avoidTimeBeforeRush_14(float value) { ___avoidTimeBeforeRush_14 = value; } inline static int32_t get_offset_of_stabInterruptHitPoint_15() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___stabInterruptHitPoint_15)); } inline float get_stabInterruptHitPoint_15() const { return ___stabInterruptHitPoint_15; } inline float* get_address_of_stabInterruptHitPoint_15() { return &___stabInterruptHitPoint_15; } inline void set_stabInterruptHitPoint_15(float value) { ___stabInterruptHitPoint_15 = value; } inline static int32_t get_offset_of_stabMainGunInterruptMultiplier_16() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___stabMainGunInterruptMultiplier_16)); } inline float get_stabMainGunInterruptMultiplier_16() const { return ___stabMainGunInterruptMultiplier_16; } inline float* get_address_of_stabMainGunInterruptMultiplier_16() { return &___stabMainGunInterruptMultiplier_16; } inline void set_stabMainGunInterruptMultiplier_16(float value) { ___stabMainGunInterruptMultiplier_16 = value; } inline static int32_t get_offset_of_stabStaggerCooldown_17() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___stabStaggerCooldown_17)); } inline float get_stabStaggerCooldown_17() const { return ___stabStaggerCooldown_17; } inline float* get_address_of_stabStaggerCooldown_17() { return &___stabStaggerCooldown_17; } inline void set_stabStaggerCooldown_17(float value) { ___stabStaggerCooldown_17 = value; } inline static int32_t get_offset_of_phase2Duration_18() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___phase2Duration_18)); } inline float get_phase2Duration_18() const { return ___phase2Duration_18; } inline float* get_address_of_phase2Duration_18() { return &___phase2Duration_18; } inline void set_phase2Duration_18(float value) { ___phase2Duration_18 = value; } inline static int32_t get_offset_of_speedPadPlacer_19() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___speedPadPlacer_19)); } inline FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * get_speedPadPlacer_19() const { return ___speedPadPlacer_19; } inline FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 ** get_address_of_speedPadPlacer_19() { return &___speedPadPlacer_19; } inline void set_speedPadPlacer_19(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * value) { ___speedPadPlacer_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___speedPadPlacer_19), (void*)value); } inline static int32_t get_offset_of_powerupPlacer_20() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___powerupPlacer_20)); } inline RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * get_powerupPlacer_20() const { return ___powerupPlacer_20; } inline RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E ** get_address_of_powerupPlacer_20() { return &___powerupPlacer_20; } inline void set_powerupPlacer_20(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * value) { ___powerupPlacer_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___powerupPlacer_20), (void*)value); } inline static int32_t get_offset_of_loopsForPhase4_21() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___loopsForPhase4_21)); } inline int32_t get_loopsForPhase4_21() const { return ___loopsForPhase4_21; } inline int32_t* get_address_of_loopsForPhase4_21() { return &___loopsForPhase4_21; } inline void set_loopsForPhase4_21(int32_t value) { ___loopsForPhase4_21 = value; } inline static int32_t get_offset_of_remainingAttacks_22() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___remainingAttacks_22)); } inline List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * get_remainingAttacks_22() const { return ___remainingAttacks_22; } inline List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C ** get_address_of_remainingAttacks_22() { return &___remainingAttacks_22; } inline void set_remainingAttacks_22(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * value) { ___remainingAttacks_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___remainingAttacks_22), (void*)value); } inline static int32_t get_offset_of_nextAttackAt_23() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___nextAttackAt_23)); } inline float get_nextAttackAt_23() const { return ___nextAttackAt_23; } inline float* get_address_of_nextAttackAt_23() { return &___nextAttackAt_23; } inline void set_nextAttackAt_23(float value) { ___nextAttackAt_23 = value; } inline static int32_t get_offset_of_previousAction_24() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___previousAction_24)); } inline int32_t get_previousAction_24() const { return ___previousAction_24; } inline int32_t* get_address_of_previousAction_24() { return &___previousAction_24; } inline void set_previousAction_24(int32_t value) { ___previousAction_24 = value; } inline static int32_t get_offset_of_nextAttack_25() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___nextAttack_25)); } inline int32_t get_nextAttack_25() const { return ___nextAttack_25; } inline int32_t* get_address_of_nextAttack_25() { return &___nextAttack_25; } inline void set_nextAttack_25(int32_t value) { ___nextAttack_25 = value; } inline static int32_t get_offset_of_hitPlayerWithRush_26() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___hitPlayerWithRush_26)); } inline bool get_hitPlayerWithRush_26() const { return ___hitPlayerWithRush_26; } inline bool* get_address_of_hitPlayerWithRush_26() { return &___hitPlayerWithRush_26; } inline void set_hitPlayerWithRush_26(bool value) { ___hitPlayerWithRush_26 = value; } inline static int32_t get_offset_of_currentStaggerHP_27() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___currentStaggerHP_27)); } inline float get_currentStaggerHP_27() const { return ___currentStaggerHP_27; } inline float* get_address_of_currentStaggerHP_27() { return &___currentStaggerHP_27; } inline void set_currentStaggerHP_27(float value) { ___currentStaggerHP_27 = value; } inline static int32_t get_offset_of_currentLoops_28() { return static_cast(offsetof(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650, ___currentLoops_28)); } inline int32_t get_currentLoops_28() const { return ___currentLoops_28; } inline int32_t* get_address_of_currentLoops_28() { return &___currentLoops_28; } inline void set_currentLoops_28(int32_t value) { ___currentLoops_28 = value; } }; // DreadnaughtFireControl struct DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // DreadnaughtBehavior DreadnaughtFireControl::behavior DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * ___behavior_4; // InfiniteMissileFireable DreadnaughtFireControl::rightMissile InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * ___rightMissile_5; // InfiniteMissileFireable DreadnaughtFireControl::leftMissile InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * ___leftMissile_6; // ProjectileFireable DreadnaughtFireControl::rightSword ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * ___rightSword_7; // ProjectileFireable DreadnaughtFireControl::leftSword ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * ___leftSword_8; // RipperFireable DreadnaughtFireControl::rightRip RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * ___rightRip_9; // RipperFireable DreadnaughtFireControl::leftRip RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * ___leftRip_10; // UnityEngine.Transform DreadnaughtFireControl::doubleRipProjectile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___doubleRipProjectile_11; // Fireable[] DreadnaughtFireControl::singleCarveFireables FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* ___singleCarveFireables_12; // Fireable[] DreadnaughtFireControl::doubleCarveFireables FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* ___doubleCarveFireables_13; // System.Single DreadnaughtFireControl::boulderForwardForce float ___boulderForwardForce_14; // UnityEngine.AudioSource DreadnaughtFireControl::fireSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___fireSource_15; // System.Boolean DreadnaughtFireControl::firedRightMissileLast bool ___firedRightMissileLast_16; // System.Boolean DreadnaughtFireControl::ripEnabled bool ___ripEnabled_17; // System.Boolean DreadnaughtFireControl::carveEnabled bool ___carveEnabled_18; public: inline static int32_t get_offset_of_behavior_4() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___behavior_4)); } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * get_behavior_4() const { return ___behavior_4; } inline DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 ** get_address_of_behavior_4() { return &___behavior_4; } inline void set_behavior_4(DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * value) { ___behavior_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___behavior_4), (void*)value); } inline static int32_t get_offset_of_rightMissile_5() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___rightMissile_5)); } inline InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * get_rightMissile_5() const { return ___rightMissile_5; } inline InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 ** get_address_of_rightMissile_5() { return &___rightMissile_5; } inline void set_rightMissile_5(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * value) { ___rightMissile_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___rightMissile_5), (void*)value); } inline static int32_t get_offset_of_leftMissile_6() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___leftMissile_6)); } inline InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * get_leftMissile_6() const { return ___leftMissile_6; } inline InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 ** get_address_of_leftMissile_6() { return &___leftMissile_6; } inline void set_leftMissile_6(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * value) { ___leftMissile_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___leftMissile_6), (void*)value); } inline static int32_t get_offset_of_rightSword_7() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___rightSword_7)); } inline ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * get_rightSword_7() const { return ___rightSword_7; } inline ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 ** get_address_of_rightSword_7() { return &___rightSword_7; } inline void set_rightSword_7(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * value) { ___rightSword_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___rightSword_7), (void*)value); } inline static int32_t get_offset_of_leftSword_8() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___leftSword_8)); } inline ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * get_leftSword_8() const { return ___leftSword_8; } inline ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 ** get_address_of_leftSword_8() { return &___leftSword_8; } inline void set_leftSword_8(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * value) { ___leftSword_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___leftSword_8), (void*)value); } inline static int32_t get_offset_of_rightRip_9() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___rightRip_9)); } inline RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * get_rightRip_9() const { return ___rightRip_9; } inline RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA ** get_address_of_rightRip_9() { return &___rightRip_9; } inline void set_rightRip_9(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * value) { ___rightRip_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___rightRip_9), (void*)value); } inline static int32_t get_offset_of_leftRip_10() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___leftRip_10)); } inline RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * get_leftRip_10() const { return ___leftRip_10; } inline RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA ** get_address_of_leftRip_10() { return &___leftRip_10; } inline void set_leftRip_10(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * value) { ___leftRip_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___leftRip_10), (void*)value); } inline static int32_t get_offset_of_doubleRipProjectile_11() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___doubleRipProjectile_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_doubleRipProjectile_11() const { return ___doubleRipProjectile_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_doubleRipProjectile_11() { return &___doubleRipProjectile_11; } inline void set_doubleRipProjectile_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___doubleRipProjectile_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___doubleRipProjectile_11), (void*)value); } inline static int32_t get_offset_of_singleCarveFireables_12() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___singleCarveFireables_12)); } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* get_singleCarveFireables_12() const { return ___singleCarveFireables_12; } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E** get_address_of_singleCarveFireables_12() { return &___singleCarveFireables_12; } inline void set_singleCarveFireables_12(FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* value) { ___singleCarveFireables_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___singleCarveFireables_12), (void*)value); } inline static int32_t get_offset_of_doubleCarveFireables_13() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___doubleCarveFireables_13)); } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* get_doubleCarveFireables_13() const { return ___doubleCarveFireables_13; } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E** get_address_of_doubleCarveFireables_13() { return &___doubleCarveFireables_13; } inline void set_doubleCarveFireables_13(FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* value) { ___doubleCarveFireables_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___doubleCarveFireables_13), (void*)value); } inline static int32_t get_offset_of_boulderForwardForce_14() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___boulderForwardForce_14)); } inline float get_boulderForwardForce_14() const { return ___boulderForwardForce_14; } inline float* get_address_of_boulderForwardForce_14() { return &___boulderForwardForce_14; } inline void set_boulderForwardForce_14(float value) { ___boulderForwardForce_14 = value; } inline static int32_t get_offset_of_fireSource_15() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___fireSource_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_fireSource_15() const { return ___fireSource_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_fireSource_15() { return &___fireSource_15; } inline void set_fireSource_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___fireSource_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireSource_15), (void*)value); } inline static int32_t get_offset_of_firedRightMissileLast_16() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___firedRightMissileLast_16)); } inline bool get_firedRightMissileLast_16() const { return ___firedRightMissileLast_16; } inline bool* get_address_of_firedRightMissileLast_16() { return &___firedRightMissileLast_16; } inline void set_firedRightMissileLast_16(bool value) { ___firedRightMissileLast_16 = value; } inline static int32_t get_offset_of_ripEnabled_17() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___ripEnabled_17)); } inline bool get_ripEnabled_17() const { return ___ripEnabled_17; } inline bool* get_address_of_ripEnabled_17() { return &___ripEnabled_17; } inline void set_ripEnabled_17(bool value) { ___ripEnabled_17 = value; } inline static int32_t get_offset_of_carveEnabled_18() { return static_cast(offsetof(DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5, ___carveEnabled_18)); } inline bool get_carveEnabled_18() const { return ___carveEnabled_18; } inline bool* get_address_of_carveEnabled_18() { return &___carveEnabled_18; } inline void set_carveEnabled_18(bool value) { ___carveEnabled_18 = value; } }; // EnemyMovement struct EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String EnemyMovement::patternName String_t* ___patternName_6; // System.Single EnemyMovement::maxSpeed float ___maxSpeed_7; // System.Single EnemyMovement::minSpeed float ___minSpeed_8; // System.Single EnemyMovement::lateralForce float ___lateralForce_9; // System.Boolean EnemyMovement::isGrounded bool ___isGrounded_10; // System.Boolean EnemyMovement::trafficStyleCollisions bool ___trafficStyleCollisions_11; // System.Single EnemyMovement::k__BackingField float ___U3CforwardDistanceU3Ek__BackingField_12; // UnityEngine.Rigidbody EnemyMovement::rb Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___rb_13; // Follower EnemyMovement::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_14; // UnityEngine.Vector3 EnemyMovement::followerToEnemy Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___followerToEnemy_15; // System.Single EnemyMovement::rightDistance float ___rightDistance_16; // System.Single EnemyMovement::heightDiff float ___heightDiff_17; // System.Boolean EnemyMovement::playerInDeadzone bool ___playerInDeadzone_18; // System.Single EnemyMovement::roadOrientation float ___roadOrientation_19; // UnityEngine.LayerMask EnemyMovement::roadLayer LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___roadLayer_20; // UnityEngine.RaycastHit[] EnemyMovement::roadHit RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___roadHit_21; // System.Boolean EnemyMovement::k__BackingField bool ___U3CPlacementFinishedU3Ek__BackingField_22; // System.Single EnemyMovement::k__BackingField float ___U3CRoadCenterDistanceU3Ek__BackingField_23; // System.Boolean EnemyMovement::k__BackingField bool ___U3CBeingAimedAtU3Ek__BackingField_24; // UnityEngine.Vector3 EnemyMovement::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CPlayerToEnemyU3Ek__BackingField_25; // System.Boolean EnemyMovement::initialized bool ___initialized_26; // System.Single EnemyMovement::normalizedLateralForce float ___normalizedLateralForce_27; public: inline static int32_t get_offset_of_patternName_6() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___patternName_6)); } inline String_t* get_patternName_6() const { return ___patternName_6; } inline String_t** get_address_of_patternName_6() { return &___patternName_6; } inline void set_patternName_6(String_t* value) { ___patternName_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___patternName_6), (void*)value); } inline static int32_t get_offset_of_maxSpeed_7() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___maxSpeed_7)); } inline float get_maxSpeed_7() const { return ___maxSpeed_7; } inline float* get_address_of_maxSpeed_7() { return &___maxSpeed_7; } inline void set_maxSpeed_7(float value) { ___maxSpeed_7 = value; } inline static int32_t get_offset_of_minSpeed_8() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___minSpeed_8)); } inline float get_minSpeed_8() const { return ___minSpeed_8; } inline float* get_address_of_minSpeed_8() { return &___minSpeed_8; } inline void set_minSpeed_8(float value) { ___minSpeed_8 = value; } inline static int32_t get_offset_of_lateralForce_9() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___lateralForce_9)); } inline float get_lateralForce_9() const { return ___lateralForce_9; } inline float* get_address_of_lateralForce_9() { return &___lateralForce_9; } inline void set_lateralForce_9(float value) { ___lateralForce_9 = value; } inline static int32_t get_offset_of_isGrounded_10() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___isGrounded_10)); } inline bool get_isGrounded_10() const { return ___isGrounded_10; } inline bool* get_address_of_isGrounded_10() { return &___isGrounded_10; } inline void set_isGrounded_10(bool value) { ___isGrounded_10 = value; } inline static int32_t get_offset_of_trafficStyleCollisions_11() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___trafficStyleCollisions_11)); } inline bool get_trafficStyleCollisions_11() const { return ___trafficStyleCollisions_11; } inline bool* get_address_of_trafficStyleCollisions_11() { return &___trafficStyleCollisions_11; } inline void set_trafficStyleCollisions_11(bool value) { ___trafficStyleCollisions_11 = value; } inline static int32_t get_offset_of_U3CforwardDistanceU3Ek__BackingField_12() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___U3CforwardDistanceU3Ek__BackingField_12)); } inline float get_U3CforwardDistanceU3Ek__BackingField_12() const { return ___U3CforwardDistanceU3Ek__BackingField_12; } inline float* get_address_of_U3CforwardDistanceU3Ek__BackingField_12() { return &___U3CforwardDistanceU3Ek__BackingField_12; } inline void set_U3CforwardDistanceU3Ek__BackingField_12(float value) { ___U3CforwardDistanceU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_rb_13() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___rb_13)); } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * get_rb_13() const { return ___rb_13; } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A ** get_address_of_rb_13() { return &___rb_13; } inline void set_rb_13(Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * value) { ___rb_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___rb_13), (void*)value); } inline static int32_t get_offset_of_follower_14() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___follower_14)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_14() const { return ___follower_14; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_14() { return &___follower_14; } inline void set_follower_14(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_14), (void*)value); } inline static int32_t get_offset_of_followerToEnemy_15() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___followerToEnemy_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_followerToEnemy_15() const { return ___followerToEnemy_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_followerToEnemy_15() { return &___followerToEnemy_15; } inline void set_followerToEnemy_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___followerToEnemy_15 = value; } inline static int32_t get_offset_of_rightDistance_16() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___rightDistance_16)); } inline float get_rightDistance_16() const { return ___rightDistance_16; } inline float* get_address_of_rightDistance_16() { return &___rightDistance_16; } inline void set_rightDistance_16(float value) { ___rightDistance_16 = value; } inline static int32_t get_offset_of_heightDiff_17() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___heightDiff_17)); } inline float get_heightDiff_17() const { return ___heightDiff_17; } inline float* get_address_of_heightDiff_17() { return &___heightDiff_17; } inline void set_heightDiff_17(float value) { ___heightDiff_17 = value; } inline static int32_t get_offset_of_playerInDeadzone_18() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___playerInDeadzone_18)); } inline bool get_playerInDeadzone_18() const { return ___playerInDeadzone_18; } inline bool* get_address_of_playerInDeadzone_18() { return &___playerInDeadzone_18; } inline void set_playerInDeadzone_18(bool value) { ___playerInDeadzone_18 = value; } inline static int32_t get_offset_of_roadOrientation_19() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___roadOrientation_19)); } inline float get_roadOrientation_19() const { return ___roadOrientation_19; } inline float* get_address_of_roadOrientation_19() { return &___roadOrientation_19; } inline void set_roadOrientation_19(float value) { ___roadOrientation_19 = value; } inline static int32_t get_offset_of_roadLayer_20() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___roadLayer_20)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_roadLayer_20() const { return ___roadLayer_20; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_roadLayer_20() { return &___roadLayer_20; } inline void set_roadLayer_20(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___roadLayer_20 = value; } inline static int32_t get_offset_of_roadHit_21() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___roadHit_21)); } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* get_roadHit_21() const { return ___roadHit_21; } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09** get_address_of_roadHit_21() { return &___roadHit_21; } inline void set_roadHit_21(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* value) { ___roadHit_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___roadHit_21), (void*)value); } inline static int32_t get_offset_of_U3CPlacementFinishedU3Ek__BackingField_22() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___U3CPlacementFinishedU3Ek__BackingField_22)); } inline bool get_U3CPlacementFinishedU3Ek__BackingField_22() const { return ___U3CPlacementFinishedU3Ek__BackingField_22; } inline bool* get_address_of_U3CPlacementFinishedU3Ek__BackingField_22() { return &___U3CPlacementFinishedU3Ek__BackingField_22; } inline void set_U3CPlacementFinishedU3Ek__BackingField_22(bool value) { ___U3CPlacementFinishedU3Ek__BackingField_22 = value; } inline static int32_t get_offset_of_U3CRoadCenterDistanceU3Ek__BackingField_23() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___U3CRoadCenterDistanceU3Ek__BackingField_23)); } inline float get_U3CRoadCenterDistanceU3Ek__BackingField_23() const { return ___U3CRoadCenterDistanceU3Ek__BackingField_23; } inline float* get_address_of_U3CRoadCenterDistanceU3Ek__BackingField_23() { return &___U3CRoadCenterDistanceU3Ek__BackingField_23; } inline void set_U3CRoadCenterDistanceU3Ek__BackingField_23(float value) { ___U3CRoadCenterDistanceU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CBeingAimedAtU3Ek__BackingField_24() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___U3CBeingAimedAtU3Ek__BackingField_24)); } inline bool get_U3CBeingAimedAtU3Ek__BackingField_24() const { return ___U3CBeingAimedAtU3Ek__BackingField_24; } inline bool* get_address_of_U3CBeingAimedAtU3Ek__BackingField_24() { return &___U3CBeingAimedAtU3Ek__BackingField_24; } inline void set_U3CBeingAimedAtU3Ek__BackingField_24(bool value) { ___U3CBeingAimedAtU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_U3CPlayerToEnemyU3Ek__BackingField_25() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___U3CPlayerToEnemyU3Ek__BackingField_25)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CPlayerToEnemyU3Ek__BackingField_25() const { return ___U3CPlayerToEnemyU3Ek__BackingField_25; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CPlayerToEnemyU3Ek__BackingField_25() { return &___U3CPlayerToEnemyU3Ek__BackingField_25; } inline void set_U3CPlayerToEnemyU3Ek__BackingField_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CPlayerToEnemyU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_initialized_26() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___initialized_26)); } inline bool get_initialized_26() const { return ___initialized_26; } inline bool* get_address_of_initialized_26() { return &___initialized_26; } inline void set_initialized_26(bool value) { ___initialized_26 = value; } inline static int32_t get_offset_of_normalizedLateralForce_27() { return static_cast(offsetof(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673, ___normalizedLateralForce_27)); } inline float get_normalizedLateralForce_27() const { return ___normalizedLateralForce_27; } inline float* get_address_of_normalizedLateralForce_27() { return &___normalizedLateralForce_27; } inline void set_normalizedLateralForce_27(float value) { ___normalizedLateralForce_27 = value; } }; // FMODMusicManager struct FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String FMODMusicManager::musicTrack String_t* ___musicTrack_10; // System.String FMODMusicManager::bossTrack String_t* ___bossTrack_11; // System.Boolean FMODMusicManager::k__BackingField bool ___U3CSkipAutoStartU3Ek__BackingField_13; // System.Single FMODMusicManager::fullMusicVol float ___fullMusicVol_14; // System.Boolean FMODMusicManager::lowPass bool ___lowPass_15; // System.Boolean FMODMusicManager::onBoss bool ___onBoss_16; // FMODMusicManager/TimelineInfo FMODMusicManager::timelineInfo TimelineInfo_tC5D2FA9D620F00CF607A60E089608000D7D8A877 * ___timelineInfo_17; // System.Runtime.InteropServices.GCHandle FMODMusicManager::timelineHandle GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603 ___timelineHandle_18; // FMOD.Studio.EVENT_CALLBACK FMODMusicManager::studioCallback EVENT_CALLBACK_t8CE2F3C97DFEF3DA4CB1FC256526EA2C91C5B75F * ___studioCallback_19; // FMOD.Studio.EventInstance FMODMusicManager::musicInstance EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 ___musicInstance_20; // FMOD.Studio.EventInstance FMODMusicManager::bossInstance EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 ___bossInstance_21; // FMOD.Studio.EventInstance FMODMusicManager::whooshInstance EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 ___whooshInstance_22; // FMOD.Studio.Bus FMODMusicManager::musicBus Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 ___musicBus_23; // FMOD.Studio.Bus FMODMusicManager::musicBus2 Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 ___musicBus2_24; public: inline static int32_t get_offset_of_musicTrack_10() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___musicTrack_10)); } inline String_t* get_musicTrack_10() const { return ___musicTrack_10; } inline String_t** get_address_of_musicTrack_10() { return &___musicTrack_10; } inline void set_musicTrack_10(String_t* value) { ___musicTrack_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___musicTrack_10), (void*)value); } inline static int32_t get_offset_of_bossTrack_11() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___bossTrack_11)); } inline String_t* get_bossTrack_11() const { return ___bossTrack_11; } inline String_t** get_address_of_bossTrack_11() { return &___bossTrack_11; } inline void set_bossTrack_11(String_t* value) { ___bossTrack_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bossTrack_11), (void*)value); } inline static int32_t get_offset_of_U3CSkipAutoStartU3Ek__BackingField_13() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___U3CSkipAutoStartU3Ek__BackingField_13)); } inline bool get_U3CSkipAutoStartU3Ek__BackingField_13() const { return ___U3CSkipAutoStartU3Ek__BackingField_13; } inline bool* get_address_of_U3CSkipAutoStartU3Ek__BackingField_13() { return &___U3CSkipAutoStartU3Ek__BackingField_13; } inline void set_U3CSkipAutoStartU3Ek__BackingField_13(bool value) { ___U3CSkipAutoStartU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_fullMusicVol_14() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___fullMusicVol_14)); } inline float get_fullMusicVol_14() const { return ___fullMusicVol_14; } inline float* get_address_of_fullMusicVol_14() { return &___fullMusicVol_14; } inline void set_fullMusicVol_14(float value) { ___fullMusicVol_14 = value; } inline static int32_t get_offset_of_lowPass_15() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___lowPass_15)); } inline bool get_lowPass_15() const { return ___lowPass_15; } inline bool* get_address_of_lowPass_15() { return &___lowPass_15; } inline void set_lowPass_15(bool value) { ___lowPass_15 = value; } inline static int32_t get_offset_of_onBoss_16() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___onBoss_16)); } inline bool get_onBoss_16() const { return ___onBoss_16; } inline bool* get_address_of_onBoss_16() { return &___onBoss_16; } inline void set_onBoss_16(bool value) { ___onBoss_16 = value; } inline static int32_t get_offset_of_timelineInfo_17() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___timelineInfo_17)); } inline TimelineInfo_tC5D2FA9D620F00CF607A60E089608000D7D8A877 * get_timelineInfo_17() const { return ___timelineInfo_17; } inline TimelineInfo_tC5D2FA9D620F00CF607A60E089608000D7D8A877 ** get_address_of_timelineInfo_17() { return &___timelineInfo_17; } inline void set_timelineInfo_17(TimelineInfo_tC5D2FA9D620F00CF607A60E089608000D7D8A877 * value) { ___timelineInfo_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___timelineInfo_17), (void*)value); } inline static int32_t get_offset_of_timelineHandle_18() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___timelineHandle_18)); } inline GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603 get_timelineHandle_18() const { return ___timelineHandle_18; } inline GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603 * get_address_of_timelineHandle_18() { return &___timelineHandle_18; } inline void set_timelineHandle_18(GCHandle_t757890BC4BBBEDE5A623A3C110013EDD24613603 value) { ___timelineHandle_18 = value; } inline static int32_t get_offset_of_studioCallback_19() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___studioCallback_19)); } inline EVENT_CALLBACK_t8CE2F3C97DFEF3DA4CB1FC256526EA2C91C5B75F * get_studioCallback_19() const { return ___studioCallback_19; } inline EVENT_CALLBACK_t8CE2F3C97DFEF3DA4CB1FC256526EA2C91C5B75F ** get_address_of_studioCallback_19() { return &___studioCallback_19; } inline void set_studioCallback_19(EVENT_CALLBACK_t8CE2F3C97DFEF3DA4CB1FC256526EA2C91C5B75F * value) { ___studioCallback_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___studioCallback_19), (void*)value); } inline static int32_t get_offset_of_musicInstance_20() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___musicInstance_20)); } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 get_musicInstance_20() const { return ___musicInstance_20; } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 * get_address_of_musicInstance_20() { return &___musicInstance_20; } inline void set_musicInstance_20(EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 value) { ___musicInstance_20 = value; } inline static int32_t get_offset_of_bossInstance_21() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___bossInstance_21)); } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 get_bossInstance_21() const { return ___bossInstance_21; } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 * get_address_of_bossInstance_21() { return &___bossInstance_21; } inline void set_bossInstance_21(EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 value) { ___bossInstance_21 = value; } inline static int32_t get_offset_of_whooshInstance_22() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___whooshInstance_22)); } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 get_whooshInstance_22() const { return ___whooshInstance_22; } inline EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 * get_address_of_whooshInstance_22() { return &___whooshInstance_22; } inline void set_whooshInstance_22(EventInstance_t77E43F521C3E42A51B553C95F04A518E03B7E2C8 value) { ___whooshInstance_22 = value; } inline static int32_t get_offset_of_musicBus_23() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___musicBus_23)); } inline Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 get_musicBus_23() const { return ___musicBus_23; } inline Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 * get_address_of_musicBus_23() { return &___musicBus_23; } inline void set_musicBus_23(Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 value) { ___musicBus_23 = value; } inline static int32_t get_offset_of_musicBus2_24() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F, ___musicBus2_24)); } inline Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 get_musicBus2_24() const { return ___musicBus2_24; } inline Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 * get_address_of_musicBus2_24() { return &___musicBus2_24; } inline void set_musicBus2_24(Bus_tB5E25ABA15F3E5DB91A09BABE4076CF855D37520 value) { ___musicBus2_24 = value; } }; // Fireable struct Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String Fireable::fireableName String_t* ___fireableName_4; // System.Single Fireable::fireRate float ___fireRate_5; // UnityEngine.AudioClip Fireable::fireClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___fireClip_6; // System.String Fireable::animationTrigger String_t* ___animationTrigger_7; // System.Boolean Fireable::overridesBasic bool ___overridesBasic_8; // System.Single Fireable::nextFire float ___nextFire_9; // System.Boolean Fireable::k__BackingField bool ___U3CIsEmptyU3Ek__BackingField_10; public: inline static int32_t get_offset_of_fireableName_4() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___fireableName_4)); } inline String_t* get_fireableName_4() const { return ___fireableName_4; } inline String_t** get_address_of_fireableName_4() { return &___fireableName_4; } inline void set_fireableName_4(String_t* value) { ___fireableName_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireableName_4), (void*)value); } inline static int32_t get_offset_of_fireRate_5() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___fireRate_5)); } inline float get_fireRate_5() const { return ___fireRate_5; } inline float* get_address_of_fireRate_5() { return &___fireRate_5; } inline void set_fireRate_5(float value) { ___fireRate_5 = value; } inline static int32_t get_offset_of_fireClip_6() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___fireClip_6)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_fireClip_6() const { return ___fireClip_6; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_fireClip_6() { return &___fireClip_6; } inline void set_fireClip_6(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___fireClip_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireClip_6), (void*)value); } inline static int32_t get_offset_of_animationTrigger_7() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___animationTrigger_7)); } inline String_t* get_animationTrigger_7() const { return ___animationTrigger_7; } inline String_t** get_address_of_animationTrigger_7() { return &___animationTrigger_7; } inline void set_animationTrigger_7(String_t* value) { ___animationTrigger_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___animationTrigger_7), (void*)value); } inline static int32_t get_offset_of_overridesBasic_8() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___overridesBasic_8)); } inline bool get_overridesBasic_8() const { return ___overridesBasic_8; } inline bool* get_address_of_overridesBasic_8() { return &___overridesBasic_8; } inline void set_overridesBasic_8(bool value) { ___overridesBasic_8 = value; } inline static int32_t get_offset_of_nextFire_9() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___nextFire_9)); } inline float get_nextFire_9() const { return ___nextFire_9; } inline float* get_address_of_nextFire_9() { return &___nextFire_9; } inline void set_nextFire_9(float value) { ___nextFire_9 = value; } inline static int32_t get_offset_of_U3CIsEmptyU3Ek__BackingField_10() { return static_cast(offsetof(Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354, ___U3CIsEmptyU3Ek__BackingField_10)); } inline bool get_U3CIsEmptyU3Ek__BackingField_10() const { return ___U3CIsEmptyU3Ek__BackingField_10; } inline bool* get_address_of_U3CIsEmptyU3Ek__BackingField_10() { return &___U3CIsEmptyU3Ek__BackingField_10; } inline void set_U3CIsEmptyU3Ek__BackingField_10(bool value) { ___U3CIsEmptyU3Ek__BackingField_10 = value; } }; // Follower struct Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean Follower::isMaster bool ___isMaster_4; // System.Single Follower::speed float ___speed_5; // System.Single Follower::accelerationRate float ___accelerationRate_6; // UnityEngine.Vector3 Follower::pathOffset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pathOffset_7; // System.Single Follower::distanceTravelled float ___distanceTravelled_8; // System.Single Follower::rotationAngle float ___rotationAngle_9; // System.Boolean Follower::turningRight bool ___turningRight_10; // System.Boolean Follower::usingPathOffset bool ___usingPathOffset_11; // System.Boolean Follower::initializedPath bool ___initializedPath_12; // System.Single Follower::constrainedUntil float ___constrainedUntil_13; // System.Single Follower::constrainedMaxSpeed float ___constrainedMaxSpeed_14; // System.Single Follower::constrainedMinSpeed float ___constrainedMinSpeed_15; // System.Single Follower::k__BackingField float ___U3CStartDistanceU3Ek__BackingField_17; // UnityEngine.Vector3 Follower::k__BackingField Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CPointAtDistanceU3Ek__BackingField_18; // System.Single Follower::targetSpeed float ___targetSpeed_19; public: inline static int32_t get_offset_of_isMaster_4() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___isMaster_4)); } inline bool get_isMaster_4() const { return ___isMaster_4; } inline bool* get_address_of_isMaster_4() { return &___isMaster_4; } inline void set_isMaster_4(bool value) { ___isMaster_4 = value; } inline static int32_t get_offset_of_speed_5() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___speed_5)); } inline float get_speed_5() const { return ___speed_5; } inline float* get_address_of_speed_5() { return &___speed_5; } inline void set_speed_5(float value) { ___speed_5 = value; } inline static int32_t get_offset_of_accelerationRate_6() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___accelerationRate_6)); } inline float get_accelerationRate_6() const { return ___accelerationRate_6; } inline float* get_address_of_accelerationRate_6() { return &___accelerationRate_6; } inline void set_accelerationRate_6(float value) { ___accelerationRate_6 = value; } inline static int32_t get_offset_of_pathOffset_7() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___pathOffset_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_pathOffset_7() const { return ___pathOffset_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_pathOffset_7() { return &___pathOffset_7; } inline void set_pathOffset_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___pathOffset_7 = value; } inline static int32_t get_offset_of_distanceTravelled_8() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___distanceTravelled_8)); } inline float get_distanceTravelled_8() const { return ___distanceTravelled_8; } inline float* get_address_of_distanceTravelled_8() { return &___distanceTravelled_8; } inline void set_distanceTravelled_8(float value) { ___distanceTravelled_8 = value; } inline static int32_t get_offset_of_rotationAngle_9() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___rotationAngle_9)); } inline float get_rotationAngle_9() const { return ___rotationAngle_9; } inline float* get_address_of_rotationAngle_9() { return &___rotationAngle_9; } inline void set_rotationAngle_9(float value) { ___rotationAngle_9 = value; } inline static int32_t get_offset_of_turningRight_10() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___turningRight_10)); } inline bool get_turningRight_10() const { return ___turningRight_10; } inline bool* get_address_of_turningRight_10() { return &___turningRight_10; } inline void set_turningRight_10(bool value) { ___turningRight_10 = value; } inline static int32_t get_offset_of_usingPathOffset_11() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___usingPathOffset_11)); } inline bool get_usingPathOffset_11() const { return ___usingPathOffset_11; } inline bool* get_address_of_usingPathOffset_11() { return &___usingPathOffset_11; } inline void set_usingPathOffset_11(bool value) { ___usingPathOffset_11 = value; } inline static int32_t get_offset_of_initializedPath_12() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___initializedPath_12)); } inline bool get_initializedPath_12() const { return ___initializedPath_12; } inline bool* get_address_of_initializedPath_12() { return &___initializedPath_12; } inline void set_initializedPath_12(bool value) { ___initializedPath_12 = value; } inline static int32_t get_offset_of_constrainedUntil_13() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___constrainedUntil_13)); } inline float get_constrainedUntil_13() const { return ___constrainedUntil_13; } inline float* get_address_of_constrainedUntil_13() { return &___constrainedUntil_13; } inline void set_constrainedUntil_13(float value) { ___constrainedUntil_13 = value; } inline static int32_t get_offset_of_constrainedMaxSpeed_14() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___constrainedMaxSpeed_14)); } inline float get_constrainedMaxSpeed_14() const { return ___constrainedMaxSpeed_14; } inline float* get_address_of_constrainedMaxSpeed_14() { return &___constrainedMaxSpeed_14; } inline void set_constrainedMaxSpeed_14(float value) { ___constrainedMaxSpeed_14 = value; } inline static int32_t get_offset_of_constrainedMinSpeed_15() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___constrainedMinSpeed_15)); } inline float get_constrainedMinSpeed_15() const { return ___constrainedMinSpeed_15; } inline float* get_address_of_constrainedMinSpeed_15() { return &___constrainedMinSpeed_15; } inline void set_constrainedMinSpeed_15(float value) { ___constrainedMinSpeed_15 = value; } inline static int32_t get_offset_of_U3CStartDistanceU3Ek__BackingField_17() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___U3CStartDistanceU3Ek__BackingField_17)); } inline float get_U3CStartDistanceU3Ek__BackingField_17() const { return ___U3CStartDistanceU3Ek__BackingField_17; } inline float* get_address_of_U3CStartDistanceU3Ek__BackingField_17() { return &___U3CStartDistanceU3Ek__BackingField_17; } inline void set_U3CStartDistanceU3Ek__BackingField_17(float value) { ___U3CStartDistanceU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CPointAtDistanceU3Ek__BackingField_18() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___U3CPointAtDistanceU3Ek__BackingField_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CPointAtDistanceU3Ek__BackingField_18() const { return ___U3CPointAtDistanceU3Ek__BackingField_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CPointAtDistanceU3Ek__BackingField_18() { return &___U3CPointAtDistanceU3Ek__BackingField_18; } inline void set_U3CPointAtDistanceU3Ek__BackingField_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___U3CPointAtDistanceU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_targetSpeed_19() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33, ___targetSpeed_19)); } inline float get_targetSpeed_19() const { return ___targetSpeed_19; } inline float* get_address_of_targetSpeed_19() { return &___targetSpeed_19; } inline void set_targetSpeed_19(float value) { ___targetSpeed_19 = value; } }; // FollowerRepeatedPlacement struct FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject[] FollowerRepeatedPlacement::prefabs GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ___prefabs_5; // System.Boolean FollowerRepeatedPlacement::randomizePlacement bool ___randomizePlacement_6; // System.Single FollowerRepeatedPlacement::startDistance float ___startDistance_7; // System.Single FollowerRepeatedPlacement::startSpeed float ___startSpeed_8; // System.Single FollowerRepeatedPlacement::spacing float ___spacing_9; // System.Single FollowerRepeatedPlacement::groupingSpacing float ___groupingSpacing_10; // System.Single FollowerRepeatedPlacement::spacingRandomizationDistance float ___spacingRandomizationDistance_11; // System.Int32 FollowerRepeatedPlacement::maxObjects int32_t ___maxObjects_12; // System.Single FollowerRepeatedPlacement::spawnAheadDistance float ___spawnAheadDistance_13; // UnityEngine.Vector3 FollowerRepeatedPlacement::relativePlacementPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___relativePlacementPosition_14; // UnityEngine.Vector3 FollowerRepeatedPlacement::relativePlacementRandomization Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___relativePlacementRandomization_15; // System.Boolean FollowerRepeatedPlacement::followALane bool ___followALane_16; // System.Boolean FollowerRepeatedPlacement::useWorldUp bool ___useWorldUp_17; // System.Boolean FollowerRepeatedPlacement::parentToPlacer bool ___parentToPlacer_18; // System.Boolean FollowerRepeatedPlacement::flipped bool ___flipped_19; // System.Int32 FollowerRepeatedPlacement::earliestWave int32_t ___earliestWave_20; // System.Int32 FollowerRepeatedPlacement::latestWave int32_t ___latestWave_21; // System.Boolean FollowerRepeatedPlacement::k__BackingField bool ___U3CDelayingU3Ek__BackingField_22; // System.Collections.Generic.List`1 FollowerRepeatedPlacement::objectPool List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___objectPool_23; // System.Single FollowerRepeatedPlacement::nextPlaceDistance float ___nextPlaceDistance_24; // System.Single FollowerRepeatedPlacement::currentPlacementDistance float ___currentPlacementDistance_25; // System.Single FollowerRepeatedPlacement::aheadDistAfterDelay float ___aheadDistAfterDelay_26; public: inline static int32_t get_offset_of_prefabs_5() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___prefabs_5)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get_prefabs_5() const { return ___prefabs_5; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of_prefabs_5() { return &___prefabs_5; } inline void set_prefabs_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ___prefabs_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___prefabs_5), (void*)value); } inline static int32_t get_offset_of_randomizePlacement_6() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___randomizePlacement_6)); } inline bool get_randomizePlacement_6() const { return ___randomizePlacement_6; } inline bool* get_address_of_randomizePlacement_6() { return &___randomizePlacement_6; } inline void set_randomizePlacement_6(bool value) { ___randomizePlacement_6 = value; } inline static int32_t get_offset_of_startDistance_7() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___startDistance_7)); } inline float get_startDistance_7() const { return ___startDistance_7; } inline float* get_address_of_startDistance_7() { return &___startDistance_7; } inline void set_startDistance_7(float value) { ___startDistance_7 = value; } inline static int32_t get_offset_of_startSpeed_8() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___startSpeed_8)); } inline float get_startSpeed_8() const { return ___startSpeed_8; } inline float* get_address_of_startSpeed_8() { return &___startSpeed_8; } inline void set_startSpeed_8(float value) { ___startSpeed_8 = value; } inline static int32_t get_offset_of_spacing_9() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___spacing_9)); } inline float get_spacing_9() const { return ___spacing_9; } inline float* get_address_of_spacing_9() { return &___spacing_9; } inline void set_spacing_9(float value) { ___spacing_9 = value; } inline static int32_t get_offset_of_groupingSpacing_10() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___groupingSpacing_10)); } inline float get_groupingSpacing_10() const { return ___groupingSpacing_10; } inline float* get_address_of_groupingSpacing_10() { return &___groupingSpacing_10; } inline void set_groupingSpacing_10(float value) { ___groupingSpacing_10 = value; } inline static int32_t get_offset_of_spacingRandomizationDistance_11() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___spacingRandomizationDistance_11)); } inline float get_spacingRandomizationDistance_11() const { return ___spacingRandomizationDistance_11; } inline float* get_address_of_spacingRandomizationDistance_11() { return &___spacingRandomizationDistance_11; } inline void set_spacingRandomizationDistance_11(float value) { ___spacingRandomizationDistance_11 = value; } inline static int32_t get_offset_of_maxObjects_12() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___maxObjects_12)); } inline int32_t get_maxObjects_12() const { return ___maxObjects_12; } inline int32_t* get_address_of_maxObjects_12() { return &___maxObjects_12; } inline void set_maxObjects_12(int32_t value) { ___maxObjects_12 = value; } inline static int32_t get_offset_of_spawnAheadDistance_13() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___spawnAheadDistance_13)); } inline float get_spawnAheadDistance_13() const { return ___spawnAheadDistance_13; } inline float* get_address_of_spawnAheadDistance_13() { return &___spawnAheadDistance_13; } inline void set_spawnAheadDistance_13(float value) { ___spawnAheadDistance_13 = value; } inline static int32_t get_offset_of_relativePlacementPosition_14() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___relativePlacementPosition_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_relativePlacementPosition_14() const { return ___relativePlacementPosition_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_relativePlacementPosition_14() { return &___relativePlacementPosition_14; } inline void set_relativePlacementPosition_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___relativePlacementPosition_14 = value; } inline static int32_t get_offset_of_relativePlacementRandomization_15() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___relativePlacementRandomization_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_relativePlacementRandomization_15() const { return ___relativePlacementRandomization_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_relativePlacementRandomization_15() { return &___relativePlacementRandomization_15; } inline void set_relativePlacementRandomization_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___relativePlacementRandomization_15 = value; } inline static int32_t get_offset_of_followALane_16() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___followALane_16)); } inline bool get_followALane_16() const { return ___followALane_16; } inline bool* get_address_of_followALane_16() { return &___followALane_16; } inline void set_followALane_16(bool value) { ___followALane_16 = value; } inline static int32_t get_offset_of_useWorldUp_17() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___useWorldUp_17)); } inline bool get_useWorldUp_17() const { return ___useWorldUp_17; } inline bool* get_address_of_useWorldUp_17() { return &___useWorldUp_17; } inline void set_useWorldUp_17(bool value) { ___useWorldUp_17 = value; } inline static int32_t get_offset_of_parentToPlacer_18() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___parentToPlacer_18)); } inline bool get_parentToPlacer_18() const { return ___parentToPlacer_18; } inline bool* get_address_of_parentToPlacer_18() { return &___parentToPlacer_18; } inline void set_parentToPlacer_18(bool value) { ___parentToPlacer_18 = value; } inline static int32_t get_offset_of_flipped_19() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___flipped_19)); } inline bool get_flipped_19() const { return ___flipped_19; } inline bool* get_address_of_flipped_19() { return &___flipped_19; } inline void set_flipped_19(bool value) { ___flipped_19 = value; } inline static int32_t get_offset_of_earliestWave_20() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___earliestWave_20)); } inline int32_t get_earliestWave_20() const { return ___earliestWave_20; } inline int32_t* get_address_of_earliestWave_20() { return &___earliestWave_20; } inline void set_earliestWave_20(int32_t value) { ___earliestWave_20 = value; } inline static int32_t get_offset_of_latestWave_21() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___latestWave_21)); } inline int32_t get_latestWave_21() const { return ___latestWave_21; } inline int32_t* get_address_of_latestWave_21() { return &___latestWave_21; } inline void set_latestWave_21(int32_t value) { ___latestWave_21 = value; } inline static int32_t get_offset_of_U3CDelayingU3Ek__BackingField_22() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___U3CDelayingU3Ek__BackingField_22)); } inline bool get_U3CDelayingU3Ek__BackingField_22() const { return ___U3CDelayingU3Ek__BackingField_22; } inline bool* get_address_of_U3CDelayingU3Ek__BackingField_22() { return &___U3CDelayingU3Ek__BackingField_22; } inline void set_U3CDelayingU3Ek__BackingField_22(bool value) { ___U3CDelayingU3Ek__BackingField_22 = value; } inline static int32_t get_offset_of_objectPool_23() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___objectPool_23)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_objectPool_23() const { return ___objectPool_23; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_objectPool_23() { return &___objectPool_23; } inline void set_objectPool_23(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___objectPool_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectPool_23), (void*)value); } inline static int32_t get_offset_of_nextPlaceDistance_24() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___nextPlaceDistance_24)); } inline float get_nextPlaceDistance_24() const { return ___nextPlaceDistance_24; } inline float* get_address_of_nextPlaceDistance_24() { return &___nextPlaceDistance_24; } inline void set_nextPlaceDistance_24(float value) { ___nextPlaceDistance_24 = value; } inline static int32_t get_offset_of_currentPlacementDistance_25() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___currentPlacementDistance_25)); } inline float get_currentPlacementDistance_25() const { return ___currentPlacementDistance_25; } inline float* get_address_of_currentPlacementDistance_25() { return &___currentPlacementDistance_25; } inline void set_currentPlacementDistance_25(float value) { ___currentPlacementDistance_25 = value; } inline static int32_t get_offset_of_aheadDistAfterDelay_26() { return static_cast(offsetof(FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091, ___aheadDistAfterDelay_26)); } inline float get_aheadDistAfterDelay_26() const { return ___aheadDistAfterDelay_26; } inline float* get_address_of_aheadDistAfterDelay_26() { return &___aheadDistAfterDelay_26; } inline void set_aheadDistAfterDelay_26(float value) { ___aheadDistAfterDelay_26 = value; } }; // GameMenu struct GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean GameMenu::isDemo bool ___isDemo_4; // UnityEngine.GameObject GameMenu::canvas GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___canvas_13; // UnityEngine.Animator GameMenu::transitionAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___transitionAnimator_14; // UnityEngine.GameObject GameMenu::mainMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___mainMenu_15; // UnityEngine.GameObject GameMenu::playMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___playMenu_16; // UnityEngine.GameObject GameMenu::levelSelectMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___levelSelectMenu_17; // UnityEngine.GameObject GameMenu::bikeSelectMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bikeSelectMenu_18; // UnityEngine.GameObject GameMenu::bikeSettingsMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bikeSettingsMenu_19; // UnityEngine.GameObject GameMenu::optionsMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___optionsMenu_20; // UnityEngine.GameObject GameMenu::handMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___handMenu_21; // UnityEngine.GameObject GameMenu::quitPromptMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___quitPromptMenu_22; // UnityEngine.GameObject GameMenu::controlsMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___controlsMenu_23; // UnityEngine.GameObject GameMenu::hintssMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___hintssMenu_24; // UnityEngine.GameObject GameMenu::creditsMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___creditsMenu_25; // UnityEngine.GameObject GameMenu::bikeSelectButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bikeSelectButton_26; // UnityEngine.GameObject GameMenu::exitPromptMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___exitPromptMenu_27; // UnityEngine.GameObject GameMenu::skipVideoMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___skipVideoMenu_28; // UnityEngine.AudioClip GameMenu::closeMainMenuSound AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___closeMainMenuSound_29; // UnityEngine.AudioClip GameMenu::closeSubMenuSound AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___closeSubMenuSound_30; // System.Boolean GameMenu::preventClose bool ___preventClose_31; // System.Single GameMenu::waitToDisplayRestart float ___waitToDisplayRestart_32; // UnityEngine.GameObject GameMenu::restartStageDisplay GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___restartStageDisplay_33; // UnityEngine.GameObject GameMenu::restartDescription GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___restartDescription_34; // UnityEngine.GameObject GameMenu::restartCancelButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___restartCancelButton_35; // UnityEngine.GameObject GameMenu::restartQuitButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___restartQuitButton_36; // UnityEngine.GameObject GameMenu::restartCheckpointButton GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___restartCheckpointButton_37; // UnityEngine.Events.UnityEvent GameMenu::restartEvents UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___restartEvents_38; // UnityEngine.Events.UnityEvent GameMenu::restartCheckpointEvents UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___restartCheckpointEvents_39; // System.String GameMenu::nextStage String_t* ___nextStage_40; // System.Single GameMenu::waitToDisplayScore float ___waitToDisplayScore_41; // UnityEngine.GameObject GameMenu::levelCompleteOverlay GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___levelCompleteOverlay_42; // UnityEngine.GameObject GameMenu::levelCompleteTally GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___levelCompleteTally_43; // UnityEngine.AudioClip GameMenu::startupRev AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___startupRev_44; // UnityEngine.AudioSource GameMenu::startupSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___startupSource_45; // System.Single GameMenu::afterFadeWait float ___afterFadeWait_46; // UnityEngine.GameObject GameMenu::deadDropMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___deadDropMenu_47; // UnityEngine.GameObject GameMenu::incomingCallMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___incomingCallMenu_48; // UnityEngine.GameObject GameMenu::postCallMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___postCallMenu_49; // UnityEngine.GameObject GameMenu::intelMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___intelMenu_50; // UnityEngine.GameObject GameMenu::videoContainer GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___videoContainer_51; // UnityEngine.Video.VideoPlayer GameMenu::videoA VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * ___videoA_52; // UnityEngine.Video.VideoPlayer GameMenu::videoB VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * ___videoB_53; // MenuInfo GameMenu::currentMenu MenuInfo_tDC463D71E8F54CA4D0B474B7296073855B23FDB5 * ___currentMenu_54; // UnityEngine.Animator GameMenu::menuAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___menuAnimator_55; // UnityEngine.AudioSource GameMenu::menuSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___menuSource_56; // UnityEngine.AsyncOperation GameMenu::asyncLoad AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___asyncLoad_57; // System.Boolean GameMenu::menuOpenComplete bool ___menuOpenComplete_58; // System.Boolean GameMenu::menuCloseComplete bool ___menuCloseComplete_59; // System.Boolean GameMenu::pausePrevent bool ___pausePrevent_60; // System.Boolean GameMenu::paused bool ___paused_61; // System.Boolean GameMenu::pausing bool ___pausing_62; // System.Boolean GameMenu::pauseOnReturn bool ___pauseOnReturn_63; public: inline static int32_t get_offset_of_isDemo_4() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___isDemo_4)); } inline bool get_isDemo_4() const { return ___isDemo_4; } inline bool* get_address_of_isDemo_4() { return &___isDemo_4; } inline void set_isDemo_4(bool value) { ___isDemo_4 = value; } inline static int32_t get_offset_of_canvas_13() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___canvas_13)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_canvas_13() const { return ___canvas_13; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_canvas_13() { return &___canvas_13; } inline void set_canvas_13(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___canvas_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___canvas_13), (void*)value); } inline static int32_t get_offset_of_transitionAnimator_14() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___transitionAnimator_14)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_transitionAnimator_14() const { return ___transitionAnimator_14; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_transitionAnimator_14() { return &___transitionAnimator_14; } inline void set_transitionAnimator_14(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___transitionAnimator_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___transitionAnimator_14), (void*)value); } inline static int32_t get_offset_of_mainMenu_15() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___mainMenu_15)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_mainMenu_15() const { return ___mainMenu_15; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_mainMenu_15() { return &___mainMenu_15; } inline void set_mainMenu_15(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___mainMenu_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainMenu_15), (void*)value); } inline static int32_t get_offset_of_playMenu_16() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___playMenu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_playMenu_16() const { return ___playMenu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_playMenu_16() { return &___playMenu_16; } inline void set_playMenu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___playMenu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___playMenu_16), (void*)value); } inline static int32_t get_offset_of_levelSelectMenu_17() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___levelSelectMenu_17)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_levelSelectMenu_17() const { return ___levelSelectMenu_17; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_levelSelectMenu_17() { return &___levelSelectMenu_17; } inline void set_levelSelectMenu_17(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___levelSelectMenu_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___levelSelectMenu_17), (void*)value); } inline static int32_t get_offset_of_bikeSelectMenu_18() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___bikeSelectMenu_18)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bikeSelectMenu_18() const { return ___bikeSelectMenu_18; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bikeSelectMenu_18() { return &___bikeSelectMenu_18; } inline void set_bikeSelectMenu_18(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bikeSelectMenu_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeSelectMenu_18), (void*)value); } inline static int32_t get_offset_of_bikeSettingsMenu_19() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___bikeSettingsMenu_19)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bikeSettingsMenu_19() const { return ___bikeSettingsMenu_19; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bikeSettingsMenu_19() { return &___bikeSettingsMenu_19; } inline void set_bikeSettingsMenu_19(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bikeSettingsMenu_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeSettingsMenu_19), (void*)value); } inline static int32_t get_offset_of_optionsMenu_20() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___optionsMenu_20)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_optionsMenu_20() const { return ___optionsMenu_20; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_optionsMenu_20() { return &___optionsMenu_20; } inline void set_optionsMenu_20(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___optionsMenu_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___optionsMenu_20), (void*)value); } inline static int32_t get_offset_of_handMenu_21() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___handMenu_21)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_handMenu_21() const { return ___handMenu_21; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_handMenu_21() { return &___handMenu_21; } inline void set_handMenu_21(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___handMenu_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___handMenu_21), (void*)value); } inline static int32_t get_offset_of_quitPromptMenu_22() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___quitPromptMenu_22)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_quitPromptMenu_22() const { return ___quitPromptMenu_22; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_quitPromptMenu_22() { return &___quitPromptMenu_22; } inline void set_quitPromptMenu_22(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___quitPromptMenu_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___quitPromptMenu_22), (void*)value); } inline static int32_t get_offset_of_controlsMenu_23() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___controlsMenu_23)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_controlsMenu_23() const { return ___controlsMenu_23; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_controlsMenu_23() { return &___controlsMenu_23; } inline void set_controlsMenu_23(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___controlsMenu_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___controlsMenu_23), (void*)value); } inline static int32_t get_offset_of_hintssMenu_24() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___hintssMenu_24)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_hintssMenu_24() const { return ___hintssMenu_24; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_hintssMenu_24() { return &___hintssMenu_24; } inline void set_hintssMenu_24(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___hintssMenu_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___hintssMenu_24), (void*)value); } inline static int32_t get_offset_of_creditsMenu_25() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___creditsMenu_25)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_creditsMenu_25() const { return ___creditsMenu_25; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_creditsMenu_25() { return &___creditsMenu_25; } inline void set_creditsMenu_25(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___creditsMenu_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___creditsMenu_25), (void*)value); } inline static int32_t get_offset_of_bikeSelectButton_26() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___bikeSelectButton_26)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bikeSelectButton_26() const { return ___bikeSelectButton_26; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bikeSelectButton_26() { return &___bikeSelectButton_26; } inline void set_bikeSelectButton_26(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bikeSelectButton_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeSelectButton_26), (void*)value); } inline static int32_t get_offset_of_exitPromptMenu_27() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___exitPromptMenu_27)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_exitPromptMenu_27() const { return ___exitPromptMenu_27; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_exitPromptMenu_27() { return &___exitPromptMenu_27; } inline void set_exitPromptMenu_27(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___exitPromptMenu_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___exitPromptMenu_27), (void*)value); } inline static int32_t get_offset_of_skipVideoMenu_28() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___skipVideoMenu_28)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_skipVideoMenu_28() const { return ___skipVideoMenu_28; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_skipVideoMenu_28() { return &___skipVideoMenu_28; } inline void set_skipVideoMenu_28(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___skipVideoMenu_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___skipVideoMenu_28), (void*)value); } inline static int32_t get_offset_of_closeMainMenuSound_29() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___closeMainMenuSound_29)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_closeMainMenuSound_29() const { return ___closeMainMenuSound_29; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_closeMainMenuSound_29() { return &___closeMainMenuSound_29; } inline void set_closeMainMenuSound_29(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___closeMainMenuSound_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___closeMainMenuSound_29), (void*)value); } inline static int32_t get_offset_of_closeSubMenuSound_30() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___closeSubMenuSound_30)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_closeSubMenuSound_30() const { return ___closeSubMenuSound_30; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_closeSubMenuSound_30() { return &___closeSubMenuSound_30; } inline void set_closeSubMenuSound_30(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___closeSubMenuSound_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___closeSubMenuSound_30), (void*)value); } inline static int32_t get_offset_of_preventClose_31() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___preventClose_31)); } inline bool get_preventClose_31() const { return ___preventClose_31; } inline bool* get_address_of_preventClose_31() { return &___preventClose_31; } inline void set_preventClose_31(bool value) { ___preventClose_31 = value; } inline static int32_t get_offset_of_waitToDisplayRestart_32() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___waitToDisplayRestart_32)); } inline float get_waitToDisplayRestart_32() const { return ___waitToDisplayRestart_32; } inline float* get_address_of_waitToDisplayRestart_32() { return &___waitToDisplayRestart_32; } inline void set_waitToDisplayRestart_32(float value) { ___waitToDisplayRestart_32 = value; } inline static int32_t get_offset_of_restartStageDisplay_33() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartStageDisplay_33)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_restartStageDisplay_33() const { return ___restartStageDisplay_33; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_restartStageDisplay_33() { return &___restartStageDisplay_33; } inline void set_restartStageDisplay_33(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___restartStageDisplay_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartStageDisplay_33), (void*)value); } inline static int32_t get_offset_of_restartDescription_34() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartDescription_34)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_restartDescription_34() const { return ___restartDescription_34; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_restartDescription_34() { return &___restartDescription_34; } inline void set_restartDescription_34(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___restartDescription_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartDescription_34), (void*)value); } inline static int32_t get_offset_of_restartCancelButton_35() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartCancelButton_35)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_restartCancelButton_35() const { return ___restartCancelButton_35; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_restartCancelButton_35() { return &___restartCancelButton_35; } inline void set_restartCancelButton_35(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___restartCancelButton_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartCancelButton_35), (void*)value); } inline static int32_t get_offset_of_restartQuitButton_36() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartQuitButton_36)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_restartQuitButton_36() const { return ___restartQuitButton_36; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_restartQuitButton_36() { return &___restartQuitButton_36; } inline void set_restartQuitButton_36(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___restartQuitButton_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartQuitButton_36), (void*)value); } inline static int32_t get_offset_of_restartCheckpointButton_37() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartCheckpointButton_37)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_restartCheckpointButton_37() const { return ___restartCheckpointButton_37; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_restartCheckpointButton_37() { return &___restartCheckpointButton_37; } inline void set_restartCheckpointButton_37(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___restartCheckpointButton_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartCheckpointButton_37), (void*)value); } inline static int32_t get_offset_of_restartEvents_38() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartEvents_38)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_restartEvents_38() const { return ___restartEvents_38; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_restartEvents_38() { return &___restartEvents_38; } inline void set_restartEvents_38(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___restartEvents_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartEvents_38), (void*)value); } inline static int32_t get_offset_of_restartCheckpointEvents_39() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___restartCheckpointEvents_39)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_restartCheckpointEvents_39() const { return ___restartCheckpointEvents_39; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_restartCheckpointEvents_39() { return &___restartCheckpointEvents_39; } inline void set_restartCheckpointEvents_39(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___restartCheckpointEvents_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___restartCheckpointEvents_39), (void*)value); } inline static int32_t get_offset_of_nextStage_40() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___nextStage_40)); } inline String_t* get_nextStage_40() const { return ___nextStage_40; } inline String_t** get_address_of_nextStage_40() { return &___nextStage_40; } inline void set_nextStage_40(String_t* value) { ___nextStage_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___nextStage_40), (void*)value); } inline static int32_t get_offset_of_waitToDisplayScore_41() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___waitToDisplayScore_41)); } inline float get_waitToDisplayScore_41() const { return ___waitToDisplayScore_41; } inline float* get_address_of_waitToDisplayScore_41() { return &___waitToDisplayScore_41; } inline void set_waitToDisplayScore_41(float value) { ___waitToDisplayScore_41 = value; } inline static int32_t get_offset_of_levelCompleteOverlay_42() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___levelCompleteOverlay_42)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_levelCompleteOverlay_42() const { return ___levelCompleteOverlay_42; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_levelCompleteOverlay_42() { return &___levelCompleteOverlay_42; } inline void set_levelCompleteOverlay_42(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___levelCompleteOverlay_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___levelCompleteOverlay_42), (void*)value); } inline static int32_t get_offset_of_levelCompleteTally_43() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___levelCompleteTally_43)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_levelCompleteTally_43() const { return ___levelCompleteTally_43; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_levelCompleteTally_43() { return &___levelCompleteTally_43; } inline void set_levelCompleteTally_43(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___levelCompleteTally_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___levelCompleteTally_43), (void*)value); } inline static int32_t get_offset_of_startupRev_44() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___startupRev_44)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_startupRev_44() const { return ___startupRev_44; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_startupRev_44() { return &___startupRev_44; } inline void set_startupRev_44(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___startupRev_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___startupRev_44), (void*)value); } inline static int32_t get_offset_of_startupSource_45() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___startupSource_45)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_startupSource_45() const { return ___startupSource_45; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_startupSource_45() { return &___startupSource_45; } inline void set_startupSource_45(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___startupSource_45 = value; Il2CppCodeGenWriteBarrier((void**)(&___startupSource_45), (void*)value); } inline static int32_t get_offset_of_afterFadeWait_46() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___afterFadeWait_46)); } inline float get_afterFadeWait_46() const { return ___afterFadeWait_46; } inline float* get_address_of_afterFadeWait_46() { return &___afterFadeWait_46; } inline void set_afterFadeWait_46(float value) { ___afterFadeWait_46 = value; } inline static int32_t get_offset_of_deadDropMenu_47() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___deadDropMenu_47)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_deadDropMenu_47() const { return ___deadDropMenu_47; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_deadDropMenu_47() { return &___deadDropMenu_47; } inline void set_deadDropMenu_47(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___deadDropMenu_47 = value; Il2CppCodeGenWriteBarrier((void**)(&___deadDropMenu_47), (void*)value); } inline static int32_t get_offset_of_incomingCallMenu_48() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___incomingCallMenu_48)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_incomingCallMenu_48() const { return ___incomingCallMenu_48; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_incomingCallMenu_48() { return &___incomingCallMenu_48; } inline void set_incomingCallMenu_48(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___incomingCallMenu_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___incomingCallMenu_48), (void*)value); } inline static int32_t get_offset_of_postCallMenu_49() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___postCallMenu_49)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_postCallMenu_49() const { return ___postCallMenu_49; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_postCallMenu_49() { return &___postCallMenu_49; } inline void set_postCallMenu_49(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___postCallMenu_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___postCallMenu_49), (void*)value); } inline static int32_t get_offset_of_intelMenu_50() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___intelMenu_50)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_intelMenu_50() const { return ___intelMenu_50; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_intelMenu_50() { return &___intelMenu_50; } inline void set_intelMenu_50(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___intelMenu_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___intelMenu_50), (void*)value); } inline static int32_t get_offset_of_videoContainer_51() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___videoContainer_51)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_videoContainer_51() const { return ___videoContainer_51; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_videoContainer_51() { return &___videoContainer_51; } inline void set_videoContainer_51(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___videoContainer_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___videoContainer_51), (void*)value); } inline static int32_t get_offset_of_videoA_52() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___videoA_52)); } inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * get_videoA_52() const { return ___videoA_52; } inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 ** get_address_of_videoA_52() { return &___videoA_52; } inline void set_videoA_52(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * value) { ___videoA_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___videoA_52), (void*)value); } inline static int32_t get_offset_of_videoB_53() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___videoB_53)); } inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * get_videoB_53() const { return ___videoB_53; } inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 ** get_address_of_videoB_53() { return &___videoB_53; } inline void set_videoB_53(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * value) { ___videoB_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___videoB_53), (void*)value); } inline static int32_t get_offset_of_currentMenu_54() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___currentMenu_54)); } inline MenuInfo_tDC463D71E8F54CA4D0B474B7296073855B23FDB5 * get_currentMenu_54() const { return ___currentMenu_54; } inline MenuInfo_tDC463D71E8F54CA4D0B474B7296073855B23FDB5 ** get_address_of_currentMenu_54() { return &___currentMenu_54; } inline void set_currentMenu_54(MenuInfo_tDC463D71E8F54CA4D0B474B7296073855B23FDB5 * value) { ___currentMenu_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentMenu_54), (void*)value); } inline static int32_t get_offset_of_menuAnimator_55() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___menuAnimator_55)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_menuAnimator_55() const { return ___menuAnimator_55; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_menuAnimator_55() { return &___menuAnimator_55; } inline void set_menuAnimator_55(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___menuAnimator_55 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuAnimator_55), (void*)value); } inline static int32_t get_offset_of_menuSource_56() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___menuSource_56)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_menuSource_56() const { return ___menuSource_56; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_menuSource_56() { return &___menuSource_56; } inline void set_menuSource_56(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___menuSource_56 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuSource_56), (void*)value); } inline static int32_t get_offset_of_asyncLoad_57() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___asyncLoad_57)); } inline AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * get_asyncLoad_57() const { return ___asyncLoad_57; } inline AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 ** get_address_of_asyncLoad_57() { return &___asyncLoad_57; } inline void set_asyncLoad_57(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * value) { ___asyncLoad_57 = value; Il2CppCodeGenWriteBarrier((void**)(&___asyncLoad_57), (void*)value); } inline static int32_t get_offset_of_menuOpenComplete_58() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___menuOpenComplete_58)); } inline bool get_menuOpenComplete_58() const { return ___menuOpenComplete_58; } inline bool* get_address_of_menuOpenComplete_58() { return &___menuOpenComplete_58; } inline void set_menuOpenComplete_58(bool value) { ___menuOpenComplete_58 = value; } inline static int32_t get_offset_of_menuCloseComplete_59() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___menuCloseComplete_59)); } inline bool get_menuCloseComplete_59() const { return ___menuCloseComplete_59; } inline bool* get_address_of_menuCloseComplete_59() { return &___menuCloseComplete_59; } inline void set_menuCloseComplete_59(bool value) { ___menuCloseComplete_59 = value; } inline static int32_t get_offset_of_pausePrevent_60() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___pausePrevent_60)); } inline bool get_pausePrevent_60() const { return ___pausePrevent_60; } inline bool* get_address_of_pausePrevent_60() { return &___pausePrevent_60; } inline void set_pausePrevent_60(bool value) { ___pausePrevent_60 = value; } inline static int32_t get_offset_of_paused_61() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___paused_61)); } inline bool get_paused_61() const { return ___paused_61; } inline bool* get_address_of_paused_61() { return &___paused_61; } inline void set_paused_61(bool value) { ___paused_61 = value; } inline static int32_t get_offset_of_pausing_62() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___pausing_62)); } inline bool get_pausing_62() const { return ___pausing_62; } inline bool* get_address_of_pausing_62() { return &___pausing_62; } inline void set_pausing_62(bool value) { ___pausing_62 = value; } inline static int32_t get_offset_of_pauseOnReturn_63() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF, ___pauseOnReturn_63)); } inline bool get_pauseOnReturn_63() const { return ___pauseOnReturn_63; } inline bool* get_address_of_pauseOnReturn_63() { return &___pauseOnReturn_63; } inline void set_pauseOnReturn_63(bool value) { ___pauseOnReturn_63 = value; } }; // Hand struct Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean Hand::isRightHand bool ___isRightHand_11; // UnityEngine.AudioSource Hand::highlightSound AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___highlightSound_12; // UnityEngine.Animator Hand::handAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___handAnimator_13; // UnityEngine.GameObject Hand::handRig GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___handRig_14; // Handlegun Hand::defaultGun Handlegun_t2F4F51C561D2B4F338CD15B2083F15718D6E3375 * ___defaultGun_15; // MenuPointer Hand::menuPointer MenuPointer_t81C035C74D9D62644F5C4430F4D3C03A45AE69C3 * ___menuPointer_16; // GrenadeDispenser Hand::grenadeDispenser GrenadeDispenser_tB8198C7FB38EEE1B97ED9E1A52AF0D5FA5476D63 * ___grenadeDispenser_17; // System.Boolean Hand::k__BackingField bool ___U3CPrimaryButtonPressedU3Ek__BackingField_18; // System.Boolean Hand::k__BackingField bool ___U3CPrimaryButtonReleasedU3Ek__BackingField_19; // System.Boolean Hand::k__BackingField bool ___U3CSecondaryButtonPressedU3Ek__BackingField_20; // System.Boolean Hand::k__BackingField bool ___U3CSecondaryButtonReleasedU3Ek__BackingField_21; // UnityEngine.Vector2 Hand::k__BackingField Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CThumbstickDirectionU3Ek__BackingField_22; // System.Boolean Hand::k__BackingField bool ___U3CThumbstickPressedU3Ek__BackingField_23; // System.Boolean Hand::k__BackingField bool ___U3CThumbstickReleasedU3Ek__BackingField_24; // System.Boolean Hand::buttonOneDown bool ___buttonOneDown_25; // System.Boolean Hand::buttonTwoDown bool ___buttonTwoDown_26; // System.Boolean Hand::pauseDown bool ___pauseDown_27; // System.Boolean Hand::thumbstickDown bool ___thumbstickDown_28; // System.Single Hand::triggerInput float ___triggerInput_29; // System.Single Hand::gripInput float ___gripInput_30; // UnityEngine.GameObject Hand::grippedObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___grippedObject_31; // UnityEngine.Transform Hand::trackingSpace Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___trackingSpace_32; // HandToControllerTracking Hand::tracking HandToControllerTracking_tC1276FDD63B27FF567BAABBCF20170F690A97E77 * ___tracking_33; // System.Single Hand::buttonOneHoldDuration float ___buttonOneHoldDuration_34; // System.Single Hand::nextDashPress float ___nextDashPress_37; // UnityEngine.SphereCollider Hand::sphereCol SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * ___sphereCol_38; // System.Single Hand::startedPress float ___startedPress_39; // System.Single Hand::pressUntil float ___pressUntil_40; // BikeButton Hand::pressingButton BikeButton_tC676F6A9EAF0615B7602647275AAC35290141DCC * ___pressingButton_41; // System.Boolean Hand::triggerHeld bool ___triggerHeld_42; // System.Boolean Hand::pressedWhileHolding bool ___pressedWhileHolding_43; // UnityEngine.Collider[] Hand::hits ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___hits_44; // System.Int32 Hand::hitCount int32_t ___hitCount_45; // UnityEngine.LayerMask Hand::interactableLayer LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___interactableLayer_46; // UnityEngine.GameObject Hand::possibleItem GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___possibleItem_47; // Interactable Hand::possibleInteractable Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 * ___possibleInteractable_48; // PointsToInteractable Hand::pti PointsToInteractable_t46DCFADD1D4685356DBD20C8117DF0F05DE111C8 * ___pti_49; // Sidearm Hand::sidearm Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * ___sidearm_50; // System.Boolean Hand::justReleased bool ___justReleased_51; // System.Single Hand::nextInteract float ___nextInteract_52; // System.Boolean Hand::isEpilogue bool ___isEpilogue_53; // UnityEngine.GameObject Hand::k__BackingField GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CClosestTouchedU3Ek__BackingField_54; public: inline static int32_t get_offset_of_isRightHand_11() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___isRightHand_11)); } inline bool get_isRightHand_11() const { return ___isRightHand_11; } inline bool* get_address_of_isRightHand_11() { return &___isRightHand_11; } inline void set_isRightHand_11(bool value) { ___isRightHand_11 = value; } inline static int32_t get_offset_of_highlightSound_12() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___highlightSound_12)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_highlightSound_12() const { return ___highlightSound_12; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_highlightSound_12() { return &___highlightSound_12; } inline void set_highlightSound_12(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___highlightSound_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightSound_12), (void*)value); } inline static int32_t get_offset_of_handAnimator_13() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___handAnimator_13)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_handAnimator_13() const { return ___handAnimator_13; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_handAnimator_13() { return &___handAnimator_13; } inline void set_handAnimator_13(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___handAnimator_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___handAnimator_13), (void*)value); } inline static int32_t get_offset_of_handRig_14() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___handRig_14)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_handRig_14() const { return ___handRig_14; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_handRig_14() { return &___handRig_14; } inline void set_handRig_14(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___handRig_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___handRig_14), (void*)value); } inline static int32_t get_offset_of_defaultGun_15() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___defaultGun_15)); } inline Handlegun_t2F4F51C561D2B4F338CD15B2083F15718D6E3375 * get_defaultGun_15() const { return ___defaultGun_15; } inline Handlegun_t2F4F51C561D2B4F338CD15B2083F15718D6E3375 ** get_address_of_defaultGun_15() { return &___defaultGun_15; } inline void set_defaultGun_15(Handlegun_t2F4F51C561D2B4F338CD15B2083F15718D6E3375 * value) { ___defaultGun_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultGun_15), (void*)value); } inline static int32_t get_offset_of_menuPointer_16() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___menuPointer_16)); } inline MenuPointer_t81C035C74D9D62644F5C4430F4D3C03A45AE69C3 * get_menuPointer_16() const { return ___menuPointer_16; } inline MenuPointer_t81C035C74D9D62644F5C4430F4D3C03A45AE69C3 ** get_address_of_menuPointer_16() { return &___menuPointer_16; } inline void set_menuPointer_16(MenuPointer_t81C035C74D9D62644F5C4430F4D3C03A45AE69C3 * value) { ___menuPointer_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menuPointer_16), (void*)value); } inline static int32_t get_offset_of_grenadeDispenser_17() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___grenadeDispenser_17)); } inline GrenadeDispenser_tB8198C7FB38EEE1B97ED9E1A52AF0D5FA5476D63 * get_grenadeDispenser_17() const { return ___grenadeDispenser_17; } inline GrenadeDispenser_tB8198C7FB38EEE1B97ED9E1A52AF0D5FA5476D63 ** get_address_of_grenadeDispenser_17() { return &___grenadeDispenser_17; } inline void set_grenadeDispenser_17(GrenadeDispenser_tB8198C7FB38EEE1B97ED9E1A52AF0D5FA5476D63 * value) { ___grenadeDispenser_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___grenadeDispenser_17), (void*)value); } inline static int32_t get_offset_of_U3CPrimaryButtonPressedU3Ek__BackingField_18() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CPrimaryButtonPressedU3Ek__BackingField_18)); } inline bool get_U3CPrimaryButtonPressedU3Ek__BackingField_18() const { return ___U3CPrimaryButtonPressedU3Ek__BackingField_18; } inline bool* get_address_of_U3CPrimaryButtonPressedU3Ek__BackingField_18() { return &___U3CPrimaryButtonPressedU3Ek__BackingField_18; } inline void set_U3CPrimaryButtonPressedU3Ek__BackingField_18(bool value) { ___U3CPrimaryButtonPressedU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CPrimaryButtonReleasedU3Ek__BackingField_19() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CPrimaryButtonReleasedU3Ek__BackingField_19)); } inline bool get_U3CPrimaryButtonReleasedU3Ek__BackingField_19() const { return ___U3CPrimaryButtonReleasedU3Ek__BackingField_19; } inline bool* get_address_of_U3CPrimaryButtonReleasedU3Ek__BackingField_19() { return &___U3CPrimaryButtonReleasedU3Ek__BackingField_19; } inline void set_U3CPrimaryButtonReleasedU3Ek__BackingField_19(bool value) { ___U3CPrimaryButtonReleasedU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CSecondaryButtonPressedU3Ek__BackingField_20() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CSecondaryButtonPressedU3Ek__BackingField_20)); } inline bool get_U3CSecondaryButtonPressedU3Ek__BackingField_20() const { return ___U3CSecondaryButtonPressedU3Ek__BackingField_20; } inline bool* get_address_of_U3CSecondaryButtonPressedU3Ek__BackingField_20() { return &___U3CSecondaryButtonPressedU3Ek__BackingField_20; } inline void set_U3CSecondaryButtonPressedU3Ek__BackingField_20(bool value) { ___U3CSecondaryButtonPressedU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CSecondaryButtonReleasedU3Ek__BackingField_21() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CSecondaryButtonReleasedU3Ek__BackingField_21)); } inline bool get_U3CSecondaryButtonReleasedU3Ek__BackingField_21() const { return ___U3CSecondaryButtonReleasedU3Ek__BackingField_21; } inline bool* get_address_of_U3CSecondaryButtonReleasedU3Ek__BackingField_21() { return &___U3CSecondaryButtonReleasedU3Ek__BackingField_21; } inline void set_U3CSecondaryButtonReleasedU3Ek__BackingField_21(bool value) { ___U3CSecondaryButtonReleasedU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CThumbstickDirectionU3Ek__BackingField_22() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CThumbstickDirectionU3Ek__BackingField_22)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CThumbstickDirectionU3Ek__BackingField_22() const { return ___U3CThumbstickDirectionU3Ek__BackingField_22; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CThumbstickDirectionU3Ek__BackingField_22() { return &___U3CThumbstickDirectionU3Ek__BackingField_22; } inline void set_U3CThumbstickDirectionU3Ek__BackingField_22(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___U3CThumbstickDirectionU3Ek__BackingField_22 = value; } inline static int32_t get_offset_of_U3CThumbstickPressedU3Ek__BackingField_23() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CThumbstickPressedU3Ek__BackingField_23)); } inline bool get_U3CThumbstickPressedU3Ek__BackingField_23() const { return ___U3CThumbstickPressedU3Ek__BackingField_23; } inline bool* get_address_of_U3CThumbstickPressedU3Ek__BackingField_23() { return &___U3CThumbstickPressedU3Ek__BackingField_23; } inline void set_U3CThumbstickPressedU3Ek__BackingField_23(bool value) { ___U3CThumbstickPressedU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CThumbstickReleasedU3Ek__BackingField_24() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CThumbstickReleasedU3Ek__BackingField_24)); } inline bool get_U3CThumbstickReleasedU3Ek__BackingField_24() const { return ___U3CThumbstickReleasedU3Ek__BackingField_24; } inline bool* get_address_of_U3CThumbstickReleasedU3Ek__BackingField_24() { return &___U3CThumbstickReleasedU3Ek__BackingField_24; } inline void set_U3CThumbstickReleasedU3Ek__BackingField_24(bool value) { ___U3CThumbstickReleasedU3Ek__BackingField_24 = value; } inline static int32_t get_offset_of_buttonOneDown_25() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___buttonOneDown_25)); } inline bool get_buttonOneDown_25() const { return ___buttonOneDown_25; } inline bool* get_address_of_buttonOneDown_25() { return &___buttonOneDown_25; } inline void set_buttonOneDown_25(bool value) { ___buttonOneDown_25 = value; } inline static int32_t get_offset_of_buttonTwoDown_26() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___buttonTwoDown_26)); } inline bool get_buttonTwoDown_26() const { return ___buttonTwoDown_26; } inline bool* get_address_of_buttonTwoDown_26() { return &___buttonTwoDown_26; } inline void set_buttonTwoDown_26(bool value) { ___buttonTwoDown_26 = value; } inline static int32_t get_offset_of_pauseDown_27() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___pauseDown_27)); } inline bool get_pauseDown_27() const { return ___pauseDown_27; } inline bool* get_address_of_pauseDown_27() { return &___pauseDown_27; } inline void set_pauseDown_27(bool value) { ___pauseDown_27 = value; } inline static int32_t get_offset_of_thumbstickDown_28() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___thumbstickDown_28)); } inline bool get_thumbstickDown_28() const { return ___thumbstickDown_28; } inline bool* get_address_of_thumbstickDown_28() { return &___thumbstickDown_28; } inline void set_thumbstickDown_28(bool value) { ___thumbstickDown_28 = value; } inline static int32_t get_offset_of_triggerInput_29() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___triggerInput_29)); } inline float get_triggerInput_29() const { return ___triggerInput_29; } inline float* get_address_of_triggerInput_29() { return &___triggerInput_29; } inline void set_triggerInput_29(float value) { ___triggerInput_29 = value; } inline static int32_t get_offset_of_gripInput_30() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___gripInput_30)); } inline float get_gripInput_30() const { return ___gripInput_30; } inline float* get_address_of_gripInput_30() { return &___gripInput_30; } inline void set_gripInput_30(float value) { ___gripInput_30 = value; } inline static int32_t get_offset_of_grippedObject_31() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___grippedObject_31)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_grippedObject_31() const { return ___grippedObject_31; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_grippedObject_31() { return &___grippedObject_31; } inline void set_grippedObject_31(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___grippedObject_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___grippedObject_31), (void*)value); } inline static int32_t get_offset_of_trackingSpace_32() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___trackingSpace_32)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_trackingSpace_32() const { return ___trackingSpace_32; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_trackingSpace_32() { return &___trackingSpace_32; } inline void set_trackingSpace_32(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___trackingSpace_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___trackingSpace_32), (void*)value); } inline static int32_t get_offset_of_tracking_33() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___tracking_33)); } inline HandToControllerTracking_tC1276FDD63B27FF567BAABBCF20170F690A97E77 * get_tracking_33() const { return ___tracking_33; } inline HandToControllerTracking_tC1276FDD63B27FF567BAABBCF20170F690A97E77 ** get_address_of_tracking_33() { return &___tracking_33; } inline void set_tracking_33(HandToControllerTracking_tC1276FDD63B27FF567BAABBCF20170F690A97E77 * value) { ___tracking_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___tracking_33), (void*)value); } inline static int32_t get_offset_of_buttonOneHoldDuration_34() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___buttonOneHoldDuration_34)); } inline float get_buttonOneHoldDuration_34() const { return ___buttonOneHoldDuration_34; } inline float* get_address_of_buttonOneHoldDuration_34() { return &___buttonOneHoldDuration_34; } inline void set_buttonOneHoldDuration_34(float value) { ___buttonOneHoldDuration_34 = value; } inline static int32_t get_offset_of_nextDashPress_37() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___nextDashPress_37)); } inline float get_nextDashPress_37() const { return ___nextDashPress_37; } inline float* get_address_of_nextDashPress_37() { return &___nextDashPress_37; } inline void set_nextDashPress_37(float value) { ___nextDashPress_37 = value; } inline static int32_t get_offset_of_sphereCol_38() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___sphereCol_38)); } inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * get_sphereCol_38() const { return ___sphereCol_38; } inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A ** get_address_of_sphereCol_38() { return &___sphereCol_38; } inline void set_sphereCol_38(SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * value) { ___sphereCol_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___sphereCol_38), (void*)value); } inline static int32_t get_offset_of_startedPress_39() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___startedPress_39)); } inline float get_startedPress_39() const { return ___startedPress_39; } inline float* get_address_of_startedPress_39() { return &___startedPress_39; } inline void set_startedPress_39(float value) { ___startedPress_39 = value; } inline static int32_t get_offset_of_pressUntil_40() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___pressUntil_40)); } inline float get_pressUntil_40() const { return ___pressUntil_40; } inline float* get_address_of_pressUntil_40() { return &___pressUntil_40; } inline void set_pressUntil_40(float value) { ___pressUntil_40 = value; } inline static int32_t get_offset_of_pressingButton_41() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___pressingButton_41)); } inline BikeButton_tC676F6A9EAF0615B7602647275AAC35290141DCC * get_pressingButton_41() const { return ___pressingButton_41; } inline BikeButton_tC676F6A9EAF0615B7602647275AAC35290141DCC ** get_address_of_pressingButton_41() { return &___pressingButton_41; } inline void set_pressingButton_41(BikeButton_tC676F6A9EAF0615B7602647275AAC35290141DCC * value) { ___pressingButton_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___pressingButton_41), (void*)value); } inline static int32_t get_offset_of_triggerHeld_42() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___triggerHeld_42)); } inline bool get_triggerHeld_42() const { return ___triggerHeld_42; } inline bool* get_address_of_triggerHeld_42() { return &___triggerHeld_42; } inline void set_triggerHeld_42(bool value) { ___triggerHeld_42 = value; } inline static int32_t get_offset_of_pressedWhileHolding_43() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___pressedWhileHolding_43)); } inline bool get_pressedWhileHolding_43() const { return ___pressedWhileHolding_43; } inline bool* get_address_of_pressedWhileHolding_43() { return &___pressedWhileHolding_43; } inline void set_pressedWhileHolding_43(bool value) { ___pressedWhileHolding_43 = value; } inline static int32_t get_offset_of_hits_44() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___hits_44)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_hits_44() const { return ___hits_44; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_hits_44() { return &___hits_44; } inline void set_hits_44(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___hits_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___hits_44), (void*)value); } inline static int32_t get_offset_of_hitCount_45() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___hitCount_45)); } inline int32_t get_hitCount_45() const { return ___hitCount_45; } inline int32_t* get_address_of_hitCount_45() { return &___hitCount_45; } inline void set_hitCount_45(int32_t value) { ___hitCount_45 = value; } inline static int32_t get_offset_of_interactableLayer_46() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___interactableLayer_46)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_interactableLayer_46() const { return ___interactableLayer_46; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_interactableLayer_46() { return &___interactableLayer_46; } inline void set_interactableLayer_46(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___interactableLayer_46 = value; } inline static int32_t get_offset_of_possibleItem_47() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___possibleItem_47)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_possibleItem_47() const { return ___possibleItem_47; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_possibleItem_47() { return &___possibleItem_47; } inline void set_possibleItem_47(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___possibleItem_47 = value; Il2CppCodeGenWriteBarrier((void**)(&___possibleItem_47), (void*)value); } inline static int32_t get_offset_of_possibleInteractable_48() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___possibleInteractable_48)); } inline Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 * get_possibleInteractable_48() const { return ___possibleInteractable_48; } inline Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 ** get_address_of_possibleInteractable_48() { return &___possibleInteractable_48; } inline void set_possibleInteractable_48(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 * value) { ___possibleInteractable_48 = value; Il2CppCodeGenWriteBarrier((void**)(&___possibleInteractable_48), (void*)value); } inline static int32_t get_offset_of_pti_49() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___pti_49)); } inline PointsToInteractable_t46DCFADD1D4685356DBD20C8117DF0F05DE111C8 * get_pti_49() const { return ___pti_49; } inline PointsToInteractable_t46DCFADD1D4685356DBD20C8117DF0F05DE111C8 ** get_address_of_pti_49() { return &___pti_49; } inline void set_pti_49(PointsToInteractable_t46DCFADD1D4685356DBD20C8117DF0F05DE111C8 * value) { ___pti_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___pti_49), (void*)value); } inline static int32_t get_offset_of_sidearm_50() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___sidearm_50)); } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * get_sidearm_50() const { return ___sidearm_50; } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 ** get_address_of_sidearm_50() { return &___sidearm_50; } inline void set_sidearm_50(Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * value) { ___sidearm_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearm_50), (void*)value); } inline static int32_t get_offset_of_justReleased_51() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___justReleased_51)); } inline bool get_justReleased_51() const { return ___justReleased_51; } inline bool* get_address_of_justReleased_51() { return &___justReleased_51; } inline void set_justReleased_51(bool value) { ___justReleased_51 = value; } inline static int32_t get_offset_of_nextInteract_52() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___nextInteract_52)); } inline float get_nextInteract_52() const { return ___nextInteract_52; } inline float* get_address_of_nextInteract_52() { return &___nextInteract_52; } inline void set_nextInteract_52(float value) { ___nextInteract_52 = value; } inline static int32_t get_offset_of_isEpilogue_53() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___isEpilogue_53)); } inline bool get_isEpilogue_53() const { return ___isEpilogue_53; } inline bool* get_address_of_isEpilogue_53() { return &___isEpilogue_53; } inline void set_isEpilogue_53(bool value) { ___isEpilogue_53 = value; } inline static int32_t get_offset_of_U3CClosestTouchedU3Ek__BackingField_54() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921, ___U3CClosestTouchedU3Ek__BackingField_54)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CClosestTouchedU3Ek__BackingField_54() const { return ___U3CClosestTouchedU3Ek__BackingField_54; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CClosestTouchedU3Ek__BackingField_54() { return &___U3CClosestTouchedU3Ek__BackingField_54; } inline void set_U3CClosestTouchedU3Ek__BackingField_54(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___U3CClosestTouchedU3Ek__BackingField_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CClosestTouchedU3Ek__BackingField_54), (void*)value); } }; // Hitable struct Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 Hitable::priority int32_t ___priority_4; // System.Single Hitable::sidearmDamageMultiplier float ___sidearmDamageMultiplier_5; // System.Boolean Hitable::isWeakpoint bool ___isWeakpoint_6; // UnityEngine.Transform Hitable::hitParticlesSidearm Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___hitParticlesSidearm_7; // UnityEngine.Transform Hitable::hitParticlesMainGun Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___hitParticlesMainGun_8; // HitEvent Hitable::onHit HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * ___onHit_9; // BeingAimedAt Hitable::aimedAt BeingAimedAt_t8280223B08635115C8C3784672E57FEF5F1DA144 * ___aimedAt_10; public: inline static int32_t get_offset_of_priority_4() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___priority_4)); } inline int32_t get_priority_4() const { return ___priority_4; } inline int32_t* get_address_of_priority_4() { return &___priority_4; } inline void set_priority_4(int32_t value) { ___priority_4 = value; } inline static int32_t get_offset_of_sidearmDamageMultiplier_5() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___sidearmDamageMultiplier_5)); } inline float get_sidearmDamageMultiplier_5() const { return ___sidearmDamageMultiplier_5; } inline float* get_address_of_sidearmDamageMultiplier_5() { return &___sidearmDamageMultiplier_5; } inline void set_sidearmDamageMultiplier_5(float value) { ___sidearmDamageMultiplier_5 = value; } inline static int32_t get_offset_of_isWeakpoint_6() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___isWeakpoint_6)); } inline bool get_isWeakpoint_6() const { return ___isWeakpoint_6; } inline bool* get_address_of_isWeakpoint_6() { return &___isWeakpoint_6; } inline void set_isWeakpoint_6(bool value) { ___isWeakpoint_6 = value; } inline static int32_t get_offset_of_hitParticlesSidearm_7() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___hitParticlesSidearm_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_hitParticlesSidearm_7() const { return ___hitParticlesSidearm_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_hitParticlesSidearm_7() { return &___hitParticlesSidearm_7; } inline void set_hitParticlesSidearm_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___hitParticlesSidearm_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitParticlesSidearm_7), (void*)value); } inline static int32_t get_offset_of_hitParticlesMainGun_8() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___hitParticlesMainGun_8)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_hitParticlesMainGun_8() const { return ___hitParticlesMainGun_8; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_hitParticlesMainGun_8() { return &___hitParticlesMainGun_8; } inline void set_hitParticlesMainGun_8(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___hitParticlesMainGun_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitParticlesMainGun_8), (void*)value); } inline static int32_t get_offset_of_onHit_9() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___onHit_9)); } inline HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * get_onHit_9() const { return ___onHit_9; } inline HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 ** get_address_of_onHit_9() { return &___onHit_9; } inline void set_onHit_9(HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * value) { ___onHit_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___onHit_9), (void*)value); } inline static int32_t get_offset_of_aimedAt_10() { return static_cast(offsetof(Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28, ___aimedAt_10)); } inline BeingAimedAt_t8280223B08635115C8C3784672E57FEF5F1DA144 * get_aimedAt_10() const { return ___aimedAt_10; } inline BeingAimedAt_t8280223B08635115C8C3784672E57FEF5F1DA144 ** get_address_of_aimedAt_10() { return &___aimedAt_10; } inline void set_aimedAt_10(BeingAimedAt_t8280223B08635115C8C3784672E57FEF5F1DA144 * value) { ___aimedAt_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___aimedAt_10), (void*)value); } }; // Interactable struct Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.AudioSource Interactable::activateAudio AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___activateAudio_4; // UnityEngine.Transform Interactable::highlight Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___highlight_5; // System.String Interactable::highlightPropertyName String_t* ___highlightPropertyName_6; // UnityEngine.Color Interactable::highlightColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___highlightColor_7; // System.Boolean Interactable::proximityInteract bool ___proximityInteract_8; // System.Boolean Interactable::isHighlighted bool ___isHighlighted_9; // System.Collections.Generic.Dictionary`2 Interactable::BaseMaterials Dictionary_2_tEBDFEF76FF3F85FB06830EF6DFFB7AE848DBADE3 * ___BaseMaterials_10; // Hand Interactable::k__BackingField Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * ___U3CActorU3Ek__BackingField_11; public: inline static int32_t get_offset_of_activateAudio_4() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___activateAudio_4)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_activateAudio_4() const { return ___activateAudio_4; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_activateAudio_4() { return &___activateAudio_4; } inline void set_activateAudio_4(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___activateAudio_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___activateAudio_4), (void*)value); } inline static int32_t get_offset_of_highlight_5() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___highlight_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_highlight_5() const { return ___highlight_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_highlight_5() { return &___highlight_5; } inline void set_highlight_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___highlight_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlight_5), (void*)value); } inline static int32_t get_offset_of_highlightPropertyName_6() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___highlightPropertyName_6)); } inline String_t* get_highlightPropertyName_6() const { return ___highlightPropertyName_6; } inline String_t** get_address_of_highlightPropertyName_6() { return &___highlightPropertyName_6; } inline void set_highlightPropertyName_6(String_t* value) { ___highlightPropertyName_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___highlightPropertyName_6), (void*)value); } inline static int32_t get_offset_of_highlightColor_7() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___highlightColor_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_highlightColor_7() const { return ___highlightColor_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_highlightColor_7() { return &___highlightColor_7; } inline void set_highlightColor_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___highlightColor_7 = value; } inline static int32_t get_offset_of_proximityInteract_8() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___proximityInteract_8)); } inline bool get_proximityInteract_8() const { return ___proximityInteract_8; } inline bool* get_address_of_proximityInteract_8() { return &___proximityInteract_8; } inline void set_proximityInteract_8(bool value) { ___proximityInteract_8 = value; } inline static int32_t get_offset_of_isHighlighted_9() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___isHighlighted_9)); } inline bool get_isHighlighted_9() const { return ___isHighlighted_9; } inline bool* get_address_of_isHighlighted_9() { return &___isHighlighted_9; } inline void set_isHighlighted_9(bool value) { ___isHighlighted_9 = value; } inline static int32_t get_offset_of_BaseMaterials_10() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___BaseMaterials_10)); } inline Dictionary_2_tEBDFEF76FF3F85FB06830EF6DFFB7AE848DBADE3 * get_BaseMaterials_10() const { return ___BaseMaterials_10; } inline Dictionary_2_tEBDFEF76FF3F85FB06830EF6DFFB7AE848DBADE3 ** get_address_of_BaseMaterials_10() { return &___BaseMaterials_10; } inline void set_BaseMaterials_10(Dictionary_2_tEBDFEF76FF3F85FB06830EF6DFFB7AE848DBADE3 * value) { ___BaseMaterials_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___BaseMaterials_10), (void*)value); } inline static int32_t get_offset_of_U3CActorU3Ek__BackingField_11() { return static_cast(offsetof(Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4, ___U3CActorU3Ek__BackingField_11)); } inline Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * get_U3CActorU3Ek__BackingField_11() const { return ___U3CActorU3Ek__BackingField_11; } inline Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 ** get_address_of_U3CActorU3Ek__BackingField_11() { return &___U3CActorU3Ek__BackingField_11; } inline void set_U3CActorU3Ek__BackingField_11(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * value) { ___U3CActorU3Ek__BackingField_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CActorU3Ek__BackingField_11), (void*)value); } }; // KillTracker struct KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String KillTracker::achievementName String_t* ___achievementName_5; // System.Int32 KillTracker::killsForAchievement int32_t ___killsForAchievement_6; // System.Boolean KillTracker::noLook bool ___noLook_7; // System.Int32 KillTracker::killsAchieved int32_t ___killsAchieved_8; public: inline static int32_t get_offset_of_achievementName_5() { return static_cast(offsetof(KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C, ___achievementName_5)); } inline String_t* get_achievementName_5() const { return ___achievementName_5; } inline String_t** get_address_of_achievementName_5() { return &___achievementName_5; } inline void set_achievementName_5(String_t* value) { ___achievementName_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___achievementName_5), (void*)value); } inline static int32_t get_offset_of_killsForAchievement_6() { return static_cast(offsetof(KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C, ___killsForAchievement_6)); } inline int32_t get_killsForAchievement_6() const { return ___killsForAchievement_6; } inline int32_t* get_address_of_killsForAchievement_6() { return &___killsForAchievement_6; } inline void set_killsForAchievement_6(int32_t value) { ___killsForAchievement_6 = value; } inline static int32_t get_offset_of_noLook_7() { return static_cast(offsetof(KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C, ___noLook_7)); } inline bool get_noLook_7() const { return ___noLook_7; } inline bool* get_address_of_noLook_7() { return &___noLook_7; } inline void set_noLook_7(bool value) { ___noLook_7 = value; } inline static int32_t get_offset_of_killsAchieved_8() { return static_cast(offsetof(KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C, ___killsAchieved_8)); } inline int32_t get_killsAchieved_8() const { return ___killsAchieved_8; } inline int32_t* get_address_of_killsAchieved_8() { return &___killsAchieved_8; } inline void set_killsAchieved_8(int32_t value) { ___killsAchieved_8 = value; } }; // PathCreation.PathCreator struct PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Action PathCreation.PathCreator::pathUpdated Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___pathUpdated_4; // PathCreation.PathCreatorData PathCreation.PathCreator::editorData PathCreatorData_t419679050DD058D86D64983CF48BB2723C3FEEDD * ___editorData_5; // System.Boolean PathCreation.PathCreator::initialized bool ___initialized_6; // PathCreation.GlobalDisplaySettings PathCreation.PathCreator::globalEditorDisplaySettings GlobalDisplaySettings_t1E4F925AFF1655DA1E78689D98562740C1F61812 * ___globalEditorDisplaySettings_7; public: inline static int32_t get_offset_of_pathUpdated_4() { return static_cast(offsetof(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804, ___pathUpdated_4)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_pathUpdated_4() const { return ___pathUpdated_4; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_pathUpdated_4() { return &___pathUpdated_4; } inline void set_pathUpdated_4(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___pathUpdated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___pathUpdated_4), (void*)value); } inline static int32_t get_offset_of_editorData_5() { return static_cast(offsetof(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804, ___editorData_5)); } inline PathCreatorData_t419679050DD058D86D64983CF48BB2723C3FEEDD * get_editorData_5() const { return ___editorData_5; } inline PathCreatorData_t419679050DD058D86D64983CF48BB2723C3FEEDD ** get_address_of_editorData_5() { return &___editorData_5; } inline void set_editorData_5(PathCreatorData_t419679050DD058D86D64983CF48BB2723C3FEEDD * value) { ___editorData_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___editorData_5), (void*)value); } inline static int32_t get_offset_of_initialized_6() { return static_cast(offsetof(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804, ___initialized_6)); } inline bool get_initialized_6() const { return ___initialized_6; } inline bool* get_address_of_initialized_6() { return &___initialized_6; } inline void set_initialized_6(bool value) { ___initialized_6 = value; } inline static int32_t get_offset_of_globalEditorDisplaySettings_7() { return static_cast(offsetof(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804, ___globalEditorDisplaySettings_7)); } inline GlobalDisplaySettings_t1E4F925AFF1655DA1E78689D98562740C1F61812 * get_globalEditorDisplaySettings_7() const { return ___globalEditorDisplaySettings_7; } inline GlobalDisplaySettings_t1E4F925AFF1655DA1E78689D98562740C1F61812 ** get_address_of_globalEditorDisplaySettings_7() { return &___globalEditorDisplaySettings_7; } inline void set_globalEditorDisplaySettings_7(GlobalDisplaySettings_t1E4F925AFF1655DA1E78689D98562740C1F61812 * value) { ___globalEditorDisplaySettings_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___globalEditorDisplaySettings_7), (void*)value); } }; // Pillar struct Pillar_t6479136580920FF7B332BA3157621A9348831C54 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Vector3 Pillar::extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___extents_4; // UnityEngine.Vector3 Pillar::center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center_5; // System.Boolean Pillar::initialized bool ___initialized_6; // UnityEngine.LayerMask Pillar::collisionLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___collisionLayers_7; // UnityEngine.Collider[] Pillar::roadCollisions ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___roadCollisions_8; public: inline static int32_t get_offset_of_extents_4() { return static_cast(offsetof(Pillar_t6479136580920FF7B332BA3157621A9348831C54, ___extents_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_extents_4() const { return ___extents_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_extents_4() { return &___extents_4; } inline void set_extents_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___extents_4 = value; } inline static int32_t get_offset_of_center_5() { return static_cast(offsetof(Pillar_t6479136580920FF7B332BA3157621A9348831C54, ___center_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_center_5() const { return ___center_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_center_5() { return &___center_5; } inline void set_center_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___center_5 = value; } inline static int32_t get_offset_of_initialized_6() { return static_cast(offsetof(Pillar_t6479136580920FF7B332BA3157621A9348831C54, ___initialized_6)); } inline bool get_initialized_6() const { return ___initialized_6; } inline bool* get_address_of_initialized_6() { return &___initialized_6; } inline void set_initialized_6(bool value) { ___initialized_6 = value; } inline static int32_t get_offset_of_collisionLayers_7() { return static_cast(offsetof(Pillar_t6479136580920FF7B332BA3157621A9348831C54, ___collisionLayers_7)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_collisionLayers_7() const { return ___collisionLayers_7; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_collisionLayers_7() { return &___collisionLayers_7; } inline void set_collisionLayers_7(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___collisionLayers_7 = value; } inline static int32_t get_offset_of_roadCollisions_8() { return static_cast(offsetof(Pillar_t6479136580920FF7B332BA3157621A9348831C54, ___roadCollisions_8)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_roadCollisions_8() const { return ___roadCollisions_8; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_roadCollisions_8() { return &___roadCollisions_8; } inline void set_roadCollisions_8(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___roadCollisions_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___roadCollisions_8), (void*)value); } }; // Player struct Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // PathCreation.PathCreator Player::pathCreator PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * ___pathCreator_4; // PlayerFollower Player::follower PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * ___follower_5; // PlayerMovement Player::mover PlayerMovement_t96EAA58B5374CACD87C97437A88E4A585B68FEAB * ___mover_6; // UnityEngine.GameObject Player::cameraRig GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___cameraRig_7; // System.Single Player::maximumSideDistance float ___maximumSideDistance_8; // UnityEngine.GameObject Player::head GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___head_9; // UnityEngine.GameObject Player::vignette GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___vignette_10; // VoiceAudioController Player::voiceAudioController VoiceAudioController_tB105B029452966F859B3863768637449878D5565 * ___voiceAudioController_11; // UnityEngine.GameObject Player::bike GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___bike_12; // UnityEngine.Animator Player::bikeAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___bikeAnim_13; // UnityEngine.GameObject Player::sidearmRight GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___sidearmRight_14; // UnityEngine.GameObject Player::sidearmLeft GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___sidearmLeft_15; // MainGun Player::mainGun MainGun_t980EBB8D46B313DE58F3E5BE9002AB4459BDB668 * ___mainGun_16; // PowerUpType Player::overrideSidearmPower int32_t ___overrideSidearmPower_17; // System.Collections.Generic.List`1 Player::overrideMainGunPower List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * ___overrideMainGunPower_18; // PlayerCollision Player::playerCollision PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * ___playerCollision_19; // MeterUI Player::healthMeter MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * ___healthMeter_20; // System.Boolean Player::overrideBikeValues bool ___overrideBikeValues_21; // UnityEngine.GameObject Player::shimaModel GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___shimaModel_22; // UnityEngine.GameObject Player::coreModel GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___coreModel_23; // UnityEngine.GameObject Player::scarabModel GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___scarabModel_24; // UnityEngine.GameObject Player::spartanModel GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___spartanModel_25; // UnityEngine.GameObject Player::cyborgModel GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___cyborgModel_26; // System.Boolean Player::infiniteMissiles bool ___infiniteMissiles_27; // System.Boolean Player::instaRush bool ___instaRush_28; // Slomo Player::slomo Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * ___slomo_37; // BikeAnimationController Player::bac BikeAnimationController_tD766A88C01DF9298AB561EEDD9C3569C05598018 * ___bac_38; // Sidearm Player::sidearmR Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * ___sidearmR_39; // Sidearm Player::sidearmL Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * ___sidearmL_40; // UnityEngine.Material Player::vignetteMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___vignetteMaterial_41; public: inline static int32_t get_offset_of_pathCreator_4() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___pathCreator_4)); } inline PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * get_pathCreator_4() const { return ___pathCreator_4; } inline PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 ** get_address_of_pathCreator_4() { return &___pathCreator_4; } inline void set_pathCreator_4(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * value) { ___pathCreator_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___pathCreator_4), (void*)value); } inline static int32_t get_offset_of_follower_5() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___follower_5)); } inline PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * get_follower_5() const { return ___follower_5; } inline PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 ** get_address_of_follower_5() { return &___follower_5; } inline void set_follower_5(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * value) { ___follower_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_5), (void*)value); } inline static int32_t get_offset_of_mover_6() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___mover_6)); } inline PlayerMovement_t96EAA58B5374CACD87C97437A88E4A585B68FEAB * get_mover_6() const { return ___mover_6; } inline PlayerMovement_t96EAA58B5374CACD87C97437A88E4A585B68FEAB ** get_address_of_mover_6() { return &___mover_6; } inline void set_mover_6(PlayerMovement_t96EAA58B5374CACD87C97437A88E4A585B68FEAB * value) { ___mover_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___mover_6), (void*)value); } inline static int32_t get_offset_of_cameraRig_7() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___cameraRig_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_cameraRig_7() const { return ___cameraRig_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_cameraRig_7() { return &___cameraRig_7; } inline void set_cameraRig_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___cameraRig_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___cameraRig_7), (void*)value); } inline static int32_t get_offset_of_maximumSideDistance_8() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___maximumSideDistance_8)); } inline float get_maximumSideDistance_8() const { return ___maximumSideDistance_8; } inline float* get_address_of_maximumSideDistance_8() { return &___maximumSideDistance_8; } inline void set_maximumSideDistance_8(float value) { ___maximumSideDistance_8 = value; } inline static int32_t get_offset_of_head_9() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___head_9)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_head_9() const { return ___head_9; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_head_9() { return &___head_9; } inline void set_head_9(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___head_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___head_9), (void*)value); } inline static int32_t get_offset_of_vignette_10() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___vignette_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_vignette_10() const { return ___vignette_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_vignette_10() { return &___vignette_10; } inline void set_vignette_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___vignette_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___vignette_10), (void*)value); } inline static int32_t get_offset_of_voiceAudioController_11() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___voiceAudioController_11)); } inline VoiceAudioController_tB105B029452966F859B3863768637449878D5565 * get_voiceAudioController_11() const { return ___voiceAudioController_11; } inline VoiceAudioController_tB105B029452966F859B3863768637449878D5565 ** get_address_of_voiceAudioController_11() { return &___voiceAudioController_11; } inline void set_voiceAudioController_11(VoiceAudioController_tB105B029452966F859B3863768637449878D5565 * value) { ___voiceAudioController_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___voiceAudioController_11), (void*)value); } inline static int32_t get_offset_of_bike_12() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___bike_12)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_bike_12() const { return ___bike_12; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_bike_12() { return &___bike_12; } inline void set_bike_12(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___bike_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___bike_12), (void*)value); } inline static int32_t get_offset_of_bikeAnim_13() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___bikeAnim_13)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_bikeAnim_13() const { return ___bikeAnim_13; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_bikeAnim_13() { return &___bikeAnim_13; } inline void set_bikeAnim_13(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___bikeAnim_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___bikeAnim_13), (void*)value); } inline static int32_t get_offset_of_sidearmRight_14() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___sidearmRight_14)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_sidearmRight_14() const { return ___sidearmRight_14; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_sidearmRight_14() { return &___sidearmRight_14; } inline void set_sidearmRight_14(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___sidearmRight_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearmRight_14), (void*)value); } inline static int32_t get_offset_of_sidearmLeft_15() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___sidearmLeft_15)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_sidearmLeft_15() const { return ___sidearmLeft_15; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_sidearmLeft_15() { return &___sidearmLeft_15; } inline void set_sidearmLeft_15(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___sidearmLeft_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearmLeft_15), (void*)value); } inline static int32_t get_offset_of_mainGun_16() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___mainGun_16)); } inline MainGun_t980EBB8D46B313DE58F3E5BE9002AB4459BDB668 * get_mainGun_16() const { return ___mainGun_16; } inline MainGun_t980EBB8D46B313DE58F3E5BE9002AB4459BDB668 ** get_address_of_mainGun_16() { return &___mainGun_16; } inline void set_mainGun_16(MainGun_t980EBB8D46B313DE58F3E5BE9002AB4459BDB668 * value) { ___mainGun_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainGun_16), (void*)value); } inline static int32_t get_offset_of_overrideSidearmPower_17() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___overrideSidearmPower_17)); } inline int32_t get_overrideSidearmPower_17() const { return ___overrideSidearmPower_17; } inline int32_t* get_address_of_overrideSidearmPower_17() { return &___overrideSidearmPower_17; } inline void set_overrideSidearmPower_17(int32_t value) { ___overrideSidearmPower_17 = value; } inline static int32_t get_offset_of_overrideMainGunPower_18() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___overrideMainGunPower_18)); } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * get_overrideMainGunPower_18() const { return ___overrideMainGunPower_18; } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 ** get_address_of_overrideMainGunPower_18() { return &___overrideMainGunPower_18; } inline void set_overrideMainGunPower_18(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * value) { ___overrideMainGunPower_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___overrideMainGunPower_18), (void*)value); } inline static int32_t get_offset_of_playerCollision_19() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___playerCollision_19)); } inline PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * get_playerCollision_19() const { return ___playerCollision_19; } inline PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 ** get_address_of_playerCollision_19() { return &___playerCollision_19; } inline void set_playerCollision_19(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * value) { ___playerCollision_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___playerCollision_19), (void*)value); } inline static int32_t get_offset_of_healthMeter_20() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___healthMeter_20)); } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * get_healthMeter_20() const { return ___healthMeter_20; } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 ** get_address_of_healthMeter_20() { return &___healthMeter_20; } inline void set_healthMeter_20(MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * value) { ___healthMeter_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___healthMeter_20), (void*)value); } inline static int32_t get_offset_of_overrideBikeValues_21() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___overrideBikeValues_21)); } inline bool get_overrideBikeValues_21() const { return ___overrideBikeValues_21; } inline bool* get_address_of_overrideBikeValues_21() { return &___overrideBikeValues_21; } inline void set_overrideBikeValues_21(bool value) { ___overrideBikeValues_21 = value; } inline static int32_t get_offset_of_shimaModel_22() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___shimaModel_22)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_shimaModel_22() const { return ___shimaModel_22; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_shimaModel_22() { return &___shimaModel_22; } inline void set_shimaModel_22(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___shimaModel_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___shimaModel_22), (void*)value); } inline static int32_t get_offset_of_coreModel_23() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___coreModel_23)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_coreModel_23() const { return ___coreModel_23; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_coreModel_23() { return &___coreModel_23; } inline void set_coreModel_23(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___coreModel_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___coreModel_23), (void*)value); } inline static int32_t get_offset_of_scarabModel_24() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___scarabModel_24)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_scarabModel_24() const { return ___scarabModel_24; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_scarabModel_24() { return &___scarabModel_24; } inline void set_scarabModel_24(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___scarabModel_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___scarabModel_24), (void*)value); } inline static int32_t get_offset_of_spartanModel_25() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___spartanModel_25)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_spartanModel_25() const { return ___spartanModel_25; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_spartanModel_25() { return &___spartanModel_25; } inline void set_spartanModel_25(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___spartanModel_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___spartanModel_25), (void*)value); } inline static int32_t get_offset_of_cyborgModel_26() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___cyborgModel_26)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_cyborgModel_26() const { return ___cyborgModel_26; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_cyborgModel_26() { return &___cyborgModel_26; } inline void set_cyborgModel_26(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___cyborgModel_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___cyborgModel_26), (void*)value); } inline static int32_t get_offset_of_infiniteMissiles_27() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___infiniteMissiles_27)); } inline bool get_infiniteMissiles_27() const { return ___infiniteMissiles_27; } inline bool* get_address_of_infiniteMissiles_27() { return &___infiniteMissiles_27; } inline void set_infiniteMissiles_27(bool value) { ___infiniteMissiles_27 = value; } inline static int32_t get_offset_of_instaRush_28() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___instaRush_28)); } inline bool get_instaRush_28() const { return ___instaRush_28; } inline bool* get_address_of_instaRush_28() { return &___instaRush_28; } inline void set_instaRush_28(bool value) { ___instaRush_28 = value; } inline static int32_t get_offset_of_slomo_37() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___slomo_37)); } inline Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * get_slomo_37() const { return ___slomo_37; } inline Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 ** get_address_of_slomo_37() { return &___slomo_37; } inline void set_slomo_37(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * value) { ___slomo_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___slomo_37), (void*)value); } inline static int32_t get_offset_of_bac_38() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___bac_38)); } inline BikeAnimationController_tD766A88C01DF9298AB561EEDD9C3569C05598018 * get_bac_38() const { return ___bac_38; } inline BikeAnimationController_tD766A88C01DF9298AB561EEDD9C3569C05598018 ** get_address_of_bac_38() { return &___bac_38; } inline void set_bac_38(BikeAnimationController_tD766A88C01DF9298AB561EEDD9C3569C05598018 * value) { ___bac_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___bac_38), (void*)value); } inline static int32_t get_offset_of_sidearmR_39() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___sidearmR_39)); } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * get_sidearmR_39() const { return ___sidearmR_39; } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 ** get_address_of_sidearmR_39() { return &___sidearmR_39; } inline void set_sidearmR_39(Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * value) { ___sidearmR_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearmR_39), (void*)value); } inline static int32_t get_offset_of_sidearmL_40() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___sidearmL_40)); } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * get_sidearmL_40() const { return ___sidearmL_40; } inline Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 ** get_address_of_sidearmL_40() { return &___sidearmL_40; } inline void set_sidearmL_40(Sidearm_t027F945EB9E4910D89E7578EA80370A20E425416 * value) { ___sidearmL_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidearmL_40), (void*)value); } inline static int32_t get_offset_of_vignetteMaterial_41() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40, ___vignetteMaterial_41)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_vignetteMaterial_41() const { return ___vignetteMaterial_41; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_vignetteMaterial_41() { return &___vignetteMaterial_41; } inline void set_vignetteMaterial_41(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___vignetteMaterial_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___vignetteMaterial_41), (void*)value); } }; // PlayerCollision struct PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single PlayerCollision::playerHealth float ___playerHealth_10; // System.Single PlayerCollision::startingHealth float ___startingHealth_11; // System.Single PlayerCollision::miniHealthHealing float ___miniHealthHealing_12; // System.Single PlayerCollision::smallHealthHealing float ___smallHealthHealing_13; // System.Single PlayerCollision::bigHealthHealing float ___bigHealthHealing_14; // UnityEngine.Animator PlayerCollision::damageAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___damageAnimator_15; // UnityEngine.GameObject PlayerCollision::failStateObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___failStateObject_16; // System.Single PlayerCollision::cylinderHeight float ___cylinderHeight_17; // System.Single PlayerCollision::cylinderRadius float ___cylinderRadius_18; // UnityEngine.LayerMask PlayerCollision::collisionLayerCheck LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___collisionLayerCheck_19; // System.Single PlayerCollision::forwardCollisionTolerance float ___forwardCollisionTolerance_20; // System.Single PlayerCollision::collisionRecoilTime float ___collisionRecoilTime_21; // System.Single PlayerCollision::collisionSpeedRedux float ___collisionSpeedRedux_22; // System.Single PlayerCollision::glancingCollisionSpeedRedux float ___glancingCollisionSpeedRedux_23; // System.Single PlayerCollision::minDamageInterval float ___minDamageInterval_24; // UnityEngine.Transform PlayerCollision::vehicleImpactEffect Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___vehicleImpactEffect_25; // System.Single PlayerCollision::headOnCollisionDamage float ___headOnCollisionDamage_26; // System.Single PlayerCollision::sideCollisionDamage float ___sideCollisionDamage_27; // System.Single PlayerCollision::collisionBump float ___collisionBump_28; // System.Single PlayerCollision::collisionMinSpeed float ___collisionMinSpeed_29; // System.Single PlayerCollision::trafficStyleCollisionDamage float ___trafficStyleCollisionDamage_30; // DamagedEvent PlayerCollision::tookDamageEvents DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * ___tookDamageEvents_31; // DamagedEvent PlayerCollision::healedEvents DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * ___healedEvents_32; // UnityEngine.Events.UnityEvent PlayerCollision::deathEvents UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___deathEvents_33; // UnityEngine.Vector3 PlayerCollision::moveVelocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___moveVelocity_34; // UnityEngine.Vector3 PlayerCollision::lastPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lastPosition_35; // System.Single PlayerCollision::pointFromCenter float ___pointFromCenter_36; // System.Single PlayerCollision::nextCollisionDamageAt float ___nextCollisionDamageAt_37; // EnemyMovement PlayerCollision::usedEm EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * ___usedEm_38; // TrafficMovement PlayerCollision::usedTm TrafficMovement_t13205133EBB8930C0E39BE00396A3239759D0B87 * ___usedTm_39; // Obstacle PlayerCollision::hitObstacle Obstacle_t856584C385B615B2A17F4B3D9D3D47D6F6B6F1F6 * ___hitObstacle_40; // System.Collections.Generic.List`1 PlayerCollision::possibleEms List_1_t4517226CE97616CB52A98E5D6635B2BE8B2E5136 * ___possibleEms_41; // UnityEngine.Vector3 PlayerCollision::point1 Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1_42; // UnityEngine.Vector3 PlayerCollision::point2 Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point2_43; // UnityEngine.Vector3 PlayerCollision::rightOffset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightOffset_44; // UnityEngine.Collider[] PlayerCollision::hits ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___hits_45; // System.Single PlayerCollision::currentPlayerHealth float ___currentPlayerHealth_46; public: inline static int32_t get_offset_of_playerHealth_10() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___playerHealth_10)); } inline float get_playerHealth_10() const { return ___playerHealth_10; } inline float* get_address_of_playerHealth_10() { return &___playerHealth_10; } inline void set_playerHealth_10(float value) { ___playerHealth_10 = value; } inline static int32_t get_offset_of_startingHealth_11() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___startingHealth_11)); } inline float get_startingHealth_11() const { return ___startingHealth_11; } inline float* get_address_of_startingHealth_11() { return &___startingHealth_11; } inline void set_startingHealth_11(float value) { ___startingHealth_11 = value; } inline static int32_t get_offset_of_miniHealthHealing_12() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___miniHealthHealing_12)); } inline float get_miniHealthHealing_12() const { return ___miniHealthHealing_12; } inline float* get_address_of_miniHealthHealing_12() { return &___miniHealthHealing_12; } inline void set_miniHealthHealing_12(float value) { ___miniHealthHealing_12 = value; } inline static int32_t get_offset_of_smallHealthHealing_13() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___smallHealthHealing_13)); } inline float get_smallHealthHealing_13() const { return ___smallHealthHealing_13; } inline float* get_address_of_smallHealthHealing_13() { return &___smallHealthHealing_13; } inline void set_smallHealthHealing_13(float value) { ___smallHealthHealing_13 = value; } inline static int32_t get_offset_of_bigHealthHealing_14() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___bigHealthHealing_14)); } inline float get_bigHealthHealing_14() const { return ___bigHealthHealing_14; } inline float* get_address_of_bigHealthHealing_14() { return &___bigHealthHealing_14; } inline void set_bigHealthHealing_14(float value) { ___bigHealthHealing_14 = value; } inline static int32_t get_offset_of_damageAnimator_15() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___damageAnimator_15)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_damageAnimator_15() const { return ___damageAnimator_15; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_damageAnimator_15() { return &___damageAnimator_15; } inline void set_damageAnimator_15(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___damageAnimator_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___damageAnimator_15), (void*)value); } inline static int32_t get_offset_of_failStateObject_16() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___failStateObject_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_failStateObject_16() const { return ___failStateObject_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_failStateObject_16() { return &___failStateObject_16; } inline void set_failStateObject_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___failStateObject_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___failStateObject_16), (void*)value); } inline static int32_t get_offset_of_cylinderHeight_17() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___cylinderHeight_17)); } inline float get_cylinderHeight_17() const { return ___cylinderHeight_17; } inline float* get_address_of_cylinderHeight_17() { return &___cylinderHeight_17; } inline void set_cylinderHeight_17(float value) { ___cylinderHeight_17 = value; } inline static int32_t get_offset_of_cylinderRadius_18() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___cylinderRadius_18)); } inline float get_cylinderRadius_18() const { return ___cylinderRadius_18; } inline float* get_address_of_cylinderRadius_18() { return &___cylinderRadius_18; } inline void set_cylinderRadius_18(float value) { ___cylinderRadius_18 = value; } inline static int32_t get_offset_of_collisionLayerCheck_19() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___collisionLayerCheck_19)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_collisionLayerCheck_19() const { return ___collisionLayerCheck_19; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_collisionLayerCheck_19() { return &___collisionLayerCheck_19; } inline void set_collisionLayerCheck_19(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___collisionLayerCheck_19 = value; } inline static int32_t get_offset_of_forwardCollisionTolerance_20() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___forwardCollisionTolerance_20)); } inline float get_forwardCollisionTolerance_20() const { return ___forwardCollisionTolerance_20; } inline float* get_address_of_forwardCollisionTolerance_20() { return &___forwardCollisionTolerance_20; } inline void set_forwardCollisionTolerance_20(float value) { ___forwardCollisionTolerance_20 = value; } inline static int32_t get_offset_of_collisionRecoilTime_21() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___collisionRecoilTime_21)); } inline float get_collisionRecoilTime_21() const { return ___collisionRecoilTime_21; } inline float* get_address_of_collisionRecoilTime_21() { return &___collisionRecoilTime_21; } inline void set_collisionRecoilTime_21(float value) { ___collisionRecoilTime_21 = value; } inline static int32_t get_offset_of_collisionSpeedRedux_22() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___collisionSpeedRedux_22)); } inline float get_collisionSpeedRedux_22() const { return ___collisionSpeedRedux_22; } inline float* get_address_of_collisionSpeedRedux_22() { return &___collisionSpeedRedux_22; } inline void set_collisionSpeedRedux_22(float value) { ___collisionSpeedRedux_22 = value; } inline static int32_t get_offset_of_glancingCollisionSpeedRedux_23() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___glancingCollisionSpeedRedux_23)); } inline float get_glancingCollisionSpeedRedux_23() const { return ___glancingCollisionSpeedRedux_23; } inline float* get_address_of_glancingCollisionSpeedRedux_23() { return &___glancingCollisionSpeedRedux_23; } inline void set_glancingCollisionSpeedRedux_23(float value) { ___glancingCollisionSpeedRedux_23 = value; } inline static int32_t get_offset_of_minDamageInterval_24() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___minDamageInterval_24)); } inline float get_minDamageInterval_24() const { return ___minDamageInterval_24; } inline float* get_address_of_minDamageInterval_24() { return &___minDamageInterval_24; } inline void set_minDamageInterval_24(float value) { ___minDamageInterval_24 = value; } inline static int32_t get_offset_of_vehicleImpactEffect_25() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___vehicleImpactEffect_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_vehicleImpactEffect_25() const { return ___vehicleImpactEffect_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_vehicleImpactEffect_25() { return &___vehicleImpactEffect_25; } inline void set_vehicleImpactEffect_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___vehicleImpactEffect_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___vehicleImpactEffect_25), (void*)value); } inline static int32_t get_offset_of_headOnCollisionDamage_26() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___headOnCollisionDamage_26)); } inline float get_headOnCollisionDamage_26() const { return ___headOnCollisionDamage_26; } inline float* get_address_of_headOnCollisionDamage_26() { return &___headOnCollisionDamage_26; } inline void set_headOnCollisionDamage_26(float value) { ___headOnCollisionDamage_26 = value; } inline static int32_t get_offset_of_sideCollisionDamage_27() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___sideCollisionDamage_27)); } inline float get_sideCollisionDamage_27() const { return ___sideCollisionDamage_27; } inline float* get_address_of_sideCollisionDamage_27() { return &___sideCollisionDamage_27; } inline void set_sideCollisionDamage_27(float value) { ___sideCollisionDamage_27 = value; } inline static int32_t get_offset_of_collisionBump_28() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___collisionBump_28)); } inline float get_collisionBump_28() const { return ___collisionBump_28; } inline float* get_address_of_collisionBump_28() { return &___collisionBump_28; } inline void set_collisionBump_28(float value) { ___collisionBump_28 = value; } inline static int32_t get_offset_of_collisionMinSpeed_29() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___collisionMinSpeed_29)); } inline float get_collisionMinSpeed_29() const { return ___collisionMinSpeed_29; } inline float* get_address_of_collisionMinSpeed_29() { return &___collisionMinSpeed_29; } inline void set_collisionMinSpeed_29(float value) { ___collisionMinSpeed_29 = value; } inline static int32_t get_offset_of_trafficStyleCollisionDamage_30() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___trafficStyleCollisionDamage_30)); } inline float get_trafficStyleCollisionDamage_30() const { return ___trafficStyleCollisionDamage_30; } inline float* get_address_of_trafficStyleCollisionDamage_30() { return &___trafficStyleCollisionDamage_30; } inline void set_trafficStyleCollisionDamage_30(float value) { ___trafficStyleCollisionDamage_30 = value; } inline static int32_t get_offset_of_tookDamageEvents_31() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___tookDamageEvents_31)); } inline DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * get_tookDamageEvents_31() const { return ___tookDamageEvents_31; } inline DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB ** get_address_of_tookDamageEvents_31() { return &___tookDamageEvents_31; } inline void set_tookDamageEvents_31(DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * value) { ___tookDamageEvents_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___tookDamageEvents_31), (void*)value); } inline static int32_t get_offset_of_healedEvents_32() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___healedEvents_32)); } inline DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * get_healedEvents_32() const { return ___healedEvents_32; } inline DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB ** get_address_of_healedEvents_32() { return &___healedEvents_32; } inline void set_healedEvents_32(DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * value) { ___healedEvents_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___healedEvents_32), (void*)value); } inline static int32_t get_offset_of_deathEvents_33() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___deathEvents_33)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_deathEvents_33() const { return ___deathEvents_33; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_deathEvents_33() { return &___deathEvents_33; } inline void set_deathEvents_33(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___deathEvents_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___deathEvents_33), (void*)value); } inline static int32_t get_offset_of_moveVelocity_34() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___moveVelocity_34)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_moveVelocity_34() const { return ___moveVelocity_34; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_moveVelocity_34() { return &___moveVelocity_34; } inline void set_moveVelocity_34(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___moveVelocity_34 = value; } inline static int32_t get_offset_of_lastPosition_35() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___lastPosition_35)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_lastPosition_35() const { return ___lastPosition_35; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_lastPosition_35() { return &___lastPosition_35; } inline void set_lastPosition_35(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___lastPosition_35 = value; } inline static int32_t get_offset_of_pointFromCenter_36() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___pointFromCenter_36)); } inline float get_pointFromCenter_36() const { return ___pointFromCenter_36; } inline float* get_address_of_pointFromCenter_36() { return &___pointFromCenter_36; } inline void set_pointFromCenter_36(float value) { ___pointFromCenter_36 = value; } inline static int32_t get_offset_of_nextCollisionDamageAt_37() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___nextCollisionDamageAt_37)); } inline float get_nextCollisionDamageAt_37() const { return ___nextCollisionDamageAt_37; } inline float* get_address_of_nextCollisionDamageAt_37() { return &___nextCollisionDamageAt_37; } inline void set_nextCollisionDamageAt_37(float value) { ___nextCollisionDamageAt_37 = value; } inline static int32_t get_offset_of_usedEm_38() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___usedEm_38)); } inline EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * get_usedEm_38() const { return ___usedEm_38; } inline EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 ** get_address_of_usedEm_38() { return &___usedEm_38; } inline void set_usedEm_38(EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * value) { ___usedEm_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___usedEm_38), (void*)value); } inline static int32_t get_offset_of_usedTm_39() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___usedTm_39)); } inline TrafficMovement_t13205133EBB8930C0E39BE00396A3239759D0B87 * get_usedTm_39() const { return ___usedTm_39; } inline TrafficMovement_t13205133EBB8930C0E39BE00396A3239759D0B87 ** get_address_of_usedTm_39() { return &___usedTm_39; } inline void set_usedTm_39(TrafficMovement_t13205133EBB8930C0E39BE00396A3239759D0B87 * value) { ___usedTm_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___usedTm_39), (void*)value); } inline static int32_t get_offset_of_hitObstacle_40() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___hitObstacle_40)); } inline Obstacle_t856584C385B615B2A17F4B3D9D3D47D6F6B6F1F6 * get_hitObstacle_40() const { return ___hitObstacle_40; } inline Obstacle_t856584C385B615B2A17F4B3D9D3D47D6F6B6F1F6 ** get_address_of_hitObstacle_40() { return &___hitObstacle_40; } inline void set_hitObstacle_40(Obstacle_t856584C385B615B2A17F4B3D9D3D47D6F6B6F1F6 * value) { ___hitObstacle_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___hitObstacle_40), (void*)value); } inline static int32_t get_offset_of_possibleEms_41() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___possibleEms_41)); } inline List_1_t4517226CE97616CB52A98E5D6635B2BE8B2E5136 * get_possibleEms_41() const { return ___possibleEms_41; } inline List_1_t4517226CE97616CB52A98E5D6635B2BE8B2E5136 ** get_address_of_possibleEms_41() { return &___possibleEms_41; } inline void set_possibleEms_41(List_1_t4517226CE97616CB52A98E5D6635B2BE8B2E5136 * value) { ___possibleEms_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___possibleEms_41), (void*)value); } inline static int32_t get_offset_of_point1_42() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___point1_42)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_point1_42() const { return ___point1_42; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_point1_42() { return &___point1_42; } inline void set_point1_42(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___point1_42 = value; } inline static int32_t get_offset_of_point2_43() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___point2_43)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_point2_43() const { return ___point2_43; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_point2_43() { return &___point2_43; } inline void set_point2_43(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___point2_43 = value; } inline static int32_t get_offset_of_rightOffset_44() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___rightOffset_44)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightOffset_44() const { return ___rightOffset_44; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightOffset_44() { return &___rightOffset_44; } inline void set_rightOffset_44(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightOffset_44 = value; } inline static int32_t get_offset_of_hits_45() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___hits_45)); } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* get_hits_45() const { return ___hits_45; } inline ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486** get_address_of_hits_45() { return &___hits_45; } inline void set_hits_45(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* value) { ___hits_45 = value; Il2CppCodeGenWriteBarrier((void**)(&___hits_45), (void*)value); } inline static int32_t get_offset_of_currentPlayerHealth_46() { return static_cast(offsetof(PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849, ___currentPlayerHealth_46)); } inline float get_currentPlayerHealth_46() const { return ___currentPlayerHealth_46; } inline float* get_address_of_currentPlayerHealth_46() { return &___currentPlayerHealth_46; } inline void set_currentPlayerHealth_46(float value) { ___currentPlayerHealth_46 = value; } }; // PowerUp struct PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // PowerUpType PowerUp::type int32_t ___type_5; // System.Boolean PowerUp::bikeCanPickup bool ___bikeCanPickup_6; // UnityEngine.UI.Text PowerUp::powerupTextField Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___powerupTextField_7; // Follower PowerUp::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_11; // UnityEngine.Animator PowerUp::anim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___anim_12; // System.Boolean PowerUp::pickedUp bool ___pickedUp_13; public: inline static int32_t get_offset_of_type_5() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___type_5)); } inline int32_t get_type_5() const { return ___type_5; } inline int32_t* get_address_of_type_5() { return &___type_5; } inline void set_type_5(int32_t value) { ___type_5 = value; } inline static int32_t get_offset_of_bikeCanPickup_6() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___bikeCanPickup_6)); } inline bool get_bikeCanPickup_6() const { return ___bikeCanPickup_6; } inline bool* get_address_of_bikeCanPickup_6() { return &___bikeCanPickup_6; } inline void set_bikeCanPickup_6(bool value) { ___bikeCanPickup_6 = value; } inline static int32_t get_offset_of_powerupTextField_7() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___powerupTextField_7)); } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_powerupTextField_7() const { return ___powerupTextField_7; } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_powerupTextField_7() { return &___powerupTextField_7; } inline void set_powerupTextField_7(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value) { ___powerupTextField_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___powerupTextField_7), (void*)value); } inline static int32_t get_offset_of_follower_11() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___follower_11)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_11() const { return ___follower_11; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_11() { return &___follower_11; } inline void set_follower_11(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_11), (void*)value); } inline static int32_t get_offset_of_anim_12() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___anim_12)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_anim_12() const { return ___anim_12; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_anim_12() { return &___anim_12; } inline void set_anim_12(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___anim_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___anim_12), (void*)value); } inline static int32_t get_offset_of_pickedUp_13() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5, ___pickedUp_13)); } inline bool get_pickedUp_13() const { return ___pickedUp_13; } inline bool* get_address_of_pickedUp_13() { return &___pickedUp_13; } inline void set_pickedUp_13(bool value) { ___pickedUp_13 = value; } }; // Projectile struct Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Projectile::damage float ___damage_4; // System.Single Projectile::maxLifetime float ___maxLifetime_5; // System.Boolean Projectile::playerFired bool ___playerFired_6; // UnityEngine.Transform Projectile::overrideHitParticles Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___overrideHitParticles_7; // UnityEngine.Transform Projectile::playerHitParticles Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___playerHitParticles_8; // System.Boolean Projectile::destroyOnHit bool ___destroyOnHit_9; // System.Boolean Projectile::stopOnHit bool ___stopOnHit_10; // System.Boolean Projectile::gainsSidearmPositiveMultiplier bool ___gainsSidearmPositiveMultiplier_11; // System.Boolean Projectile::colliderOffOnHit bool ___colliderOffOnHit_12; // UnityEngine.Transform Projectile::counteredProjectileOverride Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___counteredProjectileOverride_13; // System.Boolean Projectile::pauseCountdown bool ___pauseCountdown_14; // System.Single Projectile::currentLifetime float ___currentLifetime_15; // System.Boolean Projectile::registeredHit bool ___registeredHit_16; // System.Collections.Generic.List`1 Projectile::currentCollisions List_1_t2B6ADA43402BA99EF4AA7CB142782194148FDDD9 * ___currentCollisions_17; // UnityEngine.Rigidbody Projectile::rb Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___rb_18; public: inline static int32_t get_offset_of_damage_4() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___damage_4)); } inline float get_damage_4() const { return ___damage_4; } inline float* get_address_of_damage_4() { return &___damage_4; } inline void set_damage_4(float value) { ___damage_4 = value; } inline static int32_t get_offset_of_maxLifetime_5() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___maxLifetime_5)); } inline float get_maxLifetime_5() const { return ___maxLifetime_5; } inline float* get_address_of_maxLifetime_5() { return &___maxLifetime_5; } inline void set_maxLifetime_5(float value) { ___maxLifetime_5 = value; } inline static int32_t get_offset_of_playerFired_6() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___playerFired_6)); } inline bool get_playerFired_6() const { return ___playerFired_6; } inline bool* get_address_of_playerFired_6() { return &___playerFired_6; } inline void set_playerFired_6(bool value) { ___playerFired_6 = value; } inline static int32_t get_offset_of_overrideHitParticles_7() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___overrideHitParticles_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_overrideHitParticles_7() const { return ___overrideHitParticles_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_overrideHitParticles_7() { return &___overrideHitParticles_7; } inline void set_overrideHitParticles_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___overrideHitParticles_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___overrideHitParticles_7), (void*)value); } inline static int32_t get_offset_of_playerHitParticles_8() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___playerHitParticles_8)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_playerHitParticles_8() const { return ___playerHitParticles_8; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_playerHitParticles_8() { return &___playerHitParticles_8; } inline void set_playerHitParticles_8(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___playerHitParticles_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___playerHitParticles_8), (void*)value); } inline static int32_t get_offset_of_destroyOnHit_9() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___destroyOnHit_9)); } inline bool get_destroyOnHit_9() const { return ___destroyOnHit_9; } inline bool* get_address_of_destroyOnHit_9() { return &___destroyOnHit_9; } inline void set_destroyOnHit_9(bool value) { ___destroyOnHit_9 = value; } inline static int32_t get_offset_of_stopOnHit_10() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___stopOnHit_10)); } inline bool get_stopOnHit_10() const { return ___stopOnHit_10; } inline bool* get_address_of_stopOnHit_10() { return &___stopOnHit_10; } inline void set_stopOnHit_10(bool value) { ___stopOnHit_10 = value; } inline static int32_t get_offset_of_gainsSidearmPositiveMultiplier_11() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___gainsSidearmPositiveMultiplier_11)); } inline bool get_gainsSidearmPositiveMultiplier_11() const { return ___gainsSidearmPositiveMultiplier_11; } inline bool* get_address_of_gainsSidearmPositiveMultiplier_11() { return &___gainsSidearmPositiveMultiplier_11; } inline void set_gainsSidearmPositiveMultiplier_11(bool value) { ___gainsSidearmPositiveMultiplier_11 = value; } inline static int32_t get_offset_of_colliderOffOnHit_12() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___colliderOffOnHit_12)); } inline bool get_colliderOffOnHit_12() const { return ___colliderOffOnHit_12; } inline bool* get_address_of_colliderOffOnHit_12() { return &___colliderOffOnHit_12; } inline void set_colliderOffOnHit_12(bool value) { ___colliderOffOnHit_12 = value; } inline static int32_t get_offset_of_counteredProjectileOverride_13() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___counteredProjectileOverride_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_counteredProjectileOverride_13() const { return ___counteredProjectileOverride_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_counteredProjectileOverride_13() { return &___counteredProjectileOverride_13; } inline void set_counteredProjectileOverride_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___counteredProjectileOverride_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___counteredProjectileOverride_13), (void*)value); } inline static int32_t get_offset_of_pauseCountdown_14() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___pauseCountdown_14)); } inline bool get_pauseCountdown_14() const { return ___pauseCountdown_14; } inline bool* get_address_of_pauseCountdown_14() { return &___pauseCountdown_14; } inline void set_pauseCountdown_14(bool value) { ___pauseCountdown_14 = value; } inline static int32_t get_offset_of_currentLifetime_15() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___currentLifetime_15)); } inline float get_currentLifetime_15() const { return ___currentLifetime_15; } inline float* get_address_of_currentLifetime_15() { return &___currentLifetime_15; } inline void set_currentLifetime_15(float value) { ___currentLifetime_15 = value; } inline static int32_t get_offset_of_registeredHit_16() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___registeredHit_16)); } inline bool get_registeredHit_16() const { return ___registeredHit_16; } inline bool* get_address_of_registeredHit_16() { return &___registeredHit_16; } inline void set_registeredHit_16(bool value) { ___registeredHit_16 = value; } inline static int32_t get_offset_of_currentCollisions_17() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___currentCollisions_17)); } inline List_1_t2B6ADA43402BA99EF4AA7CB142782194148FDDD9 * get_currentCollisions_17() const { return ___currentCollisions_17; } inline List_1_t2B6ADA43402BA99EF4AA7CB142782194148FDDD9 ** get_address_of_currentCollisions_17() { return &___currentCollisions_17; } inline void set_currentCollisions_17(List_1_t2B6ADA43402BA99EF4AA7CB142782194148FDDD9 * value) { ___currentCollisions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentCollisions_17), (void*)value); } inline static int32_t get_offset_of_rb_18() { return static_cast(offsetof(Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A, ___rb_18)); } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * get_rb_18() const { return ___rb_18; } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A ** get_address_of_rb_18() { return &___rb_18; } inline void set_rb_18(Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * value) { ___rb_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___rb_18), (void*)value); } }; // RoadsideRepeatedPlacement struct RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject[] RoadsideRepeatedPlacement::prefabs GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ___prefabs_5; // System.Boolean RoadsideRepeatedPlacement::randomizePlacement bool ___randomizePlacement_6; // System.Boolean RoadsideRepeatedPlacement::preload bool ___preload_7; // System.Single RoadsideRepeatedPlacement::startDistance float ___startDistance_8; // System.Single RoadsideRepeatedPlacement::spacing float ___spacing_9; // System.Single RoadsideRepeatedPlacement::groupingSpacing float ___groupingSpacing_10; // System.Single RoadsideRepeatedPlacement::spacingRandomizationDistance float ___spacingRandomizationDistance_11; // System.Int32 RoadsideRepeatedPlacement::maxObjects int32_t ___maxObjects_12; // System.Single RoadsideRepeatedPlacement::spawnAheadDistance float ___spawnAheadDistance_13; // UnityEngine.Vector3 RoadsideRepeatedPlacement::relativePlacementPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___relativePlacementPosition_14; // UnityEngine.Vector3 RoadsideRepeatedPlacement::relativePlacementRandomization Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___relativePlacementRandomization_15; // System.Boolean RoadsideRepeatedPlacement::useWorldUp bool ___useWorldUp_16; // System.Boolean RoadsideRepeatedPlacement::flipped bool ___flipped_17; // System.Boolean RoadsideRepeatedPlacement::parentToPlacer bool ___parentToPlacer_18; // System.Boolean RoadsideRepeatedPlacement::trackRemoval bool ___trackRemoval_19; // UnityEngine.Events.UnityEvent RoadsideRepeatedPlacement::onPlacementFinish UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPlacementFinish_20; // System.Int32 RoadsideRepeatedPlacement::earliestWave int32_t ___earliestWave_21; // System.Int32 RoadsideRepeatedPlacement::latestWave int32_t ___latestWave_22; // System.Collections.Generic.List`1 RoadsideRepeatedPlacement::objectPool List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___objectPool_23; // System.Single RoadsideRepeatedPlacement::nextPlaceDistance float ___nextPlaceDistance_24; // System.Single RoadsideRepeatedPlacement::currentPlacementDistance float ___currentPlacementDistance_25; // System.Boolean RoadsideRepeatedPlacement::delaying bool ___delaying_26; // System.Single RoadsideRepeatedPlacement::aheadDistAfterDelay float ___aheadDistAfterDelay_27; public: inline static int32_t get_offset_of_prefabs_5() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___prefabs_5)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get_prefabs_5() const { return ___prefabs_5; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of_prefabs_5() { return &___prefabs_5; } inline void set_prefabs_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ___prefabs_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___prefabs_5), (void*)value); } inline static int32_t get_offset_of_randomizePlacement_6() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___randomizePlacement_6)); } inline bool get_randomizePlacement_6() const { return ___randomizePlacement_6; } inline bool* get_address_of_randomizePlacement_6() { return &___randomizePlacement_6; } inline void set_randomizePlacement_6(bool value) { ___randomizePlacement_6 = value; } inline static int32_t get_offset_of_preload_7() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___preload_7)); } inline bool get_preload_7() const { return ___preload_7; } inline bool* get_address_of_preload_7() { return &___preload_7; } inline void set_preload_7(bool value) { ___preload_7 = value; } inline static int32_t get_offset_of_startDistance_8() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___startDistance_8)); } inline float get_startDistance_8() const { return ___startDistance_8; } inline float* get_address_of_startDistance_8() { return &___startDistance_8; } inline void set_startDistance_8(float value) { ___startDistance_8 = value; } inline static int32_t get_offset_of_spacing_9() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___spacing_9)); } inline float get_spacing_9() const { return ___spacing_9; } inline float* get_address_of_spacing_9() { return &___spacing_9; } inline void set_spacing_9(float value) { ___spacing_9 = value; } inline static int32_t get_offset_of_groupingSpacing_10() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___groupingSpacing_10)); } inline float get_groupingSpacing_10() const { return ___groupingSpacing_10; } inline float* get_address_of_groupingSpacing_10() { return &___groupingSpacing_10; } inline void set_groupingSpacing_10(float value) { ___groupingSpacing_10 = value; } inline static int32_t get_offset_of_spacingRandomizationDistance_11() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___spacingRandomizationDistance_11)); } inline float get_spacingRandomizationDistance_11() const { return ___spacingRandomizationDistance_11; } inline float* get_address_of_spacingRandomizationDistance_11() { return &___spacingRandomizationDistance_11; } inline void set_spacingRandomizationDistance_11(float value) { ___spacingRandomizationDistance_11 = value; } inline static int32_t get_offset_of_maxObjects_12() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___maxObjects_12)); } inline int32_t get_maxObjects_12() const { return ___maxObjects_12; } inline int32_t* get_address_of_maxObjects_12() { return &___maxObjects_12; } inline void set_maxObjects_12(int32_t value) { ___maxObjects_12 = value; } inline static int32_t get_offset_of_spawnAheadDistance_13() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___spawnAheadDistance_13)); } inline float get_spawnAheadDistance_13() const { return ___spawnAheadDistance_13; } inline float* get_address_of_spawnAheadDistance_13() { return &___spawnAheadDistance_13; } inline void set_spawnAheadDistance_13(float value) { ___spawnAheadDistance_13 = value; } inline static int32_t get_offset_of_relativePlacementPosition_14() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___relativePlacementPosition_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_relativePlacementPosition_14() const { return ___relativePlacementPosition_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_relativePlacementPosition_14() { return &___relativePlacementPosition_14; } inline void set_relativePlacementPosition_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___relativePlacementPosition_14 = value; } inline static int32_t get_offset_of_relativePlacementRandomization_15() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___relativePlacementRandomization_15)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_relativePlacementRandomization_15() const { return ___relativePlacementRandomization_15; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_relativePlacementRandomization_15() { return &___relativePlacementRandomization_15; } inline void set_relativePlacementRandomization_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___relativePlacementRandomization_15 = value; } inline static int32_t get_offset_of_useWorldUp_16() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___useWorldUp_16)); } inline bool get_useWorldUp_16() const { return ___useWorldUp_16; } inline bool* get_address_of_useWorldUp_16() { return &___useWorldUp_16; } inline void set_useWorldUp_16(bool value) { ___useWorldUp_16 = value; } inline static int32_t get_offset_of_flipped_17() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___flipped_17)); } inline bool get_flipped_17() const { return ___flipped_17; } inline bool* get_address_of_flipped_17() { return &___flipped_17; } inline void set_flipped_17(bool value) { ___flipped_17 = value; } inline static int32_t get_offset_of_parentToPlacer_18() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___parentToPlacer_18)); } inline bool get_parentToPlacer_18() const { return ___parentToPlacer_18; } inline bool* get_address_of_parentToPlacer_18() { return &___parentToPlacer_18; } inline void set_parentToPlacer_18(bool value) { ___parentToPlacer_18 = value; } inline static int32_t get_offset_of_trackRemoval_19() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___trackRemoval_19)); } inline bool get_trackRemoval_19() const { return ___trackRemoval_19; } inline bool* get_address_of_trackRemoval_19() { return &___trackRemoval_19; } inline void set_trackRemoval_19(bool value) { ___trackRemoval_19 = value; } inline static int32_t get_offset_of_onPlacementFinish_20() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___onPlacementFinish_20)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPlacementFinish_20() const { return ___onPlacementFinish_20; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPlacementFinish_20() { return &___onPlacementFinish_20; } inline void set_onPlacementFinish_20(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPlacementFinish_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPlacementFinish_20), (void*)value); } inline static int32_t get_offset_of_earliestWave_21() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___earliestWave_21)); } inline int32_t get_earliestWave_21() const { return ___earliestWave_21; } inline int32_t* get_address_of_earliestWave_21() { return &___earliestWave_21; } inline void set_earliestWave_21(int32_t value) { ___earliestWave_21 = value; } inline static int32_t get_offset_of_latestWave_22() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___latestWave_22)); } inline int32_t get_latestWave_22() const { return ___latestWave_22; } inline int32_t* get_address_of_latestWave_22() { return &___latestWave_22; } inline void set_latestWave_22(int32_t value) { ___latestWave_22 = value; } inline static int32_t get_offset_of_objectPool_23() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___objectPool_23)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_objectPool_23() const { return ___objectPool_23; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_objectPool_23() { return &___objectPool_23; } inline void set_objectPool_23(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___objectPool_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectPool_23), (void*)value); } inline static int32_t get_offset_of_nextPlaceDistance_24() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___nextPlaceDistance_24)); } inline float get_nextPlaceDistance_24() const { return ___nextPlaceDistance_24; } inline float* get_address_of_nextPlaceDistance_24() { return &___nextPlaceDistance_24; } inline void set_nextPlaceDistance_24(float value) { ___nextPlaceDistance_24 = value; } inline static int32_t get_offset_of_currentPlacementDistance_25() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___currentPlacementDistance_25)); } inline float get_currentPlacementDistance_25() const { return ___currentPlacementDistance_25; } inline float* get_address_of_currentPlacementDistance_25() { return &___currentPlacementDistance_25; } inline void set_currentPlacementDistance_25(float value) { ___currentPlacementDistance_25 = value; } inline static int32_t get_offset_of_delaying_26() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___delaying_26)); } inline bool get_delaying_26() const { return ___delaying_26; } inline bool* get_address_of_delaying_26() { return &___delaying_26; } inline void set_delaying_26(bool value) { ___delaying_26 = value; } inline static int32_t get_offset_of_aheadDistAfterDelay_27() { return static_cast(offsetof(RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E, ___aheadDistAfterDelay_27)); } inline float get_aheadDistAfterDelay_27() const { return ___aheadDistAfterDelay_27; } inline float* get_address_of_aheadDistAfterDelay_27() { return &___aheadDistAfterDelay_27; } inline void set_aheadDistAfterDelay_27(float value) { ___aheadDistAfterDelay_27 = value; } }; // ScoreEvaluator struct ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform ScoreEvaluator::comboPrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___comboPrefab_9; // MeterUI ScoreEvaluator::comboMeter MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * ___comboMeter_10; // System.Int32 ScoreEvaluator::stageNumber int32_t ___stageNumber_11; // System.Single ScoreEvaluator::noDamageScore float ___noDamageScore_12; // System.Single ScoreEvaluator::pointsPerHPLost float ___pointsPerHPLost_13; // System.Single ScoreEvaluator::sRankDamage float ___sRankDamage_14; // System.Single ScoreEvaluator::aRankDamage float ___aRankDamage_15; // System.Single ScoreEvaluator::bRankDamage float ___bRankDamage_16; // System.Single ScoreEvaluator::fastestTime float ___fastestTime_17; // System.Single ScoreEvaluator::fastestTimeScore float ___fastestTimeScore_18; // System.Single ScoreEvaluator::pointsPerSecond float ___pointsPerSecond_19; // System.Single ScoreEvaluator::sRankTime float ___sRankTime_20; // System.Single ScoreEvaluator::aRankTime float ___aRankTime_21; // System.Single ScoreEvaluator::bRankTime float ___bRankTime_22; // System.Single ScoreEvaluator::sRankEnemies float ___sRankEnemies_23; // System.Single ScoreEvaluator::aRankEnemies float ___aRankEnemies_24; // System.Single ScoreEvaluator::bRankEnemies float ___bRankEnemies_25; // System.Single ScoreEvaluator::sRankTotal float ___sRankTotal_26; // System.Single ScoreEvaluator::aRankTotal float ___aRankTotal_27; // System.Single ScoreEvaluator::bRankTotal float ___bRankTotal_28; public: inline static int32_t get_offset_of_comboPrefab_9() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___comboPrefab_9)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_comboPrefab_9() const { return ___comboPrefab_9; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_comboPrefab_9() { return &___comboPrefab_9; } inline void set_comboPrefab_9(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___comboPrefab_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___comboPrefab_9), (void*)value); } inline static int32_t get_offset_of_comboMeter_10() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___comboMeter_10)); } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * get_comboMeter_10() const { return ___comboMeter_10; } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 ** get_address_of_comboMeter_10() { return &___comboMeter_10; } inline void set_comboMeter_10(MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * value) { ___comboMeter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___comboMeter_10), (void*)value); } inline static int32_t get_offset_of_stageNumber_11() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___stageNumber_11)); } inline int32_t get_stageNumber_11() const { return ___stageNumber_11; } inline int32_t* get_address_of_stageNumber_11() { return &___stageNumber_11; } inline void set_stageNumber_11(int32_t value) { ___stageNumber_11 = value; } inline static int32_t get_offset_of_noDamageScore_12() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___noDamageScore_12)); } inline float get_noDamageScore_12() const { return ___noDamageScore_12; } inline float* get_address_of_noDamageScore_12() { return &___noDamageScore_12; } inline void set_noDamageScore_12(float value) { ___noDamageScore_12 = value; } inline static int32_t get_offset_of_pointsPerHPLost_13() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___pointsPerHPLost_13)); } inline float get_pointsPerHPLost_13() const { return ___pointsPerHPLost_13; } inline float* get_address_of_pointsPerHPLost_13() { return &___pointsPerHPLost_13; } inline void set_pointsPerHPLost_13(float value) { ___pointsPerHPLost_13 = value; } inline static int32_t get_offset_of_sRankDamage_14() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___sRankDamage_14)); } inline float get_sRankDamage_14() const { return ___sRankDamage_14; } inline float* get_address_of_sRankDamage_14() { return &___sRankDamage_14; } inline void set_sRankDamage_14(float value) { ___sRankDamage_14 = value; } inline static int32_t get_offset_of_aRankDamage_15() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___aRankDamage_15)); } inline float get_aRankDamage_15() const { return ___aRankDamage_15; } inline float* get_address_of_aRankDamage_15() { return &___aRankDamage_15; } inline void set_aRankDamage_15(float value) { ___aRankDamage_15 = value; } inline static int32_t get_offset_of_bRankDamage_16() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___bRankDamage_16)); } inline float get_bRankDamage_16() const { return ___bRankDamage_16; } inline float* get_address_of_bRankDamage_16() { return &___bRankDamage_16; } inline void set_bRankDamage_16(float value) { ___bRankDamage_16 = value; } inline static int32_t get_offset_of_fastestTime_17() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___fastestTime_17)); } inline float get_fastestTime_17() const { return ___fastestTime_17; } inline float* get_address_of_fastestTime_17() { return &___fastestTime_17; } inline void set_fastestTime_17(float value) { ___fastestTime_17 = value; } inline static int32_t get_offset_of_fastestTimeScore_18() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___fastestTimeScore_18)); } inline float get_fastestTimeScore_18() const { return ___fastestTimeScore_18; } inline float* get_address_of_fastestTimeScore_18() { return &___fastestTimeScore_18; } inline void set_fastestTimeScore_18(float value) { ___fastestTimeScore_18 = value; } inline static int32_t get_offset_of_pointsPerSecond_19() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___pointsPerSecond_19)); } inline float get_pointsPerSecond_19() const { return ___pointsPerSecond_19; } inline float* get_address_of_pointsPerSecond_19() { return &___pointsPerSecond_19; } inline void set_pointsPerSecond_19(float value) { ___pointsPerSecond_19 = value; } inline static int32_t get_offset_of_sRankTime_20() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___sRankTime_20)); } inline float get_sRankTime_20() const { return ___sRankTime_20; } inline float* get_address_of_sRankTime_20() { return &___sRankTime_20; } inline void set_sRankTime_20(float value) { ___sRankTime_20 = value; } inline static int32_t get_offset_of_aRankTime_21() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___aRankTime_21)); } inline float get_aRankTime_21() const { return ___aRankTime_21; } inline float* get_address_of_aRankTime_21() { return &___aRankTime_21; } inline void set_aRankTime_21(float value) { ___aRankTime_21 = value; } inline static int32_t get_offset_of_bRankTime_22() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___bRankTime_22)); } inline float get_bRankTime_22() const { return ___bRankTime_22; } inline float* get_address_of_bRankTime_22() { return &___bRankTime_22; } inline void set_bRankTime_22(float value) { ___bRankTime_22 = value; } inline static int32_t get_offset_of_sRankEnemies_23() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___sRankEnemies_23)); } inline float get_sRankEnemies_23() const { return ___sRankEnemies_23; } inline float* get_address_of_sRankEnemies_23() { return &___sRankEnemies_23; } inline void set_sRankEnemies_23(float value) { ___sRankEnemies_23 = value; } inline static int32_t get_offset_of_aRankEnemies_24() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___aRankEnemies_24)); } inline float get_aRankEnemies_24() const { return ___aRankEnemies_24; } inline float* get_address_of_aRankEnemies_24() { return &___aRankEnemies_24; } inline void set_aRankEnemies_24(float value) { ___aRankEnemies_24 = value; } inline static int32_t get_offset_of_bRankEnemies_25() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___bRankEnemies_25)); } inline float get_bRankEnemies_25() const { return ___bRankEnemies_25; } inline float* get_address_of_bRankEnemies_25() { return &___bRankEnemies_25; } inline void set_bRankEnemies_25(float value) { ___bRankEnemies_25 = value; } inline static int32_t get_offset_of_sRankTotal_26() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___sRankTotal_26)); } inline float get_sRankTotal_26() const { return ___sRankTotal_26; } inline float* get_address_of_sRankTotal_26() { return &___sRankTotal_26; } inline void set_sRankTotal_26(float value) { ___sRankTotal_26 = value; } inline static int32_t get_offset_of_aRankTotal_27() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___aRankTotal_27)); } inline float get_aRankTotal_27() const { return ___aRankTotal_27; } inline float* get_address_of_aRankTotal_27() { return &___aRankTotal_27; } inline void set_aRankTotal_27(float value) { ___aRankTotal_27 = value; } inline static int32_t get_offset_of_bRankTotal_28() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D, ___bRankTotal_28)); } inline float get_bRankTotal_28() const { return ___bRankTotal_28; } inline float* get_address_of_bRankTotal_28() { return &___bRankTotal_28; } inline void set_bRankTotal_28(float value) { ___bRankTotal_28 = value; } }; // Sign struct Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform Sign::sidePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___sidePoint_4; // UnityEngine.Transform Sign::bottomPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___bottomPoint_5; // UnityEngine.Transform Sign::centerPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___centerPoint_6; // UnityEngine.MeshRenderer Sign::signRenderer MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * ___signRenderer_7; // System.Int32 Sign::signSheetWidth int32_t ___signSheetWidth_8; // System.Single Sign::strongColorMax float ___strongColorMax_9; // System.Single Sign::strongColorMin float ___strongColorMin_10; // System.Single Sign::weakColorMin float ___weakColorMin_11; // System.Boolean Sign::randomizeOnEnable bool ___randomizeOnEnable_12; // UnityEngine.Events.UnityEvent Sign::onPlaced UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onPlaced_13; // UnityEngine.MaterialPropertyBlock Sign::propBlock MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___propBlock_14; // System.Boolean Sign::initialized bool ___initialized_15; // System.Single Sign::k__BackingField float ___U3CPathDistanceU3Ek__BackingField_16; // System.Single Sign::k__BackingField float ___U3CDespawnDistanceU3Ek__BackingField_17; public: inline static int32_t get_offset_of_sidePoint_4() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___sidePoint_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_sidePoint_4() const { return ___sidePoint_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_sidePoint_4() { return &___sidePoint_4; } inline void set_sidePoint_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___sidePoint_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___sidePoint_4), (void*)value); } inline static int32_t get_offset_of_bottomPoint_5() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___bottomPoint_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_bottomPoint_5() const { return ___bottomPoint_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_bottomPoint_5() { return &___bottomPoint_5; } inline void set_bottomPoint_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___bottomPoint_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___bottomPoint_5), (void*)value); } inline static int32_t get_offset_of_centerPoint_6() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___centerPoint_6)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_centerPoint_6() const { return ___centerPoint_6; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_centerPoint_6() { return &___centerPoint_6; } inline void set_centerPoint_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___centerPoint_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___centerPoint_6), (void*)value); } inline static int32_t get_offset_of_signRenderer_7() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___signRenderer_7)); } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * get_signRenderer_7() const { return ___signRenderer_7; } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B ** get_address_of_signRenderer_7() { return &___signRenderer_7; } inline void set_signRenderer_7(MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * value) { ___signRenderer_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___signRenderer_7), (void*)value); } inline static int32_t get_offset_of_signSheetWidth_8() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___signSheetWidth_8)); } inline int32_t get_signSheetWidth_8() const { return ___signSheetWidth_8; } inline int32_t* get_address_of_signSheetWidth_8() { return &___signSheetWidth_8; } inline void set_signSheetWidth_8(int32_t value) { ___signSheetWidth_8 = value; } inline static int32_t get_offset_of_strongColorMax_9() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___strongColorMax_9)); } inline float get_strongColorMax_9() const { return ___strongColorMax_9; } inline float* get_address_of_strongColorMax_9() { return &___strongColorMax_9; } inline void set_strongColorMax_9(float value) { ___strongColorMax_9 = value; } inline static int32_t get_offset_of_strongColorMin_10() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___strongColorMin_10)); } inline float get_strongColorMin_10() const { return ___strongColorMin_10; } inline float* get_address_of_strongColorMin_10() { return &___strongColorMin_10; } inline void set_strongColorMin_10(float value) { ___strongColorMin_10 = value; } inline static int32_t get_offset_of_weakColorMin_11() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___weakColorMin_11)); } inline float get_weakColorMin_11() const { return ___weakColorMin_11; } inline float* get_address_of_weakColorMin_11() { return &___weakColorMin_11; } inline void set_weakColorMin_11(float value) { ___weakColorMin_11 = value; } inline static int32_t get_offset_of_randomizeOnEnable_12() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___randomizeOnEnable_12)); } inline bool get_randomizeOnEnable_12() const { return ___randomizeOnEnable_12; } inline bool* get_address_of_randomizeOnEnable_12() { return &___randomizeOnEnable_12; } inline void set_randomizeOnEnable_12(bool value) { ___randomizeOnEnable_12 = value; } inline static int32_t get_offset_of_onPlaced_13() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___onPlaced_13)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onPlaced_13() const { return ___onPlaced_13; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onPlaced_13() { return &___onPlaced_13; } inline void set_onPlaced_13(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onPlaced_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPlaced_13), (void*)value); } inline static int32_t get_offset_of_propBlock_14() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___propBlock_14)); } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * get_propBlock_14() const { return ___propBlock_14; } inline MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 ** get_address_of_propBlock_14() { return &___propBlock_14; } inline void set_propBlock_14(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * value) { ___propBlock_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___propBlock_14), (void*)value); } inline static int32_t get_offset_of_initialized_15() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___initialized_15)); } inline bool get_initialized_15() const { return ___initialized_15; } inline bool* get_address_of_initialized_15() { return &___initialized_15; } inline void set_initialized_15(bool value) { ___initialized_15 = value; } inline static int32_t get_offset_of_U3CPathDistanceU3Ek__BackingField_16() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___U3CPathDistanceU3Ek__BackingField_16)); } inline float get_U3CPathDistanceU3Ek__BackingField_16() const { return ___U3CPathDistanceU3Ek__BackingField_16; } inline float* get_address_of_U3CPathDistanceU3Ek__BackingField_16() { return &___U3CPathDistanceU3Ek__BackingField_16; } inline void set_U3CPathDistanceU3Ek__BackingField_16(float value) { ___U3CPathDistanceU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CDespawnDistanceU3Ek__BackingField_17() { return static_cast(offsetof(Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D, ___U3CDespawnDistanceU3Ek__BackingField_17)); } inline float get_U3CDespawnDistanceU3Ek__BackingField_17() const { return ___U3CDespawnDistanceU3Ek__BackingField_17; } inline float* get_address_of_U3CDespawnDistanceU3Ek__BackingField_17() { return &___U3CDespawnDistanceU3Ek__BackingField_17; } inline void set_U3CDespawnDistanceU3Ek__BackingField_17(float value) { ___U3CDespawnDistanceU3Ek__BackingField_17 = value; } }; // SignPoint struct SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // MountType SignPoint::mountType int32_t ___mountType_4; // SignType SignPoint::signType int32_t ___signType_5; public: inline static int32_t get_offset_of_mountType_4() { return static_cast(offsetof(SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355, ___mountType_4)); } inline int32_t get_mountType_4() const { return ___mountType_4; } inline int32_t* get_address_of_mountType_4() { return &___mountType_4; } inline void set_mountType_4(int32_t value) { ___mountType_4 = value; } inline static int32_t get_offset_of_signType_5() { return static_cast(offsetof(SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355, ___signType_5)); } inline int32_t get_signType_5() const { return ___signType_5; } inline int32_t* get_address_of_signType_5() { return &___signType_5; } inline void set_signType_5(int32_t value) { ___signType_5 = value; } }; // SignagePlacer struct SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 SignagePlacer::maxSigns int32_t ___maxSigns_5; // System.Int32 SignagePlacer::maxSmallSigns int32_t ___maxSmallSigns_6; // System.Single SignagePlacer::signChance float ___signChance_7; // System.Single SignagePlacer::additionalSignChance float ___additionalSignChance_8; // System.Int32 SignagePlacer::maxDecor int32_t ___maxDecor_9; // System.Single SignagePlacer::decorChance float ___decorChance_10; // System.Single SignagePlacer::additionaDecorChance float ___additionaDecorChance_11; // System.Collections.Generic.List`1 SignagePlacer::signPoints List_1_t1A1ACF7652920453F923EF04FD65863F33B89E0E * ___signPoints_12; // System.Collections.Generic.List`1 SignagePlacer::decorPoints List_1_tA8742D610D4FA20F2395F23A4E2149C8EC544B85 * ___decorPoints_13; // System.Boolean SignagePlacer::gotSignPoints bool ___gotSignPoints_14; // System.Boolean SignagePlacer::gotDecorPoints bool ___gotDecorPoints_15; // Building SignagePlacer::building Building_t13262F618069952568925A1556080D290B9264F0 * ___building_16; // BuildingDecorPool SignagePlacer::pool BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * ___pool_17; // UnityEngine.Vector3 SignagePlacer::closestRoad Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___closestRoad_18; // System.Single SignagePlacer::maxDistance float ___maxDistance_19; // System.Single SignagePlacer::bldgDist float ___bldgDist_20; public: inline static int32_t get_offset_of_maxSigns_5() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___maxSigns_5)); } inline int32_t get_maxSigns_5() const { return ___maxSigns_5; } inline int32_t* get_address_of_maxSigns_5() { return &___maxSigns_5; } inline void set_maxSigns_5(int32_t value) { ___maxSigns_5 = value; } inline static int32_t get_offset_of_maxSmallSigns_6() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___maxSmallSigns_6)); } inline int32_t get_maxSmallSigns_6() const { return ___maxSmallSigns_6; } inline int32_t* get_address_of_maxSmallSigns_6() { return &___maxSmallSigns_6; } inline void set_maxSmallSigns_6(int32_t value) { ___maxSmallSigns_6 = value; } inline static int32_t get_offset_of_signChance_7() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___signChance_7)); } inline float get_signChance_7() const { return ___signChance_7; } inline float* get_address_of_signChance_7() { return &___signChance_7; } inline void set_signChance_7(float value) { ___signChance_7 = value; } inline static int32_t get_offset_of_additionalSignChance_8() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___additionalSignChance_8)); } inline float get_additionalSignChance_8() const { return ___additionalSignChance_8; } inline float* get_address_of_additionalSignChance_8() { return &___additionalSignChance_8; } inline void set_additionalSignChance_8(float value) { ___additionalSignChance_8 = value; } inline static int32_t get_offset_of_maxDecor_9() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___maxDecor_9)); } inline int32_t get_maxDecor_9() const { return ___maxDecor_9; } inline int32_t* get_address_of_maxDecor_9() { return &___maxDecor_9; } inline void set_maxDecor_9(int32_t value) { ___maxDecor_9 = value; } inline static int32_t get_offset_of_decorChance_10() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___decorChance_10)); } inline float get_decorChance_10() const { return ___decorChance_10; } inline float* get_address_of_decorChance_10() { return &___decorChance_10; } inline void set_decorChance_10(float value) { ___decorChance_10 = value; } inline static int32_t get_offset_of_additionaDecorChance_11() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___additionaDecorChance_11)); } inline float get_additionaDecorChance_11() const { return ___additionaDecorChance_11; } inline float* get_address_of_additionaDecorChance_11() { return &___additionaDecorChance_11; } inline void set_additionaDecorChance_11(float value) { ___additionaDecorChance_11 = value; } inline static int32_t get_offset_of_signPoints_12() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___signPoints_12)); } inline List_1_t1A1ACF7652920453F923EF04FD65863F33B89E0E * get_signPoints_12() const { return ___signPoints_12; } inline List_1_t1A1ACF7652920453F923EF04FD65863F33B89E0E ** get_address_of_signPoints_12() { return &___signPoints_12; } inline void set_signPoints_12(List_1_t1A1ACF7652920453F923EF04FD65863F33B89E0E * value) { ___signPoints_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___signPoints_12), (void*)value); } inline static int32_t get_offset_of_decorPoints_13() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___decorPoints_13)); } inline List_1_tA8742D610D4FA20F2395F23A4E2149C8EC544B85 * get_decorPoints_13() const { return ___decorPoints_13; } inline List_1_tA8742D610D4FA20F2395F23A4E2149C8EC544B85 ** get_address_of_decorPoints_13() { return &___decorPoints_13; } inline void set_decorPoints_13(List_1_tA8742D610D4FA20F2395F23A4E2149C8EC544B85 * value) { ___decorPoints_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___decorPoints_13), (void*)value); } inline static int32_t get_offset_of_gotSignPoints_14() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___gotSignPoints_14)); } inline bool get_gotSignPoints_14() const { return ___gotSignPoints_14; } inline bool* get_address_of_gotSignPoints_14() { return &___gotSignPoints_14; } inline void set_gotSignPoints_14(bool value) { ___gotSignPoints_14 = value; } inline static int32_t get_offset_of_gotDecorPoints_15() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___gotDecorPoints_15)); } inline bool get_gotDecorPoints_15() const { return ___gotDecorPoints_15; } inline bool* get_address_of_gotDecorPoints_15() { return &___gotDecorPoints_15; } inline void set_gotDecorPoints_15(bool value) { ___gotDecorPoints_15 = value; } inline static int32_t get_offset_of_building_16() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___building_16)); } inline Building_t13262F618069952568925A1556080D290B9264F0 * get_building_16() const { return ___building_16; } inline Building_t13262F618069952568925A1556080D290B9264F0 ** get_address_of_building_16() { return &___building_16; } inline void set_building_16(Building_t13262F618069952568925A1556080D290B9264F0 * value) { ___building_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___building_16), (void*)value); } inline static int32_t get_offset_of_pool_17() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___pool_17)); } inline BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * get_pool_17() const { return ___pool_17; } inline BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC ** get_address_of_pool_17() { return &___pool_17; } inline void set_pool_17(BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * value) { ___pool_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___pool_17), (void*)value); } inline static int32_t get_offset_of_closestRoad_18() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___closestRoad_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_closestRoad_18() const { return ___closestRoad_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_closestRoad_18() { return &___closestRoad_18; } inline void set_closestRoad_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___closestRoad_18 = value; } inline static int32_t get_offset_of_maxDistance_19() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___maxDistance_19)); } inline float get_maxDistance_19() const { return ___maxDistance_19; } inline float* get_address_of_maxDistance_19() { return &___maxDistance_19; } inline void set_maxDistance_19(float value) { ___maxDistance_19 = value; } inline static int32_t get_offset_of_bldgDist_20() { return static_cast(offsetof(SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677, ___bldgDist_20)); } inline float get_bldgDist_20() const { return ___bldgDist_20; } inline float* get_address_of_bldgDist_20() { return &___bldgDist_20; } inline void set_bldgDist_20(float value) { ___bldgDist_20 = value; } }; // Slomo struct Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Slomo::slomoTimeScale float ___slomoTimeScale_7; // System.Single Slomo::slomoFiringExponent float ___slomoFiringExponent_8; // System.Single Slomo::slomoMinPitch float ___slomoMinPitch_9; // MeterUI Slomo::energyMeter MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * ___energyMeter_10; // System.Single Slomo::slomoMaxEnergy float ___slomoMaxEnergy_11; // System.Single Slomo::drainPerSecond float ___drainPerSecond_12; // System.Single Slomo::timescaleSwitchSpeed float ___timescaleSwitchSpeed_13; // System.Single Slomo::baseRechargeSpeed float ___baseRechargeSpeed_14; // System.Single Slomo::fullThrottleRechargeSpeed float ___fullThrottleRechargeSpeed_15; // System.Single Slomo::noThrottleRechargeSpeed float ___noThrottleRechargeSpeed_16; // System.Single Slomo::enterSlomoDrain float ___enterSlomoDrain_17; // System.Single Slomo::slomoComboRushMultiplier float ___slomoComboRushMultiplier_18; // System.Single Slomo::bossTimeTilMaxSlow float ___bossTimeTilMaxSlow_19; // System.Single Slomo::bossTimeAtMaxSlow float ___bossTimeAtMaxSlow_20; // System.Single Slomo::bossTimeToReturn float ___bossTimeToReturn_21; // System.Single Slomo::bossMaxSlow float ___bossMaxSlow_22; // UnityEngine.Animator Slomo::slowmoScreenEffectAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___slowmoScreenEffectAnim_23; // UnityEngine.AudioSource Slomo::slomoSoundSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___slomoSoundSource_24; // UnityEngine.AudioClip Slomo::enterSlomoClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___enterSlomoClip_25; // UnityEngine.AudioClip Slomo::exitSlomoClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___exitSlomoClip_26; // UnityEngine.AudioClip Slomo::instantRushGainClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___instantRushGainClip_27; // UnityEngine.AudioClip Slomo::rushFullClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___rushFullClip_28; // UnityEngine.AudioClip Slomo::rushFullClipJP AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___rushFullClipJP_29; // UnityEngine.Animator Slomo::slashFXAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___slashFXAnim_30; // System.Single Slomo::lastTimeScale float ___lastTimeScale_38; // System.Single Slomo::bossSlowCount float ___bossSlowCount_39; // System.Single Slomo::timeChangeInterval float ___timeChangeInterval_40; // Handlegun[] Slomo::guns HandlegunU5BU5D_tDD56BFB878A6E61613416CF31C0D71DA6C2F4979* ___guns_41; public: inline static int32_t get_offset_of_slomoTimeScale_7() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoTimeScale_7)); } inline float get_slomoTimeScale_7() const { return ___slomoTimeScale_7; } inline float* get_address_of_slomoTimeScale_7() { return &___slomoTimeScale_7; } inline void set_slomoTimeScale_7(float value) { ___slomoTimeScale_7 = value; } inline static int32_t get_offset_of_slomoFiringExponent_8() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoFiringExponent_8)); } inline float get_slomoFiringExponent_8() const { return ___slomoFiringExponent_8; } inline float* get_address_of_slomoFiringExponent_8() { return &___slomoFiringExponent_8; } inline void set_slomoFiringExponent_8(float value) { ___slomoFiringExponent_8 = value; } inline static int32_t get_offset_of_slomoMinPitch_9() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoMinPitch_9)); } inline float get_slomoMinPitch_9() const { return ___slomoMinPitch_9; } inline float* get_address_of_slomoMinPitch_9() { return &___slomoMinPitch_9; } inline void set_slomoMinPitch_9(float value) { ___slomoMinPitch_9 = value; } inline static int32_t get_offset_of_energyMeter_10() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___energyMeter_10)); } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * get_energyMeter_10() const { return ___energyMeter_10; } inline MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 ** get_address_of_energyMeter_10() { return &___energyMeter_10; } inline void set_energyMeter_10(MeterUI_tB1732001E821D65A5E3D2A19D8189B0E23D52922 * value) { ___energyMeter_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___energyMeter_10), (void*)value); } inline static int32_t get_offset_of_slomoMaxEnergy_11() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoMaxEnergy_11)); } inline float get_slomoMaxEnergy_11() const { return ___slomoMaxEnergy_11; } inline float* get_address_of_slomoMaxEnergy_11() { return &___slomoMaxEnergy_11; } inline void set_slomoMaxEnergy_11(float value) { ___slomoMaxEnergy_11 = value; } inline static int32_t get_offset_of_drainPerSecond_12() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___drainPerSecond_12)); } inline float get_drainPerSecond_12() const { return ___drainPerSecond_12; } inline float* get_address_of_drainPerSecond_12() { return &___drainPerSecond_12; } inline void set_drainPerSecond_12(float value) { ___drainPerSecond_12 = value; } inline static int32_t get_offset_of_timescaleSwitchSpeed_13() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___timescaleSwitchSpeed_13)); } inline float get_timescaleSwitchSpeed_13() const { return ___timescaleSwitchSpeed_13; } inline float* get_address_of_timescaleSwitchSpeed_13() { return &___timescaleSwitchSpeed_13; } inline void set_timescaleSwitchSpeed_13(float value) { ___timescaleSwitchSpeed_13 = value; } inline static int32_t get_offset_of_baseRechargeSpeed_14() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___baseRechargeSpeed_14)); } inline float get_baseRechargeSpeed_14() const { return ___baseRechargeSpeed_14; } inline float* get_address_of_baseRechargeSpeed_14() { return &___baseRechargeSpeed_14; } inline void set_baseRechargeSpeed_14(float value) { ___baseRechargeSpeed_14 = value; } inline static int32_t get_offset_of_fullThrottleRechargeSpeed_15() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___fullThrottleRechargeSpeed_15)); } inline float get_fullThrottleRechargeSpeed_15() const { return ___fullThrottleRechargeSpeed_15; } inline float* get_address_of_fullThrottleRechargeSpeed_15() { return &___fullThrottleRechargeSpeed_15; } inline void set_fullThrottleRechargeSpeed_15(float value) { ___fullThrottleRechargeSpeed_15 = value; } inline static int32_t get_offset_of_noThrottleRechargeSpeed_16() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___noThrottleRechargeSpeed_16)); } inline float get_noThrottleRechargeSpeed_16() const { return ___noThrottleRechargeSpeed_16; } inline float* get_address_of_noThrottleRechargeSpeed_16() { return &___noThrottleRechargeSpeed_16; } inline void set_noThrottleRechargeSpeed_16(float value) { ___noThrottleRechargeSpeed_16 = value; } inline static int32_t get_offset_of_enterSlomoDrain_17() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___enterSlomoDrain_17)); } inline float get_enterSlomoDrain_17() const { return ___enterSlomoDrain_17; } inline float* get_address_of_enterSlomoDrain_17() { return &___enterSlomoDrain_17; } inline void set_enterSlomoDrain_17(float value) { ___enterSlomoDrain_17 = value; } inline static int32_t get_offset_of_slomoComboRushMultiplier_18() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoComboRushMultiplier_18)); } inline float get_slomoComboRushMultiplier_18() const { return ___slomoComboRushMultiplier_18; } inline float* get_address_of_slomoComboRushMultiplier_18() { return &___slomoComboRushMultiplier_18; } inline void set_slomoComboRushMultiplier_18(float value) { ___slomoComboRushMultiplier_18 = value; } inline static int32_t get_offset_of_bossTimeTilMaxSlow_19() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___bossTimeTilMaxSlow_19)); } inline float get_bossTimeTilMaxSlow_19() const { return ___bossTimeTilMaxSlow_19; } inline float* get_address_of_bossTimeTilMaxSlow_19() { return &___bossTimeTilMaxSlow_19; } inline void set_bossTimeTilMaxSlow_19(float value) { ___bossTimeTilMaxSlow_19 = value; } inline static int32_t get_offset_of_bossTimeAtMaxSlow_20() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___bossTimeAtMaxSlow_20)); } inline float get_bossTimeAtMaxSlow_20() const { return ___bossTimeAtMaxSlow_20; } inline float* get_address_of_bossTimeAtMaxSlow_20() { return &___bossTimeAtMaxSlow_20; } inline void set_bossTimeAtMaxSlow_20(float value) { ___bossTimeAtMaxSlow_20 = value; } inline static int32_t get_offset_of_bossTimeToReturn_21() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___bossTimeToReturn_21)); } inline float get_bossTimeToReturn_21() const { return ___bossTimeToReturn_21; } inline float* get_address_of_bossTimeToReturn_21() { return &___bossTimeToReturn_21; } inline void set_bossTimeToReturn_21(float value) { ___bossTimeToReturn_21 = value; } inline static int32_t get_offset_of_bossMaxSlow_22() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___bossMaxSlow_22)); } inline float get_bossMaxSlow_22() const { return ___bossMaxSlow_22; } inline float* get_address_of_bossMaxSlow_22() { return &___bossMaxSlow_22; } inline void set_bossMaxSlow_22(float value) { ___bossMaxSlow_22 = value; } inline static int32_t get_offset_of_slowmoScreenEffectAnim_23() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slowmoScreenEffectAnim_23)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_slowmoScreenEffectAnim_23() const { return ___slowmoScreenEffectAnim_23; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_slowmoScreenEffectAnim_23() { return &___slowmoScreenEffectAnim_23; } inline void set_slowmoScreenEffectAnim_23(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___slowmoScreenEffectAnim_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___slowmoScreenEffectAnim_23), (void*)value); } inline static int32_t get_offset_of_slomoSoundSource_24() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slomoSoundSource_24)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_slomoSoundSource_24() const { return ___slomoSoundSource_24; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_slomoSoundSource_24() { return &___slomoSoundSource_24; } inline void set_slomoSoundSource_24(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___slomoSoundSource_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___slomoSoundSource_24), (void*)value); } inline static int32_t get_offset_of_enterSlomoClip_25() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___enterSlomoClip_25)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_enterSlomoClip_25() const { return ___enterSlomoClip_25; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_enterSlomoClip_25() { return &___enterSlomoClip_25; } inline void set_enterSlomoClip_25(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___enterSlomoClip_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___enterSlomoClip_25), (void*)value); } inline static int32_t get_offset_of_exitSlomoClip_26() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___exitSlomoClip_26)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_exitSlomoClip_26() const { return ___exitSlomoClip_26; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_exitSlomoClip_26() { return &___exitSlomoClip_26; } inline void set_exitSlomoClip_26(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___exitSlomoClip_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___exitSlomoClip_26), (void*)value); } inline static int32_t get_offset_of_instantRushGainClip_27() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___instantRushGainClip_27)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_instantRushGainClip_27() const { return ___instantRushGainClip_27; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_instantRushGainClip_27() { return &___instantRushGainClip_27; } inline void set_instantRushGainClip_27(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___instantRushGainClip_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___instantRushGainClip_27), (void*)value); } inline static int32_t get_offset_of_rushFullClip_28() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___rushFullClip_28)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_rushFullClip_28() const { return ___rushFullClip_28; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_rushFullClip_28() { return &___rushFullClip_28; } inline void set_rushFullClip_28(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___rushFullClip_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___rushFullClip_28), (void*)value); } inline static int32_t get_offset_of_rushFullClipJP_29() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___rushFullClipJP_29)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_rushFullClipJP_29() const { return ___rushFullClipJP_29; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_rushFullClipJP_29() { return &___rushFullClipJP_29; } inline void set_rushFullClipJP_29(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___rushFullClipJP_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___rushFullClipJP_29), (void*)value); } inline static int32_t get_offset_of_slashFXAnim_30() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___slashFXAnim_30)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_slashFXAnim_30() const { return ___slashFXAnim_30; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_slashFXAnim_30() { return &___slashFXAnim_30; } inline void set_slashFXAnim_30(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___slashFXAnim_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___slashFXAnim_30), (void*)value); } inline static int32_t get_offset_of_lastTimeScale_38() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___lastTimeScale_38)); } inline float get_lastTimeScale_38() const { return ___lastTimeScale_38; } inline float* get_address_of_lastTimeScale_38() { return &___lastTimeScale_38; } inline void set_lastTimeScale_38(float value) { ___lastTimeScale_38 = value; } inline static int32_t get_offset_of_bossSlowCount_39() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___bossSlowCount_39)); } inline float get_bossSlowCount_39() const { return ___bossSlowCount_39; } inline float* get_address_of_bossSlowCount_39() { return &___bossSlowCount_39; } inline void set_bossSlowCount_39(float value) { ___bossSlowCount_39 = value; } inline static int32_t get_offset_of_timeChangeInterval_40() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___timeChangeInterval_40)); } inline float get_timeChangeInterval_40() const { return ___timeChangeInterval_40; } inline float* get_address_of_timeChangeInterval_40() { return &___timeChangeInterval_40; } inline void set_timeChangeInterval_40(float value) { ___timeChangeInterval_40 = value; } inline static int32_t get_offset_of_guns_41() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8, ___guns_41)); } inline HandlegunU5BU5D_tDD56BFB878A6E61613416CF31C0D71DA6C2F4979* get_guns_41() const { return ___guns_41; } inline HandlegunU5BU5D_tDD56BFB878A6E61613416CF31C0D71DA6C2F4979** get_address_of_guns_41() { return &___guns_41; } inline void set_guns_41(HandlegunU5BU5D_tDD56BFB878A6E61613416CF31C0D71DA6C2F4979* value) { ___guns_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___guns_41), (void*)value); } }; // StageAdvancer struct StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String StageAdvancer::defaultScene String_t* ___defaultScene_6; // UnityEngine.Transform StageAdvancer::map Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___map_7; // UnityEngine.Animator StageAdvancer::transitionAnimator Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___transitionAnimator_8; // System.Boolean StageAdvancer::activateImmediately bool ___activateImmediately_9; // System.Single StageAdvancer::autoAdvanceAfterSeconds float ___autoAdvanceAfterSeconds_10; // System.String[] StageAdvancer::sceneNames StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___sceneNames_11; // UnityEngine.GameObject[] StageAdvancer::stageCards GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ___stageCards_12; // UnityEngine.Animator StageAdvancer::anim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___anim_13; // UnityEngine.AsyncOperation StageAdvancer::asyncLoad AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___asyncLoad_14; // System.Single StageAdvancer::startTime float ___startTime_15; // System.Boolean StageAdvancer::begunLoad bool ___begunLoad_16; public: inline static int32_t get_offset_of_defaultScene_6() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___defaultScene_6)); } inline String_t* get_defaultScene_6() const { return ___defaultScene_6; } inline String_t** get_address_of_defaultScene_6() { return &___defaultScene_6; } inline void set_defaultScene_6(String_t* value) { ___defaultScene_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultScene_6), (void*)value); } inline static int32_t get_offset_of_map_7() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___map_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_map_7() const { return ___map_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_map_7() { return &___map_7; } inline void set_map_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___map_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___map_7), (void*)value); } inline static int32_t get_offset_of_transitionAnimator_8() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___transitionAnimator_8)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_transitionAnimator_8() const { return ___transitionAnimator_8; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_transitionAnimator_8() { return &___transitionAnimator_8; } inline void set_transitionAnimator_8(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___transitionAnimator_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___transitionAnimator_8), (void*)value); } inline static int32_t get_offset_of_activateImmediately_9() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___activateImmediately_9)); } inline bool get_activateImmediately_9() const { return ___activateImmediately_9; } inline bool* get_address_of_activateImmediately_9() { return &___activateImmediately_9; } inline void set_activateImmediately_9(bool value) { ___activateImmediately_9 = value; } inline static int32_t get_offset_of_autoAdvanceAfterSeconds_10() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___autoAdvanceAfterSeconds_10)); } inline float get_autoAdvanceAfterSeconds_10() const { return ___autoAdvanceAfterSeconds_10; } inline float* get_address_of_autoAdvanceAfterSeconds_10() { return &___autoAdvanceAfterSeconds_10; } inline void set_autoAdvanceAfterSeconds_10(float value) { ___autoAdvanceAfterSeconds_10 = value; } inline static int32_t get_offset_of_sceneNames_11() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___sceneNames_11)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_sceneNames_11() const { return ___sceneNames_11; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_sceneNames_11() { return &___sceneNames_11; } inline void set_sceneNames_11(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___sceneNames_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___sceneNames_11), (void*)value); } inline static int32_t get_offset_of_stageCards_12() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___stageCards_12)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get_stageCards_12() const { return ___stageCards_12; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of_stageCards_12() { return &___stageCards_12; } inline void set_stageCards_12(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ___stageCards_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___stageCards_12), (void*)value); } inline static int32_t get_offset_of_anim_13() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___anim_13)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_anim_13() const { return ___anim_13; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_anim_13() { return &___anim_13; } inline void set_anim_13(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___anim_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___anim_13), (void*)value); } inline static int32_t get_offset_of_asyncLoad_14() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___asyncLoad_14)); } inline AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * get_asyncLoad_14() const { return ___asyncLoad_14; } inline AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 ** get_address_of_asyncLoad_14() { return &___asyncLoad_14; } inline void set_asyncLoad_14(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * value) { ___asyncLoad_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___asyncLoad_14), (void*)value); } inline static int32_t get_offset_of_startTime_15() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___startTime_15)); } inline float get_startTime_15() const { return ___startTime_15; } inline float* get_address_of_startTime_15() { return &___startTime_15; } inline void set_startTime_15(float value) { ___startTime_15 = value; } inline static int32_t get_offset_of_begunLoad_16() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA, ___begunLoad_16)); } inline bool get_begunLoad_16() const { return ___begunLoad_16; } inline bool* get_address_of_begunLoad_16() { return &___begunLoad_16; } inline void set_begunLoad_16(bool value) { ___begunLoad_16 = value; } }; // TurretFireControl struct TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Fireable[] TurretFireControl::controlledFireables FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* ___controlledFireables_4; // UnityEngine.GameObject TurretFireControl::enemyObject GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___enemyObject_5; // UnityEngine.Vector2 TurretFireControl::startFireRandomization Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___startFireRandomization_6; // System.Boolean TurretFireControl::quickFiring bool ___quickFiring_7; // EnemyMovement[] TurretFireControl::movers EnemyMovementU5BU5D_tF8DF1397D35D3BFD1E16312DA0D2D0BE101EACFD* ___movers_8; // Follower TurretFireControl::follower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___follower_9; // UnityEngine.Animator TurretFireControl::fireAnim Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___fireAnim_10; // UnityEngine.AudioSource TurretFireControl::source AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source_11; // UnityEngine.Vector3 TurretFireControl::movementVel Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___movementVel_12; // System.Boolean TurretFireControl::k__BackingField bool ___U3CFireLockedU3Ek__BackingField_13; // System.Boolean TurretFireControl::k__BackingField bool ___U3CGotDestroyedU3Ek__BackingField_14; public: inline static int32_t get_offset_of_controlledFireables_4() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___controlledFireables_4)); } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* get_controlledFireables_4() const { return ___controlledFireables_4; } inline FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E** get_address_of_controlledFireables_4() { return &___controlledFireables_4; } inline void set_controlledFireables_4(FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* value) { ___controlledFireables_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___controlledFireables_4), (void*)value); } inline static int32_t get_offset_of_enemyObject_5() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___enemyObject_5)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_enemyObject_5() const { return ___enemyObject_5; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_enemyObject_5() { return &___enemyObject_5; } inline void set_enemyObject_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___enemyObject_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemyObject_5), (void*)value); } inline static int32_t get_offset_of_startFireRandomization_6() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___startFireRandomization_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_startFireRandomization_6() const { return ___startFireRandomization_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_startFireRandomization_6() { return &___startFireRandomization_6; } inline void set_startFireRandomization_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___startFireRandomization_6 = value; } inline static int32_t get_offset_of_quickFiring_7() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___quickFiring_7)); } inline bool get_quickFiring_7() const { return ___quickFiring_7; } inline bool* get_address_of_quickFiring_7() { return &___quickFiring_7; } inline void set_quickFiring_7(bool value) { ___quickFiring_7 = value; } inline static int32_t get_offset_of_movers_8() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___movers_8)); } inline EnemyMovementU5BU5D_tF8DF1397D35D3BFD1E16312DA0D2D0BE101EACFD* get_movers_8() const { return ___movers_8; } inline EnemyMovementU5BU5D_tF8DF1397D35D3BFD1E16312DA0D2D0BE101EACFD** get_address_of_movers_8() { return &___movers_8; } inline void set_movers_8(EnemyMovementU5BU5D_tF8DF1397D35D3BFD1E16312DA0D2D0BE101EACFD* value) { ___movers_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___movers_8), (void*)value); } inline static int32_t get_offset_of_follower_9() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___follower_9)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_follower_9() const { return ___follower_9; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_follower_9() { return &___follower_9; } inline void set_follower_9(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___follower_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___follower_9), (void*)value); } inline static int32_t get_offset_of_fireAnim_10() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___fireAnim_10)); } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * get_fireAnim_10() const { return ___fireAnim_10; } inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 ** get_address_of_fireAnim_10() { return &___fireAnim_10; } inline void set_fireAnim_10(Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * value) { ___fireAnim_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___fireAnim_10), (void*)value); } inline static int32_t get_offset_of_source_11() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___source_11)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_source_11() const { return ___source_11; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_source_11() { return &___source_11; } inline void set_source_11(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___source_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___source_11), (void*)value); } inline static int32_t get_offset_of_movementVel_12() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___movementVel_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_movementVel_12() const { return ___movementVel_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_movementVel_12() { return &___movementVel_12; } inline void set_movementVel_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___movementVel_12 = value; } inline static int32_t get_offset_of_U3CFireLockedU3Ek__BackingField_13() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___U3CFireLockedU3Ek__BackingField_13)); } inline bool get_U3CFireLockedU3Ek__BackingField_13() const { return ___U3CFireLockedU3Ek__BackingField_13; } inline bool* get_address_of_U3CFireLockedU3Ek__BackingField_13() { return &___U3CFireLockedU3Ek__BackingField_13; } inline void set_U3CFireLockedU3Ek__BackingField_13(bool value) { ___U3CFireLockedU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CGotDestroyedU3Ek__BackingField_14() { return static_cast(offsetof(TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D, ___U3CGotDestroyedU3Ek__BackingField_14)); } inline bool get_U3CGotDestroyedU3Ek__BackingField_14() const { return ___U3CGotDestroyedU3Ek__BackingField_14; } inline bool* get_address_of_U3CGotDestroyedU3Ek__BackingField_14() { return &___U3CGotDestroyedU3Ek__BackingField_14; } inline void set_U3CGotDestroyedU3Ek__BackingField_14(bool value) { ___U3CGotDestroyedU3Ek__BackingField_14 = value; } }; // TurretMountManager struct TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.AudioSource TurretMountManager::swivelSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___swivelSource_4; // UnityEngine.AudioClip TurretMountManager::singleGunClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___singleGunClip_5; // UnityEngine.AudioClip TurretMountManager::doubleGunClip AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___doubleGunClip_6; // TurretWeapon TurretMountManager::usedConfiguration int32_t ___usedConfiguration_7; // System.Int32 TurretMountManager::turretPoints int32_t ___turretPoints_8; // TurretWeapon TurretMountManager::lastConfig int32_t ___lastConfig_9; public: inline static int32_t get_offset_of_swivelSource_4() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___swivelSource_4)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_swivelSource_4() const { return ___swivelSource_4; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_swivelSource_4() { return &___swivelSource_4; } inline void set_swivelSource_4(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___swivelSource_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___swivelSource_4), (void*)value); } inline static int32_t get_offset_of_singleGunClip_5() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___singleGunClip_5)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_singleGunClip_5() const { return ___singleGunClip_5; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_singleGunClip_5() { return &___singleGunClip_5; } inline void set_singleGunClip_5(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___singleGunClip_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___singleGunClip_5), (void*)value); } inline static int32_t get_offset_of_doubleGunClip_6() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___doubleGunClip_6)); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_doubleGunClip_6() const { return ___doubleGunClip_6; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_doubleGunClip_6() { return &___doubleGunClip_6; } inline void set_doubleGunClip_6(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { ___doubleGunClip_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___doubleGunClip_6), (void*)value); } inline static int32_t get_offset_of_usedConfiguration_7() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___usedConfiguration_7)); } inline int32_t get_usedConfiguration_7() const { return ___usedConfiguration_7; } inline int32_t* get_address_of_usedConfiguration_7() { return &___usedConfiguration_7; } inline void set_usedConfiguration_7(int32_t value) { ___usedConfiguration_7 = value; } inline static int32_t get_offset_of_turretPoints_8() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___turretPoints_8)); } inline int32_t get_turretPoints_8() const { return ___turretPoints_8; } inline int32_t* get_address_of_turretPoints_8() { return &___turretPoints_8; } inline void set_turretPoints_8(int32_t value) { ___turretPoints_8 = value; } inline static int32_t get_offset_of_lastConfig_9() { return static_cast(offsetof(TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0, ___lastConfig_9)); } inline int32_t get_lastConfig_9() const { return ___lastConfig_9; } inline int32_t* get_address_of_lastConfig_9() { return &___lastConfig_9; } inline void set_lastConfig_9(int32_t value) { ___lastConfig_9 = value; } }; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // WaveEnemy struct WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String WaveEnemy::variant String_t* ___variant_4; // System.String WaveEnemy::pattern String_t* ___pattern_5; // System.Single WaveEnemy::spawnDistanceMin float ___spawnDistanceMin_6; // System.Single WaveEnemy::spawnDistanceMax float ___spawnDistanceMax_7; // UnityEngine.Vector3 WaveEnemy::spawnOffset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___spawnOffset_8; // System.Boolean WaveEnemy::flippableOffset bool ___flippableOffset_9; // System.Single WaveEnemy::strength float ___strength_10; // System.Boolean WaveEnemy::priority bool ___priority_11; // System.Int32[] WaveEnemy::waveWeights Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___waveWeights_12; // UnityEngine.Transform WaveEnemy::prefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___prefab_13; // System.Boolean WaveEnemy::k__BackingField bool ___U3CStartPriorityU3Ek__BackingField_14; public: inline static int32_t get_offset_of_variant_4() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___variant_4)); } inline String_t* get_variant_4() const { return ___variant_4; } inline String_t** get_address_of_variant_4() { return &___variant_4; } inline void set_variant_4(String_t* value) { ___variant_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___variant_4), (void*)value); } inline static int32_t get_offset_of_pattern_5() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___pattern_5)); } inline String_t* get_pattern_5() const { return ___pattern_5; } inline String_t** get_address_of_pattern_5() { return &___pattern_5; } inline void set_pattern_5(String_t* value) { ___pattern_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___pattern_5), (void*)value); } inline static int32_t get_offset_of_spawnDistanceMin_6() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___spawnDistanceMin_6)); } inline float get_spawnDistanceMin_6() const { return ___spawnDistanceMin_6; } inline float* get_address_of_spawnDistanceMin_6() { return &___spawnDistanceMin_6; } inline void set_spawnDistanceMin_6(float value) { ___spawnDistanceMin_6 = value; } inline static int32_t get_offset_of_spawnDistanceMax_7() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___spawnDistanceMax_7)); } inline float get_spawnDistanceMax_7() const { return ___spawnDistanceMax_7; } inline float* get_address_of_spawnDistanceMax_7() { return &___spawnDistanceMax_7; } inline void set_spawnDistanceMax_7(float value) { ___spawnDistanceMax_7 = value; } inline static int32_t get_offset_of_spawnOffset_8() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___spawnOffset_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_spawnOffset_8() const { return ___spawnOffset_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_spawnOffset_8() { return &___spawnOffset_8; } inline void set_spawnOffset_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___spawnOffset_8 = value; } inline static int32_t get_offset_of_flippableOffset_9() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___flippableOffset_9)); } inline bool get_flippableOffset_9() const { return ___flippableOffset_9; } inline bool* get_address_of_flippableOffset_9() { return &___flippableOffset_9; } inline void set_flippableOffset_9(bool value) { ___flippableOffset_9 = value; } inline static int32_t get_offset_of_strength_10() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___strength_10)); } inline float get_strength_10() const { return ___strength_10; } inline float* get_address_of_strength_10() { return &___strength_10; } inline void set_strength_10(float value) { ___strength_10 = value; } inline static int32_t get_offset_of_priority_11() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___priority_11)); } inline bool get_priority_11() const { return ___priority_11; } inline bool* get_address_of_priority_11() { return &___priority_11; } inline void set_priority_11(bool value) { ___priority_11 = value; } inline static int32_t get_offset_of_waveWeights_12() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___waveWeights_12)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_waveWeights_12() const { return ___waveWeights_12; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_waveWeights_12() { return &___waveWeights_12; } inline void set_waveWeights_12(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___waveWeights_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveWeights_12), (void*)value); } inline static int32_t get_offset_of_prefab_13() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___prefab_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_prefab_13() const { return ___prefab_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_prefab_13() { return &___prefab_13; } inline void set_prefab_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___prefab_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___prefab_13), (void*)value); } inline static int32_t get_offset_of_U3CStartPriorityU3Ek__BackingField_14() { return static_cast(offsetof(WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B, ___U3CStartPriorityU3Ek__BackingField_14)); } inline bool get_U3CStartPriorityU3Ek__BackingField_14() const { return ___U3CStartPriorityU3Ek__BackingField_14; } inline bool* get_address_of_U3CStartPriorityU3Ek__BackingField_14() { return &___U3CStartPriorityU3Ek__BackingField_14; } inline void set_U3CStartPriorityU3Ek__BackingField_14(bool value) { ___U3CStartPriorityU3Ek__BackingField_14 = value; } }; // WaveHandler struct WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // PathCreation.PathCreator WaveHandler::pathCreator PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * ___pathCreator_6; // System.Boolean WaveHandler::noLulls bool ___noLulls_7; // EnemyWave[] WaveHandler::waves EnemyWaveU5BU5D_t88A1CC276C460B9973D99674C48B57FDE4BA6051* ___waves_8; // UnityEngine.Events.UnityEvent WaveHandler::onWaveA UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onWaveA_9; // UnityEngine.Events.UnityEvent WaveHandler::onLullA UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onLullA_10; // UnityEngine.Events.UnityEvent WaveHandler::onWaveB UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onWaveB_11; // UnityEngine.Events.UnityEvent WaveHandler::onLullB UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onLullB_12; // UnityEngine.Events.UnityEvent WaveHandler::onWaveC UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onWaveC_13; // UnityEngine.Events.UnityEvent WaveHandler::onOutro UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * ___onOutro_14; // FMODMarker WaveHandler::musicMarker int32_t ___musicMarker_21; // System.Boolean WaveHandler::ranWaveAEvents bool ___ranWaveAEvents_22; // System.Boolean WaveHandler::ranLullAEvents bool ___ranLullAEvents_23; // System.Boolean WaveHandler::ranWaveBEvents bool ___ranWaveBEvents_24; // System.Boolean WaveHandler::ranLullBEvents bool ___ranLullBEvents_25; // System.Boolean WaveHandler::ranWaveCEvents bool ___ranWaveCEvents_26; // System.Boolean WaveHandler::ranOutroEvents bool ___ranOutroEvents_27; public: inline static int32_t get_offset_of_pathCreator_6() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___pathCreator_6)); } inline PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * get_pathCreator_6() const { return ___pathCreator_6; } inline PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 ** get_address_of_pathCreator_6() { return &___pathCreator_6; } inline void set_pathCreator_6(PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * value) { ___pathCreator_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___pathCreator_6), (void*)value); } inline static int32_t get_offset_of_noLulls_7() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___noLulls_7)); } inline bool get_noLulls_7() const { return ___noLulls_7; } inline bool* get_address_of_noLulls_7() { return &___noLulls_7; } inline void set_noLulls_7(bool value) { ___noLulls_7 = value; } inline static int32_t get_offset_of_waves_8() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___waves_8)); } inline EnemyWaveU5BU5D_t88A1CC276C460B9973D99674C48B57FDE4BA6051* get_waves_8() const { return ___waves_8; } inline EnemyWaveU5BU5D_t88A1CC276C460B9973D99674C48B57FDE4BA6051** get_address_of_waves_8() { return &___waves_8; } inline void set_waves_8(EnemyWaveU5BU5D_t88A1CC276C460B9973D99674C48B57FDE4BA6051* value) { ___waves_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___waves_8), (void*)value); } inline static int32_t get_offset_of_onWaveA_9() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onWaveA_9)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onWaveA_9() const { return ___onWaveA_9; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onWaveA_9() { return &___onWaveA_9; } inline void set_onWaveA_9(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onWaveA_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___onWaveA_9), (void*)value); } inline static int32_t get_offset_of_onLullA_10() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onLullA_10)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onLullA_10() const { return ___onLullA_10; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onLullA_10() { return &___onLullA_10; } inline void set_onLullA_10(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onLullA_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___onLullA_10), (void*)value); } inline static int32_t get_offset_of_onWaveB_11() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onWaveB_11)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onWaveB_11() const { return ___onWaveB_11; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onWaveB_11() { return &___onWaveB_11; } inline void set_onWaveB_11(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onWaveB_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___onWaveB_11), (void*)value); } inline static int32_t get_offset_of_onLullB_12() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onLullB_12)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onLullB_12() const { return ___onLullB_12; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onLullB_12() { return &___onLullB_12; } inline void set_onLullB_12(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onLullB_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___onLullB_12), (void*)value); } inline static int32_t get_offset_of_onWaveC_13() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onWaveC_13)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onWaveC_13() const { return ___onWaveC_13; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onWaveC_13() { return &___onWaveC_13; } inline void set_onWaveC_13(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onWaveC_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___onWaveC_13), (void*)value); } inline static int32_t get_offset_of_onOutro_14() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___onOutro_14)); } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * get_onOutro_14() const { return ___onOutro_14; } inline UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 ** get_address_of_onOutro_14() { return &___onOutro_14; } inline void set_onOutro_14(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * value) { ___onOutro_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___onOutro_14), (void*)value); } inline static int32_t get_offset_of_musicMarker_21() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___musicMarker_21)); } inline int32_t get_musicMarker_21() const { return ___musicMarker_21; } inline int32_t* get_address_of_musicMarker_21() { return &___musicMarker_21; } inline void set_musicMarker_21(int32_t value) { ___musicMarker_21 = value; } inline static int32_t get_offset_of_ranWaveAEvents_22() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranWaveAEvents_22)); } inline bool get_ranWaveAEvents_22() const { return ___ranWaveAEvents_22; } inline bool* get_address_of_ranWaveAEvents_22() { return &___ranWaveAEvents_22; } inline void set_ranWaveAEvents_22(bool value) { ___ranWaveAEvents_22 = value; } inline static int32_t get_offset_of_ranLullAEvents_23() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranLullAEvents_23)); } inline bool get_ranLullAEvents_23() const { return ___ranLullAEvents_23; } inline bool* get_address_of_ranLullAEvents_23() { return &___ranLullAEvents_23; } inline void set_ranLullAEvents_23(bool value) { ___ranLullAEvents_23 = value; } inline static int32_t get_offset_of_ranWaveBEvents_24() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranWaveBEvents_24)); } inline bool get_ranWaveBEvents_24() const { return ___ranWaveBEvents_24; } inline bool* get_address_of_ranWaveBEvents_24() { return &___ranWaveBEvents_24; } inline void set_ranWaveBEvents_24(bool value) { ___ranWaveBEvents_24 = value; } inline static int32_t get_offset_of_ranLullBEvents_25() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranLullBEvents_25)); } inline bool get_ranLullBEvents_25() const { return ___ranLullBEvents_25; } inline bool* get_address_of_ranLullBEvents_25() { return &___ranLullBEvents_25; } inline void set_ranLullBEvents_25(bool value) { ___ranLullBEvents_25 = value; } inline static int32_t get_offset_of_ranWaveCEvents_26() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranWaveCEvents_26)); } inline bool get_ranWaveCEvents_26() const { return ___ranWaveCEvents_26; } inline bool* get_address_of_ranWaveCEvents_26() { return &___ranWaveCEvents_26; } inline void set_ranWaveCEvents_26(bool value) { ___ranWaveCEvents_26 = value; } inline static int32_t get_offset_of_ranOutroEvents_27() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB, ___ranOutroEvents_27)); } inline bool get_ranOutroEvents_27() const { return ___ranOutroEvents_27; } inline bool* get_address_of_ranOutroEvents_27() { return &___ranOutroEvents_27; } inline void set_ranOutroEvents_27(bool value) { ___ranOutroEvents_27 = value; } }; // BossTrainEnemySpawner struct BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E : public BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 { public: // System.Int32 BossTrainEnemySpawner::maxDistanceForSpawn int32_t ___maxDistanceForSpawn_23; // System.Single BossTrainEnemySpawner::additionalStrengthSpawnDelay float ___additionalStrengthSpawnDelay_24; public: inline static int32_t get_offset_of_maxDistanceForSpawn_23() { return static_cast(offsetof(BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E, ___maxDistanceForSpawn_23)); } inline int32_t get_maxDistanceForSpawn_23() const { return ___maxDistanceForSpawn_23; } inline int32_t* get_address_of_maxDistanceForSpawn_23() { return &___maxDistanceForSpawn_23; } inline void set_maxDistanceForSpawn_23(int32_t value) { ___maxDistanceForSpawn_23 = value; } inline static int32_t get_offset_of_additionalStrengthSpawnDelay_24() { return static_cast(offsetof(BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E, ___additionalStrengthSpawnDelay_24)); } inline float get_additionalStrengthSpawnDelay_24() const { return ___additionalStrengthSpawnDelay_24; } inline float* get_address_of_additionalStrengthSpawnDelay_24() { return &___additionalStrengthSpawnDelay_24; } inline void set_additionalStrengthSpawnDelay_24(float value) { ___additionalStrengthSpawnDelay_24 = value; } }; // CannonFireable struct CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF : public Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 { public: // UnityEngine.Transform CannonFireable::firePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePoint_11; // UnityEngine.Transform CannonFireable::altFirePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___altFirePoint_12; // UnityEngine.Transform CannonFireable::projectile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___projectile_13; // System.Single CannonFireable::projectileForce float ___projectileForce_14; // System.Single CannonFireable::fireVariance float ___fireVariance_15; // System.Single CannonFireable::maxFireAngle float ___maxFireAngle_16; // System.Single CannonFireable::maxDistance float ___maxDistance_17; // UnityEngine.Transform CannonFireable::nextFirePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___nextFirePoint_18; public: inline static int32_t get_offset_of_firePoint_11() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___firePoint_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePoint_11() const { return ___firePoint_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePoint_11() { return &___firePoint_11; } inline void set_firePoint_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePoint_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePoint_11), (void*)value); } inline static int32_t get_offset_of_altFirePoint_12() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___altFirePoint_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_altFirePoint_12() const { return ___altFirePoint_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_altFirePoint_12() { return &___altFirePoint_12; } inline void set_altFirePoint_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___altFirePoint_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___altFirePoint_12), (void*)value); } inline static int32_t get_offset_of_projectile_13() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___projectile_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_projectile_13() const { return ___projectile_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_projectile_13() { return &___projectile_13; } inline void set_projectile_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___projectile_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectile_13), (void*)value); } inline static int32_t get_offset_of_projectileForce_14() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___projectileForce_14)); } inline float get_projectileForce_14() const { return ___projectileForce_14; } inline float* get_address_of_projectileForce_14() { return &___projectileForce_14; } inline void set_projectileForce_14(float value) { ___projectileForce_14 = value; } inline static int32_t get_offset_of_fireVariance_15() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___fireVariance_15)); } inline float get_fireVariance_15() const { return ___fireVariance_15; } inline float* get_address_of_fireVariance_15() { return &___fireVariance_15; } inline void set_fireVariance_15(float value) { ___fireVariance_15 = value; } inline static int32_t get_offset_of_maxFireAngle_16() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___maxFireAngle_16)); } inline float get_maxFireAngle_16() const { return ___maxFireAngle_16; } inline float* get_address_of_maxFireAngle_16() { return &___maxFireAngle_16; } inline void set_maxFireAngle_16(float value) { ___maxFireAngle_16 = value; } inline static int32_t get_offset_of_maxDistance_17() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___maxDistance_17)); } inline float get_maxDistance_17() const { return ___maxDistance_17; } inline float* get_address_of_maxDistance_17() { return &___maxDistance_17; } inline void set_maxDistance_17(float value) { ___maxDistance_17 = value; } inline static int32_t get_offset_of_nextFirePoint_18() { return static_cast(offsetof(CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF, ___nextFirePoint_18)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_nextFirePoint_18() const { return ___nextFirePoint_18; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_nextFirePoint_18() { return &___nextFirePoint_18; } inline void set_nextFirePoint_18(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___nextFirePoint_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___nextFirePoint_18), (void*)value); } }; // ClickerOVR struct ClickerOVR_t155176B7B821262098CC6D99D95304D787C0E4D2 : public Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533 { public: public: }; // ClusterFireable struct ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B : public Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 { public: // UnityEngine.Transform ClusterFireable::firePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePoint_11; // UnityEngine.Transform ClusterFireable::projectileContainer Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___projectileContainer_12; // System.Single ClusterFireable::firingForce float ___firingForce_13; // System.Single ClusterFireable::fireVariance float ___fireVariance_14; public: inline static int32_t get_offset_of_firePoint_11() { return static_cast(offsetof(ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B, ___firePoint_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePoint_11() const { return ___firePoint_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePoint_11() { return &___firePoint_11; } inline void set_firePoint_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePoint_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePoint_11), (void*)value); } inline static int32_t get_offset_of_projectileContainer_12() { return static_cast(offsetof(ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B, ___projectileContainer_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_projectileContainer_12() const { return ___projectileContainer_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_projectileContainer_12() { return &___projectileContainer_12; } inline void set_projectileContainer_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___projectileContainer_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectileContainer_12), (void*)value); } inline static int32_t get_offset_of_firingForce_13() { return static_cast(offsetof(ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B, ___firingForce_13)); } inline float get_firingForce_13() const { return ___firingForce_13; } inline float* get_address_of_firingForce_13() { return &___firingForce_13; } inline void set_firingForce_13(float value) { ___firingForce_13 = value; } inline static int32_t get_offset_of_fireVariance_14() { return static_cast(offsetof(ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B, ___fireVariance_14)); } inline float get_fireVariance_14() const { return ___fireVariance_14; } inline float* get_address_of_fireVariance_14() { return &___fireVariance_14; } inline void set_fireVariance_14(float value) { ___fireVariance_14 = value; } }; // DreadnaughtMovement struct DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 : public EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 { public: // BossPhaseController DreadnaughtMovement::phaseController BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * ___phaseController_29; // DreadnaughtAnimationController DreadnaughtMovement::animController DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * ___animController_30; // UnityEngine.Transform DreadnaughtMovement::pivotPoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___pivotPoint_31; // System.Single DreadnaughtMovement::lookAtSpeed float ___lookAtSpeed_32; // System.Single DreadnaughtMovement::minHeight float ___minHeight_33; // System.Single DreadnaughtMovement::maxHeight float ___maxHeight_34; // System.Single DreadnaughtMovement::furthestOutside float ___furthestOutside_35; // System.Single DreadnaughtMovement::closestIn float ___closestIn_36; // System.Single DreadnaughtMovement::farthestOut float ___farthestOut_37; // System.Single DreadnaughtMovement::blockingSpeedAdjustment float ___blockingSpeedAdjustment_38; // System.Single DreadnaughtMovement::aimReactTime float ___aimReactTime_39; // System.Single DreadnaughtMovement::aimResetTime float ___aimResetTime_40; // System.Single DreadnaughtMovement::afterMoveCooldown float ___afterMoveCooldown_41; // System.Single DreadnaughtMovement::reactSpeed float ___reactSpeed_42; // System.Single DreadnaughtMovement::maxDistanceForce float ___maxDistanceForce_43; // System.Single DreadnaughtMovement::leanSpeed float ___leanSpeed_44; // System.Single DreadnaughtMovement::shieldTossHeight float ___shieldTossHeight_45; // UnityEngine.Vector3 DreadnaughtMovement::introPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___introPosition_46; // UnityEngine.Vector3 DreadnaughtMovement::barragePosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___barragePosition_47; // System.Single DreadnaughtMovement::barrageAcceleration float ___barrageAcceleration_48; // System.Single DreadnaughtMovement::barrageDrag float ___barrageDrag_49; // UnityEngine.Vector3 DreadnaughtMovement::carveRightPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___carveRightPosition_50; // System.Single DreadnaughtMovement::doubleCarveHeight float ___doubleCarveHeight_51; // System.Single DreadnaughtMovement::carvingLateralSpeed float ___carvingLateralSpeed_52; // System.Single DreadnaughtMovement::stabbingLateralSpeed float ___stabbingLateralSpeed_53; // System.Single DreadnaughtMovement::doubleStabAirLateralSpeed float ___doubleStabAirLateralSpeed_54; // System.Single DreadnaughtMovement::doubleStabGroundLateralSpeed float ___doubleStabGroundLateralSpeed_55; // System.Single DreadnaughtMovement::doubleStabOutsideThreshold float ___doubleStabOutsideThreshold_56; // System.Single DreadnaughtMovement::stabbingVerticalSpeed float ___stabbingVerticalSpeed_57; // System.Single DreadnaughtMovement::stabbingFurthestOutside float ___stabbingFurthestOutside_58; // System.Single DreadnaughtMovement::stabbingDistanceAhead float ___stabbingDistanceAhead_59; // System.Single DreadnaughtMovement::stabMoveDelay float ___stabMoveDelay_60; // System.Single DreadnaughtMovement::doubleStabDirectionChangeAvg float ___doubleStabDirectionChangeAvg_61; // System.Single DreadnaughtMovement::doubleStabDirectionChangeVariability float ___doubleStabDirectionChangeVariability_62; // System.Single DreadnaughtMovement::introChargeSpeed float ___introChargeSpeed_63; // System.Single DreadnaughtMovement::rushSpeed float ___rushSpeed_64; // System.Single DreadnaughtMovement::finisherSpeed float ___finisherSpeed_65; // System.Single DreadnaughtMovement::rushHeight float ___rushHeight_66; // System.Single DreadnaughtMovement::rushHitDistance float ___rushHitDistance_67; // System.Single DreadnaughtMovement::brakeHeight float ___brakeHeight_68; // System.Single DreadnaughtMovement::finisherDamage float ___finisherDamage_69; // UnityEngine.Vector3 DreadnaughtMovement::finalePosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___finalePosition_70; // System.Single DreadnaughtMovement::currentAimedAtTime float ___currentAimedAtTime_71; // System.Single DreadnaughtMovement::currentAimedAwayTime float ___currentAimedAwayTime_72; // UnityEngine.Vector3 DreadnaughtMovement::relativeMoveTarget Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___relativeMoveTarget_73; // System.Single DreadnaughtMovement::rightLean float ___rightLean_74; // System.Single DreadnaughtMovement::upLean float ___upLean_75; // System.Single DreadnaughtMovement::nextAimCanStart float ___nextAimCanStart_76; // System.Single DreadnaughtMovement::stabMoveStartsAt float ___stabMoveStartsAt_77; // System.Single DreadnaughtMovement::currentLateralAdjustment float ___currentLateralAdjustment_78; // System.Single DreadnaughtMovement::currentVerticalAdjustment float ___currentVerticalAdjustment_79; // System.Single DreadnaughtMovement::normalAccel float ___normalAccel_80; // System.Boolean DreadnaughtMovement::facingPlayer bool ___facingPlayer_81; // System.Single DreadnaughtMovement::nextStabDirectionChange float ___nextStabDirectionChange_82; // System.Boolean DreadnaughtMovement::doubleStabLeft bool ___doubleStabLeft_83; public: inline static int32_t get_offset_of_phaseController_29() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___phaseController_29)); } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * get_phaseController_29() const { return ___phaseController_29; } inline BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 ** get_address_of_phaseController_29() { return &___phaseController_29; } inline void set_phaseController_29(BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * value) { ___phaseController_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___phaseController_29), (void*)value); } inline static int32_t get_offset_of_animController_30() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___animController_30)); } inline DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * get_animController_30() const { return ___animController_30; } inline DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F ** get_address_of_animController_30() { return &___animController_30; } inline void set_animController_30(DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * value) { ___animController_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___animController_30), (void*)value); } inline static int32_t get_offset_of_pivotPoint_31() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___pivotPoint_31)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_pivotPoint_31() const { return ___pivotPoint_31; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_pivotPoint_31() { return &___pivotPoint_31; } inline void set_pivotPoint_31(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___pivotPoint_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___pivotPoint_31), (void*)value); } inline static int32_t get_offset_of_lookAtSpeed_32() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___lookAtSpeed_32)); } inline float get_lookAtSpeed_32() const { return ___lookAtSpeed_32; } inline float* get_address_of_lookAtSpeed_32() { return &___lookAtSpeed_32; } inline void set_lookAtSpeed_32(float value) { ___lookAtSpeed_32 = value; } inline static int32_t get_offset_of_minHeight_33() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___minHeight_33)); } inline float get_minHeight_33() const { return ___minHeight_33; } inline float* get_address_of_minHeight_33() { return &___minHeight_33; } inline void set_minHeight_33(float value) { ___minHeight_33 = value; } inline static int32_t get_offset_of_maxHeight_34() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___maxHeight_34)); } inline float get_maxHeight_34() const { return ___maxHeight_34; } inline float* get_address_of_maxHeight_34() { return &___maxHeight_34; } inline void set_maxHeight_34(float value) { ___maxHeight_34 = value; } inline static int32_t get_offset_of_furthestOutside_35() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___furthestOutside_35)); } inline float get_furthestOutside_35() const { return ___furthestOutside_35; } inline float* get_address_of_furthestOutside_35() { return &___furthestOutside_35; } inline void set_furthestOutside_35(float value) { ___furthestOutside_35 = value; } inline static int32_t get_offset_of_closestIn_36() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___closestIn_36)); } inline float get_closestIn_36() const { return ___closestIn_36; } inline float* get_address_of_closestIn_36() { return &___closestIn_36; } inline void set_closestIn_36(float value) { ___closestIn_36 = value; } inline static int32_t get_offset_of_farthestOut_37() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___farthestOut_37)); } inline float get_farthestOut_37() const { return ___farthestOut_37; } inline float* get_address_of_farthestOut_37() { return &___farthestOut_37; } inline void set_farthestOut_37(float value) { ___farthestOut_37 = value; } inline static int32_t get_offset_of_blockingSpeedAdjustment_38() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___blockingSpeedAdjustment_38)); } inline float get_blockingSpeedAdjustment_38() const { return ___blockingSpeedAdjustment_38; } inline float* get_address_of_blockingSpeedAdjustment_38() { return &___blockingSpeedAdjustment_38; } inline void set_blockingSpeedAdjustment_38(float value) { ___blockingSpeedAdjustment_38 = value; } inline static int32_t get_offset_of_aimReactTime_39() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___aimReactTime_39)); } inline float get_aimReactTime_39() const { return ___aimReactTime_39; } inline float* get_address_of_aimReactTime_39() { return &___aimReactTime_39; } inline void set_aimReactTime_39(float value) { ___aimReactTime_39 = value; } inline static int32_t get_offset_of_aimResetTime_40() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___aimResetTime_40)); } inline float get_aimResetTime_40() const { return ___aimResetTime_40; } inline float* get_address_of_aimResetTime_40() { return &___aimResetTime_40; } inline void set_aimResetTime_40(float value) { ___aimResetTime_40 = value; } inline static int32_t get_offset_of_afterMoveCooldown_41() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___afterMoveCooldown_41)); } inline float get_afterMoveCooldown_41() const { return ___afterMoveCooldown_41; } inline float* get_address_of_afterMoveCooldown_41() { return &___afterMoveCooldown_41; } inline void set_afterMoveCooldown_41(float value) { ___afterMoveCooldown_41 = value; } inline static int32_t get_offset_of_reactSpeed_42() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___reactSpeed_42)); } inline float get_reactSpeed_42() const { return ___reactSpeed_42; } inline float* get_address_of_reactSpeed_42() { return &___reactSpeed_42; } inline void set_reactSpeed_42(float value) { ___reactSpeed_42 = value; } inline static int32_t get_offset_of_maxDistanceForce_43() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___maxDistanceForce_43)); } inline float get_maxDistanceForce_43() const { return ___maxDistanceForce_43; } inline float* get_address_of_maxDistanceForce_43() { return &___maxDistanceForce_43; } inline void set_maxDistanceForce_43(float value) { ___maxDistanceForce_43 = value; } inline static int32_t get_offset_of_leanSpeed_44() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___leanSpeed_44)); } inline float get_leanSpeed_44() const { return ___leanSpeed_44; } inline float* get_address_of_leanSpeed_44() { return &___leanSpeed_44; } inline void set_leanSpeed_44(float value) { ___leanSpeed_44 = value; } inline static int32_t get_offset_of_shieldTossHeight_45() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___shieldTossHeight_45)); } inline float get_shieldTossHeight_45() const { return ___shieldTossHeight_45; } inline float* get_address_of_shieldTossHeight_45() { return &___shieldTossHeight_45; } inline void set_shieldTossHeight_45(float value) { ___shieldTossHeight_45 = value; } inline static int32_t get_offset_of_introPosition_46() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___introPosition_46)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_introPosition_46() const { return ___introPosition_46; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_introPosition_46() { return &___introPosition_46; } inline void set_introPosition_46(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___introPosition_46 = value; } inline static int32_t get_offset_of_barragePosition_47() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___barragePosition_47)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_barragePosition_47() const { return ___barragePosition_47; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_barragePosition_47() { return &___barragePosition_47; } inline void set_barragePosition_47(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___barragePosition_47 = value; } inline static int32_t get_offset_of_barrageAcceleration_48() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___barrageAcceleration_48)); } inline float get_barrageAcceleration_48() const { return ___barrageAcceleration_48; } inline float* get_address_of_barrageAcceleration_48() { return &___barrageAcceleration_48; } inline void set_barrageAcceleration_48(float value) { ___barrageAcceleration_48 = value; } inline static int32_t get_offset_of_barrageDrag_49() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___barrageDrag_49)); } inline float get_barrageDrag_49() const { return ___barrageDrag_49; } inline float* get_address_of_barrageDrag_49() { return &___barrageDrag_49; } inline void set_barrageDrag_49(float value) { ___barrageDrag_49 = value; } inline static int32_t get_offset_of_carveRightPosition_50() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___carveRightPosition_50)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_carveRightPosition_50() const { return ___carveRightPosition_50; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_carveRightPosition_50() { return &___carveRightPosition_50; } inline void set_carveRightPosition_50(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___carveRightPosition_50 = value; } inline static int32_t get_offset_of_doubleCarveHeight_51() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleCarveHeight_51)); } inline float get_doubleCarveHeight_51() const { return ___doubleCarveHeight_51; } inline float* get_address_of_doubleCarveHeight_51() { return &___doubleCarveHeight_51; } inline void set_doubleCarveHeight_51(float value) { ___doubleCarveHeight_51 = value; } inline static int32_t get_offset_of_carvingLateralSpeed_52() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___carvingLateralSpeed_52)); } inline float get_carvingLateralSpeed_52() const { return ___carvingLateralSpeed_52; } inline float* get_address_of_carvingLateralSpeed_52() { return &___carvingLateralSpeed_52; } inline void set_carvingLateralSpeed_52(float value) { ___carvingLateralSpeed_52 = value; } inline static int32_t get_offset_of_stabbingLateralSpeed_53() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabbingLateralSpeed_53)); } inline float get_stabbingLateralSpeed_53() const { return ___stabbingLateralSpeed_53; } inline float* get_address_of_stabbingLateralSpeed_53() { return &___stabbingLateralSpeed_53; } inline void set_stabbingLateralSpeed_53(float value) { ___stabbingLateralSpeed_53 = value; } inline static int32_t get_offset_of_doubleStabAirLateralSpeed_54() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabAirLateralSpeed_54)); } inline float get_doubleStabAirLateralSpeed_54() const { return ___doubleStabAirLateralSpeed_54; } inline float* get_address_of_doubleStabAirLateralSpeed_54() { return &___doubleStabAirLateralSpeed_54; } inline void set_doubleStabAirLateralSpeed_54(float value) { ___doubleStabAirLateralSpeed_54 = value; } inline static int32_t get_offset_of_doubleStabGroundLateralSpeed_55() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabGroundLateralSpeed_55)); } inline float get_doubleStabGroundLateralSpeed_55() const { return ___doubleStabGroundLateralSpeed_55; } inline float* get_address_of_doubleStabGroundLateralSpeed_55() { return &___doubleStabGroundLateralSpeed_55; } inline void set_doubleStabGroundLateralSpeed_55(float value) { ___doubleStabGroundLateralSpeed_55 = value; } inline static int32_t get_offset_of_doubleStabOutsideThreshold_56() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabOutsideThreshold_56)); } inline float get_doubleStabOutsideThreshold_56() const { return ___doubleStabOutsideThreshold_56; } inline float* get_address_of_doubleStabOutsideThreshold_56() { return &___doubleStabOutsideThreshold_56; } inline void set_doubleStabOutsideThreshold_56(float value) { ___doubleStabOutsideThreshold_56 = value; } inline static int32_t get_offset_of_stabbingVerticalSpeed_57() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabbingVerticalSpeed_57)); } inline float get_stabbingVerticalSpeed_57() const { return ___stabbingVerticalSpeed_57; } inline float* get_address_of_stabbingVerticalSpeed_57() { return &___stabbingVerticalSpeed_57; } inline void set_stabbingVerticalSpeed_57(float value) { ___stabbingVerticalSpeed_57 = value; } inline static int32_t get_offset_of_stabbingFurthestOutside_58() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabbingFurthestOutside_58)); } inline float get_stabbingFurthestOutside_58() const { return ___stabbingFurthestOutside_58; } inline float* get_address_of_stabbingFurthestOutside_58() { return &___stabbingFurthestOutside_58; } inline void set_stabbingFurthestOutside_58(float value) { ___stabbingFurthestOutside_58 = value; } inline static int32_t get_offset_of_stabbingDistanceAhead_59() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabbingDistanceAhead_59)); } inline float get_stabbingDistanceAhead_59() const { return ___stabbingDistanceAhead_59; } inline float* get_address_of_stabbingDistanceAhead_59() { return &___stabbingDistanceAhead_59; } inline void set_stabbingDistanceAhead_59(float value) { ___stabbingDistanceAhead_59 = value; } inline static int32_t get_offset_of_stabMoveDelay_60() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabMoveDelay_60)); } inline float get_stabMoveDelay_60() const { return ___stabMoveDelay_60; } inline float* get_address_of_stabMoveDelay_60() { return &___stabMoveDelay_60; } inline void set_stabMoveDelay_60(float value) { ___stabMoveDelay_60 = value; } inline static int32_t get_offset_of_doubleStabDirectionChangeAvg_61() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabDirectionChangeAvg_61)); } inline float get_doubleStabDirectionChangeAvg_61() const { return ___doubleStabDirectionChangeAvg_61; } inline float* get_address_of_doubleStabDirectionChangeAvg_61() { return &___doubleStabDirectionChangeAvg_61; } inline void set_doubleStabDirectionChangeAvg_61(float value) { ___doubleStabDirectionChangeAvg_61 = value; } inline static int32_t get_offset_of_doubleStabDirectionChangeVariability_62() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabDirectionChangeVariability_62)); } inline float get_doubleStabDirectionChangeVariability_62() const { return ___doubleStabDirectionChangeVariability_62; } inline float* get_address_of_doubleStabDirectionChangeVariability_62() { return &___doubleStabDirectionChangeVariability_62; } inline void set_doubleStabDirectionChangeVariability_62(float value) { ___doubleStabDirectionChangeVariability_62 = value; } inline static int32_t get_offset_of_introChargeSpeed_63() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___introChargeSpeed_63)); } inline float get_introChargeSpeed_63() const { return ___introChargeSpeed_63; } inline float* get_address_of_introChargeSpeed_63() { return &___introChargeSpeed_63; } inline void set_introChargeSpeed_63(float value) { ___introChargeSpeed_63 = value; } inline static int32_t get_offset_of_rushSpeed_64() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___rushSpeed_64)); } inline float get_rushSpeed_64() const { return ___rushSpeed_64; } inline float* get_address_of_rushSpeed_64() { return &___rushSpeed_64; } inline void set_rushSpeed_64(float value) { ___rushSpeed_64 = value; } inline static int32_t get_offset_of_finisherSpeed_65() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___finisherSpeed_65)); } inline float get_finisherSpeed_65() const { return ___finisherSpeed_65; } inline float* get_address_of_finisherSpeed_65() { return &___finisherSpeed_65; } inline void set_finisherSpeed_65(float value) { ___finisherSpeed_65 = value; } inline static int32_t get_offset_of_rushHeight_66() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___rushHeight_66)); } inline float get_rushHeight_66() const { return ___rushHeight_66; } inline float* get_address_of_rushHeight_66() { return &___rushHeight_66; } inline void set_rushHeight_66(float value) { ___rushHeight_66 = value; } inline static int32_t get_offset_of_rushHitDistance_67() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___rushHitDistance_67)); } inline float get_rushHitDistance_67() const { return ___rushHitDistance_67; } inline float* get_address_of_rushHitDistance_67() { return &___rushHitDistance_67; } inline void set_rushHitDistance_67(float value) { ___rushHitDistance_67 = value; } inline static int32_t get_offset_of_brakeHeight_68() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___brakeHeight_68)); } inline float get_brakeHeight_68() const { return ___brakeHeight_68; } inline float* get_address_of_brakeHeight_68() { return &___brakeHeight_68; } inline void set_brakeHeight_68(float value) { ___brakeHeight_68 = value; } inline static int32_t get_offset_of_finisherDamage_69() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___finisherDamage_69)); } inline float get_finisherDamage_69() const { return ___finisherDamage_69; } inline float* get_address_of_finisherDamage_69() { return &___finisherDamage_69; } inline void set_finisherDamage_69(float value) { ___finisherDamage_69 = value; } inline static int32_t get_offset_of_finalePosition_70() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___finalePosition_70)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_finalePosition_70() const { return ___finalePosition_70; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_finalePosition_70() { return &___finalePosition_70; } inline void set_finalePosition_70(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___finalePosition_70 = value; } inline static int32_t get_offset_of_currentAimedAtTime_71() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___currentAimedAtTime_71)); } inline float get_currentAimedAtTime_71() const { return ___currentAimedAtTime_71; } inline float* get_address_of_currentAimedAtTime_71() { return &___currentAimedAtTime_71; } inline void set_currentAimedAtTime_71(float value) { ___currentAimedAtTime_71 = value; } inline static int32_t get_offset_of_currentAimedAwayTime_72() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___currentAimedAwayTime_72)); } inline float get_currentAimedAwayTime_72() const { return ___currentAimedAwayTime_72; } inline float* get_address_of_currentAimedAwayTime_72() { return &___currentAimedAwayTime_72; } inline void set_currentAimedAwayTime_72(float value) { ___currentAimedAwayTime_72 = value; } inline static int32_t get_offset_of_relativeMoveTarget_73() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___relativeMoveTarget_73)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_relativeMoveTarget_73() const { return ___relativeMoveTarget_73; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_relativeMoveTarget_73() { return &___relativeMoveTarget_73; } inline void set_relativeMoveTarget_73(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___relativeMoveTarget_73 = value; } inline static int32_t get_offset_of_rightLean_74() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___rightLean_74)); } inline float get_rightLean_74() const { return ___rightLean_74; } inline float* get_address_of_rightLean_74() { return &___rightLean_74; } inline void set_rightLean_74(float value) { ___rightLean_74 = value; } inline static int32_t get_offset_of_upLean_75() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___upLean_75)); } inline float get_upLean_75() const { return ___upLean_75; } inline float* get_address_of_upLean_75() { return &___upLean_75; } inline void set_upLean_75(float value) { ___upLean_75 = value; } inline static int32_t get_offset_of_nextAimCanStart_76() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___nextAimCanStart_76)); } inline float get_nextAimCanStart_76() const { return ___nextAimCanStart_76; } inline float* get_address_of_nextAimCanStart_76() { return &___nextAimCanStart_76; } inline void set_nextAimCanStart_76(float value) { ___nextAimCanStart_76 = value; } inline static int32_t get_offset_of_stabMoveStartsAt_77() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___stabMoveStartsAt_77)); } inline float get_stabMoveStartsAt_77() const { return ___stabMoveStartsAt_77; } inline float* get_address_of_stabMoveStartsAt_77() { return &___stabMoveStartsAt_77; } inline void set_stabMoveStartsAt_77(float value) { ___stabMoveStartsAt_77 = value; } inline static int32_t get_offset_of_currentLateralAdjustment_78() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___currentLateralAdjustment_78)); } inline float get_currentLateralAdjustment_78() const { return ___currentLateralAdjustment_78; } inline float* get_address_of_currentLateralAdjustment_78() { return &___currentLateralAdjustment_78; } inline void set_currentLateralAdjustment_78(float value) { ___currentLateralAdjustment_78 = value; } inline static int32_t get_offset_of_currentVerticalAdjustment_79() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___currentVerticalAdjustment_79)); } inline float get_currentVerticalAdjustment_79() const { return ___currentVerticalAdjustment_79; } inline float* get_address_of_currentVerticalAdjustment_79() { return &___currentVerticalAdjustment_79; } inline void set_currentVerticalAdjustment_79(float value) { ___currentVerticalAdjustment_79 = value; } inline static int32_t get_offset_of_normalAccel_80() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___normalAccel_80)); } inline float get_normalAccel_80() const { return ___normalAccel_80; } inline float* get_address_of_normalAccel_80() { return &___normalAccel_80; } inline void set_normalAccel_80(float value) { ___normalAccel_80 = value; } inline static int32_t get_offset_of_facingPlayer_81() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___facingPlayer_81)); } inline bool get_facingPlayer_81() const { return ___facingPlayer_81; } inline bool* get_address_of_facingPlayer_81() { return &___facingPlayer_81; } inline void set_facingPlayer_81(bool value) { ___facingPlayer_81 = value; } inline static int32_t get_offset_of_nextStabDirectionChange_82() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___nextStabDirectionChange_82)); } inline float get_nextStabDirectionChange_82() const { return ___nextStabDirectionChange_82; } inline float* get_address_of_nextStabDirectionChange_82() { return &___nextStabDirectionChange_82; } inline void set_nextStabDirectionChange_82(float value) { ___nextStabDirectionChange_82 = value; } inline static int32_t get_offset_of_doubleStabLeft_83() { return static_cast(offsetof(DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2, ___doubleStabLeft_83)); } inline bool get_doubleStabLeft_83() const { return ___doubleStabLeft_83; } inline bool* get_address_of_doubleStabLeft_83() { return &___doubleStabLeft_83; } inline void set_doubleStabLeft_83(bool value) { ___doubleStabLeft_83 = value; } }; // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E { public: // UnityEngine.Material UnityEngine.UI.Graphic::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6; // UnityEngine.Color UnityEngine.UI.Graphic::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7; // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate bool ___m_SkipLayoutUpdate_8; // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate bool ___m_SkipMaterialUpdate_9; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget bool ___m_RaycastTarget_10; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTargetCache bool ___m_RaycastTargetCache_11; // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_12; // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_13; // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_14; // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_15; // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty bool ___m_VertsDirty_16; // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty bool ___m_MaterialDirty_17; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_18; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_19; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_20; // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_23; // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_24; // UnityEngine.UI.CoroutineTween.TweenRunner`1 UnityEngine.UI.Graphic::m_ColorTweenRunner TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_25; // System.Boolean UnityEngine.UI.Graphic::k__BackingField bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; public: inline static int32_t get_offset_of_m_Material_6() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; } inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value); } inline static int32_t get_offset_of_m_Color_7() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); } inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; } inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; } inline void set_m_SkipLayoutUpdate_8(bool value) { ___m_SkipLayoutUpdate_8 = value; } inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); } inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; } inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; } inline void set_m_SkipMaterialUpdate_9(bool value) { ___m_SkipMaterialUpdate_9 = value; } inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); } inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; } inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; } inline void set_m_RaycastTarget_10(bool value) { ___m_RaycastTarget_10 = value; } inline static int32_t get_offset_of_m_RaycastTargetCache_11() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTargetCache_11)); } inline bool get_m_RaycastTargetCache_11() const { return ___m_RaycastTargetCache_11; } inline bool* get_address_of_m_RaycastTargetCache_11() { return &___m_RaycastTargetCache_11; } inline void set_m_RaycastTargetCache_11(bool value) { ___m_RaycastTargetCache_11 = value; } inline static int32_t get_offset_of_m_RaycastPadding_12() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_12)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_12() const { return ___m_RaycastPadding_12; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_12() { return &___m_RaycastPadding_12; } inline void set_m_RaycastPadding_12(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_RaycastPadding_12 = value; } inline static int32_t get_offset_of_m_RectTransform_13() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_13)); } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_13() const { return ___m_RectTransform_13; } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_13() { return &___m_RectTransform_13; } inline void set_m_RectTransform_13(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value) { ___m_RectTransform_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_13), (void*)value); } inline static int32_t get_offset_of_m_CanvasRenderer_14() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_14)); } inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_14() const { return ___m_CanvasRenderer_14; } inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_14() { return &___m_CanvasRenderer_14; } inline void set_m_CanvasRenderer_14(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value) { ___m_CanvasRenderer_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_14), (void*)value); } inline static int32_t get_offset_of_m_Canvas_15() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_15)); } inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_15() const { return ___m_Canvas_15; } inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_15() { return &___m_Canvas_15; } inline void set_m_Canvas_15(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value) { ___m_Canvas_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_15), (void*)value); } inline static int32_t get_offset_of_m_VertsDirty_16() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_16)); } inline bool get_m_VertsDirty_16() const { return ___m_VertsDirty_16; } inline bool* get_address_of_m_VertsDirty_16() { return &___m_VertsDirty_16; } inline void set_m_VertsDirty_16(bool value) { ___m_VertsDirty_16 = value; } inline static int32_t get_offset_of_m_MaterialDirty_17() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_17)); } inline bool get_m_MaterialDirty_17() const { return ___m_MaterialDirty_17; } inline bool* get_address_of_m_MaterialDirty_17() { return &___m_MaterialDirty_17; } inline void set_m_MaterialDirty_17(bool value) { ___m_MaterialDirty_17 = value; } inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_18() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_18)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_18() const { return ___m_OnDirtyLayoutCallback_18; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_18() { return &___m_OnDirtyLayoutCallback_18; } inline void set_m_OnDirtyLayoutCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyLayoutCallback_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_18), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyVertsCallback_19() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_19)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_19() const { return ___m_OnDirtyVertsCallback_19; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_19() { return &___m_OnDirtyVertsCallback_19; } inline void set_m_OnDirtyVertsCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyVertsCallback_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_19), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_20() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_20)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_20() const { return ___m_OnDirtyMaterialCallback_20; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_20() { return &___m_OnDirtyMaterialCallback_20; } inline void set_m_OnDirtyMaterialCallback_20(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyMaterialCallback_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_20), (void*)value); } inline static int32_t get_offset_of_m_CachedMesh_23() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_23)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_23() const { return ___m_CachedMesh_23; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_23() { return &___m_CachedMesh_23; } inline void set_m_CachedMesh_23(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_CachedMesh_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_23), (void*)value); } inline static int32_t get_offset_of_m_CachedUvs_24() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_24)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_24() const { return ___m_CachedUvs_24; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_24() { return &___m_CachedUvs_24; } inline void set_m_CachedUvs_24(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ___m_CachedUvs_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_24), (void*)value); } inline static int32_t get_offset_of_m_ColorTweenRunner_25() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_25)); } inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_25() const { return ___m_ColorTweenRunner_25; } inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_25() { return &___m_ColorTweenRunner_25; } inline void set_m_ColorTweenRunner_25(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value) { ___m_ColorTweenRunner_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_25), (void*)value); } inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26)); } inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; } inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; } inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_26(bool value) { ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26 = value; } }; // InfiniteMissileFireable struct InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 : public Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 { public: // UnityEngine.ParticleSystem InfiniteMissileFireable::launchParticles ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___launchParticles_11; // System.Single InfiniteMissileFireable::movementVelocityMultipier float ___movementVelocityMultipier_12; // UnityEngine.Transform InfiniteMissileFireable::missilePrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___missilePrefab_13; // UnityEngine.Transform InfiniteMissileFireable::missileContainer Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___missileContainer_14; // System.Single InfiniteMissileFireable::fireVariance float ___fireVariance_15; // Missile InfiniteMissileFireable::prefabMissileStats Missile_t795172D7A498C2C86B7E3C9D6662448AED3DD053 * ___prefabMissileStats_16; // UnityEngine.RaycastHit[] InfiniteMissileFireable::blockage RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___blockage_17; public: inline static int32_t get_offset_of_launchParticles_11() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___launchParticles_11)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_launchParticles_11() const { return ___launchParticles_11; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_launchParticles_11() { return &___launchParticles_11; } inline void set_launchParticles_11(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___launchParticles_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___launchParticles_11), (void*)value); } inline static int32_t get_offset_of_movementVelocityMultipier_12() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___movementVelocityMultipier_12)); } inline float get_movementVelocityMultipier_12() const { return ___movementVelocityMultipier_12; } inline float* get_address_of_movementVelocityMultipier_12() { return &___movementVelocityMultipier_12; } inline void set_movementVelocityMultipier_12(float value) { ___movementVelocityMultipier_12 = value; } inline static int32_t get_offset_of_missilePrefab_13() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___missilePrefab_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_missilePrefab_13() const { return ___missilePrefab_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_missilePrefab_13() { return &___missilePrefab_13; } inline void set_missilePrefab_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___missilePrefab_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___missilePrefab_13), (void*)value); } inline static int32_t get_offset_of_missileContainer_14() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___missileContainer_14)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_missileContainer_14() const { return ___missileContainer_14; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_missileContainer_14() { return &___missileContainer_14; } inline void set_missileContainer_14(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___missileContainer_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___missileContainer_14), (void*)value); } inline static int32_t get_offset_of_fireVariance_15() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___fireVariance_15)); } inline float get_fireVariance_15() const { return ___fireVariance_15; } inline float* get_address_of_fireVariance_15() { return &___fireVariance_15; } inline void set_fireVariance_15(float value) { ___fireVariance_15 = value; } inline static int32_t get_offset_of_prefabMissileStats_16() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___prefabMissileStats_16)); } inline Missile_t795172D7A498C2C86B7E3C9D6662448AED3DD053 * get_prefabMissileStats_16() const { return ___prefabMissileStats_16; } inline Missile_t795172D7A498C2C86B7E3C9D6662448AED3DD053 ** get_address_of_prefabMissileStats_16() { return &___prefabMissileStats_16; } inline void set_prefabMissileStats_16(Missile_t795172D7A498C2C86B7E3C9D6662448AED3DD053 * value) { ___prefabMissileStats_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___prefabMissileStats_16), (void*)value); } inline static int32_t get_offset_of_blockage_17() { return static_cast(offsetof(InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927, ___blockage_17)); } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* get_blockage_17() const { return ___blockage_17; } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09** get_address_of_blockage_17() { return &___blockage_17; } inline void set_blockage_17(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* value) { ___blockage_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___blockage_17), (void*)value); } }; // Pickupable struct Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 : public Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 { public: // System.Single Pickupable::mass float ___mass_13; // UnityEngine.Transform Pickupable::rightHandOffset Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___rightHandOffset_14; // UnityEngine.Transform Pickupable::leftHandOffset Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___leftHandOffset_15; // UnityEngine.Rigidbody Pickupable::rb Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___rb_16; // System.Collections.Generic.List`1 Pickupable::trackInfo List_1_t447DF09E47AC63177810C7B9FA0E370862571C62 * ___trackInfo_17; // System.Boolean Pickupable::k__BackingField bool ___U3CdroppedU3Ek__BackingField_18; // UnityEngine.Quaternion Pickupable::lastRotation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lastRotation_19; public: inline static int32_t get_offset_of_mass_13() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___mass_13)); } inline float get_mass_13() const { return ___mass_13; } inline float* get_address_of_mass_13() { return &___mass_13; } inline void set_mass_13(float value) { ___mass_13 = value; } inline static int32_t get_offset_of_rightHandOffset_14() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___rightHandOffset_14)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_rightHandOffset_14() const { return ___rightHandOffset_14; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_rightHandOffset_14() { return &___rightHandOffset_14; } inline void set_rightHandOffset_14(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___rightHandOffset_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___rightHandOffset_14), (void*)value); } inline static int32_t get_offset_of_leftHandOffset_15() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___leftHandOffset_15)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_leftHandOffset_15() const { return ___leftHandOffset_15; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_leftHandOffset_15() { return &___leftHandOffset_15; } inline void set_leftHandOffset_15(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___leftHandOffset_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___leftHandOffset_15), (void*)value); } inline static int32_t get_offset_of_rb_16() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___rb_16)); } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * get_rb_16() const { return ___rb_16; } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A ** get_address_of_rb_16() { return &___rb_16; } inline void set_rb_16(Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * value) { ___rb_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___rb_16), (void*)value); } inline static int32_t get_offset_of_trackInfo_17() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___trackInfo_17)); } inline List_1_t447DF09E47AC63177810C7B9FA0E370862571C62 * get_trackInfo_17() const { return ___trackInfo_17; } inline List_1_t447DF09E47AC63177810C7B9FA0E370862571C62 ** get_address_of_trackInfo_17() { return &___trackInfo_17; } inline void set_trackInfo_17(List_1_t447DF09E47AC63177810C7B9FA0E370862571C62 * value) { ___trackInfo_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___trackInfo_17), (void*)value); } inline static int32_t get_offset_of_U3CdroppedU3Ek__BackingField_18() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___U3CdroppedU3Ek__BackingField_18)); } inline bool get_U3CdroppedU3Ek__BackingField_18() const { return ___U3CdroppedU3Ek__BackingField_18; } inline bool* get_address_of_U3CdroppedU3Ek__BackingField_18() { return &___U3CdroppedU3Ek__BackingField_18; } inline void set_U3CdroppedU3Ek__BackingField_18(bool value) { ___U3CdroppedU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_lastRotation_19() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0, ___lastRotation_19)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_lastRotation_19() const { return ___lastRotation_19; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_lastRotation_19() { return &___lastRotation_19; } inline void set_lastRotation_19(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___lastRotation_19 = value; } }; // PlayerFollower struct PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 : public Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 { public: // System.Single PlayerFollower::corneringSlowdownMinThreshold float ___corneringSlowdownMinThreshold_21; // System.Single PlayerFollower::corneringSlowdownMaxThreshold float ___corneringSlowdownMaxThreshold_22; // System.Single PlayerFollower::corneringSlowestSpeed float ___corneringSlowestSpeed_23; // System.Single PlayerFollower::turningLookAheadTime float ___turningLookAheadTime_24; // System.Single PlayerFollower::pitchPerSpeed float ___pitchPerSpeed_25; // System.Single PlayerFollower::playerSpeedAdjustment float ___playerSpeedAdjustment_26; // System.Single PlayerFollower::k__BackingField float ___U3CBaseSpeedU3Ek__BackingField_27; // System.Single PlayerFollower::startingPitch float ___startingPitch_30; // UnityEngine.AudioSource PlayerFollower::engineSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___engineSource_31; public: inline static int32_t get_offset_of_corneringSlowdownMinThreshold_21() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___corneringSlowdownMinThreshold_21)); } inline float get_corneringSlowdownMinThreshold_21() const { return ___corneringSlowdownMinThreshold_21; } inline float* get_address_of_corneringSlowdownMinThreshold_21() { return &___corneringSlowdownMinThreshold_21; } inline void set_corneringSlowdownMinThreshold_21(float value) { ___corneringSlowdownMinThreshold_21 = value; } inline static int32_t get_offset_of_corneringSlowdownMaxThreshold_22() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___corneringSlowdownMaxThreshold_22)); } inline float get_corneringSlowdownMaxThreshold_22() const { return ___corneringSlowdownMaxThreshold_22; } inline float* get_address_of_corneringSlowdownMaxThreshold_22() { return &___corneringSlowdownMaxThreshold_22; } inline void set_corneringSlowdownMaxThreshold_22(float value) { ___corneringSlowdownMaxThreshold_22 = value; } inline static int32_t get_offset_of_corneringSlowestSpeed_23() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___corneringSlowestSpeed_23)); } inline float get_corneringSlowestSpeed_23() const { return ___corneringSlowestSpeed_23; } inline float* get_address_of_corneringSlowestSpeed_23() { return &___corneringSlowestSpeed_23; } inline void set_corneringSlowestSpeed_23(float value) { ___corneringSlowestSpeed_23 = value; } inline static int32_t get_offset_of_turningLookAheadTime_24() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___turningLookAheadTime_24)); } inline float get_turningLookAheadTime_24() const { return ___turningLookAheadTime_24; } inline float* get_address_of_turningLookAheadTime_24() { return &___turningLookAheadTime_24; } inline void set_turningLookAheadTime_24(float value) { ___turningLookAheadTime_24 = value; } inline static int32_t get_offset_of_pitchPerSpeed_25() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___pitchPerSpeed_25)); } inline float get_pitchPerSpeed_25() const { return ___pitchPerSpeed_25; } inline float* get_address_of_pitchPerSpeed_25() { return &___pitchPerSpeed_25; } inline void set_pitchPerSpeed_25(float value) { ___pitchPerSpeed_25 = value; } inline static int32_t get_offset_of_playerSpeedAdjustment_26() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___playerSpeedAdjustment_26)); } inline float get_playerSpeedAdjustment_26() const { return ___playerSpeedAdjustment_26; } inline float* get_address_of_playerSpeedAdjustment_26() { return &___playerSpeedAdjustment_26; } inline void set_playerSpeedAdjustment_26(float value) { ___playerSpeedAdjustment_26 = value; } inline static int32_t get_offset_of_U3CBaseSpeedU3Ek__BackingField_27() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___U3CBaseSpeedU3Ek__BackingField_27)); } inline float get_U3CBaseSpeedU3Ek__BackingField_27() const { return ___U3CBaseSpeedU3Ek__BackingField_27; } inline float* get_address_of_U3CBaseSpeedU3Ek__BackingField_27() { return &___U3CBaseSpeedU3Ek__BackingField_27; } inline void set_U3CBaseSpeedU3Ek__BackingField_27(float value) { ___U3CBaseSpeedU3Ek__BackingField_27 = value; } inline static int32_t get_offset_of_startingPitch_30() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___startingPitch_30)); } inline float get_startingPitch_30() const { return ___startingPitch_30; } inline float* get_address_of_startingPitch_30() { return &___startingPitch_30; } inline void set_startingPitch_30(float value) { ___startingPitch_30 = value; } inline static int32_t get_offset_of_engineSource_31() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006, ___engineSource_31)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_engineSource_31() const { return ___engineSource_31; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_engineSource_31() { return &___engineSource_31; } inline void set_engineSource_31(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___engineSource_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___engineSource_31), (void*)value); } }; // ProjectileFireable struct ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 : public Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 { public: // UnityEngine.Transform ProjectileFireable::firePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePoint_11; // UnityEngine.Transform ProjectileFireable::projectile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___projectile_12; // System.Single ProjectileFireable::projectileForce float ___projectileForce_13; // System.Single ProjectileFireable::fireVariance float ___fireVariance_14; public: inline static int32_t get_offset_of_firePoint_11() { return static_cast(offsetof(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67, ___firePoint_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePoint_11() const { return ___firePoint_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePoint_11() { return &___firePoint_11; } inline void set_firePoint_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePoint_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePoint_11), (void*)value); } inline static int32_t get_offset_of_projectile_12() { return static_cast(offsetof(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67, ___projectile_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_projectile_12() const { return ___projectile_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_projectile_12() { return &___projectile_12; } inline void set_projectile_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___projectile_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectile_12), (void*)value); } inline static int32_t get_offset_of_projectileForce_13() { return static_cast(offsetof(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67, ___projectileForce_13)); } inline float get_projectileForce_13() const { return ___projectileForce_13; } inline float* get_address_of_projectileForce_13() { return &___projectileForce_13; } inline void set_projectileForce_13(float value) { ___projectileForce_13 = value; } inline static int32_t get_offset_of_fireVariance_14() { return static_cast(offsetof(ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67, ___fireVariance_14)); } inline float get_fireVariance_14() const { return ___fireVariance_14; } inline float* get_address_of_fireVariance_14() { return &___fireVariance_14; } inline void set_fireVariance_14(float value) { ___fireVariance_14 = value; } }; // RipperFireable struct RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA : public Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 { public: // UnityEngine.Transform RipperFireable::firePoint Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePoint_11; // UnityEngine.Transform RipperFireable::projectile Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___projectile_12; // Follower RipperFireable::firingFollower Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * ___firingFollower_13; // System.Boolean RipperFireable::placeInsteadOfLaunch bool ___placeInsteadOfLaunch_14; // UnityEngine.Vector2 RipperFireable::placeDistanceRange Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___placeDistanceRange_15; // System.Single RipperFireable::projectileForce float ___projectileForce_16; // System.Single RipperFireable::fireVariance float ___fireVariance_17; // System.Single RipperFireable::addedSpeed float ___addedSpeed_18; // System.Int32 RipperFireable::lastUsedLane int32_t ___lastUsedLane_19; public: inline static int32_t get_offset_of_firePoint_11() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___firePoint_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePoint_11() const { return ___firePoint_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePoint_11() { return &___firePoint_11; } inline void set_firePoint_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePoint_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePoint_11), (void*)value); } inline static int32_t get_offset_of_projectile_12() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___projectile_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_projectile_12() const { return ___projectile_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_projectile_12() { return &___projectile_12; } inline void set_projectile_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___projectile_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectile_12), (void*)value); } inline static int32_t get_offset_of_firingFollower_13() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___firingFollower_13)); } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * get_firingFollower_13() const { return ___firingFollower_13; } inline Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 ** get_address_of_firingFollower_13() { return &___firingFollower_13; } inline void set_firingFollower_13(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * value) { ___firingFollower_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___firingFollower_13), (void*)value); } inline static int32_t get_offset_of_placeInsteadOfLaunch_14() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___placeInsteadOfLaunch_14)); } inline bool get_placeInsteadOfLaunch_14() const { return ___placeInsteadOfLaunch_14; } inline bool* get_address_of_placeInsteadOfLaunch_14() { return &___placeInsteadOfLaunch_14; } inline void set_placeInsteadOfLaunch_14(bool value) { ___placeInsteadOfLaunch_14 = value; } inline static int32_t get_offset_of_placeDistanceRange_15() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___placeDistanceRange_15)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_placeDistanceRange_15() const { return ___placeDistanceRange_15; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_placeDistanceRange_15() { return &___placeDistanceRange_15; } inline void set_placeDistanceRange_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___placeDistanceRange_15 = value; } inline static int32_t get_offset_of_projectileForce_16() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___projectileForce_16)); } inline float get_projectileForce_16() const { return ___projectileForce_16; } inline float* get_address_of_projectileForce_16() { return &___projectileForce_16; } inline void set_projectileForce_16(float value) { ___projectileForce_16 = value; } inline static int32_t get_offset_of_fireVariance_17() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___fireVariance_17)); } inline float get_fireVariance_17() const { return ___fireVariance_17; } inline float* get_address_of_fireVariance_17() { return &___fireVariance_17; } inline void set_fireVariance_17(float value) { ___fireVariance_17 = value; } inline static int32_t get_offset_of_addedSpeed_18() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___addedSpeed_18)); } inline float get_addedSpeed_18() const { return ___addedSpeed_18; } inline float* get_address_of_addedSpeed_18() { return &___addedSpeed_18; } inline void set_addedSpeed_18(float value) { ___addedSpeed_18 = value; } inline static int32_t get_offset_of_lastUsedLane_19() { return static_cast(offsetof(RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA, ___lastUsedLane_19)); } inline int32_t get_lastUsedLane_19() const { return ___lastUsedLane_19; } inline int32_t* get_address_of_lastUsedLane_19() { return &___lastUsedLane_19; } inline void set_lastUsedLane_19(int32_t value) { ___lastUsedLane_19 = value; } }; // Can struct Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 : public Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 { public: // UnityEngine.Vector3 Can::lastPos Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lastPos_22; // UnityEngine.Vector3 Can::posChange Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___posChange_23; public: inline static int32_t get_offset_of_lastPos_22() { return static_cast(offsetof(Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7, ___lastPos_22)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_lastPos_22() const { return ___lastPos_22; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_lastPos_22() { return &___lastPos_22; } inline void set_lastPos_22(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___lastPos_22 = value; } inline static int32_t get_offset_of_posChange_23() { return static_cast(offsetof(Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7, ___posChange_23)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_posChange_23() const { return ___posChange_23; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_posChange_23() { return &___posChange_23; } inline void set_posChange_23(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___posChange_23 = value; } }; // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 { public: // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil bool ___m_ShouldRecalculateStencil_27; // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_28; // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_29; // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable bool ___m_Maskable_30; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic bool ___m_IsMaskingGraphic_31; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking bool ___m_IncludeForMasking_32; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_33; // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate bool ___m_ShouldRecalculate_34; // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue int32_t ___m_StencilValue_35; // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_36; public: inline static int32_t get_offset_of_m_ShouldRecalculateStencil_27() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_27)); } inline bool get_m_ShouldRecalculateStencil_27() const { return ___m_ShouldRecalculateStencil_27; } inline bool* get_address_of_m_ShouldRecalculateStencil_27() { return &___m_ShouldRecalculateStencil_27; } inline void set_m_ShouldRecalculateStencil_27(bool value) { ___m_ShouldRecalculateStencil_27 = value; } inline static int32_t get_offset_of_m_MaskMaterial_28() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_28)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_28() const { return ___m_MaskMaterial_28; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_28() { return &___m_MaskMaterial_28; } inline void set_m_MaskMaterial_28(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_MaskMaterial_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_28), (void*)value); } inline static int32_t get_offset_of_m_ParentMask_29() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_29)); } inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_29() const { return ___m_ParentMask_29; } inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_29() { return &___m_ParentMask_29; } inline void set_m_ParentMask_29(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value) { ___m_ParentMask_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_29), (void*)value); } inline static int32_t get_offset_of_m_Maskable_30() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_30)); } inline bool get_m_Maskable_30() const { return ___m_Maskable_30; } inline bool* get_address_of_m_Maskable_30() { return &___m_Maskable_30; } inline void set_m_Maskable_30(bool value) { ___m_Maskable_30 = value; } inline static int32_t get_offset_of_m_IsMaskingGraphic_31() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_31)); } inline bool get_m_IsMaskingGraphic_31() const { return ___m_IsMaskingGraphic_31; } inline bool* get_address_of_m_IsMaskingGraphic_31() { return &___m_IsMaskingGraphic_31; } inline void set_m_IsMaskingGraphic_31(bool value) { ___m_IsMaskingGraphic_31 = value; } inline static int32_t get_offset_of_m_IncludeForMasking_32() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_32)); } inline bool get_m_IncludeForMasking_32() const { return ___m_IncludeForMasking_32; } inline bool* get_address_of_m_IncludeForMasking_32() { return &___m_IncludeForMasking_32; } inline void set_m_IncludeForMasking_32(bool value) { ___m_IncludeForMasking_32 = value; } inline static int32_t get_offset_of_m_OnCullStateChanged_33() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_33)); } inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_33() const { return ___m_OnCullStateChanged_33; } inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_33() { return &___m_OnCullStateChanged_33; } inline void set_m_OnCullStateChanged_33(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value) { ___m_OnCullStateChanged_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_33), (void*)value); } inline static int32_t get_offset_of_m_ShouldRecalculate_34() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_34)); } inline bool get_m_ShouldRecalculate_34() const { return ___m_ShouldRecalculate_34; } inline bool* get_address_of_m_ShouldRecalculate_34() { return &___m_ShouldRecalculate_34; } inline void set_m_ShouldRecalculate_34(bool value) { ___m_ShouldRecalculate_34 = value; } inline static int32_t get_offset_of_m_StencilValue_35() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_35)); } inline int32_t get_m_StencilValue_35() const { return ___m_StencilValue_35; } inline int32_t* get_address_of_m_StencilValue_35() { return &___m_StencilValue_35; } inline void set_m_StencilValue_35(int32_t value) { ___m_StencilValue_35 = value; } inline static int32_t get_offset_of_m_Corners_36() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_36)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_36() const { return ___m_Corners_36; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_36() { return &___m_Corners_36; } inline void set_m_Corners_36(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_Corners_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_36), (void*)value); } }; // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE { public: // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * ___m_FontData_37; // System.String UnityEngine.UI.Text::m_Text String_t* ___m_Text_38; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCache_39; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCacheForLayout_40; // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback bool ___m_DisableFontTextureRebuiltCallback_42; // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_TempVerts_43; public: inline static int32_t get_offset_of_m_FontData_37() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_FontData_37)); } inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * get_m_FontData_37() const { return ___m_FontData_37; } inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 ** get_address_of_m_FontData_37() { return &___m_FontData_37; } inline void set_m_FontData_37(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * value) { ___m_FontData_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_37), (void*)value); } inline static int32_t get_offset_of_m_Text_38() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_Text_38)); } inline String_t* get_m_Text_38() const { return ___m_Text_38; } inline String_t** get_address_of_m_Text_38() { return &___m_Text_38; } inline void set_m_Text_38(String_t* value) { ___m_Text_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_38), (void*)value); } inline static int32_t get_offset_of_m_TextCache_39() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCache_39)); } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCache_39() const { return ___m_TextCache_39; } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCache_39() { return &___m_TextCache_39; } inline void set_m_TextCache_39(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value) { ___m_TextCache_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_39), (void*)value); } inline static int32_t get_offset_of_m_TextCacheForLayout_40() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCacheForLayout_40)); } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCacheForLayout_40() const { return ___m_TextCacheForLayout_40; } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCacheForLayout_40() { return &___m_TextCacheForLayout_40; } inline void set_m_TextCacheForLayout_40(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value) { ___m_TextCacheForLayout_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_40), (void*)value); } inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_42() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_DisableFontTextureRebuiltCallback_42)); } inline bool get_m_DisableFontTextureRebuiltCallback_42() const { return ___m_DisableFontTextureRebuiltCallback_42; } inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_42() { return &___m_DisableFontTextureRebuiltCallback_42; } inline void set_m_DisableFontTextureRebuiltCallback_42(bool value) { ___m_DisableFontTextureRebuiltCallback_42 = value; } inline static int32_t get_offset_of_m_TempVerts_43() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TempVerts_43)); } inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_TempVerts_43() const { return ___m_TempVerts_43; } inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_TempVerts_43() { return &___m_TempVerts_43; } inline void set_m_TempVerts_43(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value) { ___m_TempVerts_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_43), (void*)value); } }; // System.Object // System.Object // System.Collections.Generic.LinkedListNode`1 // System.Collections.Generic.LinkedListNode`1 // System.Collections.Generic.LinkedListNode`1 // System.Collections.Generic.LinkedListNode`1 // System.Collections.Generic.LinkedList`1 // System.Collections.Generic.LinkedList`1 // System.Collections.Generic.LinkedList`1 // System.Collections.Generic.LinkedList`1 // System.Collections.Generic.List`1 struct List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C_StaticFields, ____emptyArray_5)); } inline DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* get__emptyArray_5() const { return ____emptyArray_5; } inline DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(DreadPatternU5BU5D_tB722BD8BED2C42EDEBCE0F1E95059EC932206358* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields, ____emptyArray_5)); } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__emptyArray_5() const { return ____emptyArray_5; } inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A_StaticFields, ____emptyArray_5)); } inline Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A_StaticFields, ____emptyArray_5)); } inline PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* get__emptyArray_5() const { return ____emptyArray_5; } inline PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(PowerUpCargoU5BU5D_t4F630802D8A91ACF05F79A2B961C005AF0EB053C* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196_StaticFields, ____emptyArray_5)); } inline PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* get__emptyArray_5() const { return ____emptyArray_5; } inline PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(PowerUpTypeU5BU5D_t4A8EA1E5282AD1435B5B6113B41DB3F33EA827C1* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3_StaticFields, ____emptyArray_5)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get__emptyArray_5() const { return ____emptyArray_5; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0_StaticFields, ____emptyArray_5)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get__emptyArray_5() const { return ____emptyArray_5; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7_StaticFields, ____emptyArray_5)); } inline TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* get__emptyArray_5() const { return ____emptyArray_5; } inline TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TurretFireControlU5BU5D_tBFC01623F73F886ACA61B87B1C2733361DAC1425* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // BuildingScale // BuildingScale // CreditPlacement // CreditPlacement // DataManager struct DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields { public: // SaveData DataManager::saveData SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * ___saveData_0; // System.Boolean DataManager::deathlessRun bool ___deathlessRun_1; // System.String DataManager::savePath String_t* ___savePath_2; public: inline static int32_t get_offset_of_saveData_0() { return static_cast(offsetof(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields, ___saveData_0)); } inline SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * get_saveData_0() const { return ___saveData_0; } inline SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 ** get_address_of_saveData_0() { return &___saveData_0; } inline void set_saveData_0(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * value) { ___saveData_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___saveData_0), (void*)value); } inline static int32_t get_offset_of_deathlessRun_1() { return static_cast(offsetof(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields, ___deathlessRun_1)); } inline bool get_deathlessRun_1() const { return ___deathlessRun_1; } inline bool* get_address_of_deathlessRun_1() { return &___deathlessRun_1; } inline void set_deathlessRun_1(bool value) { ___deathlessRun_1 = value; } inline static int32_t get_offset_of_savePath_2() { return static_cast(offsetof(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields, ___savePath_2)); } inline String_t* get_savePath_2() const { return ___savePath_2; } inline String_t** get_address_of_savePath_2() { return &___savePath_2; } inline void set_savePath_2(String_t* value) { ___savePath_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___savePath_2), (void*)value); } }; // DataManager // PrefabPicks // PrefabPicks // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // TurretPicks // TurretPicks // UnityEngine.Events.UnityEventBase // UnityEngine.Events.UnityEventBase // System.ValueType // System.ValueType // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // BossTrainBehavior/d__26 // BossTrainBehavior/d__26 // Breakable/d__30 // Breakable/d__30 // Cannon/d__22 // Cannon/d__22 // DreadnaughtBehavior/d__40 // DreadnaughtBehavior/d__40 // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Runtime.InteropServices.GCHandle // System.Runtime.InteropServices.GCHandle // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // System.Single // System.Single // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // BikeType // BikeType // UnityEngine.Bounds // UnityEngine.Bounds // BuildingPlacerType // BuildingPlacerType // BuildingType // BuildingType // FMOD.Studio.Bus // FMOD.Studio.Bus // ClearZoneChunk // ClearZoneChunk // UnityEngine.Collision // UnityEngine.Collision // UnityEngine.ContactPoint // UnityEngine.ContactPoint // UnityEngine.Coroutine // UnityEngine.Coroutine // CoupledSource // CoupledSource // DamagedEvent // DamagedEvent // DecorType // DecorType // DecoupleEvent // DecoupleEvent // System.Delegate // System.Delegate // UnityEngine.DepthTextureMode // UnityEngine.DepthTextureMode // DistanceUnderneathChange // DistanceUnderneathChange // DreadPattern // DreadPattern // PathCreation.EndOfPathInstruction // PathCreation.EndOfPathInstruction // FMOD.Studio.EventInstance // FMOD.Studio.EventInstance // FMODMarker // FMODMarker // UnityEngine.ForceMode // UnityEngine.ForceMode // HitData // HitData // HitEvent // HitEvent // System.Int32Enum // System.Int32Enum // LanguageId // LanguageId // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // MountType // MountType // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // PathCreation.PathSpace // PathCreation.PathSpace // PowerUpType // PowerUpType // UnityEngine.QueryTriggerInteraction // UnityEngine.QueryTriggerInteraction // UnityEngine.RaycastHit // UnityEngine.RaycastHit // SignType // SignType // SlowMotionState // SlowMotionState // UnityEngine.Space // UnityEngine.Space // StageCheckpoint // StageCheckpoint // UnityEngine.SystemLanguage // UnityEngine.SystemLanguage // TurretWeapon // TurretWeapon // Breakable/d__31 // Breakable/d__31 // OVRInput/Axis1D // OVRInput/Axis1D // OVRInput/Button // OVRInput/Button // OVRInput/Controller // OVRInput/Controller // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // PowerUpCargo // PowerUpCargo // SaveData // SaveData // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // PathCreation.VertexPath // PathCreation.VertexPath // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Collider // UnityEngine.Collider // UnityEngine.MeshFilter // UnityEngine.MeshFilter // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Rigidbody // UnityEngine.Rigidbody // UnityEngine.Transform // UnityEngine.Transform // FMODMusicManager/MarkerChangeEvent // FMODMusicManager/MarkerChangeEvent // Follower/OnPathUpdate // Follower/OnPathUpdate // PowerUp/GotPowerUp // PowerUp/GotPowerUp // WaveHandler/OnEnemySpawned // WaveHandler/OnEnemySpawned // WaveHandler/OnWaveChange // WaveHandler/OnWaveChange // UnityEngine.Animator // UnityEngine.Animator // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.BoxCollider // UnityEngine.BoxCollider // UnityEngine.MeshCollider // UnityEngine.MeshCollider // UnityEngine.MeshRenderer // UnityEngine.MeshRenderer // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.SphereCollider // UnityEngine.SphereCollider // UnityEngine.AudioSource // UnityEngine.AudioSource // BossEnemySpawner // BossEnemySpawner // BossPhaseController // BossPhaseController // BossPhaseSwitcher // BossPhaseSwitcher // BossSpawner // BossSpawner // BossTrainBehavior // BossTrainBehavior // BossTrainCarManager struct BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields { public: // System.Int32 BossTrainCarManager::k__BackingField int32_t ___U3CCurrentAdjacentIndexU3Ek__BackingField_27; // System.Int32 BossTrainCarManager::k__BackingField int32_t ___U3CCurrentWaveU3Ek__BackingField_28; // System.Int32 BossTrainCarManager::nextCarIndex int32_t ___nextCarIndex_29; // System.Int32 BossTrainCarManager::nextPowerupIndex int32_t ___nextPowerupIndex_30; // System.Collections.Generic.List`1 BossTrainCarManager::freeSpawns List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___freeSpawns_40; public: inline static int32_t get_offset_of_U3CCurrentAdjacentIndexU3Ek__BackingField_27() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields, ___U3CCurrentAdjacentIndexU3Ek__BackingField_27)); } inline int32_t get_U3CCurrentAdjacentIndexU3Ek__BackingField_27() const { return ___U3CCurrentAdjacentIndexU3Ek__BackingField_27; } inline int32_t* get_address_of_U3CCurrentAdjacentIndexU3Ek__BackingField_27() { return &___U3CCurrentAdjacentIndexU3Ek__BackingField_27; } inline void set_U3CCurrentAdjacentIndexU3Ek__BackingField_27(int32_t value) { ___U3CCurrentAdjacentIndexU3Ek__BackingField_27 = value; } inline static int32_t get_offset_of_U3CCurrentWaveU3Ek__BackingField_28() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields, ___U3CCurrentWaveU3Ek__BackingField_28)); } inline int32_t get_U3CCurrentWaveU3Ek__BackingField_28() const { return ___U3CCurrentWaveU3Ek__BackingField_28; } inline int32_t* get_address_of_U3CCurrentWaveU3Ek__BackingField_28() { return &___U3CCurrentWaveU3Ek__BackingField_28; } inline void set_U3CCurrentWaveU3Ek__BackingField_28(int32_t value) { ___U3CCurrentWaveU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_nextCarIndex_29() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields, ___nextCarIndex_29)); } inline int32_t get_nextCarIndex_29() const { return ___nextCarIndex_29; } inline int32_t* get_address_of_nextCarIndex_29() { return &___nextCarIndex_29; } inline void set_nextCarIndex_29(int32_t value) { ___nextCarIndex_29 = value; } inline static int32_t get_offset_of_nextPowerupIndex_30() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields, ___nextPowerupIndex_30)); } inline int32_t get_nextPowerupIndex_30() const { return ___nextPowerupIndex_30; } inline int32_t* get_address_of_nextPowerupIndex_30() { return &___nextPowerupIndex_30; } inline void set_nextPowerupIndex_30(int32_t value) { ___nextPowerupIndex_30 = value; } inline static int32_t get_offset_of_freeSpawns_40() { return static_cast(offsetof(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields, ___freeSpawns_40)); } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_freeSpawns_40() const { return ___freeSpawns_40; } inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_freeSpawns_40() { return &___freeSpawns_40; } inline void set_freeSpawns_40(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value) { ___freeSpawns_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___freeSpawns_40), (void*)value); } }; // BossTrainCarManager // BossTrainFireControl // BossTrainFireControl // BossTrainPartManager // BossTrainPartManager // BossTrainPowerUpSpawner // BossTrainPowerUpSpawner // BottleShooting // BottleShooting // Breakable // Breakable // Building // Building // BuildingDecorPool // BuildingDecorPool // BuildingMaterialPropertyBlock // BuildingMaterialPropertyBlock // BuildingPlacer // BuildingPlacer // BuildingPool // BuildingPool // BuildingsCreatedCount struct BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_StaticFields { public: // System.Int32 BuildingsCreatedCount::buildingsCreated int32_t ___buildingsCreated_4; public: inline static int32_t get_offset_of_buildingsCreated_4() { return static_cast(offsetof(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_StaticFields, ___buildingsCreated_4)); } inline int32_t get_buildingsCreated_4() const { return ___buildingsCreated_4; } inline int32_t* get_address_of_buildingsCreated_4() { return &___buildingsCreated_4; } inline void set_buildingsCreated_4(int32_t value) { ___buildingsCreated_4 = value; } }; // BuildingsCreatedCount // BurstOnEnable // BurstOnEnable // Burster // Burster // BursterExplosion struct BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields { public: // System.Collections.Generic.List`1 BursterExplosion::alreadyDamaged List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___alreadyDamaged_8; public: inline static int32_t get_offset_of_alreadyDamaged_8() { return static_cast(offsetof(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields, ___alreadyDamaged_8)); } inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_alreadyDamaged_8() const { return ___alreadyDamaged_8; } inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_alreadyDamaged_8() { return &___alreadyDamaged_8; } inline void set_alreadyDamaged_8(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value) { ___alreadyDamaged_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___alreadyDamaged_8), (void*)value); } }; // BursterExplosion // CameraDepth // CameraDepth // Cannon // Cannon // ChangeSidearmHitParticles // ChangeSidearmHitParticles // Clicker // Clicker // CollisionOccluder // CollisionOccluder // ComponentUtil // ComponentUtil // ContinueGameManager // ContinueGameManager // CouplingSetup // CouplingSetup // CreditSmack // CreditSmack // CustomImageEffect // CustomImageEffect // CycleImage // CycleImage // Decor // Decor // DecorHandler // DecorHandler // DecorPoint // DecorPoint // DestroySelfEvent // DestroySelfEvent // UnityStandardAssets.Utility.DetatchSelf // UnityStandardAssets.Utility.DetatchSelf // DifficultyButton // DifficultyButton // DirectMoveTest // DirectMoveTest // DistanceBasedScale // DistanceBasedScale // DreadnaughtAnimationController // DreadnaughtAnimationController // DreadnaughtBehavior // DreadnaughtBehavior // DreadnaughtFireControl // DreadnaughtFireControl // EnemyMovement // EnemyMovement // FMODMusicManager struct FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields { public: // FMODMusicManager/MarkerChangeEvent FMODMusicManager::onMarkerChanged MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * ___onMarkerChanged_12; public: inline static int32_t get_offset_of_onMarkerChanged_12() { return static_cast(offsetof(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields, ___onMarkerChanged_12)); } inline MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * get_onMarkerChanged_12() const { return ___onMarkerChanged_12; } inline MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 ** get_address_of_onMarkerChanged_12() { return &___onMarkerChanged_12; } inline void set_onMarkerChanged_12(MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * value) { ___onMarkerChanged_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___onMarkerChanged_12), (void*)value); } }; // FMODMusicManager // Fireable // Fireable // Follower struct Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields { public: // Follower/OnPathUpdate Follower::pathUpdated OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * ___pathUpdated_16; public: inline static int32_t get_offset_of_pathUpdated_16() { return static_cast(offsetof(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields, ___pathUpdated_16)); } inline OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * get_pathUpdated_16() const { return ___pathUpdated_16; } inline OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 ** get_address_of_pathUpdated_16() { return &___pathUpdated_16; } inline void set_pathUpdated_16(OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * value) { ___pathUpdated_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___pathUpdated_16), (void*)value); } }; // Follower // FollowerRepeatedPlacement // FollowerRepeatedPlacement // GameMenu struct GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF_StaticFields { public: // System.Boolean GameMenu::closeTriggered bool ___closeTriggered_12; public: inline static int32_t get_offset_of_closeTriggered_12() { return static_cast(offsetof(GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF_StaticFields, ___closeTriggered_12)); } inline bool get_closeTriggered_12() const { return ___closeTriggered_12; } inline bool* get_address_of_closeTriggered_12() { return &___closeTriggered_12; } inline void set_closeTriggered_12(bool value) { ___closeTriggered_12 = value; } }; // GameMenu // Hand struct Hand_t2FA8371777F29091509531FD8A7A800DCECCA921_StaticFields { public: // System.Boolean Hand::pausePressed bool ___pausePressed_35; // System.Boolean Hand::menuOpen bool ___menuOpen_36; // System.Boolean Hand::k__BackingField bool ___U3CHoldLockU3Ek__BackingField_55; // System.Boolean Hand::k__BackingField bool ___U3CSwapLockedU3Ek__BackingField_56; public: inline static int32_t get_offset_of_pausePressed_35() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921_StaticFields, ___pausePressed_35)); } inline bool get_pausePressed_35() const { return ___pausePressed_35; } inline bool* get_address_of_pausePressed_35() { return &___pausePressed_35; } inline void set_pausePressed_35(bool value) { ___pausePressed_35 = value; } inline static int32_t get_offset_of_menuOpen_36() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921_StaticFields, ___menuOpen_36)); } inline bool get_menuOpen_36() const { return ___menuOpen_36; } inline bool* get_address_of_menuOpen_36() { return &___menuOpen_36; } inline void set_menuOpen_36(bool value) { ___menuOpen_36 = value; } inline static int32_t get_offset_of_U3CHoldLockU3Ek__BackingField_55() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921_StaticFields, ___U3CHoldLockU3Ek__BackingField_55)); } inline bool get_U3CHoldLockU3Ek__BackingField_55() const { return ___U3CHoldLockU3Ek__BackingField_55; } inline bool* get_address_of_U3CHoldLockU3Ek__BackingField_55() { return &___U3CHoldLockU3Ek__BackingField_55; } inline void set_U3CHoldLockU3Ek__BackingField_55(bool value) { ___U3CHoldLockU3Ek__BackingField_55 = value; } inline static int32_t get_offset_of_U3CSwapLockedU3Ek__BackingField_56() { return static_cast(offsetof(Hand_t2FA8371777F29091509531FD8A7A800DCECCA921_StaticFields, ___U3CSwapLockedU3Ek__BackingField_56)); } inline bool get_U3CSwapLockedU3Ek__BackingField_56() const { return ___U3CSwapLockedU3Ek__BackingField_56; } inline bool* get_address_of_U3CSwapLockedU3Ek__BackingField_56() { return &___U3CSwapLockedU3Ek__BackingField_56; } inline void set_U3CSwapLockedU3Ek__BackingField_56(bool value) { ___U3CSwapLockedU3Ek__BackingField_56 = value; } }; // Hand // Hitable // Hitable // Interactable // Interactable // KillTracker // KillTracker // PathCreation.PathCreator // PathCreation.PathCreator // Pillar // Pillar // Player struct Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields { public: // PowerUpType Player::SidearmPowerUp int32_t ___SidearmPowerUp_29; // System.Collections.Generic.List`1 Player::MainGunPowerUps List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * ___MainGunPowerUps_30; // System.Int32 Player::MissileCount int32_t ___MissileCount_31; // System.Int32 Player::GrenadeCount int32_t ___GrenadeCount_32; // PowerUpType Player::chkSidearmPower int32_t ___chkSidearmPower_33; // System.Collections.Generic.List`1 Player::chkMainPowers List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * ___chkMainPowers_34; // System.Int32 Player::chkMissiles int32_t ___chkMissiles_35; // System.Int32 Player::chkGrenades int32_t ___chkGrenades_36; // Player Player::_instance Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40 * ____instance_42; public: inline static int32_t get_offset_of_SidearmPowerUp_29() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___SidearmPowerUp_29)); } inline int32_t get_SidearmPowerUp_29() const { return ___SidearmPowerUp_29; } inline int32_t* get_address_of_SidearmPowerUp_29() { return &___SidearmPowerUp_29; } inline void set_SidearmPowerUp_29(int32_t value) { ___SidearmPowerUp_29 = value; } inline static int32_t get_offset_of_MainGunPowerUps_30() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___MainGunPowerUps_30)); } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * get_MainGunPowerUps_30() const { return ___MainGunPowerUps_30; } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 ** get_address_of_MainGunPowerUps_30() { return &___MainGunPowerUps_30; } inline void set_MainGunPowerUps_30(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * value) { ___MainGunPowerUps_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___MainGunPowerUps_30), (void*)value); } inline static int32_t get_offset_of_MissileCount_31() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___MissileCount_31)); } inline int32_t get_MissileCount_31() const { return ___MissileCount_31; } inline int32_t* get_address_of_MissileCount_31() { return &___MissileCount_31; } inline void set_MissileCount_31(int32_t value) { ___MissileCount_31 = value; } inline static int32_t get_offset_of_GrenadeCount_32() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___GrenadeCount_32)); } inline int32_t get_GrenadeCount_32() const { return ___GrenadeCount_32; } inline int32_t* get_address_of_GrenadeCount_32() { return &___GrenadeCount_32; } inline void set_GrenadeCount_32(int32_t value) { ___GrenadeCount_32 = value; } inline static int32_t get_offset_of_chkSidearmPower_33() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___chkSidearmPower_33)); } inline int32_t get_chkSidearmPower_33() const { return ___chkSidearmPower_33; } inline int32_t* get_address_of_chkSidearmPower_33() { return &___chkSidearmPower_33; } inline void set_chkSidearmPower_33(int32_t value) { ___chkSidearmPower_33 = value; } inline static int32_t get_offset_of_chkMainPowers_34() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___chkMainPowers_34)); } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * get_chkMainPowers_34() const { return ___chkMainPowers_34; } inline List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 ** get_address_of_chkMainPowers_34() { return &___chkMainPowers_34; } inline void set_chkMainPowers_34(List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * value) { ___chkMainPowers_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___chkMainPowers_34), (void*)value); } inline static int32_t get_offset_of_chkMissiles_35() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___chkMissiles_35)); } inline int32_t get_chkMissiles_35() const { return ___chkMissiles_35; } inline int32_t* get_address_of_chkMissiles_35() { return &___chkMissiles_35; } inline void set_chkMissiles_35(int32_t value) { ___chkMissiles_35 = value; } inline static int32_t get_offset_of_chkGrenades_36() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ___chkGrenades_36)); } inline int32_t get_chkGrenades_36() const { return ___chkGrenades_36; } inline int32_t* get_address_of_chkGrenades_36() { return &___chkGrenades_36; } inline void set_chkGrenades_36(int32_t value) { ___chkGrenades_36 = value; } inline static int32_t get_offset_of__instance_42() { return static_cast(offsetof(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields, ____instance_42)); } inline Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40 * get__instance_42() const { return ____instance_42; } inline Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40 ** get_address_of__instance_42() { return &____instance_42; } inline void set__instance_42(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40 * value) { ____instance_42 = value; Il2CppCodeGenWriteBarrier((void**)(&____instance_42), (void*)value); } }; // Player // PlayerCollision // PlayerCollision // PowerUp struct PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields { public: // UnityEngine.Color PowerUp::ammoPowerColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___ammoPowerColor_8; // UnityEngine.Color PowerUp::gunPowerColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___gunPowerColor_9; // UnityEngine.Color PowerUp::sidearmPowerColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___sidearmPowerColor_10; // PowerUp/GotPowerUp PowerUp::gotHealthPowerUp GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * ___gotHealthPowerUp_14; // PowerUp/GotPowerUp PowerUp::gotAmmoPowerUp GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * ___gotAmmoPowerUp_15; // PowerUp/GotPowerUp PowerUp::gotSidearmPowerUp GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * ___gotSidearmPowerUp_16; // PowerUp/GotPowerUp PowerUp::gotMainGunPowerUp GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * ___gotMainGunPowerUp_17; // PowerUp/GotPowerUp PowerUp::gotBikeUnlockKey GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * ___gotBikeUnlockKey_18; public: inline static int32_t get_offset_of_ammoPowerColor_8() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___ammoPowerColor_8)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_ammoPowerColor_8() const { return ___ammoPowerColor_8; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_ammoPowerColor_8() { return &___ammoPowerColor_8; } inline void set_ammoPowerColor_8(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___ammoPowerColor_8 = value; } inline static int32_t get_offset_of_gunPowerColor_9() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gunPowerColor_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_gunPowerColor_9() const { return ___gunPowerColor_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_gunPowerColor_9() { return &___gunPowerColor_9; } inline void set_gunPowerColor_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___gunPowerColor_9 = value; } inline static int32_t get_offset_of_sidearmPowerColor_10() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___sidearmPowerColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_sidearmPowerColor_10() const { return ___sidearmPowerColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_sidearmPowerColor_10() { return &___sidearmPowerColor_10; } inline void set_sidearmPowerColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___sidearmPowerColor_10 = value; } inline static int32_t get_offset_of_gotHealthPowerUp_14() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gotHealthPowerUp_14)); } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * get_gotHealthPowerUp_14() const { return ___gotHealthPowerUp_14; } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A ** get_address_of_gotHealthPowerUp_14() { return &___gotHealthPowerUp_14; } inline void set_gotHealthPowerUp_14(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * value) { ___gotHealthPowerUp_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___gotHealthPowerUp_14), (void*)value); } inline static int32_t get_offset_of_gotAmmoPowerUp_15() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gotAmmoPowerUp_15)); } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * get_gotAmmoPowerUp_15() const { return ___gotAmmoPowerUp_15; } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A ** get_address_of_gotAmmoPowerUp_15() { return &___gotAmmoPowerUp_15; } inline void set_gotAmmoPowerUp_15(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * value) { ___gotAmmoPowerUp_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___gotAmmoPowerUp_15), (void*)value); } inline static int32_t get_offset_of_gotSidearmPowerUp_16() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gotSidearmPowerUp_16)); } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * get_gotSidearmPowerUp_16() const { return ___gotSidearmPowerUp_16; } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A ** get_address_of_gotSidearmPowerUp_16() { return &___gotSidearmPowerUp_16; } inline void set_gotSidearmPowerUp_16(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * value) { ___gotSidearmPowerUp_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___gotSidearmPowerUp_16), (void*)value); } inline static int32_t get_offset_of_gotMainGunPowerUp_17() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gotMainGunPowerUp_17)); } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * get_gotMainGunPowerUp_17() const { return ___gotMainGunPowerUp_17; } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A ** get_address_of_gotMainGunPowerUp_17() { return &___gotMainGunPowerUp_17; } inline void set_gotMainGunPowerUp_17(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * value) { ___gotMainGunPowerUp_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___gotMainGunPowerUp_17), (void*)value); } inline static int32_t get_offset_of_gotBikeUnlockKey_18() { return static_cast(offsetof(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields, ___gotBikeUnlockKey_18)); } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * get_gotBikeUnlockKey_18() const { return ___gotBikeUnlockKey_18; } inline GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A ** get_address_of_gotBikeUnlockKey_18() { return &___gotBikeUnlockKey_18; } inline void set_gotBikeUnlockKey_18(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * value) { ___gotBikeUnlockKey_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___gotBikeUnlockKey_18), (void*)value); } }; // PowerUp // Projectile // Projectile // RoadsideRepeatedPlacement // RoadsideRepeatedPlacement // ScoreEvaluator struct ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields { public: // System.Single ScoreEvaluator::currentScore float ___currentScore_29; // System.Single ScoreEvaluator::stageScore float ___stageScore_30; // System.Single ScoreEvaluator::distanceTraveled float ___distanceTraveled_31; // System.Single ScoreEvaluator::damageTaken float ___damageTaken_32; // System.Single ScoreEvaluator::stageStart float ___stageStart_33; // System.Single ScoreEvaluator::stageTime float ___stageTime_34; // System.Single ScoreEvaluator::comboExpiresAt float ___comboExpiresAt_35; // System.Single ScoreEvaluator::comboStartedAt float ___comboStartedAt_36; // System.Boolean ScoreEvaluator::gotComboCheevo bool ___gotComboCheevo_37; // UnityEngine.Transform ScoreEvaluator::comboEffect Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___comboEffect_38; // System.Boolean ScoreEvaluator::runFromCheckpoint bool ___runFromCheckpoint_39; // System.Single ScoreEvaluator::checkpointScore float ___checkpointScore_40; // System.Single ScoreEvaluator::checkpointTime float ___checkpointTime_41; // System.Single ScoreEvaluator::checkpointDamage float ___checkpointDamage_42; // System.Boolean ScoreEvaluator::usedCheckpoint bool ___usedCheckpoint_43; // System.Boolean ScoreEvaluator::k__BackingField bool ___U3CStageCompletedU3Ek__BackingField_44; // System.Int32 ScoreEvaluator::currentCombo int32_t ___currentCombo_45; public: inline static int32_t get_offset_of_currentScore_29() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___currentScore_29)); } inline float get_currentScore_29() const { return ___currentScore_29; } inline float* get_address_of_currentScore_29() { return &___currentScore_29; } inline void set_currentScore_29(float value) { ___currentScore_29 = value; } inline static int32_t get_offset_of_stageScore_30() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___stageScore_30)); } inline float get_stageScore_30() const { return ___stageScore_30; } inline float* get_address_of_stageScore_30() { return &___stageScore_30; } inline void set_stageScore_30(float value) { ___stageScore_30 = value; } inline static int32_t get_offset_of_distanceTraveled_31() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___distanceTraveled_31)); } inline float get_distanceTraveled_31() const { return ___distanceTraveled_31; } inline float* get_address_of_distanceTraveled_31() { return &___distanceTraveled_31; } inline void set_distanceTraveled_31(float value) { ___distanceTraveled_31 = value; } inline static int32_t get_offset_of_damageTaken_32() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___damageTaken_32)); } inline float get_damageTaken_32() const { return ___damageTaken_32; } inline float* get_address_of_damageTaken_32() { return &___damageTaken_32; } inline void set_damageTaken_32(float value) { ___damageTaken_32 = value; } inline static int32_t get_offset_of_stageStart_33() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___stageStart_33)); } inline float get_stageStart_33() const { return ___stageStart_33; } inline float* get_address_of_stageStart_33() { return &___stageStart_33; } inline void set_stageStart_33(float value) { ___stageStart_33 = value; } inline static int32_t get_offset_of_stageTime_34() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___stageTime_34)); } inline float get_stageTime_34() const { return ___stageTime_34; } inline float* get_address_of_stageTime_34() { return &___stageTime_34; } inline void set_stageTime_34(float value) { ___stageTime_34 = value; } inline static int32_t get_offset_of_comboExpiresAt_35() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___comboExpiresAt_35)); } inline float get_comboExpiresAt_35() const { return ___comboExpiresAt_35; } inline float* get_address_of_comboExpiresAt_35() { return &___comboExpiresAt_35; } inline void set_comboExpiresAt_35(float value) { ___comboExpiresAt_35 = value; } inline static int32_t get_offset_of_comboStartedAt_36() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___comboStartedAt_36)); } inline float get_comboStartedAt_36() const { return ___comboStartedAt_36; } inline float* get_address_of_comboStartedAt_36() { return &___comboStartedAt_36; } inline void set_comboStartedAt_36(float value) { ___comboStartedAt_36 = value; } inline static int32_t get_offset_of_gotComboCheevo_37() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___gotComboCheevo_37)); } inline bool get_gotComboCheevo_37() const { return ___gotComboCheevo_37; } inline bool* get_address_of_gotComboCheevo_37() { return &___gotComboCheevo_37; } inline void set_gotComboCheevo_37(bool value) { ___gotComboCheevo_37 = value; } inline static int32_t get_offset_of_comboEffect_38() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___comboEffect_38)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_comboEffect_38() const { return ___comboEffect_38; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_comboEffect_38() { return &___comboEffect_38; } inline void set_comboEffect_38(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___comboEffect_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___comboEffect_38), (void*)value); } inline static int32_t get_offset_of_runFromCheckpoint_39() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___runFromCheckpoint_39)); } inline bool get_runFromCheckpoint_39() const { return ___runFromCheckpoint_39; } inline bool* get_address_of_runFromCheckpoint_39() { return &___runFromCheckpoint_39; } inline void set_runFromCheckpoint_39(bool value) { ___runFromCheckpoint_39 = value; } inline static int32_t get_offset_of_checkpointScore_40() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___checkpointScore_40)); } inline float get_checkpointScore_40() const { return ___checkpointScore_40; } inline float* get_address_of_checkpointScore_40() { return &___checkpointScore_40; } inline void set_checkpointScore_40(float value) { ___checkpointScore_40 = value; } inline static int32_t get_offset_of_checkpointTime_41() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___checkpointTime_41)); } inline float get_checkpointTime_41() const { return ___checkpointTime_41; } inline float* get_address_of_checkpointTime_41() { return &___checkpointTime_41; } inline void set_checkpointTime_41(float value) { ___checkpointTime_41 = value; } inline static int32_t get_offset_of_checkpointDamage_42() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___checkpointDamage_42)); } inline float get_checkpointDamage_42() const { return ___checkpointDamage_42; } inline float* get_address_of_checkpointDamage_42() { return &___checkpointDamage_42; } inline void set_checkpointDamage_42(float value) { ___checkpointDamage_42 = value; } inline static int32_t get_offset_of_usedCheckpoint_43() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___usedCheckpoint_43)); } inline bool get_usedCheckpoint_43() const { return ___usedCheckpoint_43; } inline bool* get_address_of_usedCheckpoint_43() { return &___usedCheckpoint_43; } inline void set_usedCheckpoint_43(bool value) { ___usedCheckpoint_43 = value; } inline static int32_t get_offset_of_U3CStageCompletedU3Ek__BackingField_44() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___U3CStageCompletedU3Ek__BackingField_44)); } inline bool get_U3CStageCompletedU3Ek__BackingField_44() const { return ___U3CStageCompletedU3Ek__BackingField_44; } inline bool* get_address_of_U3CStageCompletedU3Ek__BackingField_44() { return &___U3CStageCompletedU3Ek__BackingField_44; } inline void set_U3CStageCompletedU3Ek__BackingField_44(bool value) { ___U3CStageCompletedU3Ek__BackingField_44 = value; } inline static int32_t get_offset_of_currentCombo_45() { return static_cast(offsetof(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields, ___currentCombo_45)); } inline int32_t get_currentCombo_45() const { return ___currentCombo_45; } inline int32_t* get_address_of_currentCombo_45() { return &___currentCombo_45; } inline void set_currentCombo_45(int32_t value) { ___currentCombo_45 = value; } }; // ScoreEvaluator // Sign // Sign // SignPoint // SignPoint // SignagePlacer // SignagePlacer // Slomo struct Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields { public: // Slomo Slomo::instance Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * ___instance_6; // System.Single Slomo::maxEnergy float ___maxEnergy_31; // System.Single Slomo::slomoEnergy float ___slomoEnergy_32; // System.Single Slomo::stopSpeed float ___stopSpeed_33; // System.Single Slomo::prePauseTimeScale float ___prePauseTimeScale_34; // System.Single Slomo::prePauseFixedStep float ___prePauseFixedStep_35; // SlowMotionState Slomo::prePauseState int32_t ___prePauseState_36; // System.Int32 Slomo::rushKills int32_t ___rushKills_37; // Slomo/OnSlowMotionStateChange Slomo::onStateChange OnSlowMotionStateChange_tC7569A37694E303C961659F1C6A9407195C0B443 * ___onStateChange_42; // SlowMotionState Slomo::slomoState int32_t ___slomoState_43; // System.Single Slomo::k__BackingField float ___U3CFiringSpeedU3Ek__BackingField_44; // System.Single Slomo::k__BackingField float ___U3CModifiedPitchU3Ek__BackingField_45; public: inline static int32_t get_offset_of_instance_6() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___instance_6)); } inline Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * get_instance_6() const { return ___instance_6; } inline Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 ** get_address_of_instance_6() { return &___instance_6; } inline void set_instance_6(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8 * value) { ___instance_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___instance_6), (void*)value); } inline static int32_t get_offset_of_maxEnergy_31() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___maxEnergy_31)); } inline float get_maxEnergy_31() const { return ___maxEnergy_31; } inline float* get_address_of_maxEnergy_31() { return &___maxEnergy_31; } inline void set_maxEnergy_31(float value) { ___maxEnergy_31 = value; } inline static int32_t get_offset_of_slomoEnergy_32() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___slomoEnergy_32)); } inline float get_slomoEnergy_32() const { return ___slomoEnergy_32; } inline float* get_address_of_slomoEnergy_32() { return &___slomoEnergy_32; } inline void set_slomoEnergy_32(float value) { ___slomoEnergy_32 = value; } inline static int32_t get_offset_of_stopSpeed_33() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___stopSpeed_33)); } inline float get_stopSpeed_33() const { return ___stopSpeed_33; } inline float* get_address_of_stopSpeed_33() { return &___stopSpeed_33; } inline void set_stopSpeed_33(float value) { ___stopSpeed_33 = value; } inline static int32_t get_offset_of_prePauseTimeScale_34() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___prePauseTimeScale_34)); } inline float get_prePauseTimeScale_34() const { return ___prePauseTimeScale_34; } inline float* get_address_of_prePauseTimeScale_34() { return &___prePauseTimeScale_34; } inline void set_prePauseTimeScale_34(float value) { ___prePauseTimeScale_34 = value; } inline static int32_t get_offset_of_prePauseFixedStep_35() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___prePauseFixedStep_35)); } inline float get_prePauseFixedStep_35() const { return ___prePauseFixedStep_35; } inline float* get_address_of_prePauseFixedStep_35() { return &___prePauseFixedStep_35; } inline void set_prePauseFixedStep_35(float value) { ___prePauseFixedStep_35 = value; } inline static int32_t get_offset_of_prePauseState_36() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___prePauseState_36)); } inline int32_t get_prePauseState_36() const { return ___prePauseState_36; } inline int32_t* get_address_of_prePauseState_36() { return &___prePauseState_36; } inline void set_prePauseState_36(int32_t value) { ___prePauseState_36 = value; } inline static int32_t get_offset_of_rushKills_37() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___rushKills_37)); } inline int32_t get_rushKills_37() const { return ___rushKills_37; } inline int32_t* get_address_of_rushKills_37() { return &___rushKills_37; } inline void set_rushKills_37(int32_t value) { ___rushKills_37 = value; } inline static int32_t get_offset_of_onStateChange_42() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___onStateChange_42)); } inline OnSlowMotionStateChange_tC7569A37694E303C961659F1C6A9407195C0B443 * get_onStateChange_42() const { return ___onStateChange_42; } inline OnSlowMotionStateChange_tC7569A37694E303C961659F1C6A9407195C0B443 ** get_address_of_onStateChange_42() { return &___onStateChange_42; } inline void set_onStateChange_42(OnSlowMotionStateChange_tC7569A37694E303C961659F1C6A9407195C0B443 * value) { ___onStateChange_42 = value; Il2CppCodeGenWriteBarrier((void**)(&___onStateChange_42), (void*)value); } inline static int32_t get_offset_of_slomoState_43() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___slomoState_43)); } inline int32_t get_slomoState_43() const { return ___slomoState_43; } inline int32_t* get_address_of_slomoState_43() { return &___slomoState_43; } inline void set_slomoState_43(int32_t value) { ___slomoState_43 = value; } inline static int32_t get_offset_of_U3CFiringSpeedU3Ek__BackingField_44() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___U3CFiringSpeedU3Ek__BackingField_44)); } inline float get_U3CFiringSpeedU3Ek__BackingField_44() const { return ___U3CFiringSpeedU3Ek__BackingField_44; } inline float* get_address_of_U3CFiringSpeedU3Ek__BackingField_44() { return &___U3CFiringSpeedU3Ek__BackingField_44; } inline void set_U3CFiringSpeedU3Ek__BackingField_44(float value) { ___U3CFiringSpeedU3Ek__BackingField_44 = value; } inline static int32_t get_offset_of_U3CModifiedPitchU3Ek__BackingField_45() { return static_cast(offsetof(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields, ___U3CModifiedPitchU3Ek__BackingField_45)); } inline float get_U3CModifiedPitchU3Ek__BackingField_45() const { return ___U3CModifiedPitchU3Ek__BackingField_45; } inline float* get_address_of_U3CModifiedPitchU3Ek__BackingField_45() { return &___U3CModifiedPitchU3Ek__BackingField_45; } inline void set_U3CModifiedPitchU3Ek__BackingField_45(float value) { ___U3CModifiedPitchU3Ek__BackingField_45 = value; } }; // Slomo // StageAdvancer struct StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields { public: // System.Int32 StageAdvancer::NextStage int32_t ___NextStage_4; // System.Boolean StageAdvancer::GotBikeUnlock bool ___GotBikeUnlock_5; public: inline static int32_t get_offset_of_NextStage_4() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields, ___NextStage_4)); } inline int32_t get_NextStage_4() const { return ___NextStage_4; } inline int32_t* get_address_of_NextStage_4() { return &___NextStage_4; } inline void set_NextStage_4(int32_t value) { ___NextStage_4 = value; } inline static int32_t get_offset_of_GotBikeUnlock_5() { return static_cast(offsetof(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields, ___GotBikeUnlock_5)); } inline bool get_GotBikeUnlock_5() const { return ___GotBikeUnlock_5; } inline bool* get_address_of_GotBikeUnlock_5() { return &___GotBikeUnlock_5; } inline void set_GotBikeUnlock_5(bool value) { ___GotBikeUnlock_5 = value; } }; // StageAdvancer // TurretFireControl // TurretFireControl // TurretMountManager // TurretMountManager // UnityEngine.EventSystems.UIBehaviour // UnityEngine.EventSystems.UIBehaviour // WaveEnemy // WaveEnemy // WaveHandler struct WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields { public: // WaveHandler/OnEnemySpawned WaveHandler::enemySpawned OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * ___enemySpawned_15; // WaveHandler/OnWaveChange WaveHandler::waveStarted OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * ___waveStarted_16; // WaveHandler/OnWaveChange WaveHandler::waveEnded OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * ___waveEnded_17; // WaveEnemy[] WaveHandler::enemyList WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* ___enemyList_18; // UnityEngine.LayerMask WaveHandler::noSpawnMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___noSpawnMask_19; // UnityEngine.RaycastHit[] WaveHandler::spawnOverlaps RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___spawnOverlaps_20; // System.Int32 WaveHandler::k__BackingField int32_t ___U3CCurrentWaveU3Ek__BackingField_28; // System.Int32 WaveHandler::k__BackingField int32_t ___U3CCurrentGroupU3Ek__BackingField_29; // System.Int32 WaveHandler::checkpointWave int32_t ___checkpointWave_30; public: inline static int32_t get_offset_of_enemySpawned_15() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___enemySpawned_15)); } inline OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * get_enemySpawned_15() const { return ___enemySpawned_15; } inline OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D ** get_address_of_enemySpawned_15() { return &___enemySpawned_15; } inline void set_enemySpawned_15(OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * value) { ___enemySpawned_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemySpawned_15), (void*)value); } inline static int32_t get_offset_of_waveStarted_16() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___waveStarted_16)); } inline OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * get_waveStarted_16() const { return ___waveStarted_16; } inline OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 ** get_address_of_waveStarted_16() { return &___waveStarted_16; } inline void set_waveStarted_16(OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * value) { ___waveStarted_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveStarted_16), (void*)value); } inline static int32_t get_offset_of_waveEnded_17() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___waveEnded_17)); } inline OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * get_waveEnded_17() const { return ___waveEnded_17; } inline OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 ** get_address_of_waveEnded_17() { return &___waveEnded_17; } inline void set_waveEnded_17(OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * value) { ___waveEnded_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___waveEnded_17), (void*)value); } inline static int32_t get_offset_of_enemyList_18() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___enemyList_18)); } inline WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* get_enemyList_18() const { return ___enemyList_18; } inline WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA** get_address_of_enemyList_18() { return &___enemyList_18; } inline void set_enemyList_18(WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* value) { ___enemyList_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___enemyList_18), (void*)value); } inline static int32_t get_offset_of_noSpawnMask_19() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___noSpawnMask_19)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_noSpawnMask_19() const { return ___noSpawnMask_19; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_noSpawnMask_19() { return &___noSpawnMask_19; } inline void set_noSpawnMask_19(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___noSpawnMask_19 = value; } inline static int32_t get_offset_of_spawnOverlaps_20() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___spawnOverlaps_20)); } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* get_spawnOverlaps_20() const { return ___spawnOverlaps_20; } inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09** get_address_of_spawnOverlaps_20() { return &___spawnOverlaps_20; } inline void set_spawnOverlaps_20(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* value) { ___spawnOverlaps_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___spawnOverlaps_20), (void*)value); } inline static int32_t get_offset_of_U3CCurrentWaveU3Ek__BackingField_28() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___U3CCurrentWaveU3Ek__BackingField_28)); } inline int32_t get_U3CCurrentWaveU3Ek__BackingField_28() const { return ___U3CCurrentWaveU3Ek__BackingField_28; } inline int32_t* get_address_of_U3CCurrentWaveU3Ek__BackingField_28() { return &___U3CCurrentWaveU3Ek__BackingField_28; } inline void set_U3CCurrentWaveU3Ek__BackingField_28(int32_t value) { ___U3CCurrentWaveU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_U3CCurrentGroupU3Ek__BackingField_29() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___U3CCurrentGroupU3Ek__BackingField_29)); } inline int32_t get_U3CCurrentGroupU3Ek__BackingField_29() const { return ___U3CCurrentGroupU3Ek__BackingField_29; } inline int32_t* get_address_of_U3CCurrentGroupU3Ek__BackingField_29() { return &___U3CCurrentGroupU3Ek__BackingField_29; } inline void set_U3CCurrentGroupU3Ek__BackingField_29(int32_t value) { ___U3CCurrentGroupU3Ek__BackingField_29 = value; } inline static int32_t get_offset_of_checkpointWave_30() { return static_cast(offsetof(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields, ___checkpointWave_30)); } inline int32_t get_checkpointWave_30() const { return ___checkpointWave_30; } inline int32_t* get_address_of_checkpointWave_30() { return &___checkpointWave_30; } inline void set_checkpointWave_30(int32_t value) { ___checkpointWave_30 = value; } }; // WaveHandler // BossTrainEnemySpawner // BossTrainEnemySpawner // CannonFireable // CannonFireable // ClickerOVR // ClickerOVR // ClusterFireable // ClusterFireable // DreadnaughtMovement // DreadnaughtMovement // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4; // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5; // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_21; // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_22; public: inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; } inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_DefaultUI_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value); } inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; } inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___s_WhiteTexture_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value); } inline static int32_t get_offset_of_s_Mesh_21() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_21)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_21() const { return ___s_Mesh_21; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_21() { return &___s_Mesh_21; } inline void set_s_Mesh_21(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___s_Mesh_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_21), (void*)value); } inline static int32_t get_offset_of_s_VertexHelper_22() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_22)); } inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_22() const { return ___s_VertexHelper_22; } inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_22() { return &___s_VertexHelper_22; } inline void set_s_VertexHelper_22(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value) { ___s_VertexHelper_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_22), (void*)value); } }; // UnityEngine.UI.Graphic // InfiniteMissileFireable // InfiniteMissileFireable // Pickupable struct Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_StaticFields { public: // System.Int32 Pickupable::trackFrames int32_t ___trackFrames_20; // System.Single Pickupable::trackFrameDecay float ___trackFrameDecay_21; public: inline static int32_t get_offset_of_trackFrames_20() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_StaticFields, ___trackFrames_20)); } inline int32_t get_trackFrames_20() const { return ___trackFrames_20; } inline int32_t* get_address_of_trackFrames_20() { return &___trackFrames_20; } inline void set_trackFrames_20(int32_t value) { ___trackFrames_20 = value; } inline static int32_t get_offset_of_trackFrameDecay_21() { return static_cast(offsetof(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_StaticFields, ___trackFrameDecay_21)); } inline float get_trackFrameDecay_21() const { return ___trackFrameDecay_21; } inline float* get_address_of_trackFrameDecay_21() { return &___trackFrameDecay_21; } inline void set_trackFrameDecay_21(float value) { ___trackFrameDecay_21 = value; } }; // Pickupable // PlayerFollower struct PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006_StaticFields { public: // System.Single PlayerFollower::k__BackingField float ___U3CTravelDistanceU3Ek__BackingField_28; // System.Boolean PlayerFollower::gotTravelDist bool ___gotTravelDist_29; public: inline static int32_t get_offset_of_U3CTravelDistanceU3Ek__BackingField_28() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006_StaticFields, ___U3CTravelDistanceU3Ek__BackingField_28)); } inline float get_U3CTravelDistanceU3Ek__BackingField_28() const { return ___U3CTravelDistanceU3Ek__BackingField_28; } inline float* get_address_of_U3CTravelDistanceU3Ek__BackingField_28() { return &___U3CTravelDistanceU3Ek__BackingField_28; } inline void set_U3CTravelDistanceU3Ek__BackingField_28(float value) { ___U3CTravelDistanceU3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_gotTravelDist_29() { return static_cast(offsetof(PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006_StaticFields, ___gotTravelDist_29)); } inline bool get_gotTravelDist_29() const { return ___gotTravelDist_29; } inline bool* get_address_of_gotTravelDist_29() { return &___gotTravelDist_29; } inline void set_gotTravelDist_29(bool value) { ___gotTravelDist_29 = value; } }; // PlayerFollower // ProjectileFireable // ProjectileFireable // RipperFireable // RipperFireable // Can // Can // UnityEngine.UI.MaskableGraphic // UnityEngine.UI.MaskableGraphic // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultText_41; public: inline static int32_t get_offset_of_s_DefaultText_41() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields, ___s_DefaultText_41)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultText_41() const { return ___s_DefaultText_41; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultText_41() { return &___s_DefaultText_41; } inline void set_s_DefaultText_41(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_DefaultText_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_41), (void*)value); } }; // UnityEngine.UI.Text #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray { public: ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1]; public: inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value) { m_Items[index] = value; } }; // WaveEnemy[] struct WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA : public RuntimeArray { public: ALIGN_FIELD (8) WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * m_Items[1]; public: inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Hitable[] struct HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA : public RuntimeArray { public: ALIGN_FIELD (8) Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * m_Items[1]; public: inline Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // TurretMountManager[] struct TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB : public RuntimeArray { public: ALIGN_FIELD (8) TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * m_Items[1]; public: inline TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D : public RuntimeArray { public: ALIGN_FIELD (8) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * m_Items[1]; public: inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // BuildingMaterialPropertyBlock[] struct BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604 : public RuntimeArray { public: ALIGN_FIELD (8) BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * m_Items[1]; public: inline BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486 : public RuntimeArray { public: ALIGN_FIELD (8) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * m_Items[1]; public: inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // Pillar[] struct PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1 : public RuntimeArray { public: ALIGN_FIELD (8) Pillar_t6479136580920FF7B332BA3157621A9348831C54 * m_Items[1]; public: inline Pillar_t6479136580920FF7B332BA3157621A9348831C54 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Pillar_t6479136580920FF7B332BA3157621A9348831C54 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Pillar_t6479136580920FF7B332BA3157621A9348831C54 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Pillar_t6479136580920FF7B332BA3157621A9348831C54 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Pillar_t6479136580920FF7B332BA3157621A9348831C54 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Pillar_t6479136580920FF7B332BA3157621A9348831C54 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray { public: ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1]; public: inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.MeshRenderer[] struct MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228 : public RuntimeArray { public: ALIGN_FIELD (8) MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * m_Items[1]; public: inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Material[] struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492 : public RuntimeArray { public: ALIGN_FIELD (8) Material_t8927C00353A72755313F046D0CE85178AE8218EE * m_Items[1]; public: inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // Fireable[] struct FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E : public RuntimeArray { public: ALIGN_FIELD (8) Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * m_Items[1]; public: inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32Enum[] struct Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m74B91FA8C557C84FB00E6AB017C2EB5EA45A9BB8_gshared (RuntimeObject * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInChildren() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_mB377B32275A969E0D1A738DBC693DE8EB3593642_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Component_GetComponents_TisRuntimeObject_mEBC8AE0C8843120678A284931632FCCBE15F0C46_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mBD77C0F802DCADE1347AF93EA32016846C791C65_gshared (RuntimeObject * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m91E2FBC1191B019C070193A23E95C04571409F8F_gshared (RuntimeObject * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent3, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Component_GetComponentsInChildren_TisRuntimeObject_m1D678E828943F6A8613DC24926420EDA6EBFBF7E_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.LinkedList`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t LinkedList_1_get_Count_m5AD2F760211A61C7FFD9BE298CFA10F1BF4BE54A_gshared_inline (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method); // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::get_First() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * LinkedList_1_get_First_m572476A3C4A5CF4A2EBBDF50A76FF35493337871_gshared_inline (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.LinkedListNode`1::get_Value() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * LinkedListNode_1_get_Value_m9A641BD5F0614D0060E19C703E9A756391DF7A32_gshared_inline (LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.LinkedList`1::RemoveFirst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedList_1_RemoveFirst_mDE6EE4997FF1D4D1B9B17405473FD5983B478AE8_gshared (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method); // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::AddLast(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * LinkedList_1_AddLast_m619B1130AEA7BAFF3B1D5FCDE25AE40F2B7F8779_gshared (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, RuntimeObject * ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.LinkedList`1::Remove(System.Collections.Generic.LinkedListNode`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedList_1_Remove_m40B222689B278F7FAD91C86C1152F272D8AF19FB_gshared (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * ___node0, const RuntimeMethod* method); // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::AddFirst(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * LinkedList_1_AddFirst_m3A19CFDD2E8C5F0663B49E8417A2E83313BD73BF_gshared (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, RuntimeObject * ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.LinkedList`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedList_1__ctor_mF0412326B070EE3A04AB6BAC4836ED176A0F6186_gshared (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m1FB5B92E6491926F79FFC4A98B95B3AB580D2BA5_gshared (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mBA0FDF41792A78B3EB9E395D711706E268313F0F_gshared (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m737D4B17859A00D896B4A8D187B5EF444DCFD559_gshared (UnityEvent_1_tE94A30F9AFE4AA4FC678798F316885AAF982CE71 * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, const RuntimeMethod* method); // T EncryptedXmlSerializer::Load(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * EncryptedXmlSerializer_Load_TisRuntimeObject_m12522AD53B67983E97FB7D6806BD8462E0981AA0_gshared (String_t* ___path0, const RuntimeMethod* method); // System.Void EncryptedXmlSerializer::Save(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncryptedXmlSerializer_Save_TisRuntimeObject_mCB07BDB18E6D24475083EEDAC3AA5CE231D47130_gshared (String_t* ___path0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 List_1_GetEnumerator_m727BA8689385EAF30E46DD5720E3C36A2EE2048E_gshared (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mDD503AFD786235D3B40842B0872AC17DC86EB040_gshared_inline (Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mDECBD2FBFA44578D8E050CECB33BF350152E111A_gshared (Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m9905093718C2F34CB58BC1D8E16860E029C08456_gshared (Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m565E2A2E28EE3B4621B2F5C662D569D56A3AE99F_gshared (RuntimeObject * ___original0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mF4194343755F31A6DED60B0D7440F095C4BD3203_gshared (UnityEvent_1_tE94A30F9AFE4AA4FC678798F316885AAF982CE71 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3632094BEC4410A1022FD0293E7BA88FC3B811A8_gshared_inline (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m7C5FD44913A3832DC5D7875F3ADA6FA0D28DDB3E_gshared_inline (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m33506664531C256A7C5EE365E9E994AF9289F43A_gshared (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF1D0377D81949B2ADB6104D9994F7CEE1A1E5040_gshared (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, const RuntimeMethod* method); // System.Void WaveHandler/OnWaveChange::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnWaveChange__ctor_mF6323DEC646B837B8D66C4F3EFC8873FF04CBDBD (OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // System.Void BossPhaseController::EnterPhase(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseController_EnterPhase_mBA792B7F0BE70326EDCB484461DB528C9E8482E5 (BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * __this, int32_t ___phaseNumber0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Animator::SetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * Component_GetComponent_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_m462700B874A04770F8151B0020DC2BDECC8C264A (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m52C9390086344FA8787001ED5911550D850CE515 (const RuntimeMethod* method); // System.Boolean BossSpawner::SpawnBoss() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BossSpawner_SpawnBoss_m5DA022B6A0B445F074534D94EE63861B0ED5F4FA (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::get_activeSelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Random::Range(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method); // PlayerFollower Player::get_Follower() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F (const RuntimeMethod* method); // System.Single Follower::get_DistanceOnPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD (Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * __this, const RuntimeMethod* method); // PathCreation.PathCreator Player::get_PlayerPathCreator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C (const RuntimeMethod* method); // PathCreation.VertexPath PathCreation.PathCreator::get_path() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791 (PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 PathCreation.VertexPath::GetPointAtDistance(System.Single,PathCreation.EndOfPathInstruction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E VertexPath_GetPointAtDistance_mA36ED1FC59E5ADFB18AF58BB0ADD5DAE3A622BBE (VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * __this, float ___dst0, int32_t ___endOfPathInstruction1, const RuntimeMethod* method); // UnityEngine.Vector3 PathCreation.VertexPath::GetNormalAtDistance(System.Single,PathCreation.EndOfPathInstruction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E VertexPath_GetNormalAtDistance_m0A06E8C3D63BAFF3864C4C1E9C19A7B21290C19D (VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * __this, float ___dst0, int32_t ___endOfPathInstruction1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 PathCreation.VertexPath::GetDirectionAtDistance(System.Single,PathCreation.EndOfPathInstruction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E VertexPath_GetDirectionAtDistance_mE4B58F91658D2D9E19A63F13AE8E0E2930B4E993 (VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * __this, float ___dst0, int32_t ___endOfPathInstruction1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method); // System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_mE792A0BF759B32E2F80B7465D3971A6FAAF78E49 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, float ___radius1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction2, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.GameObject WaveHandler::SpawnAndPlaceEnemy(WaveEnemy,System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * WaveHandler_SpawnAndPlaceEnemy_mD17FBCBC3480D1175610FC1BA791CFACC8E97037 (WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * ___enemy0, float ___startDistance1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___spawnOffset2, const RuntimeMethod* method); // System.Void Follower::set_StartDistance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Follower_set_StartDistance_m0774BC7F499FAB5D1C26CDF7987F0199CBCB01E0_inline (Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void BossTrainBehavior::set_CarIndex(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainBehavior_set_CarIndex_m2F0449E3CE5725A658EDE42964A65C079C1B8E44_inline (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 BossTrainBehavior::get_CarIndex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method); // System.Single BossTrainCarManager::GetTargetDistanceForCar(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BossTrainCarManager_GetTargetDistanceForCar_m7665A98315685C668A37184509775E7EFD4056E7 (int32_t ___carIndex0, const RuntimeMethod* method); // System.Single Player::get_DistanceOnPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209 (const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Void Follower::set_TargetSpeed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284 (Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 BossTrainCarManager::get_CurrentAdjacentIndex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline (const RuntimeMethod* method); // System.Int32 BossTrainCarManager::get_SpawnsRemaining() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_SpawnsRemaining_m38D91AD4F8E8F3B483C68B1408C4F59CC981145D (const RuntimeMethod* method); // System.Collections.IEnumerator BossTrainBehavior::StartAutoAdvance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* BossTrainBehavior_StartAutoAdvance_mD484D83DC0D0BEB55D88A374EB258D12F7E7143E (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean BossEnemySpawner::get_Spawning() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool BossEnemySpawner_get_Spawning_mD7F7708C63289A09F8D52716003E4562D6DB17C7_inline (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * __this, const RuntimeMethod* method); // System.Void BossEnemySpawner::set_Spawning(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossEnemySpawner_set_Spawning_m09F627D321939C3DF3E795FB877F8C5C88236432 (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * __this, bool ___value0, const RuntimeMethod* method); // System.Void BossTrainPartManager::EnableTurrets(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPartManager_EnableTurrets_m4EFA8792AF1F0790B830E91266EB0782DA2E92D4 (BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * __this, bool ___enabled0, const RuntimeMethod* method); // System.Single Breakable::get_HitPoints() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method); // System.Void Breakable::set_HitPoints(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_set_HitPoints_m62B7AEFF8877BEE3E0D0470814FBF2452821B5E4 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, float ___value0, const RuntimeMethod* method); // System.Void BossTrainCarManager::AdvanceCurrentIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_AdvanceCurrentIndex_m1A07CED174B66813A6D3C84F3FAB276212070A3F (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, int32_t ___fromIndex0, const RuntimeMethod* method); // System.Void BossTrainEnemySpawner::PassOnSpawns() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainEnemySpawner_PassOnSpawns_m39FED932E8EE477F50072591EA8F558B0881D394 (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, const RuntimeMethod* method); // System.Void BossTrainBehavior::BreakLink() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_BreakLink_m99CA4A151129F4492E20863BDFBC5C86F048F6FF (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method); // System.Void BossTrainCarManager::BossDefeated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_BossDefeated_mA459E9C478674FD14BAF27B4DE8F8A6C139B5E01 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method); // System.Void BossTrainBehavior/d__26::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartAutoAdvanceU3Ed__26__ctor_mAD7071A6415BA1E70968E8CECCB9D486AD2C772A (U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void FMODMusicManager/MarkerChangeEvent::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MarkerChangeEvent__ctor_m19F21893F6F844C4C0BD8E5C348BC9EC5E1B2F4D (MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void PowerUp/GotPowerUp::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GotPowerUp__ctor_m6176C00BB63EC1186D92D1F98229138A8EF04A44 (GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_inline (List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void BossTrainCarManager::set_CurrentWave(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline (int32_t ___value0, const RuntimeMethod* method); // System.Void BossTrainCarManager::set_CurrentAdjacentIndex(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentAdjacentIndex_m45D4D3D4EE9CFF2C07F6B55BDF67C08948499AEB_inline (int32_t ___value0, const RuntimeMethod* method); // System.Void BossTrainCarManager::PlaceCar(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_PlaceCar_m3394211FC510FE16672C770D29ED363176DC7F09 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, float ___placementDistance0, const RuntimeMethod* method); // System.Int32 BossTrainCarManager::get_CurrentWave() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline (const RuntimeMethod* method); // System.Void WaveHandler/OnWaveChange::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393 (OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * __this, int32_t ___waveNum0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m930C66498FD2B22B59C9BB83A2926008427DF6A0 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method); } // FMODMusicManager MasterAudioController::get_FMODManager() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697 (const RuntimeMethod* method); // System.Void FMODMusicManager::SetParameter(FMODMarker) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95 (FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * __this, int32_t ___paramVal0, const RuntimeMethod* method); // System.Void FMODMusicManager::StartBossMusic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FMODMusicManager_StartBossMusic_m0E51053F3D24DCB65B3570DE6F38CEA799CED256 (FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * List_1_get_Item_m8B222F262DF0C4B49E12B4E87AB2162202744499_inline (List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Transform) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m74B91FA8C557C84FB00E6AB017C2EB5EA45A9BB8_gshared)(___original0, ___parent1, method); } // !!0 UnityEngine.Component::GetComponentInChildren() inline BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * Component_GetComponentInChildren_TisBossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7_mFC7DC6B11DB15D77627890A9653A4B3CAD9A23B1 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_mB377B32275A969E0D1A738DBC693DE8EB3593642_gshared)(__this, method); } // System.Void BossTrainBehavior::PlaceCar(System.Int32,System.Single,BossTrainCarManager,BossTrainBehavior) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_PlaceCar_m85135C9E53189613DC02CC0ECE54A5A7D3BAA36E (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, int32_t ___asssignedIndex0, float ___startDistance1, BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * ___manager2, BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___previousCar3, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * Component_GetComponent_TisBossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275_m36027495D2C45D190CB78DFE98A8866994483B9B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void BossTrainPartManager::AssignTurrets(TurretPicks) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPartManager_AssignTurrets_m7F80AC8F4646B2DCB932E9E591B35F112C2B7517 (BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * __this, TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * ___picks0, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Boolean System.String::Contains(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.Single ScoreEvaluator::get_ElapsedTime() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ScoreEvaluator_get_ElapsedTime_m78F1EA8E415B0B699F43373C0B733CD10414BCB4_inline (const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void BossTrainPowerUpSpawner::SetPowerUpType(PowerUpType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPowerUpSpawner_SetPowerUpType_m0230D13E040959F91DA43B1ECB912A2D2BC685A5 (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, int32_t ___type0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m3F3CCB34BF3C2CCF2DB6C52C360AFAB4F132DB10_inline (List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA * List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_inline (List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * __this, int32_t ___index0, const RuntimeMethod* method) { return (( PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA * (*) (List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void WaveHandler/OnEnemySpawned::Invoke(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnEnemySpawned_Invoke_mF71A354D12B402E244370AFE97C4362F32F9D761 (OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___enemy0, const RuntimeMethod* method); // System.Void AchievementManager::Unlock(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AchievementManager_Unlock_m837A7B8F227B2D2FE8F1C4DDD573575ED1EA8462 (String_t* ___achievement0, const RuntimeMethod* method); // System.Void DataManager::Save() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_Save_mD06246AF9D9F9F851FCE3A94D47FADEF92A45717 (const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponents() inline WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* Component_GetComponents_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_mFF14CB2E3AFA47479FBFE301FDCCCAAC083A4C13 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mEBC8AE0C8843120678A284931632FCCBE15F0C46_gshared)(__this, method); } // System.Void BossTrainCarManager::AssignFreeCars(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_AssignFreeCars_m53660D45C9B1C0FACB6EDB8CD8329A1F66DB39C8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___cars0, const RuntimeMethod* method); // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213 (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method); // System.Void BossEnemySpawner::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossEnemySpawner__ctor_m46918633A0E80659C94E65D11D97C3B712F81C12 (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void Fireable::ResetNextFire(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Fireable_ResetNextFire_m9F36F1F5F064124FE8CA1DCBC37C3F6BFF2802CC (Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * __this, float ___delay0, const RuntimeMethod* method); // UnityEngine.Vector3 Follower::get_MovementForce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Follower_get_MovementForce_mF499FEFC669351F79251835C4BD687AD52F56128 (Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method); // TurretWeapon TurretPicks::GetRandomPick(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TurretPicks_GetRandomPick_m6BBAAC2B5AE772739C2A24231AC81DCFEAE51F34 (TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * __this, bool ___excludePickFromFutureSelections0, const RuntimeMethod* method); // System.Void TurretMountManager::AssignTurret(TurretWeapon) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TurretMountManager_AssignTurret_m1D8690FCF644987D1C20D4CD12954C590193EC85 (TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * __this, int32_t ___turretConfig0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * Component_GetComponent_TisTurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D_mCE6B2CBC51C26647A83571C0AAAB005647D87A1F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m2D6A1283641B0941DD9F2D6A2183385EA160CFB8 (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * __this, TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 *, TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF List_1_GetEnumerator_m1A1B811B48997319AF3CF981711F77FD4A6C75A4 (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * __this, const RuntimeMethod* method) { return (( Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF (*) (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * Enumerator_get_Current_m3002D7EAC5F8DD5FE4182FCCFF0538DA6E200D99_inline (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF * __this, const RuntimeMethod* method) { return (( TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * (*) (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Void TurretFireControl::set_FireLocked(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TurretFireControl_set_FireLocked_mE4B6A930B6D273E44C67C3DA4CDCDFBD7DCF99D7_inline (TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m9D3F042E0971AFD26680B2BC125DCF642414A41B (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mE60845DDA2A61962DA0E7A72AA447632110C162B (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m1A397C5AC8BE291536D2F25CFCC56B2F1EA64710 (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method); // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 , const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mBD77C0F802DCADE1347AF93EA32016846C791C65_gshared)(___original0, ___position1, ___rotation2, method); } // UnityEngine.Transform BossTrainPowerUpSpawner::GetPowerUpPrefabByType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * BossTrainPowerUpSpawner_GetPowerUpPrefabByType_m2EA6FD1D9D290B2CF1837E4BB640B85C6EEE1F0E (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInChildren() inline PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5 * Component_GetComponentInChildren_TisPowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_mE3B00D01F95C4B9015373A3F65084B6183D4D875 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_mB377B32275A969E0D1A738DBC693DE8EB3593642_gshared)(__this, method); } // !!0 UnityEngine.Component::GetComponent() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___force0, int32_t ___mode1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void Breakable::ResetHitPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_ResetHitPoints_m1168F5B0F0A59EAC7884D258394952B49858EEE9 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Single UnityEngine.Material::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_mF2F48AFBDFC1E1E72A00F614EF20B656262EB167 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void AchievementManager::IncrementAchievement(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE (String_t* ___achievement0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * GameObject_GetComponent_TisKillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C_m20D4F41196A80AC5F977425F9B6218B8586FB595 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void KillTracker::GotKill() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KillTracker_GotKill_m9E34C51F60581816DEA146E0BA75AB02955B1D96 (KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * __this, const RuntimeMethod* method); // SlowMotionState Slomo::get_State() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Slomo_get_State_mACC821D06165FA2D531DDFDC923B44F4051B96AA_inline (const RuntimeMethod* method); // System.Void Slomo::GotRushKill() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slomo_GotRushKill_m524AC046C2809FDD211655AAAADCD406A55EAAB5 (const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m57B6FBE5D29E0EA56C7537456F8E30F182134B39 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upwards1, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent3, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 , Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m91E2FBC1191B019C070193A23E95C04571409F8F_gshared)(___original0, ___position1, ___rotation2, ___parent3, method); } // System.Collections.IEnumerator Breakable::Flash(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Breakable_Flash_mB5E9AF210225112F85C0195093F6666269631039 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, bool ___lowHealth0, const RuntimeMethod* method); // System.Collections.IEnumerator Breakable::DelayedSetInactive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Breakable_DelayedSetInactive_m98617272DF8EB75E2CD335DBCA6A20FFF71EBD03 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method); // System.Void Breakable/d__30::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetInactiveU3Ed__30__ctor_mCEB50D7860FE39CE65ADFC4E4B6AEF89AFE3D3DD (U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Void Breakable/d__31::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFlashU3Ed__31__ctor_mC1D044192A43D6F3E1E52638B2559B9F95F4047A (U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_yellow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_mF722D7BC5AEA4A29F875AE36F952E474E159181E (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140 (const RuntimeMethod* method); // System.Void Building::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren(System.Boolean) inline BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* Component_GetComponentsInChildren_TisBuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2_m6D555ABD08FCE736BFA4C5E38D608AAC2366047C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, const RuntimeMethod* method) { return (( BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m1D678E828943F6A8613DC24926420EDA6EBFBF7E_gshared)(__this, ___includeInactive0, method); } // !!0 UnityEngine.Component::GetComponent() inline SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * Component_GetComponent_TisSignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677_m12FB57979492CFCE28E41116BAE414D86B196019 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.Component::GetComponent() inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.BoxCollider::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E BoxCollider_get_size_mBC38D4926D4BE54A6532F6E1D642F363CA3A58A1 (BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.BoxCollider::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E BoxCollider_get_center_m832B93439717C72D4A3B427C6E8F5B54E2DBD669 (BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Collider::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Void BuildingMaterialPropertyBlock::ApplyMaterialProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock_ApplyMaterialProperties_m5D53712457C6955F3729AD1A3D3CBBE5A8B3B4C6 (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDEAB1A882C07A9520D77EB35473F71AAE74452BC (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method); // System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapBoxNonAlloc_mE89462281DE54BC30F6172BEB192EAC91E1AD9C4 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___halfExtents1, ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___results2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Boolean Building::CollidesWithRoad(UnityEngine.Collider&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Building_CollidesWithRoad_mAC2C141C32AC883802312B52000D951C94D8601E (Building_t13262F618069952568925A1556080D290B9264F0 * __this, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** ___roadHit0, const RuntimeMethod* method); // UnityEngine.Vector3 PathCreation.VertexPath::GetClosestPointOnPath(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E VertexPath_GetClosestPointOnPath_mF16F2ECDD7C0D53412B1CD0BA52A622559A306E0 (VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPoint0, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren(System.Boolean) inline PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* Component_GetComponentsInChildren_TisPillar_t6479136580920FF7B332BA3157621A9348831C54_mB5C791324D294AA19251890566B3831B42E2F9C4 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, const RuntimeMethod* method) { return (( PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m1D678E828943F6A8613DC24926420EDA6EBFBF7E_gshared)(__this, ___includeInactive0, method); } // System.Void Building::FindPillars() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_FindPillars_mA79BA281DA096F8E7DC1CF0142504235DEB2C8CD (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method); // System.Boolean Pillar::CollidesWithRoad() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pillar_CollidesWithRoad_m6586D01E4B747E9D73E4FE5BB6F0AE0A8C9AA904 (Pillar_t6479136580920FF7B332BA3157621A9348831C54 * __this, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA (String_t* ___tag0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // UnityEngine.GameObject BuildingDecorPool::GetDecor(System.Int32,PrefabPicks&,System.Collections.Generic.List`1&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, int32_t ___capacity0, PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** ___options1, List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** ___currentList2, float ___despawnSquared3, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_sqrMagnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // UnityEngine.Transform PrefabPicks::GetRandomPick(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * PrefabPicks_GetRandomPick_m7DA1F24D3BB0AF68989CB24FFEFAAA7384A20179 (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * __this, bool ___excludePickFromFutureSelections0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m8EB29E415C68427B841A0C68A902A8368B9228E8 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void BuildingMaterialPropertyBlock::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock_Init_m2C8E6BBA56A304FF0E9CAE35E5BC1B1860CE70A4 (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_mE73E51E42ED4F800C6422F5461A4D9E1DB61AEDC (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_m640E72ABA9086F3F9278C114C1072AD2BED89F48 (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m916B204C7F4AA31CD960628A44A5B246FDE2D48C (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m3F0E4E98D8274A1396AEBA8456AFA4036DCA7B7A (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // BuildingType BuildingPlacer::SelectBuildingType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BuildingPlacer_SelectBuildingType_mADC2B3DD1C6B25C06B4D6A6C7EBF5275C85F06AF (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method); // UnityEngine.GameObject BuildingPool::GetBuilding(BuildingType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, int32_t ___type0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Building_t13262F618069952568925A1556080D290B9264F0 * GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Building_t13262F618069952568925A1556080D290B9264F0 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_mFDCBC6282E4B1196AA26BF01008B2AAA2DD2969E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A (const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m12614C5FABB1F4A9A6800EE65BBFDB433D6D804D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method); // System.Void BuildingPool::HideBuilding(Building) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPool_HideBuilding_mFE86A30021E1FE14C8479103270EFC9EDFF513C7 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, Building_t13262F618069952568925A1556080D290B9264F0 * ___building0, const RuntimeMethod* method); // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // Building BuildingPlacer::PlaceShortBuilding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Building_t13262F618069952568925A1556080D290B9264F0 * BuildingPlacer_PlaceShortBuilding_m9C86821A3173B7F2EBCFCB06BE8E11B38B0639FA (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method); // System.Void Building::set_PlacedBy(BuildingPlacer) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Building_set_PlacedBy_mE3A62012C1D2F86A66EDFE21C912D4D6BE7BE9C8_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * ___value0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.LinkedList`1::get_Count() inline int32_t LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, const RuntimeMethod* method) { return (( int32_t (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, const RuntimeMethod*))LinkedList_1_get_Count_m5AD2F760211A61C7FFD9BE298CFA10F1BF4BE54A_gshared_inline)(__this, method); } // UnityEngine.GameObject BuildingPool::GetBuilding(BuildingType,System.Collections.Generic.LinkedList`1&,PrefabPicks&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, int32_t ___type0, LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** ___objectPool1, PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** ___options2, float ___capacity3, bool ___ensureUniquePick4, const RuntimeMethod* method); // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::get_First() inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * LinkedList_1_get_First_mB3C70114BC12C4C3683A541D4008893EB5C14489_inline (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, const RuntimeMethod* method) { return (( LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, const RuntimeMethod*))LinkedList_1_get_First_m572476A3C4A5CF4A2EBBDF50A76FF35493337871_gshared_inline)(__this, method); } // !0 System.Collections.Generic.LinkedListNode`1::get_Value() inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * LinkedListNode_1_get_Value_m27178FB5BA61D9A9C9F0966DA206228C24CA24F4_inline (LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * __this, const RuntimeMethod* method) { return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 *, const RuntimeMethod*))LinkedListNode_1_get_Value_m9A641BD5F0614D0060E19C703E9A756391DF7A32_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.LinkedList`1::RemoveFirst() inline void LinkedList_1_RemoveFirst_m1451E3FBB255130E80898C38789D5EF903A502AE (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, const RuntimeMethod* method) { (( void (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, const RuntimeMethod*))LinkedList_1_RemoveFirst_mDE6EE4997FF1D4D1B9B17405473FD5983B478AE8_gshared)(__this, method); } // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::AddLast(!0) inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method) { return (( LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))LinkedList_1_AddLast_m619B1130AEA7BAFF3B1D5FCDE25AE40F2B7F8779_gshared)(__this, ___value0, method); } // System.Void Building::set_BuildingPoolNode(System.Collections.Generic.LinkedListNode`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___value0, const RuntimeMethod* method); // System.Collections.Generic.LinkedListNode`1 Building::get_BuildingPoolNode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * Building_get_BuildingPoolNode_m6EA7CF7273F594C0DEA54025DF11E083585096B8_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.LinkedList`1::Remove(System.Collections.Generic.LinkedListNode`1) inline void LinkedList_1_Remove_m351A85E8F8BC971207930E1CC8DB691223CB3F37 (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___node0, const RuntimeMethod* method) { (( void (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 *, const RuntimeMethod*))LinkedList_1_Remove_m40B222689B278F7FAD91C86C1152F272D8AF19FB_gshared)(__this, ___node0, method); } // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1::AddFirst(!0) inline LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * LinkedList_1_AddFirst_m182D28C620F9C87F7B64D3A71511A2814AE0C638 (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method) { return (( LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))LinkedList_1_AddFirst_m3A19CFDD2E8C5F0663B49E8417A2E83313BD73BF_gshared)(__this, ___value0, method); } // System.Void BuildingScale::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * __this, float ____min0, float ____max1, const RuntimeMethod* method); // System.Void System.Collections.Generic.LinkedList`1::.ctor() inline void LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * __this, const RuntimeMethod* method) { (( void (*) (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *, const RuntimeMethod*))LinkedList_1__ctor_mF0412326B070EE3A04AB6BAC4836ED176A0F6186_gshared)(__this, method); } // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * Component_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2D99AC2081683F963C56EC738451EC0B59B5D137 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_gray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gray_mC7DF17400DA07010DDEAACD5551C7CF7A2A7C450 (const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * Component_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_mF5F2C56F2446DF1DE3ACA22C9ACAE366CACED5F2 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void BursterExplosion::Explode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BursterExplosion_Explode_m94CC9FE4497F6DDA1C77EEF7C802CD2285129B66 (BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * Component_GetComponent_TisProjectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A_mD071EE704B56B6953E00E1B4E277EA46C62158AC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * GameObject_AddComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_m079E2CEA7DBE56B314D5DE16053AB748D44B2125 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.SphereCollider::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphereCollider_set_center_mD5E898A2FED304A82BC67ABB11B60BB0F612CED7 (SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Collider::set_isTrigger(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Collider_set_isTrigger_mEDFE3DFA29D42E9DEB9D91A3D25BACC4470305ED (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.SphereCollider::set_radius(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphereCollider_set_radius_m55A0D144B32871AECC2A83FBCF423FBE1E5A63A0 (SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Collider::get_isTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Collider_get_isTrigger_m3A9C990365C94B7125DB5993D782D3D0FE876A60 (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Rigidbody_get_velocity_mCFB033F3BD14C2BA68E797DFA4950F9307EC8E2C (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_m8DC0988916EB38DFD7D4584830B41D79140BF18D (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * GameObject_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_m8C49D14A04FB8F9E339D20F80CAAEAB0E360B3A3 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Int32 UnityEngine.Physics::OverlapSphereNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapSphereNonAlloc_m581B60F800CD970C67BE48AFA30322B4EA2D8590 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, float ___radius1, ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* ___results2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m1E4AF39A1050CD8394AA202B04F2B07267435640 (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // !!0 UnityEngine.GameObject::GetComponent() inline Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * GameObject_GetComponent_TisHitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28_m7845A16844DB9FA2A22761C37A06909FCC5C41B0 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.String UnityEngine.Events.UnityEventBase::GetPersistentMethodName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_GetPersistentMethodName_m468DAF11A672F8FEFC8EBC3BFEB82B43E5B5EBC5 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.UnityEventBase::GetPersistentTarget(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * UnityEventBase_GetPersistentTarget_mDCB929C0CB9141CADB473A7CE252320CD19D13A3 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) inline bool List_1_Contains_m2EAD2DADA0478175052301E48FCE772ECD9A6F5F (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * __this, String_t* ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 *, String_t*, const RuntimeMethod*))List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared)(__this, ___item0, method); } // System.Void HitData::.ctor(System.Single,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitData__ctor_m0CA5177BCCA98CE4269A9038BA18962E4E577093 (HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * __this, float ___damage0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___location1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction2, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___source3, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___particles4, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(!0) inline void UnityEvent_1_Invoke_m09F4342EB0BEC4FD764FCC126580EABADCDEB5AC (UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F * __this, HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tDA0D0848850972FD3DE84EEEDD397BF8CEEBAA0F *, HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m627ED3F7C50096BB8934F778CB980E79483BD2AE (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * __this, String_t* ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 *, String_t*, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // PlayerCollision Player::get_Collision() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248 (const RuntimeMethod* method); // System.Void PlayerCollision::DamagingHit(System.Single,UnityEngine.Vector3,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerCollision_DamagingHit_mA87608D9C3DE0DCAD1C101038A7DAED3C6C8A645 (PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * __this, float ___damage0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___hitDirection1, bool ___trafficCollision2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m30C52A4F2828D86CA3FAB0B1B583948F4DA9F1F9 (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void Pickupable::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable_Start_m9EE4F0372E2E2FF7EA2205E03EFEE840A6DA5518 (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // Hand Interactable::get_Actor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline (Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 * __this, const RuntimeMethod* method); // System.Boolean Pickupable::get_dropped() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Pickupable_get_dropped_m3942F0291FF920739183F3DB7A7406C5905E9847_inline (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // System.Void Pickupable::set_dropped(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Pickupable_set_dropped_m0AD0D1A2157197B70BA9AB65FFE051FCC5D5CB6D_inline (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method); // System.Void Pickupable::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable_Release_m4517E3527560BE2A49E6BFBB31488CEA2782E86A (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // System.Void Pickupable::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable_FixedUpdate_m3CBEC92FE3A73C459D030AB2E95AA45DA1B8434B (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // System.Void Pickupable::OnActivate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable_OnActivate_mF44EEEE2FB79AEAC6591A3872B9740487C4CD9AE (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // System.Void Pickupable::AddTrackInfo(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable_AddTrackInfo_m8F544040444CBA57903C751C6D0672C63E4EAF2D (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, bool ___tracked0, const RuntimeMethod* method); // System.Void Pickupable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pickupable__ctor_m0AA85D11BA386087CE29CF5D1FD95157B16A0F5B (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method); // System.Void Cannon::ExplodeCannon(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_ExplodeCannon_mCA3E2E84DCBDDCFA4AFB088291F0DE1B80C384A9 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___explodePoint0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m996FADE2327B0A4412FF4A5179B8BABD9EB849BA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, const RuntimeMethod* method); // UnityEngine.ContactPoint UnityEngine.Collision::GetContact(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 Collision_GetContact_mC002FC304B37450FC203319578C90AB56EA910F7 (Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.ContactPoint::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC (ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 Cannon::PlayerNextMove(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Cannon_PlayerNextMove_m86875BB220E0D3D7B25264602A3339B3475A6E53 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, int32_t ___movesAhead0, const RuntimeMethod* method); // UnityEngine.GameObject Player::get_Bike() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA (const RuntimeMethod* method); // System.Collections.IEnumerator Cannon::DestroyOnAnimationDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Cannon_DestroyOnAnimationDone_mA153CB0DCC8EED132F528483BD8A601A73982A06 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_fixedDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m4F02C3AE3A27A629B120B28139C1875CD5978688 (const RuntimeMethod* method); // System.Void Cannon/d__22::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDestroyOnAnimationDoneU3Ed__22__ctor_mCDF4463D799D7FBA4AFEB43B38B7D32D3D3DDA5C (U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // UnityEngine.GameObject Player::get_CameraRig() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Player_get_CameraRig_mDBC975E37D3E48396884D477F47CEFCCB57EDDC0 (const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, const RuntimeMethod* method); // System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Fireable_Fire_m3F112852EEEDC5332B4582D127983C0A4DE81D5A (Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * __this, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___movementVelocity1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Random::get_insideUnitCircle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Random_get_insideUnitCircle_mB9549CF828D9DE0577969F046D029986B4EF37F2 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_m60959C1C1EF0F694D71E1569160D40B1DA768931 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method); // System.Single UnityEngine.Rigidbody::get_mass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rigidbody_get_mass_mB7B19406DAC6336A8244E98BE271BDA8B5C26223 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * Component_GetComponent_TisCannon_t1AADFED23232176D6CC148B6F53E53612BB950D7_mF29831E1658C5C38DC04C21900BBB8332BC94B3C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void Cannon::Fired(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_Fired_m93267DE915262BBB8F47740531D6D41BE5B4B17A (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___originPoint0, const RuntimeMethod* method); // System.Void Fireable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Fireable__ctor_m604A0C57F25EAB972EA593226F0B80482F7B5E21 (Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C (String_t* ___layerName0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7 (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * GameObject_AddComponent_TisMeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_m59630B0D1B4EC15877C10A8952FAD05E4509D647 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.Collider::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Collider_set_enabled_m047B4D830755CD36671F7A60BFAA9C0D61F6C4A1 (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MeshCollider::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCollider_set_sharedMesh_m5E39BE3C85A9D21D846E8B7DBA1ED14820ED0406 (MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // System.Single OVRInput::Get(OVRInput/Axis1D,OVRInput/Controller) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float OVRInput_Get_mD0906DB101F1C7DDEEFF8144FE0A8ABBF31B752F (int32_t ___virtualMask0, int32_t ___controllerMask1, const RuntimeMethod* method); // System.Boolean OVRInput::Get(OVRInput/Button,OVRInput/Controller) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OVRInput_Get_m0C7655F5F5118ADD5F3B5BDE2E9741E654329E91 (int32_t ___virtualMask0, int32_t ___controllerMask1, const RuntimeMethod* method); // System.Void Clicker::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Clicker__ctor_mC10C9DA9C2735C9A156DBFAC3F6A90DF7ADB5499 (Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533 * __this, const RuntimeMethod* method); // System.Void CollisionOccluder::set_DeathClear(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CollisionOccluder_set_DeathClear_m4213D4E279BC7E984F522361D5C4196B82BC26BD_inline (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, bool ___value0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * Component_GetComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_mCFE14AD0CEEC629A2BD7760C4012EC54E0A39969 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Single UnityEngine.SphereCollider::get_radius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphereCollider_get_radius_m403989140BDAD513299276953B481167CF08D02F (SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.Color UnityEngine.Material::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Boolean CollisionOccluder::get_DeathClear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D_inline (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method); // System.Void PlayerCollision::SetCondition(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A (PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * __this, bool ___isOn0, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_timeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_mB50C8EA3A418FA8FF1FA36B9FF1EBB2E6581FC60 (const RuntimeMethod* method); // System.Void CollisionOccluder::HeadCheck() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_HeadCheck_m30218B4B025A439422781E039FEFB60A5EA846EF (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_unscaledDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mAC1F2C20477335AD7D36AB7E6BE420C10C2B6419 (const RuntimeMethod* method); // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.String UnityEngine.Component::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Collider::ClosestPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Collider_ClosestPoint_m7777917E298B31796DEE906B54F0102F6ED76676 (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4136278F4B5BB9EB9D86002E798CCD28A9B84125 (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values0, const RuntimeMethod* method); // StageCheckpoint DataManager::get_SavedCheckpoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5 (const RuntimeMethod* method); // System.Void ScoreEvaluator::SetContinueScore(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScoreEvaluator_SetContinueScore_m490AE25A7B6F69C35439F7BA25F664D6959BB24A (int32_t ___score0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m7EBE57A64241A4C4A44D28DE6B91028F8DAA5AC9 (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 *, const RuntimeMethod*))List_1_Clear_m1FB5B92E6491926F79FFC4A98B95B3AB580D2BA5_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040 (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 *, int32_t, const RuntimeMethod*))List_1_Add_mBA0FDF41792A78B3EB9E395D711706E268313F0F_gshared)(__this, ___item0, method); } // System.Void GameMenu::BeginLoadStage(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26 (GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * __this, bool ___activate0, const RuntimeMethod* method); // System.Void CouplingSetup::set_CoupledSpawner(BossEnemySpawner) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CouplingSetup_set_CoupledSpawner_m2D1CFFFE4BF754349157635D4399D57D5D80DF56_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * ___value0, const RuntimeMethod* method); // CoupledSource CouplingSetup::get_Source() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t CouplingSetup_get_Source_mCEE9CBE6DD9198F5EB4A54FAF0B46E8C81586D41_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(!0) inline void UnityEvent_1_Invoke_mD5F7C6F26EF7A1B4988D37457849F1685800BDB3 (UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m737D4B17859A00D896B4A8D187B5EF444DCFD559_gshared)(__this, ___arg00, method); } // BossEnemySpawner CouplingSetup::get_CoupledSpawner() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * CouplingSetup_get_CoupledSpawner_m02BC5600157ADAD14A38F26107743641E2217BB8_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method); // System.Void BossEnemySpawner::DecoupleEnemy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossEnemySpawner_DecoupleEnemy_m5CBAC7CBC06C0221F7E29199046F1BCBA5710064 (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * __this, const RuntimeMethod* method); // System.Void RoadsideCreditsPlacer::DestroyedCredit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RoadsideCreditsPlacer_DestroyedCredit_m630A8FC5063A83E08A79814BB41F6C9AA83DCF38 (const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() inline void UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, const RuntimeMethod*))UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_gshared)(__this, method); } // System.String UnityEngine.Application::get_persistentDataPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77 (const RuntimeMethod* method); // System.String System.IO.Path::Combine(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Path_Combine_mBAC6F82953008479983594F7F95101F46310C32D (String_t* ___path10, String_t* ___path21, const RuntimeMethod* method); // System.Boolean System.IO.File::Exists(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool File_Exists_mEFB0F2E165717ACA9A13202EF4ED17118858FAFE (String_t* ___path0, const RuntimeMethod* method); // System.Void SaveData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SaveData__ctor_m8BEE046B591A87975F730CD25E75BF5CC6D76962 (SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * __this, const RuntimeMethod* method); // T EncryptedXmlSerializer::Load(System.String) inline SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * EncryptedXmlSerializer_Load_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m408457B6F751021D68D4BA649A24365C1F0648B0 (String_t* ___path0, const RuntimeMethod* method) { return (( SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * (*) (String_t*, const RuntimeMethod*))EncryptedXmlSerializer_Load_TisRuntimeObject_m12522AD53B67983E97FB7D6806BD8462E0981AA0_gshared)(___path0, method); } // System.Void EncryptedXmlSerializer::Save(System.String,System.Object) inline void EncryptedXmlSerializer_Save_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m75D59F6E7399501489776B0673FD8582BCF223C0 (String_t* ___path0, RuntimeObject * ___value1, const RuntimeMethod* method) { (( void (*) (String_t*, RuntimeObject *, const RuntimeMethod*))EncryptedXmlSerializer_Save_TisRuntimeObject_mCB07BDB18E6D24475083EEDAC3AA5CE231D47130_gshared)(___path0, ___value1, method); } // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 List_1_GetEnumerator_mA6F9E1901B90100471B7402F8AB65C652518B004 (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * __this, const RuntimeMethod* method) { return (( Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 (*) (List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 *, const RuntimeMethod*))List_1_GetEnumerator_m727BA8689385EAF30E46DD5720E3C36A2EE2048E_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline int32_t Enumerator_get_Current_m870786E79DE34673684AB5648BEB6A1282026360_inline (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 * __this, const RuntimeMethod* method) { return (( int32_t (*) (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *, const RuntimeMethod*))Enumerator_get_Current_mDD503AFD786235D3B40842B0872AC17DC86EB040_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m4AA22A2A25F48265ECC5A14D7C9171EB72CF0B6D (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *, const RuntimeMethod*))Enumerator_MoveNext_mDECBD2FBFA44578D8E050CECB33BF350152E111A_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mD88FA0F55897B4A4233C1BCFC5E17B7C5538AE2F (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *, const RuntimeMethod*))Enumerator_Dispose_m9905093718C2F34CB58BC1D8E16860E029C08456_gshared)(__this, method); } // UnityEngine.SystemLanguage UnityEngine.Application::get_systemLanguage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797 (const RuntimeMethod* method); // System.Void DataManager::SRanked(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_SRanked_m5F0CFDBF90E417E5983115B9D36E1AC9B3733126 (int32_t ___stage0, const RuntimeMethod* method); // System.Void Follower/OnPathUpdate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPathUpdate__ctor_m560C9259C86E80DC1245E03C7436F7BFBCB71939 (OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Single Decor::get_PathDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Decor_get_PathDistance_m5DE4C4DCEAB5FA9CAF0113A6B8B8258AC81AA702_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method); // System.Single Decor::get_DespawnDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Decor_get_DespawnDistance_m7186126ABC9F0E4C1E43141C4DA32A9EC28305AD_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void Decor::set_PathDistance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Decor_set_PathDistance_m225143AE7FDFD56AEB4360931F0CF55373AF4E55_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::GetMask(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_mA1D59A07A2DB571365E781AD76F5C57664FCD8F7 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method); // System.Int32 WaveHandler::get_CurrentWave() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WaveHandler_get_CurrentWave_m7CB385133EA50A5C53DFA3547FD7D57147918A8F_inline (const RuntimeMethod* method); // UnityEngine.GameObject DecorHandler::GetDecor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * DecorHandler_GetDecor_m1006B3703DD9A38CDE69CF4D2E01DAB8478F677E (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, const RuntimeMethod* method); // UnityEngine.Quaternion PathCreation.VertexPath::GetRotationAtDistance(System.Single,PathCreation.EndOfPathInstruction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 VertexPath_GetRotationAtDistance_m373C57D0071F81C1266836D63571C88EB1386BE4 (VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * __this, float ___dst0, int32_t ___endOfPathInstruction1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_cyan() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_cyan_mA1ADC829484A5941FBC8F1BC1568002AA6FE57C2 (const RuntimeMethod* method); // System.Void VisualizeBox::DrawBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualizeBox_DrawBox_m0AD2866091563FA56479568A11F086A586A538BF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___halfExtents1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, float ___duration4, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * GameObject_GetComponent_TisSignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355_m2701521FDD9577778DDD2A5039E56F32432C339C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void DecorHandler::PlaceSign(SignPoint,UnityEngine.GameObject,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_PlaceSign_m3522D06694A49F01B0E9F7A8E25DED0D98C416F3 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * ___signPoint0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___signObj1, float ___distanceOnPath2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * GameObject_GetComponent_TisDecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056_m2C1AC0128FBCC7FD1871EDF3BD81BC806101DE1A (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void DecorHandler::PlaceDecor(DecorPoint,UnityEngine.GameObject,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_PlaceDecor_mE99B2E7CE1AB479BB431243230B77AC877633B47 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * ___decorPoint0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___decorObj1, float ___distanceOnPath2, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method) { return (( Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method) { return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7 (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9 (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // !!0 UnityEngine.Object::Instantiate(!!0) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mF8A173EC6B476F8A8CB8F1B0248489B1C668BE82 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___original0, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m565E2A2E28EE3B4621B2F5C662D569D56A3AE99F_gshared)(___original0, method); } // !!0 UnityEngine.GameObject::GetComponent() inline Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * GameObject_GetComponent_TisSign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D_m0478102B813054D544A0A34D98C757125B286E3C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void Sign::set_PathDistance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Sign_set_PathDistance_m11497431C2CD3C9EA10DB3DC814A5AA980A2F06B_inline (Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * __this, float ___value0, const RuntimeMethod* method); // System.Void Sign::set_DespawnDistance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Sign_set_DespawnDistance_m03F0032552443D6F7F2103E493895C668324CA80_inline (Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * __this, float ___value0, const RuntimeMethod* method); // System.Void Sign::ApplySignageVariation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sign_ApplySignageVariation_m0C83A7DAEED7D75E21EEF6B8FC7D06D0A50D2584 (Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * GameObject_GetComponent_TisDecor_tE6C6A8A04447C323911E632D8C2D045338EC4F27_m7AF2D178AA203B8C40D3B91BF144201A34E8FEF0 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void Decor::set_DespawnDistance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Decor_set_DespawnDistance_mED2F966CA6959563165D0E4CD2AA42A711377160_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() inline void UnityEvent_1__ctor_m85E7C7FA0462DDD6EFD3C51AE7CD8E4644E7DF12 (UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tD248CD319D1D9AC4A5E46C9A981D49F852C1E8FE *, const RuntimeMethod*))UnityEvent_1__ctor_mF4194343755F31A6DED60B0D7440F095C4BD3203_gshared)(__this, method); } // System.Void DifficultyButton::SetOnIndicator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DifficultyButton_SetOnIndicator_mF9D94331874E6A95CFAF3EABB1A18FE0F123EBE4 (DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_right_mA8EB1882CCE8759766544448308C88D9200F06CE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 Hand::get_ThumbstickDirection() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Hand_get_ThumbstickDirection_m37F6ED49DF129EEDE7E72E2115787E9A891A3F37_inline (Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * __this, const RuntimeMethod* method); // System.Void DistanceBasedScale::DetermineScaling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale_DetermineScaling_m4845C7B95DAA8342FEC4E5B123D7D9A65A21F6F5 (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m9F1CB12410711435AB1D8B2E454C318AAB4DDBB0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::GetBool(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_m74C168FD46C780CD153838BDCE77F8B371456D46 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Single DreadnaughtAnimationController::get_HitPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // DreadPattern DreadnaughtAnimationController::get_CurrentPattern() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::StopAttack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_StopAttack_m75EF3388716328313044A8AFFAAFDA26FB0AEFC2 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::SetPattern(DreadPattern) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, int32_t ___pattern0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_m6320057807E1F335970F168403C601EBD2B92062 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::get_materials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_get_materials_m96CCC6CDACF2D131E18C7E0E70DE9F3AEA9E9E44 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::set_CurrentPattern(DreadPattern) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_CurrentPattern_mCACF4C7A51E3D07CD91494C2D5635063125A676C_inline (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::set_Blocking(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::set_WingsOut(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_WingsOut_mFDF6B9D3E096BBF4A7C832B0EC70EF9CEA24E809 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::set_ShieldBroken(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_ShieldBroken_mE853A0CD242F88263845EAB8EEA7991146A9FB55 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::CloseWings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_CloseWings_mA447A97BF386BCE25F4046C45BBFD3E72E2075F3 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * GameObject_AddComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m8A7C1E803E270C9EF2DA310339083AE5271AF9B0 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::set_mass(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_mass_m54FCACE073F5E7742DB1D7C0BA19CD0C0F3DDA3F (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 EnemyMovement::get_MovementForce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74 (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Void BossPhaseController::GotDestroyed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseController_GotDestroyed_m56EA79C3580DDA37A4B6A4E7BE3562A59721C377 (BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, String_t* ___n0, const RuntimeMethod* method); // System.Int32 BossPhaseController::get_CurrentPhase() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline (BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_inline (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, const RuntimeMethod*))List_1_get_Count_m3632094BEC4410A1022FD0293E7BA88FC3B811A8_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline int32_t List_1_get_Item_mBA598FC885EBCBCE4F0F3573AEDD3CFAE428974F_inline (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, int32_t ___index0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, int32_t, const RuntimeMethod*))List_1_get_Item_m7C5FD44913A3832DC5D7875F3ADA6FA0D28DDB3E_gshared_inline)(__this, ___index0, method); } // System.Single DreadnaughtBehavior::AvoidTimeBeforeAttack(DreadPattern) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtBehavior_AvoidTimeBeforeAttack_m683690589DA429979721D7E26BC6670BD38F516D (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, int32_t ___attack0, const RuntimeMethod* method); // System.Void DreadnaughtMovement::StartStab() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_StartStab_m00C29303F1DB35426D8C2721446A0B4B067365CC (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method); // System.Void DreadnaughtMovement::Drag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_Drag_m78DA97EE95180F8299304FB5C8B93F9FD06E6B7C (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) inline bool List_1_Remove_m19CD1A96D296C145E94CEA39B0ECF9867ECF6E89 (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, int32_t ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, int32_t, const RuntimeMethod*))List_1_Remove_m33506664531C256A7C5EE365E9E994AF9289F43A_gshared)(__this, ___item0, method); } // System.Boolean FollowerRepeatedPlacement::get_Delaying() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FollowerRepeatedPlacement_get_Delaying_m6C36DAEAE4084CC2B21B26CCE443DE2968C33D4C_inline (FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * __this, const RuntimeMethod* method); // System.Void FollowerRepeatedPlacement::ResumeSpawning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FollowerRepeatedPlacement_ResumeSpawning_m3D466F50B6343EA77972EACA6D4341B6250F719D (FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * __this, const RuntimeMethod* method); // System.Void RoadsideRepeatedPlacement::ResumeSpawning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RoadsideRepeatedPlacement_ResumeSpawning_mD6B7DD5C2C1E527694639A08F7CB1FA73855E9C7 (RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * __this, const RuntimeMethod* method); // System.Void FollowerRepeatedPlacement::DelaySpawning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FollowerRepeatedPlacement_DelaySpawning_m3E35D50DF8D960388DACCB80E7C554A05F4F4629 (FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * __this, const RuntimeMethod* method); // System.Void RoadsideRepeatedPlacement::DelaySpawning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RoadsideRepeatedPlacement_DelaySpawning_m1DD47C2759804C46BB648A21874DFB040B8F4D41 (RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * __this, const RuntimeMethod* method); // System.Boolean DreadnaughtAnimationController::get_ShieldBroken() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m80FC81D6C55C516FB68438DE129B36D36CC76578 (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, const RuntimeMethod* method) { (( void (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, const RuntimeMethod*))List_1_Clear_m1FB5B92E6491926F79FFC4A98B95B3AB580D2BA5_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3 (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, int32_t, const RuntimeMethod*))List_1_Add_mBA0FDF41792A78B3EB9E395D711706E268313F0F_gshared)(__this, ___item0, method); } // System.Void DreadnaughtBehavior::TookDamage(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_TookDamage_m327E9295C9444D33736EA912D235FE202A404841 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, float ___damage0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::Stagger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Stagger_m344E41BDD5CC0BE8249AC23F66A24C5488309123 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Collections.IEnumerator DreadnaughtBehavior::StaggerHPReset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DreadnaughtBehavior_StaggerHPReset_m69C0E04803E53508390BE87D1D16D0F29D846012 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::set_HitPoints(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_HitPoints_m04AF69AF14B9D69F6110D14354E5774C20C78058 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, float ___value0, const RuntimeMethod* method); // System.Void ScoreEvaluator::NonComboScore(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScoreEvaluator_NonComboScore_m407888DB2456CE24C7D16A7585ABD95839363999 (float ___score0, const RuntimeMethod* method); // System.Void BossPhaseController::AdvancePhase(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseController_AdvancePhase_mC291D00006909C64F1AAA6574E341F663518A065 (BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * __this, int32_t ___phaseNumber0, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::FinaleDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_FinaleDone_mEAB23208A284186B0ED484014346158F2905E410 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Void DreadnaughtBehavior/d__40::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStaggerHPResetU3Ed__40__ctor_m81AC67D605830BCA3802C93F98ACA11765565341 (U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m11E41905FC8372298897479A809ABDECF0FB87A5 (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * __this, const RuntimeMethod* method) { (( void (*) (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *, const RuntimeMethod*))List_1__ctor_mF1D0377D81949B2ADB6104D9994F7CEE1A1E5040_gshared)(__this, method); } // System.Void DreadnaughtFireControl::DisableCarve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_DisableCarve_m0AE437CA32D93B71846E685FB20A45A4253A2A2C (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method); // System.Void DreadnaughtFireControl::DisableRip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_DisableRip_m544EBAC2E37F993DEB0332EE60E0EFBFDD8FCACD (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method); // System.Void EnemyMovement::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnemyMovement_OnEnable_m840E160AEFC29716F0290C3F3D51A55B239F02B4 (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Void EnemyMovement::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnemyMovement_Start_m94784B4CCCFC527F201E228AF5F81D0B1AA81C99 (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Void DreadnaughtMovement::SetEvadeMoveTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_SetEvadeMoveTarget_m159177C15BD4B67EBD0C33C77FF6BB4602E7F092 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method); // System.Void EnemyMovement::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnemyMovement_Update_mDFD118039E40A0039E1928DCF217453DC9339FAC (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Single DreadnaughtMovement::GetSpeedTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method); // System.Boolean DreadnaughtAnimationController::get_GoingLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_GoingLeft_mC7219C9DDC9A0D5E418E34DFB2BC4FC1F2286B68 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Boolean EnemyMovement::get_BeingAimedAt() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EnemyMovement_get_BeingAimedAt_m5BE852E45034CF825FF079AA9E7AA650D28F145C_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Void EnemyMovement::set_BeingAimedAt(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnemyMovement_set_BeingAimedAt_mA2C99CCE576FF204C68B5130AAD995AB62E55A81_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, bool ___value0, const RuntimeMethod* method); // System.Single EnemyMovement::get_forwardDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float EnemyMovement_get_forwardDistance_m33610B135099A47B0B7BC0729C3E2148219DC654_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::RotateTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_RotateTowards_mCD213E789C106D6BB3FE0BA96CC7308005E0BA29 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_mAE46B156F55F2F90AB495B17F7C20BF59A5D7D4D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void EnemyMovement::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnemyMovement_FixedUpdate_mDA673321C9B1060802BBDD41752D1BFA7504877E (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 DreadnaughtMovement::GetLateralForceDirection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E DreadnaughtMovement_GetLateralForceDirection_m04E5FA0BF78D161642515969099C503E96791973 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_mDFB0D57C25682B826999B0074F5C0FD399C6401D (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___force0, const RuntimeMethod* method); // System.Boolean DreadnaughtAnimationController::get_Blocking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_Blocking_mC27408E4428E71798DB1758E6E037A7F22210EA7 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method); // System.Void DreadnaughtAnimationController::MovementLean(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_MovementLean_m38CF6EAFFCBB44559DE8DB00EC112F62CAB58936 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, float ___rightDir0, float ___upDir1, const RuntimeMethod* method); // UnityEngine.Vector3 EnemyMovement::CalculateLateralForce(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E EnemyMovement_CalculateLateralForce_m726787196D186FA59F96ED94F9D16AC22FF2DBA2 (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, float ___rightMultiplier0, float ___upMultiplier1, const RuntimeMethod* method); // System.Void EnemyMovement::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnemyMovement__ctor_m9C38EFB199A9FE920757F3005138D6C8E6260B90 (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossPhaseSwitcher::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseSwitcher_OnEnable_m97FC19ABACD77C371C84461EE3340195C3D0AF65 (BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossPhaseSwitcher_BeginLandingSequence_m3F79E0BD11618C7EBCD82A26E091CCBAA4F58D96_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // WaveHandler.waveEnded += BeginLandingSequence; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_0 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveEnded_17(); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_1 = (OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 *)il2cpp_codegen_object_new(OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var); OnWaveChange__ctor_mF6323DEC646B837B8D66C4F3EFC8873FF04CBDBD(L_1, __this, (intptr_t)((intptr_t)BossPhaseSwitcher_BeginLandingSequence_m3F79E0BD11618C7EBCD82A26E091CCBAA4F58D96_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_0, L_1, /*hidden argument*/NULL); ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->set_waveEnded_17(((OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 *)CastclassSealed((RuntimeObject*)L_2, OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var))); // } return; } } // System.Void BossPhaseSwitcher::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseSwitcher_OnDisable_mF9FB958EA406F35E6B0CFA3C1ABD23E603C29E0F (BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossPhaseSwitcher_BeginLandingSequence_m3F79E0BD11618C7EBCD82A26E091CCBAA4F58D96_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // WaveHandler.waveEnded -= BeginLandingSequence; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_0 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveEnded_17(); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_1 = (OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 *)il2cpp_codegen_object_new(OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var); OnWaveChange__ctor_mF6323DEC646B837B8D66C4F3EFC8873FF04CBDBD(L_1, __this, (intptr_t)((intptr_t)BossPhaseSwitcher_BeginLandingSequence_m3F79E0BD11618C7EBCD82A26E091CCBAA4F58D96_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_0, L_1, /*hidden argument*/NULL); ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->set_waveEnded_17(((OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 *)CastclassSealed((RuntimeObject*)L_2, OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0_il2cpp_TypeInfo_var))); // } return; } } // System.Void BossPhaseSwitcher::ChangePhase(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseSwitcher_ChangePhase_m50875996AF62AC2FA7DE703203B6381A1DF97E3A (BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 * __this, int32_t ___phase0, const RuntimeMethod* method) { { // phaseController.EnterPhase(phase); BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_0 = __this->get_phaseController_4(); int32_t L_1 = ___phase0; NullCheck(L_0); BossPhaseController_EnterPhase_mBA792B7F0BE70326EDCB484461DB528C9E8482E5(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void BossPhaseSwitcher::BeginLandingSequence(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseSwitcher_BeginLandingSequence_m3F79E0BD11618C7EBCD82A26E091CCBAA4F58D96 (BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 * __this, int32_t ___waveEnding0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62DCA95296ED08F48DDF8762225138C798CBEA96); s_Il2CppMethodInitialized = true; } { // GetComponent().SetTrigger("Land"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0; L_0 = Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); NullCheck(L_0); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_0, _stringLiteral62DCA95296ED08F48DDF8762225138C798CBEA96, /*hidden argument*/NULL); // } return; } } // System.Void BossPhaseSwitcher::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossPhaseSwitcher__ctor_mA9723D9AB7349B5C099B89B3134273B24A0917FB (BossPhaseSwitcher_tC39EAA582EEF78F110228247551D1DD4398C7BD9 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossSpawner::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossSpawner_Start_m185029C3E8FA882535956DCF4EC13882D8FF41A0 (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_m462700B874A04770F8151B0020DC2BDECC8C264A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B300A2F3B1235F998A5A86768ACEED5CF1969B0); s_Il2CppMethodInitialized = true; } UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B3_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; { // bossEnemyProfile = GetComponent(); WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_0; L_0 = Component_GetComponent_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_m462700B874A04770F8151B0020DC2BDECC8C264A(__this, /*hidden argument*/Component_GetComponent_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_m462700B874A04770F8151B0020DC2BDECC8C264A_RuntimeMethod_var); __this->set_bossEnemyProfile_8(L_0); // if(immediateDefeatCheck) bool L_1 = __this->get_immediateDefeatCheck_7(); if (!L_1) { goto IL_003c; } } { // Debug.LogError("DEBUG CHECK ON: Immediate boss defeat."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral9B300A2F3B1235F998A5A86768ACEED5CF1969B0, /*hidden argument*/NULL); // hasSpawned = true; __this->set_hasSpawned_11((bool)1); // defeatInvoked = true; __this->set_defeatInvoked_12((bool)1); // onBossDefeat?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_2 = __this->get_onBossDefeat_6(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_3 = L_2; G_B2_0 = L_3; if (L_3) { G_B3_0 = L_3; goto IL_0037; } } { return; } IL_0037: { NullCheck(G_B3_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B3_0, /*hidden argument*/NULL); } IL_003c: { // } return; } } // System.Void BossSpawner::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossSpawner_Update_mA2F80333F1E52CFB8A678EF20A984E6C12AE1E26 (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B10_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B9_0 = NULL; { // if(!hasSpawned && spawnAt > 0 && Time.time >= spawnAt) bool L_0 = __this->get_hasSpawned_11(); if (L_0) { goto IL_002f; } } { float L_1 = __this->get_spawnAt_10(); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_002f; } } { float L_2; L_2 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_3 = __this->get_spawnAt_10(); if ((!(((float)L_2) >= ((float)L_3)))) { goto IL_002f; } } { // hasSpawned = SpawnBoss(); bool L_4; L_4 = BossSpawner_SpawnBoss_m5DA022B6A0B445F074534D94EE63861B0ED5F4FA(__this, /*hidden argument*/NULL); __this->set_hasSpawned_11(L_4); // } return; } IL_002f: { // else if(!defeatInvoked && hasSpawned && (bossEnemy == null || !bossEnemy.activeSelf)) bool L_5 = __this->get_defeatInvoked_12(); if (L_5) { goto IL_0071; } } { bool L_6 = __this->get_hasSpawned_11(); if (!L_6) { goto IL_0071; } } { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_bossEnemy_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_8) { goto IL_005a; } } { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9 = __this->get_bossEnemy_9(); NullCheck(L_9); bool L_10; L_10 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_9, /*hidden argument*/NULL); if (L_10) { goto IL_0071; } } IL_005a: { // defeatInvoked = true; __this->set_defeatInvoked_12((bool)1); // onBossDefeat?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_11 = __this->get_onBossDefeat_6(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_12 = L_11; G_B9_0 = L_12; if (L_12) { G_B10_0 = L_12; goto IL_006c; } } { return; } IL_006c: { NullCheck(G_B10_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B10_0, /*hidden argument*/NULL); } IL_0071: { // } return; } } // System.Void BossSpawner::StartBossSpawnCountdown(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossSpawner_StartBossSpawnCountdown_m665C724839F6B2514BD9F64312F630CCEE40E626 (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, float ___spawnDelay0, const RuntimeMethod* method) { { // spawnAt = Time.time + spawnDelay; float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1 = ___spawnDelay0; __this->set_spawnAt_10(((float)il2cpp_codegen_add((float)L_0, (float)L_1))); // } return; } } // System.Boolean BossSpawner::SpawnBoss() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BossSpawner_SpawnBoss_m5DA022B6A0B445F074534D94EE63861B0ED5F4FA (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B10_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B9_0 = NULL; { // float startDist = Random.Range(bossEnemyProfile.spawnDistanceMin, bossEnemyProfile.spawnDistanceMax) + Player.Follower.DistanceOnPath; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_0 = __this->get_bossEnemyProfile_8(); NullCheck(L_0); float L_1 = L_0->get_spawnDistanceMin_6(); WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_2 = __this->get_bossEnemyProfile_8(); NullCheck(L_2); float L_3 = L_2->get_spawnDistanceMax_7(); float L_4; L_4 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_1, L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_5; L_5 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_5); float L_6; L_6 = Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD(L_5, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)L_4, (float)L_6)); // Vector3 startPos = Player.PlayerPathCreator.path.GetPointAtDistance(startDist); PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_7; L_7 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_7); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_8; L_8 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_7, /*hidden argument*/NULL); float L_9 = V_0; NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = VertexPath_GetPointAtDistance_mA36ED1FC59E5ADFB18AF58BB0ADD5DAE3A622BBE(L_8, L_9, 0, /*hidden argument*/NULL); V_1 = L_10; // Vector3 localRight = Player.PlayerPathCreator.path.GetNormalAtDistance(startDist).normalized; PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_11; L_11 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_11); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_12; L_12 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_11, /*hidden argument*/NULL); float L_13 = V_0; NullCheck(L_12); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = VertexPath_GetNormalAtDistance_m0A06E8C3D63BAFF3864C4C1E9C19A7B21290C19D(L_12, L_13, 0, /*hidden argument*/NULL); V_6 = L_14; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), /*hidden argument*/NULL); V_2 = L_15; // Vector3 localForward = Player.PlayerPathCreator.path.GetDirectionAtDistance(startDist).normalized; PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_16; L_16 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_16); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_17; L_17 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_16, /*hidden argument*/NULL); float L_18 = V_0; NullCheck(L_17); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = VertexPath_GetDirectionAtDistance_mE4B58F91658D2D9E19A63F13AE8E0E2930B4E993(L_17, L_18, 0, /*hidden argument*/NULL); V_6 = L_19; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), /*hidden argument*/NULL); V_3 = L_20; // Vector3 localUp = Vector3.Cross(localForward, localRight); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD(L_21, L_22, /*hidden argument*/NULL); V_4 = L_23; // if (bossEnemyProfile.flippableOffset && Random.Range(0f, 1f) < 0.5f) WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_24 = __this->get_bossEnemyProfile_8(); NullCheck(L_24); bool L_25 = L_24->get_flippableOffset_9(); if (!L_25) { goto IL_00a2; } } { float L_26; L_26 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((0.0f), (1.0f), /*hidden argument*/NULL); if ((!(((float)L_26) < ((float)(0.5f))))) { goto IL_00a2; } } { // localRight = -localRight; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline(L_27, /*hidden argument*/NULL); V_2 = L_28; } IL_00a2: { // Vector3 startOffset = localRight * bossEnemyProfile.spawnOffset.x + localUp * bossEnemyProfile.spawnOffset.y + localForward * bossEnemyProfile.spawnOffset.z; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_2; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_30 = __this->get_bossEnemyProfile_8(); NullCheck(L_30); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_31 = L_30->get_address_of_spawnOffset_8(); float L_32 = L_31->get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33; L_33 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_29, L_32, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_4; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_35 = __this->get_bossEnemyProfile_8(); NullCheck(L_35); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_36 = L_35->get_address_of_spawnOffset_8(); float L_37 = L_36->get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; L_38 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_34, L_37, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39; L_39 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_33, L_38, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40 = V_3; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_41 = __this->get_bossEnemyProfile_8(); NullCheck(L_41); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_42 = L_41->get_address_of_spawnOffset_8(); float L_43 = L_42->get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; L_44 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_40, L_43, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45; L_45 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_39, L_44, /*hidden argument*/NULL); V_5 = L_45; // if (Physics.SphereCastNonAlloc(startPos + startOffset, bossSpawnCheckRadius, localForward, WaveHandler.spawnOverlaps, WaveHandler.AHEAD_CLEAR_DISTANCE, WaveHandler.noSpawnMask, QueryTriggerInteraction.Collide) > 0) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; L_48 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_46, L_47, /*hidden argument*/NULL); float L_49 = __this->get_bossSpawnCheckRadius_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50 = V_3; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_51 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_spawnOverlaps_20(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_52 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_noSpawnMask_19(); int32_t L_53; L_53 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_52, /*hidden argument*/NULL); int32_t L_54; L_54 = Physics_SphereCastNonAlloc_mE792A0BF759B32E2F80B7465D3971A6FAAF78E49(L_48, L_49, L_50, L_51, (15.0f), L_53, 2, /*hidden argument*/NULL); if ((((int32_t)L_54) <= ((int32_t)0))) { goto IL_0177; } } { // if (bossEnemyProfile.flippableOffset) WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_55 = __this->get_bossEnemyProfile_8(); NullCheck(L_55); bool L_56 = L_55->get_flippableOffset_9(); if (!L_56) { goto IL_0175; } } { // startOffset = new Vector3(-startOffset.x, startOffset.y, startOffset.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57 = V_5; float L_58 = L_57.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = V_5; float L_60 = L_59.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61 = V_5; float L_62 = L_61.get_z_4(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_5), ((-L_58)), L_60, L_62, /*hidden argument*/NULL); // if (Physics.SphereCastNonAlloc(startPos + startOffset, bossSpawnCheckRadius, localForward, WaveHandler.spawnOverlaps, WaveHandler.AHEAD_CLEAR_DISTANCE, WaveHandler.noSpawnMask, QueryTriggerInteraction.Collide) > 0) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_65; L_65 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_63, L_64, /*hidden argument*/NULL); float L_66 = __this->get_bossSpawnCheckRadius_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = V_3; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_68 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_spawnOverlaps_20(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_69 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_noSpawnMask_19(); int32_t L_70; L_70 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_69, /*hidden argument*/NULL); int32_t L_71; L_71 = Physics_SphereCastNonAlloc_mE792A0BF759B32E2F80B7465D3971A6FAAF78E49(L_65, L_66, L_67, L_68, (15.0f), L_70, 2, /*hidden argument*/NULL); if ((((int32_t)L_71) <= ((int32_t)0))) { goto IL_0177; } } { // return false; return (bool)0; } IL_0175: { // return false; return (bool)0; } IL_0177: { // bossEnemy = WaveHandler.SpawnAndPlaceEnemy(bossEnemyProfile, startDist, startOffset); WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_72 = __this->get_bossEnemyProfile_8(); float L_73 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74 = V_5; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_75; L_75 = WaveHandler_SpawnAndPlaceEnemy_mD17FBCBC3480D1175610FC1BA791CFACC8E97037(L_72, L_73, L_74, /*hidden argument*/NULL); __this->set_bossEnemy_9(L_75); // onBossSpawn?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_76 = __this->get_onBossSpawn_5(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_77 = L_76; G_B9_0 = L_77; if (L_77) { G_B10_0 = L_77; goto IL_0197; } } { goto IL_019c; } IL_0197: { NullCheck(G_B10_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B10_0, /*hidden argument*/NULL); } IL_019c: { // return true; return (bool)1; } } // System.Void BossSpawner::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossSpawner__ctor_mDEFE354DA25AADCEA7427C9CEFFC4E12E423BBDB (BossSpawner_tF81CBCC6CE85C4915906554C4E163175CBE91488 * __this, const RuntimeMethod* method) { { // public float bossSpawnCheckRadius = 4f; __this->set_bossSpawnCheckRadius_4((4.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 BossTrainBehavior::get_CarIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { { // public int CarIndex { get; private set; } int32_t L_0 = __this->get_U3CCarIndexU3Ek__BackingField_21(); return L_0; } } // System.Void BossTrainBehavior::set_CarIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_set_CarIndex_m2F0449E3CE5725A658EDE42964A65C079C1B8E44 (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int CarIndex { get; private set; } int32_t L_0 = ___value0; __this->set_U3CCarIndexU3Ek__BackingField_21(L_0); return; } } // System.Void BossTrainBehavior::PlaceCar(System.Int32,System.Single,BossTrainCarManager,BossTrainBehavior) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_PlaceCar_m85135C9E53189613DC02CC0ECE54A5A7D3BAA36E (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, int32_t ___asssignedIndex0, float ___startDistance1, BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * ___manager2, BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * ___previousCar3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // carManager = manager; BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * L_0 = ___manager2; __this->set_carManager_16(L_0); // follower.StartDistance = startDistance; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_1 = __this->get_follower_8(); float L_2 = ___startDistance1; NullCheck(L_1); Follower_set_StartDistance_m0774BC7F499FAB5D1C26CDF7987F0199CBCB01E0_inline(L_1, L_2, /*hidden argument*/NULL); // if (previousCar != null) BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_3 = ___previousCar3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0034; } } { // follower.speed = previousCar.follower.speed; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_5 = __this->get_follower_8(); BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_6 = ___previousCar3; NullCheck(L_6); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_7 = L_6->get_follower_8(); NullCheck(L_7); float L_8 = L_7->get_speed_5(); NullCheck(L_5); L_5->set_speed_5(L_8); } IL_0034: { // follower.accelerationRate = manager.carAccelerationRate; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_9 = __this->get_follower_8(); BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * L_10 = ___manager2; NullCheck(L_10); float L_11 = L_10->get_carAccelerationRate_7(); NullCheck(L_9); L_9->set_accelerationRate_6(L_11); // CarIndex = asssignedIndex; int32_t L_12 = ___asssignedIndex0; BossTrainBehavior_set_CarIndex_m2F0449E3CE5725A658EDE42964A65C079C1B8E44_inline(__this, L_12, /*hidden argument*/NULL); // carBehind = previousCar; BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_13 = ___previousCar3; __this->set_carBehind_17(L_13); // } return; } } // System.Void BossTrainBehavior::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_Update_mE51C47165A80D402B15315C5CD10F15FDCF54A45 (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * G_B2_0 = NULL; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * G_B1_0 = NULL; float G_B3_0 = 0.0f; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * G_B3_1 = NULL; { // distFromTarget = BossTrainCarManager.GetTargetDistanceForCar(CarIndex) - (follower.DistanceOnPath - Player.DistanceOnPath) + LEAD_DISTANCE; int32_t L_0; L_0 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); float L_1; L_1 = BossTrainCarManager_GetTargetDistanceForCar_m7665A98315685C668A37184509775E7EFD4056E7(L_0, /*hidden argument*/NULL); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_2 = __this->get_follower_8(); NullCheck(L_2); float L_3; L_3 = Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_4; L_4 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); __this->set_distFromTarget_20(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_1, (float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)))), (float)(10.0f)))); // follower.TargetSpeed = linkBroken ? 0f : Mathf.Clamp(Player.Follower.speed + distFromTarget, minSpeed, maxSpeed); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_5 = __this->get_follower_8(); bool L_6 = __this->get_linkBroken_19(); G_B1_0 = L_5; if (L_6) { G_B2_0 = L_5; goto IL_005b; } } { IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_7; L_7 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_7); float L_8 = ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 *)L_7)->get_speed_5(); float L_9 = __this->get_distFromTarget_20(); float L_10 = __this->get_minSpeed_12(); float L_11 = __this->get_maxSpeed_13(); float L_12; L_12 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)il2cpp_codegen_add((float)L_8, (float)L_9)), L_10, L_11, /*hidden argument*/NULL); G_B3_0 = L_12; G_B3_1 = G_B1_0; goto IL_0060; } IL_005b: { G_B3_0 = (0.0f); G_B3_1 = G_B2_0; } IL_0060: { NullCheck(G_B3_1); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(G_B3_1, G_B3_0, /*hidden argument*/NULL); // if(!autoAdvancing && timeTilAutoAdvance > 0 // && BossTrainCarManager.CurrentAdjacentIndex == CarIndex // && Mathf.Abs(follower.DistanceOnPath - LEAD_DISTANCE - Player.DistanceOnPath) <= AUTO_ADVANCE_TRIGGER_DISTANCE // && BossTrainCarManager.SpawnsRemaining <= 0) bool L_13 = __this->get_autoAdvancing_18(); if (L_13) { goto IL_00c6; } } { float L_14 = __this->get_timeTilAutoAdvance_15(); if ((!(((float)L_14) > ((float)(0.0f))))) { goto IL_00c6; } } { IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_15; L_15 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_16; L_16 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_15) == ((uint32_t)L_16)))) { goto IL_00c6; } } { Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_17 = __this->get_follower_8(); NullCheck(L_17); float L_18; L_18 = Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD(L_17, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_19; L_19 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); float L_20; L_20 = fabsf(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_18, (float)(10.0f))), (float)L_19))); if ((!(((float)L_20) <= ((float)(15.0f))))) { goto IL_00c6; } } { IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_21; L_21 = BossTrainCarManager_get_SpawnsRemaining_m38D91AD4F8E8F3B483C68B1408C4F59CC981145D(/*hidden argument*/NULL); if ((((int32_t)L_21) > ((int32_t)0))) { goto IL_00c6; } } { // autoAdvancing = true; __this->set_autoAdvancing_18((bool)1); // StartCoroutine(StartAutoAdvance()); RuntimeObject* L_22; L_22 = BossTrainBehavior_StartAutoAdvance_mD484D83DC0D0BEB55D88A374EB258D12F7E7143E(__this, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_23; L_23 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_22, /*hidden argument*/NULL); } IL_00c6: { // if((follower.DistanceOnPath - Player.DistanceOnPath) < DISABLE_DISTANCE && BossTrainCarManager.CurrentAdjacentIndex > CarIndex) Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_24 = __this->get_follower_8(); NullCheck(L_24); float L_25; L_25 = Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD(L_24, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_26; L_26 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); if ((!(((float)((float)il2cpp_codegen_subtract((float)L_25, (float)L_26))) < ((float)(-700.0f))))) { goto IL_00fb; } } { IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_27; L_27 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_28; L_28 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); if ((((int32_t)L_27) <= ((int32_t)L_28))) { goto IL_00fb; } } { // Destroy(follower.gameObject); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_29 = __this->get_follower_8(); NullCheck(L_29); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30; L_30 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_29, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_30, /*hidden argument*/NULL); } IL_00fb: { // if (!linkBroken) bool L_31 = __this->get_linkBroken_19(); if (L_31) { goto IL_01ab; } } { // audioLoop.enabled = BossTrainCarManager.CurrentAdjacentIndex == CarIndex; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_32 = __this->get_audioLoop_11(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_33; L_33 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_34; L_34 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); NullCheck(L_32); Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_32, (bool)((((int32_t)L_33) == ((int32_t)L_34))? 1 : 0), /*hidden argument*/NULL); // if (spawner != null) BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_35 = __this->get_spawner_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_36; L_36 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_35, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_36) { goto IL_0176; } } { // if(!spawner.Spawning && (CarIndex - BossTrainCarManager.CurrentAdjacentIndex) <= spawner.maxDistanceForSpawn // && (follower.DistanceOnPath - Player.DistanceOnPath) < MAX_SPAWN_AHEAD) BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_37 = __this->get_spawner_10(); NullCheck(L_37); bool L_38; L_38 = BossEnemySpawner_get_Spawning_mD7F7708C63289A09F8D52716003E4562D6DB17C7_inline(L_37, /*hidden argument*/NULL); if (L_38) { goto IL_0176; } } { int32_t L_39; L_39 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_40; L_40 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_41 = __this->get_spawner_10(); NullCheck(L_41); int32_t L_42 = L_41->get_maxDistanceForSpawn_23(); if ((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_39, (int32_t)L_40))) > ((int32_t)L_42))) { goto IL_0176; } } { Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_43 = __this->get_follower_8(); NullCheck(L_43); float L_44; L_44 = Follower_get_DistanceOnPath_m72E8140E5683C7EF11657387350401E574826EAD(L_43, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_45; L_45 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); if ((!(((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))) < ((float)(300.0f))))) { goto IL_0176; } } { // spawner.Spawning = true; BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_46 = __this->get_spawner_10(); NullCheck(L_46); BossEnemySpawner_set_Spawning_m09F627D321939C3DF3E795FB877F8C5C88236432(L_46, (bool)1, /*hidden argument*/NULL); } IL_0176: { // if(partManager != null) BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_47 = __this->get_partManager_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_48; L_48 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_47, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_48) { goto IL_01ab; } } { // partManager.EnableTurrets((CarIndex - BossTrainCarManager.CurrentAdjacentIndex) <= partManager.maxDistanceForTurrets); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_49 = __this->get_partManager_9(); int32_t L_50; L_50 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_51; L_51 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_52 = __this->get_partManager_9(); NullCheck(L_52); int32_t L_53 = L_52->get_maxDistanceForTurrets_4(); NullCheck(L_49); BossTrainPartManager_EnableTurrets_m4EFA8792AF1F0790B830E91266EB0782DA2E92D4(L_49, (bool)((((int32_t)((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_50, (int32_t)L_51))) > ((int32_t)L_53))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); } IL_01ab: { // } return; } } // System.Void BossTrainBehavior::BreakPoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_BreakPoint_m93837F4DDECF6E6A96C63B3E8AB12D376E0391A5 (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // if(linkageShield != null) Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * L_0 = __this->get_linkageShield_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0027; } } { // linkageShield.HitPoints--; Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * L_2 = __this->get_linkageShield_14(); Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * L_3 = L_2; NullCheck(L_3); float L_4; L_4 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(L_3, /*hidden argument*/NULL); V_0 = L_4; float L_5 = V_0; NullCheck(L_3); Breakable_set_HitPoints_m62B7AEFF8877BEE3E0D0470814FBF2452821B5E4(L_3, ((float)il2cpp_codegen_subtract((float)L_5, (float)(1.0f))), /*hidden argument*/NULL); } IL_0027: { // } return; } } // System.Void BossTrainBehavior::BreakLink() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_BreakLink_m99CA4A151129F4492E20863BDFBC5C86F048F6FF (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (linkBroken) bool L_0 = __this->get_linkBroken_19(); if (!L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (!autoAdvancing) bool L_1 = __this->get_autoAdvancing_18(); if (L_1) { goto IL_0022; } } { // carManager.AdvanceCurrentIndex(CarIndex); BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * L_2 = __this->get_carManager_16(); int32_t L_3; L_3 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(__this, /*hidden argument*/NULL); NullCheck(L_2); BossTrainCarManager_AdvanceCurrentIndex_m1A07CED174B66813A6D3C84F3FAB276212070A3F(L_2, L_3, /*hidden argument*/NULL); } IL_0022: { // linkBroken = true; __this->set_linkBroken_19((bool)1); // if (spawner != null) BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_4 = __this->get_spawner_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_004e; } } { // spawner.PassOnSpawns(); //assign any remaining spawned enemies to the car manager BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_6 = __this->get_spawner_10(); NullCheck(L_6); BossTrainEnemySpawner_PassOnSpawns_m39FED932E8EE477F50072591EA8F558B0881D394(L_6, /*hidden argument*/NULL); // spawner.Spawning = false; BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * L_7 = __this->get_spawner_10(); NullCheck(L_7); BossEnemySpawner_set_Spawning_m09F627D321939C3DF3E795FB877F8C5C88236432(L_7, (bool)0, /*hidden argument*/NULL); } IL_004e: { // if (partManager != null) BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_8 = __this->get_partManager_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0068; } } { // partManager.EnableTurrets(false); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_10 = __this->get_partManager_9(); NullCheck(L_10); BossTrainPartManager_EnableTurrets_m4EFA8792AF1F0790B830E91266EB0782DA2E92D4(L_10, (bool)0, /*hidden argument*/NULL); } IL_0068: { // if (carBehind != null) BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_11 = __this->get_carBehind_17(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_0081; } } { // carBehind.BreakLink(); BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_13 = __this->get_carBehind_17(); NullCheck(L_13); BossTrainBehavior_BreakLink_m99CA4A151129F4492E20863BDFBC5C86F048F6FF(L_13, /*hidden argument*/NULL); } IL_0081: { // } return; } } // System.Void BossTrainBehavior::TrainDefeated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior_TrainDefeated_m8F3081C9B5513DBFD07FDBB47BFDCA3089E16F8D (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { { // BreakLink(); BossTrainBehavior_BreakLink_m99CA4A151129F4492E20863BDFBC5C86F048F6FF(__this, /*hidden argument*/NULL); // carManager.BossDefeated(); BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * L_0 = __this->get_carManager_16(); NullCheck(L_0); BossTrainCarManager_BossDefeated_mA459E9C478674FD14BAF27B4DE8F8A6C139B5E01(L_0, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator BossTrainBehavior::StartAutoAdvance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* BossTrainBehavior_StartAutoAdvance_mD484D83DC0D0BEB55D88A374EB258D12F7E7143E (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7 * L_0 = (U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7 *)il2cpp_codegen_object_new(U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7_il2cpp_TypeInfo_var); U3CStartAutoAdvanceU3Ed__26__ctor_mAD7071A6415BA1E70968E8CECCB9D486AD2C772A(L_0, 0, /*hidden argument*/NULL); U3CStartAutoAdvanceU3Ed__26_tEEC1A564E50E940E7A60DF2BD3CF9BD73896B8D7 * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); return L_1; } } // System.Void BossTrainBehavior::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainBehavior__ctor_mC5C38A569092F06262A0158FBBA826534AAB738C (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { { // public float minSpeed = 20f; __this->set_minSpeed_12((20.0f)); // public float maxSpeed = 200f; __this->set_maxSpeed_13((200.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 BossTrainCarManager::get_CurrentAdjacentIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentAdjacentIndex { get; private set; } //index of the car that should currently be adjacent to the bike IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_U3CCurrentAdjacentIndexU3Ek__BackingField_27(); return L_0; } } // System.Void BossTrainCarManager::set_CurrentAdjacentIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentAdjacentIndex_m45D4D3D4EE9CFF2C07F6B55BDF67C08948499AEB (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentAdjacentIndex { get; private set; } //index of the car that should currently be adjacent to the bike int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_U3CCurrentAdjacentIndexU3Ek__BackingField_27(L_0); return; } } // System.Int32 BossTrainCarManager::get_CurrentWave() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentWave { get; private set; } = 0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_U3CCurrentWaveU3Ek__BackingField_28(); return L_0; } } // System.Void BossTrainCarManager::set_CurrentWave(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentWave { get; private set; } = 0; int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_U3CCurrentWaveU3Ek__BackingField_28(L_0); return; } } // System.Int32 BossTrainCarManager::get_SpawnsRemaining() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_SpawnsRemaining_m38D91AD4F8E8F3B483C68B1408C4F59CC981145D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return freeSpawns.Count; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_0, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); return L_1; } } // System.Void BossTrainCarManager::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_OnEnable_m2D1463915210FBA7525B368C8C0F15283BBDB753 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_ChangeMusicMarker_mD5F745459D16EE6E28AA9A9481752D6E307246AF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_GotKey_m089DFED503FE44C358AD5BDBF0017FC5F28AB922_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // FMODMusicManager.onMarkerChanged += ChangeMusicMarker; MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_0 = ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->get_onMarkerChanged_12(); MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_1 = (MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)il2cpp_codegen_object_new(MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); MarkerChangeEvent__ctor_m19F21893F6F844C4C0BD8E5C348BC9EC5E1B2F4D(L_1, __this, (intptr_t)((intptr_t)BossTrainCarManager_ChangeMusicMarker_mD5F745459D16EE6E28AA9A9481752D6E307246AF_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_0, L_1, /*hidden argument*/NULL); ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->set_onMarkerChanged_12(((MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)CastclassSealed((RuntimeObject*)L_2, MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var))); // PowerUp.gotBikeUnlockKey += GotKey; IL2CPP_RUNTIME_CLASS_INIT(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var); GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * L_3 = ((PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields*)il2cpp_codegen_static_fields_for(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var))->get_gotBikeUnlockKey_18(); GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * L_4 = (GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A *)il2cpp_codegen_object_new(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var); GotPowerUp__ctor_m6176C00BB63EC1186D92D1F98229138A8EF04A44(L_4, __this, (intptr_t)((intptr_t)BossTrainCarManager_GotKey_m089DFED503FE44C358AD5BDBF0017FC5F28AB922_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_5; L_5 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_3, L_4, /*hidden argument*/NULL); ((PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields*)il2cpp_codegen_static_fields_for(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var))->set_gotBikeUnlockKey_18(((GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A *)CastclassSealed((RuntimeObject*)L_5, GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var))); // } return; } } // System.Void BossTrainCarManager::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_OnDisable_mC689447D2732714D64975E67369833797EFD7A9D (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_ChangeMusicMarker_mD5F745459D16EE6E28AA9A9481752D6E307246AF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_GotKey_m089DFED503FE44C358AD5BDBF0017FC5F28AB922_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // FMODMusicManager.onMarkerChanged -= ChangeMusicMarker; MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_0 = ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->get_onMarkerChanged_12(); MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_1 = (MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)il2cpp_codegen_object_new(MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); MarkerChangeEvent__ctor_m19F21893F6F844C4C0BD8E5C348BC9EC5E1B2F4D(L_1, __this, (intptr_t)((intptr_t)BossTrainCarManager_ChangeMusicMarker_mD5F745459D16EE6E28AA9A9481752D6E307246AF_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_0, L_1, /*hidden argument*/NULL); ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->set_onMarkerChanged_12(((MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)CastclassSealed((RuntimeObject*)L_2, MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var))); // PowerUp.gotBikeUnlockKey -= GotKey; IL2CPP_RUNTIME_CLASS_INIT(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var); GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * L_3 = ((PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields*)il2cpp_codegen_static_fields_for(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var))->get_gotBikeUnlockKey_18(); GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A * L_4 = (GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A *)il2cpp_codegen_object_new(GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var); GotPowerUp__ctor_m6176C00BB63EC1186D92D1F98229138A8EF04A44(L_4, __this, (intptr_t)((intptr_t)BossTrainCarManager_GotKey_m089DFED503FE44C358AD5BDBF0017FC5F28AB922_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_5; L_5 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_3, L_4, /*hidden argument*/NULL); ((PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_StaticFields*)il2cpp_codegen_static_fields_for(PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_il2cpp_TypeInfo_var))->set_gotBikeUnlockKey_18(((GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A *)CastclassSealed((RuntimeObject*)L_5, GotPowerUp_tF529AA2C26A31E30D2CE7E6C0CA252422E1DC80A_il2cpp_TypeInfo_var))); // } return; } } // System.Void BossTrainCarManager::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_Start_m3E9FB17A2FD54EAFAA9D1EDBAC06C870D9CBF12F (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t G_B3_0 = 0; { // freeSpawns = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_freeSpawns_40(L_0); // int spawnCount = maxCarsAtOnce > cars.Count ? cars.Count : maxCarsAtOnce; int32_t L_1 = __this->get_maxCarsAtOnce_5(); List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * L_2 = __this->get_cars_13(); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_inline(L_2, /*hidden argument*/List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); if ((((int32_t)L_1) > ((int32_t)L_3))) { goto IL_0025; } } { int32_t L_4 = __this->get_maxCarsAtOnce_5(); G_B3_0 = L_4; goto IL_0030; } IL_0025: { List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * L_5 = __this->get_cars_13(); NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_inline(L_5, /*hidden argument*/List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); G_B3_0 = L_6; } IL_0030: { V_0 = G_B3_0; // nextCarIndex = 0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_nextCarIndex_29(0); // nextPowerupIndex = 0; ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_nextPowerupIndex_30(0); // CurrentWave = 1; BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline(1, /*hidden argument*/NULL); // CurrentAdjacentIndex = 0; BossTrainCarManager_set_CurrentAdjacentIndex_m45D4D3D4EE9CFF2C07F6B55BDF67C08948499AEB_inline(0, /*hidden argument*/NULL); // for (int i = 0; i < spawnCount; i++) V_1 = 0; goto IL_0064; } IL_004d: { // PlaceCar(GetTargetDistanceForCar(i) + initialAheadDistance); int32_t L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); float L_8; L_8 = BossTrainCarManager_GetTargetDistanceForCar_m7665A98315685C668A37184509775E7EFD4056E7(L_7, /*hidden argument*/NULL); float L_9 = __this->get_initialAheadDistance_6(); BossTrainCarManager_PlaceCar_m3394211FC510FE16672C770D29ED363176DC7F09(__this, ((float)il2cpp_codegen_add((float)L_8, (float)L_9)), /*hidden argument*/NULL); // for (int i = 0; i < spawnCount; i++) int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0064: { // for (int i = 0; i < spawnCount; i++) int32_t L_11 = V_1; int32_t L_12 = V_0; if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_004d; } } { // WaveHandler.waveStarted.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_13 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveStarted_16(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_14; L_14 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_13); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_13, L_14, /*hidden argument*/NULL); // } return; } } // System.Void BossTrainCarManager::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_Update_mA766CF886928BCE3D9677ADC9E1213DE7E42D0BA (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // removeSpawnIndex = -1; __this->set_removeSpawnIndex_41((-1)); // for (int i = 0; i < freeSpawns.Count; i++) V_0 = 0; goto IL_003d; } IL_000b: { // if (freeSpawns[i] == null || !freeSpawns[i].activeSelf) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); int32_t L_1 = V_0; NullCheck(L_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2; L_2 = List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_3) { goto IL_0030; } } { IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_4 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); int32_t L_5 = V_0; NullCheck(L_4); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); NullCheck(L_6); bool L_7; L_7 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0039; } } IL_0030: { // removeSpawnIndex = i; int32_t L_8 = V_0; __this->set_removeSpawnIndex_41(L_8); // break; goto IL_004a; } IL_0039: { // for (int i = 0; i < freeSpawns.Count; i++) int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_003d: { // for (int i = 0; i < freeSpawns.Count; i++) int32_t L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_11 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); NullCheck(L_11); int32_t L_12; L_12 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_11, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); if ((((int32_t)L_10) < ((int32_t)L_12))) { goto IL_000b; } } IL_004a: { // if (removeSpawnIndex >= 0) int32_t L_13 = __this->get_removeSpawnIndex_41(); if ((((int32_t)L_13) < ((int32_t)0))) { goto IL_0063; } } { // freeSpawns.RemoveAt(removeSpawnIndex); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_14 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); int32_t L_15 = __this->get_removeSpawnIndex_41(); NullCheck(L_14); List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0(L_14, L_15, /*hidden argument*/List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); } IL_0063: { // } return; } } // System.Single BossTrainCarManager::GetTargetDistanceForCar(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BossTrainCarManager_GetTargetDistanceForCar_m7665A98315685C668A37184509775E7EFD4056E7 (int32_t ___carIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return PER_CAR_AHEAD_STEP * (carIndex - CurrentAdjacentIndex); int32_t L_0 = ___carIndex0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); return ((float)il2cpp_codegen_multiply((float)(42.0f), (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1)))))); } } // System.Void BossTrainCarManager::AssignFreeCars(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_AssignFreeCars_m53660D45C9B1C0FACB6EDB8CD8329A1F66DB39C8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___cars0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m930C66498FD2B22B59C9BB83A2926008427DF6A0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if(cars.Count > 0) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = ___cars0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_0, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0014; } } { // freeSpawns.AddRange(cars); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_2 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_freeSpawns_40(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_3 = ___cars0; NullCheck(L_2); List_1_AddRange_m930C66498FD2B22B59C9BB83A2926008427DF6A0(L_2, L_3, /*hidden argument*/List_1_AddRange_m930C66498FD2B22B59C9BB83A2926008427DF6A0_RuntimeMethod_var); } IL_0014: { // } return; } } // System.Void BossTrainCarManager::AdvanceCurrentIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_AdvanceCurrentIndex_m1A07CED174B66813A6D3C84F3FAB276212070A3F (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, int32_t ___fromIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B7_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B6_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B13_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B12_0 = NULL; { // if(nextCarIndex < cars.Count) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * L_1 = __this->get_cars_13(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_inline(L_1, /*hidden argument*/List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); if ((((int32_t)L_0) >= ((int32_t)L_2))) { goto IL_0038; } } { // float placeDistance = (nextCarIndex - CurrentAdjacentIndex) * PER_CAR_AHEAD_STEP + BossTrainBehavior.LEAD_DISTANCE + Player.DistanceOnPath; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_3 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); int32_t L_4; L_4 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_5; L_5 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)L_4)))), (float)(42.0f))), (float)(10.0f))), (float)L_5)); // PlaceCar(placeDistance); float L_6 = V_0; BossTrainCarManager_PlaceCar_m3394211FC510FE16672C770D29ED363176DC7F09(__this, L_6, /*hidden argument*/NULL); } IL_0038: { // if (fromIndex >= CurrentAdjacentIndex) int32_t L_7 = ___fromIndex0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_8; L_8 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); if ((((int32_t)L_7) < ((int32_t)L_8))) { goto IL_017b; } } { // CurrentAdjacentIndex = fromIndex + 1; int32_t L_9 = ___fromIndex0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); BossTrainCarManager_set_CurrentAdjacentIndex_m45D4D3D4EE9CFF2C07F6B55BDF67C08948499AEB_inline(((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)), /*hidden argument*/NULL); // if (CurrentAdjacentIndex >= lastWaveACar && !ranLullAEvents) int32_t L_10; L_10 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_11 = __this->get_lastWaveACar_8(); if ((((int32_t)L_10) < ((int32_t)L_11))) { goto IL_0093; } } { bool L_12 = __this->get_ranLullAEvents_34(); if (L_12) { goto IL_0093; } } { // MasterAudioController.FMODManager.SetParameter(FMODMarker.LullA); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_13; L_13 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_13); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_13, 0, /*hidden argument*/NULL); // onLullA?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_14 = __this->get_onLullA_21(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_15 = L_14; G_B6_0 = L_15; if (L_15) { G_B7_0 = L_15; goto IL_0077; } } { goto IL_007c; } IL_0077: { NullCheck(G_B7_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B7_0, /*hidden argument*/NULL); } IL_007c: { // WaveHandler.waveEnded.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_16 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveEnded_17(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_17; L_17 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_16); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_16, L_17, /*hidden argument*/NULL); // ranLullAEvents = true; __this->set_ranLullAEvents_34((bool)1); // } return; } IL_0093: { // else if (CurrentAdjacentIndex >= lastWaveBCar && !ranLullBEvents) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_18; L_18 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_19 = __this->get_lastWaveBCar_9(); if ((((int32_t)L_18) < ((int32_t)L_19))) { goto IL_00db; } } { bool L_20 = __this->get_ranLullBEvents_35(); if (L_20) { goto IL_00db; } } { // MasterAudioController.FMODManager.SetParameter(FMODMarker.LullB); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_21; L_21 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_21); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_21, 2, /*hidden argument*/NULL); // onLullB?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_22 = __this->get_onLullB_23(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_23 = L_22; G_B12_0 = L_23; if (L_23) { G_B13_0 = L_23; goto IL_00bf; } } { goto IL_00c4; } IL_00bf: { NullCheck(G_B13_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B13_0, /*hidden argument*/NULL); } IL_00c4: { // WaveHandler.waveEnded.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_24 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveEnded_17(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_25; L_25 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_24); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_24, L_25, /*hidden argument*/NULL); // ranLullBEvents = true; __this->set_ranLullBEvents_35((bool)1); // } return; } IL_00db: { // else if(CurrentAdjacentIndex >= lastWaveCCar && !ranOutroEvents) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_26; L_26 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_27 = __this->get_lastWaveCCar_10(); if ((((int32_t)L_26) < ((int32_t)L_27))) { goto IL_012d; } } { bool L_28 = __this->get_ranOutroEvents_36(); if (L_28) { goto IL_012d; } } { // ranOutroEvents = true; __this->set_ranOutroEvents_36((bool)1); // WaveHandler.waveEnded.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_29 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveEnded_17(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_30; L_30 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_29); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_29, L_30, /*hidden argument*/NULL); // CurrentWave++; int32_t L_31; L_31 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline(((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)), /*hidden argument*/NULL); // WaveHandler.waveStarted.Invoke(CurrentWave); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_32 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveStarted_16(); int32_t L_33; L_33 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_32); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_32, L_33, /*hidden argument*/NULL); // MasterAudioController.FMODManager.SetParameter(FMODMarker.Outro); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_34; L_34 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_34); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_34, 5, /*hidden argument*/NULL); // } return; } IL_012d: { // else if(CurrentAdjacentIndex >= startBossMusicCar && !startedBossMusic) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_35; L_35 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_36 = __this->get_startBossMusicCar_11(); if ((((int32_t)L_35) < ((int32_t)L_36))) { goto IL_0154; } } { bool L_37 = __this->get_startedBossMusic_37(); if (L_37) { goto IL_0154; } } { // startedBossMusic = true; __this->set_startedBossMusic_37((bool)1); // MasterAudioController.FMODManager.StartBossMusic(); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_38; L_38 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_38); FMODMusicManager_StartBossMusic_m0E51053F3D24DCB65B3570DE6F38CEA799CED256(L_38, /*hidden argument*/NULL); // } return; } IL_0154: { // else if(CurrentAdjacentIndex >= startBossCar && !ranBossStartEvents) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_39; L_39 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_40 = __this->get_startBossCar_12(); if ((((int32_t)L_39) < ((int32_t)L_40))) { goto IL_017b; } } { bool L_41 = __this->get_ranBossStartEvents_38(); if (L_41) { goto IL_017b; } } { // ranBossStartEvents = true; __this->set_ranBossStartEvents_38((bool)1); // MasterAudioController.FMODManager.SetParameter(FMODMarker.WaveA); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_42; L_42 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_42); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_42, 1, /*hidden argument*/NULL); } IL_017b: { // } return; } } // System.Void BossTrainCarManager::BossDefeated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_BossDefeated_mA459E9C478674FD14BAF27B4DE8F8A6C139B5E01 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B1_0 = NULL; { // onBossDefeat?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_0 = __this->get_onBossDefeat_26(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { return; } IL_000b: { NullCheck(G_B2_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B2_0, /*hidden argument*/NULL); // } return; } } // System.Void BossTrainCarManager::PlaceCar(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_PlaceCar_m3394211FC510FE16672C770D29ED363176DC7F09 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, float ___placementDistance0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentInChildren_TisBossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7_mFC7DC6B11DB15D77627890A9653A4B3CAD9A23B1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275_m36027495D2C45D190CB78DFE98A8866994483B9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m3F3CCB34BF3C2CCF2DB6C52C360AFAB4F132DB10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8B222F262DF0C4B49E12B4E87AB2162202744499_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27258A8F140A8CD884EF06DB039E6C1607906547); s_Il2CppMethodInitialized = true; } Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL; BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * V_1 = NULL; BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * V_2 = NULL; OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * G_B17_0 = NULL; OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * G_B16_0 = NULL; { // if (nextCarIndex >= cars.Count) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * L_1 = __this->get_cars_13(); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_inline(L_1, /*hidden argument*/List_1_get_Count_m82AF14687C6FA2B1572D859A551E3ADBCBADC3C0_RuntimeMethod_var); if ((((int32_t)L_0) < ((int32_t)L_2))) { goto IL_0013; } } { // return; return; } IL_0013: { // Transform newCar = Instantiate(cars[nextCarIndex], transform); List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * L_3 = __this->get_cars_13(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_4 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); NullCheck(L_3); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = List_1_get_Item_m8B222F262DF0C4B49E12B4E87AB2162202744499_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m8B222F262DF0C4B49E12B4E87AB2162202744499_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF(L_5, L_6, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); V_0 = L_7; // BossTrainBehavior behave = newCar.GetComponentInChildren(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_0; NullCheck(L_8); BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_9; L_9 = Component_GetComponentInChildren_TisBossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7_mFC7DC6B11DB15D77627890A9653A4B3CAD9A23B1(L_8, /*hidden argument*/Component_GetComponentInChildren_TisBossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7_mFC7DC6B11DB15D77627890A9653A4B3CAD9A23B1_RuntimeMethod_var); V_1 = L_9; // behave.PlaceCar(nextCarIndex, placementDistance, this, previousCar); BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_10 = V_1; int32_t L_11 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); float L_12 = ___placementDistance0; BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_13 = __this->get_previousCar_31(); NullCheck(L_10); BossTrainBehavior_PlaceCar_m85135C9E53189613DC02CC0ECE54A5A7D3BAA36E(L_10, L_11, L_12, __this, L_13, /*hidden argument*/NULL); // BossTrainPartManager partManager = newCar.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = V_0; NullCheck(L_14); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_15; L_15 = Component_GetComponent_TisBossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275_m36027495D2C45D190CB78DFE98A8866994483B9B(L_14, /*hidden argument*/Component_GetComponent_TisBossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275_m36027495D2C45D190CB78DFE98A8866994483B9B_RuntimeMethod_var); V_2 = L_15; // if (nextCarIndex > lastWaveBCar) int32_t L_16 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); int32_t L_17 = __this->get_lastWaveBCar_9(); if ((((int32_t)L_16) <= ((int32_t)L_17))) { goto IL_006b; } } { // partManager.AssignTurrets(waveCTurretOptions); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_18 = V_2; TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * L_19 = __this->get_waveCTurretOptions_20(); NullCheck(L_18); BossTrainPartManager_AssignTurrets_m7F80AC8F4646B2DCB932E9E591B35F112C2B7517(L_18, L_19, /*hidden argument*/NULL); // } goto IL_0092; } IL_006b: { // else if (nextCarIndex > lastWaveACar) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_20 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); int32_t L_21 = __this->get_lastWaveACar_8(); if ((((int32_t)L_20) <= ((int32_t)L_21))) { goto IL_0086; } } { // partManager.AssignTurrets(waveBTurretOptions); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_22 = V_2; TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * L_23 = __this->get_waveBTurretOptions_19(); NullCheck(L_22); BossTrainPartManager_AssignTurrets_m7F80AC8F4646B2DCB932E9E591B35F112C2B7517(L_22, L_23, /*hidden argument*/NULL); // } goto IL_0092; } IL_0086: { // partManager.AssignTurrets(waveATurretOptions); BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * L_24 = V_2; TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * L_25 = __this->get_waveATurretOptions_18(); NullCheck(L_24); BossTrainPartManager_AssignTurrets_m7F80AC8F4646B2DCB932E9E591B35F112C2B7517(L_24, L_25, /*hidden argument*/NULL); } IL_0092: { // if (newCar.name.Contains("Freight")) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26 = V_0; NullCheck(L_26); String_t* L_27; L_27 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_26, /*hidden argument*/NULL); NullCheck(L_27); bool L_28; L_28 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_27, _stringLiteral27258A8F140A8CD884EF06DB039E6C1607906547, /*hidden argument*/NULL); if (!L_28) { goto IL_0136; } } { // if (nextCarIndex == bikeUnlockCarIndex && ScoreEvaluator.ElapsedTime <= timeForUnlockCarSpawn && !DataManager.saveData.godMode) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_29 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); int32_t L_30 = __this->get_bikeUnlockCarIndex_15(); if ((!(((uint32_t)L_29) == ((uint32_t)L_30)))) { goto IL_00dc; } } { IL2CPP_RUNTIME_CLASS_INIT(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); float L_31; L_31 = ScoreEvaluator_get_ElapsedTime_m78F1EA8E415B0B699F43373C0B733CD10414BCB4_inline(/*hidden argument*/NULL); float L_32 = __this->get_timeForUnlockCarSpawn_16(); if ((!(((float)L_31) <= ((float)L_32)))) { goto IL_00dc; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_33 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_33); bool L_34 = L_33->get_godMode_60(); if (L_34) { goto IL_00dc; } } { // BossTrainPowerUpSpawner spawner = newCar.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35 = V_0; NullCheck(L_35); BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * L_36; L_36 = Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243(L_35, /*hidden argument*/Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243_RuntimeMethod_var); // spawner.SetPowerUpType(PowerUpType.Key); NullCheck(L_36); BossTrainPowerUpSpawner_SetPowerUpType_m0230D13E040959F91DA43B1ECB912A2D2BC685A5(L_36, ((int32_t)18), /*hidden argument*/NULL); // } goto IL_0136; } IL_00dc: { // else if (nextPowerupIndex < powerUpCars.Count && nextCarIndex >= powerUpCars[nextPowerupIndex].carIndex) IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_37 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextPowerupIndex_30(); List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * L_38 = __this->get_powerUpCars_14(); NullCheck(L_38); int32_t L_39; L_39 = List_1_get_Count_m3F3CCB34BF3C2CCF2DB6C52C360AFAB4F132DB10_inline(L_38, /*hidden argument*/List_1_get_Count_m3F3CCB34BF3C2CCF2DB6C52C360AFAB4F132DB10_RuntimeMethod_var); if ((((int32_t)L_37) >= ((int32_t)L_39))) { goto IL_0136; } } { IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_40 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * L_41 = __this->get_powerUpCars_14(); int32_t L_42 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextPowerupIndex_30(); NullCheck(L_41); PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA * L_43; L_43 = List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_inline(L_41, L_42, /*hidden argument*/List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_RuntimeMethod_var); NullCheck(L_43); int32_t L_44 = L_43->get_carIndex_1(); if ((((int32_t)L_40) < ((int32_t)L_44))) { goto IL_0136; } } { // BossTrainPowerUpSpawner spawner = newCar.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_45 = V_0; NullCheck(L_45); BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * L_46; L_46 = Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243(L_45, /*hidden argument*/Component_GetComponent_TisBossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5_mCC488DCD01795C37F9FD62427D514D22923F7243_RuntimeMethod_var); // spawner.SetPowerUpType(powerUpCars[nextPowerupIndex].type); List_1_t4EAAF319E78924C1C96582A28BC94149BDAB3D9A * L_47 = __this->get_powerUpCars_14(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_48 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextPowerupIndex_30(); NullCheck(L_47); PowerUpCargo_tA8E2D82A8B6FFD3F57D3584C70F9DC50273E57BA * L_49; L_49 = List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_inline(L_47, L_48, /*hidden argument*/List_1_get_Item_mA3A6F169F9EE194ECEA515D07DBD767EF4D84E56_RuntimeMethod_var); NullCheck(L_49); int32_t L_50 = L_49->get_type_0(); NullCheck(L_46); BossTrainPowerUpSpawner_SetPowerUpType_m0230D13E040959F91DA43B1ECB912A2D2BC685A5(L_46, L_50, /*hidden argument*/NULL); // nextPowerupIndex++; int32_t L_51 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextPowerupIndex_30(); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_nextPowerupIndex_30(((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)1))); } IL_0136: { // WaveHandler.enemySpawned?.Invoke(newCar.gameObject); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * L_52 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_enemySpawned_15(); OnEnemySpawned_t8905AAA243B12C067A529810151BC30EA18C2D7D * L_53 = L_52; G_B16_0 = L_53; if (L_53) { G_B17_0 = L_53; goto IL_0141; } } { goto IL_014c; } IL_0141: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_54 = V_0; NullCheck(L_54); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_55; L_55 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_54, /*hidden argument*/NULL); NullCheck(G_B17_0); OnEnemySpawned_Invoke_mF71A354D12B402E244370AFE97C4362F32F9D761(G_B17_0, L_55, /*hidden argument*/NULL); } IL_014c: { // previousCar = behave; BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_56 = V_1; __this->set_previousCar_31(L_56); // nextCarIndex++; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_57 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_nextCarIndex_29(); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_nextCarIndex_29(((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1))); // } return; } } // System.Void BossTrainCarManager::ChangeMusicMarker(FMODMarker) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_ChangeMusicMarker_mD5F745459D16EE6E28AA9A9481752D6E307246AF (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, int32_t ___newMarker0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B4_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B3_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B10_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B9_0 = NULL; { // if (newMarker == FMODMarker.LullAEnd) int32_t L_0 = ___newMarker0; if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)10))))) { goto IL_004c; } } { // MasterAudioController.FMODManager.SetParameter(FMODMarker.WaveB); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_1; L_1 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_1); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_1, 3, /*hidden argument*/NULL); // CurrentWave++; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_2; L_2 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)), /*hidden argument*/NULL); // if (!ranWaveBEvents) bool L_3 = __this->get_ranWaveBEvents_32(); if (L_3) { goto IL_0097; } } { // onWaveB?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_4 = __this->get_onWaveB_22(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_5 = L_4; G_B3_0 = L_5; if (L_5) { G_B4_0 = L_5; goto IL_0030; } } { goto IL_0035; } IL_0030: { NullCheck(G_B4_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B4_0, /*hidden argument*/NULL); } IL_0035: { // WaveHandler.waveStarted.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_6 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveStarted_16(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_7; L_7 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_6); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_6, L_7, /*hidden argument*/NULL); // ranWaveBEvents = true; __this->set_ranWaveBEvents_32((bool)1); // } return; } IL_004c: { // else if (newMarker == FMODMarker.LullBEnd) int32_t L_8 = ___newMarker0; if ((!(((uint32_t)L_8) == ((uint32_t)((int32_t)12))))) { goto IL_0097; } } { // MasterAudioController.FMODManager.SetParameter(FMODMarker.WaveC); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_9; L_9 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_9); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_9, 4, /*hidden argument*/NULL); // CurrentWave++; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_10; L_10 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline(((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)), /*hidden argument*/NULL); // if (!ranWaveCEvents) bool L_11 = __this->get_ranWaveCEvents_33(); if (L_11) { goto IL_0097; } } { // onWaveC?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_12 = __this->get_onWaveC_24(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_13 = L_12; G_B9_0 = L_13; if (L_13) { G_B10_0 = L_13; goto IL_007c; } } { goto IL_0081; } IL_007c: { NullCheck(G_B10_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B10_0, /*hidden argument*/NULL); } IL_0081: { // WaveHandler.waveStarted.Invoke(CurrentWave); IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); OnWaveChange_t2A1C0A1C6A1DC78C64FD7342CF341EA48CF2D4A0 * L_14 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_waveStarted_16(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_15; L_15 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_14); OnWaveChange_Invoke_m46CF7C957B02519F986093737AEAC2A1FECFD393(L_14, L_15, /*hidden argument*/NULL); // ranWaveCEvents = true; __this->set_ranWaveCEvents_33((bool)1); } IL_0097: { // } return; } } // System.Void BossTrainCarManager::GotKey(PowerUpType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_GotKey_m089DFED503FE44C358AD5BDBF0017FC5F28AB922 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, int32_t ___type0, const RuntimeMethod* method) { { // if (type == PowerUpType.Key) int32_t L_0 = ___type0; if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)18))))) { goto IL_000c; } } { // gotKey = true; __this->set_gotKey_39((bool)1); } IL_000c: { // } return; } } // System.Void BossTrainCarManager::ConfirmBikeUnlock() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager_ConfirmBikeUnlock_m4704FFC950C55CF7B5F20EE739778BAF5762A5D1 (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0C6FB227D29A809D0B63C2FA46B8E2DD642AA85); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (gotKey) bool L_0 = __this->get_gotKey_39(); if (!L_0) { goto IL_00a3; } } { // switch (bikeType) int32_t L_1 = __this->get_bikeType_17(); V_0 = L_1; int32_t L_2 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1))) { case 0: { goto IL_002c; } case 1: { goto IL_0039; } case 2: { goto IL_0053; } case 3: { goto IL_0046; } } } { goto IL_005e; } IL_002c: { // DataManager.saveData.unlockedCoreAI = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_3 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_3); L_3->set_unlockedCoreAI_34((bool)1); // break; goto IL_005e; } IL_0039: { // DataManager.saveData.unlockedCyborg = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_4 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_4); L_4->set_unlockedCyborg_35((bool)1); // break; goto IL_005e; } IL_0046: { // DataManager.saveData.unlockedScarab = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_5 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_5); L_5->set_unlockedScarab_37((bool)1); // break; goto IL_005e; } IL_0053: { // DataManager.saveData.unlockedSpartan = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_6 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_6); L_6->set_unlockedSpartan_36((bool)1); } IL_005e: { // if (DataManager.saveData.unlockedCoreAI // && DataManager.saveData.unlockedCyborg // && DataManager.saveData.unlockedSpartan // && DataManager.saveData.unlockedScarab) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_7 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_7); bool L_8 = L_7->get_unlockedCoreAI_34(); if (!L_8) { goto IL_0098; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_9 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_9); bool L_10 = L_9->get_unlockedCyborg_35(); if (!L_10) { goto IL_0098; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_11 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_11); bool L_12 = L_11->get_unlockedSpartan_36(); if (!L_12) { goto IL_0098; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_13 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_13); bool L_14 = L_13->get_unlockedScarab_37(); if (!L_14) { goto IL_0098; } } { // AchievementManager.Unlock("allbikes"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_Unlock_m837A7B8F227B2D2FE8F1C4DDD573575ED1EA8462(_stringLiteralD0C6FB227D29A809D0B63C2FA46B8E2DD642AA85, /*hidden argument*/NULL); } IL_0098: { // DataManager.Save(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); DataManager_Save_mD06246AF9D9F9F851FCE3A94D47FADEF92A45717(/*hidden argument*/NULL); // StageAdvancer.GotBikeUnlock = true; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_GotBikeUnlock_5((bool)1); } IL_00a3: { // } return; } } // System.Void BossTrainCarManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager__ctor_mCD787FA0FCB9C08871CA231453F645A59F67B53F (BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25 * __this, const RuntimeMethod* method) { { // public int maxCarsAtOnce = 20; __this->set_maxCarsAtOnce_5(((int32_t)20)); // public float initialAheadDistance = 50f; __this->set_initialAheadDistance_6((50.0f)); // public float carAccelerationRate = 0.5f; __this->set_carAccelerationRate_7((0.5f)); // public BikeType bikeType = BikeType.Cyborg; __this->set_bikeType_17(2); // int removeSpawnIndex = -1; __this->set_removeSpawnIndex_41((-1)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void BossTrainCarManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainCarManager__cctor_mCC636F2209B9EA900A690E89985DC1772FDDFC26 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossTrainEnemySpawner::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainEnemySpawner_Awake_m26D6BCA436AFBB2ED175C9706F824DEAD8D6977C (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_mFF14CB2E3AFA47479FBFE301FDCCCAAC083A4C13_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // enemyList = GetComponents(); WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_0; L_0 = Component_GetComponents_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_mFF14CB2E3AFA47479FBFE301FDCCCAAC083A4C13(__this, /*hidden argument*/Component_GetComponents_TisWaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B_mFF14CB2E3AFA47479FBFE301FDCCCAAC083A4C13_RuntimeMethod_var); ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->set_enemyList_15(L_0); // spawnAnimator = GetComponent(); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1; L_1 = Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->set_spawnAnimator_14(L_1); // currentSpawns = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_2 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_2, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->set_currentSpawns_20(L_2); // nextSpawn = Time.time + spawnInterval; float L_3; L_3 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_4 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_spawnInterval_6(); ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->set_nextSpawn_16(((float)il2cpp_codegen_add((float)L_3, (float)L_4))); // } return; } } // System.Void BossTrainEnemySpawner::PassOnSpawns() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainEnemySpawner_PassOnSpawns_m39FED932E8EE477F50072591EA8F558B0881D394 (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if(currentSpawns.Count > 0) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_currentSpawns_20(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_0, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0019; } } { // BossTrainCarManager.AssignFreeCars(currentSpawns); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_2 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_currentSpawns_20(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); BossTrainCarManager_AssignFreeCars_m53660D45C9B1C0FACB6EDB8CD8329A1F66DB39C8(L_2, /*hidden argument*/NULL); } IL_0019: { // } return; } } // WaveEnemy BossTrainEnemySpawner::GetRandomPick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * BossTrainEnemySpawner_GetRandomPick_m14A7A3FD815E09A82B6836EE18D3CA6B8DD6C735 (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; int32_t V_3 = 0; WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* V_4 = NULL; int32_t V_5 = 0; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * V_6 = NULL; { // int totalWeight = GetTotalWaveWeight(out bool priorityOnly); int32_t L_0; L_0 = VirtFuncInvoker1< int32_t, bool* >::Invoke(6 /* System.Int32 BossEnemySpawner::GetTotalWaveWeight(System.Boolean&) */, __this, (bool*)(&V_1)); V_0 = L_0; // if (totalWeight == 0) int32_t L_1 = V_0; if (L_1) { goto IL_000e; } } { // return null; return (WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B *)NULL; } IL_000e: { // int pickValue = Random.Range(0, totalWeight); int32_t L_2 = V_0; int32_t L_3; L_3 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, L_2, /*hidden argument*/NULL); V_2 = L_3; // int incrementedWeight = 0; V_3 = 0; // foreach (WaveEnemy pick in enemyList) WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_4 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_enemyList_15(); V_4 = L_4; V_5 = 0; goto IL_0080; } IL_0025: { // foreach (WaveEnemy pick in enemyList) WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_5 = V_4; int32_t L_6 = V_5; NullCheck(L_5); int32_t L_7 = L_6; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_8 = (L_5)->GetAt(static_cast(L_7)); V_6 = L_8; // if (pick.priority || !priorityOnly) WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_9 = V_6; NullCheck(L_9); bool L_10 = L_9->get_priority_11(); if (L_10) { goto IL_0038; } } { bool L_11 = V_1; if (L_11) { goto IL_007a; } } IL_0038: { // incrementedWeight += pick.waveWeights[BossTrainCarManager.CurrentWave - 1]; int32_t L_12 = V_3; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_13 = V_6; NullCheck(L_13); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_14 = L_13->get_waveWeights_12(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_15; L_15 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_14); int32_t L_16 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_15, (int32_t)1)); int32_t L_17 = (L_14)->GetAt(static_cast(L_16)); V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)L_17)); // if (pickValue < incrementedWeight) int32_t L_18 = V_2; int32_t L_19 = V_3; if ((((int32_t)L_18) >= ((int32_t)L_19))) { goto IL_007a; } } { // pick.priority = false; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_20 = V_6; NullCheck(L_20); L_20->set_priority_11((bool)0); // nextSpawn += additionalStrengthSpawnDelay * (pick.strength - 1); float L_21 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_nextSpawn_16(); float L_22 = __this->get_additionalStrengthSpawnDelay_24(); WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_23 = V_6; NullCheck(L_23); float L_24 = L_23->get_strength_10(); ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->set_nextSpawn_16(((float)il2cpp_codegen_add((float)L_21, (float)((float)il2cpp_codegen_multiply((float)L_22, (float)((float)il2cpp_codegen_subtract((float)L_24, (float)(1.0f)))))))); // return pick; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_25 = V_6; return L_25; } IL_007a: { int32_t L_26 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_0080: { // foreach (WaveEnemy pick in enemyList) int32_t L_27 = V_5; WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_28 = V_4; NullCheck(L_28); if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length)))))) { goto IL_0025; } } { // return null; return (WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B *)NULL; } } // System.Int32 BossTrainEnemySpawner::GetTotalWaveWeight(System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BossTrainEnemySpawner_GetTotalWaveWeight_mCE3A29F9876B7E27607032AC8069314DB0E08458 (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, bool* ___priorityOnly0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* V_2 = NULL; int32_t V_3 = 0; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * V_4 = NULL; { // int totalWeight = 0; V_0 = 0; // int priorityWeight = 0; V_1 = 0; // priorityOnly = false; bool* L_0 = ___priorityOnly0; *((int8_t*)L_0) = (int8_t)0; // foreach (WaveEnemy pick in enemyList) WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_1 = ((BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)__this)->get_enemyList_15(); V_2 = L_1; V_3 = 0; goto IL_0048; } IL_0012: { // foreach (WaveEnemy pick in enemyList) WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_2 = V_2; int32_t L_3 = V_3; NullCheck(L_2); int32_t L_4 = L_3; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_5 = (L_2)->GetAt(static_cast(L_4)); V_4 = L_5; // totalWeight += pick.waveWeights[BossTrainCarManager.CurrentWave - 1]; int32_t L_6 = V_0; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_7 = V_4; NullCheck(L_7); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = L_7->get_waveWeights_12(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_9; L_9 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_8); int32_t L_10 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1)); int32_t L_11 = (L_8)->GetAt(static_cast(L_10)); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)L_11)); // if (pick.priority) WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_12 = V_4; NullCheck(L_12); bool L_13 = L_12->get_priority_11(); if (!L_13) { goto IL_0044; } } { // priorityWeight += pick.waveWeights[BossTrainCarManager.CurrentWave - 1]; int32_t L_14 = V_1; WaveEnemy_t49BCAACDC35993CFA8B2B14F295D54FC7384D63B * L_15 = V_4; NullCheck(L_15); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = L_15->get_waveWeights_12(); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_17; L_17 = BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline(/*hidden argument*/NULL); NullCheck(L_16); int32_t L_18 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_17, (int32_t)1)); int32_t L_19 = (L_16)->GetAt(static_cast(L_18)); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)L_19)); } IL_0044: { int32_t L_20 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_0048: { // foreach (WaveEnemy pick in enemyList) int32_t L_21 = V_3; WaveEnemyU5BU5D_tADEB2D81989D7BEC80821D34B0E34EA7F48F98DA* L_22 = V_2; NullCheck(L_22); if ((((int32_t)L_21) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length)))))) { goto IL_0012; } } { // if (priorityWeight > 0) int32_t L_23 = V_1; if ((((int32_t)L_23) <= ((int32_t)0))) { goto IL_0057; } } { // priorityOnly = true; bool* L_24 = ___priorityOnly0; *((int8_t*)L_24) = (int8_t)1; // return priorityWeight; int32_t L_25 = V_1; return L_25; } IL_0057: { // return totalWeight; int32_t L_26 = V_0; return L_26; } } // System.Void BossTrainEnemySpawner::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainEnemySpawner__ctor_mFD50B1BEA75EBF2DC892D214FCDCCC4E3882A93E (BossTrainEnemySpawner_t4705886F1A4863A655FAD192DAF8913BCEA5F29E * __this, const RuntimeMethod* method) { { BossEnemySpawner__ctor_m46918633A0E80659C94E65D11D97C3B712F81C12(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossTrainFireControl::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_Awake_mF08D375A305A6B9B00A9C4717B045C071B1B7016 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // fireAnim = GetComponent(); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0; L_0 = Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); __this->set_fireAnim_16(L_0); // source = GetComponent(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1; L_1 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); __this->set_source_17(L_1); // } return; } } // System.Void BossTrainFireControl::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_Update_m566A7A8768F84C5E9DD48959427F55607452E42D (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76518E7DE5882197CD91E9F2E6826A3C0B9F493C); s_Il2CppMethodInitialized = true; } { // if(!cannonActive && (behavior.CarIndex - BossTrainCarManager.CurrentAdjacentIndex) <= activateAtDistance) bool L_0 = __this->get_cannonActive_14(); if (L_0) { goto IL_0049; } } { BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * L_1 = __this->get_behavior_5(); NullCheck(L_1); int32_t L_2; L_2 = BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_3; L_3 = BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline(/*hidden argument*/NULL); int32_t L_4 = __this->get_activateAtDistance_8(); if ((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_3))) > ((int32_t)L_4))) { goto IL_0049; } } { // cannonActive = true; __this->set_cannonActive_14((bool)1); // cannonFull.ResetNextFire(); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_5 = __this->get_cannonFull_6(); NullCheck(L_5); Fireable_ResetNextFire_m9F36F1F5F064124FE8CA1DCBC37C3F6BFF2802CC(L_5, (0.0f), /*hidden argument*/NULL); // fireAnim.SetTrigger("Activate"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_6 = __this->get_fireAnim_16(); NullCheck(L_6); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_6, _stringLiteral76518E7DE5882197CD91E9F2E6826A3C0B9F493C, /*hidden argument*/NULL); // } return; } IL_0049: { // else if (cannonActive) bool L_7 = __this->get_cannonActive_14(); if (!L_7) { goto IL_00a8; } } { // if (!cannonBroken && cannonFull.ReadyToFire()) bool L_8 = __this->get_cannonBroken_15(); if (L_8) { goto IL_007d; } } { Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_9 = __this->get_cannonFull_6(); NullCheck(L_9); bool L_10; L_10 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_9); if (!L_10) { goto IL_007d; } } { // fireAnim.SetTrigger(cannonFull.animationTrigger); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_11 = __this->get_fireAnim_16(); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_12 = __this->get_cannonFull_6(); NullCheck(L_12); String_t* L_13 = L_12->get_animationTrigger_7(); NullCheck(L_11); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_11, L_13, /*hidden argument*/NULL); // } return; } IL_007d: { // else if(cannonBroken && brokeCannon.ReadyToFire()) bool L_14 = __this->get_cannonBroken_15(); if (!L_14) { goto IL_00a8; } } { Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_15 = __this->get_brokeCannon_7(); NullCheck(L_15); bool L_16; L_16 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_15); if (!L_16) { goto IL_00a8; } } { // fireAnim.SetTrigger(brokeCannon.animationTrigger); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_17 = __this->get_fireAnim_16(); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_18 = __this->get_brokeCannon_7(); NullCheck(L_18); String_t* L_19 = L_18->get_animationTrigger_7(); NullCheck(L_17); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_17, L_19, /*hidden argument*/NULL); } IL_00a8: { // } return; } } // System.Void BossTrainFireControl::FireCannon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_FireCannon_mFBD664A838777E7A4611231A7851A2E1C9E92172 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { { // cannonFull.Fire(source, follower.MovementForce); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_0 = __this->get_cannonFull_6(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1 = __this->get_source_17(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_2 = __this->get_follower_4(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Follower_get_MovementForce_mF499FEFC669351F79251835C4BD687AD52F56128(L_2, /*hidden argument*/NULL); NullCheck(L_0); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_0, L_1, L_3); // } return; } } // System.Void BossTrainFireControl::FireBrokeCannon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_FireBrokeCannon_m6E75882FE815562C0041E444009400B9162485BA (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { { // brokeCannon.Fire(source, follower.MovementForce); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_0 = __this->get_brokeCannon_7(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1 = __this->get_source_17(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_2 = __this->get_follower_4(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Follower_get_MovementForce_mF499FEFC669351F79251835C4BD687AD52F56128(L_2, /*hidden argument*/NULL); NullCheck(L_0); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_0, L_1, L_3); // } return; } } // System.Void BossTrainFireControl::Overheat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_Overheat_mC58839388240DDE50507BD9287D2D2D1BC48CF73 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DF5A4B62F1F39A0656F76614BF54D64781383EB); s_Il2CppMethodInitialized = true; } HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* V_0 = NULL; int32_t V_1 = 0; { // weakpointAAnim.SetTrigger("Overheat"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_weakpointAAnim_9(); NullCheck(L_0); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_0, _stringLiteral8DF5A4B62F1F39A0656F76614BF54D64781383EB, /*hidden argument*/NULL); // weakpointBAnim.SetTrigger("Overheat"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_weakpointBAnim_10(); NullCheck(L_1); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_1, _stringLiteral8DF5A4B62F1F39A0656F76614BF54D64781383EB, /*hidden argument*/NULL); // foreach(Hitable hitable in barrelHitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_2 = __this->get_barrelHitables_11(); V_0 = L_2; V_1 = 0; goto IL_0048; } IL_002b: { // foreach(Hitable hitable in barrelHitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_3 = V_0; int32_t L_4 = V_1; NullCheck(L_3); int32_t L_5 = L_4; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_6 = (L_3)->GetAt(static_cast(L_5)); // hitable.sidearmDamageMultiplier = 1f; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_7 = L_6; NullCheck(L_7); L_7->set_sidearmDamageMultiplier_5((1.0f)); // hitable.hitParticlesSidearm = overheatHitParticles; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_overheatHitParticles_12(); NullCheck(L_7); L_7->set_hitParticlesSidearm_7(L_8); int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0048: { // foreach(Hitable hitable in barrelHitables) int32_t L_10 = V_1; HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_11 = V_0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_002b; } } { // } return; } } // System.Void BossTrainFireControl::Cooled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_Cooled_mD99DA9787CBD38204550BEEC91A4B7F637D30FB0 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* V_0 = NULL; int32_t V_1 = 0; { // foreach (Hitable hitable in barrelHitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_0 = __this->get_barrelHitables_11(); V_0 = L_0; V_1 = 0; goto IL_0028; } IL_000b: { // foreach (Hitable hitable in barrelHitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_4 = (L_1)->GetAt(static_cast(L_3)); // hitable.sidearmDamageMultiplier = 0f; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_5 = L_4; NullCheck(L_5); L_5->set_sidearmDamageMultiplier_5((0.0f)); // hitable.hitParticlesSidearm = cooledHitParticles; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_cooledHitParticles_13(); NullCheck(L_5); L_5->set_hitParticlesSidearm_7(L_6); int32_t L_7 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0028: { // foreach (Hitable hitable in barrelHitables) int32_t L_8 = V_1; HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_9 = V_0; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_000b; } } { // } return; } } // System.Void BossTrainFireControl::BreakCannon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_BreakCannon_m719D81406693FD1312EA35270FEAFF5EB54DE683 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C93489952DA66A7E1AFC7C81AA8D1D0EC8147C4); s_Il2CppMethodInitialized = true; } { // cannonBroken = true; __this->set_cannonBroken_15((bool)1); // brokeCannon.ResetNextFire(); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_0 = __this->get_brokeCannon_7(); NullCheck(L_0); Fireable_ResetNextFire_m9F36F1F5F064124FE8CA1DCBC37C3F6BFF2802CC(L_0, (0.0f), /*hidden argument*/NULL); // fireAnim.SetBool("Melted", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_fireAnim_16(); NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteral0C93489952DA66A7E1AFC7C81AA8D1D0EC8147C4, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void BossTrainFireControl::IdleInterrupt() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl_IdleInterrupt_m41A6D6283765658416002EB0B6390FAB5FE5BA8D (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCCDD19BAC8E228E10128C1D017E557BF3B69BEA); s_Il2CppMethodInitialized = true; } { // cannonActive = false; __this->set_cannonActive_14((bool)0); // fireAnim.SetBool("Idle", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_fireAnim_16(); NullCheck(L_0); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_0, _stringLiteralCCCDD19BAC8E228E10128C1D017E557BF3B69BEA, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void BossTrainFireControl::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainFireControl__ctor_m800BD20C989CE1B8D76136668FF3E10C166E8A63 (BossTrainFireControl_t710083635FE86461155390A7A34F153CA7C34CB7 * __this, const RuntimeMethod* method) { { // public int activateAtDistance = 5; __this->set_activateAtDistance_8(5); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossTrainPartManager::AssignTurrets(TurretPicks) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPartManager_AssignTurrets_m7F80AC8F4646B2DCB932E9E591B35F112C2B7517 (BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * __this, TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * ___picks0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisTurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D_mCE6B2CBC51C26647A83571C0AAAB005647D87A1F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m2D6A1283641B0941DD9F2D6A2183385EA160CFB8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* V_0 = NULL; int32_t V_1 = 0; TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * V_2 = NULL; { // foreach (TurretMountManager turret in turrets) TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* L_0 = __this->get_turrets_5(); V_0 = L_0; V_1 = 0; goto IL_0031; } IL_000b: { // foreach (TurretMountManager turret in turrets) TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * L_4 = (L_1)->GetAt(static_cast(L_3)); V_2 = L_4; // turret.AssignTurret(picks.GetRandomPick()); TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * L_5 = V_2; TurretPicks_tD66560E5E950481FE97FDE0CD83EAC2B63AE8F73 * L_6 = ___picks0; NullCheck(L_6); int32_t L_7; L_7 = TurretPicks_GetRandomPick_m6BBAAC2B5AE772739C2A24231AC81DCFEAE51F34(L_6, (bool)0, /*hidden argument*/NULL); NullCheck(L_5); TurretMountManager_AssignTurret_m1D8690FCF644987D1C20D4CD12954C590193EC85(L_5, L_7, /*hidden argument*/NULL); // fireControls.Add(turret.GetComponent()); List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * L_8 = __this->get_fireControls_6(); TurretMountManager_t8987E9F0BF71ED234CAC6FF87D88AE443EE9DDE0 * L_9 = V_2; NullCheck(L_9); TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * L_10; L_10 = Component_GetComponent_TisTurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D_mCE6B2CBC51C26647A83571C0AAAB005647D87A1F(L_9, /*hidden argument*/Component_GetComponent_TisTurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D_mCE6B2CBC51C26647A83571C0AAAB005647D87A1F_RuntimeMethod_var); NullCheck(L_8); List_1_Add_m2D6A1283641B0941DD9F2D6A2183385EA160CFB8(L_8, L_10, /*hidden argument*/List_1_Add_m2D6A1283641B0941DD9F2D6A2183385EA160CFB8_RuntimeMethod_var); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0031: { // foreach (TurretMountManager turret in turrets) int32_t L_12 = V_1; TurretMountManagerU5BU5D_t251960F903694E6AB1E5B9A91614221F602DF5BB* L_13 = V_0; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_000b; } } { // } return; } } // System.Void BossTrainPartManager::EnableTurrets(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPartManager_EnableTurrets_m4EFA8792AF1F0790B830E91266EB0782DA2E92D4 (BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * __this, bool ___enabled0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mE60845DDA2A61962DA0E7A72AA447632110C162B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m9D3F042E0971AFD26680B2BC125DCF642414A41B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3002D7EAC5F8DD5FE4182FCCFF0538DA6E200D99_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m1A1B811B48997319AF3CF981711F77FD4A6C75A4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (turretsEnabled == enabled) bool L_0 = __this->get_turretsEnabled_7(); bool L_1 = ___enabled0; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_000a; } } { // return; return; } IL_000a: { // turretsEnabled = enabled; bool L_2 = ___enabled0; __this->set_turretsEnabled_7(L_2); // foreach (TurretFireControl cont in fireControls) List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * L_3 = __this->get_fireControls_6(); NullCheck(L_3); Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF L_4; L_4 = List_1_GetEnumerator_m1A1B811B48997319AF3CF981711F77FD4A6C75A4(L_3, /*hidden argument*/List_1_GetEnumerator_m1A1B811B48997319AF3CF981711F77FD4A6C75A4_RuntimeMethod_var); V_0 = L_4; } IL_001d: try { // begin try (depth: 1) { goto IL_002f; } IL_001f: { // foreach (TurretFireControl cont in fireControls) TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * L_5; L_5 = Enumerator_get_Current_m3002D7EAC5F8DD5FE4182FCCFF0538DA6E200D99_inline((Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *)(&V_0), /*hidden argument*/Enumerator_get_Current_m3002D7EAC5F8DD5FE4182FCCFF0538DA6E200D99_RuntimeMethod_var); // cont.FireLocked = !enabled; bool L_6 = ___enabled0; NullCheck(L_5); TurretFireControl_set_FireLocked_mE4B6A930B6D273E44C67C3DA4CDCDFBD7DCF99D7_inline(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); } IL_002f: { // foreach (TurretFireControl cont in fireControls) bool L_7; L_7 = Enumerator_MoveNext_m9D3F042E0971AFD26680B2BC125DCF642414A41B((Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m9D3F042E0971AFD26680B2BC125DCF642414A41B_RuntimeMethod_var); if (L_7) { goto IL_001f; } } IL_0038: { IL2CPP_LEAVE(0x48, FINALLY_003a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_003a; } FINALLY_003a: { // begin finally (depth: 1) Enumerator_Dispose_mE60845DDA2A61962DA0E7A72AA447632110C162B((Enumerator_tDA60C328AF52F47F45F2F4EE579577E61171F8FF *)(&V_0), /*hidden argument*/Enumerator_Dispose_mE60845DDA2A61962DA0E7A72AA447632110C162B_RuntimeMethod_var); IL2CPP_END_FINALLY(58) } // end finally (depth: 1) IL2CPP_CLEANUP(58) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x48, IL_0048) } IL_0048: { // } return; } } // System.Void BossTrainPartManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPartManager__ctor_m4BDC6668ECB768D792F091672148275C1C17992F (BossTrainPartManager_tC46D990200430DC807407624F1603999A3F5A275 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1A397C5AC8BE291536D2F25CFCC56B2F1EA64710_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // List fireControls = new List(); List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 * L_0 = (List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7 *)il2cpp_codegen_object_new(List_1_tFD4DCD326A43CE95CE01945B31340F11140CECD7_il2cpp_TypeInfo_var); List_1__ctor_m1A397C5AC8BE291536D2F25CFCC56B2F1EA64710(L_0, /*hidden argument*/List_1__ctor_m1A397C5AC8BE291536D2F25CFCC56B2F1EA64710_RuntimeMethod_var); __this->set_fireControls_6(L_0); // bool turretsEnabled = true; __this->set_turretsEnabled_7((bool)1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BossTrainPowerUpSpawner::SetPowerUpType(PowerUpType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPowerUpSpawner_SetPowerUpType_m0230D13E040959F91DA43B1ECB912A2D2BC685A5 (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, int32_t ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral024C60BC25F851E8B9F5531CC461C68CD60D3F30); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0BDC1CB888AE05C61D0AF5CE7E6BC76BBAF18C0F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral134AF6EA446EF147E6A28AC8BBA88156332C7CA4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4638A17716758734E0923FD7AD361AF48ABC24F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DEE7A97B72DC734B683A7EA0483A1414C3261B1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8362D8315B3D7158247EF42EBB2B946DAB72B52B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral890CF201837FF47CFC91BC072CBF314DFA2D7137); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral94351B96AFF1ED174913743E3753D2CB6B3119CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9A534076FC6E7A33A9F7614A655D1B6230A14A43); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5AB6511DD9F1AD84038397B220A8195192ED8BF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C1D2A499E0A9D1E29374C64EFF2CFDE8E56D96); s_Il2CppMethodInitialized = true; } TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* V_0 = NULL; int32_t V_1 = 0; RuntimeObject* V_2 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_3 = NULL; RuntimeObject* V_4 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (type == PowerUpType.None) int32_t L_0 = ___type0; if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)12))))) { goto IL_0006; } } { // return; return; } IL_0006: { // powerupType = type; int32_t L_1 = ___type0; __this->set_powerupType_21(L_1); // if (type == PowerUpType.Key) int32_t L_2 = ___type0; if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)18))))) { goto IL_0037; } } { // bikeUnlockShipping.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = __this->get_bikeUnlockShipping_7(); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)1, /*hidden argument*/NULL); // powerupShipping.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_powerupShipping_5(); NullCheck(L_4); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_4, (bool)0, /*hidden argument*/NULL); // nonPowerupShipping.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = __this->get_nonPowerupShipping_6(); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)0, /*hidden argument*/NULL); // } return; } IL_0037: { // powerupShipping.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_powerupShipping_5(); NullCheck(L_6); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_6, (bool)1, /*hidden argument*/NULL); // bikeUnlockShipping.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_bikeUnlockShipping_7(); NullCheck(L_7); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_7, (bool)0, /*hidden argument*/NULL); // nonPowerupShipping.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_nonPowerupShipping_6(); NullCheck(L_8); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_8, (bool)0, /*hidden argument*/NULL); // foreach (Transform container in iconContainers) TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_9 = __this->get_iconContainers_8(); V_0 = L_9; V_1 = 0; goto IL_02db; } IL_0069: { // foreach (Transform container in iconContainers) TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_10 = V_0; int32_t L_11 = V_1; NullCheck(L_10); int32_t L_12 = L_11; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = (L_10)->GetAt(static_cast(L_12)); // foreach (Transform child in container) NullCheck(L_13); RuntimeObject* L_14; L_14 = Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E(L_13, /*hidden argument*/NULL); V_2 = L_14; } IL_0072: try { // begin try (depth: 1) { goto IL_02b6; } IL_0077: { // foreach (Transform child in container) RuntimeObject* L_15 = V_2; NullCheck(L_15); RuntimeObject * L_16; L_16 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(1 /* System.Object System.Collections.IEnumerator::get_Current() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_15); V_3 = ((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)CastclassClass((RuntimeObject*)L_16, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var)); // if (powerupType == PowerUpType.Burster && child.name.Contains("Burst")) int32_t L_17 = __this->get_powerupType_21(); if ((!(((uint32_t)L_17) == ((uint32_t)7)))) { goto IL_00af; } } IL_008c: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18 = V_3; NullCheck(L_18); String_t* L_19; L_19 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_18, /*hidden argument*/NULL); NullCheck(L_19); bool L_20; L_20 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_19, _stringLiteral890CF201837FF47CFC91BC072CBF314DFA2D7137, /*hidden argument*/NULL); if (!L_20) { goto IL_00af; } } IL_009e: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21 = V_3; NullCheck(L_21); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22; L_22 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_21, /*hidden argument*/NULL); NullCheck(L_22); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_22, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_00af: { // else if (powerupType == PowerUpType.Flak && child.name.Contains("Flak")) int32_t L_23 = __this->get_powerupType_21(); if ((!(((uint32_t)L_23) == ((uint32_t)((int32_t)9))))) { goto IL_00dc; } } IL_00b9: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24 = V_3; NullCheck(L_24); String_t* L_25; L_25 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_24, /*hidden argument*/NULL); NullCheck(L_25); bool L_26; L_26 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_25, _stringLiteral8362D8315B3D7158247EF42EBB2B946DAB72B52B, /*hidden argument*/NULL); if (!L_26) { goto IL_00dc; } } IL_00cb: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27 = V_3; NullCheck(L_27); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28; L_28 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_27, /*hidden argument*/NULL); NullCheck(L_28); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_28, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_00dc: { // else if (powerupType == PowerUpType.Handcannon && child.name.Contains("Charge")) int32_t L_29 = __this->get_powerupType_21(); if ((!(((uint32_t)L_29) == ((uint32_t)((int32_t)10))))) { goto IL_0109; } } IL_00e6: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30 = V_3; NullCheck(L_30); String_t* L_31; L_31 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_30, /*hidden argument*/NULL); NullCheck(L_31); bool L_32; L_32 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_31, _stringLiteral9A534076FC6E7A33A9F7614A655D1B6230A14A43, /*hidden argument*/NULL); if (!L_32) { goto IL_0109; } } IL_00f8: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33 = V_3; NullCheck(L_33); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34; L_34 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_33, /*hidden argument*/NULL); NullCheck(L_34); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_34, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0109: { // else if (powerupType == PowerUpType.MachineGun && child.name.Contains("MGun")) int32_t L_35 = __this->get_powerupType_21(); if ((!(((uint32_t)L_35) == ((uint32_t)((int32_t)13))))) { goto IL_0136; } } IL_0113: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36 = V_3; NullCheck(L_36); String_t* L_37; L_37 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_36, /*hidden argument*/NULL); NullCheck(L_37); bool L_38; L_38 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_37, _stringLiteral94351B96AFF1ED174913743E3753D2CB6B3119CE, /*hidden argument*/NULL); if (!L_38) { goto IL_0136; } } IL_0125: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39 = V_3; NullCheck(L_39); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_40; L_40 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_39, /*hidden argument*/NULL); NullCheck(L_40); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_40, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0136: { // else if (powerupType == PowerUpType.MLaser && child.name.Contains("Beam")) int32_t L_41 = __this->get_powerupType_21(); if ((!(((uint32_t)L_41) == ((uint32_t)6)))) { goto IL_0162; } } IL_013f: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42 = V_3; NullCheck(L_42); String_t* L_43; L_43 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_42, /*hidden argument*/NULL); NullCheck(L_43); bool L_44; L_44 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_43, _stringLiteralE0C1D2A499E0A9D1E29374C64EFF2CFDE8E56D96, /*hidden argument*/NULL); if (!L_44) { goto IL_0162; } } IL_0151: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_45 = V_3; NullCheck(L_45); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_46; L_46 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_45, /*hidden argument*/NULL); NullCheck(L_46); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_46, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0162: { // else if (powerupType == PowerUpType.MSpread && child.name.Contains("Wave")) int32_t L_47 = __this->get_powerupType_21(); if ((!(((uint32_t)L_47) == ((uint32_t)4)))) { goto IL_018e; } } IL_016b: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_48 = V_3; NullCheck(L_48); String_t* L_49; L_49 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_48, /*hidden argument*/NULL); NullCheck(L_49); bool L_50; L_50 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_49, _stringLiteral024C60BC25F851E8B9F5531CC461C68CD60D3F30, /*hidden argument*/NULL); if (!L_50) { goto IL_018e; } } IL_017d: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_51 = V_3; NullCheck(L_51); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_52; L_52 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_51, /*hidden argument*/NULL); NullCheck(L_52); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_52, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_018e: { // else if (powerupType == PowerUpType.SLaser && child.name.Contains("Laser")) int32_t L_53 = __this->get_powerupType_21(); if ((!(((uint32_t)L_53) == ((uint32_t)((int32_t)11))))) { goto IL_01bb; } } IL_0198: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_54 = V_3; NullCheck(L_54); String_t* L_55; L_55 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_54, /*hidden argument*/NULL); NullCheck(L_55); bool L_56; L_56 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_55, _stringLiteral0BDC1CB888AE05C61D0AF5CE7E6BC76BBAF18C0F, /*hidden argument*/NULL); if (!L_56) { goto IL_01bb; } } IL_01aa: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_57 = V_3; NullCheck(L_57); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_58; L_58 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_57, /*hidden argument*/NULL); NullCheck(L_58); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_58, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_01bb: { // else if (powerupType == PowerUpType.SSpread && child.name.Contains("Spread")) int32_t L_59 = __this->get_powerupType_21(); if ((!(((uint32_t)L_59) == ((uint32_t)8)))) { goto IL_01e7; } } IL_01c4: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_60 = V_3; NullCheck(L_60); String_t* L_61; L_61 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_60, /*hidden argument*/NULL); NullCheck(L_61); bool L_62; L_62 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_61, _stringLiteralB5AB6511DD9F1AD84038397B220A8195192ED8BF, /*hidden argument*/NULL); if (!L_62) { goto IL_01e7; } } IL_01d6: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_63 = V_3; NullCheck(L_63); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_64; L_64 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_63, /*hidden argument*/NULL); NullCheck(L_64); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_64, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_01e7: { // else if (powerupType == PowerUpType.Twin && child.name.Contains("Twin")) int32_t L_65 = __this->get_powerupType_21(); if ((!(((uint32_t)L_65) == ((uint32_t)5)))) { goto IL_0213; } } IL_01f0: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_66 = V_3; NullCheck(L_66); String_t* L_67; L_67 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_66, /*hidden argument*/NULL); NullCheck(L_67); bool L_68; L_68 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_67, _stringLiteral134AF6EA446EF147E6A28AC8BBA88156332C7CA4, /*hidden argument*/NULL); if (!L_68) { goto IL_0213; } } IL_0202: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_69 = V_3; NullCheck(L_69); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_70; L_70 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_69, /*hidden argument*/NULL); NullCheck(L_70); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_70, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0213: { // else if ((powerupType == PowerUpType.SmallHealth || powerupType == PowerUpType.BigHealth) && child.name.Contains("Health")) int32_t L_71 = __this->get_powerupType_21(); if (!L_71) { goto IL_0224; } } IL_021b: { int32_t L_72 = __this->get_powerupType_21(); if ((!(((uint32_t)L_72) == ((uint32_t)1)))) { goto IL_0244; } } IL_0224: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_73 = V_3; NullCheck(L_73); String_t* L_74; L_74 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_73, /*hidden argument*/NULL); NullCheck(L_74); bool L_75; L_75 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_74, _stringLiteral7DEE7A97B72DC734B683A7EA0483A1414C3261B1, /*hidden argument*/NULL); if (!L_75) { goto IL_0244; } } IL_0236: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_76 = V_3; NullCheck(L_76); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_77; L_77 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_76, /*hidden argument*/NULL); NullCheck(L_77); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_77, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0244: { // else if ((powerupType == PowerUpType.Missile || powerupType == PowerUpType.MissileLarge) && child.name.Contains("Missile")) int32_t L_78 = __this->get_powerupType_21(); if ((((int32_t)L_78) == ((int32_t)2))) { goto IL_0257; } } IL_024d: { int32_t L_79 = __this->get_powerupType_21(); if ((!(((uint32_t)L_79) == ((uint32_t)((int32_t)14))))) { goto IL_0277; } } IL_0257: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_80 = V_3; NullCheck(L_80); String_t* L_81; L_81 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_80, /*hidden argument*/NULL); NullCheck(L_81); bool L_82; L_82 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_81, _stringLiteral4638A17716758734E0923FD7AD361AF48ABC24F4, /*hidden argument*/NULL); if (!L_82) { goto IL_0277; } } IL_0269: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_83 = V_3; NullCheck(L_83); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_84; L_84 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_83, /*hidden argument*/NULL); NullCheck(L_84); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_84, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_0277: { // else if ((powerupType == PowerUpType.Grenade || powerupType == PowerUpType.GrenadeLarge) && child.name.Contains("Grenade")) int32_t L_85 = __this->get_powerupType_21(); if ((((int32_t)L_85) == ((int32_t)3))) { goto IL_028a; } } IL_0280: { int32_t L_86 = __this->get_powerupType_21(); if ((!(((uint32_t)L_86) == ((uint32_t)((int32_t)15))))) { goto IL_02aa; } } IL_028a: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_87 = V_3; NullCheck(L_87); String_t* L_88; L_88 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_87, /*hidden argument*/NULL); NullCheck(L_88); bool L_89; L_89 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_88, _stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0, /*hidden argument*/NULL); if (!L_89) { goto IL_02aa; } } IL_029c: { // child.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_90 = V_3; NullCheck(L_90); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_91; L_91 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_90, /*hidden argument*/NULL); NullCheck(L_91); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_91, (bool)1, /*hidden argument*/NULL); // } goto IL_02b6; } IL_02aa: { // child.gameObject.SetActive(false); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_92 = V_3; NullCheck(L_92); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_93; L_93 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_92, /*hidden argument*/NULL); NullCheck(L_93); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_93, (bool)0, /*hidden argument*/NULL); } IL_02b6: { // foreach (Transform child in container) RuntimeObject* L_94 = V_2; NullCheck(L_94); bool L_95; L_95 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_94); if (L_95) { goto IL_0077; } } IL_02c1: { IL2CPP_LEAVE(0x2D7, FINALLY_02c3); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_02c3; } FINALLY_02c3: { // begin finally (depth: 1) { RuntimeObject* L_96 = V_2; V_4 = ((RuntimeObject*)IsInst((RuntimeObject*)L_96, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var)); RuntimeObject* L_97 = V_4; if (!L_97) { goto IL_02d6; } } IL_02cf: { RuntimeObject* L_98 = V_4; NullCheck(L_98); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_98); } IL_02d6: { IL2CPP_END_FINALLY(707) } } // end finally (depth: 1) IL2CPP_CLEANUP(707) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x2D7, IL_02d7) } IL_02d7: { int32_t L_99 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_99, (int32_t)1)); } IL_02db: { // foreach (Transform container in iconContainers) int32_t L_100 = V_1; TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_101 = V_0; NullCheck(L_101); if ((((int32_t)L_100) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_101)->max_length)))))) { goto IL_0069; } } { // } return; } } // System.Void BossTrainPowerUpSpawner::LaunchPowerUp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPowerUpSpawner_LaunchPowerUp_mACA9CECE1D9D613DF767F681FFE32351F784A9B1 (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentInChildren_TisPowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_mE3B00D01F95C4B9015373A3F65084B6183D4D875_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL; { // if (powerupType == PowerUpType.None) int32_t L_0 = __this->get_powerupType_21(); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)12))))) { goto IL_000b; } } { // return; return; } IL_000b: { // Transform projectileObject = Instantiate(powerupProjectile, launchPoint.position, trainFollower.transform.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = __this->get_powerupProjectile_11(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_launchPoint_9(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_4 = __this->get_trainFollower_4(); NullCheck(L_4); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_4, /*hidden argument*/NULL); NullCheck(L_5); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6; L_6 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_1, L_3, L_6, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); V_0 = L_7; // Transform powerUpInstance = Instantiate(GetPowerUpPrefabByType(), projectileObject); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = BossTrainPowerUpSpawner_GetPowerUpPrefabByType_m2EA6FD1D9D290B2CF1837E4BB640B85C6EEE1F0E(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = V_0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10; L_10 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF(L_8, L_9, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); // PowerUp pu = powerUpInstance.GetComponentInChildren(); NullCheck(L_10); PowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5 * L_11; L_11 = Component_GetComponentInChildren_TisPowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_mE3B00D01F95C4B9015373A3F65084B6183D4D875(L_10, /*hidden argument*/Component_GetComponentInChildren_TisPowerUp_tF496A4D5575F05254385501A2B3CBA53A05BDEC5_mE3B00D01F95C4B9015373A3F65084B6183D4D875_RuntimeMethod_var); // pu.type = powerupType; int32_t L_12 = __this->get_powerupType_21(); NullCheck(L_11); L_11->set_type_5(L_12); // Rigidbody rb = projectileObject.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = V_0; NullCheck(L_13); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_14; L_14 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(L_13, /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); // rb.AddForce(launchPoint.forward * Random.Range(launchForceRange.x, launchForceRange.y) + trainFollower.MovementForce, ForceMode.Impulse); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15 = __this->get_launchPoint_9(); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_15, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_17 = __this->get_address_of_launchForceRange_10(); float L_18 = L_17->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_19 = __this->get_address_of_launchForceRange_10(); float L_20 = L_19->get_y_1(); float L_21; L_21 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_18, L_20, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_16, L_21, /*hidden argument*/NULL); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_23 = __this->get_trainFollower_4(); NullCheck(L_23); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; L_24 = Follower_get_MovementForce_mF499FEFC669351F79251835C4BD687AD52F56128(L_23, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_22, L_24, /*hidden argument*/NULL); NullCheck(L_14); Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700(L_14, L_25, 1, /*hidden argument*/NULL); // } return; } } // UnityEngine.Transform BossTrainPowerUpSpawner::GetPowerUpPrefabByType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * BossTrainPowerUpSpawner_GetPowerUpPrefabByType_m2EA6FD1D9D290B2CF1837E4BB640B85C6EEE1F0E (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // switch (powerupType) int32_t L_0 = __this->get_powerupType_21(); V_0 = L_0; int32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_007e; } case 1: { goto IL_0077; } case 2: { goto IL_0069; } case 3: { goto IL_005b; } case 4: { goto IL_0085; } case 5: { goto IL_0085; } case 6: { goto IL_0085; } case 7: { goto IL_0085; } case 8: { goto IL_008c; } case 9: { goto IL_008c; } case 10: { goto IL_008c; } case 11: { goto IL_008c; } case 12: { goto IL_009a; } case 13: { goto IL_0085; } case 14: { goto IL_0070; } case 15: { goto IL_0062; } case 16: { goto IL_009a; } case 17: { goto IL_009a; } case 18: { goto IL_0093; } } } { goto IL_009a; } IL_005b: { // return grenade; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_grenade_16(); return L_2; } IL_0062: { // return grenadeCrate; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_grenadeCrate_17(); return L_3; } IL_0069: { // return missile; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = __this->get_missile_14(); return L_4; } IL_0070: { // return missileCrate; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_missileCrate_15(); return L_5; } IL_0077: { // return bigHealth; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_bigHealth_13(); return L_6; } IL_007e: { // return smallHealth; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = __this->get_smallHealth_12(); return L_7; } IL_0085: { // return gun; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_gun_18(); return L_8; } IL_008c: { // return sidearm; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = __this->get_sidearm_19(); return L_9; } IL_0093: { // return bikeKey; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_bikeKey_20(); return L_10; } IL_009a: { // return smallHealth; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = __this->get_smallHealth_12(); return L_11; } } // System.Void BossTrainPowerUpSpawner::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BossTrainPowerUpSpawner__ctor_m215A2859C2AD4224035EB8574D81BF1A460BDCFE (BossTrainPowerUpSpawner_t933EA1F272C163635BDAF72899D8B44A5EAE89C5 * __this, const RuntimeMethod* method) { { // PowerUpType powerupType = PowerUpType.None; __this->set_powerupType_21(((int32_t)12)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BottleShooting::PoppedOne() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BottleShooting_PoppedOne_mE128AC8DAE0C4CFEC6B3D918DB1341B3BEB72A71 (BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral85AE7936071B9E02872B5B51D156449857F6DCAA); s_Il2CppMethodInitialized = true; } { // shot++; int32_t L_0 = __this->get_shot_5(); __this->set_shot_5(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1))); // if (shot >= neededForCheevo) int32_t L_1 = __this->get_shot_5(); int32_t L_2 = __this->get_neededForCheevo_4(); if ((((int32_t)L_1) < ((int32_t)L_2))) { goto IL_0026; } } { // AchievementManager.Unlock("bottles"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_Unlock_m837A7B8F227B2D2FE8F1C4DDD573575ED1EA8462(_stringLiteral85AE7936071B9E02872B5B51D156449857F6DCAA, /*hidden argument*/NULL); } IL_0026: { // } return; } } // System.Void BottleShooting::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BottleShooting__ctor_mAEAF2B26F52133E92702206622FB722256BABB1C (BottleShooting_t88383A489E6A72919105D45575F948A320ADE2B0 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single Breakable::get_HitPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { { // return currentHitPoints; float L_0 = __this->get_currentHitPoints_25(); return L_0; } } // System.Void Breakable::set_HitPoints(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_set_HitPoints_m62B7AEFF8877BEE3E0D0470814FBF2452821B5E4 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, float ___value0, const RuntimeMethod* method) { { // currentHitPoints = value; float L_0 = ___value0; __this->set_currentHitPoints_25(L_0); // if (currentHitPoints > breakableHitPoints) float L_1 = __this->get_currentHitPoints_25(); float L_2 = __this->get_breakableHitPoints_4(); if ((!(((float)L_1) > ((float)L_2)))) { goto IL_0022; } } { // currentHitPoints = breakableHitPoints; float L_3 = __this->get_breakableHitPoints_4(); __this->set_currentHitPoints_25(L_3); return; } IL_0022: { // else if (currentHitPoints <= 0) float L_4 = __this->get_currentHitPoints_25(); if ((!(((float)L_4) <= ((float)(0.0f))))) { goto IL_0035; } } { // GotDestroyed(); VirtActionInvoker0::Invoke(6 /* System.Void Breakable::GotDestroyed() */, __this); } IL_0035: { // } return; } } // System.Void Breakable::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_Start_mF8BCADF2DC2CEBAA867BCF46E00C1D7C4AC648B3 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04BEE5E22AC9FF9A285748FFB9806D7FDCC2EB91); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67B6A8A1330D2BDC3EEEF230D98758CD1E86ECE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DEE229437EF0B4D406B3F1E36FE0BD4E5F49C05); s_Il2CppMethodInitialized = true; } { // meshRenderer = GetComponent(); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_0; L_0 = Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var); __this->set_meshRenderer_18(L_0); // colorName = "_" + colorShaderName; String_t* L_1 = __this->get_colorShaderName_6(); String_t* L_2; L_2 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C, L_1, /*hidden argument*/NULL); __this->set_colorName_23(L_2); // brightnessName = "_" + brightnessShaderName; String_t* L_3 = __this->get_brightnessShaderName_7(); String_t* L_4; L_4 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C, L_3, /*hidden argument*/NULL); __this->set_brightnessName_24(L_4); // ResetHitPoints(); Breakable_ResetHitPoints_m1168F5B0F0A59EAC7884D258394952B49858EEE9(__this, /*hidden argument*/NULL); // if (hitFlashThreshold > 0 && meshRenderer != null) float L_5 = __this->get_hitFlashThreshold_8(); if ((!(((float)L_5) > ((float)(0.0f))))) { goto IL_016e; } } { MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_6 = __this->get_meshRenderer_18(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_016e; } } { // if (meshRenderer.material.HasProperty(colorName)) MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_8 = __this->get_meshRenderer_18(); NullCheck(L_8); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_8, /*hidden argument*/NULL); String_t* L_10 = __this->get_colorName_23(); NullCheck(L_9); bool L_11; L_11 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0095; } } { // defaultColor = meshRenderer.material.GetColor(colorName); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_12 = __this->get_meshRenderer_18(); NullCheck(L_12); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13; L_13 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_12, /*hidden argument*/NULL); String_t* L_14 = __this->get_colorName_23(); NullCheck(L_13); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15; L_15 = Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688(L_13, L_14, /*hidden argument*/NULL); __this->set_defaultColor_19(L_15); // } goto IL_00e7; } IL_0095: { // Debug.LogWarning("Material " + meshRenderer.material.name + " on object " + gameObject.name + " is attempting to use an invalid Color property " + colorName); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)6); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16; NullCheck(L_17); ArrayElementTypeCheck (L_17, _stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58); (L_17)->SetAt(static_cast(0), (String_t*)_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_18 = L_17; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_19 = __this->get_meshRenderer_18(); NullCheck(L_19); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20; L_20 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_19, /*hidden argument*/NULL); NullCheck(L_20); String_t* L_21; L_21 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_20, /*hidden argument*/NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_21); (L_18)->SetAt(static_cast(1), (String_t*)L_21); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_22 = L_18; NullCheck(L_22); ArrayElementTypeCheck (L_22, _stringLiteral67B6A8A1330D2BDC3EEEF230D98758CD1E86ECE9); (L_22)->SetAt(static_cast(2), (String_t*)_stringLiteral67B6A8A1330D2BDC3EEEF230D98758CD1E86ECE9); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_23 = L_22; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24; L_24 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_24); String_t* L_25; L_25 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_24, /*hidden argument*/NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast(3), (String_t*)L_25); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_26 = L_23; NullCheck(L_26); ArrayElementTypeCheck (L_26, _stringLiteral04BEE5E22AC9FF9A285748FFB9806D7FDCC2EB91); (L_26)->SetAt(static_cast(4), (String_t*)_stringLiteral04BEE5E22AC9FF9A285748FFB9806D7FDCC2EB91); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_27 = L_26; String_t* L_28 = __this->get_colorName_23(); NullCheck(L_27); ArrayElementTypeCheck (L_27, L_28); (L_27)->SetAt(static_cast(5), (String_t*)L_28); String_t* L_29; L_29 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_27, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_29, /*hidden argument*/NULL); } IL_00e7: { // if (meshRenderer.material.HasProperty(brightnessName)) MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_30 = __this->get_meshRenderer_18(); NullCheck(L_30); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31; L_31 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_30, /*hidden argument*/NULL); String_t* L_32 = __this->get_brightnessName_24(); NullCheck(L_31); bool L_33; L_33 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_31, L_32, /*hidden argument*/NULL); if (!L_33) { goto IL_011c; } } { // defaultBrightness = meshRenderer.material.GetFloat(brightnessName); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_34 = __this->get_meshRenderer_18(); NullCheck(L_34); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35; L_35 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_34, /*hidden argument*/NULL); String_t* L_36 = __this->get_brightnessName_24(); NullCheck(L_35); float L_37; L_37 = Material_GetFloat_mF2F48AFBDFC1E1E72A00F614EF20B656262EB167(L_35, L_36, /*hidden argument*/NULL); __this->set_defaultBrightness_20(L_37); // } return; } IL_011c: { // Debug.LogWarning("Material " + meshRenderer.material.name + " on object " + gameObject.name + " is attempting to use an invalid Brightness property " + brightnessName); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_38 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)6); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_39 = L_38; NullCheck(L_39); ArrayElementTypeCheck (L_39, _stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58); (L_39)->SetAt(static_cast(0), (String_t*)_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_40 = L_39; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_41 = __this->get_meshRenderer_18(); NullCheck(L_41); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42; L_42 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_41, /*hidden argument*/NULL); NullCheck(L_42); String_t* L_43; L_43 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_42, /*hidden argument*/NULL); NullCheck(L_40); ArrayElementTypeCheck (L_40, L_43); (L_40)->SetAt(static_cast(1), (String_t*)L_43); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_44 = L_40; NullCheck(L_44); ArrayElementTypeCheck (L_44, _stringLiteral67B6A8A1330D2BDC3EEEF230D98758CD1E86ECE9); (L_44)->SetAt(static_cast(2), (String_t*)_stringLiteral67B6A8A1330D2BDC3EEEF230D98758CD1E86ECE9); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_45 = L_44; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_46; L_46 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_46); String_t* L_47; L_47 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_46, /*hidden argument*/NULL); NullCheck(L_45); ArrayElementTypeCheck (L_45, L_47); (L_45)->SetAt(static_cast(3), (String_t*)L_47); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_48 = L_45; NullCheck(L_48); ArrayElementTypeCheck (L_48, _stringLiteral6DEE229437EF0B4D406B3F1E36FE0BD4E5F49C05); (L_48)->SetAt(static_cast(4), (String_t*)_stringLiteral6DEE229437EF0B4D406B3F1E36FE0BD4E5F49C05); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_49 = L_48; String_t* L_50 = __this->get_brightnessName_24(); NullCheck(L_49); ArrayElementTypeCheck (L_49, L_50); (L_49)->SetAt(static_cast(5), (String_t*)L_50); String_t* L_51; L_51 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_49, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_51, /*hidden argument*/NULL); } IL_016e: { // } return; } } // System.Void Breakable::ResetHitPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_ResetHitPoints_m1168F5B0F0A59EAC7884D258394952B49858EEE9 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { { // destroyed = false; __this->set_destroyed_22((bool)0); // HitPoints = breakableHitPoints; float L_0 = __this->get_breakableHitPoints_4(); Breakable_set_HitPoints_m62B7AEFF8877BEE3E0D0470814FBF2452821B5E4(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Void Breakable::GotHit(HitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_GotHit_m10E9F7FCC9CCF03C17A69D51C4E2E39FA99C64C9 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * ___hitData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisKillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C_m20D4F41196A80AC5F977425F9B6218B8586FB595_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93F652104660F4D6054F1796E4B63820E9AA1342); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8D3F9D8AE82C7CDEE4312F88B3043D1B899D9BA); s_Il2CppMethodInitialized = true; } KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * G_B10_0 = NULL; KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * G_B9_0 = NULL; { // if (HitPoints > 0) float L_0; L_0 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); if ((!(((float)L_0) > ((float)(0.0f))))) { goto IL_0020; } } { // HitPoints -= hitData.hitDamage; float L_1; L_1 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_2 = ___hitData0; NullCheck(L_2); float L_3 = L_2->get_hitDamage_0(); Breakable_set_HitPoints_m62B7AEFF8877BEE3E0D0470814FBF2452821B5E4(__this, ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), /*hidden argument*/NULL); } IL_0020: { // if (HitPoints <= 0 && countsAsEnemyKill) float L_4; L_4 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); if ((!(((float)L_4) <= ((float)(0.0f))))) { goto IL_0084; } } { bool L_5 = __this->get_countsAsEnemyKill_16(); if (!L_5) { goto IL_0084; } } { // if(hitData.weakpointHit) HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_6 = ___hitData0; NullCheck(L_6); bool L_7 = L_6->get_weakpointHit_8(); if (!L_7) { goto IL_0047; } } { // AchievementManager.IncrementAchievement("weakpoint100"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral93F652104660F4D6054F1796E4B63820E9AA1342, /*hidden argument*/NULL); } IL_0047: { // if(hitData.swordHit) HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_8 = ___hitData0; NullCheck(L_8); bool L_9 = L_8->get_swordHit_9(); if (!L_9) { goto IL_0059; } } { // AchievementManager.Unlock("saberkill"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_Unlock_m837A7B8F227B2D2FE8F1C4DDD573575ED1EA8462(_stringLiteralA8D3F9D8AE82C7CDEE4312F88B3043D1B899D9BA, /*hidden argument*/NULL); } IL_0059: { // hitData.hitSource.GetComponent()?.GotKill(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_10 = ___hitData0; NullCheck(L_10); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = L_10->get_hitSource_3(); NullCheck(L_11); KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * L_12; L_12 = GameObject_GetComponent_TisKillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C_m20D4F41196A80AC5F977425F9B6218B8586FB595(L_11, /*hidden argument*/GameObject_GetComponent_TisKillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C_m20D4F41196A80AC5F977425F9B6218B8586FB595_RuntimeMethod_var); KillTracker_tD253ACD8A5B3F6295DB6A57F2CB42AE8019DD86C * L_13 = L_12; G_B9_0 = L_13; if (L_13) { G_B10_0 = L_13; goto IL_006a; } } { goto IL_006f; } IL_006a: { NullCheck(G_B10_0); KillTracker_GotKill_m9E34C51F60581816DEA146E0BA75AB02955B1D96(G_B10_0, /*hidden argument*/NULL); } IL_006f: { // if (Slomo.State == SlowMotionState.Slow || Slomo.State == SlowMotionState.Slowing) IL2CPP_RUNTIME_CLASS_INIT(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); int32_t L_14; L_14 = Slomo_get_State_mACC821D06165FA2D531DDFDC923B44F4051B96AA_inline(/*hidden argument*/NULL); if ((((int32_t)L_14) == ((int32_t)2))) { goto IL_007f; } } { IL2CPP_RUNTIME_CLASS_INIT(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); int32_t L_15; L_15 = Slomo_get_State_mACC821D06165FA2D531DDFDC923B44F4051B96AA_inline(/*hidden argument*/NULL); if ((!(((uint32_t)L_15) == ((uint32_t)1)))) { goto IL_0084; } } IL_007f: { // Slomo.GotRushKill(); IL2CPP_RUNTIME_CLASS_INIT(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); Slomo_GotRushKill_m524AC046C2809FDD211655AAAADCD406A55EAAB5(/*hidden argument*/NULL); } IL_0084: { // if (hitData.hitParticles) HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_16 = ___hitData0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17 = L_16->get_hitParticles_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_17, /*hidden argument*/NULL); if (!L_18) { goto IL_00fc; } } { // if ((hitEffectsAsChildren && HitPoints > 0) || hitData.alwaysSticky) bool L_19 = __this->get_hitEffectsAsChildren_15(); if (!L_19) { goto IL_00a6; } } { float L_20; L_20 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); if ((((float)L_20) > ((float)(0.0f)))) { goto IL_00ae; } } IL_00a6: { HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_21 = ___hitData0; NullCheck(L_21); bool L_22 = L_21->get_alwaysSticky_7(); if (!L_22) { goto IL_00d9; } } IL_00ae: { // Instantiate(hitData.hitParticles, hitData.hitLocation, Quaternion.LookRotation(hitData.hitDirection, hitData.hitUp), transform); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_23 = ___hitData0; NullCheck(L_23); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24 = L_23->get_hitParticles_4(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_25 = ___hitData0; NullCheck(L_25); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = L_25->get_hitLocation_1(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_27 = ___hitData0; NullCheck(L_27); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = L_27->get_hitDirection_2(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_29 = ___hitData0; NullCheck(L_29); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = L_29->get_hitUp_6(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_31; L_31 = Quaternion_LookRotation_m57B6FBE5D29E0EA56C7537456F8E30F182134B39(L_28, L_30, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_32; L_32 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33; L_33 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14(L_24, L_26, L_31, L_32, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14_RuntimeMethod_var); // } goto IL_00fc; } IL_00d9: { // Instantiate(hitData.hitParticles, hitData.hitLocation, Quaternion.LookRotation(hitData.hitDirection, hitData.hitUp)); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_34 = ___hitData0; NullCheck(L_34); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35 = L_34->get_hitParticles_4(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_36 = ___hitData0; NullCheck(L_36); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = L_36->get_hitLocation_1(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_38 = ___hitData0; NullCheck(L_38); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = L_38->get_hitDirection_2(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_40 = ___hitData0; NullCheck(L_40); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41 = L_40->get_hitUp_6(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42; L_42 = Quaternion_LookRotation_m57B6FBE5D29E0EA56C7537456F8E30F182134B39(L_39, L_41, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_43; L_43 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_35, L_37, L_42, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); } IL_00fc: { // if(HitPoints > 0 && !isFlashing && hitFlashThreshold > 0 && hitData.hitDamage > 0 && (HitPoints / breakableHitPoints) <= hitFlashThreshold) float L_44; L_44 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); if ((!(((float)L_44) > ((float)(0.0f))))) { goto IL_0179; } } { bool L_45 = __this->get_isFlashing_21(); if (L_45) { goto IL_0179; } } { float L_46 = __this->get_hitFlashThreshold_8(); if ((!(((float)L_46) > ((float)(0.0f))))) { goto IL_0179; } } { HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_47 = ___hitData0; NullCheck(L_47); float L_48 = L_47->get_hitDamage_0(); if ((!(((float)L_48) > ((float)(0.0f))))) { goto IL_0179; } } { float L_49; L_49 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); float L_50 = __this->get_breakableHitPoints_4(); float L_51 = __this->get_hitFlashThreshold_8(); if ((!(((float)((float)((float)L_49/(float)L_50))) <= ((float)L_51)))) { goto IL_0179; } } { // isFlashing = true; __this->set_isFlashing_21((bool)1); // if ((HitPoints / breakableHitPoints) <= healthLowHitFlashThreshold) float L_52; L_52 = Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline(__this, /*hidden argument*/NULL); float L_53 = __this->get_breakableHitPoints_4(); float L_54 = __this->get_healthLowHitFlashThreshold_10(); if ((!(((float)((float)((float)L_52/(float)L_53))) <= ((float)L_54)))) { goto IL_016b; } } { // StartCoroutine(Flash(true)); RuntimeObject* L_55; L_55 = Breakable_Flash_mB5E9AF210225112F85C0195093F6666269631039(__this, (bool)1, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_56; L_56 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_55, /*hidden argument*/NULL); // } return; } IL_016b: { // StartCoroutine(Flash(false)); RuntimeObject* L_57; L_57 = Breakable_Flash_mB5E9AF210225112F85C0195093F6666269631039(__this, (bool)0, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_58; L_58 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_57, /*hidden argument*/NULL); } IL_0179: { // } return; } } // System.Void Breakable::GotDestroyed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_GotDestroyed_mEEE3C8A1572AF00353CD64F4A9EA0403344DF133 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B4_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B3_0 = NULL; { // if (destroyed) bool L_0 = __this->get_destroyed_22(); if (!L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // destroyed = true; __this->set_destroyed_22((bool)1); // Instantiate(breakablePrefab, transform.position, transform.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = __this->get_breakablePrefab_5(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_4); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5; L_5 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_1, L_3, L_5, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // onDestroyed?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_7 = __this->get_onDestroyed_17(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_8 = L_7; G_B3_0 = L_8; if (L_8) { G_B4_0 = L_8; goto IL_003d; } } { return; } IL_003d: { NullCheck(G_B4_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B4_0, /*hidden argument*/NULL); // } return; } } // System.Void Breakable::SetInactive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable_SetInactive_m659DBC3B8010BD4B975600BE6E7A11393B6CED18 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { { // StartCoroutine(DelayedSetInactive()); RuntimeObject* L_0; L_0 = Breakable_DelayedSetInactive_m98617272DF8EB75E2CD335DBCA6A20FFF71EBD03(__this, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1; L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator Breakable::DelayedSetInactive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Breakable_DelayedSetInactive_m98617272DF8EB75E2CD335DBCA6A20FFF71EBD03 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF * L_0 = (U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF *)il2cpp_codegen_object_new(U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF_il2cpp_TypeInfo_var); U3CDelayedSetInactiveU3Ed__30__ctor_mCEB50D7860FE39CE65ADFC4E4B6AEF89AFE3D3DD(L_0, 0, /*hidden argument*/NULL); U3CDelayedSetInactiveU3Ed__30_t801766935B42C2CE289F7FF02F78ECD7E0C9A3EF * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); return L_1; } } // System.Collections.IEnumerator Breakable::Flash(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Breakable_Flash_mB5E9AF210225112F85C0195093F6666269631039 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, bool ___lowHealth0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 * L_0 = (U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 *)il2cpp_codegen_object_new(U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808_il2cpp_TypeInfo_var); U3CFlashU3Ed__31__ctor_mC1D044192A43D6F3E1E52638B2559B9F95F4047A(L_0, 0, /*hidden argument*/NULL); U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); U3CFlashU3Ed__31_t8940D9FF2287D22A1998FEAF90CA0807A6F4E808 * L_2 = L_1; bool L_3 = ___lowHealth0; NullCheck(L_2); L_2->set_lowHealth_3(L_3); return L_2; } } // System.Void Breakable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Breakable__ctor_m339AA8A3AF05B68B50D2AA39253B626E3724DAF1 (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19B7D722FFCBB1EBCC95DE76FB16F022050F3CC8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral74B50038C7C7797E6099EF7EC0273AAC048D793D); s_Il2CppMethodInitialized = true; } { // [SerializeField] protected float breakableHitPoints = 25f; __this->set_breakableHitPoints_4((25.0f)); // public string colorShaderName = "Color"; __this->set_colorShaderName_6(_stringLiteral19B7D722FFCBB1EBCC95DE76FB16F022050F3CC8); // public string brightnessShaderName = "Brightness"; __this->set_brightnessShaderName_7(_stringLiteral74B50038C7C7797E6099EF7EC0273AAC048D793D); // public Color flashColor = Color.yellow; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_yellow_mF722D7BC5AEA4A29F875AE36F952E474E159181E(/*hidden argument*/NULL); __this->set_flashColor_9(L_0); // public Color lowHealthFlashColor = Color.red; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140(/*hidden argument*/NULL); __this->set_lowHealthFlashColor_11(L_1); // public float flashDuration = 0.5f; __this->set_flashDuration_12((0.5f)); // public float flashBrightness = 3f; __this->set_flashBrightness_13((3.0f)); // public bool hitEffectsAsChildren = true; __this->set_hitEffectsAsChildren_15((bool)1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // BuildingPlacer Building::get_PlacedBy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * Building_get_PlacedBy_m5D3E489E26F408D6F9733ABA839E891EBBFAC22A (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // public BuildingPlacer PlacedBy { get; set; } BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * L_0 = __this->get_U3CPlacedByU3Ek__BackingField_16(); return L_0; } } // System.Void Building::set_PlacedBy(BuildingPlacer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_set_PlacedBy_mE3A62012C1D2F86A66EDFE21C912D4D6BE7BE9C8 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * ___value0, const RuntimeMethod* method) { { // public BuildingPlacer PlacedBy { get; set; } BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * L_0 = ___value0; __this->set_U3CPlacedByU3Ek__BackingField_16(L_0); return; } } // System.Single Building::get_BuildingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Building_get_BuildingHeight_m5AF6A8307B39938C08F84B3CA440E053C7877ED0 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // if (!initialized) bool L_0 = __this->get_initialized_12(); if (L_0) { goto IL_000e; } } { // Init(); Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570(__this, /*hidden argument*/NULL); } IL_000e: { // return extents.y * 2f * transform.localScale.y; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_1 = __this->get_address_of_extents_8(); float L_2 = L_1->get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_3, /*hidden argument*/NULL); float L_5 = L_4.get_y_3(); return ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f))), (float)L_5)); } } // System.Collections.Generic.LinkedListNode`1 Building::get_BuildingPoolNode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * Building_get_BuildingPoolNode_m6EA7CF7273F594C0DEA54025DF11E083585096B8 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // public LinkedListNode BuildingPoolNode { get; set; } LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_0 = __this->get_U3CBuildingPoolNodeU3Ek__BackingField_18(); return L_0; } } // System.Void Building::set_BuildingPoolNode(System.Collections.Generic.LinkedListNode`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E (Building_t13262F618069952568925A1556080D290B9264F0 * __this, LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___value0, const RuntimeMethod* method) { { // public LinkedListNode BuildingPoolNode { get; set; } LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_0 = ___value0; __this->set_U3CBuildingPoolNodeU3Ek__BackingField_18(L_0); return; } } // System.Void Building::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisSignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677_m12FB57979492CFCE28E41116BAE414D86B196019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisBuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2_m6D555ABD08FCE736BFA4C5E38D608AAC2366047C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * V_0 = NULL; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_1; memset((&V_1), 0, sizeof(V_1)); { // buildingMPBs = GetComponentsInChildren(true); BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* L_0; L_0 = Component_GetComponentsInChildren_TisBuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2_m6D555ABD08FCE736BFA4C5E38D608AAC2366047C(__this, (bool)1, /*hidden argument*/Component_GetComponentsInChildren_TisBuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2_m6D555ABD08FCE736BFA4C5E38D608AAC2366047C_RuntimeMethod_var); __this->set_buildingMPBs_10(L_0); // decorPlacer = GetComponent(); SignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677 * L_1; L_1 = Component_GetComponent_TisSignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677_m12FB57979492CFCE28E41116BAE414D86B196019(__this, /*hidden argument*/Component_GetComponent_TisSignagePlacer_t67070320D91D4A759C5086937631F8C7CED55677_m12FB57979492CFCE28E41116BAE414D86B196019_RuntimeMethod_var); __this->set_decorPlacer_15(L_1); // BoxCollider box = GetComponent(); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_2; L_2 = Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861(__this, /*hidden argument*/Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var); V_0 = L_2; // if(box) BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0074; } } { // extents = new Vector3(box.size.x / 2f, box.size.y / 2f, box.size.z / 2f); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_5 = V_0; NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = BoxCollider_get_size_mBC38D4926D4BE54A6532F6E1D642F363CA3A58A1(L_5, /*hidden argument*/NULL); float L_7 = L_6.get_x_2(); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_8 = V_0; NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = BoxCollider_get_size_mBC38D4926D4BE54A6532F6E1D642F363CA3A58A1(L_8, /*hidden argument*/NULL); float L_10 = L_9.get_y_3(); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_11 = V_0; NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = BoxCollider_get_size_mBC38D4926D4BE54A6532F6E1D642F363CA3A58A1(L_11, /*hidden argument*/NULL); float L_13 = L_12.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; memset((&L_14), 0, sizeof(L_14)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_14), ((float)((float)L_7/(float)(2.0f))), ((float)((float)L_10/(float)(2.0f))), ((float)((float)L_13/(float)(2.0f))), /*hidden argument*/NULL); __this->set_extents_8(L_14); // center = box.center; BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_15 = V_0; NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = BoxCollider_get_center_m832B93439717C72D4A3B427C6E8F5B54E2DBD669(L_15, /*hidden argument*/NULL); __this->set_center_6(L_16); // } goto IL_00aa; } IL_0074: { // Bounds bounds = GetComponent().bounds; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_17; L_17 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); NullCheck(L_17); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_18; L_18 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_17, /*hidden argument*/NULL); V_1 = L_18; // extents = bounds.extents; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_1), /*hidden argument*/NULL); __this->set_extents_8(L_19); // center = bounds.center - transform.localPosition; //bounds are world, we want local as the world position will change throughout the level Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_1), /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21; L_21 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_21); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_21, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_20, L_22, /*hidden argument*/NULL); __this->set_center_6(L_23); } IL_00aa: { // initialized = true; __this->set_initialized_12((bool)1); // } return; } } // System.Void Building::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_Awake_m51C5F91E9B51FCACA615D2DEB74331A6BD666906 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // if(!initialized) bool L_0 = __this->get_initialized_12(); if (L_0) { goto IL_000e; } } { // Init(); Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570(__this, /*hidden argument*/NULL); } IL_000e: { // } return; } } // UnityEngine.Vector3 Building::get_HalfExtents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Building_get_HalfExtents_mCE669C63261413CD73269909CB6FE2E6A753E37C (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // if (!initialized) bool L_0 = __this->get_initialized_12(); if (L_0) { goto IL_000e; } } { // Init(); Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570(__this, /*hidden argument*/NULL); } IL_000e: { // return extents; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_extents_8(); return L_1; } } // System.Void Building::ApplyMaterialProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_ApplyMaterialProperties_m8D37EBEEDC0269C36A496B0FA5434CC48017B80C (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* V_0 = NULL; int32_t V_1 = 0; { // if (!initialized) bool L_0 = __this->get_initialized_12(); if (L_0) { goto IL_000e; } } { // Init(); Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570(__this, /*hidden argument*/NULL); } IL_000e: { // foreach(BuildingMaterialPropertyBlock bmpb in buildingMPBs) BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* L_1 = __this->get_buildingMPBs_10(); V_0 = L_1; V_1 = 0; goto IL_0025; } IL_0019: { // foreach(BuildingMaterialPropertyBlock bmpb in buildingMPBs) BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* L_2 = V_0; int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * L_5 = (L_2)->GetAt(static_cast(L_4)); // bmpb.ApplyMaterialProperties(); NullCheck(L_5); BuildingMaterialPropertyBlock_ApplyMaterialProperties_m5D53712457C6955F3729AD1A3D3CBBE5A8B3B4C6(L_5, /*hidden argument*/NULL); int32_t L_6 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_0025: { // foreach(BuildingMaterialPropertyBlock bmpb in buildingMPBs) int32_t L_7 = V_1; BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* L_8 = V_0; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))))) { goto IL_0019; } } { // } return; } } // System.Boolean Building::CollidesWithRoad(UnityEngine.Collider&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Building_CollidesWithRoad_mAC2C141C32AC883802312B52000D951C94D8601E (Building_t13262F618069952568925A1556080D290B9264F0 * __this, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** ___roadHit0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B7_0 = 0.0f; float G_B6_0 = 0.0f; float G_B8_0 = 0.0f; float G_B8_1 = 0.0f; { // if (!initialized) bool L_0 = __this->get_initialized_12(); if (L_0) { goto IL_000e; } } { // Init(); Building_Init_mAD64D54D02045D9A9811A2D388CD757BF0774570(__this, /*hidden argument*/NULL); } IL_000e: { // scaledExtents = new Vector3(extents.x * transform.localScale.x, extents.y * transform.localScale.y, extents.z * transform.localScale.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_1 = __this->get_address_of_extents_8(); float L_2 = L_1->get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_3, /*hidden argument*/NULL); float L_5 = L_4.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_6 = __this->get_address_of_extents_8(); float L_7 = L_6->get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_8, /*hidden argument*/NULL); float L_10 = L_9.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_11 = __this->get_address_of_extents_8(); float L_12 = L_11->get_z_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_13, /*hidden argument*/NULL); float L_15 = L_14.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; memset((&L_16), 0, sizeof(L_16)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_16), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_10)), ((float)il2cpp_codegen_multiply((float)L_12, (float)L_15)), /*hidden argument*/NULL); __this->set_scaledExtents_9(L_16); // adjustedCenter = new Vector3(center.x * transform.localScale.x, center.y * transform.localScale.y, center.z * transform.localScale.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_17 = __this->get_address_of_center_6(); float L_18 = L_17->get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19; L_19 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_19); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_19, /*hidden argument*/NULL); float L_21 = L_20.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_22 = __this->get_address_of_center_6(); float L_23 = L_22->get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24; L_24 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_24); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_24, /*hidden argument*/NULL); float L_26 = L_25.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_27 = __this->get_address_of_center_6(); float L_28 = L_27->get_z_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29; L_29 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_29); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; L_30 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_29, /*hidden argument*/NULL); float L_31 = L_30.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; memset((&L_32), 0, sizeof(L_32)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_32), ((float)il2cpp_codegen_multiply((float)L_18, (float)L_21)), ((float)il2cpp_codegen_multiply((float)L_23, (float)L_26)), ((float)il2cpp_codegen_multiply((float)L_28, (float)L_31)), /*hidden argument*/NULL); __this->set_adjustedCenter_7(L_32); // adjustedCenter = transform.rotation * adjustedCenter; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33; L_33 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_33); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34; L_34 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_33, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = __this->get_adjustedCenter_7(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36; L_36 = Quaternion_op_Multiply_mDEAB1A882C07A9520D77EB35473F71AAE74452BC(L_34, L_35, /*hidden argument*/NULL); __this->set_adjustedCenter_7(L_36); // int numHits = Physics.OverlapBoxNonAlloc(transform.position + adjustedCenter, scaledExtents, roadCollisions, transform.rotation, collisionLayers, QueryTriggerInteraction.Collide); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37; L_37 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_37); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; L_38 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_37, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = __this->get_adjustedCenter_7(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; L_40 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_38, L_39, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41 = __this->get_scaledExtents_9(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_42 = __this->get_roadCollisions_13(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_43; L_43 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_43); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44; L_44 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_43, /*hidden argument*/NULL); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_45 = __this->get_collisionLayers_11(); int32_t L_46; L_46 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_45, /*hidden argument*/NULL); int32_t L_47; L_47 = Physics_OverlapBoxNonAlloc_mE89462281DE54BC30F6172BEB192EAC91E1AD9C4(L_40, L_41, L_42, L_44, L_46, 2, /*hidden argument*/NULL); // if (numHits > 0) if ((((int32_t)L_47) <= ((int32_t)0))) { goto IL_01b1; } } { // if (transform.localScale.x >= 1.5 && canDownscale) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_48; L_48 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_48); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49; L_49 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_48, /*hidden argument*/NULL); float L_50 = L_49.get_x_2(); if ((!(((double)((double)((double)L_50))) >= ((double)(1.5))))) { goto IL_01a5; } } { bool L_51 = __this->get_canDownscale_5(); if (!L_51) { goto IL_01a5; } } { // float newScale = transform.localScale.x - (transform.localScale.x > 2 ? 1f : 0.5f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52; L_52 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_52); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53; L_53 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_52, /*hidden argument*/NULL); float L_54 = L_53.get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_55; L_55 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_55); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56; L_56 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_55, /*hidden argument*/NULL); float L_57 = L_56.get_x_2(); G_B6_0 = L_54; if ((((float)L_57) > ((float)(2.0f)))) { G_B7_0 = L_54; goto IL_017e; } } { G_B8_0 = (0.5f); G_B8_1 = G_B6_0; goto IL_0183; } IL_017e: { G_B8_0 = (1.0f); G_B8_1 = G_B7_0; } IL_0183: { V_0 = ((float)il2cpp_codegen_subtract((float)G_B8_1, (float)G_B8_0)); // transform.localScale = new Vector3(newScale, newScale, newScale); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_58; L_58 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); float L_59 = V_0; float L_60 = V_0; float L_61 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62; memset((&L_62), 0, sizeof(L_62)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_62), L_59, L_60, L_61, /*hidden argument*/NULL); NullCheck(L_58); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_58, L_62, /*hidden argument*/NULL); // if(CollidesWithRoad(ref roadHit)) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** L_63 = ___roadHit0; bool L_64; L_64 = Building_CollidesWithRoad_mAC2C141C32AC883802312B52000D951C94D8601E(__this, (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 **)L_63, /*hidden argument*/NULL); if (!L_64) { goto IL_01a3; } } { // return true; return (bool)1; } IL_01a3: { // return false; return (bool)0; } IL_01a5: { // roadHit = roadCollisions[0]; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** L_65 = ___roadHit0; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_66 = __this->get_roadCollisions_13(); NullCheck(L_66); int32_t L_67 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_68 = (L_66)->GetAt(static_cast(L_67)); *((RuntimeObject **)L_65) = (RuntimeObject *)L_68; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_65, (void*)(RuntimeObject *)L_68); // return true; return (bool)1; } IL_01b1: { // return false; return (bool)0; } } // UnityEngine.Vector3 Building::ClosestRoadPoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Building_ClosestRoadPoint_m7B5A6BC836A5B916BA0E72397768FB3B1668930A (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Player.PlayerPathCreator.path.GetClosestPointOnPath(transform.position); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_0; L_0 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_0); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_1; L_1 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_0, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = VertexPath_GetClosestPointOnPath_mF16F2ECDD7C0D53412B1CD0BA52A622559A306E0(L_1, L_3, /*hidden argument*/NULL); return L_4; } } // System.Void Building::FindPillars() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_FindPillars_mA79BA281DA096F8E7DC1CF0142504235DEB2C8CD (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisPillar_t6479136580920FF7B332BA3157621A9348831C54_mB5C791324D294AA19251890566B3831B42E2F9C4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (pillars.Length == 0) PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_0 = __this->get_pillars_14(); NullCheck(L_0); if ((((RuntimeArray*)L_0)->max_length)) { goto IL_0016; } } { // pillars = GetComponentsInChildren(true); PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_1; L_1 = Component_GetComponentsInChildren_TisPillar_t6479136580920FF7B332BA3157621A9348831C54_mB5C791324D294AA19251890566B3831B42E2F9C4(__this, (bool)1, /*hidden argument*/Component_GetComponentsInChildren_TisPillar_t6479136580920FF7B332BA3157621A9348831C54_mB5C791324D294AA19251890566B3831B42E2F9C4_RuntimeMethod_var); __this->set_pillars_14(L_1); } IL_0016: { // } return; } } // System.Void Building::PerformPillarCollisionCheck() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building_PerformPillarCollisionCheck_m15275A50B869EE7F8D26F79B99934A1FCEB19995 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* V_0 = NULL; int32_t V_1 = 0; Pillar_t6479136580920FF7B332BA3157621A9348831C54 * V_2 = NULL; { // FindPillars(); Building_FindPillars_mA79BA281DA096F8E7DC1CF0142504235DEB2C8CD(__this, /*hidden argument*/NULL); // foreach (Pillar pillar in pillars) PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_0 = __this->get_pillars_14(); V_0 = L_0; V_1 = 0; goto IL_003b; } IL_0011: { // foreach (Pillar pillar in pillars) PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Pillar_t6479136580920FF7B332BA3157621A9348831C54 * L_4 = (L_1)->GetAt(static_cast(L_3)); V_2 = L_4; // if (pillar.CollidesWithRoad()) Pillar_t6479136580920FF7B332BA3157621A9348831C54 * L_5 = V_2; NullCheck(L_5); bool L_6; L_6 = Pillar_CollidesWithRoad_m6586D01E4B747E9D73E4FE5BB6F0AE0A8C9AA904(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_002b; } } { // pillar.gameObject.SetActive(false); Pillar_t6479136580920FF7B332BA3157621A9348831C54 * L_7 = V_2; NullCheck(L_7); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8; L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_7, /*hidden argument*/NULL); NullCheck(L_8); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_8, (bool)0, /*hidden argument*/NULL); // } goto IL_0037; } IL_002b: { // pillar.gameObject.SetActive(true); Pillar_t6479136580920FF7B332BA3157621A9348831C54 * L_9 = V_2; NullCheck(L_9); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10; L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL); NullCheck(L_10); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_10, (bool)1, /*hidden argument*/NULL); } IL_0037: { int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_003b: { // foreach (Pillar pillar in pillars) int32_t L_12 = V_1; PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_13 = V_0; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_0011; } } { // } return; } } // System.Void Building::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Building__ctor_m84A9F6EBD4DECA304ADC2A6E996DBB2522A573E8 (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool canDownscale = true; __this->set_canDownscale_5((bool)1); // BuildingMaterialPropertyBlock[] buildingMPBs = new BuildingMaterialPropertyBlock[] { }; BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604* L_0 = (BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604*)(BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604*)SZArrayNew(BuildingMaterialPropertyBlockU5BU5D_tBF6A4D6A96CCC63C4A7662D5A308E730ECEE5604_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_buildingMPBs_10(L_0); // LayerMask collisionLayers = 1 << 13 | 1 << 27; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1; L_1 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(((int32_t)134225920), /*hidden argument*/NULL); __this->set_collisionLayers_11(L_1); // Collider[] roadCollisions = new Collider[1]; //we only care if there is more than zero collisions here so no need to store more ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_2 = (ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)SZArrayNew(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_roadCollisions_13(L_2); // Pillar[] pillars = new Pillar[] { }; PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1* L_3 = (PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1*)(PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1*)SZArrayNew(PillarU5BU5D_tE23BF5A3EC7599966DB1A9967557D98E3B103FB1_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_pillars_14(L_3); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingDecorPool::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingDecorPool_OnEnable_mECDE7A8117F09B717FA3F9C93B31BC9D3B657840 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93C176FB7CB159533D2BACAE0A0EAC4315AC14BE); s_Il2CppMethodInitialized = true; } { // playerArea = GameObject.FindGameObjectWithTag("MoveArea").transform; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA(_stringLiteral93C176FB7CB159533D2BACAE0A0EAC4315AC14BE, /*hidden argument*/NULL); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_0, /*hidden argument*/NULL); __this->set_playerArea_18(L_1); // decorDespawnSquared = decorDespawnDistance * decorDespawnDistance; float L_2 = __this->get_decorDespawnDistance_5(); float L_3 = __this->get_decorDespawnDistance_5(); __this->set_decorDespawnSquared_20(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))); // signDespawnSquared = signDespawnDistance * signDespawnDistance; float L_4 = __this->get_signDespawnDistance_4(); float L_5 = __this->get_signDespawnDistance_4(); __this->set_signDespawnSquared_19(((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))); // } return; } } // UnityEngine.GameObject BuildingDecorPool::GetSign() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetSign_m827FCB61BF71746C1E1CA1708B351D26222A7DD9 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { { // return GetDecor(signageCap, ref signageOptions, ref signage, signDespawnSquared); int32_t L_0 = __this->get_signageCap_6(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_1 = __this->get_address_of_signageOptions_7(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_2 = __this->get_address_of_signage_14(); float L_3 = __this->get_signDespawnSquared_19(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644(__this, L_0, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_1, (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.GameObject BuildingDecorPool::GetSmallSign() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetSmallSign_m96938B0D5B1674688CC8EC3178911FAAACB19055 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { { // return GetDecor(smallSignCap, ref smallSignOptions, ref smallSignage, signDespawnSquared); int32_t L_0 = __this->get_smallSignCap_8(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_1 = __this->get_address_of_smallSignOptions_9(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_2 = __this->get_address_of_smallSignage_15(); float L_3 = __this->get_signDespawnSquared_19(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644(__this, L_0, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_1, (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.GameObject BuildingDecorPool::GetRoofDecor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetRoofDecor_m835923E84BC2237DE8188A6C1785A96841F2B8D7 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { { // return GetDecor(roofDecorCap, ref roofDecorOptions, ref roofDecor, decorDespawnSquared); int32_t L_0 = __this->get_roofDecorCap_10(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_1 = __this->get_address_of_roofDecorOptions_11(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_2 = __this->get_address_of_roofDecor_17(); float L_3 = __this->get_decorDespawnSquared_20(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644(__this, L_0, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_1, (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.GameObject BuildingDecorPool::GetMiscDecor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetMiscDecor_mC617D7BAFB4E7F0BA2C8F4436A55A646342D2D5C (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { { // return GetDecor(miscDecorCap, ref miscDecorOptions, ref miscDecor, decorDespawnSquared); int32_t L_0 = __this->get_miscDecorCap_12(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_1 = __this->get_address_of_miscDecorOptions_13(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_2 = __this->get_address_of_miscDecor_16(); float L_3 = __this->get_decorDespawnSquared_20(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644(__this, L_0, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_1, (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.GameObject BuildingDecorPool::GetDecor(System.Int32,PrefabPicks&,System.Collections.Generic.List`1&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingDecorPool_GetDecor_m30BE8C03D036FEDE29D37290505F59EC459EB644 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, int32_t ___capacity0, PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** ___options1, List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** ___currentList2, float ___despawnSquared3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_2 = NULL; { // if (currentList.Count >= capacity) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_0 = ___currentList2; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_1 = *((List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_0); NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_1, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); int32_t L_3 = ___capacity0; if ((((int32_t)L_2) < ((int32_t)L_3))) { goto IL_006d; } } { // GameObject used = currentList[0]; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_4 = ___currentList2; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_5 = *((List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_4); NullCheck(L_5); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline(L_5, 0, /*hidden argument*/List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); V_0 = L_6; // Vector3 dir = used.transform.position - playerArea.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = V_0; NullCheck(L_7); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_7, /*hidden argument*/NULL); NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_playerArea_18(); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_9, L_11, /*hidden argument*/NULL); V_1 = L_12; // float dot = Vector3.Dot(dir, playerArea.forward); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_1; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = __this->get_playerArea_18(); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_14, /*hidden argument*/NULL); float L_16; L_16 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_13, L_15, /*hidden argument*/NULL); // if (dot < 0 && dir.sqrMagnitude >= despawnSquared) if ((!(((float)L_16) < ((float)(0.0f))))) { goto IL_006b; } } { float L_17; L_17 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL); float L_18 = ___despawnSquared3; if ((!(((float)L_17) >= ((float)L_18)))) { goto IL_006b; } } { // used.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_0; NullCheck(L_19); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_19, (bool)1, /*hidden argument*/NULL); // currentList.RemoveAt(0); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_20 = ___currentList2; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_21 = *((List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_20); NullCheck(L_21); List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0(L_21, 0, /*hidden argument*/List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); // currentList.Add(used); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_22 = ___currentList2; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_23 = *((List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_22); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = V_0; NullCheck(L_23); List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3(L_23, L_24, /*hidden argument*/List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var); // return used; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = V_0; return L_25; } IL_006b: { // return null; return (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL; } IL_006d: { // Transform newDecor = Instantiate(options.GetRandomPick(), transform); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_26 = ___options1; PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * L_27 = *((PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_26); NullCheck(L_27); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28; L_28 = PrefabPicks_GetRandomPick_m7DA1F24D3BB0AF68989CB24FFEFAAA7384A20179(L_27, (bool)0, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29; L_29 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30; L_30 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF(L_28, L_29, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); V_2 = L_30; // currentList.Add(newDecor.gameObject); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** L_31 = ___currentList2; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_32 = *((List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 **)L_31); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33 = V_2; NullCheck(L_33); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34; L_34 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_33, /*hidden argument*/NULL); NullCheck(L_32); List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3(L_32, L_34, /*hidden argument*/List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var); // return newDecor.gameObject; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35 = V_2; NullCheck(L_35); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36; L_36 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_35, /*hidden argument*/NULL); return L_36; } } // System.Void BuildingDecorPool::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingDecorPool__ctor_m079F9E538CAAE29F83B99DB5173D994925FEDC98 (BuildingDecorPool_tB256C23808CCE42FE4C5BF5D64F6E56D3C04BCEC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float signDespawnDistance = 500f; __this->set_signDespawnDistance_4((500.0f)); // public float decorDespawnDistance = 200f; __this->set_decorDespawnDistance_5((200.0f)); // public int signageCap = 20; __this->set_signageCap_6(((int32_t)20)); // public int smallSignCap = 50; __this->set_smallSignCap_8(((int32_t)50)); // public int roofDecorCap = 50; __this->set_roofDecorCap_10(((int32_t)50)); // public int miscDecorCap = 50; __this->set_miscDecorCap_12(((int32_t)50)); // List signage = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); __this->set_signage_14(L_0); // List smallSignage = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_1 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_1, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); __this->set_smallSignage_15(L_1); // List miscDecor = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_2 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_2, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); __this->set_miscDecor_16(L_2); // List roofDecor = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_3 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_3, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); __this->set_roofDecor_17(L_3); // float signDespawnSquared = 250000f; __this->set_signDespawnSquared_19((250000.0f)); // float decorDespawnSquared = 40000f; __this->set_decorDespawnSquared_20((40000.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingMaterialPropertyBlock::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock_Init_m2C8E6BBA56A304FF0E9CAE35E5BC1B1860CE70A4 (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // propBlock = new MaterialPropertyBlock(); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_0 = (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0_il2cpp_TypeInfo_var); MaterialPropertyBlock__ctor_m8EB29E415C68427B841A0C68A902A8368B9228E8(L_0, /*hidden argument*/NULL); __this->set_propBlock_16(L_0); // bldgRenderer = GetComponent(); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_1; L_1 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); __this->set_bldgRenderer_17(L_1); // initialized = true; __this->set_initialized_18((bool)1); // } return; } } // System.Void BuildingMaterialPropertyBlock::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock_Awake_m6E459756B5012693FD5528F0182B7AC7E184CCAE (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method) { { // if (!initialized) bool L_0 = __this->get_initialized_18(); if (L_0) { goto IL_000e; } } { // Init(); BuildingMaterialPropertyBlock_Init_m2C8E6BBA56A304FF0E9CAE35E5BC1B1860CE70A4(__this, /*hidden argument*/NULL); } IL_000e: { // } return; } } // System.Void BuildingMaterialPropertyBlock::ApplyMaterialProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock_ApplyMaterialProperties_m5D53712457C6955F3729AD1A3D3CBBE5A8B3B4C6 (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0370CC07922B1A9C30F65C2137BD5DA3A806D50B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral51282E2AAC09AC6EDBC2C1C237C0183F97FEE379); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB92EF51E45166C91E2762DB6C9F27C8BD6EBE466); s_Il2CppMethodInitialized = true; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4; memset((&V_4), 0, sizeof(V_4)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5; memset((&V_5), 0, sizeof(V_5)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_7; memset((&V_7), 0, sizeof(V_7)); float V_8 = 0.0f; { // if (!initialized) bool L_0 = __this->get_initialized_18(); if (L_0) { goto IL_000e; } } { // Init(); BuildingMaterialPropertyBlock_Init_m2C8E6BBA56A304FF0E9CAE35E5BC1B1860CE70A4(__this, /*hidden argument*/NULL); } IL_000e: { // Color textureColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); V_0 = L_1; // float r = 0f; V_1 = (0.0f); // float g = 0f; V_2 = (0.0f); // float b = 0f; V_3 = (0.0f); // bldgRenderer.GetPropertyBlock(propBlock); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_2 = __this->get_bldgRenderer_17(); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_3 = __this->get_propBlock_16(); NullCheck(L_2); Renderer_GetPropertyBlock_mE73E51E42ED4F800C6422F5461A4D9E1DB61AEDC(L_2, L_3, /*hidden argument*/NULL); // if (!noTextureAlterations) bool L_4 = __this->get_noTextureAlterations_4(); if (L_4) { goto IL_011c; } } { // float textureIllum = Random.Range(textureIlluminationMin, textureIlluminationMax); float L_5 = __this->get_textureIlluminationMin_5(); float L_6 = __this->get_textureIlluminationMax_6(); float L_7; L_7 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_5, L_6, /*hidden argument*/NULL); V_8 = L_7; // r = Random.Range(Mathf.Min(textureColorMinValues.r, textureColorMaxValues.r), Mathf.Max(textureColorMinValues.r, textureColorMaxValues.r)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_8 = __this->get_address_of_textureColorMinValues_7(); float L_9 = L_8->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_10 = __this->get_address_of_textureColorMaxValues_8(); float L_11 = L_10->get_r_0(); float L_12; L_12 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_9, L_11, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_13 = __this->get_address_of_textureColorMinValues_7(); float L_14 = L_13->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_15 = __this->get_address_of_textureColorMaxValues_8(); float L_16 = L_15->get_r_0(); float L_17; L_17 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_14, L_16, /*hidden argument*/NULL); float L_18; L_18 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_12, L_17, /*hidden argument*/NULL); V_1 = L_18; // g = Random.Range(Mathf.Min(textureColorMinValues.g, textureColorMaxValues.g), Mathf.Max(textureColorMinValues.g, textureColorMaxValues.g)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_19 = __this->get_address_of_textureColorMinValues_7(); float L_20 = L_19->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_21 = __this->get_address_of_textureColorMaxValues_8(); float L_22 = L_21->get_g_1(); float L_23; L_23 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_20, L_22, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_24 = __this->get_address_of_textureColorMinValues_7(); float L_25 = L_24->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_26 = __this->get_address_of_textureColorMaxValues_8(); float L_27 = L_26->get_g_1(); float L_28; L_28 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_25, L_27, /*hidden argument*/NULL); float L_29; L_29 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_23, L_28, /*hidden argument*/NULL); V_2 = L_29; // b = Random.Range(Mathf.Min(textureColorMinValues.b, textureColorMaxValues.b), Mathf.Max(textureColorMinValues.b, textureColorMaxValues.b)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_30 = __this->get_address_of_textureColorMinValues_7(); float L_31 = L_30->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_32 = __this->get_address_of_textureColorMaxValues_8(); float L_33 = L_32->get_b_2(); float L_34; L_34 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_31, L_33, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_35 = __this->get_address_of_textureColorMinValues_7(); float L_36 = L_35->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_37 = __this->get_address_of_textureColorMaxValues_8(); float L_38 = L_37->get_b_2(); float L_39; L_39 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_36, L_38, /*hidden argument*/NULL); float L_40; L_40 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_34, L_39, /*hidden argument*/NULL); V_3 = L_40; // textureColor = new Color(r * textureIllum, g * textureIllum, b * textureIllum); float L_41 = V_1; float L_42 = V_8; float L_43 = V_2; float L_44 = V_8; float L_45 = V_3; float L_46 = V_8; Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), ((float)il2cpp_codegen_multiply((float)L_41, (float)L_42)), ((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)), ((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), /*hidden argument*/NULL); } IL_011c: { // Color windowColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_47; L_47 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); V_4 = L_47; // if (Random.Range(0f, 1f) > noWindowLightChance) float L_48; L_48 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((0.0f), (1.0f), /*hidden argument*/NULL); float L_49 = __this->get_noWindowLightChance_11(); if ((!(((float)L_48) > ((float)L_49)))) { goto IL_01fb; } } { // r = Random.Range(Mathf.Min(windowColorMinValues.r, windowColorMaxValues.r), Mathf.Max(windowColorMinValues.r, windowColorMaxValues.r)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_50 = __this->get_address_of_windowColorMinValues_9(); float L_51 = L_50->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_52 = __this->get_address_of_windowColorMaxValues_10(); float L_53 = L_52->get_r_0(); float L_54; L_54 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_51, L_53, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_55 = __this->get_address_of_windowColorMinValues_9(); float L_56 = L_55->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_57 = __this->get_address_of_windowColorMaxValues_10(); float L_58 = L_57->get_r_0(); float L_59; L_59 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_56, L_58, /*hidden argument*/NULL); float L_60; L_60 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_54, L_59, /*hidden argument*/NULL); V_1 = L_60; // g = Random.Range(Mathf.Min(windowColorMinValues.g, windowColorMaxValues.g), Mathf.Max(windowColorMinValues.g, windowColorMaxValues.g)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_61 = __this->get_address_of_windowColorMinValues_9(); float L_62 = L_61->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_63 = __this->get_address_of_windowColorMaxValues_10(); float L_64 = L_63->get_g_1(); float L_65; L_65 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_62, L_64, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_66 = __this->get_address_of_windowColorMinValues_9(); float L_67 = L_66->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_68 = __this->get_address_of_windowColorMaxValues_10(); float L_69 = L_68->get_g_1(); float L_70; L_70 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_67, L_69, /*hidden argument*/NULL); float L_71; L_71 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_65, L_70, /*hidden argument*/NULL); V_2 = L_71; // b = Random.Range(Mathf.Min(windowColorMinValues.b, windowColorMaxValues.b), Mathf.Max(windowColorMinValues.b, windowColorMaxValues.b)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_72 = __this->get_address_of_windowColorMinValues_9(); float L_73 = L_72->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_74 = __this->get_address_of_windowColorMaxValues_10(); float L_75 = L_74->get_b_2(); float L_76; L_76 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_73, L_75, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_77 = __this->get_address_of_windowColorMinValues_9(); float L_78 = L_77->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_79 = __this->get_address_of_windowColorMaxValues_10(); float L_80 = L_79->get_b_2(); float L_81; L_81 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_78, L_80, /*hidden argument*/NULL); float L_82; L_82 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_76, L_81, /*hidden argument*/NULL); V_3 = L_82; // windowColor = new Color(r, g, b); float L_83 = V_1; float L_84 = V_2; float L_85 = V_3; Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_83, L_84, L_85, /*hidden argument*/NULL); } IL_01fb: { // Vector2 windowTiling = new Vector2(Random.Range(minWindowTiling.x, maxWindowTiling.x), Random.Range(minWindowTiling.y, maxWindowTiling.y)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_86 = __this->get_address_of_minWindowTiling_12(); float L_87 = L_86->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_88 = __this->get_address_of_maxWindowTiling_13(); float L_89 = L_88->get_x_0(); float L_90; L_90 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_87, L_89, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_91 = __this->get_address_of_minWindowTiling_12(); float L_92 = L_91->get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_93 = __this->get_address_of_maxWindowTiling_13(); float L_94 = L_93->get_y_1(); float L_95; L_95 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_92, L_94, /*hidden argument*/NULL); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_90, L_95, /*hidden argument*/NULL); // Vector2 windowOffset = new Vector2(Random.Range(minWindowOffset.x, maxWindowOffset.x), Random.Range(minWindowOffset.y, maxWindowOffset.y)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_96 = __this->get_address_of_minWindowOffset_14(); float L_97 = L_96->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_98 = __this->get_address_of_maxWindowOffset_15(); float L_99 = L_98->get_x_0(); float L_100; L_100 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_97, L_99, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_101 = __this->get_address_of_minWindowOffset_14(); float L_102 = L_101->get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_103 = __this->get_address_of_maxWindowOffset_15(); float L_104 = L_103->get_y_1(); float L_105; L_105 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_102, L_104, /*hidden argument*/NULL); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_6), L_100, L_105, /*hidden argument*/NULL); // Vector4 emissionVector = new Vector4(windowTiling.x, windowTiling.y, windowOffset.x, windowOffset.y); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_106 = V_5; float L_107 = L_106.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_108 = V_5; float L_109 = L_108.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_110 = V_6; float L_111 = L_110.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_112 = V_6; float L_113 = L_112.get_y_1(); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_7), L_107, L_109, L_111, L_113, /*hidden argument*/NULL); // if (!noTextureAlterations) bool L_114 = __this->get_noTextureAlterations_4(); if (L_114) { goto IL_02b1; } } { // propBlock.SetColor("_BaseColor", textureColor); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_115 = __this->get_propBlock_16(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_116 = V_0; NullCheck(L_115); MaterialPropertyBlock_SetColor_m640E72ABA9086F3F9278C114C1072AD2BED89F48(L_115, _stringLiteral51282E2AAC09AC6EDBC2C1C237C0183F97FEE379, L_116, /*hidden argument*/NULL); } IL_02b1: { // propBlock.SetColor("_EmissionColor", windowColor); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_117 = __this->get_propBlock_16(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_118 = V_4; NullCheck(L_117); MaterialPropertyBlock_SetColor_m640E72ABA9086F3F9278C114C1072AD2BED89F48(L_117, _stringLiteralB92EF51E45166C91E2762DB6C9F27C8BD6EBE466, L_118, /*hidden argument*/NULL); // propBlock.SetVector("_BaseMap_ST", emissionVector); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_119 = __this->get_propBlock_16(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_120 = V_7; NullCheck(L_119); MaterialPropertyBlock_SetVector_m916B204C7F4AA31CD960628A44A5B246FDE2D48C(L_119, _stringLiteral0370CC07922B1A9C30F65C2137BD5DA3A806D50B, L_120, /*hidden argument*/NULL); // bldgRenderer.SetPropertyBlock(propBlock); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_121 = __this->get_bldgRenderer_17(); MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * L_122 = __this->get_propBlock_16(); NullCheck(L_121); Renderer_SetPropertyBlock_m3F0E4E98D8274A1396AEBA8456AFA4036DCA7B7A(L_121, L_122, /*hidden argument*/NULL); // } return; } } // System.Void BuildingMaterialPropertyBlock::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingMaterialPropertyBlock__ctor_m875A657A019717313E87B2FA44B36A754CADF04A (BuildingMaterialPropertyBlock_tC27BAE4857600E994CA4728C29A17D06EC32F8E2 * __this, const RuntimeMethod* method) { { // public float textureIlluminationMin = 0.2f; __this->set_textureIlluminationMin_5((0.200000003f)); // public float textureIlluminationMax = 0.5f; __this->set_textureIlluminationMax_6((0.5f)); // public Color textureColorMinValues = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_textureColorMinValues_7(L_0); // public Color textureColorMaxValues = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_textureColorMaxValues_8(L_1); // public Color windowColorMinValues = new Color(0.5f, 0.7f, 0.7f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_2), (0.5f), (0.699999988f), (0.699999988f), /*hidden argument*/NULL); __this->set_windowColorMinValues_9(L_2); // public Color windowColorMaxValues = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; L_3 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_windowColorMaxValues_10(L_3); // public float noWindowLightChance = 0.15f; __this->set_noWindowLightChance_11((0.150000006f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingPlacer::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPlacer_Start_mEA9D8DF12A1F3CEAB71558C17F307D4FF96CBFEE (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Destroy(GetComponent()); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0; L_0 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_0, /*hidden argument*/NULL); // } return; } } // Building BuildingPlacer::PlaceBuilding(Building) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Building_t13262F618069952568925A1556080D290B9264F0 * BuildingPlacer_PlaceBuilding_m4B100900947B38E6A8C095C5D670D2C32758352E (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, Building_t13262F618069952568925A1556080D290B9264F0 * ___existingToUse0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03AA6332DE277A0453A6CF923F6FF460314FC82E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8EB169631F0DB43B1DAA8A2EB25889A5176B4D1); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B9_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B8_0 = NULL; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B10_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B10_1 = NULL; Building_t13262F618069952568925A1556080D290B9264F0 * G_B12_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B12_1 = NULL; Building_t13262F618069952568925A1556080D290B9264F0 * G_B11_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B11_1 = NULL; Building_t13262F618069952568925A1556080D290B9264F0 * G_B27_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B27_1 = NULL; Building_t13262F618069952568925A1556080D290B9264F0 * G_B26_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B26_1 = NULL; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B28_0 = NULL; BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * G_B28_1 = NULL; { // if(pool == null) BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_0 = __this->get_pool_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0023; } } { // pool = GameObject.FindGameObjectWithTag("CityContainer").GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2; L_2 = GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA(_stringLiteralA8EB169631F0DB43B1DAA8A2EB25889A5176B4D1, /*hidden argument*/NULL); NullCheck(L_2); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_3; L_3 = GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B(L_2, /*hidden argument*/GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B_RuntimeMethod_var); __this->set_pool_5(L_3); } IL_0023: { // BuildingType type = BuildingType.Simple; V_0 = 0; // if(placementType == BuildingPlacerType.Mega) int32_t L_4 = __this->get_placementType_4(); if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_0032; } } { // type = BuildingType.Mega; V_0 = 6; // } goto IL_0046; } IL_0032: { // else if(placementType == BuildingPlacerType.Cluster) int32_t L_5 = __this->get_placementType_4(); if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_003f; } } { // type = BuildingType.Cluster; V_0 = 7; // } goto IL_0046; } IL_003f: { // type = SelectBuildingType(); int32_t L_6; L_6 = BuildingPlacer_SelectBuildingType_mADC2B3DD1C6B25C06B4D6A6C7EBF5275C85F06AF(__this, /*hidden argument*/NULL); V_0 = L_6; } IL_0046: { // bldgObject = existingToUse == null ? pool.GetBuilding(type) : existingToUse.gameObject; Building_t13262F618069952568925A1556080D290B9264F0 * L_7 = ___existingToUse0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B8_0 = __this; if (L_8) { G_B9_0 = __this; goto IL_0058; } } { Building_t13262F618069952568925A1556080D290B9264F0 * L_9 = ___existingToUse0; NullCheck(L_9); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10; L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL); G_B10_0 = L_10; G_B10_1 = G_B8_0; goto IL_0064; } IL_0058: { BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_11 = __this->get_pool_5(); int32_t L_12 = V_0; NullCheck(L_11); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13; L_13 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(L_11, L_12, /*hidden argument*/NULL); G_B10_0 = L_13; G_B10_1 = G_B9_0; } IL_0064: { NullCheck(G_B10_1); G_B10_1->set_bldgObject_7(G_B10_0); // building = existingToUse ?? bldgObject.GetComponent(); Building_t13262F618069952568925A1556080D290B9264F0 * L_14 = ___existingToUse0; Building_t13262F618069952568925A1556080D290B9264F0 * L_15 = L_14; G_B11_0 = L_15; G_B11_1 = __this; if (L_15) { G_B12_0 = L_15; G_B12_1 = __this; goto IL_007a; } } { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = __this->get_bldgObject_7(); NullCheck(L_16); Building_t13262F618069952568925A1556080D290B9264F0 * L_17; L_17 = GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092(L_16, /*hidden argument*/GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); G_B12_0 = L_17; G_B12_1 = G_B11_1; } IL_007a: { NullCheck(G_B12_1); G_B12_1->set_building_8(G_B12_0); // float minScale = 1f; V_1 = (1.0f); // float maxScale = 1f; V_2 = (1.0f); int32_t L_18 = V_0; switch (L_18) { case 0: { goto IL_00ba; } case 1: { goto IL_00de; } case 2: { goto IL_0102; } case 3: { goto IL_0148; } case 4: { goto IL_0126; } case 5: { goto IL_0148; } case 6: { goto IL_0148; } case 7: { goto IL_0148; } case 8: { goto IL_00ba; } } } { goto IL_0148; } IL_00ba: { // minScale = pool.simpleScale.min; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_19 = __this->get_pool_5(); NullCheck(L_19); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_20 = L_19->get_simpleScale_6(); NullCheck(L_20); float L_21 = L_20->get_min_0(); V_1 = L_21; // maxScale = pool.simpleScale.max; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_22 = __this->get_pool_5(); NullCheck(L_22); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_23 = L_22->get_simpleScale_6(); NullCheck(L_23); float L_24 = L_23->get_max_1(); V_2 = L_24; // break; goto IL_0148; } IL_00de: { // minScale = pool.smallScale.min; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_25 = __this->get_pool_5(); NullCheck(L_25); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_26 = L_25->get_smallScale_9(); NullCheck(L_26); float L_27 = L_26->get_min_0(); V_1 = L_27; // maxScale = pool.smallScale.max; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_28 = __this->get_pool_5(); NullCheck(L_28); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_29 = L_28->get_smallScale_9(); NullCheck(L_29); float L_30 = L_29->get_max_1(); V_2 = L_30; // break; goto IL_0148; } IL_0102: { // minScale = pool.medScale.min; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_31 = __this->get_pool_5(); NullCheck(L_31); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_32 = L_31->get_medScale_12(); NullCheck(L_32); float L_33 = L_32->get_min_0(); V_1 = L_33; // maxScale = pool.medScale.max; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_34 = __this->get_pool_5(); NullCheck(L_34); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_35 = L_34->get_medScale_12(); NullCheck(L_35); float L_36 = L_35->get_max_1(); V_2 = L_36; // break; goto IL_0148; } IL_0126: { // minScale = pool.largeScale.min; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_37 = __this->get_pool_5(); NullCheck(L_37); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_38 = L_37->get_largeScale_15(); NullCheck(L_38); float L_39 = L_38->get_min_0(); V_1 = L_39; // maxScale = pool.largeScale.max; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_40 = __this->get_pool_5(); NullCheck(L_40); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_41 = L_40->get_largeScale_15(); NullCheck(L_41); float L_42 = L_41->get_max_1(); V_2 = L_42; } IL_0148: { // bldgObject.transform.position = transform.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43 = __this->get_bldgObject_7(); NullCheck(L_43); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_44; L_44 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_43, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_45; L_45 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_45); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46; L_46 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_45, /*hidden argument*/NULL); NullCheck(L_44); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_44, L_46, /*hidden argument*/NULL); // float rotation = Random.Range(0, 4) * 90f; int32_t L_47; L_47 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, 4, /*hidden argument*/NULL); V_3 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_47)), (float)(90.0f))); // if(type == BuildingType.Cluster) int32_t L_48 = V_0; if ((!(((uint32_t)L_48) == ((uint32_t)7)))) { goto IL_0186; } } { // rotation = Random.Range(0f, 360f); float L_49; L_49 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((0.0f), (360.0f), /*hidden argument*/NULL); V_3 = L_49; } IL_0186: { // bldgObject.transform.eulerAngles = new Vector3(transform.eulerAngles.x, transform.eulerAngles.y, transform.eulerAngles.z); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_50 = __this->get_bldgObject_7(); NullCheck(L_50); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_51; L_51 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_50, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52; L_52 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_52); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53; L_53 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_52, /*hidden argument*/NULL); float L_54 = L_53.get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_55; L_55 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_55); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56; L_56 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_55, /*hidden argument*/NULL); float L_57 = L_56.get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_58; L_58 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_58); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59; L_59 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_58, /*hidden argument*/NULL); float L_60 = L_59.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61; memset((&L_61), 0, sizeof(L_61)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_61), L_54, L_57, L_60, /*hidden argument*/NULL); NullCheck(L_51); Transform_set_eulerAngles_mFDCBC6282E4B1196AA26BF01008B2AAA2DD2969E(L_51, L_61, /*hidden argument*/NULL); // bldgObject.transform.Rotate(Vector3.up, rotation, Space.Self); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_62 = __this->get_bldgObject_7(); NullCheck(L_62); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_63; L_63 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_62, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64; L_64 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); float L_65 = V_3; NullCheck(L_63); Transform_Rotate_m12614C5FABB1F4A9A6800EE65BBFDB433D6D804D(L_63, L_64, L_65, 1, /*hidden argument*/NULL); // float usedScale = Random.Range(minScale, maxScale); float L_66 = V_1; float L_67 = V_2; float L_68; L_68 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_66, L_67, /*hidden argument*/NULL); V_4 = L_68; // bldgObject.transform.localScale = new Vector3(usedScale, usedScale, usedScale); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_69 = __this->get_bldgObject_7(); NullCheck(L_69); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_70; L_70 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_69, /*hidden argument*/NULL); float L_71 = V_4; float L_72 = V_4; float L_73 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74; memset((&L_74), 0, sizeof(L_74)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_74), L_71, L_72, L_73, /*hidden argument*/NULL); NullCheck(L_70); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_70, L_74, /*hidden argument*/NULL); // if (building.CollidesWithRoad(ref roadChunkHit)) Building_t13262F618069952568925A1556080D290B9264F0 * L_75 = __this->get_building_8(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** L_76 = __this->get_address_of_roadChunkHit_6(); NullCheck(L_75); bool L_77; L_77 = Building_CollidesWithRoad_mAC2C141C32AC883802312B52000D951C94D8601E(L_75, (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 **)L_76, /*hidden argument*/NULL); if (!L_77) { goto IL_0294; } } { // pool.HideBuilding(building); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_78 = __this->get_pool_5(); Building_t13262F618069952568925A1556080D290B9264F0 * L_79 = __this->get_building_8(); NullCheck(L_78); BuildingPool_HideBuilding_mFE86A30021E1FE14C8479103270EFC9EDFF513C7(L_78, L_79, /*hidden argument*/NULL); // if(roadChunkHit.gameObject.tag == "Overpass" && building.type != BuildingType.Cluster && building.type != BuildingType.Mega && building.type != BuildingType.Short) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_80 = __this->get_roadChunkHit_6(); NullCheck(L_80); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_81; L_81 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_80, /*hidden argument*/NULL); NullCheck(L_81); String_t* L_82; L_82 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_81, /*hidden argument*/NULL); bool L_83; L_83 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_82, _stringLiteral03AA6332DE277A0453A6CF923F6FF460314FC82E, /*hidden argument*/NULL); if (!L_83) { goto IL_0294; } } { Building_t13262F618069952568925A1556080D290B9264F0 * L_84 = __this->get_building_8(); NullCheck(L_84); int32_t L_85 = L_84->get_type_17(); if ((((int32_t)L_85) == ((int32_t)7))) { goto IL_0294; } } { Building_t13262F618069952568925A1556080D290B9264F0 * L_86 = __this->get_building_8(); NullCheck(L_86); int32_t L_87 = L_86->get_type_17(); if ((((int32_t)L_87) == ((int32_t)6))) { goto IL_0294; } } { Building_t13262F618069952568925A1556080D290B9264F0 * L_88 = __this->get_building_8(); NullCheck(L_88); int32_t L_89 = L_88->get_type_17(); if ((((int32_t)L_89) == ((int32_t)8))) { goto IL_0294; } } { // building = PlaceShortBuilding(); Building_t13262F618069952568925A1556080D290B9264F0 * L_90; L_90 = BuildingPlacer_PlaceShortBuilding_m9C86821A3173B7F2EBCFCB06BE8E11B38B0639FA(__this, /*hidden argument*/NULL); __this->set_building_8(L_90); // bldgObject = building?.gameObject; Building_t13262F618069952568925A1556080D290B9264F0 * L_91 = __this->get_building_8(); Building_t13262F618069952568925A1556080D290B9264F0 * L_92 = L_91; G_B26_0 = L_92; G_B26_1 = __this; if (L_92) { G_B27_0 = L_92; G_B27_1 = __this; goto IL_028a; } } { G_B28_0 = ((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)(NULL)); G_B28_1 = G_B26_1; goto IL_028f; } IL_028a: { NullCheck(G_B27_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_93; L_93 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(G_B27_0, /*hidden argument*/NULL); G_B28_0 = L_93; G_B28_1 = G_B27_1; } IL_028f: { NullCheck(G_B28_1); G_B28_1->set_bldgObject_7(G_B28_0); } IL_0294: { // if(bldgObject.activeSelf) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_94 = __this->get_bldgObject_7(); NullCheck(L_94); bool L_95; L_95 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_94, /*hidden argument*/NULL); if (!L_95) { goto IL_02ad; } } { // building.PlacedBy = this; Building_t13262F618069952568925A1556080D290B9264F0 * L_96 = __this->get_building_8(); NullCheck(L_96); Building_set_PlacedBy_mE3A62012C1D2F86A66EDFE21C912D4D6BE7BE9C8_inline(L_96, __this, /*hidden argument*/NULL); } IL_02ad: { // return building; Building_t13262F618069952568925A1556080D290B9264F0 * L_97 = __this->get_building_8(); return L_97; } } // Building BuildingPlacer::PlaceShortBuilding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Building_t13262F618069952568925A1556080D290B9264F0 * BuildingPlacer_PlaceShortBuilding_m9C86821A3173B7F2EBCFCB06BE8E11B38B0639FA (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8EB169631F0DB43B1DAA8A2EB25889A5176B4D1); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { // if (pool == null) BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_0 = __this->get_pool_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0023; } } { // pool = GameObject.FindGameObjectWithTag("CityContainer").GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2; L_2 = GameObject_FindGameObjectWithTag_m24D181CA72302B69004D2AF1D9D6FF294BCF6FFA(_stringLiteralA8EB169631F0DB43B1DAA8A2EB25889A5176B4D1, /*hidden argument*/NULL); NullCheck(L_2); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_3; L_3 = GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B(L_2, /*hidden argument*/GameObject_GetComponent_TisBuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302_mBAF17D250DF289C4F15E87B7260229CA265CDE9B_RuntimeMethod_var); __this->set_pool_5(L_3); } IL_0023: { // bldgObject = pool.GetBuilding(BuildingType.Short); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_4 = __this->get_pool_5(); NullCheck(L_4); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(L_4, 8, /*hidden argument*/NULL); __this->set_bldgObject_7(L_5); // building = bldgObject.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_bldgObject_7(); NullCheck(L_6); Building_t13262F618069952568925A1556080D290B9264F0 * L_7; L_7 = GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092(L_6, /*hidden argument*/GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); __this->set_building_8(L_7); // float minScale = 0.85f; // float maxScale = 1f; V_0 = (1.0f); // bldgObject.transform.position = transform.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_bldgObject_7(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10; L_10 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL); NullCheck(L_9); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_9, L_11, /*hidden argument*/NULL); // float rotation = Random.Range(0, 4) * 90f; int32_t L_12; L_12 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, 4, /*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_12)), (float)(90.0f))); // bldgObject.transform.eulerAngles = new Vector3(transform.eulerAngles.x, transform.eulerAngles.y + rotation, transform.eulerAngles.z); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13 = __this->get_bldgObject_7(); NullCheck(L_13); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_13, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_15, /*hidden argument*/NULL); float L_17 = L_16.get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18; L_18 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_18); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_18, /*hidden argument*/NULL); float L_20 = L_19.get_y_3(); float L_21 = V_1; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22; L_22 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_22); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_22, /*hidden argument*/NULL); float L_24 = L_23.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; memset((&L_25), 0, sizeof(L_25)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_25), L_17, ((float)il2cpp_codegen_add((float)L_20, (float)L_21)), L_24, /*hidden argument*/NULL); NullCheck(L_14); Transform_set_eulerAngles_mFDCBC6282E4B1196AA26BF01008B2AAA2DD2969E(L_14, L_25, /*hidden argument*/NULL); // float usedScale = Random.Range(minScale, maxScale); float L_26 = V_0; float L_27; L_27 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((0.850000024f), L_26, /*hidden argument*/NULL); V_2 = L_27; // bldgObject.transform.localScale = new Vector3(usedScale, usedScale, usedScale); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28 = __this->get_bldgObject_7(); NullCheck(L_28); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29; L_29 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_28, /*hidden argument*/NULL); float L_30 = V_2; float L_31 = V_2; float L_32 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33; memset((&L_33), 0, sizeof(L_33)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_33), L_30, L_31, L_32, /*hidden argument*/NULL); NullCheck(L_29); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_29, L_33, /*hidden argument*/NULL); // if (building.CollidesWithRoad(ref roadChunkHit)) Building_t13262F618069952568925A1556080D290B9264F0 * L_34 = __this->get_building_8(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** L_35 = __this->get_address_of_roadChunkHit_6(); NullCheck(L_34); bool L_36; L_36 = Building_CollidesWithRoad_mAC2C141C32AC883802312B52000D951C94D8601E(L_34, (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 **)L_35, /*hidden argument*/NULL); if (!L_36) { goto IL_0105; } } { // pool.HideBuilding(building); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_37 = __this->get_pool_5(); Building_t13262F618069952568925A1556080D290B9264F0 * L_38 = __this->get_building_8(); NullCheck(L_37); BuildingPool_HideBuilding_mFE86A30021E1FE14C8479103270EFC9EDFF513C7(L_37, L_38, /*hidden argument*/NULL); } IL_0105: { // return building; Building_t13262F618069952568925A1556080D290B9264F0 * L_39 = __this->get_building_8(); return L_39; } } // BuildingType BuildingPlacer::SelectBuildingType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BuildingPlacer_SelectBuildingType_mADC2B3DD1C6B25C06B4D6A6C7EBF5275C85F06AF (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // float selection = Random.Range(0f, 1f); float L_0; L_0 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; // if(pool.largeChance > 0 && selection < pool.largeChance) BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_1 = __this->get_pool_5(); NullCheck(L_1); float L_2 = L_1->get_largeChance_14(); if ((!(((float)L_2) > ((float)(0.0f))))) { goto IL_0032; } } { float L_3 = V_0; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_4 = __this->get_pool_5(); NullCheck(L_4); float L_5 = L_4->get_largeChance_14(); if ((!(((float)L_3) < ((float)L_5)))) { goto IL_0032; } } { // return BuildingType.Large; return (int32_t)(4); } IL_0032: { // else if (pool.medChance > 0 && selection < (pool.medChance + pool.largeChance)) BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_6 = __this->get_pool_5(); NullCheck(L_6); float L_7 = L_6->get_medChance_11(); if ((!(((float)L_7) > ((float)(0.0f))))) { goto IL_0060; } } { float L_8 = V_0; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_9 = __this->get_pool_5(); NullCheck(L_9); float L_10 = L_9->get_medChance_11(); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_11 = __this->get_pool_5(); NullCheck(L_11); float L_12 = L_11->get_largeChance_14(); if ((!(((float)L_8) < ((float)((float)il2cpp_codegen_add((float)L_10, (float)L_12)))))) { goto IL_0060; } } { // return BuildingType.Medium; return (int32_t)(2); } IL_0060: { // else if (pool.smallChance > 0 && selection < (pool.smallChance + pool.medChance + pool.largeChance)) BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_13 = __this->get_pool_5(); NullCheck(L_13); float L_14 = L_13->get_smallChance_8(); if ((!(((float)L_14) > ((float)(0.0f))))) { goto IL_009a; } } { float L_15 = V_0; BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_16 = __this->get_pool_5(); NullCheck(L_16); float L_17 = L_16->get_smallChance_8(); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_18 = __this->get_pool_5(); NullCheck(L_18); float L_19 = L_18->get_medChance_11(); BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * L_20 = __this->get_pool_5(); NullCheck(L_20); float L_21 = L_20->get_largeChance_14(); if ((!(((float)L_15) < ((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_17, (float)L_19)), (float)L_21)))))) { goto IL_009a; } } { // return BuildingType.Small; return (int32_t)(1); } IL_009a: { // return BuildingType.Simple; return (int32_t)(0); } } // System.Void BuildingPlacer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPlacer__ctor_mEAEDBFACA014C27064DFE92361237B94B6F8727F (BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingPool::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPool_Awake_m1FF8F3857206A00126FFB9E45257DF3D19295132 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if(preInstantiatePool) bool L_0 = __this->get_preInstantiatePool_4(); if (!L_0) { goto IL_00b5; } } { goto IL_001a; } IL_000d: { // GetBuilding(BuildingType.Simple).SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(__this, 0, /*hidden argument*/NULL); NullCheck(L_1); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_1, (bool)0, /*hidden argument*/NULL); } IL_001a: { // while(simpleBuildings.Count < simpleBuildingCap) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_2 = __this->get_simpleBuildings_33(); NullCheck(L_2); int32_t L_3; L_3 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_2, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); int32_t L_4 = __this->get_simpleBuildingCap_19(); if ((((int32_t)L_3) < ((int32_t)L_4))) { goto IL_000d; } } { goto IL_003c; } IL_002f: { // GetBuilding(BuildingType.Small).SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(__this, 1, /*hidden argument*/NULL); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)0, /*hidden argument*/NULL); } IL_003c: { // while (smallBuildings.Count < smallBuildingCap) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_6 = __this->get_smallBuildings_34(); NullCheck(L_6); int32_t L_7; L_7 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_6, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); int32_t L_8 = __this->get_smallBuildingCap_21(); if ((((int32_t)L_7) < ((int32_t)L_8))) { goto IL_002f; } } { goto IL_005e; } IL_0051: { // GetBuilding(BuildingType.Medium).SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9; L_9 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(__this, 2, /*hidden argument*/NULL); NullCheck(L_9); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_9, (bool)0, /*hidden argument*/NULL); } IL_005e: { // while (medBuildings.Count < mediumBuildingCap) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_10 = __this->get_medBuildings_35(); NullCheck(L_10); int32_t L_11; L_11 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_10, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); int32_t L_12 = __this->get_mediumBuildingCap_23(); if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0051; } } { goto IL_0080; } IL_0073: { // GetBuilding(BuildingType.Large).SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13; L_13 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(__this, 4, /*hidden argument*/NULL); NullCheck(L_13); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_13, (bool)0, /*hidden argument*/NULL); } IL_0080: { // while (largeBuildings.Count < largeBuildingCap) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_14 = __this->get_largeBuildings_36(); NullCheck(L_14); int32_t L_15; L_15 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_14, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); int32_t L_16 = __this->get_largeBuildingCap_25(); if ((((int32_t)L_15) < ((int32_t)L_16))) { goto IL_0073; } } { goto IL_00a2; } IL_0095: { // GetBuilding(BuildingType.Short).SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17; L_17 = BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16(__this, 8, /*hidden argument*/NULL); NullCheck(L_17); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_17, (bool)0, /*hidden argument*/NULL); } IL_00a2: { // while(shortBuildings.Count < shortBuildingCap) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_18 = __this->get_shortBuildings_39(); NullCheck(L_18); int32_t L_19; L_19 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_18, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); int32_t L_20 = __this->get_shortBuildingCap_31(); if ((((int32_t)L_19) < ((int32_t)L_20))) { goto IL_0095; } } IL_00b5: { // } return; } } // UnityEngine.GameObject BuildingPool::GetBuilding(BuildingType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingPool_GetBuilding_m13C99966CB110309967C08D9D9EAB20D13BF2D16 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, int32_t ___type0, const RuntimeMethod* method) { { // int capacity = simpleBuildingCap; int32_t L_0 = __this->get_simpleBuildingCap_19(); // PrefabPicks options = simpleBuildingOptions; PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * L_1 = __this->get_simpleBuildingOptions_20(); // bool ensureUniquePick = simpleUniqueOnly; bool L_2 = __this->get_simpleUniqueOnly_7(); // if(type == BuildingType.Small) int32_t L_3 = ___type0; if ((!(((uint32_t)L_3) == ((uint32_t)1)))) { goto IL_003a; } } { // return GetBuilding(type, ref smallBuildings, ref smallBuildingOptions, smallBuildingCap, smallUniqueOnly); int32_t L_4 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_5 = __this->get_address_of_smallBuildings_34(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_6 = __this->get_address_of_smallBuildingOptions_22(); int32_t L_7 = __this->get_smallBuildingCap_21(); bool L_8 = __this->get_smallUniqueOnly_10(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9; L_9 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_4, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_5, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_6, ((float)((float)L_7)), L_8, /*hidden argument*/NULL); return L_9; } IL_003a: { // else if (type == BuildingType.Medium) int32_t L_10 = ___type0; if ((!(((uint32_t)L_10) == ((uint32_t)2)))) { goto IL_005f; } } { // return GetBuilding(type, ref medBuildings, ref mediumBuildingOptions, mediumBuildingCap, mediumUniqueOnly); int32_t L_11 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_12 = __this->get_address_of_medBuildings_35(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_13 = __this->get_address_of_mediumBuildingOptions_24(); int32_t L_14 = __this->get_mediumBuildingCap_23(); bool L_15 = __this->get_mediumUniqueOnly_13(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16; L_16 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_11, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_12, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_13, ((float)((float)L_14)), L_15, /*hidden argument*/NULL); return L_16; } IL_005f: { // else if (type == BuildingType.Large) int32_t L_17 = ___type0; if ((!(((uint32_t)L_17) == ((uint32_t)4)))) { goto IL_0084; } } { // return GetBuilding(type, ref largeBuildings, ref largeBuildingOptions, largeBuildingCap, largeUniqueOnly); int32_t L_18 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_19 = __this->get_address_of_largeBuildings_36(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_20 = __this->get_address_of_largeBuildingOptions_26(); int32_t L_21 = __this->get_largeBuildingCap_25(); bool L_22 = __this->get_largeUniqueOnly_16(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23; L_23 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_18, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_19, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_20, ((float)((float)L_21)), L_22, /*hidden argument*/NULL); return L_23; } IL_0084: { // else if (type == BuildingType.Mega) int32_t L_24 = ___type0; if ((!(((uint32_t)L_24) == ((uint32_t)6)))) { goto IL_00a9; } } { // return GetBuilding(type, ref megaBuildings, ref megaBuildingOptions, megaBuildingCap, megaUniqueOnly); int32_t L_25 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_26 = __this->get_address_of_megaBuildings_37(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_27 = __this->get_address_of_megaBuildingOptions_28(); int32_t L_28 = __this->get_megaBuildingCap_27(); bool L_29 = __this->get_megaUniqueOnly_17(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30; L_30 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_25, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_26, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_27, ((float)((float)L_28)), L_29, /*hidden argument*/NULL); return L_30; } IL_00a9: { // else if (type == BuildingType.Cluster) int32_t L_31 = ___type0; if ((!(((uint32_t)L_31) == ((uint32_t)7)))) { goto IL_00ce; } } { // return GetBuilding(type, ref clusterBuildings, ref clusterBuildingOptions, clusterBuildingCap, clusterUniqueOnly); int32_t L_32 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_33 = __this->get_address_of_clusterBuildings_38(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_34 = __this->get_address_of_clusterBuildingOptions_30(); int32_t L_35 = __this->get_clusterBuildingCap_29(); bool L_36 = __this->get_clusterUniqueOnly_18(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37; L_37 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_32, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_33, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_34, ((float)((float)L_35)), L_36, /*hidden argument*/NULL); return L_37; } IL_00ce: { // else if(type == BuildingType.Short) int32_t L_38 = ___type0; if ((!(((uint32_t)L_38) == ((uint32_t)8)))) { goto IL_00ee; } } { // return GetBuilding(type, ref shortBuildings, ref shortBuildingOptions, shortBuildingCap, false); int32_t L_39 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_40 = __this->get_address_of_shortBuildings_39(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_41 = __this->get_address_of_shortBuildingOptions_32(); int32_t L_42 = __this->get_shortBuildingCap_31(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43; L_43 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_39, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_40, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_41, ((float)((float)L_42)), (bool)0, /*hidden argument*/NULL); return L_43; } IL_00ee: { // return GetBuilding(type, ref simpleBuildings, ref simpleBuildingOptions, simpleBuildingCap, simpleUniqueOnly); int32_t L_44 = ___type0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_45 = __this->get_address_of_simpleBuildings_33(); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_46 = __this->get_address_of_simpleBuildingOptions_20(); int32_t L_47 = __this->get_simpleBuildingCap_19(); bool L_48 = __this->get_simpleUniqueOnly_7(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_49; L_49 = BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8(__this, L_44, (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_45, (PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_46, ((float)((float)L_47)), L_48, /*hidden argument*/NULL); return L_49; } } // UnityEngine.GameObject BuildingPool::GetBuilding(BuildingType,System.Collections.Generic.LinkedList`1&,PrefabPicks&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * BuildingPool_GetBuilding_mDA1DC1995CCB2A7FA211A16B1B621F91187672F8 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, int32_t ___type0, LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** ___objectPool1, PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** ___options2, float ___capacity3, bool ___ensureUniquePick4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedListNode_1_get_Value_m27178FB5BA61D9A9C9F0966DA206228C24CA24F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_RemoveFirst_m1451E3FBB255130E80898C38789D5EF903A502AE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_get_First_mB3C70114BC12C4C3683A541D4008893EB5C14489_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL; { // if (objectPool.Count >= capacity) LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_0 = ___objectPool1; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_1 = *((LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_0); NullCheck(L_1); int32_t L_2; L_2 = LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_inline(L_1, /*hidden argument*/LinkedList_1_get_Count_m09BBE5149A1D3137B079C84A656211047426333A_RuntimeMethod_var); float L_3 = ___capacity3; if ((!(((float)((float)((float)L_2))) >= ((float)L_3)))) { goto IL_0043; } } { // GameObject usedBuilding = objectPool.First.Value; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_4 = ___objectPool1; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_5 = *((LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_4); NullCheck(L_5); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_6; L_6 = LinkedList_1_get_First_mB3C70114BC12C4C3683A541D4008893EB5C14489_inline(L_5, /*hidden argument*/LinkedList_1_get_First_mB3C70114BC12C4C3683A541D4008893EB5C14489_RuntimeMethod_var); NullCheck(L_6); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7; L_7 = LinkedListNode_1_get_Value_m27178FB5BA61D9A9C9F0966DA206228C24CA24F4_inline(L_6, /*hidden argument*/LinkedListNode_1_get_Value_m27178FB5BA61D9A9C9F0966DA206228C24CA24F4_RuntimeMethod_var); V_0 = L_7; // usedBuilding.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = V_0; NullCheck(L_8); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_8, (bool)1, /*hidden argument*/NULL); // objectPool.RemoveFirst(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_9 = ___objectPool1; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_10 = *((LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_9); NullCheck(L_10); LinkedList_1_RemoveFirst_m1451E3FBB255130E80898C38789D5EF903A502AE(L_10, /*hidden argument*/LinkedList_1_RemoveFirst_m1451E3FBB255130E80898C38789D5EF903A502AE_RuntimeMethod_var); // Building building = usedBuilding.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = V_0; NullCheck(L_11); Building_t13262F618069952568925A1556080D290B9264F0 * L_12; L_12 = GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092(L_11, /*hidden argument*/GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); // building.type = type; Building_t13262F618069952568925A1556080D290B9264F0 * L_13 = L_12; int32_t L_14 = ___type0; NullCheck(L_13); L_13->set_type_17(L_14); // building.BuildingPoolNode = objectPool.AddLast(usedBuilding); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_15 = ___objectPool1; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_16 = *((LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_15); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = V_0; NullCheck(L_16); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_18; L_18 = LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D(L_16, L_17, /*hidden argument*/LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D_RuntimeMethod_var); NullCheck(L_13); Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E_inline(L_13, L_18, /*hidden argument*/NULL); // return usedBuilding; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_0; return L_19; } IL_0043: { // Transform buildingTransform = Instantiate(options.GetRandomPick(ensureUniquePick), transform); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 ** L_20 = ___options2; PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * L_21 = *((PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 **)L_20); bool L_22 = ___ensureUniquePick4; NullCheck(L_21); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23; L_23 = PrefabPicks_GetRandomPick_m7DA1F24D3BB0AF68989CB24FFEFAAA7384A20179(L_21, L_22, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24; L_24 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF(L_23, L_24, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mB00346DB0D13AA6689F61BE8CF724F59AA87CCFF_RuntimeMethod_var); V_1 = L_25; // Building building = buildingTransform.gameObject.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26 = V_1; NullCheck(L_26); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27; L_27 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_26, /*hidden argument*/NULL); NullCheck(L_27); Building_t13262F618069952568925A1556080D290B9264F0 * L_28; L_28 = GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092(L_27, /*hidden argument*/GameObject_GetComponent_TisBuilding_t13262F618069952568925A1556080D290B9264F0_m473AE50D08CF5FC9939EAECFF46256685AA15092_RuntimeMethod_var); // building.type = type; Building_t13262F618069952568925A1556080D290B9264F0 * L_29 = L_28; int32_t L_30 = ___type0; NullCheck(L_29); L_29->set_type_17(L_30); // building.BuildingPoolNode = objectPool.AddLast(buildingTransform.gameObject); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 ** L_31 = ___objectPool1; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_32 = *((LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 **)L_31); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33 = V_1; NullCheck(L_33); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34; L_34 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_33, /*hidden argument*/NULL); NullCheck(L_32); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_35; L_35 = LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D(L_32, L_34, /*hidden argument*/LinkedList_1_AddLast_m0A72FB6A4CD419B75F4EFC89B7B9C4682B91255D_RuntimeMethod_var); NullCheck(L_29); Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E_inline(L_29, L_35, /*hidden argument*/NULL); // return buildingTransform.gameObject; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36 = V_1; NullCheck(L_36); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37; L_37 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_36, /*hidden argument*/NULL); return L_37; } } // System.Void BuildingPool::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPool_OnValidate_m3DC52A7A81D5D4E0622E6CEC65BE4930F98DA9FA (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, const RuntimeMethod* method) { { // smallChance = Mathf.Clamp(smallChance, 0f, 1f); float L_0 = __this->get_smallChance_8(); float L_1; L_1 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_0, (0.0f), (1.0f), /*hidden argument*/NULL); __this->set_smallChance_8(L_1); // medChance = Mathf.Clamp(medChance, 0f, 1 - smallChance); float L_2 = __this->get_medChance_11(); float L_3 = __this->get_smallChance_8(); float L_4; L_4 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_2, (0.0f), ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_3)), /*hidden argument*/NULL); __this->set_medChance_11(L_4); // largeChance = Mathf.Clamp(largeChance, 0f, 1 - smallChance - medChance); float L_5 = __this->get_largeChance_14(); float L_6 = __this->get_smallChance_8(); float L_7 = __this->get_medChance_11(); float L_8; L_8 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_5, (0.0f), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_6)), (float)L_7)), /*hidden argument*/NULL); __this->set_largeChance_14(L_8); // simpleChance = 1 - smallChance - medChance - largeChance; float L_9 = __this->get_smallChance_8(); float L_10 = __this->get_medChance_11(); float L_11 = __this->get_largeChance_14(); __this->set_simpleChance_5(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_9)), (float)L_10)), (float)L_11))); // } return; } } // System.Void BuildingPool::HideBuilding(Building) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPool_HideBuilding_mFE86A30021E1FE14C8479103270EFC9EDFF513C7 (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, Building_t13262F618069952568925A1556080D290B9264F0 * ___building0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_AddFirst_m182D28C620F9C87F7B64D3A71511A2814AE0C638_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_Remove_m351A85E8F8BC971207930E1CC8DB691223CB3F37_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // hidePool = simpleBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_0 = __this->get_simpleBuildings_33(); __this->set_hidePool_40(L_0); // switch(building.type) Building_t13262F618069952568925A1556080D290B9264F0 * L_1 = ___building0; NullCheck(L_1); int32_t L_2 = L_1->get_type_17(); V_0 = L_2; int32_t L_3 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1))) { case 0: { goto IL_003d; } case 1: { goto IL_004b; } case 2: { goto IL_008f; } case 3: { goto IL_0059; } case 4: { goto IL_008f; } case 5: { goto IL_0067; } case 6: { goto IL_0075; } case 7: { goto IL_0083; } } } { goto IL_008f; } IL_003d: { // hidePool = smallBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_4 = __this->get_smallBuildings_34(); __this->set_hidePool_40(L_4); // break; goto IL_008f; } IL_004b: { // hidePool = medBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_5 = __this->get_medBuildings_35(); __this->set_hidePool_40(L_5); // break; goto IL_008f; } IL_0059: { // hidePool = largeBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_6 = __this->get_largeBuildings_36(); __this->set_hidePool_40(L_6); // break; goto IL_008f; } IL_0067: { // hidePool = megaBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_7 = __this->get_megaBuildings_37(); __this->set_hidePool_40(L_7); // break; goto IL_008f; } IL_0075: { // hidePool = clusterBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_8 = __this->get_clusterBuildings_38(); __this->set_hidePool_40(L_8); // break; goto IL_008f; } IL_0083: { // hidePool = shortBuildings; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_9 = __this->get_shortBuildings_39(); __this->set_hidePool_40(L_9); } IL_008f: { // if (building.BuildingPoolNode != null) Building_t13262F618069952568925A1556080D290B9264F0 * L_10 = ___building0; NullCheck(L_10); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_11; L_11 = Building_get_BuildingPoolNode_m6EA7CF7273F594C0DEA54025DF11E083585096B8_inline(L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_00bf; } } { // hidePool.Remove(building.BuildingPoolNode); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_12 = __this->get_hidePool_40(); Building_t13262F618069952568925A1556080D290B9264F0 * L_13 = ___building0; NullCheck(L_13); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_14; L_14 = Building_get_BuildingPoolNode_m6EA7CF7273F594C0DEA54025DF11E083585096B8_inline(L_13, /*hidden argument*/NULL); NullCheck(L_12); LinkedList_1_Remove_m351A85E8F8BC971207930E1CC8DB691223CB3F37(L_12, L_14, /*hidden argument*/LinkedList_1_Remove_m351A85E8F8BC971207930E1CC8DB691223CB3F37_RuntimeMethod_var); // building.BuildingPoolNode = hidePool.AddFirst(building.gameObject); Building_t13262F618069952568925A1556080D290B9264F0 * L_15 = ___building0; LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_16 = __this->get_hidePool_40(); Building_t13262F618069952568925A1556080D290B9264F0 * L_17 = ___building0; NullCheck(L_17); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18; L_18 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_17, /*hidden argument*/NULL); NullCheck(L_16); LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_19; L_19 = LinkedList_1_AddFirst_m182D28C620F9C87F7B64D3A71511A2814AE0C638(L_16, L_18, /*hidden argument*/LinkedList_1_AddFirst_m182D28C620F9C87F7B64D3A71511A2814AE0C638_RuntimeMethod_var); NullCheck(L_15); Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E_inline(L_15, L_19, /*hidden argument*/NULL); } IL_00bf: { // building.gameObject.SetActive(false); Building_t13262F618069952568925A1556080D290B9264F0 * L_20 = ___building0; NullCheck(L_20); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21; L_21 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_20, /*hidden argument*/NULL); NullCheck(L_21); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_21, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void BuildingPool::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingPool__ctor_m126D7AA5BB984F2C1BBE0BC1C040F064A5A83A7A (BuildingPool_t38ED15AF4752402DA7ECE33F22A74130C6A6B302 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float simpleChance = 0.8f; __this->set_simpleChance_5((0.800000012f)); // public BuildingScale simpleScale = new BuildingScale(1f, 1.5f); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_0 = (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 *)il2cpp_codegen_object_new(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var); BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F(L_0, (1.0f), (1.5f), /*hidden argument*/NULL); __this->set_simpleScale_6(L_0); // public float smallChance = 0.13f; __this->set_smallChance_8((0.129999995f)); // public BuildingScale smallScale = new BuildingScale(1f, 1.5f); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_1 = (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 *)il2cpp_codegen_object_new(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var); BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F(L_1, (1.0f), (1.5f), /*hidden argument*/NULL); __this->set_smallScale_9(L_1); // public float medChance = 0.04f; __this->set_medChance_11((0.0399999991f)); // public BuildingScale medScale = new BuildingScale(1f, 1.5f); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_2 = (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 *)il2cpp_codegen_object_new(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var); BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F(L_2, (1.0f), (1.5f), /*hidden argument*/NULL); __this->set_medScale_12(L_2); // public float largeChance = 0.03f; __this->set_largeChance_14((0.0299999993f)); // public BuildingScale largeScale = new BuildingScale(1f, 1f); BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * L_3 = (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 *)il2cpp_codegen_object_new(BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6_il2cpp_TypeInfo_var); BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F(L_3, (1.0f), (1.0f), /*hidden argument*/NULL); __this->set_largeScale_15(L_3); // public bool megaUniqueOnly = true; __this->set_megaUniqueOnly_17((bool)1); // public bool clusterUniqueOnly = true; __this->set_clusterUniqueOnly_18((bool)1); // public int simpleBuildingCap = 280; __this->set_simpleBuildingCap_19(((int32_t)280)); // public int smallBuildingCap = 60; __this->set_smallBuildingCap_21(((int32_t)60)); // public int mediumBuildingCap = 20; __this->set_mediumBuildingCap_23(((int32_t)20)); // public int largeBuildingCap = 10; __this->set_largeBuildingCap_25(((int32_t)10)); // public int megaBuildingCap = 3; __this->set_megaBuildingCap_27(3); // public int clusterBuildingCap = 6; __this->set_clusterBuildingCap_29(6); // public int shortBuildingCap = 40; __this->set_shortBuildingCap_31(((int32_t)40)); // LinkedList simpleBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_4 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_4, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_simpleBuildings_33(L_4); // LinkedList smallBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_5 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_5, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_smallBuildings_34(L_5); // LinkedList medBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_6 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_6, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_medBuildings_35(L_6); // LinkedList largeBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_7 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_7, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_largeBuildings_36(L_7); // LinkedList megaBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_8 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_8, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_megaBuildings_37(L_8); // LinkedList clusterBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_9 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_9, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_clusterBuildings_38(L_9); // LinkedList shortBuildings = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_10 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_10, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_shortBuildings_39(L_10); // LinkedList hidePool = new LinkedList(); LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 * L_11 = (LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728 *)il2cpp_codegen_object_new(LinkedList_1_tDAAD03E5959C963AA34ACA1A56D314C799802728_il2cpp_TypeInfo_var); LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE(L_11, /*hidden argument*/LinkedList_1__ctor_m56346DB8ADA918F5D5EC97A6AB512A03765FC1FE_RuntimeMethod_var); __this->set_hidePool_40(L_11); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingScale::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingScale__ctor_m81AFB9F75F01BB6239AEA4F0096A5A4AEE66603F (BuildingScale_t0C09A68B078121B751029A2A7A4664BBC183A5F6 * __this, float ____min0, float ____max1, const RuntimeMethod* method) { { // public float min = 1f; __this->set_min_0((1.0f)); // public float max = 1.5f; __this->set_max_1((1.5f)); // public BuildingScale(float _min, float _max) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // min = _min; float L_0 = ____min0; __this->set_min_0(L_0); // max = _max; float L_1 = ____max1; __this->set_max_1(L_1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BuildingsCreatedCount::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingsCreatedCount_Start_mC62316013D1DFEFEE3E86DEA46AD86B397F211C1 (BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2D99AC2081683F963C56EC738451EC0B59B5D137_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // textField = GetComponent(); Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0; L_0 = Component_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2D99AC2081683F963C56EC738451EC0B59B5D137(__this, /*hidden argument*/Component_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2D99AC2081683F963C56EC738451EC0B59B5D137_RuntimeMethod_var); __this->set_textField_5(L_0); // } return; } } // System.Void BuildingsCreatedCount::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingsCreatedCount_Update_m7FF52B699B44B1155D7BD9EF9A3770283C1D5F8C (BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(buildingsCreated > 0) IL2CPP_RUNTIME_CLASS_INIT(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var); int32_t L_0 = ((BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_StaticFields*)il2cpp_codegen_static_fields_for(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var))->get_buildingsCreated_4(); if ((((int32_t)L_0) <= ((int32_t)0))) { goto IL_0034; } } { // textField.text = buildingsCreated.ToString(); Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_1 = __this->get_textField_5(); IL2CPP_RUNTIME_CLASS_INIT(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var); String_t* L_2; L_2 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(((BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_StaticFields*)il2cpp_codegen_static_fields_for(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var))->get_address_of_buildingsCreated_4()), /*hidden argument*/NULL); NullCheck(L_1); VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_1, L_2); // textField.color = Color.red; Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3 = __this->get_textField_5(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140(/*hidden argument*/NULL); NullCheck(L_3); VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_3, L_4); // buildingsCreated = 0; ((BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_StaticFields*)il2cpp_codegen_static_fields_for(BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F_il2cpp_TypeInfo_var))->set_buildingsCreated_4(0); // } return; } IL_0034: { // textField.color = Color.gray; Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_textField_5(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6; L_6 = Color_get_gray_mC7DF17400DA07010DDEAACD5551C7CF7A2A7C450(/*hidden argument*/NULL); NullCheck(L_5); VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_5, L_6); // } return; } } // System.Void BuildingsCreatedCount::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingsCreatedCount__ctor_m2F69A6848ABA22D39E25A98EC27426471372044A (BuildingsCreatedCount_t6410B248D169B1E41C11EC919D63C7009DAB832F * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void BuildingsCreatedCount::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuildingsCreatedCount__cctor_m6A19F723FC6B916EC60F55CE16BCDE5D83CDCAE5 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BurstOnEnable::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstOnEnable_Start_m87280B80B6E03AB8CAFE1049A5B57ABBD17D4B41 (BurstOnEnable_t055C43F251F3C9605E7216959EF605EAD1A22A56 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_mF5F2C56F2446DF1DE3ACA22C9ACAE366CACED5F2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // GetComponent().Explode(); BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * L_0; L_0 = Component_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_mF5F2C56F2446DF1DE3ACA22C9ACAE366CACED5F2(__this, /*hidden argument*/Component_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_mF5F2C56F2446DF1DE3ACA22C9ACAE366CACED5F2_RuntimeMethod_var); NullCheck(L_0); BursterExplosion_Explode_m94CC9FE4497F6DDA1C77EEF7C802CD2285129B66(L_0, /*hidden argument*/NULL); // } return; } } // System.Void BurstOnEnable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstOnEnable__ctor_mB5223DFD262284692107B1CF1BE762CD3F52C78C (BurstOnEnable_t055C43F251F3C9605E7216959EF605EAD1A22A56 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Burster::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Burster_Start_mA82AE7F8040D118FCA78D9619EA9EA4911E37F7C (Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisProjectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A_mD071EE704B56B6953E00E1B4E277EA46C62158AC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // projectile = GetComponent(); Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * L_0; L_0 = Component_GetComponent_TisProjectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A_mD071EE704B56B6953E00E1B4E277EA46C62158AC(__this, /*hidden argument*/Component_GetComponent_TisProjectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A_mD071EE704B56B6953E00E1B4E277EA46C62158AC_RuntimeMethod_var); __this->set_projectile_11(L_0); // } return; } } // System.Void Burster::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Burster_Update_mAECAA1A0CFA2BFC0F24EB513B6E750405B848D59 (Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_m079E2CEA7DBE56B314D5DE16053AB748D44B2125_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // aliveTime += Time.deltaTime; float L_0 = __this->get_aliveTime_8(); float L_1; L_1 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_aliveTime_8(((float)il2cpp_codegen_add((float)L_0, (float)L_1))); // if(aliveTime >= armingDelay && triggerSphere == null) float L_2 = __this->get_aliveTime_8(); float L_3 = __this->get_armingDelay_4(); if ((!(((float)L_2) >= ((float)L_3)))) { goto IL_006c; } } { SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_4 = __this->get_triggerSphere_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_006c; } } { // triggerSphere = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_6); SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_7; L_7 = GameObject_AddComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_m079E2CEA7DBE56B314D5DE16053AB748D44B2125(L_6, /*hidden argument*/GameObject_AddComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_m079E2CEA7DBE56B314D5DE16053AB748D44B2125_RuntimeMethod_var); __this->set_triggerSphere_9(L_7); // triggerSphere.center = Vector3.zero; SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_8 = __this->get_triggerSphere_9(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); NullCheck(L_8); SphereCollider_set_center_mD5E898A2FED304A82BC67ABB11B60BB0F612CED7(L_8, L_9, /*hidden argument*/NULL); // triggerSphere.isTrigger = true; SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_10 = __this->get_triggerSphere_9(); NullCheck(L_10); Collider_set_isTrigger_mEDFE3DFA29D42E9DEB9D91A3D25BACC4470305ED(L_10, (bool)1, /*hidden argument*/NULL); // triggerSphere.radius = triggerRadius; SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_11 = __this->get_triggerSphere_9(); float L_12 = __this->get_triggerRadius_5(); NullCheck(L_11); SphereCollider_set_radius_m55A0D144B32871AECC2A83FBCF423FBE1E5A63A0(L_11, L_12, /*hidden argument*/NULL); } IL_006c: { // } return; } } // System.Void Burster::OnTriggerEnter(UnityEngine.Collider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Burster_OnTriggerEnter_m695C9B05B4CD51B18FC824A88FDFB4046690AE1B (Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E * __this, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_m8C49D14A04FB8F9E339D20F80CAAEAB0E360B3A3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!exploded && !other.isTrigger && !projectile.registeredHit && triggeringLayers == (triggeringLayers | (1 << other.gameObject.layer))) bool L_0 = __this->get_exploded_10(); if (L_0) { goto IL_00b8; } } { Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_1 = ___other0; NullCheck(L_1); bool L_2; L_2 = Collider_get_isTrigger_m3A9C990365C94B7125DB5993D782D3D0FE876A60(L_1, /*hidden argument*/NULL); if (L_2) { goto IL_00b8; } } { Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * L_3 = __this->get_projectile_11(); NullCheck(L_3); bool L_4 = L_3->get_registeredHit_16(); if (L_4) { goto IL_00b8; } } { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_5 = __this->get_triggeringLayers_6(); int32_t L_6; L_6 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_5, /*hidden argument*/NULL); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_7 = __this->get_triggeringLayers_6(); int32_t L_8; L_8 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_7, /*hidden argument*/NULL); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_9 = ___other0; NullCheck(L_9); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10; L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL); NullCheck(L_10); int32_t L_11; L_11 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_10, /*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)((int32_t)((int32_t)L_8|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_11&(int32_t)((int32_t)31))))))))))) { goto IL_00b8; } } { // exploded = true; __this->set_exploded_10((bool)1); // projectile.registeredHit = true; Projectile_t0CE22BF7CFF2DFECEE255B1DC43B82C9942B4B4A * L_12 = __this->get_projectile_11(); NullCheck(L_12); L_12->set_registeredHit_16((bool)1); // Transform explosion = Instantiate(explosionPrefab, transform.position, transform.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = __this->get_explosionPrefab_7(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_14, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16; L_16 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_16); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17; L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18; L_18 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_13, L_15, L_17, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // explosion.gameObject.GetComponent().velocity = GetComponent().velocity; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19 = L_18; NullCheck(L_19); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20; L_20 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_19, /*hidden argument*/NULL); NullCheck(L_20); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_21; L_21 = GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354(L_20, /*hidden argument*/GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_22; L_22 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(__this, /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); NullCheck(L_22); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Rigidbody_get_velocity_mCFB033F3BD14C2BA68E797DFA4950F9307EC8E2C(L_22, /*hidden argument*/NULL); NullCheck(L_21); Rigidbody_set_velocity_m8DC0988916EB38DFD7D4584830B41D79140BF18D(L_21, L_23, /*hidden argument*/NULL); // explosion.gameObject.GetComponent().Explode(); NullCheck(L_19); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24; L_24 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_19, /*hidden argument*/NULL); NullCheck(L_24); BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * L_25; L_25 = GameObject_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_m8C49D14A04FB8F9E339D20F80CAAEAB0E360B3A3(L_24, /*hidden argument*/GameObject_GetComponent_TisBursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_m8C49D14A04FB8F9E339D20F80CAAEAB0E360B3A3_RuntimeMethod_var); NullCheck(L_25); BursterExplosion_Explode_m94CC9FE4497F6DDA1C77EEF7C802CD2285129B66(L_25, /*hidden argument*/NULL); // Destroy(gameObject); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26; L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_26, /*hidden argument*/NULL); } IL_00b8: { // } return; } } // System.Void Burster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Burster__ctor_m0BD46F5F77243C484D1DDE636559150BC075F8A8 (Burster_t006C2C796BA63B8DD5CB93F07A571F2A179A6A2E * __this, const RuntimeMethod* method) { { // public float armingDelay = 0.5f; __this->set_armingDelay_4((0.5f)); // public float triggerRadius = 4f; __this->set_triggerRadius_5((4.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BursterExplosion::Explode(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BursterExplosion_Explode_m2F0DA60F68CAAFF7D0BA47BB6290B33A0DBABC33 (BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * __this, float ___modifiedDamage0, const RuntimeMethod* method) { { // damage = modifiedDamage; float L_0 = ___modifiedDamage0; __this->set_damage_5(L_0); // Explode(); BursterExplosion_Explode_m94CC9FE4497F6DDA1C77EEF7C802CD2285129B66(__this, /*hidden argument*/NULL); // } return; } } // System.Void BursterExplosion::Explode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BursterExplosion_Explode_m94CC9FE4497F6DDA1C77EEF7C802CD2285129B66 (BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisHitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28_m7845A16844DB9FA2A22761C37A06909FCC5C41B0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m627ED3F7C50096BB8934F778CB980E79483BD2AE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1E4AF39A1050CD8394AA202B04F2B07267435640_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m2EAD2DADA0478175052301E48FCE772ECD9A6F5F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m09F4342EB0BEC4FD764FCC126580EABADCDEB5AC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCAF8804297181FF007CA835529DD4477CFD94A70); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * V_2 = NULL; String_t* V_3 = NULL; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL; int32_t V_5 = 0; { // int hitCount = Physics.OverlapSphereNonAlloc(transform.position, explosionRadius, hits, hitMask, QueryTriggerInteraction.Ignore); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_0, /*hidden argument*/NULL); float L_2 = __this->get_explosionRadius_4(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_3 = __this->get_hits_10(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_4 = __this->get_hitMask_7(); int32_t L_5; L_5 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_4, /*hidden argument*/NULL); int32_t L_6; L_6 = Physics_OverlapSphereNonAlloc_m581B60F800CD970C67BE48AFA30322B4EA2D8590(L_1, L_2, L_3, L_5, 1, /*hidden argument*/NULL); V_0 = L_6; // alreadyDamaged.Clear(); IL2CPP_RUNTIME_CLASS_INIT(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var); List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * L_7 = ((BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields*)il2cpp_codegen_static_fields_for(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var))->get_alreadyDamaged_8(); NullCheck(L_7); List_1_Clear_m1E4AF39A1050CD8394AA202B04F2B07267435640(L_7, /*hidden argument*/List_1_Clear_m1E4AF39A1050CD8394AA202B04F2B07267435640_RuntimeMethod_var); // for(int i = 0; i < hitCount; i++) V_1 = 0; goto IL_017e; } IL_003a: { // Hitable hitable = hits[i].gameObject.GetComponent(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_8 = __this->get_hits_10(); int32_t L_9 = V_1; NullCheck(L_8); int32_t L_10 = L_9; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_11 = (L_8)->GetAt(static_cast(L_10)); NullCheck(L_11); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12; L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL); NullCheck(L_12); Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_13; L_13 = GameObject_GetComponent_TisHitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28_m7845A16844DB9FA2A22761C37A06909FCC5C41B0(L_12, /*hidden argument*/GameObject_GetComponent_TisHitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28_m7845A16844DB9FA2A22761C37A06909FCC5C41B0_RuntimeMethod_var); V_2 = L_13; // if (hitable != null && hitable.onHit != null) Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_14 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_14, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_15) { goto IL_011a; } } { Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_16 = V_2; NullCheck(L_16); HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * L_17 = L_16->get_onHit_9(); if (!L_17) { goto IL_011a; } } { // string eventName = hitable.onHit.GetPersistentMethodName(0); Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_18 = V_2; NullCheck(L_18); HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * L_19 = L_18->get_onHit_9(); NullCheck(L_19); String_t* L_20; L_20 = UnityEventBase_GetPersistentMethodName_m468DAF11A672F8FEFC8EBC3BFEB82B43E5B5EBC5(L_19, 0, /*hidden argument*/NULL); V_3 = L_20; // Object eventTarget = hitable.onHit.GetPersistentTarget(0); Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_21 = V_2; NullCheck(L_21); HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * L_22 = L_21->get_onHit_9(); NullCheck(L_22); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_23; L_23 = UnityEventBase_GetPersistentTarget_mDCB929C0CB9141CADB473A7CE252320CD19D13A3(L_22, 0, /*hidden argument*/NULL); V_4 = L_23; // if(eventTarget != null) Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_24 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_25; L_25 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_24, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_25) { goto IL_00a0; } } { // eventName += eventTarget.GetInstanceID().ToString(); String_t* L_26 = V_3; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_27 = V_4; NullCheck(L_27); int32_t L_28; L_28 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_27, /*hidden argument*/NULL); V_5 = L_28; String_t* L_29; L_29 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_5), /*hidden argument*/NULL); String_t* L_30; L_30 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(L_26, L_29, /*hidden argument*/NULL); V_3 = L_30; } IL_00a0: { // if (!alreadyDamaged.Contains(eventName)) IL2CPP_RUNTIME_CLASS_INIT(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var); List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * L_31 = ((BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields*)il2cpp_codegen_static_fields_for(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var))->get_alreadyDamaged_8(); String_t* L_32 = V_3; NullCheck(L_31); bool L_33; L_33 = List_1_Contains_m2EAD2DADA0478175052301E48FCE772ECD9A6F5F(L_31, L_32, /*hidden argument*/List_1_Contains_m2EAD2DADA0478175052301E48FCE772ECD9A6F5F_RuntimeMethod_var); if (L_33) { goto IL_017a; } } { // hitData = new HitData(damage, hits[i].transform.position, transform.position - hits[i].transform.position, gameObject, null); float L_34 = __this->get_damage_5(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_35 = __this->get_hits_10(); int32_t L_36 = V_1; NullCheck(L_35); int32_t L_37 = L_36; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_38 = (L_35)->GetAt(static_cast(L_37)); NullCheck(L_38); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39; L_39 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_38, /*hidden argument*/NULL); NullCheck(L_39); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; L_40 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_39, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_41; L_41 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_41); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; L_42 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_41, /*hidden argument*/NULL); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_43 = __this->get_hits_10(); int32_t L_44 = V_1; NullCheck(L_43); int32_t L_45 = L_44; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_46 = (L_43)->GetAt(static_cast(L_45)); NullCheck(L_46); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47; L_47 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_46, /*hidden argument*/NULL); NullCheck(L_47); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; L_48 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_47, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49; L_49 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_42, L_48, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_50; L_50 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_51 = (HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA *)il2cpp_codegen_object_new(HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA_il2cpp_TypeInfo_var); HitData__ctor_m0CA5177BCCA98CE4269A9038BA18962E4E577093(L_51, L_34, L_40, L_49, L_50, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL); __this->set_hitData_11(L_51); // hitable.onHit.Invoke(hitData); Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_52 = V_2; NullCheck(L_52); HitEvent_tDAB88A0792AAEA1B4608DBF01D4D5E8618388717 * L_53 = L_52->get_onHit_9(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_54 = __this->get_hitData_11(); NullCheck(L_53); UnityEvent_1_Invoke_m09F4342EB0BEC4FD764FCC126580EABADCDEB5AC(L_53, L_54, /*hidden argument*/UnityEvent_1_Invoke_m09F4342EB0BEC4FD764FCC126580EABADCDEB5AC_RuntimeMethod_var); // alreadyDamaged.Add(eventName); IL2CPP_RUNTIME_CLASS_INIT(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var); List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * L_55 = ((BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields*)il2cpp_codegen_static_fields_for(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var))->get_alreadyDamaged_8(); String_t* L_56 = V_3; NullCheck(L_55); List_1_Add_m627ED3F7C50096BB8934F778CB980E79483BD2AE(L_55, L_56, /*hidden argument*/List_1_Add_m627ED3F7C50096BB8934F778CB980E79483BD2AE_RuntimeMethod_var); // } goto IL_017a; } IL_011a: { // else if(hits[i].gameObject.tag == "Player" && !alreadyHitPlayer) ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_57 = __this->get_hits_10(); int32_t L_58 = V_1; NullCheck(L_57); int32_t L_59 = L_58; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_60 = (L_57)->GetAt(static_cast(L_59)); NullCheck(L_60); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_61; L_61 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_60, /*hidden argument*/NULL); NullCheck(L_61); String_t* L_62; L_62 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_61, /*hidden argument*/NULL); bool L_63; L_63 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_62, _stringLiteralCAF8804297181FF007CA835529DD4477CFD94A70, /*hidden argument*/NULL); if (!L_63) { goto IL_017a; } } { bool L_64 = __this->get_alreadyHitPlayer_9(); if (L_64) { goto IL_017a; } } { // alreadyHitPlayer = true; __this->set_alreadyHitPlayer_9((bool)1); // Player.Collision.DamagingHit(playerDamage, transform.position - hits[i].transform.position); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_65; L_65 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); float L_66 = __this->get_playerDamage_6(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_67; L_67 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_67); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68; L_68 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_67, /*hidden argument*/NULL); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_69 = __this->get_hits_10(); int32_t L_70 = V_1; NullCheck(L_69); int32_t L_71 = L_70; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_72 = (L_69)->GetAt(static_cast(L_71)); NullCheck(L_72); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_73; L_73 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_72, /*hidden argument*/NULL); NullCheck(L_73); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74; L_74 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_73, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75; L_75 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_68, L_74, /*hidden argument*/NULL); NullCheck(L_65); PlayerCollision_DamagingHit_mA87608D9C3DE0DCAD1C101038A7DAED3C6C8A645(L_65, L_66, L_75, (bool)0, /*hidden argument*/NULL); } IL_017a: { // for(int i = 0; i < hitCount; i++) int32_t L_76 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)1)); } IL_017e: { // for(int i = 0; i < hitCount; i++) int32_t L_77 = V_1; int32_t L_78 = V_0; if ((((int32_t)L_77) < ((int32_t)L_78))) { goto IL_003a; } } { // } return; } } // System.Void BursterExplosion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BursterExplosion__ctor_m924ADBEF4F734B60DB2ED56C4CBE15FFB8D40B0E (BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float explosionRadius = 5f; __this->set_explosionRadius_4((5.0f)); // public float damage = 15f; __this->set_damage_5((15.0f)); // Collider[] hits = new Collider[25]; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_0 = (ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)SZArrayNew(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var, (uint32_t)((int32_t)25)); __this->set_hits_10(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void BursterExplosion::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BursterExplosion__cctor_m26763273515F8A59A0FFE12A66C61567C9A66FD0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m30C52A4F2828D86CA3FAB0B1B583948F4DA9F1F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static List alreadyDamaged = new List(); List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * L_0 = (List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 *)il2cpp_codegen_object_new(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3_il2cpp_TypeInfo_var); List_1__ctor_m30C52A4F2828D86CA3FAB0B1B583948F4DA9F1F9(L_0, /*hidden argument*/List_1__ctor_m30C52A4F2828D86CA3FAB0B1B583948F4DA9F1F9_RuntimeMethod_var); ((BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_StaticFields*)il2cpp_codegen_static_fields_for(BursterExplosion_t13183A8BFCC8DA81FC3FB797BECD2492F62AA584_il2cpp_TypeInfo_var))->set_alreadyDamaged_8(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CameraDepth::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraDepth__ctor_m874D9A6FCAC2A9725D127AA935E5381108926D40 (CameraDepth_t5A1D1785BBAADBC1AA8108D16329CD500DEADE31 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Can::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_Start_m57C80B2B825F5F85BD14DFECE82E429F30C29131 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // rb = GetComponent(); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_0; L_0 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(__this, /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); ((Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 *)__this)->set_rb_16(L_0); // base.Start(); Pickupable_Start_m9EE4F0372E2E2FF7EA2205E03EFEE840A6DA5518(__this, /*hidden argument*/NULL); // } return; } } // System.Void Can::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_FixedUpdate_m3F20256205DD9984895DBC2FDD3DC930AFAC971A (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!Actor) Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_0; L_0 = Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_002e; } } { // if (dropped) bool L_2; L_2 = Pickupable_get_dropped_m3942F0291FF920739183F3DB7A7406C5905E9847_inline(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { // dropped = false; Pickupable_set_dropped_m0AD0D1A2157197B70BA9AB65FFE051FCC5D5CB6D_inline(__this, (bool)0, /*hidden argument*/NULL); // transform.parent = null; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_3); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_3, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL); // Release(); Pickupable_Release_m4517E3527560BE2A49E6BFBB31488CEA2782E86A(__this, /*hidden argument*/NULL); } IL_002e: { // base.FixedUpdate(); Pickupable_FixedUpdate_m3CBEC92FE3A73C459D030AB2E95AA45DA1B8434B(__this, /*hidden argument*/NULL); // } return; } } // System.Void Can::OnActivate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnActivate_mFC1BB36CF362A889A302C1C30C71C83E9038F416 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0); s_Il2CppMethodInitialized = true; } { // base.OnActivate(); Pickupable_OnActivate_mF44EEEE2FB79AEAC6591A3872B9740487C4CD9AE(__this, /*hidden argument*/NULL); // Actor.handAnimator.SetBool("Grenade", true); Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_0; L_0 = Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = L_0->get_handAnimator_13(); NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void Can::OnDeactivate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnDeactivate_m222C3ACB95E088C8E8527F9676679CEFE491C2B0 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0); s_Il2CppMethodInitialized = true; } { // if (Actor != null) Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_0; L_0 = Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0026; } } { // dropped = true; Pickupable_set_dropped_m0AD0D1A2157197B70BA9AB65FFE051FCC5D5CB6D_inline(__this, (bool)1, /*hidden argument*/NULL); // AddTrackInfo(Actor.IsTracking()); Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_2; L_2 = Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline(__this, /*hidden argument*/NULL); NullCheck(L_2); bool L_3; L_3 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean Hand::IsTracking() */, L_2); Pickupable_AddTrackInfo_m8F544040444CBA57903C751C6D0672C63E4EAF2D(__this, L_3, /*hidden argument*/NULL); } IL_0026: { // Actor.handAnimator.SetBool("Grenade", false); Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_4; L_4 = Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline(__this, /*hidden argument*/NULL); NullCheck(L_4); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_5 = L_4->get_handAnimator_13(); NullCheck(L_5); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_5, _stringLiteral2743213C43DCC544A41D6BA3621A5613D8AAD8A0, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void Can::OnCollisionEnter(UnityEngine.Collision) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnCollisionEnter_mB2CA8570297FABA7534369323A8A394ABF07FAF6 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 * ___collision0, const RuntimeMethod* method) { { // } return; } } // System.Void Can::TriggerDown(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_TriggerDown_m5C828C92CE5031641D92A85F8E320F3B36011DEC (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, float ___triggerWeight0, const RuntimeMethod* method) { { // } return; } } // System.Void Can::TriggerUp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_TriggerUp_m677D0DA38C9897AAD1523ADA95F3E815D55DCDE4 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void Can::OnTouched(Hand) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnTouched_m1131BC2D2C93990F3E25E00B8F3C0A87EF269443 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * ___actor0, const RuntimeMethod* method) { { // } return; } } // System.Void Can::OnApproachedBy(Hand) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnApproachedBy_m1BCE68867CF295EEE65A04C18C6E667BEB8B9F62 (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * ___actor0, const RuntimeMethod* method) { { // } return; } } // System.Void Can::OnRetreatFrom(Hand) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can_OnRetreatFrom_mA741DD3D1CB7D25B39B03CB39E8E515DEF4075EF (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * ___actor0, const RuntimeMethod* method) { { // } return; } } // System.Void Can::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Can__ctor_mCB4DF60C7D5AB18FD2A6CA17470BC410D510DCFD (Can_t1C766637BBE4C0B5035E83676B2F824E1F08A1C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Vector3 lastPos = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); __this->set_lastPos_22(L_0); // Vector3 posChange = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); __this->set_posChange_23(L_1); IL2CPP_RUNTIME_CLASS_INIT(Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0_il2cpp_TypeInfo_var); Pickupable__ctor_m0AA85D11BA386087CE29CF5D1FD95157B16A0F5B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Cannon::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_Start_m9267F8DDCC723227651B3EFA3058194E450E6422 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // anim = GetComponent(); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0; L_0 = Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); __this->set_anim_15(L_0); // } return; } } // System.Void Cannon::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_Update_m0FF87890A67EDAE6BFFD8349057BD28ADC3B6A3C (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { // if (firePoint != null) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_firePoint_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_013c; } } { // if(firedAt > 0 && (firedAt + 1f) <= Time.time) float L_2 = __this->get_firedAt_18(); if ((!(((float)L_2) > ((float)(0.0f))))) { goto IL_0042; } } { float L_3 = __this->get_firedAt_18(); float L_4; L_4 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); if ((!(((float)((float)il2cpp_codegen_add((float)L_3, (float)(1.0f)))) <= ((float)L_4)))) { goto IL_0042; } } { // ExplodeCannon(transform.position); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); Cannon_ExplodeCannon_mCA3E2E84DCBDDCFA4AFB088291F0DE1B80C384A9(__this, L_6, /*hidden argument*/NULL); } IL_0042: { // if (rayObject != null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_rayObject_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_013c; } } { // if (exploded) bool L_9 = __this->get_exploded_16(); if (!L_9) { goto IL_00c1; } } { // rayDiameter *= (1 - Time.deltaTime * rayShrinkPerSecond); float L_10 = __this->get_rayDiameter_14(); float L_11; L_11 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); float L_12 = __this->get_rayShrinkPerSecond_9(); __this->set_rayDiameter_14(((float)il2cpp_codegen_multiply((float)L_10, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12))))))); // rayLength *= (1 + Time.deltaTime * rayStretchPerSecond); float L_13 = __this->get_rayLength_13(); float L_14; L_14 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); float L_15 = __this->get_rayStretchPerSecond_10(); __this->set_rayLength_13(((float)il2cpp_codegen_multiply((float)L_13, (float)((float)il2cpp_codegen_add((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15))))))); // rayObject.transform.localScale = new Vector3(rayDiameter, rayDiameter, rayLength); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = __this->get_rayObject_8(); NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL); float L_18 = __this->get_rayDiameter_14(); float L_19 = __this->get_rayDiameter_14(); float L_20 = __this->get_rayLength_13(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; memset((&L_21), 0, sizeof(L_21)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_21), L_18, L_19, L_20, /*hidden argument*/NULL); NullCheck(L_17); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_17, L_21, /*hidden argument*/NULL); // } return; } IL_00c1: { // rayLength = (firePoint.position - transform.position).magnitude; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22 = __this->get_firePoint_11(); NullCheck(L_22); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_22, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24; L_24 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_24); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_24, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; L_26 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_23, L_25, /*hidden argument*/NULL); V_0 = L_26; float L_27; L_27 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); __this->set_rayLength_13(L_27); // rayObject.transform.LookAt(firePoint.parent.position + firePointOffset); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28 = __this->get_rayObject_8(); NullCheck(L_28); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29; L_29 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_28, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30 = __this->get_firePoint_11(); NullCheck(L_30); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_31; L_31 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_30, /*hidden argument*/NULL); NullCheck(L_31); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_31, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33 = __this->get_firePointOffset_12(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; L_34 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_32, L_33, /*hidden argument*/NULL); NullCheck(L_29); Transform_LookAt_m996FADE2327B0A4412FF4A5179B8BABD9EB849BA(L_29, L_34, /*hidden argument*/NULL); // rayObject.transform.localScale = new Vector3(rayDiameter, rayDiameter, rayLength); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35 = __this->get_rayObject_8(); NullCheck(L_35); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36; L_36 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_35, /*hidden argument*/NULL); float L_37 = __this->get_rayDiameter_14(); float L_38 = __this->get_rayDiameter_14(); float L_39 = __this->get_rayLength_13(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; memset((&L_40), 0, sizeof(L_40)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_40), L_37, L_38, L_39, /*hidden argument*/NULL); NullCheck(L_36); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_36, L_40, /*hidden argument*/NULL); } IL_013c: { // } return; } } // System.Void Cannon::OnCollisionEnter(UnityEngine.Collision) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_OnCollisionEnter_m4C5B8AEAB293CA2A124AC0ABB207C57F85685045 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 * ___other0, const RuntimeMethod* method) { ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 V_0; memset((&V_0), 0, sizeof(V_0)); { // ExplodeCannon(other.GetContact(0).point); Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 * L_0 = ___other0; NullCheck(L_0); ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 L_1; L_1 = Collision_GetContact_mC002FC304B37450FC203319578C90AB56EA910F7(L_0, 0, /*hidden argument*/NULL); V_0 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC((ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 *)(&V_0), /*hidden argument*/NULL); Cannon_ExplodeCannon_mCA3E2E84DCBDDCFA4AFB088291F0DE1B80C384A9(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void Cannon::Fired(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_Fired_m93267DE915262BBB8F47740531D6D41BE5B4B17A (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___originPoint0, const RuntimeMethod* method) { { // firedAt = Time.time; float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); __this->set_firedAt_18(L_0); // firePoint = originPoint; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___originPoint0; __this->set_firePoint_11(L_1); // firePointOffset = firePoint.position - firePoint.parent.position; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_firePoint_11(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = __this->get_firePoint_11(); NullCheck(L_4); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_4, /*hidden argument*/NULL); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_3, L_6, /*hidden argument*/NULL); __this->set_firePointOffset_12(L_7); // } return; } } // System.Void Cannon::Dissipated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_Dissipated_m1EF8E326F3ACFFC4A94B3F6E0F6322BC92B667F9 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method) { { // dissipated = true; __this->set_dissipated_17((bool)1); // } return; } } // System.Void Cannon::ExplodeCannon(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon_ExplodeCannon_mCA3E2E84DCBDDCFA4AFB088291F0DE1B80C384A9 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___explodePoint0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24956CC140B5D06C7FF6FEA5B1E8E716B36A47F9); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { // if (!exploded) bool L_0 = __this->get_exploded_16(); if (L_0) { goto IL_00c6; } } { // Instantiate(explosionPrefab, explodePoint + PlayerNextMove(explosionAheadOffset), transform.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = __this->get_explosionPrefab_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___explodePoint0; int32_t L_3 = __this->get_explosionAheadOffset_7(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Cannon_PlayerNextMove_m86875BB220E0D3D7B25264602A3339B3475A6E53(__this, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_2, L_4, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_6); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_7; L_7 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_1, L_5, L_7, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // float sqrPlayerDist = (Player.Bike.transform.position - explodePoint).sqrMagnitude; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9; L_9 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_9); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10; L_10 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_9, /*hidden argument*/NULL); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___explodePoint0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_11, L_12, /*hidden argument*/NULL); V_0 = L_13; float L_14; L_14 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); // if (sqrPlayerDist < (explodeProximity * explodeProximity)) float L_15 = __this->get_explodeProximity_5(); float L_16 = __this->get_explodeProximity_5(); if ((!(((float)L_14) < ((float)((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)))))) { goto IL_0088; } } { // Vector3 dir = explodePoint - Player.Bike.transform.position; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___explodePoint0; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18; L_18 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_18); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19; L_19 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_18, /*hidden argument*/NULL); NullCheck(L_19); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_19, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_17, L_20, /*hidden argument*/NULL); V_1 = L_21; // Player.Collision.DamagingHit(explosionDamage, dir); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_22; L_22 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); float L_23 = __this->get_explosionDamage_6(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_1; NullCheck(L_22); PlayerCollision_DamagingHit_mA87608D9C3DE0DCAD1C101038A7DAED3C6C8A645(L_22, L_23, L_24, (bool)0, /*hidden argument*/NULL); } IL_0088: { // exploded = true; __this->set_exploded_16((bool)1); // if (anim != null) Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_25 = __this->get_anim_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_26; L_26 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_25, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_26) { goto IL_00bb; } } { // anim.SetTrigger("Dissipate"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_27 = __this->get_anim_15(); NullCheck(L_27); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_27, _stringLiteral24956CC140B5D06C7FF6FEA5B1E8E716B36A47F9, /*hidden argument*/NULL); // StartCoroutine(DestroyOnAnimationDone()); RuntimeObject* L_28; L_28 = Cannon_DestroyOnAnimationDone_mA153CB0DCC8EED132F528483BD8A601A73982A06(__this, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_29; L_29 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_28, /*hidden argument*/NULL); // } return; } IL_00bb: { // Destroy(gameObject); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30; L_30 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_30, /*hidden argument*/NULL); } IL_00c6: { // } return; } } // UnityEngine.Vector3 Cannon::PlayerNextMove(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Cannon_PlayerNextMove_m86875BB220E0D3D7B25264602A3339B3475A6E53 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, int32_t ___movesAhead0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Player.Bike.transform.forward * Player.Follower.speed * Time.fixedDeltaTime * movesAhead; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_0, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_1, /*hidden argument*/NULL); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_3; L_3 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_3); float L_4 = ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 *)L_3)->get_speed_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_2, L_4, /*hidden argument*/NULL); float L_6; L_6 = Time_get_fixedDeltaTime_m4F02C3AE3A27A629B120B28139C1875CD5978688(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_5, L_6, /*hidden argument*/NULL); int32_t L_8 = ___movesAhead0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_7, ((float)((float)L_8)), /*hidden argument*/NULL); return L_9; } } // System.Collections.IEnumerator Cannon::DestroyOnAnimationDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Cannon_DestroyOnAnimationDone_mA153CB0DCC8EED132F528483BD8A601A73982A06 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1 * L_0 = (U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1 *)il2cpp_codegen_object_new(U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1_il2cpp_TypeInfo_var); U3CDestroyOnAnimationDoneU3Ed__22__ctor_mCDF4463D799D7FBA4AFEB43B38B7D32D3D3DDA5C(L_0, 0, /*hidden argument*/NULL); U3CDestroyOnAnimationDoneU3Ed__22_t8DE8FF01DC668EF5DB1F0EDB8211A854DB9483B1 * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); return L_1; } } // System.Void Cannon::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cannon__ctor_m2C5A2B4B874CFBA25DCB68453ADADBEEB6B20EF5 (Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * __this, const RuntimeMethod* method) { { // public float explodeProximity = 5f; __this->set_explodeProximity_5((5.0f)); // public float explosionDamage = 25f; __this->set_explosionDamage_6((25.0f)); // public int explosionAheadOffset = 3; __this->set_explosionAheadOffset_7(3); // public float rayShrinkPerSecond = 2f; __this->set_rayShrinkPerSecond_9((2.0f)); // public float rayStretchPerSecond = 2f; __this->set_rayStretchPerSecond_10((2.0f)); // float rayDiameter = 1f; __this->set_rayDiameter_14((1.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CannonFireable::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CannonFireable_Start_m2BC759C334C1D9B039529461192CF9570C11FE58 (CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * __this, const RuntimeMethod* method) { { // nextFirePoint = firePoint; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_firePoint_11(); __this->set_nextFirePoint_18(L_0); // nextFire = Time.time + fireRate; float L_1; L_1 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_2 = ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->get_fireRate_5(); ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->set_nextFire_9(((float)il2cpp_codegen_add((float)L_1, (float)L_2))); // } return; } } // System.Boolean CannonFireable::ReadyToFire() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CannonFireable_ReadyToFire_mA33AB2C9FE056EC3D718B81DB0F3F7F463D20CAE (CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 targetDir = Player.CameraRig.transform.position - nextFirePoint.position; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Player_get_CameraRig_mDBC975E37D3E48396884D477F47CEFCCB57EDDC0(/*hidden argument*/NULL); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_0, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_nextFirePoint_18(); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_2, L_4, /*hidden argument*/NULL); V_0 = L_5; // if (Vector3.Angle(nextFirePoint.forward, targetDir) > maxFireAngle) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_nextFirePoint_18(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_6, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0; float L_9; L_9 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_7, L_8, /*hidden argument*/NULL); float L_10 = __this->get_maxFireAngle_16(); if ((!(((float)L_9) > ((float)L_10)))) { goto IL_003b; } } { // return false; return (bool)0; } IL_003b: { // if (targetDir.magnitude > maxDistance) float L_11; L_11 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); float L_12 = __this->get_maxDistance_17(); if ((!(((float)L_11) > ((float)L_12)))) { goto IL_004c; } } { // return false; return (bool)0; } IL_004c: { // if (Time.time >= nextFire) float L_13; L_13 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_14 = ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->get_nextFire_9(); if ((!(((float)L_13) >= ((float)L_14)))) { goto IL_006d; } } { // nextFire = Time.time + fireRate; float L_15; L_15 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_16 = ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->get_fireRate_5(); ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->set_nextFire_9(((float)il2cpp_codegen_add((float)L_15, (float)L_16))); // return true; return (bool)1; } IL_006d: { // return false; return (bool)0; } } // System.Void CannonFireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CannonFireable_Fire_m0FDE4C0B7085116B8A1A860E9C66882BBAEB0C66 (CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * __this, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___movementVelocity1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCannon_t1AADFED23232176D6CC148B6F53E53612BB950D7_mF29831E1658C5C38DC04C21900BBB8332BC94B3C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * V_0 = NULL; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * G_B3_0 = NULL; CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * G_B2_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B4_0 = NULL; CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * G_B4_1 = NULL; { // base.Fire(source, movementVelocity); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = ___source0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___movementVelocity1; Fireable_Fire_m3F112852EEEDC5332B4582D127983C0A4DE81D5A(__this, L_0, L_1, /*hidden argument*/NULL); // Transform newProjectile = Instantiate(projectile, nextFirePoint.position, nextFirePoint.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_projectile_13(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_nextFirePoint_18(); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_nextFirePoint_18(); NullCheck(L_5); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6; L_6 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_2, L_4, L_6, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // Rigidbody projRb = newProjectile.GetComponent(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = L_7; NullCheck(L_8); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_9; L_9 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(L_8, /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); V_0 = L_9; // Vector2 inside = Random.insideUnitCircle * (fireVariance / 45f); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10; L_10 = Random_get_insideUnitCircle_mB9549CF828D9DE0577969F046D029986B4EF37F2(/*hidden argument*/NULL); float L_11 = __this->get_fireVariance_15(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12; L_12 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_10, ((float)((float)L_11/(float)(45.0f))), /*hidden argument*/NULL); V_1 = L_12; // Vector3 firingDir = nextFirePoint.TransformDirection(Vector3.forward + (Vector3.right * inside.x) + (Vector3.up * inside.y)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = __this->get_nextFirePoint_18(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Vector3_get_right_m60959C1C1EF0F694D71E1569160D40B1DA768931(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_1; float L_17 = L_16.get_x_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_15, L_17, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_14, L_18, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = V_1; float L_22 = L_21.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_20, L_22, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; L_24 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_19, L_23, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(L_13, L_24, /*hidden argument*/NULL); // Vector3 forceDirection = firingDir * projectileForce + movementVelocity * projRb.mass; float L_26 = __this->get_projectileForce_14(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27; L_27 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_25, L_26, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = ___movementVelocity1; Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_29 = V_0; NullCheck(L_29); float L_30; L_30 = Rigidbody_get_mass_mB7B19406DAC6336A8244E98BE271BDA8B5C26223(L_29, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31; L_31 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_28, L_30, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_27, L_31, /*hidden argument*/NULL); V_2 = L_32; // projRb.AddForce(forceDirection, ForceMode.Impulse); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_33 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_2; NullCheck(L_33); Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700(L_33, L_34, 1, /*hidden argument*/NULL); // newProjectile.GetComponent().Fired(nextFirePoint); NullCheck(L_8); Cannon_t1AADFED23232176D6CC148B6F53E53612BB950D7 * L_35; L_35 = Component_GetComponent_TisCannon_t1AADFED23232176D6CC148B6F53E53612BB950D7_mF29831E1658C5C38DC04C21900BBB8332BC94B3C(L_8, /*hidden argument*/Component_GetComponent_TisCannon_t1AADFED23232176D6CC148B6F53E53612BB950D7_mF29831E1658C5C38DC04C21900BBB8332BC94B3C_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36 = __this->get_nextFirePoint_18(); NullCheck(L_35); Cannon_Fired_m93267DE915262BBB8F47740531D6D41BE5B4B17A(L_35, L_36, /*hidden argument*/NULL); // if (altFirePoint != null) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37 = __this->get_altFirePoint_12(); bool L_38; L_38 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_37, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_38) { goto IL_00eb; } } { // nextFirePoint = nextFirePoint == firePoint ? altFirePoint : firePoint; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39 = __this->get_nextFirePoint_18(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_40 = __this->get_firePoint_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_41; L_41 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_39, L_40, /*hidden argument*/NULL); G_B2_0 = __this; if (L_41) { G_B3_0 = __this; goto IL_00e0; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42 = __this->get_firePoint_11(); G_B4_0 = L_42; G_B4_1 = G_B2_0; goto IL_00e6; } IL_00e0: { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_43 = __this->get_altFirePoint_12(); G_B4_0 = L_43; G_B4_1 = G_B3_0; } IL_00e6: { NullCheck(G_B4_1); G_B4_1->set_nextFirePoint_18(G_B4_0); } IL_00eb: { // } return; } } // System.Void CannonFireable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CannonFireable__ctor_mBB8E71AE4CBEFDF4E31FEFFE00862097648D71A7 (CannonFireable_tAE6937D18693FDFBB54CBD1A7DD26BF4D00242DF * __this, const RuntimeMethod* method) { { // public float projectileForce = 5f; __this->set_projectileForce_14((5.0f)); // public float fireVariance = 0.5f; __this->set_fireVariance_15((0.5f)); // public float maxFireAngle = 10f; __this->set_maxFireAngle_16((10.0f)); // public float maxDistance = 65f; __this->set_maxDistance_17((65.0f)); Fireable__ctor_m604A0C57F25EAB972EA593226F0B80482F7B5E21(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void ChangeSidearmHitParticles::ChangeHitParticles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChangeSidearmHitParticles_ChangeHitParticles_m47BD15826B1A89B81EE2D384E47AA1D594B5816F (ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33 * __this, const RuntimeMethod* method) { HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* V_0 = NULL; int32_t V_1 = 0; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * V_2 = NULL; { // foreach (Hitable hit in hitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_0 = __this->get_hitables_4(); V_0 = L_0; V_1 = 0; goto IL_003b; } IL_000b: { // foreach (Hitable hit in hitables) HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_4 = (L_1)->GetAt(static_cast(L_3)); V_2 = L_4; // if (forMainGun) bool L_5 = __this->get_forMainGun_5(); if (!L_5) { goto IL_0023; } } { // hit.hitParticlesMainGun = alternateHitEffect; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_6 = V_2; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = __this->get_alternateHitEffect_7(); NullCheck(L_6); L_6->set_hitParticlesMainGun_8(L_7); } IL_0023: { // if (forSidearm) bool L_8 = __this->get_forSidearm_6(); if (!L_8) { goto IL_0037; } } { // hit.hitParticlesSidearm = alternateHitEffect; Hitable_tC43B80E0FE34FC1F5CA2569225375932CEDCAA28 * L_9 = V_2; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_alternateHitEffect_7(); NullCheck(L_9); L_9->set_hitParticlesSidearm_7(L_10); } IL_0037: { int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_003b: { // foreach (Hitable hit in hitables) int32_t L_12 = V_1; HitableU5BU5D_t62E37DE65B8C5173835F955098112D359CBCE9BA* L_13 = V_0; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))) { goto IL_000b; } } { // } return; } } // System.Void ChangeSidearmHitParticles::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChangeSidearmHitParticles__ctor_m41FF64C15D24E9ABCF6B6D6E4142D3447BA43CC8 (ChangeSidearmHitParticles_t08CFD4974F5F8509C4FFAF0A5937ACF38EFBFF33 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void ClearZoneChunk::.ctor(UnityEngine.GameObject,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClearZoneChunk__ctor_m8ABDA5430CB33C4BA82BA87574FAD654A80506FA (ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___meshHolder0, int32_t ___roadChunkId1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BCA46DDD879508886336D2AF94F97FDFE59987F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF2C83ECF107F382D2B1EF602F27BD0CB1849A75C); s_Il2CppMethodInitialized = true; } { // public ClearZoneChunk(GameObject meshHolder, int roadChunkId) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // chunkId = roadChunkId; int32_t L_0 = ___roadChunkId1; __this->set_chunkId_0(L_0); // if (meshObject == null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_meshObject_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_004c; } } { // meshObject = new GameObject("Clear Zone " + roadChunkId.ToString()); String_t* L_3; L_3 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___roadChunkId1), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralF2C83ECF107F382D2B1EF602F27BD0CB1849A75C, L_3, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144(L_5, L_4, /*hidden argument*/NULL); __this->set_meshObject_1(L_5); // meshObject.layer = LayerMask.NameToLayer("BuildingOcclude"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_meshObject_1(); int32_t L_7; L_7 = LayerMask_NameToLayer_m625745100E4E629E5AD558F0B7D39443B83AB99C(_stringLiteral6BCA46DDD879508886336D2AF94F97FDFE59987F, /*hidden argument*/NULL); NullCheck(L_6); GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6(L_6, L_7, /*hidden argument*/NULL); } IL_004c: { // meshObject.transform.rotation = Quaternion.identity; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_meshObject_1(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10; L_10 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); NullCheck(L_9); Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_9, L_10, /*hidden argument*/NULL); // meshObject.transform.position = Vector3.zero; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_meshObject_1(); NullCheck(L_11); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12; L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); NullCheck(L_12); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_12, L_13, /*hidden argument*/NULL); // meshObject.transform.localScale = Vector3.one; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = __this->get_meshObject_1(); NullCheck(L_14); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_14, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); NullCheck(L_15); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_15, L_16, /*hidden argument*/NULL); // meshObject.transform.parent = meshHolder.transform; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = __this->get_meshObject_1(); NullCheck(L_17); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18; L_18 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_17, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = ___meshHolder0; NullCheck(L_19); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20; L_20 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_19, /*hidden argument*/NULL); NullCheck(L_18); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_18, L_20, /*hidden argument*/NULL); // meshFilter = meshObject.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21 = __this->get_meshObject_1(); NullCheck(L_21); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_22; L_22 = GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4(L_21, /*hidden argument*/GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var); __this->set_meshFilter_2(L_22); // if (!meshFilter) MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_23 = __this->get_meshFilter_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_23, /*hidden argument*/NULL); if (L_24) { goto IL_00d0; } } { // meshFilter = meshObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = __this->get_meshObject_1(); NullCheck(L_25); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_26; L_26 = GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2(L_25, /*hidden argument*/GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); __this->set_meshFilter_2(L_26); } IL_00d0: { // if (mesh == null) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_27 = __this->get_mesh_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_00e9; } } { // mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_29 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_29, /*hidden argument*/NULL); __this->set_mesh_3(L_29); } IL_00e9: { // meshFilter.sharedMesh = mesh; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_30 = __this->get_meshFilter_2(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_31 = __this->get_mesh_3(); NullCheck(L_30); MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958(L_30, L_31, /*hidden argument*/NULL); // } return; } } // System.Void ClearZoneChunk::UpdateCollider(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClearZoneChunk_UpdateCollider_m9D189ED8F2946174FD09A6B4C7C0A5D976C26F99 (ClearZoneChunk_tC8833DCDDB2B1CAFB22F78117D959F29C932ED17 * __this, bool ___isEnabled0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_m59630B0D1B4EC15877C10A8952FAD05E4509D647_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (collider == null) MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * L_0 = __this->get_collider_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // collider = meshObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_meshObject_1(); NullCheck(L_2); MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * L_3; L_3 = GameObject_AddComponent_TisMeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_m59630B0D1B4EC15877C10A8952FAD05E4509D647(L_2, /*hidden argument*/GameObject_AddComponent_TisMeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98_m59630B0D1B4EC15877C10A8952FAD05E4509D647_RuntimeMethod_var); __this->set_collider_4(L_3); } IL_001f: { // collider.enabled = isEnabled; MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * L_4 = __this->get_collider_4(); bool L_5 = ___isEnabled0; NullCheck(L_4); Collider_set_enabled_m047B4D830755CD36671F7A60BFAA9C0D61F6C4A1(L_4, L_5, /*hidden argument*/NULL); // collider.sharedMesh = mesh; MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 * L_6 = __this->get_collider_4(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = __this->get_mesh_3(); NullCheck(L_6); MeshCollider_set_sharedMesh_m5E39BE3C85A9D21D846E8B7DBA1ED14820ED0406(L_6, L_7, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Clicker::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Clicker_Update_m008AE49B3B9658E9C6F1815DAA59D85C93F19E0D (Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533 * __this, const RuntimeMethod* method) { UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B3_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; { // if(ClickHappened()) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Clicker::ClickHappened() */, __this); if (!L_0) { goto IL_0018; } } { // onClicked?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_1 = __this->get_onClicked_4(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_2 = L_1; G_B2_0 = L_2; if (L_2) { G_B3_0 = L_2; goto IL_0013; } } { return; } IL_0013: { NullCheck(G_B3_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B3_0, /*hidden argument*/NULL); } IL_0018: { // } return; } } // System.Void Clicker::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Clicker__ctor_mC10C9DA9C2735C9A156DBFAC3F6A90DF7ADB5499 (Clicker_tB883CE3C5BA781DD7428EEFC4D0C6DE1A7EE9533 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean ClickerOVR::ClickHappened() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ClickerOVR_ClickHappened_m2249E1531B158E14A5A192A8DF6D361F7C4A13E1 (ClickerOVR_t155176B7B821262098CC6D99D95304D787C0E4D2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // float triggerInput = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, OVRInput.Controller.RTouch); IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); float L_0; L_0 = OVRInput_Get_mD0906DB101F1C7DDEEFF8144FE0A8ABBF31B752F(1, 2, /*hidden argument*/NULL); // if (triggerInput > 0) if ((!(((float)L_0) > ((float)(0.0f))))) { goto IL_0010; } } { // return true; return (bool)1; } IL_0010: { // triggerInput = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, OVRInput.Controller.LTouch); IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); float L_1; L_1 = OVRInput_Get_mD0906DB101F1C7DDEEFF8144FE0A8ABBF31B752F(1, 1, /*hidden argument*/NULL); // if (triggerInput > 0) if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_0020; } } { // return true; return (bool)1; } IL_0020: { // if (OVRInput.Get(OVRInput.Button.One, OVRInput.Controller.RTouch) || OVRInput.Get(OVRInput.Button.One, OVRInput.Controller.LTouch)) IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); bool L_2; L_2 = OVRInput_Get_m0C7655F5F5118ADD5F3B5BDE2E9741E654329E91(1, 2, /*hidden argument*/NULL); if (L_2) { goto IL_0032; } } { IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); bool L_3; L_3 = OVRInput_Get_m0C7655F5F5118ADD5F3B5BDE2E9741E654329E91(1, 1, /*hidden argument*/NULL); if (!L_3) { goto IL_0034; } } IL_0032: { // return true; return (bool)1; } IL_0034: { // if (OVRInput.Get(OVRInput.Button.Two, OVRInput.Controller.RTouch) || OVRInput.Get(OVRInput.Button.Two, OVRInput.Controller.LTouch)) IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); bool L_4; L_4 = OVRInput_Get_m0C7655F5F5118ADD5F3B5BDE2E9741E654329E91(2, 2, /*hidden argument*/NULL); if (L_4) { goto IL_0046; } } { IL2CPP_RUNTIME_CLASS_INIT(OVRInput_t3C43263053F2510BDF75588657A71B87702767FB_il2cpp_TypeInfo_var); bool L_5; L_5 = OVRInput_Get_m0C7655F5F5118ADD5F3B5BDE2E9741E654329E91(2, 1, /*hidden argument*/NULL); if (!L_5) { goto IL_0048; } } IL_0046: { // return true; return (bool)1; } IL_0048: { // return false; return (bool)0; } } // System.Void ClickerOVR::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClickerOVR__ctor_mBFFF9C36D173ED34D6F8B38317EEE67296C1D7C6 (ClickerOVR_t155176B7B821262098CC6D99D95304D787C0E4D2 * __this, const RuntimeMethod* method) { { Clicker__ctor_mC10C9DA9C2735C9A156DBFAC3F6A90DF7ADB5499(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean ClusterFireable::ReadyToFire() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ClusterFireable_ReadyToFire_mA388889AF5818D8BA2EAB8917072EA750548139F (ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B * __this, const RuntimeMethod* method) { { // if (Time.time >= nextFire) float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1 = ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->get_nextFire_9(); if ((!(((float)L_0) >= ((float)L_1)))) { goto IL_0021; } } { // nextFire = Time.time + fireRate; float L_2; L_2 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_3 = ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->get_fireRate_5(); ((Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 *)__this)->set_nextFire_9(((float)il2cpp_codegen_add((float)L_2, (float)L_3))); // return true; return (bool)1; } IL_0021: { // return false; return (bool)0; } } // System.Void ClusterFireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterFireable_Fire_m59C2F994AD6778BA127ECF43E0A518A535484FB9 (ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B * __this, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___movementVelocity1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); RuntimeObject* V_2 = NULL; Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * V_3 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); RuntimeObject* V_5 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // base.Fire(source, movementVelocity); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = ___source0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___movementVelocity1; Fireable_Fire_m3F112852EEEDC5332B4582D127983C0A4DE81D5A(__this, L_0, L_1, /*hidden argument*/NULL); // Transform container = Instantiate(projectileContainer, firePoint.position, firePoint.rotation); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_projectileContainer_12(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_firePoint_11(); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_firePoint_11(); NullCheck(L_5); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6; L_6 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_2, L_4, L_6, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // Vector2 inside = Random.insideUnitCircle * (fireVariance / 45f); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; L_8 = Random_get_insideUnitCircle_mB9549CF828D9DE0577969F046D029986B4EF37F2(/*hidden argument*/NULL); float L_9 = __this->get_fireVariance_14(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10; L_10 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_8, ((float)((float)L_9/(float)(45.0f))), /*hidden argument*/NULL); V_0 = L_10; // Vector3 firingDir = firePoint.TransformDirection(Vector3.forward + (Vector3.right * inside.x) + (Vector3.up * inside.y)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = __this->get_firePoint_11(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_get_right_m60959C1C1EF0F694D71E1569160D40B1DA768931(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14 = V_0; float L_15 = L_14.get_x_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_13, L_15, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_12, L_16, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19 = V_0; float L_20 = L_19.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_18, L_20, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_17, L_21, /*hidden argument*/NULL); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(L_11, L_22, /*hidden argument*/NULL); V_1 = L_23; // foreach (Transform child in container) NullCheck(L_7); RuntimeObject* L_24; L_24 = Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E(L_7, /*hidden argument*/NULL); V_2 = L_24; } IL_0081: try { // begin try (depth: 1) { goto IL_00bc; } IL_0083: { // foreach (Transform child in container) RuntimeObject* L_25 = V_2; NullCheck(L_25); RuntimeObject * L_26; L_26 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(1 /* System.Object System.Collections.IEnumerator::get_Current() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_25); // Rigidbody projRb = child.GetComponent(); NullCheck(((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)CastclassClass((RuntimeObject*)L_26, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var))); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_27; L_27 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)CastclassClass((RuntimeObject*)L_26, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_il2cpp_TypeInfo_var)), /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); V_3 = L_27; // Vector3 forceDirection = firingDir * firingForce + movementVelocity * projRb.mass; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = V_1; float L_29 = __this->get_firingForce_13(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; L_30 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_28, L_29, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___movementVelocity1; Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_32 = V_3; NullCheck(L_32); float L_33; L_33 = Rigidbody_get_mass_mB7B19406DAC6336A8244E98BE271BDA8B5C26223(L_32, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; L_34 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_31, L_33, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35; L_35 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_30, L_34, /*hidden argument*/NULL); V_4 = L_35; // projRb.AddForce(forceDirection, ForceMode.Impulse); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_36 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = V_4; NullCheck(L_36); Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700(L_36, L_37, 1, /*hidden argument*/NULL); } IL_00bc: { // foreach (Transform child in container) RuntimeObject* L_38 = V_2; NullCheck(L_38); bool L_39; L_39 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_38); if (L_39) { goto IL_0083; } } IL_00c4: { IL2CPP_LEAVE(0xDA, FINALLY_00c6); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c6; } FINALLY_00c6: { // begin finally (depth: 1) { RuntimeObject* L_40 = V_2; V_5 = ((RuntimeObject*)IsInst((RuntimeObject*)L_40, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var)); RuntimeObject* L_41 = V_5; if (!L_41) { goto IL_00d9; } } IL_00d2: { RuntimeObject* L_42 = V_5; NullCheck(L_42); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_42); } IL_00d9: { IL2CPP_END_FINALLY(198) } } // end finally (depth: 1) IL2CPP_CLEANUP(198) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xDA, IL_00da) } IL_00da: { // } return; } } // System.Void ClusterFireable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterFireable__ctor_m56D2ED64D7E0A6D2D9672F0A441D43DC71A155C6 (ClusterFireable_tE9805B5730990EB1AF28E88FED60C21D1926E99B * __this, const RuntimeMethod* method) { { // public float firingForce = 5f; __this->set_firingForce_13((5.0f)); Fireable__ctor_m604A0C57F25EAB972EA593226F0B80482F7B5E21(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean CollisionOccluder::get_DeathClear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { { // public bool DeathClear { get; set; } = false; bool L_0 = __this->get_U3CDeathClearU3Ek__BackingField_17(); return L_0; } } // System.Void CollisionOccluder::set_DeathClear(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_set_DeathClear_m4213D4E279BC7E984F522361D5C4196B82BC26BD (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool DeathClear { get; set; } = false; bool L_0 = ___value0; __this->set_U3CDeathClearU3Ek__BackingField_17(L_0); return; } } // System.Void CollisionOccluder::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_Start_m3B2913A30FA23CCFBD3E2E6B208BFF3622730C85 (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_mCFE14AD0CEEC629A2BD7760C4012EC54E0A39969_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // DeathClear = false; CollisionOccluder_set_DeathClear_m4213D4E279BC7E984F522361D5C4196B82BC26BD_inline(__this, (bool)0, /*hidden argument*/NULL); // headRadius = GetComponent().radius; SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A * L_0; L_0 = Component_GetComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_mCFE14AD0CEEC629A2BD7760C4012EC54E0A39969(__this, /*hidden argument*/Component_GetComponent_TisSphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A_mCFE14AD0CEEC629A2BD7760C4012EC54E0A39969_RuntimeMethod_var); NullCheck(L_0); float L_1; L_1 = SphereCollider_get_radius_m403989140BDAD513299276953B481167CF08D02F(L_0, /*hidden argument*/NULL); __this->set_headRadius_11(L_1); // centerEye = transform.parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_2, /*hidden argument*/NULL); __this->set_centerEye_12(L_3); // occlusionMat = occlusionObject.GetComponent().material; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_occlusionObject_6(); NullCheck(L_4); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_5; L_5 = GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B(L_4, /*hidden argument*/GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var); NullCheck(L_5); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_5, /*hidden argument*/NULL); __this->set_occlusionMat_13(L_6); // occlusionMat.color = new Color(occlusionMat.color.r, occlusionMat.color.g, occlusionMat.color.b, 0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_occlusionMat_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_occlusionMat_13(); NullCheck(L_8); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9; L_9 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_8, /*hidden argument*/NULL); float L_10 = L_9.get_r_0(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_occlusionMat_13(); NullCheck(L_11); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; L_12 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_11, /*hidden argument*/NULL); float L_13 = L_12.get_g_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_occlusionMat_13(); NullCheck(L_14); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15; L_15 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_14, /*hidden argument*/NULL); float L_16 = L_15.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17; memset((&L_17), 0, sizeof(L_17)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_17), L_10, L_13, L_16, (0.0f), /*hidden argument*/NULL); NullCheck(L_7); Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0(L_7, L_17, /*hidden argument*/NULL); // } return; } } // System.Void CollisionOccluder::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_Update_mC728BAFCA744ECAAC764672164840A7CEF3DCC9D (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (DeathClear) bool L_0; L_0 = CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D_inline(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0020; } } { // targetAlpha = 0f; __this->set_targetAlpha_15((0.0f)); // Player.Collision.SetCondition(false); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_1; L_1 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_1); PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A(L_1, (bool)0, /*hidden argument*/NULL); // } goto IL_003d; } IL_0020: { // else if(Time.timeScale == 0) float L_2; L_2 = Time_get_timeScale_mB50C8EA3A418FA8FF1FA36B9FF1EBB2E6581FC60(/*hidden argument*/NULL); if ((!(((float)L_2) == ((float)(0.0f))))) { goto IL_003d; } } { // Player.Collision.SetCondition(false); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_3; L_3 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_3); PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A(L_3, (bool)0, /*hidden argument*/NULL); // HeadCheck(); CollisionOccluder_HeadCheck_m30218B4B025A439422781E039FEFB60A5EA846EF(__this, /*hidden argument*/NULL); } IL_003d: { // if (targetAlpha > occlusionMat.color.a) float L_4 = __this->get_targetAlpha_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_occlusionMat_13(); NullCheck(L_5); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6; L_6 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_5, /*hidden argument*/NULL); float L_7 = L_6.get_a_3(); if ((!(((float)L_4) > ((float)L_7)))) { goto IL_00de; } } { // occlusionObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_occlusionObject_6(); NullCheck(L_8); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_8, (bool)1, /*hidden argument*/NULL); // targetAlpha = Mathf.Clamp(occlusionMat.color.a + Time.unscaledDeltaTime * fadeSpeed, 0, targetAlpha); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_occlusionMat_13(); NullCheck(L_9); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10; L_10 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_9, /*hidden argument*/NULL); float L_11 = L_10.get_a_3(); float L_12; L_12 = Time_get_unscaledDeltaTime_mAC1F2C20477335AD7D36AB7E6BE420C10C2B6419(/*hidden argument*/NULL); float L_13 = __this->get_fadeSpeed_7(); float L_14 = __this->get_targetAlpha_15(); float L_15; L_15 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)il2cpp_codegen_add((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (0.0f), L_14, /*hidden argument*/NULL); __this->set_targetAlpha_15(L_15); // occlusionMat.color = new Color(occlusionMat.color.r, occlusionMat.color.g, occlusionMat.color.b, targetAlpha); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16 = __this->get_occlusionMat_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_occlusionMat_13(); NullCheck(L_17); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_17, /*hidden argument*/NULL); float L_19 = L_18.get_r_0(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_occlusionMat_13(); NullCheck(L_20); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21; L_21 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_20, /*hidden argument*/NULL); float L_22 = L_21.get_g_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = __this->get_occlusionMat_13(); NullCheck(L_23); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_24; L_24 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_23, /*hidden argument*/NULL); float L_25 = L_24.get_b_2(); float L_26 = __this->get_targetAlpha_15(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27; memset((&L_27), 0, sizeof(L_27)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_27), L_19, L_22, L_25, L_26, /*hidden argument*/NULL); NullCheck(L_16); Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0(L_16, L_27, /*hidden argument*/NULL); // } return; } IL_00de: { // else if (targetAlpha < occlusionMat.color.a) float L_28 = __this->get_targetAlpha_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_occlusionMat_13(); NullCheck(L_29); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30; L_30 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_29, /*hidden argument*/NULL); float L_31 = L_30.get_a_3(); if ((!(((float)L_28) < ((float)L_31)))) { goto IL_017f; } } { // occlusionObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32 = __this->get_occlusionObject_6(); NullCheck(L_32); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_32, (bool)1, /*hidden argument*/NULL); // targetAlpha = Mathf.Clamp(occlusionMat.color.a - Time.unscaledDeltaTime * fadeSpeed, targetAlpha, 1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_occlusionMat_13(); NullCheck(L_33); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_34; L_34 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_33, /*hidden argument*/NULL); float L_35 = L_34.get_a_3(); float L_36; L_36 = Time_get_unscaledDeltaTime_mAC1F2C20477335AD7D36AB7E6BE420C10C2B6419(/*hidden argument*/NULL); float L_37 = __this->get_fadeSpeed_7(); float L_38 = __this->get_targetAlpha_15(); float L_39; L_39 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)il2cpp_codegen_subtract((float)L_35, (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)))), L_38, (1.0f), /*hidden argument*/NULL); __this->set_targetAlpha_15(L_39); // occlusionMat.color = new Color(occlusionMat.color.r, occlusionMat.color.g, occlusionMat.color.b, targetAlpha); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_40 = __this->get_occlusionMat_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_occlusionMat_13(); NullCheck(L_41); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_42; L_42 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_41, /*hidden argument*/NULL); float L_43 = L_42.get_r_0(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = __this->get_occlusionMat_13(); NullCheck(L_44); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_45; L_45 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_44, /*hidden argument*/NULL); float L_46 = L_45.get_g_1(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47 = __this->get_occlusionMat_13(); NullCheck(L_47); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_48; L_48 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_47, /*hidden argument*/NULL); float L_49 = L_48.get_b_2(); float L_50 = __this->get_targetAlpha_15(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_51; memset((&L_51), 0, sizeof(L_51)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_51), L_43, L_46, L_49, L_50, /*hidden argument*/NULL); NullCheck(L_40); Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0(L_40, L_51, /*hidden argument*/NULL); // } return; } IL_017f: { // else if (targetAlpha == 0 && occlusionMat.color.a == 0 && occlusionObject.activeSelf) float L_52 = __this->get_targetAlpha_15(); if ((!(((float)L_52) == ((float)(0.0f))))) { goto IL_01bc; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_53 = __this->get_occlusionMat_13(); NullCheck(L_53); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_54; L_54 = Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821(L_53, /*hidden argument*/NULL); float L_55 = L_54.get_a_3(); if ((!(((float)L_55) == ((float)(0.0f))))) { goto IL_01bc; } } { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_56 = __this->get_occlusionObject_6(); NullCheck(L_56); bool L_57; L_57 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_56, /*hidden argument*/NULL); if (!L_57) { goto IL_01bc; } } { // occlusionObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_58 = __this->get_occlusionObject_6(); NullCheck(L_58); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_58, (bool)0, /*hidden argument*/NULL); } IL_01bc: { // } return; } } // System.Void CollisionOccluder::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_FixedUpdate_m5C0D1631C40780AB3DD5CDAB5ADAD6EEFEFA38AC (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3382908C4CDF468064598C916D6BBBA8E8E24C); s_Il2CppMethodInitialized = true; } { // HeadCheck(); CollisionOccluder_HeadCheck_m30218B4B025A439422781E039FEFB60A5EA846EF(__this, /*hidden argument*/NULL); // if (Player.Collision != null && Player.Collision.enabled) IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_0; L_0 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_009e; } } { IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_2; L_2 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_2); bool L_3; L_3 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_009e; } } { // if (!DeathClear && targetAlpha < 0.1f && Physics.OverlapSphereNonAlloc(transform.position, headRadius, hit, occlusionLayers, QueryTriggerInteraction.Collide) > 0) bool L_4; L_4 = CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D_inline(__this, /*hidden argument*/NULL); if (L_4) { goto IL_0093; } } { float L_5 = __this->get_targetAlpha_15(); if ((!(((float)L_5) < ((float)(0.100000001f))))) { goto IL_0093; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL); float L_8 = __this->get_headRadius_11(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_9 = __this->get_hit_10(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_10 = __this->get_occlusionLayers_5(); int32_t L_11; L_11 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_10, /*hidden argument*/NULL); int32_t L_12; L_12 = Physics_OverlapSphereNonAlloc_m581B60F800CD970C67BE48AFA30322B4EA2D8590(L_7, L_8, L_9, L_11, 2, /*hidden argument*/NULL); if ((((int32_t)L_12) <= ((int32_t)0))) { goto IL_0093; } } { // if (hit[0].tag == "ConditionTrigger") ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_13 = __this->get_hit_10(); NullCheck(L_13); int32_t L_14 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_15 = (L_13)->GetAt(static_cast(L_14)); NullCheck(L_15); String_t* L_16; L_16 = Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E(L_15, /*hidden argument*/NULL); bool L_17; L_17 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_16, _stringLiteral0B3382908C4CDF468064598C916D6BBBA8E8E24C, /*hidden argument*/NULL); if (!L_17) { goto IL_0087; } } { // Player.Collision.SetCondition(true); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_18; L_18 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_18); PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A(L_18, (bool)1, /*hidden argument*/NULL); // } return; } IL_0087: { // Player.Collision.SetCondition(false); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_19; L_19 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_19); PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A(L_19, (bool)0, /*hidden argument*/NULL); // } return; } IL_0093: { // Player.Collision.SetCondition(false); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_20; L_20 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); NullCheck(L_20); PlayerCollision_SetCondition_m78A58688D8E2EFBCE4D89991F3310B99C63D5E7A(L_20, (bool)0, /*hidden argument*/NULL); } IL_009e: { // } return; } } // System.Void CollisionOccluder::HeadCheck() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder_HeadCheck_m30218B4B025A439422781E039FEFB60A5EA846EF (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; { // if (DeathClear) bool L_0; L_0 = CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D_inline(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (Physics.OverlapSphereNonAlloc(transform.position, headRadius, hit, occlusionLayers, QueryTriggerInteraction.Ignore) > 0) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); float L_3 = __this->get_headRadius_11(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_4 = __this->get_hit_10(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_5 = __this->get_occlusionLayers_5(); int32_t L_6; L_6 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_5, /*hidden argument*/NULL); int32_t L_7; L_7 = Physics_OverlapSphereNonAlloc_m581B60F800CD970C67BE48AFA30322B4EA2D8590(L_2, L_3, L_4, L_6, 1, /*hidden argument*/NULL); if ((((int32_t)L_7) <= ((int32_t)0))) { goto IL_00ab; } } { // closest = hit[0].ClosestPoint(transform.position); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_8 = __this->get_hit_10(); NullCheck(L_8); int32_t L_9 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_10 = (L_8)->GetAt(static_cast(L_9)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11; L_11 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_11, /*hidden argument*/NULL); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Collider_ClosestPoint_m7777917E298B31796DEE906B54F0102F6ED76676(L_10, L_12, /*hidden argument*/NULL); __this->set_closest_16(L_13); // float closestDist = (closest - transform.position).magnitude; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = __this->get_closest_16(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_15, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_14, L_16, /*hidden argument*/NULL); V_1 = L_17; float L_18; L_18 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL); V_0 = L_18; // if (closestDist <= MAX_FADE_INSIDE_DIST) float L_19 = V_0; if ((!(((float)L_19) <= ((float)(0.0250000004f))))) { goto IL_0085; } } { // targetAlpha = 1f; __this->set_targetAlpha_15((1.0f)); // } return; } IL_0085: { // targetAlpha = Mathf.Clamp01(1 - (closestDist - MAX_FADE_INSIDE_DIST) / (headRadius - MAX_FADE_INSIDE_DIST)); float L_20 = V_0; float L_21 = __this->get_headRadius_11(); float L_22; L_22 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_20, (float)(0.0250000004f)))/(float)((float)il2cpp_codegen_subtract((float)L_21, (float)(0.0250000004f))))))), /*hidden argument*/NULL); __this->set_targetAlpha_15(L_22); // } return; } IL_00ab: { // distVals[0] = Mathf.Abs(centerEye.localPosition.x) - fadeStartDistances.x; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_23 = __this->get_distVals_14(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24 = __this->get_centerEye_12(); NullCheck(L_24); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_24, /*hidden argument*/NULL); float L_26 = L_25.get_x_2(); float L_27; L_27 = fabsf(L_26); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_28 = __this->get_address_of_fadeStartDistances_8(); float L_29 = L_28->get_x_2(); NullCheck(L_23); (L_23)->SetAt(static_cast(0), (float)((float)il2cpp_codegen_subtract((float)L_27, (float)L_29))); // distVals[1] = Mathf.Abs(centerEye.localPosition.y) - fadeStartDistances.y; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_30 = __this->get_distVals_14(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_31 = __this->get_centerEye_12(); NullCheck(L_31); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_31, /*hidden argument*/NULL); float L_33 = L_32.get_y_3(); float L_34; L_34 = fabsf(L_33); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_35 = __this->get_address_of_fadeStartDistances_8(); float L_36 = L_35->get_y_3(); NullCheck(L_30); (L_30)->SetAt(static_cast(1), (float)((float)il2cpp_codegen_subtract((float)L_34, (float)L_36))); // distVals[2] = Mathf.Abs(centerEye.localPosition.z) - fadeStartDistances.z; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_37 = __this->get_distVals_14(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_38 = __this->get_centerEye_12(); NullCheck(L_38); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39; L_39 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_38, /*hidden argument*/NULL); float L_40 = L_39.get_z_4(); float L_41; L_41 = fabsf(L_40); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_42 = __this->get_address_of_fadeStartDistances_8(); float L_43 = L_42->get_z_4(); NullCheck(L_37); (L_37)->SetAt(static_cast(2), (float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_43))); // float furthestFrom = Mathf.Max(distVals); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_44 = __this->get_distVals_14(); float L_45; L_45 = Mathf_Max_m4136278F4B5BB9EB9D86002E798CCD28A9B84125(L_44, /*hidden argument*/NULL); V_2 = L_45; // targetAlpha = Mathf.Clamp(furthestFrom / maxFadeBeyond, 0, 1); float L_46 = V_2; float L_47 = __this->get_maxFadeBeyond_9(); float L_48; L_48 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(((float)((float)L_46/(float)L_47)), (0.0f), (1.0f), /*hidden argument*/NULL); __this->set_targetAlpha_15(L_48); // } return; } } // System.Void CollisionOccluder::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionOccluder__ctor_m44C7D4A7C06AA8482B0259296019581C9AC31D89 (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float fadeSpeed = 4f; __this->set_fadeSpeed_7((4.0f)); // public float maxFadeBeyond = 0.25f; __this->set_maxFadeBeyond_9((0.25f)); // Collider[] hit = new Collider[1]; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_0 = (ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)SZArrayNew(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_hit_10(L_0); // float[] distVals = new float[3]; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_1 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)3); __this->set_distVals_14(L_1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void ComponentUtil::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComponentUtil__ctor_m2625664B5404E21DB48ECC8A31E38346242B9EAF (ComponentUtil_t2FE8AEB2E36094048D6DE4D110CCF2961DC47565 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void ContinueGameManager::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContinueGameManager_Start_m2B3D4355F6C6403F2174B2F716896FC26DDB0A33 (ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (menuController.isDemo) GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_0 = __this->get_menuController_4(); NullCheck(L_0); bool L_1 = L_0->get_isDemo_4(); if (!L_1) { goto IL_0026; } } { // levelSelectButton.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_levelSelectButton_6(); NullCheck(L_2); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_2, (bool)0, /*hidden argument*/NULL); // continueButton.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = __this->get_continueButton_5(); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)0, /*hidden argument*/NULL); // } return; } IL_0026: { // if (DataManager.SavedCheckpoint != StageCheckpoint.None ) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_4; L_4 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if (!L_4) { goto IL_00bb; } } { // continueButton.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = __this->get_continueButton_5(); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)1, /*hidden argument*/NULL); // for (int i = 0; i < stageButtons.Length; i++) V_0 = 0; goto IL_00af; } IL_0040: { // if ((DataManager.SavedCheckpoint == StageCheckpoint.Industrial && i == 0) // || (DataManager.SavedCheckpoint == StageCheckpoint.Spaceport && i == 1) // || (DataManager.SavedCheckpoint == StageCheckpoint.Coast && i == 2) // || (DataManager.SavedCheckpoint == StageCheckpoint.Pitch && i == 3) // || (DataManager.SavedCheckpoint == StageCheckpoint.Military && i == 4) // || (DataManager.SavedCheckpoint == StageCheckpoint.Outskirts && i == 5)) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_6; L_6 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_6) == ((uint32_t)((int32_t)19))))) { goto IL_004c; } } { int32_t L_7 = V_0; if (!L_7) { goto IL_008d; } } IL_004c: { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_8; L_8 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_8) == ((uint32_t)((int32_t)25))))) { goto IL_0059; } } { int32_t L_9 = V_0; if ((((int32_t)L_9) == ((int32_t)1))) { goto IL_008d; } } IL_0059: { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_10; L_10 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_10) == ((uint32_t)((int32_t)37))))) { goto IL_0066; } } { int32_t L_11 = V_0; if ((((int32_t)L_11) == ((int32_t)2))) { goto IL_008d; } } IL_0066: { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_12; L_12 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_12) == ((uint32_t)((int32_t)41))))) { goto IL_0073; } } { int32_t L_13 = V_0; if ((((int32_t)L_13) == ((int32_t)3))) { goto IL_008d; } } IL_0073: { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_14; L_14 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_14) == ((uint32_t)((int32_t)49))))) { goto IL_0080; } } { int32_t L_15 = V_0; if ((((int32_t)L_15) == ((int32_t)4))) { goto IL_008d; } } IL_0080: { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_16; L_16 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_16) == ((uint32_t)((int32_t)52))))) { goto IL_009d; } } { int32_t L_17 = V_0; if ((!(((uint32_t)L_17) == ((uint32_t)5)))) { goto IL_009d; } } IL_008d: { // stageButtons[i].SetActive(true); GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_18 = __this->get_stageButtons_7(); int32_t L_19 = V_0; NullCheck(L_18); int32_t L_20 = L_19; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21 = (L_18)->GetAt(static_cast(L_20)); NullCheck(L_21); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_21, (bool)1, /*hidden argument*/NULL); // } goto IL_00ab; } IL_009d: { // stageButtons[i].SetActive(false); GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_22 = __this->get_stageButtons_7(); int32_t L_23 = V_0; NullCheck(L_22); int32_t L_24 = L_23; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = (L_22)->GetAt(static_cast(L_24)); NullCheck(L_25); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_25, (bool)0, /*hidden argument*/NULL); } IL_00ab: { // for (int i = 0; i < stageButtons.Length; i++) int32_t L_26 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_00af: { // for (int i = 0; i < stageButtons.Length; i++) int32_t L_27 = V_0; GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_28 = __this->get_stageButtons_7(); NullCheck(L_28); if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length)))))) { goto IL_0040; } } { // } return; } IL_00bb: { // continueButton.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29 = __this->get_continueButton_5(); NullCheck(L_29); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_29, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void ContinueGameManager::Continue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContinueGameManager_Continue_mE15A1AD34EA6322FDBCB83439583D7C5235102A8 (ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m7EBE57A64241A4C4A44D28DE6B91028F8DAA5AC9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(DataManager.saveData.continueGodMode) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_0); bool L_1 = L_0->get_continueGodMode_41(); if (!L_1) { goto IL_0017; } } { // DataManager.saveData.godMode = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_2); L_2->set_godMode_60((bool)1); } IL_0017: { // DataManager.deathlessRun = !DataManager.saveData.continueHadDied; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_3 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_3); bool L_4 = L_3->get_continueHadDied_42(); ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->set_deathlessRun_1((bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0)); // ScoreEvaluator.SetContinueScore(DataManager.saveData.checkpointScore); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_5 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_5); int32_t L_6 = L_5->get_checkpointScore_40(); IL2CPP_RUNTIME_CLASS_INIT(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); ScoreEvaluator_SetContinueScore_m490AE25A7B6F69C35439F7BA25F664D6959BB24A(L_6, /*hidden argument*/NULL); // Player.SidearmPowerUp = (PowerUpType)DataManager.saveData.checkpointSidearmPower; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_7 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_7); int32_t L_8 = L_7->get_checkpointSidearmPower_43(); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->set_SidearmPowerUp_29(L_8); // Player.GrenadeCount = DataManager.saveData.checkpointGrenade; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_9 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_9); int32_t L_10 = L_9->get_checkpointGrenade_48(); ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->set_GrenadeCount_32(L_10); // Player.MissileCount = DataManager.saveData.checkpointMissiles; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_11 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_11); int32_t L_12 = L_11->get_checkpointMissiles_49(); ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->set_MissileCount_31(L_12); // Player.MainGunPowerUps.Clear(); List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_13 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); NullCheck(L_13); List_1_Clear_m7EBE57A64241A4C4A44D28DE6B91028F8DAA5AC9(L_13, /*hidden argument*/List_1_Clear_m7EBE57A64241A4C4A44D28DE6B91028F8DAA5AC9_RuntimeMethod_var); // if(DataManager.saveData.checkpointGunPower1 != (int)PowerUpType.None) SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_14 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_14); int32_t L_15 = L_14->get_checkpointGunPower1_44(); if ((((int32_t)L_15) == ((int32_t)((int32_t)12)))) { goto IL_0091; } } { // Player.MainGunPowerUps.Add((PowerUpType)DataManager.saveData.checkpointGunPower1); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_16 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_17 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_17); int32_t L_18 = L_17->get_checkpointGunPower1_44(); NullCheck(L_16); List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040(L_16, L_18, /*hidden argument*/List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040_RuntimeMethod_var); } IL_0091: { // if (DataManager.saveData.checkpointGunPower2 != (int)PowerUpType.None) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_19 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_19); int32_t L_20 = L_19->get_checkpointGunPower2_45(); if ((((int32_t)L_20) == ((int32_t)((int32_t)12)))) { goto IL_00b3; } } { // Player.MainGunPowerUps.Add((PowerUpType)DataManager.saveData.checkpointGunPower2); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_21 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_22 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_22); int32_t L_23 = L_22->get_checkpointGunPower2_45(); NullCheck(L_21); List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040(L_21, L_23, /*hidden argument*/List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040_RuntimeMethod_var); } IL_00b3: { // if (DataManager.saveData.checkpointGunPower3 != (int)PowerUpType.None) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_24 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_24); int32_t L_25 = L_24->get_checkpointGunPower3_46(); if ((((int32_t)L_25) == ((int32_t)((int32_t)12)))) { goto IL_00d5; } } { // Player.MainGunPowerUps.Add((PowerUpType)DataManager.saveData.checkpointGunPower3); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_26 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_27 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_27); int32_t L_28 = L_27->get_checkpointGunPower3_46(); NullCheck(L_26); List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040(L_26, L_28, /*hidden argument*/List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040_RuntimeMethod_var); } IL_00d5: { // if (DataManager.saveData.checkpointGunPower4 != (int)PowerUpType.None) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_29 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_29); int32_t L_30 = L_29->get_checkpointGunPower4_47(); if ((((int32_t)L_30) == ((int32_t)((int32_t)12)))) { goto IL_00f7; } } { // Player.MainGunPowerUps.Add((PowerUpType)DataManager.saveData.checkpointGunPower4); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_31 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_32 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_32); int32_t L_33 = L_32->get_checkpointGunPower4_47(); NullCheck(L_31); List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040(L_31, L_33, /*hidden argument*/List_1_Add_m2959514ADF255D4B25623A0943768AC112F6E040_RuntimeMethod_var); } IL_00f7: { // if (DataManager.SavedCheckpoint == StageCheckpoint.Industrial) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_34; L_34 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_34) == ((uint32_t)((int32_t)19))))) { goto IL_0113; } } { // StageAdvancer.NextStage = 2; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(2); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_35 = __this->get_menuController_4(); NullCheck(L_35); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_35, (bool)1, /*hidden argument*/NULL); // } return; } IL_0113: { // else if (DataManager.SavedCheckpoint == StageCheckpoint.Spaceport) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_36; L_36 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_36) == ((uint32_t)((int32_t)25))))) { goto IL_012f; } } { // StageAdvancer.NextStage = 3; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(3); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_37 = __this->get_menuController_4(); NullCheck(L_37); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_37, (bool)1, /*hidden argument*/NULL); // } return; } IL_012f: { // else if (DataManager.SavedCheckpoint == StageCheckpoint.Coast) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_38; L_38 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_38) == ((uint32_t)((int32_t)37))))) { goto IL_014b; } } { // StageAdvancer.NextStage = 4; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(4); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_39 = __this->get_menuController_4(); NullCheck(L_39); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_39, (bool)1, /*hidden argument*/NULL); // } return; } IL_014b: { // else if (DataManager.SavedCheckpoint == StageCheckpoint.Pitch) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_40; L_40 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_40) == ((uint32_t)((int32_t)41))))) { goto IL_0167; } } { // StageAdvancer.NextStage = 5; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(5); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_41 = __this->get_menuController_4(); NullCheck(L_41); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_41, (bool)1, /*hidden argument*/NULL); // } return; } IL_0167: { // else if (DataManager.SavedCheckpoint == StageCheckpoint.Military) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_42; L_42 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_42) == ((uint32_t)((int32_t)49))))) { goto IL_0183; } } { // StageAdvancer.NextStage = 6; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(6); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_43 = __this->get_menuController_4(); NullCheck(L_43); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_43, (bool)1, /*hidden argument*/NULL); // } return; } IL_0183: { // else if (DataManager.SavedCheckpoint == StageCheckpoint.Outskirts) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); int32_t L_44; L_44 = DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5(/*hidden argument*/NULL); if ((!(((uint32_t)L_44) == ((uint32_t)((int32_t)52))))) { goto IL_019e; } } { // StageAdvancer.NextStage = 7; IL2CPP_RUNTIME_CLASS_INIT(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var); ((StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_StaticFields*)il2cpp_codegen_static_fields_for(StageAdvancer_tF70D4D1C9E8C209B30BAF42C73F2F346B8BD9BBA_il2cpp_TypeInfo_var))->set_NextStage_4(7); // menuController.BeginLoadStage(true); GameMenu_tFE29D04D6B7259FC42096591467B58F6F7E89EAF * L_45 = __this->get_menuController_4(); NullCheck(L_45); GameMenu_BeginLoadStage_m8A10DABEA70DFAE7D582C075690E5A2B1EDE2E26(L_45, (bool)1, /*hidden argument*/NULL); } IL_019e: { // } return; } } // System.Void ContinueGameManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContinueGameManager__ctor_mDD84E5263B454E750A83CD8AF30C89726DEF796D (ContinueGameManager_tC50790734DD1E68BDE4056F454CABFE07F731869 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // CoupledSource CouplingSetup::get_Source() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CouplingSetup_get_Source_mCEE9CBE6DD9198F5EB4A54FAF0B46E8C81586D41 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { // public CoupledSource Source { get; set; } int32_t L_0 = __this->get_U3CSourceU3Ek__BackingField_6(); return L_0; } } // System.Void CouplingSetup::set_Source(CoupledSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CouplingSetup_set_Source_m1654F810A5ACE6311AEB18E0FD6A780DB36A5F95 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public CoupledSource Source { get; set; } int32_t L_0 = ___value0; __this->set_U3CSourceU3Ek__BackingField_6(L_0); return; } } // BossEnemySpawner CouplingSetup::get_CoupledSpawner() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * CouplingSetup_get_CoupledSpawner_m02BC5600157ADAD14A38F26107743641E2217BB8 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { // public BossEnemySpawner CoupledSpawner { get; set; } = null; BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_0 = __this->get_U3CCoupledSpawnerU3Ek__BackingField_7(); return L_0; } } // System.Void CouplingSetup::set_CoupledSpawner(BossEnemySpawner) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CouplingSetup_set_CoupledSpawner_m2D1CFFFE4BF754349157635D4399D57D5D80DF56 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * ___value0, const RuntimeMethod* method) { { // public BossEnemySpawner CoupledSpawner { get; set; } = null; BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_0 = ___value0; __this->set_U3CCoupledSpawnerU3Ek__BackingField_7(L_0); return; } } // System.Boolean CouplingSetup::get_Coupled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CouplingSetup_get_Coupled_m8D9E5A0CA0678AF37FD336014429C5FBA9152681 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { // return coupled; bool L_0 = __this->get_coupled_8(); return L_0; } } // System.Void CouplingSetup::set_Coupled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CouplingSetup_set_Coupled_m674612A15083F4F2AA78A65F81F055786ACA209F (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD5F7C6F26EF7A1B4988D37457849F1685800BDB3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B3_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * G_B6_0 = NULL; DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * G_B5_0 = NULL; { // coupled = value; bool L_0 = ___value0; __this->set_coupled_8(L_0); // if(coupled) bool L_1 = __this->get_coupled_8(); if (!L_1) { goto IL_0020; } } { // onCouple?.Invoke(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_2 = __this->get_onCouple_4(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_3 = L_2; G_B2_0 = L_3; if (L_3) { G_B3_0 = L_3; goto IL_001a; } } { return; } IL_001a: { NullCheck(G_B3_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B3_0, /*hidden argument*/NULL); // } return; } IL_0020: { // CoupledSpawner = null; CouplingSetup_set_CoupledSpawner_m2D1CFFFE4BF754349157635D4399D57D5D80DF56_inline(__this, (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 *)NULL, /*hidden argument*/NULL); // onDecouple?.Invoke(Source); DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * L_4 = __this->get_onDecouple_5(); DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * L_5 = L_4; G_B5_0 = L_5; if (L_5) { G_B6_0 = L_5; goto IL_0032; } } { return; } IL_0032: { int32_t L_6; L_6 = CouplingSetup_get_Source_mCEE9CBE6DD9198F5EB4A54FAF0B46E8C81586D41_inline(__this, /*hidden argument*/NULL); NullCheck(G_B6_0); UnityEvent_1_Invoke_mD5F7C6F26EF7A1B4988D37457849F1685800BDB3(G_B6_0, L_6, /*hidden argument*/UnityEvent_1_Invoke_mD5F7C6F26EF7A1B4988D37457849F1685800BDB3_RuntimeMethod_var); // } return; } } // System.Void CouplingSetup::TriggerDecouple() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CouplingSetup_TriggerDecouple_mEBEBEF4C1F781CF58C999A5C7A52E23F230EC3B3 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (CoupledSpawner == null) BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_0; L_0 = CouplingSetup_get_CoupledSpawner_m02BC5600157ADAD14A38F26107743641E2217BB8_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000f; } } { // return; return; } IL_000f: { // CoupledSpawner.DecoupleEnemy(); BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_2; L_2 = CouplingSetup_get_CoupledSpawner_m02BC5600157ADAD14A38F26107743641E2217BB8_inline(__this, /*hidden argument*/NULL); NullCheck(L_2); BossEnemySpawner_DecoupleEnemy_m5CBAC7CBC06C0221F7E29199046F1BCBA5710064(L_2, /*hidden argument*/NULL); // } return; } } // System.Void CouplingSetup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CouplingSetup__ctor_mF5FD7855768A0B8343B5782F96595EF8ED8FA3A1 (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CreditPlacement::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreditPlacement__ctor_m00045573795DBF4D7A99C8957C95F6C370CBDE8F (CreditPlacement_tA01B818B4C382CFA36B98D7781292045BEC08552 * __this, const RuntimeMethod* method) { { // public int fontSize = 150; __this->set_fontSize_3(((int32_t)150)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CreditSmack::Smacked() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreditSmack_Smacked_mC239FD7F585F97EFD2B84EED85D871108FA0C958 (CreditSmack_t090829908338C268D1106DB086637356B5C47170 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RoadsideCreditsPlacer_t5325FC9745D5B136F69E70226808A751055CF77A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!smacked) bool L_0 = __this->get_smacked_4(); if (L_0) { goto IL_0014; } } { // RoadsideCreditsPlacer.DestroyedCredit(); IL2CPP_RUNTIME_CLASS_INIT(RoadsideCreditsPlacer_t5325FC9745D5B136F69E70226808A751055CF77A_il2cpp_TypeInfo_var); RoadsideCreditsPlacer_DestroyedCredit_m630A8FC5063A83E08A79814BB41F6C9AA83DCF38(/*hidden argument*/NULL); // smacked = true; __this->set_smacked_4((bool)1); } IL_0014: { // } return; } } // System.Void CreditSmack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreditSmack__ctor_m756966AE902683DC04DEC667DB14D1F4C98F5F3E (CreditSmack_t090829908338C268D1106DB086637356B5C47170 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CustomImageEffect::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomImageEffect_OnRenderImage_m956480C41FCB4F02736FB51C44BDEAA448A95328 (CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___src0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Graphics.Blit(src, dest, material); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___src0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_material_5(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_0, L_1, L_2, /*hidden argument*/NULL); // } return; } } // System.Void CustomImageEffect::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomImageEffect__ctor_m4EB58C8F3406C2545622614D7483051E01568F83 (CustomImageEffect_t430AEFD6FC8A89DC416466D83C2D1AB3877793EE * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CycleImage::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CycleImage_Start_m66E3F57E45E38BFC80EB6C96A13A3E58A7013861 (CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802 * __this, const RuntimeMethod* method) { { // ImageContainer.GetChild(currentBg).gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_ImageContainer_5(); int32_t L_1 = __this->get_currentBg_4(); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void CycleImage::OnNextBG() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CycleImage_OnNextBG_m557188D7B2AA71C79CA13D6FA51F685E492B95D4 (CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802 * __this, const RuntimeMethod* method) { { // ImageContainer.GetChild(currentBg).gameObject.SetActive(false); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_ImageContainer_5(); int32_t L_1 = __this->get_currentBg_4(); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)0, /*hidden argument*/NULL); // currentBg++; int32_t L_4 = __this->get_currentBg_4(); __this->set_currentBg_4(((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1))); // if (currentBg >= ImageContainer.childCount) int32_t L_5 = __this->get_currentBg_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_ImageContainer_5(); NullCheck(L_6); int32_t L_7; L_7 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_6, /*hidden argument*/NULL); if ((((int32_t)L_5) < ((int32_t)L_7))) { goto IL_0044; } } { // currentBg = 0; __this->set_currentBg_4(0); } IL_0044: { // ImageContainer.GetChild(currentBg).gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_ImageContainer_5(); int32_t L_9 = __this->get_currentBg_4(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10; L_10 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_8, L_9, /*hidden argument*/NULL); NullCheck(L_10); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11; L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_10, /*hidden argument*/NULL); NullCheck(L_11); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_11, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void CycleImage::OnPrevBG() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CycleImage_OnPrevBG_mFBE8CDEE21EDB16D4F3A47D269450DAD1A42D71B (CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802 * __this, const RuntimeMethod* method) { { // ImageContainer.GetChild(currentBg).gameObject.SetActive(false); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_ImageContainer_5(); int32_t L_1 = __this->get_currentBg_4(); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)0, /*hidden argument*/NULL); // currentBg--; int32_t L_4 = __this->get_currentBg_4(); __this->set_currentBg_4(((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1))); // if (currentBg < 0) int32_t L_5 = __this->get_currentBg_4(); if ((((int32_t)L_5) >= ((int32_t)0))) { goto IL_0046; } } { // currentBg = ImageContainer.childCount - 1; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_ImageContainer_5(); NullCheck(L_6); int32_t L_7; L_7 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_6, /*hidden argument*/NULL); __this->set_currentBg_4(((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1))); } IL_0046: { // ImageContainer.GetChild(currentBg).gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_ImageContainer_5(); int32_t L_9 = __this->get_currentBg_4(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10; L_10 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_8, L_9, /*hidden argument*/NULL); NullCheck(L_10); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11; L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_10, /*hidden argument*/NULL); NullCheck(L_11); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_11, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void CycleImage::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CycleImage__ctor_m62506A056735495E97CC077AEC576CC23E30F990 (CycleImage_t8B03CCE168D9F9DF63241C0E71DE715899EC9802 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DamagedEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DamagedEvent__ctor_m9EB85EC5442FAFA2A10E8A3E2FB679025EFDF152 (DamagedEvent_tAB6E16582BEA251546BF302CE53E9349ECC5ACAB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED(__this, /*hidden argument*/UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DataManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager__cctor_m06A394872B6DFC6B86A441BDDD5D162EE49694F0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncryptedXmlSerializer_Load_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m408457B6F751021D68D4BA649A24365C1F0648B0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncryptedXmlSerializer_tACD3C2178DCE10E67B95A26809B1E35DB4DDE051_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Path_tF1D95B78D57C1C1211BA6633FF2AC22FD6C48921_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral43D18FB6F3A8DD85000F0673AFC863C7B70B501F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * G_B3_0 = NULL; { // static string savePath = ""; ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->set_savePath_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // savePath = Path.Combine(Application.persistentDataPath, "Runner"); String_t* L_0; L_0 = Application_get_persistentDataPath_mF7308BDB3197651AEC5A0896DAAC385389321F77(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Path_tF1D95B78D57C1C1211BA6633FF2AC22FD6C48921_il2cpp_TypeInfo_var); String_t* L_1; L_1 = Path_Combine_mBAC6F82953008479983594F7F95101F46310C32D(L_0, _stringLiteral43D18FB6F3A8DD85000F0673AFC863C7B70B501F, /*hidden argument*/NULL); ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->set_savePath_2(L_1); // saveData = File.Exists(savePath) ? EncryptedXmlSerializer.Load(savePath) : new SaveData(); String_t* L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_savePath_2(); bool L_3; L_3 = File_Exists_mEFB0F2E165717ACA9A13202EF4ED17118858FAFE(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0031; } } { SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_4 = (SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 *)il2cpp_codegen_object_new(SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_il2cpp_TypeInfo_var); SaveData__ctor_m8BEE046B591A87975F730CD25E75BF5CC6D76962(L_4, /*hidden argument*/NULL); G_B3_0 = L_4; goto IL_003b; } IL_0031: { String_t* L_5 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_savePath_2(); IL2CPP_RUNTIME_CLASS_INIT(EncryptedXmlSerializer_tACD3C2178DCE10E67B95A26809B1E35DB4DDE051_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_6; L_6 = EncryptedXmlSerializer_Load_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m408457B6F751021D68D4BA649A24365C1F0648B0(L_5, /*hidden argument*/EncryptedXmlSerializer_Load_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m408457B6F751021D68D4BA649A24365C1F0648B0_RuntimeMethod_var); G_B3_0 = L_6; } IL_003b: { ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->set_saveData_0(G_B3_0); // } return; } } // System.Void DataManager::Save() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_Save_mD06246AF9D9F9F851FCE3A94D47FADEF92A45717 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncryptedXmlSerializer_Save_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m75D59F6E7399501489776B0673FD8582BCF223C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncryptedXmlSerializer_tACD3C2178DCE10E67B95A26809B1E35DB4DDE051_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // EncryptedXmlSerializer.Save(savePath, saveData); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); String_t* L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_savePath_2(); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_1 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); IL2CPP_RUNTIME_CLASS_INIT(EncryptedXmlSerializer_tACD3C2178DCE10E67B95A26809B1E35DB4DDE051_il2cpp_TypeInfo_var); EncryptedXmlSerializer_Save_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m75D59F6E7399501489776B0673FD8582BCF223C0(L_0, L_1, /*hidden argument*/EncryptedXmlSerializer_Save_TisSaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450_m75D59F6E7399501489776B0673FD8582BCF223C0_RuntimeMethod_var); // } return; } } // System.Boolean DataManager::BikeSelectionAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DataManager_BikeSelectionAvailable_m336297E996E3641F637802729EBEE703393D1B8F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return saveData.unlockedCoreAI || saveData.unlockedCyborg || saveData.unlockedSpartan || saveData.unlockedScarab; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_0); bool L_1 = L_0->get_unlockedCoreAI_34(); if (L_1) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_2); bool L_3 = L_2->get_unlockedCyborg_35(); if (L_3) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_4 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_4); bool L_5 = L_4->get_unlockedSpartan_36(); if (L_5) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_6 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_6); bool L_7 = L_6->get_unlockedScarab_37(); return L_7; } IL_002f: { return (bool)1; } } // StageCheckpoint DataManager::get_SavedCheckpoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DataManager_get_SavedCheckpoint_m4FC56072F56F47BE3D384EA40341C6D29BD2D4B5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return (StageCheckpoint)saveData.checkpoint; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_0); int32_t L_1 = L_0->get_checkpoint_39(); return (int32_t)(L_1); } } // System.Void DataManager::SetCheckpoint(System.Int32,StageCheckpoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_SetCheckpoint_m73C7C9CA1AC7A4EF8E809FE8B0BBFB09D034718D (int32_t ___score0, int32_t ___stage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mD88FA0F55897B4A4233C1BCFC5E17B7C5538AE2F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m4AA22A2A25F48265ECC5A14D7C9171EB72CF0B6D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m870786E79DE34673684AB5648BEB6A1282026360_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mA6F9E1901B90100471B7402F8AB65C652518B004_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (stage == StageCheckpoint.None) int32_t L_0 = ___stage1; if (L_0) { goto IL_001e; } } { // saveData.checkpointScore = 0; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_1 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_1); L_1->set_checkpointScore_40(0); // saveData.checkpoint = (int)stage; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_3 = ___stage1; NullCheck(L_2); L_2->set_checkpoint_39(L_3); // } goto IL_012d; } IL_001e: { // saveData.checkpointScore = score; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_4 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_5 = ___score0; NullCheck(L_4); L_4->set_checkpointScore_40(L_5); // saveData.checkpoint = (int)stage; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_6 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_7 = ___stage1; NullCheck(L_6); L_6->set_checkpoint_39(L_7); // saveData.continueGodMode = saveData.godMode; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_8 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_9 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_9); bool L_10 = L_9->get_godMode_60(); NullCheck(L_8); L_8->set_continueGodMode_41(L_10); // saveData.continueHadDied = !deathlessRun; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_11 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); bool L_12 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_deathlessRun_1(); NullCheck(L_11); L_11->set_continueHadDied_42((bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0)); // saveData.checkpointSidearmPower = (int)Player.SidearmPowerUp; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_13 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); int32_t L_14 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_SidearmPowerUp_29(); NullCheck(L_13); L_13->set_checkpointSidearmPower_43(L_14); // saveData.checkpointGrenade = Player.GrenadeCount; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_15 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_16 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_GrenadeCount_32(); NullCheck(L_15); L_15->set_checkpointGrenade_48(L_16); // saveData.checkpointMissiles = Player.MissileCount; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_17 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_18 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MissileCount_31(); NullCheck(L_17); L_17->set_checkpointMissiles_49(L_18); // int i = 1; V_0 = 1; // saveData.checkpointGunPower1 = (int)PowerUpType.None; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_19 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_19); L_19->set_checkpointGunPower1_44(((int32_t)12)); // saveData.checkpointGunPower2 = (int)PowerUpType.None; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_20 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_20); L_20->set_checkpointGunPower2_45(((int32_t)12)); // saveData.checkpointGunPower3 = (int)PowerUpType.None; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_21 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_21); L_21->set_checkpointGunPower3_46(((int32_t)12)); // saveData.checkpointGunPower4 = (int)PowerUpType.None; SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_22 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_22); L_22->set_checkpointGunPower4_47(((int32_t)12)); // foreach (PowerUpType pt in Player.MainGunPowerUps) List_1_tC3CA1E4E348FF680894291FAFBB520ADB0511196 * L_23 = ((Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_StaticFields*)il2cpp_codegen_static_fields_for(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var))->get_MainGunPowerUps_30(); NullCheck(L_23); Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 L_24; L_24 = List_1_GetEnumerator_mA6F9E1901B90100471B7402F8AB65C652518B004(L_23, /*hidden argument*/List_1_GetEnumerator_mA6F9E1901B90100471B7402F8AB65C652518B004_RuntimeMethod_var); V_1 = L_24; } IL_00c4: try { // begin try (depth: 1) { goto IL_0114; } IL_00c6: { // foreach (PowerUpType pt in Player.MainGunPowerUps) int32_t L_25; L_25 = Enumerator_get_Current_m870786E79DE34673684AB5648BEB6A1282026360_inline((Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m870786E79DE34673684AB5648BEB6A1282026360_RuntimeMethod_var); V_2 = L_25; // if(i == 1) int32_t L_26 = V_0; if ((!(((uint32_t)L_26) == ((uint32_t)1)))) { goto IL_00df; } } IL_00d2: { // saveData.checkpointGunPower1 = (int)pt; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_27 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_28 = V_2; NullCheck(L_27); L_27->set_checkpointGunPower1_44(L_28); // } goto IL_0110; } IL_00df: { // else if (i == 2) int32_t L_29 = V_0; if ((!(((uint32_t)L_29) == ((uint32_t)2)))) { goto IL_00f0; } } IL_00e3: { // saveData.checkpointGunPower2 = (int)pt; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_30 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_31 = V_2; NullCheck(L_30); L_30->set_checkpointGunPower2_45(L_31); // } goto IL_0110; } IL_00f0: { // else if (i == 3) int32_t L_32 = V_0; if ((!(((uint32_t)L_32) == ((uint32_t)3)))) { goto IL_0101; } } IL_00f4: { // saveData.checkpointGunPower3 = (int)pt; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_33 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_34 = V_2; NullCheck(L_33); L_33->set_checkpointGunPower3_46(L_34); // } goto IL_0110; } IL_0101: { // else if (i == 4) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)4)))) { goto IL_0110; } } IL_0105: { // saveData.checkpointGunPower4 = (int)pt; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_36 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_37 = V_2; NullCheck(L_36); L_36->set_checkpointGunPower4_47(L_37); } IL_0110: { // i++; int32_t L_38 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); } IL_0114: { // foreach (PowerUpType pt in Player.MainGunPowerUps) bool L_39; L_39 = Enumerator_MoveNext_m4AA22A2A25F48265ECC5A14D7C9171EB72CF0B6D((Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m4AA22A2A25F48265ECC5A14D7C9171EB72CF0B6D_RuntimeMethod_var); if (L_39) { goto IL_00c6; } } IL_011d: { IL2CPP_LEAVE(0x12D, FINALLY_011f); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_011f; } FINALLY_011f: { // begin finally (depth: 1) Enumerator_Dispose_mD88FA0F55897B4A4233C1BCFC5E17B7C5538AE2F((Enumerator_tD2EF0EB155A8593589DD224F49459D10EC0757E9 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mD88FA0F55897B4A4233C1BCFC5E17B7C5538AE2F_RuntimeMethod_var); IL2CPP_END_FINALLY(287) } // end finally (depth: 1) IL2CPP_CLEANUP(287) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x12D, IL_012d) } IL_012d: { // Save(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); DataManager_Save_mD06246AF9D9F9F851FCE3A94D47FADEF92A45717(/*hidden argument*/NULL); // } return; } } // LanguageId DataManager::SystemLanguageToLanguageId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DataManager_SystemLanguageToLanguageId_mC02A646F9967B909A9875358F3BC106EC647772F (const RuntimeMethod* method) { { // if (Application.systemLanguage == SystemLanguage.Japanese) int32_t L_0; L_0 = Application_get_systemLanguage_m0B22ED7A272FB9A74AF7C37E216DCEF5307E0797(/*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)22))))) { goto IL_000b; } } { // return LanguageId.Japanese; return (int32_t)(1); } IL_000b: { // return LanguageId.English; return (int32_t)(0); } } // System.Void DataManager::CompletedStage(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_CompletedStage_mDE171744027DA9206A29A78BCAA55C0C52FD0FF4 (int32_t ___stage0, bool ___sRanked1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (sRanked) bool L_0 = ___sRanked1; if (!L_0) { goto IL_0009; } } { // SRanked(stage); int32_t L_1 = ___stage0; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); DataManager_SRanked_m5F0CFDBF90E417E5983115B9D36E1AC9B3733126(L_1, /*hidden argument*/NULL); } IL_0009: { // if (saveData.highestClearedStage < stage) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_2); int32_t L_3 = L_2->get_highestClearedStage_57(); int32_t L_4 = ___stage0; if ((((int32_t)L_3) >= ((int32_t)L_4))) { goto IL_0021; } } { // saveData.highestClearedStage = stage; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_5 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); int32_t L_6 = ___stage0; NullCheck(L_5); L_5->set_highestClearedStage_57(L_6); } IL_0021: { // Save(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); DataManager_Save_mD06246AF9D9F9F851FCE3A94D47FADEF92A45717(/*hidden argument*/NULL); // } return; } } // System.Void DataManager::SRanked(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_SRanked_m5F0CFDBF90E417E5983115B9D36E1AC9B3733126 (int32_t ___stage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727); s_Il2CppMethodInitialized = true; } { // if(stage == 1 && !saveData.sRankS1) int32_t L_0 = ___stage0; if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_0026; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_1 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_1); bool L_2 = L_1->get_sRankS1_50(); if (L_2) { goto IL_0026; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS1 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_3 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_3); L_3->set_sRankS1_50((bool)1); // } return; } IL_0026: { // else if (stage == 2 && !saveData.sRankS2) int32_t L_4 = ___stage0; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_004c; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_5 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_5); bool L_6 = L_5->get_sRankS2_51(); if (L_6) { goto IL_004c; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS2 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_7 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_7); L_7->set_sRankS2_51((bool)1); // } return; } IL_004c: { // else if (stage == 3 && !saveData.sRankS3) int32_t L_8 = ___stage0; if ((!(((uint32_t)L_8) == ((uint32_t)3)))) { goto IL_0072; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_9 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_9); bool L_10 = L_9->get_sRankS3_52(); if (L_10) { goto IL_0072; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS3 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_11 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_11); L_11->set_sRankS3_52((bool)1); // } return; } IL_0072: { // else if (stage == 4 && !saveData.sRankS4) int32_t L_12 = ___stage0; if ((!(((uint32_t)L_12) == ((uint32_t)4)))) { goto IL_0098; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_13 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_13); bool L_14 = L_13->get_sRankS4_53(); if (L_14) { goto IL_0098; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS4 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_15 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_15); L_15->set_sRankS4_53((bool)1); // } return; } IL_0098: { // else if (stage == 5 && !saveData.sRankS5) int32_t L_16 = ___stage0; if ((!(((uint32_t)L_16) == ((uint32_t)5)))) { goto IL_00be; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_17 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_17); bool L_18 = L_17->get_sRankS5_54(); if (L_18) { goto IL_00be; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS5 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_19 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_19); L_19->set_sRankS5_54((bool)1); // } return; } IL_00be: { // else if (stage == 6 && !saveData.sRankS6) int32_t L_20 = ___stage0; if ((!(((uint32_t)L_20) == ((uint32_t)6)))) { goto IL_00e4; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_21 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_21); bool L_22 = L_21->get_sRankS6_55(); if (L_22) { goto IL_00e4; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS6 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_23 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_23); L_23->set_sRankS6_55((bool)1); // } return; } IL_00e4: { // else if (stage == 7 && !saveData.sRankS7) int32_t L_24 = ___stage0; if ((!(((uint32_t)L_24) == ((uint32_t)7)))) { goto IL_0109; } } { IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_25 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_25); bool L_26 = L_25->get_sRankS7_56(); if (L_26) { goto IL_0109; } } { // AchievementManager.IncrementAchievement("srank"); IL2CPP_RUNTIME_CLASS_INIT(AchievementManager_t9AEC956A1337EFE5EB13663A6331740A02F2414F_il2cpp_TypeInfo_var); AchievementManager_IncrementAchievement_m93D31A8A6FE9FB6549A3F68E50FF061D4EF32AAE(_stringLiteral077E8503DF6BC41E7275AE6484B60F93E2BCE727, /*hidden argument*/NULL); // saveData.sRankS7 = true; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_27 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_27); L_27->set_sRankS7_56((bool)1); } IL_0109: { // } return; } } // System.Void DataManager::DifficultyLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_DifficultyLevel_m9DBEA0200809E138BB19D220CF483C094FC5549A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (saveData.easyMode == true) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_0); bool L_1 = L_0->get_easyMode_61(); if (!L_1) { goto IL_001c; } } { // saveData.difficultyModifier = 0.5f; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_2 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_2); L_2->set_difficultyModifier_59((0.5f)); // } return; } IL_001c: { // saveData.difficultyModifier = 1f; IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_3 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_3); L_3->set_difficultyModifier_59((1.0f)); // } return; } } // System.Void DataManager::HighRefreshRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataManager_HighRefreshRate_m16A9194DFC7C1D2201A42323B2FBD7965306ED56 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (saveData.highRefreshRate == true) IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_0 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_0); bool L_1 = L_0->get_highRefreshRate_62(); // return; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single Decor::get_PathDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Decor_get_PathDistance_m5DE4C4DCEAB5FA9CAF0113A6B8B8258AC81AA702 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { { // public float PathDistance { get; set; } float L_0 = __this->get_U3CPathDistanceU3Ek__BackingField_8(); return L_0; } } // System.Void Decor::set_PathDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_set_PathDistance_m225143AE7FDFD56AEB4360931F0CF55373AF4E55 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method) { { // public float PathDistance { get; set; } float L_0 = ___value0; __this->set_U3CPathDistanceU3Ek__BackingField_8(L_0); return; } } // System.Single Decor::get_DespawnDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Decor_get_DespawnDistance_m7186126ABC9F0E4C1E43141C4DA32A9EC28305AD (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { { // public float DespawnDistance { get; set; } float L_0 = __this->get_U3CDespawnDistanceU3Ek__BackingField_9(); return L_0; } } // System.Void Decor::set_DespawnDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_set_DespawnDistance_mED2F966CA6959563165D0E4CD2AA42A711377160 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method) { { // public float DespawnDistance { get; set; } float L_0 = ___value0; __this->set_U3CDespawnDistanceU3Ek__BackingField_9(L_0); return; } } // System.Void Decor::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_OnEnable_mC9BE664FC55F5DC71C4EE61240BB1C03B47FA986 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Decor_UpdatePathDistance_m5D7901190880AC1F3528A7C32F5E1E003C3D4CE8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Follower.pathUpdated += UpdatePathDistance; OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * L_0 = ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields*)il2cpp_codegen_static_fields_for(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var))->get_pathUpdated_16(); OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * L_1 = (OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 *)il2cpp_codegen_object_new(OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var); OnPathUpdate__ctor_m560C9259C86E80DC1245E03C7436F7BFBCB71939(L_1, __this, (intptr_t)((intptr_t)Decor_UpdatePathDistance_m5D7901190880AC1F3528A7C32F5E1E003C3D4CE8_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_0, L_1, /*hidden argument*/NULL); ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields*)il2cpp_codegen_static_fields_for(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var))->set_pathUpdated_16(((OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 *)CastclassSealed((RuntimeObject*)L_2, OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var))); // } return; } } // System.Void Decor::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_OnDisable_m70FAB62D3D0526E97FA641C23F70CD3623404EC3 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Decor_UpdatePathDistance_m5D7901190880AC1F3528A7C32F5E1E003C3D4CE8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Follower.pathUpdated -= UpdatePathDistance; OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * L_0 = ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields*)il2cpp_codegen_static_fields_for(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var))->get_pathUpdated_16(); OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 * L_1 = (OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 *)il2cpp_codegen_object_new(OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var); OnPathUpdate__ctor_m560C9259C86E80DC1245E03C7436F7BFBCB71939(L_1, __this, (intptr_t)((intptr_t)Decor_UpdatePathDistance_m5D7901190880AC1F3528A7C32F5E1E003C3D4CE8_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_0, L_1, /*hidden argument*/NULL); ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_StaticFields*)il2cpp_codegen_static_fields_for(Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33_il2cpp_TypeInfo_var))->set_pathUpdated_16(((OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560 *)CastclassSealed((RuntimeObject*)L_2, OnPathUpdate_t4894CDB4051D0B1EBC96FFD824B35991E38BC560_il2cpp_TypeInfo_var))); // } return; } } // System.Void Decor::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_Update_m1D3EE66175C6E18F7D2AA30BC507C3ABBAA76538 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(PathDistance + DespawnDistance < Player.DistanceOnPath) float L_0; L_0 = Decor_get_PathDistance_m5DE4C4DCEAB5FA9CAF0113A6B8B8258AC81AA702_inline(__this, /*hidden argument*/NULL); float L_1; L_1 = Decor_get_DespawnDistance_m7186126ABC9F0E4C1E43141C4DA32A9EC28305AD_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_2; L_2 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); if ((!(((float)((float)il2cpp_codegen_add((float)L_0, (float)L_1))) < ((float)L_2)))) { goto IL_0020; } } { // gameObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)0, /*hidden argument*/NULL); } IL_0020: { // if (!gameObject.activeInHierarchy && transform.parent != null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_4); bool L_5; L_5 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_004c; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_6); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_004c; } } { // transform.parent = null; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_9); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_9, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL); } IL_004c: { // } return; } } // System.Void Decor::UpdatePathDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor_UpdatePathDistance_m5D7901190880AC1F3528A7C32F5E1E003C3D4CE8 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___distanceDiff0, const RuntimeMethod* method) { { // PathDistance += distanceDiff; float L_0; L_0 = Decor_get_PathDistance_m5DE4C4DCEAB5FA9CAF0113A6B8B8258AC81AA702_inline(__this, /*hidden argument*/NULL); float L_1 = ___distanceDiff0; Decor_set_PathDistance_m225143AE7FDFD56AEB4360931F0CF55373AF4E55_inline(__this, ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), /*hidden argument*/NULL); // } return; } } // System.Void Decor::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Decor__ctor_m8941596E52A8E1A95ABB442A39E2064231644149 (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DecorHandler::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_Start_m0B8A3A6E4A58B1E1BB7DB16C63C91DFF008C2582 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB934BE2E34CA9E2192341AD53F8BD7018102E980); s_Il2CppMethodInitialized = true; } { // foundPoints = new Collider[maxAtOnce]; int32_t L_0 = __this->get_maxAtOnce_11(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_1 = (ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486*)SZArrayNew(ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486_il2cpp_TypeInfo_var, (uint32_t)L_0); __this->set_foundPoints_17(L_1); // mask = LayerMask.GetMask("DecorPoint"); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)1); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = L_2; NullCheck(L_3); ArrayElementTypeCheck (L_3, _stringLiteralB934BE2E34CA9E2192341AD53F8BD7018102E980); (L_3)->SetAt(static_cast(0), (String_t*)_stringLiteralB934BE2E34CA9E2192341AD53F8BD7018102E980); int32_t L_4; L_4 = LayerMask_GetMask_mA1D59A07A2DB571365E781AD76F5C57664FCD8F7(L_3, /*hidden argument*/NULL); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_5; L_5 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(L_4, /*hidden argument*/NULL); __this->set_mask_20(L_5); // } return; } } // System.Void DecorHandler::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_Update_m5507B9D0DD934E30E12D380176DCA8E2412ACD22 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisDecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056_m2C1AC0128FBCC7FD1871EDF3BD81BC806101DE1A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisSignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355_m2701521FDD9577778DDD2A5039E56F32432C339C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* V_0 = NULL; int32_t V_1 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * V_2 = NULL; { // if(Time.time > nextCheck && (WaveHandler.CurrentWave + 1) >= earliestWave && ((WaveHandler.CurrentWave + 1) <= latestWave || latestWave <= 0)) float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1 = __this->get_nextCheck_16(); if ((!(((float)L_0) > ((float)L_1)))) { goto IL_02a6; } } { IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); int32_t L_2; L_2 = WaveHandler_get_CurrentWave_m7CB385133EA50A5C53DFA3547FD7D57147918A8F_inline(/*hidden argument*/NULL); int32_t L_3 = __this->get_earliestWave_12(); if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))) < ((int32_t)L_3))) { goto IL_02a6; } } { IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); int32_t L_4; L_4 = WaveHandler_get_CurrentWave_m7CB385133EA50A5C53DFA3547FD7D57147918A8F_inline(/*hidden argument*/NULL); int32_t L_5 = __this->get_latestWave_13(); if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1))) <= ((int32_t)L_5))) { goto IL_003d; } } { int32_t L_6 = __this->get_latestWave_13(); if ((((int32_t)L_6) > ((int32_t)0))) { goto IL_02a6; } } IL_003d: { // nextDecor = GetDecor(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7; L_7 = DecorHandler_GetDecor_m1006B3703DD9A38CDE69CF4D2E01DAB8478F677E(__this, /*hidden argument*/NULL); __this->set_nextDecor_23(L_7); // if (nextDecor != null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_nextDecor_23(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0294; } } { // placementPoint = Player.PlayerPathCreator.path.GetPointAtDistance(Player.DistanceOnPath + placeAheadDistance); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_10; L_10 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_10); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_11; L_11 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_10, /*hidden argument*/NULL); float L_12; L_12 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); float L_13 = __this->get_placeAheadDistance_7(); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = VertexPath_GetPointAtDistance_mA36ED1FC59E5ADFB18AF58BB0ADD5DAE3A622BBE(L_11, ((float)il2cpp_codegen_add((float)L_12, (float)L_13)), 0, /*hidden argument*/NULL); __this->set_placementPoint_18(L_14); // placementRotation = Player.PlayerPathCreator.path.GetRotationAtDistance(Player.DistanceOnPath + placeAheadDistance); PathCreator_tEAFF4162C74932B2FE5D882239E40D49A7F8B804 * L_15; L_15 = Player_get_PlayerPathCreator_m3C9788C267C9EF63128C02B847411BE1B664500C(/*hidden argument*/NULL); NullCheck(L_15); VertexPath_t3571FC3C58EB92AACEB88012F6ECBDD3FC787452 * L_16; L_16 = PathCreator_get_path_m1D2BA17B74B561BB4668D206119F238682423791(L_15, /*hidden argument*/NULL); float L_17; L_17 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); float L_18 = __this->get_placeAheadDistance_7(); NullCheck(L_16); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_19; L_19 = VertexPath_GetRotationAtDistance_m373C57D0071F81C1266836D63571C88EB1386BE4(L_16, ((float)il2cpp_codegen_add((float)L_17, (float)L_18)), 0, /*hidden argument*/NULL); __this->set_placementRotation_19(L_19); // placementRotation.eulerAngles += new Vector3(0, 0, 90); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * L_20 = __this->get_address_of_placementRotation_19(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * L_21 = L_20; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)L_21, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), (0.0f), (0.0f), (90.0f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; L_24 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_22, L_23, /*hidden argument*/NULL); Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)L_21, L_24, /*hidden argument*/NULL); // if (debugVisualizer) bool L_25 = __this->get_debugVisualizer_4(); if (!L_25) { goto IL_00f2; } } { // VisualizeBox.DrawBox(placementPoint, checkBoxHalfExtents, placementRotation, Color.cyan, checkInterval); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = __this->get_placementPoint_18(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = __this->get_checkBoxHalfExtents_9(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = __this->get_placementRotation_19(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; L_29 = Color_get_cyan_mA1ADC829484A5941FBC8F1BC1568002AA6FE57C2(/*hidden argument*/NULL); float L_30 = __this->get_checkInterval_10(); VisualizeBox_DrawBox_m0AD2866091563FA56479568A11F086A586A538BF(L_26, L_27, L_28, L_29, L_30, /*hidden argument*/NULL); } IL_00f2: { // if (Physics.OverlapBoxNonAlloc(placementPoint, checkBoxHalfExtents, foundPoints, placementRotation, mask, QueryTriggerInteraction.Collide) > 0) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = __this->get_placementPoint_18(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = __this->get_checkBoxHalfExtents_9(); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_33 = __this->get_foundPoints_17(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = __this->get_placementRotation_19(); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_35 = __this->get_mask_20(); int32_t L_36; L_36 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_35, /*hidden argument*/NULL); int32_t L_37; L_37 = Physics_OverlapBoxNonAlloc_mE89462281DE54BC30F6172BEB192EAC91E1AD9C4(L_31, L_32, L_33, L_34, L_36, 2, /*hidden argument*/NULL); if ((((int32_t)L_37) <= ((int32_t)0))) { goto IL_0294; } } { // foreach (Collider point in foundPoints) ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_38 = __this->get_foundPoints_17(); V_0 = L_38; V_1 = 0; goto IL_028b; } IL_012f: { // foreach (Collider point in foundPoints) ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_39 = V_0; int32_t L_40 = V_1; NullCheck(L_39); int32_t L_41 = L_40; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_42 = (L_39)->GetAt(static_cast(L_41)); V_2 = L_42; // if (point != null) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_43 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_44; L_44 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_43, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_44) { goto IL_0287; } } { // if (point.transform.childCount > 0) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_45 = V_2; NullCheck(L_45); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_46; L_46 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_45, /*hidden argument*/NULL); NullCheck(L_46); int32_t L_47; L_47 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_46, /*hidden argument*/NULL); if ((((int32_t)L_47) > ((int32_t)0))) { goto IL_0287; } } { // if (signHandler) bool L_48 = __this->get_signHandler_5(); if (!L_48) { goto IL_0206; } } { // signPlacePoint = point.gameObject.GetComponent(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_49 = V_2; NullCheck(L_49); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_50; L_50 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_49, /*hidden argument*/NULL); NullCheck(L_50); SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_51; L_51 = GameObject_GetComponent_TisSignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355_m2701521FDD9577778DDD2A5039E56F32432C339C(L_50, /*hidden argument*/GameObject_GetComponent_TisSignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355_m2701521FDD9577778DDD2A5039E56F32432C339C_RuntimeMethod_var); __this->set_signPlacePoint_21(L_51); // if (signPlacePoint != null) SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_52 = __this->get_signPlacePoint_21(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_53; L_53 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_52, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_53) { goto IL_0287; } } { // if (decorType == DecorType.any // || signPlacePoint.signType == SignType.any // || (decorType == DecorType.small && signPlacePoint.signType == SignType.small) // || (decorType == DecorType.standard && signPlacePoint.signType == SignType.standard)) int32_t L_54 = __this->get_decorType_6(); if ((((int32_t)L_54) == ((int32_t)3))) { goto IL_01c6; } } { SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_55 = __this->get_signPlacePoint_21(); NullCheck(L_55); int32_t L_56 = L_55->get_signType_5(); if ((((int32_t)L_56) == ((int32_t)2))) { goto IL_01c6; } } { int32_t L_57 = __this->get_decorType_6(); if (L_57) { goto IL_01a9; } } { SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_58 = __this->get_signPlacePoint_21(); NullCheck(L_58); int32_t L_59 = L_58->get_signType_5(); if (!L_59) { goto IL_01c6; } } IL_01a9: { int32_t L_60 = __this->get_decorType_6(); if ((!(((uint32_t)L_60) == ((uint32_t)1)))) { goto IL_0287; } } { SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_61 = __this->get_signPlacePoint_21(); NullCheck(L_61); int32_t L_62 = L_61->get_signType_5(); if ((!(((uint32_t)L_62) == ((uint32_t)1)))) { goto IL_0287; } } IL_01c6: { // PlaceSign(signPlacePoint, nextDecor, Player.DistanceOnPath + placeAheadDistance); SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_63 = __this->get_signPlacePoint_21(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_64 = __this->get_nextDecor_23(); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_65; L_65 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); float L_66 = __this->get_placeAheadDistance_7(); DecorHandler_PlaceSign_m3522D06694A49F01B0E9F7A8E25DED0D98C416F3(__this, L_63, L_64, ((float)il2cpp_codegen_add((float)L_65, (float)L_66)), /*hidden argument*/NULL); // nextDecor = GetDecor(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_67; L_67 = DecorHandler_GetDecor_m1006B3703DD9A38CDE69CF4D2E01DAB8478F677E(__this, /*hidden argument*/NULL); __this->set_nextDecor_23(L_67); // if (nextDecor == null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_68 = __this->get_nextDecor_23(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_69; L_69 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_68, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_69) { goto IL_0287; } } { // break; goto IL_0294; } IL_0206: { // decorPlacePoint = point.gameObject.GetComponent(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_70 = V_2; NullCheck(L_70); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_71; L_71 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_70, /*hidden argument*/NULL); NullCheck(L_71); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_72; L_72 = GameObject_GetComponent_TisDecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056_m2C1AC0128FBCC7FD1871EDF3BD81BC806101DE1A(L_71, /*hidden argument*/GameObject_GetComponent_TisDecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056_m2C1AC0128FBCC7FD1871EDF3BD81BC806101DE1A_RuntimeMethod_var); __this->set_decorPlacePoint_22(L_72); // if (decorPlacePoint != null) DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_73 = __this->get_decorPlacePoint_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_74; L_74 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_73, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_74) { goto IL_0287; } } { // if (decorType == DecorType.any // || decorPlacePoint.decorType == DecorType.any // || decorType == decorPlacePoint.decorType) int32_t L_75 = __this->get_decorType_6(); if ((((int32_t)L_75) == ((int32_t)3))) { goto IL_024f; } } { DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_76 = __this->get_decorPlacePoint_22(); NullCheck(L_76); int32_t L_77 = L_76->get_decorType_5(); if ((((int32_t)L_77) == ((int32_t)3))) { goto IL_024f; } } { int32_t L_78 = __this->get_decorType_6(); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_79 = __this->get_decorPlacePoint_22(); NullCheck(L_79); int32_t L_80 = L_79->get_decorType_5(); if ((!(((uint32_t)L_78) == ((uint32_t)L_80)))) { goto IL_0287; } } IL_024f: { // PlaceDecor(decorPlacePoint, nextDecor, Player.DistanceOnPath + placeAheadDistance); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_81 = __this->get_decorPlacePoint_22(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_82 = __this->get_nextDecor_23(); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); float L_83; L_83 = Player_get_DistanceOnPath_m83D3E4B7DE670FA1B1BE8B7B2253DB4876F16209(/*hidden argument*/NULL); float L_84 = __this->get_placeAheadDistance_7(); DecorHandler_PlaceDecor_mE99B2E7CE1AB479BB431243230B77AC877633B47(__this, L_81, L_82, ((float)il2cpp_codegen_add((float)L_83, (float)L_84)), /*hidden argument*/NULL); // nextDecor = GetDecor(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_85; L_85 = DecorHandler_GetDecor_m1006B3703DD9A38CDE69CF4D2E01DAB8478F677E(__this, /*hidden argument*/NULL); __this->set_nextDecor_23(L_85); // if (nextDecor == null) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_86 = __this->get_nextDecor_23(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_87; L_87 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_86, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_87) { goto IL_0294; } } IL_0287: { int32_t L_88 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)1)); } IL_028b: { // foreach (Collider point in foundPoints) int32_t L_89 = V_1; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_90 = V_0; NullCheck(L_90); if ((((int32_t)L_89) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_90)->max_length)))))) { goto IL_012f; } } IL_0294: { // nextCheck = Time.time + checkInterval; float L_91; L_91 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_92 = __this->get_checkInterval_10(); __this->set_nextCheck_16(((float)il2cpp_codegen_add((float)L_91, (float)L_92))); } IL_02a6: { // if(WaveHandler.CurrentWave > latestWave && latestWave > 0 && placedDecor.Count > 0) IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); int32_t L_93; L_93 = WaveHandler_get_CurrentWave_m7CB385133EA50A5C53DFA3547FD7D57147918A8F_inline(/*hidden argument*/NULL); int32_t L_94 = __this->get_latestWave_13(); if ((((int32_t)L_93) <= ((int32_t)L_94))) { goto IL_0306; } } { int32_t L_95 = __this->get_latestWave_13(); if ((((int32_t)L_95) <= ((int32_t)0))) { goto IL_0306; } } { List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_96 = __this->get_placedDecor_15(); NullCheck(L_96); int32_t L_97; L_97 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_96, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); if ((((int32_t)L_97) <= ((int32_t)0))) { goto IL_0306; } } { // if(!placedDecor[0].activeSelf) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_98 = __this->get_placedDecor_15(); NullCheck(L_98); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_99; L_99 = List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline(L_98, 0, /*hidden argument*/List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); NullCheck(L_99); bool L_100; L_100 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_99, /*hidden argument*/NULL); if (L_100) { goto IL_0306; } } { // toRemove = placedDecor[0]; List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_101 = __this->get_placedDecor_15(); NullCheck(L_101); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_102; L_102 = List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_inline(L_101, 0, /*hidden argument*/List_1_get_Item_m1E85E7CDA3459102B9FD665388559843378C2B4C_RuntimeMethod_var); __this->set_toRemove_24(L_102); // placedDecor.RemoveAt(0); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_103 = __this->get_placedDecor_15(); NullCheck(L_103); List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0(L_103, 0, /*hidden argument*/List_1_RemoveAt_mAB148BF0E3CF1F336D76377BD01824F30A0582C0_RuntimeMethod_var); // Destroy(toRemove); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104 = __this->get_toRemove_24(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_104, /*hidden argument*/NULL); } IL_0306: { // } return; } } // UnityEngine.GameObject DecorHandler::GetDecor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * DecorHandler_GetDecor_m1006B3703DD9A38CDE69CF4D2E01DAB8478F677E (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mF8A173EC6B476F8A8CB8F1B0248489B1C668BE82_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 V_0; memset((&V_0), 0, sizeof(V_0)); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (placedDecor.Count >= maxAtOnce) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = __this->get_placedDecor_15(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_inline(L_0, /*hidden argument*/List_1_get_Count_m6206A8F48C7A98B9CFC23A13548CB215717573BD_RuntimeMethod_var); int32_t L_2 = __this->get_maxAtOnce_11(); if ((((int32_t)L_1) < ((int32_t)L_2))) { goto IL_004e; } } { // foreach(GameObject decor in placedDecor) List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_3 = __this->get_placedDecor_15(); NullCheck(L_3); Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 L_4; L_4 = List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6(L_3, /*hidden argument*/List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var); V_0 = L_4; } IL_001f: try { // begin try (depth: 1) { goto IL_0035; } IL_0021: { // foreach(GameObject decor in placedDecor) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var); V_1 = L_5; // if(!decor.activeSelf) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_1; NullCheck(L_6); bool L_7; L_7 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0035; } } IL_0031: { // return decor; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = V_1; V_2 = L_8; IL2CPP_LEAVE(0x9A, FINALLY_0040); } IL_0035: { // foreach(GameObject decor in placedDecor) bool L_9; L_9 = Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var); if (L_9) { goto IL_0021; } } IL_003e: { IL2CPP_LEAVE(0x98, FINALLY_0040); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0040; } FINALLY_0040: { // begin finally (depth: 1) Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var); IL2CPP_END_FINALLY(64) } // end finally (depth: 1) IL2CPP_CLEANUP(64) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9A, IL_009a) IL2CPP_JUMP_TBL(0x98, IL_0098) } IL_004e: { // newDecor = Instantiate(decorOptions.GetRandomPick()); PrefabPicks_t0E6CC38E64602EA47F391B4D84F5C41F19A71035 * L_10 = __this->get_decorOptions_14(); NullCheck(L_10); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11; L_11 = PrefabPicks_GetRandomPick_m7DA1F24D3BB0AF68989CB24FFEFAAA7384A20179(L_10, (bool)0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12; L_12 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mF8A173EC6B476F8A8CB8F1B0248489B1C668BE82(L_11, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mF8A173EC6B476F8A8CB8F1B0248489B1C668BE82_RuntimeMethod_var); __this->set_newDecor_25(L_12); // placedDecor.Add(newDecor.gameObject); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_13 = __this->get_placedDecor_15(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = __this->get_newDecor_25(); NullCheck(L_14); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15; L_15 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_14, /*hidden argument*/NULL); NullCheck(L_13); List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3(L_13, L_15, /*hidden argument*/List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var); // newDecor.gameObject.SetActive(false); //the placer will enable this Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16 = __this->get_newDecor_25(); NullCheck(L_16); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17; L_17 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_16, /*hidden argument*/NULL); NullCheck(L_17); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_17, (bool)0, /*hidden argument*/NULL); // return newDecor.gameObject; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18 = __this->get_newDecor_25(); NullCheck(L_18); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19; L_19 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_18, /*hidden argument*/NULL); return L_19; } IL_0098: { // return null; return (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL; } IL_009a: { // } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20 = V_2; return L_20; } } // System.Void DecorHandler::PlaceSign(SignPoint,UnityEngine.GameObject,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_PlaceSign_m3522D06694A49F01B0E9F7A8E25DED0D98C416F3 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * ___signPoint0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___signObj1, float ___distanceOnPath2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisSign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D_m0478102B813054D544A0A34D98C757125B286E3C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B1_0 = NULL; { // signObj.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___signObj1; NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, (bool)1, /*hidden argument*/NULL); // signObj.transform.localScale = Vector3.one; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___signObj1; NullCheck(L_1); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); NullCheck(L_2); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_2, L_3, /*hidden argument*/NULL); // sign = signObj.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = ___signObj1; NullCheck(L_4); Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_5; L_5 = GameObject_GetComponent_TisSign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D_m0478102B813054D544A0A34D98C757125B286E3C(L_4, /*hidden argument*/GameObject_GetComponent_TisSign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D_m0478102B813054D544A0A34D98C757125B286E3C_RuntimeMethod_var); __this->set_sign_26(L_5); // sign.PathDistance = distanceOnPath; Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_6 = __this->get_sign_26(); float L_7 = ___distanceOnPath2; NullCheck(L_6); Sign_set_PathDistance_m11497431C2CD3C9EA10DB3DC814A5AA980A2F06B_inline(L_6, L_7, /*hidden argument*/NULL); // sign.DespawnDistance = reuseDistance; Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_8 = __this->get_sign_26(); float L_9 = __this->get_reuseDistance_8(); NullCheck(L_8); Sign_set_DespawnDistance_m03F0032552443D6F7F2103E493895C668324CA80_inline(L_8, L_9, /*hidden argument*/NULL); // sign.onPlaced?.Invoke(); Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_10 = __this->get_sign_26(); NullCheck(L_10); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_11 = L_10->get_onPlaced_13(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_12 = L_11; G_B1_0 = L_12; if (L_12) { G_B2_0 = L_12; goto IL_0051; } } { goto IL_0056; } IL_0051: { NullCheck(G_B2_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B2_0, /*hidden argument*/NULL); } IL_0056: { // sign.ApplySignageVariation(); Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_13 = __this->get_sign_26(); NullCheck(L_13); Sign_ApplySignageVariation_m0C83A7DAEED7D75E21EEF6B8FC7D06D0A50D2584(L_13, /*hidden argument*/NULL); // signObj.transform.parent = signPoint.transform; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = ___signObj1; NullCheck(L_14); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_14, /*hidden argument*/NULL); SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_16 = ___signPoint0; NullCheck(L_16); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); NullCheck(L_15); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_15, L_17, /*hidden argument*/NULL); // signObj.transform.position = signPoint.transform.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = ___signObj1; NullCheck(L_18); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19; L_19 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_18, /*hidden argument*/NULL); SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_20 = ___signPoint0; NullCheck(L_20); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21; L_21 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_20, /*hidden argument*/NULL); NullCheck(L_21); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22; L_22 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_21, /*hidden argument*/NULL); NullCheck(L_19); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_19, L_22, /*hidden argument*/NULL); // signObj.transform.rotation = signPoint.transform.rotation; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23 = ___signObj1; NullCheck(L_23); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24; L_24 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_23, /*hidden argument*/NULL); SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_25 = ___signPoint0; NullCheck(L_25); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26; L_26 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_25, /*hidden argument*/NULL); NullCheck(L_26); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27; L_27 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_26, /*hidden argument*/NULL); NullCheck(L_24); Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_24, L_27, /*hidden argument*/NULL); // Vector3 adjustment = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); V_0 = L_28; // switch (signPoint.mountType) SignPoint_t8152983EF5DE0298E53297DEFD4C8756F7430355 * L_29 = ___signPoint0; NullCheck(L_29); int32_t L_30 = L_29->get_mountType_4(); V_1 = L_30; int32_t L_31 = V_1; switch (L_31) { case 0: { goto IL_00e2; } case 1: { goto IL_00bf; } case 2: { goto IL_0105; } } } { goto IL_0126; } IL_00bf: { // adjustment = sign.bottomPoint.position - signObj.transform.position; Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_32 = __this->get_sign_26(); NullCheck(L_32); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33 = L_32->get_bottomPoint_5(); NullCheck(L_33); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; L_34 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_33, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35 = ___signObj1; NullCheck(L_35); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36; L_36 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_35, /*hidden argument*/NULL); NullCheck(L_36); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37; L_37 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_36, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38; L_38 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_34, L_37, /*hidden argument*/NULL); V_0 = L_38; // break; goto IL_0126; } IL_00e2: { // adjustment = sign.sidePoint.position - signObj.transform.position; Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_39 = __this->get_sign_26(); NullCheck(L_39); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_40 = L_39->get_sidePoint_4(); NullCheck(L_40); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41; L_41 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_40, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_42 = ___signObj1; NullCheck(L_42); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_43; L_43 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_42, /*hidden argument*/NULL); NullCheck(L_43); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; L_44 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_43, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45; L_45 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_41, L_44, /*hidden argument*/NULL); V_0 = L_45; // break; goto IL_0126; } IL_0105: { // adjustment = sign.centerPoint.position - signObj.transform.position; Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * L_46 = __this->get_sign_26(); NullCheck(L_46); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47 = L_46->get_centerPoint_6(); NullCheck(L_47); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; L_48 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_47, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_49 = ___signObj1; NullCheck(L_49); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_50; L_50 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_49, /*hidden argument*/NULL); NullCheck(L_50); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51; L_51 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_50, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; L_52 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_48, L_51, /*hidden argument*/NULL); V_0 = L_52; } IL_0126: { // signObj.transform.position -= adjustment; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_53 = ___signObj1; NullCheck(L_53); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_54; L_54 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_53, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_55 = L_54; NullCheck(L_55); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56; L_56 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_55, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58; L_58 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_56, L_57, /*hidden argument*/NULL); NullCheck(L_55); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_55, L_58, /*hidden argument*/NULL); // } return; } } // System.Void DecorHandler::PlaceDecor(DecorPoint,UnityEngine.GameObject,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler_PlaceDecor_mE99B2E7CE1AB479BB431243230B77AC877633B47 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * ___decorPoint0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___decorObj1, float ___distanceOnPath2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisDecor_tE6C6A8A04447C323911E632D8C2D045338EC4F27_m7AF2D178AA203B8C40D3B91BF144201A34E8FEF0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B2_0 = NULL; UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * G_B1_0 = NULL; { // decorObj.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___decorObj1; NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, (bool)1, /*hidden argument*/NULL); // decorObj.transform.localScale = Vector3.one; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___decorObj1; NullCheck(L_1); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); NullCheck(L_2); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_2, L_3, /*hidden argument*/NULL); // decor = decorObj.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = ___decorObj1; NullCheck(L_4); Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_5; L_5 = GameObject_GetComponent_TisDecor_tE6C6A8A04447C323911E632D8C2D045338EC4F27_m7AF2D178AA203B8C40D3B91BF144201A34E8FEF0(L_4, /*hidden argument*/GameObject_GetComponent_TisDecor_tE6C6A8A04447C323911E632D8C2D045338EC4F27_m7AF2D178AA203B8C40D3B91BF144201A34E8FEF0_RuntimeMethod_var); __this->set_decor_27(L_5); // decor.PathDistance = distanceOnPath; Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_6 = __this->get_decor_27(); float L_7 = ___distanceOnPath2; NullCheck(L_6); Decor_set_PathDistance_m225143AE7FDFD56AEB4360931F0CF55373AF4E55_inline(L_6, L_7, /*hidden argument*/NULL); // decor.DespawnDistance = reuseDistance; Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_8 = __this->get_decor_27(); float L_9 = __this->get_reuseDistance_8(); NullCheck(L_8); Decor_set_DespawnDistance_mED2F966CA6959563165D0E4CD2AA42A711377160_inline(L_8, L_9, /*hidden argument*/NULL); // decor.onPlaced?.Invoke(); Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_10 = __this->get_decor_27(); NullCheck(L_10); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_11 = L_10->get_onPlaced_7(); UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * L_12 = L_11; G_B1_0 = L_12; if (L_12) { G_B2_0 = L_12; goto IL_0051; } } { goto IL_0056; } IL_0051: { NullCheck(G_B2_0); UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5(G_B2_0, /*hidden argument*/NULL); } IL_0056: { // decorObj.transform.parent = decorPoint.transform; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13 = ___decorObj1; NullCheck(L_13); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_13, /*hidden argument*/NULL); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_15 = ___decorPoint0; NullCheck(L_15); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16; L_16 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_15, /*hidden argument*/NULL); NullCheck(L_14); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_14, L_16, /*hidden argument*/NULL); // decorObj.transform.position = decorPoint.transform.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = ___decorObj1; NullCheck(L_17); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18; L_18 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_17, /*hidden argument*/NULL); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_19 = ___decorPoint0; NullCheck(L_19); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20; L_20 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_19, /*hidden argument*/NULL); NullCheck(L_20); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_20, /*hidden argument*/NULL); NullCheck(L_18); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_18, L_21, /*hidden argument*/NULL); // decorObj.transform.rotation = decorPoint.transform.rotation; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = ___decorObj1; NullCheck(L_22); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23; L_23 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_22, /*hidden argument*/NULL); DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_24 = ___decorPoint0; NullCheck(L_24); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_24, /*hidden argument*/NULL); NullCheck(L_25); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26; L_26 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_25, /*hidden argument*/NULL); NullCheck(L_23); Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_23, L_26, /*hidden argument*/NULL); // Vector3 adjustment = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27; L_27 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); V_0 = L_27; // switch (decorPoint.mountType) DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * L_28 = ___decorPoint0; NullCheck(L_28); int32_t L_29 = L_28->get_mountType_4(); V_1 = L_29; int32_t L_30 = V_1; switch (L_30) { case 0: { goto IL_00d7; } case 1: { goto IL_00b4; } case 2: { goto IL_00fa; } } } { goto IL_011b; } IL_00b4: { // adjustment = decor.bottomPoint.position - decorObj.transform.position; Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_31 = __this->get_decor_27(); NullCheck(L_31); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_32 = L_31->get_bottomPoint_5(); NullCheck(L_32); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33; L_33 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_32, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34 = ___decorObj1; NullCheck(L_34); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35; L_35 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_34, /*hidden argument*/NULL); NullCheck(L_35); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36; L_36 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_35, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37; L_37 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_33, L_36, /*hidden argument*/NULL); V_0 = L_37; // break; goto IL_011b; } IL_00d7: { // adjustment = decor.sidePoint.position - decorObj.transform.position; Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_38 = __this->get_decor_27(); NullCheck(L_38); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39 = L_38->get_sidePoint_4(); NullCheck(L_39); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40; L_40 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_39, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_41 = ___decorObj1; NullCheck(L_41); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42; L_42 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_41, /*hidden argument*/NULL); NullCheck(L_42); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43; L_43 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_42, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44; L_44 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_40, L_43, /*hidden argument*/NULL); V_0 = L_44; // break; goto IL_011b; } IL_00fa: { // adjustment = decor.centerPoint.position - decorObj.transform.position; Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * L_45 = __this->get_decor_27(); NullCheck(L_45); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_46 = L_45->get_centerPoint_6(); NullCheck(L_46); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47; L_47 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_46, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_48 = ___decorObj1; NullCheck(L_48); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_49; L_49 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_48, /*hidden argument*/NULL); NullCheck(L_49); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; L_50 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_49, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51; L_51 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_47, L_50, /*hidden argument*/NULL); V_0 = L_51; } IL_011b: { // decorObj.transform.position -= adjustment; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_52 = ___decorObj1; NullCheck(L_52); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_53; L_53 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_52, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_54 = L_53; NullCheck(L_54); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55; L_55 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_54, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57; L_57 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_55, L_56, /*hidden argument*/NULL); NullCheck(L_54); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_54, L_57, /*hidden argument*/NULL); // } return; } } // System.Void DecorHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorHandler__ctor_mACD4878C2BDB287918BA4E3A19F80973B6D39097 (DecorHandler_t7590FCA71C3432F895AEB3C92D572ECDA8A9EDDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public DecorType decorType = DecorType.any; __this->set_decorType_6(3); // public float placeAheadDistance = 1000f; __this->set_placeAheadDistance_7((1000.0f)); // public float reuseDistance = 300f; __this->set_reuseDistance_8((300.0f)); // public float checkInterval = 1f; __this->set_checkInterval_10((1.0f)); // public int maxAtOnce = 20; __this->set_maxAtOnce_11(((int32_t)20)); // List placedDecor = new List(); List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var); List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var); __this->set_placedDecor_15(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DecorPoint::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecorPoint__ctor_m7CF578628A9E849EFDD5AE771214C6B4FBD72982 (DecorPoint_t89E4EE9712A2331E8F5EE95E899C4A7D7A1F3056 * __this, const RuntimeMethod* method) { { // public DecorType decorType = DecorType.any; __this->set_decorType_5(3); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DecoupleEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoupleEvent__ctor_mEA1641071E9CE807E3800DF2DF71E67C2B9C9C59 (DecoupleEvent_t350FD40B5E1CBCFD04604C0A47B00D4642E5F6B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m85E7C7FA0462DDD6EFD3C51AE7CD8E4644E7DF12_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m85E7C7FA0462DDD6EFD3C51AE7CD8E4644E7DF12(__this, /*hidden argument*/UnityEvent_1__ctor_m85E7C7FA0462DDD6EFD3C51AE7CD8E4644E7DF12_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DestroySelfEvent::DestroySelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DestroySelfEvent_DestroySelf_m8C0D588CAB9569E092E206270763AAE61BD4D976 (DestroySelfEvent_tA674BA497A159930BD6CE5C6AEA91F1612EF54AB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Destroy(gameObject); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_0, /*hidden argument*/NULL); // } return; } } // System.Void DestroySelfEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DestroySelfEvent__ctor_m476A37B985B84D35237F40ED42B7B9CCEBB13778 (DestroySelfEvent_tA674BA497A159930BD6CE5C6AEA91F1612EF54AB * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.Utility.DetatchSelf::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DetatchSelf_OnEnable_m8E8EC495780B895988973209E7957AC3720F60AB (DetatchSelf_t9D2DC0E3E107AD0F49001955EC61675891424873 * __this, const RuntimeMethod* method) { { // if (m_DetachSelf) bool L_0 = __this->get_m_DetachSelf_4(); if (!L_0) { goto IL_0014; } } { // transform.parent = null; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_1); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_1, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL); } IL_0014: { // } return; } } // System.Void UnityStandardAssets.Utility.DetatchSelf::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DetatchSelf__ctor_m5363DBA616F7B6F890503E4344B04DBA2C68AD4D (DetatchSelf_t9D2DC0E3E107AD0F49001955EC61675891424873 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DifficultyButton::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DifficultyButton_Start_m4627D8F0E63B02912A8886190B8F0EBE1B5644DA (DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C * __this, const RuntimeMethod* method) { { // SetOnIndicator(); DifficultyButton_SetOnIndicator_mF9D94331874E6A95CFAF3EABB1A18FE0F123EBE4(__this, /*hidden argument*/NULL); // } return; } } // System.Void DifficultyButton::SetOnIndicator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DifficultyButton_SetOnIndicator_mF9D94331874E6A95CFAF3EABB1A18FE0F123EBE4 (DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // onIndicator.SetActive(DataManager.saveData.easyMode); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_onIndicator_4(); IL2CPP_RUNTIME_CLASS_INIT(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var); SaveData_t09365CD6AC4773BE86979E7824BFF9AA33922450 * L_1 = ((DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_StaticFields*)il2cpp_codegen_static_fields_for(DataManager_t8565B806CE31EA1879944AAB9EAE0446CE5CDA2F_il2cpp_TypeInfo_var))->get_saveData_0(); NullCheck(L_1); bool L_2 = L_1->get_easyMode_61(); NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, L_2, /*hidden argument*/NULL); // } return; } } // System.Void DifficultyButton::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DifficultyButton__ctor_m77BE509AB0243981A2B8AC4397EA975F989DF4B8 (DifficultyButton_t29A430932E03774AE96F12BAC457D3817BC49C6C * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DirectMoveTest::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DirectMoveTest_Update_mAEB0C1F3551149936A1F67F0383AB43C8A914C2C (DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // transform.position += Player.Follower.transform.right * hand.ThumbstickDirection.x * speed * Time.deltaTime; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = L_0; NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_3; L_3 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_3); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_right_mA8EB1882CCE8759766544448308C88D9200F06CE(L_4, /*hidden argument*/NULL); Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_6 = __this->get_hand_4(); NullCheck(L_6); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = Hand_get_ThumbstickDirection_m37F6ED49DF129EEDE7E72E2115787E9A891A3F37_inline(L_6, /*hidden argument*/NULL); float L_8 = L_7.get_x_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_5, L_8, /*hidden argument*/NULL); float L_10 = __this->get_speed_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_9, L_10, /*hidden argument*/NULL); float L_12; L_12 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_11, L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_2, L_13, /*hidden argument*/NULL); NullCheck(L_1); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_1, L_14, /*hidden argument*/NULL); // } return; } } // System.Void DirectMoveTest::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DirectMoveTest__ctor_m80B7062318765B30CF6D4F3B57D88F5344AEF46A (DirectMoveTest_t0706E3F51D035C4BDD2AE57B9F18DC0F6F0BB84F * __this, const RuntimeMethod* method) { { // public float speed = 5f; __this->set_speed_5((5.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DistanceBasedScale::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale_Start_m3438556F4219A73A890D7BA475A8F16592F881EA (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method) { { // DetermineScaling(); DistanceBasedScale_DetermineScaling_m4845C7B95DAA8342FEC4E5B123D7D9A65A21F6F5(__this, /*hidden argument*/NULL); // } return; } } // System.Void DistanceBasedScale::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale_Update_m0453624F8366DC65B7192BFB0FA0AB23240A22A4 (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method) { { // DetermineScaling(); DistanceBasedScale_DetermineScaling_m4845C7B95DAA8342FEC4E5B123D7D9A65A21F6F5(__this, /*hidden argument*/NULL); // } return; } } // System.Void DistanceBasedScale::ResetScaling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale_ResetScaling_m41E2C995EDBB87FB6196205A42E7957B48D4AC79 (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method) { { // closestDist = Mathf.Infinity; __this->set_closestDist_7((std::numeric_limits::infinity())); // DetermineScaling(); DistanceBasedScale_DetermineScaling_m4845C7B95DAA8342FEC4E5B123D7D9A65A21F6F5(__this, /*hidden argument*/NULL); // } return; } } // System.Void DistanceBasedScale::DetermineScaling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale_DetermineScaling_m4845C7B95DAA8342FEC4E5B123D7D9A65A21F6F5 (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); { // if(fullSizeScale == Vector3.zero) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_fullSizeScale_8(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); bool L_2; L_2 = Vector3_op_Equality_m9F1CB12410711435AB1D8B2E454C318AAB4DDBB0(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0023; } } { // fullSizeScale = transform.localScale; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_3, /*hidden argument*/NULL); __this->set_fullSizeScale_8(L_4); } IL_0023: { // float dist = (Player.Follower.transform.position - transform.position).magnitude; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_5; L_5 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_5); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_5, /*hidden argument*/NULL); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_7, L_9, /*hidden argument*/NULL); V_2 = L_10; float L_11; L_11 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL); V_0 = L_11; // if (dist < closestDist) float L_12 = V_0; float L_13 = __this->get_closestDist_7(); if ((!(((float)L_12) < ((float)L_13)))) { goto IL_00d7; } } { // if (dist >= MIN_SIZE_DISTANCE) float L_14 = V_0; if ((!(((float)L_14) >= ((float)(2500.0f))))) { goto IL_0068; } } { // distScale = minSize; float L_15 = __this->get_minSize_6(); V_1 = L_15; // } goto IL_0099; } IL_0068: { // else if (dist <= MAX_SIZE_DISTANCE) float L_16 = V_0; if ((!(((float)L_16) <= ((float)(1800.0f))))) { goto IL_0078; } } { // distScale = 1f; V_1 = (1.0f); // } goto IL_0099; } IL_0078: { // distScale = 1 - (1 - minSize) * (dist - MAX_SIZE_DISTANCE) / (MIN_SIZE_DISTANCE - MAX_SIZE_DISTANCE); float L_17 = __this->get_minSize_6(); float L_18 = V_0; V_1 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_17)), (float)((float)il2cpp_codegen_subtract((float)L_18, (float)(1800.0f)))))/(float)(700.0f))))); } IL_0099: { // closestDist = dist; float L_19 = V_0; __this->set_closestDist_7(L_19); // transform.localScale = new Vector3(fullSizeScale.x * distScale, fullSizeScale.y * distScale, fullSizeScale.z * distScale); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20; L_20 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_21 = __this->get_address_of_fullSizeScale_8(); float L_22 = L_21->get_x_2(); float L_23 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_24 = __this->get_address_of_fullSizeScale_8(); float L_25 = L_24->get_y_3(); float L_26 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_27 = __this->get_address_of_fullSizeScale_8(); float L_28 = L_27->get_z_4(); float L_29 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)), ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)), ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)), /*hidden argument*/NULL); NullCheck(L_20); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_20, L_30, /*hidden argument*/NULL); } IL_00d7: { // } return; } } // System.Void DistanceBasedScale::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceBasedScale__ctor_mF6092E35B39876B2172E940B070285AAD9E8A967 (DistanceBasedScale_tF5B8219B423A0FC03D3E6C023635A23151FD07A4 * __this, const RuntimeMethod* method) { { // public float minSize = 0.25f; __this->set_minSize_6((0.25f)); // float closestDist = Mathf.Infinity; __this->set_closestDist_7((std::numeric_limits::infinity())); // Vector3 fullSizeScale = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); __this->set_fullSizeScale_8(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DistanceUnderneathChange::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DistanceUnderneathChange__ctor_mCD623C2E8C46E843B34B1B836B99D113A4D31493 (DistanceUnderneathChange_t0EC29E1651174AFEC3D1455E69B500F9BA2A70DE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED(__this, /*hidden argument*/UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean DreadnaughtAnimationController::get_WingsOut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_WingsOut_mBF5E6738BDAD8D4A7E227934DF3FA2613697C0D0 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3218813C66DB91DB7C439B7805DC13E2546861B); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // return anim.GetBool("WingsOut"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); bool L_2; L_2 = Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A(L_1, _stringLiteralE3218813C66DB91DB7C439B7805DC13E2546861B, /*hidden argument*/NULL); return L_2; } } // System.Void DreadnaughtAnimationController::set_WingsOut(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_WingsOut_mFDF6B9D3E096BBF4A7C832B0EC70EF9CEA24E809 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3218813C66DB91DB7C439B7805DC13E2546861B); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // anim.SetBool("WingsOut", value); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); bool L_2 = ___value0; NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteralE3218813C66DB91DB7C439B7805DC13E2546861B, L_2, /*hidden argument*/NULL); // } return; } } // System.Boolean DreadnaughtAnimationController::get_Blocking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_Blocking_mC27408E4428E71798DB1758E6E037A7F22210EA7 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C0BBB31E4091CC17DA9EC280816E6D10EBCB5C3); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // return anim.GetBool("Blocking"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); bool L_2; L_2 = Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A(L_1, _stringLiteral9C0BBB31E4091CC17DA9EC280816E6D10EBCB5C3, /*hidden argument*/NULL); return L_2; } } // System.Void DreadnaughtAnimationController::set_Blocking(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C0BBB31E4091CC17DA9EC280816E6D10EBCB5C3); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // anim.SetBool("Blocking", value); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); bool L_2 = ___value0; NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteral9C0BBB31E4091CC17DA9EC280816E6D10EBCB5C3, L_2, /*hidden argument*/NULL); // } return; } } // System.Boolean DreadnaughtAnimationController::get_ShieldBroken() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4C7E68F6A972DF89992717463B8FBC520CD9690); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // return anim.GetBool("ShieldBroken"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); bool L_2; L_2 = Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A(L_1, _stringLiteralA4C7E68F6A972DF89992717463B8FBC520CD9690, /*hidden argument*/NULL); return L_2; } } // System.Void DreadnaughtAnimationController::set_ShieldBroken(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_ShieldBroken_mE853A0CD242F88263845EAB8EEA7991146A9FB55 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4C7E68F6A972DF89992717463B8FBC520CD9690); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // anim.SetBool("ShieldBroken", value); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); bool L_2 = ___value0; NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteralA4C7E68F6A972DF89992717463B8FBC520CD9690, L_2, /*hidden argument*/NULL); // } return; } } // System.Boolean DreadnaughtAnimationController::get_GoingLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DreadnaughtAnimationController_get_GoingLeft_mC7219C9DDC9A0D5E418E34DFB2BC4FC1F2286B68 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07FC1FB93D5504879119C70A53ACBD4EB5412CD0); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // return anim.GetBool("GoingLeft"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); bool L_2; L_2 = Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A(L_1, _stringLiteral07FC1FB93D5504879119C70A53ACBD4EB5412CD0, /*hidden argument*/NULL); return L_2; } } // System.Single DreadnaughtAnimationController::get_HitPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFFDC83B99A9E9B8C536F9B3FD11CB57D849AFA79); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // return anim.GetFloat("HitPoints"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); float L_2; L_2 = Animator_GetFloat_m74C168FD46C780CD153838BDCE77F8B371456D46(L_1, _stringLiteralFFDC83B99A9E9B8C536F9B3FD11CB57D849AFA79, /*hidden argument*/NULL); return L_2; } } // System.Void DreadnaughtAnimationController::set_HitPoints(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_HitPoints_m04AF69AF14B9D69F6110D14354E5774C20C78058 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFFDC83B99A9E9B8C536F9B3FD11CB57D849AFA79); s_Il2CppMethodInitialized = true; } { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // anim.SetFloat("HitPoints", value); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); float L_2 = ___value0; NullCheck(L_1); Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0(L_1, _stringLiteralFFDC83B99A9E9B8C536F9B3FD11CB57D849AFA79, L_2, /*hidden argument*/NULL); // } return; } } // DreadPattern DreadnaughtAnimationController::get_CurrentPattern() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // public DreadPattern CurrentPattern { get; private set; } = DreadPattern.Evade; int32_t L_0 = __this->get_U3CCurrentPatternU3Ek__BackingField_25(); return L_0; } } // System.Void DreadnaughtAnimationController::set_CurrentPattern(DreadPattern) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_CurrentPattern_mCACF4C7A51E3D07CD91494C2D5635063125A676C (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, int32_t ___value0, const RuntimeMethod* method) { { // public DreadPattern CurrentPattern { get; private set; } = DreadPattern.Evade; int32_t L_0 = ___value0; __this->set_U3CCurrentPatternU3Ek__BackingField_25(L_0); return; } } // System.Void DreadnaughtAnimationController::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Awake_mAB5677C094191EFF06ED4DD2B17961590438FA5D (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // if (!initialized) bool L_0 = __this->get_initialized_22(); if (L_0) { goto IL_000e; } } { // Initialize(); DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A(__this, /*hidden argument*/NULL); } IL_000e: { // } return; } } // System.Void DreadnaughtAnimationController::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Start_m521D7BE1C285631E22C9A0B3D2489A1D20110C83 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // maxHitPoints = HitPoints; float L_0; L_0 = DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0(__this, /*hidden argument*/NULL); __this->set_maxHitPoints_28(L_0); // } return; } } // System.Void DreadnaughtAnimationController::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Initialize_mF257702642EF1CAF0E262130EC573A8FAFE9435A (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C); s_Il2CppMethodInitialized = true; } { // initialized = true; __this->set_initialized_22((bool)1); // anim = GetComponent(); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0; L_0 = Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149_m56C584BE9A3B866D54FAEE0529E28C8D1E57989F_RuntimeMethod_var); __this->set_anim_21(L_0); // colorName = "_" + colorShaderName; String_t* L_1 = __this->get_colorShaderName_12(); String_t* L_2; L_2 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C, L_1, /*hidden argument*/NULL); __this->set_colorName_38(L_2); // brightnessName = "_" + brightnessShaderName; String_t* L_3 = __this->get_brightnessShaderName_13(); String_t* L_4; L_4 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C, L_3, /*hidden argument*/NULL); __this->set_brightnessName_39(L_4); // if (flashingRenderers.Length > 0) MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_5 = __this->get_flashingRenderers_11(); NullCheck(L_5); if (!(((RuntimeArray*)L_5)->max_length)) { goto IL_00c6; } } { // if (flashingRenderers[0].material.HasProperty(colorName)) MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_6 = __this->get_flashingRenderers_11(); NullCheck(L_6); int32_t L_7 = 0; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_8 = (L_6)->GetAt(static_cast(L_7)); NullCheck(L_8); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_8, /*hidden argument*/NULL); String_t* L_10 = __this->get_colorName_38(); NullCheck(L_9); bool L_11; L_11 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0087; } } { // defaultColor = flashingRenderers[0].material.GetColor(colorName); MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_12 = __this->get_flashingRenderers_11(); NullCheck(L_12); int32_t L_13 = 0; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_14 = (L_12)->GetAt(static_cast(L_13)); NullCheck(L_14); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15; L_15 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_14, /*hidden argument*/NULL); String_t* L_16 = __this->get_colorName_38(); NullCheck(L_15); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17; L_17 = Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688(L_15, L_16, /*hidden argument*/NULL); __this->set_defaultColor_34(L_17); // canFlash = true; __this->set_canFlash_26((bool)1); } IL_0087: { // if (flashingRenderers[0].material.HasProperty(brightnessName)) MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_18 = __this->get_flashingRenderers_11(); NullCheck(L_18); int32_t L_19 = 0; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_20 = (L_18)->GetAt(static_cast(L_19)); NullCheck(L_20); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21; L_21 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_20, /*hidden argument*/NULL); String_t* L_22 = __this->get_brightnessName_39(); NullCheck(L_21); bool L_23; L_23 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_21, L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_00c6; } } { // defaultBrightness = flashingRenderers[0].material.GetFloat(brightnessName); MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_24 = __this->get_flashingRenderers_11(); NullCheck(L_24); int32_t L_25 = 0; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_26 = (L_24)->GetAt(static_cast(L_25)); NullCheck(L_26); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27; L_27 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_26, /*hidden argument*/NULL); String_t* L_28 = __this->get_brightnessName_39(); NullCheck(L_27); float L_29; L_29 = Material_GetFloat_mF2F48AFBDFC1E1E72A00F614EF20B656262EB167(L_27, L_28, /*hidden argument*/NULL); __this->set_defaultBrightness_35(L_29); // canBeBrighter = true; __this->set_canBeBrighter_27((bool)1); } IL_00c6: { // } return; } } // System.Void DreadnaughtAnimationController::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Update_mCA0B85DEB2FCF22EB1D8AB82CAF597009AA34229 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* V_0 = NULL; int32_t V_1 = 0; MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* V_2 = NULL; int32_t V_3 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_4 = NULL; { // if (CurrentPattern == DreadPattern.Stab && Time.time >= endAttackAt) int32_t L_0; L_0 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_001e; } } { float L_1; L_1 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_2 = __this->get_endAttackAt_23(); if ((!(((float)L_1) >= ((float)L_2)))) { goto IL_001e; } } { // StopAttack(); DreadnaughtAnimationController_StopAttack_m75EF3388716328313044A8AFFAAFDA26FB0AEFC2(__this, /*hidden argument*/NULL); // } goto IL_003b; } IL_001e: { // else if (CurrentPattern == DreadPattern.Rush && Time.time >= endAttackAt) int32_t L_3; L_3 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_3) == ((uint32_t)5)))) { goto IL_003b; } } { float L_4; L_4 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_5 = __this->get_endAttackAt_23(); if ((!(((float)L_4) >= ((float)L_5)))) { goto IL_003b; } } { // SetPattern(DreadPattern.Brake); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(__this, 8, /*hidden argument*/NULL); } IL_003b: { // if (canFlash && (HitPoints / maxHitPoints) <= startFlashingHealth) bool L_6 = __this->get_canFlash_26(); if (!L_6) { goto IL_0200; } } { float L_7; L_7 = DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0(__this, /*hidden argument*/NULL); float L_8 = __this->get_maxHitPoints_28(); float L_9 = __this->get_startFlashingHealth_15(); if ((!(((float)((float)((float)L_7/(float)L_8))) <= ((float)L_9)))) { goto IL_0200; } } { // currentFlashTime += Time.deltaTime; float L_10 = __this->get_currentFlashTime_29(); float L_11; L_11 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_currentFlashTime_29(((float)il2cpp_codegen_add((float)L_10, (float)L_11))); // healthInterval = 1 - (HitPoints / maxHitPoints) / (startFlashingHealth - maxFlashingHealth); float L_12; L_12 = DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0(__this, /*hidden argument*/NULL); float L_13 = __this->get_maxHitPoints_28(); float L_14 = __this->get_startFlashingHealth_15(); float L_15 = __this->get_maxFlashingHealth_18(); __this->set_healthInterval_30(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)((float)((float)L_12/(float)L_13))/(float)((float)il2cpp_codegen_subtract((float)L_14, (float)L_15))))))); // currentFlashHalfDuration = Mathf.Lerp(startFlashingInterval, maxFlashingInterval, healthInterval) / 2f; float L_16 = __this->get_startFlashingInterval_16(); float L_17 = __this->get_maxFlashingInterval_19(); float L_18 = __this->get_healthInterval_30(); float L_19; L_19 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_16, L_17, L_18, /*hidden argument*/NULL); __this->set_currentFlashHalfDuration_32(((float)((float)L_19/(float)(2.0f)))); // currentFlashColor = Color.Lerp(startFlashingColor, maxFlashingColor, healthInterval); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = __this->get_startFlashingColor_17(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_21 = __this->get_maxFlashingColor_20(); float L_22 = __this->get_healthInterval_30(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23; L_23 = Color_Lerp_m6320057807E1F335970F168403C601EBD2B92062(L_20, L_21, L_22, /*hidden argument*/NULL); __this->set_currentFlashColor_33(L_23); // if (currentFlashTime > currentFlashHalfDuration) float L_24 = __this->get_currentFlashTime_29(); float L_25 = __this->get_currentFlashHalfDuration_32(); if ((!(((float)L_24) > ((float)L_25)))) { goto IL_0107; } } { // flashingToNormal = !flashingToNormal; bool L_26 = __this->get_flashingToNormal_31(); __this->set_flashingToNormal_31((bool)((((int32_t)L_26) == ((int32_t)0))? 1 : 0)); // currentFlashTime -= currentFlashHalfDuration; float L_27 = __this->get_currentFlashTime_29(); float L_28 = __this->get_currentFlashHalfDuration_32(); __this->set_currentFlashTime_29(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28))); } IL_0107: { // if (flashingToNormal) bool L_29 = __this->get_flashingToNormal_31(); if (!L_29) { goto IL_0159; } } { // currentLerpedColor = Color.Lerp(currentFlashColor, defaultColor, currentFlashTime / currentFlashHalfDuration); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30 = __this->get_currentFlashColor_33(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = __this->get_defaultColor_34(); float L_32 = __this->get_currentFlashTime_29(); float L_33 = __this->get_currentFlashHalfDuration_32(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_34; L_34 = Color_Lerp_m6320057807E1F335970F168403C601EBD2B92062(L_30, L_31, ((float)((float)L_32/(float)L_33)), /*hidden argument*/NULL); __this->set_currentLerpedColor_36(L_34); // currentLerpedIntensity = Mathf.Lerp(flashIntensity, defaultBrightness, currentFlashTime / currentFlashHalfDuration); float L_35 = __this->get_flashIntensity_14(); float L_36 = __this->get_defaultBrightness_35(); float L_37 = __this->get_currentFlashTime_29(); float L_38 = __this->get_currentFlashHalfDuration_32(); float L_39; L_39 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_35, L_36, ((float)((float)L_37/(float)L_38)), /*hidden argument*/NULL); __this->set_currentLerpedIntensity_37(L_39); // } goto IL_01a1; } IL_0159: { // currentLerpedColor = Color.Lerp(defaultColor, currentFlashColor, currentFlashTime / currentFlashHalfDuration); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_40 = __this->get_defaultColor_34(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = __this->get_currentFlashColor_33(); float L_42 = __this->get_currentFlashTime_29(); float L_43 = __this->get_currentFlashHalfDuration_32(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_44; L_44 = Color_Lerp_m6320057807E1F335970F168403C601EBD2B92062(L_40, L_41, ((float)((float)L_42/(float)L_43)), /*hidden argument*/NULL); __this->set_currentLerpedColor_36(L_44); // currentLerpedIntensity = Mathf.Lerp(defaultBrightness, flashIntensity, currentFlashTime / currentFlashHalfDuration); float L_45 = __this->get_defaultBrightness_35(); float L_46 = __this->get_flashIntensity_14(); float L_47 = __this->get_currentFlashTime_29(); float L_48 = __this->get_currentFlashHalfDuration_32(); float L_49; L_49 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_45, L_46, ((float)((float)L_47/(float)L_48)), /*hidden argument*/NULL); __this->set_currentLerpedIntensity_37(L_49); } IL_01a1: { // foreach (MeshRenderer meshRenderer in flashingRenderers) MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_50 = __this->get_flashingRenderers_11(); V_0 = L_50; V_1 = 0; goto IL_01fa; } IL_01ac: { // foreach (MeshRenderer meshRenderer in flashingRenderers) MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_51 = V_0; int32_t L_52 = V_1; NullCheck(L_51); int32_t L_53 = L_52; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_54 = (L_51)->GetAt(static_cast(L_53)); // foreach (Material mat in meshRenderer.materials) NullCheck(L_54); MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_55; L_55 = Renderer_get_materials_m96CCC6CDACF2D131E18C7E0E70DE9F3AEA9E9E44(L_54, /*hidden argument*/NULL); V_2 = L_55; V_3 = 0; goto IL_01f0; } IL_01b9: { // foreach (Material mat in meshRenderer.materials) MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_56 = V_2; int32_t L_57 = V_3; NullCheck(L_56); int32_t L_58 = L_57; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_59 = (L_56)->GetAt(static_cast(L_58)); V_4 = L_59; // mat.SetColor(colorName, currentLerpedColor); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_60 = V_4; String_t* L_61 = __this->get_colorName_38(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_62 = __this->get_currentLerpedColor_36(); NullCheck(L_60); Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(L_60, L_61, L_62, /*hidden argument*/NULL); // if (canBeBrighter) bool L_63 = __this->get_canBeBrighter_27(); if (!L_63) { goto IL_01ec; } } { // mat.SetFloat(brightnessName, currentLerpedIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_64 = V_4; String_t* L_65 = __this->get_brightnessName_39(); float L_66 = __this->get_currentLerpedIntensity_37(); NullCheck(L_64); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_64, L_65, L_66, /*hidden argument*/NULL); } IL_01ec: { int32_t L_67 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1)); } IL_01f0: { // foreach (Material mat in meshRenderer.materials) int32_t L_68 = V_3; MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_69 = V_2; NullCheck(L_69); if ((((int32_t)L_68) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_69)->max_length)))))) { goto IL_01b9; } } { int32_t L_70 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1)); } IL_01fa: { // foreach (MeshRenderer meshRenderer in flashingRenderers) int32_t L_71 = V_1; MeshRendererU5BU5D_t535468079DEF88AD38546DC5D04E9102C401D228* L_72 = V_0; NullCheck(L_72); if ((((int32_t)L_71) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_72)->max_length)))))) { goto IL_01ac; } } IL_0200: { // } return; } } // System.Void DreadnaughtAnimationController::SetPattern(DreadPattern) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, int32_t ___pattern0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07FC1FB93D5504879119C70A53ACBD4EB5412CD0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23C6A90A33BE74BE95F5B993DF4D392E3DA28B4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral934E5000C1E82235C38B3FD13428812B4E77549F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB75428E1AE616B1DD1D25315981C50AB5563C4DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF6D499537BDEA9DF08789E58D84FF64AC9AF451); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // CurrentPattern = pattern; int32_t L_0 = ___pattern0; DreadnaughtAnimationController_set_CurrentPattern_mCACF4C7A51E3D07CD91494C2D5635063125A676C_inline(__this, L_0, /*hidden argument*/NULL); // switch (CurrentPattern) int32_t L_1; L_1 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(__this, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_019e; } case 1: { goto IL_009d; } case 2: { goto IL_00b2; } case 3: { goto IL_0062; } case 4: { goto IL_004d; } case 5: { goto IL_019e; } case 6: { goto IL_00da; } case 7: { goto IL_019e; } case 8: { goto IL_0102; } case 9: { goto IL_0126; } case 10: { goto IL_019e; } case 11: { goto IL_014a; } case 12: { goto IL_0175; } } } { goto IL_019e; } IL_004d: { // anim.SetTrigger("Barrage"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_3 = __this->get_anim_21(); NullCheck(L_3); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_3, _stringLiteral934E5000C1E82235C38B3FD13428812B4E77549F, /*hidden argument*/NULL); // break; goto IL_019e; } IL_0062: { // anim.SetTrigger("Carve"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_4 = __this->get_anim_21(); NullCheck(L_4); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_4, _stringLiteralBF6D499537BDEA9DF08789E58D84FF64AC9AF451, /*hidden argument*/NULL); // anim.SetBool("GoingLeft", Random.Range(-1f, 1f) > 0); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_5 = __this->get_anim_21(); float L_6; L_6 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5((-1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_5); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_5, _stringLiteral07FC1FB93D5504879119C70A53ACBD4EB5412CD0, (bool)((((float)L_6) > ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); // break; goto IL_019e; } IL_009d: { // anim.SetTrigger("Slash"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_7 = __this->get_anim_21(); NullCheck(L_7); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_7, _stringLiteral23C6A90A33BE74BE95F5B993DF4D392E3DA28B4D, /*hidden argument*/NULL); // break; goto IL_019e; } IL_00b2: { // anim.SetBool("Stabbing", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_8 = __this->get_anim_21(); NullCheck(L_8); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_8, _stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64, (bool)1, /*hidden argument*/NULL); // endAttackAt = Time.time + stabDuration; float L_9; L_9 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_10 = __this->get_stabDuration_5(); __this->set_endAttackAt_23(((float)il2cpp_codegen_add((float)L_9, (float)L_10))); // break; goto IL_019e; } IL_00da: { // anim.SetBool("Rushing", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_11 = __this->get_anim_21(); NullCheck(L_11); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_11, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)1, /*hidden argument*/NULL); // endAttackAt = Time.time + rushDuration; float L_12; L_12 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_13 = __this->get_rushDuration_6(); __this->set_endAttackAt_23(((float)il2cpp_codegen_add((float)L_12, (float)L_13))); // break; goto IL_019e; } IL_0102: { // anim.SetBool("Rushing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_14 = __this->get_anim_21(); NullCheck(L_14); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_14, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)0, /*hidden argument*/NULL); // anim.SetBool("Caught", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_15 = __this->get_anim_21(); NullCheck(L_15); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_15, _stringLiteralB75428E1AE616B1DD1D25315981C50AB5563C4DE, (bool)0, /*hidden argument*/NULL); // break; goto IL_019e; } IL_0126: { // anim.SetBool("Rushing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_16 = __this->get_anim_21(); NullCheck(L_16); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_16, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)0, /*hidden argument*/NULL); // anim.SetBool("Caught", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_17 = __this->get_anim_21(); NullCheck(L_17); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_17, _stringLiteralB75428E1AE616B1DD1D25315981C50AB5563C4DE, (bool)1, /*hidden argument*/NULL); // break; goto IL_019e; } IL_014a: { // anim.SetBool("Stabbing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_18 = __this->get_anim_21(); NullCheck(L_18); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_18, _stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64, (bool)0, /*hidden argument*/NULL); // anim.SetBool("Rushing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_19 = __this->get_anim_21(); NullCheck(L_19); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_19, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)0, /*hidden argument*/NULL); // Blocking = false; DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD(__this, (bool)0, /*hidden argument*/NULL); // break; goto IL_019e; } IL_0175: { // anim.SetBool("Stabbing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_20 = __this->get_anim_21(); NullCheck(L_20); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_20, _stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64, (bool)0, /*hidden argument*/NULL); // anim.SetBool("Rushing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_21 = __this->get_anim_21(); NullCheck(L_21); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_21, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)0, /*hidden argument*/NULL); // Blocking = false; DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD(__this, (bool)0, /*hidden argument*/NULL); } IL_019e: { // if (CurrentPattern != DreadPattern.Evade) int32_t L_22; L_22 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(__this, /*hidden argument*/NULL); if (!L_22) { goto IL_01ad; } } { // Blocking = false; DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD(__this, (bool)0, /*hidden argument*/NULL); } IL_01ad: { // } return; } } // System.Void DreadnaughtAnimationController::MovementLean(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_MovementLean_m38CF6EAFFCBB44559DE8DB00EC112F62CAB58936 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, float ___rightDir0, float ___upDir1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4567909050096D1E011310D4D8835614AD54D08C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F4B77C6967EE8F6EB572B4CAF58BAFE482F57DE); s_Il2CppMethodInitialized = true; } { // anim.SetFloat("UpMovement", upDir); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); float L_1 = ___upDir1; NullCheck(L_0); Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0(L_0, _stringLiteral4567909050096D1E011310D4D8835614AD54D08C, L_1, /*hidden argument*/NULL); // anim.SetFloat("RightMovement", rightDir); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_2 = __this->get_anim_21(); float L_3 = ___rightDir0; NullCheck(L_2); Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0(L_2, _stringLiteral5F4B77C6967EE8F6EB572B4CAF58BAFE482F57DE, L_3, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::StopAttack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_StopAttack_m75EF3388716328313044A8AFFAAFDA26FB0AEFC2 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64); s_Il2CppMethodInitialized = true; } { // anim.SetBool("Stabbing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); NullCheck(L_0); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_0, _stringLiteralE6D6A84A038B1F105F7BD414E6E9BB0EB5FFFC64, (bool)0, /*hidden argument*/NULL); // anim.SetBool("Rushing", false); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_1 = __this->get_anim_21(); NullCheck(L_1); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_1, _stringLiteral75434A2FE91B2F2C51B7059315C7D19C87E5C3ED, (bool)0, /*hidden argument*/NULL); // SetPattern(DreadPattern.Evade); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(__this, 0, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::OpenWings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_OpenWings_m7607988258F9F4124339E8F24424F0BD9A33743E (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // WingsOut = true; DreadnaughtAnimationController_set_WingsOut_mFDF6B9D3E096BBF4A7C832B0EC70EF9CEA24E809(__this, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::CloseWings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_CloseWings_mA447A97BF386BCE25F4046C45BBFD3E72E2075F3 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // WingsOut = false; DreadnaughtAnimationController_set_WingsOut_mFDF6B9D3E096BBF4A7C832B0EC70EF9CEA24E809(__this, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::Stagger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Stagger_m344E41BDD5CC0BE8249AC23F66A24C5488309123 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral90003A0963F1F39CDA0C9E3E668472DFFB49431B); s_Il2CppMethodInitialized = true; } { // anim.SetTrigger("Stagger"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); NullCheck(L_0); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_0, _stringLiteral90003A0963F1F39CDA0C9E3E668472DFFB49431B, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::BreakShield() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_BreakShield_m161CB272901855803E47EDFF175D147B9F4B65CC (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91999E9AD11C12B1492674DC50A41EE21A69C7D9); s_Il2CppMethodInitialized = true; } { // ShieldBroken = true; DreadnaughtAnimationController_set_ShieldBroken_mE853A0CD242F88263845EAB8EEA7991146A9FB55(__this, (bool)1, /*hidden argument*/NULL); // anim.SetTrigger("Break"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); NullCheck(L_0); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_0, _stringLiteral91999E9AD11C12B1492674DC50A41EE21A69C7D9, /*hidden argument*/NULL); // SetPattern(DreadPattern.BrokeShield); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(__this, ((int32_t)11), /*hidden argument*/NULL); // CloseWings(); DreadnaughtAnimationController_CloseWings_mA447A97BF386BCE25F4046C45BBFD3E72E2075F3(__this, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::HideSheathedSword() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_HideSheathedSword_m2804CE46B131D0A02FA19DDBF72D92EA07465156 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // sheathedSecondSword.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_sheathedSecondSword_7(); NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::ShowTwoSword() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_ShowTwoSword_m1C29538F5987D8A774A041F382EF37B14B90F21B (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1537338F3F67428D14BE3595D4F7FCD08820036C); s_Il2CppMethodInitialized = true; } { // anim.SetBool("TwoSwords", true); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); NullCheck(L_0); Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43(L_0, _stringLiteral1537338F3F67428D14BE3595D4F7FCD08820036C, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::TossShield() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_TossShield_mCAB115E9683CEFC39D762B3A3FCBEEE552988ED8 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m8A7C1E803E270C9EF2DA310339083AE5271AF9B0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * V_0 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { // Rigidbody shieldRb = brokenShield.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_brokenShield_8(); NullCheck(L_0); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_1; L_1 = GameObject_AddComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m8A7C1E803E270C9EF2DA310339083AE5271AF9B0(L_0, /*hidden argument*/GameObject_AddComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m8A7C1E803E270C9EF2DA310339083AE5271AF9B0_RuntimeMethod_var); V_0 = L_1; // brokenShield.transform.SetParent(null); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_brokenShield_8(); NullCheck(L_2); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_2, /*hidden argument*/NULL); NullCheck(L_3); Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_3, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL); // shieldRb.mass = 20f; Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_4 = V_0; NullCheck(L_4); Rigidbody_set_mass_m54FCACE073F5E7742DB1D7C0BA19CD0C0F3DDA3F(L_4, (20.0f), /*hidden argument*/NULL); // Vector3 forceDirection = (behaviorController.mover.MovementForce * tossForwardForceMultiplier + brokenShield.transform.forward * shieldTossForce) * shieldRb.mass; DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_5 = __this->get_behaviorController_4(); NullCheck(L_5); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_6 = L_5->get_mover_7(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_6, /*hidden argument*/NULL); float L_8 = __this->get_tossForwardForceMultiplier_10(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_7, L_8, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10 = __this->get_brokenShield_8(); NullCheck(L_10); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11; L_11 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_10, /*hidden argument*/NULL); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_11, /*hidden argument*/NULL); float L_13 = __this->get_shieldTossForce_9(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_12, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_9, L_14, /*hidden argument*/NULL); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_16 = V_0; NullCheck(L_16); float L_17; L_17 = Rigidbody_get_mass_mB7B19406DAC6336A8244E98BE271BDA8B5C26223(L_16, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_15, L_17, /*hidden argument*/NULL); V_1 = L_18; // shieldRb.AddForce(forceDirection, ForceMode.Impulse); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_19 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = V_1; NullCheck(L_19); Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700(L_19, L_20, 1, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::FinaleDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_FinaleDone_mEAB23208A284186B0ED484014346158F2905E410 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0971D53E8CA564AF4767DB3D364DF8DC14E0B11F); s_Il2CppMethodInitialized = true; } { // anim.SetTrigger("Finished"); Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * L_0 = __this->get_anim_21(); NullCheck(L_0); Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C(L_0, _stringLiteral0971D53E8CA564AF4767DB3D364DF8DC14E0B11F, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::Dies() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_Dies_m7E7F600F98149E6AF3D74F2DB8B80F16402A6F38 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // behaviorController.phaseController.GotDestroyed(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_0 = __this->get_behaviorController_4(); NullCheck(L_0); BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_1 = L_0->get_phaseController_5(); NullCheck(L_1); BossPhaseController_GotDestroyed_m56EA79C3580DDA37A4B6A4E7BE3562A59721C377(L_1, /*hidden argument*/NULL); // SetPattern(DreadPattern.Dead); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(__this, ((int32_t)12), /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtAnimationController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtAnimationController__ctor_m6A2745C3E489EBB26D98151D441D2A855DDD2880 (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BB67A91BF1D30CD775E450FE91333C8FFB20058); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1C45BFCA448D20084DD60B853C1840A0BDA4049); s_Il2CppMethodInitialized = true; } { // public float stabDuration = 8f; __this->set_stabDuration_5((8.0f)); // public float rushDuration = 30f; __this->set_rushDuration_6((30.0f)); // public float tossForwardForceMultiplier = 1f; __this->set_tossForwardForceMultiplier_10((1.0f)); // public string colorShaderName = "MainColor"; __this->set_colorShaderName_12(_stringLiteralB1C45BFCA448D20084DD60B853C1840A0BDA4049); // public string brightnessShaderName = "DirectionalLightIntensity"; __this->set_brightnessShaderName_13(_stringLiteral5BB67A91BF1D30CD775E450FE91333C8FFB20058); // public float flashIntensity = 3f; __this->set_flashIntensity_14((3.0f)); // public float startFlashingHealth = 0.5f; __this->set_startFlashingHealth_15((0.5f)); // public float startFlashingInterval = 2f; __this->set_startFlashingInterval_16((2.0f)); // public float maxFlashingInterval = 0.25f; __this->set_maxFlashingInterval_19((0.25f)); // public Color maxFlashingColor = Color.red; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140(/*hidden argument*/NULL); __this->set_maxFlashingColor_20(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DreadnaughtBehavior::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_OnEnable_m92AB5F2A4F244B6CA28E61A5F5F5FC0A1026A86E (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DreadnaughtBehavior_MarkerChange_m78E9B3322A00BBB45B6B458EB14638FF7C386C0B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // FMODMusicManager.onMarkerChanged += MarkerChange; MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_0 = ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->get_onMarkerChanged_12(); MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_1 = (MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)il2cpp_codegen_object_new(MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); MarkerChangeEvent__ctor_m19F21893F6F844C4C0BD8E5C348BC9EC5E1B2F4D(L_1, __this, (intptr_t)((intptr_t)DreadnaughtBehavior_MarkerChange_m78E9B3322A00BBB45B6B458EB14638FF7C386C0B_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_0, L_1, /*hidden argument*/NULL); ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->set_onMarkerChanged_12(((MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)CastclassSealed((RuntimeObject*)L_2, MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var))); // } return; } } // System.Void DreadnaughtBehavior::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_OnDisable_m71C34F6AB6C3E92931A17D746D6314DB973165CB (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DreadnaughtBehavior_MarkerChange_m78E9B3322A00BBB45B6B458EB14638FF7C386C0B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // FMODMusicManager.onMarkerChanged -= MarkerChange; MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_0 = ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->get_onMarkerChanged_12(); MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 * L_1 = (MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)il2cpp_codegen_object_new(MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var); MarkerChangeEvent__ctor_m19F21893F6F844C4C0BD8E5C348BC9EC5E1B2F4D(L_1, __this, (intptr_t)((intptr_t)DreadnaughtBehavior_MarkerChange_m78E9B3322A00BBB45B6B458EB14638FF7C386C0B_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_2; L_2 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_0, L_1, /*hidden argument*/NULL); ((FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_StaticFields*)il2cpp_codegen_static_fields_for(FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F_il2cpp_TypeInfo_var))->set_onMarkerChanged_12(((MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571 *)CastclassSealed((RuntimeObject*)L_2, MarkerChangeEvent_t9CB914AF2F51A8735C537A864BF1FE0D185D5571_il2cpp_TypeInfo_var))); // } return; } } // System.Void DreadnaughtBehavior::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_Awake_m1F457B9C35A6507CA9FB58E472B8CB6CFBF0292A (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7A59EABF0C51AF863757F81CFC978C0C90E24B3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8851D9BD6F74890B3B8707221A22FD5C9A3A894); s_Il2CppMethodInitialized = true; } Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B2_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B1_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B5_0 = NULL; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B4_0 = NULL; { // mover.transform.Find("Pivot")?.gameObject.SetActive(false); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_0 = __this->get_mover_7(); NullCheck(L_0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_0, /*hidden argument*/NULL); NullCheck(L_1); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_1, _stringLiteralF8851D9BD6F74890B3B8707221A22FD5C9A3A894, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = L_2; G_B1_0 = L_3; if (L_3) { G_B2_0 = L_3; goto IL_001b; } } { goto IL_0026; } IL_001b: { NullCheck(G_B2_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(G_B2_0, /*hidden argument*/NULL); NullCheck(L_4); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_4, (bool)0, /*hidden argument*/NULL); } IL_0026: { // mover.transform.Find("Intro")?.gameObject.SetActive(true); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_5 = __this->get_mover_7(); NullCheck(L_5); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6; L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_5, /*hidden argument*/NULL); NullCheck(L_6); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_6, _stringLiteralD7A59EABF0C51AF863757F81CFC978C0C90E24B3, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = L_7; G_B4_0 = L_8; if (L_8) { G_B5_0 = L_8; goto IL_0040; } } { return; } IL_0040: { NullCheck(G_B5_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9; L_9 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(G_B5_0, /*hidden argument*/NULL); NullCheck(L_9); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_9, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtBehavior::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_Start_mB319750055D72FB20F34390366D97C5DF6369680 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { { // currentStaggerHP = stabInterruptHitPoint; float L_0 = __this->get_stabInterruptHitPoint_15(); __this->set_currentStaggerHP_27(L_0); // } return; } } // System.Void DreadnaughtBehavior::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_Update_mA364933659728ADEF098AC629D692293C25548C4 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m19CD1A96D296C145E94CEA39B0ECF9867ECF6E89_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBA598FC885EBCBCE4F0F3573AEDD3CFAE428974F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * G_B27_0 = NULL; BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * G_B26_0 = NULL; int32_t G_B28_0 = 0; BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * G_B28_1 = NULL; { // if(phaseController.CurrentPhase == 1 || phaseController.CurrentPhase == 3) BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_0 = __this->get_phaseController_5(); NullCheck(L_0); int32_t L_1; L_1 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_001f; } } { BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_2 = __this->get_phaseController_5(); NullCheck(L_2); int32_t L_3; L_3 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_2, /*hidden argument*/NULL); if ((!(((uint32_t)L_3) == ((uint32_t)3)))) { goto IL_0146; } } IL_001f: { // if (animControl.CurrentPattern == DreadPattern.Evade) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_4 = __this->get_animControl_6(); NullCheck(L_4); int32_t L_5; L_5 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_01f3; } } { // if (remainingAttacks.Count > 0) List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_6 = __this->get_remainingAttacks_22(); NullCheck(L_6); int32_t L_7; L_7 = List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_inline(L_6, /*hidden argument*/List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_RuntimeMethod_var); if ((((int32_t)L_7) <= ((int32_t)0))) { goto IL_00f4; } } { // if (previousAction != DreadPattern.Evade) int32_t L_8 = __this->get_previousAction_24(); if (!L_8) { goto IL_008a; } } { // nextAttack = remainingAttacks[Random.Range(0, remainingAttacks.Count)]; List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_9 = __this->get_remainingAttacks_22(); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_10 = __this->get_remainingAttacks_22(); NullCheck(L_10); int32_t L_11; L_11 = List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_inline(L_10, /*hidden argument*/List_1_get_Count_m63BF30C0CD6DC9A18A49003988BA3AED9EC2D320_RuntimeMethod_var); int32_t L_12; L_12 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, L_11, /*hidden argument*/NULL); NullCheck(L_9); int32_t L_13; L_13 = List_1_get_Item_mBA598FC885EBCBCE4F0F3573AEDD3CFAE428974F_inline(L_9, L_12, /*hidden argument*/List_1_get_Item_mBA598FC885EBCBCE4F0F3573AEDD3CFAE428974F_RuntimeMethod_var); __this->set_nextAttack_25(L_13); // nextAttackAt = Time.time + AvoidTimeBeforeAttack(nextAttack); float L_14; L_14 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); int32_t L_15 = __this->get_nextAttack_25(); float L_16; L_16 = DreadnaughtBehavior_AvoidTimeBeforeAttack_m683690589DA429979721D7E26BC6670BD38F516D(__this, L_15, /*hidden argument*/NULL); __this->set_nextAttackAt_23(((float)il2cpp_codegen_add((float)L_14, (float)L_16))); // previousAction = DreadPattern.Evade; __this->set_previousAction_24(0); // } return; } IL_008a: { // else if (Time.time >= nextAttackAt) float L_17; L_17 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_18 = __this->get_nextAttackAt_23(); if ((!(((float)L_17) >= ((float)L_18)))) { goto IL_01f3; } } { // animControl.SetPattern(nextAttack); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_19 = __this->get_animControl_6(); int32_t L_20 = __this->get_nextAttack_25(); NullCheck(L_19); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(L_19, L_20, /*hidden argument*/NULL); // previousAction = nextAttack; int32_t L_21 = __this->get_nextAttack_25(); __this->set_previousAction_24(L_21); // if (nextAttack == DreadPattern.Stab) int32_t L_22 = __this->get_nextAttack_25(); if ((!(((uint32_t)L_22) == ((uint32_t)2)))) { goto IL_00cd; } } { // mover.StartStab(); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_23 = __this->get_mover_7(); NullCheck(L_23); DreadnaughtMovement_StartStab_m00C29303F1DB35426D8C2721446A0B4B067365CC(L_23, /*hidden argument*/NULL); goto IL_00e1; } IL_00cd: { // else if (nextAttack == DreadPattern.Barrage) int32_t L_24 = __this->get_nextAttack_25(); if ((!(((uint32_t)L_24) == ((uint32_t)4)))) { goto IL_00e1; } } { // mover.Drag(); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_25 = __this->get_mover_7(); NullCheck(L_25); DreadnaughtMovement_Drag_m78DA97EE95180F8299304FB5C8B93F9FD06E6B7C(L_25, /*hidden argument*/NULL); } IL_00e1: { // remainingAttacks.Remove(nextAttack); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_26 = __this->get_remainingAttacks_22(); int32_t L_27 = __this->get_nextAttack_25(); NullCheck(L_26); bool L_28; L_28 = List_1_Remove_m19CD1A96D296C145E94CEA39B0ECF9867ECF6E89(L_26, L_27, /*hidden argument*/List_1_Remove_m19CD1A96D296C145E94CEA39B0ECF9867ECF6E89_RuntimeMethod_var); // } return; } IL_00f4: { // else if (previousAction != DreadPattern.Evade) int32_t L_29 = __this->get_previousAction_24(); if (!L_29) { goto IL_0116; } } { // nextAttackAt = Time.time + avoidTimeBeforeRush; float L_30; L_30 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_31 = __this->get_avoidTimeBeforeRush_14(); __this->set_nextAttackAt_23(((float)il2cpp_codegen_add((float)L_30, (float)L_31))); // previousAction = DreadPattern.Evade; __this->set_previousAction_24(0); // } return; } IL_0116: { // else if(Time.time >= nextAttackAt) float L_32; L_32 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_33 = __this->get_nextAttackAt_23(); if ((!(((float)L_32) >= ((float)L_33)))) { goto IL_01f3; } } { // hitPlayerWithRush = false; __this->set_hitPlayerWithRush_26((bool)0); // animControl.SetPattern(DreadPattern.RushStab); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_34 = __this->get_animControl_6(); NullCheck(L_34); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(L_34, 6, /*hidden argument*/NULL); // phaseController.EnterPhase(2); BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_35 = __this->get_phaseController_5(); NullCheck(L_35); BossPhaseController_EnterPhase_mBA792B7F0BE70326EDCB484461DB528C9E8482E5(L_35, 2, /*hidden argument*/NULL); // } return; } IL_0146: { // else if(phaseController.CurrentPhase == 2) BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_36 = __this->get_phaseController_5(); NullCheck(L_36); int32_t L_37; L_37 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_36, /*hidden argument*/NULL); if ((!(((uint32_t)L_37) == ((uint32_t)2)))) { goto IL_01f3; } } { // if(speedPadPlacer.Delaying && animControl.CurrentPattern == DreadPattern.RushSetup) FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * L_38 = __this->get_speedPadPlacer_19(); NullCheck(L_38); bool L_39; L_39 = FollowerRepeatedPlacement_get_Delaying_m6C36DAEAE4084CC2B21B26CCE443DE2968C33D4C_inline(L_38, /*hidden argument*/NULL); if (!L_39) { goto IL_018a; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_40 = __this->get_animControl_6(); NullCheck(L_40); int32_t L_41; L_41 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_40, /*hidden argument*/NULL); if ((!(((uint32_t)L_41) == ((uint32_t)7)))) { goto IL_018a; } } { // speedPadPlacer.ResumeSpawning(); FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * L_42 = __this->get_speedPadPlacer_19(); NullCheck(L_42); FollowerRepeatedPlacement_ResumeSpawning_m3D466F50B6343EA77972EACA6D4341B6250F719D(L_42, /*hidden argument*/NULL); // powerupPlacer.ResumeSpawning(); RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * L_43 = __this->get_powerupPlacer_20(); NullCheck(L_43); RoadsideRepeatedPlacement_ResumeSpawning_mD6B7DD5C2C1E527694639A08F7CB1FA73855E9C7(L_43, /*hidden argument*/NULL); // } goto IL_01ca; } IL_018a: { // else if(!speedPadPlacer.Delaying && (animControl.CurrentPattern == DreadPattern.Finisher || animControl.CurrentPattern == DreadPattern.Brake)) FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * L_44 = __this->get_speedPadPlacer_19(); NullCheck(L_44); bool L_45; L_45 = FollowerRepeatedPlacement_get_Delaying_m6C36DAEAE4084CC2B21B26CCE443DE2968C33D4C_inline(L_44, /*hidden argument*/NULL); if (L_45) { goto IL_01ca; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_46 = __this->get_animControl_6(); NullCheck(L_46); int32_t L_47; L_47 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_46, /*hidden argument*/NULL); if ((((int32_t)L_47) == ((int32_t)((int32_t)9)))) { goto IL_01b4; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_48 = __this->get_animControl_6(); NullCheck(L_48); int32_t L_49; L_49 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_48, /*hidden argument*/NULL); if ((!(((uint32_t)L_49) == ((uint32_t)8)))) { goto IL_01ca; } } IL_01b4: { // speedPadPlacer.DelaySpawning(); FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * L_50 = __this->get_speedPadPlacer_19(); NullCheck(L_50); FollowerRepeatedPlacement_DelaySpawning_m3E35D50DF8D960388DACCB80E7C554A05F4F4629(L_50, /*hidden argument*/NULL); // powerupPlacer.DelaySpawning(); RoadsideRepeatedPlacement_t7F001CF5851D24F429F25E348E8381D0DC7ACE7E * L_51 = __this->get_powerupPlacer_20(); NullCheck(L_51); RoadsideRepeatedPlacement_DelaySpawning_m1DD47C2759804C46BB648A21874DFB040B8F4D41(L_51, /*hidden argument*/NULL); } IL_01ca: { // if (animControl.CurrentPattern == DreadPattern.Evade) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_52 = __this->get_animControl_6(); NullCheck(L_52); int32_t L_53; L_53 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_52, /*hidden argument*/NULL); if (L_53) { goto IL_01f3; } } { // phaseController.EnterPhase(animControl.ShieldBroken ? 3 : 1); BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_54 = __this->get_phaseController_5(); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_55 = __this->get_animControl_6(); NullCheck(L_55); bool L_56; L_56 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_55, /*hidden argument*/NULL); G_B26_0 = L_54; if (L_56) { G_B27_0 = L_54; goto IL_01ed; } } { G_B28_0 = 1; G_B28_1 = G_B26_0; goto IL_01ee; } IL_01ed: { G_B28_0 = 3; G_B28_1 = G_B27_0; } IL_01ee: { NullCheck(G_B28_1); BossPhaseController_EnterPhase_mBA792B7F0BE70326EDCB484461DB528C9E8482E5(G_B28_1, G_B28_0, /*hidden argument*/NULL); } IL_01f3: { // } return; } } // System.Void DreadnaughtBehavior::KickItOn() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_KickItOn_m30ED51906479CC17EB6AB0B22FF8420A33CD6D88 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // MasterAudioController.FMODManager.StartBossMusic(); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_0; L_0 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_0); FMODMusicManager_StartBossMusic_m0E51053F3D24DCB65B3570DE6F38CEA799CED256(L_0, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtBehavior::NewAttackSet() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_NewAttackSet_m1B171D40782DE9077517C9FAB02653B17432F951 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m80FC81D6C55C516FB68438DE129B36D36CC76578_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // remainingAttacks.Clear(); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_0 = __this->get_remainingAttacks_22(); NullCheck(L_0); List_1_Clear_m80FC81D6C55C516FB68438DE129B36D36CC76578(L_0, /*hidden argument*/List_1_Clear_m80FC81D6C55C516FB68438DE129B36D36CC76578_RuntimeMethod_var); // nextAttackAt = Time.time + timeTilFirstAttack; float L_1; L_1 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_2 = __this->get_timeTilFirstAttack_9(); __this->set_nextAttackAt_23(((float)il2cpp_codegen_add((float)L_1, (float)L_2))); // remainingAttacks.Add(DreadPattern.Slash); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_3 = __this->get_remainingAttacks_22(); NullCheck(L_3); List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3(L_3, 1, /*hidden argument*/List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3_RuntimeMethod_var); // remainingAttacks.Add(DreadPattern.Barrage); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_4 = __this->get_remainingAttacks_22(); NullCheck(L_4); List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3(L_4, 4, /*hidden argument*/List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3_RuntimeMethod_var); // remainingAttacks.Add(DreadPattern.Carve); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_5 = __this->get_remainingAttacks_22(); NullCheck(L_5); List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3(L_5, 3, /*hidden argument*/List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3_RuntimeMethod_var); // remainingAttacks.Add(DreadPattern.Stab); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_6 = __this->get_remainingAttacks_22(); NullCheck(L_6); List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3(L_6, 2, /*hidden argument*/List_1_Add_m4B94DC05AD6A3372AE36965B36FED47DA5AFAFD3_RuntimeMethod_var); // } return; } } // System.Void DreadnaughtBehavior::TryBlock(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_TryBlock_m9DD311E709AACA5A2CA0FB0E73B427ED672B4114 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, bool ___aimedAt0, const RuntimeMethod* method) { { // if (!animControl.ShieldBroken && aimedAt && animControl.CurrentPattern == DreadPattern.Evade) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_0 = __this->get_animControl_6(); NullCheck(L_0); bool L_1; L_1 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_0, /*hidden argument*/NULL); bool L_2 = ___aimedAt0; if (!((int32_t)((int32_t)((((int32_t)L_1) == ((int32_t)0))? 1 : 0)&(int32_t)L_2))) { goto IL_002b; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_3 = __this->get_animControl_6(); NullCheck(L_3); int32_t L_4; L_4 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_002b; } } { // animControl.Blocking = true; DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_5 = __this->get_animControl_6(); NullCheck(L_5); DreadnaughtAnimationController_set_Blocking_m0B39480C845C4EBBC330DAC574FA939070E06BCD(L_5, (bool)1, /*hidden argument*/NULL); } IL_002b: { // } return; } } // System.Void DreadnaughtBehavior::GotHit(HitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_GotHit_m5BE0BA3F567D2BAA1596540E9C714842C581E776 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * ___hitData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // TookDamage(hitData.hitDamage); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_0 = ___hitData0; NullCheck(L_0); float L_1 = L_0->get_hitDamage_0(); DreadnaughtBehavior_TookDamage_m327E9295C9444D33736EA912D235FE202A404841(__this, L_1, /*hidden argument*/NULL); // if (hitData.hitParticles) HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_2 = ___hitData0; NullCheck(L_2); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = L_2->get_hitParticles_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0042; } } { // Instantiate(hitData.hitParticles, hitData.hitLocation, Quaternion.LookRotation(hitData.hitDirection, hitData.hitUp), transform); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_5 = ___hitData0; NullCheck(L_5); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = L_5->get_hitParticles_4(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_7 = ___hitData0; NullCheck(L_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = L_7->get_hitLocation_1(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_9 = ___hitData0; NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = L_9->get_hitDirection_2(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_11 = ___hitData0; NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = L_11->get_hitUp_6(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13; L_13 = Quaternion_LookRotation_m57B6FBE5D29E0EA56C7537456F8E30F182134B39(L_10, L_12, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14(L_6, L_8, L_13, L_14, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m9EBF5BF2389933DE808AB78961708F01916D1D14_RuntimeMethod_var); } IL_0042: { // } return; } } // System.Void DreadnaughtBehavior::StabInterrupt(HitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_StabInterrupt_m541B17CDD9A2E536489D6F513E186DFEF1047001 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * ___hitData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE007338E340FFCD41028126F8604E4C19533B78); s_Il2CppMethodInitialized = true; } { // if (animControl.CurrentPattern == DreadPattern.Stab && currentStaggerHP > 0) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_0 = __this->get_animControl_6(); NullCheck(L_0); int32_t L_1; L_1 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_0, /*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)2)))) { goto IL_00c6; } } { float L_2 = __this->get_currentStaggerHP_27(); if ((!(((float)L_2) > ((float)(0.0f))))) { goto IL_00c6; } } { // if(hitData.hitParticles != null && hitData.hitParticles.name.Contains(MAIN_GUN_HIT_NAME)) HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_3 = ___hitData0; NullCheck(L_3); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = L_3->get_hitParticles_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0075; } } { HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_6 = ___hitData0; NullCheck(L_6); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = L_6->get_hitParticles_4(); NullCheck(L_7); String_t* L_8; L_8 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_7, /*hidden argument*/NULL); NullCheck(L_8); bool L_9; L_9 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_8, _stringLiteralAE007338E340FFCD41028126F8604E4C19533B78, /*hidden argument*/NULL); if (!L_9) { goto IL_0075; } } { // currentStaggerHP -= hitData.hitDamage * stabMainGunInterruptMultiplier; float L_10 = __this->get_currentStaggerHP_27(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_11 = ___hitData0; NullCheck(L_11); float L_12 = L_11->get_hitDamage_0(); float L_13 = __this->get_stabMainGunInterruptMultiplier_16(); __this->set_currentStaggerHP_27(((float)il2cpp_codegen_subtract((float)L_10, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13))))); // TookDamage(hitData.hitDamage * stabMainGunInterruptMultiplier); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_14 = ___hitData0; NullCheck(L_14); float L_15 = L_14->get_hitDamage_0(); float L_16 = __this->get_stabMainGunInterruptMultiplier_16(); DreadnaughtBehavior_TookDamage_m327E9295C9444D33736EA912D235FE202A404841(__this, ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)), /*hidden argument*/NULL); // } goto IL_0094; } IL_0075: { // TookDamage(hitData.hitDamage); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_17 = ___hitData0; NullCheck(L_17); float L_18 = L_17->get_hitDamage_0(); DreadnaughtBehavior_TookDamage_m327E9295C9444D33736EA912D235FE202A404841(__this, L_18, /*hidden argument*/NULL); // currentStaggerHP -= hitData.hitDamage; float L_19 = __this->get_currentStaggerHP_27(); HitData_t1B5BBDE670EF76E6C8F7EB077927ABF2563ADECA * L_20 = ___hitData0; NullCheck(L_20); float L_21 = L_20->get_hitDamage_0(); __this->set_currentStaggerHP_27(((float)il2cpp_codegen_subtract((float)L_19, (float)L_21))); } IL_0094: { // if(currentStaggerHP <= 0 && !animControl.ShieldBroken) float L_22 = __this->get_currentStaggerHP_27(); if ((!(((float)L_22) <= ((float)(0.0f))))) { goto IL_00c6; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_23 = __this->get_animControl_6(); NullCheck(L_23); bool L_24; L_24 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_23, /*hidden argument*/NULL); if (L_24) { goto IL_00c6; } } { // animControl.Stagger(); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_25 = __this->get_animControl_6(); NullCheck(L_25); DreadnaughtAnimationController_Stagger_m344E41BDD5CC0BE8249AC23F66A24C5488309123(L_25, /*hidden argument*/NULL); // StartCoroutine(StaggerHPReset()); RuntimeObject* L_26; L_26 = DreadnaughtBehavior_StaggerHPReset_m69C0E04803E53508390BE87D1D16D0F29D846012(__this, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_27; L_27 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_26, /*hidden argument*/NULL); } IL_00c6: { // } return; } } // System.Void DreadnaughtBehavior::HitPlayer(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_HitPlayer_m3ADD5575DB3BF6F417048D1E1D2FB4D537C8F8D2 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, float ___damage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!hitPlayerWithRush) bool L_0 = __this->get_hitPlayerWithRush_26(); if (L_0) { goto IL_002a; } } { // hitPlayerWithRush = true; __this->set_hitPlayerWithRush_26((bool)1); // Player.Collision.DamagingHit(damage, Player.Bike.transform.forward); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_1; L_1 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); float L_2 = ___damage0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_3); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_3, /*hidden argument*/NULL); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_4, /*hidden argument*/NULL); NullCheck(L_1); PlayerCollision_DamagingHit_mA87608D9C3DE0DCAD1C101038A7DAED3C6C8A645(L_1, L_2, L_5, (bool)0, /*hidden argument*/NULL); } IL_002a: { // } return; } } // System.Void DreadnaughtBehavior::DebugOutroToggle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_DebugOutroToggle_m2266A646EDC211913EA525E72EDD2D5B4001702F (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // animControl.SetPattern(DreadPattern.Finale); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_0 = __this->get_animControl_6(); NullCheck(L_0); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(L_0, ((int32_t)10), /*hidden argument*/NULL); // MasterAudioController.FMODManager.SetParameter(FMODMarker.Outro); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_1; L_1 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_1); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_1, 5, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtBehavior::TookDamage(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_TookDamage_m327E9295C9444D33736EA912D235FE202A404841 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, float ___damage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // animControl.HitPoints -= damage; DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_0 = __this->get_animControl_6(); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_1 = L_0; NullCheck(L_1); float L_2; L_2 = DreadnaughtAnimationController_get_HitPoints_m9B48E9EE79323CD2AC213000DB1B7B3A3FBE8EF0(L_1, /*hidden argument*/NULL); float L_3 = ___damage0; NullCheck(L_1); DreadnaughtAnimationController_set_HitPoints_m04AF69AF14B9D69F6110D14354E5774C20C78058(L_1, ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), /*hidden argument*/NULL); // if(damage > 0) float L_4 = ___damage0; if ((!(((float)L_4) > ((float)(0.0f))))) { goto IL_0029; } } { // ScoreEvaluator.NonComboScore(damage * pointsPerDamage); float L_5 = ___damage0; int32_t L_6 = __this->get_pointsPerDamage_8(); IL2CPP_RUNTIME_CLASS_INIT(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); ScoreEvaluator_NonComboScore_m407888DB2456CE24C7D16A7585ABD95839363999(((float)il2cpp_codegen_multiply((float)L_5, (float)((float)((float)L_6)))), /*hidden argument*/NULL); } IL_0029: { // } return; } } // System.Single DreadnaughtBehavior::AvoidTimeBeforeAttack(DreadPattern) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtBehavior_AvoidTimeBeforeAttack_m683690589DA429979721D7E26BC6670BD38F516D (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, int32_t ___attack0, const RuntimeMethod* method) { { // if(attack == DreadPattern.Barrage) int32_t L_0 = ___attack0; if ((!(((uint32_t)L_0) == ((uint32_t)4)))) { goto IL_000b; } } { // return avoidTimeBeforeBarrage; float L_1 = __this->get_avoidTimeBeforeBarrage_13(); return L_1; } IL_000b: { // else if(attack == DreadPattern.Carve) int32_t L_2 = ___attack0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0016; } } { // return avoidTimeBeforeCarve; float L_3 = __this->get_avoidTimeBeforeCarve_12(); return L_3; } IL_0016: { // else if(attack == DreadPattern.Slash) int32_t L_4 = ___attack0; if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_0021; } } { // return avoidTimeBeforeSlash; float L_5 = __this->get_avoidTimeBeforeSlash_10(); return L_5; } IL_0021: { // else if(attack == DreadPattern.Stab) int32_t L_6 = ___attack0; if ((!(((uint32_t)L_6) == ((uint32_t)2)))) { goto IL_002c; } } { // return avoidTimeBeforeStab; float L_7 = __this->get_avoidTimeBeforeStab_11(); return L_7; } IL_002c: { // return 0f; return (0.0f); } } // System.Void DreadnaughtBehavior::MarkerChange(FMODMarker) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior_MarkerChange_m78E9B3322A00BBB45B6B458EB14638FF7C386C0B (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, int32_t ___marker0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(marker == FMODMarker.Loop && phaseController.CurrentPhase < 4) int32_t L_0 = ___marker0; if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)13))))) { goto IL_0054; } } { BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_1 = __this->get_phaseController_5(); NullCheck(L_1); int32_t L_2; L_2 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_1, /*hidden argument*/NULL); if ((((int32_t)L_2) >= ((int32_t)4))) { goto IL_0054; } } { // currentLoops++; int32_t L_3 = __this->get_currentLoops_28(); __this->set_currentLoops_28(((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1))); // if(currentLoops >= loopsForPhase4) int32_t L_4 = __this->get_currentLoops_28(); int32_t L_5 = __this->get_loopsForPhase4_21(); if ((((int32_t)L_4) < ((int32_t)L_5))) { goto IL_0072; } } { // animControl.SetPattern(DreadPattern.Finale); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_6 = __this->get_animControl_6(); NullCheck(L_6); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(L_6, ((int32_t)10), /*hidden argument*/NULL); // phaseController.AdvancePhase(4); BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_7 = __this->get_phaseController_5(); NullCheck(L_7); BossPhaseController_AdvancePhase_mC291D00006909C64F1AAA6574E341F663518A065(L_7, 4, /*hidden argument*/NULL); // MasterAudioController.FMODManager.SetParameter(FMODMarker.Outro); IL2CPP_RUNTIME_CLASS_INIT(MasterAudioController_t2647116F0B4B9333BA45E58373E93F7C4CA98288_il2cpp_TypeInfo_var); FMODMusicManager_t572216B06C00B9E77159E7AE7C13F45E18B3618F * L_8; L_8 = MasterAudioController_get_FMODManager_m44AD72517747AA454D51BA5C2A0CE5A5C09A3697(/*hidden argument*/NULL); NullCheck(L_8); FMODMusicManager_SetParameter_m813B414095FC1B7312CB2D26E22DE35223F90A95(L_8, 5, /*hidden argument*/NULL); // } return; } IL_0054: { // else if(marker == FMODMarker.Finish && phaseController.CurrentPhase == 4) int32_t L_9 = ___marker0; if ((!(((uint32_t)L_9) == ((uint32_t)((int32_t)14))))) { goto IL_0072; } } { BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_10 = __this->get_phaseController_5(); NullCheck(L_10); int32_t L_11; L_11 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_10, /*hidden argument*/NULL); if ((!(((uint32_t)L_11) == ((uint32_t)4)))) { goto IL_0072; } } { // animControl.FinaleDone(); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_12 = __this->get_animControl_6(); NullCheck(L_12); DreadnaughtAnimationController_FinaleDone_mEAB23208A284186B0ED484014346158F2905E410(L_12, /*hidden argument*/NULL); } IL_0072: { // } return; } } // System.Collections.IEnumerator DreadnaughtBehavior::StaggerHPReset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DreadnaughtBehavior_StaggerHPReset_m69C0E04803E53508390BE87D1D16D0F29D846012 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F * L_0 = (U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F *)il2cpp_codegen_object_new(U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F_il2cpp_TypeInfo_var); U3CStaggerHPResetU3Ed__40__ctor_m81AC67D605830BCA3802C93F98ACA11765565341(L_0, 0, /*hidden argument*/NULL); U3CStaggerHPResetU3Ed__40_t7D338F082F4C7D2C39A7EB30985D8BFA7DC0546F * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); return L_1; } } // System.Void DreadnaughtBehavior::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtBehavior__ctor_mB4B736D49453704602CF7FFCEC0AB5DC062E9464 (DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m11E41905FC8372298897479A809ABDECF0FB87A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public int pointsPerDamage = 5; __this->set_pointsPerDamage_8(5); // public float timeTilFirstAttack = 4f; __this->set_timeTilFirstAttack_9((4.0f)); // public float avoidTimeBeforeSlash = 0.5f; __this->set_avoidTimeBeforeSlash_10((0.5f)); // public float avoidTimeBeforeStab = 2f; __this->set_avoidTimeBeforeStab_11((2.0f)); // public float avoidTimeBeforeCarve = 2f; __this->set_avoidTimeBeforeCarve_12((2.0f)); // public float avoidTimeBeforeBarrage = 2f; __this->set_avoidTimeBeforeBarrage_13((2.0f)); // public float avoidTimeBeforeRush = 2.5f; __this->set_avoidTimeBeforeRush_14((2.5f)); // public float stabInterruptHitPoint = 24f; __this->set_stabInterruptHitPoint_15((24.0f)); // public float stabMainGunInterruptMultiplier = 3f; __this->set_stabMainGunInterruptMultiplier_16((3.0f)); // public float stabStaggerCooldown = 2f; __this->set_stabStaggerCooldown_17((2.0f)); // public float phase2Duration = 15f; __this->set_phase2Duration_18((15.0f)); // public int loopsForPhase4 = 2; __this->set_loopsForPhase4_21(2); // List remainingAttacks = new List(); List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C * L_0 = (List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C *)il2cpp_codegen_object_new(List_1_tD957EA48969E1EF08AA356E3B257C1AED04B797C_il2cpp_TypeInfo_var); List_1__ctor_m11E41905FC8372298897479A809ABDECF0FB87A5(L_0, /*hidden argument*/List_1__ctor_m11E41905FC8372298897479A809ABDECF0FB87A5_RuntimeMethod_var); __this->set_remainingAttacks_22(L_0); // DreadPattern nextAttack = DreadPattern.Slash; __this->set_nextAttack_25(1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DreadnaughtFireControl::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_Awake_m44125DF0FC1DC450804CE13B14B66B8076FC926D (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // fireSource = GetComponent(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0; L_0 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); __this->set_fireSource_15(L_0); // } return; } } // System.Void DreadnaughtFireControl::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_Update_m53499192F59C1A06D3F1E23F48DA12A420AD130E (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* V_0 = NULL; int32_t V_1 = 0; Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * V_2 = NULL; Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * V_3 = NULL; { // if (ripEnabled) bool L_0 = __this->get_ripEnabled_17(); if (!L_0) { goto IL_0076; } } { // if (rightRip.ReadyToFire()) RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_1 = __this->get_rightRip_9(); NullCheck(L_1); bool L_2; L_2 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_1); if (!L_2) { goto IL_0036; } } { // rightRip.Fire(fireSource, behavior.mover.MovementForce); RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_3 = __this->get_rightRip_9(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_5 = __this->get_behavior_4(); NullCheck(L_5); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_6 = L_5->get_mover_7(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_6, /*hidden argument*/NULL); NullCheck(L_3); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_3, L_4, L_7); } IL_0036: { // if (behavior.animControl.ShieldBroken && leftRip.ReadyToFire()) DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_8 = __this->get_behavior_4(); NullCheck(L_8); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_9 = L_8->get_animControl_6(); NullCheck(L_9); bool L_10; L_10 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0076; } } { RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_11 = __this->get_leftRip_10(); NullCheck(L_11); bool L_12; L_12 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_11); if (!L_12) { goto IL_0076; } } { // leftRip.Fire(fireSource, behavior.mover.MovementForce); RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_13 = __this->get_leftRip_10(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_14 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_15 = __this->get_behavior_4(); NullCheck(L_15); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_16 = L_15->get_mover_7(); NullCheck(L_16); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_16, /*hidden argument*/NULL); NullCheck(L_13); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_13, L_14, L_17); } IL_0076: { // if(carveEnabled) bool L_18 = __this->get_carveEnabled_18(); if (!L_18) { goto IL_0124; } } { // if(behavior.animControl.ShieldBroken) DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_19 = __this->get_behavior_4(); NullCheck(L_19); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_20 = L_19->get_animControl_6(); NullCheck(L_20); bool L_21; L_21 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_20, /*hidden argument*/NULL); if (!L_21) { goto IL_00dc; } } { // foreach(Fireable fireable in doubleCarveFireables) FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_22 = __this->get_doubleCarveFireables_13(); V_0 = L_22; V_1 = 0; goto IL_00d5; } IL_009e: { // foreach(Fireable fireable in doubleCarveFireables) FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_23 = V_0; int32_t L_24 = V_1; NullCheck(L_23); int32_t L_25 = L_24; Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_26 = (L_23)->GetAt(static_cast(L_25)); V_2 = L_26; // if(fireable.ReadyToFire()) Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_27 = V_2; NullCheck(L_27); bool L_28; L_28 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_27); if (!L_28) { goto IL_00d1; } } { // fireable.Fire(fireSource, behavior.mover.MovementForce * boulderForwardForce); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_29 = V_2; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_30 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_31 = __this->get_behavior_4(); NullCheck(L_31); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_32 = L_31->get_mover_7(); NullCheck(L_32); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33; L_33 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_32, /*hidden argument*/NULL); float L_34 = __this->get_boulderForwardForce_14(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35; L_35 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_33, L_34, /*hidden argument*/NULL); NullCheck(L_29); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_29, L_30, L_35); } IL_00d1: { int32_t L_36 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1)); } IL_00d5: { // foreach(Fireable fireable in doubleCarveFireables) int32_t L_37 = V_1; FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_38 = V_0; NullCheck(L_38); if ((((int32_t)L_37) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_38)->max_length)))))) { goto IL_009e; } } { // } return; } IL_00dc: { // foreach(Fireable fireable in singleCarveFireables) FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_39 = __this->get_singleCarveFireables_12(); V_0 = L_39; V_1 = 0; goto IL_011e; } IL_00e7: { // foreach(Fireable fireable in singleCarveFireables) FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_40 = V_0; int32_t L_41 = V_1; NullCheck(L_40); int32_t L_42 = L_41; Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_43 = (L_40)->GetAt(static_cast(L_42)); V_3 = L_43; // if(fireable.ReadyToFire()) Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_44 = V_3; NullCheck(L_44); bool L_45; L_45 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean Fireable::ReadyToFire() */, L_44); if (!L_45) { goto IL_011a; } } { // fireable.Fire(fireSource, behavior.mover.MovementForce * boulderForwardForce); Fireable_tC954799FE43EA8C2F6E5F387E0D7C2EB854E1354 * L_46 = V_3; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_47 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_48 = __this->get_behavior_4(); NullCheck(L_48); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_49 = L_48->get_mover_7(); NullCheck(L_49); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; L_50 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_49, /*hidden argument*/NULL); float L_51 = __this->get_boulderForwardForce_14(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; L_52 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_50, L_51, /*hidden argument*/NULL); NullCheck(L_46); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_46, L_47, L_52); } IL_011a: { int32_t L_53 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1)); } IL_011e: { // foreach(Fireable fireable in singleCarveFireables) int32_t L_54 = V_1; FireableU5BU5D_t6CAC4EE1ACBA628A5256D3A85A1976D48348BB4E* L_55 = V_0; NullCheck(L_55); if ((((int32_t)L_54) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_55)->max_length)))))) { goto IL_00e7; } } IL_0124: { // } return; } } // System.Void DreadnaughtFireControl::FireMissile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_FireMissile_mF78717BC7DB84AB4AB5466A4F306D09C7786C4F2 (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // if(firedRightMissileLast) bool L_0 = __this->get_firedRightMissileLast_16(); if (!L_0) { goto IL_002b; } } { // leftMissile.Fire(fireSource, behavior.mover.MovementForce); InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * L_1 = __this->get_leftMissile_6(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_3 = __this->get_behavior_4(); NullCheck(L_3); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_4 = L_3->get_mover_7(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_4, /*hidden argument*/NULL); NullCheck(L_1); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_1, L_2, L_5); // } goto IL_004c; } IL_002b: { // rightMissile.Fire(fireSource, behavior.mover.MovementForce); InfiniteMissileFireable_t17717025FE514358C224F6C01FCB3FC9AF664927 * L_6 = __this->get_rightMissile_5(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_7 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_8 = __this->get_behavior_4(); NullCheck(L_8); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_9 = L_8->get_mover_7(); NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_9, /*hidden argument*/NULL); NullCheck(L_6); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_6, L_7, L_10); } IL_004c: { // firedRightMissileLast = !firedRightMissileLast; bool L_11 = __this->get_firedRightMissileLast_16(); __this->set_firedRightMissileLast_16((bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0)); // } return; } } // System.Void DreadnaughtFireControl::SwordSlash(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_SwordSlash_mF557EA0E9706710FED88164A0443004EA77E12DC (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, int32_t ___sword0, const RuntimeMethod* method) { { // if(sword == 1) int32_t L_0 = ___sword0; if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_0026; } } { // rightSword.Fire(fireSource, behavior.mover.MovementForce); ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * L_1 = __this->get_rightSword_7(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_3 = __this->get_behavior_4(); NullCheck(L_3); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_4 = L_3->get_mover_7(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_4, /*hidden argument*/NULL); NullCheck(L_1); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_1, L_2, L_5); // } return; } IL_0026: { // leftSword.Fire(fireSource, behavior.mover.MovementForce); ProjectileFireable_t9C1693243C929A9FACD6A874528ABD60972A8E67 * L_6 = __this->get_leftSword_8(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_7 = __this->get_fireSource_15(); DreadnaughtBehavior_t98D96B1C34EC99E0D4F410B43E821B1A6165F650 * L_8 = __this->get_behavior_4(); NullCheck(L_8); DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * L_9 = L_8->get_mover_7(); NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = EnemyMovement_get_MovementForce_m8DA459F2D793AD9C44BD93B765871C96F7A27C74(L_9, /*hidden argument*/NULL); NullCheck(L_6); VirtActionInvoker2< AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E >::Invoke(5 /* System.Void Fireable::Fire(UnityEngine.AudioSource,UnityEngine.Vector3) */, L_6, L_7, L_10); // } return; } } // System.Void DreadnaughtFireControl::EnableRip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_EnableRip_m6AF1EAEE581109187754C502A935B9CAEE408ED4 (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // ripEnabled = true; __this->set_ripEnabled_17((bool)1); // } return; } } // System.Void DreadnaughtFireControl::DisableRip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_DisableRip_m544EBAC2E37F993DEB0332EE60E0EFBFDD8FCACD (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // ripEnabled = false; __this->set_ripEnabled_17((bool)0); // } return; } } // System.Void DreadnaughtFireControl::EnableCarve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_EnableCarve_mCA2D4BE1435C18E8A33B15BE36406349DFE8874F (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // carveEnabled = true; __this->set_carveEnabled_18((bool)1); // } return; } } // System.Void DreadnaughtFireControl::DisableCarve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_DisableCarve_m0AE437CA32D93B71846E685FB20A45A4253A2A2C (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // carveEnabled = false; __this->set_carveEnabled_18((bool)0); // } return; } } // System.Void DreadnaughtFireControl::ShieldBroken() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl_ShieldBroken_m4BEEE372354282863BA28F1A4227E155D843660E (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { // DisableCarve(); DreadnaughtFireControl_DisableCarve_m0AE437CA32D93B71846E685FB20A45A4253A2A2C(__this, /*hidden argument*/NULL); // DisableRip(); DreadnaughtFireControl_DisableRip_m544EBAC2E37F993DEB0332EE60E0EFBFDD8FCACD(__this, /*hidden argument*/NULL); // rightRip.projectile = doubleRipProjectile; RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_0 = __this->get_rightRip_9(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = __this->get_doubleRipProjectile_11(); NullCheck(L_0); L_0->set_projectile_12(L_1); // leftRip.projectile = doubleRipProjectile; RipperFireable_tD0CB96A06F498B077485B2004A555881F5CECCAA * L_2 = __this->get_leftRip_10(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_doubleRipProjectile_11(); NullCheck(L_2); L_2->set_projectile_12(L_3); // } return; } } // System.Void DreadnaughtFireControl::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtFireControl__ctor_m42D3BD6C7362736343298484ED4D96A45994A81E (DreadnaughtFireControl_tB18035E5BF4536CA76C316E56AE5F129A62836F5 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DreadnaughtMovement::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_OnEnable_m274A39A159482C6E0CC4744532A388F5B67F9EA8 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // base.OnEnable(); EnemyMovement_OnEnable_m840E160AEFC29716F0290C3F3D51A55B239F02B4(__this, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtMovement::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_Start_mEF3D4966720826FBA2932DD0049949CEE43B5A28 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // base.Start(); EnemyMovement_Start_m94784B4CCCFC527F201E228AF5F81D0B1AA81C99(__this, /*hidden argument*/NULL); // normalAccel = follower.accelerationRate; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_0 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); NullCheck(L_0); float L_1 = L_0->get_accelerationRate_6(); __this->set_normalAccel_80(L_1); // SetEvadeMoveTarget(); DreadnaughtMovement_SetEvadeMoveTarget_m159177C15BD4B67EBD0C33C77FF6BB4602E7F092(__this, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtMovement::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_Update_mACEBCD348D307E9A77BD4D21C2B220CB9C619F92 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float G_B23_0 = 0.0f; { // base.Update(); EnemyMovement_Update_mDFD118039E40A0039E1928DCF217453DC9339FAC(__this, /*hidden argument*/NULL); // if(phaseController.CurrentPhase < 1) BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_0 = __this->get_phaseController_29(); NullCheck(L_0); int32_t L_1; L_1 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) >= ((int32_t)1))) { goto IL_0032; } } { // relativeMoveTarget = introPosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_introPosition_46(); __this->set_relativeMoveTarget_73(L_2); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_3 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_4; L_4 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_3); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_3, L_4, /*hidden argument*/NULL); // return; return; } IL_0032: { // currentLateralAdjustment = 1f; __this->set_currentLateralAdjustment_78((1.0f)); // currentVerticalAdjustment = 1f; __this->set_currentVerticalAdjustment_79((1.0f)); // follower.accelerationRate = normalAccel; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_5 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_6 = __this->get_normalAccel_80(); NullCheck(L_5); L_5->set_accelerationRate_6(L_6); // if (animController.CurrentPattern == DreadPattern.Barrage) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_7 = __this->get_animController_30(); NullCheck(L_7); int32_t L_8; L_8 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_7, /*hidden argument*/NULL); if ((!(((uint32_t)L_8) == ((uint32_t)4)))) { goto IL_009a; } } { // relativeMoveTarget = barragePosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = __this->get_barragePosition_47(); __this->set_relativeMoveTarget_73(L_9); // follower.accelerationRate = barrageAcceleration; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_10 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_11 = __this->get_barrageAcceleration_48(); NullCheck(L_10); L_10->set_accelerationRate_6(L_11); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_12 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_13; L_13 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_12); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_12, L_13, /*hidden argument*/NULL); // } goto IL_06b1; } IL_009a: { // else if(animController.CurrentPattern == DreadPattern.Finale) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_14 = __this->get_animController_30(); NullCheck(L_14); int32_t L_15; L_15 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_14, /*hidden argument*/NULL); if ((!(((uint32_t)L_15) == ((uint32_t)((int32_t)10))))) { goto IL_00cb; } } { // relativeMoveTarget = finalePosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = __this->get_finalePosition_70(); __this->set_relativeMoveTarget_73(L_16); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_17 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_18; L_18 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_17); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_17, L_18, /*hidden argument*/NULL); // } goto IL_06b1; } IL_00cb: { // else if(animController.CurrentPattern == DreadPattern.Dead) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_19 = __this->get_animController_30(); NullCheck(L_19); int32_t L_20; L_20 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_19, /*hidden argument*/NULL); if ((!(((uint32_t)L_20) == ((uint32_t)((int32_t)12))))) { goto IL_00ef; } } { // follower.TargetSpeed = 0f; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_21 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); NullCheck(L_21); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_21, (0.0f), /*hidden argument*/NULL); // } goto IL_06b1; } IL_00ef: { // else if(animController.CurrentPattern == DreadPattern.Carve) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_22 = __this->get_animController_30(); NullCheck(L_22); int32_t L_23; L_23 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_22, /*hidden argument*/NULL); if ((!(((uint32_t)L_23) == ((uint32_t)3)))) { goto IL_019a; } } { // currentLateralAdjustment = carvingLateralSpeed; float L_24 = __this->get_carvingLateralSpeed_52(); __this->set_currentLateralAdjustment_78(L_24); // if(animController.ShieldBroken) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_25 = __this->get_animController_30(); NullCheck(L_25); bool L_26; L_26 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_25, /*hidden argument*/NULL); if (!L_26) { goto IL_013c; } } { // relativeMoveTarget = new Vector3(0f, doubleCarveHeight, carveRightPosition.z); float L_27 = __this->get_doubleCarveHeight_51(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_28 = __this->get_address_of_carveRightPosition_50(); float L_29 = L_28->get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), (0.0f), L_27, L_29, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_30); // } goto IL_0184; } IL_013c: { // else if(animController.GoingLeft) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_31 = __this->get_animController_30(); NullCheck(L_31); bool L_32; L_32 = DreadnaughtAnimationController_get_GoingLeft_mC7219C9DDC9A0D5E418E34DFB2BC4FC1F2286B68(L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_0178; } } { // relativeMoveTarget = new Vector3(-carveRightPosition.x, carveRightPosition.y, carveRightPosition.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_33 = __this->get_address_of_carveRightPosition_50(); float L_34 = L_33->get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_35 = __this->get_address_of_carveRightPosition_50(); float L_36 = L_35->get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_37 = __this->get_address_of_carveRightPosition_50(); float L_38 = L_37->get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39; memset((&L_39), 0, sizeof(L_39)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_39), ((-L_34)), L_36, L_38, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_39); // } goto IL_0184; } IL_0178: { // relativeMoveTarget = carveRightPosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40 = __this->get_carveRightPosition_50(); __this->set_relativeMoveTarget_73(L_40); } IL_0184: { // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_41 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_42; L_42 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_41); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_41, L_42, /*hidden argument*/NULL); // } goto IL_06b1; } IL_019a: { // else if(animController.CurrentPattern == DreadPattern.Stab) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_43 = __this->get_animController_30(); NullCheck(L_43); int32_t L_44; L_44 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_43, /*hidden argument*/NULL); if ((!(((uint32_t)L_44) == ((uint32_t)2)))) { goto IL_031f; } } { // currentVerticalAdjustment = stabbingVerticalSpeed; float L_45 = __this->get_stabbingVerticalSpeed_57(); __this->set_currentVerticalAdjustment_79(L_45); // float targetlateral = transform.localPosition.x - rightDistance; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_46; L_46 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_46); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47; L_47 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_46, /*hidden argument*/NULL); float L_48 = L_47.get_x_2(); float L_49 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_rightDistance_16(); V_0 = ((float)il2cpp_codegen_subtract((float)L_48, (float)L_49)); // if (animController.ShieldBroken) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_50 = __this->get_animController_30(); NullCheck(L_50); bool L_51; L_51 = DreadnaughtAnimationController_get_ShieldBroken_m52EE6B93B63E401E45B0AD380E0509072051511D(L_50, /*hidden argument*/NULL); if (!L_51) { goto IL_028b; } } { // if(Time.time >= stabMoveStartsAt) float L_52; L_52 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_53 = __this->get_stabMoveStartsAt_77(); if ((!(((float)L_52) >= ((float)L_53)))) { goto IL_027d; } } { // if (Mathf.Abs(rightDistance) > doubleStabOutsideThreshold) float L_54 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_rightDistance_16(); float L_55; L_55 = fabsf(L_54); float L_56 = __this->get_doubleStabOutsideThreshold_56(); if ((!(((float)L_55) > ((float)L_56)))) { goto IL_0213; } } { // currentLateralAdjustment = doubleStabAirLateralSpeed; float L_57 = __this->get_doubleStabAirLateralSpeed_54(); __this->set_currentLateralAdjustment_78(L_57); // } goto IL_02ce; } IL_0213: { // currentLateralAdjustment = doubleStabGroundLateralSpeed; float L_58 = __this->get_doubleStabGroundLateralSpeed_55(); __this->set_currentLateralAdjustment_78(L_58); // targetlateral = doubleStabLeft ? -stabbingFurthestOutside : stabbingFurthestOutside; bool L_59 = __this->get_doubleStabLeft_83(); if (L_59) { goto IL_022f; } } { float L_60 = __this->get_stabbingFurthestOutside_58(); G_B23_0 = L_60; goto IL_0236; } IL_022f: { float L_61 = __this->get_stabbingFurthestOutside_58(); G_B23_0 = ((-L_61)); } IL_0236: { V_0 = G_B23_0; // if (Time.time >= nextStabDirectionChange) float L_62; L_62 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_63 = __this->get_nextStabDirectionChange_82(); if ((!(((float)L_62) >= ((float)L_63)))) { goto IL_02ce; } } { // doubleStabLeft = !doubleStabLeft; bool L_64 = __this->get_doubleStabLeft_83(); __this->set_doubleStabLeft_83((bool)((((int32_t)L_64) == ((int32_t)0))? 1 : 0)); // nextStabDirectionChange = Time.time + doubleStabDirectionChangeAvg + Random.Range(-doubleStabDirectionChangeVariability, doubleStabDirectionChangeVariability); float L_65; L_65 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_66 = __this->get_doubleStabDirectionChangeAvg_61(); float L_67 = __this->get_doubleStabDirectionChangeVariability_62(); float L_68 = __this->get_doubleStabDirectionChangeVariability_62(); float L_69; L_69 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(((-L_67)), L_68, /*hidden argument*/NULL); __this->set_nextStabDirectionChange_82(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)), (float)L_69))); // } goto IL_02ce; } IL_027d: { // currentLateralAdjustment = doubleStabAirLateralSpeed; float L_70 = __this->get_doubleStabAirLateralSpeed_54(); __this->set_currentLateralAdjustment_78(L_70); // } goto IL_02ce; } IL_028b: { // if (Time.time < stabMoveStartsAt || animController.Staggered) float L_71; L_71 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_72 = __this->get_stabMoveStartsAt_77(); if ((((float)L_71) < ((float)L_72))) { goto IL_02a5; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_73 = __this->get_animController_30(); NullCheck(L_73); bool L_74 = L_73->get_Staggered_24(); if (!L_74) { goto IL_02c2; } } IL_02a5: { // targetlateral = Mathf.Clamp(relativeMoveTarget.x, -12f, 12f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_75 = __this->get_address_of_relativeMoveTarget_73(); float L_76 = L_75->get_x_2(); float L_77; L_77 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_76, (-12.0f), (12.0f), /*hidden argument*/NULL); V_0 = L_77; // } goto IL_02ce; } IL_02c2: { // currentLateralAdjustment = stabbingLateralSpeed; float L_78 = __this->get_stabbingLateralSpeed_53(); __this->set_currentLateralAdjustment_78(L_78); } IL_02ce: { // if (targetlateral < -stabbingFurthestOutside) float L_79 = V_0; float L_80 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_79) < ((float)((-L_80)))))) { goto IL_02e2; } } { // targetlateral = -stabbingFurthestOutside; float L_81 = __this->get_stabbingFurthestOutside_58(); V_0 = ((-L_81)); // } goto IL_02f2; } IL_02e2: { // else if (targetlateral > stabbingFurthestOutside) float L_82 = V_0; float L_83 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_82) > ((float)L_83)))) { goto IL_02f2; } } { // targetlateral = stabbingFurthestOutside; float L_84 = __this->get_stabbingFurthestOutside_58(); V_0 = L_84; } IL_02f2: { // relativeMoveTarget = new Vector3(targetlateral, 0f, stabbingDistanceAhead); float L_85 = V_0; float L_86 = __this->get_stabbingDistanceAhead_59(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_87; memset((&L_87), 0, sizeof(L_87)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_87), L_85, (0.0f), L_86, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_87); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_88 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_89; L_89 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_88); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_88, L_89, /*hidden argument*/NULL); // } goto IL_06b1; } IL_031f: { // else if (animController.CurrentPattern == DreadPattern.Evade) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_90 = __this->get_animController_30(); NullCheck(L_90); int32_t L_91; L_91 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_90, /*hidden argument*/NULL); if (L_91) { goto IL_0467; } } { // if(relativeMoveTarget.y < minHeight || relativeMoveTarget.y > maxHeight // || relativeMoveTarget.x < -furthestOutside || relativeMoveTarget.x > furthestOutside // || relativeMoveTarget.z < closestIn || relativeMoveTarget.z > farthestOut) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_92 = __this->get_address_of_relativeMoveTarget_73(); float L_93 = L_92->get_y_3(); float L_94 = __this->get_minHeight_33(); if ((((float)L_93) < ((float)L_94))) { goto IL_03a2; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_95 = __this->get_address_of_relativeMoveTarget_73(); float L_96 = L_95->get_y_3(); float L_97 = __this->get_maxHeight_34(); if ((((float)L_96) > ((float)L_97))) { goto IL_03a2; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_98 = __this->get_address_of_relativeMoveTarget_73(); float L_99 = L_98->get_x_2(); float L_100 = __this->get_furthestOutside_35(); if ((((float)L_99) < ((float)((-L_100))))) { goto IL_03a2; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_101 = __this->get_address_of_relativeMoveTarget_73(); float L_102 = L_101->get_x_2(); float L_103 = __this->get_furthestOutside_35(); if ((((float)L_102) > ((float)L_103))) { goto IL_03a2; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_104 = __this->get_address_of_relativeMoveTarget_73(); float L_105 = L_104->get_z_4(); float L_106 = __this->get_closestIn_36(); if ((((float)L_105) < ((float)L_106))) { goto IL_03a2; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_107 = __this->get_address_of_relativeMoveTarget_73(); float L_108 = L_107->get_z_4(); float L_109 = __this->get_farthestOut_37(); if ((!(((float)L_108) > ((float)L_109)))) { goto IL_03ad; } } IL_03a2: { // SetEvadeMoveTarget(); DreadnaughtMovement_SetEvadeMoveTarget_m159177C15BD4B67EBD0C33C77FF6BB4602E7F092(__this, /*hidden argument*/NULL); // } goto IL_0451; } IL_03ad: { // else if (BeingAimedAt && Time.time >= nextAimCanStart) bool L_110; L_110 = EnemyMovement_get_BeingAimedAt_m5BE852E45034CF825FF079AA9E7AA650D28F145C_inline(__this, /*hidden argument*/NULL); if (!L_110) { goto IL_040e; } } { float L_111; L_111 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_112 = __this->get_nextAimCanStart_76(); if ((!(((float)L_111) >= ((float)L_112)))) { goto IL_040e; } } { // currentAimedAtTime += Time.deltaTime; float L_113 = __this->get_currentAimedAtTime_71(); float L_114; L_114 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_currentAimedAtTime_71(((float)il2cpp_codegen_add((float)L_113, (float)L_114))); // currentAimedAwayTime = 0f; __this->set_currentAimedAwayTime_72((0.0f)); // if (currentAimedAtTime >= aimReactTime) float L_115 = __this->get_currentAimedAtTime_71(); float L_116 = __this->get_aimReactTime_39(); if ((!(((float)L_115) >= ((float)L_116)))) { goto IL_0405; } } { // nextAimCanStart = Time.time + afterMoveCooldown; float L_117; L_117 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_118 = __this->get_afterMoveCooldown_41(); __this->set_nextAimCanStart_76(((float)il2cpp_codegen_add((float)L_117, (float)L_118))); // SetEvadeMoveTarget(); DreadnaughtMovement_SetEvadeMoveTarget_m159177C15BD4B67EBD0C33C77FF6BB4602E7F092(__this, /*hidden argument*/NULL); } IL_0405: { // BeingAimedAt = false; EnemyMovement_set_BeingAimedAt_mA2C99CCE576FF204C68B5130AAD995AB62E55A81_inline(__this, (bool)0, /*hidden argument*/NULL); // } goto IL_0451; } IL_040e: { // else if (currentAimedAtTime > 0) float L_119 = __this->get_currentAimedAtTime_71(); if ((!(((float)L_119) > ((float)(0.0f))))) { goto IL_0451; } } { // currentAimedAwayTime += Time.deltaTime; float L_120 = __this->get_currentAimedAwayTime_72(); float L_121; L_121 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_currentAimedAwayTime_72(((float)il2cpp_codegen_add((float)L_120, (float)L_121))); // if (currentAimedAwayTime >= aimResetTime) float L_122 = __this->get_currentAimedAwayTime_72(); float L_123 = __this->get_aimResetTime_40(); if ((!(((float)L_122) >= ((float)L_123)))) { goto IL_0451; } } { // currentAimedAtTime = 0f; __this->set_currentAimedAtTime_71((0.0f)); // currentAimedAwayTime = 0f; __this->set_currentAimedAwayTime_72((0.0f)); } IL_0451: { // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_124 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_125; L_125 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_124); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_124, L_125, /*hidden argument*/NULL); // } goto IL_06b1; } IL_0467: { // else if (animController.CurrentPattern == DreadPattern.RushStab) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_126 = __this->get_animController_30(); NullCheck(L_126); int32_t L_127; L_127 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_126, /*hidden argument*/NULL); if ((!(((uint32_t)L_127) == ((uint32_t)6)))) { goto IL_04ef; } } { // currentVerticalAdjustment = stabbingVerticalSpeed; float L_128 = __this->get_stabbingVerticalSpeed_57(); __this->set_currentVerticalAdjustment_79(L_128); // float targetlateral = transform.localPosition.x - rightDistance; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_129; L_129 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_129); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_130; L_130 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_129, /*hidden argument*/NULL); float L_131 = L_130.get_x_2(); float L_132 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_rightDistance_16(); V_1 = ((float)il2cpp_codegen_subtract((float)L_131, (float)L_132)); // if (targetlateral < -stabbingFurthestOutside) float L_133 = V_1; float L_134 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_133) < ((float)((-L_134)))))) { goto IL_04ad; } } { // targetlateral = -stabbingFurthestOutside; float L_135 = __this->get_stabbingFurthestOutside_58(); V_1 = ((-L_135)); // } goto IL_04bd; } IL_04ad: { // else if (targetlateral > stabbingFurthestOutside) float L_136 = V_1; float L_137 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_136) > ((float)L_137)))) { goto IL_04bd; } } { // targetlateral = stabbingFurthestOutside; float L_138 = __this->get_stabbingFurthestOutside_58(); V_1 = L_138; } IL_04bd: { // relativeMoveTarget = new Vector3(targetlateral, 0f, relativeMoveTarget.z); float L_139 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_140 = __this->get_address_of_relativeMoveTarget_73(); float L_141 = L_140->get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_142; memset((&L_142), 0, sizeof(L_142)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_142), L_139, (0.0f), L_141, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_142); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_143 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_144; L_144 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_143); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_143, L_144, /*hidden argument*/NULL); // } goto IL_06b1; } IL_04ef: { // else if(animController.CurrentPattern == DreadPattern.RushSetup) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_145 = __this->get_animController_30(); NullCheck(L_145); int32_t L_146; L_146 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_145, /*hidden argument*/NULL); if ((!(((uint32_t)L_146) == ((uint32_t)7)))) { goto IL_0539; } } { // relativeMoveTarget = new Vector3(transform.localPosition.x, rushHeight, -200f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_147; L_147 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_147); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_148; L_148 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_147, /*hidden argument*/NULL); float L_149 = L_148.get_x_2(); float L_150 = __this->get_rushHeight_66(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_151; memset((&L_151), 0, sizeof(L_151)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_151), L_149, L_150, (-200.0f), /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_151); // follower.TargetSpeed = introChargeSpeed; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_152 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_153 = __this->get_introChargeSpeed_63(); NullCheck(L_152); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_152, L_153, /*hidden argument*/NULL); // } goto IL_06b1; } IL_0539: { // else if(animController.CurrentPattern == DreadPattern.Rush) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_154 = __this->get_animController_30(); NullCheck(L_154); int32_t L_155; L_155 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_154, /*hidden argument*/NULL); if ((!(((uint32_t)L_155) == ((uint32_t)5)))) { goto IL_05f6; } } { // float targetlateral = transform.localPosition.x - rightDistance; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_156; L_156 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_156); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_157; L_157 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_156, /*hidden argument*/NULL); float L_158 = L_157.get_x_2(); float L_159 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_rightDistance_16(); V_2 = ((float)il2cpp_codegen_subtract((float)L_158, (float)L_159)); // if (targetlateral < -stabbingFurthestOutside) float L_160 = V_2; float L_161 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_160) < ((float)((-L_161)))))) { goto IL_0576; } } { // targetlateral = -stabbingFurthestOutside; float L_162 = __this->get_stabbingFurthestOutside_58(); V_2 = ((-L_162)); // } goto IL_0586; } IL_0576: { // else if (targetlateral > stabbingFurthestOutside) float L_163 = V_2; float L_164 = __this->get_stabbingFurthestOutside_58(); if ((!(((float)L_163) > ((float)L_164)))) { goto IL_0586; } } { // targetlateral = stabbingFurthestOutside; float L_165 = __this->get_stabbingFurthestOutside_58(); V_2 = L_165; } IL_0586: { // relativeMoveTarget = new Vector3(targetlateral, rushHeight, 100f); float L_166 = V_2; float L_167 = __this->get_rushHeight_66(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_168; memset((&L_168), 0, sizeof(L_168)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_168), L_166, L_167, (100.0f), /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_168); // follower.TargetSpeed = rushSpeed; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_169 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_170 = __this->get_rushSpeed_64(); NullCheck(L_169); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_169, L_170, /*hidden argument*/NULL); // if(forwardDistance > rushHitDistance) float L_171; L_171 = EnemyMovement_get_forwardDistance_m33610B135099A47B0B7BC0729C3E2148219DC654_inline(__this, /*hidden argument*/NULL); float L_172 = __this->get_rushHitDistance_67(); if ((!(((float)L_171) > ((float)L_172)))) { goto IL_06b1; } } { // Player.Collision.DamagingHit(finisherDamage, -Player.Bike.transform.forward); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerCollision_t838BA5385EB77606E5D337E8C10362B1B8FB7849 * L_173; L_173 = Player_get_Collision_mC96F7FC632364CDB6730D2B1AB5B44C9D7C03248(/*hidden argument*/NULL); float L_174 = __this->get_finisherDamage_69(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_175; L_175 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_175); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_176; L_176 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_175, /*hidden argument*/NULL); NullCheck(L_176); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_177; L_177 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_176, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_178; L_178 = Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline(L_177, /*hidden argument*/NULL); NullCheck(L_173); PlayerCollision_DamagingHit_mA87608D9C3DE0DCAD1C101038A7DAED3C6C8A645(L_173, L_174, L_178, (bool)0, /*hidden argument*/NULL); // animController.SetPattern(DreadPattern.Finisher); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_179 = __this->get_animController_30(); NullCheck(L_179); DreadnaughtAnimationController_SetPattern_m8E457830BAB3EE37D7C936A679384147184AE82F(L_179, ((int32_t)9), /*hidden argument*/NULL); // } goto IL_06b1; } IL_05f6: { // else if (animController.CurrentPattern == DreadPattern.Finisher) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_180 = __this->get_animController_30(); NullCheck(L_180); int32_t L_181; L_181 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_180, /*hidden argument*/NULL); if ((!(((uint32_t)L_181) == ((uint32_t)((int32_t)9))))) { goto IL_0633; } } { // relativeMoveTarget = new Vector3(0f, rushHeight, 100f); float L_182 = __this->get_rushHeight_66(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_183; memset((&L_183), 0, sizeof(L_183)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_183), (0.0f), L_182, (100.0f), /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_183); // follower.TargetSpeed = finisherSpeed; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_184 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_185 = __this->get_finisherSpeed_65(); NullCheck(L_184); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_184, L_185, /*hidden argument*/NULL); // } goto IL_06b1; } IL_0633: { // else if(animController.CurrentPattern == DreadPattern.Brake) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_186 = __this->get_animController_30(); NullCheck(L_186); int32_t L_187; L_187 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_186, /*hidden argument*/NULL); if ((!(((uint32_t)L_187) == ((uint32_t)8)))) { goto IL_0670; } } { // relativeMoveTarget = new Vector3(0f, brakeHeight, farthestOut); float L_188 = __this->get_brakeHeight_68(); float L_189 = __this->get_farthestOut_37(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_190; memset((&L_190), 0, sizeof(L_190)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_190), (0.0f), L_188, L_189, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_190); // follower.TargetSpeed = finisherSpeed; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_191 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_192 = __this->get_finisherSpeed_65(); NullCheck(L_191); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_191, L_192, /*hidden argument*/NULL); // } goto IL_06b1; } IL_0670: { // else if(animController.CurrentPattern == DreadPattern.BrokeShield) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_193 = __this->get_animController_30(); NullCheck(L_193); int32_t L_194; L_194 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_193, /*hidden argument*/NULL); if ((!(((uint32_t)L_194) == ((uint32_t)((int32_t)11))))) { goto IL_06b1; } } { // relativeMoveTarget = new Vector3(0f, shieldTossHeight, relativeMoveTarget.z); float L_195 = __this->get_shieldTossHeight_45(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_196 = __this->get_address_of_relativeMoveTarget_73(); float L_197 = L_196->get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_198; memset((&L_198), 0, sizeof(L_198)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_198), (0.0f), L_195, L_197, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_198); // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_199 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_200; L_200 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_199); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_199, L_200, /*hidden argument*/NULL); } IL_06b1: { // if (animController.CurrentPattern == DreadPattern.Slash || animController.CurrentPattern == DreadPattern.Finale) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_201 = __this->get_animController_30(); NullCheck(L_201); int32_t L_202; L_202 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_201, /*hidden argument*/NULL); if ((((int32_t)L_202) == ((int32_t)1))) { goto IL_06d1; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_203 = __this->get_animController_30(); NullCheck(L_203); int32_t L_204; L_204 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_203, /*hidden argument*/NULL); if ((!(((uint32_t)L_204) == ((uint32_t)((int32_t)10))))) { goto IL_0777; } } IL_06d1: { // if (!facingPlayer) bool L_205 = __this->get_facingPlayer_81(); if (L_205) { goto IL_0765; } } { // pivotPoint.forward = Vector3.RotateTowards(pivotPoint.forward, Player.Bike.transform.position - pivotPoint.position, Time.deltaTime * -lookAtSpeed, 0f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_206 = __this->get_pivotPoint_31(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_207 = __this->get_pivotPoint_31(); NullCheck(L_207); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_208; L_208 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_207, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_209; L_209 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_209); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_210; L_210 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_209, /*hidden argument*/NULL); NullCheck(L_210); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_211; L_211 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_210, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_212 = __this->get_pivotPoint_31(); NullCheck(L_212); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_213; L_213 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_212, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_214; L_214 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_211, L_213, /*hidden argument*/NULL); float L_215; L_215 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); float L_216 = __this->get_lookAtSpeed_32(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_217; L_217 = Vector3_RotateTowards_mCD213E789C106D6BB3FE0BA96CC7308005E0BA29(L_208, L_214, ((float)il2cpp_codegen_multiply((float)L_215, (float)((-L_216)))), (0.0f), /*hidden argument*/NULL); NullCheck(L_206); Transform_set_forward_mAE46B156F55F2F90AB495B17F7C20BF59A5D7D4D(L_206, L_217, /*hidden argument*/NULL); // if(Vector3.Angle(pivotPoint.forward, Player.Bike.transform.position - pivotPoint.position) <= FACING_THRESHOLD) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_218 = __this->get_pivotPoint_31(); NullCheck(L_218); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_219; L_219 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_218, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_220; L_220 = Player_get_Bike_m30DF937F8D29BCDF39A6034C0414C9556FF158CA(/*hidden argument*/NULL); NullCheck(L_220); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_221; L_221 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_220, /*hidden argument*/NULL); NullCheck(L_221); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_222; L_222 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_221, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_223 = __this->get_pivotPoint_31(); NullCheck(L_223); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_224; L_224 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_223, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_225; L_225 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_222, L_224, /*hidden argument*/NULL); float L_226; L_226 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_219, L_225, /*hidden argument*/NULL); if ((!(((float)L_226) <= ((float)(2.5f))))) { goto IL_0765; } } { // facingPlayer = true; __this->set_facingPlayer_81((bool)1); } IL_0765: { // follower.TargetSpeed = GetSpeedTarget(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_227 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); float L_228; L_228 = DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E(__this, /*hidden argument*/NULL); NullCheck(L_227); Follower_set_TargetSpeed_m86582EB9E6E5A8C85787E3BBA28729F7567D0284(L_227, L_228, /*hidden argument*/NULL); // } return; } IL_0777: { // facingPlayer = false; __this->set_facingPlayer_81((bool)0); // pivotPoint.forward = Vector3.RotateTowards(pivotPoint.forward, transform.forward, Time.deltaTime * lookAtSpeed, 0f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_229 = __this->get_pivotPoint_31(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_230 = __this->get_pivotPoint_31(); NullCheck(L_230); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_231; L_231 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_230, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_232; L_232 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_232); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_233; L_233 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_232, /*hidden argument*/NULL); float L_234; L_234 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); float L_235 = __this->get_lookAtSpeed_32(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_236; L_236 = Vector3_RotateTowards_mCD213E789C106D6BB3FE0BA96CC7308005E0BA29(L_231, L_233, ((float)il2cpp_codegen_multiply((float)L_234, (float)L_235)), (0.0f), /*hidden argument*/NULL); NullCheck(L_229); Transform_set_forward_mAE46B156F55F2F90AB495B17F7C20BF59A5D7D4D(L_229, L_236, /*hidden argument*/NULL); // } return; } } // System.Void DreadnaughtMovement::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_FixedUpdate_m012DD1B94BB99CB696AF97284FF856C6C6D161F0 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // base.FixedUpdate(); EnemyMovement_FixedUpdate_mDA673321C9B1060802BBDD41752D1BFA7504877E(__this, /*hidden argument*/NULL); // if(animController.CurrentPattern != DreadPattern.Dead) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_0 = __this->get_animController_30(); NullCheck(L_0); int32_t L_1; L_1 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) == ((int32_t)((int32_t)12)))) { goto IL_0026; } } { // rb.AddForce(GetLateralForceDirection()); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_2 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_rb_13(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = DreadnaughtMovement_GetLateralForceDirection_m04E5FA0BF78D161642515969099C503E96791973(__this, /*hidden argument*/NULL); NullCheck(L_2); Rigidbody_AddForce_mDFB0D57C25682B826999B0074F5C0FD399C6401D(L_2, L_3, /*hidden argument*/NULL); } IL_0026: { // } return; } } // System.Void DreadnaughtMovement::AimedAtCheck(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_AimedAtCheck_m184F1B1B773B435530C1E02A8A08071FD6D0A284 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, bool ___aimedAt0, const RuntimeMethod* method) { { // if (aimedAt) bool L_0 = ___aimedAt0; if (!L_0) { goto IL_000a; } } { // BeingAimedAt = aimedAt; bool L_1 = ___aimedAt0; EnemyMovement_set_BeingAimedAt_mA2C99CCE576FF204C68B5130AAD995AB62E55A81_inline(__this, L_1, /*hidden argument*/NULL); } IL_000a: { // } return; } } // System.Void DreadnaughtMovement::StartStab() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_StartStab_m00C29303F1DB35426D8C2721446A0B4B067365CC (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // stabMoveStartsAt = Time.time + stabMoveDelay; float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1 = __this->get_stabMoveDelay_60(); __this->set_stabMoveStartsAt_77(((float)il2cpp_codegen_add((float)L_0, (float)L_1))); // } return; } } // System.Void DreadnaughtMovement::Drag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_Drag_m78DA97EE95180F8299304FB5C8B93F9FD06E6B7C (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // follower.speed -= barrageDrag; Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_0 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_follower_14(); Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * L_1 = L_0; NullCheck(L_1); float L_2 = L_1->get_speed_5(); float L_3 = __this->get_barrageDrag_49(); NullCheck(L_1); L_1->set_speed_5(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); // } return; } } // System.Single DreadnaughtMovement::GetSpeedTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DreadnaughtMovement_GetSpeedTarget_m207625BF4F3B149D4B6396FC937FCC617C03182E (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float G_B2_0 = 0.0f; float G_B1_0 = 0.0f; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; { // float targetForward = (forwardDistance - relativeMoveTarget.z) * (animController.Blocking ? blockingSpeedAdjustment : 1f); float L_0; L_0 = EnemyMovement_get_forwardDistance_m33610B135099A47B0B7BC0729C3E2148219DC654_inline(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_1 = __this->get_address_of_relativeMoveTarget_73(); float L_2 = L_1->get_z_4(); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_3 = __this->get_animController_30(); NullCheck(L_3); bool L_4; L_4 = DreadnaughtAnimationController_get_Blocking_mC27408E4428E71798DB1758E6E037A7F22210EA7(L_3, /*hidden argument*/NULL); G_B1_0 = ((float)il2cpp_codegen_subtract((float)L_0, (float)L_2)); if (L_4) { G_B2_0 = ((float)il2cpp_codegen_subtract((float)L_0, (float)L_2)); goto IL_0026; } } { G_B3_0 = (1.0f); G_B3_1 = G_B1_0; goto IL_002c; } IL_0026: { float L_5 = __this->get_blockingSpeedAdjustment_38(); G_B3_0 = L_5; G_B3_1 = G_B2_0; } IL_002c: { V_0 = ((float)il2cpp_codegen_multiply((float)G_B3_1, (float)G_B3_0)); // float targetSpeed = Player.Follower.speed - targetForward * reactSpeed; IL2CPP_RUNTIME_CLASS_INIT(Player_t8467CBEA452A53248E86815C9D60CD495A3F3D40_il2cpp_TypeInfo_var); PlayerFollower_t91D6B76C915C91145F67516C78862FDC63689006 * L_6; L_6 = Player_get_Follower_mAE69E02FF37B3EBA4A3C9E3A94E51D297AE6B04F(/*hidden argument*/NULL); NullCheck(L_6); float L_7 = ((Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 *)L_6)->get_speed_5(); float L_8 = V_0; float L_9 = __this->get_reactSpeed_42(); V_1 = ((float)il2cpp_codegen_subtract((float)L_7, (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)))); // if (targetSpeed > maxSpeed) float L_10 = V_1; float L_11 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_maxSpeed_7(); if ((!(((float)L_10) > ((float)L_11)))) { goto IL_0054; } } { // targetSpeed = maxSpeed; float L_12 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_maxSpeed_7(); V_1 = L_12; // } goto IL_0064; } IL_0054: { // else if (targetSpeed < minSpeed) float L_13 = V_1; float L_14 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_minSpeed_8(); if ((!(((float)L_13) < ((float)L_14)))) { goto IL_0064; } } { // targetSpeed = minSpeed; float L_15 = ((EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 *)__this)->get_minSpeed_8(); V_1 = L_15; } IL_0064: { // return targetSpeed; float L_16 = V_1; return L_16; } } // UnityEngine.Vector3 DreadnaughtMovement::GetLateralForceDirection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E DreadnaughtMovement_GetLateralForceDirection_m04E5FA0BF78D161642515969099C503E96791973 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float upDist = (relativeMoveTarget.y - transform.localPosition.y) / maxDistanceForce; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_0 = __this->get_address_of_relativeMoveTarget_73(); float L_1 = L_0->get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_2, /*hidden argument*/NULL); float L_4 = L_3.get_y_3(); float L_5 = __this->get_maxDistanceForce_43(); V_0 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_4))/(float)L_5)); // float rightDist = (relativeMoveTarget.x - transform.localPosition.x) / maxDistanceForce; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_6 = __this->get_address_of_relativeMoveTarget_73(); float L_7 = L_6->get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_8, /*hidden argument*/NULL); float L_10 = L_9.get_x_2(); float L_11 = __this->get_maxDistanceForce_43(); V_1 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_10))/(float)L_11)); // if(phaseController.CurrentPhase > 0 && (animController.CurrentPattern == DreadPattern.Stab || animController.CurrentPattern == DreadPattern.RushStab)) BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * L_12 = __this->get_phaseController_29(); NullCheck(L_12); int32_t L_13; L_13 = BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline(L_12, /*hidden argument*/NULL); if ((((int32_t)L_13) <= ((int32_t)0))) { goto IL_0092; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_14 = __this->get_animController_30(); NullCheck(L_14); int32_t L_15; L_15 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_14, /*hidden argument*/NULL); if ((((int32_t)L_15) == ((int32_t)2))) { goto IL_0072; } } { DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_16 = __this->get_animController_30(); NullCheck(L_16); int32_t L_17; L_17 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_16, /*hidden argument*/NULL); if ((!(((uint32_t)L_17) == ((uint32_t)6)))) { goto IL_0092; } } IL_0072: { // upDist *= maxDistanceForce; float L_18 = V_0; float L_19 = __this->get_maxDistanceForce_43(); V_0 = ((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)); // if(animController.CurrentPattern == DreadPattern.Stab) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_20 = __this->get_animController_30(); NullCheck(L_20); int32_t L_21; L_21 = DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline(L_20, /*hidden argument*/NULL); if ((!(((uint32_t)L_21) == ((uint32_t)2)))) { goto IL_0092; } } { // rightDist *= maxDistanceForce; float L_22 = V_1; float L_23 = __this->get_maxDistanceForce_43(); V_1 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)); } IL_0092: { // rightDist = Mathf.Clamp(rightDist, -1f, 1f); float L_24 = V_1; float L_25; L_25 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_24, (-1.0f), (1.0f), /*hidden argument*/NULL); V_1 = L_25; // upDist = Mathf.Clamp(upDist, -1f, 1f); float L_26 = V_0; float L_27; L_27 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_26, (-1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_27; // if (animController.Blocking) DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_28 = __this->get_animController_30(); NullCheck(L_28); bool L_29; L_29 = DreadnaughtAnimationController_get_Blocking_mC27408E4428E71798DB1758E6E037A7F22210EA7(L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_00d5; } } { // rightDist *= blockingSpeedAdjustment; float L_30 = V_1; float L_31 = __this->get_blockingSpeedAdjustment_38(); V_1 = ((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)); // upDist *= blockingSpeedAdjustment; float L_32 = V_0; float L_33 = __this->get_blockingSpeedAdjustment_38(); V_0 = ((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)); // } goto IL_00e7; } IL_00d5: { // rightDist *= currentLateralAdjustment; float L_34 = V_1; float L_35 = __this->get_currentLateralAdjustment_78(); V_1 = ((float)il2cpp_codegen_multiply((float)L_34, (float)L_35)); // upDist *= currentVerticalAdjustment; float L_36 = V_0; float L_37 = __this->get_currentVerticalAdjustment_79(); V_0 = ((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)); } IL_00e7: { // rightLean = Mathf.Lerp(rightLean, -rightDist, Time.fixedDeltaTime * leanSpeed); float L_38 = __this->get_rightLean_74(); float L_39 = V_1; float L_40; L_40 = Time_get_fixedDeltaTime_m4F02C3AE3A27A629B120B28139C1875CD5978688(/*hidden argument*/NULL); float L_41 = __this->get_leanSpeed_44(); float L_42; L_42 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_38, ((-L_39)), ((float)il2cpp_codegen_multiply((float)L_40, (float)L_41)), /*hidden argument*/NULL); __this->set_rightLean_74(L_42); // upLean = Mathf.Lerp(upLean, upDist, Time.fixedDeltaTime * leanSpeed); float L_43 = __this->get_upLean_75(); float L_44 = V_0; float L_45; L_45 = Time_get_fixedDeltaTime_m4F02C3AE3A27A629B120B28139C1875CD5978688(/*hidden argument*/NULL); float L_46 = __this->get_leanSpeed_44(); float L_47; L_47 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_43, L_44, ((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), /*hidden argument*/NULL); __this->set_upLean_75(L_47); // animController.MovementLean(rightLean, upLean); DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * L_48 = __this->get_animController_30(); float L_49 = __this->get_rightLean_74(); float L_50 = __this->get_upLean_75(); NullCheck(L_48); DreadnaughtAnimationController_MovementLean_m38CF6EAFFCBB44559DE8DB00EC112F62CAB58936(L_48, L_49, L_50, /*hidden argument*/NULL); // return CalculateLateralForce(rightDist, upDist); float L_51 = V_1; float L_52 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53; L_53 = EnemyMovement_CalculateLateralForce_m726787196D186FA59F96ED94F9D16AC22FF2DBA2(__this, L_51, L_52, /*hidden argument*/NULL); return L_53; } } // System.Void DreadnaughtMovement::SetEvadeMoveTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement_SetEvadeMoveTarget_m159177C15BD4B67EBD0C33C77FF6BB4602E7F092 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // float xTarget = 0f; V_0 = (0.0f); // if(relativeMoveTarget.x < 0) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_0 = __this->get_address_of_relativeMoveTarget_73(); float L_1 = L_0->get_x_2(); if ((!(((float)L_1) < ((float)(0.0f))))) { goto IL_0038; } } { // xTarget = Random.Range(furthestOutside + relativeMoveTarget.x, furthestOutside); float L_2 = __this->get_furthestOutside_35(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_relativeMoveTarget_73(); float L_4 = L_3->get_x_2(); float L_5 = __this->get_furthestOutside_35(); float L_6; L_6 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(((float)il2cpp_codegen_add((float)L_2, (float)L_4)), L_5, /*hidden argument*/NULL); V_0 = L_6; // } goto IL_007f; } IL_0038: { // else if(relativeMoveTarget.x > 0) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_7 = __this->get_address_of_relativeMoveTarget_73(); float L_8 = L_7->get_x_2(); if ((!(((float)L_8) > ((float)(0.0f))))) { goto IL_006c; } } { // xTarget = Random.Range(-furthestOutside, -furthestOutside + relativeMoveTarget.x); float L_9 = __this->get_furthestOutside_35(); float L_10 = __this->get_furthestOutside_35(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_11 = __this->get_address_of_relativeMoveTarget_73(); float L_12 = L_11->get_x_2(); float L_13; L_13 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(((-L_9)), ((float)il2cpp_codegen_add((float)((-L_10)), (float)L_12)), /*hidden argument*/NULL); V_0 = L_13; // } goto IL_007f; } IL_006c: { // xTarget = Random.Range(-furthestOutside, furthestOutside); float L_14 = __this->get_furthestOutside_35(); float L_15 = __this->get_furthestOutside_35(); float L_16; L_16 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(((-L_14)), L_15, /*hidden argument*/NULL); V_0 = L_16; } IL_007f: { // relativeMoveTarget = new Vector3(xTarget, Random.Range(minHeight, maxHeight), Random.Range(closestIn, farthestOut)); float L_17 = V_0; float L_18 = __this->get_minHeight_33(); float L_19 = __this->get_maxHeight_34(); float L_20; L_20 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_18, L_19, /*hidden argument*/NULL); float L_21 = __this->get_closestIn_36(); float L_22 = __this->get_farthestOut_37(); float L_23; L_23 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_21, L_22, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_24), L_17, L_20, L_23, /*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_24); // } return; } } // System.Void DreadnaughtMovement::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DreadnaughtMovement__ctor_mBFA1D59349F8890049728254997562BC40965BE7 (DreadnaughtMovement_tAF64F10810F4E32134C5F329C561D0839C4304D2 * __this, const RuntimeMethod* method) { { // public float lookAtSpeed = 15f; __this->set_lookAtSpeed_32((15.0f)); // public float minHeight = 15f; __this->set_minHeight_33((15.0f)); // public float maxHeight = 20f; __this->set_maxHeight_34((20.0f)); // public float furthestOutside = 10f; __this->set_furthestOutside_35((10.0f)); // public float closestIn = 50f; __this->set_closestIn_36((50.0f)); // public float farthestOut = 75f; __this->set_farthestOut_37((75.0f)); // public float blockingSpeedAdjustment = 0.5f; __this->set_blockingSpeedAdjustment_38((0.5f)); // public float aimReactTime = 0.25f; __this->set_aimReactTime_39((0.25f)); // public float aimResetTime = 0.25f; __this->set_aimResetTime_40((0.25f)); // public float afterMoveCooldown = 1f; __this->set_afterMoveCooldown_41((1.0f)); // public float reactSpeed = 2f; __this->set_reactSpeed_42((2.0f)); // public float maxDistanceForce = 10f; __this->set_maxDistanceForce_43((10.0f)); // public float leanSpeed = 3f; __this->set_leanSpeed_44((3.0f)); // public float shieldTossHeight = 15f; __this->set_shieldTossHeight_45((15.0f)); // public float barrageAcceleration = 0.2f; __this->set_barrageAcceleration_48((0.200000003f)); // public float barrageDrag = 10f; __this->set_barrageDrag_49((10.0f)); // public float doubleCarveHeight = 35f; __this->set_doubleCarveHeight_51((35.0f)); // public float carvingLateralSpeed = 2.5f; __this->set_carvingLateralSpeed_52((2.5f)); // public float stabbingLateralSpeed = 0.3f; __this->set_stabbingLateralSpeed_53((0.300000012f)); // public float doubleStabAirLateralSpeed = 2.5f; __this->set_doubleStabAirLateralSpeed_54((2.5f)); // public float doubleStabGroundLateralSpeed = 0.25f; __this->set_doubleStabGroundLateralSpeed_55((0.25f)); // public float doubleStabOutsideThreshold = 5f; __this->set_doubleStabOutsideThreshold_56((5.0f)); // public float stabbingVerticalSpeed = 1.5f; __this->set_stabbingVerticalSpeed_57((1.5f)); // public float stabbingDistanceAhead = 50f; __this->set_stabbingDistanceAhead_59((50.0f)); // public float stabMoveDelay = 1f; __this->set_stabMoveDelay_60((1.0f)); // public float doubleStabDirectionChangeAvg = 0.5f; __this->set_doubleStabDirectionChangeAvg_61((0.5f)); // public float doubleStabDirectionChangeVariability = 0.25f; __this->set_doubleStabDirectionChangeVariability_62((0.25f)); // public float introChargeSpeed = -50f; __this->set_introChargeSpeed_63((-50.0f)); // public float rushSpeed = 120f; __this->set_rushSpeed_64((120.0f)); // public float finisherSpeed = 250f; __this->set_finisherSpeed_65((250.0f)); // public float rushHeight = 5f; __this->set_rushHeight_66((5.0f)); // public float rushHitDistance = -10f; __this->set_rushHitDistance_67((-10.0f)); // public float brakeHeight = 12f; __this->set_brakeHeight_68((12.0f)); // public float finisherDamage = 50f; __this->set_finisherDamage_69((50.0f)); // Vector3 relativeMoveTarget = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); __this->set_relativeMoveTarget_73(L_0); // float currentLateralAdjustment = 1f; __this->set_currentLateralAdjustment_78((1.0f)); // float currentVerticalAdjustment = 1f; __this->set_currentVerticalAdjustment_79((1.0f)); EnemyMovement__ctor_m9C38EFB199A9FE920757F3005138D6C8E6260B90(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m56EB454031EABB53BA35FECF3F61A7E2332A2521_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0; float L_3 = L_2.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Follower_set_StartDistance_m0774BC7F499FAB5D1C26CDF7987F0199CBCB01E0_inline (Follower_tBD5D325DCE8BA2003BA19E036BB1DFD946B0BC33 * __this, float ___value0, const RuntimeMethod* method) { { // public float StartDistance { get; set; } float L_0 = ___value0; __this->set_U3CStartDistanceU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainBehavior_set_CarIndex_m2F0449E3CE5725A658EDE42964A65C079C1B8E44_inline (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int CarIndex { get; private set; } int32_t L_0 = ___value0; __this->set_U3CCarIndexU3Ek__BackingField_21(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainBehavior_get_CarIndex_m215B537D111B1C0424FB1A7B2B4980A0DAAED48A_inline (BossTrainBehavior_t2143CDE03A1E1EAB8411E4DFFA202BC9965431B7 * __this, const RuntimeMethod* method) { { // public int CarIndex { get; private set; } int32_t L_0 = __this->get_U3CCarIndexU3Ek__BackingField_21(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentAdjacentIndex_m32D4CD9980C30B401889EB4D68EC428A56112285_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentAdjacentIndex { get; private set; } //index of the car that should currently be adjacent to the bike IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_U3CCurrentAdjacentIndexU3Ek__BackingField_27(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool BossEnemySpawner_get_Spawning_mD7F7708C63289A09F8D52716003E4562D6DB17C7_inline (BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * __this, const RuntimeMethod* method) { { // return spawning; bool L_0 = __this->get_spawning_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Breakable_get_HitPoints_mE7F3626D67603C1C7D3509CF7650FDAB0D041402_inline (Breakable_t90D133CCD6B2D9BB04463B2AE329D96BA6356BEC * __this, const RuntimeMethod* method) { { // return currentHitPoints; float L_0 = __this->get_currentHitPoints_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentWave_mE3AB3773437A43B2DE870240DA8206C1A7A97E3E_inline (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentWave { get; private set; } = 0; int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_U3CCurrentWaveU3Ek__BackingField_28(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BossTrainCarManager_set_CurrentAdjacentIndex_m45D4D3D4EE9CFF2C07F6B55BDF67C08948499AEB_inline (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentAdjacentIndex { get; private set; } //index of the car that should currently be adjacent to the bike int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->set_U3CCurrentAdjacentIndexU3Ek__BackingField_27(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossTrainCarManager_get_CurrentWave_mF7B5597213817B8625ED8304EFCDAFD80CBC2C40_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentWave { get; private set; } = 0; IL2CPP_RUNTIME_CLASS_INIT(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var); int32_t L_0 = ((BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_StaticFields*)il2cpp_codegen_static_fields_for(BossTrainCarManager_tEA7F315B1EC53987F80F989EB88F2D1202D13C25_il2cpp_TypeInfo_var))->get_U3CCurrentWaveU3Ek__BackingField_28(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ScoreEvaluator_get_ElapsedTime_m78F1EA8E415B0B699F43373C0B733CD10414BCB4_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return stageTime; IL2CPP_RUNTIME_CLASS_INIT(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var); float L_0 = ((ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_StaticFields*)il2cpp_codegen_static_fields_for(ScoreEvaluator_tB6DDBE6B83DE9BBA11785850161F578D0185F51D_il2cpp_TypeInfo_var))->get_stageTime_34(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TurretFireControl_set_FireLocked_mE4B6A930B6D273E44C67C3DA4CDCDFBD7DCF99D7_inline (TurretFireControl_t31AE2F5BB7BB4C5956166D3ECB5D5339517C0C3D * __this, bool ___value0, const RuntimeMethod* method) { { // public bool FireLocked { get; set; } = false; bool L_0 = ___value0; __this->set_U3CFireLockedU3Ek__BackingField_13(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Slomo_get_State_mACC821D06165FA2D531DDFDC923B44F4051B96AA_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return slomoState; IL2CPP_RUNTIME_CLASS_INIT(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var); int32_t L_0 = ((Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_StaticFields*)il2cpp_codegen_static_fields_for(Slomo_tE79A389CC590B0626A78B17608EE45F624938CD8_il2cpp_TypeInfo_var))->get_slomoState_43(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1; float L_11 = L_10.get_z_4(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Building_set_PlacedBy_mE3A62012C1D2F86A66EDFE21C912D4D6BE7BE9C8_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * ___value0, const RuntimeMethod* method) { { // public BuildingPlacer PlacedBy { get; set; } BuildingPlacer_t7114FEA1322204423BE1D571EFF297AA65EEDFB7 * L_0 = ___value0; __this->set_U3CPlacedByU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Building_set_BuildingPoolNode_mFC6CF02F444A928A1891CE9370AB4C0912002E0E_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * ___value0, const RuntimeMethod* method) { { // public LinkedListNode BuildingPoolNode { get; set; } LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_0 = ___value0; __this->set_U3CBuildingPoolNodeU3Ek__BackingField_18(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * Building_get_BuildingPoolNode_m6EA7CF7273F594C0DEA54025DF11E083585096B8_inline (Building_t13262F618069952568925A1556080D290B9264F0 * __this, const RuntimeMethod* method) { { // public LinkedListNode BuildingPoolNode { get; set; } LinkedListNode_1_tE83F249344E940269757967F5408A1B31EF2D7F5 * L_0 = __this->get_U3CBuildingPoolNodeU3Ek__BackingField_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * Interactable_get_Actor_mBCB3F4225E88B153999058C78E90C17C03199434_inline (Interactable_t7B3D96CA2D290BC385CEF539DC81227F05ABF5F4 * __this, const RuntimeMethod* method) { { // public Hand Actor { get; set; } Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * L_0 = __this->get_U3CActorU3Ek__BackingField_11(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Pickupable_get_dropped_m3942F0291FF920739183F3DB7A7406C5905E9847_inline (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, const RuntimeMethod* method) { { // public bool dropped { get; protected set; } bool L_0 = __this->get_U3CdroppedU3Ek__BackingField_18(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Pickupable_set_dropped_m0AD0D1A2157197B70BA9AB65FFE051FCC5D5CB6D_inline (Pickupable_t2909C18FDDA2560321032FFBFF2B150AAF8DB2E0 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool dropped { get; protected set; } bool L_0 = ___value0; __this->set_U3CdroppedU3Ek__BackingField_18(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); float L_2 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0; float L_4 = L_3.get_y_1(); float L_5 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CollisionOccluder_set_DeathClear_m4213D4E279BC7E984F522361D5C4196B82BC26BD_inline (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool DeathClear { get; set; } = false; bool L_0 = ___value0; __this->set_U3CDeathClearU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CollisionOccluder_get_DeathClear_m6089044AB595C63BAA7C8421AE18A414F821F71D_inline (CollisionOccluder_tFAB03B7B61A80AE2953995EB4E17CEB756976B94 * __this, const RuntimeMethod* method) { { // public bool DeathClear { get; set; } = false; bool L_0 = __this->get_U3CDeathClearU3Ek__BackingField_17(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CouplingSetup_set_CoupledSpawner_m2D1CFFFE4BF754349157635D4399D57D5D80DF56_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * ___value0, const RuntimeMethod* method) { { // public BossEnemySpawner CoupledSpawner { get; set; } = null; BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_0 = ___value0; __this->set_U3CCoupledSpawnerU3Ek__BackingField_7(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t CouplingSetup_get_Source_mCEE9CBE6DD9198F5EB4A54FAF0B46E8C81586D41_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { // public CoupledSource Source { get; set; } int32_t L_0 = __this->get_U3CSourceU3Ek__BackingField_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * CouplingSetup_get_CoupledSpawner_m02BC5600157ADAD14A38F26107743641E2217BB8_inline (CouplingSetup_t3088FFFAC223E2FD2AAD6192B49A3D3B5738F1C3 * __this, const RuntimeMethod* method) { { // public BossEnemySpawner CoupledSpawner { get; set; } = null; BossEnemySpawner_tE2349042B4FD5A034A0E011DD4A3D9AA4DA2B875 * L_0 = __this->get_U3CCoupledSpawnerU3Ek__BackingField_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Decor_get_PathDistance_m5DE4C4DCEAB5FA9CAF0113A6B8B8258AC81AA702_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { { // public float PathDistance { get; set; } float L_0 = __this->get_U3CPathDistanceU3Ek__BackingField_8(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Decor_get_DespawnDistance_m7186126ABC9F0E4C1E43141C4DA32A9EC28305AD_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, const RuntimeMethod* method) { { // public float DespawnDistance { get; set; } float L_0 = __this->get_U3CDespawnDistanceU3Ek__BackingField_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Decor_set_PathDistance_m225143AE7FDFD56AEB4360931F0CF55373AF4E55_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method) { { // public float PathDistance { get; set; } float L_0 = ___value0; __this->set_U3CPathDistanceU3Ek__BackingField_8(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WaveHandler_get_CurrentWave_m7CB385133EA50A5C53DFA3547FD7D57147918A8F_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int CurrentWave { get; private set; } = 0; IL2CPP_RUNTIME_CLASS_INIT(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var); int32_t L_0 = ((WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_StaticFields*)il2cpp_codegen_static_fields_for(WaveHandler_t391A9157AB2CF6F085A2F6682625BE1B0DFEE7CB_il2cpp_TypeInfo_var))->get_U3CCurrentWaveU3Ek__BackingField_28(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Sign_set_PathDistance_m11497431C2CD3C9EA10DB3DC814A5AA980A2F06B_inline (Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * __this, float ___value0, const RuntimeMethod* method) { { // public float PathDistance { get; set; } float L_0 = ___value0; __this->set_U3CPathDistanceU3Ek__BackingField_16(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Sign_set_DespawnDistance_m03F0032552443D6F7F2103E493895C668324CA80_inline (Sign_tA0A742007FC189AEB388DFDFCFEE477863AF6C2D * __this, float ___value0, const RuntimeMethod* method) { { // public float DespawnDistance { get; set; } float L_0 = ___value0; __this->set_U3CDespawnDistanceU3Ek__BackingField_17(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Decor_set_DespawnDistance_mED2F966CA6959563165D0E4CD2AA42A711377160_inline (Decor_tE6C6A8A04447C323911E632D8C2D045338EC4F27 * __this, float ___value0, const RuntimeMethod* method) { { // public float DespawnDistance { get; set; } float L_0 = ___value0; __this->set_U3CDespawnDistanceU3Ek__BackingField_9(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Hand_get_ThumbstickDirection_m37F6ED49DF129EEDE7E72E2115787E9A891A3F37_inline (Hand_t2FA8371777F29091509531FD8A7A800DCECCA921 * __this, const RuntimeMethod* method) { { // public Vector2 ThumbstickDirection { get; protected set; } = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CThumbstickDirectionU3Ek__BackingField_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DreadnaughtAnimationController_get_CurrentPattern_m00347B620A0A89C476BE83FCB729A6CDEA6DF514_inline (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, const RuntimeMethod* method) { { // public DreadPattern CurrentPattern { get; private set; } = DreadPattern.Evade; int32_t L_0 = __this->get_U3CCurrentPatternU3Ek__BackingField_25(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DreadnaughtAnimationController_set_CurrentPattern_mCACF4C7A51E3D07CD91494C2D5635063125A676C_inline (DreadnaughtAnimationController_tF07A280DC3D3A5E53D9761E5D553F021DFEBB84F * __this, int32_t ___value0, const RuntimeMethod* method) { { // public DreadPattern CurrentPattern { get; private set; } = DreadPattern.Evade; int32_t L_0 = ___value0; __this->set_U3CCurrentPatternU3Ek__BackingField_25(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BossPhaseController_get_CurrentPhase_mD5E6FC4262A6C930CE437318456B422C2CF58186_inline (BossPhaseController_t3A0EC96C61A3B6F29482D8EF9D81C948B600BF53 * __this, const RuntimeMethod* method) { { // public int CurrentPhase { get; private set; } = 0; int32_t L_0 = __this->get_U3CCurrentPhaseU3Ek__BackingField_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FollowerRepeatedPlacement_get_Delaying_m6C36DAEAE4084CC2B21B26CCE443DE2968C33D4C_inline (FollowerRepeatedPlacement_tC92CDC203F17ADA60E7CB1B86BB8A9AE032C4091 * __this, const RuntimeMethod* method) { { // public bool Delaying { get; private set; } bool L_0 = __this->get_U3CDelayingU3Ek__BackingField_22(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EnemyMovement_get_BeingAimedAt_m5BE852E45034CF825FF079AA9E7AA650D28F145C_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method) { { // public bool BeingAimedAt { get; set; } bool L_0 = __this->get_U3CBeingAimedAtU3Ek__BackingField_24(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnemyMovement_set_BeingAimedAt_mA2C99CCE576FF204C68B5130AAD995AB62E55A81_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool BeingAimedAt { get; set; } bool L_0 = ___value0; __this->set_U3CBeingAimedAtU3Ek__BackingField_24(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float EnemyMovement_get_forwardDistance_m33610B135099A47B0B7BC0729C3E2148219DC654_inline (EnemyMovement_t6F164E5799D6FCDFCE2C2D23EA606508F290F673 * __this, const RuntimeMethod* method) { { // public float forwardDistance { get; set; } //positive = enemy in front, negative = enemy behind float L_0 = __this->get_U3CforwardDistanceU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t LinkedList_1_get_Count_m5AD2F760211A61C7FFD9BE298CFA10F1BF4BE54A_gshared_inline (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get_count_1(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * LinkedList_1_get_First_m572476A3C4A5CF4A2EBBDF50A76FF35493337871_gshared_inline (LinkedList_1_tF98410EEA26883FF7ECC1DFD10068A4CC744550B * __this, const RuntimeMethod* method) { { LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * L_0 = (LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F *)__this->get_head_0(); return (LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * LinkedListNode_1_get_Value_m9A641BD5F0614D0060E19C703E9A756391DF7A32_gshared_inline (LinkedListNode_1_tE9D663EA27667E3E9F8E311FC56B32F3E3D9B07F * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_item_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mDD503AFD786235D3B40842B0872AC17DC86EB040_gshared_inline (Enumerator_t3A873D53A96DA0AC1C030CB5A0BF2D0F57FCC984 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get_current_3(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3632094BEC4410A1022FD0293E7BA88FC3B811A8_gshared_inline (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Item_m7C5FD44913A3832DC5D7875F3ADA6FA0D28DDB3E_gshared_inline (List_1_tD9A0DAE3CF1F9450036B041168264AE0CEF1737A * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD* L_2 = (Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD*)__this->get__items_1(); int32_t L_3 = ___index0; int32_t L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Int32EnumU5BU5D_t9327F857579EE00EB201E1913599094BF837D3CD*)L_2, (int32_t)L_3); return (int32_t)L_4; } }